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6 Commits
__refs_pul
...
__refs_pul
| Author | SHA1 | Date | |
|---|---|---|---|
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7e5d7773cc | ||
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e2ad3e1fb0 | ||
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e52306ca60 | ||
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1c6e6305ea | ||
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9175b00e7d | ||
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65eb9cbb28 |
@@ -1,3 +1,4 @@
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#!/bin/bash -ex
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mkdir "$HOME/.ccache" || true
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docker run --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache yuzuemu/build-environments:linux-mingw /bin/bash -ex /yuzu/.travis/linux-mingw/docker.sh
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mkdir -p "$HOME/.ccache"
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docker run -e ENABLE_COMPATIBILITY_REPORTING --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache yuzuemu/build-environments:linux-mingw /bin/bash /yuzu/.travis/linux-mingw/docker.sh
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@@ -7,6 +7,18 @@ include(CMakeDependentOption)
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project(yuzu)
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# Get Git submodule dependencies
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find_package(Git QUIET)
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if(GIT_FOUND AND EXISTS "${PROJECT_SOURCE_DIR}/.git")
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execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init --recursive
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
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RESULT_VARIABLE GIT_SUBMOD_RESULT)
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if(NOT GIT_SUBMOD_RESULT EQUAL "0")
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message(FATAL_ERROR "git submodule update --init --recursive failed with ${GIT_SUBMOD_RESULT}, "
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"please checkout submodules manually with \"git submodule update --init --recursive\"")
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endif()
|
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endif()
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|
||||
# Set bundled sdl2/qt as dependent options.
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# OFF by default, but if ENABLE_SDL2 and MSVC are true then ON
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option(ENABLE_SDL2 "Enable the SDL2 frontend" ON)
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@@ -33,22 +45,6 @@ if(NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
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DESTINATION ${PROJECT_SOURCE_DIR}/.git/hooks)
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endif()
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# Sanity check : Check that all submodules are present
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# =======================================================================
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function(check_submodules_present)
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file(READ "${PROJECT_SOURCE_DIR}/.gitmodules" gitmodules)
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string(REGEX MATCHALL "path *= *[^ \t\r\n]*" gitmodules ${gitmodules})
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foreach(module ${gitmodules})
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string(REGEX REPLACE "path *= *" "" module ${module})
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if (NOT EXISTS "${PROJECT_SOURCE_DIR}/${module}/.git")
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message(FATAL_ERROR "Git submodule ${module} not found. "
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"Please run: git submodule update --init --recursive")
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endif()
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endforeach()
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endfunction()
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check_submodules_present()
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configure_file(${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc
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${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
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COPYONLY)
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@@ -217,15 +217,13 @@ std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(std::size_t sample_co
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if (offset == samples.size()) {
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offset = 0;
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if (!wave_buffer.is_looping && wave_buffer.buffer_sz) {
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if (!wave_buffer.is_looping) {
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SetWaveIndex(wave_index + 1);
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}
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if (wave_buffer.buffer_sz) {
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out_status.wave_buffer_consumed++;
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}
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out_status.wave_buffer_consumed++;
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if (wave_buffer.end_of_stream || wave_buffer.buffer_sz == 0) {
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if (wave_buffer.end_of_stream) {
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info.play_state = PlayState::Paused;
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}
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}
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@@ -105,7 +105,7 @@ void Stream::PlayNextBuffer() {
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sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples());
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core_timing.ScheduleEvent(GetBufferReleaseCycles(*active_buffer), release_event, {});
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core_timing.ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
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}
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void Stream::ReleaseActiveBuffer() {
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@@ -207,6 +207,8 @@ add_library(core STATIC
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hle/service/aoc/aoc_u.h
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hle/service/apm/apm.cpp
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hle/service/apm/apm.h
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hle/service/apm/controller.cpp
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hle/service/apm/controller.h
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hle/service/apm/interface.cpp
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hle/service/apm/interface.h
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hle/service/audio/audctl.cpp
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@@ -476,8 +478,6 @@ add_library(core STATIC
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settings.h
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telemetry_session.cpp
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telemetry_session.h
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tools/freezer.cpp
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tools/freezer.h
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)
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create_target_directory_groups(core)
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@@ -25,6 +25,7 @@
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#include "core/hle/kernel/scheduler.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/service/am/applets/applets.h"
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#include "core/hle/service/apm/controller.h"
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#include "core/hle/service/glue/manager.h"
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#include "core/hle/service/service.h"
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#include "core/hle/service/sm/sm.h"
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@@ -33,7 +34,6 @@
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#include "core/reporter.h"
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#include "core/settings.h"
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#include "core/telemetry_session.h"
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#include "core/tools/freezer.h"
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#include "file_sys/cheat_engine.h"
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#include "file_sys/patch_manager.h"
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#include "video_core/debug_utils/debug_utils.h"
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@@ -301,11 +301,13 @@ struct System::Impl {
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bool is_powered_on = false;
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std::unique_ptr<FileSys::CheatEngine> cheat_engine;
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std::unique_ptr<Tools::Freezer> memory_freezer;
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/// Frontend applets
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Service::AM::Applets::AppletManager applet_manager;
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/// APM (Performance) services
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Service::APM::Controller apm_controller{core_timing};
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/// Glue services
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Service::Glue::ARPManager arp_manager;
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@@ -568,6 +570,14 @@ const Service::Glue::ARPManager& System::GetARPManager() const {
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return impl->arp_manager;
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}
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Service::APM::Controller& System::GetAPMController() {
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return impl->apm_controller;
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}
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const Service::APM::Controller& System::GetAPMController() const {
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return impl->apm_controller;
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}
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System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
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return impl->Init(*this, emu_window);
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}
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@@ -43,6 +43,10 @@ struct AppletFrontendSet;
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class AppletManager;
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} // namespace AM::Applets
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namespace APM {
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class Controller;
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}
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namespace Glue {
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class ARPManager;
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}
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@@ -296,6 +300,10 @@ public:
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const Service::Glue::ARPManager& GetARPManager() const;
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Service::APM::Controller& GetAPMController();
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const Service::APM::Controller& GetAPMController() const;
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private:
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System();
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@@ -56,12 +56,12 @@ void CoreTiming::Initialize() {
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}
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void CoreTiming::Shutdown() {
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MoveEvents();
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ClearPendingEvents();
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UnregisterAllEvents();
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}
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EventType* CoreTiming::RegisterEvent(const std::string& name, TimedCallback callback) {
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std::lock_guard guard{inner_mutex};
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// check for existing type with same name.
