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__refs_pul
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37a352e9d3 |
@@ -10,7 +10,7 @@ jobs:
|
||||
BuildSuffix: 'windows-testing'
|
||||
ScriptFolder: 'windows'
|
||||
steps:
|
||||
- script: sudo apt upgrade python3-pip && pip install requests urllib3
|
||||
- script: sudo apt-get update && sudo apt-get --only-upgrade -y install python3-pip && pip install requests urllib3
|
||||
displayName: 'Prepare Environment'
|
||||
- task: PythonScript@0
|
||||
condition: eq(variables['Build.Reason'], 'PullRequest')
|
||||
|
||||
@@ -81,6 +81,7 @@ set(HASH_FILES
|
||||
"${VIDEO_CORE}/shader/decode/register_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/shift.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/video.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/warp.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/xmad.cpp"
|
||||
"${VIDEO_CORE}/shader/control_flow.cpp"
|
||||
"${VIDEO_CORE}/shader/control_flow.h"
|
||||
|
||||
@@ -55,6 +55,7 @@ add_custom_command(OUTPUT scm_rev.cpp
|
||||
"${VIDEO_CORE}/shader/decode/register_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/shift.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/video.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/warp.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/xmad.cpp"
|
||||
"${VIDEO_CORE}/shader/control_flow.cpp"
|
||||
"${VIDEO_CORE}/shader/control_flow.h"
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
#include <type_traits>
|
||||
|
||||
namespace Common {
|
||||
@@ -37,4 +38,63 @@ constexpr bool IsWordAligned(T value) {
|
||||
return (value & 0b11) == 0;
|
||||
}
|
||||
|
||||
template <typename T, std::size_t Align = 16>
|
||||
class AlignmentAllocator {
|
||||
public:
|
||||
using value_type = T;
|
||||
using size_type = std::size_t;
|
||||
using difference_type = std::ptrdiff_t;
|
||||
|
||||
using pointer = T*;
|
||||
using const_pointer = const T*;
|
||||
|
||||
using reference = T&;
|
||||
using const_reference = const T&;
|
||||
|
||||
public:
|
||||
pointer address(reference r) noexcept {
|
||||
return std::addressof(r);
|
||||
}
|
||||
|
||||
const_pointer address(const_reference r) const noexcept {
|
||||
return std::addressof(r);
|
||||
}
|
||||
|
||||
pointer allocate(size_type n) {
|
||||
return static_cast<pointer>(::operator new (n, std::align_val_t{Align}));
|
||||
}
|
||||
|
||||
void deallocate(pointer p, size_type) {
|
||||
::operator delete (p, std::align_val_t{Align});
|
||||
}
|
||||
|
||||
void construct(pointer p, const value_type& wert) {
|
||||
new (p) value_type(wert);
|
||||
}
|
||||
|
||||
void destroy(pointer p) {
|
||||
p->~value_type();
|
||||
}
|
||||
|
||||
size_type max_size() const noexcept {
|
||||
return size_type(-1) / sizeof(value_type);
|
||||
}
|
||||
|
||||
template <typename T2>
|
||||
struct rebind {
|
||||
using other = AlignmentAllocator<T2, Align>;
|
||||
};
|
||||
|
||||
bool operator!=(const AlignmentAllocator<T, Align>& other) const noexcept {
|
||||
return !(*this == other);
|
||||
}
|
||||
|
||||
// Returns true if and only if storage allocated from *this
|
||||
// can be deallocated from other, and vice versa.
|
||||
// Always returns true for stateless allocators.
|
||||
bool operator==(const AlignmentAllocator<T, Align>& other) const noexcept {
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/physical_memory.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
@@ -77,7 +78,7 @@ struct CodeSet final {
|
||||
}
|
||||
|
||||
/// The overall data that backs this code set.
|
||||
std::vector<u8> memory;
|
||||
Kernel::PhysicalMemory memory;
|
||||
|
||||
/// The segments that comprise this code set.
|
||||
std::array<Segment, 3> segments;
|
||||
|
||||
19
src/core/hle/kernel/physical_memory.h
Normal file
19
src/core/hle/kernel/physical_memory.h
Normal file
@@ -0,0 +1,19 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/alignment.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
// This encapsulation serves 2 purposes:
|
||||
// - First, to encapsulate host physical memory under a single type and set an
|
||||
// standard for managing it.
|
||||
// - Second to ensure all host backing memory used is aligned to 256 bytes due
|
||||
// to strict alignment restrictions on GPU memory.
|
||||
|
||||
using PhysicalMemory = std::vector<u8, Common::AlignmentAllocator<u8, 256>>;
|
||||
|
||||
} // namespace Kernel
|
||||
@@ -247,7 +247,7 @@ VAddr Process::CreateTLSRegion() {
|
||||
ASSERT(region_address.Succeeded());
|
||||
|
||||
const auto map_result = vm_manager.MapMemoryBlock(
|
||||
*region_address, std::make_shared<std::vector<u8>>(Memory::PAGE_SIZE), 0,
|
||||
*region_address, std::make_shared<PhysicalMemory>(Memory::PAGE_SIZE), 0,
|
||||
Memory::PAGE_SIZE, MemoryState::ThreadLocal);
|
||||
ASSERT(map_result.Succeeded());
|
||||
|
||||
@@ -277,7 +277,7 @@ void Process::FreeTLSRegion(VAddr tls_address) {
|
||||
}
|
||||
|
||||
void Process::LoadModule(CodeSet module_, VAddr base_addr) {
|
||||
const auto memory = std::make_shared<std::vector<u8>>(std::move(module_.memory));
|
||||
const auto memory = std::make_shared<PhysicalMemory>(std::move(module_.memory));
|
||||
|
||||
const auto MapSegment = [&](const CodeSet::Segment& segment, VMAPermission permissions,
|
||||
MemoryState memory_state) {
|
||||
@@ -327,7 +327,7 @@ void Process::AllocateMainThreadStack(u64 stack_size) {
|
||||
// Allocate and map the main thread stack
|
||||
const VAddr mapping_address = vm_manager.GetTLSIORegionEndAddress() - main_thread_stack_size;
|
||||
vm_manager
|
||||
.MapMemoryBlock(mapping_address, std::make_shared<std::vector<u8>>(main_thread_stack_size),
|
||||
.MapMemoryBlock(mapping_address, std::make_shared<PhysicalMemory>(main_thread_stack_size),
|
||||
0, main_thread_stack_size, MemoryState::Stack)
|
||||
.Unwrap();
|
||||
}
|
||||
|
||||
@@ -28,7 +28,7 @@ SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, Process* owner_
|
||||
shared_memory->other_permissions = other_permissions;
|
||||
|
||||
if (address == 0) {
|
||||
shared_memory->backing_block = std::make_shared<std::vector<u8>>(size);
|
||||
shared_memory->backing_block = std::make_shared<Kernel::PhysicalMemory>(size);
|
||||
shared_memory->backing_block_offset = 0;
|
||||
|
||||
// Refresh the address mappings for the current process.
|
||||
@@ -59,8 +59,8 @@ SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, Process* owner_
|
||||
}
|
||||
|
||||
SharedPtr<SharedMemory> SharedMemory::CreateForApplet(
|
||||
KernelCore& kernel, std::shared_ptr<std::vector<u8>> heap_block, std::size_t offset, u64 size,
|
||||
MemoryPermission permissions, MemoryPermission other_permissions, std::string name) {
|
||||
KernelCore& kernel, std::shared_ptr<Kernel::PhysicalMemory> heap_block, std::size_t offset,
|
||||
u64 size, MemoryPermission permissions, MemoryPermission other_permissions, std::string name) {
|
||||
SharedPtr<SharedMemory> shared_memory(new SharedMemory(kernel));
|
||||
|
||||
shared_memory->owner_process = nullptr;
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/physical_memory.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
@@ -62,12 +63,10 @@ public:
|
||||
* block.
|
||||
* @param name Optional object name, used for debugging purposes.
|
||||
*/
|
||||
static SharedPtr<SharedMemory> CreateForApplet(KernelCore& kernel,
|
||||
std::shared_ptr<std::vector<u8>> heap_block,
|
||||
std::size_t offset, u64 size,
|
||||
MemoryPermission permissions,
|
||||
MemoryPermission other_permissions,
|
||||
std::string name = "Unknown Applet");
|
||||
static SharedPtr<SharedMemory> CreateForApplet(
|
||||
KernelCore& kernel, std::shared_ptr<Kernel::PhysicalMemory> heap_block, std::size_t offset,
|
||||
u64 size, MemoryPermission permissions, MemoryPermission other_permissions,
|
||||
std::string name = "Unknown Applet");
|
||||
|
||||
std::string GetTypeName() const override {
|
||||
return "SharedMemory";
|
||||
@@ -135,7 +134,7 @@ private:
|
||||
~SharedMemory() override;
|
||||
|
||||
/// Backing memory for this shared memory block.
|
||||
std::shared_ptr<std::vector<u8>> backing_block;
|
||||
std::shared_ptr<PhysicalMemory> backing_block;
|
||||
/// Offset into the backing block for this shared memory.
|
||||
std::size_t backing_block_offset = 0;
|
||||
/// Size of the memory block. Page-aligned.
|
||||
|
||||
@@ -47,7 +47,7 @@ ResultCode TransferMemory::MapMemory(VAddr address, u64 size, MemoryPermission p
|
||||
return ERR_INVALID_STATE;
|
||||
}
|
||||
|
||||
backing_block = std::make_shared<std::vector<u8>>(size);
|
||||
backing_block = std::make_shared<PhysicalMemory>(size);
|
||||
|
||||
const auto map_state = owner_permissions == MemoryPermission::None
|
||||
? MemoryState::TransferMemoryIsolated
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include <vector>
|
||||
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/physical_memory.h"
|
||||
|
||||
union ResultCode;
|
||||
|
||||
@@ -82,7 +83,7 @@ private:
|
||||
~TransferMemory() override;
|
||||
|
||||
/// Memory block backing this instance.
|
||||
std::shared_ptr<std::vector<u8>> backing_block;
|
||||
std::shared_ptr<PhysicalMemory> backing_block;
|
||||
|
||||
/// The base address for the memory managed by this instance.
|
||||
VAddr base_address = 0;
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include <algorithm>
|
||||
#include <iterator>
|
||||
#include <utility>
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/memory_hook.h"
|
||||
@@ -103,7 +104,7 @@ bool VMManager::IsValidHandle(VMAHandle handle) const {
|
||||
}
|
||||
|
||||
ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target,
|
||||
std::shared_ptr<std::vector<u8>> block,
|
||||
std::shared_ptr<PhysicalMemory> block,
|
||||
std::size_t offset, u64 size,
|
||||
MemoryState state, VMAPermission perm) {
|
||||
ASSERT(block != nullptr);
|
||||
@@ -260,7 +261,7 @@ ResultVal<VAddr> VMManager::SetHeapSize(u64 size) {
|
||||
|
||||
if (heap_memory == nullptr) {
|
||||
// Initialize heap
|
||||
heap_memory = std::make_shared<std::vector<u8>>(size);
|
||||
heap_memory = std::make_shared<PhysicalMemory>(size);
|
||||
heap_end = heap_region_base + size;
|
||||
} else {
|
||||
UnmapRange(heap_region_base, GetCurrentHeapSize());
|
||||
@@ -341,7 +342,7 @@ ResultCode VMManager::MapPhysicalMemory(VAddr target, u64 size) {
|
||||
const auto map_size = std::min(end_addr - cur_addr, vma_end - cur_addr);
|
||||
if (vma.state == MemoryState::Unmapped) {
|
||||
const auto map_res =
|
||||
MapMemoryBlock(cur_addr, std::make_shared<std::vector<u8>>(map_size, 0), 0,
|
||||
MapMemoryBlock(cur_addr, std::make_shared<PhysicalMemory>(map_size, 0), 0,
|
||||
map_size, MemoryState::Heap, VMAPermission::ReadWrite);
|
||||
result = map_res.Code();
|
||||
if (result.IsError()) {
|
||||
@@ -442,7 +443,7 @@ ResultCode VMManager::UnmapPhysicalMemory(VAddr target, u64 size) {
|
||||
if (result.IsError()) {
|
||||
for (const auto [map_address, map_size] : unmapped_regions) {
|
||||
const auto remap_res =
|
||||
MapMemoryBlock(map_address, std::make_shared<std::vector<u8>>(map_size, 0), 0,
|
||||
MapMemoryBlock(map_address, std::make_shared<PhysicalMemory>(map_size, 0), 0,
|
||||
map_size, MemoryState::Heap, VMAPermission::None);
|
||||
ASSERT_MSG(remap_res.Succeeded(), "UnmapPhysicalMemory re-map on error");
|
||||
}
|
||||
@@ -593,7 +594,7 @@ ResultCode VMManager::MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, Mem
|
||||
ASSERT_MSG(vma_offset + size <= vma->second.size,
|
||||
"Shared memory exceeds bounds of mapped block");
|
||||
|
||||
const std::shared_ptr<std::vector<u8>>& backing_block = vma->second.backing_block;
|
||||
const std::shared_ptr<PhysicalMemory>& backing_block = vma->second.backing_block;
|
||||
const std::size_t backing_block_offset = vma->second.offset + vma_offset;
|
||||
|
||||
CASCADE_RESULT(auto new_vma,
|
||||
@@ -606,7 +607,7 @@ ResultCode VMManager::MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, Mem
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
void VMManager::RefreshMemoryBlockMappings(const std::vector<u8>* block) {
|
||||
void VMManager::RefreshMemoryBlockMappings(const PhysicalMemory* block) {
|
||||
// If this ever proves to have a noticeable performance impact, allow users of the function to
|
||||
// specify a specific range of addresses to limit the scan to.
|
||||
for (const auto& p : vma_map) {
|
||||
@@ -764,7 +765,7 @@ void VMManager::MergeAdjacentVMA(VirtualMemoryArea& left, const VirtualMemoryAre
|
||||
right.backing_block->begin() + right.offset + right.size);
|
||||
} else {
|
||||
// Slow case: make a new memory block for left and right.
|
||||
auto new_memory = std::make_shared<std::vector<u8>>();
|
||||
auto new_memory = std::make_shared<PhysicalMemory>();
|
||||
new_memory->insert(new_memory->end(), left.backing_block->begin() + left.offset,
|
||||
left.backing_block->begin() + left.offset + left.size);
|
||||
new_memory->insert(new_memory->end(), right.backing_block->begin() + right.offset,
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "common/memory_hook.h"
|
||||
#include "common/page_table.h"
|
||||
#include "core/hle/kernel/physical_memory.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
@@ -290,7 +291,7 @@ struct VirtualMemoryArea {
|
||||
|
||||
// Settings for type = AllocatedMemoryBlock
|
||||
/// Memory block backing this VMA.
|
||||
std::shared_ptr<std::vector<u8>> backing_block = nullptr;
|
||||
std::shared_ptr<PhysicalMemory> backing_block = nullptr;
|
||||
/// Offset into the backing_memory the mapping starts from.
|
||||
std::size_t offset = 0;
|
||||
|
||||
@@ -348,7 +349,7 @@ public:
|
||||
* @param size Size of the mapping.
|
||||
* @param state MemoryState tag to attach to the VMA.
|
||||
*/
|
||||
ResultVal<VMAHandle> MapMemoryBlock(VAddr target, std::shared_ptr<std::vector<u8>> block,
|
||||
ResultVal<VMAHandle> MapMemoryBlock(VAddr target, std::shared_ptr<PhysicalMemory> block,
|
||||
std::size_t offset, u64 size, MemoryState state,
|
||||
VMAPermission perm = VMAPermission::ReadWrite);
|
||||
|
||||
@@ -547,7 +548,7 @@ public:
|
||||
* Scans all VMAs and updates the page table range of any that use the given vector as backing
|
||||
* memory. This should be called after any operation that causes reallocation of the vector.
