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2
externals/fmt
vendored
2
externals/fmt
vendored
Submodule externals/fmt updated: 3e75ad9822...9e554999ce
@@ -1,5 +1,6 @@
|
||||
add_library(core STATIC
|
||||
arm/arm_interface.h
|
||||
arm/arm_interface.cpp
|
||||
arm/exclusive_monitor.cpp
|
||||
arm/exclusive_monitor.h
|
||||
arm/unicorn/arm_unicorn.cpp
|
||||
|
||||
27
src/core/arm/arm_interface.cpp
Normal file
27
src/core/arm/arm_interface.cpp
Normal file
@@ -0,0 +1,27 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Core {
|
||||
void ARM_Interface::LogBacktrace() const {
|
||||
VAddr fp = GetReg(29);
|
||||
VAddr lr = GetReg(30);
|
||||
const VAddr sp = GetReg(13);
|
||||
const VAddr pc = GetPC();
|
||||
|
||||
LOG_ERROR(Core_ARM, "Backtrace, sp={:016X}, pc={:016X}", sp, pc);
|
||||
while (true) {
|
||||
LOG_ERROR(Core_ARM, "{:016X}", lr);
|
||||
if (!fp) {
|
||||
break;
|
||||
}
|
||||
lr = Memory::Read64(fp + 8) - 4;
|
||||
fp = Memory::Read64(fp);
|
||||
}
|
||||
}
|
||||
} // namespace Core
|
||||
@@ -141,6 +141,14 @@ public:
|
||||
|
||||
/// Prepare core for thread reschedule (if needed to correctly handle state)
|
||||
virtual void PrepareReschedule() = 0;
|
||||
|
||||
/// fp (= r29) points to the last frame record.
|
||||
/// Note that this is the frame record for the *previous* frame, not the current one.
|
||||
/// Note we need to subtract 4 from our last read to get the proper address
|
||||
/// Frame records are two words long:
|
||||
/// fp+0 : pointer to previous frame record
|
||||
/// fp+8 : value of lr for frame
|
||||
void LogBacktrace() const;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/server_port.h"
|
||||
#include "core/hle/kernel/server_session.h"
|
||||
|
||||
namespace IPC {
|
||||
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include "core/hle/kernel/server_session.h"
|
||||
#include "core/hle/kernel/session.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
union ResultCode;
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
|
||||
@@ -22,11 +22,16 @@
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/server_session.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
SessionRequestHandler::SessionRequestHandler() = default;
|
||||
|
||||
SessionRequestHandler::~SessionRequestHandler() = default;
|
||||
|
||||
void SessionRequestHandler::ClientConnected(SharedPtr<ServerSession> server_session) {
|
||||
server_session->SetHleHandler(shared_from_this());
|
||||
connected_sessions.push_back(std::move(server_session));
|
||||
|
||||
@@ -14,8 +14,6 @@
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/ipc.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/server_session.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
|
||||
namespace Service {
|
||||
class ServiceFrameworkBase;
|
||||
@@ -27,9 +25,13 @@ class Domain;
|
||||
class HandleTable;
|
||||
class HLERequestContext;
|
||||
class Process;
|
||||
class ServerSession;
|
||||
class Thread;
|
||||
class ReadableEvent;
|
||||
class WritableEvent;
|
||||
|
||||
enum class ThreadWakeupReason;
|
||||
|
||||
/**
|
||||
* Interface implemented by HLE Session handlers.
|
||||
* This can be provided to a ServerSession in order to hook into several relevant events
|
||||
@@ -37,7 +39,8 @@ class WritableEvent;
|
||||
*/
|
||||
class SessionRequestHandler : public std::enable_shared_from_this<SessionRequestHandler> {
|
||||
public:
|
||||
virtual ~SessionRequestHandler() = default;
|
||||
SessionRequestHandler();
|
||||
virtual ~SessionRequestHandler();
|
||||
|
||||
/**
|
||||
* Handles a sync request from the emulated application.
