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__refs_pul
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3
.gitmodules
vendored
3
.gitmodules
vendored
@@ -40,6 +40,3 @@
|
||||
[submodule "Vulkan-Headers"]
|
||||
path = externals/Vulkan-Headers
|
||||
url = https://github.com/KhronosGroup/Vulkan-Headers.git
|
||||
[submodule "externals/zstd"]
|
||||
path = externals/zstd
|
||||
url = https://github.com/facebook/zstd
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
#!/bin/sh -ex
|
||||
|
||||
brew update
|
||||
brew install dylibbundler p7zip qt5 sdl2 ccache
|
||||
brew install p7zip qt5 sdl2 ccache
|
||||
brew outdated cmake || brew upgrade cmake
|
||||
pip3 install macpack
|
||||
|
||||
@@ -11,92 +11,19 @@ mkdir "$REV_NAME"
|
||||
cp build/bin/yuzu-cmd "$REV_NAME"
|
||||
cp -r build/bin/yuzu.app "$REV_NAME"
|
||||
|
||||
# move qt libs into app bundle for deployment
|
||||
$(brew --prefix)/opt/qt5/bin/macdeployqt "${REV_NAME}/yuzu.app"
|
||||
# move libs into folder for deployment
|
||||
macpack "${REV_NAME}/yuzu.app/Contents/MacOS/yuzu" -d "../Frameworks"
|
||||
# move qt frameworks into app bundle for deployment
|
||||
$(brew --prefix)/opt/qt5/bin/macdeployqt "${REV_NAME}/yuzu.app" -executable="${REV_NAME}/yuzu.app/Contents/MacOS/yuzu"
|
||||
|
||||
# move SDL2 libs into folder for deployment
|
||||
dylibbundler -b -x "${REV_NAME}/yuzu-cmd" -cd -d "${REV_NAME}/libs" -p "@executable_path/libs/"
|
||||
|
||||
# Make the changes to make the yuzu app standalone (i.e. not dependent on the current brew installation).
|
||||
# To do this, the absolute references to each and every QT framework must be re-written to point to the local frameworks
|
||||
# (in the Contents/Frameworks folder).
|
||||
# The "install_name_tool" is used to do so.
|
||||
|
||||
# Coreutils is a hack to coerce Homebrew to point to the absolute Cellar path (symlink dereferenced). i.e:
|
||||
# ls -l /usr/local/opt/qt5:: /usr/local/opt/qt5 -> ../Cellar/qt5/5.6.1-1
|
||||
# grealpath ../Cellar/qt5/5.6.1-1:: /usr/local/Cellar/qt5/5.6.1-1
|
||||
brew install coreutils || brew upgrade coreutils || true
|
||||
|
||||
REV_NAME_ALT=$REV_NAME/
|
||||
# grealpath is located in coreutils, there is no "realpath" for OS X :(
|
||||
QT_BREWS_PATH=$(grealpath "$(brew --prefix qt5)")
|
||||
BREW_PATH=$(brew --prefix)
|
||||
QT_VERSION_NUM=5
|
||||
|
||||
$BREW_PATH/opt/qt5/bin/macdeployqt "${REV_NAME_ALT}yuzu.app" \
|
||||
-executable="${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu"
|
||||
|
||||
# These are the files that macdeployqt packed into Contents/Frameworks/ - we don't want those, so we replace them.
|
||||
declare -a macos_libs=("QtCore" "QtWidgets" "QtGui" "QtOpenGL" "QtPrintSupport")
|
||||
|
||||
for macos_lib in "${macos_libs[@]}"
|
||||
do
|
||||
SC_FRAMEWORK_PART=$macos_lib.framework/Versions/$QT_VERSION_NUM/$macos_lib
|
||||
# Replace macdeployqt versions of the Frameworks with our own (from /usr/local/opt/qt5/lib/)
|
||||
cp "$BREW_PATH/opt/qt5/lib/$SC_FRAMEWORK_PART" "${REV_NAME_ALT}yuzu.app/Contents/Frameworks/$SC_FRAMEWORK_PART"
|
||||
|
||||
# Replace references within the embedded Framework files with "internal" versions.
|
||||
for macos_lib2 in "${macos_libs[@]}"
|
||||
do
|
||||
# Since brew references both the non-symlinked and symlink paths of QT5, it needs to be duplicated.
|
||||
# /usr/local/Cellar/qt5/5.6.1-1/lib and /usr/local/opt/qt5/lib both resolve to the same files.
|
||||
# So the two lines below are effectively duplicates when resolved as a path, but as strings, they aren't.
|
||||
RM_FRAMEWORK_PART=$macos_lib2.framework/Versions/$QT_VERSION_NUM/$macos_lib2
|
||||
install_name_tool -change \
|
||||
$QT_BREWS_PATH/lib/$RM_FRAMEWORK_PART \
|
||||
@executable_path/../Frameworks/$RM_FRAMEWORK_PART \
|
||||
"${REV_NAME_ALT}yuzu.app/Contents/Frameworks/$SC_FRAMEWORK_PART"
|
||||
install_name_tool -change \
|
||||
"$BREW_PATH/opt/qt5/lib/$RM_FRAMEWORK_PART" \
|
||||
@executable_path/../Frameworks/$RM_FRAMEWORK_PART \
|
||||
"${REV_NAME_ALT}yuzu.app/Contents/Frameworks/$SC_FRAMEWORK_PART"
|
||||
done
|
||||
done
|
||||
|
||||
# Handles `This application failed to start because it could not find or load the Qt platform plugin "cocoa"`
|
||||
# Which manifests itself as:
|
||||
# "Exception Type: EXC_CRASH (SIGABRT) | Exception Codes: 0x0000000000000000, 0x0000000000000000 | Exception Note: EXC_CORPSE_NOTIFY"
|
||||
# There may be more dylibs needed to be fixed...
|
||||
declare -a macos_plugins=("Plugins/platforms/libqcocoa.dylib")
|
||||
|
||||
for macos_lib in "${macos_plugins[@]}"
|
||||
do
|
||||
install_name_tool -id @executable_path/../$macos_lib "${REV_NAME_ALT}yuzu.app/Contents/$macos_lib"
|
||||
for macos_lib2 in "${macos_libs[@]}"
|
||||
do
|
||||
RM_FRAMEWORK_PART=$macos_lib2.framework/Versions/$QT_VERSION_NUM/$macos_lib2
|
||||
install_name_tool -change \
|
||||
$QT_BREWS_PATH/lib/$RM_FRAMEWORK_PART \
|
||||
@executable_path/../Frameworks/$RM_FRAMEWORK_PART \
|
||||
"${REV_NAME_ALT}yuzu.app/Contents/$macos_lib"
|
||||
install_name_tool -change \
|
||||
"$BREW_PATH/opt/qt5/lib/$RM_FRAMEWORK_PART" \
|
||||
@executable_path/../Frameworks/$RM_FRAMEWORK_PART \
|
||||
"${REV_NAME_ALT}yuzu.app/Contents/$macos_lib"
|
||||
done
|
||||
done
|
||||
|
||||
for macos_lib in "${macos_libs[@]}"
|
||||
do
|
||||
# Debugging info for Travis-CI
|
||||
otool -L "${REV_NAME_ALT}yuzu.app/Contents/Frameworks/$macos_lib.framework/Versions/$QT_VERSION_NUM/$macos_lib"
|
||||
done
|
||||
# move libs into folder for deployment
|
||||
macpack "${REV_NAME}/yuzu-cmd" -d "libs"
|
||||
|
||||
# Make the yuzu.app application launch a debugging terminal.
|
||||
# Store away the actual binary
|
||||
mv ${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu ${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu-bin
|
||||
mv ${REV_NAME}/yuzu.app/Contents/MacOS/yuzu ${REV_NAME}/yuzu.app/Contents/MacOS/yuzu-bin
|
||||
|
||||
cat > ${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu <<EOL
|
||||
cat > ${REV_NAME}/yuzu.app/Contents/MacOS/yuzu <<EOL
|
||||
#!/usr/bin/env bash
|
||||
cd "\`dirname "\$0"\`"
|
||||
chmod +x yuzu-bin
|
||||
@@ -105,6 +32,9 @@ EOL
|
||||
# Content that will serve as the launching script for yuzu (within the .app folder)
|
||||
|
||||
# Make the launching script executable
|
||||
chmod +x ${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu
|
||||
chmod +x ${REV_NAME}/yuzu.app/Contents/MacOS/yuzu
|
||||
|
||||
# Verify loader instructions
|
||||
find "$REV_NAME" -exec otool -L {} \;
|
||||
|
||||
. .travis/common/post-upload.sh
|
||||
|
||||
4
externals/CMakeLists.txt
vendored
4
externals/CMakeLists.txt
vendored
@@ -49,10 +49,6 @@ add_subdirectory(open_source_archives EXCLUDE_FROM_ALL)
|
||||
add_library(unicorn-headers INTERFACE)
|
||||
target_include_directories(unicorn-headers INTERFACE ./unicorn/include)
|
||||
|
||||
# Zstandard
|
||||
add_subdirectory(zstd/build/cmake EXCLUDE_FROM_ALL)
|
||||
target_include_directories(libzstd_static INTERFACE ./zstd/lib)
|
||||
|
||||
# SoundTouch
|
||||
add_subdirectory(soundtouch)
|
||||
|
||||
|
||||
1
externals/zstd
vendored
1
externals/zstd
vendored
Submodule externals/zstd deleted from 470344d33e
@@ -91,8 +91,6 @@ add_library(common STATIC
|
||||
logging/log.h
|
||||
logging/text_formatter.cpp
|
||||
logging/text_formatter.h
|
||||
lz4_compression.cpp
|
||||
lz4_compression.h
|
||||
math_util.h
|
||||
memory_hook.cpp
|
||||
memory_hook.h
|
||||
@@ -125,8 +123,6 @@ add_library(common STATIC
|
||||
uint128.h
|
||||
vector_math.h
|
||||
web_result.h
|
||||
zstd_compression.cpp
|
||||
zstd_compression.h
|
||||
)
|
||||
|
||||
if(ARCHITECTURE_x86_64)
|
||||
@@ -140,4 +136,3 @@ endif()
|
||||
create_target_directory_groups(common)
|
||||
|
||||
target_link_libraries(common PUBLIC Boost::boost fmt microprofile)
|
||||
target_link_libraries(common PRIVATE lz4_static libzstd_static)
|
||||
|
||||
@@ -16,22 +16,22 @@ DetachedTasks::DetachedTasks() {
|
||||
}
|
||||
|
||||
void DetachedTasks::WaitForAllTasks() {
|
||||
std::unique_lock<std::mutex> lock(mutex);
|
||||
std::unique_lock lock{mutex};
|
||||
cv.wait(lock, [this]() { return count == 0; });
|
||||
}
|
||||
|
||||
DetachedTasks::~DetachedTasks() {
|
||||
std::unique_lock<std::mutex> lock(mutex);
|
||||
std::unique_lock lock{mutex};
|
||||
ASSERT(count == 0);
|
||||
instance = nullptr;
|
||||
}
|
||||
|
||||
void DetachedTasks::AddTask(std::function<void()> task) {
|
||||
std::unique_lock<std::mutex> lock(instance->mutex);
|
||||
std::unique_lock lock{instance->mutex};
|
||||
++instance->count;
|
||||
std::thread([task{std::move(task)}]() {
|
||||
task();
|
||||
std::unique_lock<std::mutex> lock(instance->mutex);
|
||||
std::unique_lock lock{instance->mutex};
|
||||
--instance->count;
|
||||
std::notify_all_at_thread_exit(instance->cv, std::move(lock));
|
||||
})
|
||||
|
||||
@@ -46,12 +46,12 @@ public:
|
||||
}
|
||||
|
||||
void AddBackend(std::unique_ptr<Backend> backend) {
|
||||
std::lock_guard<std::mutex> lock(writing_mutex);
|
||||
std::lock_guard lock{writing_mutex};
|
||||
backends.push_back(std::move(backend));
|
||||
}
|
||||
|
||||
void RemoveBackend(std::string_view backend_name) {
|
||||
std::lock_guard<std::mutex> lock(writing_mutex);
|
||||
std::lock_guard lock{writing_mutex};
|
||||
const auto it =
|
||||
std::remove_if(backends.begin(), backends.end(),
|
||||
[&backend_name](const auto& i) { return backend_name == i->GetName(); });
|
||||
@@ -80,7 +80,7 @@ private:
|
||||
backend_thread = std::thread([&] {
|
||||
Entry entry;
|
||||
auto write_logs = [&](Entry& e) {
|
||||
std::lock_guard<std::mutex> lock(writing_mutex);
|
||||
std::lock_guard lock{writing_mutex};
|
||||
for (const auto& backend : backends) {
|
||||
backend->Write(e);
|
||||
}
|
||||
|
||||
@@ -1,78 +0,0 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <lz4hc.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/lz4_compression.h"
|
||||
|
||||
namespace Common::Compression {
|
||||
|
||||
std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size) {
|
||||
ASSERT_MSG(source_size <= LZ4_MAX_INPUT_SIZE, "Source size exceeds LZ4 maximum input size");
|
||||
|
||||
const auto source_size_int = static_cast<int>(source_size);
|
||||
const int max_compressed_size = LZ4_compressBound(source_size_int);
|
||||
std::vector<u8> compressed(max_compressed_size);
|
||||
|
||||
const int compressed_size = LZ4_compress_default(reinterpret_cast<const char*>(source),
|
||||
reinterpret_cast<char*>(compressed.data()),
|
||||
source_size_int, max_compressed_size);
|
||||
|
||||
if (compressed_size <= 0) {
|
||||
// Compression failed
|
||||
return {};
|
||||
}
|
||||
|
||||
compressed.resize(compressed_size);
|
||||
|
||||
return compressed;
|
||||
}
|
||||
|
||||
std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size,
|
||||
s32 compression_level) {
|
||||
ASSERT_MSG(source_size <= LZ4_MAX_INPUT_SIZE, "Source size exceeds LZ4 maximum input size");
|
||||
|
||||
compression_level = std::clamp(compression_level, LZ4HC_CLEVEL_MIN, LZ4HC_CLEVEL_MAX);
|
||||
|
||||
const auto source_size_int = static_cast<int>(source_size);
|
||||
const int max_compressed_size = LZ4_compressBound(source_size_int);
|
||||
std::vector<u8> compressed(max_compressed_size);
|
||||
|
||||
const int compressed_size = LZ4_compress_HC(
|
||||
reinterpret_cast<const char*>(source), reinterpret_cast<char*>(compressed.data()),
|
||||
source_size_int, max_compressed_size, compression_level);
|
||||
|
||||
if (compressed_size <= 0) {
|
||||
// Compression failed
|
||||
return {};
|
||||
}
|
||||
|
||||
compressed.resize(compressed_size);
|
||||
|
||||
return compressed;
|
||||
}
|
||||
|
||||
std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size) {
|
||||
return CompressDataLZ4HC(source, source_size, LZ4HC_CLEVEL_MAX);
|
||||
}
|
||||
|
||||
std::vector<u8> DecompressDataLZ4(const std::vector<u8>& compressed,
|
||||
std::size_t uncompressed_size) {
|
||||
std::vector<u8> uncompressed(uncompressed_size);
|
||||
const int size_check = LZ4_decompress_safe(reinterpret_cast<const char*>(compressed.data()),
|
||||
reinterpret_cast<char*>(uncompressed.data()),
|
||||
static_cast<int>(compressed.size()),
|
||||
static_cast<int>(uncompressed.size()));
|
||||
if (static_cast<int>(uncompressed_size) != size_check) {
|
||||
// Decompression failed
|
||||
return {};
|
||||
}
|
||||
return uncompressed;
|
||||
}
|
||||
|
||||
} // namespace Common::Compression
|
||||
@@ -1,55 +0,0 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common::Compression {
|
||||
|
||||
/**
|
||||
* Compresses a source memory region with LZ4 and returns the compressed data in a vector.