|
||||
*/
|
||||
void RefreshMemoryBlockMappings(const std::vector<u8>* block);
|
||||
void RefreshMemoryBlockMappings(const PhysicalMemory* block);
|
||||
|
||||
/// Dumps the address space layout to the log, for debugging
|
||||
void LogLayout() const;
|
||||
@@ -777,7 +778,7 @@ private:
|
||||
// the entire virtual address space extents that bound the allocations, including any holes.
|
||||
// This makes deallocation and reallocation of holes fast and keeps process memory contiguous
|
||||
// in the emulator address space, allowing Memory::GetPointer to be reasonably safe.
|
||||
std::shared_ptr<std::vector<u8>> heap_memory;
|
||||
std::shared_ptr<PhysicalMemory> heap_memory;
|
||||
|
||||
// The end of the currently allocated heap. This is not an inclusive
|
||||
// end of the range. This is essentially 'base_address + current_size'.
|
||||
|
||||
@@ -175,6 +175,10 @@ MiiStoreData ConvertInfoToStoreData(const MiiInfo& info) {
|
||||
} // namespace
|
||||
|
||||
std::ostream& operator<<(std::ostream& os, Source source) {
|
||||
if (static_cast<std::size_t>(source) >= SOURCE_NAMES.size()) {
|
||||
return os << "[UNKNOWN SOURCE]";
|
||||
}
|
||||
|
||||
os << SOURCE_NAMES.at(static_cast<std::size_t>(source));
|
||||
return os;
|
||||
}
|
||||
|
||||
@@ -77,7 +77,7 @@ enum class LoadState : u32 {
|
||||
Done = 1,
|
||||
};
|
||||
|
||||
static void DecryptSharedFont(const std::vector<u32>& input, std::vector<u8>& output,
|
||||
static void DecryptSharedFont(const std::vector<u32>& input, Kernel::PhysicalMemory& output,
|
||||
std::size_t& offset) {
|
||||
ASSERT_MSG(offset + (input.size() * sizeof(u32)) < SHARED_FONT_MEM_SIZE,
|
||||
"Shared fonts exceeds 17mb!");
|
||||
@@ -94,7 +94,7 @@ static void DecryptSharedFont(const std::vector<u32>& input, std::vector<u8>& ou
|
||||
offset += transformed_font.size() * sizeof(u32);
|
||||
}
|
||||
|
||||
static void EncryptSharedFont(const std::vector<u8>& input, std::vector<u8>& output,
|
||||
static void EncryptSharedFont(const std::vector<u8>& input, Kernel::PhysicalMemory& output,
|
||||
std::size_t& offset) {
|
||||
ASSERT_MSG(offset + input.size() + 8 < SHARED_FONT_MEM_SIZE, "Shared fonts exceeds 17mb!");
|
||||
const u32 KEY = EXPECTED_MAGIC ^ EXPECTED_RESULT;
|
||||
@@ -121,7 +121,7 @@ struct PL_U::Impl {
|
||||
return shared_font_regions.at(index);
|
||||
}
|
||||
|
||||
void BuildSharedFontsRawRegions(const std::vector<u8>& input) {
|
||||
void BuildSharedFontsRawRegions(const Kernel::PhysicalMemory& input) {
|
||||
// As we can derive the xor key we can just populate the offsets
|
||||
// based on the shared memory dump
|
||||
unsigned cur_offset = 0;
|
||||
@@ -144,7 +144,7 @@ struct PL_U::Impl {
|
||||
Kernel::SharedPtr<Kernel::SharedMemory> shared_font_mem;
|
||||
|
||||
/// Backing memory for the shared font data
|
||||
std::shared_ptr<std::vector<u8>> shared_font;
|
||||
std::shared_ptr<Kernel::PhysicalMemory> shared_font;
|
||||
|
||||
// Automatically populated based on shared_fonts dump or system archives.
|
||||
std::vector<FontRegion> shared_font_regions;
|
||||
@@ -166,7 +166,7 @@ PL_U::PL_U() : ServiceFramework("pl:u"), impl{std::make_unique<Impl>()} {
|
||||
// Rebuild shared fonts from data ncas
|
||||
if (nand->HasEntry(static_cast<u64>(FontArchives::Standard),
|
||||
FileSys::ContentRecordType::Data)) {
|
||||
impl->shared_font = std::make_shared<std::vector<u8>>(SHARED_FONT_MEM_SIZE);
|
||||
impl->shared_font = std::make_shared<Kernel::PhysicalMemory>(SHARED_FONT_MEM_SIZE);
|
||||
for (auto font : SHARED_FONTS) {
|
||||
const auto nca =
|
||||
nand->GetEntry(static_cast<u64>(font.first), FileSys::ContentRecordType::Data);
|
||||
@@ -207,7 +207,7 @@ PL_U::PL_U() : ServiceFramework("pl:u"), impl{std::make_unique<Impl>()} {
|
||||
}
|
||||
|
||||
} else {
|
||||
impl->shared_font = std::make_shared<std::vector<u8>>(
|
||||
impl->shared_font = std::make_shared<Kernel::PhysicalMemory>(
|
||||
SHARED_FONT_MEM_SIZE); // Shared memory needs to always be allocated and a fixed size
|
||||
|
||||
const std::string user_path = FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir);
|
||||
|
||||
@@ -295,7 +295,7 @@ Kernel::CodeSet ElfReader::LoadInto(VAddr vaddr) {
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<u8> program_image(total_image_size);
|
||||
Kernel::PhysicalMemory program_image(total_image_size);
|
||||
std::size_t current_image_position = 0;
|
||||
|
||||
Kernel::CodeSet codeset;
|
||||
|
||||
@@ -69,7 +69,7 @@ AppLoader::LoadResult AppLoader_KIP::Load(Kernel::Process& process) {
|
||||
|
||||
const VAddr base_address = process.VMManager().GetCodeRegionBaseAddress();
|
||||
Kernel::CodeSet codeset;
|
||||
std::vector<u8> program_image;
|
||||
Kernel::PhysicalMemory program_image;
|
||||
|
||||
const auto load_segment = [&program_image](Kernel::CodeSet::Segment& segment,
|
||||
const std::vector<u8>& data, u32 offset) {
|
||||
|
||||
@@ -143,7 +143,7 @@ static bool LoadNroImpl(Kernel::Process& process, const std::vector<u8>& data,
|
||||
}
|
||||
|
||||
// Build program image
|
||||
std::vector<u8> program_image(PageAlignSize(nro_header.file_size));
|
||||
Kernel::PhysicalMemory program_image(PageAlignSize(nro_header.file_size));
|
||||
std::memcpy(program_image.data(), data.data(), program_image.size());
|
||||
if (program_image.size() != PageAlignSize(nro_header.file_size)) {
|
||||
return {};
|
||||
|
||||
@@ -89,7 +89,7 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
|
||||
|
||||
// Build program image
|
||||
Kernel::CodeSet codeset;
|
||||
std::vector<u8> program_image;
|
||||
Kernel::PhysicalMemory program_image;
|
||||
for (std::size_t i = 0; i < nso_header.segments.size(); ++i) {
|
||||
std::vector<u8> data =
|
||||
file.ReadBytes(nso_header.segments_compressed_size[i], nso_header.segments[i].offset);
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
add_library(video_core STATIC
|
||||
buffer_cache.h
|
||||
buffer_cache/buffer_block.h
|
||||
buffer_cache/buffer_cache.h
|
||||
buffer_cache/map_interval.h
|
||||
dma_pusher.cpp
|
||||
dma_pusher.h
|
||||
debug_utils/debug_utils.cpp
|
||||
@@ -100,6 +102,7 @@ add_library(video_core STATIC
|
||||
shader/decode/integer_set.cpp
|
||||
shader/decode/half_set.cpp
|
||||
shader/decode/video.cpp
|
||||
shader/decode/warp.cpp
|
||||
shader/decode/xmad.cpp
|
||||
shader/decode/other.cpp
|
||||
shader/control_flow.cpp
|
||||
|
||||
@@ -1,299 +0,0 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/core.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_cache.h"
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
template <typename BufferStorageType>
|
||||
class CachedBuffer final : public RasterizerCacheObject {
|
||||
public:
|
||||
explicit CachedBuffer(VAddr cpu_addr, u8* host_ptr)
|
||||
: RasterizerCacheObject{host_ptr}, host_ptr{host_ptr}, cpu_addr{cpu_addr} {}
|
||||
~CachedBuffer() override = default;
|
||||
|
||||
VAddr GetCpuAddr() const override {
|
||||
return cpu_addr;
|
||||
}
|
||||
|
||||
std::size_t GetSizeInBytes() const override {
|
||||
return size;
|
||||
}
|
||||
|
||||
u8* GetWritableHostPtr() const {
|
||||
return host_ptr;
|
||||
}
|
||||
|
||||
std::size_t GetSize() const {
|
||||
return size;
|
||||
}
|
||||
|
||||
std::size_t GetCapacity() const {
|
||||
return capacity;
|
||||
}
|
||||
|
||||
bool IsInternalized() const {
|
||||
return is_internal;
|
||||
}
|
||||
|
||||
const BufferStorageType& GetBuffer() const {
|
||||
return buffer;
|
||||
}
|
||||
|
||||
void SetSize(std::size_t new_size) {
|
||||
size = new_size;
|
||||
}
|
||||
|
||||
void SetInternalState(bool is_internal_) {
|
||||
is_internal = is_internal_;
|
||||
}
|
||||
|
||||
BufferStorageType ExchangeBuffer(BufferStorageType buffer_, std::size_t new_capacity) {
|
||||
capacity = new_capacity;
|
||||
std::swap(buffer, buffer_);
|
||||
return buffer_;
|
||||
}
|
||||
|
||||
private:
|
||||
u8* host_ptr{};
|
||||
VAddr cpu_addr{};
|
||||
std::size_t size{};
|
||||
std::size_t capacity{};
|
||||
bool is_internal{};
|
||||
BufferStorageType buffer;
|
||||
};
|
||||
|
||||
template <typename BufferStorageType, typename BufferType, typename StreamBuffer>
|
||||
class BufferCache : public RasterizerCache<std::shared_ptr<CachedBuffer<BufferStorageType>>> {
|
||||
public:
|
||||
using Buffer = std::shared_ptr<CachedBuffer<BufferStorageType>>;
|
||||
using BufferInfo = std::pair<const BufferType*, u64>;
|
||||
|
||||
explicit BufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system,
|
||||
std::unique_ptr<StreamBuffer> stream_buffer)
|
||||
: RasterizerCache<Buffer>{rasterizer}, system{system},
|
||||
stream_buffer{std::move(stream_buffer)}, stream_buffer_handle{
|
||||
this->stream_buffer->GetHandle()} {}
|
||||
~BufferCache() = default;
|
||||
|
||||
void Unregister(const Buffer& entry) override {
|
||||
std::lock_guard lock{RasterizerCache<Buffer>::mutex};
|
||||
if (entry->IsInternalized()) {
|
||||
internalized_entries.erase(entry->GetCacheAddr());
|
||||
}
|
||||
ReserveBuffer(entry);
|
||||
RasterizerCache<Buffer>::Unregister(entry);
|
||||
}
|
||||
|
||||
void TickFrame() {
|
||||
marked_for_destruction_index =
|
||||
(marked_for_destruction_index + 1) % marked_for_destruction_ring_buffer.size();
|
||||
MarkedForDestruction().clear();
|
||||
}
|
||||
|
||||
BufferInfo UploadMemory(GPUVAddr gpu_addr, std::size_t size, std::size_t alignment = 4,
|
||||
bool internalize = false, bool is_written = false) {
|
||||
std::lock_guard lock{RasterizerCache<Buffer>::mutex};
|
||||
|
||||
auto& memory_manager = system.GPU().MemoryManager();
|
||||
const auto host_ptr = memory_manager.GetPointer(gpu_addr);
|
||||
if (!host_ptr) {
|
||||
return {GetEmptyBuffer(size), 0};
|
||||
}
|
||||
const auto cache_addr = ToCacheAddr(host_ptr);
|
||||
|
||||
// Cache management is a big overhead, so only cache entries with a given size.
|
||||
// TODO: Figure out which size is the best for given games.
|
||||
constexpr std::size_t max_stream_size = 0x800;
|
||||
if (!internalize && size < max_stream_size &&
|
||||
internalized_entries.find(cache_addr) == internalized_entries.end()) {
|
||||
return StreamBufferUpload(host_ptr, size, alignment);
|
||||
}
|
||||
|
||||
auto entry = RasterizerCache<Buffer>::TryGet(cache_addr);
|
||||
if (!entry) {
|
||||
return FixedBufferUpload(gpu_addr, host_ptr, size, internalize, is_written);
|
||||
}
|
||||
|
||||
if (entry->GetSize() < size) {
|
||||
IncreaseBufferSize(entry, size);
|
||||
}
|
||||
if (is_written) {
|
||||
entry->MarkAsModified(true, *this);
|
||||
}
|
||||
return {ToHandle(entry->GetBuffer()), 0};
|
||||
}
|
||||
|
||||
/// Uploads from a host memory. Returns the OpenGL buffer where it's located and its offset.
|
||||
BufferInfo UploadHostMemory(const void* raw_pointer, std::size_t size,
|
||||
std::size_t alignment = 4) {
|
||||
std::lock_guard lock{RasterizerCache<Buffer>::mutex};
|
||||
return StreamBufferUpload(raw_pointer, size, alignment);
|
||||
}
|
||||
|
||||
void Map(std::size_t max_size) {
|
||||
std::tie(buffer_ptr, buffer_offset_base, invalidated) = stream_buffer->Map(max_size, 4);
|
||||
buffer_offset = buffer_offset_base;
|
||||
}
|
||||
|
||||
/// Finishes the upload stream, returns true on bindings invalidation.
|
||||
bool Unmap() {
|
||||
stream_buffer->Unmap(buffer_offset - buffer_offset_base);
|
||||
return std::exchange(invalidated, false);
|
||||
}
|
||||
|
||||
virtual const BufferType* GetEmptyBuffer(std::size_t size) = 0;
|
||||
|
||||
protected:
|
||||
void FlushObjectInner(const Buffer& entry) override {
|
||||
DownloadBufferData(entry->GetBuffer(), 0, entry->GetSize(), entry->GetWritableHostPtr());
|
||||
}
|
||||
|
||||
virtual BufferStorageType CreateBuffer(std::size_t size) = 0;
|
||||
|
||||
virtual const BufferType* ToHandle(const BufferStorageType& storage) = 0;
|
||||
|
||||
virtual void UploadBufferData(const BufferStorageType& buffer, std::size_t offset,
|
||||
std::size_t size, const u8* data) = 0;
|
||||
|
||||
virtual void DownloadBufferData(const BufferStorageType& buffer, std::size_t offset,
|
||||
std::size_t size, u8* data) = 0;
|
||||
|
||||
virtual void CopyBufferData(const BufferStorageType& src, const BufferStorageType& dst,
|
||||
std::size_t src_offset, std::size_t dst_offset,
|
||||
std::size_t size) = 0;
|
||||
|
||||
private:
|
||||
BufferInfo StreamBufferUpload(const void* raw_pointer, std::size_t size,
|
||||
std::size_t alignment) {
|
||||
AlignBuffer(alignment);
|
||||
const std::size_t uploaded_offset = buffer_offset;
|
||||
std::memcpy(buffer_ptr, raw_pointer, size);
|
||||
|
||||
buffer_ptr += size;
|
||||
buffer_offset += size;
|
||||
return {&stream_buffer_handle, uploaded_offset};
|
||||
}
|
||||
|
||||
BufferInfo FixedBufferUpload(GPUVAddr gpu_addr, u8* host_ptr, std::size_t size,
|
||||
bool internalize, bool is_written) {
|
||||
auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager();
|
||||
const auto cpu_addr = memory_manager.GpuToCpuAddress(gpu_addr);
|
||||
ASSERT(cpu_addr);
|
||||
|
||||
auto entry = GetUncachedBuffer(*cpu_addr, host_ptr);
|
||||
entry->SetSize(size);
|
||||
entry->SetInternalState(internalize);
|
||||
RasterizerCache<Buffer>::Register(entry);
|
||||
|
||||
if (internalize) {
|
||||
internalized_entries.emplace(ToCacheAddr(host_ptr));
|
||||
}
|
||||
if (is_written) {
|
||||
entry->MarkAsModified(true, *this);
|
||||
}
|
||||
|
||||
if (entry->GetCapacity() < size) {
|
||||
MarkedForDestruction().push_back(entry->ExchangeBuffer(CreateBuffer(size), size));
|
||||
}
|
||||
|
||||
UploadBufferData(entry->GetBuffer(), 0, size, host_ptr);
|
||||
return {ToHandle(entry->GetBuffer()), 0};
|
||||
}
|
||||
|
||||
void IncreaseBufferSize(Buffer& entry, std::size_t new_size) {
|
||||
const std::size_t old_size = entry->GetSize();
|
||||
if (entry->GetCapacity() < new_size) {
|
||||
const auto& old_buffer = entry->GetBuffer();
|
||||
auto new_buffer = CreateBuffer(new_size);
|
||||
|
||||
// Copy bits from the old buffer to the new buffer.
