Compare commits

...

8 Commits

Author SHA1 Message Date
Lioncash
6eddb60db0 kernel/process: Remove use of global system accessors
Now that we pass in a reference to the system instance, we can utilize
it to eliminate the global accessors in Process-related code.
2019-03-12 19:03:28 -04:00
bunnei
3bfd199497 Merge pull request #2211 from lioncash/arbiter
kernel: Make the address arbiter instance per-process
2019-03-12 17:54:48 -04:00
bunnei
0f6dd7b64e Merge pull request #2222 from lioncash/cstr
service/service: Remove unncessary calls to c_str()
2019-03-12 17:54:20 -04:00
bunnei
2ad44a453f Merge pull request #2215 from ReinUsesLisp/samplers
gl_rasterizer: Encapsulate sampler queries into methods
2019-03-12 13:10:53 -04:00
ReinUsesLisp
a0be7b3b92 gl_rasterizer: Encapsulate sampler queries into methods 2019-03-09 04:35:57 -03:00
Lioncash
8e510d5afa kernel: Make the address arbiter instance per-process
Now that we have the address arbiter extracted to its own class, we can
fix an innaccuracy with the kernel. Said inaccuracy being that there
isn't only one address arbiter. Each process instance contains its own
AddressArbiter instance in the actual kernel.

This fixes that and gets rid of another long-standing issue that could
arise when attempting to create more than one process.
2019-03-07 23:27:51 -05:00
Lioncash
b7f331afa3 kernel/svc: Move address arbiter signaling behind a unified API function
Similar to how WaitForAddress was isolated to its own function, we can
also move the necessary conditional checking into the address arbiter
class itself, allowing us to hide the implementation details of it from
public use.
2019-03-07 23:27:47 -05:00
Lioncash
0209de123b kernel/svc: Move address arbiter waiting behind a unified API function
Rather than let the service call itself work out which function is the
proper one to call, we can make that a behavior of the arbiter itself,
so we don't need to directly expose those implementation details.
2019-03-07 23:27:20 -05:00
12 changed files with 160 additions and 135 deletions

View File

@@ -116,7 +116,7 @@ struct System::Impl {
if (web_browser == nullptr)
web_browser = std::make_unique<Core::Frontend::DefaultWebBrowserApplet>();
auto main_process = Kernel::Process::Create(kernel, "main");
auto main_process = Kernel::Process::Create(system, "main");
kernel.MakeCurrentProcess(main_process.get());
telemetry_session = std::make_unique<Core::TelemetrySession>();

View File

@@ -42,7 +42,21 @@ void WakeThreads(const std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_
AddressArbiter::AddressArbiter(Core::System& system) : system{system} {}
AddressArbiter::~AddressArbiter() = default;
ResultCode AddressArbiter::SignalToAddress(VAddr address, s32 num_to_wake) {
ResultCode AddressArbiter::SignalToAddress(VAddr address, SignalType type, s32 value,
s32 num_to_wake) {
switch (type) {
case SignalType::Signal:
return SignalToAddressOnly(address, num_to_wake);
case SignalType::IncrementAndSignalIfEqual:
return IncrementAndSignalToAddressIfEqual(address, value, num_to_wake);
case SignalType::ModifyByWaitingCountAndSignalIfEqual:
return ModifyByWaitingCountAndSignalToAddressIfEqual(address, value, num_to_wake);
default:
return ERR_INVALID_ENUM_VALUE;
}
}
ResultCode AddressArbiter::SignalToAddressOnly(VAddr address, s32 num_to_wake) {
const std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
WakeThreads(waiting_threads, num_to_wake);
return RESULT_SUCCESS;
@@ -60,7 +74,7 @@ ResultCode AddressArbiter::IncrementAndSignalToAddressIfEqual(VAddr address, s32
}
Memory::Write32(address, static_cast<u32>(value + 1));
return SignalToAddress(address, num_to_wake);
return SignalToAddressOnly(address, num_to_wake);
}
ResultCode AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
@@ -92,6 +106,20 @@ ResultCode AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr a
return RESULT_SUCCESS;
}
ResultCode AddressArbiter::WaitForAddress(VAddr address, ArbitrationType type, s32 value,
s64 timeout_ns) {
switch (type) {
case ArbitrationType::WaitIfLessThan:
return WaitForAddressIfLessThan(address, value, timeout_ns, false);
case ArbitrationType::DecrementAndWaitIfLessThan:
return WaitForAddressIfLessThan(address, value, timeout_ns, true);
case ArbitrationType::WaitIfEqual:
return WaitForAddressIfEqual(address, value, timeout_ns);
default:
return ERR_INVALID_ENUM_VALUE;
}
}
ResultCode AddressArbiter::WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout,
bool should_decrement) {
// Ensure that we can read the address.
@@ -113,7 +141,7 @@ ResultCode AddressArbiter::WaitForAddressIfLessThan(VAddr address, s32 value, s6
return RESULT_TIMEOUT;
}
return WaitForAddress(address, timeout);
return WaitForAddressImpl(address, timeout);
}
ResultCode AddressArbiter::WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
@@ -130,10 +158,10 @@ ResultCode AddressArbiter::WaitForAddressIfEqual(VAddr address, s32 value, s64 t
return RESULT_TIMEOUT;
}
return WaitForAddress(address, timeout);
return WaitForAddressImpl(address, timeout);
}
ResultCode AddressArbiter::WaitForAddress(VAddr address, s64 timeout) {
ResultCode AddressArbiter::WaitForAddressImpl(VAddr address, s64 timeout) {
SharedPtr<Thread> current_thread = system.CurrentScheduler().GetCurrentThread();
current_thread->SetArbiterWaitAddress(address);
current_thread->SetStatus(ThreadStatus::WaitArb);

