Compare commits
131 Commits
__refs_pul
...
__refs_pul
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
e3566e6c1d | ||
|
|
1f4dfb3998 | ||
|
|
c9454c8422 | ||
|
|
6088898b02 | ||
|
|
a788c861bd | ||
|
|
ee2206a1b7 | ||
|
|
065f83c6c3 | ||
|
|
ee3f576495 | ||
|
|
b42595fa6b | ||
|
|
0faf7b17a1 | ||
|
|
382722b9c4 | ||
|
|
0d8ef2d3b9 | ||
|
|
ea80e2bc57 | ||
|
|
83a2fb3c3a | ||
|
|
e2f2155dab | ||
|
|
c0b2b7020d | ||
|
|
66b73fd399 | ||
|
|
9cb4b7be40 | ||
|
|
598954436f | ||
|
|
b569641098 | ||
|
|
6300ccbc3c | ||
|
|
dffa1a872a | ||
|
|
c9305959d3 | ||
|
|
6951741a94 | ||
|
|
0371650bd7 | ||
|
|
93af663683 | ||
|
|
dae2449880 | ||
|
|
0032cf3818 | ||
|
|
75d23a3679 | ||
|
|
58ad8dfac6 | ||
|
|
4667ed8e22 | ||
|
|
676172e20d | ||
|
|
d316d248ab | ||
|
|
b758c861b0 | ||
|
|
fec4eb9776 | ||
|
|
ca51f99840 | ||
|
|
13aa664f3f | ||
|
|
ad53b233c5 | ||
|
|
970d9e57c8 | ||
|
|
8676832064 | ||
|
|
fc436bb09b | ||
|
|
97648f4841 | ||
|
|
1312cf15d6 | ||
|
|
08d507a196 | ||
|
|
ed9dba89d3 | ||
|
|
f46c3164e7 | ||
|
|
c9f35d96be | ||
|
|
2598433f9c | ||
|
|
61f63bb994 | ||
|
|
353a099481 | ||
|
|
1a3098f11a | ||
|
|
71182643f7 | ||
|
|
bc7e149835 | ||
|
|
088c7c1bb5 | ||
|
|
cd91e98dab | ||
|
|
b81260c65c | ||
|
|
2abf979c35 | ||
|
|
7c458311d3 | ||
|
|
b0aa8ad736 | ||
|
|
b73e433dff | ||
|
|
be6466d5c0 | ||
|
|
9f16833097 | ||
|
|
5c55ae4e18 | ||
|
|
16adc735a5 | ||
|
|
b117ca5fce | ||
|
|
f14328bf0a | ||
|
|
c2fee0e519 | ||
|
|
06ece52cfe | ||
|
|
8aaf418bd6 | ||
|
|
3c1ce290d0 | ||
|
|
6b18a1592f | ||
|
|
21a4e7deea | ||
|
|
52ad5fa0e8 | ||
|
|
d9b1c24f4f | ||
|
|
80162888e6 | ||
|
|
021cd56bc9 | ||
|
|
36a1e6a982 | ||
|
|
abae7577d2 | ||
|
|
a6a82bb004 | ||
|
|
e779686a76 | ||
|
|
945e39471d | ||
|
|
7a7ffa602d | ||
|
|
04d265562f | ||
|
|
ddcb711ee8 | ||
|
|
89c106e31b | ||
|
|
fbf452ab0e | ||
|
|
864280fabc | ||
|
|
7d1c0fd1ad | ||
|
|
fddafa14c8 | ||
|
|
54c7e8e40e | ||
|
|
e3402d976d | ||
|
|
20be92d5e6 | ||
|
|
fc91e21206 | ||
|
|
22f02076c6 | ||
|
|
26223f8124 | ||
|
|
34c3e2c786 | ||
|
|
b631c09e72 | ||
|
|
2d1f054c61 | ||
|
|
93b84e9308 | ||
|
|
33db37e669 | ||
|
|
78bd66d037 | ||
|
|
a074363a5d | ||
|
|
38658b38b4 | ||
|
|
da02946f4f | ||
|
|
e8abe4b77c | ||
|
|
cb68ce7c2f | ||
|
|
cf4ecc1945 | ||
|
|
eadc834bb3 | ||
|
|
b4857e326f | ||
|
|
aa92da205e | ||
|
|
35ebbbc167 | ||
|
|
72477731ed | ||
|
|
ca82589350 | ||
|
|
d85c1141b9 | ||
|
|
93de7a7b40 | ||
|
|
a05f94dcc8 | ||
|
|
cec7da37b9 | ||
|
|
552d5071fa | ||
|
|
41d2565f29 | ||
|
|
60f39060c6 | ||
|
|
45cb41f517 | ||
|
|
a6c7ae6fe8 | ||
|
|
9ebc27234d | ||
|
|
bbb396d7f1 | ||
|
|
9ff72ca9f2 | ||
|
|
d708d03d20 | ||
|
|
57a4a2ae0f | ||
|
|
0e7ad1c367 | ||
|
|
5f2d9f282a | ||
|
|
f2a2f818b6 | ||
|
|
c6a0ab9792 |
6
.gitmodules
vendored
6
.gitmodules
vendored
@@ -40,3 +40,9 @@
|
||||
[submodule "Vulkan-Headers"]
|
||||
path = externals/Vulkan-Headers
|
||||
url = https://github.com/KhronosGroup/Vulkan-Headers.git
|
||||
[submodule "externals/zstd"]
|
||||
path = externals/zstd
|
||||
url = https://github.com/facebook/zstd
|
||||
[submodule "sirit"]
|
||||
path = externals/sirit
|
||||
url = https://github.com/ReinUsesLisp/sirit
|
||||
|
||||
@@ -309,7 +309,7 @@ if (CLANG_FORMAT)
|
||||
set(CCOMMENT "Running clang format against all the .h and .cpp files in src/")
|
||||
if (WIN32)
|
||||
add_custom_target(clang-format
|
||||
COMMAND powershell.exe -Command "Get-ChildItem ${SRCS}/* -Include *.cpp,*.h -Recurse | Foreach {${CLANG_FORMAT} -i $_.fullname}"
|
||||
COMMAND powershell.exe -Command "Get-ChildItem '${SRCS}/*' -Include *.cpp,*.h -Recurse | Foreach {&'${CLANG_FORMAT}' -i $_.fullname}"
|
||||
COMMENT ${CCOMMENT})
|
||||
elseif(MINGW)
|
||||
add_custom_target(clang-format
|
||||
|
||||
9
externals/CMakeLists.txt
vendored
9
externals/CMakeLists.txt
vendored
@@ -49,6 +49,10 @@ add_subdirectory(open_source_archives EXCLUDE_FROM_ALL)
|
||||
add_library(unicorn-headers INTERFACE)
|
||||
target_include_directories(unicorn-headers INTERFACE ./unicorn/include)
|
||||
|
||||
# Zstandard
|
||||
add_subdirectory(zstd/build/cmake EXCLUDE_FROM_ALL)
|
||||
target_include_directories(libzstd_static INTERFACE ./zstd/lib)
|
||||
|
||||
# SoundTouch
|
||||
add_subdirectory(soundtouch)
|
||||
|
||||
@@ -68,6 +72,11 @@ if (USE_DISCORD_PRESENCE)
|
||||
target_include_directories(discord-rpc INTERFACE ./discord-rpc/include)
|
||||
endif()
|
||||
|
||||
# Sirit
|
||||
if (ENABLE_VULKAN)
|
||||
add_subdirectory(sirit)
|
||||
endif()
|
||||
|
||||
if (ENABLE_WEB_SERVICE)
|
||||
# LibreSSL
|
||||
set(LIBRESSL_SKIP_INSTALL ON CACHE BOOL "")
|
||||
|
||||
1
externals/sirit
vendored
Submodule
1
externals/sirit
vendored
Submodule
Submodule externals/sirit added at f7c4b07a7e
1
externals/zstd
vendored
Submodule
1
externals/zstd
vendored
Submodule
Submodule externals/zstd added at 470344d33e
@@ -125,6 +125,8 @@ add_library(common STATIC
|
||||
uint128.h
|
||||
vector_math.h
|
||||
web_result.h
|
||||
zstd_compression.cpp
|
||||
zstd_compression.h
|
||||
)
|
||||
|
||||
if(ARCHITECTURE_x86_64)
|
||||
@@ -138,4 +140,4 @@ endif()
|
||||
create_target_directory_groups(common)
|
||||
|
||||
target_link_libraries(common PUBLIC Boost::boost fmt microprofile)
|
||||
target_link_libraries(common PRIVATE lz4_static)
|
||||
target_link_libraries(common PRIVATE lz4_static libzstd_static)
|
||||
|
||||
@@ -57,3 +57,21 @@ __declspec(noinline, noreturn)
|
||||
|
||||
#define UNIMPLEMENTED_IF(cond) ASSERT_MSG(!(cond), "Unimplemented code!")
|
||||
#define UNIMPLEMENTED_IF_MSG(cond, ...) ASSERT_MSG(!(cond), __VA_ARGS__)
|
||||
|
||||
// If the assert is ignored, execute _b_
|
||||
#define ASSERT_OR_EXECUTE(_a_, _b_) \
|
||||
do { \
|
||||
ASSERT(_a_); \
|
||||
if (!(_a_)) { \
|
||||
_b_ \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
// If the assert is ignored, execute _b_
|
||||
#define ASSERT_OR_EXECUTE_MSG(_a_, _b_, ...) \
|
||||
do { \
|
||||
ASSERT_MSG(_a_, __VA_ARGS__); \
|
||||
if (!(_a_)) { \
|
||||
_b_ \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
@@ -32,7 +32,7 @@ inline u32 CountLeadingZeroes32(u32 value) {
|
||||
return 32;
|
||||
}
|
||||
|
||||
inline u64 CountLeadingZeroes64(u64 value) {
|
||||
inline u32 CountLeadingZeroes64(u64 value) {
|
||||
unsigned long leading_zero = 0;
|
||||
|
||||
if (_BitScanReverse64(&leading_zero, value) != 0) {
|
||||
@@ -47,15 +47,15 @@ inline u32 CountLeadingZeroes32(u32 value) {
|
||||
return 32;
|
||||
}
|
||||
|
||||
return __builtin_clz(value);
|
||||
return static_cast<u32>(__builtin_clz(value));
|
||||
}
|
||||
|
||||
inline u64 CountLeadingZeroes64(u64 value) {
|
||||
inline u32 CountLeadingZeroes64(u64 value) {
|
||||
if (value == 0) {
|
||||
return 64;
|
||||
}
|
||||
|
||||
return __builtin_clzll(value);
|
||||
return static_cast<u32>(__builtin_clzll(value));
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -70,7 +70,7 @@ inline u32 CountTrailingZeroes32(u32 value) {
|
||||
return 32;
|
||||
}
|
||||
|
||||
inline u64 CountTrailingZeroes64(u64 value) {
|
||||
inline u32 CountTrailingZeroes64(u64 value) {
|
||||
unsigned long trailing_zero = 0;
|
||||
|
||||
if (_BitScanForward64(&trailing_zero, value) != 0) {
|
||||
@@ -85,15 +85,15 @@ inline u32 CountTrailingZeroes32(u32 value) {
|
||||
return 32;
|
||||
}
|
||||
|
||||
return __builtin_ctz(value);
|
||||
return static_cast<u32>(__builtin_ctz(value));
|
||||
}
|
||||
|
||||
inline u64 CountTrailingZeroes64(u64 value) {
|
||||
inline u32 CountTrailingZeroes64(u64 value) {
|
||||
if (value == 0) {
|
||||
return 64;
|
||||
}
|
||||
|
||||
return __builtin_ctzll(value);
|
||||
return static_cast<u32>(__builtin_ctzll(value));
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
@@ -72,7 +72,7 @@ public:
|
||||
u64 prios = mlq.used_priorities;
|
||||
prios &= ~((1ULL << (current_priority + 1)) - 1);
|
||||
if (prios == 0) {
|
||||
current_priority = mlq.depth();
|
||||
current_priority = static_cast<u32>(mlq.depth());
|
||||
} else {
|
||||
current_priority = CountTrailingZeroes64(prios);
|
||||
it = GetBeginItForPrio();
|
||||
|
||||
@@ -20,7 +20,7 @@ struct ScopeExitHelper {
|
||||
|
||||
template <typename Func>
|
||||
ScopeExitHelper<Func> ScopeExit(Func&& func) {
|
||||
return ScopeExitHelper<Func>(std::move(func));
|
||||
return ScopeExitHelper<Func>(std::forward<Func>(func));
|
||||
}
|
||||
} // namespace detail
|
||||
|
||||
|
||||
@@ -21,11 +21,6 @@
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
#include <cstdlib>
|
||||
#elif defined(__linux__)
|
||||
#include <byteswap.h>
|
||||
#elif defined(__Bitrig__) || defined(__DragonFly__) || defined(__FreeBSD__) || \
|
||||
defined(__NetBSD__) || defined(__OpenBSD__)
|
||||
#include <sys/endian.h>
|
||||
#endif
|
||||
#include <cstring>
|
||||
#include "common/common_types.h"
|
||||
@@ -62,86 +57,49 @@
|
||||
namespace Common {
|
||||
|
||||
#ifdef _MSC_VER
|
||||
inline u16 swap16(u16 _data) {
|
||||
return _byteswap_ushort(_data);
|
||||
[[nodiscard]] inline u16 swap16(u16 data) noexcept {
|
||||
return _byteswap_ushort(data);
|
||||
}
|
||||
inline u32 swap32(u32 _data) {
|
||||
return _byteswap_ulong(_data);
|
||||
[[nodiscard]] inline u32 swap32(u32 data) noexcept {
|
||||
return _byteswap_ulong(data);
|
||||
}
|
||||
inline u64 swap64(u64 _data) {
|
||||
return _byteswap_uint64(_data);
|
||||
[[nodiscard]] inline u64 swap64(u64 data) noexcept {
|
||||
return _byteswap_uint64(data);
|
||||
}
|
||||
#elif defined(ARCHITECTURE_ARM) && (__ARM_ARCH >= 6)
|
||||
inline u16 swap16(u16 _data) {
|
||||
u32 data = _data;
|
||||
__asm__("rev16 %0, %1\n" : "=l"(data) : "l"(data));
|
||||
return (u16)data;
|
||||
}
|
||||
inline u32 swap32(u32 _data) {
|
||||
__asm__("rev %0, %1\n" : "=l"(_data) : "l"(_data));
|
||||
return _data;
|
||||
}
|
||||
inline u64 swap64(u64 _data) {
|
||||
return ((u64)swap32(_data) << 32) | swap32(_data >> 32);
|
||||
}
|
||||
#elif __linux__
|
||||
inline u16 swap16(u16 _data) {
|
||||
return bswap_16(_data);
|
||||
}
|
||||
inline u32 swap32(u32 _data) {
|
||||
return bswap_32(_data);
|
||||
}
|
||||
inline u64 swap64(u64 _data) {
|
||||
return bswap_64(_data);
|
||||
}
|
||||
#elif __APPLE__
|
||||
inline __attribute__((always_inline)) u16 swap16(u16 _data) {
|
||||
return (_data >> 8) | (_data << 8);
|
||||
}
|
||||
inline __attribute__((always_inline)) u32 swap32(u32 _data) {
|
||||
return __builtin_bswap32(_data);
|
||||
}
|
||||
inline __attribute__((always_inline)) u64 swap64(u64 _data) {
|
||||
return __builtin_bswap64(_data);
|
||||
}
|
||||
#elif defined(__Bitrig__) || defined(__OpenBSD__)
|
||||
#elif defined(__clang__) || defined(__GNUC__)
|
||||
#if defined(__Bitrig__) || defined(__OpenBSD__)
|
||||
// redefine swap16, swap32, swap64 as inline functions
|
||||
#undef swap16
|
||||
#undef swap32
|
||||
#undef swap64
|
||||
inline u16 swap16(u16 _data) {
|
||||
return __swap16(_data);
|
||||
#endif
|
||||
[[nodiscard]] inline u16 swap16(u16 data) noexcept {
|
||||
return __builtin_bswap16(data);
|
||||
}
|
||||
inline u32 swap32(u32 _data) {
|
||||
return __swap32(_data);
|
||||
[[nodiscard]] inline u32 swap32(u32 data) noexcept {
|
||||
return __builtin_bswap32(data);
|
||||
}
|
||||
inline u64 swap64(u64 _data) {
|
||||
return __swap64(_data);
|
||||
}
|
||||
#elif defined(__DragonFly__) || defined(__FreeBSD__) || defined(__NetBSD__)
|
||||
inline u16 swap16(u16 _data) {
|
||||
return bswap16(_data);
|
||||
}
|
||||
inline u32 swap32(u32 _data) {
|
||||
return bswap32(_data);
|
||||
}
|
||||
inline u64 swap64(u64 _data) {
|
||||
return bswap64(_data);
|
||||
[[nodiscard]] inline u64 swap64(u64 data) noexcept {
|
||||
return __builtin_bswap64(data);
|
||||
}
|
||||
#else
|
||||
// Slow generic implementation.
|
||||
inline u16 swap16(u16 data) {
|
||||
// Generic implementation.
|
||||
[[nodiscard]] inline u16 swap16(u16 data) noexcept {
|
||||
return (data >> 8) | (data << 8);
|
||||
}
|
||||
inline u32 swap32(u32 data) {
|
||||
return (swap16(data) << 16) | swap16(data >> 16);
|
||||
[[nodiscard]] inline u32 swap32(u32 data) noexcept {
|
||||
return ((data & 0xFF000000U) >> 24) | ((data & 0x00FF0000U) >> 8) |
|
||||
((data & 0x0000FF00U) << 8) | ((data & 0x000000FFU) << 24);
|
||||
}
|
||||
inline u64 swap64(u64 data) {
|
||||
return ((u64)swap32(data) << 32) | swap32(data >> 32);
|
||||
[[nodiscard]] inline u64 swap64(u64 data) noexcept {
|
||||
return ((data & 0xFF00000000000000ULL) >> 56) | ((data & 0x00FF000000000000ULL) >> 40) |
|
||||
((data & 0x0000FF0000000000ULL) >> 24) | ((data & 0x000000FF00000000ULL) >> 8) |
|
||||
((data & 0x00000000FF000000ULL) << 8) | ((data & 0x0000000000FF0000ULL) << 24) |
|
||||
((data & 0x000000000000FF00ULL) << 40) | ((data & 0x00000000000000FFULL) << 56);
|
||||
}
|
||||
#endif
|
||||
|
||||
inline float swapf(float f) {
|
||||
[[nodiscard]] inline float swapf(float f) noexcept {
|
||||
static_assert(sizeof(u32) == sizeof(float), "float must be the same size as uint32_t.");
|
||||
|
||||
u32 value;
|
||||
@@ -153,7 +111,7 @@ inline float swapf(float f) {
|
||||
return f;
|
||||
}
|
||||
|
||||
inline double swapd(double f) {
|
||||
[[nodiscard]] inline double swapd(double f) noexcept {
|
||||
static_assert(sizeof(u64) == sizeof(double), "double must be the same size as uint64_t.");
|
||||
|
||||
u64 value;
|
||||
|
||||
53
src/common/zstd_compression.cpp
Normal file
53
src/common/zstd_compression.cpp
Normal file
@@ -0,0 +1,53 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <zstd.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/zstd_compression.h"
|
||||
|
||||
namespace Common::Compression {
|
||||
|
||||
std::vector<u8> CompressDataZSTD(const u8* source, std::size_t source_size, s32 compression_level) {
|
||||
compression_level = std::clamp(compression_level, 1, ZSTD_maxCLevel());
|
||||
|
||||
const std::size_t max_compressed_size = ZSTD_compressBound(source_size);
|
||||
std::vector<u8> compressed(max_compressed_size);
|
||||
|
||||
const std::size_t compressed_size =
|
||||
ZSTD_compress(compressed.data(), compressed.size(), source, source_size, compression_level);
|
||||
|
||||
if (ZSTD_isError(compressed_size)) {
|
||||
// Compression failed
|
||||
return {};
|
||||
}
|
||||
|
||||
compressed.resize(compressed_size);
|
||||
|
||||
return compressed;
|
||||
}
|
||||
|
||||
std::vector<u8> CompressDataZSTDDefault(const u8* source, std::size_t source_size) {
|
||||
return CompressDataZSTD(source, source_size, ZSTD_CLEVEL_DEFAULT);
|
||||
}
|
||||
|
||||
std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed) {
|
||||
const std::size_t decompressed_size =
|
||||
ZSTD_getDecompressedSize(compressed.data(), compressed.size());
|
||||
std::vector<u8> decompressed(decompressed_size);
|
||||
|
||||
const std::size_t uncompressed_result_size = ZSTD_decompress(
|
||||
decompressed.data(), decompressed.size(), compressed.data(), compressed.size());
|
||||
|
||||
if (decompressed_size != uncompressed_result_size || ZSTD_isError(uncompressed_result_size)) {
|
||||
// Decompression failed
|
||||
return {};
|
||||
}
|
||||
return decompressed;
|
||||
}
|
||||
|
||||
} // namespace Common::Compression
|
||||
42
src/common/zstd_compression.h
Normal file
42
src/common/zstd_compression.h
Normal file
@@ -0,0 +1,42 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common::Compression {
|
||||
|
||||
/**
|
||||
* Compresses a source memory region with Zstandard and returns the compressed data in a vector.
|
||||
*
|
||||
* @param source the uncompressed source memory region.
|
||||
* @param source_size the size in bytes of the uncompressed source memory region.
|
||||
* @param compression_level the used compression level. Should be between 1 and 22.
|
||||
*
|
||||
* @return the compressed data.
|
||||
*/
|
||||
std::vector<u8> CompressDataZSTD(const u8* source, std::size_t source_size, s32 compression_level);
|
||||
|
||||
/**
|
||||
* Compresses a source memory region with Zstandard with the default compression level and returns
|
||||
* the compressed data in a vector.
|
||||
*
|
||||
* @param source the uncompressed source memory region.
|
||||
* @param source_size the size in bytes of the uncompressed source memory region.
|
||||
*
|
||||
* @return the compressed data.
|
||||
*/
|
||||
std::vector<u8> CompressDataZSTDDefault(const u8* source, std::size_t source_size);
|
||||
|
||||
/**
|
||||
* Decompresses a source memory region with Zstandard and returns the uncompressed data in a vector.
|
||||
*
|
||||
* @param compressed the compressed source memory region.
|
||||
*
|
||||
* @return the decompressed data.
|
||||
*/
|
||||
std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed);
|
||||
|
||||
} // namespace Common::Compression
|
||||
@@ -14,6 +14,7 @@
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
#include "core/hle/kernel/vm_manager.h"
|
||||
@@ -99,7 +100,7 @@ public:
|
||||
}
|
||||
|
||||
void CallSVC(u32 swi) override {
|
||||
Kernel::CallSVC(swi);
|
||||
Kernel::CallSVC(parent.system, swi);
|
||||
}
|
||||
|
||||
void AddTicks(u64 ticks) override {
|
||||
@@ -112,14 +113,14 @@ public:
|
||||
// Always execute at least one tick.
|
||||
amortized_ticks = std::max<u64>(amortized_ticks, 1);
|
||||
|
||||
parent.core_timing.AddTicks(amortized_ticks);
|
||||
parent.system.CoreTiming().AddTicks(amortized_ticks);
|
||||
num_interpreted_instructions = 0;
|
||||
}
|
||||
u64 GetTicksRemaining() override {
|
||||
return std::max(parent.core_timing.GetDowncount(), 0);
|
||||
return std::max(parent.system.CoreTiming().GetDowncount(), 0);
|
||||
}
|
||||
u64 GetCNTPCT() override {
|
||||
return Timing::CpuCyclesToClockCycles(parent.core_timing.GetTicks());
|
||||
return Timing::CpuCyclesToClockCycles(parent.system.CoreTiming().GetTicks());
|
||||
}
|
||||
|
||||
ARM_Dynarmic& parent;
|
||||
@@ -129,7 +130,7 @@ public:
|
||||
};
|
||||
|
||||
std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() const {
|
||||
auto* current_process = Core::CurrentProcess();
|
||||
auto* current_process = system.Kernel().CurrentProcess();
|
||||
auto** const page_table = current_process->VMManager().page_table.pointers.data();
|
||||
|
||||
Dynarmic::A64::UserConfig config;
|
||||
@@ -163,7 +164,6 @@ MICROPROFILE_DEFINE(ARM_Jit_Dynarmic, "ARM JIT", "Dynarmic", MP_RGB(255, 64, 64)
|
||||
|
||||
void ARM_Dynarmic::Run() {
|
||||
MICROPROFILE_SCOPE(ARM_Jit_Dynarmic);
|
||||
ASSERT(Memory::GetCurrentPageTable() == current_page_table);
|
||||
|
||||
jit->Run();
|
||||
}
|
||||
@@ -172,10 +172,10 @@ void ARM_Dynarmic::Step() {
|
||||
cb->InterpreterFallback(jit->GetPC(), 1);
|
||||
}
|
||||
|
||||
ARM_Dynarmic::ARM_Dynarmic(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
|
||||
ARM_Dynarmic::ARM_Dynarmic(System& system, ExclusiveMonitor& exclusive_monitor,
|
||||
std::size_t core_index)
|
||||
: cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), inner_unicorn{core_timing},
|
||||
core_index{core_index}, core_timing{core_timing},
|
||||
: cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), inner_unicorn{system},
|
||||
core_index{core_index}, system{system},
|
||||
exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {
|
||||
ThreadContext ctx{};
|
||||
inner_unicorn.SaveContext(ctx);
|
||||
@@ -278,7 +278,6 @@ void ARM_Dynarmic::ClearExclusiveState() {
|
||||
|
||||
void ARM_Dynarmic::PageTableChanged() {
|
||||
jit = MakeJit();
|
||||
current_page_table = Memory::GetCurrentPageTable();
|
||||
}
|
||||
|
||||
DynarmicExclusiveMonitor::DynarmicExclusiveMonitor(std::size_t core_count) : monitor(core_count) {}
|
||||
|
||||
@@ -12,23 +12,15 @@
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/arm/unicorn/arm_unicorn.h"
|
||||
|
||||
namespace Common {
|
||||
struct PageTable;
|
||||
}
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ARM_Dynarmic_Callbacks;
|
||||
class DynarmicExclusiveMonitor;
|
||||
class System;
|
||||
|
||||
class ARM_Dynarmic final : public ARM_Interface {
|
||||
public:
|
||||
ARM_Dynarmic(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
|
||||
std::size_t core_index);
|
||||
ARM_Dynarmic(System& system, ExclusiveMonitor& exclusive_monitor, std::size_t core_index);
|
||||
~ARM_Dynarmic() override;
|
||||
|
||||
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
|
||||
@@ -67,10 +59,8 @@ private:
|
||||
ARM_Unicorn inner_unicorn;
|
||||
|
||||
std::size_t core_index;
|
||||
Timing::CoreTiming& core_timing;
|
||||
System& system;
|
||||
DynarmicExclusiveMonitor& exclusive_monitor;
|
||||
|
||||
Common::PageTable* current_page_table = nullptr;
|
||||
};
|
||||
|
||||
class DynarmicExclusiveMonitor final : public ExclusiveMonitor {
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
@@ -49,20 +48,6 @@ static void CodeHook(uc_engine* uc, uint64_t address, uint32_t size, void* user_
|
||||
}
|
||||
}
|
||||
|
||||
static void InterruptHook(uc_engine* uc, u32 intNo, void* user_data) {
|
||||
u32 esr{};
|
||||
CHECKED(uc_reg_read(uc, UC_ARM64_REG_ESR, &esr));
|
||||
|
||||
auto ec = esr >> 26;
|
||||
auto iss = esr & 0xFFFFFF;
|
||||
|
||||
switch (ec) {
|
||||
case 0x15: // SVC
|
||||
Kernel::CallSVC(iss);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int size, u64 value,
|
||||
void* user_data) {
|
||||
ARM_Interface::ThreadContext ctx{};
|
||||
@@ -72,7 +57,7 @@ static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int si
|
||||
return {};
|
||||
}
|
||||
|
||||
ARM_Unicorn::ARM_Unicorn(Timing::CoreTiming& core_timing) : core_timing{core_timing} {
|
||||
ARM_Unicorn::ARM_Unicorn(System& system) : system{system} {
|
||||
CHECKED(uc_open(UC_ARCH_ARM64, UC_MODE_ARM, &uc));
|
||||
|
||||
auto fpv = 3 << 20;
|
||||
@@ -177,7 +162,7 @@ void ARM_Unicorn::Run() {
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
ExecuteInstructions(std::max(4000000, 0));
|
||||
} else {
|
||||
ExecuteInstructions(std::max(core_timing.GetDowncount(), 0));
|
||||
ExecuteInstructions(std::max(system.CoreTiming().GetDowncount(), 0));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -190,14 +175,15 @@ MICROPROFILE_DEFINE(ARM_Jit_Unicorn, "ARM JIT", "Unicorn", MP_RGB(255, 64, 64));
|
||||
void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
|
||||
MICROPROFILE_SCOPE(ARM_Jit_Unicorn);
|
||||
CHECKED(uc_emu_start(uc, GetPC(), 1ULL << 63, 0, num_instructions));
|
||||
core_timing.AddTicks(num_instructions);
|
||||
system.CoreTiming().AddTicks(num_instructions);
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
if (last_bkpt_hit) {
|
||||
if (last_bkpt_hit && last_bkpt.type == GDBStub::BreakpointType::Execute) {
|
||||
uc_reg_write(uc, UC_ARM64_REG_PC, &last_bkpt.address);
|
||||
}
|
||||
|
||||
Kernel::Thread* thread = Kernel::GetCurrentThread();
|
||||
SaveContext(thread->GetContext());
|
||||
if (last_bkpt_hit || GDBStub::GetCpuStepFlag()) {
|
||||
if (last_bkpt_hit || GDBStub::IsMemoryBreak() || GDBStub::GetCpuStepFlag()) {
|
||||
last_bkpt_hit = false;
|
||||
GDBStub::Break();
|
||||
GDBStub::SendTrap(thread, 5);
|
||||
@@ -272,4 +258,20 @@ void ARM_Unicorn::RecordBreak(GDBStub::BreakpointAddress bkpt) {
|
||||
last_bkpt_hit = true;
|
||||
}
|
||||
|
||||
void ARM_Unicorn::InterruptHook(uc_engine* uc, u32 int_no, void* user_data) {
|
||||
u32 esr{};
|
||||
CHECKED(uc_reg_read(uc, UC_ARM64_REG_ESR, &esr));
|
||||
|
||||
const auto ec = esr >> 26;
|
||||
const auto iss = esr & 0xFFFFFF;
|
||||
|
||||
auto* const arm_instance = static_cast<ARM_Unicorn*>(user_data);
|
||||
|
||||
switch (ec) {
|
||||
case 0x15: // SVC
|
||||
Kernel::CallSVC(arm_instance->system, iss);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -9,15 +9,13 @@
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
class System;
|
||||
|
||||
class ARM_Unicorn final : public ARM_Interface {
|
||||
public:
|
||||
explicit ARM_Unicorn(Timing::CoreTiming& core_timing);
|
||||
explicit ARM_Unicorn(System& system);
|
||||
~ARM_Unicorn() override;
|
||||
|
||||
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
|
||||
@@ -47,10 +45,12 @@ public:
|
||||
void RecordBreak(GDBStub::BreakpointAddress bkpt);
|
||||
|
||||
private:
|
||||
static void InterruptHook(uc_engine* uc, u32 int_no, void* user_data);
|
||||
|
||||
uc_engine* uc{};
|
||||
Timing::CoreTiming& core_timing;
|
||||
System& system;
|
||||
GDBStub::BreakpointAddress last_bkpt{};
|
||||
bool last_bkpt_hit;
|
||||
bool last_bkpt_hit = false;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
#include "core/core_timing.h"
|
||||
#include "core/cpu_core_manager.h"
|
||||
#include "core/file_sys/mode.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/vfs_concat.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
@@ -108,6 +109,8 @@ struct System::Impl {
|
||||
// Create a default fs if one doesn't already exist.