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
|
||||
@@ -20,6 +20,35 @@
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Kernel {
|
||||
namespace {
|
||||
/**
|
||||
* Sets up the primary application thread
|
||||
*
|
||||
* @param owner_process The parent process for the main thread
|
||||
* @param kernel The kernel instance to create the main thread under.
|
||||
* @param entry_point The address at which the thread should start execution
|
||||
* @param priority The priority to give the main thread
|
||||
*/
|
||||
void SetupMainThread(Process& owner_process, KernelCore& kernel, VAddr entry_point, u32 priority) {
|
||||
// Setup page table so we can write to memory
|
||||
SetCurrentPageTable(&owner_process.VMManager().page_table);
|
||||
|
||||
// Initialize new "main" thread
|
||||
const VAddr stack_top = owner_process.VMManager().GetTLSIORegionEndAddress();
|
||||
auto thread_res = Thread::Create(kernel, "main", entry_point, priority, 0,
|
||||
owner_process.GetIdealCore(), stack_top, owner_process);
|
||||
|
||||
SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
|
||||
|
||||
// Register 1 must be a handle to the main thread
|
||||
const Handle guest_handle = owner_process.GetHandleTable().Create(thread).Unwrap();
|
||||
thread->SetGuestHandle(guest_handle);
|
||||
thread->GetContext().cpu_registers[1] = guest_handle;
|
||||
|
||||
// Threads by default are dormant, wake up the main thread so it runs when the scheduler fires
|
||||
thread->ResumeFromWait();
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
CodeSet::CodeSet() = default;
|
||||
CodeSet::~CodeSet() = default;
|
||||
@@ -64,7 +93,7 @@ ResultCode Process::ClearSignalState() {
|
||||
|
||||
ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
|
||||
program_id = metadata.GetTitleID();
|
||||
ideal_processor = metadata.GetMainThreadCore();
|
||||
ideal_core = metadata.GetMainThreadCore();
|
||||
is_64bit_process = metadata.Is64BitProgram();
|
||||
|
||||
vm_manager.Reset(metadata.GetAddressSpaceType());
|
||||
@@ -86,7 +115,7 @@ void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
|
||||
vm_manager.LogLayout();
|
||||
ChangeStatus(ProcessStatus::Running);
|
||||
|
||||
Kernel::SetupMainThread(kernel, entry_point, main_thread_priority, *this);
|
||||
SetupMainThread(*this, kernel, entry_point, main_thread_priority);
|
||||
}
|
||||
|
||||
void Process::PrepareForTermination() {
|
||||
|
||||
@@ -14,7 +14,6 @@
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/process_capability.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/vm_manager.h"
|
||||
#include "core/hle/kernel/wait_object.h"
|
||||
#include "core/hle/result.h"
|
||||
@@ -27,6 +26,7 @@ namespace Kernel {
|
||||
|
||||
class KernelCore;
|
||||
class ResourceLimit;
|
||||
class Thread;
|
||||
|
||||
struct AddressMapping {
|
||||
// Address and size must be page-aligned
|
||||
@@ -168,18 +168,18 @@ public:
|
||||
/// Gets the resource limit descriptor for this process
|
||||
SharedPtr<ResourceLimit> GetResourceLimit() const;
|
||||
|
||||
/// Gets the default CPU ID for this process
|
||||
u8 GetDefaultProcessorID() const {
|
||||
return ideal_processor;
|
||||
/// Gets the ideal CPU core ID for this process
|
||||
u8 GetIdealCore() const {
|
||||
return ideal_core;
|
||||
}
|
||||
|
||||
/// Gets the bitmask of allowed CPUs that this process' threads can run on.
|
||||
u64 GetAllowedProcessorMask() const {
|
||||
/// Gets the bitmask of allowed cores that this process' threads can run on.
|
||||
u64 GetCoreMask() const {
|
||||
return capabilities.GetCoreMask();
|
||||
}
|
||||
|
||||
/// Gets the bitmask of allowed thread priorities.
|
||||
u64 GetAllowedThreadPriorityMask() const {
|
||||
u64 GetPriorityMask() const {
|
||||
return capabilities.GetPriorityMask();
|
||||
}
|
||||
|
||||
@@ -280,8 +280,8 @@ private:
|
||||
/// Resource limit descriptor for this process
|
||||
SharedPtr<ResourceLimit> resource_limit;
|
||||
|
||||
/// The default CPU for this process, threads are scheduled on this cpu by default.
|
||||
u8 ideal_processor = 0;
|
||||
/// The ideal CPU core for this process, threads are scheduled on this core by default.