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// we want event type names to remain unique so that we can use them for serialization.
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ASSERT_MSG(event_types.find(name) == event_types.end(),
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@@ -82,7 +82,6 @@ void CoreTiming::UnregisterAllEvents() {
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void CoreTiming::ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
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ASSERT(event_type != nullptr);
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std::lock_guard guard{inner_mutex};
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const s64 timeout = GetTicks() + cycles_into_future;
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// If this event needs to be scheduled before the next advance(), force one early
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@@ -94,8 +93,12 @@ void CoreTiming::ScheduleEvent(s64 cycles_into_future, const EventType* event_ty
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std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
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}
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void CoreTiming::ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type,
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u64 userdata) {
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ts_queue.Push(Event{global_timer + cycles_into_future, 0, userdata, event_type});
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}
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void CoreTiming::UnscheduleEvent(const EventType* event_type, u64 userdata) {
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std::lock_guard guard{inner_mutex};
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const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
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return e.type == event_type && e.userdata == userdata;
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});
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@@ -107,6 +110,10 @@ void CoreTiming::UnscheduleEvent(const EventType* event_type, u64 userdata) {
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}
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}
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void CoreTiming::UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata) {
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unschedule_queue.Push(std::make_pair(event_type, userdata));
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}
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u64 CoreTiming::GetTicks() const {
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u64 ticks = static_cast<u64>(global_timer);
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if (!is_global_timer_sane) {
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@@ -128,7 +135,6 @@ void CoreTiming::ClearPendingEvents() {
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}
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void CoreTiming::RemoveEvent(const EventType* event_type) {
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std::lock_guard guard{inner_mutex};
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const auto itr = std::remove_if(event_queue.begin(), event_queue.end(),
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[&](const Event& e) { return e.type == event_type; });
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@@ -139,6 +145,11 @@ void CoreTiming::RemoveEvent(const EventType* event_type) {
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}
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}
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void CoreTiming::RemoveNormalAndThreadsafeEvent(const EventType* event_type) {
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MoveEvents();
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RemoveEvent(event_type);
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}
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void CoreTiming::ForceExceptionCheck(s64 cycles) {
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cycles = std::max<s64>(0, cycles);
|
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if (downcount <= cycles) {
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@@ -151,8 +162,19 @@ void CoreTiming::ForceExceptionCheck(s64 cycles) {
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downcount = static_cast<int>(cycles);
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}
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|
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void CoreTiming::MoveEvents() {
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for (Event ev; ts_queue.Pop(ev);) {
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ev.fifo_order = event_fifo_id++;
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event_queue.emplace_back(std::move(ev));
|
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std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
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}
|
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}
|
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|
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void CoreTiming::Advance() {
|
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std::unique_lock<std::mutex> guard(inner_mutex);
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MoveEvents();
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for (std::pair<const EventType*, u64> ev; unschedule_queue.Pop(ev);) {
|
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UnscheduleEvent(ev.first, ev.second);
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}
|
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|
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const int cycles_executed = slice_length - downcount;
|
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global_timer += cycles_executed;
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@@ -164,9 +186,7 @@ void CoreTiming::Advance() {
|
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Event evt = std::move(event_queue.front());
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std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
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event_queue.pop_back();
|
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inner_mutex.unlock();
|
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evt.type->callback(evt.userdata, global_timer - evt.time);
|
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inner_mutex.lock();
|
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}
|
||||
|
||||
is_global_timer_sane = false;
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
@@ -68,7 +67,7 @@ public:
|
||||
///
|
||||
EventType* RegisterEvent(const std::string& name, TimedCallback callback);
|
||||
|
||||
/// Unregisters all registered events thus far. Note: not thread unsafe
|
||||
/// Unregisters all registered events thus far.
|
||||
void UnregisterAllEvents();
|
||||
|
||||
/// After the first Advance, the slice lengths and the downcount will be reduced whenever an
|
||||
@@ -77,10 +76,20 @@ public:
|
||||
/// Scheduling from a callback will not update the downcount until the Advance() completes.
|
||||
void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata = 0);
|
||||
|
||||
/// This is to be called when outside of hle threads, such as the graphics thread, wants to
|
||||
/// schedule things to be executed on the main thread.
|
||||
///
|
||||
/// @note This doesn't change slice_length and thus events scheduled by this might be
|
||||
/// called with a delay of up to MAX_SLICE_LENGTH
|
||||
void ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type,
|
||||
u64 userdata = 0);
|
||||
|
||||
void UnscheduleEvent(const EventType* event_type, u64 userdata);
|
||||
void UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata);
|
||||
|
||||
/// We only permit one event of each type in the queue at a time.
|
||||
void RemoveEvent(const EventType* event_type);
|
||||
void RemoveNormalAndThreadsafeEvent(const EventType* event_type);
|
||||
|
||||
void ForceExceptionCheck(s64 cycles);
|
||||
|
||||
@@ -111,6 +120,7 @@ private:
|
||||
|
||||
/// Clear all pending events. This should ONLY be done on exit.
|
||||
void ClearPendingEvents();
|
||||
void MoveEvents();
|
||||
|
||||
s64 global_timer = 0;
|
||||
s64 idled_cycles = 0;
|
||||
@@ -133,9 +143,14 @@ private:
|
||||
// remain stable regardless of rehashes/resizing.
