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__refs_pul
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1b2872eebc |
@@ -19,9 +19,12 @@
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/server_session.h"
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#include "core/hle/result.h"
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namespace IPC {
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constexpr ResultCode ERR_REMOTE_PROCESS_DEAD{ErrorModule::HIPC, 301};
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class RequestHelperBase {
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protected:
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Kernel::HLERequestContext* context = nullptr;
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@@ -362,6 +365,11 @@ inline u32 RequestParser::Pop() {
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return cmdbuf[index++];
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}
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template <>
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inline s32 RequestParser::Pop() {
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return static_cast<s32>(Pop<u32>());
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}
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template <typename T>
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void RequestParser::PopRaw(T& value) {
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std::memcpy(&value, cmdbuf + index, sizeof(T));
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@@ -392,6 +400,16 @@ inline u64 RequestParser::Pop() {
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return msw << 32 | lsw;
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}
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template <>
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inline s8 RequestParser::Pop() {
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return static_cast<s8>(Pop<u8>());
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}
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template <>
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inline s16 RequestParser::Pop() {
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return static_cast<s16>(Pop<u16>());
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}
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template <>
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inline s64 RequestParser::Pop() {
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return static_cast<s64>(Pop<u64>());
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@@ -33,10 +33,11 @@ ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
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// Create a new session pair, let the created sessions inherit the parent port's HLE handler.
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auto sessions = ServerSession::CreateSessionPair(kernel, server_port->GetName(), this);
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if (server_port->hle_handler)
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server_port->hle_handler->ClientConnected(std::get<SharedPtr<ServerSession>>(sessions));
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else
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server_port->pending_sessions.push_back(std::get<SharedPtr<ServerSession>>(sessions));
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if (server_port->HasHLEHandler()) {
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server_port->GetHLEHandler()->ClientConnected(std::get<SharedPtr<ServerSession>>(sessions));
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} else {
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server_port->AppendPendingSession(std::get<SharedPtr<ServerSession>>(sessions));
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}
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// Wake the threads waiting on the ServerPort
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server_port->WakeupAllWaitingThreads();
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@@ -133,7 +133,7 @@ void Process::PrepareForTermination() {
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if (thread->GetOwnerProcess() != this)
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continue;
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if (thread == GetCurrentThread())
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if (thread == system.CurrentScheduler().GetCurrentThread())
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continue;
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// TODO(Subv): When are the other running/ready threads terminated?
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@@ -145,7 +145,6 @@ void Process::PrepareForTermination() {
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}
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};
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const auto& system = Core::System::GetInstance();
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stop_threads(system.Scheduler(0).GetThreadList());
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stop_threads(system.Scheduler(1).GetThreadList());
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stop_threads(system.Scheduler(2).GetThreadList());
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@@ -228,13 +227,11 @@ void Process::LoadModule(CodeSet module_, VAddr base_addr) {
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MapSegment(module_.DataSegment(), VMAPermission::ReadWrite, MemoryState::CodeMutable);
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// Clear instruction cache in CPU JIT
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Core::System::GetInstance().ArmInterface(0).ClearInstructionCache();
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Core::System::GetInstance().ArmInterface(1).ClearInstructionCache();
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Core::System::GetInstance().ArmInterface(2).ClearInstructionCache();
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Core::System::GetInstance().ArmInterface(3).ClearInstructionCache();
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system.InvalidateCpuInstructionCaches();
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}
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Process::Process(Core::System& system) : WaitObject{system.Kernel()}, address_arbiter{system} {}
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Process::Process(Core::System& system)
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: WaitObject{system.Kernel()}, address_arbiter{system}, system{system} {}
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Process::~Process() = default;
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void Process::Acquire(Thread* thread) {
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@@ -266,7 +266,7 @@ public:
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void FreeTLSSlot(VAddr tls_address);
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private:
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explicit Process(Core::System& kernel);
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explicit Process(Core::System& system);
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~Process() override;
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/// Checks if the specified thread should wait until this process is available.
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@@ -330,6 +330,10 @@ private:
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/// Random values for svcGetInfo RandomEntropy
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std::array<u64, RANDOM_ENTROPY_SIZE> random_entropy;
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/// System context
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Core::System& system;
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/// Name of this process
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std::string name;
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};
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@@ -26,6 +26,10 @@ ResultVal<SharedPtr<ServerSession>> ServerPort::Accept() {
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return MakeResult(std::move(session));
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}
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void ServerPort::AppendPendingSession(SharedPtr<ServerSession> pending_session) {
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pending_sessions.push_back(std::move(pending_session));
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}
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bool ServerPort::ShouldWait(Thread* thread) const {
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// If there are no pending sessions, we wait until a new one is added.
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return pending_sessions.empty();
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@@ -22,6 +22,8 @@ class SessionRequestHandler;
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class ServerPort final : public WaitObject {
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public:
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using HLEHandler = std::shared_ptr<SessionRequestHandler>;
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/**
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* Creates a pair of ServerPort and an associated ClientPort.
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*
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@@ -51,22 +53,27 @@ public:
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*/
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ResultVal<SharedPtr<ServerSession>> Accept();
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/// Whether or not this server port has an HLE handler available.
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bool HasHLEHandler() const {
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return hle_handler != nullptr;
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}
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/// Gets the HLE handler for this port.
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HLEHandler GetHLEHandler() const {
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return hle_handler;
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}
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/**
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* Sets the HLE handler template for the port. ServerSessions crated by connecting to this port
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* will inherit a reference to this handler.
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*/
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void SetHleHandler(std::shared_ptr<SessionRequestHandler> hle_handler_) {
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void SetHleHandler(HLEHandler hle_handler_) {
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hle_handler = std::move(hle_handler_);
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}
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std::string name; ///< Name of port (optional)
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/// ServerSessions waiting to be accepted by the port
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std::vector<SharedPtr<ServerSession>> pending_sessions;
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/// This session's HLE request handler template (optional)
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/// ServerSessions created from this port inherit a reference to this handler.
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std::shared_ptr<SessionRequestHandler> hle_handler;
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/// Appends a ServerSession to the collection of ServerSessions
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/// waiting to be accepted by this port.
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void AppendPendingSession(SharedPtr<ServerSession> pending_session);
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bool ShouldWait(Thread* thread) const override;
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void Acquire(Thread* thread) override;
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@@ -74,6 +81,16 @@ public:
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private:
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explicit ServerPort(KernelCore& kernel);
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~ServerPort() override;
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/// ServerSessions waiting to be accepted by the port
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std::vector<SharedPtr<ServerSession>> pending_sessions;
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/// This session's HLE request handler template (optional)
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/// ServerSessions created from this port inherit a reference to this handler.
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HLEHandler hle_handler;
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/// Name of the port (optional)
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std::string name;
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};
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} // namespace Kernel
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@@ -12,14 +12,6 @@
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// All the constants in this file come from http://switchbrew.org/index.php?title=Error_codes
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/**
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* Detailed description of the error. Code 0 always means success.
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*/
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enum class ErrorDescription : u32 {
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Success = 0,
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RemoteProcessDead = 301,
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};
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/**
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* Identifies the module which caused the error. Error codes can be propagated through a call
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* chain, meaning that this doesn't always correspond to the module where the API call made is
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@@ -120,7 +112,7 @@ enum class ErrorModule : u32 {
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ShopN = 811,
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};
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/// Encapsulates a CTR-OS error code, allowing it to be separated into its constituent fields.
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/// Encapsulates a Horizon OS error code, allowing it to be separated into its constituent fields.
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union ResultCode {
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u32 raw;
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@@ -133,17 +125,9 @@ union ResultCode {
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constexpr explicit ResultCode(u32 raw) : raw(raw) {}
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constexpr ResultCode(ErrorModule module, ErrorDescription description)
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: ResultCode(module, static_cast<u32>(description)) {}
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constexpr ResultCode(ErrorModule module_, u32 description_)
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: raw(module.FormatValue(module_) | description.FormatValue(description_)) {}
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constexpr ResultCode& operator=(const ResultCode& o) {
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raw = o.raw;
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return *this;
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}
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constexpr bool IsSuccess() const {
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return raw == 0;
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}
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@@ -11,7 +11,6 @@
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#include "core/hle/ipc.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/server_port.h"
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@@ -168,7 +167,7 @@ ResultCode ServiceFrameworkBase::HandleSyncRequest(Kernel::HLERequestContext& co
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case IPC::CommandType::Close: {
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IPC::ResponseBuilder rb{context, 2};
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rb.Push(RESULT_SUCCESS);
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return ResultCode(ErrorModule::HIPC, ErrorDescription::RemoteProcessDead);
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return IPC::ERR_REMOTE_PROCESS_DEAD;
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}
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case IPC::CommandType::ControlWithContext:
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case IPC::CommandType::Control: {
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@@ -67,7 +67,7 @@ public:
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if (port == nullptr) {
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return nullptr;
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}
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return std::static_pointer_cast<T>(port->hle_handler);
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return std::static_pointer_cast<T>(port->GetHLEHandler());
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}
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void InvokeControlRequest(Kernel::HLERequestContext& context);
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@@ -24,6 +24,7 @@
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#include "core/hle/service/nvdrv/nvdrv.h"
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#include "core/hle/service/nvflinger/buffer_queue.h"
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#include "core/hle/service/nvflinger/nvflinger.h"
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#include "core/hle/service/service.h"
|
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#include "core/hle/service/vi/vi.h"
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#include "core/hle/service/vi/vi_m.h"
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#include "core/hle/service/vi/vi_s.h"
|
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@@ -33,6 +34,7 @@
|
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namespace Service::VI {
|
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|
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constexpr ResultCode ERR_OPERATION_FAILED{ErrorModule::VI, 1};
|
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constexpr ResultCode ERR_PERMISSION_DENIED{ErrorModule::VI, 5};
|
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constexpr ResultCode ERR_UNSUPPORTED{ErrorModule::VI, 6};
|
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constexpr ResultCode ERR_NOT_FOUND{ErrorModule::VI, 7};
|
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|
||||
@@ -1203,26 +1205,40 @@ IApplicationDisplayService::IApplicationDisplayService(
|
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RegisterHandlers(functions);
|
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}
|
||||
|
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Module::Interface::Interface(std::shared_ptr<Module> module, const char* name,
|
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std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
|
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: ServiceFramework(name), module(std::move(module)), nv_flinger(std::move(nv_flinger)) {}
|
||||
static bool IsValidServiceAccess(Permission permission, Policy policy) {
|
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if (permission == Permission::User) {
|
||||
return policy == Policy::User;
|
||||
}
|
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|
||||
Module::Interface::~Interface() = default;
|
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if (permission == Permission::System || permission == Permission::Manager) {
|
||||
return policy == Policy::User || policy == Policy::Compositor;
|
||||
}
|
||||
|
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void Module::Interface::GetDisplayService(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called");
|
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return false;
|
||||
}
|
||||
|
||||
void detail::GetDisplayServiceImpl(Kernel::HLERequestContext& ctx,
|
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std::shared_ptr<NVFlinger::NVFlinger> nv_flinger,
|
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Permission permission) {
|
||||
IPC::RequestParser rp{ctx};
|
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const auto policy = rp.PopEnum<Policy>();
|
||||
|
||||
if (!IsValidServiceAccess(permission, policy)) {
|
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IPC::ResponseBuilder rb{ctx, 2};
|
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rb.Push(ERR_PERMISSION_DENIED);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
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rb.Push(RESULT_SUCCESS);
|
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rb.PushIpcInterface<IApplicationDisplayService>(nv_flinger);
|
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rb.PushIpcInterface<IApplicationDisplayService>(std::move(nv_flinger));
|
||||
}
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager,
|
||||
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger) {
|
||||
auto module = std::make_shared<Module>();
|
||||
std::make_shared<VI_M>(module, nv_flinger)->InstallAsService(service_manager);
|
||||
std::make_shared<VI_S>(module, nv_flinger)->InstallAsService(service_manager);
|
||||
std::make_shared<VI_U>(module, nv_flinger)->InstallAsService(service_manager);
|
||||
std::make_shared<VI_M>(nv_flinger)->InstallAsService(service_manager);
|
||||
std::make_shared<VI_S>(nv_flinger)->InstallAsService(service_manager);
|
||||
std::make_shared<VI_U>(nv_flinger)->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace Service::VI
|
||||
|
||||
@@ -4,12 +4,21 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
#include <memory>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Kernel {
|
||||
class HLERequestContext;
|
||||
}
|
||||
|
||||
namespace Service::NVFlinger {
|
||||
class NVFlinger;
|
||||
}
|
||||
|
||||
namespace Service::SM {
|
||||
class ServiceManager;
|
||||
}
|
||||
|
||||
namespace Service::VI {
|
||||
|
||||
enum class DisplayResolution : u32 {
|
||||
@@ -19,22 +28,25 @@ enum class DisplayResolution : u32 {
|
||||
UndockedHeight = 720,
|
||||
};
|
||||
|
||||
class Module final {
|
||||
public:
|
||||
class Interface : public ServiceFramework<Interface> {
|
||||
public:
|
||||
explicit Interface(std::shared_ptr<Module> module, const char* name,
|
||||
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
|
||||
~Interface() override;
|
||||
|
||||
void GetDisplayService(Kernel::HLERequestContext& ctx);
|
||||
|
||||
protected:
|
||||
std::shared_ptr<Module> module;
|
||||
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
|
||||
};
|
||||
/// Permission level for a particular VI service instance
|
||||
enum class Permission {
|
||||
User,
|
||||
System,
|
||||
Manager,
|
||||
};
|
||||
|
||||
/// A policy type that may be requested via GetDisplayService and
|
||||
/// GetDisplayServiceWithProxyNameExchange
|
||||
enum class Policy {
|
||||
User,
|
||||
Compositor,
|
||||
};
|
||||
|
||||
namespace detail {
|
||||
void GetDisplayServiceImpl(Kernel::HLERequestContext& ctx,
|
||||
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger, Permission permission);
|
||||
} // namespace detail
|
||||
|
||||
/// Registers all VI services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager,
|
||||
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
|
||||
|
||||
@@ -2,12 +2,14 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/service/vi/vi.h"
|
||||
#include "core/hle/service/vi/vi_m.h"
|
||||
|
||||
namespace Service::VI {
|
||||
|
||||
VI_M::VI_M(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
|
||||
: Module::Interface(std::move(module), "vi:m", std::move(nv_flinger)) {
|
||||
VI_M::VI_M(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
|
||||
: ServiceFramework{"vi:m"}, nv_flinger{std::move(nv_flinger)} {
|
||||
static const FunctionInfo functions[] = {
|
||||
{2, &VI_M::GetDisplayService, "GetDisplayService"},
|
||||
{3, nullptr, "GetDisplayServiceWithProxyNameExchange"},
|
||||
@@ -17,4 +19,10 @@ VI_M::VI_M(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger>
|
||||
|
||||
VI_M::~VI_M() = default;
|
||||
|
||||
void VI_M::GetDisplayService(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_VI, "called");
|
||||
|
||||
detail::GetDisplayServiceImpl(ctx, nv_flinger, Permission::Manager);
|
||||
}
|
||||
|
||||
} // namespace Service::VI
|
||||
|
||||
@@ -4,14 +4,27 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/vi/vi.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Kernel {
|
||||
class HLERequestContext;
|
||||
}
|
||||
|
||||
namespace Service::NVFlinger {
|
||||
class NVFlinger;
|
||||
}
|
||||
|
||||
namespace Service::VI {
|
||||
|
||||
class VI_M final : public Module::Interface {
|
||||
class VI_M final : public ServiceFramework<VI_M> {
|
||||
public:
|
||||
explicit VI_M(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
|
||||
explicit VI_M(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
|
||||
~VI_M() override;
|
||||
|
||||
private:
|
||||
void GetDisplayService(Kernel::HLERequestContext& ctx);
|
||||
|
||||
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
|
||||
};
|
||||
|
||||
} // namespace Service::VI
|
||||
|
||||
@@ -2,12 +2,14 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/service/vi/vi.h"
|
||||
#include "core/hle/service/vi/vi_s.h"
|
||||
|
||||
namespace Service::VI {
|
||||
|
||||
VI_S::VI_S(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
|
||||
: Module::Interface(std::move(module), "vi:s", std::move(nv_flinger)) {
|
||||
VI_S::VI_S(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
|
||||
: ServiceFramework{"vi:s"}, nv_flinger{std::move(nv_flinger)} {
|
||||
static const FunctionInfo functions[] = {
|
||||
{1, &VI_S::GetDisplayService, "GetDisplayService"},
|
||||
{3, nullptr, "GetDisplayServiceWithProxyNameExchange"},
|
||||
@@ -17,4 +19,10 @@ VI_S::VI_S(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger>
|
||||
|
||||
VI_S::~VI_S() = default;
|
||||
|
||||
void VI_S::GetDisplayService(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_VI, "called");
|
||||
|
||||
detail::GetDisplayServiceImpl(ctx, nv_flinger, Permission::System);
|
||||
}
|
||||
|
||||
} // namespace Service::VI
|
||||
|
||||
@@ -4,14 +4,27 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/vi/vi.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Kernel {
|
||||
class HLERequestContext;
|
||||
}
|
||||
|
||||
namespace Service::NVFlinger {
|
||||
class NVFlinger;
|
||||
}
|
||||
|
||||
namespace Service::VI {
|
||||
|
||||
class VI_S final : public Module::Interface {
|
||||
class VI_S final : public ServiceFramework<VI_S> {
|
||||
public:
|
||||
explicit VI_S(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
|
||||
explicit VI_S(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
|
||||
~VI_S() override;
|
||||
|
||||
private:
|
||||
void GetDisplayService(Kernel::HLERequestContext& ctx);
|
||||
|
||||
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
|
||||
};
|
||||
|
||||
} // namespace Service::VI
|
||||
|
||||
@@ -2,12 +2,14 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/service/vi/vi.h"
|
||||
#include "core/hle/service/vi/vi_u.h"
|
||||
|
||||
namespace Service::VI {
|
||||
|
||||
VI_U::VI_U(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
|
||||
: Module::Interface(std::move(module), "vi:u", std::move(nv_flinger)) {
|
||||
VI_U::VI_U(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
|
||||
: ServiceFramework{"vi:u"}, nv_flinger{std::move(nv_flinger)} {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &VI_U::GetDisplayService, "GetDisplayService"},
|
||||
};
|
||||
@@ -16,4 +18,10 @@ VI_U::VI_U(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger>
|
||||
|
||||
VI_U::~VI_U() = default;
|
||||
|
||||
void VI_U::GetDisplayService(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_VI, "called");
|
||||
|
||||
detail::GetDisplayServiceImpl(ctx, nv_flinger, Permission::User);
|
||||
}
|
||||
|
||||
} // namespace Service::VI
|
||||
|
||||
@@ -4,14 +4,27 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/vi/vi.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Kernel {
|
||||
class HLERequestContext;
|
||||
}
|
||||
|
||||
namespace Service::NVFlinger {
|
||||
class NVFlinger;
|
||||
}
|
||||
|
||||
namespace Service::VI {
|
||||
|
||||
class VI_U final : public Module::Interface {
|
||||
class VI_U final : public ServiceFramework<VI_U> {
|
||||
public:
|
||||
explicit VI_U(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
|
||||
explicit VI_U(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
|
||||
~VI_U() override;
|
||||
|
||||
private:
|
||||
void GetDisplayService(Kernel::HLERequestContext& ctx);
|
||||
|
||||
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
|
||||
};
|
||||
|
||||
} // namespace Service::VI
|
||||
|
||||
@@ -7,15 +7,18 @@ add_library(input_common STATIC
|
||||
main.h
|
||||
motion_emu.cpp
|
||||
motion_emu.h
|
||||
|
||||
$<$<BOOL:${SDL2_FOUND}>:sdl/sdl.cpp sdl/sdl.h>
|
||||
sdl/sdl.cpp
|
||||
sdl/sdl.h
|
||||
)
|
||||
|
||||
create_target_directory_groups(input_common)
|
||||
|
||||
target_link_libraries(input_common PUBLIC core PRIVATE common)
|
||||
|
||||
if(SDL2_FOUND)
|
||||
target_sources(input_common PRIVATE
|
||||
sdl/sdl_impl.cpp
|
||||
sdl/sdl_impl.h
|
||||
)
|
||||
target_link_libraries(input_common PRIVATE SDL2)
|
||||
target_compile_definitions(input_common PRIVATE HAVE_SDL2)
|
||||
endif()
|
||||
|
||||
create_target_directory_groups(input_common)
|
||||
target_link_libraries(input_common PUBLIC core PRIVATE common)
|
||||
|
||||
@@ -17,10 +17,7 @@ namespace InputCommon {
|
||||
|
||||
static std::shared_ptr<Keyboard> keyboard;
|
||||
static std::shared_ptr<MotionEmu> motion_emu;
|
||||
|
||||
#ifdef HAVE_SDL2
|
||||
static std::thread poll_thread;
|
||||
#endif
|
||||
static std::unique_ptr<SDL::State> sdl;
|
||||
|
||||
void Init() {
|
||||
keyboard = std::make_shared<Keyboard>();
|
||||
@@ -30,15 +27,7 @@ void Init() {
|
||||
motion_emu = std::make_shared<MotionEmu>();
|
||||
Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu);
|
||||
|
||||
#ifdef HAVE_SDL2
|
||||
SDL::Init();
|
||||
#endif
|
||||
}
|
||||
|
||||
void StartJoystickEventHandler() {
|
||||
#ifdef HAVE_SDL2
|
||||
poll_thread = std::thread(SDL::PollLoop);
|
||||
#endif
|
||||
sdl = SDL::Init();
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
@@ -47,11 +36,7 @@ void Shutdown() {
|
||||
Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
|
||||
Input::UnregisterFactory<Input::MotionDevice>("motion_emu");
|
||||
motion_emu.reset();
|
||||
|
||||
#ifdef HAVE_SDL2
|
||||
SDL::Shutdown();
|
||||
poll_thread.join();
|
||||
#endif
|
||||
sdl.reset();
|
||||
}
|
||||
|
||||
Keyboard* GetKeyboard() {
|
||||
@@ -88,7 +73,7 @@ namespace Polling {
|
||||
|
||||
std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type) {
|
||||
#ifdef HAVE_SDL2
|
||||
return SDL::Polling::GetPollers(type);
|
||||
return sdl->GetPollers(type);
|
||||
#else
|
||||
return {};
|
||||
#endif
|
||||
|
||||
@@ -20,8 +20,6 @@ void Init();
|
||||
/// Deregisters all built-in input device factories and shuts them down.
|
||||
void Shutdown();
|
||||
|
||||
void StartJoystickEventHandler();
|
||||
|
||||
class Keyboard;
|
||||
|
||||
/// Gets the keyboard button device factory.
|
||||
|
||||
@@ -1,631 +1,19 @@
|
||||
// Copyright 2017 Citra Emulator Project
|
||||
// Copyright 2018 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <atomic>
|
||||
#include <cmath>
|
||||
#include <functional>
|
||||
#include <iterator>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
#include <tuple>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
#include <SDL.h>
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/math_util.h"
|
||||
#include "common/param_package.h"
|
||||
#include "common/threadsafe_queue.h"
|
||||
#include "input_common/main.h"
|
||||
#include "input_common/sdl/sdl.h"
|
||||
#ifdef HAVE_SDL2
|
||||
#include "input_common/sdl/sdl_impl.h"
|
||||
#endif
|
||||
|
||||
namespace InputCommon {
|
||||
namespace InputCommon::SDL {
|
||||
|
||||
namespace SDL {
|
||||
|
||||
class SDLJoystick;
|
||||
class SDLButtonFactory;
|
||||
class SDLAnalogFactory;
|
||||
|
||||
/// Map of GUID of a list of corresponding virtual Joysticks
|
||||
static std::unordered_map<std::string, std::vector<std::shared_ptr<SDLJoystick>>> joystick_map;
|
||||
static std::mutex joystick_map_mutex;
|
||||
|
||||
static std::shared_ptr<SDLButtonFactory> button_factory;
|
||||
static std::shared_ptr<SDLAnalogFactory> analog_factory;
|
||||
|
||||
/// Used by the Pollers during config
|
||||
static std::atomic<bool> polling;
|
||||
static Common::SPSCQueue<SDL_Event> event_queue;
|
||||
|
||||
static std::atomic<bool> initialized = false;
|
||||
|
||||
static std::string GetGUID(SDL_Joystick* joystick) {
|
||||
SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick);
|
||||
char guid_str[33];
|
||||
SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str));
|
||||
return guid_str;
|
||||
std::unique_ptr<State> Init() {
|
||||
#ifdef HAVE_SDL2
|
||||
return std::make_unique<SDLState>();
|
||||
#else
|
||||
return std::make_unique<NullState>();
|
||||
#endif
|
||||
}
|
||||
|
||||
class SDLJoystick {
|
||||
public:
|
||||
SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick,
|
||||
decltype(&SDL_JoystickClose) deleter = &SDL_JoystickClose)
|
||||
: guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, deleter} {}
|
||||
|
||||
void SetButton(int button, bool value) {
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
state.buttons[button] = value;
|
||||
}
|
||||
|
||||
bool GetButton(int button) const {
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
return state.buttons.at(button);
|
||||
}
|
||||
|
||||
void SetAxis(int axis, Sint16 value) {
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
state.axes[axis] = value;
|
||||
}
|
||||
|
||||
float GetAxis(int axis) const {
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
return state.axes.at(axis) / 32767.0f;
|
||||
}
|
||||
|
||||
std::tuple<float, float> GetAnalog(int axis_x, int axis_y) const {
|
||||
float x = GetAxis(axis_x);
|
||||
float y = GetAxis(axis_y);
|
||||
y = -y; // 3DS uses an y-axis inverse from SDL
|
||||
|
||||
// Make sure the coordinates are in the unit circle,
|
||||
// otherwise normalize it.