|
||||
u8 ideal_core = 0;
|
||||
u32 is_virtual_address_memory_enabled = 0;
|
||||
|
||||
/// The Thread Local Storage area is allocated as processes create threads,
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include <utility>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/wait_object.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
@@ -684,6 +684,9 @@ static void Break(u32 reason, u64 info1, u64 info2) {
|
||||
"Emulated program broke execution! reason=0x{:016X}, info1=0x{:016X}, info2=0x{:016X}",
|
||||
reason, info1, info2);
|
||||
handle_debug_buffer(info1, info2);
|
||||
Core::System::GetInstance()
|
||||
.ArmInterface(static_cast<std::size_t>(GetCurrentThread()->GetProcessorID()))
|
||||
.LogBacktrace();
|
||||
ASSERT(false);
|
||||
|
||||
Core::CurrentProcess()->PrepareForTermination();
|
||||
@@ -712,8 +715,8 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
|
||||
enum class GetInfoType : u64 {
|
||||
// 1.0.0+
|
||||
AllowedCpuIdBitmask = 0,
|
||||
AllowedThreadPrioBitmask = 1,
|
||||
AllowedCPUCoreMask = 0,
|
||||
AllowedThreadPriorityMask = 1,
|
||||
MapRegionBaseAddr = 2,
|
||||
MapRegionSize = 3,
|
||||
HeapRegionBaseAddr = 4,
|
||||
@@ -744,8 +747,8 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
const auto info_id_type = static_cast<GetInfoType>(info_id);
|
||||
|
||||
switch (info_id_type) {
|
||||
case GetInfoType::AllowedCpuIdBitmask:
|
||||
case GetInfoType::AllowedThreadPrioBitmask:
|
||||
case GetInfoType::AllowedCPUCoreMask:
|
||||
case GetInfoType::AllowedThreadPriorityMask:
|
||||
case GetInfoType::MapRegionBaseAddr:
|
||||
case GetInfoType::MapRegionSize:
|
||||
case GetInfoType::HeapRegionBaseAddr:
|
||||
@@ -771,12 +774,12 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
}
|
||||
|
||||
switch (info_id_type) {
|
||||
case GetInfoType::AllowedCpuIdBitmask:
|
||||
*result = process->GetAllowedProcessorMask();
|
||||
case GetInfoType::AllowedCPUCoreMask:
|
||||
*result = process->GetCoreMask();
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::AllowedThreadPrioBitmask:
|
||||
*result = process->GetAllowedThreadPriorityMask();
|
||||
case GetInfoType::AllowedThreadPriorityMask:
|
||||
*result = process->GetPriorityMask();
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::MapRegionBaseAddr:
|
||||
@@ -1216,29 +1219,35 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
|
||||
"threadpriority=0x{:08X}, processorid=0x{:08X} : created handle=0x{:08X}",
|
||||
entry_point, arg, stack_top, priority, processor_id, *out_handle);
|
||||
|
||||
auto* const current_process = Core::CurrentProcess();
|
||||
|
||||
if (processor_id == THREADPROCESSORID_IDEAL) {
|
||||
// Set the target CPU to the one specified by the process.
|
||||
processor_id = current_process->GetIdealCore();
|
||||
ASSERT(processor_id != THREADPROCESSORID_IDEAL);
|
||||
}
|
||||
|
||||
if (processor_id < THREADPROCESSORID_0 || processor_id > THREADPROCESSORID_3) {
|
||||
LOG_ERROR(Kernel_SVC, "Invalid thread processor ID: {}", processor_id);
|
||||
return ERR_INVALID_PROCESSOR_ID;
|
||||
}
|
||||
|
||||
const u64 core_mask = current_process->GetCoreMask();
|
||||
if ((core_mask | (1ULL << processor_id)) != core_mask) {
|
||||
LOG_ERROR(Kernel_SVC, "Invalid thread core specified ({})", processor_id);
|
||||
return ERR_INVALID_PROCESSOR_ID;
|
||||
}
|
||||
|
||||
if (priority > THREADPRIO_LOWEST) {
|
||||
LOG_ERROR(Kernel_SVC, "An invalid priority was specified, expected {} but got {}",
|
||||
THREADPRIO_LOWEST, priority);
|
||||
LOG_ERROR(Kernel_SVC,
|
||||
"Invalid thread priority specified ({}). Must be within the range 0-64",
|
||||
priority);
|
||||
return ERR_INVALID_THREAD_PRIORITY;
|
||||
}
|
||||
|
||||
auto* const current_process = Core::CurrentProcess();
|
||||
|
||||
if (processor_id == THREADPROCESSORID_DEFAULT) {
|
||||
// Set the target CPU to the one specified in the process' exheader.
