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144 Commits

Author SHA1 Message Date
Lioncash
c1c89411da video_core/control_flow: Provide operator!= for types with operator==
Provides operational symmetry for the respective structures.
2019-07-18 21:03:31 -04:00
Lioncash
1780e0e3d0 video_core/control_flow: Prevent sign conversion in TryGetBlock()
The return value is a u32, not an s32, so this would result in an
implicit signedness conversion.
2019-07-18 21:03:31 -04:00
Lioncash
a162a844d2 video_core/control_flow: Remove unnecessary BlockStack copy constructor
This is the default behavior of the copy constructor, so it doesn't need
to be specified.

While we're at it we can make the other non-default constructor
explicit.
2019-07-18 21:03:30 -04:00
Lioncash
56bc11d952 video_core/control_flow: Use std::move where applicable
Results in less work being done where avoidable.
2019-07-18 21:03:30 -04:00
Lioncash
e7b39f47f8 video_core/control_flow: Use the prefix variant of operator++ for iterators
Same thing, but potentially allows a standard library implementation to
pick a more efficient codepath.
2019-07-18 21:03:30 -04:00
Lioncash
6885e7e7ec video_core/control_flow: Use empty() member function for checking emptiness
It's what it's there for.
2019-07-18 21:03:30 -04:00
Lioncash
45fa12a05c video_core: Resolve -Wreorder warnings
Ensures that the constructor members are always initialized in the order
that they're declared in.
2019-07-18 21:03:30 -04:00
Lioncash
47df844338 video_core/control_flow: Make program_size for ScanFlow() a std::size_t
Prevents a truncation warning from occurring with MSVC. Also the
internal data structures already treat it as a size_t, so this is just a
discrepancy in the interface.
2019-07-18 21:03:29 -04:00
Lioncash
3df9558593 video_core/control_flow: Place all internally linked types/functions within an anonymous namespace
Previously, quite a few functions were being linked with external
linkage.
2019-07-18 21:03:29 -04:00
Lioncash
1109db86b7 video_core/shader/decode: Prevent sign-conversion warnings
Makes it explicit that the conversions here are intentional.
2019-07-18 21:03:29 -04:00
bunnei
5d369112d9 Merge pull request #2687 from lioncash/tls-process
kernel/process: Allocate the process' TLS region during initialization
2019-07-18 13:53:04 -04:00
bunnei
63bda67a34 Merge pull request #2738 from lioncash/shader-ir
shader-ir: Minor cleanup-related changes
2019-07-18 13:52:01 -04:00
David
d4b95bfc25 Merge pull request #2741 from FernandoS27/trace-log
Kernel: Downgrade WaitForAddress and SignalToAddress messages to Trace.
2019-07-18 13:58:29 +10:00
Fernando Sahmkow
5e457bf258 Kernel: Downgrade WaitForAddress and SignalToAddress messages to Trace.
This messages were originally set as warnning since few games used these
svcs and it was needed for debugging. This is no longer the case.
2019-07-17 22:05:47 -04:00
Fernando Sahmkow
223a535f3f Merge pull request #2740 from lioncash/bra
shader/decode/other: Correct branch indirect argument within BRA handling
2019-07-17 14:25:08 -04:00
Rodrigo Locatti
c3218c110f Merge pull request #2726 from lioncash/access
core: Remove CurrentArmInterface() global accessor
2019-07-17 03:42:16 -03:00
Lioncash
bebbdc2067 shader_ir: std::move Node instance where applicable
These are std::shared_ptr instances underneath the hood, which means
copying them isn't as cheap as a regular pointer. Particularly so on
weakly-ordered systems.

This avoids atomic reference count increments and decrements where they
aren't necessary for the core set of operations.
2019-07-16 19:49:23 -04:00
Lioncash
60926ac16b shader_ir: Rename Get/SetTemporal to Get/SetTemporary
This is more accurate in terms of describing what the functions are
actually doing. Temporal relates to time, not the setting of a temporary
itself.
2019-07-16 19:47:43 -04:00
Lioncash
44d87ff641 shader_ir: Remove unused includes
Removes unnecessary header dependencies.
2019-07-16 19:47:42 -04:00
Fernando Sahmkow
b56e7f870a Merge pull request #2565 from ReinUsesLisp/track-indirect
shader/track: Track indirect buffers
2019-07-16 14:58:35 -04:00
Lioncash
e2d7dda166 shader/decode/other: Correct branch indirect argument within BRA handling
This appears to have been a copy/paste error introduced within
8a6fc529a9
2019-07-16 12:20:45 -04:00
Fernando Sahmkow
1bdb59fc6e Merge pull request #2695 from ReinUsesLisp/layer-viewport
gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders
2019-07-15 16:28:07 -04:00
bunnei
b77a1ed67a Merge pull request #2705 from FernandoS27/tex-cache-fixes
GPU: Fixes to Texture Cache and Include Microprofiles for GL State/BufferCopy/Macro Interpreter
2019-07-14 22:44:36 -04:00
ReinUsesLisp
afa8096df5 shader: Allow tracking of indirect buffers without variable offset
While changing this code, simplify tracking code to allow returning
the base address node, this way callers don't have to manually rebuild
it on each invocation.
2019-07-14 22:36:44 -03:00
bunnei
3477b92289 Merge pull request #2675 from ReinUsesLisp/opengl-buffer-cache
buffer_cache: Implement a generic buffer cache and its OpenGL backend
2019-07-14 19:03:43 -04:00
Fernando Sahmkow
2ac7472d3f Texture_Cache: Address Feedback 2019-07-14 17:42:39 -04:00
Fernando Sahmkow
0f54b541f4 Texture_Cache: Remove some unprecise fallback case and clang format 2019-07-14 12:00:32 -04:00
Fernando Sahmkow
5818959e54 Texture_Cache: Force Framebuffer reset if an active render target is unregistered. 2019-07-14 12:00:31 -04:00
Fernando Sahmkow
913b7a6872 GPU: Add a microprofile for macro interpreter 2019-07-14 12:00:30 -04:00
Fernando Sahmkow
a9943222f2 GL_State: Add a microprofile timer to OpenGL state. 2019-07-14 12:00:30 -04:00
Fernando Sahmkow
5c1e1a148e Gl_Texture_Cache: Measure Buffer Copy Times 2019-07-14 12:00:29 -04:00
Fernando Sahmkow
5d31bab69a Texture_Cache: Correct Linear Structural Match. 2019-07-14 12:00:28 -04:00
Fernando Sahmkow
4882c058fd Merge pull request #2690 from SciresM/physmem_fixes
Implement MapPhysicalMemory/UnmapPhysicalMemory
2019-07-14 09:16:46 -04:00
Fernando Sahmkow
0ec9da2f9f Merge pull request #2692 from ReinUsesLisp/tlds-f16
shader/texture: Add F16 support for TLDS
2019-07-14 08:44:38 -04:00
Flame Sage
b9e1db1312 Merge pull request #2730 from DarkLordZach/master
Finalize Azure Pipelines Definitions
2019-07-13 21:35:37 -04:00
Zach Hilman
bbc5b5d62d Finalize Azure Pipelines Definitions
d
2019-07-13 21:34:40 -04:00
Lioncash
093e5440e2 core: Remove CurrentArmInterface() global accessor
Replaces the final usage of the global accessor function and removes it.
Removes one more enabler of global state.
2019-07-12 21:48:49 -04:00
Zach Hilman
4d82158274 Merge pull request #2725 from ogniK5377/mult-audbuffer
"AudioRenderer" thread should have a unique name
2019-07-12 16:41:17 -04:00
David Marcec
ea5602b959 Clang format 2019-07-13 01:49:32 +10:00
David Marcec
31fe859fe5 Addressed issues 2019-07-13 01:35:40 +10:00
David Marcec
73b37886c1 "AudioRenderer" thread should have a unique name
Creating multiple "AudioRenderer" threads cause the previous thread to be overwritten. The thread will name be renamed to AudioRenderer-InstanceX, where X is the current instance number.
2019-07-13 01:22:08 +10:00
Michael Scire
d4fc560c05 Remove unicorn mappings/unmappings 2019-07-11 15:12:33 -07:00
bunnei
bb67091c77 Merge pull request #2609 from FernandoS27/new-scan
Implement a New Shader Scanner, Decompile Flow Stack and implement BRX BRA.CC
2019-07-11 17:36:23 -04:00
ReinUsesLisp
0eb0c24269 gl_shader_decompiler: Fix gl_PointSize redeclaration 2019-07-11 16:10:59 -03:00
bunnei
79c382fafd Merge pull request #2717 from SciresM/unmirror_memory
Restore memory perms on svcUnmapMemory/UnloadNro
2019-07-11 14:57:20 -04:00
bunnei
521fb325aa Merge pull request #2723 from lioncash/mem
core/arm: Remove obsolete Unicorn memory mapping
2019-07-11 14:56:26 -04:00
bunnei
2a94745500 Merge pull request #2724 from lioncash/sleep
service/am: Implement SetAutoSleepDisabled/IsAutoSleepDisabled
2019-07-11 14:56:06 -04:00
Lioncash
f4ae449f73 service/am: Implement IsAutoSleepDisabled
This simply queries whether or not auto-sleep facilities are disabled
and has no special handling. It's a basic getter function.
2019-07-11 13:34:55 -04:00
Lioncash
b81f6f67f5 service/am: Implement SetAutoSleepDisabled
Provides a basic implementation of SetAutoSleepDisabled. Until idle
handling is implemented, this is about the best we can do.

In the meantime, provide a rough documenting of specifics that occur
when this function is called on actual hardware.
2019-07-11 13:09:03 -04:00
Lioncash
8fc806e88a yuzu: Remove setting for using Unicorn
The JIT is mature enough that this setting can be removed, falling back
to Unicorn only on unsupported architectures. Any missing features from
Unicorn (of which there are extremely few), are mostly
developer-oriented, which most users don't care about.

Features should be coordinated with the JIT, not the interpreter,
anyhow.
2019-07-11 05:59:13 -04:00
Lioncash
70624e1c1d core/arm: Remove obsolete Unicorn memory mapping
This was initially necessary when AArch64 JIT emulation was in its
infancy and all memory-related instructions weren't implemented.

Given the JIT now has all of these facilities implemented, we can remove
these functions from the CPU interface.
2019-07-11 05:35:46 -04:00
Michael Scire
072a9796f5 Restore memory perms on svcUnmapMemory/UnloadNro
Prior to PR, Yuzu did not restore memory to RW-
on unmap of mirrored memory or unloading of NRO.

(In fact, in the NRO case, the memory was unmapped
instead of reprotected to --- on Load, so it was
actually lost entirely...)

This PR addresses that, and restores memory to RW-
as it should.

This fixes a crash in Super Smash Bros when creating
a World of Light save for the first time, and possibly
other games/circumstances.
2019-07-11 01:38:28 -07:00
ReinUsesLisp
aca40de224 gl_shader_decompiler: Fix conditional usage of GL_ARB_shader_viewport_layer_array 2019-07-11 04:27:00 -03:00
Flame Sage
0b3901bdd0 Merge pull request #2714 from DarkLordZach/repo-sync-pipeline
Add Repository Sync Pipeline
2019-07-10 22:22:04 -04:00
Zach Hilman
502358ab05 Add Repository Sync Pipeline 2019-07-10 22:18:32 -04:00
bunnei
fd066ffbce Merge pull request #2697 from lioncash/doc
gl_rasterizer: Amend documentation comment for ConfigureFramebuffers()
2019-07-10 16:38:09 -04:00
bunnei
7fb7054bc8 Merge pull request #2686 from ReinUsesLisp/vk-scheduler
vk_scheduler: Drop execution context in favor of views
2019-07-10 16:35:48 -04:00
bunnei
93eaea109d Merge pull request #2700 from ogniK5377/GetFriendList
IFriendService::GetFriendList
2019-07-10 16:29:48 -04:00
bunnei
463af08bed Merge pull request #2611 from DarkLordZach/pm-info-cmd
pm: Implement various pm commands for finding process and title IDs
2019-07-10 16:28:29 -04:00
bunnei
d707a12b9a Merge pull request #2650 from DarkLordZach/mii-iface-ver
mii: Implement IDatabaseService SetInterfaceVersion
2019-07-10 16:26:23 -04:00
bunnei
206ec29f17 Merge pull request #2691 from lioncash/override
video_core: Add missing override specifiers
2019-07-10 16:25:43 -04:00
Flame Sage
55245b6183 Merge pull request #2706 from DarkLordZach/azure-1
Add Pipeline Definitions for Azure CI
2019-07-09 22:22:21 -04:00
Zach Hilman
f2e5c19520 Add Pipeline Definitions 2019-07-09 22:17:56 -04:00
Flame Sage
05d55b0fd7 Set up CI with Azure Pipelines
[skip ci]
2019-07-09 22:01:46 -04:00
Fernando Sahmkow
f2549739d1 shader_ir: Add comments on missing instruction.
Also shows Nvidia's address space on comments.
2019-07-09 17:15:45 -04:00
Michael Scire
a1845d1dd3 prefer system reference over global accessor 2019-07-09 08:11:35 -07:00
Fernando Sahmkow
2de7649311 shader_ir: limit explorastion to best known program size. 2019-07-09 08:14:43 -04:00
Fernando Sahmkow
e7c6045a03 control_flow: Correct block breaking algorithm. 2019-07-09 08:14:43 -04:00
Fernando Sahmkow
dc4a93594c control_flow: Assert shaders bigger than limit. 2019-07-09 08:14:42 -04:00
Fernando Sahmkow
e7a88f0ab3 control_flow: Address feedback. 2019-07-09 08:14:42 -04:00
Fernando Sahmkow
34357b110c shader_ir: Correct parsing of scheduling instructions and correct sizing 2019-07-09 08:14:41 -04:00
Fernando Sahmkow
cfb3db1a32 shader_ir: Correct max sizing 2019-07-09 08:14:40 -04:00
Fernando Sahmkow
d45fed3030 shader_ir: Remove unnecessary constructors and use optional for ScanFlow result 2019-07-09 08:14:40 -04:00
Fernando Sahmkow
01b21ee1e8 shader_ir: Corrections, documenting and asserting control_flow 2019-07-09 08:14:39 -04:00
Fernando Sahmkow
d5533b440c shader_ir: Unify blocks in decompiled shaders. 2019-07-09 08:14:39 -04:00
Fernando Sahmkow
926b80102f shader_ir: Decompile Flow Stack 2019-07-09 08:14:38 -04:00
Fernando Sahmkow
459fce3a8f shader_ir: propagate shader size to the IR 2019-07-09 08:14:37 -04:00
Fernando Sahmkow
8a6fc529a9 shader_ir: Implement BRX & BRA.CC 2019-07-09 08:14:37 -04:00
Fernando Sahmkow
c218ae4b02 shader_ir: Remove the old scanner. 2019-07-09 08:14:36 -04:00
Fernando Sahmkow
8af6e6a052 shader_ir: Implement a new shader scanner 2019-07-09 08:14:36 -04:00
David Marcec
0330f5d6f8 IFriendService::GetFriendList
We don't have any friends implemented in Yuzu yet so it doesn't make sense to return any friends. For now we'll be returning 0 friends however the information provided will allow a proper implementation of this cmd when needed.
2019-07-09 18:20:58 +10:00
Lioncash
c04785c928 gl_rasterizer: Amend documentation comment for ConfigureFramebuffers()
must_reconfigure isn't a parameter for this function any more, so it can
be replaced with current_state.

While we're at it, we can make the parameters of the declaration match
the same name as the ones in the definition.
2019-07-09 02:08:15 -04:00
Michael Scire
697206092e Prevent merging of device mapped memory blocks.
This sets the DeviceMapped attribute for GPU-mapped memory blocks,
and prevents merging device mapped blocks. This prevents memory
mapped from the gpu from having its backing address changed by
block coalesce.
2019-07-08 22:52:05 -07:00
Zach Hilman
618d8446ab Merge pull request #2661 from ogniK5377/audren-loop
audren: Only manage wave buffers with a size
2019-07-08 09:35:42 -04:00
Zach Hilman
6c3cceafdc Merge pull request #2657 from ogniK5377/npad-assignments
hid:StartLrAssignmentMode, hid:StopLrAssignmentMode, hid:SwapNpadAssignment
2019-07-08 09:35:19 -04:00
David Marcec
5234e08a0d addressed issues 2019-07-08 14:51:40 +10:00
David Marcec
e3d000a7e6 addressed issue 2019-07-08 14:49:16 +10:00
bunnei
7b28f954c9 Merge pull request #2651 from DarkLordZach/apm-boost-mode-1
apm: Initial implementation of performance config and boost mode
2019-07-07 21:40:30 -04:00
bunnei
8f5aae3074 Merge pull request #2642 from DarkLordZach/fsp-log-2
fsp-srv: Implement Access Logging Functionality
2019-07-07 21:39:40 -04:00
ReinUsesLisp
c9d886c84e gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders
This commit implements gl_ViewportIndex and gl_Layer in vertex and
geometry shaders. In the case it's used in a vertex shader, it requires
ARB_shader_viewport_layer_array. This extension is available on AMD and
Nvidia devices (mesa and proprietary drivers), but not available on
Intel on any platform. At the moment of writing this description I don't
know if this is a hardware limitation or a driver limitation.

In the case that ARB_shader_viewport_layer_array is not available,
writes to these registers on a vertex shader are ignored, with the
appropriate logging.
2019-07-07 20:42:55 -03:00
Michael Scire
ca6f08e3b1 Remove unused member function declaration 2019-07-07 13:02:41 -07:00
Michael Scire
ce64a9fab9 physmem: add helpers, cleanup logic. 2019-07-07 12:55:30 -07:00
Hexagon12
8070cb3f6b Merge pull request #2694 from FearlessTobi/patch-1
Delete decode_integer_set.cpp
2019-07-07 22:43:45 +03:00
Tobias
be020f7621 Delete decode_integer_set.cpp 2019-07-07 21:40:33 +02:00
Michael Scire
b901cd584e clang-format fixes 2019-07-07 12:08:29 -07:00
ReinUsesLisp
d0966b9f7c shader/texture: Add F16 support for TLDS 2019-07-07 16:05:56 -03:00
Michael Scire
1689784c19 address review commentary 2019-07-07 11:48:11 -07:00
Michael Scire
13a8fde3ad Implement MapPhysicalMemory/UnmapPhysicalMemory
This implements svcMapPhysicalMemory/svcUnmapPhysicalMemory for Yuzu,
which can be used to map memory at a desired address by games since
3.0.0.

It also properly parses SystemResourceSize from NPDM, and makes
information available via svcGetInfo.

This is needed for games like Super Smash Bros. and Diablo 3 -- this
PR's implementation does not run into the "ASCII reads" issue mentioned
in the comments of #2626, which was caused by the following bugs in
Yuzu's memory management that this PR also addresses:
* Yuzu's memory coalescing does not properly merge blocks. This results
  in a polluted address space/svcQueryMemory results that would be
  impossible to replicate on hardware, which can lead to game code making
  the wrong assumptions about memory layout.
  * This implements better merging for AllocatedMemoryBlocks.
* Yuzu's implementation of svcMirrorMemory unprotected the entire
  virtual memory range containing the range being mirrored. This could
  lead to games attempting to map data at that unprotected
  range/attempting to access that range after yuzu improperly unmapped
  it.
  * This PR fixes it by simply calling ReprotectRange instead of
    Reprotect.
2019-07-07 11:45:53 -07:00
Lioncash
56c7912159 kernel/process: Allocate the process' TLS region during initialization
Prior to execution within a process beginning, the process establishes
its own TLS region for uses (as far as I can tell) related to exception
handling.

Now that TLS creation was decoupled from threads themselves, we can add
this behavior to our Process class. This is also good, as it allows us
to remove a stub within svcGetInfo, namely querying the address of that
region.
2019-07-07 14:08:28 -04:00
Lioncash
eb6f55d880 kernel/process: Move main thread stack allocation to its own function
Keeps this particular set of behavior isolated to its own function.
2019-07-07 14:08:25 -04:00
Lioncash
cbdd6cd1c0 vk_sampler_cache: Remove unused includes
These are no longer used within this header, so they can be removed.
2019-07-07 13:40:36 -04:00
Lioncash
4b27680639 video_core: Add missing override specifiers 2019-07-07 13:38:39 -04:00
ReinUsesLisp
86a874a2fc vk_scheduler: Drop execution context in favor of views
Instead of passing by copy an execution context through out the whole
Vulkan call hierarchy, use a command buffer view and fence view
approach.

This internally dereferences the command buffer or fence forcing the
user to be unable to use an outdated version of it on normal usage.
It is still possible to keep store an outdated if it is casted to
VKFence& or vk::CommandBuffer.

While changing this file, add an extra parameter for Flush and Finish to
allow releasing the fence from this calls.
2019-07-07 03:30:22 -03:00
Zach Hilman
a4ef86a021 mii: Implement IDatabaseService SetInterfaceVersion
Appears to set a member variable used to affect the API that games access, and the method used to store data.
2019-07-06 21:39:12 -04:00
Zach Hilman
9e689a81f8 Merge pull request #2674 from lioncash/reporter
core/reporter: Minor changes
2019-07-06 21:26:40 -04:00
Zach Hilman
fb9124b6cd Merge pull request #2677 from lioncash/assert
kernel/vm_manager: Handle stack/TLS IO region placement a little better
2019-07-06 21:25:27 -04:00
Zach Hilman
f732cd5a4b Merge pull request #2684 from SciresM/suspend_tick
am: Implement GetAccumulatedSuspendedTickValue
2019-07-06 21:19:20 -04:00
Michael Scire
36259c01c2 clang-format fixes 2019-07-06 13:52:05 -07:00
Michael Scire
7fb7d3c218 am: Implement GetAccumulatedSuspendedTickValue 2019-07-06 12:13:34 -07:00
Lioncash
65c748fbd3 memory: Remove unused includes
These aren't used within the central memory management code, so they can
be removed.
2019-07-06 02:24:34 -04:00
Lioncash
63a5f48e7e memory: Remove unused PageTable forward declaration
This isn't used by anything in the header file, so it can be removed.
2019-07-06 02:24:34 -04:00
Lioncash
2a9e388290 kernel/vm_manager: Rename 'new map' to 'stack'
Provides a more accurate name for the memory region and also
disambiguates between the map and new map regions of memory, making it
easier to understand.
2019-07-06 02:24:30 -04:00
ReinUsesLisp
79a23ca5f0 buffer_cache: Avoid [[nodiscard]] to make clang-format happy 2019-07-06 01:17:05 -03:00
ReinUsesLisp
83050c9495 buffer_cache: Try to fix MinGW build 2019-07-06 01:14:05 -03:00
ReinUsesLisp
f7691ebe57 gl_rasterizer: Fix nullptr dereference on disabled buffers 2019-07-06 00:37:56 -03:00
ReinUsesLisp
7ecf64257a gl_rasterizer: Minor style changes 2019-07-06 00:37:55 -03:00
ReinUsesLisp
9cdc576f60 gl_rasterizer: Fix vertex and index data invalidations 2019-07-06 00:37:55 -03:00
ReinUsesLisp
1fa21fa192 gl_buffer_cache: Implement with generic buffer cache 2019-07-06 00:37:55 -03:00
ReinUsesLisp
32c0212b24 buffer_cache: Implement a generic buffer cache
Implements a templated class with a similar approach to our current
generic texture cache. It is designed to be compatible with Vulkan and
OpenGL,
2019-07-06 00:37:55 -03:00
ReinUsesLisp
2bcae41a73 gl_buffer_cache: Remove global system getters 2019-07-06 00:37:55 -03:00
ReinUsesLisp
02ab844934 gl_device: Query SSBO alignment 2019-07-06 00:37:55 -03:00
ReinUsesLisp
d14fbfb9b5 gl_buffer_cache: Implement flushing 2019-07-06 00:37:55 -03:00
ReinUsesLisp
345f852bdb gl_rasterizer: Drop gl_global_cache in favor of gl_buffer_cache 2019-07-06 00:37:55 -03:00
ReinUsesLisp
8155b12d3d gl_buffer_cache: Rework to support internalized buffers 2019-07-06 00:37:55 -03:00
ReinUsesLisp
f8ba72d491 gl_buffer_cache: Store in CachedBufferEntry the used buffer handle 2019-07-06 00:37:55 -03:00
ReinUsesLisp
b54fb8fc4c gl_buffer_cache: Return used buffer from Upload function 2019-07-06 00:37:55 -03:00
ReinUsesLisp
a6d2f52fc3 gl_rasterizer: Add some commentaries 2019-07-06 00:37:55 -03:00
ReinUsesLisp
2b9d4088ec gl_rasterizer: Make DrawParameters rasterizer instance const 2019-07-06 00:37:55 -03:00
ReinUsesLisp
2e39c20da5 gl_rasterizer: Move index buffer uploading to its own method 2019-07-06 00:37:55 -03:00
Lioncash
313cc36fec kernel/vm_manager: Handle stack/TLS IO region placement better
Handles the placement of the stack a little nicer compared to the
previous code, which was off in a few ways. e.g.