View File

@@ -4,8 +4,10 @@
#pragma once
#include <vector>
#include "common/common_types.h"
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/object.h"
union ResultCode;
@@ -40,8 +42,15 @@ public:
AddressArbiter(AddressArbiter&&) = default;
AddressArbiter& operator=(AddressArbiter&&) = delete;
/// Signals an address being waited on with a particular signaling type.
ResultCode SignalToAddress(VAddr address, SignalType type, s32 value, s32 num_to_wake);
/// Waits on an address with a particular arbitration type.
ResultCode WaitForAddress(VAddr address, ArbitrationType type, s32 value, s64 timeout_ns);
private:
/// Signals an address being waited on.
ResultCode SignalToAddress(VAddr address, s32 num_to_wake);
ResultCode SignalToAddressOnly(VAddr address, s32 num_to_wake);
/// Signals an address being waited on and increments its value if equal to the value argument.
ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake);
@@ -59,9 +68,8 @@ public:
/// Waits on an address if the value passed is equal to the argument value.
ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout);
private:
// Waits on the given address with a timeout in nanoseconds
ResultCode WaitForAddress(VAddr address, s64 timeout);
ResultCode WaitForAddressImpl(VAddr address, s64 timeout);
// Gets the threads waiting on an address.
std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address) const;

View File

@@ -87,7 +87,7 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] int cycles_
}
struct KernelCore::Impl {
explicit Impl(Core::System& system) : address_arbiter{system}, system{system} {}
explicit Impl(Core::System& system) : system{system} {}
void Initialize(KernelCore& kernel) {
Shutdown();
@@ -138,8 +138,6 @@ struct KernelCore::Impl {
std::vector<SharedPtr<Process>> process_list;
Process* current_process = nullptr;
Kernel::AddressArbiter address_arbiter;
SharedPtr<ResourceLimit> system_resource_limit;
Core::Timing::EventType* thread_wakeup_event_type = nullptr;
@@ -192,14 +190,6 @@ const Process* KernelCore::CurrentProcess() const {
return impl->current_process;
}
AddressArbiter& KernelCore::AddressArbiter() {
return impl->address_arbiter;
}
const AddressArbiter& KernelCore::AddressArbiter() const {
return impl->address_arbiter;
}
void KernelCore::AddNamedPort(std::string name, SharedPtr<ClientPort> port) {
impl->named_ports.emplace(std::move(name), std::move(port));
}

View File

@@ -75,12 +75,6 @@ public:
/// Retrieves a const pointer to the current process.
const Process* CurrentProcess() const;
/// Provides a reference to the kernel's address arbiter.
Kernel::AddressArbiter& AddressArbiter();
/// Provides a const reference to the kernel's address arbiter.
const Kernel::AddressArbiter& AddressArbiter() const;
/// Adds a port to the named port table
void AddNamedPort(std::string name, SharedPtr<ClientPort> port);