|
||||
float r = x * x + y * y;
|
||||
if (r > 1.0f) {
|
||||
r = std::sqrt(r);
|
||||
x /= r;
|
||||
y /= r;
|
||||
}
|
||||
|
||||
return std::make_tuple(x, y);
|
||||
}
|
||||
|
||||
void SetHat(int hat, Uint8 direction) {
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
state.hats[hat] = direction;
|
||||
}
|
||||
|
||||
bool GetHatDirection(int hat, Uint8 direction) const {
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
return (state.hats.at(hat) & direction) != 0;
|
||||
}
|
||||
/**
|
||||
* The guid of the joystick
|
||||
*/
|
||||
const std::string& GetGUID() const {
|
||||
return guid;
|
||||
}
|
||||
|
||||
/**
|
||||
* The number of joystick from the same type that were connected before this joystick
|
||||
*/
|
||||
int GetPort() const {
|
||||
return port;
|
||||
}
|
||||
|
||||
SDL_Joystick* GetSDLJoystick() const {
|
||||
return sdl_joystick.get();
|
||||
}
|
||||
|
||||
void SetSDLJoystick(SDL_Joystick* joystick,
|
||||
decltype(&SDL_JoystickClose) deleter = &SDL_JoystickClose) {
|
||||
sdl_joystick =
|
||||
std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)>(joystick, deleter);
|
||||
}
|
||||
|
||||
private:
|
||||
struct State {
|
||||
std::unordered_map<int, bool> buttons;
|
||||
std::unordered_map<int, Sint16> axes;
|
||||
std::unordered_map<int, Uint8> hats;
|
||||
} state;
|
||||
std::string guid;
|
||||
int port;
|
||||
std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> sdl_joystick;
|
||||
mutable std::mutex mutex;
|
||||
};
|
||||
|
||||
/**
|
||||
* Get the nth joystick with the corresponding GUID
|
||||
*/
|
||||
static std::shared_ptr<SDLJoystick> GetSDLJoystickByGUID(const std::string& guid, int port) {
|
||||
std::lock_guard<std::mutex> lock(joystick_map_mutex);
|
||||
const auto it = joystick_map.find(guid);
|
||||
if (it != joystick_map.end()) {
|
||||
while (it->second.size() <= port) {
|
||||
auto joystick = std::make_shared<SDLJoystick>(guid, it->second.size(), nullptr,
|
||||
[](SDL_Joystick*) {});
|
||||
it->second.emplace_back(std::move(joystick));
|
||||
}
|
||||
return it->second[port];
|
||||
}
|
||||
auto joystick = std::make_shared<SDLJoystick>(guid, 0, nullptr, [](SDL_Joystick*) {});
|
||||
return joystick_map[guid].emplace_back(std::move(joystick));
|
||||
}
|
||||
|
||||
/**
|
||||
* Check how many identical joysticks (by guid) were connected before the one with sdl_id and so tie
|
||||
* it to a SDLJoystick with the same guid and that port
|
||||
*/
|
||||
static std::shared_ptr<SDLJoystick> GetSDLJoystickBySDLID(SDL_JoystickID sdl_id) {
|
||||
std::lock_guard<std::mutex> lock(joystick_map_mutex);
|
||||
auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id);
|
||||
const std::string guid = GetGUID(sdl_joystick);
|
||||
auto map_it = joystick_map.find(guid);
|
||||
if (map_it != joystick_map.end()) {
|
||||
auto vec_it = std::find_if(map_it->second.begin(), map_it->second.end(),
|
||||
[&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
|
||||
return sdl_joystick == joystick->GetSDLJoystick();
|
||||
});
|
||||
if (vec_it != map_it->second.end()) {
|
||||
// This is the common case: There is already an existing SDL_Joystick maped to a
|
||||
// SDLJoystick. return the SDLJoystick
|
||||
return *vec_it;
|
||||
}
|
||||
// Search for a SDLJoystick without a mapped SDL_Joystick...
|
||||
auto nullptr_it = std::find_if(map_it->second.begin(), map_it->second.end(),
|
||||
[](const std::shared_ptr<SDLJoystick>& joystick) {
|
||||
return !joystick->GetSDLJoystick();
|
||||
});
|
||||
if (nullptr_it != map_it->second.end()) {
|
||||
// ... and map it
|
||||
(*nullptr_it)->SetSDLJoystick(sdl_joystick);
|
||||
return *nullptr_it;
|
||||
}
|
||||
// There is no SDLJoystick without a mapped SDL_Joystick
|
||||
// Create a new SDLJoystick
|
||||
auto joystick = std::make_shared<SDLJoystick>(guid, map_it->second.size(), sdl_joystick);
|
||||
return map_it->second.emplace_back(std::move(joystick));
|
||||
}
|
||||
auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick);
|
||||
return joystick_map[guid].emplace_back(std::move(joystick));
|
||||
}
|
||||
|
||||
void InitJoystick(int joystick_index) {
|
||||
std::lock_guard<std::mutex> lock(joystick_map_mutex);
|
||||
SDL_Joystick* sdl_joystick = SDL_JoystickOpen(joystick_index);
|
||||
if (!sdl_joystick) {
|
||||
LOG_ERROR(Input, "failed to open joystick {}", joystick_index);
|
||||
return;
|
||||
}
|
||||
std::string guid = GetGUID(sdl_joystick);
|
||||
if (joystick_map.find(guid) == joystick_map.end()) {
|
||||
auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick);
|
||||
joystick_map[guid].emplace_back(std::move(joystick));
|
||||
return;
|
||||
}
|
||||
auto& joystick_guid_list = joystick_map[guid];
|
||||
const auto it = std::find_if(
|
||||
joystick_guid_list.begin(), joystick_guid_list.end(),
|
||||
[](const std::shared_ptr<SDLJoystick>& joystick) { return !joystick->GetSDLJoystick(); });
|
||||
if (it != joystick_guid_list.end()) {
|
||||
(*it)->SetSDLJoystick(sdl_joystick);
|
||||
return;
|
||||
}
|
||||
auto joystick = std::make_shared<SDLJoystick>(guid, joystick_guid_list.size(), sdl_joystick);
|
||||
joystick_guid_list.emplace_back(std::move(joystick));
|
||||
}
|
||||
|
||||
void CloseJoystick(SDL_Joystick* sdl_joystick) {
|
||||
std::lock_guard<std::mutex> lock(joystick_map_mutex);
|
||||
std::string guid = GetGUID(sdl_joystick);
|
||||
// This call to guid is save since the joystick is guranteed to be in that map
|
||||
auto& joystick_guid_list = joystick_map[guid];
|
||||
const auto joystick_it =
|
||||
std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
|
||||
[&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
|
||||
return joystick->GetSDLJoystick() == sdl_joystick;
|
||||
});
|
||||
(*joystick_it)->SetSDLJoystick(nullptr, [](SDL_Joystick*) {});
|
||||
}
|
||||
|
||||
void HandleGameControllerEvent(const SDL_Event& event) {
|
||||
switch (event.type) {
|
||||
case SDL_JOYBUTTONUP: {
|
||||
auto joystick = GetSDLJoystickBySDLID(event.jbutton.which);
|
||||
if (joystick) {
|
||||
joystick->SetButton(event.jbutton.button, false);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SDL_JOYBUTTONDOWN: {
|
||||
auto joystick = GetSDLJoystickBySDLID(event.jbutton.which);
|
||||
if (joystick) {
|
||||
joystick->SetButton(event.jbutton.button, true);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SDL_JOYHATMOTION: {
|
||||
auto joystick = GetSDLJoystickBySDLID(event.jhat.which);
|
||||
if (joystick) {
|
||||
joystick->SetHat(event.jhat.hat, event.jhat.value);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SDL_JOYAXISMOTION: {
|
||||
auto joystick = GetSDLJoystickBySDLID(event.jaxis.which);
|
||||
if (joystick) {
|
||||
joystick->SetAxis(event.jaxis.axis, event.jaxis.value);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SDL_JOYDEVICEREMOVED:
|
||||
LOG_DEBUG(Input, "Controller removed with Instance_ID {}", event.jdevice.which);
|
||||
CloseJoystick(SDL_JoystickFromInstanceID(event.jdevice.which));
|
||||
break;
|
||||
case SDL_JOYDEVICEADDED:
|
||||
LOG_DEBUG(Input, "Controller connected with device index {}", event.jdevice.which);
|
||||
InitJoystick(event.jdevice.which);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void CloseSDLJoysticks() {
|
||||
std::lock_guard<std::mutex> lock(joystick_map_mutex);
|
||||
joystick_map.clear();
|
||||
}
|
||||
|
||||
void PollLoop() {
|
||||
if (SDL_Init(SDL_INIT_JOYSTICK) < 0) {
|
||||
LOG_CRITICAL(Input, "SDL_Init(SDL_INIT_JOYSTICK) failed with: {}", SDL_GetError());
|
||||
return;
|
||||
}
|
||||
|
||||
SDL_Event event;
|
||||
while (initialized) {
|
||||
// Wait for 10 ms or until an event happens
|
||||
if (SDL_WaitEventTimeout(&event, 10)) {
|
||||
// Don't handle the event if we are configuring
|
||||
if (polling) {
|
||||
event_queue.Push(event);
|
||||
} else {
|
||||
HandleGameControllerEvent(event);
|
||||
}
|
||||
}
|
||||
}
|
||||
CloseSDLJoysticks();
|
||||
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
|
||||
}
|
||||
|
||||
class SDLButton final : public Input::ButtonDevice {
|
||||
public:
|
||||
explicit SDLButton(std::shared_ptr<SDLJoystick> joystick_, int button_)
|
||||
: joystick(std::move(joystick_)), button(button_) {}
|
||||
|
||||
bool GetStatus() const override {
|
||||
return joystick->GetButton(button);
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<SDLJoystick> joystick;
|
||||
int button;
|
||||
};
|
||||
|
||||
class SDLDirectionButton final : public Input::ButtonDevice {
|
||||
public:
|
||||
explicit SDLDirectionButton(std::shared_ptr<SDLJoystick> joystick_, int hat_, Uint8 direction_)
|
||||
: joystick(std::move(joystick_)), hat(hat_), direction(direction_) {}
|
||||
|
||||
bool GetStatus() const override {
|
||||
return joystick->GetHatDirection(hat, direction);
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<SDLJoystick> joystick;
|
||||
int hat;
|
||||
Uint8 direction;
|
||||
};
|
||||
|
||||
class SDLAxisButton final : public Input::ButtonDevice {
|
||||
public:
|
||||
explicit SDLAxisButton(std::shared_ptr<SDLJoystick> joystick_, int axis_, float threshold_,
|
||||
bool trigger_if_greater_)
|
||||
: joystick(std::move(joystick_)), axis(axis_), threshold(threshold_),
|
||||
trigger_if_greater(trigger_if_greater_) {}
|
||||
|
||||
bool GetStatus() const override {
|
||||
float axis_value = joystick->GetAxis(axis);
|
||||
if (trigger_if_greater)
|
||||
return axis_value > threshold;
|
||||
return axis_value < threshold;
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<SDLJoystick> joystick;
|
||||
int axis;
|
||||
float threshold;
|
||||
bool trigger_if_greater;
|
||||
};
|
||||
|
||||
class SDLAnalog final : public Input::AnalogDevice {
|
||||
public:
|
||||
SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_)
|
||||
: joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_) {}
|
||||
|
||||
std::tuple<float, float> GetStatus() const override {
|
||||
return joystick->GetAnalog(axis_x, axis_y);
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<SDLJoystick> joystick;
|
||||
int axis_x;
|
||||
int axis_y;
|
||||
};
|
||||
|
||||
/// A button device factory that creates button devices from SDL joystick
|
||||
class SDLButtonFactory final : public Input::Factory<Input::ButtonDevice> {
|
||||
public:
|
||||
/**
|
||||
* Creates a button device from a joystick button
|
||||
* @param params contains parameters for creating the device:
|
||||
* - "guid": the guid of the joystick to bind
|
||||
* - "port": the nth joystick of the same type to bind
|
||||
* - "button"(optional): the index of the button to bind
|
||||
* - "hat"(optional): the index of the hat to bind as direction buttons
|
||||
* - "axis"(optional): the index of the axis to bind
|
||||
* - "direction"(only used for hat): the direction name of the hat to bind. Can be "up",
|
||||
* "down", "left" or "right"
|
||||
* - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is
|
||||
* triggered if the axis value crosses
|
||||
* - "direction"(only used for axis): "+" means the button is triggered when the axis
|
||||
* value is greater than the threshold; "-" means the button is triggered when the axis
|
||||
* value is smaller than the threshold
|
||||
*/
|
||||
std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override {
|
||||
const std::string guid = params.Get("guid", "0");
|
||||
const int port = params.Get("port", 0);
|
||||
|
||||
auto joystick = GetSDLJoystickByGUID(guid, port);
|
||||
|
||||
if (params.Has("hat")) {
|
||||
const int hat = params.Get("hat", 0);
|
||||
const std::string direction_name = params.Get("direction", "");
|
||||
Uint8 direction;
|
||||
if (direction_name == "up") {
|
||||
direction = SDL_HAT_UP;
|
||||
} else if (direction_name == "down") {
|
||||
direction = SDL_HAT_DOWN;
|
||||
} else if (direction_name == "left") {
|
||||
direction = SDL_HAT_LEFT;
|
||||
} else if (direction_name == "right") {
|
||||
direction = SDL_HAT_RIGHT;
|
||||
} else {
|
||||
direction = 0;
|
||||
}
|
||||
// This is necessary so accessing GetHat with hat won't crash
|
||||
joystick->SetHat(hat, SDL_HAT_CENTERED);
|
||||
return std::make_unique<SDLDirectionButton>(joystick, hat, direction);
|
||||
}
|
||||
|
||||
if (params.Has("axis")) {
|
||||
const int axis = params.Get("axis", 0);
|
||||
const float threshold = params.Get("threshold", 0.5f);
|
||||
const std::string direction_name = params.Get("direction", "");
|
||||
bool trigger_if_greater;
|
||||
if (direction_name == "+") {
|
||||
trigger_if_greater = true;
|
||||
} else if (direction_name == "-") {
|
||||
trigger_if_greater = false;
|
||||
} else {
|
||||
trigger_if_greater = true;
|
||||
LOG_ERROR(Input, "Unknown direction '{}'", direction_name);
|
||||
}
|
||||
// This is necessary so accessing GetAxis with axis won't crash
|
||||
joystick->SetAxis(axis, 0);
|
||||
return std::make_unique<SDLAxisButton>(joystick, axis, threshold, trigger_if_greater);
|
||||
}
|
||||
|
||||
const int button = params.Get("button", 0);
|
||||
// This is necessary so accessing GetButton with button won't crash
|
||||
joystick->SetButton(button, false);
|
||||
return std::make_unique<SDLButton>(joystick, button);
|
||||
}
|
||||
};
|
||||
|
||||
/// An analog device factory that creates analog devices from SDL joystick
|
||||
class SDLAnalogFactory final : public Input::Factory<Input::AnalogDevice> {
|
||||
public:
|
||||
/**
|
||||
* Creates analog device from joystick axes
|
||||
* @param params contains parameters for creating the device:
|
||||
* - "guid": the guid of the joystick to bind
|
||||
* - "port": the nth joystick of the same type
|
||||
* - "axis_x": the index of the axis to be bind as x-axis
|
||||
* - "axis_y": the index of the axis to be bind as y-axis
|
||||
*/
|
||||
std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override {
|
||||
const std::string guid = params.Get("guid", "0");
|
||||
const int port = params.Get("port", 0);
|
||||
const int axis_x = params.Get("axis_x", 0);
|
||||
const int axis_y = params.Get("axis_y", 1);
|
||||
|
||||
auto joystick = GetSDLJoystickByGUID(guid, port);
|
||||
|
||||
// This is necessary so accessing GetAxis with axis_x and axis_y won't crash
|
||||
joystick->SetAxis(axis_x, 0);
|
||||
joystick->SetAxis(axis_y, 0);
|
||||
return std::make_unique<SDLAnalog>(joystick, axis_x, axis_y);
|
||||
}
|
||||
};
|
||||
|
||||
void Init() {
|
||||
using namespace Input;
|
||||
RegisterFactory<ButtonDevice>("sdl", std::make_shared<SDLButtonFactory>());
|
||||
RegisterFactory<AnalogDevice>("sdl", std::make_shared<SDLAnalogFactory>());
|
||||
polling = false;
|
||||
initialized = true;
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
if (initialized) {
|
||||
using namespace Input;
|
||||
UnregisterFactory<ButtonDevice>("sdl");
|
||||
UnregisterFactory<AnalogDevice>("sdl");
|
||||
initialized = false;
|
||||
}
|
||||
}
|
||||
|
||||
Common::ParamPackage SDLEventToButtonParamPackage(const SDL_Event& event) {
|
||||
Common::ParamPackage params({{"engine", "sdl"}});
|
||||
switch (event.type) {
|
||||
case SDL_JOYAXISMOTION: {
|
||||
auto joystick = GetSDLJoystickBySDLID(event.jaxis.which);
|
||||
params.Set("port", joystick->GetPort());
|
||||
params.Set("guid", joystick->GetGUID());
|
||||
params.Set("axis", event.jaxis.axis);
|
||||
if (event.jaxis.value > 0) {
|
||||
params.Set("direction", "+");
|
||||
params.Set("threshold", "0.5");
|
||||
} else {
|
||||
params.Set("direction", "-");
|
||||
params.Set("threshold", "-0.5");
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SDL_JOYBUTTONUP: {
|
||||
auto joystick = GetSDLJoystickBySDLID(event.jbutton.which);
|
||||
params.Set("port", joystick->GetPort());
|
||||
params.Set("guid", joystick->GetGUID());
|
||||
params.Set("button", event.jbutton.button);
|
||||
break;
|
||||
}
|
||||
case SDL_JOYHATMOTION: {
|
||||
auto joystick = GetSDLJoystickBySDLID(event.jhat.which);
|
||||
params.Set("port", joystick->GetPort());
|
||||
params.Set("guid", joystick->GetGUID());
|
||||
params.Set("hat", event.jhat.hat);
|
||||
switch (event.jhat.value) {
|
||||
case SDL_HAT_UP:
|
||||
params.Set("direction", "up");
|
||||
break;
|
||||
case SDL_HAT_DOWN:
|
||||
params.Set("direction", "down");
|
||||
break;
|
||||
case SDL_HAT_LEFT:
|
||||
params.Set("direction", "left");
|
||||
break;
|
||||
case SDL_HAT_RIGHT:
|
||||
params.Set("direction", "right");
|
||||
break;
|
||||
default:
|
||||
return {};
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return params;
|
||||
}
|
||||
|
||||
namespace Polling {
|
||||
|
||||
class SDLPoller : public InputCommon::Polling::DevicePoller {
|
||||
public:
|
||||
void Start() override {
|
||||
event_queue.Clear();
|
||||
polling = true;
|
||||
}
|
||||
|
||||
void Stop() override {
|
||||
polling = false;
|
||||
}
|
||||
};
|
||||
|
||||
class SDLButtonPoller final : public SDLPoller {
|
||||
public:
|
||||
Common::ParamPackage GetNextInput() override {
|
||||
SDL_Event event;
|
||||
while (event_queue.Pop(event)) {
|
||||
switch (event.type) {
|
||||
case SDL_JOYAXISMOTION:
|
||||
if (std::abs(event.jaxis.value / 32767.0) < 0.5) {
|
||||
break;
|
||||
}
|
||||
case SDL_JOYBUTTONUP:
|
||||
case SDL_JOYHATMOTION:
|
||||
return SDLEventToButtonParamPackage(event);
|
||||
}
|
||||
}
|
||||
return {};
|
||||
}
|
||||
};
|
||||
|
||||
class SDLAnalogPoller final : public SDLPoller {
|
||||
public:
|
||||
void Start() override {
|
||||
SDLPoller::Start();
|
||||
|
||||
// Reset stored axes
|
||||
analog_xaxis = -1;
|
||||
analog_yaxis = -1;
|
||||
analog_axes_joystick = -1;
|
||||
}
|
||||
|
||||
Common::ParamPackage GetNextInput() override {
|
||||
SDL_Event event;
|
||||
while (event_queue.Pop(event)) {
|
||||
if (event.type != SDL_JOYAXISMOTION || std::abs(event.jaxis.value / 32767.0) < 0.5) {
|
||||
continue;
|
||||
}
|
||||
// An analog device needs two axes, so we need to store the axis for later and wait for
|
||||
// a second SDL event. The axes also must be from the same joystick.
|
||||
int axis = event.jaxis.axis;
|
||||
if (analog_xaxis == -1) {
|
||||
analog_xaxis = axis;
|
||||
analog_axes_joystick = event.jaxis.which;
|
||||
} else if (analog_yaxis == -1 && analog_xaxis != axis &&
|
||||
analog_axes_joystick == event.jaxis.which) {
|
||||
analog_yaxis = axis;
|
||||
}
|
||||
}
|
||||
Common::ParamPackage params;
|
||||
if (analog_xaxis != -1 && analog_yaxis != -1) {
|
||||
auto joystick = GetSDLJoystickBySDLID(event.jaxis.which);
|
||||
params.Set("engine", "sdl");
|
||||
params.Set("port", joystick->GetPort());
|
||||
params.Set("guid", joystick->GetGUID());
|
||||
params.Set("axis_x", analog_xaxis);
|
||||
params.Set("axis_y", analog_yaxis);
|
||||
analog_xaxis = -1;
|
||||
analog_yaxis = -1;
|
||||
analog_axes_joystick = -1;
|
||||
return params;
|
||||
}
|
||||
return params;
|
||||
}
|
||||
|
||||
private:
|
||||
int analog_xaxis = -1;
|
||||
int analog_yaxis = -1;
|
||||
SDL_JoystickID analog_axes_joystick = -1;
|
||||
};
|
||||
|
||||
std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> GetPollers(
|
||||
InputCommon::Polling::DeviceType type) {
|
||||
std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> pollers;
|
||||
switch (type) {
|
||||
case InputCommon::Polling::DeviceType::Analog:
|
||||
pollers.push_back(std::make_unique<SDLAnalogPoller>());
|
||||
break;
|
||||
case InputCommon::Polling::DeviceType::Button:
|
||||
pollers.push_back(std::make_unique<SDLButtonPoller>());
|
||||
break;
|
||||
}
|
||||
return pollers;
|
||||
}
|
||||
} // namespace Polling
|
||||
} // namespace SDL
|
||||
} // namespace InputCommon
|
||||
} // namespace InputCommon::SDL
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright 2017 Citra Emulator Project
|
||||
// Copyright 2018 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
@@ -7,45 +7,36 @@
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include "core/frontend/input.h"
|
||||
#include "input_common/main.h"
|
||||
|
||||
union SDL_Event;
|
||||
|
||||
namespace Common {
|
||||
class ParamPackage;
|
||||
}
|
||||
namespace InputCommon {
|
||||
namespace Polling {
|
||||
} // namespace Common
|
||||
|
||||
namespace InputCommon::Polling {
|
||||
class DevicePoller;
|
||||
enum class DeviceType;
|
||||
} // namespace Polling
|
||||
} // namespace InputCommon
|
||||
} // namespace InputCommon::Polling
|
||||
|
||||
namespace InputCommon {
|
||||
namespace SDL {
|
||||
namespace InputCommon::SDL {
|
||||
|
||||
/// Initializes and registers SDL device factories
|
||||
void Init();
|
||||
class State {
|
||||
public:
|
||||
/// Unresisters SDL device factories and shut them down.
|
||||
virtual ~State() = default;
|
||||
|
||||
/// Unresisters SDL device factories and shut them down.
|
||||
void Shutdown();
|
||||
virtual std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> GetPollers(
|
||||
InputCommon::Polling::DeviceType type) = 0;
|
||||
};
|
||||
|
||||
/// Needs to be called before SDL_QuitSubSystem.
|
||||
void CloseSDLJoysticks();
|
||||
class NullState : public State {
|
||||
public:
|
||||
std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> GetPollers(
|
||||
InputCommon::Polling::DeviceType type) override {}
|
||||
};
|
||||
|
||||
/// Handle SDL_Events for joysticks from SDL_PollEvent
|
||||
void HandleGameControllerEvent(const SDL_Event& event);
|
||||
std::unique_ptr<State> Init();
|
||||
|
||||
/// A Loop that calls HandleGameControllerEvent until Shutdown is called
|
||||
void PollLoop();
|
||||
|
||||
/// Creates a ParamPackage from an SDL_Event that can directly be used to create a ButtonDevice
|
||||
Common::ParamPackage SDLEventToButtonParamPackage(const SDL_Event& event);
|
||||
|
||||
namespace Polling {
|
||||
|
||||
/// Get all DevicePoller that use the SDL backend for a specific device type
|
||||
std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> GetPollers(
|
||||
InputCommon::Polling::DeviceType type);
|
||||
|
||||
} // namespace Polling
|
||||
} // namespace SDL
|
||||
} // namespace InputCommon
|
||||
} // namespace InputCommon::SDL
|
||||
|
||||
669
src/input_common/sdl/sdl_impl.cpp
Normal file
669
src/input_common/sdl/sdl_impl.cpp
Normal file
@@ -0,0 +1,669 @@
|
||||
// Copyright 2018 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <atomic>
|
||||
#include <cmath>
|
||||
#include <functional>
|
||||
#include <iterator>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
#include <tuple>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
#include <SDL.h>
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/math_util.h"
|
||||
#include "common/param_package.h"
|
||||
#include "common/threadsafe_queue.h"
|
||||
#include "core/frontend/input.h"
|
||||
#include "input_common/sdl/sdl_impl.h"
|
||||
|
||||
namespace InputCommon {
|
||||
|
||||
namespace SDL {
|
||||
|
||||
static std::string GetGUID(SDL_Joystick* joystick) {
|
||||
SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick);
|
||||
char guid_str[33];
|
||||
SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str));
|
||||
return guid_str;
|
||||
}
|
||||
|
||||
/// Creates a ParamPackage from an SDL_Event that can directly be used to create a ButtonDevice
|
||||
static Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event);
|
||||
|
||||
static int SDLEventWatcher(void* userdata, SDL_Event* event) {
|
||||
SDLState* sdl_state = reinterpret_cast<SDLState*>(userdata);
|
||||
// Don't handle the event if we are configuring
|
||||
if (sdl_state->polling) {
|
||||
sdl_state->event_queue.Push(*event);
|
||||
} else {
|
||||
sdl_state->HandleGameControllerEvent(*event);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
class SDLJoystick {
|
||||
public:
|
||||
SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick,
|
||||
decltype(&SDL_JoystickClose) deleter = &SDL_JoystickClose)
|
||||
: guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, deleter} {}
|
||||
|
||||
void SetButton(int button, bool value) {
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
state.buttons[button] = value;
|
||||
}
|
||||
|
||||
bool GetButton(int button) const {
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
return state.buttons.at(button);
|
||||
}
|
||||
|
||||
void SetAxis(int axis, Sint16 value) {
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
state.axes[axis] = value;
|
||||
}
|
||||
|
||||
float GetAxis(int axis) const {
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
return state.axes.at(axis) / 32767.0f;
|
||||
}
|
||||
|
||||
std::tuple<float, float> GetAnalog(int axis_x, int axis_y) const {
|
||||
float x = GetAxis(axis_x);
|
||||
float y = GetAxis(axis_y);
|
||||
y = -y; // 3DS uses an y-axis inverse from SDL
|
||||
|
||||
// Make sure the coordinates are in the unit circle,
|
||||
// otherwise normalize it.