The stack (new map) region, shouldn't be the width of the entire address
space if the size of the region calculation ends up being zero. It
should be placed at the same location as the TLS IO region and also have
the same size.

In the event the TLS IO region contains a size of zero, we should also
be doing the same thing. This fixes our memory layout a little bit and
also resolves some cases where assertions can trigger due to the memory
layout being incorrect.
2019-07-05 21:57:31 -04:00
David Marcec
b82b5e46e7 audren: Only manage wave buffers with a size
We shouldn't be incrementing if wave buffers are empty. They are considered invalid/unused wave buffers.

This fixes the issue of certain sounds looping when they shouldn't
2019-07-01 21:20:23 +10:00
David Marcec
472210bf72 hid:StartLrAssignmentMode, hid:StopLrAssignmentMode, hid:SwapNpadAssignment
StartLrAssignmentMode and StopLrAssignmentMode don't require any implementation as it's just used for showing the screen of changing the controller orientation if the user wishes to do so.  Ever since #1634 this has not been needed as users can specify the controller orientation from the config and swap at any time. We store a private member just in case this gets used for anything extra in the future
2019-07-01 15:12:57 +10:00
Zach Hilman
7e5d7773cc am: Implement SetCpuBoostMode in terms of APM 2019-06-28 22:46:51 -04:00
Zach Hilman
e2ad3e1fb0 core: Keep instance of APM Controller 2019-06-28 22:46:31 -04:00
Zach Hilman
e52306ca60 apm: Implement SetCpuBoostMode 2019-06-28 22:46:00 -04:00
Zach Hilman
1c6e6305ea apm: Add getters for performance config and mode 2019-06-28 22:45:31 -04:00
Zach Hilman
9175b00e7d apm: Add apm:am service
8.0.0+ identical version of apm
2019-06-28 22:44:30 -04:00
Zach Hilman
65eb9cbb28 apm: Add Controller class to manage speed data and application 2019-06-28 22:43:51 -04:00
Zach Hilman
d40f38967e fsp-srv: Implement GetAccessLogVersionInfo
Returns some misc. data about logging to help the game determine if it should log.
2019-06-28 21:05:42 -04:00
Zach Hilman
554e2f2f98 reporter: Add report class for filesystem access logs 2019-06-28 21:02:50 -04:00
Zach Hilman
db2fdd0352 fsp-srv: Implement OutputAccessLogToSdCard
Allows games to log data to the SD.
2019-06-28 21:02:34 -04:00
Zach Hilman
bce4bfffb6 pm: Implement pm:shell and pm:dmnt GetApplicationPid
Returns the process ID of the current application or 0 if no app is running.
2019-06-26 19:07:34 -04:00
Zach Hilman
354c254cde pm: Implement pm:dmnt GetTitlePid
Takes a title ID and searches for a matching process, returning error if it doesn't exist, otherwise the process ID.
2019-06-26 19:06:51 -04:00
Zach Hilman
49af3bcdcb pm: Implement pm:info GetTitleId
Searches the process list for a process with the specified ID, returning the title ID if it exists.
2019-06-26 19:05:04 -04:00
145 changed files with 3687 additions and 1114 deletions

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@@ -0,0 +1,15 @@
#!/bin/bash -ex
# Copy documentation
cp license.txt "$REV_NAME"
cp README.md "$REV_NAME"
tar $COMPRESSION_FLAGS "$ARCHIVE_NAME" "$REV_NAME"
mv "$REV_NAME" $RELEASE_NAME
7z a "$REV_NAME.7z" $RELEASE_NAME
# move the compiled archive into the artifacts directory to be uploaded by travis releases
mv "$ARCHIVE_NAME" artifacts/
mv "$REV_NAME.7z" artifacts/

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@@ -0,0 +1,6 @@
#!/bin/bash -ex
GITDATE="`git show -s --date=short --format='%ad' | sed 's/-//g'`"
GITREV="`git show -s --format='%h'`"
mkdir -p artifacts

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@@ -0,0 +1,6 @@
#!/bin/bash -ex
# Run clang-format
cd /yuzu
chmod a+x ./.ci/scripts/format/script.sh
./.ci/scripts/format/script.sh

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@@ -0,0 +1,4 @@
#!/bin/bash -ex
chmod a+x ./.ci/scripts/format/docker.sh
docker run -v $(pwd):/yuzu yuzuemu/build-environments:linux-clang-format /bin/bash -ex /yuzu/.ci/scripts/format/docker.sh

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@@ -0,0 +1,37 @@
#!/bin/bash -ex
if grep -nrI '\s$' src *.yml *.txt *.md Doxyfile .gitignore .gitmodules .ci* dist/*.desktop \
dist/*.svg dist/*.xml; then
echo Trailing whitespace found, aborting
exit 1
fi
# Default clang-format points to default 3.5 version one
CLANG_FORMAT=clang-format-6.0
$CLANG_FORMAT --version
if [ "$TRAVIS_EVENT_TYPE" = "pull_request" ]; then
# Get list of every file modified in this pull request
files_to_lint="$(git diff --name-only --diff-filter=ACMRTUXB $TRAVIS_COMMIT_RANGE | grep '^src/[^.]*[.]\(cpp\|h\)$' || true)"
else
# Check everything for branch pushes
files_to_lint="$(find src/ -name '*.cpp' -or -name '*.h')"
fi
# Turn off tracing for this because it's too verbose
set +x
for f in $files_to_lint; do
d=$(diff -u "$f" <($CLANG_FORMAT "$f") || true)
if ! [ -z "$d" ]; then
echo "!!! $f not compliant to coding style, here is the fix:"
echo "$d"
fail=1
fi
done
set -x
if [ "$fail" = 1 ]; then
exit 1
fi

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@@ -0,0 +1,14 @@
#!/bin/bash -ex
cd /yuzu
ccache -s
mkdir build || true && cd build
cmake .. -G Ninja -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON
ninja
ccache -s
ctest -VV -C Release

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@@ -0,0 +1,5 @@
#!/bin/bash -ex
mkdir -p "ccache" || true
chmod a+x ./.ci/scripts/linux/docker.sh
docker run -e ENABLE_COMPATIBILITY_REPORTING -e CCACHE_DIR=/yuzu/ccache -v $(pwd):/yuzu yuzuemu/build-environments:linux-fresh /bin/bash /yuzu/.ci/scripts/linux/docker.sh

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@@ -0,0 +1,14 @@
#!/bin/bash -ex
. .ci/scripts/common/pre-upload.sh
REV_NAME="yuzu-linux-${GITDATE}-${GITREV}"
ARCHIVE_NAME="${REV_NAME}.tar.xz"
COMPRESSION_FLAGS="-cJvf"
mkdir "$REV_NAME"
cp build/bin/yuzu-cmd "$REV_NAME"
cp build/bin/yuzu "$REV_NAME"
. .ci/scripts/common/post-upload.sh

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@@ -0,0 +1,28 @@
# Download all pull requests as patches that match a specific label
# Usage: python download-patches-by-label.py <Label to Match> <Root Path Folder to DL to>
import requests, sys, json, urllib3.request, shutil, subprocess
http = urllib3.PoolManager()
dl_list = {}
def check_individual(labels):
for label in labels:
if (label["name"] == sys.argv[1]):
return True
return False
try:
url = 'https://api.github.com/repos/yuzu-emu/yuzu/pulls'
response = requests.get(url)
if (response.ok):
j = json.loads(response.content)
for pr in j:
if (check_individual(pr["labels"])):
pn = pr["number"]
print("Matched PR# %s" % pn)
print(subprocess.check_output(["git", "fetch", "https://github.com/yuzu-emu/yuzu.git", "pull/%s/head:pr-%s" % (pn, pn), "-f"]))
print(subprocess.check_output(["git", "merge", "--squash", "pr-%s" % pn]))
print(subprocess.check_output(["git", "commit", "-m\"Merge PR %s\"" % pn]))
except:
sys.exit(-1)

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@@ -0,0 +1,18 @@
# Checks to see if the specified pull request # has the specified tag
# Usage: python check-label-presence.py <Pull Request ID> <Name of Label>
import requests, json, sys
try:
url = 'https://api.github.com/repos/yuzu-emu/yuzu/issues/%s' % sys.argv[1]
response = requests.get(url)
if (response.ok):
j = json.loads(response.content)
for label in j["labels"]:
if label["name"] == sys.argv[2]:
print('##vso[task.setvariable variable=enabletesting;]true')
sys.exit()
except:
sys.exit(-1)
print('##vso[task.setvariable variable=enabletesting;]false')

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@@ -0,0 +1,2 @@
git config --global user.email "yuzu@yuzu-emu.org"
git config --global user.name "yuzubot"

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@@ -0,0 +1,50 @@
#!/bin/bash -ex
cd /yuzu
ccache -s
# Dirty hack to trick unicorn makefile into believing we are in a MINGW system
mv /bin/uname /bin/uname1 && echo -e '#!/bin/sh\necho MINGW64' >> /bin/uname
chmod +x /bin/uname
# Dirty hack to trick unicorn makefile into believing we have cmd
echo '' >> /bin/cmd
chmod +x /bin/cmd
mkdir build || true && cd build
cmake .. -G Ninja -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release
ninja
# Clean up the dirty hacks
rm /bin/uname && mv /bin/uname1 /bin/uname
rm /bin/cmd
ccache -s
echo "Tests skipped"
#ctest -VV -C Release
echo 'Prepare binaries...'
cd ..
mkdir package
QT_PLATFORM_DLL_PATH='/usr/x86_64-w64-mingw32/lib/qt5/plugins/platforms/'
find build/ -name "yuzu*.exe" -exec cp {} 'package' \;
# copy Qt plugins
mkdir package/platforms
cp "${QT_PLATFORM_DLL_PATH}/qwindows.dll" package/platforms/
cp -rv "${QT_PLATFORM_DLL_PATH}/../mediaservice/" package/
cp -rv "${QT_PLATFORM_DLL_PATH}/../imageformats/" package/
rm -f package/mediaservice/*d.dll
for i in package/*.exe; do
# we need to process pdb here, however, cv2pdb
# does not work here, so we just simply strip all the debug symbols
x86_64-w64-mingw32-strip "${i}"
done
pip3 install pefile
python3 .ci/scripts/windows/scan_dll.py package/*.exe "package/"
python3 .ci/scripts/windows/scan_dll.py package/imageformats/*.dll "package/"

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@@ -0,0 +1,5 @@
#!/bin/bash -ex
mkdir -p "ccache" || true
chmod a+x ./.ci/scripts/windows/docker.sh
docker run -e CCACHE_DIR=/yuzu/ccache -v $(pwd):/yuzu yuzuemu/build-environments:linux-mingw /bin/bash -ex /yuzu/.ci/scripts/windows/docker.sh

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@@ -0,0 +1,106 @@
import pefile
import sys
import re
import os
import queue
import shutil
# constant definitions
KNOWN_SYS_DLLS = ['WINMM.DLL', 'MSVCRT.DLL', 'VERSION.DLL', 'MPR.DLL',
'DWMAPI.DLL', 'UXTHEME.DLL', 'DNSAPI.DLL', 'IPHLPAPI.DLL']
# below is for Ubuntu 18.04 with specified PPA enabled, if you are using
# other distro or different repositories, change the following accordingly
DLL_PATH = [
'/usr/x86_64-w64-mingw32/bin/',
'/usr/x86_64-w64-mingw32/lib/',
'/usr/lib/gcc/x86_64-w64-mingw32/7.3-posix/'
]
missing = []
def parse_imports(file_name):
results = []
pe = pefile.PE(file_name, fast_load=True)
pe.parse_data_directories()
for entry in pe.DIRECTORY_ENTRY_IMPORT:
current = entry.dll.decode()
current_u = current.upper() # b/c Windows is often case insensitive
# here we filter out system dlls
# dll w/ names like *32.dll are likely to be system dlls
if current_u.upper() not in KNOWN_SYS_DLLS and not re.match(string=current_u, pattern=r'.*32\.DLL'):
results.append(current)
return results
def parse_imports_recursive(file_name, path_list=[]):
q = queue.Queue() # create a FIFO queue
# file_name can be a string or a list for the convience
if isinstance(file_name, str):
q.put(file_name)
elif isinstance(file_name, list):
for i in file_name:
q.put(i)
full_list = []
while q.qsize():
current = q.get_nowait()
print('> %s' % current)
deps = parse_imports(current)
# if this dll does not have any import, ignore it
if not deps:
continue
for dep in deps:
# the dependency already included in the list, skip
if dep in full_list:
continue
# find the requested dll in the provided paths
full_path = find_dll(dep)
if not full_path:
missing.append(dep)
continue
full_list.append(dep)
q.put(full_path)
path_list.append(full_path)
return full_list
def find_dll(name):
for path in DLL_PATH:
for root, _, files in os.walk(path):
for f in files:
if name.lower() == f.lower():
return os.path.join(root, f)
def deploy(name, dst, dry_run=False):
dlls_path = []
parse_imports_recursive(name, dlls_path)
for dll_entry in dlls_path:
if not dry_run:
shutil.copy(dll_entry, dst)
else:
print('[Dry-Run] Copy %s to %s' % (dll_entry, dst))
print('Deploy completed.')
return dlls_path
def main():
if len(sys.argv) < 3:
print('Usage: %s [files to examine ...] [target deploy directory]')
return 1
to_deploy = sys.argv[1:-1]
tgt_dir = sys.argv[-1]
if not os.path.isdir(tgt_dir):
print('%s is not a directory.' % tgt_dir)
return 1
print('Scanning dependencies...')
deploy(to_deploy, tgt_dir)
if missing:
print('Following DLLs are not found: %s' % ('\n'.join(missing)))
return 0
if __name__ == '__main__':
main()

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@@ -0,0 +1,13 @@
#!/bin/bash -ex
. .ci/scripts/common/pre-upload.sh
REV_NAME="yuzu-windows-mingw-${GITDATE}-${GITREV}"
ARCHIVE_NAME="${REV_NAME}.tar.gz"
COMPRESSION_FLAGS="-czvf"
mkdir "$REV_NAME"
# get around the permission issues
cp -r package/* "$REV_NAME"
. .ci/scripts/common/post-upload.sh

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@@ -0,0 +1,21 @@
parameters:
artifactSource: 'true'
steps:
- task: DockerInstaller@0
displayName: 'Prepare Environment'
inputs:
dockerVersion: '17.09.0-ce'
- task: CacheBeta@0
displayName: 'Cache Build System'
inputs:
key: yuzu-v1-$(BuildName)-$(BuildSuffix)-$(CacheSuffix)
path: $(System.DefaultWorkingDirectory)/ccache
cacheHitVar: CACHE_RESTORED
- script: chmod a+x ./.ci/scripts/$(ScriptFolder)/exec.sh && ./.ci/scripts/$(ScriptFolder)/exec.sh
displayName: 'Build'
- script: chmod a+x ./.ci/scripts/$(ScriptFolder)/upload.sh && ./.ci/scripts/$(ScriptFolder)/upload.sh
displayName: 'Package Artifacts'
- publish: artifacts
artifact: 'yuzu-$(BuildName)-$(BuildSuffix)'
displayName: 'Upload Artifacts'

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@@ -0,0 +1,22 @@
jobs:
- job: build
displayName: 'standard'
pool:
vmImage: ubuntu-latest
strategy:
maxParallel: 10
matrix:
windows:
BuildSuffix: 'windows-mingw'
ScriptFolder: 'windows'
linux:
BuildSuffix: 'linux'
ScriptFolder: 'linux'
steps:
- template: ./sync-source.yml
parameters:
artifactSource: $(parameters.artifactSource)
needSubmodules: 'true'
- template: ./build-single.yml
parameters:
artifactSource: 'false'

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@@ -0,0 +1,30 @@
jobs:
- job: build_test
displayName: 'testing'
pool:
vmImage: ubuntu-latest
strategy:
maxParallel: 10
matrix:
windows:
BuildSuffix: 'windows-testing'
ScriptFolder: 'windows'
steps:
- task: PythonScript@0
condition: eq(variables['Build.Reason'], 'PullRequest')
displayName: 'Determine Testing Status'
inputs:
scriptSource: 'filePath'
scriptPath: '../scripts/merge/check-label-presence.py'
arguments: '$(System.PullRequest.PullRequestNumber) create-testing-build'
- ${{ if eq(variables.enabletesting, 'true') }}:
- template: ./sync-source.yml
parameters:
artifactSource: $(parameters.artifactSource)
needSubmodules: 'true'
- template: ./mergebot.yml
parameters:
matchLabel: 'testing-merge'
- template: ./build-single.yml
parameters:
artifactSource: 'false'

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@@ -0,0 +1,14 @@
parameters:
artifactSource: 'true'
steps:
- template: ./sync-source.yml
parameters:
artifactSource: $(parameters.artifactSource)
needSubmodules: 'false'
- task: DockerInstaller@0
displayName: 'Prepare Environment'
inputs:
dockerVersion: '17.09.0-ce'
- script: chmod a+x ./.ci/scripts/format/exec.sh && ./.ci/scripts/format/exec.sh
displayName: 'Verify Formatting'

46
.ci/templates/merge.yml Normal file
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@@ -0,0 +1,46 @@
jobs:
- job: merge
displayName: 'pull requests'
steps:
- checkout: self
submodules: recursive
- template: ./mergebot.yml
parameters:
matchLabel: '$(BuildName)-merge'
- task: ArchiveFiles@2
displayName: 'Package Source'
inputs:
rootFolderOrFile: '$(System.DefaultWorkingDirectory)'
includeRootFolder: false
archiveType: '7z'
archiveFile: '$(Build.ArtifactStagingDirectory)/yuzu-$(BuildName)-source.7z'
- task: PublishPipelineArtifact@1
displayName: 'Upload Artifacts'
inputs:
targetPath: '$(Build.ArtifactStagingDirectory)/yuzu-$(BuildName)-source.7z'
artifact: 'yuzu-$(BuildName)-source'
replaceExistingArchive: true
- job: upload_source
displayName: 'upload'
dependsOn: merge
steps:
- template: ./sync-source.yml
parameters:
artifactSource: 'true'
needSubmodules: 'true'
- script: chmod a+x $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh && $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh
displayName: 'Apply Git Configuration'
- script: git tag -a $(BuildName)-$(Build.BuildId) -m "yuzu $(BuildName) $(Build.BuildNumber) $(Build.DefinitionName)"
displayName: 'Tag Source'
- script: git remote add other $(GitRepoPushChangesURL)
displayName: 'Register Repository'
- script: git push --follow-tags --force other HEAD:$(GitPushBranch)
displayName: 'Update Code'
- script: git rev-list -n 1 $(BuildName)-$(Build.BuildId) > $(Build.ArtifactStagingDirectory)/tag-commit.sha
displayName: 'Calculate Release Point'
- task: PublishPipelineArtifact@1
displayName: 'Upload Release Point'
inputs:
targetPath: '$(Build.ArtifactStagingDirectory)/tag-commit.sha'
artifact: 'yuzu-$(BuildName)-release-point'
replaceExistingArchive: true

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@@ -0,0 +1,15 @@
parameters:
matchLabel: 'dummy-merge'
steps:
- script: mkdir $(System.DefaultWorkingDirectory)/patches && pip install requests urllib3
displayName: 'Prepare Environment'
- script: chmod a+x $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh && $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh
displayName: 'Apply Git Configuration'
- task: PythonScript@0
displayName: 'Discover, Download, and Apply Patches'
inputs:
scriptSource: 'filePath'
scriptPath: '.ci/scripts/merge/apply-patches-by-label.py'
arguments: '${{ parameters.matchLabel }} patches'
workingDirectory: '$(System.DefaultWorkingDirectory)'

29
.ci/templates/release.yml Normal file
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@@ -0,0 +1,29 @@
steps:
- task: DownloadPipelineArtifact@2
displayName: 'Download Windows Release'
inputs:
artifactName: 'yuzu-$(BuildName)-windows-mingw'
buildType: 'current'
targetPath: '$(Build.ArtifactStagingDirectory)'
- task: DownloadPipelineArtifact@2
displayName: 'Download Linux Release'
inputs:
artifactName: 'yuzu-$(BuildName)-linux'
buildType: 'current'
targetPath: '$(Build.ArtifactStagingDirectory)'
- task: DownloadPipelineArtifact@2
displayName: 'Download Release Point'
inputs:
artifactName: 'yuzu-$(BuildName)-release-point'
buildType: 'current'
targetPath: '$(Build.ArtifactStagingDirectory)'
- script: echo '##vso[task.setvariable variable=tagcommit]' && cat $(Build.ArtifactStagingDirectory)/tag-commit.sha
displayName: 'Calculate Release Point'
- task: GitHubRelease@0
inputs:
gitHubConnection: $(GitHubReleaseConnectionName)
repositoryName: '$(GitHubReleaseRepoName)'
action: 'create'
target: $(variables.tagcommit)
title: 'yuzu $(BuildName) #$(Build.BuildId)'
assets: '$(Build.ArtifactStagingDirectory)/*'