|
||||
std::unordered_map<std::string, EventType> event_types;
|
||||
|
||||
EventType* ev_lost = nullptr;
|
||||
// The queue for storing the events from other threads threadsafe until they will be added
|
||||
// to the event_queue by the emu thread
|
||||
Common::MPSCQueue<Event> ts_queue;
|
||||
|
||||
std::mutex inner_mutex;
|
||||
// The queue for unscheduling the events from other threads threadsafe
|
||||
Common::MPSCQueue<std::pair<const EventType*, u64>> unschedule_queue;
|
||||
|
||||
EventType* ev_lost = nullptr;
|
||||
};
|
||||
|
||||
} // namespace Core::Timing
|
||||
|
||||
@@ -76,13 +76,13 @@ void Thread::WakeAfterDelay(s64 nanoseconds) {
|
||||
// This function might be called from any thread so we have to be cautious and use the
|
||||
// thread-safe version of ScheduleEvent.
|
||||
const s64 cycles = Core::Timing::nsToCycles(std::chrono::nanoseconds{nanoseconds});
|
||||
Core::System::GetInstance().CoreTiming().ScheduleEvent(
|
||||
Core::System::GetInstance().CoreTiming().ScheduleEventThreadsafe(
|
||||
cycles, kernel.ThreadWakeupCallbackEventType(), callback_handle);
|
||||
}
|
||||
|
||||
void Thread::CancelWakeupTimer() {
|
||||
Core::System::GetInstance().CoreTiming().UnscheduleEvent(kernel.ThreadWakeupCallbackEventType(),
|
||||
callback_handle);
|
||||
Core::System::GetInstance().CoreTiming().UnscheduleEventThreadsafe(
|
||||
kernel.ThreadWakeupCallbackEventType(), callback_handle);
|
||||
}
|
||||
|
||||
static std::optional<s32> GetNextProcessorId(u64 mask) {
|
||||
|
||||
@@ -29,7 +29,8 @@
|
||||
#include "core/hle/service/am/omm.h"
|
||||
#include "core/hle/service/am/spsm.h"
|
||||
#include "core/hle/service/am/tcap.h"
|
||||
#include "core/hle/service/apm/apm.h"
|
||||
#include "core/hle/service/apm/controller.h"
|
||||
#include "core/hle/service/apm/interface.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/hle/service/ns/ns.h"
|
||||
#include "core/hle/service/nvflinger/nvflinger.h"
|
||||
@@ -508,8 +509,9 @@ void AppletMessageQueue::OperationModeChanged() {
|
||||
on_operation_mode_changed.writable->Signal();
|
||||
}
|
||||
|
||||
ICommonStateGetter::ICommonStateGetter(std::shared_ptr<AppletMessageQueue> msg_queue)
|
||||
: ServiceFramework("ICommonStateGetter"), msg_queue(std::move(msg_queue)) {
|
||||
ICommonStateGetter::ICommonStateGetter(Core::System& system,
|
||||
std::shared_ptr<AppletMessageQueue> msg_queue)
|
||||
: ServiceFramework("ICommonStateGetter"), system(system), msg_queue(std::move(msg_queue)) {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ICommonStateGetter::GetEventHandle, "GetEventHandle"},
|
||||
@@ -542,7 +544,7 @@ ICommonStateGetter::ICommonStateGetter(std::shared_ptr<AppletMessageQueue> msg_q
|
||||
{63, nullptr, "GetHdcpAuthenticationStateChangeEvent"},
|
||||
{64, nullptr, "SetTvPowerStateMatchingMode"},
|
||||
{65, nullptr, "GetApplicationIdByContentActionName"},
|
||||
{66, nullptr, "SetCpuBoostMode"},
|
||||
{66, &ICommonStateGetter::SetCpuBoostMode, "SetCpuBoostMode"},
|
||||
{80, nullptr, "PerformSystemButtonPressingIfInFocus"},
|
||||
{90, nullptr, "SetPerformanceConfigurationChangedNotification"},
|
||||
{91, nullptr, "GetCurrentPerformanceConfiguration"},
|
||||
@@ -623,6 +625,16 @@ void ICommonStateGetter::GetDefaultDisplayResolution(Kernel::HLERequestContext&
|
||||
}
|
||||
}
|
||||
|
||||
void ICommonStateGetter::SetCpuBoostMode(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_AM, "called, forwarding to APM:SYS");
|
||||
|
||||
const auto& sm = system.ServiceManager();
|
||||
const auto apm_sys = sm.GetService<APM::APM_Sys>("apm:sys");
|
||||
ASSERT(apm_sys != nullptr);
|
||||
|
||||
apm_sys->SetCpuBoostMode(ctx);
|
||||
}
|
||||
|
||||
IStorage::IStorage(std::vector<u8> buffer)
|
||||
: ServiceFramework("IStorage"), buffer(std::move(buffer)) {
|
||||
// clang-format off
|
||||
@@ -651,13 +663,11 @@ void ICommonStateGetter::GetOperationMode(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
|
||||
void ICommonStateGetter::GetPerformanceMode(Kernel::HLERequestContext& ctx) {
|
||||
const bool use_docked_mode{Settings::values.use_docked_mode};
|
||||
LOG_DEBUG(Service_AM, "called, use_docked_mode={}", use_docked_mode);
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(static_cast<u32>(use_docked_mode ? APM::PerformanceMode::Docked
|
||||
: APM::PerformanceMode::Handheld));
|
||||
rb.PushEnum(system.GetAPMController().GetCurrentPerformanceMode());
|
||||
}
|
||||
|
||||
class ILibraryAppletAccessor final : public ServiceFramework<ILibraryAppletAccessor> {
|
||||
|
||||
@@ -145,7 +145,8 @@ private:
|
||||
|
||||
class ICommonStateGetter final : public ServiceFramework<ICommonStateGetter> {
|
||||
public:
|
||||
explicit ICommonStateGetter(std::shared_ptr<AppletMessageQueue> msg_queue);
|
||||
explicit ICommonStateGetter(Core::System& system,
|
||||
std::shared_ptr<AppletMessageQueue> msg_queue);
|
||||
~ICommonStateGetter() override;
|
||||
|
||||
private:
|
||||
@@ -167,7 +168,9 @@ private:
|
||||
void GetPerformanceMode(Kernel::HLERequestContext& ctx);
|
||||
void GetBootMode(Kernel::HLERequestContext& ctx);
|
||||
void GetDefaultDisplayResolution(Kernel::HLERequestContext& ctx);
|
||||
void SetCpuBoostMode(Kernel::HLERequestContext& ctx);
|
||||
|
||||
Core::System& system;
|
||||
std::shared_ptr<AppletMessageQueue> msg_queue;
