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12 Commits

Author SHA1 Message Date
N00byKing
3147910cad main.cpp: Fix Grammar 2018-04-04 12:24:41 +02:00
N00byKing
a17925b5b5 core, main.h: Abort on 32Bit ROMs 2018-04-03 01:20:34 +02:00
James Rowe
467858633f Merge pull request #305 from N00byKing/patch-2
deconstructed_rom_directory.cpp: Fix Typo
2018-04-02 16:21:03 -06:00
N00byKing
1aafb0f3a3 deconstructed_rom_directory.cpp: Fix Typo 2018-04-03 00:20:35 +02:00
bunnei
2863e1edb9 Merge pull request #66 from RiverCityRansomware/qtUpdate
Updates CMakeLists to use Qt 5.10.0 instead of Qt 5.7
2018-04-02 16:06:58 -04:00
bunnei
6022bc8394 Merge pull request #297 from bunnei/hid-touch-state
hid: Write empty touch screen state.
2018-04-02 13:05:34 -04:00
bunnei
f92594d744 Merge pull request #296 from bunnei/misc-mem-fsp-fixes
Fix stack region, implement FSP GetSize/SetSize, and some stubs
2018-04-02 13:05:25 -04:00
bunnei
3413f1f7ce Merge pull request #288 from Subv/macro_interpreter
GPU: Implemented a gpu macro interpreter
2018-04-02 10:04:19 -04:00
Subv
11b4ab9685 GPU: Use the MacroInterpreter class to execute the GPU macros instead of HLEing them. 2018-04-01 12:07:26 -05:00
Subv
1ec8d2123d GPU: Implemented a gpu macro interpreter.
The Ryujinx macro interpreter and envydis were used as reference.

Macros are programs that are uploaded by the games during boot and can later be called by writing to their method id in a GPU command buffer.
2018-04-01 12:07:26 -05:00
bunnei
72b90494e7 hid: Write empty touch screen state. 2018-04-01 00:12:07 -04:00
River City Ransomware
ec204a27dc Update qt
Updates qt from 5.7 to 5.10.0, fixing some errors relating to setting the process dpi
2018-01-17 09:20:53 -05:00
12 changed files with 484 additions and 129 deletions

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@@ -278,7 +278,7 @@ endif()
if (ENABLE_QT)
if (YUZU_USE_BUNDLED_QT)
if (MSVC14 AND ARCHITECTURE_x86_64)
set(QT_VER qt-5.7-msvc2015_64)
set(QT_VER qt-5.10.0-msvc2015_64)
else()
message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
endif()

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@@ -92,6 +92,8 @@ System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& file
return ResultStatus::ErrorLoader_ErrorEncrypted;
case Loader::ResultStatus::ErrorInvalidFormat:
return ResultStatus::ErrorLoader_ErrorInvalidFormat;
case Loader::ResultStatus::ErrorUnsupportedArch:
return ResultStatus::ErrorUnsupportedArch;
default:
return ResultStatus::ErrorSystemMode;
}
@@ -115,6 +117,8 @@ System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& file
return ResultStatus::ErrorLoader_ErrorEncrypted;
case Loader::ResultStatus::ErrorInvalidFormat:
return ResultStatus::ErrorLoader_ErrorInvalidFormat;
case Loader::ResultStatus::ErrorUnsupportedArch:
return ResultStatus::ErrorUnsupportedArch;
default:
return ResultStatus::ErrorLoader;
}

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@@ -44,6 +44,7 @@ public:
ErrorSystemFiles, ///< Error in finding system files
ErrorSharedFont, ///< Error in finding shared font
ErrorVideoCore, ///< Error in the video core
ErrorUnsupportedArch, ///< Unsupported Architecture (32-Bit ROMs)
ErrorUnknown ///< Any other error
};