|
||||
*
|
||||
* @param source the uncompressed source memory region.
|
||||
* @param source_size the size in bytes of the uncompressed source memory region.
|
||||
*
|
||||
* @return the compressed data.
|
||||
*/
|
||||
std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size);
|
||||
|
||||
/**
|
||||
* Utilizes the LZ4 subalgorithm LZ4HC with the specified compression level. Higher compression
|
||||
* levels result in a smaller compressed size, but require more CPU time for compression. The
|
||||
* compression level has almost no impact on decompression speed. Data compressed with LZ4HC can
|
||||
* also be decompressed with the default LZ4 decompression.
|
||||
*
|
||||
* @param source the uncompressed source memory region.
|
||||
* @param source_size the size in bytes of the uncompressed source memory region.
|
||||
* @param compression_level the used compression level. Should be between 3 and 12.
|
||||
*
|
||||
* @return the compressed data.
|
||||
*/
|
||||
std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size, s32 compression_level);
|
||||
|
||||
/**
|
||||
* Utilizes the LZ4 subalgorithm LZ4HC with the highest possible compression level.
|
||||
*
|
||||
* @param source the uncompressed source memory region.
|
||||
* @param source_size the size in bytes of the uncompressed source memory region.
|
||||
*
|
||||
* @return the compressed data.
|
||||
*/
|
||||
std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size);
|
||||
|
||||
/**
|
||||
* Decompresses a source memory region with LZ4 and returns the uncompressed data in a vector.
|
||||
*
|
||||
* @param compressed the compressed source memory region.
|
||||
* @param uncompressed_size the size in bytes of the uncompressed data.
|
||||
*
|
||||
* @return the decompressed data.
|
||||
*/
|
||||
std::vector<u8> DecompressDataLZ4(const std::vector<u8>& compressed, std::size_t uncompressed_size);
|
||||
|
||||
} // namespace Common::Compression
|
||||
@@ -27,18 +27,6 @@ namespace Common {
|
||||
|
||||
#ifdef _MSC_VER
|
||||
|
||||
void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask) {
|
||||
SetThreadAffinityMask(thread, mask);
|
||||
}
|
||||
|
||||
void SetCurrentThreadAffinity(u32 mask) {
|
||||
SetThreadAffinityMask(GetCurrentThread(), mask);
|
||||
}
|
||||
|
||||
void SwitchCurrentThread() {
|
||||
SwitchToThread();
|
||||
}
|
||||
|
||||
// Sets the debugger-visible name of the current thread.
|
||||
// Uses undocumented (actually, it is now documented) trick.
|
||||
// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vsdebug/html/vxtsksettingthreadname.asp
|
||||
@@ -70,31 +58,6 @@ void SetCurrentThreadName(const char* name) {
|
||||
|
||||
#else // !MSVC_VER, so must be POSIX threads
|
||||
|
||||
void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask) {
|
||||
#ifdef __APPLE__
|
||||
thread_policy_set(pthread_mach_thread_np(thread), THREAD_AFFINITY_POLICY, (integer_t*)&mask, 1);
|
||||
#elif (defined __linux__ || defined __FreeBSD__) && !(defined ANDROID)
|
||||
cpu_set_t cpu_set;
|
||||
CPU_ZERO(&cpu_set);
|
||||
|
||||
for (int i = 0; i != sizeof(mask) * 8; ++i)
|
||||
if ((mask >> i) & 1)
|
||||
CPU_SET(i, &cpu_set);
|
||||
|
||||
pthread_setaffinity_np(thread, sizeof(cpu_set), &cpu_set);
|
||||
#endif
|
||||
}
|
||||
|
||||
void SetCurrentThreadAffinity(u32 mask) {
|
||||
SetThreadAffinity(pthread_self(), mask);
|
||||
}
|
||||
|
||||
#ifndef _WIN32
|
||||
void SwitchCurrentThread() {
|
||||
usleep(1000 * 1);
|
||||
}
|
||||
#endif
|
||||
|
||||
// MinGW with the POSIX threading model does not support pthread_setname_np
|
||||
#if !defined(_WIN32) || defined(_MSC_VER)
|
||||
void SetCurrentThreadName(const char* name) {
|
||||
|
||||
@@ -9,14 +9,13 @@
|
||||
#include <cstddef>
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
class Event {
|
||||
public:
|
||||
void Set() {
|
||||
std::lock_guard<std::mutex> lk(mutex);
|
||||
std::lock_guard lk{mutex};
|
||||
if (!is_set) {
|
||||
is_set = true;
|
||||
condvar.notify_one();
|
||||
@@ -24,14 +23,14 @@ public:
|
||||
}
|
||||
|
||||
void Wait() {
|
||||
std::unique_lock<std::mutex> lk(mutex);
|
||||
std::unique_lock lk{mutex};
|
||||
condvar.wait(lk, [&] { return is_set; });
|
||||
is_set = false;
|
||||
}
|
||||
|
||||
template <class Clock, class Duration>
|
||||
bool WaitUntil(const std::chrono::time_point<Clock, Duration>& time) {
|
||||
std::unique_lock<std::mutex> lk(mutex);
|
||||
std::unique_lock lk{mutex};
|
||||
if (!condvar.wait_until(lk, time, [this] { return is_set; }))
|
||||
return false;
|
||||
is_set = false;
|
||||
@@ -39,7 +38,7 @@ public:
|
||||
}
|
||||
|
||||
void Reset() {
|
||||
std::unique_lock<std::mutex> lk(mutex);
|
||||
std::unique_lock lk{mutex};
|
||||
// no other action required, since wait loops on the predicate and any lingering signal will
|
||||
// get cleared on the first iteration
|
||||
is_set = false;
|
||||
@@ -57,7 +56,7 @@ public:
|
||||
|
||||
/// Blocks until all "count" threads have called Sync()
|
||||
void Sync() {
|
||||
std::unique_lock<std::mutex> lk(mutex);
|
||||
std::unique_lock lk{mutex};
|
||||
const std::size_t current_generation = generation;
|
||||
|
||||
if (++waiting == count) {
|
||||
@@ -78,9 +77,6 @@ private:
|
||||
std::size_t generation = 0; // Incremented once each time the barrier is used
|
||||
};
|
||||
|
||||
void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask);
|
||||
void SetCurrentThreadAffinity(u32 mask);
|
||||
void SwitchCurrentThread(); // On Linux, this is equal to sleep 1ms
|
||||
void SetCurrentThreadName(const char* name);
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -78,7 +78,7 @@ public:
|
||||
|
||||
T PopWait() {
|
||||
if (Empty()) {
|
||||
std::unique_lock<std::mutex> lock(cv_mutex);
|
||||
std::unique_lock lock{cv_mutex};
|
||||
cv.wait(lock, [this]() { return !Empty(); });
|
||||
}
|
||||
T t;
|
||||
@@ -137,7 +137,7 @@ public:
|
||||
|
||||
template <typename Arg>
|
||||
void Push(Arg&& t) {
|
||||
std::lock_guard<std::mutex> lock(write_lock);
|
||||
std::lock_guard lock{write_lock};
|
||||
spsc_queue.Push(t);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,53 +0,0 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <zstd.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/zstd_compression.h"
|
||||
|
||||
namespace Common::Compression {
|
||||
|
||||
std::vector<u8> CompressDataZSTD(const u8* source, std::size_t source_size, s32 compression_level) {
|
||||
compression_level = std::clamp(compression_level, 1, ZSTD_maxCLevel());
|
||||
|
||||
const std::size_t max_compressed_size = ZSTD_compressBound(source_size);
|
||||
std::vector<u8> compressed(max_compressed_size);
|
||||
|
||||
const std::size_t compressed_size =
|
||||
ZSTD_compress(compressed.data(), compressed.size(), source, source_size, compression_level);
|
||||
|
||||
if (ZSTD_isError(compressed_size)) {
|
||||
// Compression failed
|
||||
return {};
|
||||
}
|
||||
|
||||
compressed.resize(compressed_size);
|
||||
|
||||
return compressed;
|
||||
}
|
||||
|
||||
std::vector<u8> CompressDataZSTDDefault(const u8* source, std::size_t source_size) {
|
||||
return CompressDataZSTD(source, source_size, ZSTD_CLEVEL_DEFAULT);
|
||||
}
|
||||
|
||||
std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed) {
|
||||
const std::size_t decompressed_size =
|
||||
ZSTD_getDecompressedSize(compressed.data(), compressed.size());
|
||||
std::vector<u8> decompressed(decompressed_size);
|
||||
|
||||
const std::size_t uncompressed_result_size = ZSTD_decompress(
|
||||
decompressed.data(), decompressed.size(), compressed.data(), compressed.size());
|
||||
|
||||
if (decompressed_size != uncompressed_result_size || ZSTD_isError(uncompressed_result_size)) {
|
||||
// Decompression failed
|
||||
return {};
|
||||
}
|
||||
return decompressed;
|
||||
}
|
||||
|
||||
} // namespace Common::Compression
|
||||
@@ -1,42 +0,0 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common::Compression {
|
||||
|
||||
/**
|
||||
* Compresses a source memory region with Zstandard and returns the compressed data in a vector.
|
||||
*
|
||||
* @param source the uncompressed source memory region.
|
||||
* @param source_size the size in bytes of the uncompressed source memory region.
|
||||
* @param compression_level the used compression level. Should be between 1 and 22.
|
||||
*
|
||||
* @return the compressed data.
|
||||
*/
|
||||
std::vector<u8> CompressDataZSTD(const u8* source, std::size_t source_size, s32 compression_level);
|
||||
|
||||
/**
|
||||
* Compresses a source memory region with Zstandard with the default compression level and returns
|
||||
* the compressed data in a vector.
|
||||
*
|
||||
* @param source the uncompressed source memory region.
|
||||
* @param source_size the size in bytes of the uncompressed source memory region.
|
||||
*
|
||||
* @return the compressed data.
|
||||
*/
|
||||
std::vector<u8> CompressDataZSTDDefault(const u8* source, std::size_t source_size);
|
||||
|
||||
/**
|
||||
* Decompresses a source memory region with Zstandard and returns the uncompressed data in a vector.
|
||||
*
|
||||
* @param compressed the compressed source memory region.
|
||||
*
|
||||
* @return the decompressed data.
|
||||
*/
|
||||
std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed);
|
||||
|
||||
} // namespace Common::Compression
|
||||
@@ -458,7 +458,7 @@ add_library(core STATIC
|
||||
create_target_directory_groups(core)
|
||||
|
||||
target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
|
||||
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt mbedtls opus unicorn open_source_archives)
|
||||
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt lz4_static mbedtls opus unicorn open_source_archives)
|
||||
if (ENABLE_WEB_SERVICE)
|
||||
target_compile_definitions(core PRIVATE -DENABLE_WEB_SERVICE)
|
||||
target_link_libraries(core PRIVATE web_service)
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
namespace Core {
|
||||
|
||||
void CpuBarrier::NotifyEnd() {
|
||||
std::unique_lock<std::mutex> lock(mutex);
|
||||
std::unique_lock lock{mutex};
|
||||
end = true;
|
||||
condition.notify_all();
|
||||
}
|
||||
@@ -34,7 +34,7 @@ bool CpuBarrier::Rendezvous() {
|
||||
}
|
||||
|
||||
if (!end) {
|
||||
std::unique_lock<std::mutex> lock(mutex);
|
||||
std::unique_lock lock{mutex};
|
||||
|
||||
--cores_waiting;
|
||||
if (!cores_waiting) {
|
||||
@@ -131,7 +131,7 @@ void Cpu::Reschedule() {
|
||||
|
||||
reschedule_pending = false;
|
||||
// Lock the global kernel mutex when we manipulate the HLE state
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
std::lock_guard lock{HLE::g_hle_lock};
|
||||
scheduler->Reschedule();
|
||||
}
|
||||
|
||||
|
||||
@@ -30,7 +30,7 @@ private:
|
||||
explicit Device(std::weak_ptr<TouchState>&& touch_state) : touch_state(touch_state) {}
|
||||
std::tuple<float, float, bool> GetStatus() const override {
|
||||
if (auto state = touch_state.lock()) {
|
||||
std::lock_guard<std::mutex> guard(state->mutex);
|
||||
std::lock_guard guard{state->mutex};
|
||||
return std::make_tuple(state->touch_x, state->touch_y, state->touch_pressed);
|
||||
}
|
||||
return std::make_tuple(0.0f, 0.0f, false);
|
||||
@@ -81,7 +81,7 @@ void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) {
|
||||
if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y))
|
||||
return;
|
||||
|
||||
std::lock_guard<std::mutex> guard(touch_state->mutex);
|
||||
std::lock_guard guard{touch_state->mutex};
|
||||
touch_state->touch_x = static_cast<float>(framebuffer_x - framebuffer_layout.screen.left) /
|
||||
(framebuffer_layout.screen.right - framebuffer_layout.screen.left);
|
||||
touch_state->touch_y = static_cast<float>(framebuffer_y - framebuffer_layout.screen.top) /
|
||||
@@ -91,7 +91,7 @@ void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) {
|
||||
}
|
||||
|
||||
void EmuWindow::TouchReleased() {
|
||||
std::lock_guard<std::mutex> guard(touch_state->mutex);
|
||||
std::lock_guard guard{touch_state->mutex};
|
||||
touch_state->touch_pressed = false;
|
||||
touch_state->touch_x = 0;
|
||||
touch_state->touch_y = 0;
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
@@ -78,7 +77,7 @@ struct CodeSet final {
|
||||
}
|
||||
|
||||
/// The overall data that backs this code set.
|
||||
std::shared_ptr<std::vector<u8>> memory;
|
||||
std::vector<u8> memory;
|
||||
|
||||
/// The segments that comprise this code set.
|
||||
std::array<Segment, 3> segments;
|
||||
|
||||
@@ -34,7 +34,7 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
|
||||
const auto& system = Core::System::GetInstance();
|
||||
|
||||
// Lock the global kernel mutex when we enter the kernel HLE.