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@@ -0,0 +1,16 @@
steps:
- checkout: none
- task: DownloadPipelineArtifact@2
displayName: 'Download Source'
inputs:
artifactName: 'yuzu-$(BuildName)-source'
buildType: 'current'
targetPath: '$(Build.ArtifactStagingDirectory)'
- script: rm -rf $(System.DefaultWorkingDirectory) && mkdir $(System.DefaultWorkingDirectory)
displayName: 'Clean Working Directory'
- task: ExtractFiles@1
displayName: 'Prepare Source'
inputs:
archiveFilePatterns: '$(Build.ArtifactStagingDirectory)/*.7z'
destinationFolder: '$(System.DefaultWorkingDirectory)'
cleanDestinationFolder: false

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@@ -0,0 +1,11 @@
parameters:
needSubmodules: 'true'
steps:
- checkout: self
displayName: 'Checkout Recursive'
submodules: recursive
# condition: eq(parameters.needSubmodules, 'true')
#- checkout: self
# displayName: 'Checkout Fast'
# condition: ne(parameters.needSubmodules, 'true')

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@@ -0,0 +1,7 @@
steps:
- ${{ if eq(parameters.artifactSource, 'true') }}:
- template: ./retrieve-artifact-source.yml
- ${{ if ne(parameters.artifactSource, 'true') }}:
- template: ./retrieve-master-source.yml
parameters:
needSubmodules: $(parameters.needSubmodules)

23
.ci/yuzu-mainline.yml Normal file
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@@ -0,0 +1,23 @@
trigger:
- master
stages:
- stage: merge
displayName: 'merge'
jobs:
- template: ./templates/merge.yml
- stage: format
dependsOn: merge
displayName: 'format'
jobs:
- job: format
displayName: 'clang'
pool:
vmImage: ubuntu-latest
steps:
- template: ./templates/format-check.yml
- stage: build
displayName: 'build'
dependsOn: format
jobs:
- template: ./templates/build-standard.yml

19
.ci/yuzu-patreon.yml Normal file
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@@ -0,0 +1,19 @@
# Starter pipeline
# Start with a minimal pipeline that you can customize to build and deploy your code.
# Add steps that build, run tests, deploy, and more:
# https://aka.ms/yaml
trigger:
- master
pool:
vmImage: 'ubuntu-latest'
steps:
- script: echo Hello, world!
displayName: 'Run a one-line script'
- script: |
echo Add other tasks to build, test, and deploy your project.
echo See https://aka.ms/yaml
displayName: 'Run a multi-line script'

19
.ci/yuzu-repo-sync.yml Normal file
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@@ -0,0 +1,19 @@
trigger:
- master
jobs:
- job: copy
displayName: 'Sync Repository'
pool:
vmImage: 'ubuntu-latest'
steps:
- script: echo 'https://$(GitUsername):$(GitAccessToken)@dev.azure.com' > $HOME/.git-credentials
displayName: 'Load Credentials'
- script: git config --global credential.helper store
displayName: 'Register Credential Helper'
- script: git remote add other $(GitRepoPushChangesURL)
displayName: 'Register Repository'
- script: git push --force other HEAD:$(GitPushBranch)
displayName: 'Update Code'
- script: rm -rf $HOME/.git-credentials
displayName: 'Clear Cached Credentials'

18
.ci/yuzu-verify.yml Normal file
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@@ -0,0 +1,18 @@
stages:
- stage: format
displayName: 'format'
jobs:
- job: format
displayName: 'clang'
pool:
vmImage: ubuntu-latest
steps:
- template: ./templates/format-check.yml
parameters:
artifactSource: 'false'
- stage: build
displayName: 'build'
dependsOn: format
jobs:
- template: ./templates/build-standard.yml
- template: ./templates/build-testing.yml

View File

@@ -82,6 +82,8 @@ set(HASH_FILES
"${VIDEO_CORE}/shader/decode/shift.cpp"
"${VIDEO_CORE}/shader/decode/video.cpp"
"${VIDEO_CORE}/shader/decode/xmad.cpp"
"${VIDEO_CORE}/shader/control_flow.cpp"
"${VIDEO_CORE}/shader/control_flow.h"
"${VIDEO_CORE}/shader/decode.cpp"
"${VIDEO_CORE}/shader/node.h"
"${VIDEO_CORE}/shader/node_helper.cpp"

View File

@@ -73,13 +73,15 @@ private:
EffectInStatus info{};
};
AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params,
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event)
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event,
std::size_t instance_number)
: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count),
effects(params.effect_count) {
audio_out = std::make_unique<AudioCore::AudioOut>();
stream = audio_out->OpenStream(core_timing, STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS,
"AudioRenderer", [=]() { buffer_event->Signal(); });
fmt::format("AudioRenderer-Instance{}", instance_number),
[=]() { buffer_event->Signal(); });
audio_out->StartStream(stream);
QueueMixedBuffer(0);
@@ -217,13 +219,15 @@ std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(std::size_t sample_co
if (offset == samples.size()) {
offset = 0;
if (!wave_buffer.is_looping) {
if (!wave_buffer.is_looping && wave_buffer.buffer_sz) {
SetWaveIndex(wave_index + 1);
}
out_status.wave_buffer_consumed++;
if (wave_buffer.buffer_sz) {
out_status.wave_buffer_consumed++;
}
if (wave_buffer.end_of_stream) {
if (wave_buffer.end_of_stream || wave_buffer.buffer_sz == 0) {
info.play_state = PlayState::Paused;
}
}

View File

@@ -215,7 +215,8 @@ static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size
class AudioRenderer {
public:
AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params,
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event);
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event,
std::size_t instance_number);
~AudioRenderer();
std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);

View File

@@ -56,6 +56,8 @@ add_custom_command(OUTPUT scm_rev.cpp
"${VIDEO_CORE}/shader/decode/shift.cpp"
"${VIDEO_CORE}/shader/decode/video.cpp"
"${VIDEO_CORE}/shader/decode/xmad.cpp"
"${VIDEO_CORE}/shader/control_flow.cpp"
"${VIDEO_CORE}/shader/control_flow.h"
"${VIDEO_CORE}/shader/decode.cpp"
"${VIDEO_CORE}/shader/node.h"
"${VIDEO_CORE}/shader/node_helper.cpp"

View File

@@ -208,6 +208,8 @@ add_library(core STATIC
hle/service/aoc/aoc_u.h
hle/service/apm/apm.cpp
hle/service/apm/apm.h
hle/service/apm/controller.cpp
hle/service/apm/controller.h
hle/service/apm/interface.cpp
hle/service/apm/interface.h
hle/service/audio/audctl.cpp
@@ -293,6 +295,7 @@ add_library(core STATIC
hle/service/hid/irs.h
hle/service/hid/xcd.cpp
hle/service/hid/xcd.h
hle/service/hid/errors.h
hle/service/hid/controllers/controller_base.cpp
hle/service/hid/controllers/controller_base.h
hle/service/hid/controllers/debug_pad.cpp

View File

@@ -44,13 +44,6 @@ public:
/// Step CPU by one instruction
virtual void Step() = 0;
/// Maps a backing memory region for the CPU
virtual void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
Kernel::VMAPermission perms) = 0;
/// Unmaps a region of memory that was previously mapped using MapBackingMemory
virtual void UnmapMemory(VAddr address, std::size_t size) = 0;
/// Clear all instruction cache
virtual void ClearInstructionCache() = 0;

View File

@@ -177,15 +177,6 @@ ARM_Dynarmic::ARM_Dynarmic(System& system, ExclusiveMonitor& exclusive_monitor,
ARM_Dynarmic::~ARM_Dynarmic() = default;
void ARM_Dynarmic::MapBackingMemory(u64 address, std::size_t size, u8* memory,
Kernel::VMAPermission perms) {
inner_unicorn.MapBackingMemory(address, size, memory, perms);
}
void ARM_Dynarmic::UnmapMemory(u64 address, std::size_t size) {
inner_unicorn.UnmapMemory(address, size);
}
void ARM_Dynarmic::SetPC(u64 pc) {
jit->SetPC(pc);
}

View File

@@ -23,9 +23,6 @@ public:
ARM_Dynarmic(System& system, ExclusiveMonitor& exclusive_monitor, std::size_t core_index);
~ARM_Dynarmic() override;
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
Kernel::VMAPermission perms) override;
void UnmapMemory(u64 address, std::size_t size) override;
void SetPC(u64 pc) override;
u64 GetPC() const override;
u64 GetReg(int index) const override;

View File

@@ -50,11 +50,14 @@ static void CodeHook(uc_engine* uc, uint64_t address, uint32_t size, void* user_
static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int size, u64 value,
void* user_data) {
auto* const system = static_cast<System*>(user_data);
ARM_Interface::ThreadContext ctx{};
Core::CurrentArmInterface().SaveContext(ctx);
system->CurrentArmInterface().SaveContext(ctx);
ASSERT_MSG(false, "Attempted to read from unmapped memory: 0x{:X}, pc=0x{:X}, lr=0x{:X}", addr,
ctx.pc, ctx.cpu_registers[30]);
return {};
return false;
}
ARM_Unicorn::ARM_Unicorn(System& system) : system{system} {
@@ -65,7 +68,7 @@ ARM_Unicorn::ARM_Unicorn(System& system) : system{system} {
uc_hook hook{};
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_INTR, (void*)InterruptHook, this, 0, -1));
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_MEM_INVALID, (void*)UnmappedMemoryHook, this, 0, -1));
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_MEM_INVALID, (void*)UnmappedMemoryHook, &system, 0, -1));
if (GDBStub::IsServerEnabled()) {
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_CODE, (void*)CodeHook, this, 0, -1));
last_bkpt_hit = false;
@@ -76,15 +79,6 @@ ARM_Unicorn::~ARM_Unicorn() {
CHECKED(uc_close(uc));
}
void ARM_Unicorn::MapBackingMemory(VAddr address, std::size_t size, u8* memory,
Kernel::VMAPermission perms) {
CHECKED(uc_mem_map_ptr(uc, address, size, static_cast<u32>(perms), memory));
}
void ARM_Unicorn::UnmapMemory(VAddr address, std::size_t size) {
CHECKED(uc_mem_unmap(uc, address, size));
}
void ARM_Unicorn::SetPC(u64 pc) {
CHECKED(uc_reg_write(uc, UC_ARM64_REG_PC, &pc));
}

View File

@@ -18,9 +18,6 @@ public:
explicit ARM_Unicorn(System& system);
~ARM_Unicorn() override;
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
Kernel::VMAPermission perms) override;
void UnmapMemory(VAddr address, std::size_t size) override;
void SetPC(u64 pc) override;
u64 GetPC() const override;
u64 GetReg(int index) const override;

View File

@@ -25,6 +25,7 @@
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/apm/controller.h"
#include "core/hle/service/glue/manager.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
@@ -143,7 +144,7 @@ struct System::Impl {
telemetry_session = std::make_unique<Core::TelemetrySession>();
service_manager = std::make_shared<Service::SM::ServiceManager>();
Service::Init(service_manager, system, *virtual_filesystem);
Service::Init(service_manager, system);
GDBStub::Init();
renderer = VideoCore::CreateRenderer(emu_window, system);
@@ -306,6 +307,9 @@ struct System::Impl {
/// Frontend applets
Service::AM::Applets::AppletManager applet_manager;
/// APM (Performance) services
Service::APM::Controller apm_controller{core_timing};
/// Glue services
Service::Glue::ARPManager arp_manager;
@@ -568,6 +572,14 @@ const Service::Glue::ARPManager& System::GetARPManager() const {
return impl->arp_manager;
}
Service::APM::Controller& System::GetAPMController() {
return impl->apm_controller;
}
const Service::APM::Controller& System::GetAPMController() const {
return impl->apm_controller;
}
System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
return impl->Init(*this, emu_window);
}

View File

@@ -43,6 +43,10 @@ struct AppletFrontendSet;
class AppletManager;
} // namespace AM::Applets
namespace APM {
class Controller;
}
namespace Glue {
class ARPManager;
}
@@ -296,6 +300,10 @@ public:
const Service::Glue::ARPManager& GetARPManager() const;
Service::APM::Controller& GetAPMController();
const Service::APM::Controller& GetAPMController() const;
private:
System();
@@ -319,10 +327,6 @@ private:
static System s_instance;
};
inline ARM_Interface& CurrentArmInterface() {
return System::GetInstance().CurrentArmInterface();
}
inline Kernel::Process* CurrentProcess() {
return System::GetInstance().CurrentProcess();
}

View File

@@ -53,16 +53,12 @@ bool CpuBarrier::Rendezvous() {
Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier,
std::size_t core_index)
: cpu_barrier{cpu_barrier}, core_timing{system.CoreTiming()}, core_index{core_index} {
if (Settings::values.cpu_jit_enabled) {
#ifdef ARCHITECTURE_x86_64
arm_interface = std::make_unique<ARM_Dynarmic>(system, exclusive_monitor, core_index);
arm_interface = std::make_unique<ARM_Dynarmic>(system, exclusive_monitor, core_index);
#else
arm_interface = std::make_unique<ARM_Unicorn>(system);
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
arm_interface = std::make_unique<ARM_Unicorn>(system);
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
#endif
} else {
arm_interface = std::make_unique<ARM_Unicorn>(system);
}
scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface);
}
@@ -70,15 +66,12 @@ Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_ba
Cpu::~Cpu() = default;
std::unique_ptr<ExclusiveMonitor> Cpu::MakeExclusiveMonitor(std::size_t num_cores) {
if (Settings::values.cpu_jit_enabled) {
#ifdef ARCHITECTURE_x86_64
return std::make_unique<DynarmicExclusiveMonitor>(num_cores);
return std::make_unique<DynarmicExclusiveMonitor>(num_cores);
#else
return nullptr; // TODO(merry): Passthrough exclusive monitor
// TODO(merry): Passthrough exclusive monitor
return nullptr;
#endif
} else {
return nullptr; // TODO(merry): Passthrough exclusive monitor
}
}
void Cpu::RunLoop(bool tight_loop) {

View File

@@ -94,6 +94,10 @@ u64 ProgramMetadata::GetFilesystemPermissions() const {
return aci_file_access.permissions;
}
u32 ProgramMetadata::GetSystemResourceSize() const {
return npdm_header.system_resource_size;
}
const ProgramMetadata::KernelCapabilityDescriptors& ProgramMetadata::GetKernelCapabilities() const {
return aci_kernel_capabilities;
}

View File

@@ -58,6 +58,7 @@ public:
u32 GetMainThreadStackSize() const;
u64 GetTitleID() const;
u64 GetFilesystemPermissions() const;
u32 GetSystemResourceSize() const;
const KernelCapabilityDescriptors& GetKernelCapabilities() const;
void Print() const;
@@ -76,7 +77,8 @@ private:
u8 reserved_3;
u8 main_thread_priority;
u8 main_thread_cpu;
std::array<u8, 8> reserved_4;
std::array<u8, 4> reserved_4;
u32_le system_resource_size;
u32_le process_category;
u32_le main_stack_size;
std::array<u8, 0x10> application_name;

View File

@@ -129,20 +129,17 @@ u64 Process::GetTotalPhysicalMemoryAvailable() const {
return vm_manager.GetTotalPhysicalMemoryAvailable();
}
u64 Process::GetTotalPhysicalMemoryAvailableWithoutMmHeap() const {
// TODO: Subtract the personal heap size from this when the
// personal heap is implemented.
return GetTotalPhysicalMemoryAvailable();
u64 Process::GetTotalPhysicalMemoryAvailableWithoutSystemResource() const {
return GetTotalPhysicalMemoryAvailable() - GetSystemResourceSize();
}
u64 Process::GetTotalPhysicalMemoryUsed() const {
return vm_manager.GetCurrentHeapSize() + main_thread_stack_size + code_memory_size;
return vm_manager.GetCurrentHeapSize() + main_thread_stack_size + code_memory_size +
GetSystemResourceUsage();
}
u64 Process::GetTotalPhysicalMemoryUsedWithoutMmHeap() const {
// TODO: Subtract the personal heap size from this when the
// personal heap is implemented.
return GetTotalPhysicalMemoryUsed();
u64 Process::GetTotalPhysicalMemoryUsedWithoutSystemResource() const {
return GetTotalPhysicalMemoryUsed() - GetSystemResourceUsage();
}
void Process::RegisterThread(const Thread* thread) {
@@ -172,6 +169,7 @@ ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
program_id = metadata.GetTitleID();
ideal_core = metadata.GetMainThreadCore();
is_64bit_process = metadata.Is64BitProgram();
system_resource_size = metadata.GetSystemResourceSize();
vm_manager.Reset(metadata.GetAddressSpaceType());
@@ -186,19 +184,11 @@ ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
}
void Process::Run(s32 main_thread_priority, u64 stack_size) {
// The kernel always ensures that the given stack size is page aligned.
main_thread_stack_size = Common::AlignUp(stack_size, Memory::PAGE_SIZE);
// Allocate and map the main thread stack
// TODO(bunnei): This is heap area that should be allocated by the kernel and not mapped as part
// of the user address space.
const VAddr mapping_address = vm_manager.GetTLSIORegionEndAddress() - main_thread_stack_size;
vm_manager
.MapMemoryBlock(mapping_address, std::make_shared<std::vector<u8>>(main_thread_stack_size),
0, main_thread_stack_size, MemoryState::Stack)
.Unwrap();
AllocateMainThreadStack(stack_size);
tls_region_address = CreateTLSRegion();
vm_manager.LogLayout();
ChangeStatus(ProcessStatus::Running);
SetupMainThread(*this, kernel, main_thread_priority);
@@ -228,6 +218,9 @@ void Process::PrepareForTermination() {
stop_threads(system.Scheduler(2).GetThreadList());
stop_threads(system.Scheduler(3).GetThreadList());
FreeTLSRegion(tls_region_address);
tls_region_address = 0;
ChangeStatus(ProcessStatus::Exited);
}
@@ -327,4 +320,16 @@ void Process::ChangeStatus(ProcessStatus new_status) {
WakeupAllWaitingThreads();
}
void Process::AllocateMainThreadStack(u64 stack_size) {
// The kernel always ensures that the given stack size is page aligned.
main_thread_stack_size = Common::AlignUp(stack_size, Memory::PAGE_SIZE);
// Allocate and map the main thread stack
const VAddr mapping_address = vm_manager.GetTLSIORegionEndAddress() - main_thread_stack_size;
vm_manager
.MapMemoryBlock(mapping_address, std::make_shared<std::vector<u8>>(main_thread_stack_size),
0, main_thread_stack_size, MemoryState::Stack)
.Unwrap();
}
} // namespace Kernel

View File

@@ -135,6 +135,11 @@ public:
return mutex;
}
/// Gets the address to the process' dedicated TLS region.
VAddr GetTLSRegionAddress() const {
return tls_region_address;
}
/// Gets the current status of the process
ProcessStatus GetStatus() const {
return status;
@@ -168,8 +173,24 @@ public:
return capabilities.GetPriorityMask();
}
u32 IsVirtualMemoryEnabled() const {
return is_virtual_address_memory_enabled;
/// Gets the amount of secure memory to allocate for memory management.
u32 GetSystemResourceSize() const {
return system_resource_size;
}
/// Gets the amount of secure memory currently in use for memory management.
u32 GetSystemResourceUsage() const {
// On hardware, this returns the amount of system resource memory that has
// been used by the kernel. This is problematic for Yuzu to emulate, because
// system resource memory is used for page tables -- and yuzu doesn't really
// have a way to calculate how much memory is required for page tables for
// the current process at any given time.
// TODO: Is this even worth implementing? Games may retrieve this value via
// an SDK function that gets used + available system resource size for debug
// or diagnostic purposes. However, it seems unlikely that a game would make
// decisions based on how much system memory is dedicated to its page tables.
// Is returning a value other than zero wise?
return 0;
}
/// Whether this process is an AArch64 or AArch32 process.
@@ -196,15 +217,15 @@ public:
u64 GetTotalPhysicalMemoryAvailable() const;
/// Retrieves the total physical memory available to this process in bytes,
/// without the size of the personal heap added to it.
u64 GetTotalPhysicalMemoryAvailableWithoutMmHeap() const;
/// without the size of the personal system resource heap added to it.
u64 GetTotalPhysicalMemoryAvailableWithoutSystemResource() const;
/// Retrieves the total physical memory used by this process in bytes.
u64 GetTotalPhysicalMemoryUsed() const;
/// Retrieves the total physical memory used by this process in bytes,
/// without the size of the personal heap added to it.
u64 GetTotalPhysicalMemoryUsedWithoutMmHeap() const;
/// without the size of the personal system resource heap added to it.
u64 GetTotalPhysicalMemoryUsedWithoutSystemResource() const;
/// Gets the list of all threads created with this process as their owner.
const std::list<const Thread*>& GetThreadList() const {
@@ -280,6 +301,9 @@ private:
/// a process signal.
void ChangeStatus(ProcessStatus new_status);
/// Allocates the main thread stack for the process, given the stack size in bytes.
void AllocateMainThreadStack(u64 stack_size);
/// Memory manager for this process.
Kernel::VMManager vm_manager;
@@ -298,12 +322,16 @@ private:
/// Title ID corresponding to the process
u64 program_id = 0;
/// Specifies additional memory to be reserved for the process's memory management by the
/// system. When this is non-zero, secure memory is allocated and used for page table allocation
/// instead of using the normal global page tables/memory block management.
u32 system_resource_size = 0;
/// Resource limit descriptor for this process
SharedPtr<ResourceLimit> resource_limit;
/// The ideal CPU core for this process, threads are scheduled on this core by default.
u8 ideal_core = 0;
u32 is_virtual_address_memory_enabled = 0;
/// The Thread Local Storage area is allocated as processes create threads,
/// each TLS area is 0x200 bytes, so one page (0x1000) is split up in 8 parts, and each part
@@ -338,6 +366,9 @@ private:
/// variable related facilities.
Mutex mutex;
/// Address indicating the location of the process' dedicated TLS region.
VAddr tls_region_address = 0;
/// Random values for svcGetInfo RandomEntropy
std::array<u64, RANDOM_ENTROPY_SIZE> random_entropy{};