|
||||
if (virtual_filesystem == nullptr)
|
||||
virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
|
||||
if (content_provider == nullptr)
|
||||
content_provider = std::make_unique<FileSys::ContentProviderUnion>();
|
||||
|
||||
/// Create default implementations of applets if one is not provided.
|
||||
if (profile_selector == nullptr)
|
||||
@@ -249,6 +252,8 @@ struct System::Impl {
|
||||
Kernel::KernelCore kernel;
|
||||
/// RealVfsFilesystem instance
|
||||
FileSys::VirtualFilesystem virtual_filesystem;
|
||||
/// ContentProviderUnion instance
|
||||
std::unique_ptr<FileSys::ContentProviderUnion> content_provider;
|
||||
/// AppLoader used to load the current executing application
|
||||
std::unique_ptr<Loader::AppLoader> app_loader;
|
||||
std::unique_ptr<VideoCore::RendererBase> renderer;
|
||||
@@ -488,6 +493,27 @@ const Frontend::SoftwareKeyboardApplet& System::GetSoftwareKeyboard() const {
|
||||
return *impl->software_keyboard;
|
||||
}
|
||||
|
||||
void System::SetContentProvider(std::unique_ptr<FileSys::ContentProviderUnion> provider) {
|
||||
impl->content_provider = std::move(provider);
|
||||
}
|
||||
|
||||
FileSys::ContentProvider& System::GetContentProvider() {
|
||||
return *impl->content_provider;
|
||||
}
|
||||
|
||||
const FileSys::ContentProvider& System::GetContentProvider() const {
|
||||
return *impl->content_provider;
|
||||
}
|
||||
|
||||
void System::RegisterContentProvider(FileSys::ContentProviderUnionSlot slot,
|
||||
FileSys::ContentProvider* provider) {
|
||||
impl->content_provider->SetSlot(slot, provider);
|
||||
}
|
||||
|
||||
void System::ClearContentProvider(FileSys::ContentProviderUnionSlot slot) {
|
||||
impl->content_provider->ClearSlot(slot);
|
||||
}
|
||||
|
||||
void System::SetWebBrowser(std::unique_ptr<Frontend::WebBrowserApplet> applet) {
|
||||
impl->web_browser = std::move(applet);
|
||||
}
|
||||
|
||||
@@ -21,6 +21,9 @@ class WebBrowserApplet;
|
||||
|
||||
namespace FileSys {
|
||||
class CheatList;
|
||||
class ContentProvider;
|
||||
class ContentProviderUnion;
|
||||
enum class ContentProviderUnionSlot;
|
||||
class VfsFilesystem;
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -270,6 +273,17 @@ public:
|
||||
Frontend::WebBrowserApplet& GetWebBrowser();
|
||||
const Frontend::WebBrowserApplet& GetWebBrowser() const;
|
||||
|
||||
void SetContentProvider(std::unique_ptr<FileSys::ContentProviderUnion> provider);
|
||||
|
||||
FileSys::ContentProvider& GetContentProvider();
|
||||
|
||||
const FileSys::ContentProvider& GetContentProvider() const;
|
||||
|
||||
void RegisterContentProvider(FileSys::ContentProviderUnionSlot slot,
|
||||
FileSys::ContentProvider* provider);
|
||||
|
||||
void ClearContentProvider(FileSys::ContentProviderUnionSlot slot);
|
||||
|
||||
private:
|
||||
System();
|
||||
|
||||
|
||||
@@ -55,13 +55,13 @@ Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_ba
|
||||
: cpu_barrier{cpu_barrier}, core_timing{system.CoreTiming()}, core_index{core_index} {
|
||||
if (Settings::values.use_cpu_jit) {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
arm_interface = std::make_unique<ARM_Dynarmic>(core_timing, exclusive_monitor, core_index);
|
||||
arm_interface = std::make_unique<ARM_Dynarmic>(system, exclusive_monitor, core_index);
|
||||
#else
|
||||
arm_interface = std::make_unique<ARM_Unicorn>();
|
||||
arm_interface = std::make_unique<ARM_Unicorn>(system);
|
||||
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
|
||||
#endif
|
||||
} else {
|
||||
arm_interface = std::make_unique<ARM_Unicorn>(core_timing);
|
||||
arm_interface = std::make_unique<ARM_Unicorn>(system);
|
||||
}
|
||||
|
||||
scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface);
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
#include "common/file_util.h"
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/crypto/aes_util.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
#include "core/crypto/partition_data_manager.h"
|
||||
@@ -794,7 +795,7 @@ void KeyManager::DeriveBase() {
|
||||
|
||||
void KeyManager::DeriveETicket(PartitionDataManager& data) {
|
||||
// ETicket keys
|
||||
const auto es = Service::FileSystem::GetUnionContents().GetEntry(
|
||||
const auto es = Core::System::GetInstance().GetContentProvider().GetEntry(
|
||||
0x0100000000000033, FileSys::ContentRecordType::Program);
|
||||
|
||||
if (es == nullptr)
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include "common/file_util.h"
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/file_sys/ips_layer.h"
|
||||
@@ -69,7 +70,7 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
|
||||
}
|
||||
}
|
||||
|
||||
const auto installed = Service::FileSystem::GetUnionContents();
|
||||
const auto& installed = Core::System::GetInstance().GetContentProvider();
|
||||
|
||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
||||
const auto update_disabled =
|
||||
@@ -155,7 +156,7 @@ std::vector<VirtualFile> PatchManager::CollectPatches(const std::vector<VirtualD
|
||||
return out;
|
||||
}
|
||||
|
||||
std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso) const {
|
||||
std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::string& name) const {
|
||||
if (nso.size() < sizeof(Loader::NSOHeader)) {
|
||||
return nso;
|
||||
}
|
||||
@@ -171,18 +172,19 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso) const {
|
||||
const auto build_id = build_id_raw.substr(0, build_id_raw.find_last_not_of('0') + 1);
|
||||
|
||||
if (Settings::values.dump_nso) {
|
||||
LOG_INFO(Loader, "Dumping NSO for build_id={}, title_id={:016X}", build_id, title_id);
|
||||
LOG_INFO(Loader, "Dumping NSO for name={}, build_id={}, title_id={:016X}", name, build_id,
|
||||
title_id);
|
||||
const auto dump_dir = Service::FileSystem::GetModificationDumpRoot(title_id);
|
||||
if (dump_dir != nullptr) {
|
||||
const auto nso_dir = GetOrCreateDirectoryRelative(dump_dir, "/nso");
|
||||
const auto file = nso_dir->CreateFile(fmt::format("{}.nso", build_id));
|
||||
const auto file = nso_dir->CreateFile(fmt::format("{}-{}.nso", name, build_id));
|
||||
|
||||
file->Resize(nso.size());
|
||||
file->WriteBytes(nso);
|
||||
}
|
||||
}
|
||||
|
||||
LOG_INFO(Loader, "Patching NSO for build_id={}", build_id);
|
||||
LOG_INFO(Loader, "Patching NSO for name={}, build_id={}", name, build_id);
|
||||
|
||||
const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
|
||||
auto patch_dirs = load_dir->GetSubdirectories();
|
||||
@@ -345,7 +347,7 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
|
||||
if (romfs == nullptr)
|
||||
return romfs;
|
||||
|
||||
const auto installed = Service::FileSystem::GetUnionContents();
|
||||
const auto& installed = Core::System::GetInstance().GetContentProvider();
|
||||
|
||||
// Game Updates
|
||||
const auto update_tid = GetUpdateTitleID(title_id);
|
||||
@@ -392,7 +394,7 @@ static bool IsDirValidAndNonEmpty(const VirtualDir& dir) {
|
||||
std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNames(
|
||||
VirtualFile update_raw) const {
|
||||
std::map<std::string, std::string, std::less<>> out;
|
||||
const auto installed = Service::FileSystem::GetUnionContents();
|
||||
const auto& installed = Core::System::GetInstance().GetContentProvider();
|
||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
||||
|
||||
// Game Updates
|
||||
@@ -466,10 +468,10 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
|
||||
|
||||
// DLC
|
||||
const auto dlc_entries = installed.ListEntriesFilter(TitleType::AOC, ContentRecordType::Data);
|
||||
std::vector<RegisteredCacheEntry> dlc_match;
|
||||
std::vector<ContentProviderEntry> dlc_match;
|
||||
dlc_match.reserve(dlc_entries.size());
|
||||
std::copy_if(dlc_entries.begin(), dlc_entries.end(), std::back_inserter(dlc_match),
|
||||
[this, &installed](const RegisteredCacheEntry& entry) {
|
||||
[this, &installed](const ContentProviderEntry& entry) {
|
||||
return (entry.title_id & DLC_BASE_TITLE_ID_MASK) == title_id &&
|
||||
installed.GetEntry(entry)->GetStatus() == Loader::ResultStatus::Success;
|
||||
});
|
||||
@@ -492,7 +494,7 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
|
||||
}
|
||||
|
||||
std::pair<std::unique_ptr<NACP>, VirtualFile> PatchManager::GetControlMetadata() const {
|
||||
const auto installed{Service::FileSystem::GetUnionContents()};
|
||||
const auto& installed = Core::System::GetInstance().GetContentProvider();
|
||||
|
||||
const auto base_control_nca = installed.GetEntry(title_id, ContentRecordType::Control);
|
||||
if (base_control_nca == nullptr)
|
||||
|
||||
@@ -44,7 +44,7 @@ public:
|
||||
// Currently tracked NSO patches:
|
||||
// - IPS
|
||||
// - IPSwitch
|
||||
std::vector<u8> PatchNSO(const std::vector<u8>& nso) const;
|
||||
std::vector<u8> PatchNSO(const std::vector<u8>& nso, const std::string& name) const;
|
||||
|
||||
// Checks to see if PatchNSO() will have any effect given the NSO's build ID.
|
||||
// Used to prevent expensive copies in NSO loader.
|
||||
|
||||
@@ -23,19 +23,19 @@ namespace FileSys {
|
||||
// The size of blocks to use when vfs raw copying into nand.
|
||||
constexpr size_t VFS_RC_LARGE_COPY_BLOCK = 0x400000;
|
||||
|
||||
std::string RegisteredCacheEntry::DebugInfo() const {
|
||||
std::string ContentProviderEntry::DebugInfo() const {
|
||||
return fmt::format("title_id={:016X}, content_type={:02X}", title_id, static_cast<u8>(type));
|
||||
}
|
||||
|
||||
bool operator<(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs) {
|
||||
bool operator<(const ContentProviderEntry& lhs, const ContentProviderEntry& rhs) {
|
||||
return (lhs.title_id < rhs.title_id) || (lhs.title_id == rhs.title_id && lhs.type < rhs.type);
|
||||
}
|
||||
|
||||
bool operator==(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs) {
|
||||
bool operator==(const ContentProviderEntry& lhs, const ContentProviderEntry& rhs) {
|
||||
return std::tie(lhs.title_id, lhs.type) == std::tie(rhs.title_id, rhs.type);
|
||||
}
|
||||
|
||||
bool operator!=(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs) {
|
||||
bool operator!=(const ContentProviderEntry& lhs, const ContentProviderEntry& rhs) {
|
||||
return !operator==(lhs, rhs);
|
||||
}
|
||||
|
||||
@@ -84,7 +84,7 @@ static std::string GetCNMTName(TitleType type, u64 title_id) {
|
||||
return fmt::format("{}_{:016x}.cnmt", TITLE_TYPE_NAMES[index], title_id);
|
||||
}
|
||||
|
||||
static ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
|
||||
ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
|
||||
switch (type) {
|
||||
case NCAContentType::Program:
|
||||
// TODO(DarkLordZach): Differentiate between Program and Patch
|
||||
@@ -104,6 +104,28 @@ static ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
|
||||
}
|
||||
}
|
||||
|
||||
ContentProvider::~ContentProvider() = default;
|
||||
|
||||
bool ContentProvider::HasEntry(ContentProviderEntry entry) const {
|
||||
return HasEntry(entry.title_id, entry.type);
|
||||
}
|
||||
|
||||
VirtualFile ContentProvider::GetEntryUnparsed(ContentProviderEntry entry) const {
|
||||
return GetEntryUnparsed(entry.title_id, entry.type);
|
||||
}
|
||||
|
||||
VirtualFile ContentProvider::GetEntryRaw(ContentProviderEntry entry) const {
|
||||
return GetEntryRaw(entry.title_id, entry.type);
|
||||
}
|
||||
|
||||
std::unique_ptr<NCA> ContentProvider::GetEntry(ContentProviderEntry entry) const {
|
||||
return GetEntry(entry.title_id, entry.type);
|
||||
}
|
||||
|
||||
std::vector<ContentProviderEntry> ContentProvider::ListEntries() const {
|
||||
return ListEntriesFilter(std::nullopt, std::nullopt, std::nullopt);
|
||||
}
|
||||
|
||||
VirtualFile RegisteredCache::OpenFileOrDirectoryConcat(const VirtualDir& dir,
|
||||
std::string_view path) const {
|
||||
const auto file = dir->GetFileRelative(path);
|
||||
@@ -161,8 +183,8 @@ VirtualFile RegisteredCache::GetFileAtID(NcaID id) const {
|
||||
return file;
|
||||
}
|
||||
|
||||
static std::optional<NcaID> CheckMapForContentRecord(
|
||||
const boost::container::flat_map<u64, CNMT>& map, u64 title_id, ContentRecordType type) {
|
||||
static std::optional<NcaID> CheckMapForContentRecord(const std::map<u64, CNMT>& map, u64 title_id,
|
||||
ContentRecordType type) {
|
||||
if (map.find(title_id) == map.end())
|
||||
return {};
|
||||
|
||||
@@ -268,7 +290,7 @@ void RegisteredCache::Refresh() {
|
||||
AccumulateYuzuMeta();
|
||||
}
|
||||
|
||||
RegisteredCache::RegisteredCache(VirtualDir dir_, RegisteredCacheParsingFunction parsing_function)
|
||||
RegisteredCache::RegisteredCache(VirtualDir dir_, ContentProviderParsingFunction parsing_function)
|
||||
: dir(std::move(dir_)), parser(std::move(parsing_function)) {
|
||||
Refresh();
|
||||
}
|
||||
@@ -279,19 +301,11 @@ bool RegisteredCache::HasEntry(u64 title_id, ContentRecordType type) const {
|
||||
return GetEntryRaw(title_id, type) != nullptr;
|
||||
}
|
||||
|
||||
bool RegisteredCache::HasEntry(RegisteredCacheEntry entry) const {
|
||||
return GetEntryRaw(entry) != nullptr;
|
||||
}
|
||||
|
||||
VirtualFile RegisteredCache::GetEntryUnparsed(u64 title_id, ContentRecordType type) const {
|
||||
const auto id = GetNcaIDFromMetadata(title_id, type);
|
||||
return id ? GetFileAtID(*id) : nullptr;
|
||||
}
|
||||
|
||||
VirtualFile RegisteredCache::GetEntryUnparsed(RegisteredCacheEntry entry) const {
|
||||
return GetEntryUnparsed(entry.title_id, entry.type);
|
||||
}
|
||||
|
||||
std::optional<u32> RegisteredCache::GetEntryVersion(u64 title_id) const {
|
||||
const auto meta_iter = meta.find(title_id);
|
||||
if (meta_iter != meta.end())
|
||||
@@ -309,10 +323,6 @@ VirtualFile RegisteredCache::GetEntryRaw(u64 title_id, ContentRecordType type) c
|
||||
return id ? parser(GetFileAtID(*id), *id) : nullptr;
|
||||
}
|
||||
|
||||
VirtualFile RegisteredCache::GetEntryRaw(RegisteredCacheEntry entry) const {
|
||||
return GetEntryRaw(entry.title_id, entry.type);
|
||||
}
|
||||
|
||||
std::unique_ptr<NCA> RegisteredCache::GetEntry(u64 title_id, ContentRecordType type) const {
|
||||
const auto raw = GetEntryRaw(title_id, type);
|
||||
if (raw == nullptr)
|
||||
@@ -320,10 +330,6 @@ std::unique_ptr<NCA> RegisteredCache::GetEntry(u64 title_id, ContentRecordType t
|
||||
return std::make_unique<NCA>(raw, nullptr, 0, keys);
|
||||
}
|
||||
|
||||
std::unique_ptr<NCA> RegisteredCache::GetEntry(RegisteredCacheEntry entry) const {
|
||||
return GetEntry(entry.title_id, entry.type);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void RegisteredCache::IterateAllMetadata(
|
||||
std::vector<T>& out, std::function<T(const CNMT&, const ContentRecord&)> proc,
|
||||
@@ -348,25 +354,14 @@ void RegisteredCache::IterateAllMetadata(
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<RegisteredCacheEntry> RegisteredCache::ListEntries() const {
|
||||
std::vector<RegisteredCacheEntry> out;
|
||||
IterateAllMetadata<RegisteredCacheEntry>(
|
||||
out,
|
||||
[](const CNMT& c, const ContentRecord& r) {
|
||||
return RegisteredCacheEntry{c.GetTitleID(), r.type};
|
||||
},
|
||||
[](const CNMT& c, const ContentRecord& r) { return true; });
|
||||
return out;
|
||||
}
|
||||
|
||||
std::vector<RegisteredCacheEntry> RegisteredCache::ListEntriesFilter(
|
||||
std::vector<ContentProviderEntry> RegisteredCache::ListEntriesFilter(
|
||||
std::optional<TitleType> title_type, std::optional<ContentRecordType> record_type,
|
||||
std::optional<u64> title_id) const {
|
||||
std::vector<RegisteredCacheEntry> out;
|
||||
IterateAllMetadata<RegisteredCacheEntry>(
|
||||
std::vector<ContentProviderEntry> out;
|
||||
IterateAllMetadata<ContentProviderEntry>(
|
||||
out,
|
||||
[](const CNMT& c, const ContentRecord& r) {
|
||||
return RegisteredCacheEntry{c.GetTitleID(), r.type};
|
||||
return ContentProviderEntry{c.GetTitleID(), r.type};
|
||||
},
|
||||
[&title_type, &record_type, &title_id](const CNMT& c, const ContentRecord& r) {
|
||||
if (title_type && *title_type != c.GetType())
|
||||
@@ -521,37 +516,56 @@ bool RegisteredCache::RawInstallYuzuMeta(const CNMT& cnmt) {
|
||||
}) != yuzu_meta.end();
|
||||
}
|
||||
|
||||
RegisteredCacheUnion::RegisteredCacheUnion(std::vector<RegisteredCache*> caches)
|
||||
: caches(std::move(caches)) {}
|
||||
ContentProviderUnion::~ContentProviderUnion() = default;
|
||||
|
||||
void RegisteredCacheUnion::Refresh() {
|
||||
for (const auto& c : caches)
|
||||
c->Refresh();
|
||||
void ContentProviderUnion::SetSlot(ContentProviderUnionSlot slot, ContentProvider* provider) {
|
||||
providers[slot] = provider;
|
||||
}
|
||||
|
||||
bool RegisteredCacheUnion::HasEntry(u64 title_id, ContentRecordType type) const {
|
||||
return std::any_of(caches.begin(), caches.end(), [title_id, type](const auto& cache) {
|
||||
return cache->HasEntry(title_id, type);
|
||||
});
|
||||
void ContentProviderUnion::ClearSlot(ContentProviderUnionSlot slot) {
|
||||
providers[slot] = nullptr;
|
||||
}
|
||||
|
||||
bool RegisteredCacheUnion::HasEntry(RegisteredCacheEntry entry) const {
|
||||
return HasEntry(entry.title_id, entry.type);
|
||||
void ContentProviderUnion::Refresh() {
|
||||
for (auto& provider : providers) {
|
||||
if (provider.second == nullptr)
|
||||
continue;
|
||||
|
||||
provider.second->Refresh();
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<u32> RegisteredCacheUnion::GetEntryVersion(u64 title_id) const {
|
||||
for (const auto& c : caches) {
|
||||
const auto res = c->GetEntryVersion(title_id);
|
||||
if (res)
|
||||
bool ContentProviderUnion::HasEntry(u64 title_id, ContentRecordType type) const {
|
||||
for (const auto& provider : providers) {
|
||||
if (provider.second == nullptr)
|
||||
continue;
|
||||
|
||||
if (provider.second->HasEntry(title_id, type))
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
std::optional<u32> ContentProviderUnion::GetEntryVersion(u64 title_id) const {
|
||||
for (const auto& provider : providers) {
|
||||
if (provider.second == nullptr)
|
||||
continue;
|
||||
|
||||
const auto res = provider.second->GetEntryVersion(title_id);
|
||||
if (res != std::nullopt)
|
||||
return res;
|
||||
}
|
||||
|
||||
return {};
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
VirtualFile RegisteredCacheUnion::GetEntryUnparsed(u64 title_id, ContentRecordType type) const {
|
||||
for (const auto& c : caches) {
|
||||
const auto res = c->GetEntryUnparsed(title_id, type);
|
||||
VirtualFile ContentProviderUnion::GetEntryUnparsed(u64 title_id, ContentRecordType type) const {
|
||||
for (const auto& provider : providers) {
|
||||
if (provider.second == nullptr)
|
||||
continue;
|
||||
|
||||
const auto res = provider.second->GetEntryUnparsed(title_id, type);
|
||||
if (res != nullptr)
|
||||
return res;
|
||||
}
|
||||
@@ -559,13 +573,12 @@ VirtualFile RegisteredCacheUnion::GetEntryUnparsed(u64 title_id, ContentRecordTy
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
VirtualFile RegisteredCacheUnion::GetEntryUnparsed(RegisteredCacheEntry entry) const {
|
||||
return GetEntryUnparsed(entry.title_id, entry.type);
|
||||
}
|
||||
VirtualFile ContentProviderUnion::GetEntryRaw(u64 title_id, ContentRecordType type) const {
|
||||
for (const auto& provider : providers) {
|
||||
if (provider.second == nullptr)
|
||||
continue;
|
||||
|
||||
VirtualFile RegisteredCacheUnion::GetEntryRaw(u64 title_id, ContentRecordType type) const {
|
||||
for (const auto& c : caches) {
|
||||
const auto res = c->GetEntryRaw(title_id, type);
|
||||
const auto res = provider.second->GetEntryRaw(title_id, type);
|
||||
if (res != nullptr)
|
||||
return res;
|
||||
}
|
||||
@@ -573,30 +586,30 @@ VirtualFile RegisteredCacheUnion::GetEntryRaw(u64 title_id, ContentRecordType ty
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
VirtualFile RegisteredCacheUnion::GetEntryRaw(RegisteredCacheEntry entry) const {
|
||||
return GetEntryRaw(entry.title_id, entry.type);
|
||||
std::unique_ptr<NCA> ContentProviderUnion::GetEntry(u64 title_id, ContentRecordType type) const {
|
||||
for (const auto& provider : providers) {
|
||||
if (provider.second == nullptr)
|
||||
continue;
|
||||
|
||||
auto res = provider.second->GetEntry(title_id, type);
|
||||
if (res != nullptr)
|
||||
return res;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
std::unique_ptr<NCA> RegisteredCacheUnion::GetEntry(u64 title_id, ContentRecordType type) const {
|
||||
const auto raw = GetEntryRaw(title_id, type);
|
||||
if (raw == nullptr)
|
||||
return nullptr;
|
||||
return std::make_unique<NCA>(raw);
|
||||
}
|
||||
std::vector<ContentProviderEntry> ContentProviderUnion::ListEntriesFilter(
|
||||
std::optional<TitleType> title_type, std::optional<ContentRecordType> record_type,
|
||||
std::optional<u64> title_id) const {
|
||||
std::vector<ContentProviderEntry> out;
|
||||
|
||||
std::unique_ptr<NCA> RegisteredCacheUnion::GetEntry(RegisteredCacheEntry entry) const {
|
||||
return GetEntry(entry.title_id, entry.type);
|
||||
}
|
||||
for (const auto& provider : providers) {
|
||||
if (provider.second == nullptr)
|
||||
continue;
|
||||
|
||||
std::vector<RegisteredCacheEntry> RegisteredCacheUnion::ListEntries() const {
|
||||
std::vector<RegisteredCacheEntry> out;
|
||||
for (const auto& c : caches) {
|
||||
c->IterateAllMetadata<RegisteredCacheEntry>(
|
||||
out,
|
||||
[](const CNMT& c, const ContentRecord& r) {
|
||||
return RegisteredCacheEntry{c.GetTitleID(), r.type};
|
||||
},
|
||||
[](const CNMT& c, const ContentRecord& r) { return true; });
|
||||
const auto vec = provider.second->ListEntriesFilter(title_type, record_type, title_id);
|
||||
std::copy(vec.begin(), vec.end(), std::back_inserter(out));
|
||||
}
|
||||
|
||||
std::sort(out.begin(), out.end());
|
||||
@@ -604,25 +617,87 @@ std::vector<RegisteredCacheEntry> RegisteredCacheUnion::ListEntries() const {
|
||||
return out;
|
||||
}
|
||||
|
||||
std::vector<RegisteredCacheEntry> RegisteredCacheUnion::ListEntriesFilter(
|
||||
std::vector<std::pair<ContentProviderUnionSlot, ContentProviderEntry>>
|
||||
ContentProviderUnion::ListEntriesFilterOrigin(std::optional<ContentProviderUnionSlot> origin,
|
||||
std::optional<TitleType> title_type,
|
||||
std::optional<ContentRecordType> record_type,
|
||||
std::optional<u64> title_id) const {
|
||||
std::vector<std::pair<ContentProviderUnionSlot, ContentProviderEntry>> out;
|
||||
|
||||
for (const auto& provider : providers) {
|
||||
if (provider.second == nullptr)
|
||||
continue;
|
||||
|
||||
if (origin.has_value() && *origin != provider.first)
|
||||
continue;
|
||||
|
||||
const auto vec = provider.second->ListEntriesFilter(title_type, record_type, title_id);
|
||||
std::transform(vec.begin(), vec.end(), std::back_inserter(out),
|
||||
[&provider](const ContentProviderEntry& entry) {
|
||||
return std::make_pair(provider.first, entry);
|
||||
});
|
||||
}
|
||||
|
||||
std::sort(out.begin(), out.end());
|
||||
out.erase(std::unique(out.begin(), out.end()), out.end());
|
||||
return out;
|
||||
}
|
||||
|
||||
ManualContentProvider::~ManualContentProvider() = default;
|
||||
|
||||
void ManualContentProvider::AddEntry(TitleType title_type, ContentRecordType content_type,
|
||||
u64 title_id, VirtualFile file) {
|
||||
entries.insert_or_assign({title_type, content_type, title_id}, file);
|
||||
}
|
||||
|
||||
void ManualContentProvider::ClearAllEntries() {
|
||||
entries.clear();
|
||||
}
|
||||
|
||||
void ManualContentProvider::Refresh() {}
|
||||
|
||||
bool ManualContentProvider::HasEntry(u64 title_id, ContentRecordType type) const {
|
||||
return GetEntryRaw(title_id, type) != nullptr;
|
||||
}
|
||||
|
||||
std::optional<u32> ManualContentProvider::GetEntryVersion(u64 title_id) const {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
VirtualFile ManualContentProvider::GetEntryUnparsed(u64 title_id, ContentRecordType type) const {
|
||||
return GetEntryRaw(title_id, type);
|
||||
}
|
||||
|
||||
VirtualFile ManualContentProvider::GetEntryRaw(u64 title_id, ContentRecordType type) const {
|
||||
const auto iter =
|
||||
std::find_if(entries.begin(), entries.end(), [title_id, type](const auto& entry) {
|
||||
const auto [title_type, content_type, e_title_id] = entry.first;
|
||||
return content_type == type && e_title_id == title_id;
|
||||
});
|
||||
if (iter == entries.end())
|
||||
return nullptr;
|
||||
return iter->second;
|
||||
}
|
||||
|
||||
std::unique_ptr<NCA> ManualContentProvider::GetEntry(u64 title_id, ContentRecordType type) const {
|
||||
const auto res = GetEntryRaw(title_id, type);
|
||||
if (res == nullptr)
|
||||
return nullptr;
|
||||
return std::make_unique<NCA>(res, nullptr, 0, keys);
|
||||
}
|
||||
|
||||
std::vector<ContentProviderEntry> ManualContentProvider::ListEntriesFilter(
|
||||
std::optional<TitleType> title_type, std::optional<ContentRecordType> record_type,
|
||||
std::optional<u64> title_id) const {
|
||||
std::vector<RegisteredCacheEntry> out;
|
||||
for (const auto& c : caches) {
|
||||
c->IterateAllMetadata<RegisteredCacheEntry>(
|
||||
out,
|
||||
[](const CNMT& c, const ContentRecord& r) {
|
||||
return RegisteredCacheEntry{c.GetTitleID(), r.type};
|
||||
},
|
||||
[&title_type, &record_type, &title_id](const CNMT& c, const ContentRecord& r) {
|
||||
if (title_type && *title_type != c.GetType())
|
||||
return false;
|
||||
if (record_type && *record_type != r.type)
|
||||
return false;
|
||||
if (title_id && *title_id != c.GetTitleID())
|
||||
return false;
|
||||
return true;
|
||||
});
|
||||
std::vector<ContentProviderEntry> out;
|
||||
|
||||
for (const auto& entry : entries) {
|
||||
const auto [e_title_type, e_content_type, e_title_id] = entry.first;
|
||||
if ((title_type == std::nullopt || e_title_type == *title_type) &&
|
||||
(record_type == std::nullopt || e_content_type == *record_type) &&
|
||||
(title_id == std::nullopt || e_title_id == *title_id)) {
|
||||
out.emplace_back(ContentProviderEntry{e_title_id, e_content_type});
|
||||
}
|
||||
}
|
||||
|
||||
std::sort(out.begin(), out.end());
|
||||
|
||||
@@ -21,12 +21,13 @@ class NSP;
|
||||
class XCI;
|
||||
|
||||
enum class ContentRecordType : u8;
|
||||
enum class NCAContentType : u8;
|
||||
enum class TitleType : u8;
|
||||
|
||||
struct ContentRecord;
|
||||
|
||||
using NcaID = std::array<u8, 0x10>;
|
||||
using RegisteredCacheParsingFunction = std::function<VirtualFile(const VirtualFile&, const NcaID&)>;
|
||||
using ContentProviderParsingFunction = std::function<VirtualFile(const VirtualFile&, const NcaID&)>;
|
||||
using VfsCopyFunction = std::function<bool(const VirtualFile&, const VirtualFile&, size_t)>;
|
||||
|
||||
enum class InstallResult {
|
||||
@@ -36,7 +37,7 @@ enum class InstallResult {
|
||||
ErrorMetaFailed,
|
||||
};
|
||||
|
||||
struct RegisteredCacheEntry {
|
||||
struct ContentProviderEntry {
|
||||
u64 title_id;
|
||||
ContentRecordType type;
|
||||
|
||||
@@ -47,12 +48,46 @@ constexpr u64 GetUpdateTitleID(u64 base_title_id) {
|
||||
return base_title_id | 0x800;
|
||||
}
|
||||
|
||||
ContentRecordType GetCRTypeFromNCAType(NCAContentType type);
|
||||
|
||||
// boost flat_map requires operator< for O(log(n)) lookups.
|
||||
bool operator<(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs);
|
||||
bool operator<(const ContentProviderEntry& lhs, const ContentProviderEntry& rhs);
|
||||
|
||||
// std unique requires operator== to identify duplicates.