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
std::lock_guard lock{HLE::g_hle_lock};
|
||||
|
||||
SharedPtr<Thread> thread =
|
||||
system.Kernel().RetrieveThreadFromWakeupCallbackHandleTable(proper_handle);
|
||||
@@ -115,7 +115,7 @@ struct KernelCore::Impl {
|
||||
|
||||
// Creates the default system resource limit
|
||||
void InitializeSystemResourceLimit(KernelCore& kernel) {
|
||||
system_resource_limit = ResourceLimit::Create(kernel, "System");
|
||||
system_resource_limit = ResourceLimit::Create(kernel);
|
||||
|
||||
// If setting the default system values fails, then something seriously wrong has occurred.
|
||||
ASSERT(system_resource_limit->SetLimitValue(ResourceType::PhysicalMemory, 0x200000000)
|
||||
@@ -191,6 +191,10 @@ const Process* KernelCore::CurrentProcess() const {
|
||||
return impl->current_process;
|
||||
}
|
||||
|
||||
const std::vector<SharedPtr<Process>>& KernelCore::GetProcessList() const {
|
||||
return impl->process_list;
|
||||
}
|
||||
|
||||
void KernelCore::AddNamedPort(std::string name, SharedPtr<ClientPort> port) {
|
||||
impl->named_ports.emplace(std::move(name), std::move(port));
|
||||
}
|
||||
|
||||
@@ -72,6 +72,9 @@ public:
|
||||
/// Retrieves a const pointer to the current process.
|
||||
const Process* CurrentProcess() const;
|
||||
|
||||
/// Retrieves the list of processes.
|
||||
const std::vector<SharedPtr<Process>>& GetProcessList() const;
|
||||
|
||||
/// Adds a port to the named port table
|
||||
void AddNamedPort(std::string name, SharedPtr<ClientPort> port);
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include <algorithm>
|
||||
#include <memory>
|
||||
#include <random>
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
@@ -75,6 +76,18 @@ SharedPtr<ResourceLimit> Process::GetResourceLimit() const {
|
||||
return resource_limit;
|
||||
}
|
||||
|
||||
u64 Process::GetTotalPhysicalMemoryUsed() const {
|
||||
return vm_manager.GetCurrentHeapSize() + main_thread_stack_size + code_memory_size;
|
||||
}
|
||||
|
||||
void Process::RegisterThread(const Thread* thread) {
|
||||
thread_list.push_back(thread);
|
||||
}
|
||||
|
||||
void Process::UnregisterThread(const Thread* thread) {
|
||||
thread_list.remove(thread);
|
||||
}
|
||||
|
||||
ResultCode Process::ClearSignalState() {
|
||||
if (status == ProcessStatus::Exited) {
|
||||
LOG_ERROR(Kernel, "called on a terminated process instance.");
|
||||
@@ -107,14 +120,17 @@ ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
|
||||
return handle_table.SetSize(capabilities.GetHandleTableSize());
|
||||
}
|
||||
|
||||
void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
|
||||
void Process::Run(VAddr entry_point, s32 main_thread_priority, u64 stack_size) {
|
||||
// The kernel always ensures that the given stack size is page aligned.
|
||||
main_thread_stack_size = Common::AlignUp(stack_size, Memory::PAGE_SIZE);
|
||||
|
||||
// Allocate and map the main thread stack
|
||||
// TODO(bunnei): This is heap area that should be allocated by the kernel and not mapped as part
|
||||
// of the user address space.
|
||||
const VAddr mapping_address = vm_manager.GetTLSIORegionEndAddress() - main_thread_stack_size;
|
||||
vm_manager
|
||||
.MapMemoryBlock(vm_manager.GetTLSIORegionEndAddress() - stack_size,
|
||||
std::make_shared<std::vector<u8>>(stack_size, 0), 0, stack_size,
|
||||
MemoryState::Stack)
|
||||
.MapMemoryBlock(mapping_address, std::make_shared<std::vector<u8>>(main_thread_stack_size),
|
||||
0, main_thread_stack_size, MemoryState::Stack)
|
||||
.Unwrap();
|
||||
|
||||
vm_manager.LogLayout();
|
||||
@@ -210,11 +226,13 @@ void Process::FreeTLSSlot(VAddr tls_address) {
|
||||
}
|
||||
|
||||
void Process::LoadModule(CodeSet module_, VAddr base_addr) {
|
||||
const auto memory = std::make_shared<std::vector<u8>>(std::move(module_.memory));
|
||||
|
||||
const auto MapSegment = [&](const CodeSet::Segment& segment, VMAPermission permissions,
|
||||
MemoryState memory_state) {
|
||||
const auto vma = vm_manager
|
||||
.MapMemoryBlock(segment.addr + base_addr, module_.memory,
|
||||
segment.offset, segment.size, memory_state)
|
||||
.MapMemoryBlock(segment.addr + base_addr, memory, segment.offset,
|
||||
segment.size, memory_state)
|
||||
.Unwrap();
|
||||
vm_manager.Reprotect(vma, permissions);
|
||||
};
|
||||
@@ -224,6 +242,8 @@ void Process::LoadModule(CodeSet module_, VAddr base_addr) {
|
||||
MapSegment(module_.RODataSegment(), VMAPermission::Read, MemoryState::CodeData);
|
||||
MapSegment(module_.DataSegment(), VMAPermission::ReadWrite, MemoryState::CodeData);
|
||||
|
||||
code_memory_size += module_.memory.size();
|
||||
|
||||
// Clear instruction cache in CPU JIT
|
||||
system.InvalidateCpuInstructionCaches();
|
||||
}
|
||||
@@ -237,7 +257,7 @@ void Process::Acquire(Thread* thread) {
|
||||
ASSERT_MSG(!ShouldWait(thread), "Object unavailable!");
|
||||
}
|
||||
|
||||
bool Process::ShouldWait(Thread* thread) const {
|
||||
bool Process::ShouldWait(const Thread* thread) const {
|
||||
return !is_signaled;
|
||||
}
|
||||
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <array>
|
||||
#include <bitset>
|
||||
#include <cstddef>
|
||||
#include <list>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <boost/container/static_vector.hpp>
|
||||
@@ -186,6 +187,22 @@ public:
|
||||
return random_entropy.at(index);
|
||||
}
|
||||
|
||||
/// Retrieves the total physical memory used by this process in bytes.
|
||||
u64 GetTotalPhysicalMemoryUsed() const;
|
||||
|
||||
/// Gets the list of all threads created with this process as their owner.
|
||||
const std::list<const Thread*>& GetThreadList() const {
|
||||
return thread_list;
|
||||
}
|
||||
|
||||
/// Registers a thread as being created under this process,
|
||||
/// adding it to this process' thread list.
|
||||
void RegisterThread(const Thread* thread);
|
||||
|
||||
/// Unregisters a thread from this process, removing it
|
||||
/// from this process' thread list.
|
||||
void UnregisterThread(const Thread* thread);
|
||||
|
||||
/// Clears the signaled state of the process if and only if it's signaled.
|
||||
///
|
||||
/// @pre The process must not be already terminated. If this is called on a
|
||||
@@ -210,7 +227,7 @@ public:
|
||||
/**
|
||||
* Applies address space changes and launches the process main thread.
|
||||
*/
|
||||
void Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size);
|
||||
void Run(VAddr entry_point, s32 main_thread_priority, u64 stack_size);
|
||||
|
||||
/**
|
||||
* Prepares a process for termination by stopping all of its threads
|
||||
@@ -234,7 +251,7 @@ private:
|
||||
~Process() override;
|
||||
|
||||
/// Checks if the specified thread should wait until this process is available.
|
||||
bool ShouldWait(Thread* thread) const override;
|
||||
bool ShouldWait(const Thread* thread) const override;
|
||||
|
||||
/// Acquires/locks this process for the specified thread if it's available.
|
||||
void Acquire(Thread* thread) override;
|
||||
@@ -247,6 +264,12 @@ private:
|
||||
/// Memory manager for this process.
|
||||
Kernel::VMManager vm_manager;
|
||||
|
||||
/// Size of the main thread's stack in bytes.
|
||||
u64 main_thread_stack_size = 0;
|
||||
|
||||
/// Size of the loaded code memory in bytes.
|
||||
u64 code_memory_size = 0;
|
||||
|
||||
/// Current status of the process
|
||||
ProcessStatus status;
|
||||
|
||||
@@ -299,6 +322,9 @@ private:
|
||||
/// Random values for svcGetInfo RandomEntropy
|
||||
std::array<u64, RANDOM_ENTROPY_SIZE> random_entropy;
|
||||
|
||||
/// List of threads that are running with this process as their owner.
|
||||
std::list<const Thread*> thread_list;
|
||||
|
||||
/// System context
|
||||
Core::System& system;
|
||||
|
||||
|
||||
@@ -14,7 +14,7 @@ namespace Kernel {
|
||||
ReadableEvent::ReadableEvent(KernelCore& kernel) : WaitObject{kernel} {}
|
||||
ReadableEvent::~ReadableEvent() = default;
|
||||
|
||||
bool ReadableEvent::ShouldWait(Thread* thread) const {
|
||||
bool ReadableEvent::ShouldWait(const Thread* thread) const {
|
||||
return !signaled;
|
||||
}
|
||||
|
||||
|
||||
@@ -36,7 +36,7 @@ public:
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
bool ShouldWait(Thread* thread) const override;
|
||||
bool ShouldWait(const Thread* thread) const override;
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
/// Unconditionally clears the readable event's state.
|
||||
|
||||
@@ -16,11 +16,8 @@ constexpr std::size_t ResourceTypeToIndex(ResourceType type) {
|
||||
ResourceLimit::ResourceLimit(KernelCore& kernel) : Object{kernel} {}
|
||||
ResourceLimit::~ResourceLimit() = default;
|
||||
|
||||
SharedPtr<ResourceLimit> ResourceLimit::Create(KernelCore& kernel, std::string name) {
|
||||
SharedPtr<ResourceLimit> resource_limit(new ResourceLimit(kernel));
|
||||
|
||||
resource_limit->name = std::move(name);
|
||||
return resource_limit;
|
||||
SharedPtr<ResourceLimit> ResourceLimit::Create(KernelCore& kernel) {
|
||||
return new ResourceLimit(kernel);
|
||||
}
|
||||
|
||||
s64 ResourceLimit::GetCurrentResourceValue(ResourceType resource) const {
|
||||
|
||||
@@ -31,16 +31,14 @@ constexpr bool IsValidResourceType(ResourceType type) {
|
||||
|
||||
class ResourceLimit final : public Object {
|
||||
public:
|
||||
/**
|
||||
* Creates a resource limit object.
|
||||
*/
|
||||
static SharedPtr<ResourceLimit> Create(KernelCore& kernel, std::string name = "Unknown");
|
||||
/// Creates a resource limit object.
|
||||
static SharedPtr<ResourceLimit> Create(KernelCore& kernel);
|
||||
|
||||
std::string GetTypeName() const override {
|
||||
return "ResourceLimit";
|
||||
}
|
||||
std::string GetName() const override {
|
||||
return name;
|
||||
return GetTypeName();
|
||||
}
|
||||
|
||||
static const HandleType HANDLE_TYPE = HandleType::ResourceLimit;
|
||||
@@ -95,9 +93,6 @@ private:
|
||||
ResourceArray limits{};
|
||||
/// Current resource limit values.
|
||||
ResourceArray values{};
|
||||
|
||||
/// Name of resource limit object.
|
||||
std::string name;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -29,7 +29,7 @@ Scheduler::~Scheduler() {
|
||||
}
|
||||
|
||||
bool Scheduler::HaveReadyThreads() const {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
std::lock_guard lock{scheduler_mutex};
|
||||
return !ready_queue.empty();
|
||||
}
|
||||
|
||||
@@ -132,7 +132,7 @@ void Scheduler::UpdateLastContextSwitchTime(Thread* thread, Process* process) {
|
||||
}
|
||||
|
||||
void Scheduler::Reschedule() {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
std::lock_guard lock{scheduler_mutex};
|
||||
|
||||
Thread* cur = GetCurrentThread();
|
||||
Thread* next = PopNextReadyThread();
|
||||
@@ -148,35 +148,35 @@ void Scheduler::Reschedule() {
|
||||
SwitchContext(next);
|
||||
}
|
||||
|
||||
void Scheduler::AddThread(SharedPtr<Thread> thread, u32 priority) {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
void Scheduler::AddThread(SharedPtr<Thread> thread) {
|
||||
std::lock_guard lock{scheduler_mutex};
|
||||
|
||||
thread_list.push_back(std::move(thread));
|
||||
}
|
||||
|
||||
void Scheduler::RemoveThread(Thread* thread) {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
std::lock_guard lock{scheduler_mutex};
|
||||
|
||||
thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread),
|
||||
thread_list.end());
|
||||
}
|
||||
|
||||
void Scheduler::ScheduleThread(Thread* thread, u32 priority) {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
std::lock_guard lock{scheduler_mutex};
|
||||
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::Ready);
|
||||
ready_queue.add(thread, priority);
|
||||
}
|
||||
|
||||
void Scheduler::UnscheduleThread(Thread* thread, u32 priority) {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
std::lock_guard lock{scheduler_mutex};
|
||||
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::Ready);
|
||||
ready_queue.remove(thread, priority);
|
||||
}
|
||||
|
||||
void Scheduler::SetThreadPriority(Thread* thread, u32 priority) {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
std::lock_guard lock{scheduler_mutex};
|
||||
if (thread->GetPriority() == priority) {
|
||||
return;
|
||||
}
|
||||
@@ -187,7 +187,7 @@ void Scheduler::SetThreadPriority(Thread* thread, u32 priority) {
|
||||
}
|
||||
|
||||
Thread* Scheduler::GetNextSuggestedThread(u32 core, u32 maximum_priority) const {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
std::lock_guard lock{scheduler_mutex};
|
||||
|
||||
const u32 mask = 1U << core;
|
||||
for (auto* thread : ready_queue) {
|
||||
|
||||
@@ -38,7 +38,7 @@ public:
|
||||
u64 GetLastContextSwitchTicks() const;
|
||||
|
||||
/// Adds a new thread to the scheduler
|
||||
void AddThread(SharedPtr<Thread> thread, u32 priority);
|
||||
void AddThread(SharedPtr<Thread> thread);
|
||||
|
||||
/// Removes a thread from the scheduler
|
||||
void RemoveThread(Thread* thread);
|
||||
|
||||
@@ -30,7 +30,7 @@ void ServerPort::AppendPendingSession(SharedPtr<ServerSession> pending_session)
|
||||
pending_sessions.push_back(std::move(pending_session));
|
||||
}
|
||||
|
||||
bool ServerPort::ShouldWait(Thread* thread) const {
|
||||
bool ServerPort::ShouldWait(const Thread* thread) const {
|
||||
// If there are no pending sessions, we wait until a new one is added.
|
||||
return pending_sessions.empty();
|
||||
}
|
||||
|
||||
@@ -75,7 +75,7 @@ public:
|
||||
/// waiting to be accepted by this port.
|
||||
void AppendPendingSession(SharedPtr<ServerSession> pending_session);
|
||||
|
||||
bool ShouldWait(Thread* thread) const override;
|
||||
bool ShouldWait(const Thread* thread) const override;
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
private:
|
||||
|
||||
@@ -46,7 +46,7 @@ ResultVal<SharedPtr<ServerSession>> ServerSession::Create(KernelCore& kernel, st
|
||||
return MakeResult(std::move(server_session));
|
||||
}
|
||||
|
||||
bool ServerSession::ShouldWait(Thread* thread) const {
|
||||
bool ServerSession::ShouldWait(const Thread* thread) const {
|
||||
// Closed sessions should never wait, an error will be returned from svcReplyAndReceive.
|
||||
if (parent->client == nullptr)
|
||||
return false;
|
||||
|
||||
@@ -82,7 +82,7 @@ public:
|
||||
*/
|
||||
ResultCode HandleSyncRequest(SharedPtr<Thread> thread);
|
||||
|
||||
bool ShouldWait(Thread* thread) const override;
|
||||
bool ShouldWait(const Thread* thread) const override;
|
||||
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/shared_memory.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
@@ -119,7 +118,15 @@ ResultCode SharedMemory::Map(Process& target_process, VAddr address, MemoryPermi
|
||||
ConvertPermissions(permissions));
|
||||
}
|
||||
|
||||
ResultCode SharedMemory::Unmap(Process& target_process, VAddr address) {
|
||||
ResultCode SharedMemory::Unmap(Process& target_process, VAddr address, u64 unmap_size) {
|
||||
if (unmap_size != size) {
|
||||
LOG_ERROR(Kernel,
|
||||
"Invalid size passed to Unmap. Size must be equal to the size of the "
|
||||
"memory managed. Shared memory size=0x{:016X}, Unmap size=0x{:016X}",
|
||||
size, unmap_size);
|
||||
return ERR_INVALID_SIZE;
|
||||
}
|
||||
|
||||
// TODO(Subv): Verify what happens if the application tries to unmap an address that is not
|
||||
// mapped to a SharedMemory.