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@@ -65,13 +65,14 @@ private:
}
void UpdatePadCallback(u64 userdata, int cycles_late) {
SharedMemory* mem = reinterpret_cast<SharedMemory*>(shared_mem->GetPointer());
SharedMemory mem{};
std::memcpy(&mem, shared_mem->GetPointer(), sizeof(SharedMemory));
if (is_device_reload_pending.exchange(false))
LoadInputDevices();
// Set up controllers as neon red+blue Joy-Con attached to console
ControllerHeader& controller_header = mem->controllers[Controller_Handheld].header;
ControllerHeader& controller_header = mem.controllers[Controller_Handheld].header;
controller_header.type = ControllerType_Handheld | ControllerType_JoyconPair;
controller_header.single_colors_descriptor = ColorDesc_ColorsNonexistent;
controller_header.right_color_body = JOYCON_BODY_NEON_RED;
@@ -79,8 +80,8 @@ private:
controller_header.left_color_body = JOYCON_BODY_NEON_BLUE;
controller_header.left_color_buttons = JOYCON_BUTTONS_NEON_BLUE;
for (int layoutIdx = 0; layoutIdx < HID_NUM_LAYOUTS; layoutIdx++) {
ControllerLayout& layout = mem->controllers[Controller_Handheld].layouts[layoutIdx];
for (int index = 0; index < HID_NUM_LAYOUTS; index++) {
ControllerLayout& layout = mem.controllers[Controller_Handheld].layouts[index];
layout.header.num_entries = HID_NUM_ENTRIES;
layout.header.max_entry_index = HID_NUM_ENTRIES - 1;
@@ -136,10 +137,25 @@ private:
// layouts)
}
// TODO(shinyquagsire23): Update touch info
// TODO(bunnei): Properly implement the touch screen, the below will just write empty data
TouchScreen& touchscreen = mem.touchscreen;
const u64 last_entry = touchscreen.header.latest_entry;
const u64 curr_entry = (last_entry + 1) % touchscreen.entries.size();
const u64 timestamp = CoreTiming::GetTicks();
const u64 sample_counter = touchscreen.entries[last_entry].header.timestamp + 1;
touchscreen.header.timestamp_ticks = timestamp;
touchscreen.header.num_entries = touchscreen.entries.size();
touchscreen.header.latest_entry = curr_entry;
touchscreen.header.max_entry_index = touchscreen.entries.size();
touchscreen.header.timestamp = timestamp;
touchscreen.entries[curr_entry].header.timestamp = sample_counter;
touchscreen.entries[curr_entry].header.num_touches = 0;
// TODO(shinyquagsire23): Signal events
std::memcpy(shared_mem->GetPointer(), &mem, sizeof(SharedMemory));
// Reschedule recurrent event
CoreTiming::ScheduleEvent(pad_update_ticks - cycles_late, pad_update_event);
}

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@@ -76,7 +76,7 @@ FileType AppLoader_DeconstructedRomDirectory::IdentifyType(FileUtil::IOFile& fil
} else if (Common::ToLower(virtual_name) == "sdk") {
is_sdk_found = true;
} else {
// Contrinue searching
// Continue searching
return true;
}
@@ -119,6 +119,11 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
}
metadata.Print();
const FileSys::ProgramAddressSpaceType arch_bits{metadata.GetAddressSpaceType()};
if (arch_bits == FileSys::ProgramAddressSpaceType::Is32Bit) {
return ResultStatus::ErrorUnsupportedArch;
}
// Load NSO modules
VAddr next_load_addr{Memory::PROCESS_IMAGE_VADDR};
for (const auto& module : {"rtld", "main", "subsdk0", "subsdk1", "subsdk2", "subsdk3",

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@@ -72,6 +72,7 @@ enum class ResultStatus {
ErrorAlreadyLoaded,
ErrorMemoryAllocationFailed,
ErrorEncrypted,
ErrorUnsupportedArch,
};
/// Interface for loading an application

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@@ -11,6 +11,8 @@ add_library(video_core STATIC
engines/maxwell_compute.h
gpu.cpp
gpu.h
macro_interpreter.cpp
macro_interpreter.h
memory_manager.cpp
memory_manager.h
rasterizer_interface.h