View File

@@ -53,9 +53,10 @@ void SetupMainThread(Process& owner_process, KernelCore& kernel, VAddr entry_poi
CodeSet::CodeSet() = default;
CodeSet::~CodeSet() = default;
SharedPtr<Process> Process::Create(KernelCore& kernel, std::string&& name) {
SharedPtr<Process> process(new Process(kernel));
SharedPtr<Process> Process::Create(Core::System& system, std::string&& name) {
auto& kernel = system.Kernel();
SharedPtr<Process> process(new Process(system));
process->name = std::move(name);
process->resource_limit = kernel.GetSystemResourceLimit();
process->status = ProcessStatus::Created;
@@ -132,7 +133,7 @@ void Process::PrepareForTermination() {
if (thread->GetOwnerProcess() != this)
continue;
if (thread == GetCurrentThread())
if (thread == system.CurrentScheduler().GetCurrentThread())
continue;
// TODO(Subv): When are the other running/ready threads terminated?
@@ -144,7 +145,6 @@ void Process::PrepareForTermination() {
}
};
const auto& system = Core::System::GetInstance();
stop_threads(system.Scheduler(0).GetThreadList());
stop_threads(system.Scheduler(1).GetThreadList());
stop_threads(system.Scheduler(2).GetThreadList());
@@ -227,14 +227,12 @@ void Process::LoadModule(CodeSet module_, VAddr base_addr) {
MapSegment(module_.DataSegment(), VMAPermission::ReadWrite, MemoryState::CodeMutable);
// Clear instruction cache in CPU JIT
Core::System::GetInstance().ArmInterface(0).ClearInstructionCache();
Core::System::GetInstance().ArmInterface(1).ClearInstructionCache();
Core::System::GetInstance().ArmInterface(2).ClearInstructionCache();
Core::System::GetInstance().ArmInterface(3).ClearInstructionCache();
system.InvalidateCpuInstructionCaches();
}
Kernel::Process::Process(KernelCore& kernel) : WaitObject{kernel} {}
Kernel::Process::~Process() {}
Process::Process(Core::System& system)
: WaitObject{system.Kernel()}, address_arbiter{system}, system{system} {}
Process::~Process() = default;
void Process::Acquire(Thread* thread) {
ASSERT_MSG(!ShouldWait(thread), "Object unavailable!");

View File

@@ -12,12 +12,17 @@
#include <vector>
#include <boost/container/static_vector.hpp>
#include "common/common_types.h"
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/process_capability.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/hle/kernel/wait_object.h"
#include "core/hle/result.h"
namespace Core {
class System;
}
namespace FileSys {
class ProgramMetadata;
}
@@ -116,7 +121,7 @@ public:
static constexpr std::size_t RANDOM_ENTROPY_SIZE = 4;
static SharedPtr<Process> Create(KernelCore& kernel, std::string&& name);
static SharedPtr<Process> Create(Core::System& system, std::string&& name);
std::string GetTypeName() const override {
return "Process";
@@ -150,6 +155,16 @@ public:
return handle_table;
}
/// Gets a reference to the process' address arbiter.
AddressArbiter& GetAddressArbiter() {
return address_arbiter;
}
/// Gets a const reference to the process' address arbiter.
const AddressArbiter& GetAddressArbiter() const {
return address_arbiter;
}
/// Gets the current status of the process
ProcessStatus GetStatus() const {
return status;
@@ -251,7 +266,7 @@ public:
void FreeTLSSlot(VAddr tls_address);
private:
explicit Process(KernelCore& kernel);
explicit Process(Core::System& system);
~Process() override;
/// Checks if the specified thread should wait until this process is available.
@@ -309,9 +324,16 @@ private:
/// Per-process handle table for storing created object handles in.
HandleTable handle_table;
/// Per-process address arbiter.
AddressArbiter address_arbiter;
/// Random values for svcGetInfo RandomEntropy
std::array<u64, RANDOM_ENTROPY_SIZE> random_entropy;
/// System context
Core::System& system;
/// Name of this process
std::string name;
};