|
||||
bool operator==(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs);
|
||||
bool operator!=(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs);
|
||||
bool operator==(const ContentProviderEntry& lhs, const ContentProviderEntry& rhs);
|
||||
bool operator!=(const ContentProviderEntry& lhs, const ContentProviderEntry& rhs);
|
||||
|
||||
class ContentProvider {
|
||||
public:
|
||||
virtual ~ContentProvider();
|
||||
|
||||
virtual void Refresh() = 0;
|
||||
|
||||
virtual bool HasEntry(u64 title_id, ContentRecordType type) const = 0;
|
||||
virtual bool HasEntry(ContentProviderEntry entry) const;
|
||||
|
||||
virtual std::optional<u32> GetEntryVersion(u64 title_id) const = 0;
|
||||
|
||||
virtual VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const = 0;
|
||||
virtual VirtualFile GetEntryUnparsed(ContentProviderEntry entry) const;
|
||||
|
||||
virtual VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const = 0;
|
||||
virtual VirtualFile GetEntryRaw(ContentProviderEntry entry) const;
|
||||
|
||||
virtual std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const = 0;
|
||||
virtual std::unique_ptr<NCA> GetEntry(ContentProviderEntry entry) const;
|
||||
|
||||
virtual std::vector<ContentProviderEntry> ListEntries() const;
|
||||
|
||||
// If a parameter is not std::nullopt, it will be filtered for from all entries.
|
||||
virtual std::vector<ContentProviderEntry> ListEntriesFilter(
|
||||
std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
|
||||
std::optional<u64> title_id = {}) const = 0;
|
||||
|
||||
protected:
|
||||
// A single instance of KeyManager to be used by GetEntry()
|
||||
Core::Crypto::KeyManager keys;
|
||||
};
|
||||
|
||||
/*
|
||||
* A class that catalogues NCAs in the registered directory structure.
|
||||
@@ -67,39 +102,32 @@ bool operator!=(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs
|
||||
* (This impl also supports substituting the nca dir for an nca file, as that's more convenient
|
||||
* when 4GB splitting can be ignored.)
|
||||
*/
|
||||
class RegisteredCache {
|
||||
friend class RegisteredCacheUnion;
|
||||
|
||||
class RegisteredCache : public ContentProvider {
|
||||
public:
|
||||
// Parsing function defines the conversion from raw file to NCA. If there are other steps
|
||||
// besides creating the NCA from the file (e.g. NAX0 on SD Card), that should go in a custom
|
||||
// parsing function.
|
||||
explicit RegisteredCache(VirtualDir dir,
|
||||
RegisteredCacheParsingFunction parsing_function =
|
||||
ContentProviderParsingFunction parsing_function =
|
||||
[](const VirtualFile& file, const NcaID& id) { return file; });
|
||||
~RegisteredCache();
|
||||
~RegisteredCache() override;
|
||||
|
||||
void Refresh();
|
||||
void Refresh() override;
|
||||
|
||||
bool HasEntry(u64 title_id, ContentRecordType type) const;
|
||||
bool HasEntry(RegisteredCacheEntry entry) const;
|
||||
bool HasEntry(u64 title_id, ContentRecordType type) const override;
|
||||
|
||||
std::optional<u32> GetEntryVersion(u64 title_id) const;
|
||||
std::optional<u32> GetEntryVersion(u64 title_id) const override;
|
||||
|
||||
VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const;
|
||||
VirtualFile GetEntryUnparsed(RegisteredCacheEntry entry) const;
|
||||
VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const override;
|
||||
|
||||
VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const;
|
||||
VirtualFile GetEntryRaw(RegisteredCacheEntry entry) const;
|
||||
VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const override;
|
||||
|
||||
std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const;
|
||||
std::unique_ptr<NCA> GetEntry(RegisteredCacheEntry entry) const;
|
||||
std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const override;
|
||||
|
||||
std::vector<RegisteredCacheEntry> ListEntries() const;
|
||||
// If a parameter is not std::nullopt, it will be filtered for from all entries.
|
||||
std::vector<RegisteredCacheEntry> ListEntriesFilter(
|
||||
std::vector<ContentProviderEntry> ListEntriesFilter(
|
||||
std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
|
||||
std::optional<u64> title_id = {}) const;
|
||||
std::optional<u64> title_id = {}) const override;
|
||||
|
||||
// Raw copies all the ncas from the xci/nsp to the csache. Does some quick checks to make sure
|
||||
// there is a meta NCA and all of them are accessible.
|
||||
@@ -131,46 +159,70 @@ private:
|
||||
bool RawInstallYuzuMeta(const CNMT& cnmt);
|
||||
|
||||
VirtualDir dir;
|
||||
RegisteredCacheParsingFunction parser;
|
||||
Core::Crypto::KeyManager keys;
|
||||
ContentProviderParsingFunction parser;
|
||||
|
||||
// maps tid -> NcaID of meta
|
||||
boost::container::flat_map<u64, NcaID> meta_id;
|
||||
std::map<u64, NcaID> meta_id;
|
||||
// maps tid -> meta
|
||||
boost::container::flat_map<u64, CNMT> meta;
|
||||
std::map<u64, CNMT> meta;
|
||||
// maps tid -> meta for CNMT in yuzu_meta
|
||||
boost::container::flat_map<u64, CNMT> yuzu_meta;
|
||||
std::map<u64, CNMT> yuzu_meta;
|
||||
};
|
||||
|
||||
// Combines multiple RegisteredCaches (i.e. SysNAND, UserNAND, SDMC) into one interface.
|
||||
class RegisteredCacheUnion {
|
||||
enum class ContentProviderUnionSlot {
|
||||
SysNAND, ///< System NAND
|
||||
UserNAND, ///< User NAND
|
||||
SDMC, ///< SD Card
|
||||
FrontendManual, ///< Frontend-defined game list or similar
|
||||
};
|
||||
|
||||
// Combines multiple ContentProvider(s) (i.e. SysNAND, UserNAND, SDMC) into one interface.
|
||||
class ContentProviderUnion : public ContentProvider {
|
||||
public:
|
||||
explicit RegisteredCacheUnion(std::vector<RegisteredCache*> caches);
|
||||
~ContentProviderUnion() override;
|
||||
|
||||
void Refresh();
|
||||
void SetSlot(ContentProviderUnionSlot slot, ContentProvider* provider);
|
||||
void ClearSlot(ContentProviderUnionSlot slot);
|
||||
|
||||
bool HasEntry(u64 title_id, ContentRecordType type) const;
|
||||
bool HasEntry(RegisteredCacheEntry entry) const;
|
||||
void Refresh() override;
|
||||
bool HasEntry(u64 title_id, ContentRecordType type) const override;
|
||||
std::optional<u32> GetEntryVersion(u64 title_id) const override;
|
||||
VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const override;
|
||||
VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const override;
|
||||
std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const override;
|
||||
std::vector<ContentProviderEntry> ListEntriesFilter(
|
||||
std::optional<TitleType> title_type, std::optional<ContentRecordType> record_type,
|
||||
std::optional<u64> title_id) const override;
|
||||
|
||||
std::optional<u32> GetEntryVersion(u64 title_id) const;
|
||||
|
||||
VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const;
|
||||
VirtualFile GetEntryUnparsed(RegisteredCacheEntry entry) const;
|
||||
|
||||
VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const;
|
||||
VirtualFile GetEntryRaw(RegisteredCacheEntry entry) const;
|
||||
|
||||
std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const;
|
||||
std::unique_ptr<NCA> GetEntry(RegisteredCacheEntry entry) const;
|
||||
|
||||
std::vector<RegisteredCacheEntry> ListEntries() const;
|
||||
// If a parameter is not std::nullopt, it will be filtered for from all entries.
|
||||
std::vector<RegisteredCacheEntry> ListEntriesFilter(
|
||||
std::vector<std::pair<ContentProviderUnionSlot, ContentProviderEntry>> ListEntriesFilterOrigin(
|
||||
std::optional<ContentProviderUnionSlot> origin = {},
|
||||
std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
|
||||
std::optional<u64> title_id = {}) const;
|
||||
|
||||
private:
|
||||
std::vector<RegisteredCache*> caches;
|
||||
std::map<ContentProviderUnionSlot, ContentProvider*> providers;
|
||||
};
|
||||
|
||||
class ManualContentProvider : public ContentProvider {
|
||||
public:
|
||||
~ManualContentProvider() override;
|
||||
|
||||
void AddEntry(TitleType title_type, ContentRecordType content_type, u64 title_id,
|
||||
VirtualFile file);
|
||||
void ClearAllEntries();
|
||||
|
||||
void Refresh() override;
|
||||
bool HasEntry(u64 title_id, ContentRecordType type) const override;
|
||||
std::optional<u32> GetEntryVersion(u64 title_id) const override;
|
||||
VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const override;
|
||||
VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const override;
|
||||
std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const override;
|
||||
std::vector<ContentProviderEntry> ListEntriesFilter(
|
||||
std::optional<TitleType> title_type, std::optional<ContentRecordType> record_type,
|
||||
std::optional<u64> title_id) const override;
|
||||
|
||||
private:
|
||||
std::map<std::tuple<TitleType, ContentRecordType, u64>, VirtualFile> entries;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -48,7 +48,7 @@ ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage, Conte
|
||||
|
||||
switch (storage) {
|
||||
case StorageId::None:
|
||||
res = Service::FileSystem::GetUnionContents().GetEntry(title_id, type);
|
||||
res = Core::System::GetInstance().GetContentProvider().GetEntry(title_id, type);
|
||||
break;
|
||||
case StorageId::NandSystem:
|
||||
res = Service::FileSystem::GetSystemNANDContents()->GetEntry(title_id, type);
|
||||
|
||||
@@ -143,11 +143,12 @@ std::multimap<u64, std::shared_ptr<NCA>> NSP::GetNCAsByTitleID() const {
|
||||
return out;
|
||||
}
|
||||
|
||||
std::map<u64, std::map<ContentRecordType, std::shared_ptr<NCA>>> NSP::GetNCAs() const {
|
||||
std::map<u64, std::map<std::pair<TitleType, ContentRecordType>, std::shared_ptr<NCA>>>
|
||||
NSP::GetNCAs() const {
|
||||
return ncas;
|
||||
}
|
||||
|
||||
std::shared_ptr<NCA> NSP::GetNCA(u64 title_id, ContentRecordType type) const {
|
||||
std::shared_ptr<NCA> NSP::GetNCA(u64 title_id, ContentRecordType type, TitleType title_type) const {
|
||||
if (extracted)
|
||||
LOG_WARNING(Service_FS, "called on an NSP that is of type extracted.");
|
||||
|
||||
@@ -155,14 +156,14 @@ std::shared_ptr<NCA> NSP::GetNCA(u64 title_id, ContentRecordType type) const {
|
||||
if (title_id_iter == ncas.end())
|
||||
return nullptr;
|
||||
|
||||
const auto type_iter = title_id_iter->second.find(type);
|
||||
const auto type_iter = title_id_iter->second.find({title_type, type});
|
||||
if (type_iter == title_id_iter->second.end())
|
||||
return nullptr;
|
||||
|
||||
return type_iter->second;
|
||||
}
|
||||
|
||||
VirtualFile NSP::GetNCAFile(u64 title_id, ContentRecordType type) const {
|
||||
VirtualFile NSP::GetNCAFile(u64 title_id, ContentRecordType type, TitleType title_type) const {
|
||||
if (extracted)
|
||||
LOG_WARNING(Service_FS, "called on an NSP that is of type extracted.");
|
||||
const auto nca = GetNCA(title_id, type);
|
||||
@@ -240,7 +241,7 @@ void NSP::ReadNCAs(const std::vector<VirtualFile>& files) {
|
||||
const CNMT cnmt(inner_file);
|
||||
auto& ncas_title = ncas[cnmt.GetTitleID()];
|
||||
|
||||
ncas_title[ContentRecordType::Meta] = nca;
|
||||
ncas_title[{cnmt.GetType(), ContentRecordType::Meta}] = nca;
|
||||
for (const auto& rec : cnmt.GetContentRecords()) {
|
||||
const auto id_string = Common::HexArrayToString(rec.nca_id, false);
|
||||
const auto next_file = pfs->GetFile(fmt::format("{}.nca", id_string));
|
||||
@@ -258,7 +259,7 @@ void NSP::ReadNCAs(const std::vector<VirtualFile>& files) {
|
||||
if (next_nca->GetStatus() == Loader::ResultStatus::Success ||
|
||||
(next_nca->GetStatus() == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS &&
|
||||
(cnmt.GetTitleID() & 0x800) != 0)) {
|
||||
ncas_title[rec.type] = std::move(next_nca);
|
||||
ncas_title[{cnmt.GetType(), rec.type}] = std::move(next_nca);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -42,9 +42,12 @@ public:
|
||||
// Type 0 Only (Collection of NCAs + Certificate + Ticket + Meta XML)
|
||||
std::vector<std::shared_ptr<NCA>> GetNCAsCollapsed() const;
|
||||
std::multimap<u64, std::shared_ptr<NCA>> GetNCAsByTitleID() const;
|
||||
std::map<u64, std::map<ContentRecordType, std::shared_ptr<NCA>>> GetNCAs() const;
|
||||
std::shared_ptr<NCA> GetNCA(u64 title_id, ContentRecordType type) const;
|
||||
VirtualFile GetNCAFile(u64 title_id, ContentRecordType type) const;
|
||||
std::map<u64, std::map<std::pair<TitleType, ContentRecordType>, std::shared_ptr<NCA>>> GetNCAs()
|
||||
const;
|
||||
std::shared_ptr<NCA> GetNCA(u64 title_id, ContentRecordType type,
|
||||
TitleType title_type = TitleType::Application) const;
|
||||
VirtualFile GetNCAFile(u64 title_id, ContentRecordType type,
|
||||
TitleType title_type = TitleType::Application) const;
|
||||
std::vector<Core::Crypto::Key128> GetTitlekey() const;
|
||||
|
||||
std::vector<VirtualFile> GetFiles() const override;
|
||||
@@ -67,7 +70,7 @@ private:
|
||||
|
||||
std::shared_ptr<PartitionFilesystem> pfs;
|
||||
// Map title id -> {map type -> NCA}
|
||||
std::map<u64, std::map<ContentRecordType, std::shared_ptr<NCA>>> ncas;
|
||||
std::map<u64, std::map<std::pair<TitleType, ContentRecordType>, std::shared_ptr<NCA>>> ncas;
|
||||
std::vector<VirtualFile> ticket_files;
|
||||
|
||||
Core::Crypto::KeyManager keys;
|
||||
|
||||
@@ -12,6 +12,23 @@
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
/**
|
||||
* Represents a graphics context that can be used for background computation or drawing. If the
|
||||
* graphics backend doesn't require the context, then the implementation of these methods can be
|
||||
* stubs
|
||||
*/
|
||||
class GraphicsContext {
|
||||
public:
|
||||
/// Makes the graphics context current for the caller thread
|
||||
virtual void MakeCurrent() = 0;
|
||||
|
||||
/// Releases (dunno if this is the "right" word) the context from the caller thread
|
||||
virtual void DoneCurrent() = 0;
|
||||
|
||||
/// Swap buffers to display the next frame
|
||||
virtual void SwapBuffers() = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* Abstraction class used to provide an interface between emulation code and the frontend
|
||||
* (e.g. SDL, QGLWidget, GLFW, etc...).
|
||||
@@ -30,7 +47,7 @@ namespace Core::Frontend {
|
||||
* - DO NOT TREAT THIS CLASS AS A GUI TOOLKIT ABSTRACTION LAYER. That's not what it is. Please
|
||||
* re-read the upper points again and think about it if you don't see this.
|
||||
*/
|
||||
class EmuWindow {
|
||||
class EmuWindow : public GraphicsContext {
|
||||
public:
|
||||
/// Data structure to store emuwindow configuration
|
||||
struct WindowConfig {
|
||||
@@ -40,17 +57,21 @@ public:
|
||||
std::pair<unsigned, unsigned> min_client_area_size;
|
||||
};
|
||||
|
||||
/// Swap buffers to display the next frame
|
||||
virtual void SwapBuffers() = 0;
|
||||
|
||||
/// Polls window events
|
||||
virtual void PollEvents() = 0;
|
||||
|
||||
/// Makes the graphics context current for the caller thread
|
||||
virtual void MakeCurrent() = 0;
|
||||
|
||||
/// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
|
||||
virtual void DoneCurrent() = 0;
|
||||
/**
|
||||
* Returns a GraphicsContext that the frontend provides that is shared with the emu window. This
|
||||
* context can be used from other threads for background graphics computation. If the frontend
|
||||
* is using a graphics backend that doesn't need anything specific to run on a different thread,
|
||||
* then it can use a stubbed implemenation for GraphicsContext.
|
||||
*
|
||||
* If the return value is null, then the core should assume that the frontend cannot provide a
|
||||
* Shared Context
|
||||
*/
|
||||
virtual std::unique_ptr<GraphicsContext> CreateSharedContext() const {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
/**
|
||||
* Signal that a touch pressed event has occurred (e.g. mouse click pressed)
|
||||
|
||||
@@ -1030,7 +1030,7 @@ static void Step() {
|
||||
|
||||
/// Tell the CPU if we hit a memory breakpoint.
|
||||
bool IsMemoryBreak() {
|
||||
if (IsConnected()) {
|
||||
if (!IsConnected()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -139,10 +139,8 @@ public:
|
||||
context->AddDomainObject(std::move(iface));
|
||||
} else {
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
auto sessions =
|
||||
auto [server, client] =
|
||||
Kernel::ServerSession::CreateSessionPair(kernel, iface->GetServiceName());
|
||||
auto server = std::get<Kernel::SharedPtr<Kernel::ServerSession>>(sessions);
|
||||
auto client = std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions);
|
||||
iface->ClientConnected(server);
|
||||
context->AddMoveObject(std::move(client));
|
||||
}
|
||||
|
||||
@@ -2,8 +2,6 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <tuple>
|
||||
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
@@ -31,18 +29,18 @@ ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
|
||||
active_sessions++;
|
||||
|
||||
// Create a new session pair, let the created sessions inherit the parent port's HLE handler.
|
||||
auto sessions = ServerSession::CreateSessionPair(kernel, server_port->GetName(), this);
|
||||
auto [server, client] = ServerSession::CreateSessionPair(kernel, server_port->GetName(), this);
|
||||
|
||||
if (server_port->HasHLEHandler()) {
|
||||
server_port->GetHLEHandler()->ClientConnected(std::get<SharedPtr<ServerSession>>(sessions));
|
||||
server_port->GetHLEHandler()->ClientConnected(server);
|
||||
} else {
|
||||
server_port->AppendPendingSession(std::get<SharedPtr<ServerSession>>(sessions));
|
||||
server_port->AppendPendingSession(server);
|
||||
}
|
||||
|
||||
// Wake the threads waiting on the ServerPort
|
||||
server_port->WakeupAllWaitingThreads();
|
||||
|
||||
return MakeResult(std::get<SharedPtr<ClientSession>>(sessions));
|
||||
return MakeResult(client);
|
||||
}
|
||||
|
||||
void ClientPort::ConnectionClosed() {
|
||||
|
||||
@@ -25,7 +25,7 @@ public:
|
||||
return name;
|
||||
}
|
||||
|
||||
static const HandleType HANDLE_TYPE = HandleType::ClientPort;
|
||||
static constexpr HandleType HANDLE_TYPE = HandleType::ClientPort;
|
||||
HandleType GetHandleType() const override {
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
@@ -29,7 +29,7 @@ public:
|
||||
return name;
|
||||
}
|
||||
|
||||
static const HandleType HANDLE_TYPE = HandleType::ClientSession;
|
||||
static constexpr HandleType HANDLE_TYPE = HandleType::ClientSession;
|
||||
HandleType GetHandleType() const override {
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
@@ -21,6 +21,7 @@
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/lock.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
@@ -181,6 +182,7 @@ void KernelCore::AppendNewProcess(SharedPtr<Process> process) {
|
||||
|
||||
void KernelCore::MakeCurrentProcess(Process* process) {
|
||||
impl->current_process = process;
|
||||
Memory::SetCurrentPageTable(&process->VMManager().page_table);
|
||||
}
|
||||
|
||||
Process* KernelCore::CurrentProcess() {
|
||||
|
||||
@@ -32,9 +32,6 @@ namespace {
|
||||
* @param priority The priority to give the main thread
|
||||
*/
|
||||
void SetupMainThread(Process& owner_process, KernelCore& kernel, VAddr entry_point, u32 priority) {
|
||||
// Setup page table so we can write to memory
|
||||
Memory::SetCurrentPageTable(&owner_process.VMManager().page_table);
|
||||
|
||||
// Initialize new "main" thread
|
||||
const VAddr stack_top = owner_process.VMManager().GetTLSIORegionEndAddress();
|
||||
auto thread_res = Thread::Create(kernel, "main", entry_point, priority, 0,
|
||||
@@ -109,6 +106,8 @@ ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
|
||||
is_64bit_process = metadata.Is64BitProgram();
|
||||
|
||||
vm_manager.Reset(metadata.GetAddressSpaceType());
|
||||
// Ensure that the potentially resized page table is seen by CPU backends.
|
||||
Memory::SetCurrentPageTable(&vm_manager.page_table);
|
||||
|
||||
const auto& caps = metadata.GetKernelCapabilities();
|
||||
const auto capability_init_result =
|
||||
|
||||
@@ -85,7 +85,7 @@ public:
|
||||
return name;
|
||||
}
|
||||
|
||||
static const HandleType HANDLE_TYPE = HandleType::Process;
|
||||
static constexpr HandleType HANDLE_TYPE = HandleType::Process;
|
||||
HandleType GetHandleType() const override {
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
@@ -31,7 +31,7 @@ public:
|
||||
return reset_type;
|
||||
}
|
||||
|
||||
static const HandleType HANDLE_TYPE = HandleType::ReadableEvent;
|
||||
static constexpr HandleType HANDLE_TYPE = HandleType::ReadableEvent;
|
||||
HandleType GetHandleType() const override {
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
@@ -41,7 +41,7 @@ public:
|
||||
return GetTypeName();
|
||||
}
|
||||
|
||||
static const HandleType HANDLE_TYPE = HandleType::ResourceLimit;
|
||||
static constexpr HandleType HANDLE_TYPE = HandleType::ResourceLimit;
|
||||
HandleType GetHandleType() const override {
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
@@ -101,7 +101,6 @@ void Scheduler::SwitchContext(Thread* new_thread) {
|
||||
auto* const thread_owner_process = current_thread->GetOwnerProcess();
|
||||
if (previous_process != thread_owner_process) {
|
||||
system.Kernel().MakeCurrentProcess(thread_owner_process);
|
||||
Memory::SetCurrentPageTable(&thread_owner_process->VMManager().page_table);
|
||||
}
|
||||
|
||||
cpu_core.LoadContext(new_thread->GetContext());
|
||||
|
||||
@@ -39,9 +39,8 @@ void ServerPort::Acquire(Thread* thread) {
|
||||
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
|
||||
}
|
||||
|
||||
std::tuple<SharedPtr<ServerPort>, SharedPtr<ClientPort>> ServerPort::CreatePortPair(
|
||||
KernelCore& kernel, u32 max_sessions, std::string name) {
|
||||
|
||||
ServerPort::PortPair ServerPort::CreatePortPair(KernelCore& kernel, u32 max_sessions,
|
||||
std::string name) {
|
||||
SharedPtr<ServerPort> server_port(new ServerPort(kernel));
|
||||
SharedPtr<ClientPort> client_port(new ClientPort(kernel));
|
||||
|
||||
@@ -51,7 +50,7 @@ std::tuple<SharedPtr<ServerPort>, SharedPtr<ClientPort>> ServerPort::CreatePortP
|
||||
client_port->max_sessions = max_sessions;
|
||||
client_port->active_sessions = 0;
|
||||
|
||||
return std::make_tuple(std::move(server_port), std::move(client_port));
|
||||
return std::make_pair(std::move(server_port), std::move(client_port));
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <tuple>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
@@ -23,6 +23,7 @@ class SessionRequestHandler;
|
||||
class ServerPort final : public WaitObject {
|
||||
public:
|
||||
using HLEHandler = std::shared_ptr<SessionRequestHandler>;
|
||||
using PortPair = std::pair<SharedPtr<ServerPort>, SharedPtr<ClientPort>>;
|
||||
|
||||
/**
|
||||
* Creates a pair of ServerPort and an associated ClientPort.
|
||||
@@ -32,8 +33,8 @@ public:
|
||||
* @param name Optional name of the ports
|
||||
* @return The created port tuple
|
||||
*/
|
||||
static std::tuple<SharedPtr<ServerPort>, SharedPtr<ClientPort>> CreatePortPair(
|
||||
KernelCore& kernel, u32 max_sessions, std::string name = "UnknownPort");
|
||||
static PortPair CreatePortPair(KernelCore& kernel, u32 max_sessions,
|
||||
std::string name = "UnknownPort");
|
||||
|
||||
std::string GetTypeName() const override {
|
||||
return "ServerPort";
|
||||
@@ -42,7 +43,7 @@ public:
|
||||
return name;
|
||||
}
|
||||
|
||||
static const HandleType HANDLE_TYPE = HandleType::ServerPort;
|
||||
static constexpr HandleType HANDLE_TYPE = HandleType::ServerPort;
|
||||
HandleType GetHandleType() const override {
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
@@ -28,11 +28,9 @@ ServerSession::~ServerSession() {
|
||||
// the emulated application.
|
||||
|
||||
// Decrease the port's connection count.
|
||||
if (parent->port)
|
||||
if (parent->port) {
|
||||
parent->port->ConnectionClosed();
|
||||
|
||||
// TODO(Subv): Wake up all the ClientSession's waiting threads and set
|
||||
// the SendSyncRequest result to 0xC920181A.
|
||||
}
|
||||
|
||||
parent->server = nullptr;
|
||||
}
|
||||
@@ -74,9 +72,6 @@ void ServerSession::ClientDisconnected() {
|
||||
handler->ClientDisconnected(this);
|
||||
}
|
||||
|
||||
// TODO(Subv): Force a wake up of all the ServerSession's waiting threads and set
|
||||
// their WaitSynchronization result to 0xC920181A.
|
||||
|
||||
// Clean up the list of client threads with pending requests, they are unneeded now that the
|
||||
// client endpoint is closed.
|
||||
pending_requesting_threads.clear();
|
||||
@@ -204,6 +199,6 @@ ServerSession::SessionPair ServerSession::CreateSessionPair(KernelCore& kernel,
|
||||
client_session->parent = parent;
|
||||
server_session->parent = parent;
|
||||
|
||||
return std::make_tuple(std::move(server_session), std::move(client_session));
|
||||
return std::make_pair(std::move(server_session), std::move(client_session));
|
||||
}
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "core/hle/kernel/object.h"
|
||||
@@ -41,7 +42,11 @@ public:
|
||||
return "ServerSession";
|
||||
}
|
||||
|
||||
static const HandleType HANDLE_TYPE = HandleType::ServerSession;
|
||||
std::string GetName() const override {
|
||||
return name;
|
||||
}
|
||||
|
||||
static constexpr HandleType HANDLE_TYPE = HandleType::ServerSession;
|
||||
HandleType GetHandleType() const override {
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
@@ -54,7 +59,7 @@ public:
|
||||
return parent.get();
|
||||
}
|
||||
|
||||
using SessionPair = std::tuple<SharedPtr<ServerSession>, SharedPtr<ClientSession>>;
|
||||
using SessionPair = std::pair<SharedPtr<ServerSession>, SharedPtr<ClientSession>>;
|
||||
|
||||
/**
|
||||
* Creates a pair of ServerSession and an associated ClientSession.