View File

@@ -98,9 +98,9 @@ ResultCode MapUnmapMemorySanityChecks(const VMManager& vm_manager, VAddr dst_add
return ERR_INVALID_ADDRESS_STATE;
}
if (!vm_manager.IsWithinNewMapRegion(dst_addr, size)) {
if (!vm_manager.IsWithinStackRegion(dst_addr, size)) {
LOG_ERROR(Kernel_SVC,
"Destination is not within the new map region, addr=0x{:016X}, size=0x{:016X}",
"Destination is not within the stack region, addr=0x{:016X}, size=0x{:016X}",
dst_addr, size);
return ERR_INVALID_MEMORY_RANGE;
}
@@ -318,7 +318,14 @@ static ResultCode UnmapMemory(Core::System& system, VAddr dst_addr, VAddr src_ad
return result;
}
return vm_manager.UnmapRange(dst_addr, size);
const auto unmap_res = vm_manager.UnmapRange(dst_addr, size);
// Reprotect the source mapping on success
if (unmap_res.IsSuccess()) {
ASSERT(vm_manager.ReprotectRange(src_addr, size, VMAPermission::ReadWrite).IsSuccess());
}
return unmap_res;
}
/// Connect to an OS service given the port name, returns the handle to the port to out
@@ -726,19 +733,19 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
// 2.0.0+
ASLRRegionBaseAddr = 12,
ASLRRegionSize = 13,
NewMapRegionBaseAddr = 14,
NewMapRegionSize = 15,
StackRegionBaseAddr = 14,
StackRegionSize = 15,
// 3.0.0+
IsVirtualAddressMemoryEnabled = 16,
PersonalMmHeapUsage = 17,
SystemResourceSize = 16,
SystemResourceUsage = 17,
TitleId = 18,
// 4.0.0+
PrivilegedProcessId = 19,
// 5.0.0+
UserExceptionContextAddr = 20,
// 6.0.0+
TotalPhysicalMemoryAvailableWithoutMmHeap = 21,
TotalPhysicalMemoryUsedWithoutMmHeap = 22,
TotalPhysicalMemoryAvailableWithoutSystemResource = 21,
TotalPhysicalMemoryUsedWithoutSystemResource = 22,
};
const auto info_id_type = static_cast<GetInfoType>(info_id);
@@ -752,16 +759,16 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
case GetInfoType::HeapRegionSize:
case GetInfoType::ASLRRegionBaseAddr:
case GetInfoType::ASLRRegionSize:
case GetInfoType::NewMapRegionBaseAddr:
case GetInfoType::NewMapRegionSize:
case GetInfoType::StackRegionBaseAddr:
case GetInfoType::StackRegionSize:
case GetInfoType::TotalPhysicalMemoryAvailable:
case GetInfoType::TotalPhysicalMemoryUsed:
case GetInfoType::IsVirtualAddressMemoryEnabled:
case GetInfoType::PersonalMmHeapUsage:
case GetInfoType::SystemResourceSize:
case GetInfoType::SystemResourceUsage:
case GetInfoType::TitleId:
case GetInfoType::UserExceptionContextAddr:
case GetInfoType::TotalPhysicalMemoryAvailableWithoutMmHeap:
case GetInfoType::TotalPhysicalMemoryUsedWithoutMmHeap: {
case GetInfoType::TotalPhysicalMemoryAvailableWithoutSystemResource:
case GetInfoType::TotalPhysicalMemoryUsedWithoutSystemResource: {
if (info_sub_id != 0) {
return ERR_INVALID_ENUM_VALUE;
}
@@ -806,12 +813,12 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
*result = process->VMManager().GetASLRRegionSize();
return RESULT_SUCCESS;
case GetInfoType::NewMapRegionBaseAddr:
*result = process->VMManager().GetNewMapRegionBaseAddress();
case GetInfoType::StackRegionBaseAddr:
*result = process->VMManager().GetStackRegionBaseAddress();
return RESULT_SUCCESS;
case GetInfoType::NewMapRegionSize:
*result = process->VMManager().GetNewMapRegionSize();
case GetInfoType::StackRegionSize:
*result = process->VMManager().GetStackRegionSize();
return RESULT_SUCCESS;
case GetInfoType::TotalPhysicalMemoryAvailable:
@@ -822,8 +829,13 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
*result = process->GetTotalPhysicalMemoryUsed();
return RESULT_SUCCESS;
case GetInfoType::IsVirtualAddressMemoryEnabled:
*result = process->IsVirtualMemoryEnabled();
case GetInfoType::SystemResourceSize:
*result = process->GetSystemResourceSize();
return RESULT_SUCCESS;
case GetInfoType::SystemResourceUsage:
LOG_WARNING(Kernel_SVC, "(STUBBED) Attempted to query system resource usage");
*result = process->GetSystemResourceUsage();
return RESULT_SUCCESS;
case GetInfoType::TitleId:
@@ -831,17 +843,15 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
return RESULT_SUCCESS;
case GetInfoType::UserExceptionContextAddr:
LOG_WARNING(Kernel_SVC,
"(STUBBED) Attempted to query user exception context address, returned 0");
*result = 0;
*result = process->GetTLSRegionAddress();
return RESULT_SUCCESS;
case GetInfoType::TotalPhysicalMemoryAvailableWithoutMmHeap:
*result = process->GetTotalPhysicalMemoryAvailable();
case GetInfoType::TotalPhysicalMemoryAvailableWithoutSystemResource:
*result = process->GetTotalPhysicalMemoryAvailableWithoutSystemResource();
return RESULT_SUCCESS;
case GetInfoType::TotalPhysicalMemoryUsedWithoutMmHeap:
*result = process->GetTotalPhysicalMemoryUsedWithoutMmHeap();
case GetInfoType::TotalPhysicalMemoryUsedWithoutSystemResource:
*result = process->GetTotalPhysicalMemoryUsedWithoutSystemResource();
return RESULT_SUCCESS;
default:
@@ -946,6 +956,86 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
}
}
/// Maps memory at a desired address
static ResultCode MapPhysicalMemory(Core::System& system, VAddr addr, u64 size) {
LOG_DEBUG(Kernel_SVC, "called, addr=0x{:016X}, size=0x{:X}", addr, size);
if (!Common::Is4KBAligned(addr)) {
LOG_ERROR(Kernel_SVC, "Address is not aligned to 4KB, 0x{:016X}", addr);
return ERR_INVALID_ADDRESS;
}
if (!Common::Is4KBAligned(size)) {
LOG_ERROR(Kernel_SVC, "Size is not aligned to 4KB, 0x{:X}", size);
return ERR_INVALID_SIZE;
}
if (size == 0) {
LOG_ERROR(Kernel_SVC, "Size is zero");
return ERR_INVALID_SIZE;
}
if (!(addr < addr + size)) {
LOG_ERROR(Kernel_SVC, "Size causes 64-bit overflow of address");
return ERR_INVALID_MEMORY_RANGE;
}
Process* const current_process = system.Kernel().CurrentProcess();
auto& vm_manager = current_process->VMManager();
if (current_process->GetSystemResourceSize() == 0) {
LOG_ERROR(Kernel_SVC, "System Resource Size is zero");
return ERR_INVALID_STATE;
}
if (!vm_manager.IsWithinMapRegion(addr, size)) {
LOG_ERROR(Kernel_SVC, "Range not within map region");
return ERR_INVALID_MEMORY_RANGE;
}
return vm_manager.MapPhysicalMemory(addr, size);
}
/// Unmaps memory previously mapped via MapPhysicalMemory
static ResultCode UnmapPhysicalMemory(Core::System& system, VAddr addr, u64 size) {
LOG_DEBUG(Kernel_SVC, "called, addr=0x{:016X}, size=0x{:X}", addr, size);
if (!Common::Is4KBAligned(addr)) {
LOG_ERROR(Kernel_SVC, "Address is not aligned to 4KB, 0x{:016X}", addr);
return ERR_INVALID_ADDRESS;
}
if (!Common::Is4KBAligned(size)) {
LOG_ERROR(Kernel_SVC, "Size is not aligned to 4KB, 0x{:X}", size);
return ERR_INVALID_SIZE;
}
if (size == 0) {
LOG_ERROR(Kernel_SVC, "Size is zero");
return ERR_INVALID_SIZE;
}
if (!(addr < addr + size)) {
LOG_ERROR(Kernel_SVC, "Size causes 64-bit overflow of address");
return ERR_INVALID_MEMORY_RANGE;
}
Process* const current_process = system.Kernel().CurrentProcess();
auto& vm_manager = current_process->VMManager();
if (current_process->GetSystemResourceSize() == 0) {
LOG_ERROR(Kernel_SVC, "System Resource Size is zero");
return ERR_INVALID_STATE;
}
if (!vm_manager.IsWithinMapRegion(addr, size)) {
LOG_ERROR(Kernel_SVC, "Range not within map region");
return ERR_INVALID_MEMORY_RANGE;
}
return vm_manager.UnmapPhysicalMemory(addr, size);
}
/// Sets the thread activity
static ResultCode SetThreadActivity(Core::System& system, Handle handle, u32 activity) {
LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, activity=0x{:08X}", handle, activity);
@@ -1647,8 +1737,8 @@ static ResultCode SignalProcessWideKey(Core::System& system, VAddr condition_var
// Wait for an address (via Address Arbiter)
static ResultCode WaitForAddress(Core::System& system, VAddr address, u32 type, s32 value,
s64 timeout) {
LOG_WARNING(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, timeout={}",
address, type, value, timeout);
LOG_TRACE(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, timeout={}", address,
type, value, timeout);
// If the passed address is a kernel virtual address, return invalid memory state.
if (Memory::IsKernelVirtualAddress(address)) {
@@ -1670,8 +1760,8 @@ static ResultCode WaitForAddress(Core::System& system, VAddr address, u32 type,
// Signals to an address (via Address Arbiter)
static ResultCode SignalToAddress(Core::System& system, VAddr address, u32 type, s32 value,
s32 num_to_wake) {
LOG_WARNING(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, num_to_wake=0x{:X}",
address, type, value, num_to_wake);
LOG_TRACE(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, num_to_wake=0x{:X}",
address, type, value, num_to_wake);
// If the passed address is a kernel virtual address, return invalid memory state.
if (Memory::IsKernelVirtualAddress(address)) {
@@ -2303,8 +2393,8 @@ static const FunctionDef SVC_Table[] = {
{0x29, SvcWrap<GetInfo>, "GetInfo"},
{0x2A, nullptr, "FlushEntireDataCache"},
{0x2B, nullptr, "FlushDataCache"},
{0x2C, nullptr, "MapPhysicalMemory"},
{0x2D, nullptr, "UnmapPhysicalMemory"},
{0x2C, SvcWrap<MapPhysicalMemory>, "MapPhysicalMemory"},
{0x2D, SvcWrap<UnmapPhysicalMemory>, "UnmapPhysicalMemory"},
{0x2E, nullptr, "GetFutureThreadInfo"},
{0x2F, nullptr, "GetLastThreadInfo"},
{0x30, SvcWrap<GetResourceLimitLimitValue>, "GetResourceLimitLimitValue"},

View File

@@ -32,6 +32,11 @@ void SvcWrap(Core::System& system) {
FuncReturn(system, func(system, Param(system, 0)).raw);
}
template <ResultCode func(Core::System&, u64, u64)>
void SvcWrap(Core::System& system) {
FuncReturn(system, func(system, Param(system, 0), Param(system, 1)).raw);
}
template <ResultCode func(Core::System&, u32)>
void SvcWrap(Core::System& system) {
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0))).raw);

View File

@@ -8,10 +8,11 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/memory_hook.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/file_sys/program_metadata.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/memory.h"
#include "core/memory_setup.h"
@@ -49,10 +50,14 @@ bool VirtualMemoryArea::CanBeMergedWith(const VirtualMemoryArea& next) const {
type != next.type) {
return false;
}
if (type == VMAType::AllocatedMemoryBlock &&
(backing_block != next.backing_block || offset + size != next.offset)) {
if ((attribute & MemoryAttribute::DeviceMapped) == MemoryAttribute::DeviceMapped) {
// TODO: Can device mapped memory be merged sanely?
// Not merging it may cause inaccuracies versus hardware when memory layout is queried.
return false;
}
if (type == VMAType::AllocatedMemoryBlock) {
return true;
}
if (type == VMAType::BackingMemory && backing_memory + size != next.backing_memory) {
return false;
}
@@ -100,7 +105,7 @@ bool VMManager::IsValidHandle(VMAHandle handle) const {
ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target,
std::shared_ptr<std::vector<u8>> block,
std::size_t offset, u64 size,
MemoryState state) {
MemoryState state, VMAPermission perm) {
ASSERT(block != nullptr);
ASSERT(offset + size <= block->size());
@@ -109,17 +114,8 @@ ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target,
VirtualMemoryArea& final_vma = vma_handle->second;
ASSERT(final_vma.size == size);
system.ArmInterface(0).MapBackingMemory(target, size, block->data() + offset,
VMAPermission::ReadWriteExecute);
system.ArmInterface(1).MapBackingMemory(target, size, block->data() + offset,
VMAPermission::ReadWriteExecute);
system.ArmInterface(2).MapBackingMemory(target, size, block->data() + offset,
VMAPermission::ReadWriteExecute);
system.ArmInterface(3).MapBackingMemory(target, size, block->data() + offset,
VMAPermission::ReadWriteExecute);
final_vma.type = VMAType::AllocatedMemoryBlock;
final_vma.permissions = VMAPermission::ReadWrite;
final_vma.permissions = perm;
final_vma.state = state;
final_vma.backing_block = std::move(block);
final_vma.offset = offset;
@@ -137,11 +133,6 @@ ResultVal<VMManager::VMAHandle> VMManager::MapBackingMemory(VAddr target, u8* me
VirtualMemoryArea& final_vma = vma_handle->second;
ASSERT(final_vma.size == size);
system.ArmInterface(0).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
system.ArmInterface(1).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
system.ArmInterface(2).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
system.ArmInterface(3).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
final_vma.type = VMAType::BackingMemory;
final_vma.permissions = VMAPermission::ReadWrite;
final_vma.state = state;
@@ -230,11 +221,6 @@ ResultCode VMManager::UnmapRange(VAddr target, u64 size) {
ASSERT(FindVMA(target)->second.size >= size);
system.ArmInterface(0).UnmapMemory(target, size);
system.ArmInterface(1).UnmapMemory(target, size);
system.ArmInterface(2).UnmapMemory(target, size);
system.ArmInterface(3).UnmapMemory(target, size);
return RESULT_SUCCESS;
}
@@ -308,6 +294,166 @@ ResultVal<VAddr> VMManager::SetHeapSize(u64 size) {
return MakeResult<VAddr>(heap_region_base);
}
ResultCode VMManager::MapPhysicalMemory(VAddr target, u64 size) {
const auto end_addr = target + size;
const auto last_addr = end_addr - 1;
VAddr cur_addr = target;
ResultCode result = RESULT_SUCCESS;
// Check how much memory we've already mapped.
const auto mapped_size_result = SizeOfAllocatedVMAsInRange(target, size);
if (mapped_size_result.Failed()) {
return mapped_size_result.Code();
}
// If we've already mapped the desired amount, return early.
const std::size_t mapped_size = *mapped_size_result;
if (mapped_size == size) {
return RESULT_SUCCESS;
}
// Check that we can map the memory we want.
const auto res_limit = system.CurrentProcess()->GetResourceLimit();
const u64 physmem_remaining = res_limit->GetMaxResourceValue(ResourceType::PhysicalMemory) -
res_limit->GetCurrentResourceValue(ResourceType::PhysicalMemory);
if (physmem_remaining < (size - mapped_size)) {
return ERR_RESOURCE_LIMIT_EXCEEDED;
}
// Keep track of the memory regions we unmap.
std::vector<std::pair<u64, u64>> mapped_regions;
// Iterate, trying to map memory.
{
cur_addr = target;
auto iter = FindVMA(target);
ASSERT_MSG(iter != vma_map.end(), "MapPhysicalMemory iter != end");
while (true) {
const auto& vma = iter->second;
const auto vma_start = vma.base;
const auto vma_end = vma_start + vma.size;
const auto vma_last = vma_end - 1;
// Map the memory block
const auto map_size = std::min(end_addr - cur_addr, vma_end - cur_addr);
if (vma.state == MemoryState::Unmapped) {
const auto map_res =
MapMemoryBlock(cur_addr, std::make_shared<std::vector<u8>>(map_size, 0), 0,
map_size, MemoryState::Heap, VMAPermission::ReadWrite);
result = map_res.Code();
if (result.IsError()) {
break;
}
mapped_regions.emplace_back(cur_addr, map_size);
}
// Break once we hit the end of the range.
if (last_addr <= vma_last) {
break;
}
// Advance to the next block.
cur_addr = vma_end;
iter = FindVMA(cur_addr);
ASSERT_MSG(iter != vma_map.end(), "MapPhysicalMemory iter != end");
}
}
// If we failed, unmap memory.
if (result.IsError()) {
for (const auto [unmap_address, unmap_size] : mapped_regions) {
ASSERT_MSG(UnmapRange(unmap_address, unmap_size).IsSuccess(),
"MapPhysicalMemory un-map on error");
}
return result;
}
// Update amount of mapped physical memory.
physical_memory_mapped += size - mapped_size;
return RESULT_SUCCESS;
}
ResultCode VMManager::UnmapPhysicalMemory(VAddr target, u64 size) {
const auto end_addr = target + size;
const auto last_addr = end_addr - 1;
VAddr cur_addr = target;
ResultCode result = RESULT_SUCCESS;
// Check how much memory is currently mapped.
const auto mapped_size_result = SizeOfUnmappablePhysicalMemoryInRange(target, size);
if (mapped_size_result.Failed()) {
return mapped_size_result.Code();
}
// If we've already unmapped all the memory, return early.
const std::size_t mapped_size = *mapped_size_result;
if (mapped_size == 0) {
return RESULT_SUCCESS;
}
// Keep track of the memory regions we unmap.
std::vector<std::pair<u64, u64>> unmapped_regions;
// Try to unmap regions.
{
cur_addr = target;
auto iter = FindVMA(target);
ASSERT_MSG(iter != vma_map.end(), "UnmapPhysicalMemory iter != end");
while (true) {
const auto& vma = iter->second;
const auto vma_start = vma.base;
const auto vma_end = vma_start + vma.size;
const auto vma_last = vma_end - 1;
// Unmap the memory block
const auto unmap_size = std::min(end_addr - cur_addr, vma_end - cur_addr);
if (vma.state == MemoryState::Heap) {
result = UnmapRange(cur_addr, unmap_size);
if (result.IsError()) {
break;
}
unmapped_regions.emplace_back(cur_addr, unmap_size);
}
// Break once we hit the end of the range.
if (last_addr <= vma_last) {
break;
}
// Advance to the next block.
cur_addr = vma_end;
iter = FindVMA(cur_addr);
ASSERT_MSG(iter != vma_map.end(), "UnmapPhysicalMemory iter != end");
}
}
// If we failed, re-map regions.
// TODO: Preserve memory contents?
if (result.IsError()) {
for (const auto [map_address, map_size] : unmapped_regions) {
const auto remap_res =
MapMemoryBlock(map_address, std::make_shared<std::vector<u8>>(map_size, 0), 0,
map_size, MemoryState::Heap, VMAPermission::None);
ASSERT_MSG(remap_res.Succeeded(), "UnmapPhysicalMemory re-map on error");
}
}
// Update mapped amount
physical_memory_mapped -= mapped_size;
return RESULT_SUCCESS;
}
ResultCode VMManager::MapCodeMemory(VAddr dst_address, VAddr src_address, u64 size) {
constexpr auto ignore_attribute = MemoryAttribute::LockedForIPC | MemoryAttribute::DeviceMapped;
const auto src_check_result = CheckRangeState(
@@ -455,7 +601,7 @@ ResultCode VMManager::MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, Mem
// Protect mirror with permissions from old region
Reprotect(new_vma, vma->second.permissions);
// Remove permissions from old region
Reprotect(vma, VMAPermission::None);
ReprotectRange(src_addr, size, VMAPermission::None);
return RESULT_SUCCESS;
}
@@ -588,14 +734,14 @@ VMManager::VMAIter VMManager::SplitVMA(VMAIter vma_handle, u64 offset_in_vma) {
VMManager::VMAIter VMManager::MergeAdjacent(VMAIter iter) {
const VMAIter next_vma = std::next(iter);
if (next_vma != vma_map.end() && iter->second.CanBeMergedWith(next_vma->second)) {
iter->second.size += next_vma->second.size;
MergeAdjacentVMA(iter->second, next_vma->second);
vma_map.erase(next_vma);
}
if (iter != vma_map.begin()) {
VMAIter prev_vma = std::prev(iter);
if (prev_vma->second.CanBeMergedWith(iter->second)) {
prev_vma->second.size += iter->second.size;
MergeAdjacentVMA(prev_vma->second, iter->second);
vma_map.erase(iter);
iter = prev_vma;
}
@@ -604,6 +750,38 @@ VMManager::VMAIter VMManager::MergeAdjacent(VMAIter iter) {
return iter;
}
void VMManager::MergeAdjacentVMA(VirtualMemoryArea& left, const VirtualMemoryArea& right) {
ASSERT(left.CanBeMergedWith(right));
// Always merge allocated memory blocks, even when they don't share the same backing block.
if (left.type == VMAType::AllocatedMemoryBlock &&
(left.backing_block != right.backing_block || left.offset + left.size != right.offset)) {
// Check if we can save work.
if (left.offset == 0 && left.size == left.backing_block->size()) {
// Fast case: left is an entire backing block.
left.backing_block->insert(left.backing_block->end(),
right.backing_block->begin() + right.offset,
right.backing_block->begin() + right.offset + right.size);
} else {
// Slow case: make a new memory block for left and right.
auto new_memory = std::make_shared<std::vector<u8>>();
new_memory->insert(new_memory->end(), left.backing_block->begin() + left.offset,
left.backing_block->begin() + left.offset + left.size);
new_memory->insert(new_memory->end(), right.backing_block->begin() + right.offset,
right.backing_block->begin() + right.offset + right.size);
left.backing_block = new_memory;
left.offset = 0;
}
// Page table update is needed, because backing memory changed.
left.size += right.size;
UpdatePageTableForVMA(left);
} else {
// Just update the size.
left.size += right.size;
}
}
void VMManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) {
switch (vma.type) {
case VMAType::Free:
@@ -625,9 +803,11 @@ void VMManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) {
void VMManager::InitializeMemoryRegionRanges(FileSys::ProgramAddressSpaceType type) {
u64 map_region_size = 0;
u64 heap_region_size = 0;
u64 new_map_region_size = 0;
u64 stack_region_size = 0;
u64 tls_io_region_size = 0;
u64 stack_and_tls_io_end = 0;
switch (type) {
case FileSys::ProgramAddressSpaceType::Is32Bit:
case FileSys::ProgramAddressSpaceType::Is32BitNoMap:
@@ -643,6 +823,7 @@ void VMManager::InitializeMemoryRegionRanges(FileSys::ProgramAddressSpaceType ty
map_region_size = 0;
heap_region_size = 0x80000000;
}
stack_and_tls_io_end = 0x40000000;
break;
case FileSys::ProgramAddressSpaceType::Is36Bit:
address_space_width = 36;
@@ -652,6 +833,7 @@ void VMManager::InitializeMemoryRegionRanges(FileSys::ProgramAddressSpaceType ty
aslr_region_end = aslr_region_base + 0xFF8000000;
map_region_size = 0x180000000;
heap_region_size = 0x180000000;
stack_and_tls_io_end = 0x80000000;
break;
case FileSys::ProgramAddressSpaceType::Is39Bit:
address_space_width = 39;
@@ -661,7 +843,7 @@ void VMManager::InitializeMemoryRegionRanges(FileSys::ProgramAddressSpaceType ty
aslr_region_end = aslr_region_base + 0x7FF8000000;
map_region_size = 0x1000000000;
heap_region_size = 0x180000000;
new_map_region_size = 0x80000000;
stack_region_size = 0x80000000;
tls_io_region_size = 0x1000000000;
break;
default:
@@ -669,6 +851,8 @@ void VMManager::InitializeMemoryRegionRanges(FileSys::ProgramAddressSpaceType ty
return;
}
const u64 stack_and_tls_io_begin = aslr_region_base;
address_space_base = 0;
address_space_end = 1ULL << address_space_width;
@@ -679,15 +863,20 @@ void VMManager::InitializeMemoryRegionRanges(FileSys::ProgramAddressSpaceType ty
heap_region_end = heap_region_base + heap_region_size;
heap_end = heap_region_base;
new_map_region_base = heap_region_end;
new_map_region_end = new_map_region_base + new_map_region_size;
stack_region_base = heap_region_end;
stack_region_end = stack_region_base + stack_region_size;
tls_io_region_base = new_map_region_end;
tls_io_region_base = stack_region_end;
tls_io_region_end = tls_io_region_base + tls_io_region_size;
if (new_map_region_size == 0) {
new_map_region_base = address_space_base;
new_map_region_end = address_space_end;
if (stack_region_size == 0) {
stack_region_base = stack_and_tls_io_begin;
stack_region_end = stack_and_tls_io_end;
}
if (tls_io_region_size == 0) {
tls_io_region_base = stack_and_tls_io_begin;
tls_io_region_end = stack_and_tls_io_end;
}
}
@@ -767,6 +956,84 @@ VMManager::CheckResults VMManager::CheckRangeState(VAddr address, u64 size, Memo
std::make_tuple(initial_state, initial_permissions, initial_attributes & ~ignore_mask));
}
ResultVal<std::size_t> VMManager::SizeOfAllocatedVMAsInRange(VAddr address,
std::size_t size) const {
const VAddr end_addr = address + size;
const VAddr last_addr = end_addr - 1;
std::size_t mapped_size = 0;
VAddr cur_addr = address;
auto iter = FindVMA(cur_addr);
ASSERT_MSG(iter != vma_map.end(), "SizeOfAllocatedVMAsInRange iter != end");
while (true) {
const auto& vma = iter->second;
const VAddr vma_start = vma.base;
const VAddr vma_end = vma_start + vma.size;
const VAddr vma_last = vma_end - 1;
// Add size if relevant.
if (vma.state != MemoryState::Unmapped) {
mapped_size += std::min(end_addr - cur_addr, vma_end - cur_addr);
}
// Break once we hit the end of the range.
if (last_addr <= vma_last) {
break;
}
// Advance to the next block.
cur_addr = vma_end;
iter = std::next(iter);
ASSERT_MSG(iter != vma_map.end(), "SizeOfAllocatedVMAsInRange iter != end");
}
return MakeResult(mapped_size);
}
ResultVal<std::size_t> VMManager::SizeOfUnmappablePhysicalMemoryInRange(VAddr address,
std::size_t size) const {
const VAddr end_addr = address + size;
const VAddr last_addr = end_addr - 1;
std::size_t mapped_size = 0;
VAddr cur_addr = address;
auto iter = FindVMA(cur_addr);
ASSERT_MSG(iter != vma_map.end(), "SizeOfUnmappablePhysicalMemoryInRange iter != end");
while (true) {
const auto& vma = iter->second;
const auto vma_start = vma.base;
const auto vma_end = vma_start + vma.size;
const auto vma_last = vma_end - 1;
const auto state = vma.state;
const auto attr = vma.attribute;
// Memory within region must be free or mapped heap.
if (!((state == MemoryState::Heap && attr == MemoryAttribute::None) ||
(state == MemoryState::Unmapped))) {
return ERR_INVALID_ADDRESS_STATE;
}
// Add size if relevant.
if (state != MemoryState::Unmapped) {
mapped_size += std::min(end_addr - cur_addr, vma_end - cur_addr);
}
// Break once we hit the end of the range.
if (last_addr <= vma_last) {
break;
}
// Advance to the next block.
cur_addr = vma_end;
iter = std::next(iter);
ASSERT_MSG(iter != vma_map.end(), "SizeOfUnmappablePhysicalMemoryInRange iter != end");
}
return MakeResult(mapped_size);
}
u64 VMManager::GetTotalPhysicalMemoryAvailable() const {
LOG_WARNING(Kernel, "(STUBBED) called");
return 0xF8000000;
@@ -879,21 +1146,21 @@ bool VMManager::IsWithinMapRegion(VAddr address, u64 size) const {
return IsInsideAddressRange(address, size, GetMapRegionBaseAddress(), GetMapRegionEndAddress());
}
VAddr VMManager::GetNewMapRegionBaseAddress() const {
return new_map_region_base;
VAddr VMManager::GetStackRegionBaseAddress() const {
return stack_region_base;
}
VAddr VMManager::GetNewMapRegionEndAddress() const {
return new_map_region_end;
VAddr VMManager::GetStackRegionEndAddress() const {
return stack_region_end;
}
u64 VMManager::GetNewMapRegionSize() const {
return new_map_region_end - new_map_region_base;
u64 VMManager::GetStackRegionSize() const {
return stack_region_end - stack_region_base;
}
bool VMManager::IsWithinNewMapRegion(VAddr address, u64 size) const {
return IsInsideAddressRange(address, size, GetNewMapRegionBaseAddress(),
GetNewMapRegionEndAddress());
bool VMManager::IsWithinStackRegion(VAddr address, u64 size) const {
return IsInsideAddressRange(address, size, GetStackRegionBaseAddress(),
GetStackRegionEndAddress());
}
VAddr VMManager::GetTLSIORegionBaseAddress() const {