|
||||
CopyBufferData(old_buffer, new_buffer, 0, 0, old_size);
|
||||
MarkedForDestruction().push_back(
|
||||
entry->ExchangeBuffer(std::move(new_buffer), new_size));
|
||||
|
||||
// This buffer could have been used
|
||||
invalidated = true;
|
||||
}
|
||||
// Upload the new bits.
|
||||
const std::size_t size_diff = new_size - old_size;
|
||||
UploadBufferData(entry->GetBuffer(), old_size, size_diff, entry->GetHostPtr() + old_size);
|
||||
|
||||
// Update entry's size in the object and in the cache.
|
||||
Unregister(entry);
|
||||
|
||||
entry->SetSize(new_size);
|
||||
RasterizerCache<Buffer>::Register(entry);
|
||||
}
|
||||
|
||||
Buffer GetUncachedBuffer(VAddr cpu_addr, u8* host_ptr) {
|
||||
if (auto entry = TryGetReservedBuffer(host_ptr)) {
|
||||
return entry;
|
||||
}
|
||||
return std::make_shared<CachedBuffer<BufferStorageType>>(cpu_addr, host_ptr);
|
||||
}
|
||||
|
||||
Buffer TryGetReservedBuffer(u8* host_ptr) {
|
||||
const auto it = buffer_reserve.find(ToCacheAddr(host_ptr));
|
||||
if (it == buffer_reserve.end()) {
|
||||
return {};
|
||||
}
|
||||
auto& reserve = it->second;
|
||||
auto entry = reserve.back();
|
||||
reserve.pop_back();
|
||||
return entry;
|
||||
}
|
||||
|
||||
void ReserveBuffer(Buffer entry) {
|
||||
buffer_reserve[entry->GetCacheAddr()].push_back(std::move(entry));
|
||||
}
|
||||
|
||||
void AlignBuffer(std::size_t alignment) {
|
||||
// Align the offset, not the mapped pointer
|
||||
const std::size_t offset_aligned = Common::AlignUp(buffer_offset, alignment);
|
||||
buffer_ptr += offset_aligned - buffer_offset;
|
||||
buffer_offset = offset_aligned;
|
||||
}
|
||||
|
||||
std::vector<BufferStorageType>& MarkedForDestruction() {
|
||||
return marked_for_destruction_ring_buffer[marked_for_destruction_index];
|
||||
}
|
||||
|
||||
Core::System& system;
|
||||
|
||||
std::unique_ptr<StreamBuffer> stream_buffer;
|
||||
BufferType stream_buffer_handle{};
|
||||
|
||||
bool invalidated = false;
|
||||
|
||||
u8* buffer_ptr = nullptr;
|
||||
u64 buffer_offset = 0;
|
||||
u64 buffer_offset_base = 0;
|
||||
|
||||
std::size_t marked_for_destruction_index = 0;
|
||||
std::array<std::vector<BufferStorageType>, 4> marked_for_destruction_ring_buffer;
|
||||
|
||||
std::unordered_set<CacheAddr> internalized_entries;
|
||||
std::unordered_map<CacheAddr, std::vector<Buffer>> buffer_reserve;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
76
src/video_core/buffer_cache/buffer_block.h
Normal file
76
src/video_core/buffer_cache/buffer_block.h
Normal file
@@ -0,0 +1,76 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <unordered_set>
|
||||
#include <utility>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/gpu.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
class BufferBlock {
|
||||
public:
|
||||
bool Overlaps(const CacheAddr start, const CacheAddr end) const {
|
||||
return (cache_addr < end) && (cache_addr_end > start);
|
||||
}
|
||||
|
||||
bool IsInside(const CacheAddr other_start, const CacheAddr other_end) const {
|
||||
return cache_addr <= other_start && other_end <= cache_addr_end;
|
||||
}
|
||||
|
||||
u8* GetWritableHostPtr() const {
|
||||
return FromCacheAddr(cache_addr);
|
||||
}
|
||||
|
||||
u8* GetWritableHostPtr(std::size_t offset) const {
|
||||
return FromCacheAddr(cache_addr + offset);
|
||||
}
|
||||
|
||||
std::size_t GetOffset(const CacheAddr in_addr) {
|
||||
return static_cast<std::size_t>(in_addr - cache_addr);
|
||||
}
|
||||
|
||||
CacheAddr GetCacheAddr() const {
|
||||
return cache_addr;
|
||||
}
|
||||
|
||||
CacheAddr GetCacheAddrEnd() const {
|
||||
return cache_addr_end;
|
||||
}
|
||||
|
||||
void SetCacheAddr(const CacheAddr new_addr) {
|
||||
cache_addr = new_addr;
|
||||
cache_addr_end = new_addr + size;
|
||||
}
|
||||
|
||||
std::size_t GetSize() const {
|
||||
return size;
|
||||
}
|
||||
|
||||
void SetEpoch(u64 new_epoch) {
|
||||
epoch = new_epoch;
|
||||
}
|
||||
|
||||
u64 GetEpoch() {
|
||||
return epoch;
|
||||
}
|
||||
|
||||
protected:
|
||||
explicit BufferBlock(CacheAddr cache_addr, const std::size_t size) : size{size} {
|
||||
SetCacheAddr(cache_addr);
|
||||
}
|
||||
~BufferBlock() = default;
|
||||
|
||||
private:
|
||||
CacheAddr cache_addr{};
|
||||
CacheAddr cache_addr_end{};
|
||||
std::size_t size{};
|
||||
u64 epoch{};
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
447
src/video_core/buffer_cache/buffer_cache.h
Normal file
447
src/video_core/buffer_cache/buffer_cache.h
Normal file
@@ -0,0 +1,447 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/core.h"
|
||||
#include "video_core/buffer_cache/buffer_block.h"
|
||||
#include "video_core/buffer_cache/map_interval.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
using MapInterval = std::shared_ptr<MapIntervalBase>;
|
||||
|
||||
template <typename TBuffer, typename TBufferType, typename StreamBuffer>
|
||||
class BufferCache {
|
||||
public:
|
||||
using BufferInfo = std::pair<const TBufferType*, u64>;
|
||||
|
||||
BufferInfo UploadMemory(GPUVAddr gpu_addr, std::size_t size, std::size_t alignment = 4,
|
||||
bool is_written = false) {
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
auto& memory_manager = system.GPU().MemoryManager();
|
||||
const auto host_ptr = memory_manager.GetPointer(gpu_addr);
|
||||
if (!host_ptr) {
|
||||
return {GetEmptyBuffer(size), 0};
|
||||
}
|
||||
const auto cache_addr = ToCacheAddr(host_ptr);
|
||||
|
||||
// Cache management is a big overhead, so only cache entries with a given size.
|
||||
// TODO: Figure out which size is the best for given games.
|
||||
constexpr std::size_t max_stream_size = 0x800;
|
||||
if (size < max_stream_size) {
|
||||
if (!is_written && !IsRegionWritten(cache_addr, cache_addr + size - 1)) {
|
||||
return StreamBufferUpload(host_ptr, size, alignment);
|
||||
}
|
||||
}
|
||||
|
||||
auto block = GetBlock(cache_addr, size);
|
||||
auto map = MapAddress(block, gpu_addr, cache_addr, size);
|
||||
if (is_written) {
|
||||
map->MarkAsModified(true, GetModifiedTicks());
|
||||
if (!map->IsWritten()) {
|
||||
map->MarkAsWritten(true);
|
||||
MarkRegionAsWritten(map->GetStart(), map->GetEnd() - 1);
|
||||
}
|
||||
} else {
|
||||
if (map->IsWritten()) {
|
||||
WriteBarrier();
|
||||
}
|
||||
}
|
||||
|
||||
const u64 offset = static_cast<u64>(block->GetOffset(cache_addr));
|
||||
|
||||
return {ToHandle(block), offset};
|
||||
}
|
||||
|
||||
/// Uploads from a host memory. Returns the OpenGL buffer where it's located and its offset.
|
||||
BufferInfo UploadHostMemory(const void* raw_pointer, std::size_t size,
|
||||
std::size_t alignment = 4) {
|
||||
std::lock_guard lock{mutex};
|
||||
return StreamBufferUpload(raw_pointer, size, alignment);
|
||||
}
|
||||
|
||||
void Map(std::size_t max_size) {
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
std::tie(buffer_ptr, buffer_offset_base, invalidated) = stream_buffer->Map(max_size, 4);
|
||||
buffer_offset = buffer_offset_base;
|
||||
}
|
||||
|
||||
/// Finishes the upload stream, returns true on bindings invalidation.
|
||||
bool Unmap() {
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
stream_buffer->Unmap(buffer_offset - buffer_offset_base);
|
||||
return std::exchange(invalidated, false);
|
||||
}
|
||||
|
||||
void TickFrame() {
|
||||
++epoch;
|
||||
while (!pending_destruction.empty()) {
|
||||
if (pending_destruction.front()->GetEpoch() + 1 > epoch) {
|
||||
break;
|
||||
}
|
||||
pending_destruction.pop_front();
|
||||
}
|
||||
}
|
||||
|
||||
/// Write any cached resources overlapping the specified region back to memory
|
||||
void FlushRegion(CacheAddr addr, std::size_t size) {
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
std::vector<MapInterval> objects = GetMapsInRange(addr, size);
|
||||
std::sort(objects.begin(), objects.end(), [](const MapInterval& a, const MapInterval& b) {
|
||||
return a->GetModificationTick() < b->GetModificationTick();
|
||||
});
|
||||
for (auto& object : objects) {
|
||||
if (object->IsModified() && object->IsRegistered()) {
|
||||
FlushMap(object);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Mark the specified region as being invalidated
|
||||
void InvalidateRegion(CacheAddr addr, u64 size) {
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
std::vector<MapInterval> objects = GetMapsInRange(addr, size);
|
||||
for (auto& object : objects) {
|
||||
if (object->IsRegistered()) {
|
||||
Unregister(object);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
virtual const TBufferType* GetEmptyBuffer(std::size_t size) = 0;
|
||||
|
||||
protected:
|
||||
explicit BufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system,
|
||||
std::unique_ptr<StreamBuffer> stream_buffer)
|
||||
: rasterizer{rasterizer}, system{system}, stream_buffer{std::move(stream_buffer)},
|
||||
stream_buffer_handle{this->stream_buffer->GetHandle()} {}
|
||||
|
||||
~BufferCache() = default;
|
||||
|
||||
virtual const TBufferType* ToHandle(const TBuffer& storage) = 0;
|
||||
|
||||
virtual void WriteBarrier() = 0;
|
||||
|
||||
virtual TBuffer CreateBlock(CacheAddr cache_addr, std::size_t size) = 0;
|
||||
|
||||
virtual void UploadBlockData(const TBuffer& buffer, std::size_t offset, std::size_t size,
|
||||
const u8* data) = 0;
|
||||
|
||||
virtual void DownloadBlockData(const TBuffer& buffer, std::size_t offset, std::size_t size,
|
||||
u8* data) = 0;
|
||||
|
||||
virtual void CopyBlock(const TBuffer& src, const TBuffer& dst, std::size_t src_offset,
|
||||
std::size_t dst_offset, std::size_t size) = 0;
|
||||
|
||||
/// Register an object into the cache
|
||||
void Register(const MapInterval& new_map, bool inherit_written = false) {
|
||||
const CacheAddr cache_ptr = new_map->GetStart();
|
||||
const std::optional<VAddr> cpu_addr =
|
||||
system.GPU().MemoryManager().GpuToCpuAddress(new_map->GetGpuAddress());
|
||||
if (!cache_ptr || !cpu_addr) {
|
||||
LOG_CRITICAL(HW_GPU, "Failed to register buffer with unmapped gpu_address 0x{:016x}",
|
||||
new_map->GetGpuAddress());
|
||||
return;
|
||||
}
|
||||
const std::size_t size = new_map->GetEnd() - new_map->GetStart();
|
||||
new_map->SetCpuAddress(*cpu_addr);
|
||||
new_map->MarkAsRegistered(true);
|
||||
const IntervalType interval{new_map->GetStart(), new_map->GetEnd()};
|
||||
mapped_addresses.insert({interval, new_map});
|
||||
rasterizer.UpdatePagesCachedCount(*cpu_addr, size, 1);
|
||||
if (inherit_written) {
|
||||
MarkRegionAsWritten(new_map->GetStart(), new_map->GetEnd() - 1);
|
||||
new_map->MarkAsWritten(true);
|
||||
}
|
||||
}
|
||||
|
||||
/// Unregisters an object from the cache
|
||||
void Unregister(MapInterval& map) {
|
||||
const std::size_t size = map->GetEnd() - map->GetStart();
|
||||
rasterizer.UpdatePagesCachedCount(map->GetCpuAddress(), size, -1);
|
||||
map->MarkAsRegistered(false);
|
||||
if (map->IsWritten()) {
|
||||
UnmarkRegionAsWritten(map->GetStart(), map->GetEnd() - 1);
|
||||
}
|
||||
const IntervalType delete_interval{map->GetStart(), map->GetEnd()};
|
||||
mapped_addresses.erase(delete_interval);
|
||||
}
|
||||
|
||||
private:
|
||||
MapInterval CreateMap(const CacheAddr start, const CacheAddr end, const GPUVAddr gpu_addr) {
|
||||
return std::make_shared<MapIntervalBase>(start, end, gpu_addr);
|
||||
}
|
||||
|
||||
MapInterval MapAddress(const TBuffer& block, const GPUVAddr gpu_addr,
|
||||
const CacheAddr cache_addr, const std::size_t size) {
|
||||
|
||||
std::vector<MapInterval> overlaps = GetMapsInRange(cache_addr, size);
|
||||
if (overlaps.empty()) {
|
||||
const CacheAddr cache_addr_end = cache_addr + size;
|
||||
MapInterval new_map = CreateMap(cache_addr, cache_addr_end, gpu_addr);
|
||||
u8* host_ptr = FromCacheAddr(cache_addr);
|
||||
UploadBlockData(block, block->GetOffset(cache_addr), size, host_ptr);
|
||||
Register(new_map);
|
||||
return new_map;
|
||||
}
|
||||
|
||||
const CacheAddr cache_addr_end = cache_addr + size;
|
||||
if (overlaps.size() == 1) {
|
||||
MapInterval& current_map = overlaps[0];