|
||||
|
||||
@@ -76,7 +76,7 @@ public:
|
||||
return name;
|
||||
}
|
||||
|
||||
static const HandleType HANDLE_TYPE = HandleType::SharedMemory;
|
||||
static constexpr HandleType HANDLE_TYPE = HandleType::SharedMemory;
|
||||
HandleType GetHandleType() const override {
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -6,8 +6,12 @@
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
void CallSVC(u32 immediate);
|
||||
void CallSVC(Core::System& system, u32 immediate);
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -11,278 +11,312 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
static inline u64 Param(int n) {
|
||||
return Core::CurrentArmInterface().GetReg(n);
|
||||
static inline u64 Param(const Core::System& system, int n) {
|
||||
return system.CurrentArmInterface().GetReg(n);
|
||||
}
|
||||
|
||||
/**
|
||||
* HLE a function return from the current ARM userland process
|
||||
* @param res Result to return
|
||||
* @param system System context
|
||||
* @param result Result to return
|
||||
*/
|
||||
static inline void FuncReturn(u64 res) {
|
||||
Core::CurrentArmInterface().SetReg(0, res);
|
||||
static inline void FuncReturn(Core::System& system, u64 result) {
|
||||
system.CurrentArmInterface().SetReg(0, result);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Function wrappers that return type ResultCode
|
||||
|
||||
template <ResultCode func(u64)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(Param(0)).raw);
|
||||
template <ResultCode func(Core::System&, u64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0)).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(static_cast<u32>(Param(0))).raw);
|
||||
template <ResultCode func(Core::System&, u32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0))).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32, u32)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(static_cast<u32>(Param(0)), static_cast<u32>(Param(1))).raw);
|
||||
template <ResultCode func(Core::System&, u32, u32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(
|
||||
system,
|
||||
func(system, static_cast<u32>(Param(system, 0)), static_cast<u32>(Param(system, 1))).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32*)>
|
||||
void SvcWrap() {
|
||||
template <ResultCode func(Core::System&, u32*)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
u32 param = 0;
|
||||
const u32 retval = func(¶m).raw;
|
||||
Core::CurrentArmInterface().SetReg(1, param);
|
||||
FuncReturn(retval);
|
||||
const u32 retval = func(system, ¶m).raw;
|
||||
system.CurrentArmInterface().SetReg(1, param);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32*, u32)>
|
||||
void SvcWrap() {
|
||||
template <ResultCode func(Core::System&, u32*, u32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
u32 retval = func(¶m_1, static_cast<u32>(Param(1))).raw;
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
const u32 retval = func(system, ¶m_1, static_cast<u32>(Param(system, 1))).raw;
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32*, u32*)>
|
||||
void SvcWrap() {
|
||||
template <ResultCode func(Core::System&, u32*, u32*)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
u32 param_2 = 0;
|
||||
const u32 retval = func(¶m_1, ¶m_2).raw;
|
||||
const u32 retval = func(system, ¶m_1, ¶m_2).raw;
|
||||
|
||||
auto& arm_interface = Core::CurrentArmInterface();
|
||||
auto& arm_interface = system.CurrentArmInterface();
|
||||
arm_interface.SetReg(1, param_1);
|
||||
arm_interface.SetReg(2, param_2);
|
||||
|
||||
FuncReturn(retval);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32*, u64)>
|
||||
void SvcWrap() {
|
||||
template <ResultCode func(Core::System&, u32*, u64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
const u32 retval = func(¶m_1, Param(1)).raw;
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
const u32 retval = func(system, ¶m_1, Param(system, 1)).raw;
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32*, u64, u32)>
|
||||
void SvcWrap() {
|
||||
template <ResultCode func(Core::System&, u32*, u64, u32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
const u32 retval = func(¶m_1, Param(1), static_cast<u32>(Param(2))).raw;
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
const u32 retval =
|
||||
func(system, ¶m_1, Param(system, 1), static_cast<u32>(Param(system, 2))).raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64*, u32)>
|
||||
void SvcWrap() {
|
||||
template <ResultCode func(Core::System&, u64*, u32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
u64 param_1 = 0;
|
||||
const u32 retval = func(¶m_1, static_cast<u32>(Param(1))).raw;
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
const u32 retval = func(system, ¶m_1, static_cast<u32>(Param(system, 1))).raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64, s32)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(Param(0), static_cast<s32>(Param(1))).raw);
|
||||
template <ResultCode func(Core::System&, u64, s32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), static_cast<s32>(Param(system, 1))).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64, u32)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(Param(0), static_cast<u32>(Param(1))).raw);
|
||||
template <ResultCode func(Core::System&, u64, u32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1))).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64*, u64)>
|
||||
void SvcWrap() {
|
||||
template <ResultCode func(Core::System&, u64*, u64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
u64 param_1 = 0;
|
||||
u32 retval = func(¶m_1, Param(1)).raw;
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
const u32 retval = func(system, ¶m_1, Param(system, 1)).raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64*, u32, u32)>
|
||||
void SvcWrap() {
|
||||
template <ResultCode func(Core::System&, u64*, u32, u32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
u64 param_1 = 0;
|
||||
u32 retval = func(¶m_1, static_cast<u32>(Param(1)), static_cast<u32>(Param(2))).raw;
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
const u32 retval = func(system, ¶m_1, static_cast<u32>(Param(system, 1)),
|
||||
static_cast<u32>(Param(system, 2)))
|
||||
.raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32, u64)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(static_cast<u32>(Param(0)), Param(1)).raw);
|
||||
template <ResultCode func(Core::System&, u32, u64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1)).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32, u32, u64)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(static_cast<u32>(Param(0)), static_cast<u32>(Param(1)), Param(2)).raw);
|
||||
template <ResultCode func(Core::System&, u32, u32, u64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)),
|
||||
static_cast<u32>(Param(system, 1)), Param(system, 2))
|
||||
.raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32, u32*, u64*)>
|
||||
void SvcWrap() {
|
||||
template <ResultCode func(Core::System&, u32, u32*, u64*)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
u64 param_2 = 0;
|
||||
ResultCode retval = func(static_cast<u32>(Param(2)), ¶m_1, ¶m_2);
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
Core::CurrentArmInterface().SetReg(2, param_2);
|
||||
FuncReturn(retval.raw);
|
||||
const ResultCode retval = func(system, static_cast<u32>(Param(system, 2)), ¶m_1, ¶m_2);
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
system.CurrentArmInterface().SetReg(2, param_2);
|
||||
FuncReturn(system, retval.raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64, u64, u32, u32)>
|
||||
void SvcWrap() {
|
||||
template <ResultCode func(Core::System&, u64, u64, u32, u32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), Param(system, 1),
|
||||
static_cast<u32>(Param(system, 2)), static_cast<u32>(Param(system, 3)))
|
||||
.raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(Core::System&, u64, u64, u32, u64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), Param(system, 1),
|
||||
static_cast<u32>(Param(system, 2)), Param(system, 3))
|
||||
.raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(Core::System&, u32, u64, u32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1),
|
||||
static_cast<u32>(Param(system, 2)))
|
||||
.raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(Core::System&, u64, u64, u64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), Param(system, 1), Param(system, 2)).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(Core::System&, u64, u64, u32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(
|
||||
func(Param(0), Param(1), static_cast<u32>(Param(2)), static_cast<u32>(Param(3))).raw);
|
||||
system,
|
||||
func(system, Param(system, 0), Param(system, 1), static_cast<u32>(Param(system, 2))).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64, u64, u32, u64)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(Param(0), Param(1), static_cast<u32>(Param(2)), Param(3)).raw);
|
||||
template <ResultCode func(Core::System&, u32, u64, u64, u32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1),
|
||||
Param(system, 2), static_cast<u32>(Param(system, 3)))
|
||||
.raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32, u64, u32)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(static_cast<u32>(Param(0)), Param(1), static_cast<u32>(Param(2))).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64, u64, u64)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(Param(0), Param(1), Param(2)).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64, u64, u32)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(Param(0), Param(1), static_cast<u32>(Param(2))).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32, u64, u64, u32)>
|
||||
void SvcWrap() {
|
||||
template <ResultCode func(Core::System&, u32, u64, u64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(
|
||||
func(static_cast<u32>(Param(0)), Param(1), Param(2), static_cast<u32>(Param(3))).raw);
|
||||
system,
|
||||
func(system, static_cast<u32>(Param(system, 0)), Param(system, 1), Param(system, 2)).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32, u64, u64)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(static_cast<u32>(Param(0)), Param(1), Param(2)).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32*, u64, u64, s64)>
|
||||
void SvcWrap() {
|
||||
template <ResultCode func(Core::System&, u32*, u64, u64, s64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
ResultCode retval =
|
||||
func(¶m_1, Param(1), static_cast<u32>(Param(2)), static_cast<s64>(Param(3)));
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval.raw);
|
||||
const u32 retval = func(system, ¶m_1, Param(system, 1), static_cast<u32>(Param(system, 2)),
|
||||
static_cast<s64>(Param(system, 3)))
|
||||
.raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64, u64, u32, s64)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(
|
||||
func(Param(0), Param(1), static_cast<u32>(Param(2)), static_cast<s64>(Param(3))).raw);
|
||||
template <ResultCode func(Core::System&, u64, u64, u32, s64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), Param(system, 1),
|
||||
static_cast<u32>(Param(system, 2)), static_cast<s64>(Param(system, 3)))
|
||||
.raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64*, u64, u64, u64)>
|
||||
void SvcWrap() {
|
||||
template <ResultCode func(Core::System&, u64*, u64, u64, u64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
u64 param_1 = 0;
|
||||
u32 retval = func(¶m_1, Param(1), Param(2), Param(3)).raw;
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
const u32 retval =
|
||||
func(system, ¶m_1, Param(system, 1), Param(system, 2), Param(system, 3)).raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32*, u64, u64, u64, u32, s32)>
|
||||
void SvcWrap() {
|
||||
template <ResultCode func(Core::System&, u32*, u64, u64, u64, u32, s32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
u32 retval = func(¶m_1, Param(1), Param(2), Param(3), static_cast<u32>(Param(4)),
|
||||
static_cast<s32>(Param(5)))
|
||||
.raw;
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
const u32 retval = func(system, ¶m_1, Param(system, 1), Param(system, 2), Param(system, 3),
|
||||
static_cast<u32>(Param(system, 4)), static_cast<s32>(Param(system, 5)))
|
||||
.raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32*, u64, u64, u32)>
|
||||
void SvcWrap() {
|
||||
template <ResultCode func(Core::System&, u32*, u64, u64, u32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
u32 retval = func(¶m_1, Param(1), Param(2), static_cast<u32>(Param(3))).raw;
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
const u32 retval = func(system, ¶m_1, Param(system, 1), Param(system, 2),
|
||||
static_cast<u32>(Param(system, 3)))
|
||||
.raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(Handle*, u64, u32, u32)>
|
||||
void SvcWrap() {
|
||||
template <ResultCode func(Core::System&, Handle*, u64, u32, u32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
u32 retval =
|
||||
func(¶m_1, Param(1), static_cast<u32>(Param(2)), static_cast<u32>(Param(3))).raw;
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
const u32 retval = func(system, ¶m_1, Param(system, 1), static_cast<u32>(Param(system, 2)),
|
||||
static_cast<u32>(Param(system, 3)))
|
||||
.raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64, u32, s32, s64)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(Param(0), static_cast<u32>(Param(1)), static_cast<s32>(Param(2)),
|
||||
static_cast<s64>(Param(3)))
|
||||
.raw);
|
||||
template <ResultCode func(Core::System&, u64, u32, s32, s64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1)),
|
||||
static_cast<s32>(Param(system, 2)), static_cast<s64>(Param(system, 3)))
|
||||
.raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64, u32, s32, s32)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(Param(0), static_cast<u32>(Param(1)), static_cast<s32>(Param(2)),
|
||||
static_cast<s32>(Param(3)))
|
||||
.raw);
|
||||
template <ResultCode func(Core::System&, u64, u32, s32, s32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1)),
|
||||
static_cast<s32>(Param(system, 2)), static_cast<s32>(Param(system, 3)))
|
||||
.raw);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Function wrappers that return type u32
|
||||
|
||||
template <u32 func()>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func());
|
||||
template <u32 func(Core::System&)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system));
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Function wrappers that return type u64
|
||||
|
||||
template <u64 func()>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func());
|
||||
template <u64 func(Core::System&)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system));
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
/// Function wrappers that return type void
|
||||
|
||||
template <void func()>
|
||||
void SvcWrap() {
|
||||
func();
|
||||
template <void func(Core::System&)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
func(system);
|
||||
}
|
||||
|
||||
template <void func(s64)>
|
||||
void SvcWrap() {
|
||||
func(static_cast<s64>(Param(0)));
|
||||
template <void func(Core::System&, s64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
func(system, static_cast<s64>(Param(system, 0)));
|
||||
}
|
||||
|
||||
template <void func(u64, u64 len)>
|
||||
void SvcWrap() {
|
||||
func(Param(0), Param(1));
|
||||
template <void func(Core::System&, u64, u64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
func(system, Param(system, 0), Param(system, 1));
|
||||
}
|
||||
|
||||
template <void func(u64, u64, u64)>
|
||||
void SvcWrap() {
|
||||
func(Param(0), Param(1), Param(2));
|
||||
template <void func(Core::System&, u64, u64, u64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
func(system, Param(system, 0), Param(system, 1), Param(system, 2));
|
||||
}
|
||||
|
||||
template <void func(u32, u64, u64)>
|
||||
void SvcWrap() {
|
||||
func(static_cast<u32>(Param(0)), Param(1), Param(2));
|
||||
template <void func(Core::System&, u32, u64, u64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
func(system, static_cast<u32>(Param(system, 0)), Param(system, 1), Param(system, 2));
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -220,11 +220,6 @@ void Thread::SetPriority(u32 priority) {
|
||||
UpdatePriority();
|
||||
}
|
||||
|
||||
void Thread::BoostPriority(u32 priority) {
|
||||
scheduler->SetThreadPriority(this, priority);
|
||||
current_priority = priority;
|
||||
}
|
||||
|
||||
void Thread::SetWaitSynchronizationResult(ResultCode result) {
|
||||
context.cpu_registers[0] = result.raw;
|
||||
}
|
||||
|
||||
@@ -106,7 +106,7 @@ public:
|
||||
return "Thread";
|
||||
}
|
||||
|
||||
static const HandleType HANDLE_TYPE = HandleType::Thread;
|
||||
static constexpr HandleType HANDLE_TYPE = HandleType::Thread;
|
||||
HandleType GetHandleType() const override {
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
@@ -136,12 +136,6 @@ public:
|
||||
*/
|
||||
void SetPriority(u32 priority);
|
||||
|
||||
/**
|
||||
* Temporarily boosts the thread's priority until the next time it is scheduled
|
||||
* @param priority The new priority
|
||||
*/
|
||||
void BoostPriority(u32 priority);
|
||||
|
||||
/// Adds a thread to the list of threads that are waiting for a lock held by this thread.
|
||||
void AddMutexWaiter(SharedPtr<Thread> thread);
|
||||
|
||||
|
||||
@@ -37,7 +37,7 @@ public:
|
||||
return name;
|
||||
}
|
||||
|
||||
static const HandleType HANDLE_TYPE = HandleType::WritableEvent;
|
||||
static constexpr HandleType HANDLE_TYPE = HandleType::WritableEvent;
|
||||
HandleType GetHandleType() const override {
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
@@ -86,7 +86,7 @@ static FileSys::VirtualFile GetManualRomFS() {
|
||||
if (loader.ReadManualRomFS(out) == Loader::ResultStatus::Success)
|
||||
return out;
|
||||
|
||||
const auto& installed{FileSystem::GetUnionContents()};
|
||||
const auto& installed{Core::System::GetInstance().GetContentProvider()};
|
||||
const auto res = installed.GetEntry(Core::System::GetInstance().CurrentProcess()->GetTitleID(),
|
||||
FileSys::ContentRecordType::Manual);
|
||||
|
||||
|
||||
@@ -33,11 +33,11 @@ static bool CheckAOCTitleIDMatchesBase(u64 title_id, u64 base) {
|
||||
|
||||
static std::vector<u64> AccumulateAOCTitleIDs() {
|
||||
std::vector<u64> add_on_content;
|
||||
const auto rcu = FileSystem::GetUnionContents();
|
||||
const auto& rcu = Core::System::GetInstance().GetContentProvider();
|
||||
const auto list =
|
||||
rcu.ListEntriesFilter(FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
|
||||
std::transform(list.begin(), list.end(), std::back_inserter(add_on_content),
|
||||
[](const FileSys::RegisteredCacheEntry& rce) { return rce.title_id; });
|
||||
[](const FileSys::ContentProviderEntry& rce) { return rce.title_id; });
|
||||
add_on_content.erase(
|
||||
std::remove_if(
|
||||
add_on_content.begin(), add_on_content.end(),
|
||||
|
||||
@@ -391,11 +391,6 @@ void WriteSaveDataSize(FileSys::SaveDataType type, u64 title_id, u128 user_id,
|
||||
save_data_factory->WriteSaveDataSize(type, title_id, user_id, new_value);
|
||||
}
|
||||
|
||||
FileSys::RegisteredCacheUnion GetUnionContents() {
|
||||
return FileSys::RegisteredCacheUnion{
|
||||
{GetSystemNANDContents(), GetUserNANDContents(), GetSDMCContents()}};
|
||||
}
|
||||
|
||||
FileSys::RegisteredCache* GetSystemNANDContents() {
|
||||
LOG_TRACE(Service_FS, "Opening System NAND Contents");
|
||||
|
||||
@@ -460,6 +455,10 @@ void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) {
|
||||
if (bis_factory == nullptr) {
|
||||
bis_factory =
|
||||
std::make_unique<FileSys::BISFactory>(nand_directory, load_directory, dump_directory);
|
||||
Core::System::GetInstance().RegisterContentProvider(
|
||||
FileSys::ContentProviderUnionSlot::SysNAND, bis_factory->GetSystemNANDContents());
|
||||
Core::System::GetInstance().RegisterContentProvider(
|
||||
FileSys::ContentProviderUnionSlot::UserNAND, bis_factory->GetUserNANDContents());
|
||||
}
|
||||
|
||||
if (save_data_factory == nullptr) {
|
||||
@@ -468,6 +467,8 @@ void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) {
|
||||
|
||||
if (sdmc_factory == nullptr) {
|
||||
sdmc_factory = std::make_unique<FileSys::SDMCFactory>(std::move(sd_directory));
|
||||
Core::System::GetInstance().RegisterContentProvider(FileSys::ContentProviderUnionSlot::SDMC,
|
||||
sdmc_factory->GetSDMCContents());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -54,8 +54,6 @@ FileSys::SaveDataSize ReadSaveDataSize(FileSys::SaveDataType type, u64 title_id,
|
||||
void WriteSaveDataSize(FileSys::SaveDataType type, u64 title_id, u128 user_id,
|
||||
FileSys::SaveDataSize new_value);
|
||||
|
||||
FileSys::RegisteredCacheUnion GetUnionContents();
|
||||
|
||||
FileSys::RegisteredCache* GetSystemNANDContents();
|
||||
FileSys::RegisteredCache* GetUserNANDContents();
|
||||
FileSys::RegisteredCache* GetSDMCContents();
|
||||
|
||||
@@ -115,11 +115,12 @@ private:
|
||||
|
||||
void Read(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const u64 unk = rp.Pop<u64>();
|
||||
const u64 option = rp.Pop<u64>();
|
||||
const s64 offset = rp.Pop<s64>();
|
||||
const s64 length = rp.Pop<s64>();
|
||||
|
||||
LOG_DEBUG(Service_FS, "called, offset=0x{:X}, length={}", offset, length);
|
||||
LOG_DEBUG(Service_FS, "called, option={}, offset=0x{:X}, length={}", option, offset,
|
||||
length);
|
||||
|
||||
// Error checking
|
||||
if (length < 0) {
|
||||
@@ -148,11 +149,12 @@ private:
|
||||
|
||||
void Write(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const u64 unk = rp.Pop<u64>();
|
||||
const u64 option = rp.Pop<u64>();
|
||||
const s64 offset = rp.Pop<s64>();
|
||||
const s64 length = rp.Pop<s64>();
|
||||
|
||||
LOG_DEBUG(Service_FS, "called, offset=0x{:X}, length={}", offset, length);
|
||||
LOG_DEBUG(Service_FS, "called, option={}, offset=0x{:X}, length={}", option, offset,
|
||||
length);
|
||||
|
||||
// Error checking
|
||||
if (length < 0) {
|
||||
@@ -250,10 +252,7 @@ private:
|
||||
u64 next_entry_index = 0;
|
||||
|
||||
void Read(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const u64 unk = rp.Pop<u64>();
|
||||
|
||||
LOG_DEBUG(Service_FS, "called, unk=0x{:X}", unk);
|
||||
LOG_DEBUG(Service_FS, "called.");
|
||||
|
||||
// Calculate how many entries we can fit in the output buffer
|
||||
const u64 count_entries = ctx.GetWriteBufferSize() / sizeof(FileSys::Entry);
|
||||
|
||||
@@ -93,12 +93,18 @@ public:
|
||||
}
|
||||
|
||||
void LoadNrr(Kernel::HLERequestContext& ctx) {
|
||||
struct Parameters {
|
||||
u64_le process_id;
|
||||
u64_le nrr_address;
|
||||
u64_le nrr_size;
|
||||
};
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
rp.Skip(2, false);
|
||||
const VAddr nrr_addr{rp.Pop<VAddr>()};
|
||||
const u64 nrr_size{rp.Pop<u64>()};
|
||||
LOG_DEBUG(Service_LDR, "called with nrr_addr={:016X}, nrr_size={:016X}", nrr_addr,
|
||||
nrr_size);
|
||||
const auto [process_id, nrr_address, nrr_size] = rp.PopRaw<Parameters>();
|
||||
|
||||
LOG_DEBUG(Service_LDR,
|
||||
"called with process_id={:016X}, nrr_address={:016X}, nrr_size={:016X}",
|
||||
process_id, nrr_address, nrr_size);
|
||||
|
||||
if (!initialized) {
|
||||
LOG_ERROR(Service_LDR, "LDR:RO not initialized before use!");
|
||||
@@ -116,24 +122,26 @@ public:
|
||||
}
|
||||
|
||||
// NRR Address does not fall on 0x1000 byte boundary
|
||||
if (!Common::Is4KBAligned(nrr_addr)) {
|
||||
LOG_ERROR(Service_LDR, "NRR Address has invalid alignment (actual {:016X})!", nrr_addr);
|
||||
if (!Common::Is4KBAligned(nrr_address)) {
|
||||
LOG_ERROR(Service_LDR, "NRR Address has invalid alignment (actual {:016X})!",
|
||||
nrr_address);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERROR_INVALID_ALIGNMENT);
|
||||
return;
|
||||
}
|
||||
|
||||
// NRR Size is zero or causes overflow
|
||||
if (nrr_addr + nrr_size <= nrr_addr || nrr_size == 0 || !Common::Is4KBAligned(nrr_size)) {
|
||||
if (nrr_address + nrr_size <= nrr_address || nrr_size == 0 ||
|
||||
!Common::Is4KBAligned(nrr_size)) {
|
||||
LOG_ERROR(Service_LDR, "NRR Size is invalid! (nrr_address={:016X}, nrr_size={:016X})",
|
||||
nrr_addr, nrr_size);
|
||||
nrr_address, nrr_size);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERROR_INVALID_SIZE);
|
||||
return;
|
||||
}
|
||||
// Read NRR data from memory
|
||||
std::vector<u8> nrr_data(nrr_size);
|
||||
Memory::ReadBlock(nrr_addr, nrr_data.data(), nrr_size);
|
||||
Memory::ReadBlock(nrr_address, nrr_data.data(), nrr_size);
|
||||
NRRHeader header;
|
||||
std::memcpy(&header, nrr_data.data(), sizeof(NRRHeader));
|
||||
|
||||
@@ -174,7 +182,7 @@ public:
|
||||
hashes.emplace_back(hash);
|
||||
}
|
||||
|
||||
nrr.insert_or_assign(nrr_addr, std::move(hashes));
|
||||
nrr.insert_or_assign(nrr_address, std::move(hashes));
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -188,23 +196,30 @@ public:
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
rp.Skip(2, false);
|
||||
const auto nrr_addr{rp.Pop<VAddr>()};
|
||||
LOG_DEBUG(Service_LDR, "called with nrr_addr={:016X}", nrr_addr);
|
||||
struct Parameters {
|
||||
u64_le process_id;
|
||||
u64_le nrr_address;
|
||||
};
|
||||
|
||||
if (!Common::Is4KBAligned(nrr_addr)) {
|
||||
LOG_ERROR(Service_LDR, "NRR Address has invalid alignment (actual {:016X})!", nrr_addr);
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto [process_id, nrr_address] = rp.PopRaw<Parameters>();
|
||||
|
||||
LOG_DEBUG(Service_LDR, "called with process_id={:016X}, nrr_addr={:016X}", process_id,
|
||||
nrr_address);
|
||||
|
||||
if (!Common::Is4KBAligned(nrr_address)) {
|
||||
LOG_ERROR(Service_LDR, "NRR Address has invalid alignment (actual {:016X})!",
|
||||
nrr_address);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERROR_INVALID_ALIGNMENT);
|
||||
return;
|
||||
}
|
||||
|
||||
const auto iter = nrr.find(nrr_addr);
|
||||
const auto iter = nrr.find(nrr_address);
|
||||
if (iter == nrr.end()) {
|
||||
LOG_ERROR(Service_LDR,
|
||||
"Attempting to unload NRR which has not been loaded! (addr={:016X})",
|
||||
nrr_addr);
|
||||
nrr_address);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERROR_INVALID_NRR_ADDRESS);
|
||||
return;
|
||||
@@ -216,16 +231,22 @@ public:
|
||||
}
|
||||
|
||||
void LoadNro(Kernel::HLERequestContext& ctx) {
|
||||
struct Parameters {
|
||||
u64_le process_id;
|
||||
u64_le image_address;
|
||||
u64_le image_size;
|
||||
u64_le bss_address;
|
||||
u64_le bss_size;
|
||||
};
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
rp.Skip(2, false);
|
||||
const VAddr nro_addr{rp.Pop<VAddr>()};
|
||||
const u64 nro_size{rp.Pop<u64>()};
|
||||
const VAddr bss_addr{rp.Pop<VAddr>()};
|
||||
const u64 bss_size{rp.Pop<u64>()};
|
||||
LOG_DEBUG(
|
||||
Service_LDR,
|
||||
"called with nro_addr={:016X}, nro_size={:016X}, bss_addr={:016X}, bss_size={:016X}",
|
||||
nro_addr, nro_size, bss_addr, bss_size);
|
||||
const auto [process_id, nro_address, nro_size, bss_address, bss_size] =
|
||||
rp.PopRaw<Parameters>();
|
||||
|
||||
LOG_DEBUG(Service_LDR,
|
||||
"called with pid={:016X}, nro_addr={:016X}, nro_size={:016X}, bss_addr={:016X}, "
|
||||
"bss_size={:016X}",
|
||||
process_id, nro_address, nro_size, bss_address, bss_size);
|
||||
|
||||
if (!initialized) {
|
||||
LOG_ERROR(Service_LDR, "LDR:RO not initialized before use!");
|
||||
@@ -243,8 +264,9 @@ public:
|
||||
}
|
||||
|
||||
// NRO Address does not fall on 0x1000 byte boundary
|
||||
if (!Common::Is4KBAligned(nro_addr)) {
|
||||
LOG_ERROR(Service_LDR, "NRO Address has invalid alignment (actual {:016X})!", nro_addr);
|
||||
if (!Common::Is4KBAligned(nro_address)) {
|
||||
LOG_ERROR(Service_LDR, "NRO Address has invalid alignment (actual {:016X})!",
|
||||
nro_address);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERROR_INVALID_ALIGNMENT);
|
||||
return;
|
||||
@@ -252,15 +274,15 @@ public:
|
||||
|
||||
// NRO Size or BSS Size is zero or causes overflow
|
||||
const auto nro_size_valid =
|
||||
nro_size != 0 && nro_addr + nro_size > nro_addr && Common::Is4KBAligned(nro_size);
|
||||
const auto bss_size_valid =
|
||||
nro_size + bss_size >= nro_size && (bss_size == 0 || bss_addr + bss_size > bss_addr);
|
||||
nro_size != 0 && nro_address + nro_size > nro_address && Common::Is4KBAligned(nro_size);
|
||||
const auto bss_size_valid = nro_size + bss_size >= nro_size &&
|
||||
(bss_size == 0 || bss_address + bss_size > bss_address);
|
||||
|
||||
if (!nro_size_valid || !bss_size_valid) {
|
||||
LOG_ERROR(Service_LDR,
|
||||
"NRO Size or BSS Size is invalid! (nro_address={:016X}, nro_size={:016X}, "
|
||||
"bss_address={:016X}, bss_size={:016X})",
|
||||
nro_addr, nro_size, bss_addr, bss_size);
|
||||
nro_address, nro_size, bss_address, bss_size);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERROR_INVALID_SIZE);
|
||||
return;
|
||||
@@ -268,7 +290,7 @@ public:
|
||||
|
||||
// Read NRO data from memory
|
||||
std::vector<u8> nro_data(nro_size);
|
||||
Memory::ReadBlock(nro_addr, nro_data.data(), nro_size);
|
||||
Memory::ReadBlock(nro_address, nro_data.data(), nro_size);
|
||||
|
||||
SHA256Hash hash{};
|
||||
mbedtls_sha256(nro_data.data(), nro_data.size(), hash.data(), 0);
|
||||
@@ -318,17 +340,18 @@ public:
|
||||
return;
|
||||
}
|
||||
|
||||
ASSERT(vm_manager
|
||||
.MirrorMemory(*map_address, nro_addr, nro_size, Kernel::MemoryState::ModuleCode)
|
||||
.IsSuccess());
|
||||
ASSERT(vm_manager.UnmapRange(nro_addr, nro_size).IsSuccess());
|
||||
ASSERT(
|
||||
vm_manager
|
||||
.MirrorMemory(*map_address, nro_address, nro_size, Kernel::MemoryState::ModuleCode)
|
||||
.IsSuccess());
|
||||
ASSERT(vm_manager.UnmapRange(nro_address, nro_size).IsSuccess());
|
||||
|
||||
if (bss_size > 0) {
|
||||
ASSERT(vm_manager
|
||||
.MirrorMemory(*map_address + nro_size, bss_addr, bss_size,
|
||||
.MirrorMemory(*map_address + nro_size, bss_address, bss_size,
|
||||
Kernel::MemoryState::ModuleCode)
|
||||
.IsSuccess());
|
||||
ASSERT(vm_manager.UnmapRange(bss_addr, bss_size).IsSuccess());
|
||||
ASSERT(vm_manager.UnmapRange(bss_address, bss_size).IsSuccess());
|
||||
}
|
||||
|
||||
vm_manager.ReprotectRange(*map_address, header.text_size,
|
||||
@@ -348,13 +371,6 @@ public:
|
||||
}
|
||||
|
||||
void UnloadNro(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
rp.Skip(2, false);
|
||||
const VAddr mapped_addr{rp.PopRaw<VAddr>()};
|
||||
const VAddr heap_addr{rp.PopRaw<VAddr>()};
|
||||
LOG_DEBUG(Service_LDR, "called with mapped_addr={:016X}, heap_addr={:016X}", mapped_addr,
|
||||
heap_addr);
|
||||
|
||||
if (!initialized) {
|
||||
LOG_ERROR(Service_LDR, "LDR:RO not initialized before use!");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
@@ -362,22 +378,30 @@ public:
|
||||
return;
|
||||
}
|
||||
|
||||
if (!Common::Is4KBAligned(mapped_addr) || !Common::Is4KBAligned(heap_addr)) {
|
||||
LOG_ERROR(Service_LDR,
|
||||
"NRO/BSS Address has invalid alignment (actual nro_addr={:016X}, "
|
||||
"bss_addr={:016X})!",
|
||||
mapped_addr, heap_addr);
|
||||
struct Parameters {
|
||||
u64_le process_id;
|
||||
u64_le nro_address;
|
||||
};
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto [process_id, nro_address] = rp.PopRaw<Parameters>();
|
||||
LOG_DEBUG(Service_LDR, "called with process_id={:016X}, nro_address=0x{:016X}", process_id,
|
||||
nro_address);
|
||||
|
||||
if (!Common::Is4KBAligned(nro_address)) {
|
||||
LOG_ERROR(Service_LDR, "NRO address has invalid alignment (nro_address=0x{:016X})",
|
||||
nro_address);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERROR_INVALID_ALIGNMENT);
|
||||
return;
|
||||
}
|
||||
|
||||
const auto iter = nro.find(mapped_addr);
|
||||
const auto iter = nro.find(nro_address);
|
||||
if (iter == nro.end()) {
|
||||
LOG_ERROR(Service_LDR,
|
||||
"The NRO attempting to unmap was not mapped or has an invalid address "
|
||||
"(actual {:016X})!",
|
||||
mapped_addr);
|
||||
"The NRO attempting to be unmapped was not mapped or has an invalid address "
|
||||
"(nro_address=0x{:016X})!",
|
||||
nro_address);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERROR_INVALID_NRO_ADDRESS);
|
||||
return;
|
||||
@@ -386,10 +410,7 @@ public:
|
||||
auto& vm_manager = Core::CurrentProcess()->VMManager();
|
||||
const auto& nro_size = iter->second.size;
|
||||
|
||||
ASSERT(vm_manager
|
||||
.MirrorMemory(heap_addr, mapped_addr, nro_size, Kernel::MemoryState::ModuleCode)
|
||||
.IsSuccess());
|
||||
ASSERT(vm_manager.UnmapRange(mapped_addr, nro_size).IsSuccess());
|
||||
ASSERT(vm_manager.UnmapRange(nro_address, nro_size).IsSuccess());
|
||||
|
||||
Core::System::GetInstance().InvalidateCpuInstructionCaches();
|
||||
|
||||
@@ -459,11 +480,10 @@ private:
|
||||
std::map<VAddr, NROInfo> nro;
|
||||
std::map<VAddr, std::vector<SHA256Hash>> nrr;
|
||||
|
||||
bool IsValidNROHash(const SHA256Hash& hash) {
|
||||
return std::any_of(
|
||||
nrr.begin(), nrr.end(), [&hash](const std::pair<VAddr, std::vector<SHA256Hash>>& p) {
|
||||
return std::find(p.second.begin(), p.second.end(), hash) != p.second.end();
|
||||
});
|
||||
bool IsValidNROHash(const SHA256Hash& hash) const {
|
||||
return std::any_of(nrr.begin(), nrr.end(), [&hash](const auto& p) {
|
||||
return std::find(p.second.begin(), p.second.end(), hash) != p.second.end();
|
||||
});
|
||||
}
|
||||
|
||||
static bool IsValidNRO(const NROHeader& header, u64 nro_size, u64 bss_size) {
|
||||
|
||||
@@ -21,12 +21,13 @@
|
||||
#include "core/hle/service/vi/display/vi_display.h"
|
||||
#include "core/hle/service/vi/layer/vi_layer.h"
|
||||
#include "core/perf_stats.h"
|
||||
#include "core/settings.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
|
||||
namespace Service::NVFlinger {
|
||||
|
||||
constexpr std::size_t SCREEN_REFRESH_RATE = 60;
|
||||
constexpr s64 frame_ticks = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / SCREEN_REFRESH_RATE);
|
||||
constexpr s64 frame_ticks = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 60);
|
||||
constexpr s64 frame_ticks_30fps = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 30);
|
||||
|
||||
NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing) : core_timing{core_timing} {
|
||||
displays.emplace_back(0, "Default");
|
||||
@@ -36,13 +37,15 @@ NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing) : core_timing{core_t
|
||||
displays.emplace_back(4, "Null");
|
||||
|
||||
// Schedule the screen composition events
|
||||
composition_event =
|
||||
core_timing.RegisterEvent("ScreenComposition", [this](u64 userdata, s64 cycles_late) {
|
||||
const auto ticks = Settings::values.force_30fps_mode ? frame_ticks_30fps : frame_ticks;
|
||||
|
||||
composition_event = core_timing.RegisterEvent(
|
||||
"ScreenComposition", [this, ticks](u64 userdata, s64 cycles_late) {
|
||||
Compose();
|
||||
this->core_timing.ScheduleEvent(frame_ticks - cycles_late, composition_event);
|
||||
this->core_timing.ScheduleEvent(ticks - cycles_late, composition_event);
|
||||
});
|
||||
|
||||
core_timing.ScheduleEvent(frame_ticks, composition_event);
|
||||
core_timing.ScheduleEvent(ticks, composition_event);
|
||||
}
|
||||
|
||||
NVFlinger::~NVFlinger() {
|
||||
@@ -62,6 +65,7 @@ std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
|
||||
const auto itr =
|
||||
std::find_if(displays.begin(), displays.end(),
|
||||
[&](const VI::Display& display) { return display.GetName() == name; });
|
||||
|
||||
if (itr == displays.end()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
@@ -21,6 +21,8 @@
|
||||
#include "core/memory.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
#pragma optimize("", off)
|
||||
|
||||
namespace Loader {
|
||||
namespace {
|
||||
struct MODHeader {
|
||||
@@ -136,13 +138,13 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
|
||||
|
||||
// Apply patches if necessary
|
||||
if (pm && (pm->HasNSOPatch(nso_header.build_id) || Settings::values.dump_nso)) {
|
||||
std::vector<u8> pi_header(sizeof(NSOHeader) + program_image.size());
|
||||
std::vector<u8> pi_header;
|
||||
pi_header.insert(pi_header.begin(), reinterpret_cast<u8*>(&nso_header),
|
||||
reinterpret_cast<u8*>(&nso_header) + sizeof(NSOHeader));
|
||||
pi_header.insert(pi_header.begin() + sizeof(NSOHeader), program_image.begin(),
|
||||
program_image.end());
|
||||
|
||||
pi_header = pm->PatchNSO(pi_header);
|
||||
pi_header = pm->PatchNSO(pi_header, file.GetName());
|
||||
|
||||
std::copy(pi_header.begin() + sizeof(NSOHeader), pi_header.end(), program_image.begin());
|
||||
}
|
||||
|
||||
@@ -38,10 +38,6 @@ void SetCurrentPageTable(Common::PageTable* page_table) {
|
||||
}
|
||||
}
|
||||
|
||||
Common::PageTable* GetCurrentPageTable() {
|
||||
return current_page_table;
|
||||
}
|
||||
|
||||
static void MapPages(Common::PageTable& page_table, VAddr base, u64 size, u8* memory,
|
||||
Common::PageType type) {
|
||||
LOG_DEBUG(HW_Memory, "Mapping {} onto {:016X}-{:016X}", fmt::ptr(memory), base * PAGE_SIZE,
|
||||
|
||||
@@ -28,16 +28,6 @@ constexpr u64 PAGE_MASK = PAGE_SIZE - 1;
|
||||
|
||||
/// Virtual user-space memory regions
|
||||
enum : VAddr {
|
||||
/// Read-only page containing kernel and system configuration values.