View File

@@ -349,7 +349,8 @@ public:
* @param state MemoryState tag to attach to the VMA.
*/
ResultVal<VMAHandle> MapMemoryBlock(VAddr target, std::shared_ptr<std::vector<u8>> block,
std::size_t offset, u64 size, MemoryState state);
std::size_t offset, u64 size, MemoryState state,
VMAPermission perm = VMAPermission::ReadWrite);
/**
* Maps an unmanaged host memory pointer at a given address.
@@ -450,6 +451,34 @@ public:
///
ResultVal<VAddr> SetHeapSize(u64 size);
/// Maps memory at a given address.
///
/// @param addr The virtual address to map memory at.
/// @param size The amount of memory to map.
///
/// @note The destination address must lie within the Map region.
///
/// @note This function requires that SystemResourceSize be non-zero,
/// however, this is just because if it were not then the
/// resulting page tables could be exploited on hardware by
/// a malicious program. SystemResource usage does not need
/// to be explicitly checked or updated here.
ResultCode MapPhysicalMemory(VAddr target, u64 size);
/// Unmaps memory at a given address.
///
/// @param addr The virtual address to unmap memory at.
/// @param size The amount of memory to unmap.
///
/// @note The destination address must lie within the Map region.
///
/// @note This function requires that SystemResourceSize be non-zero,
/// however, this is just because if it were not then the
/// resulting page tables could be exploited on hardware by
/// a malicious program. SystemResource usage does not need
/// to be explicitly checked or updated here.
ResultCode UnmapPhysicalMemory(VAddr target, u64 size);
/// Maps a region of memory as code memory.
///
/// @param dst_address The base address of the region to create the aliasing memory region.
@@ -596,17 +625,17 @@ public:
/// Determines whether or not the specified range is within the map region.
bool IsWithinMapRegion(VAddr address, u64 size) const;
/// Gets the base address of the new map region.
VAddr GetNewMapRegionBaseAddress() const;
/// Gets the base address of the stack region.
VAddr GetStackRegionBaseAddress() const;
/// Gets the end address of the new map region.
VAddr GetNewMapRegionEndAddress() const;
/// Gets the end address of the stack region.
VAddr GetStackRegionEndAddress() const;
/// Gets the total size of the new map region in bytes.
u64 GetNewMapRegionSize() const;
/// Gets the total size of the stack region in bytes.
u64 GetStackRegionSize() const;
/// Determines whether or not the given address range is within the new map region
bool IsWithinNewMapRegion(VAddr address, u64 size) const;
/// Determines whether or not the given address range is within the stack region
bool IsWithinStackRegion(VAddr address, u64 size) const;
/// Gets the base address of the TLS IO region.
VAddr GetTLSIORegionBaseAddress() const;
@@ -657,6 +686,11 @@ private:
*/
VMAIter MergeAdjacent(VMAIter vma);
/**
* Merges two adjacent VMAs.
*/
void MergeAdjacentVMA(VirtualMemoryArea& left, const VirtualMemoryArea& right);
/// Updates the pages corresponding to this VMA so they match the VMA's attributes.
void UpdatePageTableForVMA(const VirtualMemoryArea& vma);
@@ -701,6 +735,13 @@ private:
MemoryAttribute attribute_mask, MemoryAttribute attribute,
MemoryAttribute ignore_mask) const;
/// Gets the amount of memory currently mapped (state != Unmapped) in a range.
ResultVal<std::size_t> SizeOfAllocatedVMAsInRange(VAddr address, std::size_t size) const;
/// Gets the amount of memory unmappable by UnmapPhysicalMemory in a range.
ResultVal<std::size_t> SizeOfUnmappablePhysicalMemoryInRange(VAddr address,
std::size_t size) const;
/**
* A map covering the entirety of the managed address space, keyed by the `base` field of each
* VMA. It must always be modified by splitting or merging VMAs, so that the invariant
@@ -726,8 +767,8 @@ private:
VAddr map_region_base = 0;
VAddr map_region_end = 0;
VAddr new_map_region_base = 0;
VAddr new_map_region_end = 0;
VAddr stack_region_base = 0;
VAddr stack_region_end = 0;
VAddr tls_io_region_base = 0;
VAddr tls_io_region_end = 0;
@@ -742,6 +783,11 @@ private:
// end of the range. This is essentially 'base_address + current_size'.
VAddr heap_end = 0;
// The current amount of memory mapped via MapPhysicalMemory.
// This is used here (and in Nintendo's kernel) only for debugging, and does not impact
// any behavior.
u64 physical_memory_mapped = 0;
Core::System& system;
};
} // namespace Kernel

View File

@@ -29,7 +29,8 @@
#include "core/hle/service/am/omm.h"
#include "core/hle/service/am/spsm.h"
#include "core/hle/service/am/tcap.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/apm/controller.h"
#include "core/hle/service/apm/interface.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/ns/ns.h"
#include "core/hle/service/nvflinger/nvflinger.h"
@@ -265,12 +266,12 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
{65, nullptr, "ReportUserIsActive"},
{66, nullptr, "GetCurrentIlluminance"},
{67, nullptr, "IsIlluminanceAvailable"},
{68, nullptr, "SetAutoSleepDisabled"},
{69, nullptr, "IsAutoSleepDisabled"},
{68, &ISelfController::SetAutoSleepDisabled, "SetAutoSleepDisabled"},
{69, &ISelfController::IsAutoSleepDisabled, "IsAutoSleepDisabled"},
{70, nullptr, "ReportMultimediaError"},
{71, nullptr, "GetCurrentIlluminanceEx"},
{80, nullptr, "SetWirelessPriorityMode"},
{90, nullptr, "GetAccumulatedSuspendedTickValue"},
{90, &ISelfController::GetAccumulatedSuspendedTickValue, "GetAccumulatedSuspendedTickValue"},
{91, &ISelfController::GetAccumulatedSuspendedTickChangedEvent, "GetAccumulatedSuspendedTickChangedEvent"},
{100, nullptr, "SetAlbumImageTakenNotificationEnabled"},
{1000, nullptr, "GetDebugStorageChannel"},
@@ -283,10 +284,14 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
launchable_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Manual,
"ISelfController:LaunchableEvent");
// TODO(ogniK): Figure out where, when and why this event gets signalled
// This event is created by AM on the first time GetAccumulatedSuspendedTickChangedEvent() is
// called. Yuzu can just create it unconditionally, since it doesn't need to support multiple
// ISelfControllers. The event is signaled on creation, and on transition from suspended -> not
// suspended if the event has previously been created by a call to
// GetAccumulatedSuspendedTickChangedEvent.
accumulated_suspended_tick_changed_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Manual, "ISelfController:AccumulatedSuspendedTickChangedEvent");
accumulated_suspended_tick_changed_event.writable->Signal(); // Is signalled on creation
accumulated_suspended_tick_changed_event.writable->Signal();
}
ISelfController::~ISelfController() = default;
@@ -449,11 +454,47 @@ void ISelfController::GetIdleTimeDetectionExtension(Kernel::HLERequestContext& c
rb.Push<u32>(idle_time_detection_extension);
}
void ISelfController::SetAutoSleepDisabled(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
is_auto_sleep_disabled = rp.Pop<bool>();
// On the system itself, if the previous state of is_auto_sleep_disabled
// differed from the current value passed in, it'd signify the internal
// window manager to update (and also increment some statistics like update counts)
//
// It'd also indicate this change to an idle handling context.
//
// However, given we're emulating this behavior, most of this can be ignored
// and it's sufficient to simply set the member variable for querying via
// IsAutoSleepDisabled().
LOG_DEBUG(Service_AM, "called. is_auto_sleep_disabled={}", is_auto_sleep_disabled);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void ISelfController::IsAutoSleepDisabled(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called.");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(is_auto_sleep_disabled);
}
void ISelfController::GetAccumulatedSuspendedTickValue(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called.");
// This command returns the total number of system ticks since ISelfController creation
// where the game was suspended. Since Yuzu doesn't implement game suspension, this command
// can just always return 0 ticks.
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(0);
}
void ISelfController::GetAccumulatedSuspendedTickChangedEvent(Kernel::HLERequestContext& ctx) {
// The implementation of this function is fine as is, the reason we're labelling it as stubbed
// is because we're currently unsure when and where accumulated_suspended_tick_changed_event is
// actually signalled for the time being.
LOG_WARNING(Service_AM, "(STUBBED) called");
LOG_DEBUG(Service_AM, "called.");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
@@ -508,8 +549,9 @@ void AppletMessageQueue::OperationModeChanged() {
on_operation_mode_changed.writable->Signal();
}
ICommonStateGetter::ICommonStateGetter(std::shared_ptr<AppletMessageQueue> msg_queue)
: ServiceFramework("ICommonStateGetter"), msg_queue(std::move(msg_queue)) {
ICommonStateGetter::ICommonStateGetter(Core::System& system,
std::shared_ptr<AppletMessageQueue> msg_queue)
: ServiceFramework("ICommonStateGetter"), system(system), msg_queue(std::move(msg_queue)) {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ICommonStateGetter::GetEventHandle, "GetEventHandle"},
@@ -542,7 +584,7 @@ ICommonStateGetter::ICommonStateGetter(std::shared_ptr<AppletMessageQueue> msg_q
{63, nullptr, "GetHdcpAuthenticationStateChangeEvent"},
{64, nullptr, "SetTvPowerStateMatchingMode"},
{65, nullptr, "GetApplicationIdByContentActionName"},
{66, nullptr, "SetCpuBoostMode"},
{66, &ICommonStateGetter::SetCpuBoostMode, "SetCpuBoostMode"},
{80, nullptr, "PerformSystemButtonPressingIfInFocus"},
{90, nullptr, "SetPerformanceConfigurationChangedNotification"},
{91, nullptr, "GetCurrentPerformanceConfiguration"},
@@ -623,6 +665,16 @@ void ICommonStateGetter::GetDefaultDisplayResolution(Kernel::HLERequestContext&
}
}
void ICommonStateGetter::SetCpuBoostMode(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called, forwarding to APM:SYS");
const auto& sm = system.ServiceManager();
const auto apm_sys = sm.GetService<APM::APM_Sys>("apm:sys");
ASSERT(apm_sys != nullptr);
apm_sys->SetCpuBoostMode(ctx);
}
IStorage::IStorage(std::vector<u8> buffer)
: ServiceFramework("IStorage"), buffer(std::move(buffer)) {
// clang-format off
@@ -651,13 +703,11 @@ void ICommonStateGetter::GetOperationMode(Kernel::HLERequestContext& ctx) {
}
void ICommonStateGetter::GetPerformanceMode(Kernel::HLERequestContext& ctx) {
const bool use_docked_mode{Settings::values.use_docked_mode};
LOG_DEBUG(Service_AM, "called, use_docked_mode={}", use_docked_mode);
LOG_DEBUG(Service_AM, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u32>(use_docked_mode ? APM::PerformanceMode::Docked
: APM::PerformanceMode::Handheld));
rb.PushEnum(system.GetAPMController().GetCurrentPerformanceMode());
}
class ILibraryAppletAccessor final : public ServiceFramework<ILibraryAppletAccessor> {

View File

@@ -133,6 +133,9 @@ private:
void SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx);
void SetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx);
void GetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx);
void SetAutoSleepDisabled(Kernel::HLERequestContext& ctx);
void IsAutoSleepDisabled(Kernel::HLERequestContext& ctx);
void GetAccumulatedSuspendedTickValue(Kernel::HLERequestContext& ctx);
void GetAccumulatedSuspendedTickChangedEvent(Kernel::HLERequestContext& ctx);
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
@@ -141,11 +144,13 @@ private:
u32 idle_time_detection_extension = 0;
u64 num_fatal_sections_entered = 0;
bool is_auto_sleep_disabled = false;
};
class ICommonStateGetter final : public ServiceFramework<ICommonStateGetter> {
public:
explicit ICommonStateGetter(std::shared_ptr<AppletMessageQueue> msg_queue);
explicit ICommonStateGetter(Core::System& system,
std::shared_ptr<AppletMessageQueue> msg_queue);
~ICommonStateGetter() override;
private:
@@ -167,7 +172,9 @@ private:
void GetPerformanceMode(Kernel::HLERequestContext& ctx);
void GetBootMode(Kernel::HLERequestContext& ctx);
void GetDefaultDisplayResolution(Kernel::HLERequestContext& ctx);
void SetCpuBoostMode(Kernel::HLERequestContext& ctx);
Core::System& system;
std::shared_ptr<AppletMessageQueue> msg_queue;
};

View File

@@ -42,7 +42,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ICommonStateGetter>(msg_queue);
rb.PushIpcInterface<ICommonStateGetter>(system, msg_queue);
}
void GetSelfController(Kernel::HLERequestContext& ctx) {
@@ -146,7 +146,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ICommonStateGetter>(msg_queue);
rb.PushIpcInterface<ICommonStateGetter>(system, msg_queue);
}
void GetSelfController(Kernel::HLERequestContext& ctx) {

View File

@@ -80,7 +80,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ICommonStateGetter>(msg_queue);
rb.PushIpcInterface<ICommonStateGetter>(system, msg_queue);
}
void GetLibraryAppletCreator(Kernel::HLERequestContext& ctx) {

View File

@@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/apm/interface.h"
@@ -12,11 +11,15 @@ namespace Service::APM {
Module::Module() = default;
Module::~Module() = default;
void InstallInterfaces(SM::ServiceManager& service_manager) {
void InstallInterfaces(Core::System& system) {
auto module_ = std::make_shared<Module>();
std::make_shared<APM>(module_, "apm")->InstallAsService(service_manager);
std::make_shared<APM>(module_, "apm:p")->InstallAsService(service_manager);
std::make_shared<APM_Sys>()->InstallAsService(service_manager);
std::make_shared<APM>(module_, system.GetAPMController(), "apm")
->InstallAsService(system.ServiceManager());
std::make_shared<APM>(module_, system.GetAPMController(), "apm:p")
->InstallAsService(system.ServiceManager());
std::make_shared<APM>(module_, system.GetAPMController(), "apm:am")
->InstallAsService(system.ServiceManager());
std::make_shared<APM_Sys>(system.GetAPMController())->InstallAsService(system.ServiceManager());
}
} // namespace Service::APM

View File

@@ -8,11 +8,6 @@
namespace Service::APM {
enum class PerformanceMode : u8 {
Handheld = 0,
Docked = 1,
};
class Module final {
public:
Module();
@@ -20,6 +15,6 @@ public:
};
/// Registers all AM services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);
void InstallInterfaces(Core::System& system);
} // namespace Service::APM

View File

@@ -0,0 +1,68 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/core_timing.h"
#include "core/hle/service/apm/controller.h"
#include "core/settings.h"
namespace Service::APM {
constexpr PerformanceConfiguration DEFAULT_PERFORMANCE_CONFIGURATION =
PerformanceConfiguration::Config7;
Controller::Controller(Core::Timing::CoreTiming& core_timing)
: core_timing(core_timing), configs{
{PerformanceMode::Handheld, DEFAULT_PERFORMANCE_CONFIGURATION},
{PerformanceMode::Docked, DEFAULT_PERFORMANCE_CONFIGURATION},
} {}
Controller::~Controller() = default;
void Controller::SetPerformanceConfiguration(PerformanceMode mode,
PerformanceConfiguration config) {
static const std::map<PerformanceConfiguration, u32> PCONFIG_TO_SPEED_MAP{
{PerformanceConfiguration::Config1, 1020}, {PerformanceConfiguration::Config2, 1020},
{PerformanceConfiguration::Config3, 1224}, {PerformanceConfiguration::Config4, 1020},
{PerformanceConfiguration::Config5, 1020}, {PerformanceConfiguration::Config6, 1224},
{PerformanceConfiguration::Config7, 1020}, {PerformanceConfiguration::Config8, 1020},
{PerformanceConfiguration::Config9, 1020}, {PerformanceConfiguration::Config10, 1020},
{PerformanceConfiguration::Config11, 1020}, {PerformanceConfiguration::Config12, 1020},
{PerformanceConfiguration::Config13, 1785}, {PerformanceConfiguration::Config14, 1785},
{PerformanceConfiguration::Config15, 1020}, {PerformanceConfiguration::Config16, 1020},
};
SetClockSpeed(PCONFIG_TO_SPEED_MAP.find(config)->second);
configs.insert_or_assign(mode, config);
}
void Controller::SetFromCpuBoostMode(CpuBoostMode mode) {
constexpr std::array<PerformanceConfiguration, 3> BOOST_MODE_TO_CONFIG_MAP{{
PerformanceConfiguration::Config7,
PerformanceConfiguration::Config13,
PerformanceConfiguration::Config15,
}};
SetPerformanceConfiguration(PerformanceMode::Docked,
BOOST_MODE_TO_CONFIG_MAP.at(static_cast<u32>(mode)));
}
PerformanceMode Controller::GetCurrentPerformanceMode() {
return Settings::values.use_docked_mode ? PerformanceMode::Docked : PerformanceMode::Handheld;
}
PerformanceConfiguration Controller::GetCurrentPerformanceConfiguration(PerformanceMode mode) {
if (configs.find(mode) == configs.end()) {
configs.insert_or_assign(mode, DEFAULT_PERFORMANCE_CONFIGURATION);
}
return configs[mode];
}
void Controller::SetClockSpeed(u32 mhz) {
LOG_INFO(Service_APM, "called, mhz={:08X}", mhz);
// TODO(DarkLordZach): Actually signal core_timing to change clock speed.
}
} // namespace Service::APM