|
||||
if (current_map->IsInside(cache_addr, cache_addr_end)) {
|
||||
return current_map;
|
||||
}
|
||||
}
|
||||
CacheAddr new_start = cache_addr;
|
||||
CacheAddr new_end = cache_addr_end;
|
||||
bool write_inheritance = false;
|
||||
bool modified_inheritance = false;
|
||||
// Calculate new buffer parameters
|
||||
for (auto& overlap : overlaps) {
|
||||
new_start = std::min(overlap->GetStart(), new_start);
|
||||
new_end = std::max(overlap->GetEnd(), new_end);
|
||||
write_inheritance |= overlap->IsWritten();
|
||||
modified_inheritance |= overlap->IsModified();
|
||||
}
|
||||
GPUVAddr new_gpu_addr = gpu_addr + new_start - cache_addr;
|
||||
for (auto& overlap : overlaps) {
|
||||
Unregister(overlap);
|
||||
}
|
||||
UpdateBlock(block, new_start, new_end, overlaps);
|
||||
MapInterval new_map = CreateMap(new_start, new_end, new_gpu_addr);
|
||||
if (modified_inheritance) {
|
||||
new_map->MarkAsModified(true, GetModifiedTicks());
|
||||
}
|
||||
Register(new_map, write_inheritance);
|
||||
return new_map;
|
||||
}
|
||||
|
||||
void UpdateBlock(const TBuffer& block, CacheAddr start, CacheAddr end,
|
||||
std::vector<MapInterval>& overlaps) {
|
||||
const IntervalType base_interval{start, end};
|
||||
IntervalSet interval_set{};
|
||||
interval_set.add(base_interval);
|
||||
for (auto& overlap : overlaps) {
|
||||
const IntervalType subtract{overlap->GetStart(), overlap->GetEnd()};
|
||||
interval_set.subtract(subtract);
|
||||
}
|
||||
for (auto& interval : interval_set) {
|
||||
std::size_t size = interval.upper() - interval.lower();
|
||||
if (size > 0) {
|
||||
u8* host_ptr = FromCacheAddr(interval.lower());
|
||||
UploadBlockData(block, block->GetOffset(interval.lower()), size, host_ptr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<MapInterval> GetMapsInRange(CacheAddr addr, std::size_t size) {
|
||||
if (size == 0) {
|
||||
return {};
|
||||
}
|
||||
|
||||
std::vector<MapInterval> objects{};
|
||||
const IntervalType interval{addr, addr + size};
|
||||
for (auto& pair : boost::make_iterator_range(mapped_addresses.equal_range(interval))) {
|
||||
objects.push_back(pair.second);
|
||||
}
|
||||
|
||||
return objects;
|
||||
}
|
||||
|
||||
/// Returns a ticks counter used for tracking when cached objects were last modified
|
||||
u64 GetModifiedTicks() {
|
||||
return ++modified_ticks;
|
||||
}
|
||||
|
||||
void FlushMap(MapInterval map) {
|
||||
std::size_t size = map->GetEnd() - map->GetStart();
|
||||
TBuffer block = blocks[map->GetStart() >> block_page_bits];
|
||||
u8* host_ptr = FromCacheAddr(map->GetStart());
|
||||
DownloadBlockData(block, block->GetOffset(map->GetStart()), size, host_ptr);
|
||||
map->MarkAsModified(false, 0);
|
||||
}
|
||||
|
||||
BufferInfo StreamBufferUpload(const void* raw_pointer, std::size_t size,
|
||||
std::size_t alignment) {
|
||||
AlignBuffer(alignment);
|
||||
const std::size_t uploaded_offset = buffer_offset;
|
||||
std::memcpy(buffer_ptr, raw_pointer, size);
|
||||
|
||||
buffer_ptr += size;
|
||||
buffer_offset += size;
|
||||
return {&stream_buffer_handle, uploaded_offset};
|
||||
}
|
||||
|
||||
void AlignBuffer(std::size_t alignment) {
|
||||
// Align the offset, not the mapped pointer
|
||||
const std::size_t offset_aligned = Common::AlignUp(buffer_offset, alignment);
|
||||
buffer_ptr += offset_aligned - buffer_offset;
|
||||
buffer_offset = offset_aligned;
|
||||
}
|
||||
|
||||
TBuffer EnlargeBlock(TBuffer buffer) {
|
||||
const std::size_t old_size = buffer->GetSize();
|
||||
const std::size_t new_size = old_size + block_page_size;
|
||||
const CacheAddr cache_addr = buffer->GetCacheAddr();
|
||||
TBuffer new_buffer = CreateBlock(cache_addr, new_size);
|
||||
CopyBlock(buffer, new_buffer, 0, 0, old_size);
|
||||
buffer->SetEpoch(epoch);
|
||||
pending_destruction.push_back(buffer);
|
||||
const CacheAddr cache_addr_end = cache_addr + new_size - 1;
|
||||
u64 page_start = cache_addr >> block_page_bits;
|
||||
const u64 page_end = cache_addr_end >> block_page_bits;
|
||||
while (page_start <= page_end) {
|
||||
blocks[page_start] = new_buffer;
|
||||
++page_start;
|
||||
}
|
||||
return new_buffer;
|
||||
}
|
||||
|
||||
TBuffer MergeBlocks(TBuffer first, TBuffer second) {
|
||||
const std::size_t size_1 = first->GetSize();
|
||||
const std::size_t size_2 = second->GetSize();
|
||||
const CacheAddr first_addr = first->GetCacheAddr();
|
||||
const CacheAddr second_addr = second->GetCacheAddr();
|
||||
const CacheAddr new_addr = std::min(first_addr, second_addr);
|
||||
const std::size_t new_size = size_1 + size_2;
|
||||
TBuffer new_buffer = CreateBlock(new_addr, new_size);
|
||||
CopyBlock(first, new_buffer, 0, new_buffer->GetOffset(first_addr), size_1);
|
||||
CopyBlock(second, new_buffer, 0, new_buffer->GetOffset(second_addr), size_2);
|
||||
first->SetEpoch(epoch);
|
||||
second->SetEpoch(epoch);
|
||||
pending_destruction.push_back(first);
|
||||
pending_destruction.push_back(second);
|
||||
const CacheAddr cache_addr_end = new_addr + new_size - 1;
|
||||
u64 page_start = new_addr >> block_page_bits;
|
||||
const u64 page_end = cache_addr_end >> block_page_bits;
|
||||
while (page_start <= page_end) {
|
||||
blocks[page_start] = new_buffer;
|
||||
++page_start;
|
||||
}
|
||||
return new_buffer;
|
||||
}
|
||||
|
||||
TBuffer GetBlock(const CacheAddr cache_addr, const std::size_t size) {
|
||||
TBuffer found{};
|
||||
const CacheAddr cache_addr_end = cache_addr + size - 1;
|
||||
u64 page_start = cache_addr >> block_page_bits;
|
||||
const u64 page_end = cache_addr_end >> block_page_bits;
|
||||
while (page_start <= page_end) {
|
||||
auto it = blocks.find(page_start);
|
||||
if (it == blocks.end()) {
|
||||
if (found) {
|
||||
found = EnlargeBlock(found);
|
||||
} else {
|
||||
const CacheAddr start_addr = (page_start << block_page_bits);
|
||||
found = CreateBlock(start_addr, block_page_size);
|
||||
blocks[page_start] = found;
|
||||
}
|
||||
} else {
|
||||
if (found) {
|
||||
if (found == it->second) {
|
||||
++page_start;
|
||||
continue;
|
||||
}
|
||||
found = MergeBlocks(found, it->second);
|
||||
} else {
|
||||
found = it->second;
|
||||
}
|
||||
}
|
||||
++page_start;
|
||||
}
|
||||
return found;
|
||||
}
|
||||
|
||||
void MarkRegionAsWritten(const CacheAddr start, const CacheAddr end) {
|
||||
u64 page_start = start >> write_page_bit;
|
||||
const u64 page_end = end >> write_page_bit;
|
||||
while (page_start <= page_end) {
|
||||
auto it = written_pages.find(page_start);
|
||||
if (it != written_pages.end()) {
|
||||
it->second = it->second + 1;
|
||||
} else {
|
||||
written_pages[page_start] = 1;
|
||||
}
|
||||
page_start++;
|
||||
}
|
||||
}
|
||||
|
||||
void UnmarkRegionAsWritten(const CacheAddr start, const CacheAddr end) {
|
||||
u64 page_start = start >> write_page_bit;
|
||||
const u64 page_end = end >> write_page_bit;
|
||||
while (page_start <= page_end) {
|
||||
auto it = written_pages.find(page_start);
|
||||
if (it != written_pages.end()) {
|
||||
if (it->second > 1) {
|
||||
it->second = it->second - 1;
|
||||
} else {
|
||||
written_pages.erase(it);
|
||||
}
|
||||
}
|
||||
page_start++;
|
||||
}
|
||||
}
|
||||
|
||||
bool IsRegionWritten(const CacheAddr start, const CacheAddr end) const {
|
||||
u64 page_start = start >> write_page_bit;
|
||||
const u64 page_end = end >> write_page_bit;
|
||||
while (page_start <= page_end) {
|
||||
if (written_pages.count(page_start) > 0) {
|
||||
return true;
|
||||
}
|
||||
page_start++;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
Core::System& system;
|
||||
std::unique_ptr<StreamBuffer> stream_buffer;
|
||||
|
||||
TBufferType stream_buffer_handle{};
|
||||
|
||||
bool invalidated = false;
|
||||
|
||||
u8* buffer_ptr = nullptr;
|
||||
u64 buffer_offset = 0;
|
||||
u64 buffer_offset_base = 0;
|
||||
|
||||
using IntervalSet = boost::icl::interval_set<CacheAddr>;
|
||||
using IntervalCache = boost::icl::interval_map<CacheAddr, MapInterval>;
|
||||
using IntervalType = typename IntervalCache::interval_type;
|
||||
IntervalCache mapped_addresses{};
|
||||
|
||||
static constexpr u64 write_page_bit{11};
|
||||
std::unordered_map<u64, u32> written_pages{};
|
||||
|
||||
static constexpr u64 block_page_bits{21};
|
||||
static constexpr u64 block_page_size{1 << block_page_bits};
|
||||
std::unordered_map<u64, TBuffer> blocks{};
|
||||
|
||||
std::list<TBuffer> pending_destruction{};
|
||||
u64 epoch{};
|
||||
u64 modified_ticks{};
|
||||
|
||||
std::recursive_mutex mutex;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
89
src/video_core/buffer_cache/map_interval.h
Normal file
89
src/video_core/buffer_cache/map_interval.h
Normal file
@@ -0,0 +1,89 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/gpu.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
class MapIntervalBase {
|
||||
public:
|
||||
MapIntervalBase(const CacheAddr start, const CacheAddr end, const GPUVAddr gpu_addr)
|
||||
: start{start}, end{end}, gpu_addr{gpu_addr} {}
|
||||
|
||||
void SetCpuAddress(VAddr new_cpu_addr) {
|
||||
cpu_addr = new_cpu_addr;
|
||||
}
|
||||
|
||||
VAddr GetCpuAddress() const {
|
||||
return cpu_addr;
|
||||
}
|
||||
|
||||
GPUVAddr GetGpuAddress() const {
|
||||
return gpu_addr;
|
||||
}
|
||||
|
||||
bool IsInside(const CacheAddr other_start, const CacheAddr other_end) const {
|
||||
return (start <= other_start && other_end <= end);
|
||||
}
|
||||
|
||||
bool operator==(const MapIntervalBase& rhs) const {
|
||||
return std::tie(start, end) == std::tie(rhs.start, rhs.end);
|
||||
}
|
||||
|
||||
bool operator!=(const MapIntervalBase& rhs) const {
|
||||
return !operator==(rhs);
|
||||
}
|
||||
|
||||
void MarkAsRegistered(const bool registered) {
|
||||
is_registered = registered;
|
||||
}
|
||||
|
||||
bool IsRegistered() const {
|
||||
return is_registered;
|
||||
}
|
||||
|
||||
CacheAddr GetStart() const {
|
||||
return start;
|
||||
}
|
||||
|
||||
CacheAddr GetEnd() const {
|
||||
return end;
|
||||
}
|
||||
|
||||
void MarkAsModified(const bool is_modified_, const u64 tick) {
|
||||
is_modified = is_modified_;
|
||||
ticks = tick;
|
||||
}
|
||||
|
||||
bool IsModified() const {
|
||||
return is_modified;
|
||||
}
|
||||
|
||||
u64 GetModificationTick() const {
|
||||
return ticks;
|
||||
}
|
||||
|
||||
void MarkAsWritten(const bool is_written_) {
|
||||
is_written = is_written_;
|
||||
}
|
||||
|
||||
bool IsWritten() const {
|
||||
return is_written;
|
||||
}
|
||||
|
||||
private:
|
||||
CacheAddr start;
|
||||
CacheAddr end;
|
||||
GPUVAddr gpu_addr;
|
||||
VAddr cpu_addr{};
|
||||
bool is_written{};
|
||||
bool is_modified{};
|
||||
bool is_registered{};
|
||||
u64 ticks{};
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
@@ -31,6 +31,7 @@ void DmaPusher::DispatchCalls() {
|
||||
break;
|
||||
}
|
||||
}
|
||||
gpu.FlushCommands();
|
||||
}
|
||||
|
||||
bool DmaPusher::Step() {
|
||||
|
||||
@@ -10,8 +10,7 @@
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
Fermi2D::Fermi2D(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager)
|
||||
: rasterizer{rasterizer}, memory_manager{memory_manager} {}
|
||||
Fermi2D::Fermi2D(VideoCore::RasterizerInterface& rasterizer) : rasterizer{rasterizer} {}
|
||||
|
||||
void Fermi2D::CallMethod(const GPU::MethodCall& method_call) {
|
||||
ASSERT_MSG(method_call.method < Regs::NUM_REGS,
|
||||
|
||||
@@ -33,7 +33,7 @@ namespace Tegra::Engines {
|
||||
|
||||
class Fermi2D final {
|
||||
public:
|
||||
explicit Fermi2D(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager);
|
||||
explicit Fermi2D(VideoCore::RasterizerInterface& rasterizer);
|
||||
~Fermi2D() = default;
|
||||
|
||||
/// Write the value to the register identified by method.
|
||||
@@ -145,7 +145,6 @@ public:
|
||||
|
||||
private:
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
MemoryManager& memory_manager;
|
||||
|
||||
/// Performs the copy from the source surface to the destination surface as configured in the
|
||||
/// registers.