|
||||
CONFIG_MEMORY_VADDR = 0x1FF80000,
|
||||
CONFIG_MEMORY_SIZE = 0x00001000,
|
||||
CONFIG_MEMORY_VADDR_END = CONFIG_MEMORY_VADDR + CONFIG_MEMORY_SIZE,
|
||||
|
||||
/// Usually read-only page containing mostly values read from hardware.
|
||||
SHARED_PAGE_VADDR = 0x1FF81000,
|
||||
SHARED_PAGE_SIZE = 0x00001000,
|
||||
SHARED_PAGE_VADDR_END = SHARED_PAGE_VADDR + SHARED_PAGE_SIZE,
|
||||
|
||||
/// TLS (Thread-Local Storage) related.
|
||||
TLS_ENTRY_SIZE = 0x200,
|
||||
|
||||
@@ -50,9 +40,8 @@ enum : VAddr {
|
||||
KERNEL_REGION_END = KERNEL_REGION_VADDR + KERNEL_REGION_SIZE,
|
||||
};
|
||||
|
||||
/// Currently active page table
|
||||
/// Changes the currently active page table.
|
||||
void SetCurrentPageTable(Common::PageTable* page_table);
|
||||
Common::PageTable* GetCurrentPageTable();
|
||||
|
||||
/// Determines if the given VAddr is valid for the specified process.
|
||||
bool IsValidVirtualAddress(const Kernel::Process& process, VAddr vaddr);
|
||||
|
||||
@@ -393,6 +393,7 @@ struct Values {
|
||||
bool use_disk_shader_cache;
|
||||
bool use_accurate_gpu_emulation;
|
||||
bool use_asynchronous_gpu_emulation;
|
||||
bool force_30fps_mode;
|
||||
|
||||
float bg_red;
|
||||
float bg_green;
|
||||
|
||||
@@ -17,7 +17,6 @@ TestEnvironment::TestEnvironment(bool mutable_memory_)
|
||||
: mutable_memory(mutable_memory_),
|
||||
test_memory(std::make_shared<TestMemory>(this)), kernel{Core::System::GetInstance()} {
|
||||
auto process = Kernel::Process::Create(Core::System::GetInstance(), "");
|
||||
kernel.MakeCurrentProcess(process.get());
|
||||
page_table = &process->VMManager().page_table;
|
||||
|
||||
std::fill(page_table->pointers.begin(), page_table->pointers.end(), nullptr);
|
||||
@@ -28,7 +27,7 @@ TestEnvironment::TestEnvironment(bool mutable_memory_)
|
||||
Memory::MapIoRegion(*page_table, 0x00000000, 0x80000000, test_memory);
|
||||
Memory::MapIoRegion(*page_table, 0x80000000, 0x80000000, test_memory);
|
||||
|
||||
Memory::SetCurrentPageTable(page_table);
|
||||
kernel.MakeCurrentProcess(process.get());
|
||||
}
|
||||
|
||||
TestEnvironment::~TestEnvironment() {
|
||||
|
||||
@@ -106,6 +106,8 @@ add_library(video_core STATIC
|
||||
textures/decoders.cpp
|
||||
textures/decoders.h
|
||||
textures/texture.h
|
||||
texture_cache.cpp
|
||||
texture_cache.h
|
||||
video_core.cpp
|
||||
video_core.h
|
||||
)
|
||||
@@ -127,12 +129,14 @@ if (ENABLE_VULKAN)
|
||||
renderer_vulkan/vk_sampler_cache.h
|
||||
renderer_vulkan/vk_scheduler.cpp
|
||||
renderer_vulkan/vk_scheduler.h
|
||||
renderer_vulkan/vk_shader_decompiler.cpp
|
||||
renderer_vulkan/vk_shader_decompiler.h
|
||||
renderer_vulkan/vk_stream_buffer.cpp
|
||||
renderer_vulkan/vk_stream_buffer.h
|
||||
renderer_vulkan/vk_swapchain.cpp
|
||||
renderer_vulkan/vk_swapchain.h)
|
||||
|
||||
target_include_directories(video_core PRIVATE ../../externals/Vulkan-Headers/include)
|
||||
target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include)
|
||||
target_compile_definitions(video_core PRIVATE HAS_VULKAN)
|
||||
endif()
|
||||
|
||||
@@ -140,3 +144,6 @@ create_target_directory_groups(video_core)
|
||||
|
||||
target_link_libraries(video_core PUBLIC common core)
|
||||
target_link_libraries(video_core PRIVATE glad)
|
||||
if (ENABLE_VULKAN)
|
||||
target_link_libraries(video_core PRIVATE sirit)
|
||||
endif()
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include "video_core/dma_pusher.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
|
||||
@@ -6,12 +6,13 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "common/math_util.h"
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
Fermi2D::Fermi2D(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager)
|
||||
: memory_manager(memory_manager), rasterizer{rasterizer} {}
|
||||
: rasterizer{rasterizer}, memory_manager{memory_manager} {}
|
||||
|
||||
void Fermi2D::CallMethod(const GPU::MethodCall& method_call) {
|
||||
ASSERT_MSG(method_call.method < Regs::NUM_REGS,
|
||||
|
||||
@@ -10,7 +10,10 @@
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Tegra {
|
||||
class MemoryManager;
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
@@ -115,10 +118,9 @@ public:
|
||||
};
|
||||
} regs{};
|
||||
|
||||
MemoryManager& memory_manager;
|
||||
|
||||
private:
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
MemoryManager& memory_manager;
|
||||
|
||||
/// Performs the copy from the source surface to the destination surface as configured in the
|
||||
/// registers.
|
||||
|
||||
@@ -9,7 +9,10 @@
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Tegra {
|
||||
class MemoryManager;
|
||||
}
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
@@ -40,10 +43,11 @@ public:
|
||||
static_assert(sizeof(Regs) == Regs::NUM_REGS * sizeof(u32),
|
||||
"KeplerCompute Regs has wrong size");
|
||||
|
||||
MemoryManager& memory_manager;
|
||||
|
||||
/// Write the value to the register identified by method.
|
||||
void CallMethod(const GPU::MethodCall& method_call);
|
||||
|
||||
private:
|
||||
MemoryManager& memory_manager;
|
||||
};
|
||||
|
||||
#define ASSERT_REG_POSITION(field_name, position) \
|
||||
|
||||
@@ -5,9 +5,9 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/engines/kepler_memory.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace Tegra::Engines {
|
||||
|
||||
KeplerMemory::KeplerMemory(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
|
||||
MemoryManager& memory_manager)
|
||||
: system{system}, memory_manager(memory_manager), rasterizer{rasterizer} {}
|
||||
: system{system}, rasterizer{rasterizer}, memory_manager{memory_manager} {}
|
||||
|
||||
KeplerMemory::~KeplerMemory() = default;
|
||||
|
||||
|
||||
@@ -10,12 +10,15 @@
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Tegra {
|
||||
class MemoryManager;
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
@@ -82,8 +85,8 @@ public:
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
MemoryManager& memory_manager;
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
MemoryManager& memory_manager;
|
||||
|
||||
void ProcessData(u32 data);
|
||||
};
|
||||
|
||||
@@ -7,11 +7,10 @@
|
||||
#include "common/assert.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/debug_utils/debug_utils.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
namespace Tegra::Engines {
|
||||
@@ -21,8 +20,8 @@ constexpr u32 MacroRegistersStart = 0xE00;
|
||||
|
||||
Maxwell3D::Maxwell3D(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
|
||||
MemoryManager& memory_manager)
|
||||
: memory_manager(memory_manager), system{system}, rasterizer{rasterizer},
|
||||
macro_interpreter(*this) {
|
||||
: system{system}, rasterizer{rasterizer}, memory_manager{memory_manager}, macro_interpreter{
|
||||
*this} {
|
||||
InitializeRegisterDefaults();
|
||||
}
|
||||
|
||||
@@ -250,6 +249,10 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
|
||||
ProcessQueryGet();
|
||||
break;
|
||||
}
|
||||
case MAXWELL3D_REG_INDEX(sync_info): {
|
||||
ProcessSyncPoint();
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
@@ -327,6 +330,14 @@ void Maxwell3D::ProcessQueryGet() {
|
||||
}
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessSyncPoint() {
|
||||
const u32 sync_point = regs.sync_info.sync_point.Value();
|
||||
const u32 increment = regs.sync_info.increment.Value();
|
||||
const u32 cache_flush = regs.sync_info.unknown.Value();
|
||||
LOG_DEBUG(HW_GPU, "Syncpoint set {}, increment: {}, unk: {}", sync_point, increment,
|
||||
cache_flush);
|
||||
}
|
||||
|
||||
void Maxwell3D::DrawArrays() {
|
||||
LOG_DEBUG(HW_GPU, "called, topology={}, count={}", static_cast<u32>(regs.draw.topology.Value()),
|
||||
regs.vertex_buffer.count);
|
||||
|
||||
@@ -16,13 +16,16 @@
|
||||
#include "common/math_util.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/macro_interpreter.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Tegra {
|
||||
class MemoryManager;
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
@@ -576,7 +579,17 @@ public:
|
||||
u32 bind;
|
||||
} macros;
|
||||
|
||||
INSERT_PADDING_WORDS(0x188);
|
||||
INSERT_PADDING_WORDS(0x69);
|
||||
|
||||
struct {
|
||||
union {
|
||||
BitField<0, 16, u32> sync_point;
|
||||
BitField<16, 1, u32> unknown;
|
||||
BitField<20, 1, u32> increment;
|
||||
};
|
||||
} sync_info;
|
||||
|
||||
INSERT_PADDING_WORDS(0x11E);
|
||||
|
||||
u32 tfb_enabled;
|
||||
|
||||
@@ -1093,7 +1106,6 @@ public:
|
||||
};
|
||||
|
||||
State state{};
|
||||
MemoryManager& memory_manager;
|
||||
|
||||
struct DirtyFlags {
|
||||
std::bitset<8> color_buffer{0xFF};
|
||||
@@ -1141,6 +1153,8 @@ private:
|
||||
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
|
||||
MemoryManager& memory_manager;
|
||||
|
||||
/// Start offsets of each macro in macro_memory
|
||||
std::unordered_map<u32, u32> macro_offsets;
|
||||
|
||||
@@ -1180,6 +1194,9 @@ private:
|
||||
/// Handles a write to the QUERY_GET register.
|
||||
void ProcessQueryGet();
|
||||
|
||||
/// Handles writes to syncing register.
|
||||
void ProcessSyncPoint();
|
||||
|
||||
/// Handles a write to the CB_DATA[i] register.
|
||||
void ProcessCBData(u32 value);
|
||||
|
||||
@@ -1195,6 +1212,7 @@ private:
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_REG_POSITION(macros, 0x45);
|
||||
ASSERT_REG_POSITION(sync_info, 0xB2);
|
||||
ASSERT_REG_POSITION(tfb_enabled, 0x1D1);
|
||||
ASSERT_REG_POSITION(rt, 0x200);
|
||||
ASSERT_REG_POSITION(viewport_transform, 0x280);
|
||||
|
||||
@@ -5,9 +5,9 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/engines/maxwell_dma.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
@@ -16,7 +16,7 @@ namespace Tegra::Engines {
|
||||
|
||||
MaxwellDMA::MaxwellDMA(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
|
||||
MemoryManager& memory_manager)
|
||||
: memory_manager(memory_manager), system{system}, rasterizer{rasterizer} {}
|
||||
: system{system}, rasterizer{rasterizer}, memory_manager{memory_manager} {}
|
||||
|
||||
void MaxwellDMA::CallMethod(const GPU::MethodCall& method_call) {
|
||||
ASSERT_MSG(method_call.method < Regs::NUM_REGS,
|
||||
|
||||
@@ -10,12 +10,15 @@
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Tegra {
|
||||
class MemoryManager;
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
@@ -139,13 +142,13 @@ public:
|
||||
};
|
||||
} regs{};
|
||||
|
||||
MemoryManager& memory_manager;
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
|
||||
MemoryManager& memory_manager;
|
||||
|
||||
/// Performs the copy from the source buffer to the destination buffer as configured in the
|
||||
/// registers.
|
||||
void HandleCopy();
|
||||
|
||||
@@ -1238,13 +1238,16 @@ union Instruction {
|
||||
|
||||
union {
|
||||
BitField<20, 16, u64> imm20_16;
|
||||
BitField<35, 1, u64> high_b_rr; // used on RR
|
||||
BitField<36, 1, u64> product_shift_left;
|
||||
BitField<37, 1, u64> merge_37;
|
||||
BitField<48, 1, u64> sign_a;
|
||||
BitField<49, 1, u64> sign_b;
|
||||
BitField<50, 2, XmadMode> mode_cbf; // used by CR, RC
|
||||
BitField<50, 3, XmadMode> mode;
|
||||
BitField<52, 1, u64> high_b;
|
||||
BitField<53, 1, u64> high_a;
|
||||
BitField<55, 1, u64> product_shift_left_second; // used on CR
|
||||
BitField<56, 1, u64> merge_56;
|
||||
} xmad;
|
||||
|
||||
@@ -1662,7 +1665,7 @@ private:
|
||||
INST("0011011-11110---", Id::BFI_IMM_R, Type::Bfi, "BFI_IMM_R"),
|
||||
INST("0100110001000---", Id::LOP_C, Type::ArithmeticInteger, "LOP_C"),
|
||||
INST("0101110001000---", Id::LOP_R, Type::ArithmeticInteger, "LOP_R"),
|
||||
INST("0011100001000---", Id::LOP_IMM, Type::ArithmeticInteger, "LOP_IMM"),
|
||||
INST("0011100-01000---", Id::LOP_IMM, Type::ArithmeticInteger, "LOP_IMM"),
|
||||
INST("000001----------", Id::LOP32I, Type::ArithmeticIntegerImmediate, "LOP32I"),
|
||||
INST("0000001---------", Id::LOP3_C, Type::ArithmeticInteger, "LOP3_C"),
|
||||
INST("0101101111100---", Id::LOP3_R, Type::ArithmeticInteger, "LOP3_R"),
|
||||
|
||||
@@ -31,7 +31,7 @@ u32 FramebufferConfig::BytesPerPixel(PixelFormat format) {
|
||||
|
||||
GPU::GPU(Core::System& system, VideoCore::RendererBase& renderer) : renderer{renderer} {
|
||||
auto& rasterizer{renderer.Rasterizer()};
|
||||
memory_manager = std::make_unique<Tegra::MemoryManager>();
|
||||
memory_manager = std::make_unique<Tegra::MemoryManager>(rasterizer);
|
||||
dma_pusher = std::make_unique<Tegra::DmaPusher>(*this);
|
||||
maxwell_3d = std::make_unique<Engines::Maxwell3D>(system, rasterizer, *memory_manager);
|
||||
fermi_2d = std::make_unique<Engines::Fermi2D>(rasterizer, *memory_manager);
|
||||
|
||||
@@ -5,16 +5,13 @@
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
MemoryManager::MemoryManager() {
|
||||
MemoryManager::MemoryManager(VideoCore::RasterizerInterface& rasterizer) : rasterizer{rasterizer} {
|
||||
std::fill(page_table.pointers.begin(), page_table.pointers.end(), nullptr);
|
||||
std::fill(page_table.attributes.begin(), page_table.attributes.end(),
|
||||
Common::PageType::Unmapped);
|
||||
@@ -70,8 +67,7 @@ GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
|
||||
const u64 aligned_size{Common::AlignUp(size, page_size)};
|
||||
const CacheAddr cache_addr{ToCacheAddr(GetPointer(gpu_addr))};
|
||||
|
||||
Core::System::GetInstance().Renderer().Rasterizer().FlushAndInvalidateRegion(cache_addr,
|
||||
aligned_size);
|
||||
rasterizer.FlushAndInvalidateRegion(cache_addr, aligned_size);
|
||||
UnmapRange(gpu_addr, aligned_size);
|
||||
|
||||
return gpu_addr;
|
||||
@@ -204,14 +200,85 @@ const u8* MemoryManager::GetPointer(GPUVAddr addr) const {
|
||||
}
|
||||
|
||||
void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, std::size_t size) const {
|
||||
std::memcpy(dest_buffer, GetPointer(src_addr), size);
|
||||
std::size_t remaining_size{size};
|
||||
std::size_t page_index{src_addr >> page_bits};
|
||||
std::size_t page_offset{src_addr & page_mask};
|
||||
|
||||
while (remaining_size > 0) {
|
||||
const std::size_t copy_amount{
|
||||
std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
|
||||
|
||||
switch (page_table.attributes[page_index]) {
|
||||
case Common::PageType::Memory: {
|
||||
const u8* src_ptr{page_table.pointers[page_index] + page_offset};
|
||||
rasterizer.FlushRegion(ToCacheAddr(src_ptr), copy_amount);
|
||||
std::memcpy(dest_buffer, src_ptr, copy_amount);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
page_index++;
|
||||
page_offset = 0;
|
||||
dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
|
||||
remaining_size -= copy_amount;
|
||||
}
|
||||
}
|
||||
|
||||
void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, std::size_t size) {
|
||||
std::memcpy(GetPointer(dest_addr), src_buffer, size);
|
||||
std::size_t remaining_size{size};
|
||||
std::size_t page_index{dest_addr >> page_bits};
|
||||
std::size_t page_offset{dest_addr & page_mask};
|
||||
|
||||
while (remaining_size > 0) {
|
||||
const std::size_t copy_amount{
|
||||
std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
|
||||
|
||||
switch (page_table.attributes[page_index]) {
|
||||
case Common::PageType::Memory: {
|
||||
u8* dest_ptr{page_table.pointers[page_index] + page_offset};
|
||||
rasterizer.InvalidateRegion(ToCacheAddr(dest_ptr), copy_amount);
|
||||
std::memcpy(dest_ptr, src_buffer, copy_amount);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
page_index++;
|
||||
page_offset = 0;
|
||||
src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
|
||||
remaining_size -= copy_amount;
|
||||
}
|
||||
}
|
||||
|
||||
void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t size) {
|
||||
std::memcpy(GetPointer(dest_addr), GetPointer(src_addr), size);
|
||||
std::size_t remaining_size{size};
|
||||
std::size_t page_index{src_addr >> page_bits};
|
||||
std::size_t page_offset{src_addr & page_mask};
|
||||
|
||||
while (remaining_size > 0) {
|
||||
const std::size_t copy_amount{
|
||||
std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
|
||||
|
||||
switch (page_table.attributes[page_index]) {
|
||||
case Common::PageType::Memory: {
|
||||
const u8* src_ptr{page_table.pointers[page_index] + page_offset};
|
||||
rasterizer.FlushRegion(ToCacheAddr(src_ptr), copy_amount);
|
||||
WriteBlock(dest_addr, src_ptr, copy_amount);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
page_index++;
|
||||
page_offset = 0;
|
||||
dest_addr += static_cast<VAddr>(copy_amount);
|
||||
src_addr += static_cast<VAddr>(copy_amount);
|
||||
remaining_size -= copy_amount;
|
||||
}
|
||||
}
|
||||
|
||||
void MemoryManager::MapPages(GPUVAddr base, u64 size, u8* memory, Common::PageType type,
|
||||
@@ -351,7 +418,7 @@ MemoryManager::VMAIter MemoryManager::CarveVMA(GPUVAddr base, u64 size) {
|
||||
const VirtualMemoryArea& vma{vma_handle->second};
|
||||
if (vma.type == VirtualMemoryArea::Type::Mapped) {
|
||||
// Region is already allocated
|
||||
return {};
|
||||
return vma_handle;
|
||||
}
|
||||
|
||||
const VAddr start_in_vma{base - vma.base};
|
||||
|
||||
@@ -10,6 +10,10 @@
|
||||
#include "common/common_types.h"
|
||||
#include "common/page_table.h"
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
/**
|
||||
@@ -43,7 +47,7 @@ struct VirtualMemoryArea {
|
||||
|
||||
class MemoryManager final {
|
||||
public:
|
||||
MemoryManager();
|
||||
MemoryManager(VideoCore::RasterizerInterface& rasterizer);
|
||||
|
||||
GPUVAddr AllocateSpace(u64 size, u64 align);
|
||||
GPUVAddr AllocateSpace(GPUVAddr addr, u64 size, u64 align);
|
||||
@@ -144,6 +148,7 @@ private:
|
||||
|
||||
Common::PageTable page_table{page_bits};
|
||||
VMAMap vma_map;
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
};
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "core/core.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_buffer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_global_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
|
||||
|
||||
@@ -299,6 +299,10 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
|
||||
BaseBindings base_bindings;
|
||||
std::array<bool, Maxwell::NumClipDistances> clip_distances{};
|
||||
|
||||
// Prepare packed bindings
|
||||
bind_ubo_pushbuffer.Setup(base_bindings.cbuf);
|
||||
bind_ssbo_pushbuffer.Setup(base_bindings.gmem);
|
||||
|
||||
for (std::size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {
|
||||
const auto& shader_config = gpu.regs.shader_config[index];
|
||||
const Maxwell::ShaderProgram program{static_cast<Maxwell::ShaderProgram>(index)};
|
||||
@@ -321,8 +325,8 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
|
||||
&ubo, sizeof(ubo), static_cast<std::size_t>(uniform_buffer_alignment));
|
||||
|
||||
// Bind the emulation info buffer
|
||||
glBindBufferRange(GL_UNIFORM_BUFFER, base_bindings.cbuf, buffer_cache.GetHandle(), offset,
|
||||
static_cast<GLsizeiptr>(sizeof(ubo)));
|
||||
bind_ubo_pushbuffer.Push(buffer_cache.GetHandle(), offset,
|
||||
static_cast<GLsizeiptr>(sizeof(ubo)));
|
||||
|
||||
Shader shader{shader_cache.GetStageProgram(program)};
|
||||
const auto [program_handle, next_bindings] =
|
||||
@@ -366,6 +370,9 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
|
||||
base_bindings = next_bindings;
|
||||
}
|
||||
|
||||
bind_ubo_pushbuffer.Bind();
|
||||
bind_ssbo_pushbuffer.Bind();
|
||||
|
||||
SyncClipEnabled(clip_distances);
|
||||
|
||||
gpu.dirty_flags.shaders = false;
|
||||
@@ -900,23 +907,14 @@ void RasterizerOpenGL::SetupConstBuffers(Tegra::Engines::Maxwell3D::Regs::Shader
|
||||
const auto& shader_stage = maxwell3d.state.shader_stages[static_cast<std::size_t>(stage)];
|
||||
const auto& entries = shader->GetShaderEntries().const_buffers;
|
||||
|
||||
constexpr u64 max_binds = Tegra::Engines::Maxwell3D::Regs::MaxConstBuffers;
|
||||
std::array<GLuint, max_binds> bind_buffers;
|
||||
std::array<GLintptr, max_binds> bind_offsets;
|
||||
std::array<GLsizeiptr, max_binds> bind_sizes;
|
||||
|
||||
ASSERT_MSG(entries.size() <= max_binds, "Exceeded expected number of binding points.");
|
||||
|
||||
// Upload only the enabled buffers from the 16 constbuffers of each shader stage
|
||||
for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
|
||||
const auto& used_buffer = entries[bindpoint];
|
||||
const auto& buffer = shader_stage.const_buffers[used_buffer.GetIndex()];
|
||||
|
||||
if (!buffer.enabled) {
|
||||
// With disabled buffers set values as zero to unbind them
|
||||
bind_buffers[bindpoint] = 0;
|
||||
bind_offsets[bindpoint] = 0;
|
||||
bind_sizes[bindpoint] = 0;
|
||||
// Set values to zero to unbind buffers
|
||||
bind_ubo_pushbuffer.Push(0, 0, 0);
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -944,30 +942,19 @@ void RasterizerOpenGL::SetupConstBuffers(Tegra::Engines::Maxwell3D::Regs::Shader
|
||||
const GLintptr const_buffer_offset = buffer_cache.UploadMemory(
|
||||
buffer.address, size, static_cast<std::size_t>(uniform_buffer_alignment));
|
||||
|
||||
// Prepare values for multibind
|
||||
bind_buffers[bindpoint] = buffer_cache.GetHandle();
|
||||
bind_offsets[bindpoint] = const_buffer_offset;
|
||||
bind_sizes[bindpoint] = size;
|
||||
bind_ubo_pushbuffer.Push(buffer_cache.GetHandle(), const_buffer_offset, size);
|
||||
}
|
||||
|
||||
// The first binding is reserved for emulation values
|
||||
const GLuint ubo_base_binding = base_bindings.cbuf + 1;
|
||||
glBindBuffersRange(GL_UNIFORM_BUFFER, ubo_base_binding, static_cast<GLsizei>(entries.size()),
|
||||
bind_buffers.data(), bind_offsets.data(), bind_sizes.data());
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetupGlobalRegions(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage,
|
||||
const Shader& shader, GLenum primitive_mode,
|
||||
BaseBindings base_bindings) {
|
||||
// TODO(Rodrigo): Use ARB_multi_bind here
|
||||
const auto& entries = shader->GetShaderEntries().global_memory_entries;
|
||||
|
||||
for (u32 bindpoint = 0; bindpoint < static_cast<u32>(entries.size()); ++bindpoint) {
|
||||
const auto& entry = entries[bindpoint];
|
||||
const u32 current_bindpoint = base_bindings.gmem + bindpoint;
|
||||
const auto& region = global_cache.GetGlobalRegion(entry, stage);
|
||||
|
||||
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, current_bindpoint, region->GetBufferHandle());
|
||||
for (std::size_t bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
|
||||
const auto& entry{entries[bindpoint]};
|
||||
const auto& region{global_cache.GetGlobalRegion(entry, stage)};
|
||||
bind_ssbo_pushbuffer.Push(region->GetBufferHandle(), 0,
|
||||
static_cast<GLsizeiptr>(region->GetSizeInBytes()));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -28,6 +28,7 @@
|
||||
#include "video_core/renderer_opengl/gl_shader_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_state.h"
|
||||
#include "video_core/renderer_opengl/utils.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
@@ -229,6 +230,9 @@ private:
|
||||
PrimitiveAssembler primitive_assembler{buffer_cache};
|
||||
GLint uniform_buffer_alignment;
|
||||
|
||||
BindBuffersRangePushBuffer bind_ubo_pushbuffer{GL_UNIFORM_BUFFER};
|
||||
BindBuffersRangePushBuffer bind_ssbo_pushbuffer{GL_SHADER_STORAGE_BUFFER};
|
||||
|
||||
std::size_t CalculateVertexArraysSize() const;
|
||||
|
||||
std::size_t CalculateIndexBufferSize() const;
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/settings.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/morton.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
|
||||
@@ -111,11 +112,26 @@ std::size_t SurfaceParams::InnerMemorySize(bool force_gl, bool layer_only,
|
||||
params.pixel_format = PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value(),
|
||||
params.srgb_conversion);
|
||||
|
||||
if (params.pixel_format == PixelFormat::R16U && config.tsc.depth_compare_enabled) {
|
||||
if (config.tsc.depth_compare_enabled) {
|
||||
// Some titles create a 'R16U' (normalized 16-bit) texture with depth_compare enabled,
|
||||
// then attempt to sample from it via a shadow sampler. Convert format to Z16 (which also
|
||||
// causes GetFormatType to properly return 'Depth' below).