|
||||
float r = x * x + y * y;
|
||||
if (r > 1.0f) {
|
||||
r = std::sqrt(r);
|
||||
x /= r;
|
||||
y /= r;
|
||||
}
|
||||
|
||||
return std::make_tuple(x, y);
|
||||
}
|
||||
|
||||
void SetHat(int hat, Uint8 direction) {
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
state.hats[hat] = direction;
|
||||
}
|
||||
|
||||
bool GetHatDirection(int hat, Uint8 direction) const {
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
return (state.hats.at(hat) & direction) != 0;
|
||||
}
|
||||
/**
|
||||
* The guid of the joystick
|
||||
*/
|
||||
const std::string& GetGUID() const {
|
||||
return guid;
|
||||
}
|
||||
|
||||
/**
|
||||
* The number of joystick from the same type that were connected before this joystick
|
||||
*/
|
||||
int GetPort() const {
|
||||
return port;
|
||||
}
|
||||
|
||||
SDL_Joystick* GetSDLJoystick() const {
|
||||
return sdl_joystick.get();
|
||||
}
|
||||
|
||||
void SetSDLJoystick(SDL_Joystick* joystick,
|
||||
decltype(&SDL_JoystickClose) deleter = &SDL_JoystickClose) {
|
||||
sdl_joystick =
|
||||
std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)>(joystick, deleter);
|
||||
}
|
||||
|
||||
private:
|
||||
struct State {
|
||||
std::unordered_map<int, bool> buttons;
|
||||
std::unordered_map<int, Sint16> axes;
|
||||
std::unordered_map<int, Uint8> hats;
|
||||
} state;
|
||||
std::string guid;
|
||||
int port;
|
||||
std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> sdl_joystick;
|
||||
mutable std::mutex mutex;
|
||||
};
|
||||
|
||||
/**
|
||||
* Get the nth joystick with the corresponding GUID
|
||||
*/
|
||||
std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& guid, int port) {
|
||||
std::lock_guard<std::mutex> lock(joystick_map_mutex);
|
||||
const auto it = joystick_map.find(guid);
|
||||
if (it != joystick_map.end()) {
|
||||
while (it->second.size() <= port) {
|
||||
auto joystick = std::make_shared<SDLJoystick>(guid, it->second.size(), nullptr,
|
||||
[](SDL_Joystick*) {});
|
||||
it->second.emplace_back(std::move(joystick));
|
||||
}
|
||||
return it->second[port];
|
||||
}
|
||||
auto joystick = std::make_shared<SDLJoystick>(guid, 0, nullptr, [](SDL_Joystick*) {});
|
||||
return joystick_map[guid].emplace_back(std::move(joystick));
|
||||
}
|
||||
|
||||
/**
|
||||
* Check how many identical joysticks (by guid) were connected before the one with sdl_id and so tie
|
||||
* it to a SDLJoystick with the same guid and that port
|
||||
*/
|
||||
std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_id) {
|
||||
auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id);
|
||||
const std::string guid = GetGUID(sdl_joystick);
|
||||
std::lock_guard<std::mutex> lock(joystick_map_mutex);
|
||||
auto map_it = joystick_map.find(guid);
|
||||
if (map_it != joystick_map.end()) {
|
||||
auto vec_it = std::find_if(map_it->second.begin(), map_it->second.end(),
|
||||
[&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
|
||||
return sdl_joystick == joystick->GetSDLJoystick();
|
||||
});
|
||||
if (vec_it != map_it->second.end()) {
|
||||
// This is the common case: There is already an existing SDL_Joystick maped to a
|
||||
// SDLJoystick. return the SDLJoystick
|
||||
return *vec_it;
|
||||
}
|
||||
// Search for a SDLJoystick without a mapped SDL_Joystick...
|
||||
auto nullptr_it = std::find_if(map_it->second.begin(), map_it->second.end(),
|
||||
[](const std::shared_ptr<SDLJoystick>& joystick) {
|
||||
return !joystick->GetSDLJoystick();
|
||||
});
|
||||
if (nullptr_it != map_it->second.end()) {
|
||||
// ... and map it
|
||||
(*nullptr_it)->SetSDLJoystick(sdl_joystick);
|
||||
return *nullptr_it;
|
||||
}
|
||||
// There is no SDLJoystick without a mapped SDL_Joystick
|
||||
// Create a new SDLJoystick
|
||||
auto joystick = std::make_shared<SDLJoystick>(guid, map_it->second.size(), sdl_joystick);
|
||||
return map_it->second.emplace_back(std::move(joystick));
|
||||
}
|
||||
auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick);
|
||||
return joystick_map[guid].emplace_back(std::move(joystick));
|
||||
}
|
||||
|
||||
void SDLState::InitJoystick(int joystick_index) {
|
||||
SDL_Joystick* sdl_joystick = SDL_JoystickOpen(joystick_index);
|
||||
if (!sdl_joystick) {
|
||||
LOG_ERROR(Input, "failed to open joystick {}", joystick_index);
|
||||
return;
|
||||
}
|
||||
std::string guid = GetGUID(sdl_joystick);
|
||||
std::lock_guard<std::mutex> lock(joystick_map_mutex);
|
||||
if (joystick_map.find(guid) == joystick_map.end()) {
|
||||
auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick);
|
||||
joystick_map[guid].emplace_back(std::move(joystick));
|
||||
return;
|
||||
}
|
||||
auto& joystick_guid_list = joystick_map[guid];
|
||||
const auto it = std::find_if(
|
||||
joystick_guid_list.begin(), joystick_guid_list.end(),
|
||||
[](const std::shared_ptr<SDLJoystick>& joystick) { return !joystick->GetSDLJoystick(); });
|
||||
if (it != joystick_guid_list.end()) {
|
||||
(*it)->SetSDLJoystick(sdl_joystick);
|
||||
return;
|
||||
}
|
||||
auto joystick = std::make_shared<SDLJoystick>(guid, joystick_guid_list.size(), sdl_joystick);
|
||||
joystick_guid_list.emplace_back(std::move(joystick));
|
||||
}
|
||||
|
||||
void SDLState::CloseJoystick(SDL_Joystick* sdl_joystick) {
|
||||
std::string guid = GetGUID(sdl_joystick);
|
||||
std::shared_ptr<SDLJoystick> joystick;
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(joystick_map_mutex);
|
||||
// This call to guid is safe since the joystick is guaranteed to be in the map
|
||||
auto& joystick_guid_list = joystick_map[guid];
|
||||
const auto joystick_it =
|
||||
std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
|
||||
[&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
|
||||
return joystick->GetSDLJoystick() == sdl_joystick;
|
||||
});
|
||||
joystick = *joystick_it;
|
||||
}
|
||||
// Destruct SDL_Joystick outside the lock guard because SDL can internally call event calback
|
||||
// which locks the mutex again
|
||||
joystick->SetSDLJoystick(nullptr, [](SDL_Joystick*) {});
|
||||
}
|
||||
|
||||
void SDLState::HandleGameControllerEvent(const SDL_Event& event) {
|
||||
switch (event.type) {
|
||||
case SDL_JOYBUTTONUP: {
|
||||
if (auto joystick = GetSDLJoystickBySDLID(event.jbutton.which)) {
|
||||
joystick->SetButton(event.jbutton.button, false);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SDL_JOYBUTTONDOWN: {
|
||||
if (auto joystick = GetSDLJoystickBySDLID(event.jbutton.which)) {
|
||||
joystick->SetButton(event.jbutton.button, true);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SDL_JOYHATMOTION: {
|
||||
if (auto joystick = GetSDLJoystickBySDLID(event.jhat.which)) {
|
||||
joystick->SetHat(event.jhat.hat, event.jhat.value);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SDL_JOYAXISMOTION: {
|
||||
if (auto joystick = GetSDLJoystickBySDLID(event.jaxis.which)) {
|
||||
joystick->SetAxis(event.jaxis.axis, event.jaxis.value);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SDL_JOYDEVICEREMOVED:
|
||||
LOG_DEBUG(Input, "Controller removed with Instance_ID {}", event.jdevice.which);
|
||||
CloseJoystick(SDL_JoystickFromInstanceID(event.jdevice.which));
|
||||
break;
|
||||
case SDL_JOYDEVICEADDED:
|
||||
LOG_DEBUG(Input, "Controller connected with device index {}", event.jdevice.which);
|
||||
InitJoystick(event.jdevice.which);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void SDLState::CloseJoysticks() {
|
||||
std::lock_guard<std::mutex> lock(joystick_map_mutex);
|
||||
joystick_map.clear();
|
||||
}
|
||||
|
||||
class SDLButton final : public Input::ButtonDevice {
|
||||
public:
|
||||
explicit SDLButton(std::shared_ptr<SDLJoystick> joystick_, int button_)
|
||||
: joystick(std::move(joystick_)), button(button_) {}
|
||||
|
||||
bool GetStatus() const override {
|
||||
return joystick->GetButton(button);
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<SDLJoystick> joystick;
|
||||
int button;
|
||||
};
|
||||
|
||||
class SDLDirectionButton final : public Input::ButtonDevice {
|
||||
public:
|
||||
explicit SDLDirectionButton(std::shared_ptr<SDLJoystick> joystick_, int hat_, Uint8 direction_)
|
||||
: joystick(std::move(joystick_)), hat(hat_), direction(direction_) {}
|
||||
|
||||
bool GetStatus() const override {
|
||||
return joystick->GetHatDirection(hat, direction);
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<SDLJoystick> joystick;
|
||||
int hat;
|
||||
Uint8 direction;
|
||||
};
|
||||
|
||||
class SDLAxisButton final : public Input::ButtonDevice {
|
||||
public:
|
||||
explicit SDLAxisButton(std::shared_ptr<SDLJoystick> joystick_, int axis_, float threshold_,
|
||||
bool trigger_if_greater_)
|
||||
: joystick(std::move(joystick_)), axis(axis_), threshold(threshold_),
|
||||
trigger_if_greater(trigger_if_greater_) {}
|
||||
|
||||
bool GetStatus() const override {
|
||||
float axis_value = joystick->GetAxis(axis);
|
||||
if (trigger_if_greater)
|
||||
return axis_value > threshold;
|
||||
return axis_value < threshold;
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<SDLJoystick> joystick;
|
||||
int axis;
|
||||
float threshold;
|
||||
bool trigger_if_greater;
|
||||
};
|
||||
|
||||
class SDLAnalog final : public Input::AnalogDevice {
|
||||
public:
|
||||
SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_, float deadzone_)
|
||||
: joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_) {}
|
||||
|
||||
std::tuple<float, float> GetStatus() const override {
|
||||
const auto [x, y] = joystick->GetAnalog(axis_x, axis_y);
|
||||
const float r = std::sqrt((x * x) + (y * y));
|
||||
if (r > deadzone) {
|
||||
return std::make_tuple(x / r * (r - deadzone) / (1 - deadzone),
|
||||
y / r * (r - deadzone) / (1 - deadzone));
|
||||
}
|
||||
return std::make_tuple<float, float>(0.0f, 0.0f);
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<SDLJoystick> joystick;
|
||||
const int axis_x;
|
||||
const int axis_y;
|
||||
const float deadzone;
|
||||
};
|
||||
|
||||
/// A button device factory that creates button devices from SDL joystick
|
||||
class SDLButtonFactory final : public Input::Factory<Input::ButtonDevice> {
|
||||
public:
|
||||
explicit SDLButtonFactory(SDLState& state_) : state(state_) {}
|
||||
|
||||
/**
|
||||
* Creates a button device from a joystick button
|
||||
* @param params contains parameters for creating the device:
|
||||
* - "guid": the guid of the joystick to bind
|
||||
* - "port": the nth joystick of the same type to bind
|
||||
* - "button"(optional): the index of the button to bind
|
||||
* - "hat"(optional): the index of the hat to bind as direction buttons
|
||||
* - "axis"(optional): the index of the axis to bind
|
||||
* - "direction"(only used for hat): the direction name of the hat to bind. Can be "up",
|
||||
* "down", "left" or "right"
|
||||
* - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is
|
||||
* triggered if the axis value crosses
|
||||
* - "direction"(only used for axis): "+" means the button is triggered when the axis
|
||||
* value is greater than the threshold; "-" means the button is triggered when the axis
|
||||
* value is smaller than the threshold
|
||||
*/
|
||||
std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override {
|
||||
const std::string guid = params.Get("guid", "0");
|
||||
const int port = params.Get("port", 0);
|
||||
|
||||
auto joystick = state.GetSDLJoystickByGUID(guid, port);
|
||||
|
||||
if (params.Has("hat")) {
|
||||
const int hat = params.Get("hat", 0);
|
||||
const std::string direction_name = params.Get("direction", "");
|
||||
Uint8 direction;
|
||||
if (direction_name == "up") {
|
||||
direction = SDL_HAT_UP;
|
||||
} else if (direction_name == "down") {
|
||||
direction = SDL_HAT_DOWN;
|
||||
} else if (direction_name == "left") {
|
||||
direction = SDL_HAT_LEFT;
|
||||
} else if (direction_name == "right") {
|
||||
direction = SDL_HAT_RIGHT;
|
||||
} else {
|
||||
direction = 0;
|
||||
}
|
||||
// This is necessary so accessing GetHat with hat won't crash
|
||||
joystick->SetHat(hat, SDL_HAT_CENTERED);
|
||||
return std::make_unique<SDLDirectionButton>(joystick, hat, direction);
|
||||
}
|
||||
|
||||
if (params.Has("axis")) {
|
||||
const int axis = params.Get("axis", 0);
|
||||
const float threshold = params.Get("threshold", 0.5f);
|
||||
const std::string direction_name = params.Get("direction", "");
|
||||
bool trigger_if_greater;
|
||||
if (direction_name == "+") {
|
||||
trigger_if_greater = true;
|
||||
} else if (direction_name == "-") {
|
||||
trigger_if_greater = false;
|
||||
} else {
|
||||
trigger_if_greater = true;
|
||||
LOG_ERROR(Input, "Unknown direction {}", direction_name);
|
||||
}
|
||||
// This is necessary so accessing GetAxis with axis won't crash
|
||||
joystick->SetAxis(axis, 0);
|
||||
return std::make_unique<SDLAxisButton>(joystick, axis, threshold, trigger_if_greater);
|
||||
}
|
||||
|
||||
const int button = params.Get("button", 0);
|
||||
// This is necessary so accessing GetButton with button won't crash
|
||||
joystick->SetButton(button, false);
|
||||
return std::make_unique<SDLButton>(joystick, button);
|
||||
}
|
||||
|
||||
private:
|
||||
SDLState& state;
|
||||
};
|
||||
|
||||
/// An analog device factory that creates analog devices from SDL joystick
|
||||
class SDLAnalogFactory final : public Input::Factory<Input::AnalogDevice> {
|
||||
public:
|
||||
explicit SDLAnalogFactory(SDLState& state_) : state(state_) {}
|
||||
/**
|
||||
* Creates analog device from joystick axes
|
||||
* @param params contains parameters for creating the device:
|
||||
* - "guid": the guid of the joystick to bind
|
||||
* - "port": the nth joystick of the same type
|
||||
* - "axis_x": the index of the axis to be bind as x-axis
|
||||
* - "axis_y": the index of the axis to be bind as y-axis
|
||||
*/
|
||||
std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override {
|
||||
const std::string guid = params.Get("guid", "0");
|
||||
const int port = params.Get("port", 0);
|
||||
const int axis_x = params.Get("axis_x", 0);
|
||||
const int axis_y = params.Get("axis_y", 1);
|
||||
float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .99f);
|
||||
|
||||
auto joystick = state.GetSDLJoystickByGUID(guid, port);
|
||||
|
||||
// This is necessary so accessing GetAxis with axis_x and axis_y won't crash
|
||||
joystick->SetAxis(axis_x, 0);
|
||||
joystick->SetAxis(axis_y, 0);
|
||||
return std::make_unique<SDLAnalog>(joystick, axis_x, axis_y, deadzone);
|
||||
}
|
||||
|
||||
private:
|
||||
SDLState& state;
|
||||
};
|
||||
|
||||
SDLState::SDLState() {
|
||||
using namespace Input;
|
||||
RegisterFactory<ButtonDevice>("sdl", std::make_shared<SDLButtonFactory>(*this));
|
||||
RegisterFactory<AnalogDevice>("sdl", std::make_shared<SDLAnalogFactory>(*this));
|
||||
|
||||
// If the frontend is going to manage the event loop, then we dont start one here
|
||||
start_thread = !SDL_WasInit(SDL_INIT_JOYSTICK);
|
||||
if (start_thread && SDL_Init(SDL_INIT_JOYSTICK) < 0) {
|
||||
LOG_CRITICAL(Input, "SDL_Init(SDL_INIT_JOYSTICK) failed with: {}", SDL_GetError());
|
||||
return;
|
||||
}
|
||||
if (SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1") == SDL_FALSE) {
|
||||
LOG_ERROR(Input, "Failed to set Hint for background events", SDL_GetError());
|
||||
}
|
||||
|
||||
SDL_AddEventWatch(&SDLEventWatcher, this);
|
||||
|
||||
initialized = true;
|
||||
if (start_thread) {
|
||||
poll_thread = std::thread([&] {
|
||||
using namespace std::chrono_literals;
|
||||
SDL_Event event;
|
||||
while (initialized) {
|
||||
SDL_PumpEvents();
|
||||
std::this_thread::sleep_for(std::chrono::duration(10ms));
|
||||
}
|
||||
});
|
||||
}
|
||||
// Because the events for joystick connection happens before we have our event watcher added, we
|
||||
// can just open all the joysticks right here
|
||||
for (int i = 0; i < SDL_NumJoysticks(); ++i) {
|
||||
InitJoystick(i);
|
||||
}
|
||||
}
|
||||
|
||||
SDLState::~SDLState() {
|
||||
using namespace Input;
|
||||
UnregisterFactory<ButtonDevice>("sdl");
|
||||
UnregisterFactory<AnalogDevice>("sdl");
|
||||
|
||||
CloseJoysticks();
|
||||
SDL_DelEventWatch(&SDLEventWatcher, this);
|
||||
|
||||
initialized = false;
|
||||
if (start_thread) {
|
||||
poll_thread.join();
|
||||
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
|
||||
}
|
||||
}
|
||||
|
||||
Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event) {
|
||||
Common::ParamPackage params({{"engine", "sdl"}});
|
||||
|
||||
switch (event.type) {
|
||||
case SDL_JOYAXISMOTION: {
|
||||
auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
|
||||
params.Set("port", joystick->GetPort());
|
||||
params.Set("guid", joystick->GetGUID());
|
||||
params.Set("axis", event.jaxis.axis);
|
||||
if (event.jaxis.value > 0) {
|
||||
params.Set("direction", "+");
|
||||
params.Set("threshold", "0.5");
|
||||
} else {
|
||||
params.Set("direction", "-");
|
||||
params.Set("threshold", "-0.5");
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SDL_JOYBUTTONUP: {
|
||||
auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which);
|
||||
params.Set("port", joystick->GetPort());
|
||||
params.Set("guid", joystick->GetGUID());
|
||||
params.Set("button", event.jbutton.button);
|
||||
break;
|
||||
}
|
||||
case SDL_JOYHATMOTION: {
|
||||
auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which);
|
||||
params.Set("port", joystick->GetPort());
|
||||
params.Set("guid", joystick->GetGUID());
|
||||
params.Set("hat", event.jhat.hat);
|
||||
switch (event.jhat.value) {
|
||||
case SDL_HAT_UP:
|
||||
params.Set("direction", "up");
|
||||
break;
|
||||
case SDL_HAT_DOWN:
|
||||
params.Set("direction", "down");
|
||||
break;
|
||||
case SDL_HAT_LEFT:
|
||||
params.Set("direction", "left");
|
||||
break;
|
||||
case SDL_HAT_RIGHT:
|
||||
params.Set("direction", "right");
|
||||
break;
|
||||
default:
|
||||
return {};
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return params;
|
||||
}
|
||||
|
||||
namespace Polling {
|
||||
|
||||
class SDLPoller : public InputCommon::Polling::DevicePoller {
|
||||
public:
|
||||
explicit SDLPoller(SDLState& state_) : state(state_) {}
|
||||
|
||||
void Start() override {
|
||||
state.event_queue.Clear();
|
||||
state.polling = true;
|
||||
}
|
||||
|
||||
void Stop() override {
|
||||
state.polling = false;
|
||||
}
|
||||
|
||||
protected:
|
||||
SDLState& state;
|
||||
};
|
||||
|
||||
class SDLButtonPoller final : public SDLPoller {
|
||||
public:
|
||||
explicit SDLButtonPoller(SDLState& state_) : SDLPoller(state_) {}
|
||||
|
||||
Common::ParamPackage GetNextInput() override {
|
||||
SDL_Event event;
|
||||
while (state.event_queue.Pop(event)) {
|
||||
switch (event.type) {
|
||||
case SDL_JOYAXISMOTION:
|
||||
if (std::abs(event.jaxis.value / 32767.0) < 0.5) {
|
||||
break;
|
||||
}
|
||||
case SDL_JOYBUTTONUP:
|
||||
case SDL_JOYHATMOTION:
|
||||
return SDLEventToButtonParamPackage(state, event);
|
||||
}
|
||||
}
|
||||
return {};
|
||||
}
|
||||
};
|
||||
|
||||
class SDLAnalogPoller final : public SDLPoller {
|
||||
public:
|
||||
explicit SDLAnalogPoller(SDLState& state_) : SDLPoller(state_) {}
|
||||
|
||||
void Start() override {
|
||||
SDLPoller::Start();
|
||||
|
||||
// Reset stored axes
|
||||
analog_xaxis = -1;
|
||||
analog_yaxis = -1;
|
||||
analog_axes_joystick = -1;
|
||||
}
|
||||
|
||||
Common::ParamPackage GetNextInput() override {
|
||||
SDL_Event event;
|
||||
while (state.event_queue.Pop(event)) {
|
||||
if (event.type != SDL_JOYAXISMOTION || std::abs(event.jaxis.value / 32767.0) < 0.5) {
|
||||
continue;
|
||||
}
|
||||
// An analog device needs two axes, so we need to store the axis for later and wait for
|
||||
// a second SDL event. The axes also must be from the same joystick.
|
||||
int axis = event.jaxis.axis;
|
||||
if (analog_xaxis == -1) {
|
||||
analog_xaxis = axis;
|
||||
analog_axes_joystick = event.jaxis.which;
|
||||
} else if (analog_yaxis == -1 && analog_xaxis != axis &&
|
||||
analog_axes_joystick == event.jaxis.which) {
|
||||
analog_yaxis = axis;
|
||||
}
|
||||
}
|
||||
Common::ParamPackage params;
|
||||
if (analog_xaxis != -1 && analog_yaxis != -1) {
|
||||
auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
|
||||
params.Set("engine", "sdl");
|
||||
params.Set("port", joystick->GetPort());
|
||||
params.Set("guid", joystick->GetGUID());
|
||||
params.Set("axis_x", analog_xaxis);
|
||||
params.Set("axis_y", analog_yaxis);
|
||||
analog_xaxis = -1;
|
||||
analog_yaxis = -1;
|
||||
analog_axes_joystick = -1;
|
||||
return params;
|
||||
}
|
||||
return params;
|
||||
}
|
||||
|
||||
private:
|
||||
int analog_xaxis = -1;
|
||||
int analog_yaxis = -1;
|
||||
SDL_JoystickID analog_axes_joystick = -1;
|
||||
};
|
||||
} // namespace Polling
|
||||
|
||||
std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> SDLState::GetPollers(
|
||||
InputCommon::Polling::DeviceType type) {
|
||||
std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> pollers;
|
||||
switch (type) {
|
||||
case InputCommon::Polling::DeviceType::Analog:
|
||||
pollers.emplace_back(std::make_unique<Polling::SDLAnalogPoller>(*this));
|
||||
break;
|
||||
case InputCommon::Polling::DeviceType::Button:
|
||||
pollers.emplace_back(std::make_unique<Polling::SDLButtonPoller>(*this));
|
||||
break;
|
||||
return pollers;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace SDL
|
||||
} // namespace InputCommon
|
||||
64
src/input_common/sdl/sdl_impl.h
Normal file
64
src/input_common/sdl/sdl_impl.h
Normal file
@@ -0,0 +1,64 @@
|
||||
// Copyright 2018 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <thread>
|
||||
#include "common/threadsafe_queue.h"
|
||||
#include "input_common/sdl/sdl.h"
|
||||
|
||||
union SDL_Event;
|
||||
using SDL_Joystick = struct _SDL_Joystick;
|
||||
using SDL_JoystickID = s32;
|
||||
|
||||
namespace InputCommon::SDL {
|
||||
|
||||
class SDLJoystick;
|
||||
class SDLButtonFactory;
|
||||
class SDLAnalogFactory;
|
||||
|
||||
class SDLState : public State {
|
||||
public:
|
||||
/// Initializes and registers SDL device factories
|
||||
SDLState();
|
||||
|
||||
/// Unresisters SDL device factories and shut them down.