View File

@@ -19,35 +19,21 @@ namespace Engines {
/// First register id that is actually a Macro call.
constexpr u32 MacroRegistersStart = 0xE00;
const std::unordered_map<u32, Maxwell3D::MethodInfo> Maxwell3D::method_handlers = {
{0xE1A, {"BindTextureInfoBuffer", 1, &Maxwell3D::BindTextureInfoBuffer}},
{0xE24, {"SetShader", 5, &Maxwell3D::SetShader}},
{0xE2A, {"BindStorageBuffer", 1, &Maxwell3D::BindStorageBuffer}},
};
Maxwell3D::Maxwell3D(MemoryManager& memory_manager) : memory_manager(memory_manager) {}
Maxwell3D::Maxwell3D(MemoryManager& memory_manager)
: memory_manager(memory_manager), macro_interpreter(*this) {}
void Maxwell3D::SubmitMacroCode(u32 entry, std::vector<u32> code) {
uploaded_macros[entry * 2 + MacroRegistersStart] = std::move(code);
}
void Maxwell3D::CallMacroMethod(u32 method, const std::vector<u32>& parameters) {
// TODO(Subv): Write an interpreter for the macros uploaded via registers 0x45 and 0x47
void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) {
auto macro_code = uploaded_macros.find(method);
// The requested macro must have been uploaded already.
ASSERT_MSG(uploaded_macros.find(method) != uploaded_macros.end(), "Macro %08X was not uploaded",
method);
ASSERT_MSG(macro_code != uploaded_macros.end(), "Macro %08X was not uploaded", method);
auto itr = method_handlers.find(method);
ASSERT_MSG(itr != method_handlers.end(), "Unhandled method call %08X", method);
ASSERT(itr->second.arguments == parameters.size());
(this->*itr->second.handler)(parameters);
// Reset the current macro and its parameters.
// Reset the current macro and execute it.
executing_macro = 0;
macro_params.clear();
macro_interpreter.Execute(macro_code->second, std::move(parameters));
}
void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
@@ -77,7 +63,7 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
// Call the macro when there are no more parameters in the command buffer
if (remaining_params == 0) {
CallMacroMethod(executing_macro, macro_params);
CallMacroMethod(executing_macro, std::move(macro_params));
}
return;
}
@@ -193,84 +179,6 @@ void Maxwell3D::DrawArrays() {
VideoCore::g_renderer->Rasterizer()->AccelerateDrawBatch(false /*is_indexed*/);
}
void Maxwell3D::BindTextureInfoBuffer(const std::vector<u32>& parameters) {
/**
* Parameters description:
* [0] = Shader stage, usually 4 for FragmentShader
*/
u32 stage = parameters[0];
// Perform the same operations as the real macro code.
GPUVAddr address = static_cast<GPUVAddr>(regs.tex_info_buffers.address[stage]) << 8;
u32 size = regs.tex_info_buffers.size[stage];
regs.const_buffer.cb_size = size;
regs.const_buffer.cb_address_high = address >> 32;
regs.const_buffer.cb_address_low = address & 0xFFFFFFFF;
}
void Maxwell3D::SetShader(const std::vector<u32>& parameters) {
/**
* Parameters description:
* [0] = Shader Program.
* [1] = Unknown, presumably the shader id.
* [2] = Offset to the start of the shader, after the 0x30 bytes header.
* [3] = Shader Stage.
* [4] = Const Buffer Address >> 8.
*/
auto shader_program = static_cast<Regs::ShaderProgram>(parameters[0]);
// TODO(Subv): This address is probably an offset from the CODE_ADDRESS register.
GPUVAddr address = parameters[2];
auto shader_stage = static_cast<Regs::ShaderStage>(parameters[3]);
GPUVAddr cb_address = parameters[4] << 8;
auto& shader = state.shader_programs[static_cast<size_t>(shader_program)];
shader.program = shader_program;
shader.stage = shader_stage;
shader.address = address;
// Perform the same operations as the real macro code.
// TODO(Subv): Early exit if register 0xD1C + shader_program contains the same as params[1].
auto& shader_regs = regs.shader_config[static_cast<size_t>(shader_program)];
shader_regs.start_id = address;
// TODO(Subv): Write params[1] to register 0xD1C + shader_program.
// TODO(Subv): Write params[2] to register 0xD22 + shader_program.
// Note: This value is hardcoded in the macro's code.
static constexpr u32 DefaultCBSize = 0x10000;
regs.const_buffer.cb_size = DefaultCBSize;
regs.const_buffer.cb_address_high = cb_address >> 32;
regs.const_buffer.cb_address_low = cb_address & 0xFFFFFFFF;
// Write a hardcoded 0x11 to CB_BIND, this binds the current const buffer to buffer c1[] in the
// shader. It's likely that these are the constants for the shader.
regs.cb_bind[static_cast<size_t>(shader_stage)].valid.Assign(1);
regs.cb_bind[static_cast<size_t>(shader_stage)].index.Assign(1);
ProcessCBBind(shader_stage);
}
void Maxwell3D::BindStorageBuffer(const std::vector<u32>& parameters) {
/**
* Parameters description:
* [0] = Buffer offset >> 2
*/
u32 buffer_offset = parameters[0] << 2;
// Perform the same operations as the real macro code.
// Note: This value is hardcoded in the macro's code.
static constexpr u32 DefaultCBSize = 0x5F00;
regs.const_buffer.cb_size = DefaultCBSize;
GPUVAddr address = regs.ssbo_info.BufferAddress();
regs.const_buffer.cb_address_high = address >> 32;
regs.const_buffer.cb_address_low = address & 0xFFFFFFFF;
regs.const_buffer.cb_pos = buffer_offset;
}
void Maxwell3D::ProcessCBBind(Regs::ShaderStage stage) {
// Bind the buffer currently in CB_ADDRESS to the specified index in the desired shader stage.
auto& shader = state.shader_stages[static_cast<size_t>(stage)];
@@ -386,5 +294,10 @@ std::vector<Texture::FullTextureInfo> Maxwell3D::GetStageTextures(Regs::ShaderSt
return textures;
}
u32 Maxwell3D::GetRegisterValue(u32 method) const {
ASSERT_MSG(method < Regs::NUM_REGS, "Invalid Maxwell3D register");
return regs.reg_array[method];
}
} // namespace Engines
} // namespace Tegra