|
||||
processor_id = current_process->GetDefaultProcessorID();
|
||||
ASSERT(processor_id != THREADPROCESSORID_DEFAULT);
|
||||
}
|
||||
|
||||
switch (processor_id) {
|
||||
case THREADPROCESSORID_0:
|
||||
case THREADPROCESSORID_1:
|
||||
case THREADPROCESSORID_2:
|
||||
case THREADPROCESSORID_3:
|
||||
break;
|
||||
default:
|
||||
LOG_ERROR(Kernel_SVC, "Invalid thread processor ID: {}", processor_id);
|
||||
return ERR_INVALID_PROCESSOR_ID;
|
||||
if (((1ULL << priority) & current_process->GetPriorityMask()) == 0) {
|
||||
LOG_ERROR(Kernel_SVC, "Invalid thread priority specified ({})", priority);
|
||||
return ERR_INVALID_THREAD_PRIORITY;
|
||||
}
|
||||
|
||||
const std::string name = fmt::format("thread-{:X}", entry_point);
|
||||
@@ -1636,13 +1645,13 @@ static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) {
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
if (core == static_cast<u32>(THREADPROCESSORID_DEFAULT)) {
|
||||
const u8 default_processor_id = thread->GetOwnerProcess()->GetDefaultProcessorID();
|
||||
if (core == static_cast<u32>(THREADPROCESSORID_IDEAL)) {
|
||||
const u8 ideal_cpu_core = thread->GetOwnerProcess()->GetIdealCore();
|
||||
|
||||
ASSERT(default_processor_id != static_cast<u8>(THREADPROCESSORID_DEFAULT));
|
||||
ASSERT(ideal_cpu_core != static_cast<u8>(THREADPROCESSORID_IDEAL));
|
||||
|
||||
// Set the target CPU to the one specified in the process' exheader.
|
||||
core = default_processor_id;
|
||||
// Set the target CPU to the ideal core specified by the process.
|
||||
core = ideal_cpu_core;
|
||||
mask = 1ULL << core;
|
||||
}
|
||||
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/math_util.h"
|
||||
#include "common/thread_queue_list.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/core.h"
|
||||
@@ -232,29 +231,6 @@ void Thread::BoostPriority(u32 priority) {
|
||||
current_priority = priority;
|
||||
}
|
||||
|
||||
SharedPtr<Thread> SetupMainThread(KernelCore& kernel, VAddr entry_point, u32 priority,
|
||||
Process& owner_process) {
|
||||
// Setup page table so we can write to memory
|
||||
SetCurrentPageTable(&owner_process.VMManager().page_table);
|
||||
|
||||
// Initialize new "main" thread
|
||||
const VAddr stack_top = owner_process.VMManager().GetTLSIORegionEndAddress();
|
||||
auto thread_res = Thread::Create(kernel, "main", entry_point, priority, 0, THREADPROCESSORID_0,
|
||||
stack_top, owner_process);
|
||||
|
||||
SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
|
||||
|
||||
// Register 1 must be a handle to the main thread
|
||||
const Handle guest_handle = owner_process.GetHandleTable().Create(thread).Unwrap();
|
||||
thread->SetGuestHandle(guest_handle);
|
||||
thread->GetContext().cpu_registers[1] = guest_handle;
|
||||
|
||||
// Threads by default are dormant, wake up the main thread so it runs when the scheduler fires
|
||||
thread->ResumeFromWait();
|
||||
|
||||
return thread;
|
||||
}
|
||||
|
||||
void Thread::SetWaitSynchronizationResult(ResultCode result) {
|
||||
context.cpu_registers[0] = result.raw;
|
||||
}
|
||||
|
||||
@@ -30,12 +30,12 @@ enum ThreadPriority : u32 {
|
||||
};
|
||||
|
||||
enum ThreadProcessorId : s32 {
|
||||
THREADPROCESSORID_DEFAULT = -2, ///< Run thread on default core specified by exheader
|
||||
THREADPROCESSORID_0 = 0, ///< Run thread on core 0
|
||||
THREADPROCESSORID_1 = 1, ///< Run thread on core 1
|
||||
THREADPROCESSORID_2 = 2, ///< Run thread on core 2
|
||||
THREADPROCESSORID_3 = 3, ///< Run thread on core 3
|
||||
THREADPROCESSORID_MAX = 4, ///< Processor ID must be less than this
|
||||
THREADPROCESSORID_IDEAL = -2, ///< Run thread on the ideal core specified by the process.