|
||||
return target_process.VMManager().UnmapRange(address, size);
|
||||
|
||||
@@ -104,11 +104,17 @@ public:
|
||||
|
||||
/**
|
||||
* Unmaps a shared memory block from the specified address in system memory
|
||||
*
|
||||
* @param target_process Process from which to unmap the memory block.
|
||||
* @param address Address in system memory where the shared memory block is mapped
|
||||
* @param address Address in system memory where the shared memory block is mapped.
|
||||
* @param unmap_size The amount of bytes to unmap from this shared memory instance.
|
||||
*
|
||||
* @return Result code of the unmap operation
|
||||
*
|
||||
* @pre The given size to unmap must be the same size as the amount of memory managed by
|
||||
* the SharedMemory instance itself, otherwise ERR_INVALID_SIZE will be returned.
|
||||
*/
|
||||
ResultCode Unmap(Process& target_process, VAddr address);
|
||||
ResultCode Unmap(Process& target_process, VAddr address, u64 unmap_size);
|
||||
|
||||
/**
|
||||
* Gets a pointer to the shared memory block
|
||||
|
||||
@@ -709,7 +709,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
HeapRegionBaseAddr = 4,
|
||||
HeapRegionSize = 5,
|
||||
TotalMemoryUsage = 6,
|
||||
TotalHeapUsage = 7,
|
||||
TotalPhysicalMemoryUsed = 7,
|
||||
IsCurrentProcessBeingDebugged = 8,
|
||||
RegisterResourceLimit = 9,
|
||||
IdleTickCount = 10,
|
||||
@@ -745,7 +745,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
case GetInfoType::NewMapRegionBaseAddr:
|
||||
case GetInfoType::NewMapRegionSize:
|
||||
case GetInfoType::TotalMemoryUsage:
|
||||
case GetInfoType::TotalHeapUsage:
|
||||
case GetInfoType::TotalPhysicalMemoryUsed:
|
||||
case GetInfoType::IsVirtualAddressMemoryEnabled:
|
||||
case GetInfoType::PersonalMmHeapUsage:
|
||||
case GetInfoType::TitleId:
|
||||
@@ -805,8 +805,8 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
*result = process->VMManager().GetTotalMemoryUsage();
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::TotalHeapUsage:
|
||||
*result = process->VMManager().GetCurrentHeapSize();
|
||||
case GetInfoType::TotalPhysicalMemoryUsed:
|
||||
*result = process->GetTotalPhysicalMemoryUsed();
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::IsVirtualAddressMemoryEnabled:
|
||||
@@ -1140,7 +1140,7 @@ static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64
|
||||
return ERR_INVALID_MEMORY_RANGE;
|
||||
}
|
||||
|
||||
return shared_memory->Unmap(*current_process, addr);
|
||||
return shared_memory->Unmap(*current_process, addr, size);
|
||||
}
|
||||
|
||||
static ResultCode QueryProcessMemory(VAddr memory_info_address, VAddr page_info_address,
|
||||
@@ -1339,6 +1339,20 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
|
||||
"called mutex_addr={:X}, condition_variable_addr={:X}, thread_handle=0x{:08X}, timeout={}",
|
||||
mutex_addr, condition_variable_addr, thread_handle, nano_seconds);
|
||||
|
||||
if (Memory::IsKernelVirtualAddress(mutex_addr)) {
|
||||
LOG_ERROR(
|
||||
Kernel_SVC,
|
||||
"Given mutex address must not be within the kernel address space. address=0x{:016X}",
|
||||
mutex_addr);
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
if (!Common::IsWordAligned(mutex_addr)) {
|
||||
LOG_ERROR(Kernel_SVC, "Given mutex address must be word-aligned. address=0x{:016X}",
|
||||
mutex_addr);
|
||||
return ERR_INVALID_ADDRESS;
|
||||
}
|
||||
|
||||
auto* const current_process = Core::System::GetInstance().Kernel().CurrentProcess();
|
||||
const auto& handle_table = current_process->GetHandleTable();
|
||||
SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
|
||||
@@ -1983,6 +1997,83 @@ static ResultCode SetResourceLimitLimitValue(Handle resource_limit, u32 resource
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
static ResultCode GetProcessList(u32* out_num_processes, VAddr out_process_ids,
|
||||
u32 out_process_ids_size) {
|
||||
LOG_DEBUG(Kernel_SVC, "called. out_process_ids=0x{:016X}, out_process_ids_size={}",
|
||||
out_process_ids, out_process_ids_size);
|
||||
|
||||
// If the supplied size is negative or greater than INT32_MAX / sizeof(u64), bail.
|
||||
if ((out_process_ids_size & 0xF0000000) != 0) {
|
||||
LOG_ERROR(Kernel_SVC,
|
||||
"Supplied size outside [0, 0x0FFFFFFF] range. out_process_ids_size={}",
|
||||
out_process_ids_size);
|
||||
return ERR_OUT_OF_RANGE;
|
||||
}
|
||||
|
||||
const auto& kernel = Core::System::GetInstance().Kernel();
|
||||
const auto& vm_manager = kernel.CurrentProcess()->VMManager();
|
||||
const auto total_copy_size = out_process_ids_size * sizeof(u64);
|
||||
|
||||
if (out_process_ids_size > 0 &&
|
||||
!vm_manager.IsWithinAddressSpace(out_process_ids, total_copy_size)) {
|
||||
LOG_ERROR(Kernel_SVC, "Address range outside address space. begin=0x{:016X}, end=0x{:016X}",
|
||||
out_process_ids, out_process_ids + total_copy_size);
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
const auto& process_list = kernel.GetProcessList();
|
||||
const auto num_processes = process_list.size();
|
||||
const auto copy_amount = std::min(std::size_t{out_process_ids_size}, num_processes);
|
||||
|
||||
for (std::size_t i = 0; i < copy_amount; ++i) {
|
||||
Memory::Write64(out_process_ids, process_list[i]->GetProcessID());
|
||||
out_process_ids += sizeof(u64);
|
||||
}
|
||||
|
||||
*out_num_processes = static_cast<u32>(num_processes);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode GetThreadList(u32* out_num_threads, VAddr out_thread_ids, u32 out_thread_ids_size,
|
||||
Handle debug_handle) {
|
||||
// TODO: Handle this case when debug events are supported.
|
||||
UNIMPLEMENTED_IF(debug_handle != InvalidHandle);
|
||||
|
||||
LOG_DEBUG(Kernel_SVC, "called. out_thread_ids=0x{:016X}, out_thread_ids_size={}",
|
||||
out_thread_ids, out_thread_ids_size);
|
||||
|
||||
// If the size is negative or larger than INT32_MAX / sizeof(u64)
|
||||
if ((out_thread_ids_size & 0xF0000000) != 0) {
|
||||
LOG_ERROR(Kernel_SVC, "Supplied size outside [0, 0x0FFFFFFF] range. size={}",
|
||||
out_thread_ids_size);
|
||||
return ERR_OUT_OF_RANGE;
|
||||
}
|
||||
|
||||
const auto* const current_process = Core::System::GetInstance().Kernel().CurrentProcess();
|
||||
const auto& vm_manager = current_process->VMManager();
|
||||
const auto total_copy_size = out_thread_ids_size * sizeof(u64);
|
||||
|
||||
if (out_thread_ids_size > 0 &&
|
||||
!vm_manager.IsWithinAddressSpace(out_thread_ids, total_copy_size)) {
|
||||
LOG_ERROR(Kernel_SVC, "Address range outside address space. begin=0x{:016X}, end=0x{:016X}",
|
||||
out_thread_ids, out_thread_ids + total_copy_size);
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
const auto& thread_list = current_process->GetThreadList();
|
||||
const auto num_threads = thread_list.size();
|
||||
const auto copy_amount = std::min(std::size_t{out_thread_ids_size}, num_threads);
|
||||
|
||||
auto list_iter = thread_list.cbegin();
|
||||
for (std::size_t i = 0; i < copy_amount; ++i, ++list_iter) {
|
||||
Memory::Write64(out_thread_ids, (*list_iter)->GetThreadID());
|
||||
out_thread_ids += sizeof(u64);
|
||||
}
|
||||
|
||||
*out_num_threads = static_cast<u32>(num_threads);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
namespace {
|
||||
struct FunctionDef {
|
||||
using Func = void();
|
||||
@@ -2095,8 +2186,8 @@ static const FunctionDef SVC_Table[] = {
|
||||
{0x62, nullptr, "TerminateDebugProcess"},
|
||||
{0x63, nullptr, "GetDebugEvent"},
|
||||
{0x64, nullptr, "ContinueDebugEvent"},
|
||||
{0x65, nullptr, "GetProcessList"},
|
||||
{0x66, nullptr, "GetThreadList"},
|
||||
{0x65, SvcWrap<GetProcessList>, "GetProcessList"},
|
||||
{0x66, SvcWrap<GetThreadList>, "GetThreadList"},
|
||||
{0x67, nullptr, "GetDebugThreadContext"},
|
||||
{0x68, nullptr, "SetDebugThreadContext"},
|
||||
{0x69, nullptr, "QueryDebugProcessMemory"},
|
||||
@@ -2138,7 +2229,7 @@ void CallSVC(u32 immediate) {
|
||||
MICROPROFILE_SCOPE(Kernel_SVC);
|
||||
|
||||
// Lock the global kernel mutex when we enter the kernel HLE.
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
std::lock_guard lock{HLE::g_hle_lock};
|
||||
|
||||
const FunctionDef* info = GetSVCInfo(immediate);
|
||||
if (info) {
|
||||
|
||||
@@ -78,6 +78,14 @@ void SvcWrap() {
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32*, u64, u32)>
|
||||
void SvcWrap() {
|
||||
u32 param_1 = 0;
|
||||
const u32 retval = func(¶m_1, Param(1), static_cast<u32>(Param(2))).raw;
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64*, u32)>
|
||||
void SvcWrap() {
|
||||
u64 param_1 = 0;
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
bool Thread::ShouldWait(Thread* thread) const {
|
||||
bool Thread::ShouldWait(const Thread* thread) const {
|
||||
return status != ThreadStatus::Dead;
|
||||
}
|
||||
|
||||
@@ -62,6 +62,8 @@ void Thread::Stop() {
|
||||
}
|
||||
wait_objects.clear();
|
||||
|
||||
owner_process->UnregisterThread(this);
|
||||
|
||||
// Mark the TLS slot in the thread's page as free.
|
||||
owner_process->FreeTLSSlot(tls_address);
|
||||
}
|
||||
@@ -199,9 +201,11 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name
|
||||
thread->callback_handle = kernel.ThreadWakeupCallbackHandleTable().Create(thread).Unwrap();
|
||||
thread->owner_process = &owner_process;
|
||||
thread->scheduler = &system.Scheduler(processor_id);
|
||||
thread->scheduler->AddThread(thread, priority);
|
||||
thread->scheduler->AddThread(thread);
|
||||
thread->tls_address = thread->owner_process->MarkNextAvailableTLSSlotAsUsed(*thread);
|
||||
|
||||
thread->owner_process->RegisterThread(thread.get());
|
||||
|
||||
// TODO(peachum): move to ScheduleThread() when scheduler is added so selected core is used
|
||||
// to initialize the context
|
||||
ResetThreadContext(thread->context, stack_top, entry_point, arg);
|
||||
@@ -229,16 +233,16 @@ void Thread::SetWaitSynchronizationOutput(s32 output) {
|
||||
context.cpu_registers[1] = output;
|
||||
}
|
||||
|
||||
s32 Thread::GetWaitObjectIndex(WaitObject* object) const {
|
||||
s32 Thread::GetWaitObjectIndex(const WaitObject* object) const {
|
||||
ASSERT_MSG(!wait_objects.empty(), "Thread is not waiting for anything");
|
||||
auto match = std::find(wait_objects.rbegin(), wait_objects.rend(), object);
|
||||
const auto match = std::find(wait_objects.rbegin(), wait_objects.rend(), object);
|
||||
return static_cast<s32>(std::distance(match, wait_objects.rend()) - 1);
|
||||
}
|
||||
|
||||
VAddr Thread::GetCommandBufferAddress() const {
|
||||
// Offset from the start of TLS at which the IPC command buffer begins.
|
||||
static constexpr int CommandHeaderOffset = 0x80;
|
||||
return GetTLSAddress() + CommandHeaderOffset;
|
||||
constexpr u64 command_header_offset = 0x80;
|
||||
return GetTLSAddress() + command_header_offset;
|
||||
}
|
||||
|
||||
void Thread::SetStatus(ThreadStatus new_status) {
|
||||
@@ -352,7 +356,7 @@ void Thread::ChangeScheduler() {
|
||||
if (*new_processor_id != processor_id) {
|
||||
// Remove thread from previous core's scheduler
|
||||
scheduler->RemoveThread(this);
|
||||
next_scheduler.AddThread(this, current_priority);
|
||||
next_scheduler.AddThread(this);
|
||||
}
|
||||
|
||||
processor_id = *new_processor_id;
|
||||
@@ -367,7 +371,7 @@ void Thread::ChangeScheduler() {
|
||||
system.CpuCore(processor_id).PrepareReschedule();
|
||||
}
|
||||
|
||||
bool Thread::AllWaitObjectsReady() {
|
||||
bool Thread::AllWaitObjectsReady() const {
|
||||
return std::none_of(
|
||||
wait_objects.begin(), wait_objects.end(),
|
||||
[this](const SharedPtr<WaitObject>& object) { return object->ShouldWait(this); });
|
||||
|
||||
@@ -111,7 +111,7 @@ public:
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
bool ShouldWait(Thread* thread) const override;
|
||||
bool ShouldWait(const Thread* thread) const override;
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
/**
|
||||
@@ -205,7 +205,7 @@ public:
|
||||
* object in the list.
|
||||
* @param object Object to query the index of.
|
||||
*/
|
||||
s32 GetWaitObjectIndex(WaitObject* object) const;
|
||||
s32 GetWaitObjectIndex(const WaitObject* object) const;
|
||||
|
||||
/**
|
||||
* Stops a thread, invalidating it from further use
|
||||
@@ -299,7 +299,7 @@ public:
|
||||
}
|
||||
|
||||
/// Determines whether all the objects this thread is waiting on are ready.
|
||||
bool AllWaitObjectsReady();
|
||||
bool AllWaitObjectsReady() const;
|
||||
|
||||
const MutexWaitingThreads& GetMutexWaitingThreads() const {
|
||||
return wait_mutex_threads;
|
||||
|
||||
@@ -24,7 +24,7 @@ public:
|
||||
* @param thread The thread about which we're deciding.
|
||||
* @return True if the current thread should wait due to this object being unavailable
|
||||
*/
|
||||
virtual bool ShouldWait(Thread* thread) const = 0;
|
||||
virtual bool ShouldWait(const Thread* thread) const = 0;
|
||||
|
||||
/// Acquire/lock the object for the specified thread if it is available
|
||||
virtual void Acquire(Thread* thread) = 0;
|
||||
|
||||
@@ -25,21 +25,34 @@ Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
|
||||
Module::Interface::~Interface() = default;
|
||||
|
||||
struct FatalInfo {
|
||||
std::array<u64_le, 31> registers{}; // TODO(ogniK): See if this actually is registers or
|
||||
// not(find a game which has non zero valeus)
|
||||
u64_le unk0{};
|
||||
u64_le unk1{};
|
||||
u64_le unk2{};
|
||||
u64_le unk3{};
|
||||
u64_le unk4{};
|
||||
u64_le unk5{};
|
||||
u64_le unk6{};
|
||||
enum class Architecture : s32 {
|
||||
AArch64,
|
||||
AArch32,
|
||||
};
|
||||
|
||||
const char* ArchAsString() const {
|
||||
return arch == Architecture::AArch64 ? "AArch64" : "AArch32";
|
||||
}
|
||||
|
||||
std::array<u64_le, 31> registers{};
|
||||
u64_le sp{};
|
||||
u64_le pc{};
|
||||
u64_le pstate{};
|
||||
u64_le afsr0{};
|
||||
u64_le afsr1{};
|
||||
u64_le esr{};
|
||||
u64_le far{};
|
||||
|
||||
std::array<u64_le, 32> backtrace{};
|
||||
u64_le unk7{};
|
||||
u64_le unk8{};
|
||||
u64_le program_entry_point{};
|
||||
|
||||
// Bit flags that indicate which registers have been set with values
|
||||
// for this context. The service itself uses these to determine which
|
||||
// registers to specifically print out.