View File

@@ -13,6 +13,7 @@
#include "common/common_types.h"
#include "common/math_util.h"
#include "video_core/gpu.h"
#include "video_core/macro_interpreter.h"
#include "video_core/memory_manager.h"
#include "video_core/textures/texture.h"
@@ -498,22 +499,18 @@ public:
bool enabled;
};
struct ShaderProgramInfo {
Regs::ShaderStage stage;
Regs::ShaderProgram program;
GPUVAddr address;
};
struct ShaderStageInfo {
std::array<ConstBufferInfo, Regs::MaxConstBuffers> const_buffers;
};
std::array<ShaderStageInfo, Regs::MaxShaderStage> shader_stages;
std::array<ShaderProgramInfo, Regs::MaxShaderProgram> shader_programs;
};
State state{};
/// Reads a register value located at the input method address
u32 GetRegisterValue(u32 method) const;
/// Write the value to the register identified by method.
void WriteReg(u32 method, u32 value, u32 remaining_params);
@@ -533,6 +530,9 @@ private:
/// Parameters that have been submitted to the macro call so far.
std::vector<u32> macro_params;
/// Interpreter for the macro codes uploaded to the GPU.
MacroInterpreter macro_interpreter;
/// Retrieves information about a specific TIC entry from the TIC buffer.
Texture::TICEntry GetTICEntry(u32 tic_index) const;
@@ -544,7 +544,7 @@ private:
* @param method Method to call
* @param parameters Arguments to the method call
*/
void CallMacroMethod(u32 method, const std::vector<u32>& parameters);
void CallMacroMethod(u32 method, std::vector<u32> parameters);
/// Handles a write to the QUERY_GET register.
void ProcessQueryGet();
@@ -557,19 +557,6 @@ private:
/// Handles a write to the VERTEX_END_GL register, triggering a draw.
void DrawArrays();
/// Method call handlers
void BindTextureInfoBuffer(const std::vector<u32>& parameters);
void SetShader(const std::vector<u32>& parameters);
void BindStorageBuffer(const std::vector<u32>& parameters);
struct MethodInfo {
const char* name;
u32 arguments;
void (Maxwell3D::*handler)(const std::vector<u32>& parameters);
};
static const std::unordered_map<u32, MethodInfo> method_handlers;
};
#define ASSERT_REG_POSITION(field_name, position) \