|
||||
THREADPROCESSORID_0 = 0, ///< Run thread on core 0
|
||||
THREADPROCESSORID_1 = 1, ///< Run thread on core 1
|
||||
THREADPROCESSORID_2 = 2, ///< Run thread on core 2
|
||||
THREADPROCESSORID_3 = 3, ///< Run thread on core 3
|
||||
THREADPROCESSORID_MAX = 4, ///< Processor ID must be less than this
|
||||
|
||||
/// Allowed CPU mask
|
||||
THREADPROCESSORID_DEFAULT_MASK = (1 << THREADPROCESSORID_0) | (1 << THREADPROCESSORID_1) |
|
||||
@@ -455,17 +455,6 @@ private:
|
||||
ThreadActivity activity = ThreadActivity::Normal;
|
||||
};
|
||||
|
||||
/**
|
||||
* Sets up the primary application thread
|
||||
* @param kernel The kernel instance to create the main thread under.
|
||||
* @param entry_point The address at which the thread should start execution
|
||||
* @param priority The priority to give the main thread
|
||||
* @param owner_process The parent process for the main thread
|
||||
* @return A shared pointer to the main thread
|
||||
*/
|
||||
SharedPtr<Thread> SetupMainThread(KernelCore& kernel, VAddr entry_point, u32 priority,
|
||||
Process& owner_process);
|
||||
|
||||
/**
|
||||
* Gets the current thread
|
||||
*/
|
||||
|
||||
@@ -4,11 +4,11 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/timer.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
|
||||
#include <vector>
|
||||
#include <boost/smart_ptr/intrusive_ptr.hpp>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
@@ -4,9 +4,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/wait_object.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
#include "common/assert.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/server_port.h"
|
||||
#include "core/hle/kernel/server_session.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
#include <memory>
|
||||
#include <queue>
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
|
||||
union ResultCode;
|
||||
|
||||
@@ -111,7 +111,8 @@ static void GenerateErrorReport(ResultCode error_code, const FatalInfo& info) {
|
||||
}
|
||||
|
||||
static void ThrowFatalError(ResultCode error_code, FatalType fatal_type, const FatalInfo& info) {
|
||||
LOG_ERROR(Service_Fatal, "Threw fatal error type {}", static_cast<u32>(fatal_type));
|
||||
LOG_ERROR(Service_Fatal, "Threw fatal error type {} with error code 0x{:X}",
|
||||
static_cast<u32>(fatal_type), error_code.raw);
|
||||
switch (fatal_type) {
|
||||
case FatalType::ErrorReportAndScreen:
|
||||
GenerateErrorReport(error_code, info);
|
||||
|
||||
@@ -9,9 +9,9 @@
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/lock.h"
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
#include "core/hle/service/nfp/nfp.h"
|
||||
#include "core/hle/service/nfp/nfp_user.h"
|
||||
|
||||
|
||||
@@ -166,7 +166,7 @@ Layer::~Layer() = default;
|
||||
|
||||
Display::Display(u64 id, std::string name) : id(id), name(std::move(name)) {
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
vsync_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Pulse,
|
||||
vsync_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
|
||||
fmt::format("Display VSync Event {}", id));
|
||||
}
|
||||
|
||||
|
||||
@@ -264,14 +264,12 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto unknown_u8 = rp.PopRaw<u8>();
|
||||
|
||||
ClockSnapshot clock_snapshot{};
|
||||
const auto initial_type = rp.PopRaw<u8>();
|
||||
|
||||
const s64 time_since_epoch{std::chrono::duration_cast<std::chrono::seconds>(
|
||||
std::chrono::system_clock::now().time_since_epoch())
|
||||
.count()};
|
||||
CalendarTime calendar_time{};
|
||||
|
||||
const std::time_t time(time_since_epoch);
|
||||
const std::tm* tm = std::localtime(&time);
|
||||
if (tm == nullptr) {
|
||||
@@ -280,16 +278,19 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push(ResultCode(-1)); // TODO(ogniK): Find appropriate error code
|
||||
return;
|
||||
}
|
||||
SteadyClockTimePoint steady_clock_time_point{CoreTiming::cyclesToMs(CoreTiming::GetTicks()) /
|
||||
1000};
|
||||
|
||||
LocationName location_name{"UTC"};
|
||||
const SteadyClockTimePoint steady_clock_time_point{
|
||||
CoreTiming::cyclesToMs(CoreTiming::GetTicks()) / 1000, {}};
|
||||
|
||||
CalendarTime calendar_time{};
|
||||