|
||||
u64_le set_flags{};
|
||||
|
||||
u32_le backtrace_size{};
|
||||
u32_le unk9{};
|
||||
Architecture arch{};
|
||||
u32_le unk10{}; // TODO(ogniK): Is this even used or is it just padding?
|
||||
};
|
||||
static_assert(sizeof(FatalInfo) == 0x250, "FatalInfo is an invalid size");
|
||||
@@ -52,36 +65,36 @@ enum class FatalType : u32 {
|
||||
|
||||
static void GenerateErrorReport(ResultCode error_code, const FatalInfo& info) {
|
||||
const auto title_id = Core::CurrentProcess()->GetTitleID();
|
||||
std::string crash_report =
|
||||
fmt::format("Yuzu {}-{} crash report\n"
|
||||
"Title ID: {:016x}\n"
|
||||
"Result: 0x{:X} ({:04}-{:04d})\n"
|
||||
"\n",
|
||||
Common::g_scm_branch, Common::g_scm_desc, title_id, error_code.raw,
|
||||
2000 + static_cast<u32>(error_code.module.Value()),
|
||||
static_cast<u32>(error_code.description.Value()), info.unk8, info.unk7);
|
||||
std::string crash_report = fmt::format(
|
||||
"Yuzu {}-{} crash report\n"
|
||||
"Title ID: {:016x}\n"
|
||||
"Result: 0x{:X} ({:04}-{:04d})\n"
|
||||
"Set flags: 0x{:16X}\n"
|
||||
"Program entry point: 0x{:16X}\n"
|
||||
"\n",
|
||||
Common::g_scm_branch, Common::g_scm_desc, title_id, error_code.raw,
|
||||
2000 + static_cast<u32>(error_code.module.Value()),
|
||||
static_cast<u32>(error_code.description.Value()), info.set_flags, info.program_entry_point);
|
||||
if (info.backtrace_size != 0x0) {
|
||||
crash_report += "Registers:\n";
|
||||
// TODO(ogniK): This is just a guess, find a game which actually has non zero values
|
||||
for (size_t i = 0; i < info.registers.size(); i++) {
|
||||
crash_report +=
|
||||
fmt::format(" X[{:02d}]: {:016x}\n", i, info.registers[i]);
|
||||
}
|
||||
crash_report += fmt::format(" Unknown 0: {:016x}\n", info.unk0);
|
||||
crash_report += fmt::format(" Unknown 1: {:016x}\n", info.unk1);
|
||||
crash_report += fmt::format(" Unknown 2: {:016x}\n", info.unk2);
|
||||
crash_report += fmt::format(" Unknown 3: {:016x}\n", info.unk3);
|
||||
crash_report += fmt::format(" Unknown 4: {:016x}\n", info.unk4);
|
||||
crash_report += fmt::format(" Unknown 5: {:016x}\n", info.unk5);
|
||||
crash_report += fmt::format(" Unknown 6: {:016x}\n", info.unk6);
|
||||
crash_report += fmt::format(" SP: {:016x}\n", info.sp);
|
||||
crash_report += fmt::format(" PC: {:016x}\n", info.pc);
|
||||
crash_report += fmt::format(" PSTATE: {:016x}\n", info.pstate);
|
||||
crash_report += fmt::format(" AFSR0: {:016x}\n", info.afsr0);
|
||||
crash_report += fmt::format(" AFSR1: {:016x}\n", info.afsr1);
|
||||
crash_report += fmt::format(" ESR: {:016x}\n", info.esr);
|
||||
crash_report += fmt::format(" FAR: {:016x}\n", info.far);
|
||||
crash_report += "\nBacktrace:\n";
|
||||
for (size_t i = 0; i < info.backtrace_size; i++) {
|
||||
crash_report +=
|
||||
fmt::format(" Backtrace[{:02d}]: {:016x}\n", i, info.backtrace[i]);
|
||||
}
|
||||
crash_report += fmt::format("\nUnknown 7: 0x{:016x}\n", info.unk7);
|
||||
crash_report += fmt::format("Unknown 8: 0x{:016x}\n", info.unk8);
|
||||
crash_report += fmt::format("Unknown 9: 0x{:016x}\n", info.unk9);
|
||||
|
||||
crash_report += fmt::format("Architecture: {}\n", info.ArchAsString());
|
||||
crash_report += fmt::format("Unknown 10: 0x{:016x}\n", info.unk10);
|
||||
}
|
||||
|
||||
@@ -125,13 +138,13 @@ static void ThrowFatalError(ResultCode error_code, FatalType fatal_type, const F
|
||||
case FatalType::ErrorReport:
|
||||
GenerateErrorReport(error_code, info);
|
||||
break;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
void Module::Interface::ThrowFatal(Kernel::HLERequestContext& ctx) {
|
||||
LOG_ERROR(Service_Fatal, "called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto error_code = rp.Pop<ResultCode>();
|
||||
const auto error_code = rp.Pop<ResultCode>();
|
||||
|
||||
ThrowFatalError(error_code, FatalType::ErrorScreen, {});
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
@@ -141,8 +154,8 @@ void Module::Interface::ThrowFatal(Kernel::HLERequestContext& ctx) {
|
||||
void Module::Interface::ThrowFatalWithPolicy(Kernel::HLERequestContext& ctx) {
|
||||
LOG_ERROR(Service_Fatal, "called");
|
||||
IPC::RequestParser rp(ctx);
|
||||
auto error_code = rp.Pop<ResultCode>();
|
||||
auto fatal_type = rp.PopEnum<FatalType>();
|
||||
const auto error_code = rp.Pop<ResultCode>();
|
||||
const auto fatal_type = rp.PopEnum<FatalType>();
|
||||
|
||||
ThrowFatalError(error_code, fatal_type, {}); // No info is passed with ThrowFatalWithPolicy
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
@@ -152,9 +165,9 @@ void Module::Interface::ThrowFatalWithPolicy(Kernel::HLERequestContext& ctx) {
|
||||
void Module::Interface::ThrowFatalWithCpuContext(Kernel::HLERequestContext& ctx) {
|
||||
LOG_ERROR(Service_Fatal, "called");
|
||||
IPC::RequestParser rp(ctx);
|
||||
auto error_code = rp.Pop<ResultCode>();
|
||||
auto fatal_type = rp.PopEnum<FatalType>();
|
||||
auto fatal_info = ctx.ReadBuffer();
|
||||
const auto error_code = rp.Pop<ResultCode>();
|
||||
const auto fatal_type = rp.PopEnum<FatalType>();
|
||||
const auto fatal_info = ctx.ReadBuffer();
|
||||
FatalInfo info{};
|
||||
|
||||
ASSERT_MSG(fatal_info.size() == sizeof(FatalInfo), "Invalid fatal info buffer size!");
|
||||
|
||||
@@ -150,7 +150,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw<u8>(Settings::values.enable_nfc);
|
||||
rb.PushRaw<u8>(true);
|
||||
}
|
||||
|
||||
void GetStateOld(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
@@ -335,7 +335,7 @@ void Module::Interface::CreateUserInterface(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
|
||||
bool Module::Interface::LoadAmiibo(const std::vector<u8>& buffer) {
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
std::lock_guard lock{HLE::g_hle_lock};
|
||||
if (buffer.size() < sizeof(AmiiboFile)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -341,7 +341,7 @@ Kernel::CodeSet ElfReader::LoadInto(VAddr vaddr) {
|
||||
}
|
||||
|
||||
codeset.entrypoint = base_addr + header->e_entry;
|
||||
codeset.memory = std::make_shared<std::vector<u8>>(std::move(program_image));
|
||||
codeset.memory = std::move(program_image);
|
||||
|
||||
LOG_DEBUG(Loader, "Done loading.");
|
||||
|
||||
|
||||
@@ -187,7 +187,7 @@ static bool LoadNroImpl(Kernel::Process& process, const std::vector<u8>& data,
|
||||
program_image.resize(static_cast<u32>(program_image.size()) + bss_size);
|
||||
|
||||
// Load codeset for current process
|
||||
codeset.memory = std::make_shared<std::vector<u8>>(std::move(program_image));
|
||||
codeset.memory = std::move(program_image);
|
||||
process.LoadModule(std::move(codeset), load_base);
|
||||
|
||||
// Register module with GDBStub
|
||||
|
||||
@@ -4,12 +4,11 @@
|
||||
|
||||
#include <cinttypes>
|
||||
#include <vector>
|
||||
|
||||
#include <lz4.h>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/lz4_compression.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
@@ -36,11 +35,15 @@ static_assert(sizeof(MODHeader) == 0x1c, "MODHeader has incorrect size.");
|
||||
|
||||
std::vector<u8> DecompressSegment(const std::vector<u8>& compressed_data,
|
||||
const NSOSegmentHeader& header) {
|
||||
const std::vector<u8> uncompressed_data =
|
||||
Common::Compression::DecompressDataLZ4(compressed_data, header.size);
|
||||
std::vector<u8> uncompressed_data(header.size);
|
||||
const int bytes_uncompressed =
|
||||
LZ4_decompress_safe(reinterpret_cast<const char*>(compressed_data.data()),
|
||||
reinterpret_cast<char*>(uncompressed_data.data()),
|
||||
static_cast<int>(compressed_data.size()), header.size);
|
||||
|
||||
ASSERT_MSG(uncompressed_data.size() == static_cast<int>(header.size), "{} != {}", header.size,
|
||||
uncompressed_data.size());
|
||||
ASSERT_MSG(bytes_uncompressed == static_cast<int>(header.size) &&
|
||||
bytes_uncompressed == static_cast<int>(uncompressed_data.size()),
|
||||
"{} != {} != {}", bytes_uncompressed, header.size, uncompressed_data.size());
|
||||
|
||||
return uncompressed_data;
|
||||
}
|
||||
@@ -158,7 +161,7 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
|
||||
}
|
||||
|
||||
// Load codeset for current process
|
||||
codeset.memory = std::make_shared<std::vector<u8>>(std::move(program_image));
|
||||
codeset.memory = std::move(program_image);
|
||||
process.LoadModule(std::move(codeset), load_base);
|
||||
|
||||
// Register module with GDBStub
|
||||
|
||||
@@ -18,13 +18,13 @@ using std::chrono::microseconds;
|
||||
namespace Core {
|
||||
|
||||
void PerfStats::BeginSystemFrame() {
|
||||
std::lock_guard<std::mutex> lock(object_mutex);
|
||||
std::lock_guard lock{object_mutex};
|
||||
|
||||
frame_begin = Clock::now();
|
||||
}
|
||||
|
||||
void PerfStats::EndSystemFrame() {
|
||||
std::lock_guard<std::mutex> lock(object_mutex);
|
||||
std::lock_guard lock{object_mutex};
|
||||
|
||||
auto frame_end = Clock::now();
|
||||
accumulated_frametime += frame_end - frame_begin;
|
||||
@@ -35,13 +35,13 @@ void PerfStats::EndSystemFrame() {
|
||||
}
|
||||
|
||||
void PerfStats::EndGameFrame() {
|
||||
std::lock_guard<std::mutex> lock(object_mutex);
|
||||
std::lock_guard lock{object_mutex};
|
||||
|
||||
game_frames += 1;
|
||||
}
|
||||
|
||||
PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us) {
|
||||
std::lock_guard<std::mutex> lock(object_mutex);
|
||||
std::lock_guard lock{object_mutex};
|
||||
|
||||
const auto now = Clock::now();
|
||||
// Walltime elapsed since stats were reset
|
||||
@@ -67,7 +67,7 @@ PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us
|
||||
}
|
||||
|
||||
double PerfStats::GetLastFrameTimeScale() {
|
||||
std::lock_guard<std::mutex> lock(object_mutex);
|
||||
std::lock_guard lock{object_mutex};
|
||||
|
||||
constexpr double FRAME_LENGTH = 1.0 / 60;
|
||||
return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH;
|
||||
|
||||
@@ -82,7 +82,6 @@ void LogSetting(const std::string& name, const T& value) {
|
||||
void LogSettings() {
|
||||
LOG_INFO(Config, "yuzu Configuration:");
|
||||
LogSetting("System_UseDockedMode", Settings::values.use_docked_mode);
|
||||
LogSetting("System_EnableNfc", Settings::values.enable_nfc);
|
||||
LogSetting("System_RngSeed", Settings::values.rng_seed.value_or(0));
|
||||
LogSetting("System_CurrentUser", Settings::values.current_user);
|
||||
LogSetting("System_LanguageIndex", Settings::values.language_index);
|
||||
|
||||
@@ -349,7 +349,6 @@ struct TouchscreenInput {
|
||||
struct Values {
|
||||
// System
|
||||
bool use_docked_mode;
|
||||
bool enable_nfc;
|
||||
std::optional<u32> rng_seed;
|
||||
// Measured in seconds since epoch
|
||||
std::optional<std::chrono::seconds> custom_rtc;
|
||||
|
||||
@@ -36,18 +36,18 @@ struct KeyButtonPair {
|
||||
class KeyButtonList {
|
||||
public:
|
||||
void AddKeyButton(int key_code, KeyButton* key_button) {
|
||||
std::lock_guard<std::mutex> guard(mutex);
|
||||
std::lock_guard guard{mutex};
|
||||
list.push_back(KeyButtonPair{key_code, key_button});
|
||||
}
|
||||
|
||||
void RemoveKeyButton(const KeyButton* key_button) {
|
||||
std::lock_guard<std::mutex> guard(mutex);
|
||||
std::lock_guard guard{mutex};
|
||||
list.remove_if(
|
||||
[key_button](const KeyButtonPair& pair) { return pair.key_button == key_button; });
|
||||
}
|
||||
|
||||
void ChangeKeyStatus(int key_code, bool pressed) {
|
||||
std::lock_guard<std::mutex> guard(mutex);
|
||||
std::lock_guard guard{mutex};
|
||||
for (const KeyButtonPair& pair : list) {
|
||||
if (pair.key_code == key_code)
|
||||
pair.key_button->status.store(pressed);
|
||||
@@ -55,7 +55,7 @@ public:
|
||||
}
|
||||
|
||||
void ChangeAllKeyStatus(bool pressed) {
|
||||
std::lock_guard<std::mutex> guard(mutex);
|
||||
std::lock_guard guard{mutex};
|
||||
for (const KeyButtonPair& pair : list) {
|
||||
pair.key_button->status.store(pressed);
|
||||
}
|
||||
|
||||
@@ -39,7 +39,7 @@ public:
|
||||
void Tilt(int x, int y) {
|
||||
auto mouse_move = Common::MakeVec(x, y) - mouse_origin;
|
||||
if (is_tilting) {
|
||||
std::lock_guard<std::mutex> guard(tilt_mutex);
|
||||
std::lock_guard guard{tilt_mutex};
|
||||
if (mouse_move.x == 0 && mouse_move.y == 0) {
|
||||
tilt_angle = 0;
|
||||
} else {
|
||||
@@ -51,13 +51,13 @@ public:
|
||||
}
|
||||
|
||||
void EndTilt() {
|
||||
std::lock_guard<std::mutex> guard(tilt_mutex);
|
||||
std::lock_guard guard{tilt_mutex};
|
||||
tilt_angle = 0;
|
||||
is_tilting = false;
|
||||
}
|
||||
|
||||
std::tuple<Common::Vec3<float>, Common::Vec3<float>> GetStatus() {
|
||||
std::lock_guard<std::mutex> guard(status_mutex);
|
||||
std::lock_guard guard{status_mutex};
|
||||
return status;
|
||||
}
|
||||
|
||||
@@ -93,7 +93,7 @@ private:
|
||||
old_q = q;
|
||||
|
||||
{
|
||||
std::lock_guard<std::mutex> guard(tilt_mutex);
|
||||
std::lock_guard guard{tilt_mutex};
|
||||
|
||||
// Find the quaternion describing current 3DS tilting
|
||||
q = Common::MakeQuaternion(
|
||||
@@ -115,7 +115,7 @@ private:
|
||||
|
||||
// Update the sensor state
|
||||
{
|
||||
std::lock_guard<std::mutex> guard(status_mutex);
|
||||
std::lock_guard guard{status_mutex};
|
||||
status = std::make_tuple(gravity, angular_rate);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -55,22 +55,22 @@ public:
|
||||
: guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, deleter} {}
|
||||
|
||||
void SetButton(int button, bool value) {
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
std::lock_guard lock{mutex};
|
||||
state.buttons[button] = value;
|
||||
}
|
||||
|
||||
bool GetButton(int button) const {
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
std::lock_guard lock{mutex};
|
||||
return state.buttons.at(button);
|
||||
}
|
||||
|
||||
void SetAxis(int axis, Sint16 value) {
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
std::lock_guard lock{mutex};
|
||||
state.axes[axis] = value;
|
||||
}
|
||||
|
||||
float GetAxis(int axis) const {
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
std::lock_guard lock{mutex};
|
||||
return state.axes.at(axis) / 32767.0f;
|
||||
}
|
||||
|
||||
@@ -92,12 +92,12 @@ public:
|
||||
}
|
||||
|
||||
void SetHat(int hat, Uint8 direction) {
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
std::lock_guard lock{mutex};
|
||||
state.hats[hat] = direction;
|
||||
}
|
||||
|
||||
bool GetHatDirection(int hat, Uint8 direction) const {
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
std::lock_guard lock{mutex};
|
||||
return (state.hats.at(hat) & direction) != 0;
|
||||
}
|
||||
/**
|
||||
@@ -140,7 +140,7 @@ private:
|
||||
* Get the nth joystick with the corresponding GUID
|
||||
*/
|
||||
std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& guid, int port) {
|
||||
std::lock_guard<std::mutex> lock(joystick_map_mutex);
|
||||
std::lock_guard lock{joystick_map_mutex};
|
||||
const auto it = joystick_map.find(guid);
|
||||
if (it != joystick_map.end()) {
|
||||
while (it->second.size() <= port) {
|
||||
@@ -161,7 +161,8 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& g
|
||||
std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_id) {
|
||||
auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id);
|
||||
const std::string guid = GetGUID(sdl_joystick);
|
||||
std::lock_guard<std::mutex> lock(joystick_map_mutex);
|
||||
|
||||
std::lock_guard lock{joystick_map_mutex};
|
||||
auto map_it = joystick_map.find(guid);
|
||||
if (map_it != joystick_map.end()) {
|
||||
auto vec_it = std::find_if(map_it->second.begin(), map_it->second.end(),
|
||||
@@ -198,8 +199,9 @@ void SDLState::InitJoystick(int joystick_index) {
|
||||
LOG_ERROR(Input, "failed to open joystick {}", joystick_index);
|
||||
return;
|
||||
}
|
||||
std::string guid = GetGUID(sdl_joystick);
|
||||
std::lock_guard<std::mutex> lock(joystick_map_mutex);
|
||||
const std::string guid = GetGUID(sdl_joystick);
|
||||
|
||||
std::lock_guard lock{joystick_map_mutex};
|
||||
if (joystick_map.find(guid) == joystick_map.end()) {
|
||||
auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick);
|
||||
joystick_map[guid].emplace_back(std::move(joystick));
|
||||
@@ -221,7 +223,7 @@ void SDLState::CloseJoystick(SDL_Joystick* sdl_joystick) {
|
||||
std::string guid = GetGUID(sdl_joystick);
|
||||
std::shared_ptr<SDLJoystick> joystick;
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(joystick_map_mutex);
|
||||
std::lock_guard lock{joystick_map_mutex};
|
||||
// This call to guid is safe since the joystick is guaranteed to be in the map
|
||||
auto& joystick_guid_list = joystick_map[guid];
|
||||
const auto joystick_it =
|
||||
@@ -274,7 +276,7 @@ void SDLState::HandleGameControllerEvent(const SDL_Event& event) {
|
||||
}
|
||||
|
||||
void SDLState::CloseJoysticks() {
|
||||
std::lock_guard<std::mutex> lock(joystick_map_mutex);
|
||||
std::lock_guard lock{joystick_map_mutex};
|
||||
joystick_map.clear();
|
||||
}
|
||||
|
||||
|
||||
@@ -128,7 +128,9 @@ if (ENABLE_VULKAN)
|
||||
renderer_vulkan/vk_scheduler.cpp
|
||||
renderer_vulkan/vk_scheduler.h
|
||||
renderer_vulkan/vk_stream_buffer.cpp
|
||||
renderer_vulkan/vk_stream_buffer.h)
|
||||
renderer_vulkan/vk_stream_buffer.h
|
||||
renderer_vulkan/vk_swapchain.cpp
|
||||
renderer_vulkan/vk_swapchain.h)
|
||||
|
||||
target_include_directories(video_core PRIVATE ../../externals/Vulkan-Headers/include)
|
||||
target_compile_definitions(video_core PRIVATE HAS_VULKAN)
|
||||
@@ -137,4 +139,4 @@ endif()
|
||||
create_target_directory_groups(video_core)
|
||||
|
||||
target_link_libraries(video_core PUBLIC common core)
|
||||
target_link_libraries(video_core PRIVATE glad)
|
||||
target_link_libraries(video_core PRIVATE glad lz4_static)
|
||||
|
||||
@@ -10,7 +10,7 @@ namespace Tegra {
|
||||
|
||||
void DebugContext::DoOnEvent(Event event, void* data) {
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(breakpoint_mutex);
|
||||
std::unique_lock lock{breakpoint_mutex};
|
||||
|
||||
// TODO(Subv): Commit the rasterizer's caches so framebuffers, render targets, etc. will
|
||||
// show on debug widgets
|
||||
@@ -32,7 +32,7 @@ void DebugContext::DoOnEvent(Event event, void* data) {
|
||||
|
||||
void DebugContext::Resume() {
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(breakpoint_mutex);
|
||||
std::lock_guard lock{breakpoint_mutex};
|
||||
|
||||
// Tell all observers that we are about to resume
|
||||
for (auto& breakpoint_observer : breakpoint_observers) {
|
||||
|
||||
@@ -40,7 +40,7 @@ public:
|
||||
/// Constructs the object such that it observes events of the given DebugContext.
|
||||
explicit BreakPointObserver(std::shared_ptr<DebugContext> debug_context)
|
||||
: context_weak(debug_context) {
|
||||
std::unique_lock<std::mutex> lock(debug_context->breakpoint_mutex);
|
||||
std::unique_lock lock{debug_context->breakpoint_mutex};
|
||||
debug_context->breakpoint_observers.push_back(this);
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@ public:
|
||||
auto context = context_weak.lock();
|
||||
if (context) {
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(context->breakpoint_mutex);
|
||||
std::unique_lock lock{context->breakpoint_mutex};
|
||||
context->breakpoint_observers.remove(this);
|
||||
}
|
||||
|
||||
|
||||
@@ -52,8 +52,8 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p
|
||||
}
|
||||
|
||||
ThreadManager::ThreadManager(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher)
|
||||
: renderer{renderer}, dma_pusher{dma_pusher}, thread{RunThread, std::ref(renderer),
|
||||
std::ref(dma_pusher), std::ref(state)} {}
|
||||
: renderer{renderer}, thread{RunThread, std::ref(renderer), std::ref(dma_pusher),
|
||||
std::ref(state)} {}
|
||||
|
||||
ThreadManager::~ThreadManager() {
|
||||
// Notify GPU thread that a shutdown is pending
|
||||
|
||||
@@ -4,10 +4,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <thread>
|
||||
@@ -97,13 +95,13 @@ struct SynchState final {
|
||||
std::condition_variable frames_condition;
|
||||
|
||||
void IncrementFramesCounter() {
|
||||
std::lock_guard<std::mutex> lock{frames_mutex};
|
||||
std::lock_guard lock{frames_mutex};
|
||||
++queued_frame_count;
|
||||
}
|
||||
|
||||
void DecrementFramesCounter() {
|
||||
{
|
||||
std::lock_guard<std::mutex> lock{frames_mutex};
|
||||
std::lock_guard lock{frames_mutex};
|
||||
--queued_frame_count;
|
||||
|
||||
if (queued_frame_count) {
|
||||
@@ -115,7 +113,7 @@ struct SynchState final {
|
||||
|
||||
void WaitForFrames() {
|
||||
{
|
||||
std::lock_guard<std::mutex> lock{frames_mutex};
|
||||
std::lock_guard lock{frames_mutex};
|
||||
if (!queued_frame_count) {
|
||||
return;
|
||||
}
|
||||
@@ -123,14 +121,14 @@ struct SynchState final {
|
||||
|
||||
// Wait for the GPU to be idle (all commands to be executed)
|
||||
{
|
||||
std::unique_lock<std::mutex> lock{frames_mutex};
|
||||
std::unique_lock lock{frames_mutex};
|
||||
frames_condition.wait(lock, [this] { return !queued_frame_count; });
|
||||
}
|
||||
}
|
||||
|
||||
void SignalCommands() {
|
||||
{
|
||||
std::unique_lock<std::mutex> lock{commands_mutex};
|
||||
std::unique_lock lock{commands_mutex};
|
||||
if (queue.Empty()) {
|
||||
return;
|
||||
}
|
||||
@@ -140,7 +138,7 @@ struct SynchState final {
|
||||
}
|
||||
|
||||
void WaitForCommands() {
|
||||
std::unique_lock<std::mutex> lock{commands_mutex};
|
||||
std::unique_lock lock{commands_mutex};
|
||||
commands_condition.wait(lock, [this] { return !queue.Empty(); });
|
||||
}
|
||||
|
||||
@@ -177,7 +175,6 @@ private:
|
||||
private:
|
||||
SynchState state;
|
||||
VideoCore::RendererBase& renderer;
|
||||
Tegra::DmaPusher& dma_pusher;
|
||||
std::thread thread;
|
||||
std::thread::id thread_id;
|
||||
};
|
||||
|
||||
@@ -71,8 +71,8 @@ private:
|
||||
bool is_registered{}; ///< Whether the object is currently registered with the cache
|
||||
bool is_dirty{}; ///< Whether the object is dirty (out of sync with guest memory)
|
||||
u64 last_modified_ticks{}; ///< When the object was last modified, used for in-order flushing
|
||||
CacheAddr cache_addr{}; ///< Cache address memory, unique from emulated virtual address space
|
||||
const u8* host_ptr{}; ///< Pointer to the memory backing this cached region
|
||||
CacheAddr cache_addr{}; ///< Cache address memory, unique from emulated virtual address space
|
||||
};
|
||||
|
||||
template <class T>
|
||||
@@ -84,7 +84,7 @@ public:
|
||||
|
||||
/// Write any cached resources overlapping the specified region back to memory
|
||||
void FlushRegion(CacheAddr addr, std::size_t size) {
|
||||
std::lock_guard<std::recursive_mutex> lock{mutex};
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
const auto& objects{GetSortedObjectsFromRegion(addr, size)};
|
||||
for (auto& object : objects) {
|
||||
@@ -94,7 +94,7 @@ public:
|
||||
|
||||
/// Mark the specified region as being invalidated
|
||||
void InvalidateRegion(CacheAddr addr, u64 size) {
|
||||
std::lock_guard<std::recursive_mutex> lock{mutex};
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
const auto& objects{GetSortedObjectsFromRegion(addr, size)};
|
||||
for (auto& object : objects) {
|
||||
@@ -108,7 +108,7 @@ public:
|
||||
|
||||
/// Invalidates everything in the cache
|
||||
void InvalidateAll() {
|
||||
std::lock_guard<std::recursive_mutex> lock{mutex};
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
while (interval_cache.begin() != interval_cache.end()) {
|
||||
Unregister(*interval_cache.begin()->second.begin());
|
||||
@@ -133,7 +133,7 @@ protected:
|
||||
|
||||
/// Register an object into the cache
|
||||
virtual void Register(const T& object) {
|
||||
std::lock_guard<std::recursive_mutex> lock{mutex};
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
object->SetIsRegistered(true);
|
||||
interval_cache.add({GetInterval(object), ObjectSet{object}});
|
||||
@@ -143,7 +143,7 @@ protected:
|
||||
|
||||
/// Unregisters an object from the cache
|
||||
virtual void Unregister(const T& object) {
|
||||
std::lock_guard<std::recursive_mutex> lock{mutex};
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
object->SetIsRegistered(false);
|
||||
rasterizer.UpdatePagesCachedCount(object->GetCpuAddr(), object->GetSizeInBytes(), -1);
|
||||
@@ -153,14 +153,14 @@ protected:
|
||||
|
||||
/// Returns a ticks counter used for tracking when cached objects were last modified
|
||||
u64 GetModifiedTicks() {
|
||||
std::lock_guard<std::recursive_mutex> lock{mutex};
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
return ++modified_ticks;
|
||||
}
|
||||
|
||||
/// Flushes the specified object, updating appropriate cache state as needed
|
||||
void FlushObject(const T& object) {
|
||||
std::lock_guard<std::recursive_mutex> lock{mutex};
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
if (!object->IsDirty()) {
|
||||
return;
|
||||
|
||||
@@ -15,8 +15,8 @@ namespace OpenGL {
|
||||
|
||||
CachedBufferEntry::CachedBufferEntry(VAddr cpu_addr, std::size_t size, GLintptr offset,
|
||||
std::size_t alignment, u8* host_ptr)
|
||||
: cpu_addr{cpu_addr}, size{size}, offset{offset}, alignment{alignment}, RasterizerCacheObject{
|
||||
host_ptr} {}
|
||||
: RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, size{size}, offset{offset},
|
||||
alignment{alignment} {}
|
||||
|
||||
OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, std::size_t size)
|
||||
: RasterizerCache{rasterizer}, stream_buffer(size, true) {}
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
namespace OpenGL {
|
||||
|
||||
CachedGlobalRegion::CachedGlobalRegion(VAddr cpu_addr, u32 size, u8* host_ptr)
|
||||
: cpu_addr{cpu_addr}, size{size}, RasterizerCacheObject{host_ptr} {
|
||||
: RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, size{size} {
|
||||
buffer.Create();
|
||||
// Bind and unbind the buffer so it gets allocated by the driver
|
||||
glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer.handle);
|
||||
|
||||
@@ -100,11 +100,9 @@ struct FramebufferCacheKey {
|
||||
}
|
||||
};
|
||||
|
||||
RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, Core::System& system,
|
||||
ScreenInfo& info)
|
||||
: res_cache{*this}, shader_cache{*this, system}, global_cache{*this},
|
||||
emu_window{window}, system{system}, screen_info{info},
|
||||
buffer_cache(*this, STREAM_BUFFER_SIZE) {
|
||||
RasterizerOpenGL::RasterizerOpenGL(Core::System& system, ScreenInfo& info)
|
||||
: res_cache{*this}, shader_cache{*this, system}, global_cache{*this}, system{system},
|
||||
screen_info{info}, buffer_cache(*this, STREAM_BUFFER_SIZE) {