View File

@@ -1479,21 +1479,10 @@ static ResultCode WaitForAddress(VAddr address, u32 type, s32 value, s64 timeout
return ERR_INVALID_ADDRESS;
}
auto& address_arbiter = Core::System::GetInstance().Kernel().AddressArbiter();
switch (static_cast<AddressArbiter::ArbitrationType>(type)) {
case AddressArbiter::ArbitrationType::WaitIfLessThan:
return address_arbiter.WaitForAddressIfLessThan(address, value, timeout, false);
case AddressArbiter::ArbitrationType::DecrementAndWaitIfLessThan:
return address_arbiter.WaitForAddressIfLessThan(address, value, timeout, true);
case AddressArbiter::ArbitrationType::WaitIfEqual:
return address_arbiter.WaitForAddressIfEqual(address, value, timeout);
default:
LOG_ERROR(Kernel_SVC,
"Invalid arbitration type, expected WaitIfLessThan, DecrementAndWaitIfLessThan "
"or WaitIfEqual but got {}",
type);
return ERR_INVALID_ENUM_VALUE;
}
const auto arbitration_type = static_cast<AddressArbiter::ArbitrationType>(type);
auto& address_arbiter =
Core::System::GetInstance().Kernel().CurrentProcess()->GetAddressArbiter();
return address_arbiter.WaitForAddress(address, arbitration_type, value, timeout);
}
// Signals to an address (via Address Arbiter)
@@ -1511,22 +1500,10 @@ static ResultCode SignalToAddress(VAddr address, u32 type, s32 value, s32 num_to
return ERR_INVALID_ADDRESS;
}
auto& address_arbiter = Core::System::GetInstance().Kernel().AddressArbiter();
switch (static_cast<AddressArbiter::SignalType>(type)) {
case AddressArbiter::SignalType::Signal:
return address_arbiter.SignalToAddress(address, num_to_wake);
case AddressArbiter::SignalType::IncrementAndSignalIfEqual:
return address_arbiter.IncrementAndSignalToAddressIfEqual(address, value, num_to_wake);
case AddressArbiter::SignalType::ModifyByWaitingCountAndSignalIfEqual:
return address_arbiter.ModifyByWaitingCountAndSignalToAddressIfEqual(address, value,
num_to_wake);
default:
LOG_ERROR(Kernel_SVC,
"Invalid signal type, expected Signal, IncrementAndSignalIfEqual "
"or ModifyByWaitingCountAndSignalIfEqual but got {}",
type);
return ERR_INVALID_ENUM_VALUE;
}
const auto signal_type = static_cast<AddressArbiter::SignalType>(type);
auto& address_arbiter =
Core::System::GetInstance().Kernel().CurrentProcess()->GetAddressArbiter();
return address_arbiter.SignalToAddress(address, signal_type, value, num_to_wake);
}
/// This returns the total CPU ticks elapsed since the CPU was powered-on

View File

@@ -15,7 +15,7 @@ namespace ArmTests {
TestEnvironment::TestEnvironment(bool mutable_memory_)
: mutable_memory(mutable_memory_),
test_memory(std::make_shared<TestMemory>(this)), kernel{Core::System::GetInstance()} {
auto process = Kernel::Process::Create(kernel, "");
auto process = Kernel::Process::Create(Core::System::GetInstance(), "");
kernel.MakeCurrentProcess(process.get());
page_table = &process->VMManager().page_table;