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@@ -0,0 +1,257 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "common/logging/log.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/macro_interpreter.h"
namespace Tegra {
MacroInterpreter::MacroInterpreter(Engines::Maxwell3D& maxwell3d) : maxwell3d(maxwell3d) {}
void MacroInterpreter::Execute(const std::vector<u32>& code, std::vector<u32> parameters) {
Reset();
registers[1] = parameters[0];
this->parameters = std::move(parameters);
// Execute the code until we hit an exit condition.
bool keep_executing = true;
while (keep_executing) {
keep_executing = Step(code, false);
}
// Assert the the macro used all the input parameters
ASSERT(next_parameter_index == this->parameters.size());
}
void MacroInterpreter::Reset() {
registers = {};
pc = 0;
delayed_pc = boost::none;
method_address.raw = 0;
parameters.clear();
// The next parameter index starts at 1, because $r1 already has the value of the first
// parameter.
next_parameter_index = 1;
}
bool MacroInterpreter::Step(const std::vector<u32>& code, bool is_delay_slot) {
u32 base_address = pc;
Opcode opcode = GetOpcode(code);
pc += 4;
// Update the program counter if we were delayed
if (delayed_pc != boost::none) {
ASSERT(is_delay_slot);
pc = *delayed_pc;
delayed_pc = boost::none;
}
switch (opcode.operation) {
case Operation::ALU: {
u32 result = GetALUResult(opcode.alu_operation, GetRegister(opcode.src_a),
GetRegister(opcode.src_b));
ProcessResult(opcode.result_operation, opcode.dst, result);
break;
}
case Operation::AddImmediate: {
ProcessResult(opcode.result_operation, opcode.dst,
GetRegister(opcode.src_a) + opcode.immediate);
break;
}
case Operation::ExtractInsert: {
u32 dst = GetRegister(opcode.src_a);
u32 src = GetRegister(opcode.src_b);
src = (src >> opcode.bf_src_bit) & opcode.GetBitfieldMask();
dst &= ~(opcode.GetBitfieldMask() << opcode.bf_dst_bit);
dst |= src << opcode.bf_dst_bit;
ProcessResult(opcode.result_operation, opcode.dst, dst);
break;
}
case Operation::ExtractShiftLeftImmediate: {
u32 dst = GetRegister(opcode.src_a);
u32 src = GetRegister(opcode.src_b);
u32 result = ((src >> dst) & opcode.GetBitfieldMask()) << opcode.bf_dst_bit;
ProcessResult(opcode.result_operation, opcode.dst, result);
break;
}
case Operation::ExtractShiftLeftRegister: {
u32 dst = GetRegister(opcode.src_a);
u32 src = GetRegister(opcode.src_b);
u32 result = ((src >> opcode.bf_src_bit) & opcode.GetBitfieldMask()) << dst;
ProcessResult(opcode.result_operation, opcode.dst, result);
break;
}
case Operation::Read: {
u32 result = Read(GetRegister(opcode.src_a) + opcode.immediate);
ProcessResult(opcode.result_operation, opcode.dst, result);
break;
}
case Operation::Branch: {
ASSERT_MSG(!is_delay_slot, "Executing a branch in a delay slot is not valid");
u32 value = GetRegister(opcode.src_a);
bool taken = EvaluateBranchCondition(opcode.branch_condition, value);
if (taken) {
// Ignore the delay slot if the branch has the annul bit.
if (opcode.branch_annul) {
pc = base_address + (opcode.immediate << 2);
return true;
}
delayed_pc = base_address + (opcode.immediate << 2);
// Execute one more instruction due to the delay slot.
return Step(code, true);
}
break;
}
default:
UNIMPLEMENTED_MSG("Unimplemented macro operation %u",
static_cast<u32>(opcode.operation.Value()));
}
if (opcode.is_exit) {
// Exit has a delay slot, execute the next instruction
// Note: Executing an exit during a branch delay slot will cause the instruction at the
// branch target to be executed before exiting.