|
||||
// Create sampler objects
|
||||
for (std::size_t i = 0; i < texture_samplers.size(); ++i) {
|
||||
texture_samplers[i].Create();
|
||||
|
||||
@@ -50,8 +50,7 @@ struct FramebufferCacheKey;
|
||||
|
||||
class RasterizerOpenGL : public VideoCore::RasterizerInterface {
|
||||
public:
|
||||
explicit RasterizerOpenGL(Core::Frontend::EmuWindow& window, Core::System& system,
|
||||
ScreenInfo& info);
|
||||
explicit RasterizerOpenGL(Core::System& system, ScreenInfo& info);
|
||||
~RasterizerOpenGL() override;
|
||||
|
||||
void DrawArrays() override;
|
||||
@@ -214,7 +213,6 @@ private:
|
||||
ShaderCacheOpenGL shader_cache;
|
||||
GlobalRegionCacheOpenGL global_cache;
|
||||
|
||||
Core::Frontend::EmuWindow& emu_window;
|
||||
Core::System& system;
|
||||
|
||||
ScreenInfo& screen_info;
|
||||
|
||||
@@ -562,8 +562,8 @@ void RasterizerCacheOpenGL::CopySurface(const Surface& src_surface, const Surfac
|
||||
}
|
||||
|
||||
CachedSurface::CachedSurface(const SurfaceParams& params)
|
||||
: params{params}, gl_target{SurfaceTargetToGL(params.target)},
|
||||
cached_size_in_bytes{params.size_in_bytes}, RasterizerCacheObject{params.host_ptr} {
|
||||
: RasterizerCacheObject{params.host_ptr}, params{params},
|
||||
gl_target{SurfaceTargetToGL(params.target)}, cached_size_in_bytes{params.size_in_bytes} {
|
||||
|
||||
const auto optional_cpu_addr{
|
||||
Core::System::GetInstance().GPU().MemoryManager().GpuToCpuAddress(params.gpu_addr)};
|
||||
|
||||
@@ -215,9 +215,9 @@ CachedShader::CachedShader(VAddr cpu_addr, u64 unique_identifier,
|
||||
Maxwell::ShaderProgram program_type, ShaderDiskCacheOpenGL& disk_cache,
|
||||
const PrecompiledPrograms& precompiled_programs,
|
||||
ProgramCode&& program_code, ProgramCode&& program_code_b, u8* host_ptr)
|
||||
: host_ptr{host_ptr}, cpu_addr{cpu_addr}, unique_identifier{unique_identifier},
|
||||
program_type{program_type}, disk_cache{disk_cache},
|
||||
precompiled_programs{precompiled_programs}, RasterizerCacheObject{host_ptr} {
|
||||
: RasterizerCacheObject{host_ptr}, host_ptr{host_ptr}, cpu_addr{cpu_addr},
|
||||
unique_identifier{unique_identifier}, program_type{program_type}, disk_cache{disk_cache},
|
||||
precompiled_programs{precompiled_programs} {
|
||||
|
||||
const std::size_t code_size = CalculateProgramSize(program_code);
|
||||
const std::size_t code_size_b =
|
||||
@@ -245,9 +245,9 @@ CachedShader::CachedShader(VAddr cpu_addr, u64 unique_identifier,
|
||||
Maxwell::ShaderProgram program_type, ShaderDiskCacheOpenGL& disk_cache,
|
||||
const PrecompiledPrograms& precompiled_programs,
|
||||
GLShader::ProgramResult result, u8* host_ptr)
|
||||
: cpu_addr{cpu_addr}, unique_identifier{unique_identifier}, program_type{program_type},
|
||||
disk_cache{disk_cache}, precompiled_programs{precompiled_programs}, RasterizerCacheObject{
|
||||
host_ptr} {
|
||||
: RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, unique_identifier{unique_identifier},
|
||||
program_type{program_type}, disk_cache{disk_cache}, precompiled_programs{
|
||||
precompiled_programs} {
|
||||
|
||||
code = std::move(result.first);
|
||||
entries = result.second;
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#include <cstring>
|
||||
#include <fmt/format.h>
|
||||
#include <lz4.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_paths.h"
|
||||
@@ -11,7 +12,6 @@
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/scm_rev.h"
|
||||
#include "common/zstd_compression.h"
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
@@ -49,6 +49,39 @@ ShaderCacheVersionHash GetShaderCacheVersionHash() {
|
||||
return hash;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
std::vector<u8> CompressData(const T* source, std::size_t source_size) {
|
||||
if (source_size > LZ4_MAX_INPUT_SIZE) {
|
||||
// Source size exceeds LZ4 maximum input size
|
||||
return {};
|
||||
}
|
||||
const auto source_size_int = static_cast<int>(source_size);
|
||||
const int max_compressed_size = LZ4_compressBound(source_size_int);
|
||||
std::vector<u8> compressed(max_compressed_size);
|
||||
const int compressed_size = LZ4_compress_default(reinterpret_cast<const char*>(source),
|
||||
reinterpret_cast<char*>(compressed.data()),
|
||||
source_size_int, max_compressed_size);
|
||||
if (compressed_size <= 0) {
|
||||
// Compression failed
|
||||
return {};
|
||||
}
|
||||
compressed.resize(compressed_size);
|
||||
return compressed;
|
||||
}
|
||||
|
||||
std::vector<u8> DecompressData(const std::vector<u8>& compressed, std::size_t uncompressed_size) {
|
||||
std::vector<u8> uncompressed(uncompressed_size);
|
||||
const int size_check = LZ4_decompress_safe(reinterpret_cast<const char*>(compressed.data()),
|
||||
reinterpret_cast<char*>(uncompressed.data()),
|
||||
static_cast<int>(compressed.size()),
|
||||
static_cast<int>(uncompressed.size()));
|
||||
if (static_cast<int>(uncompressed_size) != size_check) {
|
||||
// Decompression failed
|
||||
return {};
|
||||
}
|
||||
return uncompressed;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
ShaderDiskCacheRaw::ShaderDiskCacheRaw(u64 unique_identifier, Maxwell::ShaderProgram program_type,
|
||||
@@ -259,7 +292,7 @@ ShaderDiskCacheOpenGL::LoadPrecompiledFile(FileUtil::IOFile& file) {
|
||||
return {};
|
||||
}
|
||||
|
||||
dump.binary = Common::Compression::DecompressDataZSTD(compressed_binary);
|
||||
dump.binary = DecompressData(compressed_binary, binary_length);
|
||||
if (dump.binary.empty()) {
|
||||
return {};
|
||||
}
|
||||
@@ -288,7 +321,7 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn
|
||||
return {};
|
||||
}
|
||||
|
||||
const std::vector<u8> code = Common::Compression::DecompressDataZSTD(compressed_code);
|
||||
const std::vector<u8> code = DecompressData(compressed_code, code_size);
|
||||
if (code.empty()) {
|
||||
return {};
|
||||
}
|
||||
@@ -474,8 +507,7 @@ void ShaderDiskCacheOpenGL::SaveDecompiled(u64 unique_identifier, const std::str
|
||||
if (!IsUsable())
|
||||
return;
|
||||
|
||||
const std::vector<u8> compressed_code{Common::Compression::CompressDataZSTDDefault(
|
||||
reinterpret_cast<const u8*>(code.data()), code.size())};
|
||||
const std::vector<u8> compressed_code{CompressData(code.data(), code.size())};
|
||||
if (compressed_code.empty()) {
|
||||
LOG_ERROR(Render_OpenGL, "Failed to compress GLSL code - skipping shader {:016x}",
|
||||
unique_identifier);
|
||||
@@ -505,9 +537,7 @@ void ShaderDiskCacheOpenGL::SaveDump(const ShaderDiskCacheUsage& usage, GLuint p
|
||||
std::vector<u8> binary(binary_length);
|
||||
glGetProgramBinary(program, binary_length, nullptr, &binary_format, binary.data());
|
||||
|
||||
const std::vector<u8> compressed_binary =
|
||||
Common::Compression::CompressDataZSTDDefault(binary.data(), binary.size());
|
||||
|
||||
const std::vector<u8> compressed_binary = CompressData(binary.data(), binary.size());
|
||||
if (compressed_binary.empty()) {
|
||||
LOG_ERROR(Render_OpenGL, "Failed to compress binary program in shader={:016x}",
|
||||
usage.unique_identifier);
|
||||
|
||||
@@ -266,7 +266,7 @@ void RendererOpenGL::CreateRasterizer() {
|
||||
}
|
||||
// Initialize sRGB Usage
|
||||
OpenGLState::ClearsRGBUsed();
|
||||
rasterizer = std::make_unique<RasterizerOpenGL>(render_window, system, screen_info);
|
||||
rasterizer = std::make_unique<RasterizerOpenGL>(system, screen_info);
|
||||
}
|
||||
|
||||
void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
|
||||
|
||||
@@ -19,8 +19,8 @@ namespace Vulkan {
|
||||
|
||||
CachedBufferEntry::CachedBufferEntry(VAddr cpu_addr, std::size_t size, u64 offset,
|
||||
std::size_t alignment, u8* host_ptr)
|
||||
: cpu_addr{cpu_addr}, size{size}, offset{offset}, alignment{alignment}, RasterizerCacheObject{
|
||||
host_ptr} {}
|
||||
: RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, size{size}, offset{offset},
|
||||
alignment{alignment} {}
|
||||
|
||||
VKBufferCache::VKBufferCache(Tegra::MemoryManager& tegra_memory_manager,
|
||||
VideoCore::RasterizerInterface& rasterizer, const VKDevice& device,
|
||||
|
||||
210
src/video_core/renderer_vulkan/vk_swapchain.cpp
Normal file
210
src/video_core/renderer_vulkan/vk_swapchain.cpp
Normal file
@@ -0,0 +1,210 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <limits>
|
||||
#include <vector>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/framebuffer_layout.h"
|
||||
#include "video_core/renderer_vulkan/declarations.h"
|
||||
#include "video_core/renderer_vulkan/vk_device.h"
|
||||
#include "video_core/renderer_vulkan/vk_resource_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_swapchain.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
namespace {
|
||||
vk::SurfaceFormatKHR ChooseSwapSurfaceFormat(const std::vector<vk::SurfaceFormatKHR>& formats) {
|
||||
if (formats.size() == 1 && formats[0].format == vk::Format::eUndefined) {
|
||||
return {vk::Format::eB8G8R8A8Unorm, vk::ColorSpaceKHR::eSrgbNonlinear};
|
||||
}
|
||||
const auto& found = std::find_if(formats.begin(), formats.end(), [](const auto& format) {
|
||||
return format.format == vk::Format::eB8G8R8A8Unorm &&
|
||||
format.colorSpace == vk::ColorSpaceKHR::eSrgbNonlinear;
|
||||
});
|
||||
return found != formats.end() ? *found : formats[0];
|
||||
}
|
||||
|
||||
vk::PresentModeKHR ChooseSwapPresentMode(const std::vector<vk::PresentModeKHR>& modes) {
|
||||
// Mailbox doesn't lock the application like fifo (vsync), prefer it
|
||||
const auto& found = std::find_if(modes.begin(), modes.end(), [](const auto& mode) {
|
||||
return mode == vk::PresentModeKHR::eMailbox;
|
||||
});
|
||||
return found != modes.end() ? *found : vk::PresentModeKHR::eFifo;
|
||||
}
|
||||
|
||||
vk::Extent2D ChooseSwapExtent(const vk::SurfaceCapabilitiesKHR& capabilities, u32 width,
|
||||
u32 height) {
|
||||
constexpr auto undefined_size{std::numeric_limits<u32>::max()};
|
||||
if (capabilities.currentExtent.width != undefined_size) {
|
||||
return capabilities.currentExtent;
|
||||
}
|
||||
vk::Extent2D extent = {width, height};
|
||||
extent.width = std::max(capabilities.minImageExtent.width,
|
||||
std::min(capabilities.maxImageExtent.width, extent.width));
|
||||
extent.height = std::max(capabilities.minImageExtent.height,
|
||||
std::min(capabilities.maxImageExtent.height, extent.height));
|
||||
return extent;
|
||||
}
|
||||
} // namespace
|
||||
|
||||
VKSwapchain::VKSwapchain(vk::SurfaceKHR surface, const VKDevice& device)
|
||||
: surface{surface}, device{device} {}
|
||||
|
||||
VKSwapchain::~VKSwapchain() = default;
|
||||
|
||||
void VKSwapchain::Create(u32 width, u32 height) {
|
||||
const auto dev = device.GetLogical();
|
||||
const auto& dld = device.GetDispatchLoader();
|
||||
const auto physical_device = device.GetPhysical();
|
||||
|
||||
const vk::SurfaceCapabilitiesKHR capabilities{
|
||||
physical_device.getSurfaceCapabilitiesKHR(surface, dld)};
|
||||
if (capabilities.maxImageExtent.width == 0 || capabilities.maxImageExtent.height == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
dev.waitIdle(dld);
|
||||
Destroy();
|
||||
|
||||
CreateSwapchain(capabilities, width, height);
|
||||
CreateSemaphores();
|
||||
CreateImageViews();
|
||||
|
||||
fences.resize(image_count, nullptr);
|
||||
}
|
||||
|
||||
void VKSwapchain::AcquireNextImage() {
|
||||
const auto dev{device.GetLogical()};
|
||||
const auto& dld{device.GetDispatchLoader()};
|
||||
dev.acquireNextImageKHR(*swapchain, std::numeric_limits<u64>::max(),
|
||||
*present_semaphores[frame_index], {}, &image_index, dld);
|
||||
|
||||
if (auto& fence = fences[image_index]; fence) {
|
||||
fence->Wait();
|
||||
fence->Release();
|
||||
fence = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
bool VKSwapchain::Present(vk::Semaphore render_semaphore, VKFence& fence) {
|
||||
const vk::Semaphore present_semaphore{*present_semaphores[frame_index]};
|
||||
const std::array<vk::Semaphore, 2> semaphores{present_semaphore, render_semaphore};
|
||||
const u32 wait_semaphore_count{render_semaphore ? 2U : 1U};
|
||||
const auto& dld{device.GetDispatchLoader()};
|
||||
const auto present_queue{device.GetPresentQueue()};
|
||||
bool recreated = false;
|
||||
|
||||
const vk::PresentInfoKHR present_info(wait_semaphore_count, semaphores.data(), 1,
|
||||
&swapchain.get(), &image_index, {});
|
||||
switch (const auto result = present_queue.presentKHR(&present_info, dld); result) {
|
||||
case vk::Result::eSuccess:
|
||||
break;
|
||||
case vk::Result::eErrorOutOfDateKHR:
|
||||
if (current_width > 0 && current_height > 0) {
|
||||
Create(current_width, current_height);
|
||||
recreated = true;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
LOG_CRITICAL(Render_Vulkan, "Vulkan failed to present swapchain due to {}!",
|
||||
vk::to_string(result));
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
ASSERT(fences[image_index] == nullptr);
|
||||
fences[image_index] = &fence;
|
||||
frame_index = (frame_index + 1) % image_count;
|
||||
return recreated;
|
||||
}
|
||||
|
||||
bool VKSwapchain::HasFramebufferChanged(const Layout::FramebufferLayout& framebuffer) const {
|
||||
// TODO(Rodrigo): Handle framebuffer pixel format changes
|
||||
return framebuffer.width != current_width || framebuffer.height != current_height;