calendar_time.year = tm->tm_year + 1900;
|
||||
calendar_time.month = tm->tm_mon + 1;
|
||||
calendar_time.day = tm->tm_mday;
|
||||
calendar_time.hour = tm->tm_hour;
|
||||
calendar_time.minute = tm->tm_min;
|
||||
calendar_time.second = tm->tm_sec;
|
||||
|
||||
ClockSnapshot clock_snapshot{};
|
||||
clock_snapshot.system_posix_time = time_since_epoch;
|
||||
clock_snapshot.network_posix_time = time_since_epoch;
|
||||
clock_snapshot.system_calendar_time = calendar_time;
|
||||
@@ -302,9 +303,10 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
|
||||
clock_snapshot.network_calendar_info = additional_info;
|
||||
|
||||
clock_snapshot.steady_clock_timepoint = steady_clock_time_point;
|
||||
clock_snapshot.location_name = location_name;
|
||||
clock_snapshot.location_name = LocationName{"UTC"};
|
||||
clock_snapshot.clock_auto_adjustment_enabled = 1;
|
||||
clock_snapshot.ipc_u8 = unknown_u8;
|
||||
clock_snapshot.type = initial_type;
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
ctx.WriteBuffer(&clock_snapshot, sizeof(ClockSnapshot));
|
||||
|
||||
@@ -22,7 +22,6 @@ struct CalendarTime {
|
||||
u8 hour;
|
||||
u8 minute;
|
||||
u8 second;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
};
|
||||
static_assert(sizeof(CalendarTime) == 0x8, "CalendarTime structure has incorrect size");
|
||||
|
||||
@@ -30,7 +29,7 @@ struct CalendarAdditionalInfo {
|
||||
u32_le day_of_week;
|
||||
u32_le day_of_year;
|
||||
std::array<u8, 8> name;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
u8 is_dst;
|
||||
s32_le utc_offset;
|
||||
};
|
||||
static_assert(sizeof(CalendarAdditionalInfo) == 0x18,
|
||||
@@ -42,8 +41,10 @@ struct TimeZoneRule {
|
||||
};
|
||||
|
||||
struct SteadyClockTimePoint {
|
||||
using SourceID = std::array<u8, 16>;
|
||||
|
||||
u64_le value;
|
||||
INSERT_PADDING_WORDS(4);
|
||||
SourceID source_id;
|
||||
};
|
||||
static_assert(sizeof(SteadyClockTimePoint) == 0x18, "SteadyClockTimePoint is incorrect size");
|
||||
|
||||
@@ -66,8 +67,9 @@ struct ClockSnapshot {
|
||||
SteadyClockTimePoint steady_clock_timepoint;
|
||||
LocationName location_name;
|
||||
u8 clock_auto_adjustment_enabled;
|
||||
u8 ipc_u8;
|
||||
INSERT_PADDING_BYTES(2);
|
||||
u8 type;
|
||||
u8 version;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
};
|
||||
static_assert(sizeof(ClockSnapshot) == 0xd0, "ClockSnapshot is an invalid size");
|
||||
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue.h"
|
||||
@@ -502,10 +503,12 @@ private:
|
||||
|
||||
void TransactParcel(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
u32 id = rp.Pop<u32>();
|
||||
auto transaction = static_cast<TransactionId>(rp.Pop<u32>());
|
||||
u32 flags = rp.Pop<u32>();
|
||||
LOG_DEBUG(Service_VI, "called, transaction={:X}", static_cast<u32>(transaction));
|
||||
const u32 id = rp.Pop<u32>();
|
||||
const auto transaction = static_cast<TransactionId>(rp.Pop<u32>());
|
||||
const u32 flags = rp.Pop<u32>();
|
||||
|
||||
LOG_DEBUG(Service_VI, "called. id=0x{:08X} transaction={:X}, flags=0x{:08X}", id,
|
||||
static_cast<u32>(transaction), flags);
|
||||
|
||||
auto buffer_queue = nv_flinger->GetBufferQueue(id);
|
||||
|
||||
@@ -593,9 +596,10 @@ private:
|
||||
|
||||
void AdjustRefcount(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
u32 id = rp.Pop<u32>();
|
||||
s32 addval = rp.PopRaw<s32>();
|
||||
u32 type = rp.Pop<u32>();
|
||||
const u32 id = rp.Pop<u32>();
|
||||
const s32 addval = rp.PopRaw<s32>();
|
||||
const u32 type = rp.Pop<u32>();
|
||||
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called id={}, addval={:08X}, type={:08X}", id, addval,
|
||||
type);
|
||||
|
||||
@@ -605,11 +609,12 @@ private:
|
||||
|
||||
void GetNativeHandle(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
u32 id = rp.Pop<u32>();
|
||||
u32 unknown = rp.Pop<u32>();
|
||||
const u32 id = rp.Pop<u32>();
|
||||
const u32 unknown = rp.Pop<u32>();
|
||||
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called id={}, unknown={:08X}", id, unknown);
|
||||
|
||||
auto buffer_queue = nv_flinger->GetBufferQueue(id);
|
||||
const auto buffer_queue = nv_flinger->GetBufferQueue(id);
|
||||
|
||||
// TODO(Subv): Find out what this actually is.