View File

@@ -0,0 +1,70 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <map>
#include "common/common_types.h"
namespace Core::Timing {
class CoreTiming;
}
namespace Service::APM {
enum class PerformanceConfiguration : u32 {
Config1 = 0x00010000,
Config2 = 0x00010001,
Config3 = 0x00010002,
Config4 = 0x00020000,
Config5 = 0x00020001,
Config6 = 0x00020002,
Config7 = 0x00020003,
Config8 = 0x00020004,
Config9 = 0x00020005,
Config10 = 0x00020006,
Config11 = 0x92220007,
Config12 = 0x92220008,
Config13 = 0x92220009,
Config14 = 0x9222000A,
Config15 = 0x9222000B,
Config16 = 0x9222000C,
};
enum class CpuBoostMode : u32 {
Disabled = 0,
Full = 1, // CPU + GPU -> Config 13, 14, 15, or 16
Partial = 2, // GPU Only -> Config 15 or 16
};
enum class PerformanceMode : u8 {
Handheld = 0,
Docked = 1,
};
// Class to manage the state and change of the emulated system performance.
// Specifically, this deals with PerformanceMode, which corresponds to the system being docked or
// undocked, and PerformanceConfig which specifies the exact CPU, GPU, and Memory clocks to operate
// at. Additionally, this manages 'Boost Mode', which allows games to temporarily overclock the
// system during times of high load -- this simply maps to different PerformanceConfigs to use.
class Controller {
public:
Controller(Core::Timing::CoreTiming& core_timing);
~Controller();
void SetPerformanceConfiguration(PerformanceMode mode, PerformanceConfiguration config);
void SetFromCpuBoostMode(CpuBoostMode mode);
PerformanceMode GetCurrentPerformanceMode();
PerformanceConfiguration GetCurrentPerformanceConfiguration(PerformanceMode mode);
private:
void SetClockSpeed(u32 mhz);
std::map<PerformanceMode, PerformanceConfiguration> configs;
Core::Timing::CoreTiming& core_timing;
};
} // namespace Service::APM

View File

@@ -5,43 +5,32 @@
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/apm/controller.h"
#include "core/hle/service/apm/interface.h"
namespace Service::APM {
class ISession final : public ServiceFramework<ISession> {
public:
ISession() : ServiceFramework("ISession") {
ISession(Controller& controller) : ServiceFramework("ISession"), controller(controller) {
static const FunctionInfo functions[] = {
{0, &ISession::SetPerformanceConfiguration, "SetPerformanceConfiguration"},
{1, &ISession::GetPerformanceConfiguration, "GetPerformanceConfiguration"},
{2, nullptr, "SetCpuOverclockEnabled"},
};
RegisterHandlers(functions);
}
private:
enum class PerformanceConfiguration : u32 {
Config1 = 0x00010000,
Config2 = 0x00010001,
Config3 = 0x00010002,
Config4 = 0x00020000,
Config5 = 0x00020001,
Config6 = 0x00020002,
Config7 = 0x00020003,
Config8 = 0x00020004,
Config9 = 0x00020005,
Config10 = 0x00020006,
Config11 = 0x92220007,
Config12 = 0x92220008,
};
void SetPerformanceConfiguration(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto mode = static_cast<PerformanceMode>(rp.Pop<u32>());
u32 config = rp.Pop<u32>();
LOG_WARNING(Service_APM, "(STUBBED) called mode={} config={}", static_cast<u32>(mode),
config);
const auto mode = rp.PopEnum<PerformanceMode>();
const auto config = rp.PopEnum<PerformanceConfiguration>();
LOG_DEBUG(Service_APM, "called mode={} config={}", static_cast<u32>(mode),
static_cast<u32>(config));
controller.SetPerformanceConfiguration(mode, config);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -50,20 +39,23 @@ private:
void GetPerformanceConfiguration(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto mode = static_cast<PerformanceMode>(rp.Pop<u32>());
LOG_WARNING(Service_APM, "(STUBBED) called mode={}", static_cast<u32>(mode));
const auto mode = rp.PopEnum<PerformanceMode>();
LOG_DEBUG(Service_APM, "called mode={}", static_cast<u32>(mode));
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(static_cast<u32>(PerformanceConfiguration::Config1));
rb.PushEnum(controller.GetCurrentPerformanceConfiguration(mode));
}
Controller& controller;
};
APM::APM(std::shared_ptr<Module> apm, const char* name)
: ServiceFramework(name), apm(std::move(apm)) {
APM::APM(std::shared_ptr<Module> apm, Controller& controller, const char* name)
: ServiceFramework(name), apm(std::move(apm)), controller(controller) {
static const FunctionInfo functions[] = {
{0, &APM::OpenSession, "OpenSession"},
{1, nullptr, "GetPerformanceMode"},
{1, &APM::GetPerformanceMode, "GetPerformanceMode"},
{6, nullptr, "IsCpuOverclockEnabled"},
};
RegisterHandlers(functions);
}
@@ -75,10 +67,17 @@ void APM::OpenSession(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISession>();
rb.PushIpcInterface<ISession>(controller);
}
APM_Sys::APM_Sys() : ServiceFramework{"apm:sys"} {
void APM::GetPerformanceMode(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_APM, "called");
IPC::ResponseBuilder rb{ctx, 2};
rb.PushEnum(controller.GetCurrentPerformanceMode());
}
APM_Sys::APM_Sys(Controller& controller) : ServiceFramework{"apm:sys"}, controller(controller) {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestPerformanceMode"},
@@ -87,8 +86,8 @@ APM_Sys::APM_Sys() : ServiceFramework{"apm:sys"} {
{3, nullptr, "GetLastThrottlingState"},
{4, nullptr, "ClearLastThrottlingState"},
{5, nullptr, "LoadAndApplySettings"},
{6, nullptr, "SetCpuBoostMode"},
{7, nullptr, "GetCurrentPerformanceConfiguration"},
{6, &APM_Sys::SetCpuBoostMode, "SetCpuBoostMode"},
{7, &APM_Sys::GetCurrentPerformanceConfiguration, "GetCurrentPerformanceConfiguration"},
};
// clang-format on
@@ -102,7 +101,28 @@ void APM_Sys::GetPerformanceEvent(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISession>();
rb.PushIpcInterface<ISession>(controller);
}
void APM_Sys::SetCpuBoostMode(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto mode = rp.PopEnum<CpuBoostMode>();
LOG_DEBUG(Service_APM, "called, mode={:08X}", static_cast<u32>(mode));
controller.SetFromCpuBoostMode(mode);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void APM_Sys::GetCurrentPerformanceConfiguration(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_APM, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushEnum(
controller.GetCurrentPerformanceConfiguration(controller.GetCurrentPerformanceMode()));
}
} // namespace Service::APM

View File

@@ -8,24 +8,34 @@
namespace Service::APM {
class Controller;
class Module;
class APM final : public ServiceFramework<APM> {
public:
explicit APM(std::shared_ptr<Module> apm, const char* name);
explicit APM(std::shared_ptr<Module> apm, Controller& controller, const char* name);
~APM() override;
private:
void OpenSession(Kernel::HLERequestContext& ctx);
void GetPerformanceMode(Kernel::HLERequestContext& ctx);
std::shared_ptr<Module> apm;
Controller& controller;
};
class APM_Sys final : public ServiceFramework<APM_Sys> {
public:
explicit APM_Sys();
explicit APM_Sys(Controller& controller);
~APM_Sys() override;
void SetCpuBoostMode(Kernel::HLERequestContext& ctx);
private:
void GetPerformanceEvent(Kernel::HLERequestContext& ctx);
void GetCurrentPerformanceConfiguration(Kernel::HLERequestContext& ctx);
Controller& controller;
};
} // namespace Service::APM

View File

@@ -25,7 +25,8 @@ namespace Service::Audio {
class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
public:
explicit IAudioRenderer(AudioCore::AudioRendererParameter audren_params)
explicit IAudioRenderer(AudioCore::AudioRendererParameter audren_params,
const std::size_t instance_number)
: ServiceFramework("IAudioRenderer") {
// clang-format off
static const FunctionInfo functions[] = {
@@ -48,8 +49,8 @@ public:
auto& system = Core::System::GetInstance();
system_event = Kernel::WritableEvent::CreateEventPair(
system.Kernel(), Kernel::ResetType::Manual, "IAudioRenderer:SystemEvent");
renderer = std::make_unique<AudioCore::AudioRenderer>(system.CoreTiming(), audren_params,
system_event.writable);
renderer = std::make_unique<AudioCore::AudioRenderer>(
system.CoreTiming(), audren_params, system_event.writable, instance_number);
}
private:
@@ -607,7 +608,7 @@ void AudRenU::OpenAudioRendererImpl(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IAudioRenderer>(params);
rb.PushIpcInterface<IAudioRenderer>(params, audren_instance_count++);
}
bool AudRenU::IsFeatureSupported(AudioFeatures feature, u32_le revision) const {

View File

@@ -33,6 +33,7 @@ private:
};
bool IsFeatureSupported(AudioFeatures feature, u32_le revision) const;
std::size_t audren_instance_count = 0;
};
} // namespace Service::Audio

View File

@@ -472,12 +472,12 @@ void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) {
}
}
void InstallInterfaces(SM::ServiceManager& service_manager, FileSys::VfsFilesystem& vfs) {
void InstallInterfaces(Core::System& system) {
romfs_factory = nullptr;
CreateFactories(vfs, false);
std::make_shared<FSP_LDR>()->InstallAsService(service_manager);
std::make_shared<FSP_PR>()->InstallAsService(service_manager);
std::make_shared<FSP_SRV>()->InstallAsService(service_manager);
CreateFactories(*system.GetFilesystem(), false);
std::make_shared<FSP_LDR>()->InstallAsService(system.ServiceManager());
std::make_shared<FSP_PR>()->InstallAsService(system.ServiceManager());
std::make_shared<FSP_SRV>(system.GetReporter())->InstallAsService(system.ServiceManager());
}
} // namespace Service::FileSystem

View File

@@ -65,7 +65,7 @@ FileSys::VirtualDir GetModificationDumpRoot(u64 title_id);
// above is called.
void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite = true);
void InstallInterfaces(SM::ServiceManager& service_manager, FileSys::VfsFilesystem& vfs);
void InstallInterfaces(Core::System& system);
// A class that wraps a VfsDirectory with methods that return ResultVal and ResultCode instead of
// pointers and booleans. This makes using a VfsDirectory with switch services much easier and

View File

@@ -26,6 +26,7 @@
#include "core/hle/kernel/process.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/filesystem/fsp_srv.h"
#include "core/reporter.h"
namespace Service::FileSystem {
@@ -613,7 +614,7 @@ private:
u64 next_entry_index = 0;
};
FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
FSP_SRV::FSP_SRV(const Core::Reporter& reporter) : ServiceFramework("fsp-srv"), reporter(reporter) {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "OpenFileSystem"},
@@ -710,14 +711,14 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
{1001, nullptr, "SetSaveDataSize"},
{1002, nullptr, "SetSaveDataRootPath"},
{1003, nullptr, "DisableAutoSaveDataCreation"},
{1004, nullptr, "SetGlobalAccessLogMode"},
{1004, &FSP_SRV::SetGlobalAccessLogMode, "SetGlobalAccessLogMode"},
{1005, &FSP_SRV::GetGlobalAccessLogMode, "GetGlobalAccessLogMode"},
{1006, nullptr, "OutputAccessLogToSdCard"},
{1006, &FSP_SRV::OutputAccessLogToSdCard, "OutputAccessLogToSdCard"},
{1007, nullptr, "RegisterUpdatePartition"},
{1008, nullptr, "OpenRegisteredUpdatePartition"},
{1009, nullptr, "GetAndClearMemoryReportInfo"},
{1010, nullptr, "SetDataStorageRedirectTarget"},
{1011, nullptr, "OutputAccessLogToSdCard2"},
{1011, &FSP_SRV::GetAccessLogVersionInfo, "GetAccessLogVersionInfo"},
{1100, nullptr, "OverrideSaveDataTransferTokenSignVerificationKey"},
{1110, nullptr, "CorruptSaveDataFileSystemBySaveDataSpaceId2"},
{1200, nullptr, "OpenMultiCommitManager"},
@@ -814,21 +815,22 @@ void FSP_SRV::OpenSaveDataInfoReaderBySaveDataSpaceId(Kernel::HLERequestContext&
rb.PushIpcInterface<ISaveDataInfoReader>(std::make_shared<ISaveDataInfoReader>(space));
}
void FSP_SRV::SetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
log_mode = rp.PopEnum<LogMode>();
LOG_DEBUG(Service_FS, "called, log_mode={:08X}", static_cast<u32>(log_mode));
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_FS, "(STUBBED) called");
LOG_DEBUG(Service_FS, "called");
enum class LogMode : u32 {
Off,
Log,
RedirectToSdCard,
LogToSdCard = Log | RedirectToSdCard,
};
// Given we always want to receive logging information,
// we always specify logging as enabled.
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushEnum(LogMode::Log);
rb.PushEnum(log_mode);
}
void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
@@ -902,4 +904,26 @@ void FSP_SRV::OpenPatchDataStorageByCurrentProcess(Kernel::HLERequestContext& ct
rb.Push(FileSys::ERROR_ENTITY_NOT_FOUND);
}
void FSP_SRV::OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx) {
const auto raw = ctx.ReadBuffer();
auto log = Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(raw.data()), raw.size());
LOG_DEBUG(Service_FS, "called, log='{}'", log);
reporter.SaveFilesystemAccessReport(log_mode, std::move(log));
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void FSP_SRV::GetAccessLogVersionInfo(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_FS, "called");
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.PushEnum(AccessLogVersion::Latest);
rb.Push(access_log_program_index);
}
} // namespace Service::FileSystem

View File

@@ -7,15 +7,32 @@
#include <memory>
#include "core/hle/service/service.h"
namespace Core {
class Reporter;
}
namespace FileSys {
class FileSystemBackend;
}
namespace Service::FileSystem {
enum class AccessLogVersion : u32 {
V7_0_0 = 2,
Latest = V7_0_0,
};
enum class LogMode : u32 {
Off,
Log,
RedirectToSdCard,
LogToSdCard = Log | RedirectToSdCard,
};
class FSP_SRV final : public ServiceFramework<FSP_SRV> {
public:
explicit FSP_SRV();
explicit FSP_SRV(const Core::Reporter& reporter);
~FSP_SRV() override;
private:
@@ -26,13 +43,20 @@ private:
void OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx);
void OpenReadOnlySaveDataFileSystem(Kernel::HLERequestContext& ctx);
void OpenSaveDataInfoReaderBySaveDataSpaceId(Kernel::HLERequestContext& ctx);
void SetGlobalAccessLogMode(Kernel::HLERequestContext& ctx);
void GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx);
void OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
void OpenDataStorageByDataId(Kernel::HLERequestContext& ctx);
void OpenPatchDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
void OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx);
void GetAccessLogVersionInfo(Kernel::HLERequestContext& ctx);
FileSys::VirtualFile romfs;
u64 current_process_id = 0;
u32 access_log_program_index = 0;
LogMode log_mode = LogMode::LogToSdCard;
const Core::Reporter& reporter;
};
} // namespace Service::FileSystem

View File

@@ -22,7 +22,7 @@ public:
{0, nullptr, "GetCompletionEvent"},
{1, nullptr, "Cancel"},
{10100, nullptr, "GetFriendListIds"},
{10101, nullptr, "GetFriendList"},
{10101, &IFriendService::GetFriendList, "GetFriendList"},
{10102, nullptr, "UpdateFriendInfo"},
{10110, nullptr, "GetFriendProfileImage"},
{10200, nullptr, "SendFriendRequestForApplication"},
@@ -99,6 +99,23 @@ public:
}
private:
enum class PresenceFilter : u32 {
None = 0,
Online = 1,
OnlinePlay = 2,
OnlineOrOnlinePlay = 3,
};
struct SizedFriendFilter {
PresenceFilter presence;
u8 is_favorite;
u8 same_app;
u8 same_app_played;
u8 arbitary_app_played;
u64 group_id;
};
static_assert(sizeof(SizedFriendFilter) == 0x10, "SizedFriendFilter is an invalid size");
void DeclareCloseOnlinePlaySession(Kernel::HLERequestContext& ctx) {
// Stub used by Splatoon 2
LOG_WARNING(Service_ACC, "(STUBBED) called");
@@ -112,6 +129,22 @@ private:
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetFriendList(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto friend_offset = rp.Pop<u32>();
const auto uuid = rp.PopRaw<Common::UUID>();
[[maybe_unused]] const auto filter = rp.PopRaw<SizedFriendFilter>();
const auto pid = rp.Pop<u64>();
LOG_WARNING(Service_ACC, "(STUBBED) called, offset={}, uuid={}, pid={}", friend_offset,
uuid.Format(), pid);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0); // Friend count
// TODO(ogniK): Return a buffer of u64s which are the "NetworkServiceAccountId"
}
};
class INotificationService final : public ServiceFramework<INotificationService> {

View File

@@ -548,6 +548,37 @@ void Controller_NPad::DisconnectNPad(u32 npad_id) {
connected_controllers[NPadIdToIndex(npad_id)].is_connected = false;
}
void Controller_NPad::StartLRAssignmentMode() {
// Nothing internally is used for lr assignment mode. Since we have the ability to set the
// controller types from boot, it doesn't really matter about showing a selection screen
is_in_lr_assignment_mode = true;
}
void Controller_NPad::StopLRAssignmentMode() {
is_in_lr_assignment_mode = false;
}
bool Controller_NPad::SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2) {
if (npad_id_1 == NPAD_HANDHELD || npad_id_2 == NPAD_HANDHELD || npad_id_1 == NPAD_UNKNOWN ||
npad_id_2 == NPAD_UNKNOWN) {
return true;
}
const auto npad_index_1 = NPadIdToIndex(npad_id_1);
const auto npad_index_2 = NPadIdToIndex(npad_id_2);
if (!IsControllerSupported(connected_controllers[npad_index_1].type) ||
!IsControllerSupported(connected_controllers[npad_index_2].type)) {
return false;
}
std::swap(connected_controllers[npad_index_1].type, connected_controllers[npad_index_2].type);
InitNewlyAddedControler(npad_index_1);
InitNewlyAddedControler(npad_index_2);
return true;
}
bool Controller_NPad::IsControllerSupported(NPadControllerType controller) {
if (controller == NPadControllerType::Handheld) {
// Handheld is not even a supported type, lets stop here

View File

@@ -124,6 +124,10 @@ public:
void ConnectAllDisconnectedControllers();
void ClearAllControllers();
void StartLRAssignmentMode();
void StopLRAssignmentMode();
bool SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2);
// Logical OR for all buttons presses on all controllers
// Specifically for cheat engine and other features.
u32 GetAndResetPressState();
@@ -321,5 +325,6 @@ private:
void RequestPadStateUpdate(u32 npad_id);
std::array<ControllerPad, 10> npad_pad_states{};
bool IsControllerSupported(NPadControllerType controller);
bool is_in_lr_assignment_mode{false};
};
} // namespace Service::HID

View File

@@ -0,0 +1,13 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/result.h"
namespace Service::HID {
constexpr ResultCode ERR_NPAD_NOT_CONNECTED{ErrorModule::HID, 710};
} // namespace Service::HID

View File

@@ -16,6 +16,7 @@
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/hid/errors.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/hid/irs.h"
#include "core/hle/service/hid/xcd.h"
@@ -202,11 +203,11 @@ Hid::Hid() : ServiceFramework("hid") {
{123, nullptr, "SetNpadJoyAssignmentModeSingleByDefault"},
{124, &Hid::SetNpadJoyAssignmentModeDual, "SetNpadJoyAssignmentModeDual"},
{125, &Hid::MergeSingleJoyAsDualJoy, "MergeSingleJoyAsDualJoy"},
{126, nullptr, "StartLrAssignmentMode"},
{127, nullptr, "StopLrAssignmentMode"},
{126, &Hid::StartLrAssignmentMode, "StartLrAssignmentMode"},
{127, &Hid::StopLrAssignmentMode, "StopLrAssignmentMode"},
{128, &Hid::SetNpadHandheldActivationMode, "SetNpadHandheldActivationMode"},
{129, nullptr, "GetNpadHandheldActivationMode"},
{130, nullptr, "SwapNpadAssignment"},
{130, &Hid::SwapNpadAssignment, "SwapNpadAssignment"},
{131, nullptr, "IsUnintendedHomeButtonInputProtectionEnabled"},
{132, nullptr, "EnableUnintendedHomeButtonInputProtection"},
{133, nullptr, "SetNpadJoyAssignmentModeSingleWithDestination"},
@@ -733,6 +734,49 @@ void Hid::SetPalmaBoostMode(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
}
void Hid::StartLrAssignmentMode(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
controller.StartLRAssignmentMode();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Hid::StopLrAssignmentMode(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
controller.StopLRAssignmentMode();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Hid::SwapNpadAssignment(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto npad_1{rp.Pop<u32>()};
const auto npad_2{rp.Pop<u32>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}, npad_1={}, npad_2={}",
applet_resource_user_id, npad_1, npad_2);
auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
IPC::ResponseBuilder rb{ctx, 2};
if (controller.SwapNpadAssignment(npad_1, npad_2)) {
rb.Push(RESULT_SUCCESS);
} else {
LOG_ERROR(Service_HID, "Npads are not connected!");
rb.Push(ERR_NPAD_NOT_CONNECTED);
}
}
class HidDbg final : public ServiceFramework<HidDbg> {
public:
explicit HidDbg() : ServiceFramework{"hid:dbg"} {

View File

@@ -119,6 +119,9 @@ private:
void StopSixAxisSensor(Kernel::HLERequestContext& ctx);
void SetIsPalmaAllConnectable(Kernel::HLERequestContext& ctx);
void SetPalmaBoostMode(Kernel::HLERequestContext& ctx);
void StartLrAssignmentMode(Kernel::HLERequestContext& ctx);
void StopLrAssignmentMode(Kernel::HLERequestContext& ctx);
void SwapNpadAssignment(Kernel::HLERequestContext& ctx);
std::shared_ptr<IAppletResource> applet_resource;
};