View File

@@ -804,104 +804,87 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
void RasterizerOpenGL::SamplerInfo::Create() {
sampler.Create();
mag_filter = min_filter = Tegra::Texture::TextureFilter::Linear;
wrap_u = wrap_v = wrap_p = Tegra::Texture::WrapMode::Wrap;
uses_depth_compare = false;
mag_filter = Tegra::Texture::TextureFilter::Linear;
min_filter = Tegra::Texture::TextureFilter::Linear;
wrap_u = Tegra::Texture::WrapMode::Wrap;
wrap_v = Tegra::Texture::WrapMode::Wrap;
wrap_p = Tegra::Texture::WrapMode::Wrap;
use_depth_compare = false;
depth_compare_func = Tegra::Texture::DepthCompareFunc::Never;
// default is GL_LINEAR_MIPMAP_LINEAR
// OpenGL's default is GL_LINEAR_MIPMAP_LINEAR
glSamplerParameteri(sampler.handle, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
// Other attributes have correct defaults
glSamplerParameteri(sampler.handle, GL_TEXTURE_COMPARE_FUNC, GL_NEVER);
// Other attributes have correct defaults
}
void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntry& config) {
const GLuint s = sampler.handle;
const GLuint sampler_id = sampler.handle;
if (mag_filter != config.mag_filter) {
mag_filter = config.mag_filter;
glSamplerParameteri(
s, GL_TEXTURE_MAG_FILTER,
sampler_id, GL_TEXTURE_MAG_FILTER,
MaxwellToGL::TextureFilterMode(mag_filter, Tegra::Texture::TextureMipmapFilter::None));
}
if (min_filter != config.min_filter || mip_filter != config.mip_filter) {
if (min_filter != config.min_filter || mipmap_filter != config.mipmap_filter) {
min_filter = config.min_filter;
mip_filter = config.mip_filter;
glSamplerParameteri(s, GL_TEXTURE_MIN_FILTER,
MaxwellToGL::TextureFilterMode(min_filter, mip_filter));
mipmap_filter = config.mipmap_filter;
glSamplerParameteri(sampler_id, GL_TEXTURE_MIN_FILTER,
MaxwellToGL::TextureFilterMode(min_filter, mipmap_filter));
}
if (wrap_u != config.wrap_u) {
wrap_u = config.wrap_u;
glSamplerParameteri(s, GL_TEXTURE_WRAP_S, MaxwellToGL::WrapMode(wrap_u));
glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_S, MaxwellToGL::WrapMode(wrap_u));
}
if (wrap_v != config.wrap_v) {
wrap_v = config.wrap_v;
glSamplerParameteri(s, GL_TEXTURE_WRAP_T, MaxwellToGL::WrapMode(wrap_v));
glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_T, MaxwellToGL::WrapMode(wrap_v));
}
if (wrap_p != config.wrap_p) {
wrap_p = config.wrap_p;
glSamplerParameteri(s, GL_TEXTURE_WRAP_R, MaxwellToGL::WrapMode(wrap_p));
glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_R, MaxwellToGL::WrapMode(wrap_p));
}
if (uses_depth_compare != (config.depth_compare_enabled == 1)) {
uses_depth_compare = (config.depth_compare_enabled == 1);
if (uses_depth_compare) {
glSamplerParameteri(s, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE);
} else {
glSamplerParameteri(s, GL_TEXTURE_COMPARE_MODE, GL_NONE);
}
if (const bool enabled = config.depth_compare_enabled == 1; use_depth_compare != enabled) {
use_depth_compare = enabled;
glSamplerParameteri(sampler_id, GL_TEXTURE_COMPARE_MODE,
use_depth_compare ? GL_COMPARE_REF_TO_TEXTURE : GL_NONE);
}
if (depth_compare_func != config.depth_compare_func) {
depth_compare_func = config.depth_compare_func;
glSamplerParameteri(s, GL_TEXTURE_COMPARE_FUNC,
glSamplerParameteri(sampler_id, GL_TEXTURE_COMPARE_FUNC,
MaxwellToGL::DepthCompareFunc(depth_compare_func));
}
GLvec4 new_border_color;
if (config.srgb_conversion) {
new_border_color[0] = config.srgb_border_color_r / 255.0f;
new_border_color[1] = config.srgb_border_color_g / 255.0f;
new_border_color[2] = config.srgb_border_color_g / 255.0f;
} else {
new_border_color[0] = config.border_color_r;
new_border_color[1] = config.border_color_g;
new_border_color[2] = config.border_color_b;
}
new_border_color[3] = config.border_color_a;
if (border_color != new_border_color) {
if (const auto new_border_color = config.GetBorderColor(); border_color != new_border_color) {
border_color = new_border_color;
glSamplerParameterfv(s, GL_TEXTURE_BORDER_COLOR, border_color.data());
glSamplerParameterfv(sampler_id, GL_TEXTURE_BORDER_COLOR, border_color.data());
}
const float anisotropic_max = static_cast<float>(1 << config.max_anisotropy.Value());
if (anisotropic_max != max_anisotropic) {
max_anisotropic = anisotropic_max;
if (const float anisotropic = config.GetMaxAnisotropy(); max_anisotropic != anisotropic) {
max_anisotropic = anisotropic;
if (GLAD_GL_ARB_texture_filter_anisotropic) {
glSamplerParameterf(s, GL_TEXTURE_MAX_ANISOTROPY, max_anisotropic);
glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY, max_anisotropic);
} else if (GLAD_GL_EXT_texture_filter_anisotropic) {
glSamplerParameterf(s, GL_TEXTURE_MAX_ANISOTROPY_EXT, max_anisotropic);
glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY_EXT, max_anisotropic);
}
}
const float lod_min = static_cast<float>(config.min_lod_clamp.Value()) / 256.0f;
if (lod_min != min_lod) {
min_lod = lod_min;
glSamplerParameterf(s, GL_TEXTURE_MIN_LOD, min_lod);
if (const float min = config.GetMinLod(); min_lod != min) {
min_lod = min;
glSamplerParameterf(sampler_id, GL_TEXTURE_MIN_LOD, min_lod);
}
if (const float max = config.GetMaxLod(); max_lod != max) {
max_lod = max;
glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_LOD, max_lod);
}
const float lod_max = static_cast<float>(config.max_lod_clamp.Value()) / 256.0f;
if (lod_max != max_lod) {
max_lod = lod_max;
glSamplerParameterf(s, GL_TEXTURE_MAX_LOD, max_lod);
}
const u32 bias = config.mip_lod_bias.Value();
// Sign extend the 13-bit value.
constexpr u32 mask = 1U << (13 - 1);
const float bias_lod = static_cast<s32>((bias ^ mask) - mask) / 256.f;
if (lod_bias != bias_lod) {
lod_bias = bias_lod;
glSamplerParameterf(s, GL_TEXTURE_LOD_BIAS, lod_bias);
if (const float bias = config.GetLodBias(); lod_bias != bias) {
lod_bias = bias;
glSamplerParameterf(sampler_id, GL_TEXTURE_LOD_BIAS, lod_bias);
}
}