Step(code, true);
return false;
}
return true;
}
MacroInterpreter::Opcode MacroInterpreter::GetOpcode(const std::vector<u32>& code) const {
ASSERT((pc % sizeof(u32)) == 0);
ASSERT(pc < code.size() * sizeof(u32));
return {code[pc / sizeof(u32)]};
}
u32 MacroInterpreter::GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) const {
switch (operation) {
case ALUOperation::Add:
return src_a + src_b;
// TODO(Subv): Implement AddWithCarry
case ALUOperation::Subtract:
return src_a - src_b;
// TODO(Subv): Implement SubtractWithBorrow
case ALUOperation::Xor:
return src_a ^ src_b;
case ALUOperation::Or:
return src_a | src_b;
case ALUOperation::And:
return src_a & src_b;
case ALUOperation::AndNot:
return src_a & ~src_b;
case ALUOperation::Nand:
return ~(src_a & src_b);
default:
UNIMPLEMENTED_MSG("Unimplemented ALU operation %u", static_cast<u32>(operation));
}
}
void MacroInterpreter::ProcessResult(ResultOperation operation, u32 reg, u32 result) {
switch (operation) {
case ResultOperation::IgnoreAndFetch:
// Fetch parameter and ignore result.
SetRegister(reg, FetchParameter());
break;
case ResultOperation::Move:
// Move result.
SetRegister(reg, result);
break;
case ResultOperation::MoveAndSetMethod:
// Move result and use as Method Address.
SetRegister(reg, result);
SetMethodAddress(result);
break;
case ResultOperation::FetchAndSend:
// Fetch parameter and send result.
SetRegister(reg, FetchParameter());
Send(result);
break;
case ResultOperation::MoveAndSend:
// Move and send result.
SetRegister(reg, result);
Send(result);
break;
case ResultOperation::FetchAndSetMethod:
// Fetch parameter and use result as Method Address.
SetRegister(reg, FetchParameter());
SetMethodAddress(result);
break;
case ResultOperation::MoveAndSetMethodFetchAndSend:
// Move result and use as Method Address, then fetch and send parameter.
SetRegister(reg, result);
SetMethodAddress(result);
Send(FetchParameter());
break;
case ResultOperation::MoveAndSetMethodSend:
// Move result and use as Method Address, then send bits 12:17 of result.
SetRegister(reg, result);
SetMethodAddress(result);
Send((result >> 12) & 0b111111);
break;
default:
UNIMPLEMENTED_MSG("Unimplemented result operation %u", static_cast<u32>(operation));
}
}
u32 MacroInterpreter::FetchParameter() {
ASSERT(next_parameter_index < parameters.size());
return parameters[next_parameter_index++];
}
u32 MacroInterpreter::GetRegister(u32 register_id) const {
// Register 0 is supposed to always return 0.
if (register_id == 0)
return 0;
ASSERT(register_id < registers.size());
return registers[register_id];
}
void MacroInterpreter::SetRegister(u32 register_id, u32 value) {
// Register 0 is supposed to always return 0. NOP is implemented as a store to the zero
// register.
if (register_id == 0)
return;
ASSERT(register_id < registers.size());
registers[register_id] = value;
}
void MacroInterpreter::SetMethodAddress(u32 address) {
method_address.raw = address;
}
void MacroInterpreter::Send(u32 value) {
maxwell3d.WriteReg(method_address.address, value, 0);
// Increment the method address by the method increment.
method_address.address.Assign(method_address.address.Value() +
method_address.increment.Value());
}
u32 MacroInterpreter::Read(u32 method) const {
return maxwell3d.GetRegisterValue(method);
}
bool MacroInterpreter::EvaluateBranchCondition(BranchCondition cond, u32 value) const {
switch (cond) {
case BranchCondition::Zero:
return value == 0;
case BranchCondition::NotZero:
return value != 0;
}
UNREACHABLE();
}
} // namespace Tegra