|
||||
};
|
||||
|
||||
|
||||
@@ -42,7 +42,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ICommonStateGetter>(msg_queue);
|
||||
rb.PushIpcInterface<ICommonStateGetter>(system, msg_queue);
|
||||
}
|
||||
|
||||
void GetSelfController(Kernel::HLERequestContext& ctx) {
|
||||
@@ -146,7 +146,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ICommonStateGetter>(msg_queue);
|
||||
rb.PushIpcInterface<ICommonStateGetter>(system, msg_queue);
|
||||
}
|
||||
|
||||
void GetSelfController(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
@@ -80,7 +80,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ICommonStateGetter>(msg_queue);
|
||||
rb.PushIpcInterface<ICommonStateGetter>(system, msg_queue);
|
||||
}
|
||||
|
||||
void GetLibraryAppletCreator(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/apm/apm.h"
|
||||
#include "core/hle/service/apm/interface.h"
|
||||
@@ -12,11 +11,15 @@ namespace Service::APM {
|
||||
Module::Module() = default;
|
||||
Module::~Module() = default;
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
void InstallInterfaces(Core::System& system) {
|
||||
auto module_ = std::make_shared<Module>();
|
||||
std::make_shared<APM>(module_, "apm")->InstallAsService(service_manager);
|
||||
std::make_shared<APM>(module_, "apm:p")->InstallAsService(service_manager);
|
||||
std::make_shared<APM_Sys>()->InstallAsService(service_manager);
|
||||
std::make_shared<APM>(module_, system.GetAPMController(), "apm")
|
||||
->InstallAsService(system.ServiceManager());
|
||||
std::make_shared<APM>(module_, system.GetAPMController(), "apm:p")
|
||||
->InstallAsService(system.ServiceManager());
|
||||
std::make_shared<APM>(module_, system.GetAPMController(), "apm:am")
|
||||
->InstallAsService(system.ServiceManager());
|
||||
std::make_shared<APM_Sys>(system.GetAPMController())->InstallAsService(system.ServiceManager());
|
||||
}
|
||||
|
||||
} // namespace Service::APM
|
||||
|
||||
@@ -8,11 +8,6 @@
|
||||
|
||||
namespace Service::APM {
|
||||
|
||||
enum class PerformanceMode : u8 {
|
||||
Handheld = 0,
|
||||
Docked = 1,
|
||||
};
|
||||
|
||||
class Module final {
|
||||
public:
|
||||
Module();
|
||||
@@ -20,6 +15,6 @@ public:
|
||||
};
|
||||
|
||||
/// Registers all AM services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
void InstallInterfaces(Core::System& system);
|
||||
|
||||
} // namespace Service::APM
|
||||
|
||||
68
src/core/hle/service/apm/controller.cpp
Normal file
68
src/core/hle/service/apm/controller.cpp
Normal file
@@ -0,0 +1,68 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/service/apm/controller.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Service::APM {
|
||||
|
||||
constexpr PerformanceConfiguration DEFAULT_PERFORMANCE_CONFIGURATION =
|
||||
PerformanceConfiguration::Config7;
|
||||
|
||||
Controller::Controller(Core::Timing::CoreTiming& core_timing)
|
||||
: core_timing(core_timing), configs{
|
||||
{PerformanceMode::Handheld, DEFAULT_PERFORMANCE_CONFIGURATION},
|
||||
{PerformanceMode::Docked, DEFAULT_PERFORMANCE_CONFIGURATION},
|
||||
} {}
|
||||
|
||||
Controller::~Controller() = default;
|
||||
|
||||
void Controller::SetPerformanceConfiguration(PerformanceMode mode,
|
||||
PerformanceConfiguration config) {
|
||||
static const std::map<PerformanceConfiguration, u32> PCONFIG_TO_SPEED_MAP{
|
||||
{PerformanceConfiguration::Config1, 1020}, {PerformanceConfiguration::Config2, 1020},
|
||||
{PerformanceConfiguration::Config3, 1224}, {PerformanceConfiguration::Config4, 1020},
|
||||
{PerformanceConfiguration::Config5, 1020}, {PerformanceConfiguration::Config6, 1224},
|
||||
{PerformanceConfiguration::Config7, 1020}, {PerformanceConfiguration::Config8, 1020},
|
||||
{PerformanceConfiguration::Config9, 1020}, {PerformanceConfiguration::Config10, 1020},
|
||||
{PerformanceConfiguration::Config11, 1020}, {PerformanceConfiguration::Config12, 1020},
|
||||
{PerformanceConfiguration::Config13, 1785}, {PerformanceConfiguration::Config14, 1785},
|
||||
{PerformanceConfiguration::Config15, 1020}, {PerformanceConfiguration::Config16, 1020},
|
||||
};
|
||||
|
||||
SetClockSpeed(PCONFIG_TO_SPEED_MAP.find(config)->second);
|
||||
configs.insert_or_assign(mode, config);
|
||||
}
|
||||
|
||||
void Controller::SetFromCpuBoostMode(CpuBoostMode mode) {
|
||||
constexpr std::array<PerformanceConfiguration, 3> BOOST_MODE_TO_CONFIG_MAP{{
|
||||
PerformanceConfiguration::Config7,
|
||||
PerformanceConfiguration::Config13,
|
||||
PerformanceConfiguration::Config15,
|
||||
}};
|
||||
|
||||
SetPerformanceConfiguration(PerformanceMode::Docked,
|
||||
BOOST_MODE_TO_CONFIG_MAP.at(static_cast<u32>(mode)));
|
||||
}
|
||||
|
||||
PerformanceMode Controller::GetCurrentPerformanceMode() {
|
||||
return Settings::values.use_docked_mode ? PerformanceMode::Docked : PerformanceMode::Handheld;
|
||||
}
|
||||
|
||||
PerformanceConfiguration Controller::GetCurrentPerformanceConfiguration(PerformanceMode mode) {
|
||||
if (configs.find(mode) == configs.end()) {
|
||||
configs.insert_or_assign(mode, DEFAULT_PERFORMANCE_CONFIGURATION);
|
||||
}
|
||||
|
||||
return configs[mode];
|
||||
}
|
||||
|
||||
void Controller::SetClockSpeed(u32 mhz) {
|
||||
LOG_INFO(Service_APM, "called, mhz={:08X}", mhz);
|
||||
// TODO(DarkLordZach): Actually signal core_timing to change clock speed.