|
||||
~SDLState() override;
|
||||
|
||||
/// Handle SDL_Events for joysticks from SDL_PollEvent
|
||||
void HandleGameControllerEvent(const SDL_Event& event);
|
||||
|
||||
std::shared_ptr<SDLJoystick> GetSDLJoystickBySDLID(SDL_JoystickID sdl_id);
|
||||
std::shared_ptr<SDLJoystick> GetSDLJoystickByGUID(const std::string& guid, int port);
|
||||
|
||||
/// Get all DevicePoller that use the SDL backend for a specific device type
|
||||
std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> GetPollers(
|
||||
InputCommon::Polling::DeviceType type) override;
|
||||
|
||||
/// Used by the Pollers during config
|
||||
std::atomic<bool> polling = false;
|
||||
Common::SPSCQueue<SDL_Event> event_queue;
|
||||
|
||||
private:
|
||||
void InitJoystick(int joystick_index);
|
||||
void CloseJoystick(SDL_Joystick* sdl_joystick);
|
||||
|
||||
/// Needs to be called before SDL_QuitSubSystem.
|
||||
void CloseJoysticks();
|
||||
|
||||
/// Map of GUID of a list of corresponding virtual Joysticks
|
||||
std::unordered_map<std::string, std::vector<std::shared_ptr<SDLJoystick>>> joystick_map;
|
||||
std::mutex joystick_map_mutex;
|
||||
|
||||
std::shared_ptr<SDLButtonFactory> button_factory;
|
||||
std::shared_ptr<SDLAnalogFactory> analog_factory;
|
||||
|
||||
bool start_thread = false;
|
||||
std::atomic<bool> initialized = false;
|
||||
|
||||
std::thread poll_thread;
|
||||
};
|
||||
} // namespace InputCommon::SDL
|
||||
@@ -123,6 +123,8 @@ if (ENABLE_VULKAN)
|
||||
renderer_vulkan/vk_memory_manager.h
|
||||
renderer_vulkan/vk_resource_manager.cpp
|
||||
renderer_vulkan/vk_resource_manager.h
|
||||
renderer_vulkan/vk_sampler_cache.cpp
|
||||
renderer_vulkan/vk_sampler_cache.h
|
||||
renderer_vulkan/vk_scheduler.cpp
|
||||
renderer_vulkan/vk_scheduler.h
|
||||
renderer_vulkan/vk_stream_buffer.cpp
|
||||
|
||||
@@ -16,12 +16,12 @@ namespace VideoCore {
|
||||
using Surface::GetBytesPerPixel;
|
||||
using Surface::PixelFormat;
|
||||
|
||||
using MortonCopyFn = void (*)(u32, u32, u32, u32, u32, u32, u8*, std::size_t, VAddr);
|
||||
using MortonCopyFn = void (*)(u32, u32, u32, u32, u32, u32, u8*, VAddr);
|
||||
using ConversionArray = std::array<MortonCopyFn, Surface::MaxPixelFormat>;
|
||||
|
||||
template <bool morton_to_linear, PixelFormat format>
|
||||
static void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth,
|
||||
u32 tile_width_spacing, u8* buffer, std::size_t buffer_size, VAddr addr) {
|
||||
u32 tile_width_spacing, u8* buffer, VAddr addr) {
|
||||
constexpr u32 bytes_per_pixel = GetBytesPerPixel(format);
|
||||
|
||||
// With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual
|
||||
@@ -42,142 +42,138 @@ static void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth
|
||||
}
|
||||
|
||||
static constexpr ConversionArray morton_to_linear_fns = {
|
||||
// clang-format off
|
||||
MortonCopy<true, PixelFormat::ABGR8U>,
|
||||
MortonCopy<true, PixelFormat::ABGR8S>,
|
||||
MortonCopy<true, PixelFormat::ABGR8UI>,
|
||||
MortonCopy<true, PixelFormat::B5G6R5U>,
|
||||
MortonCopy<true, PixelFormat::A2B10G10R10U>,
|
||||
MortonCopy<true, PixelFormat::A1B5G5R5U>,
|
||||
MortonCopy<true, PixelFormat::R8U>,
|
||||
MortonCopy<true, PixelFormat::R8UI>,
|
||||
MortonCopy<true, PixelFormat::RGBA16F>,
|
||||
MortonCopy<true, PixelFormat::RGBA16U>,
|
||||
MortonCopy<true, PixelFormat::RGBA16UI>,
|
||||
MortonCopy<true, PixelFormat::R11FG11FB10F>,
|
||||
MortonCopy<true, PixelFormat::RGBA32UI>,
|
||||
MortonCopy<true, PixelFormat::DXT1>,
|
||||
MortonCopy<true, PixelFormat::DXT23>,
|
||||
MortonCopy<true, PixelFormat::DXT45>,
|
||||
MortonCopy<true, PixelFormat::DXN1>,
|
||||
MortonCopy<true, PixelFormat::DXN2UNORM>,
|
||||
MortonCopy<true, PixelFormat::DXN2SNORM>,
|
||||
MortonCopy<true, PixelFormat::BC7U>,
|
||||
MortonCopy<true, PixelFormat::BC6H_UF16>,
|
||||
MortonCopy<true, PixelFormat::BC6H_SF16>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
|
||||
MortonCopy<true, PixelFormat::BGRA8>,
|
||||
MortonCopy<true, PixelFormat::RGBA32F>,
|
||||
MortonCopy<true, PixelFormat::RG32F>,
|
||||
MortonCopy<true, PixelFormat::R32F>,
|
||||
MortonCopy<true, PixelFormat::R16F>,
|
||||
MortonCopy<true, PixelFormat::R16U>,
|
||||
MortonCopy<true, PixelFormat::R16S>,
|
||||
MortonCopy<true, PixelFormat::R16UI>,
|
||||
MortonCopy<true, PixelFormat::R16I>,
|
||||
MortonCopy<true, PixelFormat::RG16>,
|
||||
MortonCopy<true, PixelFormat::RG16F>,
|
||||
MortonCopy<true, PixelFormat::RG16UI>,
|
||||
MortonCopy<true, PixelFormat::RG16I>,
|
||||
MortonCopy<true, PixelFormat::RG16S>,
|
||||
MortonCopy<true, PixelFormat::RGB32F>,
|
||||
MortonCopy<true, PixelFormat::RGBA8_SRGB>,
|
||||
MortonCopy<true, PixelFormat::RG8U>,
|
||||
MortonCopy<true, PixelFormat::RG8S>,
|
||||
MortonCopy<true, PixelFormat::RG32UI>,
|
||||
MortonCopy<true, PixelFormat::R32UI>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_8X8>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_8X5>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_5X4>,
|
||||
MortonCopy<true, PixelFormat::BGRA8_SRGB>,
|
||||
MortonCopy<true, PixelFormat::DXT1_SRGB>,
|
||||
MortonCopy<true, PixelFormat::DXT23_SRGB>,
|
||||
MortonCopy<true, PixelFormat::DXT45_SRGB>,
|
||||
MortonCopy<true, PixelFormat::BC7U_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_4X4_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_8X8_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_8X5_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_5X4_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_5X5>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_5X5_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_10X8>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_10X8_SRGB>,
|
||||
MortonCopy<true, PixelFormat::Z32F>,
|
||||
MortonCopy<true, PixelFormat::Z16>,
|
||||
MortonCopy<true, PixelFormat::Z24S8>,
|
||||
MortonCopy<true, PixelFormat::S8Z24>,
|
||||
MortonCopy<true, PixelFormat::Z32FS8>,
|
||||
// clang-format on
|
||||
MortonCopy<true, PixelFormat::ABGR8U>,
|
||||
MortonCopy<true, PixelFormat::ABGR8S>,
|
||||
MortonCopy<true, PixelFormat::ABGR8UI>,
|
||||
MortonCopy<true, PixelFormat::B5G6R5U>,
|
||||
MortonCopy<true, PixelFormat::A2B10G10R10U>,
|
||||
MortonCopy<true, PixelFormat::A1B5G5R5U>,
|
||||
MortonCopy<true, PixelFormat::R8U>,
|
||||
MortonCopy<true, PixelFormat::R8UI>,
|
||||
MortonCopy<true, PixelFormat::RGBA16F>,
|
||||
MortonCopy<true, PixelFormat::RGBA16U>,
|
||||
MortonCopy<true, PixelFormat::RGBA16UI>,
|
||||
MortonCopy<true, PixelFormat::R11FG11FB10F>,
|
||||
MortonCopy<true, PixelFormat::RGBA32UI>,
|
||||
MortonCopy<true, PixelFormat::DXT1>,
|
||||
MortonCopy<true, PixelFormat::DXT23>,
|
||||
MortonCopy<true, PixelFormat::DXT45>,
|
||||
MortonCopy<true, PixelFormat::DXN1>,
|
||||
MortonCopy<true, PixelFormat::DXN2UNORM>,
|
||||
MortonCopy<true, PixelFormat::DXN2SNORM>,
|
||||
MortonCopy<true, PixelFormat::BC7U>,
|
||||
MortonCopy<true, PixelFormat::BC6H_UF16>,
|
||||
MortonCopy<true, PixelFormat::BC6H_SF16>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
|
||||
MortonCopy<true, PixelFormat::BGRA8>,
|
||||
MortonCopy<true, PixelFormat::RGBA32F>,
|
||||
MortonCopy<true, PixelFormat::RG32F>,
|
||||
MortonCopy<true, PixelFormat::R32F>,
|
||||
MortonCopy<true, PixelFormat::R16F>,
|
||||
MortonCopy<true, PixelFormat::R16U>,
|
||||
MortonCopy<true, PixelFormat::R16S>,
|
||||
MortonCopy<true, PixelFormat::R16UI>,
|
||||
MortonCopy<true, PixelFormat::R16I>,
|
||||
MortonCopy<true, PixelFormat::RG16>,
|
||||
MortonCopy<true, PixelFormat::RG16F>,
|
||||
MortonCopy<true, PixelFormat::RG16UI>,
|
||||
MortonCopy<true, PixelFormat::RG16I>,
|
||||
MortonCopy<true, PixelFormat::RG16S>,
|
||||
MortonCopy<true, PixelFormat::RGB32F>,
|
||||
MortonCopy<true, PixelFormat::RGBA8_SRGB>,
|
||||
MortonCopy<true, PixelFormat::RG8U>,
|
||||
MortonCopy<true, PixelFormat::RG8S>,
|
||||
MortonCopy<true, PixelFormat::RG32UI>,
|
||||
MortonCopy<true, PixelFormat::R32UI>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_8X8>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_8X5>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_5X4>,
|
||||
MortonCopy<true, PixelFormat::BGRA8_SRGB>,
|
||||
MortonCopy<true, PixelFormat::DXT1_SRGB>,
|
||||
MortonCopy<true, PixelFormat::DXT23_SRGB>,
|
||||
MortonCopy<true, PixelFormat::DXT45_SRGB>,
|
||||
MortonCopy<true, PixelFormat::BC7U_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_4X4_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_8X8_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_8X5_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_5X4_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_5X5>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_5X5_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_10X8>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_10X8_SRGB>,
|
||||
MortonCopy<true, PixelFormat::Z32F>,
|
||||
MortonCopy<true, PixelFormat::Z16>,
|
||||
MortonCopy<true, PixelFormat::Z24S8>,
|
||||
MortonCopy<true, PixelFormat::S8Z24>,
|
||||
MortonCopy<true, PixelFormat::Z32FS8>,
|
||||
};
|
||||
|
||||
static constexpr ConversionArray linear_to_morton_fns = {
|
||||
// clang-format off
|
||||
MortonCopy<false, PixelFormat::ABGR8U>,
|
||||
MortonCopy<false, PixelFormat::ABGR8S>,
|
||||
MortonCopy<false, PixelFormat::ABGR8UI>,
|
||||
MortonCopy<false, PixelFormat::B5G6R5U>,
|
||||
MortonCopy<false, PixelFormat::A2B10G10R10U>,
|
||||
MortonCopy<false, PixelFormat::A1B5G5R5U>,
|
||||
MortonCopy<false, PixelFormat::R8U>,
|
||||
MortonCopy<false, PixelFormat::R8UI>,
|
||||
MortonCopy<false, PixelFormat::RGBA16F>,
|
||||
MortonCopy<false, PixelFormat::RGBA16U>,
|
||||
MortonCopy<false, PixelFormat::RGBA16UI>,
|
||||
MortonCopy<false, PixelFormat::R11FG11FB10F>,
|
||||
MortonCopy<false, PixelFormat::RGBA32UI>,
|
||||
MortonCopy<false, PixelFormat::DXT1>,
|
||||
MortonCopy<false, PixelFormat::DXT23>,
|
||||
MortonCopy<false, PixelFormat::DXT45>,
|
||||
MortonCopy<false, PixelFormat::DXN1>,
|
||||
MortonCopy<false, PixelFormat::DXN2UNORM>,
|
||||
MortonCopy<false, PixelFormat::DXN2SNORM>,
|
||||
MortonCopy<false, PixelFormat::BC7U>,
|
||||
MortonCopy<false, PixelFormat::BC6H_UF16>,
|
||||
MortonCopy<false, PixelFormat::BC6H_SF16>,
|
||||
// TODO(Subv): Swizzling ASTC formats are not supported
|
||||
nullptr,
|
||||
MortonCopy<false, PixelFormat::BGRA8>,
|
||||
MortonCopy<false, PixelFormat::RGBA32F>,
|
||||
MortonCopy<false, PixelFormat::RG32F>,
|
||||
MortonCopy<false, PixelFormat::R32F>,
|
||||
MortonCopy<false, PixelFormat::R16F>,
|
||||
MortonCopy<false, PixelFormat::R16U>,
|
||||
MortonCopy<false, PixelFormat::R16S>,
|
||||
MortonCopy<false, PixelFormat::R16UI>,
|
||||
MortonCopy<false, PixelFormat::R16I>,
|
||||
MortonCopy<false, PixelFormat::RG16>,
|
||||
MortonCopy<false, PixelFormat::RG16F>,
|
||||
MortonCopy<false, PixelFormat::RG16UI>,
|
||||
MortonCopy<false, PixelFormat::RG16I>,
|
||||
MortonCopy<false, PixelFormat::RG16S>,
|
||||
MortonCopy<false, PixelFormat::RGB32F>,
|
||||
MortonCopy<false, PixelFormat::RGBA8_SRGB>,
|
||||
MortonCopy<false, PixelFormat::RG8U>,
|
||||
MortonCopy<false, PixelFormat::RG8S>,
|
||||
MortonCopy<false, PixelFormat::RG32UI>,
|
||||
MortonCopy<false, PixelFormat::R32UI>,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
MortonCopy<false, PixelFormat::BGRA8_SRGB>,
|
||||
MortonCopy<false, PixelFormat::DXT1_SRGB>,
|
||||
MortonCopy<false, PixelFormat::DXT23_SRGB>,
|
||||
MortonCopy<false, PixelFormat::DXT45_SRGB>,
|
||||
MortonCopy<false, PixelFormat::BC7U_SRGB>,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
MortonCopy<false, PixelFormat::Z32F>,
|
||||
MortonCopy<false, PixelFormat::Z16>,
|
||||
MortonCopy<false, PixelFormat::Z24S8>,
|
||||
MortonCopy<false, PixelFormat::S8Z24>,
|
||||
MortonCopy<false, PixelFormat::Z32FS8>,
|
||||
// clang-format on
|
||||
MortonCopy<false, PixelFormat::ABGR8U>,
|
||||
MortonCopy<false, PixelFormat::ABGR8S>,
|
||||
MortonCopy<false, PixelFormat::ABGR8UI>,
|
||||
MortonCopy<false, PixelFormat::B5G6R5U>,
|
||||
MortonCopy<false, PixelFormat::A2B10G10R10U>,
|
||||
MortonCopy<false, PixelFormat::A1B5G5R5U>,
|
||||
MortonCopy<false, PixelFormat::R8U>,
|
||||
MortonCopy<false, PixelFormat::R8UI>,
|
||||
MortonCopy<false, PixelFormat::RGBA16F>,
|
||||
MortonCopy<false, PixelFormat::RGBA16U>,
|
||||
MortonCopy<false, PixelFormat::RGBA16UI>,
|
||||
MortonCopy<false, PixelFormat::R11FG11FB10F>,
|
||||
MortonCopy<false, PixelFormat::RGBA32UI>,
|
||||
MortonCopy<false, PixelFormat::DXT1>,
|
||||
MortonCopy<false, PixelFormat::DXT23>,
|
||||
MortonCopy<false, PixelFormat::DXT45>,
|
||||
MortonCopy<false, PixelFormat::DXN1>,
|
||||
MortonCopy<false, PixelFormat::DXN2UNORM>,
|
||||
MortonCopy<false, PixelFormat::DXN2SNORM>,
|
||||
MortonCopy<false, PixelFormat::BC7U>,
|
||||
MortonCopy<false, PixelFormat::BC6H_UF16>,
|
||||
MortonCopy<false, PixelFormat::BC6H_SF16>,
|
||||
// TODO(Subv): Swizzling ASTC formats are not supported
|
||||
nullptr,
|
||||
MortonCopy<false, PixelFormat::BGRA8>,
|
||||
MortonCopy<false, PixelFormat::RGBA32F>,
|
||||
MortonCopy<false, PixelFormat::RG32F>,
|
||||
MortonCopy<false, PixelFormat::R32F>,
|
||||
MortonCopy<false, PixelFormat::R16F>,
|
||||
MortonCopy<false, PixelFormat::R16U>,
|
||||
MortonCopy<false, PixelFormat::R16S>,
|
||||
MortonCopy<false, PixelFormat::R16UI>,
|
||||
MortonCopy<false, PixelFormat::R16I>,
|
||||
MortonCopy<false, PixelFormat::RG16>,
|
||||
MortonCopy<false, PixelFormat::RG16F>,
|
||||
MortonCopy<false, PixelFormat::RG16UI>,
|
||||
MortonCopy<false, PixelFormat::RG16I>,
|
||||
MortonCopy<false, PixelFormat::RG16S>,
|
||||
MortonCopy<false, PixelFormat::RGB32F>,
|
||||
MortonCopy<false, PixelFormat::RGBA8_SRGB>,
|
||||
MortonCopy<false, PixelFormat::RG8U>,
|
||||
MortonCopy<false, PixelFormat::RG8S>,
|
||||
MortonCopy<false, PixelFormat::RG32UI>,
|
||||
MortonCopy<false, PixelFormat::R32UI>,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
MortonCopy<false, PixelFormat::BGRA8_SRGB>,
|
||||
MortonCopy<false, PixelFormat::DXT1_SRGB>,
|
||||
MortonCopy<false, PixelFormat::DXT23_SRGB>,
|
||||
MortonCopy<false, PixelFormat::DXT45_SRGB>,
|
||||
MortonCopy<false, PixelFormat::BC7U_SRGB>,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
MortonCopy<false, PixelFormat::Z32F>,
|
||||
MortonCopy<false, PixelFormat::Z16>,
|
||||
MortonCopy<false, PixelFormat::Z24S8>,
|
||||
MortonCopy<false, PixelFormat::S8Z24>,
|
||||
MortonCopy<false, PixelFormat::Z32FS8>,
|
||||
};
|
||||
|
||||
static MortonCopyFn GetSwizzleFunction(MortonSwizzleMode mode, Surface::PixelFormat format) {
|
||||
@@ -191,45 +187,6 @@ static MortonCopyFn GetSwizzleFunction(MortonSwizzleMode mode, Surface::PixelFor
|
||||
return morton_to_linear_fns[static_cast<std::size_t>(format)];
|
||||
}
|
||||
|
||||
/// 8x8 Z-Order coordinate from 2D coordinates
|
||||
static u32 MortonInterleave(u32 x, u32 y) {
|
||||
static const u32 xlut[] = {0x00, 0x01, 0x04, 0x05, 0x10, 0x11, 0x14, 0x15};
|
||||
static const u32 ylut[] = {0x00, 0x02, 0x08, 0x0a, 0x20, 0x22, 0x28, 0x2a};
|
||||
return xlut[x % 8] + ylut[y % 8];
|
||||
}
|
||||
|
||||
/// Calculates the offset of the position of the pixel in Morton order
|
||||
static u32 GetMortonOffset(u32 x, u32 y, u32 bytes_per_pixel) {
|
||||
// Images are split into 8x8 tiles. Each tile is composed of four 4x4 subtiles each
|
||||
// of which is composed of four 2x2 subtiles each of which is composed of four texels.
|
||||
// Each structure is embedded into the next-bigger one in a diagonal pattern, e.g.
|
||||
// texels are laid out in a 2x2 subtile like this:
|
||||
// 2 3
|
||||
// 0 1
|
||||
//
|
||||
// The full 8x8 tile has the texels arranged like this:
|
||||
//
|
||||
// 42 43 46 47 58 59 62 63
|
||||
// 40 41 44 45 56 57 60 61
|
||||
// 34 35 38 39 50 51 54 55
|
||||
// 32 33 36 37 48 49 52 53
|
||||
// 10 11 14 15 26 27 30 31
|
||||
// 08 09 12 13 24 25 28 29
|
||||
// 02 03 06 07 18 19 22 23
|
||||
// 00 01 04 05 16 17 20 21
|
||||
//
|
||||
// This pattern is what's called Z-order curve, or Morton order.