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
@@ -674,11 +679,12 @@ public:
|
||||
|
||||
private:
|
||||
void SetLayerZ(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
u64 layer_id = rp.Pop<u64>();
|
||||
u64 z_value = rp.Pop<u64>();
|
||||
const u64 layer_id = rp.Pop<u64>();
|
||||
const u64 z_value = rp.Pop<u64>();
|
||||
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called. layer_id=0x{:016X}, z_value=0x{:016X}", layer_id,
|
||||
z_value);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -686,8 +692,9 @@ private:
|
||||
|
||||
void SetLayerVisibility(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
u64 layer_id = rp.Pop<u64>();
|
||||
bool visibility = rp.Pop<bool>();
|
||||
const u64 layer_id = rp.Pop<u64>();
|
||||
const bool visibility = rp.Pop<bool>();
|
||||
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called, layer_id=0x{:08X}, visibility={}", layer_id,
|
||||
visibility);
|
||||
|
||||
@@ -796,25 +803,27 @@ public:
|
||||
|
||||
private:
|
||||
void CloseDisplay(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
u64 display = rp.Pop<u64>();
|
||||
const u64 display = rp.Pop<u64>();
|
||||
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called. display=0x{:016X}", display);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void CreateManagedLayer(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
u32 unknown = rp.Pop<u32>();
|
||||
const u32 unknown = rp.Pop<u32>();
|
||||
rp.Skip(1, false);
|
||||
u64 display = rp.Pop<u64>();
|
||||
u64 aruid = rp.Pop<u64>();
|
||||
const u64 display = rp.Pop<u64>();
|
||||
const u64 aruid = rp.Pop<u64>();
|
||||
|
||||
u64 layer_id = nv_flinger->CreateLayer(display);
|
||||
LOG_WARNING(Service_VI,
|
||||
"(STUBBED) called. unknown=0x{:08X}, display=0x{:016X}, aruid=0x{:016X}",
|
||||
unknown, display, aruid);
|
||||
|
||||
const u64 layer_id = nv_flinger->CreateLayer(display);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -822,11 +831,12 @@ private:
|
||||
}
|
||||
|
||||
void AddToLayerStack(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
u32 stack = rp.Pop<u32>();
|
||||
u64 layer_id = rp.Pop<u64>();
|
||||
const u32 stack = rp.Pop<u32>();
|
||||
const u64 layer_id = rp.Pop<u64>();
|
||||
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called. stack=0x{:08X}, layer_id=0x{:016X}", stack,
|
||||
layer_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -834,8 +844,9 @@ private:
|
||||
|
||||
void SetLayerVisibility(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
u64 layer_id = rp.Pop<u64>();
|
||||
bool visibility = rp.Pop<bool>();
|
||||
const u64 layer_id = rp.Pop<u64>();
|
||||
const bool visibility = rp.Pop<bool>();
|
||||
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called, layer_id=0x{:X}, visibility={}", layer_id,
|
||||
visibility);
|
||||
|
||||
@@ -888,10 +899,23 @@ private:
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto name_buf = rp.PopRaw<std::array<u8, 0x40>>();
|
||||
auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
|
||||
const auto name_buf = rp.PopRaw<std::array<char, 0x40>>();
|
||||
|
||||
std::string name(name_buf.begin(), end);
|
||||
OpenDisplayImpl(ctx, std::string_view{name_buf.data(), name_buf.size()});
|
||||
}
|
||||
|
||||
void OpenDefaultDisplay(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_VI, "called");
|
||||
|
||||
OpenDisplayImpl(ctx, "Default");
|
||||
}
|
||||
|
||||
void OpenDisplayImpl(Kernel::HLERequestContext& ctx, std::string_view name) {
|
||||
const auto trim_pos = name.find('\0');
|
||||
|
||||
if (trim_pos != std::string_view::npos) {
|
||||
name.remove_suffix(name.size() - trim_pos);
|
||||
}
|
||||
|
||||
ASSERT_MSG(name == "Default", "Non-default displays aren't supported yet");
|
||||
|
||||
@@ -901,20 +925,29 @@ private:
|
||||
}
|
||||
|
||||
void CloseDisplay(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
u64 display_id = rp.Pop<u64>();
|
||||
const u64 display_id = rp.Pop<u64>();
|
||||
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called. display_id=0x{:016X}", display_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
// This literally does nothing internally in the actual service itself,
|
||||
// and just returns a successful result code regardless of the input.
