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7 Commits

Author SHA1 Message Date
B3n30
2195f10d15 Adressed review comments 2019-02-15 22:14:54 +01:00
B3n30
4154936568 threadsafe_queue: Add WaitIfEmpty and use it in logging 2019-02-15 22:12:54 +01:00
bunnei
4327f430f1 Merge pull request #2112 from lioncash/shadowing
gl_rasterizer_cache: Get rid of variable shadowing
2019-02-14 21:45:20 -05:00
bunnei
a8fc5d6edd Merge pull request #2111 from ReinUsesLisp/fetch-fix
gl_shader_decompiler: Re-implement TLDS lod
2019-02-14 21:42:34 -05:00
Lioncash
054e39647c gl_rasterizer_cache: Remove unnecessary newline 2019-02-12 16:56:19 -05:00
Lioncash
e25c464c02 gl_rasterizer_cache: Get rid of variable shadowing
Avoids shadowing the members of the struct itself, which results in a
-Wshadow warning.
2019-02-12 16:46:39 -05:00
ReinUsesLisp
e60d4d70bc gl_shader_decompiler: Re-implement TLDS lod 2019-02-12 17:03:07 -03:00
6 changed files with 74 additions and 41 deletions

View File

@@ -40,9 +40,7 @@ public:
const Impl& operator=(Impl const&) = delete;
void PushEntry(Entry e) {
std::lock_guard<std::mutex> lock(message_mutex);
message_queue.Push(std::move(e));
message_cv.notify_one();
}
void AddBackend(std::unique_ptr<Backend> backend) {
@@ -86,15 +84,13 @@ private:
}
};
while (true) {
{
std::unique_lock<std::mutex> lock(message_mutex);
message_cv.wait(lock, [&] { return !running || message_queue.Pop(entry); });
}
if (!running) {
entry = message_queue.PopWait();
if (entry.final_entry) {
break;
}
write_logs(entry);
}
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a case
// where a system is repeatedly spamming logs even on close.
const int MAX_LOGS_TO_WRITE = filter.IsDebug() ? INT_MAX : 100;
@@ -106,14 +102,13 @@ private:
}
~Impl() {
running = false;
message_cv.notify_one();
Entry entry;
entry.final_entry = true;
message_queue.Push(entry);
backend_thread.join();
}
std::atomic_bool running{true};
std::mutex message_mutex, writing_mutex;
std::condition_variable message_cv;
std::mutex writing_mutex;
std::thread backend_thread;
std::vector<std::unique_ptr<Backend>> backends;
Common::MPSCQueue<Log::Entry> message_queue;

View File

@@ -27,6 +27,7 @@ struct Entry {
unsigned int line_num;
std::string function;
std::string message;
bool final_entry = false;
Entry() = default;
Entry(Entry&& o) = default;

View File

@@ -8,6 +8,7 @@
// single reader, single writer queue
#include <atomic>
#include <condition_variable>
#include <cstddef>
#include <mutex>
#include <utility>
@@ -45,6 +46,7 @@ public:
ElementPtr* new_ptr = new ElementPtr();
write_ptr->next.store(new_ptr, std::memory_order_release);
write_ptr = new_ptr;
cv.notify_one();
++size;
}
@@ -74,6 +76,16 @@ public:
return true;
}
T PopWait() {
if (Empty()) {
std::unique_lock<std::mutex> lock(cv_mutex);
cv.wait(lock, [this]() { return !Empty(); });
}
T t;
Pop(t);
return t;
}
// not thread-safe
void Clear() {
size.store(0);
@@ -101,6 +113,8 @@ private:
ElementPtr* write_ptr;
ElementPtr* read_ptr;
std::atomic_size_t size{0};
std::mutex cv_mutex;
std::condition_variable cv;
};
// a simple thread-safe,
@@ -135,6 +149,10 @@ public:
return spsc_queue.Pop(t);
}
T PopWait() {
return spsc_queue.PopWait();
}
// not thread-safe
void Clear() {
spsc_queue.Clear();