|
||||
|
||||
const unsigned int block_height = 8;
|
||||
const unsigned int coarse_x = x & ~7;
|
||||
|
||||
u32 i = MortonInterleave(x, y);
|
||||
|
||||
const unsigned int offset = coarse_x * block_height;
|
||||
|
||||
return (i + offset) * bytes_per_pixel;
|
||||
}
|
||||
|
||||
static u32 MortonInterleave128(u32 x, u32 y) {
|
||||
// 128x128 Z-Order coordinate from 2D coordinates
|
||||
static constexpr u32 xlut[] = {
|
||||
@@ -325,14 +282,14 @@ static u32 GetMortonOffset128(u32 x, u32 y, u32 bytes_per_pixel) {
|
||||
|
||||
void MortonSwizzle(MortonSwizzleMode mode, Surface::PixelFormat format, u32 stride,
|
||||
u32 block_height, u32 height, u32 block_depth, u32 depth, u32 tile_width_spacing,
|
||||
u8* buffer, std::size_t buffer_size, VAddr addr) {
|
||||
|
||||
u8* buffer, VAddr addr) {
|
||||
GetSwizzleFunction(mode, format)(stride, block_height, height, block_depth, depth,
|
||||
tile_width_spacing, buffer, buffer_size, addr);
|
||||
tile_width_spacing, buffer, addr);
|
||||
}
|
||||
|
||||
void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, u32 linear_bytes_per_pixel,
|
||||
u8* morton_data, u8* linear_data, bool morton_to_linear) {
|
||||
void MortonCopyPixels128(MortonSwizzleMode mode, u32 width, u32 height, u32 bytes_per_pixel,
|
||||
u32 linear_bytes_per_pixel, u8* morton_data, u8* linear_data) {
|
||||
const bool morton_to_linear = mode == MortonSwizzleMode::MortonToLinear;
|
||||
u8* data_ptrs[2];
|
||||
for (u32 y = 0; y < height; ++y) {
|
||||
for (u32 x = 0; x < width; ++x) {
|
||||
|
||||
@@ -13,9 +13,9 @@ enum class MortonSwizzleMode { MortonToLinear, LinearToMorton };
|
||||
|
||||
void MortonSwizzle(MortonSwizzleMode mode, VideoCore::Surface::PixelFormat format, u32 stride,
|
||||
u32 block_height, u32 height, u32 block_depth, u32 depth, u32 tile_width_spacing,
|
||||
u8* buffer, std::size_t buffer_size, VAddr addr);
|
||||
u8* buffer, VAddr addr);
|
||||
|
||||
void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, u32 linear_bytes_per_pixel,
|
||||
u8* morton_data, u8* linear_data, bool morton_to_linear);
|
||||
void MortonCopyPixels128(MortonSwizzleMode mode, u32 width, u32 height, u32 bytes_per_pixel,
|
||||
u32 linear_bytes_per_pixel, u8* morton_data, u8* linear_data);
|
||||
|
||||
} // namespace VideoCore
|
||||
|
||||
@@ -57,8 +57,8 @@ GlobalRegion GlobalRegionCacheOpenGL::GetUncachedGlobalRegion(VAddr addr, u32 si
|
||||
return region;
|
||||
}
|
||||
|
||||
void GlobalRegionCacheOpenGL::ReserveGlobalRegion(const GlobalRegion& region) {
|
||||
reserve[region->GetAddr()] = region;
|
||||
void GlobalRegionCacheOpenGL::ReserveGlobalRegion(GlobalRegion region) {
|
||||
reserve.insert_or_assign(region->GetAddr(), std::move(region));
|
||||
}
|
||||
|
||||
GlobalRegionCacheOpenGL::GlobalRegionCacheOpenGL(RasterizerOpenGL& rasterizer)
|
||||
|
||||
@@ -30,12 +30,12 @@ public:
|
||||
explicit CachedGlobalRegion(VAddr addr, u32 size);
|
||||
|
||||
/// Gets the address of the shader in guest memory, required for cache management
|
||||
VAddr GetAddr() const {
|
||||
VAddr GetAddr() const override {
|
||||
return addr;
|
||||
}
|
||||
|
||||
/// Gets the size of the shader in guest memory, required for cache management
|
||||
std::size_t GetSizeInBytes() const {
|
||||
std::size_t GetSizeInBytes() const override {
|
||||
return size;
|
||||
}
|
||||
|
||||
@@ -70,7 +70,7 @@ public:
|
||||
private:
|
||||
GlobalRegion TryGetReservedGlobalRegion(VAddr addr, u32 size) const;
|
||||
GlobalRegion GetUncachedGlobalRegion(VAddr addr, u32 size);
|
||||
void ReserveGlobalRegion(const GlobalRegion& region);
|
||||
void ReserveGlobalRegion(GlobalRegion region);
|
||||
|
||||
std::unordered_map<VAddr, GlobalRegion> reserve;
|
||||
};
|
||||
|
||||
@@ -102,8 +102,9 @@ struct FramebufferCacheKey {
|
||||
|
||||
RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, Core::System& system,
|
||||
ScreenInfo& info)
|
||||
: res_cache{*this}, shader_cache{*this, system}, global_cache{*this}, emu_window{window},
|
||||
screen_info{info}, buffer_cache(*this, STREAM_BUFFER_SIZE) {
|
||||
: res_cache{*this}, shader_cache{*this, system}, global_cache{*this},
|
||||
emu_window{window}, system{system}, screen_info{info},
|
||||
buffer_cache(*this, STREAM_BUFFER_SIZE) {
|
||||
// Create sampler objects
|
||||
for (std::size_t i = 0; i < texture_samplers.size(); ++i) {
|
||||
texture_samplers[i].Create();
|
||||
@@ -138,7 +139,7 @@ void RasterizerOpenGL::CheckExtensions() {
|
||||
}
|
||||
|
||||
GLuint RasterizerOpenGL::SetupVertexFormat() {
|
||||
auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
const auto& regs = gpu.regs;
|
||||
|
||||
if (!gpu.dirty_flags.vertex_attrib_format) {
|
||||
@@ -207,7 +208,7 @@ GLuint RasterizerOpenGL::SetupVertexFormat() {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetupVertexBuffer(GLuint vao) {
|
||||
auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
const auto& regs = gpu.regs;
|
||||
|
||||
if (gpu.dirty_flags.vertex_array.none())
|
||||
@@ -248,7 +249,7 @@ void RasterizerOpenGL::SetupVertexBuffer(GLuint vao) {
|
||||
}
|
||||
|
||||
DrawParameters RasterizerOpenGL::SetupDraw() {
|
||||
const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
|
||||
const auto& gpu = system.GPU().Maxwell3D();
|
||||
const auto& regs = gpu.regs;
|
||||
const bool is_indexed = accelerate_draw == AccelDraw::Indexed;
|
||||
|
||||
@@ -297,7 +298,7 @@ DrawParameters RasterizerOpenGL::SetupDraw() {
|
||||
|
||||
void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
|
||||
MICROPROFILE_SCOPE(OpenGL_Shader);
|
||||
auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
|
||||
BaseBindings base_bindings;
|
||||
std::array<bool, Maxwell::NumClipDistances> clip_distances{};
|
||||
@@ -413,7 +414,7 @@ void RasterizerOpenGL::SetupCachedFramebuffer(const FramebufferCacheKey& fbkey,
|
||||
}
|
||||
|
||||
std::size_t RasterizerOpenGL::CalculateVertexArraysSize() const {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
|
||||
std::size_t size = 0;
|
||||
for (u32 index = 0; index < Maxwell::NumVertexArrays; ++index) {
|
||||
@@ -431,7 +432,7 @@ std::size_t RasterizerOpenGL::CalculateVertexArraysSize() const {
|
||||
}
|
||||
|
||||
std::size_t RasterizerOpenGL::CalculateIndexBufferSize() const {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
|
||||
return static_cast<std::size_t>(regs.index_array.count) *
|
||||
static_cast<std::size_t>(regs.index_array.FormatSizeInBytes());
|
||||
@@ -487,7 +488,7 @@ std::pair<bool, bool> RasterizerOpenGL::ConfigureFramebuffers(
|
||||
OpenGLState& current_state, bool using_color_fb, bool using_depth_fb, bool preserve_contents,
|
||||
std::optional<std::size_t> single_color_target) {
|
||||
MICROPROFILE_SCOPE(OpenGL_Framebuffer);
|
||||
auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
const auto& regs = gpu.regs;
|
||||
|
||||
const FramebufferConfigState fb_config_state{using_color_fb, using_depth_fb, preserve_contents,
|
||||
@@ -581,7 +582,7 @@ void RasterizerOpenGL::Clear() {
|
||||
const auto prev_state{state};
|
||||
SCOPE_EXIT({ prev_state.Apply(); });
|
||||
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
bool use_color{};
|
||||
bool use_depth{};
|
||||
bool use_stencil{};
|
||||
@@ -672,7 +673,7 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_Drawing);
|
||||
auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
const auto& regs = gpu.regs;
|
||||
|
||||
ConfigureFramebuffers(state);
|
||||
@@ -892,7 +893,7 @@ void RasterizerOpenGL::SetupConstBuffers(Tegra::Engines::Maxwell3D::Regs::Shader
|
||||
const Shader& shader, GLuint program_handle,
|
||||
BaseBindings base_bindings) {
|
||||
MICROPROFILE_SCOPE(OpenGL_UBO);
|
||||
const auto& gpu = Core::System::GetInstance().GPU();
|
||||
const auto& gpu = system.GPU();
|
||||
const auto& maxwell3d = gpu.Maxwell3D();
|
||||
const auto& shader_stage = maxwell3d.state.shader_stages[static_cast<std::size_t>(stage)];
|
||||
const auto& entries = shader->GetShaderEntries().const_buffers;
|
||||
@@ -971,7 +972,7 @@ void RasterizerOpenGL::SetupGlobalRegions(Tegra::Engines::Maxwell3D::Regs::Shade
|
||||
void RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, const Shader& shader,
|
||||
GLuint program_handle, BaseBindings base_bindings) {
|
||||
MICROPROFILE_SCOPE(OpenGL_Texture);
|
||||
const auto& gpu = Core::System::GetInstance().GPU();
|
||||
const auto& gpu = system.GPU();
|
||||
const auto& maxwell3d = gpu.Maxwell3D();
|
||||
const auto& entries = shader->GetShaderEntries().samplers;
|
||||
|
||||
@@ -998,7 +999,7 @@ void RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, const Shader& s
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
const bool geometry_shaders_enabled =
|
||||
regs.IsShaderConfigEnabled(static_cast<size_t>(Maxwell::ShaderProgram::Geometry));
|
||||
const std::size_t viewport_count =
|
||||
@@ -1021,7 +1022,7 @@ void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) {
|
||||
void RasterizerOpenGL::SyncClipEnabled(
|
||||
const std::array<bool, Maxwell::Regs::NumClipDistances>& clip_mask) {
|
||||
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
const std::array<bool, Maxwell::Regs::NumClipDistances> reg_state{
|
||||
regs.clip_distance_enabled.c0 != 0, regs.clip_distance_enabled.c1 != 0,
|
||||
regs.clip_distance_enabled.c2 != 0, regs.clip_distance_enabled.c3 != 0,
|
||||
@@ -1038,7 +1039,7 @@ void RasterizerOpenGL::SyncClipCoef() {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncCullMode() {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
|
||||
state.cull.enabled = regs.cull.enabled != 0;
|
||||
|
||||
@@ -1062,14 +1063,14 @@ void RasterizerOpenGL::SyncCullMode() {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncPrimitiveRestart() {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
|
||||
state.primitive_restart.enabled = regs.primitive_restart.enabled;
|
||||
state.primitive_restart.index = regs.primitive_restart.index;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncDepthTestState() {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
|
||||
state.depth.test_enabled = regs.depth_test_enable != 0;
|
||||
state.depth.write_mask = regs.depth_write_enabled ? GL_TRUE : GL_FALSE;
|
||||
@@ -1081,7 +1082,7 @@ void RasterizerOpenGL::SyncDepthTestState() {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncStencilTestState() {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
state.stencil.test_enabled = regs.stencil_enable != 0;
|
||||
|
||||
if (!regs.stencil_enable) {
|
||||
@@ -1115,7 +1116,7 @@ void RasterizerOpenGL::SyncStencilTestState() {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncColorMask() {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
const std::size_t count =
|
||||
regs.independent_blend_enable ? Tegra::Engines::Maxwell3D::Regs::NumRenderTargets : 1;
|
||||
for (std::size_t i = 0; i < count; i++) {
|
||||
@@ -1129,18 +1130,18 @@ void RasterizerOpenGL::SyncColorMask() {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncMultiSampleState() {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
state.multisample_control.alpha_to_coverage = regs.multisample_control.alpha_to_coverage != 0;
|
||||
state.multisample_control.alpha_to_one = regs.multisample_control.alpha_to_one != 0;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncFragmentColorClampState() {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
state.fragment_color_clamp.enabled = regs.frag_color_clamp != 0;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncBlendState() {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
|
||||
state.blend_color.red = regs.blend_color.r;
|
||||
state.blend_color.green = regs.blend_color.g;
|
||||
@@ -1182,7 +1183,7 @@ void RasterizerOpenGL::SyncBlendState() {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncLogicOpState() {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
|
||||
state.logic_op.enabled = regs.logic_op.enable != 0;
|
||||
|
||||
@@ -1196,7 +1197,7 @@ void RasterizerOpenGL::SyncLogicOpState() {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncScissorTest(OpenGLState& current_state) {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
const bool geometry_shaders_enabled =
|
||||
regs.IsShaderConfigEnabled(static_cast<size_t>(Maxwell::ShaderProgram::Geometry));
|
||||
const std::size_t viewport_count =
|
||||
@@ -1218,17 +1219,17 @@ void RasterizerOpenGL::SyncScissorTest(OpenGLState& current_state) {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncTransformFeedback() {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
UNIMPLEMENTED_IF_MSG(regs.tfb_enabled != 0, "Transform feedbacks are not implemented");
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncPointState() {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
state.point.size = regs.point_size;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncPolygonOffset() {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
state.polygon_offset.fill_enable = regs.polygon_offset_fill_enable != 0;
|
||||
state.polygon_offset.line_enable = regs.polygon_offset_line_enable != 0;
|
||||
state.polygon_offset.point_enable = regs.polygon_offset_point_enable != 0;
|
||||
@@ -1238,7 +1239,7 @@ void RasterizerOpenGL::SyncPolygonOffset() {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::CheckAlphaTests() {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
UNIMPLEMENTED_IF_MSG(regs.alpha_test_enabled != 0 && regs.rt_control.count > 1,
|
||||
"Alpha Testing is enabled with more than one rendertarget");
|
||||
}
|
||||
|
||||
@@ -215,6 +215,7 @@ private:
|
||||
GlobalRegionCacheOpenGL global_cache;
|
||||
|
||||
Core::Frontend::EmuWindow& emu_window;
|
||||
Core::System& system;
|
||||
|
||||
ScreenInfo& screen_info;
|
||||
|
||||
|
||||
@@ -446,7 +446,7 @@ void SwizzleFunc(const MortonSwizzleMode& mode, const SurfaceParams& params,
|
||||
MortonSwizzle(mode, params.pixel_format, params.MipWidth(mip_level),
|
||||
params.MipBlockHeight(mip_level), params.MipHeight(mip_level),
|
||||
params.MipBlockDepth(mip_level), 1, params.tile_width_spacing,
|
||||
gl_buffer.data() + offset_gl, gl_size, params.addr + offset);
|
||||
gl_buffer.data() + offset_gl, params.addr + offset);
|
||||
offset += layer_size;
|
||||
offset_gl += gl_size;
|
||||
}
|
||||
@@ -455,7 +455,7 @@ void SwizzleFunc(const MortonSwizzleMode& mode, const SurfaceParams& params,
|
||||
MortonSwizzle(mode, params.pixel_format, params.MipWidth(mip_level),
|
||||
params.MipBlockHeight(mip_level), params.MipHeight(mip_level),
|
||||
params.MipBlockDepth(mip_level), depth, params.tile_width_spacing,
|
||||
gl_buffer.data(), gl_buffer.size(), params.addr + offset);
|
||||
gl_buffer.data(), params.addr + offset);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -167,9 +167,11 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf
|
||||
Memory::RasterizerFlushVirtualRegion(framebuffer_addr, size_in_bytes,
|
||||
Memory::FlushMode::Flush);
|
||||
|
||||
VideoCore::MortonCopyPixels128(framebuffer.width, framebuffer.height, bytes_per_pixel, 4,
|
||||
Memory::GetPointer(framebuffer_addr),
|
||||
gl_framebuffer_data.data(), true);
|
||||
constexpr u32 linear_bpp = 4;
|
||||
VideoCore::MortonCopyPixels128(VideoCore::MortonSwizzleMode::MortonToLinear,
|
||||
framebuffer.width, framebuffer.height, bytes_per_pixel,
|
||||
linear_bpp, Memory::GetPointer(framebuffer_addr),
|
||||
gl_framebuffer_data.data());
|
||||
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(framebuffer.stride));
|
||||
|
||||
|
||||
81
src/video_core/renderer_vulkan/vk_sampler_cache.cpp
Normal file
81
src/video_core/renderer_vulkan/vk_sampler_cache.cpp
Normal file
@@ -0,0 +1,81 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstring>
|
||||
#include <optional>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/cityhash.h"
|
||||
#include "video_core/renderer_vulkan/declarations.h"
|
||||
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
|
||||
#include "video_core/renderer_vulkan/vk_sampler_cache.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
static std::optional<vk::BorderColor> TryConvertBorderColor(std::array<float, 4> color) {
|
||||
// TODO(Rodrigo): Manage integer border colors
|
||||
if (color == std::array<float, 4>{0, 0, 0, 0}) {
|
||||
return vk::BorderColor::eFloatTransparentBlack;
|
||||
} else if (color == std::array<float, 4>{0, 0, 0, 1}) {
|
||||
return vk::BorderColor::eFloatOpaqueBlack;
|
||||
} else if (color == std::array<float, 4>{1, 1, 1, 1}) {
|
||||
return vk::BorderColor::eFloatOpaqueWhite;
|
||||
} else {
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
std::size_t SamplerCacheKey::Hash() const {
|
||||
static_assert(sizeof(raw) % sizeof(u64) == 0);
|
||||
return static_cast<std::size_t>(
|
||||
Common::CityHash64(reinterpret_cast<const char*>(raw.data()), sizeof(raw) / sizeof(u64)));
|
||||
}
|
||||
|
||||
bool SamplerCacheKey::operator==(const SamplerCacheKey& rhs) const {
|
||||
return raw == rhs.raw;
|
||||
}
|
||||
|
||||
VKSamplerCache::VKSamplerCache(const VKDevice& device) : device{device} {}
|
||||
|
||||
VKSamplerCache::~VKSamplerCache() = default;
|
||||
|
||||
vk::Sampler VKSamplerCache::GetSampler(const Tegra::Texture::TSCEntry& tsc) {
|
||||
const auto [entry, is_cache_miss] = cache.try_emplace(SamplerCacheKey{tsc});
|
||||
auto& sampler = entry->second;
|
||||
if (is_cache_miss) {
|
||||
sampler = CreateSampler(tsc);
|
||||
}
|
||||
return *sampler;
|
||||
}
|
||||
|
||||
UniqueSampler VKSamplerCache::CreateSampler(const Tegra::Texture::TSCEntry& tsc) {
|
||||
const float max_anisotropy = tsc.GetMaxAnisotropy();
|
||||
const bool has_anisotropy = max_anisotropy > 1.0f;
|
||||
|
||||
const auto border_color = tsc.GetBorderColor();
|
||||
const auto vk_border_color = TryConvertBorderColor(border_color);
|
||||
UNIMPLEMENTED_IF_MSG(!vk_border_color, "Unimplemented border color {} {} {} {}",
|
||||
border_color[0], border_color[1], border_color[2], border_color[3]);
|
||||
|
||||
constexpr bool unnormalized_coords = false;
|
||||
|
||||
const vk::SamplerCreateInfo sampler_ci(
|
||||
{}, MaxwellToVK::Sampler::Filter(tsc.mag_filter),
|
||||
MaxwellToVK::Sampler::Filter(tsc.min_filter),
|
||||
MaxwellToVK::Sampler::MipmapMode(tsc.mipmap_filter),
|
||||
MaxwellToVK::Sampler::WrapMode(tsc.wrap_u), MaxwellToVK::Sampler::WrapMode(tsc.wrap_v),
|
||||
MaxwellToVK::Sampler::WrapMode(tsc.wrap_p), tsc.GetLodBias(), has_anisotropy,
|
||||
max_anisotropy, tsc.depth_compare_enabled,
|
||||
MaxwellToVK::Sampler::DepthCompareFunction(tsc.depth_compare_func), tsc.GetMinLod(),
|
||||
tsc.GetMaxLod(), vk_border_color.value_or(vk::BorderColor::eFloatTransparentBlack),
|
||||
unnormalized_coords);
|
||||
|
||||
const auto& dld = device.GetDispatchLoader();
|
||||
const auto dev = device.GetLogical();
|
||||
return dev.createSamplerUnique(sampler_ci, nullptr, dld);
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
56
src/video_core/renderer_vulkan/vk_sampler_cache.h
Normal file
56
src/video_core/renderer_vulkan/vk_sampler_cache.h
Normal file
@@ -0,0 +1,56 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <unordered_map>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/renderer_vulkan/declarations.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class VKDevice;
|
||||
|
||||
struct SamplerCacheKey final : public Tegra::Texture::TSCEntry {
|
||||
std::size_t Hash() const;
|
||||
|
||||
bool operator==(const SamplerCacheKey& rhs) const;
|
||||
|
||||
bool operator!=(const SamplerCacheKey& rhs) const {
|
||||
return !operator==(rhs);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
namespace std {
|
||||
|
||||
template <>
|
||||
struct hash<Vulkan::SamplerCacheKey> {
|
||||
std::size_t operator()(const Vulkan::SamplerCacheKey& k) const noexcept {
|
||||
return k.Hash();
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace std
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class VKSamplerCache {
|
||||
public:
|
||||
explicit VKSamplerCache(const VKDevice& device);
|
||||
~VKSamplerCache();
|
||||
|
||||
vk::Sampler GetSampler(const Tegra::Texture::TSCEntry& tsc);
|
||||
|
||||
private:
|
||||
UniqueSampler CreateSampler(const Tegra::Texture::TSCEntry& tsc);
|
||||
|
||||
const VKDevice& device;
|
||||
std::unordered_map<SamplerCacheKey, UniqueSampler> cache;
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
@@ -283,31 +283,36 @@ enum class TextureMipmapFilter : u32 {
|
||||
|
||||
struct TSCEntry {
|
||||
union {
|
||||
BitField<0, 3, WrapMode> wrap_u;
|
||||
BitField<3, 3, WrapMode> wrap_v;
|
||||
BitField<6, 3, WrapMode> wrap_p;
|
||||
BitField<9, 1, u32> depth_compare_enabled;
|
||||
BitField<10, 3, DepthCompareFunc> depth_compare_func;
|
||||
BitField<13, 1, u32> srgb_conversion;
|
||||
BitField<20, 3, u32> max_anisotropy;
|
||||
struct {
|
||||
union {
|
||||
BitField<0, 3, WrapMode> wrap_u;
|
||||
BitField<3, 3, WrapMode> wrap_v;
|
||||
BitField<6, 3, WrapMode> wrap_p;
|
||||
BitField<9, 1, u32> depth_compare_enabled;
|
||||
BitField<10, 3, DepthCompareFunc> depth_compare_func;
|
||||
BitField<13, 1, u32> srgb_conversion;
|
||||
BitField<20, 3, u32> max_anisotropy;
|
||||
};
|
||||
union {
|
||||
BitField<0, 2, TextureFilter> mag_filter;
|
||||
BitField<4, 2, TextureFilter> min_filter;
|
||||
BitField<6, 2, TextureMipmapFilter> mipmap_filter;
|
||||
BitField<9, 1, u32> cubemap_interface_filtering;
|
||||
BitField<12, 13, u32> mip_lod_bias;
|
||||
};
|
||||
union {
|
||||
BitField<0, 12, u32> min_lod_clamp;
|
||||
BitField<12, 12, u32> max_lod_clamp;
|
||||
BitField<24, 8, u32> srgb_border_color_r;
|
||||
};
|
||||
union {
|
||||
BitField<12, 8, u32> srgb_border_color_g;
|
||||
BitField<20, 8, u32> srgb_border_color_b;
|
||||
};
|
||||
std::array<f32, 4> border_color;
|
||||
};
|
||||
std::array<u8, 0x20> raw;
|
||||
};
|
||||
union {
|
||||
BitField<0, 2, TextureFilter> mag_filter;
|
||||
BitField<4, 2, TextureFilter> min_filter;
|
||||
BitField<6, 2, TextureMipmapFilter> mipmap_filter;
|
||||
BitField<9, 1, u32> cubemap_interface_filtering;
|
||||
BitField<12, 13, u32> mip_lod_bias;
|
||||
};
|
||||
union {
|
||||
BitField<0, 12, u32> min_lod_clamp;
|
||||
BitField<12, 12, u32> max_lod_clamp;
|
||||
BitField<24, 8, u32> srgb_border_color_r;
|
||||
};
|
||||
union {
|
||||
BitField<12, 8, u32> srgb_border_color_g;
|
||||
BitField<20, 8, u32> srgb_border_color_b;
|
||||
};
|
||||
std::array<f32, 4> border_color;
|
||||
|
||||
float GetMaxAnisotropy() const {
|
||||
return static_cast<float>(1U << max_anisotropy);
|
||||
@@ -324,7 +329,7 @@ struct TSCEntry {
|
||||
float GetLodBias() const {
|
||||
// Sign extend the 13-bit value.
|
||||
constexpr u32 mask = 1U << (13 - 1);
|
||||
return static_cast<float>((mip_lod_bias ^ mask) - mask) / 256.0f;
|
||||
return static_cast<s32>((mip_lod_bias ^ mask) - mask) / 256.0f;
|
||||
}
|
||||
|
||||
std::array<float, 4> GetBorderColor() const {
|
||||
|
||||
@@ -31,6 +31,8 @@ add_executable(yuzu
|
||||
configuration/configure_general.h
|
||||
configuration/configure_graphics.cpp
|
||||
configuration/configure_graphics.h
|
||||
configuration/configure_hotkeys.cpp
|
||||
configuration/configure_hotkeys.h
|
||||
configuration/configure_input.cpp
|
||||
configuration/configure_input.h
|
||||
configuration/configure_input_player.cpp
|
||||
@@ -78,6 +80,8 @@ add_executable(yuzu
|
||||
ui_settings.h
|
||||
util/limitable_input_dialog.cpp
|
||||
util/limitable_input_dialog.h
|
||||
util/sequence_dialog/sequence_dialog.cpp
|
||||
util/sequence_dialog/sequence_dialog.h
|
||||
util/spinbox.cpp
|
||||
util/spinbox.h
|
||||
util/util.cpp
|
||||
@@ -95,6 +99,7 @@ set(UIS
|
||||
configuration/configure_gamelist.ui
|
||||
configuration/configure_general.ui
|
||||
configuration/configure_graphics.ui
|
||||
configuration/configure_hotkeys.ui
|
||||
configuration/configure_input.ui
|
||||
configuration/configure_input_player.ui
|
||||
configuration/configure_input_simple.ui
|
||||
@@ -105,7 +110,6 @@ set(UIS
|
||||
configuration/configure_touchscreen_advanced.ui
|
||||
configuration/configure_web.ui
|
||||
compatdb.ui
|
||||
hotkeys.ui
|
||||
loading_screen.ui
|
||||
main.ui
|
||||
)
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#include <mutex>
|
||||
#include <QDialogButtonBox>
|
||||
#include <QHeaderView>
|
||||
#include <QLabel>
|
||||
#include <QLineEdit>
|
||||
#include <QScrollArea>
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <vector>
|
||||
#include <QDialog>
|
||||
#include <QList>
|
||||
#include <QTreeView>
|
||||
#include "core/frontend/applets/profile_select.h"
|
||||
|
||||
class GMainWindow;
|
||||
@@ -16,7 +17,6 @@ class QLabel;
|
||||
class QScrollArea;
|
||||
class QStandardItem;
|
||||
class QStandardItemModel;
|
||||
class QTreeView;
|
||||
class QVBoxLayout;
|
||||
|
||||
class QtProfileSelectionDialog final : public QDialog {
|
||||
|
||||
@@ -123,7 +123,6 @@ GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread)
|
||||
setAttribute(Qt::WA_AcceptTouchEvents);
|
||||
|
||||
InputCommon::Init();
|
||||
InputCommon::StartJoystickEventHandler();
|
||||
connect(this, &GRenderWindow::FirstFrameDisplayed, static_cast<GMainWindow*>(parent),
|
||||
&GMainWindow::OnLoadComplete);
|
||||
}
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <QKeySequence>
|
||||
#include <QSettings>
|
||||
#include "common/file_util.h"
|
||||
#include "configure_input_simple.h"
|
||||
@@ -9,7 +11,6 @@
|
||||
#include "core/hle/service/hid/controllers/npad.h"
|
||||
#include "input_common/main.h"
|
||||
#include "yuzu/configuration/config.h"
|
||||
#include "yuzu/ui_settings.h"
|
||||
|
||||
Config::Config() {
|
||||
// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
|
||||
@@ -17,7 +18,6 @@ Config::Config() {
|
||||
FileUtil::CreateFullPath(qt_config_loc);
|
||||
qt_config =
|
||||
std::make_unique<QSettings>(QString::fromStdString(qt_config_loc), QSettings::IniFormat);
|
||||
|
||||
Reload();
|
||||
}
|
||||
|
||||
@@ -205,11 +205,32 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default
|
||||
Qt::Key_Control, Qt::Key_Shift, Qt::Key_AltGr, Qt::Key_ApplicationRight,
|
||||
};
|
||||
|
||||
// This shouldn't have anything except static initializers (no functions). So
|
||||
// QKeySequnce(...).toString() is NOT ALLOWED HERE.
|
||||
// This must be in alphabetical order according to action name as it must have the same order as
|
||||
// UISetting::values.shortcuts, which is alphabetically ordered.