|
||||
}
|
||||
|
||||
void VKSwapchain::CreateSwapchain(const vk::SurfaceCapabilitiesKHR& capabilities, u32 width,
|
||||
u32 height) {
|
||||
const auto dev{device.GetLogical()};
|
||||
const auto& dld{device.GetDispatchLoader()};
|
||||
const auto physical_device{device.GetPhysical()};
|
||||
|
||||
const std::vector<vk::SurfaceFormatKHR> formats{
|
||||
physical_device.getSurfaceFormatsKHR(surface, dld)};
|
||||
|
||||
const std::vector<vk::PresentModeKHR> present_modes{
|
||||
physical_device.getSurfacePresentModesKHR(surface, dld)};
|
||||
|
||||
const vk::SurfaceFormatKHR surface_format{ChooseSwapSurfaceFormat(formats)};
|
||||
const vk::PresentModeKHR present_mode{ChooseSwapPresentMode(present_modes)};
|
||||
extent = ChooseSwapExtent(capabilities, width, height);
|
||||
|
||||
current_width = extent.width;
|
||||
current_height = extent.height;
|
||||
|
||||
u32 requested_image_count{capabilities.minImageCount + 1};
|
||||
if (capabilities.maxImageCount > 0 && requested_image_count > capabilities.maxImageCount) {
|
||||
requested_image_count = capabilities.maxImageCount;
|
||||
}
|
||||
|
||||
vk::SwapchainCreateInfoKHR swapchain_ci(
|
||||
{}, surface, requested_image_count, surface_format.format, surface_format.colorSpace,
|
||||
extent, 1, vk::ImageUsageFlagBits::eColorAttachment, {}, {}, {},
|
||||
capabilities.currentTransform, vk::CompositeAlphaFlagBitsKHR::eOpaque, present_mode, false,
|
||||
{});
|
||||
|
||||
const u32 graphics_family{device.GetGraphicsFamily()};
|
||||
const u32 present_family{device.GetPresentFamily()};
|
||||
const std::array<u32, 2> queue_indices{graphics_family, present_family};
|
||||
if (graphics_family != present_family) {
|
||||
swapchain_ci.imageSharingMode = vk::SharingMode::eConcurrent;
|
||||
swapchain_ci.queueFamilyIndexCount = static_cast<u32>(queue_indices.size());
|
||||
swapchain_ci.pQueueFamilyIndices = queue_indices.data();
|
||||
} else {
|
||||
swapchain_ci.imageSharingMode = vk::SharingMode::eExclusive;
|
||||
}
|
||||
|
||||
swapchain = dev.createSwapchainKHRUnique(swapchain_ci, nullptr, dld);
|
||||
|
||||
images = dev.getSwapchainImagesKHR(*swapchain, dld);
|
||||
image_count = static_cast<u32>(images.size());
|
||||
image_format = surface_format.format;
|
||||
}
|
||||
|
||||
void VKSwapchain::CreateSemaphores() {
|
||||
const auto dev{device.GetLogical()};
|
||||
const auto& dld{device.GetDispatchLoader()};
|
||||
|
||||
present_semaphores.resize(image_count);
|
||||
for (std::size_t i = 0; i < image_count; i++) {
|
||||
present_semaphores[i] = dev.createSemaphoreUnique({}, nullptr, dld);
|
||||
}
|
||||
}
|
||||
|
||||
void VKSwapchain::CreateImageViews() {
|
||||
const auto dev{device.GetLogical()};
|
||||
const auto& dld{device.GetDispatchLoader()};
|
||||
|
||||
image_views.resize(image_count);
|
||||
for (std::size_t i = 0; i < image_count; i++) {
|
||||
const vk::ImageViewCreateInfo image_view_ci({}, images[i], vk::ImageViewType::e2D,
|
||||
image_format, {},
|
||||
{vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1});
|
||||
image_views[i] = dev.createImageViewUnique(image_view_ci, nullptr, dld);
|
||||
}
|
||||
}
|
||||
|
||||
void VKSwapchain::Destroy() {
|
||||
frame_index = 0;
|
||||
present_semaphores.clear();
|
||||
framebuffers.clear();
|
||||
image_views.clear();
|
||||
swapchain.reset();
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
92
src/video_core/renderer_vulkan/vk_swapchain.h
Normal file
92
src/video_core/renderer_vulkan/vk_swapchain.h
Normal file
@@ -0,0 +1,92 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/renderer_vulkan/declarations.h"
|
||||
|
||||
namespace Layout {
|
||||
struct FramebufferLayout;
|
||||
}
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class VKDevice;
|
||||
class VKFence;
|
||||
|
||||
class VKSwapchain {
|
||||
public:
|
||||
explicit VKSwapchain(vk::SurfaceKHR surface, const VKDevice& device);
|
||||
~VKSwapchain();
|
||||
|
||||
/// Creates (or recreates) the swapchain with a given size.
|
||||
void Create(u32 width, u32 height);
|
||||
|
||||
/// Acquires the next image in the swapchain, waits as needed.
|
||||
void AcquireNextImage();
|
||||
|
||||
/// Presents the rendered image to the swapchain. Returns true when the swapchains had to be
|
||||
/// recreated. Takes responsability for the ownership of fence.
|
||||
bool Present(vk::Semaphore render_semaphore, VKFence& fence);
|
||||
|
||||
/// Returns true when the framebuffer layout has changed.
|
||||
bool HasFramebufferChanged(const Layout::FramebufferLayout& framebuffer) const;
|
||||
|
||||
const vk::Extent2D& GetSize() const {
|
||||
return extent;
|
||||
}
|
||||
|
||||
u32 GetImageCount() const {
|
||||
return image_count;
|
||||
}
|
||||
|
||||
u32 GetImageIndex() const {
|
||||
return image_index;
|
||||
}
|
||||
|
||||
vk::Image GetImageIndex(u32 index) const {
|
||||
return images[index];
|
||||
}
|
||||
|
||||
vk::ImageView GetImageViewIndex(u32 index) const {
|
||||
return *image_views[index];
|
||||
}
|
||||
|
||||
vk::Format GetImageFormat() const {
|
||||
return image_format;
|
||||
}
|
||||
|
||||
private:
|
||||
void CreateSwapchain(const vk::SurfaceCapabilitiesKHR& capabilities, u32 width, u32 height);
|
||||
void CreateSemaphores();
|
||||
void CreateImageViews();
|
||||
|
||||
void Destroy();
|
||||
|
||||
const vk::SurfaceKHR surface;
|
||||
const VKDevice& device;
|
||||
|
||||
UniqueSwapchainKHR swapchain;
|
||||
|
||||
u32 image_count{};
|
||||
std::vector<vk::Image> images;
|
||||
std::vector<UniqueImageView> image_views;
|
||||
std::vector<UniqueFramebuffer> framebuffers;
|
||||
std::vector<VKFence*> fences;
|
||||
std::vector<UniqueSemaphore> present_semaphores;
|
||||
|
||||
u32 image_index{};
|
||||
u32 frame_index{};
|
||||
|
||||
vk::Format image_format{};
|
||||
vk::Extent2D extent{};
|
||||
|
||||
u32 current_width{};
|
||||
u32 current_height{};
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
@@ -24,7 +24,7 @@ constexpr u32 TIMEOUT_SECONDS = 30;
|
||||
struct Client::Impl {
|
||||
Impl(std::string host, std::string username, std::string token)
|
||||
: host{std::move(host)}, username{std::move(username)}, token{std::move(token)} {
|
||||
std::lock_guard<std::mutex> lock(jwt_cache.mutex);
|
||||
std::lock_guard lock{jwt_cache.mutex};
|
||||
if (this->username == jwt_cache.username && this->token == jwt_cache.token) {
|
||||
jwt = jwt_cache.jwt;
|
||||
}
|
||||
@@ -151,7 +151,7 @@ struct Client::Impl {
|
||||
if (result.result_code != Common::WebResult::Code::Success) {
|
||||
LOG_ERROR(WebService, "UpdateJWT failed");
|
||||
} else {
|
||||
std::lock_guard<std::mutex> lock(jwt_cache.mutex);
|
||||
std::lock_guard lock{jwt_cache.mutex};
|
||||
jwt_cache.username = username;
|
||||
jwt_cache.token = token;
|
||||
jwt_cache.jwt = jwt = result.returned_data;
|
||||
|
||||
@@ -58,10 +58,7 @@ QtProfileSelectionDialog::QtProfileSelectionDialog(QWidget* parent)
|
||||
|
||||
scroll_area = new QScrollArea;
|
||||
|
||||
buttons = new QDialogButtonBox;
|
||||
buttons->addButton(tr("Cancel"), QDialogButtonBox::RejectRole);
|
||||
buttons->addButton(tr("OK"), QDialogButtonBox::AcceptRole);
|
||||
|
||||
buttons = new QDialogButtonBox(QDialogButtonBox::Cancel | QDialogButtonBox::Ok);
|
||||
connect(buttons, &QDialogButtonBox::accepted, this, &QtProfileSelectionDialog::accept);
|
||||
connect(buttons, &QDialogButtonBox::rejected, this, &QtProfileSelectionDialog::reject);
|
||||
|
||||
@@ -163,6 +160,6 @@ void QtProfileSelector::SelectProfile(
|
||||
|
||||
void QtProfileSelector::MainWindowFinishedSelection(std::optional<Service::Account::UUID> uuid) {
|
||||
// Acquire the HLE mutex
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
std::lock_guard lock{HLE::g_hle_lock};
|
||||
callback(uuid);
|
||||
}
|
||||
|
||||
@@ -75,13 +75,13 @@ QtSoftwareKeyboardDialog::QtSoftwareKeyboardDialog(
|
||||
length_label->setText(QStringLiteral("%1/%2").arg(text.size()).arg(parameters.max_length));
|
||||
});
|
||||
|
||||
buttons = new QDialogButtonBox;
|
||||
buttons->addButton(tr("Cancel"), QDialogButtonBox::RejectRole);
|
||||
buttons->addButton(parameters.submit_text.empty()
|
||||
? tr("OK")
|
||||
: QString::fromStdU16String(parameters.submit_text),
|
||||
QDialogButtonBox::AcceptRole);
|
||||
|
||||
buttons = new QDialogButtonBox(QDialogButtonBox::Cancel);
|
||||
if (parameters.submit_text.empty()) {
|
||||
buttons->addButton(QDialogButtonBox::Ok);
|
||||
} else {
|
||||
buttons->addButton(QString::fromStdU16String(parameters.submit_text),
|
||||
QDialogButtonBox::AcceptRole);
|
||||
}
|
||||
connect(buttons, &QDialogButtonBox::accepted, this, &QtSoftwareKeyboardDialog::accept);
|
||||
connect(buttons, &QDialogButtonBox::rejected, this, &QtSoftwareKeyboardDialog::reject);
|
||||
layout->addWidget(header_label);
|
||||
@@ -141,12 +141,12 @@ void QtSoftwareKeyboard::SendTextCheckDialog(std::u16string error_message,
|
||||
|
||||
void QtSoftwareKeyboard::MainWindowFinishedText(std::optional<std::u16string> text) {
|
||||
// Acquire the HLE mutex
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
std::lock_guard lock{HLE::g_hle_lock};
|
||||
text_output(text);
|
||||
}
|
||||
|
||||
void QtSoftwareKeyboard::MainWindowFinishedCheckDialog() {
|
||||
// Acquire the HLE mutex
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
std::lock_guard lock{HLE::g_hle_lock};
|
||||
finished_check();
|
||||
}
|
||||
|
||||
@@ -104,12 +104,12 @@ void QtWebBrowser::OpenPage(std::string_view url, std::function<void()> unpack_r
|
||||
|
||||
void QtWebBrowser::MainWindowUnpackRomFS() {
|
||||
// Acquire the HLE mutex
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
std::lock_guard lock{HLE::g_hle_lock};
|
||||
unpack_romfs_callback();
|
||||
}
|
||||
|
||||
void QtWebBrowser::MainWindowFinishedBrowsing() {
|
||||
// Acquire the HLE mutex
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
std::lock_guard lock{HLE::g_hle_lock};
|
||||
finished_callback();
|
||||
}
|
||||
|
||||
@@ -67,7 +67,7 @@ void EmuThread::run() {
|
||||
|
||||
was_active = false;
|
||||
} else {
|
||||
std::unique_lock<std::mutex> lock(running_mutex);
|
||||
std::unique_lock lock{running_mutex};
|
||||
running_cv.wait(lock, [this] { return IsRunning() || exec_step || stop_run; });
|
||||
}
|
||||
}
|
||||
|
||||
@@ -53,7 +53,7 @@ public:
|
||||
* @note This function is thread-safe
|
||||
*/
|
||||
void SetRunning(bool running) {
|
||||
std::unique_lock<std::mutex> lock(running_mutex);
|
||||
std::unique_lock lock{running_mutex};
|
||||
this->running = running;
|
||||
lock.unlock();
|
||||
running_cv.notify_all();
|
||||
|
||||
@@ -413,7 +413,6 @@ void Config::ReadValues() {
|
||||
|
||||
qt_config->beginGroup("System");
|
||||
Settings::values.use_docked_mode = ReadSetting("use_docked_mode", false).toBool();
|
||||
Settings::values.enable_nfc = ReadSetting("enable_nfc", true).toBool();
|
||||
|
||||
Settings::values.current_user =
|
||||
std::clamp<int>(ReadSetting("current_user", 0).toInt(), 0, Service::Account::MAX_USERS - 1);
|
||||
@@ -675,7 +674,6 @@ void Config::SaveValues() {
|
||||
|
||||
qt_config->beginGroup("System");
|
||||
WriteSetting("use_docked_mode", Settings::values.use_docked_mode, false);
|
||||
WriteSetting("enable_nfc", Settings::values.enable_nfc, true);
|
||||
WriteSetting("current_user", Settings::values.current_user, 0);
|
||||
WriteSetting("language_index", Settings::values.language_index, 1);
|
||||
|
||||
|
||||
@@ -33,7 +33,6 @@ void ConfigureGeneral::setConfiguration() {
|
||||
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot);
|
||||
ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
|
||||
ui->use_cpu_jit->setChecked(Settings::values.use_cpu_jit);
|
||||
ui->enable_nfc->setChecked(Settings::values.enable_nfc);
|
||||
}
|
||||
|
||||
void ConfigureGeneral::PopulateHotkeyList(const HotkeyRegistry& registry) {
|
||||
@@ -48,5 +47,4 @@ void ConfigureGeneral::applyConfiguration() {
|
||||
ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
|
||||
|
||||
Settings::values.use_cpu_jit = ui->use_cpu_jit->isChecked();
|
||||
Settings::values.enable_nfc = ui->enable_nfc->isChecked();
|
||||
}
|
||||
|
||||
@@ -70,26 +70,6 @@
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="EmulationGroupBox">
|
||||
<property name="title">
|
||||
<string>Emulation</string>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="EmulationHorizontalLayout">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="EmulationVerticalLayout">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="enable_nfc">
|
||||
<property name="text">
|
||||
<string>Enable NFC</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="theme_group_box">
|
||||
<property name="title">
|
||||
|
||||
@@ -319,7 +319,6 @@ void Config::ReadValues() {
|
||||
|
||||
// System
|
||||
Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false);
|
||||
Settings::values.enable_nfc = sdl2_config->GetBoolean("System", "enable_nfc", true);
|
||||
const auto size = sdl2_config->GetInteger("System", "users_size", 0);
|
||||
|
||||
Settings::values.current_user = std::clamp<int>(
|
||||
|
||||
Reference in New Issue
Block a user