|
||||
}
|
||||
|
||||
} // namespace Service::APM
|
||||
70
src/core/hle/service/apm/controller.h
Normal file
70
src/core/hle/service/apm/controller.h
Normal file
@@ -0,0 +1,70 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
}
|
||||
|
||||
namespace Service::APM {
|
||||
|
||||
enum class PerformanceConfiguration : u32 {
|
||||
Config1 = 0x00010000,
|
||||
Config2 = 0x00010001,
|
||||
Config3 = 0x00010002,
|
||||
Config4 = 0x00020000,
|
||||
Config5 = 0x00020001,
|
||||
Config6 = 0x00020002,
|
||||
Config7 = 0x00020003,
|
||||
Config8 = 0x00020004,
|
||||
Config9 = 0x00020005,
|
||||
Config10 = 0x00020006,
|
||||
Config11 = 0x92220007,
|
||||
Config12 = 0x92220008,
|
||||
Config13 = 0x92220009,
|
||||
Config14 = 0x9222000A,
|
||||
Config15 = 0x9222000B,
|
||||
Config16 = 0x9222000C,
|
||||
};
|
||||
|
||||
enum class CpuBoostMode : u32 {
|
||||
Disabled = 0,
|
||||
Full = 1, // CPU + GPU -> Config 13, 14, 15, or 16
|
||||
Partial = 2, // GPU Only -> Config 15 or 16
|
||||
};
|
||||
|
||||
enum class PerformanceMode : u8 {
|
||||
Handheld = 0,
|
||||
Docked = 1,
|
||||
};
|
||||
|
||||
// Class to manage the state and change of the emulated system performance.
|
||||
// Specifically, this deals with PerformanceMode, which corresponds to the system being docked or
|
||||
// undocked, and PerformanceConfig which specifies the exact CPU, GPU, and Memory clocks to operate
|
||||
// at. Additionally, this manages 'Boost Mode', which allows games to temporarily overclock the
|
||||
// system during times of high load -- this simply maps to different PerformanceConfigs to use.
|
||||
class Controller {
|
||||
public:
|
||||
Controller(Core::Timing::CoreTiming& core_timing);
|
||||
~Controller();
|
||||
|
||||
void SetPerformanceConfiguration(PerformanceMode mode, PerformanceConfiguration config);
|
||||
void SetFromCpuBoostMode(CpuBoostMode mode);
|
||||
|
||||
PerformanceMode GetCurrentPerformanceMode();
|
||||
PerformanceConfiguration GetCurrentPerformanceConfiguration(PerformanceMode mode);
|
||||
|
||||
private:
|
||||
void SetClockSpeed(u32 mhz);
|
||||
|
||||
std::map<PerformanceMode, PerformanceConfiguration> configs;
|
||||
|
||||
Core::Timing::CoreTiming& core_timing;
|
||||
};
|
||||
|
||||
} // namespace Service::APM
|
||||
@@ -5,43 +5,32 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/apm/apm.h"
|
||||
#include "core/hle/service/apm/controller.h"
|
||||
#include "core/hle/service/apm/interface.h"
|
||||
|
||||
namespace Service::APM {
|
||||
|
||||
class ISession final : public ServiceFramework<ISession> {
|
||||
public:
|
||||
ISession() : ServiceFramework("ISession") {
|
||||
ISession(Controller& controller) : ServiceFramework("ISession"), controller(controller) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ISession::SetPerformanceConfiguration, "SetPerformanceConfiguration"},
|
||||
{1, &ISession::GetPerformanceConfiguration, "GetPerformanceConfiguration"},
|
||||
{2, nullptr, "SetCpuOverclockEnabled"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
enum class PerformanceConfiguration : u32 {
|
||||
Config1 = 0x00010000,
|
||||
Config2 = 0x00010001,
|
||||
Config3 = 0x00010002,
|
||||
Config4 = 0x00020000,
|
||||
Config5 = 0x00020001,
|
||||
Config6 = 0x00020002,
|
||||
Config7 = 0x00020003,
|
||||
Config8 = 0x00020004,
|
||||
Config9 = 0x00020005,
|
||||
Config10 = 0x00020006,
|
||||
Config11 = 0x92220007,
|
||||
Config12 = 0x92220008,
|
||||
};
|
||||
|
||||
void SetPerformanceConfiguration(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
auto mode = static_cast<PerformanceMode>(rp.Pop<u32>());
|
||||
u32 config = rp.Pop<u32>();
|
||||
LOG_WARNING(Service_APM, "(STUBBED) called mode={} config={}", static_cast<u32>(mode),
|
||||
config);
|
||||
const auto mode = rp.PopEnum<PerformanceMode>();
|
||||
const auto config = rp.PopEnum<PerformanceConfiguration>();
|
||||
LOG_DEBUG(Service_APM, "called mode={} config={}", static_cast<u32>(mode),
|
||||
static_cast<u32>(config));
|
||||
|
||||
controller.SetPerformanceConfiguration(mode, config);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -50,20 +39,23 @@ private:
|
||||
void GetPerformanceConfiguration(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
auto mode = static_cast<PerformanceMode>(rp.Pop<u32>());
|
||||
LOG_WARNING(Service_APM, "(STUBBED) called mode={}", static_cast<u32>(mode));
|
||||
const auto mode = rp.PopEnum<PerformanceMode>();
|
||||
LOG_DEBUG(Service_APM, "called mode={}", static_cast<u32>(mode));
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(static_cast<u32>(PerformanceConfiguration::Config1));
|
||||
rb.PushEnum(controller.GetCurrentPerformanceConfiguration(mode));
|
||||
}
|
||||
|
||||
Controller& controller;
|
||||
};
|
||||
|
||||
APM::APM(std::shared_ptr<Module> apm, const char* name)
|
||||
: ServiceFramework(name), apm(std::move(apm)) {
|
||||