|
||||
const std::array<UISettings::Shortcut, 15> Config::default_hotkeys{
|
||||
{{"Capture Screenshot", "Main Window", {"Ctrl+P", Qt::ApplicationShortcut}},
|
||||
{"Continue/Pause Emulation", "Main Window", {"F4", Qt::WindowShortcut}},
|
||||
{"Decrease Speed Limit", "Main Window", {"-", Qt::ApplicationShortcut}},
|
||||
{"Exit yuzu", "Main Window", {"Ctrl+Q", Qt::WindowShortcut}},
|
||||
{"Exit Fullscreen", "Main Window", {"Esc", Qt::WindowShortcut}},
|
||||
{"Fullscreen", "Main Window", {"F11", Qt::WindowShortcut}},
|
||||
{"Increase Speed Limit", "Main Window", {"+", Qt::ApplicationShortcut}},
|
||||
{"Load Amiibo", "Main Window", {"F2", Qt::ApplicationShortcut}},
|
||||
{"Load File", "Main Window", {"Ctrl+O", Qt::WindowShortcut}},
|
||||
{"Restart Emulation", "Main Window", {"F6", Qt::WindowShortcut}},
|
||||
{"Stop Emulation", "Main Window", {"F5", Qt::WindowShortcut}},
|
||||
{"Toggle Filter Bar", "Main Window", {"Ctrl+F", Qt::WindowShortcut}},
|
||||
{"Toggle Speed Limit", "Main Window", {"Ctrl+Z", Qt::ApplicationShortcut}},
|
||||
{"Toggle Status Bar", "Main Window", {"Ctrl+S", Qt::WindowShortcut}},
|
||||
{"Change Docked Mode", "Main Window", {"F10", Qt::ApplicationShortcut}}}};
|
||||
|
||||
void Config::ReadPlayerValues() {
|
||||
for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
|
||||
auto& player = Settings::values.players[p];
|
||||
|
||||
player.connected = qt_config->value(QString("player_%1_connected").arg(p), false).toBool();
|
||||
player.connected = ReadSetting(QString("player_%1_connected").arg(p), false).toBool();
|
||||
|
||||
player.type = static_cast<Settings::ControllerType>(
|
||||
qt_config
|
||||
@@ -269,7 +290,7 @@ void Config::ReadPlayerValues() {
|
||||
}
|
||||
|
||||
void Config::ReadDebugValues() {
|
||||
Settings::values.debug_pad_enabled = qt_config->value("debug_pad_enabled", false).toBool();
|
||||
Settings::values.debug_pad_enabled = ReadSetting("debug_pad_enabled", false).toBool();
|
||||
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
|
||||
std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
|
||||
Settings::values.debug_pad_buttons[i] =
|
||||
@@ -298,7 +319,7 @@ void Config::ReadDebugValues() {
|
||||
}
|
||||
|
||||
void Config::ReadKeyboardValues() {
|
||||
Settings::values.keyboard_enabled = qt_config->value("keyboard_enabled", false).toBool();
|
||||
Settings::values.keyboard_enabled = ReadSetting("keyboard_enabled", false).toBool();
|
||||
|
||||
std::transform(default_keyboard_keys.begin(), default_keyboard_keys.end(),
|
||||
Settings::values.keyboard_keys.begin(), InputCommon::GenerateKeyboardParam);
|
||||
@@ -311,7 +332,7 @@ void Config::ReadKeyboardValues() {
|
||||
}
|
||||
|
||||
void Config::ReadMouseValues() {
|
||||
Settings::values.mouse_enabled = qt_config->value("mouse_enabled", false).toBool();
|
||||
Settings::values.mouse_enabled = ReadSetting("mouse_enabled", false).toBool();
|
||||
|
||||
for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) {
|
||||
std::string default_param = InputCommon::GenerateKeyboardParam(default_mouse_buttons[i]);
|
||||
@@ -327,16 +348,14 @@ void Config::ReadMouseValues() {
|
||||
}
|
||||
|
||||
void Config::ReadTouchscreenValues() {
|
||||
Settings::values.touchscreen.enabled = qt_config->value("touchscreen_enabled", true).toBool();
|
||||
Settings::values.touchscreen.enabled = ReadSetting("touchscreen_enabled", true).toBool();
|
||||
Settings::values.touchscreen.device =
|
||||
qt_config->value("touchscreen_device", "engine:emu_window").toString().toStdString();
|
||||
ReadSetting("touchscreen_device", "engine:emu_window").toString().toStdString();
|
||||
|
||||
Settings::values.touchscreen.finger = qt_config->value("touchscreen_finger", 0).toUInt();
|
||||
Settings::values.touchscreen.rotation_angle = qt_config->value("touchscreen_angle", 0).toUInt();
|
||||
Settings::values.touchscreen.diameter_x =
|
||||
qt_config->value("touchscreen_diameter_x", 15).toUInt();
|
||||
Settings::values.touchscreen.diameter_y =
|
||||
qt_config->value("touchscreen_diameter_y", 15).toUInt();
|
||||
Settings::values.touchscreen.finger = ReadSetting("touchscreen_finger", 0).toUInt();
|
||||
Settings::values.touchscreen.rotation_angle = ReadSetting("touchscreen_angle", 0).toUInt();
|
||||
Settings::values.touchscreen.diameter_x = ReadSetting("touchscreen_diameter_x", 15).toUInt();
|
||||
Settings::values.touchscreen.diameter_y = ReadSetting("touchscreen_diameter_y", 15).toUInt();
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
@@ -357,42 +376,41 @@ void Config::ReadValues() {
|
||||
ReadTouchscreenValues();
|
||||
|
||||
Settings::values.motion_device =
|
||||
qt_config->value("motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01")
|
||||
ReadSetting("motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01")
|
||||
.toString()
|
||||
.toStdString();
|
||||
|
||||
qt_config->beginGroup("Core");
|
||||
Settings::values.use_cpu_jit = qt_config->value("use_cpu_jit", true).toBool();
|
||||
Settings::values.use_multi_core = qt_config->value("use_multi_core", false).toBool();
|
||||
Settings::values.use_cpu_jit = ReadSetting("use_cpu_jit", true).toBool();
|
||||
Settings::values.use_multi_core = ReadSetting("use_multi_core", false).toBool();
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("Renderer");
|
||||
Settings::values.resolution_factor = qt_config->value("resolution_factor", 1.0).toFloat();
|
||||
Settings::values.use_frame_limit = qt_config->value("use_frame_limit", true).toBool();
|
||||
Settings::values.frame_limit = qt_config->value("frame_limit", 100).toInt();
|
||||
Settings::values.use_disk_shader_cache =
|
||||
qt_config->value("use_disk_shader_cache", false).toBool();
|
||||
Settings::values.resolution_factor = ReadSetting("resolution_factor", 1.0).toFloat();
|
||||
Settings::values.use_frame_limit = ReadSetting("use_frame_limit", true).toBool();
|
||||
Settings::values.frame_limit = ReadSetting("frame_limit", 100).toInt();
|
||||
Settings::values.use_disk_shader_cache = ReadSetting("use_disk_shader_cache", true).toBool();
|
||||
Settings::values.use_accurate_gpu_emulation =
|
||||
qt_config->value("use_accurate_gpu_emulation", false).toBool();
|
||||
ReadSetting("use_accurate_gpu_emulation", false).toBool();
|
||||
Settings::values.use_asynchronous_gpu_emulation =
|
||||
qt_config->value("use_asynchronous_gpu_emulation", false).toBool();
|
||||
ReadSetting("use_asynchronous_gpu_emulation", false).toBool();
|
||||
|
||||
Settings::values.bg_red = qt_config->value("bg_red", 0.0).toFloat();
|
||||
Settings::values.bg_green = qt_config->value("bg_green", 0.0).toFloat();
|
||||
Settings::values.bg_blue = qt_config->value("bg_blue", 0.0).toFloat();
|
||||
Settings::values.bg_red = ReadSetting("bg_red", 0.0).toFloat();
|
||||
Settings::values.bg_green = ReadSetting("bg_green", 0.0).toFloat();
|
||||
Settings::values.bg_blue = ReadSetting("bg_blue", 0.0).toFloat();
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("Audio");
|
||||
Settings::values.sink_id = qt_config->value("output_engine", "auto").toString().toStdString();
|
||||
Settings::values.sink_id = ReadSetting("output_engine", "auto").toString().toStdString();
|
||||
Settings::values.enable_audio_stretching =
|
||||
qt_config->value("enable_audio_stretching", true).toBool();
|
||||
ReadSetting("enable_audio_stretching", true).toBool();
|
||||
Settings::values.audio_device_id =
|
||||
qt_config->value("output_device", "auto").toString().toStdString();
|
||||
Settings::values.volume = qt_config->value("volume", 1).toFloat();
|
||||
ReadSetting("output_device", "auto").toString().toStdString();
|
||||
Settings::values.volume = ReadSetting("volume", 1).toFloat();
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("Data Storage");
|
||||
Settings::values.use_virtual_sd = qt_config->value("use_virtual_sd", true).toBool();
|
||||
Settings::values.use_virtual_sd = ReadSetting("use_virtual_sd", true).toBool();
|
||||
FileUtil::GetUserPath(
|
||||
FileUtil::UserPath::NANDDir,
|
||||
qt_config
|
||||
@@ -410,30 +428,30 @@ void Config::ReadValues() {
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("Core");
|
||||
Settings::values.use_cpu_jit = qt_config->value("use_cpu_jit", true).toBool();
|
||||
Settings::values.use_multi_core = qt_config->value("use_multi_core", false).toBool();
|
||||
Settings::values.use_cpu_jit = ReadSetting("use_cpu_jit", true).toBool();
|
||||
Settings::values.use_multi_core = ReadSetting("use_multi_core", false).toBool();
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("System");
|
||||
Settings::values.use_docked_mode = qt_config->value("use_docked_mode", false).toBool();
|
||||
Settings::values.enable_nfc = qt_config->value("enable_nfc", true).toBool();
|
||||
Settings::values.use_docked_mode = ReadSetting("use_docked_mode", false).toBool();
|
||||
Settings::values.enable_nfc = ReadSetting("enable_nfc", true).toBool();
|
||||
|
||||
Settings::values.current_user = std::clamp<int>(qt_config->value("current_user", 0).toInt(), 0,
|
||||
Service::Account::MAX_USERS - 1);
|
||||
Settings::values.current_user =
|
||||
std::clamp<int>(ReadSetting("current_user", 0).toInt(), 0, Service::Account::MAX_USERS - 1);
|
||||
|
||||
Settings::values.language_index = qt_config->value("language_index", 1).toInt();
|
||||
Settings::values.language_index = ReadSetting("language_index", 1).toInt();
|
||||
|
||||
const auto rng_seed_enabled = qt_config->value("rng_seed_enabled", false).toBool();
|
||||
const auto rng_seed_enabled = ReadSetting("rng_seed_enabled", false).toBool();
|
||||
if (rng_seed_enabled) {
|
||||
Settings::values.rng_seed = qt_config->value("rng_seed", 0).toULongLong();
|
||||
Settings::values.rng_seed = ReadSetting("rng_seed", 0).toULongLong();
|
||||
} else {
|
||||
Settings::values.rng_seed = std::nullopt;
|
||||
}
|
||||
|
||||
const auto custom_rtc_enabled = qt_config->value("custom_rtc_enabled", false).toBool();
|
||||
const auto custom_rtc_enabled = ReadSetting("custom_rtc_enabled", false).toBool();
|
||||
if (custom_rtc_enabled) {
|
||||
Settings::values.custom_rtc =
|
||||
std::chrono::seconds(qt_config->value("custom_rtc", 0).toULongLong());
|
||||
std::chrono::seconds(ReadSetting("custom_rtc", 0).toULongLong());
|
||||
} else {
|
||||
Settings::values.custom_rtc = std::nullopt;
|
||||
}
|
||||
@@ -441,35 +459,35 @@ void Config::ReadValues() {
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("Miscellaneous");
|
||||
Settings::values.log_filter = qt_config->value("log_filter", "*:Info").toString().toStdString();
|
||||
Settings::values.use_dev_keys = qt_config->value("use_dev_keys", false).toBool();
|
||||
Settings::values.log_filter = ReadSetting("log_filter", "*:Info").toString().toStdString();
|
||||
Settings::values.use_dev_keys = ReadSetting("use_dev_keys", false).toBool();
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("Debugging");
|
||||
Settings::values.use_gdbstub = qt_config->value("use_gdbstub", false).toBool();
|
||||
Settings::values.gdbstub_port = qt_config->value("gdbstub_port", 24689).toInt();
|
||||
Settings::values.program_args = qt_config->value("program_args", "").toString().toStdString();
|
||||
Settings::values.dump_exefs = qt_config->value("dump_exefs", false).toBool();
|
||||
Settings::values.dump_nso = qt_config->value("dump_nso", false).toBool();
|
||||
Settings::values.use_gdbstub = ReadSetting("use_gdbstub", false).toBool();
|
||||
Settings::values.gdbstub_port = ReadSetting("gdbstub_port", 24689).toInt();
|
||||
Settings::values.program_args = ReadSetting("program_args", "").toString().toStdString();
|
||||
Settings::values.dump_exefs = ReadSetting("dump_exefs", false).toBool();
|
||||
Settings::values.dump_nso = ReadSetting("dump_nso", false).toBool();
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("WebService");
|
||||
Settings::values.enable_telemetry = qt_config->value("enable_telemetry", true).toBool();
|
||||
Settings::values.enable_telemetry = ReadSetting("enable_telemetry", true).toBool();
|
||||
Settings::values.web_api_url =
|
||||
qt_config->value("web_api_url", "https://api.yuzu-emu.org").toString().toStdString();
|
||||
Settings::values.yuzu_username = qt_config->value("yuzu_username").toString().toStdString();
|
||||
Settings::values.yuzu_token = qt_config->value("yuzu_token").toString().toStdString();
|
||||
ReadSetting("web_api_url", "https://api.yuzu-emu.org").toString().toStdString();
|
||||
Settings::values.yuzu_username = ReadSetting("yuzu_username").toString().toStdString();
|
||||
Settings::values.yuzu_token = ReadSetting("yuzu_token").toString().toStdString();
|
||||
qt_config->endGroup();
|
||||
|
||||
const auto size = qt_config->beginReadArray("DisabledAddOns");
|
||||
for (int i = 0; i < size; ++i) {
|
||||
qt_config->setArrayIndex(i);
|
||||
const auto title_id = qt_config->value("title_id", 0).toULongLong();
|
||||
const auto title_id = ReadSetting("title_id", 0).toULongLong();
|
||||
std::vector<std::string> out;
|
||||
const auto d_size = qt_config->beginReadArray("disabled");
|
||||
for (int j = 0; j < d_size; ++j) {
|
||||
qt_config->setArrayIndex(j);
|
||||
out.push_back(qt_config->value("d", "").toString().toStdString());
|
||||
out.push_back(ReadSetting("d", "").toString().toStdString());
|
||||
}
|
||||
qt_config->endArray();
|
||||
Settings::values.disabled_addons.insert_or_assign(title_id, out);
|
||||
@@ -477,72 +495,64 @@ void Config::ReadValues() {
|
||||
qt_config->endArray();
|
||||
|
||||
qt_config->beginGroup("UI");
|
||||
UISettings::values.theme = qt_config->value("theme", UISettings::themes[0].second).toString();
|
||||
UISettings::values.theme = ReadSetting("theme", UISettings::themes[0].second).toString();
|
||||
UISettings::values.enable_discord_presence =
|
||||
qt_config->value("enable_discord_presence", true).toBool();
|
||||
ReadSetting("enable_discord_presence", true).toBool();
|
||||
UISettings::values.screenshot_resolution_factor =
|
||||
static_cast<u16>(qt_config->value("screenshot_resolution_factor", 0).toUInt());
|
||||
UISettings::values.select_user_on_boot =
|
||||
qt_config->value("select_user_on_boot", false).toBool();
|
||||
static_cast<u16>(ReadSetting("screenshot_resolution_factor", 0).toUInt());
|
||||
UISettings::values.select_user_on_boot = ReadSetting("select_user_on_boot", false).toBool();
|
||||
|
||||
qt_config->beginGroup("UIGameList");
|
||||
UISettings::values.show_unknown = qt_config->value("show_unknown", true).toBool();
|
||||
UISettings::values.show_add_ons = qt_config->value("show_add_ons", true).toBool();
|
||||
UISettings::values.icon_size = qt_config->value("icon_size", 64).toUInt();
|
||||
UISettings::values.row_1_text_id = qt_config->value("row_1_text_id", 3).toUInt();
|
||||
UISettings::values.row_2_text_id = qt_config->value("row_2_text_id", 2).toUInt();
|
||||
UISettings::values.show_unknown = ReadSetting("show_unknown", true).toBool();
|
||||
UISettings::values.show_add_ons = ReadSetting("show_add_ons", true).toBool();
|
||||
UISettings::values.icon_size = ReadSetting("icon_size", 64).toUInt();
|
||||
UISettings::values.row_1_text_id = ReadSetting("row_1_text_id", 3).toUInt();
|
||||
UISettings::values.row_2_text_id = ReadSetting("row_2_text_id", 2).toUInt();
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("UILayout");
|
||||
UISettings::values.geometry = qt_config->value("geometry").toByteArray();
|
||||
UISettings::values.state = qt_config->value("state").toByteArray();
|
||||
UISettings::values.renderwindow_geometry =
|
||||
qt_config->value("geometryRenderWindow").toByteArray();
|
||||
UISettings::values.gamelist_header_state =
|
||||
qt_config->value("gameListHeaderState").toByteArray();
|
||||
UISettings::values.geometry = ReadSetting("geometry").toByteArray();
|
||||
UISettings::values.state = ReadSetting("state").toByteArray();
|
||||
UISettings::values.renderwindow_geometry = ReadSetting("geometryRenderWindow").toByteArray();
|
||||
UISettings::values.gamelist_header_state = ReadSetting("gameListHeaderState").toByteArray();
|
||||
UISettings::values.microprofile_geometry =
|
||||
qt_config->value("microProfileDialogGeometry").toByteArray();
|
||||
ReadSetting("microProfileDialogGeometry").toByteArray();
|
||||
UISettings::values.microprofile_visible =
|
||||
qt_config->value("microProfileDialogVisible", false).toBool();
|
||||
ReadSetting("microProfileDialogVisible", false).toBool();
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("Paths");
|
||||
UISettings::values.roms_path = qt_config->value("romsPath").toString();
|
||||
UISettings::values.symbols_path = qt_config->value("symbolsPath").toString();
|
||||
UISettings::values.gamedir = qt_config->value("gameListRootDir", ".").toString();
|
||||
UISettings::values.gamedir_deepscan = qt_config->value("gameListDeepScan", false).toBool();
|
||||
UISettings::values.recent_files = qt_config->value("recentFiles").toStringList();
|
||||
UISettings::values.roms_path = ReadSetting("romsPath").toString();
|
||||
UISettings::values.symbols_path = ReadSetting("symbolsPath").toString();
|
||||
UISettings::values.gamedir = ReadSetting("gameListRootDir", ".").toString();
|
||||
UISettings::values.gamedir_deepscan = ReadSetting("gameListDeepScan", false).toBool();
|
||||
UISettings::values.recent_files = ReadSetting("recentFiles").toStringList();
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("Shortcuts");
|
||||
QStringList groups = qt_config->childGroups();
|
||||
for (auto group : groups) {
|
||||
for (auto [name, group, shortcut] : default_hotkeys) {
|
||||
auto [keyseq, context] = shortcut;
|
||||
qt_config->beginGroup(group);
|
||||
|
||||
QStringList hotkeys = qt_config->childGroups();
|
||||
for (auto hotkey : hotkeys) {
|
||||
qt_config->beginGroup(hotkey);
|
||||
UISettings::values.shortcuts.emplace_back(UISettings::Shortcut(
|
||||
group + "/" + hotkey,
|
||||
UISettings::ContextualShortcut(qt_config->value("KeySeq").toString(),
|
||||
qt_config->value("Context").toInt())));
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
qt_config->beginGroup(name);
|
||||
UISettings::values.shortcuts.push_back(
|
||||
{name,
|
||||
group,
|
||||
{ReadSetting("KeySeq", keyseq).toString(), ReadSetting("Context", context).toInt()}});
|
||||
qt_config->endGroup();
|
||||
qt_config->endGroup();
|
||||
}
|
||||
qt_config->endGroup();
|
||||
|
||||
UISettings::values.single_window_mode = qt_config->value("singleWindowMode", true).toBool();
|
||||
UISettings::values.fullscreen = qt_config->value("fullscreen", false).toBool();
|
||||
UISettings::values.display_titlebar = qt_config->value("displayTitleBars", true).toBool();
|
||||
UISettings::values.show_filter_bar = qt_config->value("showFilterBar", true).toBool();
|
||||
UISettings::values.show_status_bar = qt_config->value("showStatusBar", true).toBool();
|
||||
UISettings::values.confirm_before_closing = qt_config->value("confirmClose", true).toBool();
|
||||
UISettings::values.first_start = qt_config->value("firstStart", true).toBool();
|
||||
UISettings::values.callout_flags = qt_config->value("calloutFlags", 0).toUInt();
|
||||
UISettings::values.show_console = qt_config->value("showConsole", false).toBool();
|
||||
UISettings::values.profile_index = qt_config->value("profileIndex", 0).toUInt();
|
||||
UISettings::values.single_window_mode = ReadSetting("singleWindowMode", true).toBool();
|
||||
UISettings::values.fullscreen = ReadSetting("fullscreen", false).toBool();
|
||||
UISettings::values.display_titlebar = ReadSetting("displayTitleBars", true).toBool();
|
||||
UISettings::values.show_filter_bar = ReadSetting("showFilterBar", true).toBool();
|
||||
UISettings::values.show_status_bar = ReadSetting("showStatusBar", true).toBool();
|
||||
UISettings::values.confirm_before_closing = ReadSetting("confirmClose", true).toBool();
|
||||
UISettings::values.first_start = ReadSetting("firstStart", true).toBool();
|
||||
UISettings::values.callout_flags = ReadSetting("calloutFlags", 0).toUInt();
|
||||
UISettings::values.show_console = ReadSetting("showConsole", false).toBool();
|
||||
UISettings::values.profile_index = ReadSetting("profileIndex", 0).toUInt();
|
||||
|
||||
ApplyDefaultProfileIfInputInvalid();
|
||||
|
||||
@@ -553,62 +563,79 @@ void Config::SavePlayerValues() {
|
||||
for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
|
||||
const auto& player = Settings::values.players[p];
|
||||
|
||||
qt_config->setValue(QString("player_%1_connected").arg(p), player.connected);
|
||||
qt_config->setValue(QString("player_%1_type").arg(p), static_cast<u8>(player.type));
|
||||
WriteSetting(QString("player_%1_connected").arg(p), player.connected, false);
|
||||
WriteSetting(QString("player_%1_type").arg(p), static_cast<u8>(player.type),
|
||||
static_cast<u8>(Settings::ControllerType::DualJoycon));
|
||||
|
||||
qt_config->setValue(QString("player_%1_body_color_left").arg(p), player.body_color_left);
|
||||
qt_config->setValue(QString("player_%1_body_color_right").arg(p), player.body_color_right);
|
||||
qt_config->setValue(QString("player_%1_button_color_left").arg(p),
|
||||
player.button_color_left);
|
||||
qt_config->setValue(QString("player_%1_button_color_right").arg(p),
|
||||
player.button_color_right);
|
||||
WriteSetting(QString("player_%1_body_color_left").arg(p), player.body_color_left,
|
||||
Settings::JOYCON_BODY_NEON_BLUE);
|
||||
WriteSetting(QString("player_%1_body_color_right").arg(p), player.body_color_right,
|
||||
Settings::JOYCON_BODY_NEON_RED);
|
||||
WriteSetting(QString("player_%1_button_color_left").arg(p), player.button_color_left,
|
||||
Settings::JOYCON_BUTTONS_NEON_BLUE);
|
||||
WriteSetting(QString("player_%1_button_color_right").arg(p), player.button_color_right,
|
||||
Settings::JOYCON_BUTTONS_NEON_RED);
|
||||
|
||||
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
|
||||
qt_config->setValue(QString("player_%1_").arg(p) +
|
||||
QString::fromStdString(Settings::NativeButton::mapping[i]),
|
||||
QString::fromStdString(player.buttons[i]));
|
||||
std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
|
||||
WriteSetting(QString("player_%1_").arg(p) +
|
||||
QString::fromStdString(Settings::NativeButton::mapping[i]),
|
||||
QString::fromStdString(player.buttons[i]),
|
||||
QString::fromStdString(default_param));
|
||||
}
|
||||
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
|
||||
qt_config->setValue(QString("player_%1_").arg(p) +
|
||||
QString::fromStdString(Settings::NativeAnalog::mapping[i]),
|
||||
QString::fromStdString(player.analogs[i]));
|
||||
std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
|
||||
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
|
||||
default_analogs[i][3], default_analogs[i][4], 0.5f);
|
||||
WriteSetting(QString("player_%1_").arg(p) +
|
||||
QString::fromStdString(Settings::NativeAnalog::mapping[i]),
|
||||
QString::fromStdString(player.analogs[i]),
|
||||
QString::fromStdString(default_param));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Config::SaveDebugValues() {
|
||||
qt_config->setValue("debug_pad_enabled", Settings::values.debug_pad_enabled);
|
||||
WriteSetting("debug_pad_enabled", Settings::values.debug_pad_enabled, false);
|
||||
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
|
||||
qt_config->setValue(QString("debug_pad_") +
|
||||
QString::fromStdString(Settings::NativeButton::mapping[i]),
|
||||
QString::fromStdString(Settings::values.debug_pad_buttons[i]));
|
||||
std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
|
||||
WriteSetting(QString("debug_pad_") +
|
||||
QString::fromStdString(Settings::NativeButton::mapping[i]),
|
||||
QString::fromStdString(Settings::values.debug_pad_buttons[i]),
|
||||
QString::fromStdString(default_param));
|
||||
}
|
||||
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
|
||||
qt_config->setValue(QString("debug_pad_") +
|
||||
QString::fromStdString(Settings::NativeAnalog::mapping[i]),
|
||||
QString::fromStdString(Settings::values.debug_pad_analogs[i]));
|
||||
std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
|
||||
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
|
||||
default_analogs[i][3], default_analogs[i][4], 0.5f);
|
||||
WriteSetting(QString("debug_pad_") +
|
||||
QString::fromStdString(Settings::NativeAnalog::mapping[i]),
|
||||
QString::fromStdString(Settings::values.debug_pad_analogs[i]),
|
||||
QString::fromStdString(default_param));
|
||||
}
|
||||
}
|
||||
|
||||
void Config::SaveMouseValues() {
|
||||
qt_config->setValue("mouse_enabled", Settings::values.mouse_enabled);
|
||||
WriteSetting("mouse_enabled", Settings::values.mouse_enabled, false);
|
||||
|
||||
for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) {
|
||||
qt_config->setValue(QString("mouse_") +
|
||||
QString::fromStdString(Settings::NativeMouseButton::mapping[i]),
|
||||
QString::fromStdString(Settings::values.mouse_buttons[i]));
|
||||
std::string default_param = InputCommon::GenerateKeyboardParam(default_mouse_buttons[i]);
|
||||
WriteSetting(QString("mouse_") +
|
||||
QString::fromStdString(Settings::NativeMouseButton::mapping[i]),
|
||||
QString::fromStdString(Settings::values.mouse_buttons[i]),
|
||||
QString::fromStdString(default_param));
|
||||
}
|
||||
}
|
||||
|
||||
void Config::SaveTouchscreenValues() {
|
||||
qt_config->setValue("touchscreen_enabled", Settings::values.touchscreen.enabled);
|
||||
qt_config->setValue("touchscreen_device",
|
||||
QString::fromStdString(Settings::values.touchscreen.device));
|
||||
WriteSetting("touchscreen_enabled", Settings::values.touchscreen.enabled, true);
|
||||
WriteSetting("touchscreen_device", QString::fromStdString(Settings::values.touchscreen.device),
|
||||
"engine:emu_window");
|
||||
|
||||
qt_config->setValue("touchscreen_finger", Settings::values.touchscreen.finger);
|
||||
qt_config->setValue("touchscreen_angle", Settings::values.touchscreen.rotation_angle);
|
||||
qt_config->setValue("touchscreen_diameter_x", Settings::values.touchscreen.diameter_x);
|
||||
qt_config->setValue("touchscreen_diameter_y", Settings::values.touchscreen.diameter_y);
|
||||
WriteSetting("touchscreen_finger", Settings::values.touchscreen.finger, 0);
|
||||
WriteSetting("touchscreen_angle", Settings::values.touchscreen.rotation_angle, 0);
|
||||
WriteSetting("touchscreen_diameter_x", Settings::values.touchscreen.diameter_x, 15);
|
||||
WriteSetting("touchscreen_diameter_y", Settings::values.touchscreen.diameter_y, 15);
|
||||
}
|
||||
|
||||
void Config::SaveValues() {
|
||||
@@ -619,91 +646,96 @@ void Config::SaveValues() {
|
||||
SaveMouseValues();
|
||||
SaveTouchscreenValues();
|
||||
|
||||
qt_config->setValue("motion_device", QString::fromStdString(Settings::values.motion_device));
|
||||
qt_config->setValue("keyboard_enabled", Settings::values.keyboard_enabled);
|
||||
WriteSetting("motion_device", QString::fromStdString(Settings::values.motion_device),
|
||||