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
namespace Tegra::Engines {
|
||||
|
||||
KeplerMemory::KeplerMemory(Core::System& system, MemoryManager& memory_manager)
|
||||
: system{system}, memory_manager{memory_manager}, upload_state{memory_manager, regs.upload} {}
|
||||
: system{system}, upload_state{memory_manager, regs.upload} {}
|
||||
|
||||
KeplerMemory::~KeplerMemory() = default;
|
||||
|
||||
|
||||
@@ -65,7 +65,6 @@ public:
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
MemoryManager& memory_manager;
|
||||
Upload::State upload_state;
|
||||
};
|
||||
|
||||
|
||||
@@ -249,16 +249,10 @@ void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) {
|
||||
executing_macro = 0;
|
||||
|
||||
// Lookup the macro offset
|
||||
const u32 entry{(method - MacroRegistersStart) >> 1};
|
||||
const auto& search{macro_offsets.find(entry)};
|
||||
if (search == macro_offsets.end()) {
|
||||
LOG_CRITICAL(HW_GPU, "macro not found for method 0x{:X}!", method);
|
||||
UNREACHABLE();
|
||||
return;
|
||||
}
|
||||
const u32 entry = ((method - MacroRegistersStart) >> 1) % macro_positions.size();
|
||||
|
||||
// Execute the current macro.
|
||||
macro_interpreter.Execute(search->second, std::move(parameters));
|
||||
macro_interpreter.Execute(macro_positions[entry], std::move(parameters));
|
||||
}
|
||||
|
||||
void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
|
||||
@@ -421,7 +415,7 @@ void Maxwell3D::ProcessMacroUpload(u32 data) {
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessMacroBind(u32 data) {
|
||||
macro_offsets[regs.macros.entry] = data;
|
||||
macro_positions[regs.macros.entry++] = data;
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessQueryGet() {
|
||||
@@ -524,7 +518,7 @@ void Maxwell3D::ProcessQueryCondition() {
|
||||
void Maxwell3D::ProcessSyncPoint() {
|
||||
const u32 sync_point = regs.sync_info.sync_point.Value();
|
||||
const u32 increment = regs.sync_info.increment.Value();
|
||||
const u32 cache_flush = regs.sync_info.unknown.Value();
|
||||
[[maybe_unused]] const u32 cache_flush = regs.sync_info.unknown.Value();
|
||||
if (increment) {
|
||||
system.GPU().IncrementSyncPoint(sync_point);
|
||||
}
|
||||
@@ -626,10 +620,10 @@ Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const {
|
||||
Texture::TICEntry tic_entry;
|
||||
memory_manager.ReadBlockUnsafe(tic_address_gpu, &tic_entry, sizeof(Texture::TICEntry));
|
||||
|
||||
const auto r_type{tic_entry.r_type.Value()};
|
||||
const auto g_type{tic_entry.g_type.Value()};
|
||||
const auto b_type{tic_entry.b_type.Value()};
|
||||
const auto a_type{tic_entry.a_type.Value()};
|
||||
[[maybe_unused]] const auto r_type{tic_entry.r_type.Value()};
|
||||
[[maybe_unused]] const auto g_type{tic_entry.g_type.Value()};
|
||||
[[maybe_unused]] const auto b_type{tic_entry.b_type.Value()};
|
||||
[[maybe_unused]] const auto a_type{tic_entry.a_type.Value()};
|
||||
|
||||
// TODO(Subv): Different data types for separate components are not supported
|
||||
DEBUG_ASSERT(r_type == g_type && r_type == b_type && r_type == a_type);
|
||||
|
||||
@@ -1270,7 +1270,7 @@ private:
|
||||
MemoryManager& memory_manager;
|
||||
|
||||
/// Start offsets of each macro in macro_memory
|
||||
std::unordered_map<u32, u32> macro_offsets;
|
||||
std::array<u32, 0x80> macro_positions = {};
|
||||
|
||||
/// Memory for macro code
|
||||
MacroMemory macro_memory;
|
||||
|
||||
@@ -5,18 +5,17 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/settings.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/engines/maxwell_dma.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
MaxwellDMA::MaxwellDMA(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
|
||||
MemoryManager& memory_manager)
|
||||
: system{system}, rasterizer{rasterizer}, memory_manager{memory_manager} {}
|
||||
MaxwellDMA::MaxwellDMA(Core::System& system, MemoryManager& memory_manager)
|
||||
: system{system}, memory_manager{memory_manager} {}
|
||||
|
||||
void MaxwellDMA::CallMethod(const GPU::MethodCall& method_call) {
|
||||
ASSERT_MSG(method_call.method < Regs::NUM_REGS,
|
||||
@@ -84,13 +83,17 @@ void MaxwellDMA::HandleCopy() {
|
||||
ASSERT(regs.exec.enable_2d == 1);
|
||||
|
||||
if (regs.exec.is_dst_linear && !regs.exec.is_src_linear) {
|
||||
ASSERT(regs.src_params.size_z == 1);
|
||||
ASSERT(regs.src_params.BlockDepth() == 0);
|
||||
// If the input is tiled and the output is linear, deswizzle the input and copy it over.
|
||||
const u32 src_bytes_per_pixel = regs.src_pitch / regs.src_params.size_x;
|
||||
const u32 bytes_per_pixel = regs.dst_pitch / regs.x_count;
|
||||
const std::size_t src_size = Texture::CalculateSize(
|
||||
true, src_bytes_per_pixel, regs.src_params.size_x, regs.src_params.size_y,
|
||||
true, bytes_per_pixel, regs.src_params.size_x, regs.src_params.size_y,
|
||||
regs.src_params.size_z, regs.src_params.BlockHeight(), regs.src_params.BlockDepth());
|
||||
|
||||
const std::size_t src_layer_size = Texture::CalculateSize(
|
||||
true, bytes_per_pixel, regs.src_params.size_x, regs.src_params.size_y, 1,
|
||||
regs.src_params.BlockHeight(), regs.src_params.BlockDepth());
|
||||
|
||||
const std::size_t dst_size = regs.dst_pitch * regs.y_count;
|
||||
|
||||
if (read_buffer.size() < src_size) {
|
||||
@@ -104,23 +107,23 @@ void MaxwellDMA::HandleCopy() {
|
||||
memory_manager.ReadBlock(source, read_buffer.data(), src_size);
|
||||
memory_manager.ReadBlock(dest, write_buffer.data(), dst_size);
|
||||
|
||||
Texture::UnswizzleSubrect(regs.x_count, regs.y_count, regs.dst_pitch,
|
||||
regs.src_params.size_x, src_bytes_per_pixel, read_buffer.data(),
|
||||
write_buffer.data(), regs.src_params.BlockHeight(),
|
||||
regs.src_params.pos_x, regs.src_params.pos_y);
|
||||
Texture::UnswizzleSubrect(
|
||||
regs.x_count, regs.y_count, regs.dst_pitch, regs.src_params.size_x, bytes_per_pixel,
|
||||
read_buffer.data() + src_layer_size * regs.src_params.pos_z, write_buffer.data(),
|
||||
regs.src_params.BlockHeight(), regs.src_params.pos_x, regs.src_params.pos_y);
|
||||
|
||||
memory_manager.WriteBlock(dest, write_buffer.data(), dst_size);
|
||||
} else {
|
||||
ASSERT(regs.dst_params.BlockDepth() == 0);
|
||||
|
||||
const u32 src_bytes_per_pixel = regs.src_pitch / regs.x_count;
|
||||
const u32 bytes_per_pixel = regs.src_pitch / regs.x_count;
|
||||
|
||||
const std::size_t dst_size = Texture::CalculateSize(
|
||||
true, src_bytes_per_pixel, regs.dst_params.size_x, regs.dst_params.size_y,
|
||||
true, bytes_per_pixel, regs.dst_params.size_x, regs.dst_params.size_y,
|
||||
regs.dst_params.size_z, regs.dst_params.BlockHeight(), regs.dst_params.BlockDepth());
|
||||
|
||||
const std::size_t dst_layer_size = Texture::CalculateSize(
|
||||
true, src_bytes_per_pixel, regs.dst_params.size_x, regs.dst_params.size_y, 1,
|
||||
true, bytes_per_pixel, regs.dst_params.size_x, regs.dst_params.size_y, 1,
|
||||
regs.dst_params.BlockHeight(), regs.dst_params.BlockDepth());
|
||||
|
||||
const std::size_t src_size = regs.src_pitch * regs.y_count;
|
||||
@@ -133,14 +136,19 @@ void MaxwellDMA::HandleCopy() {
|
||||
write_buffer.resize(dst_size);
|
||||
}
|
||||
|
||||
memory_manager.ReadBlock(source, read_buffer.data(), src_size);
|
||||
memory_manager.ReadBlock(dest, write_buffer.data(), dst_size);
|
||||
if (Settings::values.use_accurate_gpu_emulation) {
|
||||
memory_manager.ReadBlock(source, read_buffer.data(), src_size);
|
||||
memory_manager.ReadBlock(dest, write_buffer.data(), dst_size);
|
||||
} else {
|
||||
memory_manager.ReadBlockUnsafe(source, read_buffer.data(), src_size);
|
||||
memory_manager.ReadBlockUnsafe(dest, write_buffer.data(), dst_size);
|
||||
}
|
||||
|
||||
// If the input is linear and the output is tiled, swizzle the input and copy it over.
|
||||
Texture::SwizzleSubrect(regs.x_count, regs.y_count, regs.src_pitch, regs.dst_params.size_x,
|
||||
src_bytes_per_pixel,
|
||||
write_buffer.data() + dst_layer_size * regs.dst_params.pos_z,
|
||||
read_buffer.data(), regs.dst_params.BlockHeight());
|
||||
Texture::SwizzleSubrect(
|
||||
regs.x_count, regs.y_count, regs.src_pitch, regs.dst_params.size_x, bytes_per_pixel,
|
||||
write_buffer.data() + dst_layer_size * regs.dst_params.pos_z, read_buffer.data(),
|
||||
regs.dst_params.BlockHeight(), regs.dst_params.pos_x, regs.dst_params.pos_y);
|
||||
|
||||
memory_manager.WriteBlock(dest, write_buffer.data(), dst_size);
|
||||
}
|
||||
|
||||
@@ -20,10 +20,6 @@ namespace Tegra {
|
||||
class MemoryManager;
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
/**
|
||||
@@ -33,8 +29,7 @@ namespace Tegra::Engines {
|
||||
|
||||
class MaxwellDMA final {
|
||||
public:
|
||||
explicit MaxwellDMA(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
|
||||
MemoryManager& memory_manager);
|
||||
explicit MaxwellDMA(Core::System& system, MemoryManager& memory_manager);
|
||||
~MaxwellDMA() = default;
|
||||
|
||||
/// Write the value to the register identified by method.
|
||||
@@ -180,8 +175,6 @@ public:
|
||||
private:
|
||||
Core::System& system;
|
||||
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
|
||||
MemoryManager& memory_manager;
|
||||
|
||||
std::vector<u8> read_buffer;
|
||||
|
||||
@@ -538,6 +538,12 @@ enum class PhysicalAttributeDirection : u64 {
|
||||
Output = 1,
|
||||
};
|
||||
|
||||
enum class VoteOperation : u64 {
|
||||
All = 0, // allThreadsNV
|
||||
Any = 1, // anyThreadNV
|
||||
Eq = 2, // allThreadsEqualNV
|
||||
};
|
||||
|
||||
union Instruction {
|
||||
Instruction& operator=(const Instruction& instr) {
|
||||
value = instr.value;
|
||||
@@ -564,6 +570,13 @@ union Instruction {
|
||||
BitField<13, 1, u64> trigger;
|
||||
} nop;
|
||||
|
||||
union {
|
||||
BitField<48, 2, VoteOperation> operation;
|
||||
BitField<45, 3, u64> dest_pred;
|
||||
BitField<39, 3, u64> value;
|
||||
BitField<42, 1, u64> negate_value;
|
||||
} vote;
|
||||
|
||||
union {
|
||||
BitField<8, 8, Register> gpr;
|
||||
BitField<20, 24, s64> offset;
|
||||
@@ -873,6 +886,7 @@ union Instruction {
|
||||
union {
|
||||
BitField<0, 3, u64> pred0;
|
||||
BitField<3, 3, u64> pred3;
|
||||
BitField<6, 1, u64> neg_b;
|
||||
BitField<7, 1, u64> abs_a;
|
||||
BitField<39, 3, u64> pred39;
|
||||
BitField<42, 1, u64> neg_pred;
|
||||
@@ -1006,7 +1020,6 @@ union Instruction {
|
||||
} iset;
|
||||
|
||||
union {
|
||||
BitField<41, 2, u64> selector; // i2i and i2f only
|
||||
BitField<45, 1, u64> negate_a;
|
||||
BitField<49, 1, u64> abs_a;
|
||||
BitField<10, 2, Register::Size> src_size;
|
||||
@@ -1023,8 +1036,6 @@ union Instruction {
|
||||
} f2i;
|
||||
|
||||
union {
|
||||
BitField<8, 2, Register::Size> src_size;
|
||||
BitField<10, 2, Register::Size> dst_size;
|
||||
BitField<39, 4, u64> rounding;
|
||||
// H0, H1 extract for F16 missing
|
||||
BitField<41, 1, u64> selector; // Guessed as some games set it, TODO: reverse this value
|
||||
@@ -1034,6 +1045,13 @@ union Instruction {
|
||||
}
|
||||
} f2f;
|
||||
|
||||
union {
|
||||
BitField<41, 2, u64> selector;
|
||||
} int_src;
|
||||
|
||||
union {
|
||||
BitField<41, 1, u64> selector;
|
||||
} float_src;
|
||||
} conversion;
|
||||
|
||||
union {
|
||||
@@ -1489,6 +1507,7 @@ public:
|
||||
SYNC,
|
||||
BRK,
|
||||
DEPBAR,
|
||||
VOTE,
|
||||
BFE_C,
|
||||
BFE_R,
|
||||
BFE_IMM,
|
||||
@@ -1651,6 +1670,7 @@ public:
|
||||
Hfma2,
|
||||
Flow,
|
||||
Synch,
|
||||
Warp,
|
||||
Memory,
|
||||
Texture,
|
||||
Image,
|
||||
@@ -1777,6 +1797,7 @@ private:
|
||||
INST("111000110100---", Id::BRK, Type::Flow, "BRK"),
|
||||
INST("111000110000----", Id::EXIT, Type::Flow, "EXIT"),
|
||||
INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"),
|
||||
INST("0101000011011---", Id::VOTE, Type::Warp, "VOTE"),
|
||||
INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
|
||||
INST("1110111101001---", Id::LD_S, Type::Memory, "LD_S"),
|
||||
INST("1110111101000---", Id::LD_L, Type::Memory, "LD_L"),
|
||||
|
||||
@@ -23,9 +23,9 @@ GPU::GPU(Core::System& system, VideoCore::RendererBase& renderer, bool is_async)
|
||||
memory_manager = std::make_unique<Tegra::MemoryManager>(system, rasterizer);
|
||||
dma_pusher = std::make_unique<Tegra::DmaPusher>(*this);
|
||||
maxwell_3d = std::make_unique<Engines::Maxwell3D>(system, rasterizer, *memory_manager);
|
||||
fermi_2d = std::make_unique<Engines::Fermi2D>(rasterizer, *memory_manager);
|
||||
fermi_2d = std::make_unique<Engines::Fermi2D>(rasterizer);
|
||||
kepler_compute = std::make_unique<Engines::KeplerCompute>(system, rasterizer, *memory_manager);
|
||||
maxwell_dma = std::make_unique<Engines::MaxwellDMA>(system, rasterizer, *memory_manager);
|
||||
maxwell_dma = std::make_unique<Engines::MaxwellDMA>(system, *memory_manager);
|
||||
kepler_memory = std::make_unique<Engines::KeplerMemory>(system, *memory_manager);
|
||||
}
|
||||
|
||||
@@ -108,6 +108,10 @@ bool GPU::CancelSyncptInterrupt(const u32 syncpoint_id, const u32 value) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void GPU::FlushCommands() {
|
||||
renderer.Rasterizer().FlushCommands();
|
||||
}
|
||||
|
||||
u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
|
||||
ASSERT(format != RenderTargetFormat::NONE);
|
||||
|
||||
|
||||
@@ -19,6 +19,10 @@ inline CacheAddr ToCacheAddr(const void* host_ptr) {
|
||||
return reinterpret_cast<CacheAddr>(host_ptr);
|
||||
}
|
||||
|
||||
inline u8* FromCacheAddr(CacheAddr cache_addr) {
|
||||
return reinterpret_cast<u8*>(cache_addr);
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
@@ -149,6 +153,8 @@ public:
|
||||
/// Calls a GPU method.
|
||||
void CallMethod(const MethodCall& method_call);
|
||||
|
||||
void FlushCommands();
|
||||
|
||||
/// Returns a reference to the Maxwell3D GPU engine.
|
||||
Engines::Maxwell3D& Maxwell3D();
|
||||
|
||||
@@ -274,8 +280,8 @@ private:
|
||||
|
||||
protected:
|
||||
std::unique_ptr<Tegra::DmaPusher> dma_pusher;
|
||||
VideoCore::RendererBase& renderer;
|
||||
Core::System& system;
|
||||
VideoCore::RendererBase& renderer;
|
||||
|
||||
private:
|
||||
std::unique_ptr<Tegra::MemoryManager> memory_manager;
|
||||
|
||||
@@ -50,6 +50,9 @@ public:
|
||||
/// and invalidated
|
||||
virtual void FlushAndInvalidateRegion(CacheAddr addr, u64 size) = 0;
|
||||
|
||||
/// Notify the rasterizer to send all written commands to the host GPU.