View File

@@ -36,7 +36,6 @@ using PixelFormat = VideoCore::Surface::PixelFormat;
using ComponentType = VideoCore::Surface::ComponentType;
struct SurfaceParams {
enum class SurfaceClass {
Uploaded,
RenderTarget,
@@ -169,20 +168,27 @@ struct SurfaceParams {
}
u32 MipBlockDepth(u32 mip_level) const {
if (mip_level == 0)
if (mip_level == 0) {
return block_depth;
if (is_layered)
}
if (is_layered) {
return 1;
u32 depth = MipDepth(mip_level);
}
const u32 mip_depth = MipDepth(mip_level);
u32 bd = 32;
while (bd > 1 && depth * 2 <= bd) {
while (bd > 1 && mip_depth * 2 <= bd) {
bd >>= 1;
}
if (bd == 32) {
u32 bh = MipBlockHeight(mip_level);
if (bh >= 4)
const u32 bh = MipBlockHeight(mip_level);
if (bh >= 4) {
return 16;
}
}
return bd;
}

View File

@@ -616,17 +616,8 @@ private:
std::string VisitOperand(Operation operation, std::size_t operand_index, Type type) {
std::string value = VisitOperand(operation, operand_index);
switch (type) {
case Type::Bool:
case Type::Bool2:
case Type::Float:
return value;
case Type::Int:
return "ftoi(" + value + ')';
case Type::Uint:
return "ftou(" + value + ')';
case Type::HalfFloat:
case Type::HalfFloat: {
const auto half_meta = std::get_if<MetaHalfArithmetic>(&operation.GetMeta());
if (!half_meta) {
value = "toHalf2(" + value + ')';
@@ -643,6 +634,26 @@ private:
return "vec2(toHalf2(" + value + ")[1])";
}
}
default:
return CastOperand(value, type);
}
}
std::string CastOperand(const std::string& value, Type type) const {
switch (type) {
case Type::Bool:
case Type::Bool2:
case Type::Float:
return value;
case Type::Int:
return "ftoi(" + value + ')';
case Type::Uint:
return "ftou(" + value + ')';
case Type::HalfFloat:
// Can't be handled as a stand-alone value
UNREACHABLE();
return value;
}
UNREACHABLE();
return value;
}
@@ -650,6 +661,7 @@ private:
std::string BitwiseCastResult(std::string value, Type type, bool needs_parenthesis = false) {
switch (type) {
case Type::Bool:
case Type::Bool2:
case Type::Float:
if (needs_parenthesis) {
return '(' + value + ')';
@@ -721,7 +733,7 @@ private:
const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
ASSERT(meta);
const auto count = static_cast<u32>(operation.GetOperandsCount());
const std::size_t count = operation.GetOperandsCount();
const bool has_array = meta->sampler.IsArray();
const bool has_shadow = meta->sampler.IsShadow();
@@ -732,10 +744,10 @@ private:
expr += coord_constructors.at(count + (has_array ? 1 : 0) + (has_shadow ? 1 : 0) - 1);
expr += '(';
for (u32 i = 0; i < count; ++i) {
for (std::size_t i = 0; i < count; ++i) {
expr += Visit(operation[i]);
const u32 next = i + 1;
const std::size_t next = i + 1;
if (next < count || has_array || has_shadow)
expr += ", ";
}
@@ -1206,25 +1218,26 @@ private:
const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
ASSERT(meta);
UNIMPLEMENTED_IF(meta->sampler.IsArray());
UNIMPLEMENTED_IF(!meta->extras.empty());
const auto count = static_cast<u32>(operation.GetOperandsCount());
const std::size_t count = operation.GetOperandsCount();
std::string expr = "texelFetch(";
expr += GetSampler(meta->sampler);
expr += ", ";
expr += constructors.at(count - 1);
expr += constructors.at(operation.GetOperandsCount() - 1);
expr += '(';
for (u32 i = 0; i < count; ++i) {
for (std::size_t i = 0; i < count; ++i) {
expr += VisitOperand(operation, i, Type::Int);
const u32 next = i + 1;
const std::size_t next = i + 1;
if (next == count)
expr += ')';
if (next < count)
else if (next < count)
expr += ", ";
}
for (std::size_t i = 0; i < meta->extras.size(); ++i) {
expr += ", ";
expr += CastOperand(Visit(meta->extras.at(i)), Type::Int);
}
expr += ')';
return expr + GetSwizzle(meta->element);

View File

@@ -429,7 +429,7 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
UNIMPLEMENTED_IF_MSG(instr.tlds.UsesMiscMode(TextureMiscMode::MZ), "MZ is not implemented");
if (instr.tlds.UsesMiscMode(TextureMiscMode::NODEP)) {
LOG_WARNING(HW_GPU, "TMML.NODEP implementation is incomplete");
LOG_WARNING(HW_GPU, "TLDS.NODEP implementation is incomplete");
}
WriteTexsInstructionFloat(bb, instr, GetTldsCode(instr, texture_type, is_array));