"engine:motion_emu,update_period:100,sensitivity:0.01");
|
||||
WriteSetting("keyboard_enabled", Settings::values.keyboard_enabled, false);
|
||||
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("Core");
|
||||
qt_config->setValue("use_cpu_jit", Settings::values.use_cpu_jit);
|
||||
qt_config->setValue("use_multi_core", Settings::values.use_multi_core);
|
||||
WriteSetting("use_cpu_jit", Settings::values.use_cpu_jit, true);
|
||||
WriteSetting("use_multi_core", Settings::values.use_multi_core, false);
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("Renderer");
|
||||
qt_config->setValue("resolution_factor", (double)Settings::values.resolution_factor);
|
||||
qt_config->setValue("use_frame_limit", Settings::values.use_frame_limit);
|
||||
qt_config->setValue("frame_limit", Settings::values.frame_limit);
|
||||
qt_config->setValue("use_disk_shader_cache", Settings::values.use_disk_shader_cache);
|
||||
qt_config->setValue("use_accurate_gpu_emulation", Settings::values.use_accurate_gpu_emulation);
|
||||
qt_config->setValue("use_asynchronous_gpu_emulation",
|
||||
Settings::values.use_asynchronous_gpu_emulation);
|
||||
WriteSetting("resolution_factor", (double)Settings::values.resolution_factor, 1.0);
|
||||
WriteSetting("use_frame_limit", Settings::values.use_frame_limit, true);
|
||||
WriteSetting("frame_limit", Settings::values.frame_limit, 100);
|
||||
WriteSetting("use_disk_shader_cache", Settings::values.use_disk_shader_cache, true);
|
||||
WriteSetting("use_accurate_gpu_emulation", Settings::values.use_accurate_gpu_emulation, false);
|
||||
WriteSetting("use_asynchronous_gpu_emulation", Settings::values.use_asynchronous_gpu_emulation,
|
||||
false);
|
||||
|
||||
// Cast to double because Qt's written float values are not human-readable
|
||||
qt_config->setValue("bg_red", (double)Settings::values.bg_red);
|
||||
qt_config->setValue("bg_green", (double)Settings::values.bg_green);
|
||||
qt_config->setValue("bg_blue", (double)Settings::values.bg_blue);
|
||||
WriteSetting("bg_red", (double)Settings::values.bg_red, 0.0);
|
||||
WriteSetting("bg_green", (double)Settings::values.bg_green, 0.0);
|
||||
WriteSetting("bg_blue", (double)Settings::values.bg_blue, 0.0);
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("Audio");
|
||||
qt_config->setValue("output_engine", QString::fromStdString(Settings::values.sink_id));
|
||||
qt_config->setValue("enable_audio_stretching", Settings::values.enable_audio_stretching);
|
||||
qt_config->setValue("output_device", QString::fromStdString(Settings::values.audio_device_id));
|
||||
qt_config->setValue("volume", Settings::values.volume);
|
||||
WriteSetting("output_engine", QString::fromStdString(Settings::values.sink_id), "auto");
|
||||
WriteSetting("enable_audio_stretching", Settings::values.enable_audio_stretching, true);
|
||||
WriteSetting("output_device", QString::fromStdString(Settings::values.audio_device_id), "auto");
|
||||
WriteSetting("volume", Settings::values.volume, 1.0f);
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("Data Storage");
|
||||
qt_config->setValue("use_virtual_sd", Settings::values.use_virtual_sd);
|
||||
qt_config->setValue("nand_directory",
|
||||
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)));
|
||||
qt_config->setValue("sdmc_directory",
|
||||
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)));
|
||||
WriteSetting("use_virtual_sd", Settings::values.use_virtual_sd, true);
|
||||
WriteSetting("nand_directory",
|
||||
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)),
|
||||
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)));
|
||||
WriteSetting("sdmc_directory",
|
||||
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)),
|
||||
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)));
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("System");
|
||||
qt_config->setValue("use_docked_mode", Settings::values.use_docked_mode);
|
||||
qt_config->setValue("enable_nfc", Settings::values.enable_nfc);
|
||||
qt_config->setValue("current_user", Settings::values.current_user);
|
||||
qt_config->setValue("language_index", Settings::values.language_index);
|
||||
WriteSetting("use_docked_mode", Settings::values.use_docked_mode, false);
|
||||
WriteSetting("enable_nfc", Settings::values.enable_nfc, true);
|
||||
WriteSetting("current_user", Settings::values.current_user, 0);
|
||||
WriteSetting("language_index", Settings::values.language_index, 1);
|
||||
|
||||
qt_config->setValue("rng_seed_enabled", Settings::values.rng_seed.has_value());
|
||||
qt_config->setValue("rng_seed", Settings::values.rng_seed.value_or(0));
|
||||
WriteSetting("rng_seed_enabled", Settings::values.rng_seed.has_value(), false);
|
||||
WriteSetting("rng_seed", Settings::values.rng_seed.value_or(0), 0);
|
||||
|
||||
qt_config->setValue("custom_rtc_enabled", Settings::values.custom_rtc.has_value());
|
||||
qt_config->setValue("custom_rtc",
|
||||
QVariant::fromValue<long long>(
|
||||
Settings::values.custom_rtc.value_or(std::chrono::seconds{}).count()));
|
||||
WriteSetting("custom_rtc_enabled", Settings::values.custom_rtc.has_value(), false);
|
||||
WriteSetting("custom_rtc",
|
||||
QVariant::fromValue<long long>(
|
||||
Settings::values.custom_rtc.value_or(std::chrono::seconds{}).count()),
|
||||
0);
|
||||
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("Miscellaneous");
|
||||
qt_config->setValue("log_filter", QString::fromStdString(Settings::values.log_filter));
|
||||
qt_config->setValue("use_dev_keys", Settings::values.use_dev_keys);
|
||||
WriteSetting("log_filter", QString::fromStdString(Settings::values.log_filter), "*:Info");
|
||||
WriteSetting("use_dev_keys", Settings::values.use_dev_keys, false);
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("Debugging");
|
||||
qt_config->setValue("use_gdbstub", Settings::values.use_gdbstub);
|
||||
qt_config->setValue("gdbstub_port", Settings::values.gdbstub_port);
|
||||
qt_config->setValue("program_args", QString::fromStdString(Settings::values.program_args));
|
||||
qt_config->setValue("dump_exefs", Settings::values.dump_exefs);
|
||||
qt_config->setValue("dump_nso", Settings::values.dump_nso);
|
||||
WriteSetting("use_gdbstub", Settings::values.use_gdbstub, false);
|
||||
WriteSetting("gdbstub_port", Settings::values.gdbstub_port, 24689);
|
||||
WriteSetting("program_args", QString::fromStdString(Settings::values.program_args), "");
|
||||
WriteSetting("dump_exefs", Settings::values.dump_exefs, false);
|
||||
WriteSetting("dump_nso", Settings::values.dump_nso, false);
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("WebService");
|
||||
qt_config->setValue("enable_telemetry", Settings::values.enable_telemetry);
|
||||
qt_config->setValue("web_api_url", QString::fromStdString(Settings::values.web_api_url));
|
||||
qt_config->setValue("yuzu_username", QString::fromStdString(Settings::values.yuzu_username));
|
||||
qt_config->setValue("yuzu_token", QString::fromStdString(Settings::values.yuzu_token));
|
||||
WriteSetting("enable_telemetry", Settings::values.enable_telemetry, true);
|
||||
WriteSetting("web_api_url", QString::fromStdString(Settings::values.web_api_url),
|
||||
"https://api.yuzu-emu.org");
|
||||
WriteSetting("yuzu_username", QString::fromStdString(Settings::values.yuzu_username));
|
||||
WriteSetting("yuzu_token", QString::fromStdString(Settings::values.yuzu_token));
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginWriteArray("DisabledAddOns");
|
||||
int i = 0;
|
||||
for (const auto& elem : Settings::values.disabled_addons) {
|
||||
qt_config->setArrayIndex(i);
|
||||
qt_config->setValue("title_id", QVariant::fromValue<u64>(elem.first));
|
||||
WriteSetting("title_id", QVariant::fromValue<u64>(elem.first), 0);
|
||||
qt_config->beginWriteArray("disabled");
|
||||
for (std::size_t j = 0; j < elem.second.size(); ++j) {
|
||||
qt_config->setArrayIndex(static_cast<int>(j));
|
||||
qt_config->setValue("d", QString::fromStdString(elem.second[j]));
|
||||
WriteSetting("d", QString::fromStdString(elem.second[j]), "");
|
||||
}
|
||||
qt_config->endArray();
|
||||
++i;
|
||||
@@ -711,60 +743,93 @@ void Config::SaveValues() {
|
||||
qt_config->endArray();
|
||||
|
||||
qt_config->beginGroup("UI");
|
||||
qt_config->setValue("theme", UISettings::values.theme);
|
||||
qt_config->setValue("enable_discord_presence", UISettings::values.enable_discord_presence);
|
||||
qt_config->setValue("screenshot_resolution_factor",
|
||||
UISettings::values.screenshot_resolution_factor);
|
||||
qt_config->setValue("select_user_on_boot", UISettings::values.select_user_on_boot);
|
||||
WriteSetting("theme", UISettings::values.theme, UISettings::themes[0].second);
|
||||
WriteSetting("enable_discord_presence", UISettings::values.enable_discord_presence, true);
|
||||
WriteSetting("screenshot_resolution_factor", UISettings::values.screenshot_resolution_factor,
|
||||
0);
|
||||
WriteSetting("select_user_on_boot", UISettings::values.select_user_on_boot, false);
|
||||
|
||||
qt_config->beginGroup("UIGameList");
|
||||
qt_config->setValue("show_unknown", UISettings::values.show_unknown);
|
||||
qt_config->setValue("show_add_ons", UISettings::values.show_add_ons);
|
||||
qt_config->setValue("icon_size", UISettings::values.icon_size);
|
||||
qt_config->setValue("row_1_text_id", UISettings::values.row_1_text_id);
|
||||
qt_config->setValue("row_2_text_id", UISettings::values.row_2_text_id);
|
||||
WriteSetting("show_unknown", UISettings::values.show_unknown, true);
|
||||
WriteSetting("show_add_ons", UISettings::values.show_add_ons, true);
|
||||
WriteSetting("icon_size", UISettings::values.icon_size, 64);
|
||||
WriteSetting("row_1_text_id", UISettings::values.row_1_text_id, 3);
|
||||
WriteSetting("row_2_text_id", UISettings::values.row_2_text_id, 2);
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("UILayout");
|
||||
qt_config->setValue("geometry", UISettings::values.geometry);
|
||||
qt_config->setValue("state", UISettings::values.state);
|
||||
qt_config->setValue("geometryRenderWindow", UISettings::values.renderwindow_geometry);
|
||||
qt_config->setValue("gameListHeaderState", UISettings::values.gamelist_header_state);
|
||||
qt_config->setValue("microProfileDialogGeometry", UISettings::values.microprofile_geometry);
|
||||
qt_config->setValue("microProfileDialogVisible", UISettings::values.microprofile_visible);
|
||||
WriteSetting("geometry", UISettings::values.geometry);
|
||||
WriteSetting("state", UISettings::values.state);
|
||||
WriteSetting("geometryRenderWindow", UISettings::values.renderwindow_geometry);
|
||||
WriteSetting("gameListHeaderState", UISettings::values.gamelist_header_state);
|
||||
WriteSetting("microProfileDialogGeometry", UISettings::values.microprofile_geometry);
|
||||
WriteSetting("microProfileDialogVisible", UISettings::values.microprofile_visible, false);
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("Paths");
|
||||
qt_config->setValue("romsPath", UISettings::values.roms_path);
|
||||
qt_config->setValue("symbolsPath", UISettings::values.symbols_path);
|
||||
qt_config->setValue("screenshotPath", UISettings::values.screenshot_path);
|
||||
qt_config->setValue("gameListRootDir", UISettings::values.gamedir);
|
||||
qt_config->setValue("gameListDeepScan", UISettings::values.gamedir_deepscan);
|
||||
qt_config->setValue("recentFiles", UISettings::values.recent_files);
|
||||
WriteSetting("romsPath", UISettings::values.roms_path);
|
||||
WriteSetting("symbolsPath", UISettings::values.symbols_path);
|
||||
WriteSetting("screenshotPath", UISettings::values.screenshot_path);
|
||||
WriteSetting("gameListRootDir", UISettings::values.gamedir, ".");
|
||||
WriteSetting("gameListDeepScan", UISettings::values.gamedir_deepscan, false);
|
||||
WriteSetting("recentFiles", UISettings::values.recent_files);
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("Shortcuts");
|
||||
for (auto shortcut : UISettings::values.shortcuts) {
|
||||
qt_config->setValue(shortcut.first + "/KeySeq", shortcut.second.first);
|
||||
qt_config->setValue(shortcut.first + "/Context", shortcut.second.second);
|
||||
// Lengths of UISettings::values.shortcuts & default_hotkeys are same.
|
||||
// However, their ordering must also be the same.
|
||||
for (std::size_t i = 0; i < default_hotkeys.size(); i++) {
|
||||
auto [name, group, shortcut] = UISettings::values.shortcuts[i];
|
||||
qt_config->beginGroup(group);
|
||||
qt_config->beginGroup(name);
|
||||
WriteSetting("KeySeq", shortcut.first, default_hotkeys[i].shortcut.first);
|
||||
WriteSetting("Context", shortcut.second, default_hotkeys[i].shortcut.second);
|
||||
qt_config->endGroup();
|
||||
qt_config->endGroup();
|
||||
}
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->setValue("singleWindowMode", UISettings::values.single_window_mode);
|
||||
qt_config->setValue("fullscreen", UISettings::values.fullscreen);
|
||||
qt_config->setValue("displayTitleBars", UISettings::values.display_titlebar);
|
||||
qt_config->setValue("showFilterBar", UISettings::values.show_filter_bar);
|
||||
qt_config->setValue("showStatusBar", UISettings::values.show_status_bar);
|
||||
qt_config->setValue("confirmClose", UISettings::values.confirm_before_closing);
|
||||
qt_config->setValue("firstStart", UISettings::values.first_start);
|
||||
qt_config->setValue("calloutFlags", UISettings::values.callout_flags);
|
||||
qt_config->setValue("showConsole", UISettings::values.show_console);
|
||||
qt_config->setValue("profileIndex", UISettings::values.profile_index);
|
||||
WriteSetting("singleWindowMode", UISettings::values.single_window_mode, true);
|
||||
WriteSetting("fullscreen", UISettings::values.fullscreen, false);
|
||||
WriteSetting("displayTitleBars", UISettings::values.display_titlebar, true);
|
||||
WriteSetting("showFilterBar", UISettings::values.show_filter_bar, true);
|
||||
WriteSetting("showStatusBar", UISettings::values.show_status_bar, true);
|
||||
WriteSetting("confirmClose", UISettings::values.confirm_before_closing, true);
|
||||
WriteSetting("firstStart", UISettings::values.first_start, true);
|
||||
WriteSetting("calloutFlags", UISettings::values.callout_flags, 0);
|
||||
WriteSetting("showConsole", UISettings::values.show_console, false);
|
||||
WriteSetting("profileIndex", UISettings::values.profile_index, 0);
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
QVariant Config::ReadSetting(const QString& name) const {
|
||||
return qt_config->value(name);
|
||||
}
|
||||
|
||||
QVariant Config::ReadSetting(const QString& name, const QVariant& default_value) const {
|
||||
QVariant result;
|
||||
if (qt_config->value(name + "/default", false).toBool()) {
|
||||
result = default_value;
|
||||
} else {
|
||||
result = qt_config->value(name, default_value);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
void Config::WriteSetting(const QString& name, const QVariant& value) {
|
||||
qt_config->setValue(name, value);
|
||||
}
|
||||
|
||||
void Config::WriteSetting(const QString& name, const QVariant& value,
|
||||
const QVariant& default_value) {
|
||||
qt_config->setValue(name + "/default", value == default_value);
|
||||
qt_config->setValue(name, value);
|
||||
}
|
||||
|
||||
void Config::Reload() {
|
||||
ReadValues();
|
||||
// To apply default value changes
|
||||
SaveValues();
|
||||
Settings::Apply();
|
||||
}
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include <string>
|
||||
#include <QVariant>
|
||||
#include "core/settings.h"
|
||||
#include "yuzu/ui_settings.h"
|
||||
|
||||
class QSettings;
|
||||
|
||||
@@ -42,6 +43,13 @@ private:
|
||||
void SaveMouseValues();
|
||||
void SaveTouchscreenValues();
|
||||
|
||||
QVariant ReadSetting(const QString& name) const;
|
||||
QVariant ReadSetting(const QString& name, const QVariant& default_value) const;
|
||||
void WriteSetting(const QString& name, const QVariant& value);
|
||||
void WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value);
|
||||
|
||||
static const std::array<UISettings::Shortcut, 15> default_hotkeys;
|
||||
|
||||
std::unique_ptr<QSettings> qt_config;
|
||||
std::string qt_config_loc;
|
||||
};
|
||||
|
||||
@@ -7,9 +7,15 @@
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>382</width>
|
||||
<height>241</height>
|
||||
<height>650</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>650</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>yuzu Configuration</string>
|
||||
</property>
|
||||
@@ -62,6 +68,11 @@
|
||||
<string>Input</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureHotkeys" name="hotkeysTab">
|
||||
<attribute name="title">
|
||||
<string>Hotkeys</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureGraphics" name="graphicsTab">
|
||||
<attribute name="title">
|
||||
<string>Graphics</string>
|
||||
@@ -150,6 +161,12 @@
|
||||
<header>configuration/configure_input_simple.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureHotkeys</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_hotkeys.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
</customwidgets>
|
||||
<resources/>
|
||||
<connections>
|
||||
|
||||
@@ -8,20 +8,22 @@
|
||||
#include "ui_configure.h"
|
||||
#include "yuzu/configuration/config.h"
|
||||
#include "yuzu/configuration/configure_dialog.h"
|
||||
#include "yuzu/configuration/configure_input_player.h"
|
||||
#include "yuzu/hotkeys.h"
|
||||
|
||||
ConfigureDialog::ConfigureDialog(QWidget* parent, const HotkeyRegistry& registry)
|
||||
: QDialog(parent), ui(new Ui::ConfigureDialog) {
|
||||
ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry)
|
||||
: QDialog(parent), registry(registry), ui(new Ui::ConfigureDialog) {
|
||||
ui->setupUi(this);
|
||||
ui->generalTab->PopulateHotkeyList(registry);
|
||||
ui->hotkeysTab->Populate(registry);
|
||||
this->setConfiguration();
|
||||
this->PopulateSelectionList();
|
||||
connect(ui->selectorList, &QListWidget::itemSelectionChanged, this,
|
||||
&ConfigureDialog::UpdateVisibleTabs);
|
||||
|
||||
adjustSize();
|
||||
|
||||
ui->selectorList->setCurrentRow(0);
|
||||
|
||||
// Synchronise lists upon initialisation
|
||||
ui->hotkeysTab->EmitHotkeysChanged();
|
||||
}
|
||||
|
||||
ConfigureDialog::~ConfigureDialog() = default;
|
||||
@@ -34,6 +36,7 @@ void ConfigureDialog::applyConfiguration() {
|
||||
ui->systemTab->applyConfiguration();
|
||||
ui->profileManagerTab->applyConfiguration();
|
||||
ui->inputTab->applyConfiguration();
|
||||
ui->hotkeysTab->applyConfiguration(registry);
|
||||
ui->graphicsTab->applyConfiguration();
|
||||
ui->audioTab->applyConfiguration();
|
||||
ui->debugTab->applyConfiguration();
|
||||
@@ -47,7 +50,7 @@ void ConfigureDialog::PopulateSelectionList() {
|
||||
{{tr("General"), {tr("General"), tr("Web"), tr("Debug"), tr("Game List")}},
|
||||
{tr("System"), {tr("System"), tr("Profiles"), tr("Audio")}},
|
||||
{tr("Graphics"), {tr("Graphics")}},
|
||||
{tr("Controls"), {tr("Input")}}}};
|
||||
{tr("Controls"), {tr("Input"), tr("Hotkeys")}}}};
|
||||
|
||||
for (const auto& entry : items) {
|
||||
auto* const item = new QListWidgetItem(entry.first);
|
||||
@@ -66,6 +69,7 @@ void ConfigureDialog::UpdateVisibleTabs() {
|
||||
{tr("System"), ui->systemTab},
|
||||
{tr("Profiles"), ui->profileManagerTab},
|
||||
{tr("Input"), ui->inputTab},
|
||||
{tr("Hotkeys"), ui->hotkeysTab},
|
||||
{tr("Graphics"), ui->graphicsTab},
|
||||
{tr("Audio"), ui->audioTab},
|
||||
{tr("Debug"), ui->debugTab},
|
||||
|
||||
@@ -17,7 +17,7 @@ class ConfigureDialog : public QDialog {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureDialog(QWidget* parent, const HotkeyRegistry& registry);
|
||||
explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry);
|
||||
~ConfigureDialog() override;
|
||||
|
||||
void applyConfiguration();
|
||||
@@ -28,4 +28,5 @@ private:
|
||||
void PopulateSelectionList();
|
||||
|
||||
std::unique_ptr<Ui::ConfigureDialog> ui;
|
||||
HotkeyRegistry& registry;
|
||||
};
|
||||
|
||||
@@ -36,10 +36,6 @@ void ConfigureGeneral::setConfiguration() {
|
||||
ui->enable_nfc->setChecked(Settings::values.enable_nfc);
|
||||
}
|
||||
|
||||
void ConfigureGeneral::PopulateHotkeyList(const HotkeyRegistry& registry) {
|
||||
ui->widget->Populate(registry);
|
||||
}
|
||||
|
||||
void ConfigureGeneral::applyConfiguration() {
|
||||
UISettings::values.gamedir_deepscan = ui->toggle_deepscan->isChecked();
|
||||
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
|
||||
|
||||
@@ -20,7 +20,6 @@ public:
|
||||
explicit ConfigureGeneral(QWidget* parent = nullptr);
|
||||
~ConfigureGeneral() override;
|
||||
|
||||
void PopulateHotkeyList(const HotkeyRegistry& registry);
|
||||
void applyConfiguration();
|
||||
|
||||
private:
|
||||
|
||||
@@ -117,22 +117,6 @@
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="HotKeysGroupBox">
|
||||
<property name="title">
|
||||
<string>Hotkeys</string>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="HotKeysHorizontalLayout">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="HotKeysVerticalLayout">
|
||||
<item>
|
||||
<widget class="GHotkeysDialog" name="widget" native="true"/>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="verticalSpacer">
|
||||
<property name="orientation">
|
||||
@@ -150,14 +134,6 @@
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<customwidgets>
|
||||
<customwidget>
|
||||
<class>GHotkeysDialog</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>hotkeys.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
</customwidgets>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
||||
|
||||
121
src/yuzu/configuration/configure_hotkeys.cpp
Normal file
121
src/yuzu/configuration/configure_hotkeys.cpp
Normal file
@@ -0,0 +1,121 @@
|
||||
// Copyright 2017 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <QMessageBox>
|
||||
#include <QStandardItemModel>
|
||||
#include "core/settings.h"
|
||||
#include "ui_configure_hotkeys.h"
|
||||
#include "yuzu/configuration/configure_hotkeys.h"
|
||||
#include "yuzu/hotkeys.h"
|
||||
#include "yuzu/util/sequence_dialog/sequence_dialog.h"
|
||||
|
||||
ConfigureHotkeys::ConfigureHotkeys(QWidget* parent)
|
||||
: QWidget(parent), ui(std::make_unique<Ui::ConfigureHotkeys>()) {
|
||||
ui->setupUi(this);
|
||||
setFocusPolicy(Qt::ClickFocus);
|
||||
|
||||
model = new QStandardItemModel(this);
|
||||
model->setColumnCount(3);
|
||||
model->setHorizontalHeaderLabels({tr("Action"), tr("Hotkey"), tr("Context")});
|
||||
|
||||
connect(ui->hotkey_list, &QTreeView::doubleClicked, this, &ConfigureHotkeys::Configure);
|
||||
ui->hotkey_list->setModel(model);
|
||||
|
||||
// TODO(Kloen): Make context configurable as well (hiding the column for now)
|
||||
ui->hotkey_list->hideColumn(2);
|
||||
|
||||
ui->hotkey_list->setColumnWidth(0, 200);
|
||||
ui->hotkey_list->resizeColumnToContents(1);
|
||||
}
|
||||
|
||||
ConfigureHotkeys::~ConfigureHotkeys() = default;
|
||||
|
||||
void ConfigureHotkeys::EmitHotkeysChanged() {
|
||||
emit HotkeysChanged(GetUsedKeyList());
|
||||
}
|
||||
|
||||
QList<QKeySequence> ConfigureHotkeys::GetUsedKeyList() const {
|
||||
QList<QKeySequence> list;
|
||||
for (int r = 0; r < model->rowCount(); r++) {
|
||||
const QStandardItem* parent = model->item(r, 0);
|
||||
for (int r2 = 0; r2 < parent->rowCount(); r2++) {
|
||||
const QStandardItem* keyseq = parent->child(r2, 1);
|
||||
list << QKeySequence::fromString(keyseq->text(), QKeySequence::NativeText);
|
||||
}
|
||||
}
|
||||
return list;
|
||||
}
|
||||
|
||||
void ConfigureHotkeys::Populate(const HotkeyRegistry& registry) {
|
||||
for (const auto& group : registry.hotkey_groups) {
|
||||
auto* parent_item = new QStandardItem(group.first);
|
||||
parent_item->setEditable(false);
|
||||
for (const auto& hotkey : group.second) {
|
||||
auto* action = new QStandardItem(hotkey.first);
|
||||
auto* keyseq =
|
||||
new QStandardItem(hotkey.second.keyseq.toString(QKeySequence::NativeText));
|
||||
action->setEditable(false);
|
||||
keyseq->setEditable(false);
|
||||
parent_item->appendRow({action, keyseq});
|
||||
}
|
||||
model->appendRow(parent_item);
|
||||
}
|
||||
|
||||
ui->hotkey_list->expandAll();
|
||||
}
|
||||
|
||||
void ConfigureHotkeys::Configure(QModelIndex index) {
|
||||
if (index.parent() == QModelIndex())
|
||||
return;
|
||||
|
||||
index = index.sibling(index.row(), 1);
|
||||
auto* model = ui->hotkey_list->model();
|
||||
auto previous_key = model->data(index);
|
||||
|
||||
auto* hotkey_dialog = new SequenceDialog;
|
||||
int return_code = hotkey_dialog->exec();
|
||||
|
||||
auto key_sequence = hotkey_dialog->GetSequence();
|
||||
|
||||
if (return_code == QDialog::Rejected || key_sequence.isEmpty())
|
||||
return;
|
||||
|
||||
if (IsUsedKey(key_sequence) && key_sequence != QKeySequence(previous_key.toString())) {
|
||||
QMessageBox::critical(this, tr("Error in inputted key"),
|
||||
tr("You're using a key that's already bound."));
|
||||
} else {
|
||||
model->setData(index, key_sequence.toString(QKeySequence::NativeText));
|
||||
EmitHotkeysChanged();
|
||||
}
|
||||
}
|
||||
|
||||
bool ConfigureHotkeys::IsUsedKey(QKeySequence key_sequence) {
|
||||
return GetUsedKeyList().contains(key_sequence);
|
||||
}
|
||||
|
||||
void ConfigureHotkeys::applyConfiguration(HotkeyRegistry& registry) {
|
||||
for (int key_id = 0; key_id < model->rowCount(); key_id++) {
|
||||
const QStandardItem* parent = model->item(key_id, 0);
|
||||
for (int key_column_id = 0; key_column_id < parent->rowCount(); key_column_id++) {
|
||||
const QStandardItem* action = parent->child(key_column_id, 0);
|
||||
const QStandardItem* keyseq = parent->child(key_column_id, 1);
|
||||
for (auto& [group, sub_actions] : registry.hotkey_groups) {
|
||||
if (group != parent->text())
|
||||
continue;
|
||||
for (auto& [action_name, hotkey] : sub_actions) {
|
||||
if (action_name != action->text())
|
||||
continue;
|
||||
hotkey.keyseq = QKeySequence(keyseq->text());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
registry.SaveHotkeys();
|
||||
Settings::Apply();
|
||||
}
|
||||
|
||||
void ConfigureHotkeys::retranslateUi() {
|
||||
ui->retranslateUi(this);
|
||||
}
|
||||
48
src/yuzu/configuration/configure_hotkeys.h
Normal file
48
src/yuzu/configuration/configure_hotkeys.h
Normal file
@@ -0,0 +1,48 @@
|
||||
// Copyright 2017 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <QWidget>
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Ui {
|
||||
class ConfigureHotkeys;
|
||||
}
|
||||
|
||||
class HotkeyRegistry;
|
||||
class QStandardItemModel;
|
||||
|
||||
class ConfigureHotkeys : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureHotkeys(QWidget* parent = nullptr);
|
||||
~ConfigureHotkeys() override;
|
||||
|
||||
void applyConfiguration(HotkeyRegistry& registry);
|
||||
void retranslateUi();
|
||||
|
||||
void EmitHotkeysChanged();
|
||||
|
||||
/**
|
||||
* Populates the hotkey list widget using data from the provided registry.