|
||||
virtual void FlushCommands() = 0;
|
||||
|
||||
/// Notify rasterizer that a frame is about to finish
|
||||
virtual void TickFrame() = 0;
|
||||
|
||||
|
||||
@@ -7,28 +7,41 @@
|
||||
#include <glad/glad.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/renderer_opengl/gl_buffer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
MICROPROFILE_DEFINE(OpenGL_Buffer_Download, "OpenGL", "Buffer Download", MP_RGB(192, 192, 128));
|
||||
|
||||
CachedBufferBlock::CachedBufferBlock(CacheAddr cache_addr, const std::size_t size)
|
||||
: VideoCommon::BufferBlock{cache_addr, size} {
|
||||
gl_buffer.Create();
|
||||
glNamedBufferData(gl_buffer.handle, static_cast<GLsizeiptr>(size), nullptr, GL_DYNAMIC_DRAW);
|
||||
}
|
||||
|
||||
CachedBufferBlock::~CachedBufferBlock() = default;
|
||||
|
||||
OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system,
|
||||
std::size_t stream_size)
|
||||
: VideoCommon::BufferCache<OGLBuffer, GLuint, OGLStreamBuffer>{
|
||||
: VideoCommon::BufferCache<Buffer, GLuint, OGLStreamBuffer>{
|
||||
rasterizer, system, std::make_unique<OGLStreamBuffer>(stream_size, true)} {}
|
||||
|
||||
OGLBufferCache::~OGLBufferCache() = default;
|
||||
|
||||
OGLBuffer OGLBufferCache::CreateBuffer(std::size_t size) {
|
||||
OGLBuffer buffer;
|
||||
buffer.Create();
|
||||
glNamedBufferData(buffer.handle, static_cast<GLsizeiptr>(size), nullptr, GL_DYNAMIC_DRAW);
|
||||
return buffer;
|
||||
Buffer OGLBufferCache::CreateBlock(CacheAddr cache_addr, std::size_t size) {
|
||||
return std::make_shared<CachedBufferBlock>(cache_addr, size);
|
||||
}
|
||||
|
||||
const GLuint* OGLBufferCache::ToHandle(const OGLBuffer& buffer) {
|
||||
return &buffer.handle;
|
||||
void OGLBufferCache::WriteBarrier() {
|
||||
glMemoryBarrier(GL_ALL_BARRIER_BITS);
|
||||
}
|
||||
|
||||
const GLuint* OGLBufferCache::ToHandle(const Buffer& buffer) {
|
||||
return buffer->GetHandle();
|
||||
}
|
||||
|
||||
const GLuint* OGLBufferCache::GetEmptyBuffer(std::size_t) {
|
||||
@@ -36,23 +49,24 @@ const GLuint* OGLBufferCache::GetEmptyBuffer(std::size_t) {
|
||||
return &null_buffer;
|
||||
}
|
||||
|
||||
void OGLBufferCache::UploadBufferData(const OGLBuffer& buffer, std::size_t offset, std::size_t size,
|
||||
const u8* data) {
|
||||
glNamedBufferSubData(buffer.handle, static_cast<GLintptr>(offset),
|
||||
void OGLBufferCache::UploadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
|
||||
const u8* data) {
|
||||
glNamedBufferSubData(*buffer->GetHandle(), static_cast<GLintptr>(offset),
|
||||
static_cast<GLsizeiptr>(size), data);
|
||||
}
|
||||
|
||||
void OGLBufferCache::DownloadBufferData(const OGLBuffer& buffer, std::size_t offset,
|
||||
std::size_t size, u8* data) {
|
||||
glGetNamedBufferSubData(buffer.handle, static_cast<GLintptr>(offset),
|
||||
void OGLBufferCache::DownloadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
|
||||
u8* data) {
|
||||
MICROPROFILE_SCOPE(OpenGL_Buffer_Download);
|
||||
glGetNamedBufferSubData(*buffer->GetHandle(), static_cast<GLintptr>(offset),
|
||||
static_cast<GLsizeiptr>(size), data);
|
||||
}
|
||||
|
||||
void OGLBufferCache::CopyBufferData(const OGLBuffer& src, const OGLBuffer& dst,
|
||||
std::size_t src_offset, std::size_t dst_offset,
|
||||
std::size_t size) {
|
||||
glCopyNamedBufferSubData(src.handle, dst.handle, static_cast<GLintptr>(src_offset),
|
||||
static_cast<GLintptr>(dst_offset), static_cast<GLsizeiptr>(size));
|
||||
void OGLBufferCache::CopyBlock(const Buffer& src, const Buffer& dst, std::size_t src_offset,
|
||||
std::size_t dst_offset, std::size_t size) {
|
||||
glCopyNamedBufferSubData(*src->GetHandle(), *dst->GetHandle(),
|
||||
static_cast<GLintptr>(src_offset), static_cast<GLintptr>(dst_offset),
|
||||
static_cast<GLsizeiptr>(size));
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
#include <memory>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/buffer_cache.h"
|
||||
#include "video_core/buffer_cache/buffer_cache.h"
|
||||
#include "video_core/rasterizer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_stream_buffer.h"
|
||||
@@ -21,7 +21,24 @@ namespace OpenGL {
|
||||
class OGLStreamBuffer;
|
||||
class RasterizerOpenGL;
|
||||
|
||||
class OGLBufferCache final : public VideoCommon::BufferCache<OGLBuffer, GLuint, OGLStreamBuffer> {
|
||||
class CachedBufferBlock;
|
||||
|
||||
using Buffer = std::shared_ptr<CachedBufferBlock>;
|
||||
|
||||
class CachedBufferBlock : public VideoCommon::BufferBlock {
|
||||
public:
|
||||
explicit CachedBufferBlock(CacheAddr cache_addr, const std::size_t size);
|
||||
~CachedBufferBlock();
|
||||
|
||||
const GLuint* GetHandle() const {
|
||||
return &gl_buffer.handle;
|
||||
}
|
||||
|
||||
private:
|
||||
OGLBuffer gl_buffer{};
|
||||
};
|
||||
|
||||
class OGLBufferCache final : public VideoCommon::BufferCache<Buffer, GLuint, OGLStreamBuffer> {
|
||||
public:
|
||||
explicit OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system,
|
||||
std::size_t stream_size);
|
||||
@@ -30,18 +47,20 @@ public:
|
||||
const GLuint* GetEmptyBuffer(std::size_t) override;
|
||||
|
||||
protected:
|
||||
OGLBuffer CreateBuffer(std::size_t size) override;
|
||||
Buffer CreateBlock(CacheAddr cache_addr, std::size_t size) override;
|
||||
|
||||
const GLuint* ToHandle(const OGLBuffer& buffer) override;
|
||||
void WriteBarrier() override;
|
||||
|
||||
void UploadBufferData(const OGLBuffer& buffer, std::size_t offset, std::size_t size,
|
||||
const u8* data) override;
|
||||
const GLuint* ToHandle(const Buffer& buffer) override;
|
||||
|
||||
void DownloadBufferData(const OGLBuffer& buffer, std::size_t offset, std::size_t size,
|
||||
u8* data) override;
|
||||
void UploadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
|
||||
const u8* data) override;
|
||||
|
||||
void CopyBufferData(const OGLBuffer& src, const OGLBuffer& dst, std::size_t src_offset,
|
||||
std::size_t dst_offset, std::size_t size) override;
|
||||
void DownloadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
|
||||
u8* data) override;
|
||||
|
||||
void CopyBlock(const Buffer& src, const Buffer& dst, std::size_t src_offset,
|
||||
std::size_t dst_offset, std::size_t size) override;
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -14,12 +14,22 @@
|
||||
namespace OpenGL {
|
||||
|
||||
namespace {
|
||||
|
||||
template <typename T>
|
||||
T GetInteger(GLenum pname) {
|
||||
GLint temporary;
|
||||
glGetIntegerv(pname, &temporary);
|
||||
return static_cast<T>(temporary);
|
||||
}
|
||||
|
||||
bool TestProgram(const GLchar* glsl) {
|
||||
const GLuint shader{glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &glsl)};
|
||||
GLint link_status;
|
||||
glGetProgramiv(shader, GL_LINK_STATUS, &link_status);
|
||||
glDeleteProgram(shader);
|
||||
return link_status == GL_TRUE;
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
Device::Device() {
|
||||
@@ -27,42 +37,41 @@ Device::Device() {
|
||||
shader_storage_alignment = GetInteger<std::size_t>(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT);
|
||||
max_vertex_attributes = GetInteger<u32>(GL_MAX_VERTEX_ATTRIBS);
|
||||
max_varyings = GetInteger<u32>(GL_MAX_VARYING_VECTORS);
|
||||
has_warp_intrinsics = GLAD_GL_NV_gpu_shader5 && GLAD_GL_NV_shader_thread_group &&
|
||||
GLAD_GL_NV_shader_thread_shuffle;
|
||||
has_vertex_viewport_layer = GLAD_GL_ARB_shader_viewport_layer_array;
|
||||
has_variable_aoffi = TestVariableAoffi();
|
||||
has_component_indexing_bug = TestComponentIndexingBug();
|
||||
has_precise_bug = TestPreciseBug();
|
||||
|
||||
LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", has_variable_aoffi);
|
||||
LOG_INFO(Render_OpenGL, "Renderer_ComponentIndexingBug: {}", has_component_indexing_bug);
|
||||
LOG_INFO(Render_OpenGL, "Renderer_PreciseBug: {}", has_precise_bug);
|
||||
}
|
||||
|
||||
Device::Device(std::nullptr_t) {
|
||||
uniform_buffer_alignment = 0;
|
||||
max_vertex_attributes = 16;
|
||||
max_varyings = 15;
|
||||
has_warp_intrinsics = true;
|
||||
has_vertex_viewport_layer = true;
|
||||
has_variable_aoffi = true;
|
||||
has_component_indexing_bug = false;
|
||||
has_precise_bug = false;
|
||||
}
|
||||
|
||||
bool Device::TestVariableAoffi() {
|
||||
const GLchar* AOFFI_TEST = R"(#version 430 core
|
||||
return TestProgram(R"(#version 430 core
|
||||
// This is a unit test, please ignore me on apitrace bug reports.
|
||||
uniform sampler2D tex;
|
||||
uniform ivec2 variable_offset;
|
||||
out vec4 output_attribute;
|
||||
void main() {
|
||||
output_attribute = textureOffset(tex, vec2(0), variable_offset);
|
||||
}
|
||||
)";
|
||||
const GLuint shader{glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &AOFFI_TEST)};
|
||||
GLint link_status{};
|
||||
glGetProgramiv(shader, GL_LINK_STATUS, &link_status);
|
||||
glDeleteProgram(shader);
|
||||
|
||||
const bool supported{link_status == GL_TRUE};
|
||||
LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", supported);
|
||||
return supported;
|
||||
})");
|
||||
}
|
||||
|
||||
bool Device::TestComponentIndexingBug() {
|
||||
constexpr char log_message[] = "Renderer_ComponentIndexingBug: {}";
|
||||
const GLchar* COMPONENT_TEST = R"(#version 430 core
|
||||
layout (std430, binding = 0) buffer OutputBuffer {
|
||||
uint output_value;
|
||||
@@ -102,12 +111,21 @@ void main() {
|
||||
GLuint result;
|
||||
glGetNamedBufferSubData(ssbo.handle, 0, sizeof(result), &result);
|
||||
if (result != values.at(index)) {
|
||||
LOG_INFO(Render_OpenGL, log_message, true);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
LOG_INFO(Render_OpenGL, log_message, false);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Device::TestPreciseBug() {
|
||||
return !TestProgram(R"(#version 430 core
|
||||
in vec3 coords;
|
||||
out float out_value;
|
||||
uniform sampler2DShadow tex;
|
||||
void main() {
|
||||
precise float tmp_value = vec4(texture(tex, coords)).x;
|
||||
out_value = tmp_value;
|
||||
})");
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -30,6 +30,10 @@ public:
|
||||
return max_varyings;
|
||||
}
|
||||
|
||||
bool HasWarpIntrinsics() const {
|
||||
return has_warp_intrinsics;
|
||||
}
|
||||
|
||||
bool HasVertexViewportLayer() const {
|
||||
return has_vertex_viewport_layer;
|
||||
}
|
||||
@@ -42,17 +46,24 @@ public:
|
||||
return has_component_indexing_bug;
|
||||
}
|
||||
|
||||
bool HasPreciseBug() const {
|
||||
return has_precise_bug;
|
||||
}
|
||||
|
||||
private:
|
||||
static bool TestVariableAoffi();
|
||||
static bool TestComponentIndexingBug();
|
||||
static bool TestPreciseBug();
|
||||
|
||||
std::size_t uniform_buffer_alignment{};
|
||||
std::size_t shader_storage_alignment{};
|
||||
u32 max_vertex_attributes{};
|
||||
u32 max_varyings{};
|
||||
bool has_warp_intrinsics{};
|
||||
bool has_vertex_viewport_layer{};
|
||||
bool has_variable_aoffi{};
|
||||
bool has_component_indexing_bug{};
|
||||
bool has_precise_bug{};
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -708,8 +708,6 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto& regs = gpu.regs;
|
||||
|
||||
SyncColorMask();
|
||||
SyncFragmentColorClampState();
|
||||
SyncMultiSampleState();
|
||||
@@ -863,6 +861,10 @@ void RasterizerOpenGL::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
|
||||
InvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::FlushCommands() {
|
||||
glFlush();
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::TickFrame() {
|
||||
buffer_cache.TickFrame();
|
||||
}
|
||||
@@ -976,7 +978,7 @@ void RasterizerOpenGL::SetupGlobalMemory(const GLShader::GlobalMemoryEntry& entr
|
||||
GPUVAddr gpu_addr, std::size_t size) {
|
||||
const auto alignment{device.GetShaderStorageBufferAlignment()};
|
||||
const auto [ssbo, buffer_offset] =
|
||||
buffer_cache.UploadMemory(gpu_addr, size, alignment, true, entry.IsWritten());
|
||||
buffer_cache.UploadMemory(gpu_addr, size, alignment, entry.IsWritten());
|
||||
bind_ssbo_pushbuffer.Push(ssbo, buffer_offset, static_cast<GLsizeiptr>(size));
|
||||
}
|
||||
|
||||
|
||||
@@ -63,6 +63,7 @@ public:
|
||||
void FlushRegion(CacheAddr addr, u64 size) override;
|
||||
void InvalidateRegion(CacheAddr addr, u64 size) override;
|
||||
void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
|
||||
void FlushCommands() override;
|
||||
void TickFrame() override;
|
||||
bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
|
||||
const Tegra::Engines::Fermi2D::Regs::Surface& dst,
|
||||