|
||||
params.pixel_format = PixelFormat::Z16;
|
||||
if (GetFormatType(params.pixel_format) == SurfaceType::ColorTexture) {
|
||||
switch (params.pixel_format) {
|
||||
case PixelFormat::R16S:
|
||||
case PixelFormat::R16U:
|
||||
case PixelFormat::R16F:
|
||||
params.pixel_format = PixelFormat::Z16;
|
||||
break;
|
||||
case PixelFormat::R32F:
|
||||
params.pixel_format = PixelFormat::Z32F;
|
||||
break;
|
||||
default:
|
||||
LOG_WARNING(HW_GPU, "Color texture format being used with depth compare: {}",
|
||||
static_cast<u32>(params.pixel_format));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value());
|
||||
@@ -265,6 +281,10 @@ std::size_t SurfaceParams::InnerMemorySize(bool force_gl, bool layer_only,
|
||||
params.component_type = ComponentTypeFromRenderTarget(config.format);
|
||||
params.type = GetFormatType(params.pixel_format);
|
||||
params.width = config.width;
|
||||
if (!params.is_tiled) {
|
||||
const u32 bpp = params.GetFormatBpp() / 8;
|
||||
params.pitch = config.width * bpp;
|
||||
}
|
||||
params.height = config.height;
|
||||
params.unaligned_height = config.height;
|
||||
params.target = SurfaceTarget::Texture2D;
|
||||
@@ -661,8 +681,8 @@ void CachedSurface::FlushGLBuffer() {
|
||||
gl_buffer[0].resize(GetSizeInBytes());
|
||||
|
||||
const FormatTuple& tuple = GetFormatTuple(params.pixel_format, params.component_type);
|
||||
// Ensure no bad interactions with GL_UNPACK_ALIGNMENT
|
||||
ASSERT(params.width * GetBytesPerPixel(params.pixel_format) % 4 == 0);
|
||||
const u32 align = std::clamp(params.RowAlign(0), 1U, 8U);
|
||||
glPixelStorei(GL_PACK_ALIGNMENT, align);
|
||||
glPixelStorei(GL_PACK_ROW_LENGTH, static_cast<GLint>(params.width));
|
||||
ASSERT(!tuple.compressed);
|
||||
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
|
||||
@@ -707,8 +727,8 @@ void CachedSurface::UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle,
|
||||
|
||||
const FormatTuple& tuple = GetFormatTuple(params.pixel_format, params.component_type);
|
||||
|
||||
// Ensure no bad interactions with GL_UNPACK_ALIGNMENT
|
||||
ASSERT(params.MipWidth(mip_map) * GetBytesPerPixel(params.pixel_format) % 4 == 0);
|
||||
const u32 align = std::clamp(params.RowAlign(mip_map), 1U, 8U);
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, align);
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(params.MipWidth(mip_map)));
|
||||
|
||||
const auto image_size = static_cast<GLsizei>(params.GetMipmapSizeGL(mip_map, false));
|
||||
@@ -1174,10 +1194,16 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
|
||||
return new_surface;
|
||||
}
|
||||
|
||||
const bool old_compressed =
|
||||
GetFormatTuple(old_params.pixel_format, old_params.component_type).compressed;
|
||||
const bool new_compressed =
|
||||
GetFormatTuple(new_params.pixel_format, new_params.component_type).compressed;
|
||||
const bool compatible_formats =
|
||||
GetFormatBpp(old_params.pixel_format) == GetFormatBpp(new_params.pixel_format) &&
|
||||
!(old_compressed || new_compressed);
|
||||
// For compatible surfaces, we can just do fast glCopyImageSubData based copy
|
||||
if (old_params.target == new_params.target && old_params.type == new_params.type &&
|
||||
old_params.depth == new_params.depth && old_params.depth == 1 &&
|
||||
GetFormatBpp(old_params.pixel_format) == GetFormatBpp(new_params.pixel_format)) {
|
||||
if (old_params.target == new_params.target && old_params.depth == new_params.depth &&
|
||||
old_params.depth == 1 && compatible_formats) {
|
||||
FastCopySurface(old_surface, new_surface);
|
||||
return new_surface;
|
||||
}
|
||||
@@ -1192,7 +1218,7 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
|
||||
case SurfaceTarget::TextureCubemap:
|
||||
case SurfaceTarget::Texture2DArray:
|
||||
case SurfaceTarget::TextureCubeArray:
|
||||
if (old_params.pixel_format == new_params.pixel_format)
|
||||
if (compatible_formats)
|
||||
FastLayeredCopySurface(old_surface, new_surface);
|
||||
else {
|
||||
AccurateCopySurface(old_surface, new_surface);
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
#include <vector>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/bit_util.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/hash.h"
|
||||
#include "common/math_util.h"
|
||||
@@ -205,6 +206,13 @@ struct SurfaceParams {
|
||||
return bd;
|
||||
}
|
||||
|
||||
u32 RowAlign(u32 mip_level) const {
|
||||
const u32 m_width = MipWidth(mip_level);
|
||||
const u32 bytes_per_pixel = GetBytesPerPixel(pixel_format);
|
||||
const u32 l2 = Common::CountTrailingZeroes32(m_width * bytes_per_pixel);
|
||||
return (1U << l2);
|
||||
}
|
||||
|
||||
/// Creates SurfaceParams from a texture configuration
|
||||
static SurfaceParams CreateForTexture(const Tegra::Texture::FullTextureInfo& config,
|
||||
const GLShader::SamplerEntry& entry);
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include "common/hash.h"
|
||||
#include "core/core.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
|
||||
@@ -39,6 +40,10 @@ GPUVAddr GetShaderAddress(Maxwell::ShaderProgram program) {
|
||||
/// Gets the shader program code from memory for the specified address
|
||||
ProgramCode GetShaderCode(const u8* host_ptr) {
|
||||
ProgramCode program_code(VideoCommon::Shader::MAX_PROGRAM_LENGTH);
|
||||
ASSERT_OR_EXECUTE(host_ptr != nullptr, {
|
||||
std::fill(program_code.begin(), program_code.end(), 0);
|
||||
return program_code;
|
||||
});
|
||||
std::memcpy(program_code.data(), host_ptr, program_code.size() * sizeof(u64));
|
||||
return program_code;
|
||||
}
|
||||
|
||||
@@ -21,6 +21,8 @@
|
||||
|
||||
namespace OpenGL::GLShader {
|
||||
|
||||
namespace {
|
||||
|
||||
using Tegra::Shader::Attribute;
|
||||
using Tegra::Shader::AttributeUse;
|
||||
using Tegra::Shader::Header;
|
||||
@@ -34,14 +36,18 @@ using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
||||
using ShaderStage = Tegra::Engines::Maxwell3D::Regs::ShaderStage;
|
||||
using Operation = const OperationNode&;
|
||||
|
||||
enum class Type { Bool, Bool2, Float, Int, Uint, HalfFloat };
|
||||
|
||||
struct TextureAoffi {};
|
||||
using TextureArgument = std::pair<Type, Node>;
|
||||
using TextureIR = std::variant<TextureAoffi, TextureArgument>;
|
||||
|
||||
enum : u32 { POSITION_VARYING_LOCATION = 0, GENERIC_VARYING_START_LOCATION = 1 };
|
||||
constexpr u32 MAX_CONSTBUFFER_ELEMENTS =
|
||||
static_cast<u32>(RasterizerOpenGL::MaxConstbufferSize) / (4 * sizeof(float));
|
||||
constexpr u32 MAX_GLOBALMEMORY_ELEMENTS =
|
||||
static_cast<u32>(RasterizerOpenGL::MaxGlobalMemorySize) / sizeof(float);
|
||||
|
||||
enum class Type { Bool, Bool2, Float, Int, Uint, HalfFloat };
|
||||
|
||||
class ShaderWriter {
|
||||
public:
|
||||
void AddExpression(std::string_view text) {
|
||||
@@ -91,7 +97,7 @@ private:
|
||||
};
|
||||
|
||||
/// Generates code to use for a swizzle operation.
|
||||
static std::string GetSwizzle(u32 elem) {
|
||||
std::string GetSwizzle(u32 elem) {
|
||||
ASSERT(elem <= 3);
|
||||
std::string swizzle = ".";
|
||||
swizzle += "xyzw"[elem];
|
||||
@@ -99,7 +105,7 @@ static std::string GetSwizzle(u32 elem) {
|
||||
}
|
||||
|
||||
/// Translate topology
|
||||
static std::string GetTopologyName(Tegra::Shader::OutputTopology topology) {
|
||||
std::string GetTopologyName(Tegra::Shader::OutputTopology topology) {
|
||||
switch (topology) {
|
||||
case Tegra::Shader::OutputTopology::PointList:
|
||||
return "points";
|
||||
@@ -114,7 +120,7 @@ static std::string GetTopologyName(Tegra::Shader::OutputTopology topology) {
|
||||
}
|
||||
|
||||
/// Returns true if an object has to be treated as precise
|
||||
static bool IsPrecise(Operation operand) {
|
||||
bool IsPrecise(Operation operand) {
|
||||
const auto& meta = operand.GetMeta();
|
||||
|
||||
if (const auto arithmetic = std::get_if<MetaArithmetic>(&meta)) {
|
||||
@@ -126,7 +132,7 @@ static bool IsPrecise(Operation operand) {
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool IsPrecise(Node node) {
|
||||
bool IsPrecise(Node node) {
|
||||
if (const auto operation = std::get_if<OperationNode>(node)) {
|
||||
return IsPrecise(*operation);
|
||||
}
|
||||
@@ -546,8 +552,7 @@ private:
|
||||
} else if (std::holds_alternative<OperationNode>(*offset)) {
|
||||
// Indirect access
|
||||
const std::string final_offset = code.GenerateTemporary();
|
||||
code.AddLine("uint " + final_offset + " = (ftou(" + Visit(offset) + ") / 4) & " +
|
||||
std::to_string(MAX_CONSTBUFFER_ELEMENTS - 1) + ';');
|
||||
code.AddLine("uint " + final_offset + " = (ftou(" + Visit(offset) + ") / 4);");
|
||||
return fmt::format("{}[{} / 4][{} % 4]", GetConstBuffer(cbuf->GetIndex()),
|
||||
final_offset, final_offset);
|
||||
|
||||
@@ -723,8 +728,8 @@ private:
|
||||
result_type));
|
||||
}
|
||||
|
||||
std::string GenerateTexture(Operation operation, const std::string& func,
|
||||
const std::vector<std::pair<Type, Node>>& extras) {
|
||||
std::string GenerateTexture(Operation operation, const std::string& function_suffix,
|
||||
const std::vector<TextureIR>& extras) {
|
||||
constexpr std::array<const char*, 4> coord_constructors = {"float", "vec2", "vec3", "vec4"};
|
||||
|
||||
const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
|
||||
@@ -734,11 +739,11 @@ private:
|
||||
const bool has_array = meta->sampler.IsArray();
|
||||
const bool has_shadow = meta->sampler.IsShadow();
|
||||
|
||||
std::string expr = func;
|
||||
expr += '(';
|
||||
expr += GetSampler(meta->sampler);
|
||||
expr += ", ";
|
||||
|
||||
std::string expr = "texture" + function_suffix;
|
||||
if (!meta->aoffi.empty()) {
|
||||
expr += "Offset";
|
||||
}
|
||||
expr += '(' + GetSampler(meta->sampler) + ", ";
|
||||
expr += coord_constructors.at(count + (has_array ? 1 : 0) + (has_shadow ? 1 : 0) - 1);
|
||||
expr += '(';
|
||||
for (std::size_t i = 0; i < count; ++i) {
|
||||
@@ -756,38 +761,76 @@ private:
|
||||
}
|
||||
expr += ')';
|
||||
|
||||
for (const auto& extra_pair : extras) {
|
||||
const auto [type, operand] = extra_pair;
|
||||
if (operand == nullptr) {
|
||||
continue;
|
||||
}
|
||||
expr += ", ";
|
||||
|
||||
switch (type) {
|
||||
case Type::Int:
|
||||
if (const auto immediate = std::get_if<ImmediateNode>(operand)) {
|
||||
// Inline the string as an immediate integer in GLSL (some extra arguments are
|
||||
// required to be constant)
|
||||
expr += std::to_string(static_cast<s32>(immediate->GetValue()));
|
||||
} else {
|
||||
expr += "ftoi(" + Visit(operand) + ')';
|
||||
}
|
||||
break;
|
||||
case Type::Float:
|
||||
expr += Visit(operand);
|
||||
break;
|
||||
default: {
|
||||
const auto type_int = static_cast<u32>(type);
|
||||
UNIMPLEMENTED_MSG("Unimplemented extra type={}", type_int);
|
||||
expr += '0';
|
||||
break;
|
||||
}
|
||||
for (const auto& variant : extras) {
|
||||
if (const auto argument = std::get_if<TextureArgument>(&variant)) {
|
||||
expr += GenerateTextureArgument(*argument);
|
||||
} else if (std::get_if<TextureAoffi>(&variant)) {
|
||||
expr += GenerateTextureAoffi(meta->aoffi);
|
||||
} else {
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
return expr + ')';
|
||||
}
|
||||
|
||||
std::string GenerateTextureArgument(TextureArgument argument) {
|
||||
const auto [type, operand] = argument;
|
||||
if (operand == nullptr) {
|
||||
return {};
|
||||
}
|
||||
|
||||
std::string expr = ", ";
|
||||
switch (type) {
|
||||
case Type::Int:
|
||||
if (const auto immediate = std::get_if<ImmediateNode>(operand)) {
|
||||
// Inline the string as an immediate integer in GLSL (some extra arguments are
|
||||
// required to be constant)
|
||||
expr += std::to_string(static_cast<s32>(immediate->GetValue()));
|
||||
} else {
|
||||
expr += "ftoi(" + Visit(operand) + ')';
|
||||
}
|
||||
break;
|
||||
case Type::Float:
|
||||
expr += Visit(operand);
|
||||
break;
|
||||
default: {
|
||||
const auto type_int = static_cast<u32>(type);
|
||||
UNIMPLEMENTED_MSG("Unimplemented extra type={}", type_int);
|
||||
expr += '0';
|
||||
break;
|
||||
}
|
||||
}
|
||||
return expr;
|
||||
}
|
||||
|
||||
std::string GenerateTextureAoffi(const std::vector<Node>& aoffi) {
|
||||
if (aoffi.empty()) {
|
||||
return {};
|
||||
}
|
||||
constexpr std::array<const char*, 3> coord_constructors = {"int", "ivec2", "ivec3"};
|
||||
std::string expr = ", ";
|
||||
expr += coord_constructors.at(aoffi.size() - 1);
|
||||
expr += '(';
|
||||
|
||||
for (std::size_t index = 0; index < aoffi.size(); ++index) {
|
||||
const auto operand{aoffi.at(index)};
|
||||
if (const auto immediate = std::get_if<ImmediateNode>(operand)) {
|
||||
// Inline the string as an immediate integer in GLSL (AOFFI arguments are required
|
||||
// to be constant by the standard).
|
||||
expr += std::to_string(static_cast<s32>(immediate->GetValue()));
|
||||
} else {
|
||||
expr += "ftoi(" + Visit(operand) + ')';
|
||||
}
|
||||
if (index + 1 < aoffi.size()) {
|
||||
expr += ", ";
|
||||
}
|
||||
}
|
||||
expr += ')';
|
||||
|
||||
return expr;
|
||||
}
|
||||
|
||||
std::string Assign(Operation operation) {
|
||||
const Node dest = operation[0];
|
||||
const Node src = operation[1];
|
||||
@@ -1164,7 +1207,8 @@ private:
|
||||
const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
|
||||
ASSERT(meta);
|
||||
|
||||
std::string expr = GenerateTexture(operation, "texture", {{Type::Float, meta->bias}});
|
||||
std::string expr = GenerateTexture(
|
||||
operation, "", {TextureAoffi{}, TextureArgument{Type::Float, meta->bias}});
|
||||
if (meta->sampler.IsShadow()) {
|
||||
expr = "vec4(" + expr + ')';
|
||||
}
|
||||
@@ -1175,7 +1219,8 @@ private:
|
||||
const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
|
||||
ASSERT(meta);
|
||||
|
||||
std::string expr = GenerateTexture(operation, "textureLod", {{Type::Float, meta->lod}});
|
||||
std::string expr = GenerateTexture(
|
||||
operation, "Lod", {TextureArgument{Type::Float, meta->lod}, TextureAoffi{}});
|
||||
if (meta->sampler.IsShadow()) {
|
||||
expr = "vec4(" + expr + ')';
|
||||
}
|
||||
@@ -1187,7 +1232,8 @@ private:
|
||||
ASSERT(meta);
|
||||
|
||||
const auto type = meta->sampler.IsShadow() ? Type::Float : Type::Int;
|
||||
return GenerateTexture(operation, "textureGather", {{type, meta->component}}) +
|
||||
return GenerateTexture(operation, "Gather",
|
||||
{TextureArgument{type, meta->component}, TextureAoffi{}}) +
|
||||
GetSwizzle(meta->element);
|
||||
}
|
||||
|
||||
@@ -1217,8 +1263,8 @@ private:
|
||||
ASSERT(meta);
|
||||
|
||||
if (meta->element < 2) {
|
||||
return "itof(int((" + GenerateTexture(operation, "textureQueryLod", {}) +
|
||||
" * vec2(256))" + GetSwizzle(meta->element) + "))";
|
||||
return "itof(int((" + GenerateTexture(operation, "QueryLod", {}) + " * vec2(256))" +
|
||||
GetSwizzle(meta->element) + "))";
|
||||
}
|
||||
return "0";
|
||||
}
|
||||
@@ -1571,6 +1617,8 @@ private:
|
||||
ShaderWriter code;
|
||||
};
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
std::string GetCommonDeclarations() {
|
||||
const auto cbuf = std::to_string(MAX_CONSTBUFFER_ELEMENTS);
|
||||
const auto gmem = std::to_string(MAX_GLOBALMEMORY_ELEMENTS);
|
||||
|
||||
@@ -10,8 +10,8 @@
|
||||
#include "common/common_types.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/lz4_compression.h"
|
||||
#include "common/scm_rev.h"
|
||||
#include "common/zstd_compression.h"
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
@@ -259,7 +259,7 @@ ShaderDiskCacheOpenGL::LoadPrecompiledFile(FileUtil::IOFile& file) {
|
||||
return {};
|
||||
}
|
||||
|
||||
dump.binary = Common::Compression::DecompressDataLZ4(compressed_binary, binary_length);
|
||||
dump.binary = Common::Compression::DecompressDataZSTD(compressed_binary);
|
||||
if (dump.binary.empty()) {
|
||||
return {};
|
||||
}
|
||||
@@ -288,7 +288,7 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn
|
||||
return {};
|
||||
}
|
||||
|
||||
const std::vector<u8> code = Common::Compression::DecompressDataLZ4(compressed_code, code_size);
|
||||
const std::vector<u8> code = Common::Compression::DecompressDataZSTD(compressed_code);
|
||||
if (code.empty()) {
|
||||
return {};
|
||||
}
|
||||
@@ -474,8 +474,8 @@ void ShaderDiskCacheOpenGL::SaveDecompiled(u64 unique_identifier, const std::str
|
||||
if (!IsUsable())
|
||||
return;
|
||||
|
||||
const std::vector<u8> compressed_code{Common::Compression::CompressDataLZ4HC(
|
||||
reinterpret_cast<const u8*>(code.data()), code.size(), 9)};
|
||||
const std::vector<u8> compressed_code{Common::Compression::CompressDataZSTDDefault(
|
||||
reinterpret_cast<const u8*>(code.data()), code.size())};
|
||||
if (compressed_code.empty()) {
|
||||
LOG_ERROR(Render_OpenGL, "Failed to compress GLSL code - skipping shader {:016x}",
|
||||
unique_identifier);
|
||||
@@ -506,7 +506,7 @@ void ShaderDiskCacheOpenGL::SaveDump(const ShaderDiskCacheUsage& usage, GLuint p
|
||||
glGetProgramBinary(program, binary_length, nullptr, &binary_format, binary.data());
|
||||
|
||||
const std::vector<u8> compressed_binary =
|
||||
Common::Compression::CompressDataLZ4HC(binary.data(), binary.size(), 9);
|
||||
Common::Compression::CompressDataZSTDDefault(binary.data(), binary.size());
|
||||
|
||||
if (compressed_binary.empty()) {
|
||||
LOG_ERROR(Render_OpenGL, "Failed to compress binary program in shader={:016x}",
|
||||
|
||||
@@ -2,12 +2,44 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_manager.h"
|
||||
|
||||
namespace OpenGL::GLShader {
|
||||
|
||||
using Tegra::Engines::Maxwell3D;
|
||||
|
||||
ProgramManager::ProgramManager() {
|
||||
pipeline.Create();
|
||||
}
|
||||
|
||||
ProgramManager::~ProgramManager() = default;
|
||||
|
||||
void ProgramManager::ApplyTo(OpenGLState& state) {
|
||||
UpdatePipeline();
|
||||
state.draw.shader_program = 0;
|
||||
state.draw.program_pipeline = pipeline.handle;
|
||||
}
|
||||
|
||||
void ProgramManager::UpdatePipeline() {
|
||||
// Avoid updating the pipeline when values have no changed
|
||||
if (old_state == current_state) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Workaround for AMD bug
|
||||
constexpr GLenum all_used_stages{GL_VERTEX_SHADER_BIT | GL_GEOMETRY_SHADER_BIT |
|
||||
GL_FRAGMENT_SHADER_BIT};
|
||||
glUseProgramStages(pipeline.handle, all_used_stages, 0);
|
||||
|
||||
glUseProgramStages(pipeline.handle, GL_VERTEX_SHADER_BIT, current_state.vertex_shader);
|
||||
glUseProgramStages(pipeline.handle, GL_GEOMETRY_SHADER_BIT, current_state.geometry_shader);
|
||||
glUseProgramStages(pipeline.handle, GL_FRAGMENT_SHADER_BIT, current_state.fragment_shader);
|
||||
|
||||
old_state = current_state;
|
||||
}
|
||||
|
||||
void MaxwellUniformData::SetFromRegs(const Maxwell3D& maxwell, std::size_t shader_stage) {
|
||||
const auto& regs = maxwell.regs;
|
||||
const auto& state = maxwell.state;
|
||||
@@ -16,7 +48,7 @@ void MaxwellUniformData::SetFromRegs(const Maxwell3D& maxwell, std::size_t shade
|
||||
viewport_flip[0] = regs.viewport_transform[0].scale_x < 0.0 ? -1.0f : 1.0f;
|
||||
viewport_flip[1] = regs.viewport_transform[0].scale_y < 0.0 ? -1.0f : 1.0f;
|
||||
|
||||
u32 func = static_cast<u32>(regs.alpha_test_func);
|
||||
auto func{static_cast<u32>(regs.alpha_test_func)};
|
||||
// Normalize the gl variants of opCompare to be the same as the normal variants
|
||||
const u32 op_gl_variant_base = static_cast<u32>(Maxwell3D::Regs::ComparisonOp::Never);
|
||||
if (func >= op_gl_variant_base) {
|
||||
|
||||
@@ -4,6 +4,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
|
||||
#include <glad/glad.h>
|
||||
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
@@ -38,56 +40,48 @@ static_assert(sizeof(MaxwellUniformData) < 16384,
|
||||
|
||||
class ProgramManager {
|
||||
public:
|
||||
ProgramManager() {
|
||||
pipeline.Create();
|
||||
}
|
||||
explicit ProgramManager();
|
||||
~ProgramManager();
|
||||
|
||||
void ApplyTo(OpenGLState& state);
|
||||
|
||||
void UseProgrammableVertexShader(GLuint program) {
|
||||
vs = program;
|
||||
current_state.vertex_shader = program;
|
||||
}
|
||||
|
||||
void UseProgrammableGeometryShader(GLuint program) {
|
||||
gs = program;
|
||||
current_state.geometry_shader = program;
|
||||
}
|
||||
|
||||
void UseProgrammableFragmentShader(GLuint program) {
|
||||
fs = program;
|
||||
current_state.fragment_shader = program;
|
||||
}
|
||||
|
||||
void UseTrivialGeometryShader() {
|
||||
gs = 0;
|
||||
}
|
||||
|
||||
void ApplyTo(OpenGLState& state) {
|
||||
UpdatePipeline();
|
||||
state.draw.shader_program = 0;
|
||||
state.draw.program_pipeline = pipeline.handle;
|
||||
state.geometry_shaders.enabled = (gs != 0);
|
||||
current_state.geometry_shader = 0;
|
||||
}
|
||||
|
||||
private:
|
||||
void UpdatePipeline() {
|
||||
// Avoid updating the pipeline when values have no changed
|
||||
if (old_vs == vs && old_fs == fs && old_gs == gs)
|
||||
return;
|
||||
// Workaround for AMD bug
|
||||
glUseProgramStages(pipeline.handle,
|
||||
GL_VERTEX_SHADER_BIT | GL_GEOMETRY_SHADER_BIT | GL_FRAGMENT_SHADER_BIT,
|
||||
0);
|
||||
struct PipelineState {
|
||||
bool operator==(const PipelineState& rhs) const {
|
||||
return vertex_shader == rhs.vertex_shader && fragment_shader == rhs.fragment_shader &&
|
||||
geometry_shader == rhs.geometry_shader;
|
||||
}
|
||||
|
||||
glUseProgramStages(pipeline.handle, GL_VERTEX_SHADER_BIT, vs);
|
||||
glUseProgramStages(pipeline.handle, GL_GEOMETRY_SHADER_BIT, gs);
|
||||
glUseProgramStages(pipeline.handle, GL_FRAGMENT_SHADER_BIT, fs);
|
||||
bool operator!=(const PipelineState& rhs) const {
|
||||
return !operator==(rhs);
|
||||
}
|
||||
|
||||
// Update the old values
|
||||
old_vs = vs;
|
||||
old_fs = fs;
|
||||
old_gs = gs;
|
||||
}
|
||||
GLuint vertex_shader{};
|
||||
GLuint fragment_shader{};
|
||||
GLuint geometry_shader{};
|
||||
};
|
||||
|
||||
void UpdatePipeline();
|
||||
|
||||
OGLPipeline pipeline;
|
||||
GLuint vs{}, fs{}, gs{};
|
||||
GLuint old_vs{}, old_fs{}, old_gs{};
|
||||
PipelineState current_state;
|
||||
PipelineState old_state;
|
||||
};
|
||||
|
||||
} // namespace OpenGL::GLShader
|
||||
|
||||
@@ -10,16 +10,62 @@
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
OpenGLState OpenGLState::cur_state;
|
||||
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
||||
|
||||
OpenGLState OpenGLState::cur_state;
|
||||
bool OpenGLState::s_rgb_used;
|
||||
|
||||
namespace {
|
||||
|
||||
template <typename T>
|
||||
bool UpdateValue(T& current_value, const T new_value) {
|
||||
const bool changed = current_value != new_value;
|
||||
current_value = new_value;
|
||||
return changed;
|
||||
}
|
||||
|
||||
template <typename T1, typename T2>
|
||||
bool UpdateTie(T1 current_value, const T2 new_value) {
|
||||
const bool changed = current_value != new_value;
|
||||
current_value = new_value;
|
||||
return changed;
|
||||
}
|
||||
|
||||
void Enable(GLenum cap, bool enable) {
|
||||
if (enable) {
|
||||
glEnable(cap);
|
||||
} else {
|
||||
glDisable(cap);
|
||||
}
|
||||
}
|
||||
|
||||
void Enable(GLenum cap, GLuint index, bool enable) {
|
||||
if (enable) {
|
||||
glEnablei(cap, index);
|
||||
} else {
|
||||
glDisablei(cap, index);
|
||||
}
|
||||
}
|
||||
|
||||
void Enable(GLenum cap, bool& current_value, bool new_value) {
|
||||
if (UpdateValue(current_value, new_value))
|
||||
Enable(cap, new_value);
|
||||
}
|
||||
|
||||
void Enable(GLenum cap, GLuint index, bool& current_value, bool new_value) {
|
||||
if (UpdateValue(current_value, new_value))
|
||||
Enable(cap, index, new_value);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
OpenGLState::OpenGLState() {
|
||||
// These all match default OpenGL values
|
||||
geometry_shaders.enabled = false;
|
||||
framebuffer_srgb.enabled = false;
|
||||
|
||||
multisample_control.alpha_to_coverage = false;
|
||||
multisample_control.alpha_to_one = false;
|
||||
|
||||
cull.enabled = false;
|
||||
cull.mode = GL_BACK;
|
||||
cull.front_face = GL_CCW;
|
||||
@@ -30,14 +76,15 @@ OpenGLState::OpenGLState() {
|
||||
|
||||
primitive_restart.enabled = false;
|
||||
primitive_restart.index = 0;
|
||||
|
||||
for (auto& item : color_mask) {
|
||||
item.red_enabled = GL_TRUE;
|
||||
item.green_enabled = GL_TRUE;
|
||||
item.blue_enabled = GL_TRUE;
|
||||
item.alpha_enabled = GL_TRUE;
|
||||
}
|
||||
stencil.test_enabled = false;
|
||||
auto reset_stencil = [](auto& config) {
|
||||
|
||||
const auto ResetStencil = [](auto& config) {
|
||||
config.test_func = GL_ALWAYS;
|
||||
config.test_ref = 0;
|
||||
config.test_mask = 0xFFFFFFFF;
|
||||
@@ -46,8 +93,10 @@ OpenGLState::OpenGLState() {
|
||||
config.action_depth_pass = GL_KEEP;
|
||||
config.action_stencil_fail = GL_KEEP;
|
||||
};
|
||||
reset_stencil(stencil.front);
|
||||
reset_stencil(stencil.back);
|
||||
stencil.test_enabled = false;
|
||||
ResetStencil(stencil.front);
|
||||
ResetStencil(stencil.back);
|
||||
|
||||
for (auto& item : viewports) {
|
||||
item.x = 0;
|
||||
item.y = 0;
|
||||
@@ -61,6 +110,7 @@ OpenGLState::OpenGLState() {
|
||||
item.scissor.width = 0;
|
||||
item.scissor.height = 0;
|
||||
}
|
||||
|
||||
for (auto& item : blend) {
|
||||
item.enabled = true;
|
||||
item.rgb_equation = GL_FUNC_ADD;
|
||||
@@ -70,11 +120,14 @@ OpenGLState::OpenGLState() {
|
||||
item.src_a_func = GL_ONE;
|
||||
item.dst_a_func = GL_ZERO;
|
||||
}
|
||||
|
||||
independant_blend.enabled = false;
|
||||
|
||||
blend_color.red = 0.0f;
|
||||
blend_color.green = 0.0f;
|
||||
blend_color.blue = 0.0f;
|
||||
blend_color.alpha = 0.0f;
|
||||
|
||||
logic_op.enabled = false;
|
||||
logic_op.operation = GL_COPY;
|
||||
|
||||
@@ -91,9 +144,12 @@ OpenGLState::OpenGLState() {
|
||||
clip_distance = {};
|
||||
|
||||
point.size = 1;
|
||||
|
||||
fragment_color_clamp.enabled = false;
|
||||
|
||||
depth_clamp.far_plane = false;
|
||||
depth_clamp.near_plane = false;
|
||||
|
||||
polygon_offset.fill_enable = false;
|
||||
polygon_offset.line_enable = false;
|
||||
polygon_offset.point_enable = false;
|
||||
@@ -103,132 +159,380 @@ OpenGLState::OpenGLState() {
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyDefaultState() {
|
||||
glEnable(GL_BLEND);
|
||||
glDisable(GL_FRAMEBUFFER_SRGB);
|
||||
glDisable(GL_CULL_FACE);
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
glDisable(GL_PRIMITIVE_RESTART);
|
||||
glDisable(GL_STENCIL_TEST);
|
||||
glEnable(GL_BLEND);
|
||||
glDisable(GL_COLOR_LOGIC_OP);
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyFramebufferState() const {
|
||||
if (UpdateValue(cur_state.draw.read_framebuffer, draw.read_framebuffer)) {
|
||||
glBindFramebuffer(GL_READ_FRAMEBUFFER, draw.read_framebuffer);
|
||||
}
|
||||
if (UpdateValue(cur_state.draw.draw_framebuffer, draw.draw_framebuffer)) {
|
||||
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, draw.draw_framebuffer);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyVertexArrayState() const {
|
||||
if (UpdateValue(cur_state.draw.vertex_array, draw.vertex_array)) {
|
||||
glBindVertexArray(draw.vertex_array);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyShaderProgram() const {
|
||||
if (UpdateValue(cur_state.draw.shader_program, draw.shader_program)) {
|
||||
glUseProgram(draw.shader_program);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyProgramPipeline() const {
|
||||
if (UpdateValue(cur_state.draw.program_pipeline, draw.program_pipeline)) {
|
||||
glBindProgramPipeline(draw.program_pipeline);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyClipDistances() const {
|
||||
for (std::size_t i = 0; i < clip_distance.size(); ++i) {
|
||||
Enable(GL_CLIP_DISTANCE0 + static_cast<GLenum>(i), cur_state.clip_distance[i],
|
||||
clip_distance[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyPointSize() const {
|
||||
if (UpdateValue(cur_state.point.size, point.size)) {
|
||||
glPointSize(point.size);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyFragmentColorClamp() const {
|
||||
if (UpdateValue(cur_state.fragment_color_clamp.enabled, fragment_color_clamp.enabled)) {
|
||||
glClampColor(GL_CLAMP_FRAGMENT_COLOR_ARB,
|
||||