|
||||
* Called everytime the Configure dialog is opened.
|
||||
* @param registry The HotkeyRegistry whose data is used to populate the list.
|
||||
*/
|
||||
void Populate(const HotkeyRegistry& registry);
|
||||
|
||||
signals:
|
||||
void HotkeysChanged(QList<QKeySequence> new_key_list);
|
||||
|
||||
private:
|
||||
void Configure(QModelIndex index);
|
||||
bool IsUsedKey(QKeySequence key_sequence);
|
||||
QList<QKeySequence> GetUsedKeyList() const;
|
||||
|
||||
std::unique_ptr<Ui::ConfigureHotkeys> ui;
|
||||
|
||||
QStandardItemModel* model;
|
||||
};
|
||||
42
src/yuzu/configuration/configure_hotkeys.ui
Normal file
42
src/yuzu/configuration/configure_hotkeys.ui
Normal file
@@ -0,0 +1,42 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>ConfigureHotkeys</class>
|
||||
<widget class="QWidget" name="ConfigureHotkeys">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>363</width>
|
||||
<height>388</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Hotkey Settings</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_2">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_2">
|
||||
<property name="text">
|
||||
<string>Double-click on a binding to change it.</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QTreeView" name="hotkey_list">
|
||||
<property name="editTriggers">
|
||||
<set>QAbstractItemView::NoEditTriggers</set>
|
||||
</property>
|
||||
<property name="sortingEnabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
||||
@@ -2,7 +2,6 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <map>
|
||||
#include <QKeySequence>
|
||||
#include <QShortcut>
|
||||
#include <QTreeWidgetItem>
|
||||
@@ -13,47 +12,32 @@
|
||||
HotkeyRegistry::HotkeyRegistry() = default;
|
||||
HotkeyRegistry::~HotkeyRegistry() = default;
|
||||
|
||||
void HotkeyRegistry::LoadHotkeys() {
|
||||
// Make sure NOT to use a reference here because it would become invalid once we call
|
||||
// beginGroup()
|
||||
for (auto shortcut : UISettings::values.shortcuts) {
|
||||
const QStringList cat = shortcut.first.split('/');
|
||||
Q_ASSERT(cat.size() >= 2);
|
||||
|
||||
// RegisterHotkey assigns default keybindings, so use old values as default parameters
|
||||
Hotkey& hk = hotkey_groups[cat[0]][cat[1]];
|
||||
if (!shortcut.second.first.isEmpty()) {
|
||||
hk.keyseq = QKeySequence::fromString(shortcut.second.first);
|
||||
hk.context = static_cast<Qt::ShortcutContext>(shortcut.second.second);
|
||||
}
|
||||
if (hk.shortcut)
|
||||
hk.shortcut->setKey(hk.keyseq);
|
||||
}
|
||||
}
|
||||
|
||||
void HotkeyRegistry::SaveHotkeys() {
|
||||
UISettings::values.shortcuts.clear();
|
||||
for (const auto& group : hotkey_groups) {
|
||||
for (const auto& hotkey : group.second) {
|
||||
UISettings::values.shortcuts.emplace_back(
|
||||
UISettings::Shortcut(group.first + '/' + hotkey.first,
|
||||
UISettings::ContextualShortcut(hotkey.second.keyseq.toString(),
|
||||
hotkey.second.context)));
|
||||
UISettings::values.shortcuts.push_back(
|
||||
{hotkey.first, group.first,
|
||||
UISettings::ContextualShortcut(hotkey.second.keyseq.toString(),
|
||||
hotkey.second.context)});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void HotkeyRegistry::RegisterHotkey(const QString& group, const QString& action,
|
||||
const QKeySequence& default_keyseq,
|
||||
Qt::ShortcutContext default_context) {
|
||||
auto& hotkey_group = hotkey_groups[group];
|
||||
if (hotkey_group.find(action) != hotkey_group.end()) {
|
||||
return;
|
||||
void HotkeyRegistry::LoadHotkeys() {
|
||||
// Make sure NOT to use a reference here because it would become invalid once we call
|
||||
// beginGroup()
|
||||
for (auto shortcut : UISettings::values.shortcuts) {
|
||||
Hotkey& hk = hotkey_groups[shortcut.group][shortcut.name];
|
||||
if (!shortcut.shortcut.first.isEmpty()) {
|
||||
hk.keyseq = QKeySequence::fromString(shortcut.shortcut.first, QKeySequence::NativeText);
|
||||
hk.context = static_cast<Qt::ShortcutContext>(shortcut.shortcut.second);
|
||||
}
|
||||
if (hk.shortcut) {
|
||||
hk.shortcut->disconnect();
|
||||
hk.shortcut->setKey(hk.keyseq);
|
||||
}
|
||||
}
|
||||
|
||||
auto& hotkey_action = hotkey_groups[group][action];
|
||||
hotkey_action.keyseq = default_keyseq;
|
||||
hotkey_action.context = default_context;
|
||||
}
|
||||
|
||||
QShortcut* HotkeyRegistry::GetHotkey(const QString& group, const QString& action, QWidget* widget) {
|
||||
@@ -65,24 +49,11 @@ QShortcut* HotkeyRegistry::GetHotkey(const QString& group, const QString& action
|
||||
return hk.shortcut;
|
||||
}
|
||||
|
||||
GHotkeysDialog::GHotkeysDialog(QWidget* parent) : QWidget(parent) {
|
||||
ui.setupUi(this);
|
||||
QKeySequence HotkeyRegistry::GetKeySequence(const QString& group, const QString& action) {
|
||||
return hotkey_groups[group][action].keyseq;
|
||||
}
|
||||
|
||||
void GHotkeysDialog::Populate(const HotkeyRegistry& registry) {
|
||||
for (const auto& group : registry.hotkey_groups) {
|
||||
QTreeWidgetItem* toplevel_item = new QTreeWidgetItem(QStringList(group.first));
|
||||
for (const auto& hotkey : group.second) {
|
||||
QStringList columns;
|
||||
columns << hotkey.first << hotkey.second.keyseq.toString();
|
||||
QTreeWidgetItem* item = new QTreeWidgetItem(columns);
|
||||
toplevel_item->addChild(item);
|
||||
}
|
||||
ui.treeWidget->addTopLevelItem(toplevel_item);
|
||||
}
|
||||
// TODO: Make context configurable as well (hiding the column for now)
|
||||
ui.treeWidget->setColumnCount(2);
|
||||
|
||||
ui.treeWidget->resizeColumnToContents(0);
|
||||
ui.treeWidget->resizeColumnToContents(1);
|
||||
Qt::ShortcutContext HotkeyRegistry::GetShortcutContext(const QString& group,
|
||||
const QString& action) {
|
||||
return hotkey_groups[group][action].context;
|
||||
}
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include "ui_hotkeys.h"
|
||||
|
||||
class QDialog;
|
||||
class QKeySequence;
|
||||
@@ -14,7 +13,7 @@ class QShortcut;
|
||||
|
||||
class HotkeyRegistry final {
|
||||
public:
|
||||
friend class GHotkeysDialog;
|
||||
friend class ConfigureHotkeys;
|
||||
|
||||
explicit HotkeyRegistry();
|
||||
~HotkeyRegistry();
|
||||
@@ -49,22 +48,27 @@ public:
|
||||
QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widget);
|
||||
|
||||
/**
|
||||
* Register a hotkey.
|
||||
* Returns a QKeySequence object whose signal can be connected to QAction::setShortcut.
|
||||
*
|
||||
* @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger")
|
||||
* @param action Name of the action (e.g. "Start Emulation", "Load Image")
|
||||
* @param default_keyseq Default key sequence to assign if the hotkey wasn't present in the
|
||||
* settings file before
|
||||
* @param default_context Default context to assign if the hotkey wasn't present in the settings
|
||||
* file before
|
||||
* @warning Both the group and action strings will be displayed in the hotkey settings dialog
|
||||
* @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger").
|
||||
* @param action Name of the action (e.g. "Start Emulation", "Load Image").
|
||||
*/
|
||||
void RegisterHotkey(const QString& group, const QString& action,
|
||||
const QKeySequence& default_keyseq = {},
|
||||
Qt::ShortcutContext default_context = Qt::WindowShortcut);
|
||||
QKeySequence GetKeySequence(const QString& group, const QString& action);
|
||||
|
||||
/**
|
||||
* Returns a Qt::ShortcutContext object who can be connected to other
|
||||
* QAction::setShortcutContext.
|
||||
*
|
||||
* @param group General group this shortcut context belongs to (e.g. "Main Window",
|
||||
* "Debugger").
|
||||
* @param action Name of the action (e.g. "Start Emulation", "Load Image").
|
||||
*/
|
||||
Qt::ShortcutContext GetShortcutContext(const QString& group, const QString& action);
|
||||
|
||||
private:
|
||||
struct Hotkey {
|
||||
Hotkey() : shortcut(nullptr), context(Qt::WindowShortcut) {}
|
||||
|
||||
QKeySequence keyseq;
|
||||
QShortcut* shortcut = nullptr;
|
||||
Qt::ShortcutContext context = Qt::WindowShortcut;
|
||||
@@ -75,15 +79,3 @@ private:
|
||||
|
||||
HotkeyGroupMap hotkey_groups;
|
||||
};
|
||||
|
||||
class GHotkeysDialog : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit GHotkeysDialog(QWidget* parent = nullptr);
|
||||
|
||||
void Populate(const HotkeyRegistry& registry);
|
||||
|
||||
private:
|
||||
Ui::hotkeys ui;
|
||||
};
|
||||
|
||||
@@ -1,46 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>hotkeys</class>
|
||||
<widget class="QWidget" name="hotkeys">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>363</width>
|
||||
<height>388</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Hotkey Settings</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<widget class="QTreeWidget" name="treeWidget">
|
||||
<property name="selectionBehavior">
|
||||
<enum>QAbstractItemView::SelectItems</enum>
|
||||
</property>
|
||||
<property name="headerHidden">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<column>
|
||||
<property name="text">
|
||||
<string>Action</string>
|
||||
</property>
|
||||
</column>
|
||||
<column>
|
||||
<property name="text">
|
||||
<string>Hotkey</string>
|
||||
</property>
|
||||
</column>
|
||||
<column>
|
||||
<property name="text">
|
||||
<string>Context</string>
|
||||
</property>
|
||||
</column>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
||||
@@ -511,33 +511,34 @@ void GMainWindow::InitializeRecentFileMenuActions() {
|
||||
}
|
||||
|
||||
void GMainWindow::InitializeHotkeys() {
|
||||
hotkey_registry.RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
|
||||
hotkey_registry.RegisterHotkey("Main Window", "Start Emulation");
|
||||
hotkey_registry.RegisterHotkey("Main Window", "Continue/Pause", QKeySequence(Qt::Key_F4));
|
||||
hotkey_registry.RegisterHotkey("Main Window", "Restart", QKeySequence(Qt::Key_F5));
|
||||
hotkey_registry.RegisterHotkey("Main Window", "Fullscreen", QKeySequence::FullScreen);
|
||||
hotkey_registry.RegisterHotkey("Main Window", "Exit Fullscreen", QKeySequence(Qt::Key_Escape),
|
||||
Qt::ApplicationShortcut);
|
||||
hotkey_registry.RegisterHotkey("Main Window", "Toggle Speed Limit", QKeySequence("CTRL+Z"),
|
||||
Qt::ApplicationShortcut);
|
||||
hotkey_registry.RegisterHotkey("Main Window", "Increase Speed Limit", QKeySequence("+"),
|
||||
Qt::ApplicationShortcut);
|
||||
hotkey_registry.RegisterHotkey("Main Window", "Decrease Speed Limit", QKeySequence("-"),
|
||||
Qt::ApplicationShortcut);
|
||||
hotkey_registry.RegisterHotkey("Main Window", "Load Amiibo", QKeySequence(Qt::Key_F2),
|
||||
Qt::ApplicationShortcut);
|
||||
hotkey_registry.RegisterHotkey("Main Window", "Capture Screenshot",
|
||||
QKeySequence(QKeySequence::Print));
|
||||
hotkey_registry.RegisterHotkey("Main Window", "Change Docked Mode", QKeySequence(Qt::Key_F10));
|
||||
|
||||
hotkey_registry.LoadHotkeys();
|
||||
|
||||
ui.action_Load_File->setShortcut(hotkey_registry.GetKeySequence("Main Window", "Load File"));
|
||||
ui.action_Load_File->setShortcutContext(
|
||||
hotkey_registry.GetShortcutContext("Main Window", "Load File"));
|
||||
|
||||
ui.action_Exit->setShortcut(hotkey_registry.GetKeySequence("Main Window", "Exit yuzu"));
|
||||
ui.action_Exit->setShortcutContext(
|
||||
hotkey_registry.GetShortcutContext("Main Window", "Exit yuzu"));
|
||||
|
||||
ui.action_Stop->setShortcut(hotkey_registry.GetKeySequence("Main Window", "Stop Emulation"));
|
||||
ui.action_Stop->setShortcutContext(
|
||||
hotkey_registry.GetShortcutContext("Main Window", "Stop Emulation"));
|
||||
|
||||
ui.action_Show_Filter_Bar->setShortcut(
|
||||
hotkey_registry.GetKeySequence("Main Window", "Toggle Filter Bar"));
|
||||
ui.action_Show_Filter_Bar->setShortcutContext(
|
||||
hotkey_registry.GetShortcutContext("Main Window", "Toggle Filter Bar"));
|
||||
|
||||
ui.action_Show_Status_Bar->setShortcut(
|
||||
hotkey_registry.GetKeySequence("Main Window", "Toggle Status Bar"));
|
||||
ui.action_Show_Status_Bar->setShortcutContext(
|
||||
hotkey_registry.GetShortcutContext("Main Window", "Toggle Status Bar"));
|
||||
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Load File", this), &QShortcut::activated,
|
||||
this, &GMainWindow::OnMenuLoadFile);
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Start Emulation", this),
|
||||
&QShortcut::activated, this, &GMainWindow::OnStartGame);
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Continue/Pause", this), &QShortcut::activated,
|
||||
this, [&] {
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Continue/Pause Emulation", this),
|
||||
&QShortcut::activated, this, [&] {
|
||||
if (emulation_running) {
|
||||
if (emu_thread->IsRunning()) {
|
||||
OnPauseGame();
|
||||
@@ -546,8 +547,8 @@ void GMainWindow::InitializeHotkeys() {
|
||||
}
|
||||
}
|
||||
});
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Restart", this), &QShortcut::activated, this,
|
||||
[this] {
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Restart Emulation", this),
|
||||
&QShortcut::activated, this, [this] {
|
||||
if (!Core::System::GetInstance().IsPoweredOn())
|
||||
return;
|
||||
BootGame(QString(game_path));
|
||||
@@ -692,7 +693,6 @@ void GMainWindow::ConnectMenuEvents() {
|
||||
&GMainWindow::ToggleWindowMode);
|
||||
connect(ui.action_Display_Dock_Widget_Headers, &QAction::triggered, this,
|
||||
&GMainWindow::OnDisplayTitleBars);
|
||||
ui.action_Show_Filter_Bar->setShortcut(tr("CTRL+F"));
|
||||
connect(ui.action_Show_Filter_Bar, &QAction::triggered, this, &GMainWindow::OnToggleFilterBar);
|
||||
connect(ui.action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible);
|
||||
|
||||
@@ -1624,6 +1624,7 @@ void GMainWindow::OnConfigure() {
|
||||
auto result = configureDialog.exec();
|
||||
if (result == QDialog::Accepted) {
|
||||
configureDialog.applyConfiguration();
|
||||
InitializeHotkeys();
|
||||
if (UISettings::values.theme != old_theme)
|
||||
UpdateUITheme();
|
||||
if (UISettings::values.enable_discord_presence != old_discord_presence)
|
||||
|
||||
@@ -120,7 +120,6 @@ private:
|
||||
void InitializeWidgets();
|
||||
void InitializeDebugWidgets();
|
||||
void InitializeRecentFileMenuActions();
|
||||
void InitializeHotkeys();
|
||||
|
||||
void SetDefaultUIGeometry();
|
||||
void RestoreUIState();
|
||||
@@ -195,6 +194,7 @@ private slots:
|
||||
void OnAbout();
|
||||
void OnToggleFilterBar();
|
||||
void OnDisplayTitleBars(bool);
|
||||
void InitializeHotkeys();
|
||||
void ToggleFullscreen();
|
||||
void ShowFullscreen();
|
||||
void HideFullscreen();
|
||||
|
||||
@@ -12,5 +12,4 @@ const Themes themes{{
|
||||
}};
|
||||
|
||||
Values values = {};
|
||||
|
||||
} // namespace UISettings
|
||||
|
||||
@@ -15,7 +15,12 @@
|
||||
namespace UISettings {
|
||||
|
||||
using ContextualShortcut = std::pair<QString, int>;
|
||||
using Shortcut = std::pair<QString, ContextualShortcut>;
|
||||
|
||||
struct Shortcut {
|
||||
QString name;
|
||||
QString group;
|
||||
ContextualShortcut shortcut;
|
||||
};
|
||||
|
||||
using Themes = std::array<std::pair<const char*, const char*>, 2>;
|
||||
extern const Themes themes;
|
||||
|
||||
37
src/yuzu/util/sequence_dialog/sequence_dialog.cpp
Normal file
37
src/yuzu/util/sequence_dialog/sequence_dialog.cpp
Normal file
@@ -0,0 +1,37 @@
|
||||
// Copyright 2018 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <QDialogButtonBox>
|
||||
#include <QKeySequenceEdit>
|
||||
#include <QVBoxLayout>
|
||||
#include "yuzu/util/sequence_dialog/sequence_dialog.h"
|
||||
|
||||
SequenceDialog::SequenceDialog(QWidget* parent) : QDialog(parent) {
|
||||
setWindowTitle(tr("Enter a hotkey"));
|
||||
auto* layout = new QVBoxLayout(this);
|
||||
key_sequence = new QKeySequenceEdit;
|
||||
layout->addWidget(key_sequence);
|
||||
auto* buttons =
|
||||
new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, Qt::Horizontal);
|
||||
buttons->setCenterButtons(true);
|
||||
layout->addWidget(buttons);
|
||||
connect(buttons, &QDialogButtonBox::accepted, this, &QDialog::accept);
|
||||
connect(buttons, &QDialogButtonBox::rejected, this, &QDialog::reject);
|
||||
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
|
||||
}
|
||||
|
||||
SequenceDialog::~SequenceDialog() = default;
|
||||
|
||||
QKeySequence SequenceDialog::GetSequence() const {
|
||||
// Only the first key is returned. The other 3, if present, are ignored.
|
||||
return QKeySequence(key_sequence->keySequence()[0]);
|
||||
}
|
||||
|
||||
bool SequenceDialog::focusNextPrevChild(bool next) {
|
||||
return false;
|
||||
}
|
||||
|
||||
void SequenceDialog::closeEvent(QCloseEvent*) {
|
||||
reject();
|
||||
}
|
||||
24
src/yuzu/util/sequence_dialog/sequence_dialog.h
Normal file
24
src/yuzu/util/sequence_dialog/sequence_dialog.h
Normal file
@@ -0,0 +1,24 @@
|
||||
// Copyright 2018 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <QDialog>
|
||||
|
||||
class QKeySequenceEdit;
|
||||
|
||||
class SequenceDialog : public QDialog {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit SequenceDialog(QWidget* parent = nullptr);
|
||||
~SequenceDialog() override;
|
||||
|
||||
QKeySequence GetSequence() const;
|
||||
void closeEvent(QCloseEvent*) override;
|
||||
|
||||
private:
|
||||
QKeySequenceEdit* key_sequence;
|
||||
bool focusNextPrevChild(bool next) override;
|
||||
};
|
||||
@@ -135,16 +135,16 @@ bool EmuWindow_SDL2::SupportsRequiredGLExtensions() {
|
||||
}
|
||||
|
||||
EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {
|
||||
InputCommon::Init();
|
||||
|
||||
SDL_SetMainReady();
|
||||
|
||||
// Initialize the window
|
||||
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
|
||||
LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting...");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
InputCommon::Init();
|
||||
|
||||
SDL_SetMainReady();
|
||||
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
|
||||
@@ -201,11 +201,9 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {
|
||||
}
|
||||
|
||||
EmuWindow_SDL2::~EmuWindow_SDL2() {
|
||||
InputCommon::SDL::CloseSDLJoysticks();
|
||||
InputCommon::Shutdown();
|
||||
SDL_GL_DeleteContext(gl_context);
|
||||
SDL_Quit();
|
||||
|
||||
InputCommon::Shutdown();
|
||||
}
|
||||
|
||||
void EmuWindow_SDL2::SwapBuffers() {
|
||||
@@ -262,7 +260,6 @@ void EmuWindow_SDL2::PollEvents() {
|
||||
is_open = false;
|
||||
break;
|
||||
default:
|
||||
InputCommon::SDL::HandleGameControllerEvent(event);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user