|
||||
@@ -212,7 +212,9 @@ CachedProgram SpecializeShader(const std::string& code, const GLShader::ShaderEn
|
||||
const auto texture_buffer_usage{variant.texture_buffer_usage};
|
||||
|
||||
std::string source = "#version 430 core\n"
|
||||
"#extension GL_ARB_separate_shader_objects : enable\n";
|
||||
"#extension GL_ARB_separate_shader_objects : enable\n"
|
||||
"#extension GL_NV_gpu_shader5 : enable\n"
|
||||
"#extension GL_NV_shader_thread_group : enable\n";
|
||||
if (entries.shader_viewport_layer_array) {
|
||||
source += "#extension GL_ARB_shader_viewport_layer_array : enable\n";
|
||||
}
|
||||
@@ -247,20 +249,24 @@ CachedProgram SpecializeShader(const std::string& code, const GLShader::ShaderEn
|
||||
if (!texture_buffer_usage.test(i)) {
|
||||
continue;
|
||||
}
|
||||
source += fmt::format("#define SAMPLER_{}_IS_BUFFER", i);
|
||||
source += fmt::format("#define SAMPLER_{}_IS_BUFFER\n", i);
|
||||
}
|
||||
if (texture_buffer_usage.any()) {
|
||||
source += '\n';
|
||||
}
|
||||
|
||||
if (program_type == ProgramType::Geometry) {
|
||||
const auto [glsl_topology, debug_name, max_vertices] =
|
||||
GetPrimitiveDescription(primitive_mode);
|
||||
|
||||
source += "layout (" + std::string(glsl_topology) + ") in;\n";
|
||||
source += "layout (" + std::string(glsl_topology) + ") in;\n\n";
|
||||
source += "#define MAX_VERTEX_INPUT " + std::to_string(max_vertices) + '\n';
|
||||
}
|
||||
if (program_type == ProgramType::Compute) {
|
||||
source += "layout (local_size_variable) in;\n";
|
||||
}
|
||||
|
||||
source += '\n';
|
||||
source += code;
|
||||
|
||||
OGLShader shader;
|
||||
@@ -289,7 +295,7 @@ std::set<GLenum> GetSupportedFormats() {
|
||||
|
||||
CachedShader::CachedShader(const ShaderParameters& params, ProgramType program_type,
|
||||
GLShader::ProgramResult result)
|
||||
: RasterizerCacheObject{params.host_ptr}, host_ptr{params.host_ptr}, cpu_addr{params.cpu_addr},
|
||||
: RasterizerCacheObject{params.host_ptr}, cpu_addr{params.cpu_addr},
|
||||
unique_identifier{params.unique_identifier}, program_type{program_type},
|
||||
disk_cache{params.disk_cache}, precompiled_programs{params.precompiled_programs},
|
||||
entries{result.second}, code{std::move(result.first)}, shader_length{entries.shader_length} {}
|
||||
|
||||
@@ -106,7 +106,6 @@ private:
|
||||
|
||||
ShaderDiskCacheUsage GetUsage(const ProgramVariant& variant) const;
|
||||
|
||||
u8* host_ptr{};
|
||||
VAddr cpu_addr{};
|
||||
u64 unique_identifier{};
|
||||
ProgramType program_type{};
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -184,6 +184,9 @@ GLint GetSwizzleSource(SwizzleSource source) {
|
||||
}
|
||||
|
||||
void ApplyTextureDefaults(const SurfaceParams& params, GLuint texture) {
|
||||
if (params.IsBuffer()) {
|
||||
return;
|
||||
}
|
||||
glTextureParameteri(texture, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTextureParameteri(texture, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTextureParameteri(texture, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
@@ -208,6 +211,7 @@ OGLTexture CreateTexture(const SurfaceParams& params, GLenum target, GLenum inte
|
||||
glNamedBufferStorage(texture_buffer.handle, params.width * params.GetBytesPerPixel(),
|
||||
nullptr, GL_DYNAMIC_STORAGE_BIT);
|
||||
glTextureBuffer(texture.handle, internal_format, texture_buffer.handle);
|
||||
break;
|
||||
case SurfaceTarget::Texture2D:
|
||||
case SurfaceTarget::TextureCubemap:
|
||||
glTextureStorage2D(texture.handle, params.emulated_levels, internal_format, params.width,
|
||||
|
||||
@@ -51,7 +51,7 @@ public:
|
||||
}
|
||||
|
||||
protected:
|
||||
void DecorateSurfaceName();
|
||||
void DecorateSurfaceName() override;
|
||||
|
||||
View CreateView(const ViewParams& view_key) override;
|
||||
View CreateViewInner(const ViewParams& view_key, bool is_proxy);
|
||||
|
||||
@@ -735,6 +735,16 @@ private:
|
||||
return {};
|
||||
}
|
||||
|
||||
Id FCastHalf0(Operation operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id FCastHalf1(Operation operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id HNegate(Operation operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
@@ -745,6 +755,11 @@ private:
|
||||
return {};
|
||||
}
|
||||
|
||||
Id HCastFloat(Operation operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id HUnpack(Operation operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
@@ -1057,6 +1072,26 @@ private:
|
||||
return {};
|
||||
}
|
||||
|
||||
Id BallotThread(Operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id VoteAll(Operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id VoteAny(Operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id VoteEqual(Operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id DeclareBuiltIn(spv::BuiltIn builtin, spv::StorageClass storage, Id type,
|
||||
const std::string& name) {
|
||||
const Id id = OpVariable(type, storage);
|
||||
@@ -1210,6 +1245,8 @@ private:
|
||||
&SPIRVDecompiler::Unary<&Module::OpFNegate, Type::Float>,
|
||||
&SPIRVDecompiler::Unary<&Module::OpFAbs, Type::Float>,
|
||||
&SPIRVDecompiler::Ternary<&Module::OpFClamp, Type::Float>,
|
||||
&SPIRVDecompiler::FCastHalf0,
|
||||
&SPIRVDecompiler::FCastHalf1,
|
||||
&SPIRVDecompiler::Binary<&Module::OpFMin, Type::Float>,
|
||||
&SPIRVDecompiler::Binary<&Module::OpFMax, Type::Float>,
|
||||
&SPIRVDecompiler::Unary<&Module::OpCos, Type::Float>,
|
||||
@@ -1270,6 +1307,7 @@ private:
|
||||
&SPIRVDecompiler::Unary<&Module::OpFAbs, Type::HalfFloat>,
|
||||
&SPIRVDecompiler::HNegate,
|
||||
&SPIRVDecompiler::HClamp,
|
||||
&SPIRVDecompiler::HCastFloat,
|
||||
&SPIRVDecompiler::HUnpack,
|
||||
&SPIRVDecompiler::HMergeF32,
|
||||
&SPIRVDecompiler::HMergeH0,
|
||||
@@ -1346,6 +1384,11 @@ private:
|
||||
&SPIRVDecompiler::WorkGroupId<0>,
|
||||
&SPIRVDecompiler::WorkGroupId<1>,
|
||||
&SPIRVDecompiler::WorkGroupId<2>,
|
||||
|
||||
&SPIRVDecompiler::BallotThread,
|
||||
&SPIRVDecompiler::VoteAll,
|
||||
&SPIRVDecompiler::VoteAny,
|
||||
&SPIRVDecompiler::VoteEqual,
|
||||
};
|
||||
static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount));
|
||||
|
||||
|
||||
@@ -176,6 +176,7 @@ u32 ShaderIR::DecodeInstr(NodeBlock& bb, u32 pc) {
|
||||
{OpCode::Type::Ffma, &ShaderIR::DecodeFfma},
|
||||
{OpCode::Type::Hfma2, &ShaderIR::DecodeHfma2},
|
||||
{OpCode::Type::Conversion, &ShaderIR::DecodeConversion},
|
||||
{OpCode::Type::Warp, &ShaderIR::DecodeWarp},
|
||||
{OpCode::Type::Memory, &ShaderIR::DecodeMemory},
|
||||
{OpCode::Type::Texture, &ShaderIR::DecodeTexture},
|
||||
{OpCode::Type::Image, &ShaderIR::DecodeImage},
|
||||
|
||||
@@ -14,6 +14,12 @@ using Tegra::Shader::Instruction;
|
||||
using Tegra::Shader::OpCode;
|
||||
using Tegra::Shader::Register;
|
||||
|
||||
namespace {
|
||||
constexpr OperationCode GetFloatSelector(u64 selector) {
|
||||
return selector == 0 ? OperationCode::FCastHalf0 : OperationCode::FCastHalf1;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
|
||||
const Instruction instr = {program_code[pc]};
|
||||
const auto opcode = OpCode::Decode(instr);
|
||||
@@ -22,7 +28,7 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
|
||||
case OpCode::Id::I2I_R:
|
||||
case OpCode::Id::I2I_C:
|
||||
case OpCode::Id::I2I_IMM: {
|
||||
UNIMPLEMENTED_IF(instr.conversion.selector);
|
||||
UNIMPLEMENTED_IF(instr.conversion.int_src.selector != 0);
|
||||
UNIMPLEMENTED_IF(instr.conversion.dst_size != Register::Size::Word);
|
||||
UNIMPLEMENTED_IF(instr.alu.saturate_d);
|
||||
|
||||
@@ -57,8 +63,8 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
|
||||
case OpCode::Id::I2F_R:
|
||||
case OpCode::Id::I2F_C:
|
||||
case OpCode::Id::I2F_IMM: {
|
||||
UNIMPLEMENTED_IF(instr.conversion.dst_size != Register::Size::Word);
|
||||
UNIMPLEMENTED_IF(instr.conversion.selector);
|
||||
UNIMPLEMENTED_IF(instr.conversion.int_src.selector != 0);
|
||||
UNIMPLEMENTED_IF(instr.conversion.dst_size == Register::Size::Long);
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
|
||||
"Condition codes generation in I2F is not implemented");
|
||||
|
||||
@@ -82,14 +88,19 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
|
||||
value = GetOperandAbsNegFloat(value, false, instr.conversion.negate_a);
|
||||
|
||||
SetInternalFlagsFromFloat(bb, value, instr.generates_cc);
|
||||
|
||||
if (instr.conversion.dst_size == Register::Size::Short) {
|
||||
value = Operation(OperationCode::HCastFloat, PRECISE, value);
|
||||
}
|
||||
|
||||
SetRegister(bb, instr.gpr0, value);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::F2F_R:
|
||||
case OpCode::Id::F2F_C:
|
||||
case OpCode::Id::F2F_IMM: {
|
||||
UNIMPLEMENTED_IF(instr.conversion.f2f.dst_size != Register::Size::Word);
|
||||
UNIMPLEMENTED_IF(instr.conversion.f2f.src_size != Register::Size::Word);
|
||||
UNIMPLEMENTED_IF(instr.conversion.dst_size == Register::Size::Long);
|
||||
UNIMPLEMENTED_IF(instr.conversion.src_size == Register::Size::Long);
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
|
||||
"Condition codes generation in F2F is not implemented");
|
||||
|
||||
@@ -107,6 +118,13 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
|
||||
}
|
||||
}();
|
||||
|
||||
if (instr.conversion.src_size == Register::Size::Short) {
|
||||
value = Operation(GetFloatSelector(instr.conversion.float_src.selector), NO_PRECISE,
|
||||
std::move(value));
|
||||
} else {
|
||||
ASSERT(instr.conversion.float_src.selector == 0);
|
||||
}
|
||||
|
||||
value = GetOperandAbsNegFloat(value, instr.conversion.abs_a, instr.conversion.negate_a);
|
||||
|
||||
value = [&]() {
|
||||
@@ -124,19 +142,24 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented F2F rounding mode {}",
|
||||
static_cast<u32>(instr.conversion.f2f.rounding.Value()));
|
||||
return Immediate(0);
|
||||
return value;
|
||||
}
|
||||
}();
|
||||
value = GetSaturatedFloat(value, instr.alu.saturate_d);
|
||||
|
||||
SetInternalFlagsFromFloat(bb, value, instr.generates_cc);
|
||||
|
||||
if (instr.conversion.dst_size == Register::Size::Short) {
|
||||
value = Operation(OperationCode::HCastFloat, PRECISE, value);
|
||||
}
|
||||
|
||||
SetRegister(bb, instr.gpr0, value);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::F2I_R:
|
||||
case OpCode::Id::F2I_C:
|
||||
case OpCode::Id::F2I_IMM: {
|
||||
UNIMPLEMENTED_IF(instr.conversion.src_size != Register::Size::Word);
|
||||
UNIMPLEMENTED_IF(instr.conversion.src_size == Register::Size::Long);
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
|
||||
"Condition codes generation in F2I is not implemented");
|
||||
Node value = [&]() {
|
||||
@@ -153,6 +176,13 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
|
||||
}
|
||||
}();
|
||||
|
||||
if (instr.conversion.src_size == Register::Size::Short) {
|
||||
value = Operation(GetFloatSelector(instr.conversion.float_src.selector), NO_PRECISE,
|
||||
std::move(value));
|
||||
} else {
|
||||
ASSERT(instr.conversion.float_src.selector == 0);
|
||||
}
|
||||
|
||||
value = GetOperandAbsNegFloat(value, instr.conversion.abs_a, instr.conversion.negate_a);
|
||||
|
||||
value = [&]() {
|
||||
|
||||
@@ -15,7 +15,6 @@ using Tegra::Shader::OpCode;
|
||||
|
||||
u32 ShaderIR::DecodeFloatSet(NodeBlock& bb, u32 pc) {
|
||||
const Instruction instr = {program_code[pc]};
|
||||
const auto opcode = OpCode::Decode(instr);
|
||||
|
||||
const Node op_a = GetOperandAbsNegFloat(GetRegister(instr.gpr8), instr.fset.abs_a != 0,
|
||||
instr.fset.neg_a != 0);
|
||||
|
||||
@@ -16,10 +16,9 @@ using Tegra::Shader::Pred;
|
||||
|
||||
u32 ShaderIR::DecodeFloatSetPredicate(NodeBlock& bb, u32 pc) {
|
||||
const Instruction instr = {program_code[pc]};
|
||||
const auto opcode = OpCode::Decode(instr);
|
||||
|
||||
const Node op_a = GetOperandAbsNegFloat(GetRegister(instr.gpr8), instr.fsetp.abs_a != 0,
|
||||
instr.fsetp.neg_a != 0);
|
||||
Node op_a = GetOperandAbsNegFloat(GetRegister(instr.gpr8), instr.fsetp.abs_a != 0,
|
||||
instr.fsetp.neg_a != 0);
|
||||
Node op_b = [&]() {
|
||||
if (instr.is_b_imm) {
|
||||
return GetImmediate19(instr);
|
||||
@@ -29,12 +28,13 @@ u32 ShaderIR::DecodeFloatSetPredicate(NodeBlock& bb, u32 pc) {
|
||||
return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
|
||||
}
|
||||
}();
|
||||
op_b = GetOperandAbsNegFloat(op_b, instr.fsetp.abs_b, false);
|
||||
op_b = GetOperandAbsNegFloat(std::move(op_b), instr.fsetp.abs_b, instr.fsetp.neg_b);
|
||||
|
||||
// We can't use the constant predicate as destination.