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@@ -0,0 +1,164 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <vector>
#include <boost/optional.hpp>
#include "common/bit_field.h"
#include "common/common_types.h"
namespace Tegra {
namespace Engines {
class Maxwell3D;
}
class MacroInterpreter final {
public:
explicit MacroInterpreter(Engines::Maxwell3D& maxwell3d);
/**
* Executes the macro code with the specified input parameters.
* @param code The macro byte code to execute
* @param parameters The parameters of the macro
*/
void Execute(const std::vector<u32>& code, std::vector<u32> parameters);
private:
enum class Operation : u32 {
ALU = 0,
AddImmediate = 1,
ExtractInsert = 2,
ExtractShiftLeftImmediate = 3,
ExtractShiftLeftRegister = 4,
Read = 5,
Unused = 6, // This operation doesn't seem to be a valid encoding.
Branch = 7,
};
enum class ALUOperation : u32 {
Add = 0,
AddWithCarry = 1,
Subtract = 2,
SubtractWithBorrow = 3,
// Operations 4-7 don't seem to be valid encodings.
Xor = 8,
Or = 9,
And = 10,
AndNot = 11,
Nand = 12
};
enum class ResultOperation : u32 {
IgnoreAndFetch = 0,
Move = 1,
MoveAndSetMethod = 2,
FetchAndSend = 3,
MoveAndSend = 4,
FetchAndSetMethod = 5,
MoveAndSetMethodFetchAndSend = 6,
MoveAndSetMethodSend = 7
};
enum class BranchCondition : u32 {
Zero = 0,
NotZero = 1,
};
union Opcode {
u32 raw;
BitField<0, 3, Operation> operation;
BitField<4, 3, ResultOperation> result_operation;
BitField<4, 1, BranchCondition> branch_condition;
BitField<5, 1, u32>
branch_annul; // If set on a branch, then the branch doesn't have a delay slot.
BitField<7, 1, u32> is_exit;
BitField<8, 3, u32> dst;
BitField<11, 3, u32> src_a;
BitField<14, 3, u32> src_b;
// The signed immediate overlaps the second source operand and the alu operation.
BitField<14, 18, s32> immediate;
BitField<17, 5, ALUOperation> alu_operation;
// Bitfield instructions data
BitField<17, 5, u32> bf_src_bit;
BitField<22, 5, u32> bf_size;
BitField<27, 5, u32> bf_dst_bit;
u32 GetBitfieldMask() const {
return (1 << bf_size) - 1;
}
};
union MethodAddress {
u32 raw;
BitField<0, 12, u32> address;
BitField<12, 6, u32> increment;
};
/// Resets the execution engine state, zeroing registers, etc.
void Reset();
/**
* Executes a single macro instruction located at the current program counter. Returns whether
* the interpreter should keep running.
* @param code The macro code to execute.
* @param is_delay_slot Whether the current step is being executed due to a delay slot in a
* previous instruction.
*/
bool Step(const std::vector<u32>& code, bool is_delay_slot);
/// Calculates the result of an ALU operation. src_a OP src_b;
u32 GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) const;
/// Performs the result operation on the input result and stores it in the specified register
/// (if necessary).
void ProcessResult(ResultOperation operation, u32 reg, u32 result);
/// Evaluates the branch condition and returns whether the branch should be taken or not.
bool EvaluateBranchCondition(BranchCondition cond, u32 value) const;
/// Reads an opcode at the current program counter location.
Opcode GetOpcode(const std::vector<u32>& code) const;
/// Returns the specified register's value. Register 0 is hardcoded to always return 0.
u32 GetRegister(u32 register_id) const;
/// Sets the register to the input value.
void SetRegister(u32 register_id, u32 value);
/// Sets the method address to use for the next Send instruction.
void SetMethodAddress(u32 address);
/// Calls a GPU Engine method with the input parameter.
void Send(u32 value);
/// Reads a GPU register located at the method address.
u32 Read(u32 method) const;
/// Returns the next parameter in the parameter queue.
u32 FetchParameter();
Engines::Maxwell3D& maxwell3d;
u32 pc; ///< Current program counter
boost::optional<u32>
delayed_pc; ///< Program counter to execute at after the delay slot is executed.
static constexpr size_t NumMacroRegisters = 8;
/// General purpose macro registers.
std::array<u32, NumMacroRegisters> registers = {};
/// Method address to use for the next Send instruction.
MethodAddress method_address = {};
/// Input parameters of the current macro.
std::vector<u32> parameters;
/// Index of the next parameter that will be fetched by the 'parm' instruction.
u32 next_parameter_index = 0;
};
} // namespace Tegra

View File

@@ -357,7 +357,12 @@ bool GMainWindow::LoadROM(const QString& filename) {
QMessageBox::critical(this, tr("Error while loading ROM!"),
tr("The ROM format is not supported."));
break;
case Core::System::ResultStatus::ErrorUnsupportedArch:
LOG_CRITICAL(Frontend, "Unsupported architecture detected!",
filename.toStdString().c_str());
QMessageBox::critical(this, tr("Error while loading ROM!"),
tr("The ROM uses currently unusable 32-bit architecture"));
break;
case Core::System::ResultStatus::ErrorSystemMode:
LOG_CRITICAL(Frontend, "Failed to load ROM!");
QMessageBox::critical(this, tr("Error while loading ROM!"),