fragment_color_clamp.enabled ? GL_TRUE : GL_FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyMultisample() const {
|
||||
Enable(GL_SAMPLE_ALPHA_TO_COVERAGE, cur_state.multisample_control.alpha_to_coverage,
|
||||
multisample_control.alpha_to_coverage);
|
||||
Enable(GL_SAMPLE_ALPHA_TO_ONE, cur_state.multisample_control.alpha_to_one,
|
||||
multisample_control.alpha_to_one);
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyDepthClamp() const {
|
||||
if (depth_clamp.far_plane == cur_state.depth_clamp.far_plane &&
|
||||
depth_clamp.near_plane == cur_state.depth_clamp.near_plane) {
|
||||
return;
|
||||
}
|
||||
cur_state.depth_clamp = depth_clamp;
|
||||
|
||||
UNIMPLEMENTED_IF_MSG(depth_clamp.far_plane != depth_clamp.near_plane,
|
||||
"Unimplemented Depth Clamp Separation!");
|
||||
|
||||
Enable(GL_DEPTH_CLAMP, depth_clamp.far_plane || depth_clamp.near_plane);
|
||||
}
|
||||
|
||||
void OpenGLState::ApplySRgb() const {
|
||||
if (framebuffer_srgb.enabled != cur_state.framebuffer_srgb.enabled) {
|
||||
if (framebuffer_srgb.enabled) {
|
||||
// Track if sRGB is used
|
||||
s_rgb_used = true;
|
||||
glEnable(GL_FRAMEBUFFER_SRGB);
|
||||
} else {
|
||||
glDisable(GL_FRAMEBUFFER_SRGB);
|
||||
}
|
||||
if (cur_state.framebuffer_srgb.enabled == framebuffer_srgb.enabled)
|
||||
return;
|
||||
cur_state.framebuffer_srgb.enabled = framebuffer_srgb.enabled;
|
||||
if (framebuffer_srgb.enabled) {
|
||||
// Track if sRGB is used
|
||||
s_rgb_used = true;
|
||||
glEnable(GL_FRAMEBUFFER_SRGB);
|
||||
} else {
|
||||
glDisable(GL_FRAMEBUFFER_SRGB);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyCulling() const {
|
||||
if (cull.enabled != cur_state.cull.enabled) {
|
||||
if (cull.enabled) {
|
||||
glEnable(GL_CULL_FACE);
|
||||
} else {
|
||||
glDisable(GL_CULL_FACE);
|
||||
}
|
||||
}
|
||||
Enable(GL_CULL_FACE, cur_state.cull.enabled, cull.enabled);
|
||||
|
||||
if (cull.mode != cur_state.cull.mode) {
|
||||
if (UpdateValue(cur_state.cull.mode, cull.mode)) {
|
||||
glCullFace(cull.mode);
|
||||
}
|
||||
|
||||
if (cull.front_face != cur_state.cull.front_face) {
|
||||
if (UpdateValue(cur_state.cull.front_face, cull.front_face)) {
|
||||
glFrontFace(cull.front_face);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyColorMask() const {
|
||||
if (independant_blend.enabled) {
|
||||
for (size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) {
|
||||
const auto& updated = color_mask[i];
|
||||
const auto& current = cur_state.color_mask[i];
|
||||
if (updated.red_enabled != current.red_enabled ||
|
||||
updated.green_enabled != current.green_enabled ||
|
||||
updated.blue_enabled != current.blue_enabled ||
|
||||
updated.alpha_enabled != current.alpha_enabled) {
|
||||
glColorMaski(static_cast<GLuint>(i), updated.red_enabled, updated.green_enabled,
|
||||
updated.blue_enabled, updated.alpha_enabled);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
const auto& updated = color_mask[0];
|
||||
const auto& current = cur_state.color_mask[0];
|
||||
for (std::size_t i = 0; i < Maxwell::NumRenderTargets; ++i) {
|
||||
const auto& updated = color_mask[i];
|
||||
auto& current = cur_state.color_mask[i];
|
||||
if (updated.red_enabled != current.red_enabled ||
|
||||
updated.green_enabled != current.green_enabled ||
|
||||
updated.blue_enabled != current.blue_enabled ||
|
||||
updated.alpha_enabled != current.alpha_enabled) {
|
||||
glColorMask(updated.red_enabled, updated.green_enabled, updated.blue_enabled,
|
||||
updated.alpha_enabled);
|
||||
current = updated;
|
||||
glColorMaski(static_cast<GLuint>(i), updated.red_enabled, updated.green_enabled,
|
||||
updated.blue_enabled, updated.alpha_enabled);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyDepth() const {
|
||||
if (depth.test_enabled != cur_state.depth.test_enabled) {
|
||||
if (depth.test_enabled) {
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
} else {
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
}
|
||||
}
|
||||
Enable(GL_DEPTH_TEST, cur_state.depth.test_enabled, depth.test_enabled);
|
||||
|
||||
if (depth.test_func != cur_state.depth.test_func) {
|
||||
if (cur_state.depth.test_func != depth.test_func) {
|
||||
cur_state.depth.test_func = depth.test_func;
|
||||
glDepthFunc(depth.test_func);
|
||||
}
|
||||
|
||||
if (depth.write_mask != cur_state.depth.write_mask) {
|
||||
if (cur_state.depth.write_mask != depth.write_mask) {
|
||||
cur_state.depth.write_mask = depth.write_mask;
|
||||
glDepthMask(depth.write_mask);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyPrimitiveRestart() const {
|
||||
if (primitive_restart.enabled != cur_state.primitive_restart.enabled) {
|
||||
if (primitive_restart.enabled) {
|
||||
glEnable(GL_PRIMITIVE_RESTART);
|
||||
} else {
|
||||
glDisable(GL_PRIMITIVE_RESTART);
|
||||
}
|
||||
}
|
||||
Enable(GL_PRIMITIVE_RESTART, cur_state.primitive_restart.enabled, primitive_restart.enabled);
|
||||
|
||||
if (primitive_restart.index != cur_state.primitive_restart.index) {
|
||||
if (cur_state.primitive_restart.index != primitive_restart.index) {
|
||||
cur_state.primitive_restart.index = primitive_restart.index;
|
||||
glPrimitiveRestartIndex(primitive_restart.index);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyStencilTest() const {
|
||||
if (stencil.test_enabled != cur_state.stencil.test_enabled) {
|
||||
if (stencil.test_enabled) {
|
||||
glEnable(GL_STENCIL_TEST);
|
||||
} else {
|
||||
glDisable(GL_STENCIL_TEST);
|
||||
}
|
||||
}
|
||||
Enable(GL_STENCIL_TEST, cur_state.stencil.test_enabled, stencil.test_enabled);
|
||||
|
||||
const auto ConfigStencil = [](GLenum face, const auto& config, const auto& prev_config) {
|
||||
if (config.test_func != prev_config.test_func || config.test_ref != prev_config.test_ref ||
|
||||
config.test_mask != prev_config.test_mask) {
|
||||
const auto ConfigStencil = [](GLenum face, const auto& config, auto& current) {
|
||||
if (current.test_func != config.test_func || current.test_ref != config.test_ref ||
|
||||
current.test_mask != config.test_mask) {
|
||||
current.test_func = config.test_func;
|
||||
current.test_ref = config.test_ref;
|
||||
current.test_mask = config.test_mask;
|
||||
glStencilFuncSeparate(face, config.test_func, config.test_ref, config.test_mask);
|
||||
}
|
||||
if (config.action_depth_fail != prev_config.action_depth_fail ||
|
||||
config.action_depth_pass != prev_config.action_depth_pass ||
|
||||
config.action_stencil_fail != prev_config.action_stencil_fail) {
|
||||
if (current.action_depth_fail != config.action_depth_fail ||
|
||||
current.action_depth_pass != config.action_depth_pass ||
|
||||
current.action_stencil_fail != config.action_stencil_fail) {
|
||||
current.action_depth_fail = config.action_depth_fail;
|
||||
current.action_depth_pass = config.action_depth_pass;
|
||||
current.action_stencil_fail = config.action_stencil_fail;
|
||||
glStencilOpSeparate(face, config.action_stencil_fail, config.action_depth_fail,
|
||||
config.action_depth_pass);
|
||||
}
|
||||
if (config.write_mask != prev_config.write_mask) {
|
||||
if (current.write_mask != config.write_mask) {
|
||||
current.write_mask = config.write_mask;
|
||||
glStencilMaskSeparate(face, config.write_mask);
|
||||
}
|
||||
};
|
||||
ConfigStencil(GL_FRONT, stencil.front, cur_state.stencil.front);
|
||||
ConfigStencil(GL_BACK, stencil.back, cur_state.stencil.back);
|
||||
}
|
||||
// Viewport does not affects glClearBuffer so emulate viewport using scissor test
|
||||
|
||||
void OpenGLState::ApplyViewport() const {
|
||||
for (GLuint i = 0; i < static_cast<GLuint>(Maxwell::NumViewports); ++i) {
|
||||
const auto& updated = viewports[i];
|
||||
auto& current = cur_state.viewports[i];
|
||||
|
||||
if (current.x != updated.x || current.y != updated.y || current.width != updated.width ||
|
||||
current.height != updated.height) {
|
||||
current.x = updated.x;
|
||||
current.y = updated.y;
|
||||
current.width = updated.width;
|
||||
current.height = updated.height;
|
||||
glViewportIndexedf(i, static_cast<GLfloat>(updated.x), static_cast<GLfloat>(updated.y),
|
||||
static_cast<GLfloat>(updated.width),
|
||||
static_cast<GLfloat>(updated.height));
|
||||
}
|
||||
if (current.depth_range_near != updated.depth_range_near ||
|
||||
current.depth_range_far != updated.depth_range_far) {
|
||||
current.depth_range_near = updated.depth_range_near;
|
||||
current.depth_range_far = updated.depth_range_far;
|
||||
glDepthRangeIndexed(i, updated.depth_range_near, updated.depth_range_far);
|
||||
}
|
||||
|
||||
Enable(GL_SCISSOR_TEST, i, current.scissor.enabled, updated.scissor.enabled);
|
||||
|
||||
if (current.scissor.x != updated.scissor.x || current.scissor.y != updated.scissor.y ||
|
||||
current.scissor.width != updated.scissor.width ||
|
||||
current.scissor.height != updated.scissor.height) {
|
||||
current.scissor.x = updated.scissor.x;
|
||||
current.scissor.y = updated.scissor.y;
|
||||
current.scissor.width = updated.scissor.width;
|
||||
current.scissor.height = updated.scissor.height;
|
||||
glScissorIndexed(i, updated.scissor.x, updated.scissor.y, updated.scissor.width,
|
||||
updated.scissor.height);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyGlobalBlending() const {
|
||||
const Blend& updated = blend[0];
|
||||
Blend& current = cur_state.blend[0];
|
||||
|
||||
Enable(GL_BLEND, current.enabled, updated.enabled);
|
||||
|
||||
if (current.src_rgb_func != updated.src_rgb_func ||
|
||||
current.dst_rgb_func != updated.dst_rgb_func || current.src_a_func != updated.src_a_func ||
|
||||
current.dst_a_func != updated.dst_a_func) {
|
||||
current.src_rgb_func = updated.src_rgb_func;
|
||||
current.dst_rgb_func = updated.dst_rgb_func;
|
||||
current.src_a_func = updated.src_a_func;
|
||||
current.dst_a_func = updated.dst_a_func;
|
||||
glBlendFuncSeparate(updated.src_rgb_func, updated.dst_rgb_func, updated.src_a_func,
|
||||
updated.dst_a_func);
|
||||
}
|
||||
|
||||
if (current.rgb_equation != updated.rgb_equation || current.a_equation != updated.a_equation) {
|
||||
current.rgb_equation = updated.rgb_equation;
|
||||
current.a_equation = updated.a_equation;
|
||||
glBlendEquationSeparate(updated.rgb_equation, updated.a_equation);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyTargetBlending(std::size_t target, bool force) const {
|
||||
const Blend& updated = blend[target];
|
||||
Blend& current = cur_state.blend[target];
|
||||
|
||||
if (current.enabled != updated.enabled || force) {
|
||||
current.enabled = updated.enabled;
|
||||
Enable(GL_BLEND, static_cast<GLuint>(target), updated.enabled);
|
||||
}
|
||||
|
||||
if (UpdateTie(std::tie(current.src_rgb_func, current.dst_rgb_func, current.src_a_func,
|
||||
current.dst_a_func),
|
||||
std::tie(updated.src_rgb_func, updated.dst_rgb_func, updated.src_a_func,
|
||||
updated.dst_a_func))) {
|
||||
glBlendFuncSeparatei(static_cast<GLuint>(target), updated.src_rgb_func,
|
||||
updated.dst_rgb_func, updated.src_a_func, updated.dst_a_func);
|
||||
}
|
||||
|
||||
if (UpdateTie(std::tie(current.rgb_equation, current.a_equation),
|
||||
std::tie(updated.rgb_equation, updated.a_equation))) {
|
||||
glBlendEquationSeparatei(static_cast<GLuint>(target), updated.rgb_equation,
|
||||
updated.a_equation);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyBlending() const {
|
||||
if (independant_blend.enabled) {
|
||||
const bool force = independant_blend.enabled != cur_state.independant_blend.enabled;
|
||||
for (std::size_t target = 0; target < Maxwell::NumRenderTargets; ++target) {
|
||||
ApplyTargetBlending(target, force);
|
||||
}
|
||||
} else {
|
||||
ApplyGlobalBlending();
|
||||
}
|
||||
cur_state.independant_blend.enabled = independant_blend.enabled;
|
||||
|
||||
if (UpdateTie(
|
||||
std::tie(cur_state.blend_color.red, cur_state.blend_color.green,
|
||||
cur_state.blend_color.blue, cur_state.blend_color.alpha),
|
||||
std::tie(blend_color.red, blend_color.green, blend_color.blue, blend_color.alpha))) {
|
||||
glBlendColor(blend_color.red, blend_color.green, blend_color.blue, blend_color.alpha);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyLogicOp() const {
|
||||
Enable(GL_COLOR_LOGIC_OP, cur_state.logic_op.enabled, logic_op.enabled);
|
||||
|
||||
if (UpdateValue(cur_state.logic_op.operation, logic_op.operation)) {
|
||||
glLogicOp(logic_op.operation);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyPolygonOffset() const {
|
||||
Enable(GL_POLYGON_OFFSET_FILL, cur_state.polygon_offset.fill_enable,
|
||||
polygon_offset.fill_enable);
|
||||
Enable(GL_POLYGON_OFFSET_LINE, cur_state.polygon_offset.line_enable,
|
||||
polygon_offset.line_enable);
|
||||
Enable(GL_POLYGON_OFFSET_POINT, cur_state.polygon_offset.point_enable,
|
||||
polygon_offset.point_enable);
|
||||
|
||||
if (UpdateTie(std::tie(cur_state.polygon_offset.factor, cur_state.polygon_offset.units,
|
||||
cur_state.polygon_offset.clamp),
|
||||
std::tie(polygon_offset.factor, polygon_offset.units, polygon_offset.clamp))) {
|
||||
if (GLAD_GL_EXT_polygon_offset_clamp && polygon_offset.clamp != 0) {
|
||||
glPolygonOffsetClamp(polygon_offset.factor, polygon_offset.units, polygon_offset.clamp);
|
||||
} else {
|
||||
UNIMPLEMENTED_IF_MSG(polygon_offset.clamp != 0,
|
||||
"Unimplemented Depth polygon offset clamp.");
|
||||
glPolygonOffset(polygon_offset.factor, polygon_offset.units);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyTextures() const {
|
||||
bool has_delta{};
|
||||
std::size_t first{};
|
||||
std::size_t last{};
|
||||
std::array<GLuint, Maxwell::NumTextureSamplers> textures;
|
||||
|
||||
for (std::size_t i = 0; i < std::size(texture_units); ++i) {
|
||||
const auto& texture_unit = texture_units[i];
|
||||
auto& cur_state_texture_unit = cur_state.texture_units[i];
|
||||
textures[i] = texture_unit.texture;
|
||||
if (cur_state_texture_unit.texture == textures[i])
|
||||
continue;
|
||||
cur_state_texture_unit.texture = textures[i];
|
||||
if (!has_delta) {
|
||||
first = i;
|
||||
has_delta = true;
|
||||
}
|
||||
last = i;
|
||||
}
|
||||
if (has_delta) {
|
||||
glBindTextures(static_cast<GLuint>(first), static_cast<GLsizei>(last - first + 1),
|
||||
textures.data() + first);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplySamplers() const {
|
||||
bool has_delta{};
|
||||
std::size_t first{};
|
||||
std::size_t last{};
|
||||
std::array<GLuint, Maxwell::NumTextureSamplers> samplers;
|
||||
|
||||
for (std::size_t i = 0; i < std::size(samplers); ++i) {
|
||||
if (cur_state.texture_units[i].sampler == texture_units[i].sampler)
|
||||
continue;
|
||||
cur_state.texture_units[i].sampler = texture_units[i].sampler;
|
||||
samplers[i] = texture_units[i].sampler;
|
||||
if (!has_delta) {
|
||||
first = i;
|
||||
has_delta = true;
|
||||
}
|
||||
last = i;
|
||||
}
|
||||
if (has_delta) {
|
||||
glBindSamplers(static_cast<GLuint>(first), static_cast<GLsizei>(last - first + 1),
|
||||
samplers.data() + first);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::Apply() const {
|
||||
ApplyFramebufferState();
|
||||
ApplyVertexArrayState();
|
||||
ApplyShaderProgram();
|
||||
ApplyProgramPipeline();
|
||||
ApplyClipDistances();
|
||||
ApplyPointSize();
|
||||
ApplyFragmentColorClamp();
|
||||
ApplyMultisample();
|
||||
ApplyDepthClamp();
|
||||
ApplyColorMask();
|
||||
ApplyViewport();
|
||||
ApplyStencilTest();
|
||||
ApplySRgb();
|
||||
ApplyCulling();
|
||||
ApplyDepth();
|
||||
ApplyPrimitiveRestart();
|
||||
ApplyBlending();
|
||||
ApplyLogicOp();
|
||||
ApplyTextures();
|
||||
ApplySamplers();
|
||||
ApplyPolygonOffset();
|
||||
}
|
||||
|
||||
void OpenGLState::EmulateViewportWithScissor() {
|
||||
auto& current = viewports[0];
|
||||
if (current.scissor.enabled) {
|
||||
@@ -251,332 +555,6 @@ void OpenGLState::EmulateViewportWithScissor() {
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyViewport() const {
|
||||
if (geometry_shaders.enabled) {
|
||||
for (GLuint i = 0; i < static_cast<GLuint>(Tegra::Engines::Maxwell3D::Regs::NumViewports);
|
||||
i++) {
|
||||
const auto& current = cur_state.viewports[i];
|
||||
const auto& updated = viewports[i];
|
||||
if (updated.x != current.x || updated.y != current.y ||
|
||||
updated.width != current.width || updated.height != current.height) {
|
||||
glViewportIndexedf(
|
||||
i, static_cast<GLfloat>(updated.x), static_cast<GLfloat>(updated.y),
|
||||
static_cast<GLfloat>(updated.width), static_cast<GLfloat>(updated.height));
|
||||
}
|
||||
if (updated.depth_range_near != current.depth_range_near ||
|
||||
updated.depth_range_far != current.depth_range_far) {
|
||||
glDepthRangeIndexed(i, updated.depth_range_near, updated.depth_range_far);
|
||||
}
|
||||
|
||||
if (updated.scissor.enabled != current.scissor.enabled) {
|
||||
if (updated.scissor.enabled) {
|
||||
glEnablei(GL_SCISSOR_TEST, i);
|
||||
} else {
|
||||
glDisablei(GL_SCISSOR_TEST, i);
|
||||
}
|
||||
}
|
||||
|
||||
if (updated.scissor.x != current.scissor.x || updated.scissor.y != current.scissor.y ||
|
||||
updated.scissor.width != current.scissor.width ||
|
||||
updated.scissor.height != current.scissor.height) {
|
||||
glScissorIndexed(i, updated.scissor.x, updated.scissor.y, updated.scissor.width,
|
||||
updated.scissor.height);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
const auto& current = cur_state.viewports[0];
|
||||
const auto& updated = viewports[0];
|
||||
if (updated.x != current.x || updated.y != current.y || updated.width != current.width ||
|
||||
updated.height != current.height) {
|
||||
glViewport(updated.x, updated.y, updated.width, updated.height);
|
||||
}
|
||||
|
||||
if (updated.depth_range_near != current.depth_range_near ||
|
||||
updated.depth_range_far != current.depth_range_far) {
|
||||
glDepthRange(updated.depth_range_near, updated.depth_range_far);
|
||||
}
|
||||
|
||||
if (updated.scissor.enabled != current.scissor.enabled) {
|
||||
if (updated.scissor.enabled) {
|
||||
glEnable(GL_SCISSOR_TEST);
|
||||
} else {
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
}
|
||||
}
|
||||
|
||||
if (updated.scissor.x != current.scissor.x || updated.scissor.y != current.scissor.y ||
|
||||
updated.scissor.width != current.scissor.width ||
|
||||
updated.scissor.height != current.scissor.height) {
|
||||
glScissor(updated.scissor.x, updated.scissor.y, updated.scissor.width,
|
||||
updated.scissor.height);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyGlobalBlending() const {
|
||||
const Blend& current = cur_state.blend[0];
|
||||
const Blend& updated = blend[0];
|
||||
if (updated.enabled != current.enabled) {
|
||||
if (updated.enabled) {
|
||||
glEnable(GL_BLEND);
|
||||
} else {
|
||||
glDisable(GL_BLEND);
|
||||
}
|
||||
}
|
||||
if (!updated.enabled) {
|
||||
return;
|
||||
}
|
||||
if (updated.src_rgb_func != current.src_rgb_func ||
|
||||
updated.dst_rgb_func != current.dst_rgb_func || updated.src_a_func != current.src_a_func ||
|
||||
updated.dst_a_func != current.dst_a_func) {
|
||||
glBlendFuncSeparate(updated.src_rgb_func, updated.dst_rgb_func, updated.src_a_func,
|
||||
updated.dst_a_func);
|
||||
}
|
||||
|
||||
if (updated.rgb_equation != current.rgb_equation || updated.a_equation != current.a_equation) {
|
||||
glBlendEquationSeparate(updated.rgb_equation, updated.a_equation);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyTargetBlending(std::size_t target, bool force) const {
|
||||
const Blend& updated = blend[target];
|
||||
const Blend& current = cur_state.blend[target];
|
||||
if (updated.enabled != current.enabled || force) {
|
||||
if (updated.enabled) {
|
||||
glEnablei(GL_BLEND, static_cast<GLuint>(target));
|
||||
} else {
|
||||
glDisablei(GL_BLEND, static_cast<GLuint>(target));
|
||||
}
|
||||
}
|
||||
|
||||
if (updated.src_rgb_func != current.src_rgb_func ||
|
||||
updated.dst_rgb_func != current.dst_rgb_func || updated.src_a_func != current.src_a_func ||
|
||||
updated.dst_a_func != current.dst_a_func) {
|
||||
glBlendFuncSeparatei(static_cast<GLuint>(target), updated.src_rgb_func,
|
||||
updated.dst_rgb_func, updated.src_a_func, updated.dst_a_func);
|
||||
}
|
||||
|
||||
if (updated.rgb_equation != current.rgb_equation || updated.a_equation != current.a_equation) {
|
||||
glBlendEquationSeparatei(static_cast<GLuint>(target), updated.rgb_equation,
|
||||
updated.a_equation);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyBlending() const {
|
||||
if (independant_blend.enabled) {
|
||||
for (size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) {
|
||||
ApplyTargetBlending(i,
|
||||
independant_blend.enabled != cur_state.independant_blend.enabled);
|
||||
}
|
||||
} else {
|
||||
ApplyGlobalBlending();
|
||||
}
|
||||
if (blend_color.red != cur_state.blend_color.red ||
|
||||
blend_color.green != cur_state.blend_color.green ||
|
||||
blend_color.blue != cur_state.blend_color.blue ||
|
||||
blend_color.alpha != cur_state.blend_color.alpha) {
|
||||
glBlendColor(blend_color.red, blend_color.green, blend_color.blue, blend_color.alpha);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyLogicOp() const {
|
||||
if (logic_op.enabled != cur_state.logic_op.enabled) {
|
||||
if (logic_op.enabled) {
|
||||
glEnable(GL_COLOR_LOGIC_OP);
|
||||
} else {
|
||||
glDisable(GL_COLOR_LOGIC_OP);
|
||||
}
|
||||
}
|
||||
|
||||
if (logic_op.operation != cur_state.logic_op.operation) {
|
||||
glLogicOp(logic_op.operation);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyPolygonOffset() const {
|
||||
const bool fill_enable_changed =
|
||||
polygon_offset.fill_enable != cur_state.polygon_offset.fill_enable;
|
||||
const bool line_enable_changed =
|
||||
polygon_offset.line_enable != cur_state.polygon_offset.line_enable;
|
||||
const bool point_enable_changed =
|
||||
polygon_offset.point_enable != cur_state.polygon_offset.point_enable;
|
||||
const bool factor_changed = polygon_offset.factor != cur_state.polygon_offset.factor;
|
||||
const bool units_changed = polygon_offset.units != cur_state.polygon_offset.units;
|
||||
const bool clamp_changed = polygon_offset.clamp != cur_state.polygon_offset.clamp;
|
||||
|
||||
if (fill_enable_changed) {
|
||||
if (polygon_offset.fill_enable) {
|
||||
glEnable(GL_POLYGON_OFFSET_FILL);
|
||||
} else {
|
||||
glDisable(GL_POLYGON_OFFSET_FILL);
|
||||
}
|
||||
}
|
||||
|
||||
if (line_enable_changed) {
|
||||
if (polygon_offset.line_enable) {
|
||||
glEnable(GL_POLYGON_OFFSET_LINE);
|
||||
} else {
|
||||
glDisable(GL_POLYGON_OFFSET_LINE);
|
||||
}
|
||||
}
|
||||
|
||||
if (point_enable_changed) {
|
||||
if (polygon_offset.point_enable) {
|
||||
glEnable(GL_POLYGON_OFFSET_POINT);
|
||||
} else {
|
||||
glDisable(GL_POLYGON_OFFSET_POINT);
|
||||
}
|
||||
}
|
||||
|
||||
if (factor_changed || units_changed || clamp_changed) {
|
||||
if (GLAD_GL_EXT_polygon_offset_clamp && polygon_offset.clamp != 0) {
|
||||
glPolygonOffsetClamp(polygon_offset.factor, polygon_offset.units, polygon_offset.clamp);
|
||||
} else {
|
||||
glPolygonOffset(polygon_offset.factor, polygon_offset.units);
|
||||
UNIMPLEMENTED_IF_MSG(polygon_offset.clamp != 0,
|
||||
"Unimplemented Depth polygon offset clamp.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyTextures() const {
|
||||
bool has_delta{};
|
||||
std::size_t first{};
|
||||
std::size_t last{};
|
||||
std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> textures;
|
||||
|
||||
for (std::size_t i = 0; i < std::size(texture_units); ++i) {
|
||||
const auto& texture_unit = texture_units[i];
|
||||
const auto& cur_state_texture_unit = cur_state.texture_units[i];
|
||||
textures[i] = texture_unit.texture;
|
||||
|
||||
if (textures[i] != cur_state_texture_unit.texture) {
|
||||
if (!has_delta) {
|
||||
first = i;
|
||||
has_delta = true;
|
||||
}
|
||||
last = i;
|
||||
}
|
||||
}
|
||||
|
||||
if (has_delta) {
|
||||
glBindTextures(static_cast<GLuint>(first), static_cast<GLsizei>(last - first + 1),
|
||||
textures.data() + first);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplySamplers() const {
|
||||
bool has_delta{};
|
||||
std::size_t first{};
|
||||
std::size_t last{};
|
||||
std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> samplers;
|
||||
for (std::size_t i = 0; i < std::size(samplers); ++i) {
|
||||
samplers[i] = texture_units[i].sampler;
|
||||
if (samplers[i] != cur_state.texture_units[i].sampler) {
|
||||
if (!has_delta) {
|
||||
first = i;
|
||||
has_delta = true;
|
||||
}
|
||||
last = i;
|
||||
}
|
||||
}
|
||||
if (has_delta) {
|
||||
glBindSamplers(static_cast<GLuint>(first), static_cast<GLsizei>(last - first + 1),
|
||||
samplers.data() + first);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyFramebufferState() const {
|
||||
if (draw.read_framebuffer != cur_state.draw.read_framebuffer) {
|
||||
glBindFramebuffer(GL_READ_FRAMEBUFFER, draw.read_framebuffer);
|
||||
}
|
||||
if (draw.draw_framebuffer != cur_state.draw.draw_framebuffer) {
|
||||
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, draw.draw_framebuffer);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyVertexArrayState() const {
|
||||
if (draw.vertex_array != cur_state.draw.vertex_array) {
|
||||
glBindVertexArray(draw.vertex_array);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyDepthClamp() const {
|
||||
if (depth_clamp.far_plane == cur_state.depth_clamp.far_plane &&
|
||||
depth_clamp.near_plane == cur_state.depth_clamp.near_plane) {
|
||||
return;
|
||||
}
|
||||
UNIMPLEMENTED_IF_MSG(depth_clamp.far_plane != depth_clamp.near_plane,
|
||||
"Unimplemented Depth Clamp Separation!");
|
||||
|
||||
if (depth_clamp.far_plane || depth_clamp.near_plane) {
|
||||
glEnable(GL_DEPTH_CLAMP);
|
||||
} else {
|
||||
glDisable(GL_DEPTH_CLAMP);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::Apply() const {
|
||||
ApplyFramebufferState();
|
||||
ApplyVertexArrayState();
|
||||
|
||||
// Shader program
|
||||
if (draw.shader_program != cur_state.draw.shader_program) {
|
||||
glUseProgram(draw.shader_program);
|
||||
}
|
||||
|
||||
// Program pipeline
|
||||
if (draw.program_pipeline != cur_state.draw.program_pipeline) {
|
||||
glBindProgramPipeline(draw.program_pipeline);
|
||||
}
|
||||
// Clip distance
|
||||
for (std::size_t i = 0; i < clip_distance.size(); ++i) {
|
||||
if (clip_distance[i] != cur_state.clip_distance[i]) {
|
||||
if (clip_distance[i]) {
|
||||
glEnable(GL_CLIP_DISTANCE0 + static_cast<GLenum>(i));
|
||||
} else {
|
||||
glDisable(GL_CLIP_DISTANCE0 + static_cast<GLenum>(i));
|
||||
}
|
||||
}
|
||||
}
|
||||
// Point
|
||||
if (point.size != cur_state.point.size) {
|
||||
glPointSize(point.size);
|
||||
}
|
||||
if (fragment_color_clamp.enabled != cur_state.fragment_color_clamp.enabled) {
|
||||
glClampColor(GL_CLAMP_FRAGMENT_COLOR_ARB,
|
||||
fragment_color_clamp.enabled ? GL_TRUE : GL_FALSE);
|
||||
}
|
||||
if (multisample_control.alpha_to_coverage != cur_state.multisample_control.alpha_to_coverage) {
|
||||
if (multisample_control.alpha_to_coverage) {
|
||||
glEnable(GL_SAMPLE_ALPHA_TO_COVERAGE);
|
||||
} else {
|
||||
glDisable(GL_SAMPLE_ALPHA_TO_COVERAGE);
|
||||
}
|
||||
}
|
||||
if (multisample_control.alpha_to_one != cur_state.multisample_control.alpha_to_one) {
|
||||
if (multisample_control.alpha_to_one) {
|
||||
glEnable(GL_SAMPLE_ALPHA_TO_ONE);
|
||||
} else {
|
||||
glDisable(GL_SAMPLE_ALPHA_TO_ONE);
|
||||
}
|
||||
}
|
||||
ApplyDepthClamp();
|
||||
ApplyColorMask();
|
||||
ApplyViewport();
|
||||
ApplyStencilTest();
|
||||
ApplySRgb();
|
||||
ApplyCulling();
|
||||
ApplyDepth();
|
||||
ApplyPrimitiveRestart();
|
||||
ApplyBlending();
|
||||
ApplyLogicOp();
|
||||
ApplyTextures();
|
||||
ApplySamplers();
|
||||
ApplyPolygonOffset();
|
||||
cur_state = *this;
|
||||
}
|
||||
|
||||
OpenGLState& OpenGLState::UnbindTexture(GLuint handle) {
|
||||
for (auto& unit : texture_units) {
|
||||
if (unit.texture == handle) {
|
||||
|
||||
@@ -53,10 +53,6 @@ public:
|
||||
bool near_plane;
|
||||
} depth_clamp; // GL_DEPTH_CLAMP
|
||||
|
||||
struct {
|
||||
bool enabled; // viewports arrays are only supported when geometry shaders are enabled.