APM::APM(std::shared_ptr<Module> apm, Controller& controller, const char* name)
|
||||
: ServiceFramework(name), apm(std::move(apm)), controller(controller) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &APM::OpenSession, "OpenSession"},
|
||||
{1, nullptr, "GetPerformanceMode"},
|
||||
{1, &APM::GetPerformanceMode, "GetPerformanceMode"},
|
||||
{6, nullptr, "IsCpuOverclockEnabled"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
@@ -75,10 +67,17 @@ void APM::OpenSession(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ISession>();
|
||||
rb.PushIpcInterface<ISession>(controller);
|
||||
}
|
||||
|
||||
APM_Sys::APM_Sys() : ServiceFramework{"apm:sys"} {
|
||||
void APM::GetPerformanceMode(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_APM, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.PushEnum(controller.GetCurrentPerformanceMode());
|
||||
}
|
||||
|
||||
APM_Sys::APM_Sys(Controller& controller) : ServiceFramework{"apm:sys"}, controller(controller) {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "RequestPerformanceMode"},
|
||||
@@ -87,8 +86,8 @@ APM_Sys::APM_Sys() : ServiceFramework{"apm:sys"} {
|
||||
{3, nullptr, "GetLastThrottlingState"},
|
||||
{4, nullptr, "ClearLastThrottlingState"},
|
||||
{5, nullptr, "LoadAndApplySettings"},
|
||||
{6, nullptr, "SetCpuBoostMode"},
|
||||
{7, nullptr, "GetCurrentPerformanceConfiguration"},
|
||||
{6, &APM_Sys::SetCpuBoostMode, "SetCpuBoostMode"},
|
||||
{7, &APM_Sys::GetCurrentPerformanceConfiguration, "GetCurrentPerformanceConfiguration"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
@@ -102,7 +101,28 @@ void APM_Sys::GetPerformanceEvent(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ISession>();
|
||||
rb.PushIpcInterface<ISession>(controller);
|
||||
}
|
||||
|
||||
void APM_Sys::SetCpuBoostMode(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto mode = rp.PopEnum<CpuBoostMode>();
|
||||
|
||||
LOG_DEBUG(Service_APM, "called, mode={:08X}", static_cast<u32>(mode));
|
||||
|
||||
controller.SetFromCpuBoostMode(mode);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void APM_Sys::GetCurrentPerformanceConfiguration(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_APM, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushEnum(
|
||||
controller.GetCurrentPerformanceConfiguration(controller.GetCurrentPerformanceMode()));
|
||||
}
|
||||
|
||||
} // namespace Service::APM
|
||||
|
||||
@@ -8,24 +8,34 @@
|
||||
|
||||
namespace Service::APM {
|
||||
|
||||
class Controller;
|
||||
class Module;
|
||||
|
||||
class APM final : public ServiceFramework<APM> {
|
||||
public:
|
||||
explicit APM(std::shared_ptr<Module> apm, const char* name);
|
||||
explicit APM(std::shared_ptr<Module> apm, Controller& controller, const char* name);
|
||||
~APM() override;
|
||||
|
||||
private:
|
||||
void OpenSession(Kernel::HLERequestContext& ctx);
|
||||
void GetPerformanceMode(Kernel::HLERequestContext& ctx);
|
||||
|
||||
std::shared_ptr<Module> apm;
|
||||
Controller& controller;
|
||||
};
|
||||
|
||||
class APM_Sys final : public ServiceFramework<APM_Sys> {
|
||||
public:
|
||||
explicit APM_Sys();
|
||||
explicit APM_Sys(Controller& controller);
|
||||
~APM_Sys() override;
|
||||
|
||||
void SetCpuBoostMode(Kernel::HLERequestContext& ctx);
|
||||
|
||||
private:
|
||||
void GetPerformanceEvent(Kernel::HLERequestContext& ctx);
|
||||
void GetCurrentPerformanceConfiguration(Kernel::HLERequestContext& ctx);
|
||||
|
||||
Controller& controller;
|
||||
};
|
||||
|
||||
} // namespace Service::APM
|
||||
|
||||
@@ -206,7 +206,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system,
|
||||
Account::InstallInterfaces(system);
|
||||
AM::InstallInterfaces(*sm, nv_flinger, system);
|
||||
AOC::InstallInterfaces(*sm);
|
||||
APM::InstallInterfaces(*sm);
|
||||
APM::InstallInterfaces(system);
|
||||
Audio::InstallInterfaces(*sm);
|
||||
BCAT::InstallInterfaces(*sm);
|
||||
BPC::InstallInterfaces(*sm);
|
||||
|
||||
@@ -1,188 +0,0 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/memory.h"
|
||||
#include "core/tools/freezer.h"
|
||||
|
||||
namespace Tools {
|
||||
|
||||
namespace {
|
||||
|
||||
constexpr s64 MEMORY_FREEZER_TICKS = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 60);
|
||||
|
||||
u64 MemoryReadWidth(u32 width, VAddr addr) {
|
||||
switch (width) {
|
||||
case 1:
|
||||
return Memory::Read8(addr);
|
||||
case 2:
|
||||
return Memory::Read16(addr);
|
||||
case 4:
|
||||
return Memory::Read32(addr);
|
||||
case 8:
|
||||
return Memory::Read64(addr);
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
void MemoryWriteWidth(u32 width, VAddr addr, u64 value) {
|
||||
switch (width) {
|
||||
case 1:
|
||||
Memory::Write8(addr, static_cast<u8>(value));
|
||||
break;
|
||||
case 2:
|
||||
Memory::Write16(addr, static_cast<u16>(value));
|
||||
break;
|
||||
case 4:
|
||||
Memory::Write32(addr, static_cast<u32>(value));
|
||||
break;
|
||||
case 8:
|
||||
Memory::Write64(addr, value);
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
Freezer::Freezer(Core::Timing::CoreTiming& core_timing) : core_timing(core_timing) {
|
||||
event = core_timing.RegisterEvent(
|
||||
"MemoryFreezer::FrameCallback",
|
||||
[this](u64 userdata, s64 cycles_late) { FrameCallback(userdata, cycles_late); });
|
||||
core_timing.ScheduleEvent(MEMORY_FREEZER_TICKS, event);
|
||||
}
|
||||
|
||||
Freezer::~Freezer() {
|
||||
core_timing.UnscheduleEvent(event, 0);
|
||||
}
|
||||
|
||||
void Freezer::SetActive(bool active) {
|
||||
if (!this->active.exchange(active)) {
|
||||
FillEntryReads();
|
||||
core_timing.ScheduleEvent(MEMORY_FREEZER_TICKS, event);
|
||||
LOG_DEBUG(Common_Memory, "Memory freezer activated!");
|
||||
} else {
|
||||
LOG_DEBUG(Common_Memory, "Memory freezer deactivated!");
|
||||
}
|
||||
}
|
||||
|
||||
bool Freezer::IsActive() const {
|
||||
return active.load(std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
void Freezer::Clear() {
|
||||
std::lock_guard lock{entries_mutex};
|
||||
|
||||
LOG_DEBUG(Common_Memory, "Clearing all frozen memory values.");
|
||||
|
||||
entries.clear();
|
||||
}
|
||||
|
||||
u64 Freezer::Freeze(VAddr address, u32 width) {
|
||||
std::lock_guard lock{entries_mutex};
|
||||
|
||||
const auto current_value = MemoryReadWidth(width, address);
|
||||
entries.push_back({address, width, current_value});
|
||||
|
||||
LOG_DEBUG(Common_Memory,
|
||||
"Freezing memory for address={:016X}, width={:02X}, current_value={:016X}", address,
|
||||
width, current_value);
|
||||
|
||||
return current_value;
|
||||
}
|
||||
|
||||
void Freezer::Unfreeze(VAddr address) {
|
||||
std::lock_guard lock{entries_mutex};
|
||||
|
||||
LOG_DEBUG(Common_Memory, "Unfreezing memory for address={:016X}", address);
|
||||
|
||||
entries.erase(
|
||||
std::remove_if(entries.begin(), entries.end(),
|
||||
[&address](const Entry& entry) { return entry.address == address; }),
|
||||
entries.end());
|
||||
}
|
||||
|
||||
bool Freezer::IsFrozen(VAddr address) const {
|
||||
std::lock_guard lock{entries_mutex};
|
||||
|
||||
return std::find_if(entries.begin(), entries.end(), [&address](const Entry& entry) {
|
||||
return entry.address == address;
|
||||
}) != entries.end();
|
||||
}
|
||||
|
||||
void Freezer::SetFrozenValue(VAddr address, u64 value) {
|
||||
std::lock_guard lock{entries_mutex};
|
||||
|
||||
const auto iter = std::find_if(entries.begin(), entries.end(), [&address](const Entry& entry) {
|
||||
return entry.address == address;
|
||||
});
|
||||
|
||||
if (iter == entries.end()) {
|
||||
LOG_ERROR(Common_Memory,
|
||||
"Tried to set freeze value for address={:016X} that is not frozen!", address);
|
||||
return;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Common_Memory,
|
||||
"Manually overridden freeze value for address={:016X}, width={:02X} to value={:016X}",
|
||||
iter->address, iter->width, value);
|
||||
iter->value = value;
|
||||
}
|
||||
|
||||
std::optional<Freezer::Entry> Freezer::GetEntry(VAddr address) const {
|
||||
std::lock_guard lock{entries_mutex};
|
||||
|
||||
const auto iter = std::find_if(entries.begin(), entries.end(), [&address](const Entry& entry) {
|
||||
return entry.address == address;
|
||||
});
|
||||
|
||||
if (iter == entries.end()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
return *iter;
|
||||
}
|
||||
|
||||
std::vector<Freezer::Entry> Freezer::GetEntries() const {
|
||||
std::lock_guard lock{entries_mutex};
|
||||
|
||||
return entries;
|
||||
}
|
||||
|
||||
void Freezer::FrameCallback(u64 userdata, s64 cycles_late) {
|
||||
if (!IsActive()) {
|
||||
LOG_DEBUG(Common_Memory, "Memory freezer has been deactivated, ending callback events.");
|
||||
return;
|
||||
}
|
||||
|
||||
std::lock_guard lock{entries_mutex};
|
||||
|
||||
for (const auto& entry : entries) {
|
||||
LOG_DEBUG(Common_Memory,
|
||||
"Enforcing memory freeze at address={:016X}, value={:016X}, width={:02X}",
|
||||
entry.address, entry.value, entry.width);
|
||||
MemoryWriteWidth(entry.width, entry.address, entry.value);
|
||||
}
|
||||
|
||||
core_timing.ScheduleEvent(MEMORY_FREEZER_TICKS - cycles_late, event);
|
||||
}
|
||||
|
||||
void Freezer::FillEntryReads() {
|
||||
std::lock_guard lock{entries_mutex};
|
||||
|
||||
LOG_DEBUG(Common_Memory, "Updating memory freeze entries to current values.");
|
||||
|
||||
for (auto& entry : entries) {
|
||||
entry.value = MemoryReadWidth(entry.width, entry.address);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Tools
|
||||
@@ -1,82 +0,0 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
struct EventType;
|
||||
} // namespace Core::Timing
|
||||
|
||||
namespace Tools {
|
||||
|
||||
/**
|
||||
* This class allows the user to prevent an application from writing new values to certain memory
|
||||
* locations. This has a variety of uses when attempting to reverse a game.