|
||||
ASSERT(instr.fsetp.pred3 != static_cast<u64>(Pred::UnusedIndex));
|
||||
|
||||
const Node predicate = GetPredicateComparisonFloat(instr.fsetp.cond, op_a, op_b);
|
||||
const Node predicate =
|
||||
GetPredicateComparisonFloat(instr.fsetp.cond, std::move(op_a), std::move(op_b));
|
||||
const Node second_pred = GetPredicate(instr.fsetp.pred39, instr.fsetp.neg_pred != 0);
|
||||
|
||||
const OperationCode combiner = GetPredicateCombiner(instr.fsetp.op);
|
||||
|
||||
@@ -30,7 +30,7 @@ u32 ShaderIR::DecodeHalfSetPredicate(NodeBlock& bb, u32 pc) {
|
||||
case OpCode::Id::HSETP2_C:
|
||||
cond = instr.hsetp2.cbuf_and_imm.cond;
|
||||
h_and = instr.hsetp2.cbuf_and_imm.h_and;
|
||||
op_b = GetOperandAbsNegHalf(GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset),
|
||||
op_b = GetOperandAbsNegHalf(GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset()),
|
||||
instr.hsetp2.cbuf.abs_b, instr.hsetp2.cbuf.negate_b);
|
||||
break;
|
||||
case OpCode::Id::HSETP2_IMM:
|
||||
|
||||
@@ -14,7 +14,6 @@ using Tegra::Shader::OpCode;
|
||||
|
||||
u32 ShaderIR::DecodeIntegerSet(NodeBlock& bb, u32 pc) {
|
||||
const Instruction instr = {program_code[pc]};
|
||||
const auto opcode = OpCode::Decode(instr);
|
||||
|
||||
const Node op_a = GetRegister(instr.gpr8);
|
||||
const Node op_b = [&]() {
|
||||
|
||||
@@ -16,7 +16,6 @@ using Tegra::Shader::Pred;
|
||||
|
||||
u32 ShaderIR::DecodeIntegerSetPredicate(NodeBlock& bb, u32 pc) {
|
||||
const Instruction instr = {program_code[pc]};
|
||||
const auto opcode = OpCode::Decode(instr);
|
||||
|
||||
const Node op_a = GetRegister(instr.gpr8);
|
||||
|
||||
|
||||
@@ -74,6 +74,13 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
|
||||
case SystemVariable::InvocationInfo:
|
||||
LOG_WARNING(HW_GPU, "MOV_SYS instruction with InvocationInfo is incomplete");
|
||||
return Immediate(0u);
|
||||
case SystemVariable::Tid: {
|
||||
Node value = Immediate(0);
|
||||
value = BitfieldInsert(value, Operation(OperationCode::LocalInvocationIdX), 0, 9);
|
||||
value = BitfieldInsert(value, Operation(OperationCode::LocalInvocationIdY), 16, 9);
|
||||
value = BitfieldInsert(value, Operation(OperationCode::LocalInvocationIdZ), 26, 5);
|
||||
return value;
|
||||
}
|
||||
case SystemVariable::TidX:
|
||||
return Operation(OperationCode::LocalInvocationIdX);
|
||||
case SystemVariable::TidY:
|
||||
|
||||
@@ -15,7 +15,6 @@ using Tegra::Shader::OpCode;
|
||||
|
||||
u32 ShaderIR::DecodePredicateSetRegister(NodeBlock& bb, u32 pc) {
|
||||
const Instruction instr = {program_code[pc]};
|
||||
const auto opcode = OpCode::Decode(instr);
|
||||
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
|
||||
"Condition codes generation in PSET is not implemented");
|
||||
|
||||
55
src/video_core/shader/decode/warp.cpp
Normal file
55
src/video_core/shader/decode/warp.cpp
Normal file
@@ -0,0 +1,55 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/shader_bytecode.h"
|
||||
#include "video_core/shader/node_helper.h"
|
||||
#include "video_core/shader/shader_ir.h"
|
||||
|
||||
namespace VideoCommon::Shader {
|
||||
|
||||
using Tegra::Shader::Instruction;
|
||||
using Tegra::Shader::OpCode;
|
||||
using Tegra::Shader::Pred;
|
||||
using Tegra::Shader::VoteOperation;
|
||||
|
||||
namespace {
|
||||
OperationCode GetOperationCode(VoteOperation vote_op) {
|
||||
switch (vote_op) {
|
||||
case VoteOperation::All:
|
||||
return OperationCode::VoteAll;
|
||||
case VoteOperation::Any:
|
||||
return OperationCode::VoteAny;
|
||||
case VoteOperation::Eq:
|
||||
return OperationCode::VoteEqual;
|
||||
default:
|
||||
UNREACHABLE_MSG("Invalid vote operation={}", static_cast<u64>(vote_op));
|
||||
return OperationCode::VoteAll;
|
||||
}
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
u32 ShaderIR::DecodeWarp(NodeBlock& bb, u32 pc) {
|
||||
const Instruction instr = {program_code[pc]};
|
||||
const auto opcode = OpCode::Decode(instr);
|
||||
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::VOTE: {
|
||||
const Node value = GetPredicate(instr.vote.value, instr.vote.negate_value != 0);
|
||||
const Node active = Operation(OperationCode::BallotThread, value);
|
||||
const Node vote = Operation(GetOperationCode(instr.vote.operation), value);
|
||||
SetRegister(bb, instr.gpr0, active);
|
||||
SetPredicate(bb, instr.vote.dest_pred, vote);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unhandled warp instruction: {}", opcode->get().GetName());
|
||||
break;
|
||||
}
|
||||
|
||||
return pc;
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
@@ -30,6 +30,8 @@ enum class OperationCode {
|
||||
FNegate, /// (MetaArithmetic, float a) -> float
|
||||
FAbsolute, /// (MetaArithmetic, float a) -> float
|
||||
FClamp, /// (MetaArithmetic, float value, float min, float max) -> float
|
||||
FCastHalf0, /// (MetaArithmetic, f16vec2 a) -> float
|
||||
FCastHalf1, /// (MetaArithmetic, f16vec2 a) -> float
|
||||
FMin, /// (MetaArithmetic, float a, float b) -> float
|
||||
FMax, /// (MetaArithmetic, float a, float b) -> float
|
||||
FCos, /// (MetaArithmetic, float a) -> float
|
||||
@@ -83,17 +85,18 @@ enum class OperationCode {
|
||||
UBitfieldExtract, /// (MetaArithmetic, uint value, int offset, int offset) -> uint
|
||||
UBitCount, /// (MetaArithmetic, uint) -> uint
|
||||
|
||||
HAdd, /// (MetaArithmetic, f16vec2 a, f16vec2 b) -> f16vec2
|
||||
HMul, /// (MetaArithmetic, f16vec2 a, f16vec2 b) -> f16vec2
|
||||
HFma, /// (MetaArithmetic, f16vec2 a, f16vec2 b, f16vec2 c) -> f16vec2
|
||||
HAbsolute, /// (f16vec2 a) -> f16vec2
|
||||
HNegate, /// (f16vec2 a, bool first, bool second) -> f16vec2
|
||||
HClamp, /// (f16vec2 src, float min, float max) -> f16vec2
|
||||
HUnpack, /// (Tegra::Shader::HalfType, T value) -> f16vec2
|
||||
HMergeF32, /// (f16vec2 src) -> float
|
||||
HMergeH0, /// (f16vec2 dest, f16vec2 src) -> f16vec2
|
||||
HMergeH1, /// (f16vec2 dest, f16vec2 src) -> f16vec2
|
||||
HPack2, /// (float a, float b) -> f16vec2
|
||||
HAdd, /// (MetaArithmetic, f16vec2 a, f16vec2 b) -> f16vec2
|
||||
HMul, /// (MetaArithmetic, f16vec2 a, f16vec2 b) -> f16vec2
|
||||
HFma, /// (MetaArithmetic, f16vec2 a, f16vec2 b, f16vec2 c) -> f16vec2
|
||||
HAbsolute, /// (f16vec2 a) -> f16vec2
|
||||
HNegate, /// (f16vec2 a, bool first, bool second) -> f16vec2
|
||||
HClamp, /// (f16vec2 src, float min, float max) -> f16vec2
|
||||
HCastFloat, /// (MetaArithmetic, float a) -> f16vec2
|
||||
HUnpack, /// (Tegra::Shader::HalfType, T value) -> f16vec2
|
||||
HMergeF32, /// (f16vec2 src) -> float
|
||||
HMergeH0, /// (f16vec2 dest, f16vec2 src) -> f16vec2
|
||||
HMergeH1, /// (f16vec2 dest, f16vec2 src) -> f16vec2
|
||||
HPack2, /// (float a, float b) -> f16vec2
|
||||
|
||||
LogicalAssign, /// (bool& dst, bool src) -> void
|
||||
LogicalAnd, /// (bool a, bool b) -> bool
|
||||
@@ -165,6 +168,11 @@ enum class OperationCode {
|
||||
WorkGroupIdY, /// () -> uint
|
||||
WorkGroupIdZ, /// () -> uint
|
||||
|
||||
BallotThread, /// (bool) -> uint
|
||||
VoteAll, /// (bool) -> bool
|
||||
VoteAny, /// (bool) -> bool
|
||||
VoteEqual, /// (bool) -> bool
|
||||
|
||||
Amount,
|
||||
};
|
||||
|
||||
|
||||
@@ -405,4 +405,9 @@ Node ShaderIR::BitfieldExtract(Node value, u32 offset, u32 bits) {
|
||||
Immediate(offset), Immediate(bits));
|
||||
}
|
||||
|
||||
Node ShaderIR::BitfieldInsert(Node base, Node insert, u32 offset, u32 bits) {
|
||||
return Operation(OperationCode::UBitfieldInsert, NO_PRECISE, base, insert, Immediate(offset),
|
||||
Immediate(bits));
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
|
||||
@@ -167,6 +167,7 @@ private:
|
||||
u32 DecodeFfma(NodeBlock& bb, u32 pc);
|
||||
u32 DecodeHfma2(NodeBlock& bb, u32 pc);
|
||||
u32 DecodeConversion(NodeBlock& bb, u32 pc);
|
||||
u32 DecodeWarp(NodeBlock& bb, u32 pc);
|
||||
u32 DecodeMemory(NodeBlock& bb, u32 pc);
|
||||
u32 DecodeTexture(NodeBlock& bb, u32 pc);
|
||||
u32 DecodeImage(NodeBlock& bb, u32 pc);
|
||||
@@ -279,6 +280,9 @@ private:
|
||||
/// Extracts a sequence of bits from a node
|
||||
Node BitfieldExtract(Node value, u32 offset, u32 bits);
|
||||
|
||||
/// Inserts a sequence of bits from a node
|
||||
Node BitfieldInsert(Node base, Node insert, u32 offset, u32 bits);
|
||||
|
||||
void WriteTexInstructionFloat(NodeBlock& bb, Tegra::Shader::Instruction instr,
|
||||
const Node4& components);
|
||||
|
||||
|
||||
@@ -58,7 +58,6 @@ public:
|
||||
std::size_t GetHostSizeInBytes() const {
|
||||
std::size_t host_size_in_bytes;
|
||||
if (GetCompressionType() == SurfaceCompression::Converted) {
|
||||
constexpr std::size_t rgb8_bpp = 4ULL;
|
||||
// ASTC is uncompressed in software, in emulated as RGBA8
|
||||
host_size_in_bytes = 0;
|
||||
for (u32 level = 0; level < num_levels; ++level) {
|
||||
|
||||
@@ -308,8 +308,6 @@ protected:
|
||||
if (!guard_render_targets && surface->IsRenderTarget()) {
|
||||
ManageRenderTargetUnregister(surface);
|
||||
}
|
||||
const GPUVAddr gpu_addr = surface->GetGpuAddr();
|
||||
const CacheAddr cache_ptr = surface->GetCacheAddr();
|
||||
const std::size_t size = surface->GetSizeInBytes();
|
||||
const VAddr cpu_addr = surface->GetCpuAddr();
|
||||
rasterizer.UpdatePagesCachedCount(cpu_addr, size, -1);
|
||||
|
||||
@@ -257,19 +257,21 @@ std::vector<u8> UnswizzleTexture(u8* address, u32 tile_size_x, u32 tile_size_y,
|
||||
|
||||
void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
|
||||
u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data,
|
||||
u32 block_height_bit) {
|
||||
u32 block_height_bit, u32 offset_x, u32 offset_y) {
|
||||
const u32 block_height = 1U << block_height_bit;
|
||||
const u32 image_width_in_gobs{(swizzled_width * bytes_per_pixel + (gob_size_x - 1)) /
|
||||
gob_size_x};
|
||||
for (u32 line = 0; line < subrect_height; ++line) {
|
||||
const u32 dst_y = line + offset_y;
|
||||
const u32 gob_address_y =
|
||||
(line / (gob_size_y * block_height)) * gob_size * block_height * image_width_in_gobs +
|
||||
((line % (gob_size_y * block_height)) / gob_size_y) * gob_size;
|
||||
const auto& table = legacy_swizzle_table[line % gob_size_y];
|
||||
(dst_y / (gob_size_y * block_height)) * gob_size * block_height * image_width_in_gobs +
|
||||
((dst_y % (gob_size_y * block_height)) / gob_size_y) * gob_size;
|
||||
const auto& table = legacy_swizzle_table[dst_y % gob_size_y];
|
||||
for (u32 x = 0; x < subrect_width; ++x) {
|
||||
const u32 dst_x = x + offset_x;
|
||||
const u32 gob_address =
|
||||
gob_address_y + (x * bytes_per_pixel / gob_size_x) * gob_size * block_height;
|
||||
const u32 swizzled_offset = gob_address + table[(x * bytes_per_pixel) % gob_size_x];
|
||||
gob_address_y + (dst_x * bytes_per_pixel / gob_size_x) * gob_size * block_height;
|
||||
const u32 swizzled_offset = gob_address + table[(dst_x * bytes_per_pixel) % gob_size_x];
|
||||
u8* source_line = unswizzled_data + line * source_pitch + x * bytes_per_pixel;
|
||||
u8* dest_addr = swizzled_data + swizzled_offset;
|
||||
|
||||
|
||||
@@ -44,7 +44,8 @@ std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height
|
||||
|
||||
/// Copies an untiled subrectangle into a tiled surface.
|
||||
void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
|
||||
u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height);
|
||||
u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height,
|
||||
u32 offset_x, u32 offset_y);
|
||||
|
||||
/// Copies a tiled subrectangle into a linear surface.
|
||||
void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width,
|
||||
|
||||
@@ -213,7 +213,7 @@ struct TICEntry {
|
||||
if (header_version != TICHeaderVersion::OneDBuffer) {
|
||||
return width_minus_1 + 1;
|
||||
}
|
||||
return (buffer_high_width_minus_one << 16) | buffer_low_width_minus_one;
|
||||
return ((buffer_high_width_minus_one << 16) | buffer_low_width_minus_one) + 1;
|
||||
}
|
||||
|
||||
u32 Height() const {
|
||||
|
||||
@@ -516,6 +516,7 @@ void Config::ReadPathValues() {
|
||||
|
||||
UISettings::values.roms_path = ReadSetting(QStringLiteral("romsPath")).toString();
|
||||
UISettings::values.symbols_path = ReadSetting(QStringLiteral("symbolsPath")).toString();
|
||||
UISettings::values.screenshot_path = ReadSetting(QStringLiteral("screenshotPath")).toString();
|
||||
UISettings::values.game_directory_path =
|
||||
ReadSetting(QStringLiteral("gameListRootDir"), QStringLiteral(".")).toString();
|
||||
UISettings::values.game_directory_deepscan =
|
||||
|
||||
@@ -119,6 +119,7 @@ Q_IMPORT_PLUGIN(QWindowsIntegrationPlugin);
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
extern "C" {
|
||||
// tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable
|
||||
// graphics
|
||||
@@ -747,6 +748,18 @@ void GMainWindow::OnDisplayTitleBars(bool show) {
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::PreventOSSleep() {
|
||||
#ifdef _WIN32
|
||||
SetThreadExecutionState(ES_CONTINUOUS | ES_SYSTEM_REQUIRED | ES_DISPLAY_REQUIRED);
|
||||
#endif
|
||||
}
|
||||
|
||||
void GMainWindow::AllowOSSleep() {
|
||||
#ifdef _WIN32
|
||||
SetThreadExecutionState(ES_CONTINUOUS);
|
||||
#endif
|
||||
}
|
||||
|
||||
QStringList GMainWindow::GetUnsupportedGLExtensions() {
|
||||
QStringList unsupported_ext;
|
||||
|
||||
@@ -966,6 +979,8 @@ void GMainWindow::BootGame(const QString& filename) {
|
||||
}
|
||||
|
||||
void GMainWindow::ShutdownGame() {
|
||||
AllowOSSleep();
|
||||
|
||||
discord_rpc->Pause();
|
||||
emu_thread->RequestStop();
|
||||
|
||||
@@ -1567,6 +1582,8 @@ void GMainWindow::OnMenuRecentFile() {
|
||||
}
|
||||
|
||||
void GMainWindow::OnStartGame() {
|
||||
PreventOSSleep();
|
||||
|
||||
emu_thread->SetRunning(true);
|
||||
|
||||
qRegisterMetaType<Core::Frontend::SoftwareKeyboardParameters>(
|
||||
@@ -1598,6 +1615,8 @@ void GMainWindow::OnPauseGame() {
|
||||
ui.action_Pause->setEnabled(false);
|
||||
ui.action_Stop->setEnabled(true);
|
||||
ui.action_Capture_Screenshot->setEnabled(false);
|
||||
|
||||
AllowOSSleep();
|
||||
}
|
||||
|
||||
void GMainWindow::OnStopGame() {
|
||||
|
||||
@@ -130,6 +130,9 @@ private:
|
||||
void ConnectWidgetEvents();
|
||||
void ConnectMenuEvents();
|
||||
|
||||
void PreventOSSleep();
|
||||
void AllowOSSleep();
|
||||
|
||||
QStringList GetUnsupportedGLExtensions();
|
||||
bool LoadROM(const QString& filename);
|
||||
void BootGame(const QString& filename);
|
||||
|
||||
@@ -92,7 +92,6 @@ int main(int argc, char** argv) {
|
||||
|
||||
int option_index = 0;
|
||||
|
||||
char* endarg;
|
||||
#ifdef _WIN32
|
||||
int argc_w;
|
||||
auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w);
|
||||
@@ -226,7 +225,7 @@ int main(int argc, char** argv) {
|
||||
|
||||
switch (load_result) {
|
||||
case Core::System::ResultStatus::ErrorGetLoader:
|
||||
LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filepath.c_str());
|
||||
LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filepath);
|
||||
return -1;
|
||||
case Core::System::ResultStatus::ErrorLoader:
|
||||
LOG_CRITICAL(Frontend, "Failed to load ROM!");
|
||||
|
||||
Reference in New Issue
Block a user