View File

@@ -94,11 +94,12 @@ private:
private:
Tegra::Texture::TextureFilter mag_filter = Tegra::Texture::TextureFilter::Nearest;
Tegra::Texture::TextureFilter min_filter = Tegra::Texture::TextureFilter::Nearest;
Tegra::Texture::TextureMipmapFilter mip_filter = Tegra::Texture::TextureMipmapFilter::None;
Tegra::Texture::TextureMipmapFilter mipmap_filter =
Tegra::Texture::TextureMipmapFilter::None;
Tegra::Texture::WrapMode wrap_u = Tegra::Texture::WrapMode::ClampToEdge;
Tegra::Texture::WrapMode wrap_v = Tegra::Texture::WrapMode::ClampToEdge;
Tegra::Texture::WrapMode wrap_p = Tegra::Texture::WrapMode::ClampToEdge;
bool uses_depth_compare = false;
bool use_depth_compare = false;
Tegra::Texture::DepthCompareFunc depth_compare_func =
Tegra::Texture::DepthCompareFunc::Always;
GLvec4 border_color = {};

View File

@@ -4,6 +4,7 @@
#pragma once
#include <array>
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/common_funcs.h"
@@ -293,7 +294,7 @@ struct TSCEntry {
union {
BitField<0, 2, TextureFilter> mag_filter;
BitField<4, 2, TextureFilter> min_filter;
BitField<6, 2, TextureMipmapFilter> mip_filter;
BitField<6, 2, TextureMipmapFilter> mipmap_filter;
BitField<9, 1, u32> cubemap_interface_filtering;
BitField<12, 13, u32> mip_lod_bias;
};
@@ -306,10 +307,33 @@ struct TSCEntry {
BitField<12, 8, u32> srgb_border_color_g;
BitField<20, 8, u32> srgb_border_color_b;
};
float border_color_r;
float border_color_g;
float border_color_b;
float border_color_a;
std::array<f32, 4> border_color;
float GetMaxAnisotropy() const {
return static_cast<float>(1U << max_anisotropy);
}
float GetMinLod() const {
return static_cast<float>(min_lod_clamp) / 256.0f;
}
float GetMaxLod() const {
return static_cast<float>(max_lod_clamp) / 256.0f;
}
float GetLodBias() const {
// Sign extend the 13-bit value.
constexpr u32 mask = 1U << (13 - 1);
return static_cast<float>((mip_lod_bias ^ mask) - mask) / 256.0f;
}
std::array<float, 4> GetBorderColor() const {
if (srgb_conversion) {
return {srgb_border_color_r / 255.0f, srgb_border_color_g / 255.0f,
srgb_border_color_b / 255.0f, border_color[3]};
}
return border_color;
}
};
static_assert(sizeof(TSCEntry) == 0x20, "TSCEntry has wrong size");