View File

@@ -345,14 +345,16 @@ public:
vm_manager
.MirrorMemory(*map_address, nro_address, nro_size, Kernel::MemoryState::ModuleCode)
.IsSuccess());
ASSERT(vm_manager.UnmapRange(nro_address, nro_size).IsSuccess());
ASSERT(vm_manager.ReprotectRange(nro_address, nro_size, Kernel::VMAPermission::None)
.IsSuccess());
if (bss_size > 0) {
ASSERT(vm_manager
.MirrorMemory(*map_address + nro_size, bss_address, bss_size,
Kernel::MemoryState::ModuleCode)
.IsSuccess());
ASSERT(vm_manager.UnmapRange(bss_address, bss_size).IsSuccess());
ASSERT(vm_manager.ReprotectRange(bss_address, bss_size, Kernel::VMAPermission::None)
.IsSuccess());
}
vm_manager.ReprotectRange(*map_address, header.text_size,
@@ -364,7 +366,8 @@ public:
Core::System::GetInstance().InvalidateCpuInstructionCaches();
nro.insert_or_assign(*map_address, NROInfo{hash, nro_size + bss_size});
nro.insert_or_assign(*map_address,
NROInfo{hash, nro_address, nro_size, bss_address, bss_size});
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
@@ -409,9 +412,23 @@ public:
}
auto& vm_manager = Core::CurrentProcess()->VMManager();
const auto& nro_size = iter->second.size;
const auto& nro_info = iter->second;
ASSERT(vm_manager.UnmapRange(nro_address, nro_size).IsSuccess());
// Unmap the mirrored memory
ASSERT(
vm_manager.UnmapRange(nro_address, nro_info.nro_size + nro_info.bss_size).IsSuccess());
// Reprotect the source memory
ASSERT(vm_manager
.ReprotectRange(nro_info.nro_address, nro_info.nro_size,
Kernel::VMAPermission::ReadWrite)
.IsSuccess());
if (nro_info.bss_size > 0) {
ASSERT(vm_manager
.ReprotectRange(nro_info.bss_address, nro_info.bss_size,
Kernel::VMAPermission::ReadWrite)
.IsSuccess());
}
Core::System::GetInstance().InvalidateCpuInstructionCaches();
@@ -473,7 +490,10 @@ private:
struct NROInfo {
SHA256Hash hash;
u64 size;
VAddr nro_address;
u64 nro_size;
VAddr bss_address;
u64 bss_size;
};
bool initialized = false;

View File

@@ -48,7 +48,7 @@ public:
{19, nullptr, "Export"},
{20, nullptr, "IsBrokenDatabaseWithClearFlag"},
{21, &IDatabaseService::GetIndex, "GetIndex"},
{22, nullptr, "SetInterfaceVersion"},
{22, &IDatabaseService::SetInterfaceVersion, "SetInterfaceVersion"},
{23, nullptr, "Convert"},
};
// clang-format on
@@ -350,8 +350,22 @@ private:
rb.Push(index);
}
void SetInterfaceVersion(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
current_interface_version = rp.PopRaw<u32>();
LOG_DEBUG(Service_Mii, "called, interface_version={:08X}", current_interface_version);
UNIMPLEMENTED_IF(current_interface_version != 1);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
MiiManager db;
u32 current_interface_version = 0;
// Last read offsets of Get functions
std::array<u32, 4> offsets{};
};

View File

@@ -3,11 +3,44 @@
// Refer to the license.txt file included.
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/pm/pm.h"
#include "core/hle/service/service.h"
namespace Service::PM {
namespace {
constexpr ResultCode ERROR_PROCESS_NOT_FOUND{ErrorModule::PM, 1};
constexpr u64 NO_PROCESS_FOUND_PID{0};
std::optional<Kernel::SharedPtr<Kernel::Process>> SearchProcessList(
const std::vector<Kernel::SharedPtr<Kernel::Process>>& process_list,
std::function<bool(const Kernel::SharedPtr<Kernel::Process>&)> predicate) {
const auto iter = std::find_if(process_list.begin(), process_list.end(), predicate);
if (iter == process_list.end()) {
return std::nullopt;
}
return *iter;
}
void GetApplicationPidGeneric(Kernel::HLERequestContext& ctx,
const std::vector<Kernel::SharedPtr<Kernel::Process>>& process_list) {
const auto process = SearchProcessList(process_list, [](const auto& process) {
return process->GetProcessID() == Kernel::Process::ProcessIDMin;
});
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(process.has_value() ? (*process)->GetProcessID() : NO_PROCESS_FOUND_PID);
}
} // Anonymous namespace
class BootMode final : public ServiceFramework<BootMode> {
public:
explicit BootMode() : ServiceFramework{"pm:bm"} {
@@ -41,14 +74,15 @@ private:
class DebugMonitor final : public ServiceFramework<DebugMonitor> {
public:
explicit DebugMonitor() : ServiceFramework{"pm:dmnt"} {
explicit DebugMonitor(const Kernel::KernelCore& kernel)
: ServiceFramework{"pm:dmnt"}, kernel(kernel) {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetDebugProcesses"},
{1, nullptr, "StartDebugProcess"},
{2, nullptr, "GetTitlePid"},
{2, &DebugMonitor::GetTitlePid, "GetTitlePid"},
{3, nullptr, "EnableDebugForTitleId"},
{4, nullptr, "GetApplicationPid"},
{4, &DebugMonitor::GetApplicationPid, "GetApplicationPid"},
{5, nullptr, "EnableDebugForApplication"},
{6, nullptr, "DisableDebug"},
};
@@ -56,21 +90,77 @@ public:
RegisterHandlers(functions);
}
private:
void GetTitlePid(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto title_id = rp.PopRaw<u64>();
LOG_DEBUG(Service_PM, "called, title_id={:016X}", title_id);
const auto process =
SearchProcessList(kernel.GetProcessList(), [title_id](const auto& process) {
return process->GetTitleID() == title_id;
});
if (!process.has_value()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_PROCESS_NOT_FOUND);
return;
}
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push((*process)->GetProcessID());
}
void GetApplicationPid(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_PM, "called");
GetApplicationPidGeneric(ctx, kernel.GetProcessList());
}
const Kernel::KernelCore& kernel;
};
class Info final : public ServiceFramework<Info> {
public:
explicit Info() : ServiceFramework{"pm:info"} {
explicit Info(const std::vector<Kernel::SharedPtr<Kernel::Process>>& process_list)
: ServiceFramework{"pm:info"}, process_list(process_list) {
static const FunctionInfo functions[] = {
{0, nullptr, "GetTitleId"},
{0, &Info::GetTitleId, "GetTitleId"},
};
RegisterHandlers(functions);
}
private:
void GetTitleId(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto process_id = rp.PopRaw<u64>();
LOG_DEBUG(Service_PM, "called, process_id={:016X}", process_id);
const auto process = SearchProcessList(process_list, [process_id](const auto& process) {
return process->GetProcessID() == process_id;
});
if (!process.has_value()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_PROCESS_NOT_FOUND);
return;
}
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push((*process)->GetTitleID());
}
const std::vector<Kernel::SharedPtr<Kernel::Process>>& process_list;
};
class Shell final : public ServiceFramework<Shell> {
public:
explicit Shell() : ServiceFramework{"pm:shell"} {
explicit Shell(const Kernel::KernelCore& kernel)
: ServiceFramework{"pm:shell"}, kernel(kernel) {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "LaunchProcess"},
@@ -79,21 +169,31 @@ public:
{3, nullptr, "GetProcessEventWaiter"},
{4, nullptr, "GetProcessEventType"},
{5, nullptr, "NotifyBootFinished"},
{6, nullptr, "GetApplicationPid"},
{6, &Shell::GetApplicationPid, "GetApplicationPid"},
{7, nullptr, "BoostSystemMemoryResourceLimit"},
{8, nullptr, "EnableAdditionalSystemThreads"},
{9, nullptr, "GetUnimplementedEventHandle"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void GetApplicationPid(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_PM, "called");
GetApplicationPidGeneric(ctx, kernel.GetProcessList());
}
const Kernel::KernelCore& kernel;
};
void InstallInterfaces(SM::ServiceManager& sm) {
std::make_shared<BootMode>()->InstallAsService(sm);
std::make_shared<DebugMonitor>()->InstallAsService(sm);
std::make_shared<Info>()->InstallAsService(sm);
std::make_shared<Shell>()->InstallAsService(sm);
void InstallInterfaces(Core::System& system) {
std::make_shared<BootMode>()->InstallAsService(system.ServiceManager());
std::make_shared<DebugMonitor>(system.Kernel())->InstallAsService(system.ServiceManager());
std::make_shared<Info>(system.Kernel().GetProcessList())
->InstallAsService(system.ServiceManager());
std::make_shared<Shell>(system.Kernel())->InstallAsService(system.ServiceManager());
}
} // namespace Service::PM

View File

@@ -4,8 +4,8 @@
#pragma once
namespace Service::SM {
class ServiceManager;
namespace Core {
class System;
}
namespace Service::PM {
@@ -16,6 +16,6 @@ enum class SystemBootMode {
};
/// Registers all PM services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);
void InstallInterfaces(Core::System& system);
} // namespace Service::PM

View File

@@ -195,8 +195,7 @@ ResultCode ServiceFrameworkBase::HandleSyncRequest(Kernel::HLERequestContext& co
// Module interface
/// Initialize ServiceManager
void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system,
FileSys::VfsFilesystem& vfs) {
void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system) {
// NVFlinger needs to be accessed by several services like Vi and AppletOE so we instantiate it
// here and pass it into the respective InstallInterfaces functions.
auto nv_flinger = std::make_shared<NVFlinger::NVFlinger>(system.CoreTiming());
@@ -206,7 +205,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system,
Account::InstallInterfaces(system);
AM::InstallInterfaces(*sm, nv_flinger, system);
AOC::InstallInterfaces(*sm);
APM::InstallInterfaces(*sm);
APM::InstallInterfaces(system);
Audio::InstallInterfaces(*sm);
BCAT::InstallInterfaces(*sm);
BPC::InstallInterfaces(*sm);
@@ -218,7 +217,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system,
EUPLD::InstallInterfaces(*sm);
Fatal::InstallInterfaces(*sm);
FGM::InstallInterfaces(*sm);
FileSystem::InstallInterfaces(*sm, vfs);
FileSystem::InstallInterfaces(system);
Friend::InstallInterfaces(*sm);
Glue::InstallInterfaces(system);
GRC::InstallInterfaces(*sm);
@@ -242,7 +241,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system,
PCTL::InstallInterfaces(*sm);
PCV::InstallInterfaces(*sm);
PlayReport::InstallInterfaces(*sm);
PM::InstallInterfaces(*sm);
PM::InstallInterfaces(system);
PSC::InstallInterfaces(*sm);
PSM::InstallInterfaces(*sm);
Set::InstallInterfaces(*sm);

View File

@@ -182,8 +182,7 @@ private:
};
/// Initialize ServiceManager
void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system,
FileSys::VfsFilesystem& vfs);
void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system);
/// Shutdown ServiceManager
void Shutdown();

View File

@@ -16,11 +16,9 @@
#include "core/core.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/hle/lock.h"
#include "core/memory.h"
#include "core/memory_setup.h"
#include "video_core/gpu.h"
#include "video_core/renderer_base.h"
namespace Memory {

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@@ -8,10 +8,6 @@
#include <string>
#include "common/common_types.h"
namespace Common {
struct PageTable;
}
namespace Kernel {
class Process;
}

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@@ -350,6 +350,24 @@ void Reporter::SaveErrorReport(u64 title_id, ResultCode result,
SaveToFile(std::move(out), GetPath("error_report", title_id, timestamp));
}
void Reporter::SaveFilesystemAccessReport(Service::FileSystem::LogMode log_mode,
std::string log_message) const {
if (!IsReportingEnabled())
return;
const auto timestamp = GetTimestamp();
const auto title_id = system.CurrentProcess()->GetTitleID();
json out;
out["yuzu_version"] = GetYuzuVersionData();
out["report_common"] = GetReportCommonData(title_id, RESULT_SUCCESS, timestamp);
out["log_mode"] = fmt::format("{:08X}", static_cast<u32>(log_mode));
out["log_message"] = std::move(log_message);
SaveToFile(std::move(out), GetPath("filesystem_access_report", title_id, timestamp));
}
void Reporter::SaveUserReport() const {
if (!IsReportingEnabled()) {
return;

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@@ -16,6 +16,10 @@ namespace Kernel {
class HLERequestContext;
} // namespace Kernel
namespace Service::FileSystem {
enum class LogMode : u32;
}
namespace Core {
class System;
@@ -49,6 +53,9 @@ public:
std::optional<std::string> custom_text_main = {},
std::optional<std::string> custom_text_detail = {}) const;
void SaveFilesystemAccessReport(Service::FileSystem::LogMode log_mode,
std::string log_message) const;
void SaveUserReport() const;
private:

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@@ -85,7 +85,6 @@ void LogSettings() {
LogSetting("System_RngSeed", Settings::values.rng_seed.value_or(0));
LogSetting("System_CurrentUser", Settings::values.current_user);
LogSetting("System_LanguageIndex", Settings::values.language_index);
LogSetting("Core_CpuJitEnabled", Settings::values.cpu_jit_enabled);
LogSetting("Core_UseMultiCore", Settings::values.use_multi_core);
LogSetting("Renderer_UseResolutionFactor", Settings::values.resolution_factor);
LogSetting("Renderer_UseFrameLimit", Settings::values.use_frame_limit);

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@@ -378,7 +378,6 @@ struct Values {
std::atomic_bool is_device_reload_pending{true};
// Core
bool cpu_jit_enabled;
bool use_multi_core;
// Data Storage

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@@ -168,7 +168,6 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) {
AddField(Telemetry::FieldType::UserConfig, "Audio_SinkId", Settings::values.sink_id);
AddField(Telemetry::FieldType::UserConfig, "Audio_EnableAudioStretching",
Settings::values.enable_audio_stretching);
AddField(Telemetry::FieldType::UserConfig, "Core_UseCpuJit", Settings::values.cpu_jit_enabled);
AddField(Telemetry::FieldType::UserConfig, "Core_UseMultiCore",
Settings::values.use_multi_core);
AddField(Telemetry::FieldType::UserConfig, "Renderer_ResolutionFactor",

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@@ -1,4 +1,5 @@
add_library(video_core STATIC
buffer_cache.h
dma_pusher.cpp
dma_pusher.h
debug_utils/debug_utils.cpp
@@ -43,8 +44,6 @@ add_library(video_core STATIC
renderer_opengl/gl_device.h
renderer_opengl/gl_framebuffer_cache.cpp
renderer_opengl/gl_framebuffer_cache.h
renderer_opengl/gl_global_cache.cpp
renderer_opengl/gl_global_cache.h
renderer_opengl/gl_rasterizer.cpp
renderer_opengl/gl_rasterizer.h
renderer_opengl/gl_resource_manager.cpp
@@ -103,6 +102,8 @@ add_library(video_core STATIC
shader/decode/video.cpp
shader/decode/xmad.cpp
shader/decode/other.cpp
shader/control_flow.cpp
shader/control_flow.h
shader/decode.cpp
shader/node_helper.cpp
shader/node_helper.h

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@@ -0,0 +1,299 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <memory>
#include <mutex>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>
#include "common/alignment.h"
#include "common/common_types.h"
#include "core/core.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_cache.h"
namespace VideoCore {
class RasterizerInterface;
}
namespace VideoCommon {
template <typename BufferStorageType>
class CachedBuffer final : public RasterizerCacheObject {
public:
explicit CachedBuffer(VAddr cpu_addr, u8* host_ptr)
: RasterizerCacheObject{host_ptr}, host_ptr{host_ptr}, cpu_addr{cpu_addr} {}
~CachedBuffer() override = default;
VAddr GetCpuAddr() const override {
return cpu_addr;
}
std::size_t GetSizeInBytes() const override {
return size;
}
u8* GetWritableHostPtr() const {
return host_ptr;
}
std::size_t GetSize() const {
return size;
}
std::size_t GetCapacity() const {
return capacity;
}
bool IsInternalized() const {
return is_internal;
}
const BufferStorageType& GetBuffer() const {
return buffer;
}
void SetSize(std::size_t new_size) {
size = new_size;
}
void SetInternalState(bool is_internal_) {
is_internal = is_internal_;
}
BufferStorageType ExchangeBuffer(BufferStorageType buffer_, std::size_t new_capacity) {
capacity = new_capacity;
std::swap(buffer, buffer_);
return buffer_;
}
private:
u8* host_ptr{};
VAddr cpu_addr{};
std::size_t size{};
std::size_t capacity{};
bool is_internal{};
BufferStorageType buffer;
};
template <typename BufferStorageType, typename BufferType, typename StreamBuffer>
class BufferCache : public RasterizerCache<std::shared_ptr<CachedBuffer<BufferStorageType>>> {
public:
using Buffer = std::shared_ptr<CachedBuffer<BufferStorageType>>;
using BufferInfo = std::pair<const BufferType*, u64>;
explicit BufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system,
std::unique_ptr<StreamBuffer> stream_buffer)
: RasterizerCache<Buffer>{rasterizer}, system{system},
stream_buffer{std::move(stream_buffer)}, stream_buffer_handle{
this->stream_buffer->GetHandle()} {}
~BufferCache() = default;
void Unregister(const Buffer& entry) override {
std::lock_guard lock{RasterizerCache<Buffer>::mutex};
if (entry->IsInternalized()) {
internalized_entries.erase(entry->GetCacheAddr());
}
ReserveBuffer(entry);
RasterizerCache<Buffer>::Unregister(entry);
}
void TickFrame() {
marked_for_destruction_index =
(marked_for_destruction_index + 1) % marked_for_destruction_ring_buffer.size();
MarkedForDestruction().clear();
}
BufferInfo UploadMemory(GPUVAddr gpu_addr, std::size_t size, std::size_t alignment = 4,
bool internalize = false, bool is_written = false) {
std::lock_guard lock{RasterizerCache<Buffer>::mutex};
auto& memory_manager = system.GPU().MemoryManager();
const auto host_ptr = memory_manager.GetPointer(gpu_addr);
if (!host_ptr) {
return {GetEmptyBuffer(size), 0};
}
const auto cache_addr = ToCacheAddr(host_ptr);
// Cache management is a big overhead, so only cache entries with a given size.
// TODO: Figure out which size is the best for given games.
constexpr std::size_t max_stream_size = 0x800;
if (!internalize && size < max_stream_size &&
internalized_entries.find(cache_addr) == internalized_entries.end()) {
return StreamBufferUpload(host_ptr, size, alignment);
}
auto entry = RasterizerCache<Buffer>::TryGet(cache_addr);
if (!entry) {
return FixedBufferUpload(gpu_addr, host_ptr, size, internalize, is_written);
}
if (entry->GetSize() < size) {
IncreaseBufferSize(entry, size);
}
if (is_written) {
entry->MarkAsModified(true, *this);
}
return {ToHandle(entry->GetBuffer()), 0};
}
/// Uploads from a host memory. Returns the OpenGL buffer where it's located and its offset.
BufferInfo UploadHostMemory(const void* raw_pointer, std::size_t size,
std::size_t alignment = 4) {
std::lock_guard lock{RasterizerCache<Buffer>::mutex};
return StreamBufferUpload(raw_pointer, size, alignment);
}
void Map(std::size_t max_size) {
std::tie(buffer_ptr, buffer_offset_base, invalidated) = stream_buffer->Map(max_size, 4);
buffer_offset = buffer_offset_base;
}
/// Finishes the upload stream, returns true on bindings invalidation.
bool Unmap() {
stream_buffer->Unmap(buffer_offset - buffer_offset_base);
return std::exchange(invalidated, false);
}
virtual const BufferType* GetEmptyBuffer(std::size_t size) = 0;
protected:
void FlushObjectInner(const Buffer& entry) override {
DownloadBufferData(entry->GetBuffer(), 0, entry->GetSize(), entry->GetWritableHostPtr());
}
virtual BufferStorageType CreateBuffer(std::size_t size) = 0;
virtual const BufferType* ToHandle(const BufferStorageType& storage) = 0;
virtual void UploadBufferData(const BufferStorageType& buffer, std::size_t offset,
std::size_t size, const u8* data) = 0;
virtual void DownloadBufferData(const BufferStorageType& buffer, std::size_t offset,
std::size_t size, u8* data) = 0;
virtual void CopyBufferData(const BufferStorageType& src, const BufferStorageType& dst,
std::size_t src_offset, std::size_t dst_offset,
std::size_t size) = 0;
private:
BufferInfo StreamBufferUpload(const void* raw_pointer, std::size_t size,
std::size_t alignment) {
AlignBuffer(alignment);
const std::size_t uploaded_offset = buffer_offset;
std::memcpy(buffer_ptr, raw_pointer, size);
buffer_ptr += size;
buffer_offset += size;
return {&stream_buffer_handle, uploaded_offset};
}
BufferInfo FixedBufferUpload(GPUVAddr gpu_addr, u8* host_ptr, std::size_t size,
bool internalize, bool is_written) {
auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager();
const auto cpu_addr = memory_manager.GpuToCpuAddress(gpu_addr);
ASSERT(cpu_addr);
auto entry = GetUncachedBuffer(*cpu_addr, host_ptr);
entry->SetSize(size);
entry->SetInternalState(internalize);
RasterizerCache<Buffer>::Register(entry);
if (internalize) {
internalized_entries.emplace(ToCacheAddr(host_ptr));
}
if (is_written) {
entry->MarkAsModified(true, *this);
}
if (entry->GetCapacity() < size) {
MarkedForDestruction().push_back(entry->ExchangeBuffer(CreateBuffer(size), size));
}
UploadBufferData(entry->GetBuffer(), 0, size, host_ptr);
return {ToHandle(entry->GetBuffer()), 0};
}
void IncreaseBufferSize(Buffer& entry, std::size_t new_size) {
const std::size_t old_size = entry->GetSize();
if (entry->GetCapacity() < new_size) {
const auto& old_buffer = entry->GetBuffer();
auto new_buffer = CreateBuffer(new_size);
// Copy bits from the old buffer to the new buffer.
CopyBufferData(old_buffer, new_buffer, 0, 0, old_size);
MarkedForDestruction().push_back(
entry->ExchangeBuffer(std::move(new_buffer), new_size));
// This buffer could have been used
invalidated = true;
}
// Upload the new bits.
const std::size_t size_diff = new_size - old_size;
UploadBufferData(entry->GetBuffer(), old_size, size_diff, entry->GetHostPtr() + old_size);
// Update entry's size in the object and in the cache.
Unregister(entry);
entry->SetSize(new_size);
RasterizerCache<Buffer>::Register(entry);
}
Buffer GetUncachedBuffer(VAddr cpu_addr, u8* host_ptr) {
if (auto entry = TryGetReservedBuffer(host_ptr)) {
return entry;
}
return std::make_shared<CachedBuffer<BufferStorageType>>(cpu_addr, host_ptr);
}
Buffer TryGetReservedBuffer(u8* host_ptr) {
const auto it = buffer_reserve.find(ToCacheAddr(host_ptr));
if (it == buffer_reserve.end()) {
return {};
}
auto& reserve = it->second;
auto entry = reserve.back();
reserve.pop_back();
return entry;
}
void ReserveBuffer(Buffer entry) {
buffer_reserve[entry->GetCacheAddr()].push_back(std::move(entry));
}
void AlignBuffer(std::size_t alignment) {
// Align the offset, not the mapped pointer
const std::size_t offset_aligned = Common::AlignUp(buffer_offset, alignment);
buffer_ptr += offset_aligned - buffer_offset;
buffer_offset = offset_aligned;
}
std::vector<BufferStorageType>& MarkedForDestruction() {
return marked_for_destruction_ring_buffer[marked_for_destruction_index];
}
Core::System& system;
std::unique_ptr<StreamBuffer> stream_buffer;
BufferType stream_buffer_handle{};
bool invalidated = false;
u8* buffer_ptr = nullptr;
u64 buffer_offset = 0;
u64 buffer_offset_base = 0;
std::size_t marked_for_destruction_index = 0;
std::array<std::vector<BufferStorageType>, 4> marked_for_destruction_ring_buffer;
std::unordered_set<CacheAddr> internalized_entries;
std::unordered_map<CacheAddr, std::vector<Buffer>> buffer_reserve;
};
} // namespace VideoCommon