|
||||
*
|
||||
* One example could be a cheat to prevent Mario from taking damage in SMO. One could freeze the
|
||||
* memory address that the game uses to store Mario's health so when he takes damage (and the game
|
||||
* tries to write the new health value to memory), the value won't change.
|
||||
*/
|
||||
class Freezer {
|
||||
public:
|
||||
struct Entry {
|
||||
VAddr address;
|
||||
u32 width;
|
||||
u64 value;
|
||||
};
|
||||
|
||||
explicit Freezer(Core::Timing::CoreTiming& core_timing);
|
||||
~Freezer();
|
||||
|
||||
// Enables or disables the entire memory freezer.
|
||||
void SetActive(bool active);
|
||||
|
||||
// Returns whether or not the freezer is active.
|
||||
bool IsActive() const;
|
||||
|
||||
// Removes all entries from the freezer.
|
||||
void Clear();
|
||||
|
||||
// Freezes a value to its current memory address. The value the memory is kept at will be the
|
||||
// value that is read during this function. Width can be 1, 2, 4, or 8 (in bytes).
|
||||
u64 Freeze(VAddr address, u32 width);
|
||||
|
||||
// Unfreezes the memory value at address. If the address isn't frozen, this is a no-op.
|
||||
void Unfreeze(VAddr address);
|
||||
|
||||
// Returns whether or not the address is frozen.
|
||||
bool IsFrozen(VAddr address) const;
|
||||
|
||||
// Sets the value that address should be frozen to. This doesn't change the width set by using
|
||||
// Freeze(). If the value isn't frozen, this will not freeze it and is thus a no-op.
|
||||
void SetFrozenValue(VAddr address, u64 value);
|
||||
|
||||
// Returns the entry corresponding to the address if the address is frozen, otherwise
|
||||
// std::nullopt.
|
||||
std::optional<Entry> GetEntry(VAddr address) const;
|
||||
|
||||
// Returns all the entries in the freezer, an empty vector means nothing is frozen.
|
||||
std::vector<Entry> GetEntries() const;
|
||||
|
||||
private:
|
||||
void FrameCallback(u64 userdata, s64 cycles_late);
|
||||
void FillEntryReads();
|
||||
|
||||
std::atomic_bool active{false};
|
||||
|
||||
mutable std::mutex entries_mutex;
|
||||
std::vector<Entry> entries;
|
||||
|
||||
Core::Timing::EventType* event;
|
||||
Core::Timing::CoreTiming& core_timing;
|
||||
};
|
||||
|
||||
} // namespace Tools
|
||||
@@ -99,24 +99,24 @@ TEST_CASE("CoreTiming[Threadsave]", "[core]") {
|
||||
core_timing.Advance();
|
||||
|
||||
// D -> B -> C -> A -> E
|
||||
core_timing.ScheduleEvent(1000, cb_a, CB_IDS[0]);
|
||||
// Manually force since ScheduleEvent doesn't call it
|
||||
core_timing.ScheduleEventThreadsafe(1000, cb_a, CB_IDS[0]);
|
||||
// Manually force since ScheduleEventThreadsafe doesn't call it
|
||||
core_timing.ForceExceptionCheck(1000);
|
||||
REQUIRE(1000 == core_timing.GetDowncount());
|
||||
core_timing.ScheduleEvent(500, cb_b, CB_IDS[1]);
|
||||
// Manually force since ScheduleEvent doesn't call it
|
||||
core_timing.ScheduleEventThreadsafe(500, cb_b, CB_IDS[1]);
|
||||
// Manually force since ScheduleEventThreadsafe doesn't call it
|
||||
core_timing.ForceExceptionCheck(500);
|
||||
REQUIRE(500 == core_timing.GetDowncount());
|
||||
core_timing.ScheduleEvent(800, cb_c, CB_IDS[2]);
|
||||
// Manually force since ScheduleEvent doesn't call it
|
||||
core_timing.ScheduleEventThreadsafe(800, cb_c, CB_IDS[2]);
|
||||
// Manually force since ScheduleEventThreadsafe doesn't call it
|
||||
core_timing.ForceExceptionCheck(800);
|
||||
REQUIRE(500 == core_timing.GetDowncount());
|
||||
core_timing.ScheduleEvent(100, cb_d, CB_IDS[3]);
|
||||
// Manually force since ScheduleEvent doesn't call it
|
||||
core_timing.ScheduleEventThreadsafe(100, cb_d, CB_IDS[3]);
|
||||
// Manually force since ScheduleEventThreadsafe doesn't call it
|
||||
core_timing.ForceExceptionCheck(100);
|
||||
REQUIRE(100 == core_timing.GetDowncount());
|
||||
core_timing.ScheduleEvent(1200, cb_e, CB_IDS[4]);
|
||||
// Manually force since ScheduleEvent doesn't call it
|
||||
core_timing.ScheduleEventThreadsafe(1200, cb_e, CB_IDS[4]);
|
||||
// Manually force since ScheduleEventThreadsafe doesn't call it
|
||||
core_timing.ForceExceptionCheck(1200);
|
||||
REQUIRE(100 == core_timing.GetDowncount());
|
||||
|
||||
|
||||
Reference in New Issue
Block a user