|
||||
} geometry_shaders;
|
||||
|
||||
struct {
|
||||
bool enabled; // GL_CULL_FACE
|
||||
GLenum mode; // GL_CULL_FACE_MODE
|
||||
@@ -184,34 +180,26 @@ public:
|
||||
static OpenGLState GetCurState() {
|
||||
return cur_state;
|
||||
}
|
||||
|
||||
static bool GetsRGBUsed() {
|
||||
return s_rgb_used;
|
||||
}
|
||||
|
||||
static void ClearsRGBUsed() {
|
||||
s_rgb_used = false;
|
||||
}
|
||||
|
||||
/// Apply this state as the current OpenGL state
|
||||
void Apply() const;
|
||||
/// Apply only the state affecting the framebuffer
|
||||
void ApplyFramebufferState() const;
|
||||
/// Apply only the state affecting the vertex array
|
||||
void ApplyVertexArrayState() const;
|
||||
/// Set the initial OpenGL state
|
||||
static void ApplyDefaultState();
|
||||
/// Resets any references to the given resource
|
||||
OpenGLState& UnbindTexture(GLuint handle);
|
||||
OpenGLState& ResetSampler(GLuint handle);
|
||||
OpenGLState& ResetProgram(GLuint handle);
|
||||
OpenGLState& ResetPipeline(GLuint handle);
|
||||
OpenGLState& ResetVertexArray(GLuint handle);
|
||||
OpenGLState& ResetFramebuffer(GLuint handle);
|
||||
void EmulateViewportWithScissor();
|
||||
|
||||
private:
|
||||
static OpenGLState cur_state;
|
||||
// Workaround for sRGB problems caused by
|
||||
// QT not supporting srgb output
|
||||
static bool s_rgb_used;
|
||||
void ApplyFramebufferState() const;
|
||||
void ApplyVertexArrayState() const;
|
||||
void ApplyShaderProgram() const;
|
||||
void ApplyProgramPipeline() const;
|
||||
void ApplyClipDistances() const;
|
||||
void ApplyPointSize() const;
|
||||
void ApplyFragmentColorClamp() const;
|
||||
void ApplyMultisample() const;
|
||||
void ApplySRgb() const;
|
||||
void ApplyCulling() const;
|
||||
void ApplyColorMask() const;
|
||||
@@ -227,6 +215,26 @@ private:
|
||||
void ApplySamplers() const;
|
||||
void ApplyDepthClamp() const;
|
||||
void ApplyPolygonOffset() const;
|
||||
|
||||
/// Set the initial OpenGL state
|
||||
static void ApplyDefaultState();
|
||||
|
||||
/// Resets any references to the given resource
|
||||
OpenGLState& UnbindTexture(GLuint handle);
|
||||
OpenGLState& ResetSampler(GLuint handle);
|
||||
OpenGLState& ResetProgram(GLuint handle);
|
||||
OpenGLState& ResetPipeline(GLuint handle);
|
||||
OpenGLState& ResetVertexArray(GLuint handle);
|
||||
OpenGLState& ResetFramebuffer(GLuint handle);
|
||||
|
||||
/// Viewport does not affects glClearBuffer so emulate viewport using scissor test
|
||||
void EmulateViewportWithScissor();
|
||||
|
||||
private:
|
||||
static OpenGLState cur_state;
|
||||
|
||||
// Workaround for sRGB problems caused by QT not supporting srgb output
|
||||
static bool s_rgb_used;
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -5,11 +5,39 @@
|
||||
#include <string>
|
||||
#include <fmt/format.h>
|
||||
#include <glad/glad.h>
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/renderer_opengl/utils.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
BindBuffersRangePushBuffer::BindBuffersRangePushBuffer(GLenum target) : target{target} {}
|
||||
|
||||
BindBuffersRangePushBuffer::~BindBuffersRangePushBuffer() = default;
|
||||
|
||||
void BindBuffersRangePushBuffer::Setup(GLuint first_) {
|
||||
first = first_;
|
||||
buffers.clear();
|
||||
offsets.clear();
|
||||
sizes.clear();
|
||||
}
|
||||
|
||||
void BindBuffersRangePushBuffer::Push(GLuint buffer, GLintptr offset, GLsizeiptr size) {
|
||||
buffers.push_back(buffer);
|
||||
offsets.push_back(offset);
|
||||
sizes.push_back(size);
|
||||
}
|
||||
|
||||
void BindBuffersRangePushBuffer::Bind() const {
|
||||
const std::size_t count{buffers.size()};
|
||||
DEBUG_ASSERT(count == offsets.size() && count == sizes.size());
|
||||
if (count == 0) {
|
||||
return;
|
||||
}
|
||||
glBindBuffersRange(target, first, static_cast<GLsizei>(count), buffers.data(), offsets.data(),
|
||||
sizes.data());
|
||||
}
|
||||
|
||||
void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string extra_info) {
|
||||
if (!GLAD_GL_KHR_debug) {
|
||||
return; // We don't need to throw an error as this is just for debugging
|
||||
|
||||
@@ -5,11 +5,31 @@
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <glad/glad.h>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
class BindBuffersRangePushBuffer {
|
||||
public:
|
||||
BindBuffersRangePushBuffer(GLenum target);
|
||||
~BindBuffersRangePushBuffer();
|
||||
|
||||
void Setup(GLuint first_);
|
||||
|
||||
void Push(GLuint buffer, GLintptr offset, GLsizeiptr size);
|
||||
|
||||
void Bind() const;
|
||||
|
||||
private:
|
||||
GLenum target;
|
||||
GLuint first;
|
||||
std::vector<GLuint> buffers;
|
||||
std::vector<GLintptr> offsets;
|
||||
std::vector<GLsizeiptr> sizes;
|
||||
};
|
||||
|
||||
void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string extra_info = "");
|
||||
|
||||
} // namespace OpenGL
|
||||
@@ -10,6 +10,7 @@
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/renderer_vulkan/declarations.h"
|
||||
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
|
||||
1379
src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
Normal file
1379
src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
Normal file
File diff suppressed because it is too large
Load Diff
80
src/video_core/renderer_vulkan/vk_shader_decompiler.h
Normal file
80
src/video_core/renderer_vulkan/vk_shader_decompiler.h
Normal file
@@ -0,0 +1,80 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <set>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include <sirit/sirit.h>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/shader/shader_ir.h"
|
||||
|
||||
namespace VideoCommon::Shader {
|
||||
class ShaderIR;
|
||||
}
|
||||
|
||||
namespace Vulkan::VKShader {
|
||||
|
||||
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
||||
|
||||
using SamplerEntry = VideoCommon::Shader::Sampler;
|
||||
|
||||
constexpr u32 DESCRIPTOR_SET = 0;
|
||||
|
||||
class ConstBufferEntry : public VideoCommon::Shader::ConstBuffer {
|
||||
public:
|
||||
explicit constexpr ConstBufferEntry(const VideoCommon::Shader::ConstBuffer& entry, u32 index)
|
||||
: VideoCommon::Shader::ConstBuffer{entry}, index{index} {}
|
||||
|
||||
constexpr u32 GetIndex() const {
|
||||
return index;
|
||||
}
|
||||
|
||||
private:
|
||||
u32 index{};
|
||||
};
|
||||
|
||||
class GlobalBufferEntry {
|
||||
public:
|
||||
explicit GlobalBufferEntry(u32 cbuf_index, u32 cbuf_offset)
|
||||
: cbuf_index{cbuf_index}, cbuf_offset{cbuf_offset} {}
|
||||
|
||||
u32 GetCbufIndex() const {
|
||||
return cbuf_index;
|
||||
}
|
||||
|
||||
u32 GetCbufOffset() const {
|
||||
return cbuf_offset;
|
||||
}
|
||||
|
||||
private:
|
||||
u32 cbuf_index{};
|
||||
u32 cbuf_offset{};
|
||||
};
|
||||
|
||||
struct ShaderEntries {
|
||||
u32 const_buffers_base_binding{};
|
||||
u32 global_buffers_base_binding{};
|
||||
u32 samplers_base_binding{};
|
||||
std::vector<ConstBufferEntry> const_buffers;
|
||||
std::vector<GlobalBufferEntry> global_buffers;
|
||||
std::vector<SamplerEntry> samplers;
|
||||
std::set<u32> attributes;
|
||||
std::array<bool, Maxwell::NumClipDistances> clip_distances{};
|
||||
std::size_t shader_length{};
|
||||
Sirit::Id entry_function{};
|
||||
std::vector<Sirit::Id> interfaces;
|
||||
};
|
||||
|
||||
using DecompilerResult = std::pair<std::unique_ptr<Sirit::Module>, ShaderEntries>;
|
||||
|
||||
DecompilerResult Decompile(const VideoCommon::Shader::ShaderIR& ir, Maxwell::ShaderStage stage);
|
||||
|
||||
} // namespace Vulkan::VKShader
|
||||
@@ -7,7 +7,9 @@
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "video_core/engines/shader_bytecode.h"
|
||||
#include "video_core/shader/shader_ir.h"
|
||||
|
||||
@@ -41,19 +43,18 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
|
||||
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::TEX: {
|
||||
UNIMPLEMENTED_IF_MSG(instr.tex.UsesMiscMode(TextureMiscMode::AOFFI),
|
||||
"AOFFI is not implemented");
|
||||
|
||||
if (instr.tex.UsesMiscMode(TextureMiscMode::NODEP)) {
|
||||
LOG_WARNING(HW_GPU, "TEX.NODEP implementation is incomplete");
|
||||
}
|
||||
|
||||
const TextureType texture_type{instr.tex.texture_type};
|
||||
const bool is_array = instr.tex.array != 0;
|
||||
const bool is_aoffi = instr.tex.UsesMiscMode(TextureMiscMode::AOFFI);
|
||||
const bool depth_compare = instr.tex.UsesMiscMode(TextureMiscMode::DC);
|
||||
const auto process_mode = instr.tex.GetTextureProcessMode();
|
||||
WriteTexInstructionFloat(
|
||||
bb, instr, GetTexCode(instr, texture_type, process_mode, depth_compare, is_array));
|
||||
bb, instr,
|
||||
GetTexCode(instr, texture_type, process_mode, depth_compare, is_array, is_aoffi));
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::TEXS: {
|
||||
@@ -78,8 +79,6 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
|
||||
}
|
||||
case OpCode::Id::TLD4: {
|
||||
ASSERT(instr.tld4.array == 0);
|
||||
UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(TextureMiscMode::AOFFI),
|
||||
"AOFFI is not implemented");
|
||||
UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(TextureMiscMode::NDV),
|
||||
"NDV is not implemented");
|
||||
UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(TextureMiscMode::PTP),
|
||||
@@ -92,8 +91,9 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
|
||||
const auto texture_type = instr.tld4.texture_type.Value();
|
||||
const bool depth_compare = instr.tld4.UsesMiscMode(TextureMiscMode::DC);
|
||||
const bool is_array = instr.tld4.array != 0;
|
||||
WriteTexInstructionFloat(bb, instr,
|
||||
GetTld4Code(instr, texture_type, depth_compare, is_array));
|
||||
const bool is_aoffi = instr.tld4.UsesMiscMode(TextureMiscMode::AOFFI);
|
||||
WriteTexInstructionFloat(
|
||||
bb, instr, GetTld4Code(instr, texture_type, depth_compare, is_array, is_aoffi));
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::TLD4S: {
|
||||
@@ -127,7 +127,7 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
|
||||
Node4 values;
|
||||
for (u32 element = 0; element < values.size(); ++element) {
|
||||
auto coords_copy = coords;
|
||||
MetaTexture meta{sampler, {}, {}, {}, {}, component, element};
|
||||
MetaTexture meta{sampler, {}, {}, {}, {}, {}, component, element};
|
||||
values[element] = Operation(OperationCode::TextureGather, meta, std::move(coords_copy));
|
||||
}
|
||||
|
||||
@@ -152,7 +152,7 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
|
||||
if (!instr.txq.IsComponentEnabled(element)) {
|
||||
continue;
|
||||
}
|
||||
MetaTexture meta{sampler, {}, {}, {}, {}, {}, element};
|
||||
MetaTexture meta{sampler, {}, {}, {}, {}, {}, {}, element};
|
||||
const Node value =
|
||||
Operation(OperationCode::TextureQueryDimensions, meta, GetRegister(instr.gpr8));
|
||||
SetTemporal(bb, indexer++, value);
|
||||
@@ -202,7 +202,7 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
|
||||
|
||||
for (u32 element = 0; element < 2; ++element) {
|
||||
auto params = coords;
|
||||
MetaTexture meta{sampler, {}, {}, {}, {}, {}, element};
|
||||
MetaTexture meta{sampler, {}, {}, {}, {}, {}, {}, element};
|
||||
const Node value = Operation(OperationCode::TextureQueryLod, meta, std::move(params));
|
||||
SetTemporal(bb, element, value);
|
||||
}
|
||||
@@ -325,7 +325,8 @@ void ShaderIR::WriteTexsInstructionHalfFloat(NodeBlock& bb, Instruction instr,
|
||||
|
||||
Node4 ShaderIR::GetTextureCode(Instruction instr, TextureType texture_type,
|
||||
TextureProcessMode process_mode, std::vector<Node> coords,
|
||||
Node array, Node depth_compare, u32 bias_offset) {
|
||||
Node array, Node depth_compare, u32 bias_offset,
|
||||
std::vector<Node> aoffi) {
|
||||
const bool is_array = array;
|
||||
const bool is_shadow = depth_compare;
|
||||
|
||||
@@ -374,7 +375,7 @@ Node4 ShaderIR::GetTextureCode(Instruction instr, TextureType texture_type,
|
||||
Node4 values;
|
||||
for (u32 element = 0; element < values.size(); ++element) {
|
||||
auto copy_coords = coords;
|
||||
MetaTexture meta{sampler, array, depth_compare, bias, lod, {}, element};
|
||||
MetaTexture meta{sampler, array, depth_compare, aoffi, bias, lod, {}, element};
|
||||
values[element] = Operation(read_method, meta, std::move(copy_coords));
|
||||
}
|
||||
|
||||
@@ -382,9 +383,15 @@ Node4 ShaderIR::GetTextureCode(Instruction instr, TextureType texture_type,
|
||||
}
|
||||
|
||||
Node4 ShaderIR::GetTexCode(Instruction instr, TextureType texture_type,
|
||||
TextureProcessMode process_mode, bool depth_compare, bool is_array) {
|
||||
const bool lod_bias_enabled =
|
||||
(process_mode != TextureProcessMode::None && process_mode != TextureProcessMode::LZ);
|
||||
TextureProcessMode process_mode, bool depth_compare, bool is_array,
|
||||
bool is_aoffi) {
|
||||
const bool lod_bias_enabled{
|
||||
(process_mode != TextureProcessMode::None && process_mode != TextureProcessMode::LZ)};
|
||||
|
||||
u64 parameter_register = instr.gpr20.Value();
|
||||
if (lod_bias_enabled) {
|
||||
++parameter_register;
|
||||
}
|
||||
|
||||
const auto [coord_count, total_coord_count] = ValidateAndGetCoordinateElement(
|
||||
texture_type, depth_compare, is_array, lod_bias_enabled, 4, 5);
|
||||
@@ -404,15 +411,19 @@ Node4 ShaderIR::GetTexCode(Instruction instr, TextureType texture_type,
|
||||
|
||||
const Node array = is_array ? GetRegister(array_register) : nullptr;
|
||||
|
||||
std::vector<Node> aoffi;
|
||||
if (is_aoffi) {
|
||||
aoffi = GetAoffiCoordinates(GetRegister(parameter_register++), coord_count, false);
|
||||
}
|
||||
|
||||
Node dc{};
|
||||
if (depth_compare) {
|
||||
// Depth is always stored in the register signaled by gpr20 or in the next register if lod
|
||||
// or bias are used
|
||||
const u64 depth_register = instr.gpr20.Value() + (lod_bias_enabled ? 1 : 0);
|
||||
dc = GetRegister(depth_register);
|
||||
dc = GetRegister(parameter_register++);
|
||||
}
|
||||
|
||||
return GetTextureCode(instr, texture_type, process_mode, coords, array, dc, 0);
|
||||
return GetTextureCode(instr, texture_type, process_mode, coords, array, dc, 0, aoffi);
|
||||
}
|
||||
|
||||
Node4 ShaderIR::GetTexsCode(Instruction instr, TextureType texture_type,
|
||||
@@ -448,11 +459,11 @@ Node4 ShaderIR::GetTexsCode(Instruction instr, TextureType texture_type,
|
||||
dc = GetRegister(depth_register);
|
||||
}
|
||||
|
||||
return GetTextureCode(instr, texture_type, process_mode, coords, array, dc, bias_offset);
|
||||
return GetTextureCode(instr, texture_type, process_mode, coords, array, dc, bias_offset, {});
|
||||
}
|
||||
|
||||
Node4 ShaderIR::GetTld4Code(Instruction instr, TextureType texture_type, bool depth_compare,
|
||||
bool is_array) {
|
||||
bool is_array, bool is_aoffi) {
|
||||
const std::size_t coord_count = GetCoordCount(texture_type);
|
||||
const std::size_t total_coord_count = coord_count + (is_array ? 1 : 0);
|
||||
const std::size_t total_reg_count = total_coord_count + (depth_compare ? 1 : 0);
|
||||
@@ -463,15 +474,27 @@ Node4 ShaderIR::GetTld4Code(Instruction instr, TextureType texture_type, bool de
|
||||
const u64 coord_register = array_register + (is_array ? 1 : 0);
|
||||
|
||||
std::vector<Node> coords;
|
||||
for (size_t i = 0; i < coord_count; ++i)
|
||||
for (std::size_t i = 0; i < coord_count; ++i) {
|
||||
coords.push_back(GetRegister(coord_register + i));
|
||||
}
|
||||
|
||||
u64 parameter_register = instr.gpr20.Value();
|
||||
std::vector<Node> aoffi;
|
||||
if (is_aoffi) {
|
||||
aoffi = GetAoffiCoordinates(GetRegister(parameter_register++), coord_count, true);
|
||||
}
|
||||
|
||||
Node dc{};
|
||||
if (depth_compare) {
|
||||
dc = GetRegister(parameter_register++);
|
||||
}
|
||||
|
||||
const auto& sampler = GetSampler(instr.sampler, texture_type, is_array, depth_compare);
|
||||
|
||||
Node4 values;
|
||||
for (u32 element = 0; element < values.size(); ++element) {
|
||||
auto coords_copy = coords;
|
||||
MetaTexture meta{sampler, GetRegister(array_register), {}, {}, {}, {}, element};
|
||||
MetaTexture meta{sampler, GetRegister(array_register), dc, aoffi, {}, {}, {}, element};
|
||||
values[element] = Operation(OperationCode::TextureGather, meta, std::move(coords_copy));
|
||||
}
|
||||
|
||||
@@ -507,7 +530,7 @@ Node4 ShaderIR::GetTldsCode(Instruction instr, TextureType texture_type, bool is
|
||||
Node4 values;
|
||||
for (u32 element = 0; element < values.size(); ++element) {
|
||||
auto coords_copy = coords;
|
||||
MetaTexture meta{sampler, array, {}, {}, lod, {}, element};
|
||||
MetaTexture meta{sampler, array, {}, {}, {}, lod, {}, element};
|
||||
values[element] = Operation(OperationCode::TexelFetch, meta, std::move(coords_copy));
|
||||
}
|
||||
return values;
|
||||
@@ -531,4 +554,45 @@ std::tuple<std::size_t, std::size_t> ShaderIR::ValidateAndGetCoordinateElement(
|
||||
return {coord_count, total_coord_count};
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
std::vector<Node> ShaderIR::GetAoffiCoordinates(Node aoffi_reg, std::size_t coord_count,
|
||||
bool is_tld4) {
|
||||
const auto [coord_offsets, size, wrap_value,
|
||||
diff_value] = [is_tld4]() -> std::tuple<std::array<u32, 3>, u32, s32, s32> {
|
||||
if (is_tld4) {
|
||||
return {{0, 8, 16}, 6, 32, 64};
|
||||
} else {
|
||||
return {{0, 4, 8}, 4, 8, 16};
|
||||
}
|
||||
}();
|
||||
const u32 mask = (1U << size) - 1;
|
||||
|
||||
std::vector<Node> aoffi;
|
||||
aoffi.reserve(coord_count);
|
||||
|
||||
const auto aoffi_immediate{
|
||||
TrackImmediate(aoffi_reg, global_code, static_cast<s64>(global_code.size()))};
|
||||
if (!aoffi_immediate) {
|
||||
// Variable access, not supported on AMD.
|
||||
LOG_WARNING(HW_GPU,
|
||||
"AOFFI constant folding failed, some hardware might have graphical issues");
|
||||
for (std::size_t coord = 0; coord < coord_count; ++coord) {
|
||||
const Node value = BitfieldExtract(aoffi_reg, coord_offsets.at(coord), size);
|
||||
const Node condition =
|
||||
Operation(OperationCode::LogicalIGreaterEqual, value, Immediate(wrap_value));
|
||||
const Node negative = Operation(OperationCode::IAdd, value, Immediate(-diff_value));
|
||||
aoffi.push_back(Operation(OperationCode::Select, condition, negative, value));
|
||||
}
|
||||
return aoffi;
|
||||
}
|
||||
|
||||
for (std::size_t coord = 0; coord < coord_count; ++coord) {
|
||||
s32 value = (*aoffi_immediate >> coord_offsets.at(coord)) & mask;
|
||||
if (value >= wrap_value) {
|
||||
value -= diff_value;
|
||||
}
|
||||
aoffi.push_back(Immediate(value));
|
||||
}
|
||||
return aoffi;
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
|
||||
@@ -29,39 +29,55 @@ u32 ShaderIR::DecodeXmad(NodeBlock& bb, u32 pc) {
|
||||
const bool is_signed_b = instr.xmad.sign_b == 1;
|
||||
const bool is_signed_c = is_signed_a;
|
||||
|
||||
auto [is_merge, op_b, op_c] = [&]() -> std::tuple<bool, Node, Node> {
|
||||
auto [is_merge, is_psl, is_high_b, mode, op_b,
|
||||
op_c] = [&]() -> std::tuple<bool, bool, bool, Tegra::Shader::XmadMode, Node, Node> {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::XMAD_CR:
|
||||
return {instr.xmad.merge_56,
|
||||
instr.xmad.product_shift_left_second,
|
||||
instr.xmad.high_b,
|
||||
instr.xmad.mode_cbf,
|
||||
GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset()),
|
||||
GetRegister(instr.gpr39)};
|
||||
case OpCode::Id::XMAD_RR:
|
||||
return {instr.xmad.merge_37, GetRegister(instr.gpr20), GetRegister(instr.gpr39)};
|
||||
return {instr.xmad.merge_37, instr.xmad.product_shift_left, instr.xmad.high_b_rr,
|
||||
instr.xmad.mode, GetRegister(instr.gpr20), GetRegister(instr.gpr39)};
|
||||
case OpCode::Id::XMAD_RC:
|
||||
return {false, GetRegister(instr.gpr39),
|
||||
return {false,
|
||||
false,
|
||||
instr.xmad.high_b,
|
||||
instr.xmad.mode_cbf,
|
||||
GetRegister(instr.gpr39),
|
||||
GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset())};
|
||||
case OpCode::Id::XMAD_IMM:
|
||||
return {instr.xmad.merge_37, Immediate(static_cast<u32>(instr.xmad.imm20_16)),
|
||||
return {instr.xmad.merge_37,
|
||||
instr.xmad.product_shift_left,
|
||||
false,
|
||||
instr.xmad.mode,
|
||||
Immediate(static_cast<u32>(instr.xmad.imm20_16)),
|
||||
GetRegister(instr.gpr39)};
|
||||
}
|
||||
UNIMPLEMENTED_MSG("Unhandled XMAD instruction: {}", opcode->get().GetName());
|
||||
return {false, Immediate(0), Immediate(0)};
|
||||
return {false, false, false, Tegra::Shader::XmadMode::None, Immediate(0), Immediate(0)};
|
||||
}();
|
||||
|
||||
op_a = BitfieldExtract(op_a, instr.xmad.high_a ? 16 : 0, 16);
|
||||
|
||||
const Node original_b = op_b;
|
||||
op_b = BitfieldExtract(op_b, instr.xmad.high_b ? 16 : 0, 16);
|
||||
op_b = BitfieldExtract(op_b, is_high_b ? 16 : 0, 16);
|
||||
|
||||
// TODO(Rodrigo): Use an appropiate sign for this operation
|
||||
Node product = Operation(OperationCode::IMul, NO_PRECISE, op_a, op_b);
|
||||
if (instr.xmad.product_shift_left) {
|
||||
if (is_psl) {
|
||||
product = Operation(OperationCode::ILogicalShiftLeft, NO_PRECISE, product, Immediate(16));
|
||||
}
|
||||
SetTemporal(bb, 0, product);
|
||||
product = GetTemporal(0);
|
||||
|
||||
const Node original_c = op_c;
|
||||
const Tegra::Shader::XmadMode set_mode = mode; // Workaround to clang compile error
|
||||
op_c = [&]() {
|
||||
switch (instr.xmad.mode) {
|
||||
switch (set_mode) {
|
||||
case Tegra::Shader::XmadMode::None:
|
||||
return original_c;
|
||||
case Tegra::Shader::XmadMode::CLo:
|
||||
@@ -80,8 +96,13 @@ u32 ShaderIR::DecodeXmad(NodeBlock& bb, u32 pc) {
|
||||
}
|
||||
}();
|
||||
|
||||
SetTemporal(bb, 1, op_c);
|
||||
op_c = GetTemporal(1);
|
||||
|
||||
// TODO(Rodrigo): Use an appropiate sign for this operation
|
||||
Node sum = Operation(OperationCode::IAdd, product, op_c);
|
||||
SetTemporal(bb, 2, sum);
|
||||
sum = GetTemporal(2);
|
||||
if (is_merge) {
|
||||
const Node a = BitfieldExtract(sum, 0, 16);
|
||||
const Node b =
|
||||
@@ -95,4 +116,4 @@ u32 ShaderIR::DecodeXmad(NodeBlock& bb, u32 pc) {
|
||||
return pc;
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
} // namespace VideoCommon::Shader
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
#include <map>
|
||||
#include <optional>
|
||||
#include <set>
|
||||
#include <string>
|
||||
#include <tuple>
|
||||
@@ -290,6 +291,7 @@ struct MetaTexture {
|
||||
const Sampler& sampler;
|
||||
Node array{};
|
||||
Node depth_compare{};
|
||||
std::vector<Node> aoffi;
|
||||
Node bias{};
|
||||
Node lod{};
|
||||
Node component{};
|
||||
@@ -741,14 +743,14 @@ private:
|
||||
|
||||
Node4 GetTexCode(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type,
|
||||
Tegra::Shader::TextureProcessMode process_mode, bool depth_compare,
|
||||
bool is_array);
|
||||
bool is_array, bool is_aoffi);
|
||||
|
||||
Node4 GetTexsCode(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type,
|
||||
Tegra::Shader::TextureProcessMode process_mode, bool depth_compare,
|
||||
bool is_array);
|
||||
|
||||
Node4 GetTld4Code(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type,
|
||||
bool depth_compare, bool is_array);
|
||||
bool depth_compare, bool is_array, bool is_aoffi);
|
||||
|
||||
Node4 GetTldsCode(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type,
|
||||
bool is_array);
|
||||
@@ -757,9 +759,11 @@ private:
|
||||
Tegra::Shader::TextureType texture_type, bool depth_compare, bool is_array,
|
||||
bool lod_bias_enabled, std::size_t max_coords, std::size_t max_inputs);
|
||||
|
||||
std::vector<Node> GetAoffiCoordinates(Node aoffi_reg, std::size_t coord_count, bool is_tld4);
|
||||
|
||||
Node4 GetTextureCode(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type,
|
||||
Tegra::Shader::TextureProcessMode process_mode, std::vector<Node> coords,
|
||||
Node array, Node depth_compare, u32 bias_offset);
|
||||
Node array, Node depth_compare, u32 bias_offset, std::vector<Node> aoffi);
|
||||
|
||||
Node GetVideoOperand(Node op, bool is_chunk, bool is_signed, Tegra::Shader::VideoType type,
|
||||
u64 byte_height);
|
||||
@@ -773,6 +777,8 @@ private:
|
||||
|
||||
Node TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor);
|
||||
|
||||
std::optional<u32> TrackImmediate(Node tracked, const NodeBlock& code, s64 cursor);
|
||||
|
||||
std::pair<Node, s64> TrackRegister(const GprNode* tracked, const NodeBlock& code, s64 cursor);
|
||||
|
||||
template <typename... T>
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include <utility>
|
||||
#include <variant>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/shader/shader_ir.h"
|
||||
|
||||
namespace VideoCommon::Shader {
|
||||
@@ -14,7 +15,7 @@ namespace {
|
||||
std::pair<Node, s64> FindOperation(const NodeBlock& code, s64 cursor,
|
||||
OperationCode operation_code) {
|
||||
for (; cursor >= 0; --cursor) {
|
||||
const Node node = code[cursor];
|
||||
const Node node = code.at(cursor);
|
||||
if (const auto operation = std::get_if<OperationNode>(node)) {
|
||||
if (operation->GetCode() == operation_code)
|
||||
return {node, cursor};
|
||||
@@ -64,6 +65,20 @@ Node ShaderIR::TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
std::optional<u32> ShaderIR::TrackImmediate(Node tracked, const NodeBlock& code, s64 cursor) {
|
||||
// Reduce the cursor in one to avoid infinite loops when the instruction sets the same register
|
||||
// that it uses as operand
|
||||
const auto [found, found_cursor] =
|
||||
TrackRegister(&std::get<GprNode>(*tracked), code, cursor - 1);
|
||||
if (!found) {
|
||||
return {};
|
||||
}
|
||||
if (const auto immediate = std::get_if<ImmediateNode>(found)) {
|
||||
return immediate->GetValue();
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
std::pair<Node, s64> ShaderIR::TrackRegister(const GprNode* tracked, const NodeBlock& code,
|
||||
s64 cursor) {
|
||||
for (; cursor >= 0; --cursor) {
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user