View File

@@ -67,6 +67,7 @@ public:
static constexpr std::size_t MaxShaderStage = 5;
// Maximum number of const buffers per shader stage.
static constexpr std::size_t MaxConstBuffers = 18;
static constexpr std::size_t MaxConstBufferSize = 0x10000;
enum class QueryMode : u32 {
Write = 0,

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@@ -78,7 +78,7 @@ union Attribute {
constexpr explicit Attribute(u64 value) : value(value) {}
enum class Index : u64 {
PointSize = 6,
LayerViewportPointSize = 6,
Position = 7,
Attribute_0 = 8,
Attribute_31 = 39,
@@ -1278,6 +1278,7 @@ union Instruction {
union {
BitField<49, 1, u64> nodep_flag;
BitField<53, 4, u64> texture_info;
BitField<59, 1, u64> fp32_flag;
TextureType GetTextureType() const {
// The TLDS instruction has a weird encoding for the texture type.
@@ -1367,6 +1368,20 @@ union Instruction {
}
} bra;
union {
BitField<20, 24, u64> target;
BitField<5, 1, u64> constant_buffer;
s32 GetBranchExtend() const {
// Sign extend the branch target offset
u32 mask = 1U << (24 - 1);
u32 value = static_cast<u32>(target);
// The branch offset is relative to the next instruction and is stored in bytes, so
// divide it by the size of an instruction and add 1 to it.
return static_cast<s32>((value ^ mask) - mask) / sizeof(Instruction) + 1;
}
} brx;
union {
BitField<39, 1, u64> emit; // EmitVertex
BitField<40, 1, u64> cut; // EndPrimitive
@@ -1464,6 +1479,7 @@ public:
BFE_IMM,
BFI_IMM_R,
BRA,
BRX,
PBK,
LD_A,
LD_L,
@@ -1738,6 +1754,7 @@ private:
INST("111000101001----", Id::SSY, Type::Flow, "SSY"),
INST("111000101010----", Id::PBK, Type::Flow, "PBK"),
INST("111000100100----", Id::BRA, Type::Flow, "BRA"),
INST("111000100101----", Id::BRX, Type::Flow, "BRX"),
INST("1111000011111---", Id::SYNC, Type::Flow, "SYNC"),
INST("111000110100---", Id::BRK, Type::Flow, "BRK"),
INST("111000110000----", Id::EXIT, Type::Flow, "EXIT"),
@@ -1760,7 +1777,7 @@ private:
INST("1101111101010---", Id::TXQ_B, Type::Texture, "TXQ_B"),
INST("1101-00---------", Id::TEXS, Type::Texture, "TEXS"),
INST("11011100--11----", Id::TLD, Type::Texture, "TLD"),
INST("1101101---------", Id::TLDS, Type::Texture, "TLDS"),
INST("1101-01---------", Id::TLDS, Type::Texture, "TLDS"),
INST("110010----111---", Id::TLD4, Type::Texture, "TLD4"),
INST("1101111100------", Id::TLD4S, Type::Texture, "TLD4S"),
INST("110111110110----", Id::TMML_B, Type::Texture, "TMML_B"),

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@@ -31,7 +31,7 @@ u32 FramebufferConfig::BytesPerPixel(PixelFormat format) {
GPU::GPU(Core::System& system, VideoCore::RendererBase& renderer) : renderer{renderer} {
auto& rasterizer{renderer.Rasterizer()};
memory_manager = std::make_unique<Tegra::MemoryManager>(rasterizer);
memory_manager = std::make_unique<Tegra::MemoryManager>(system, rasterizer);
dma_pusher = std::make_unique<Tegra::DmaPusher>(*this);
maxwell_3d = std::make_unique<Engines::Maxwell3D>(system, rasterizer, *memory_manager);
fermi_2d = std::make_unique<Engines::Fermi2D>(rasterizer, *memory_manager);

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@@ -4,14 +4,18 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/macro_interpreter.h"
MICROPROFILE_DEFINE(MacroInterp, "GPU", "Execute macro interpreter", MP_RGB(128, 128, 192));
namespace Tegra {
MacroInterpreter::MacroInterpreter(Engines::Maxwell3D& maxwell3d) : maxwell3d(maxwell3d) {}
void MacroInterpreter::Execute(u32 offset, std::vector<u32> parameters) {
MICROPROFILE_SCOPE(MacroInterp);
Reset();
registers[1] = parameters[0];
this->parameters = std::move(parameters);

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@@ -5,13 +5,17 @@
#include "common/alignment.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/memory.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
namespace Tegra {
MemoryManager::MemoryManager(VideoCore::RasterizerInterface& rasterizer) : rasterizer{rasterizer} {
MemoryManager::MemoryManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer)
: rasterizer{rasterizer}, system{system} {
std::fill(page_table.pointers.begin(), page_table.pointers.end(), nullptr);
std::fill(page_table.attributes.begin(), page_table.attributes.end(),
Common::PageType::Unmapped);
@@ -49,6 +53,11 @@ GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) {
const GPUVAddr gpu_addr{FindFreeRegion(address_space_base, aligned_size)};
MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), aligned_size, cpu_addr);
ASSERT(system.CurrentProcess()
->VMManager()
.SetMemoryAttribute(cpu_addr, size, Kernel::MemoryAttribute::DeviceMapped,
Kernel::MemoryAttribute::DeviceMapped)
.IsSuccess());
return gpu_addr;
}
@@ -59,7 +68,11 @@ GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size)
const u64 aligned_size{Common::AlignUp(size, page_size)};
MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), aligned_size, cpu_addr);
ASSERT(system.CurrentProcess()
->VMManager()
.SetMemoryAttribute(cpu_addr, size, Kernel::MemoryAttribute::DeviceMapped,
Kernel::MemoryAttribute::DeviceMapped)
.IsSuccess());
return gpu_addr;
}
@@ -68,9 +81,16 @@ GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
const u64 aligned_size{Common::AlignUp(size, page_size)};
const CacheAddr cache_addr{ToCacheAddr(GetPointer(gpu_addr))};
const auto cpu_addr = GpuToCpuAddress(gpu_addr);
ASSERT(cpu_addr);
rasterizer.FlushAndInvalidateRegion(cache_addr, aligned_size);
UnmapRange(gpu_addr, aligned_size);
ASSERT(system.CurrentProcess()
->VMManager()
.SetMemoryAttribute(cpu_addr.value(), size, Kernel::MemoryAttribute::DeviceMapped,
Kernel::MemoryAttribute::None)
.IsSuccess());
return gpu_addr;
}

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@@ -14,6 +14,10 @@ namespace VideoCore {
class RasterizerInterface;
}
namespace Core {
class System;
}
namespace Tegra {
/**
@@ -47,7 +51,7 @@ struct VirtualMemoryArea {
class MemoryManager final {
public:
explicit MemoryManager(VideoCore::RasterizerInterface& rasterizer);
explicit MemoryManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer);
~MemoryManager();
GPUVAddr AllocateSpace(u64 size, u64 align);
@@ -173,6 +177,8 @@ private:
Common::PageTable page_table{page_bits};
VMAMap vma_map;
VideoCore::RasterizerInterface& rasterizer;
Core::System& system;
};
} // namespace Tegra

View File

@@ -47,6 +47,9 @@ public:
/// and invalidated
virtual void FlushAndInvalidateRegion(CacheAddr addr, u64 size) = 0;
/// Notify rasterizer that a frame is about to finish
virtual void TickFrame() = 0;
/// Attempt to use a faster method to perform a surface copy
virtual bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
const Tegra::Engines::Fermi2D::Regs::Surface& dst,

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@@ -2,103 +2,57 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include <memory>
#include "common/alignment.h"
#include "core/core.h"
#include "video_core/memory_manager.h"
#include <glad/glad.h>
#include "common/assert.h"
#include "video_core/renderer_opengl/gl_buffer_cache.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
namespace OpenGL {
CachedBufferEntry::CachedBufferEntry(VAddr cpu_addr, std::size_t size, GLintptr offset,
std::size_t alignment, u8* host_ptr)
: RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, size{size}, offset{offset},
alignment{alignment} {}
OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system,
std::size_t stream_size)
: VideoCommon::BufferCache<OGLBuffer, GLuint, OGLStreamBuffer>{
rasterizer, system, std::make_unique<OGLStreamBuffer>(stream_size, true)} {}
OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, std::size_t size)
: RasterizerCache{rasterizer}, stream_buffer(size, true) {}
OGLBufferCache::~OGLBufferCache() = default;
GLintptr OGLBufferCache::UploadMemory(GPUVAddr gpu_addr, std::size_t size, std::size_t alignment,
bool cache) {
std::lock_guard lock{mutex};
auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager();
// Cache management is a big overhead, so only cache entries with a given size.
// TODO: Figure out which size is the best for given games.
cache &= size >= 2048;
const auto& host_ptr{memory_manager.GetPointer(gpu_addr)};
if (cache) {
auto entry = TryGet(host_ptr);
if (entry) {
if (entry->GetSize() >= size && entry->GetAlignment() == alignment) {
return entry->GetOffset();
}
Unregister(entry);
}
}
AlignBuffer(alignment);
const GLintptr uploaded_offset = buffer_offset;
if (!host_ptr) {
return uploaded_offset;
}
std::memcpy(buffer_ptr, host_ptr, size);
buffer_ptr += size;
buffer_offset += size;
if (cache) {
auto entry = std::make_shared<CachedBufferEntry>(
*memory_manager.GpuToCpuAddress(gpu_addr), size, uploaded_offset, alignment, host_ptr);
Register(entry);
}
return uploaded_offset;
OGLBuffer OGLBufferCache::CreateBuffer(std::size_t size) {
OGLBuffer buffer;
buffer.Create();
glNamedBufferData(buffer.handle, static_cast<GLsizeiptr>(size), nullptr, GL_DYNAMIC_DRAW);
return buffer;
}
GLintptr OGLBufferCache::UploadHostMemory(const void* raw_pointer, std::size_t size,
std::size_t alignment) {
std::lock_guard lock{mutex};
AlignBuffer(alignment);
std::memcpy(buffer_ptr, raw_pointer, size);
const GLintptr uploaded_offset = buffer_offset;
buffer_ptr += size;
buffer_offset += size;
return uploaded_offset;
const GLuint* OGLBufferCache::ToHandle(const OGLBuffer& buffer) {
return &buffer.handle;
}
bool OGLBufferCache::Map(std::size_t max_size) {
bool invalidate;
std::tie(buffer_ptr, buffer_offset_base, invalidate) =
stream_buffer.Map(static_cast<GLsizeiptr>(max_size), 4);
buffer_offset = buffer_offset_base;
if (invalidate) {
InvalidateAll();
}
return invalidate;
const GLuint* OGLBufferCache::GetEmptyBuffer(std::size_t) {
static const GLuint null_buffer = 0;
return &null_buffer;
}
void OGLBufferCache::Unmap() {
stream_buffer.Unmap(buffer_offset - buffer_offset_base);
void OGLBufferCache::UploadBufferData(const OGLBuffer& buffer, std::size_t offset, std::size_t size,
const u8* data) {
glNamedBufferSubData(buffer.handle, static_cast<GLintptr>(offset),
static_cast<GLsizeiptr>(size), data);
}
GLuint OGLBufferCache::GetHandle() const {
return stream_buffer.GetHandle();
void OGLBufferCache::DownloadBufferData(const OGLBuffer& buffer, std::size_t offset,
std::size_t size, u8* data) {
glGetNamedBufferSubData(buffer.handle, static_cast<GLintptr>(offset),
static_cast<GLsizeiptr>(size), data);
}
void OGLBufferCache::AlignBuffer(std::size_t alignment) {
// Align the offset, not the mapped pointer
const GLintptr offset_aligned =
static_cast<GLintptr>(Common::AlignUp(static_cast<std::size_t>(buffer_offset), alignment));
buffer_ptr += offset_aligned - buffer_offset;
buffer_offset = offset_aligned;
void OGLBufferCache::CopyBufferData(const OGLBuffer& src, const OGLBuffer& dst,
std::size_t src_offset, std::size_t dst_offset,
std::size_t size) {
glCopyNamedBufferSubData(src.handle, dst.handle, static_cast<GLintptr>(src_offset),
static_cast<GLintptr>(dst_offset), static_cast<GLsizeiptr>(size));
}
} // namespace OpenGL

View File

@@ -4,80 +4,44 @@
#pragma once
#include <cstddef>
#include <memory>
#include <tuple>
#include "common/common_types.h"
#include "video_core/buffer_cache.h"
#include "video_core/rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_stream_buffer.h"
namespace Core {
class System;
}
namespace OpenGL {
class OGLStreamBuffer;
class RasterizerOpenGL;
class CachedBufferEntry final : public RasterizerCacheObject {
class OGLBufferCache final : public VideoCommon::BufferCache<OGLBuffer, GLuint, OGLStreamBuffer> {
public:
explicit CachedBufferEntry(VAddr cpu_addr, std::size_t size, GLintptr offset,
std::size_t alignment, u8* host_ptr);
explicit OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system,
std::size_t stream_size);
~OGLBufferCache();
VAddr GetCpuAddr() const override {
return cpu_addr;
}
std::size_t GetSizeInBytes() const override {
return size;
}
std::size_t GetSize() const {
return size;
}
GLintptr GetOffset() const {
return offset;
}
std::size_t GetAlignment() const {
return alignment;
}
private:
VAddr cpu_addr{};
std::size_t size{};
GLintptr offset{};
std::size_t alignment{};
};
class OGLBufferCache final : public RasterizerCache<std::shared_ptr<CachedBufferEntry>> {
public:
explicit OGLBufferCache(RasterizerOpenGL& rasterizer, std::size_t size);
/// Uploads data from a guest GPU address. Returns host's buffer offset where it's been
/// allocated.
GLintptr UploadMemory(GPUVAddr gpu_addr, std::size_t size, std::size_t alignment = 4,
bool cache = true);
/// Uploads from a host memory. Returns host's buffer offset where it's been allocated.
GLintptr UploadHostMemory(const void* raw_pointer, std::size_t size, std::size_t alignment = 4);
bool Map(std::size_t max_size);
void Unmap();
GLuint GetHandle() const;
const GLuint* GetEmptyBuffer(std::size_t) override;
protected:
void AlignBuffer(std::size_t alignment);
OGLBuffer CreateBuffer(std::size_t size) override;
// We do not have to flush this cache as things in it are never modified by us.
void FlushObjectInner(const std::shared_ptr<CachedBufferEntry>& object) override {}
const GLuint* ToHandle(const OGLBuffer& buffer) override;
private:
OGLStreamBuffer stream_buffer;
void UploadBufferData(const OGLBuffer& buffer, std::size_t offset, std::size_t size,
const u8* data) override;
u8* buffer_ptr = nullptr;
GLintptr buffer_offset = 0;
GLintptr buffer_offset_base = 0;
void DownloadBufferData(const OGLBuffer& buffer, std::size_t offset, std::size_t size,
u8* data) override;
void CopyBufferData(const OGLBuffer& src, const OGLBuffer& dst, std::size_t src_offset,
std::size_t dst_offset, std::size_t size) override;
};
} // namespace OpenGL

View File

@@ -24,8 +24,10 @@ T GetInteger(GLenum pname) {
Device::Device() {
uniform_buffer_alignment = GetInteger<std::size_t>(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT);
shader_storage_alignment = GetInteger<std::size_t>(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT);
max_vertex_attributes = GetInteger<u32>(GL_MAX_VERTEX_ATTRIBS);
max_varyings = GetInteger<u32>(GL_MAX_VARYING_VECTORS);
has_vertex_viewport_layer = GLAD_GL_ARB_shader_viewport_layer_array;
has_variable_aoffi = TestVariableAoffi();
has_component_indexing_bug = TestComponentIndexingBug();
}
@@ -34,6 +36,7 @@ Device::Device(std::nullptr_t) {
uniform_buffer_alignment = 0;
max_vertex_attributes = 16;
max_varyings = 15;
has_vertex_viewport_layer = true;
has_variable_aoffi = true;
has_component_indexing_bug = false;
}

View File

@@ -18,6 +18,10 @@ public:
return uniform_buffer_alignment;
}
std::size_t GetShaderStorageBufferAlignment() const {
return shader_storage_alignment;
}
u32 GetMaxVertexAttributes() const {
return max_vertex_attributes;
}
@@ -26,6 +30,10 @@ public:
return max_varyings;
}
bool HasVertexViewportLayer() const {
return has_vertex_viewport_layer;
}
bool HasVariableAoffi() const {
return has_variable_aoffi;
}
@@ -39,8 +47,10 @@ private:
static bool TestComponentIndexingBug();
std::size_t uniform_buffer_alignment{};
std::size_t shader_storage_alignment{};
u32 max_vertex_attributes{};
u32 max_varyings{};
bool has_vertex_viewport_layer{};
bool has_variable_aoffi{};
bool has_component_indexing_bug{};
};

View File

@@ -1,102 +0,0 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <glad/glad.h>
#include "common/logging/log.h"
#include "core/core.h"
#include "video_core/memory_manager.h"
#include "video_core/renderer_opengl/gl_global_cache.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
#include "video_core/renderer_opengl/utils.h"
namespace OpenGL {
CachedGlobalRegion::CachedGlobalRegion(VAddr cpu_addr, u8* host_ptr, u32 size, u32 max_size)
: RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, host_ptr{host_ptr}, size{size},
max_size{max_size} {
buffer.Create();
LabelGLObject(GL_BUFFER, buffer.handle, cpu_addr, "GlobalMemory");
}
CachedGlobalRegion::~CachedGlobalRegion() = default;
void CachedGlobalRegion::Reload(u32 size_) {
size = size_;
if (size > max_size) {
size = max_size;
LOG_CRITICAL(HW_GPU, "Global region size {} exceeded the supported size {}!", size_,
max_size);
}
glNamedBufferData(buffer.handle, size, host_ptr, GL_STREAM_DRAW);
}
void CachedGlobalRegion::Flush() {
LOG_DEBUG(Render_OpenGL, "Flushing {} bytes to CPU memory address 0x{:16}", size, cpu_addr);
glGetNamedBufferSubData(buffer.handle, 0, static_cast<GLsizeiptr>(size), host_ptr);
}
GlobalRegion GlobalRegionCacheOpenGL::TryGetReservedGlobalRegion(CacheAddr addr, u32 size) const {
const auto search{reserve.find(addr)};
if (search == reserve.end()) {
return {};
}
return search->second;
}
GlobalRegion GlobalRegionCacheOpenGL::GetUncachedGlobalRegion(GPUVAddr addr, u8* host_ptr,
u32 size) {
GlobalRegion region{TryGetReservedGlobalRegion(ToCacheAddr(host_ptr), size)};
if (!region) {
// No reserved surface available, create a new one and reserve it
auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()};
const auto cpu_addr{memory_manager.GpuToCpuAddress(addr)};
ASSERT(cpu_addr);
region = std::make_shared<CachedGlobalRegion>(*cpu_addr, host_ptr, size, max_ssbo_size);
ReserveGlobalRegion(region);
}
region->Reload(size);
return region;
}
void GlobalRegionCacheOpenGL::ReserveGlobalRegion(GlobalRegion region) {
reserve.insert_or_assign(region->GetCacheAddr(), std::move(region));
}
GlobalRegionCacheOpenGL::GlobalRegionCacheOpenGL(RasterizerOpenGL& rasterizer)
: RasterizerCache{rasterizer} {
GLint max_ssbo_size_;
glGetIntegerv(GL_MAX_SHADER_STORAGE_BLOCK_SIZE, &max_ssbo_size_);
max_ssbo_size = static_cast<u32>(max_ssbo_size_);
}
GlobalRegion GlobalRegionCacheOpenGL::GetGlobalRegion(
const GLShader::GlobalMemoryEntry& global_region,
Tegra::Engines::Maxwell3D::Regs::ShaderStage stage) {
std::lock_guard lock{mutex};
auto& gpu{Core::System::GetInstance().GPU()};
auto& memory_manager{gpu.MemoryManager()};
const auto cbufs{gpu.Maxwell3D().state.shader_stages[static_cast<std::size_t>(stage)]};
const auto addr{cbufs.const_buffers[global_region.GetCbufIndex()].address +
global_region.GetCbufOffset()};
const auto actual_addr{memory_manager.Read<u64>(addr)};
const auto size{memory_manager.Read<u32>(addr + 8)};
// Look up global region in the cache based on address
const auto& host_ptr{memory_manager.GetPointer(actual_addr)};
GlobalRegion region{TryGet(host_ptr)};
if (!region) {
// No global region found - create a new one
region = GetUncachedGlobalRegion(actual_addr, host_ptr, size);
Register(region);
}
return region;
}
} // namespace OpenGL

View File

@@ -1,82 +0,0 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <unordered_map>
#include <glad/glad.h>
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
namespace OpenGL {
namespace GLShader {
class GlobalMemoryEntry;
}
class RasterizerOpenGL;
class CachedGlobalRegion;
using GlobalRegion = std::shared_ptr<CachedGlobalRegion>;
class CachedGlobalRegion final : public RasterizerCacheObject {
public:
explicit CachedGlobalRegion(VAddr cpu_addr, u8* host_ptr, u32 size, u32 max_size);
~CachedGlobalRegion();
VAddr GetCpuAddr() const override {
return cpu_addr;
}
std::size_t GetSizeInBytes() const override {
return size;
}
/// Gets the GL program handle for the buffer
GLuint GetBufferHandle() const {
return buffer.handle;
}
/// Reloads the global region from guest memory
void Reload(u32 size_);
void Flush();
private:
VAddr cpu_addr{};
u8* host_ptr{};
u32 size{};
u32 max_size{};
OGLBuffer buffer;
};
class GlobalRegionCacheOpenGL final : public RasterizerCache<GlobalRegion> {
public:
explicit GlobalRegionCacheOpenGL(RasterizerOpenGL& rasterizer);
/// Gets the current specified shader stage program
GlobalRegion GetGlobalRegion(const GLShader::GlobalMemoryEntry& descriptor,
Tegra::Engines::Maxwell3D::Regs::ShaderStage stage);
protected:
void FlushObjectInner(const GlobalRegion& object) override {
object->Flush();
}
private:
GlobalRegion TryGetReservedGlobalRegion(CacheAddr addr, u32 size) const;
GlobalRegion GetUncachedGlobalRegion(GPUVAddr addr, u8* host_ptr, u32 size);
void ReserveGlobalRegion(GlobalRegion region);
std::unordered_map<CacheAddr, GlobalRegion> reserve;
u32 max_ssbo_size{};
};
} // namespace OpenGL

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