|
||||
void SetDisplayEnabled(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_VI, "called.");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void GetDisplayResolution(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
u64 display_id = rp.Pop<u64>();
|
||||
const u64 display_id = rp.Pop<u64>();
|
||||
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called. display_id=0x{:016X}", display_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 6};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -933,11 +966,12 @@ private:
|
||||
}
|
||||
|
||||
void SetLayerScalingMode(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
u32 scaling_mode = rp.Pop<u32>();
|
||||
u64 unknown = rp.Pop<u64>();
|
||||
const u32 scaling_mode = rp.Pop<u32>();
|
||||
const u64 unknown = rp.Pop<u64>();
|
||||
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called. scaling_mode=0x{:08X}, unknown=0x{:016X}",
|
||||
scaling_mode, unknown);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -957,19 +991,19 @@ private:
|
||||
}
|
||||
|
||||
void OpenLayer(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_VI, "called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto name_buf = rp.PopRaw<std::array<u8, 0x40>>();
|
||||
auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
|
||||
const auto name_buf = rp.PopRaw<std::array<u8, 0x40>>();
|
||||
const auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
|
||||
|
||||
std::string display_name(name_buf.begin(), end);
|
||||
const std::string display_name(name_buf.begin(), end);
|
||||
|
||||
u64 layer_id = rp.Pop<u64>();
|
||||
u64 aruid = rp.Pop<u64>();
|
||||
const u64 layer_id = rp.Pop<u64>();
|
||||
const u64 aruid = rp.Pop<u64>();
|
||||
|
||||
u64 display_id = nv_flinger->OpenDisplay(display_name);
|
||||
u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id);
|
||||
LOG_DEBUG(Service_VI, "called. layer_id=0x{:016X}, aruid=0x{:016X}", layer_id, aruid);
|
||||
|
||||
const u64 display_id = nv_flinger->OpenDisplay(display_name);
|
||||
const u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id);
|
||||
|
||||
NativeWindow native_window{buffer_queue_id};
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
@@ -978,17 +1012,17 @@ private:
|
||||
}
|
||||
|
||||
void CreateStrayLayer(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_VI, "called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
u32 flags = rp.Pop<u32>();
|
||||
const u32 flags = rp.Pop<u32>();
|
||||
rp.Pop<u32>(); // padding
|
||||
u64 display_id = rp.Pop<u64>();
|
||||
const u64 display_id = rp.Pop<u64>();
|
||||
|
||||
LOG_DEBUG(Service_VI, "called. flags=0x{:08X}, display_id=0x{:016X}", flags, display_id);
|
||||
|
||||
// TODO(Subv): What's the difference between a Stray and a Managed layer?
|
||||
|
||||
u64 layer_id = nv_flinger->CreateLayer(display_id);
|
||||
u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id);
|
||||
const u64 layer_id = nv_flinger->CreateLayer(display_id);
|
||||
const u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id);
|
||||
|
||||
NativeWindow native_window{buffer_queue_id};
|
||||
IPC::ResponseBuilder rb{ctx, 6};
|
||||
@@ -998,22 +1032,22 @@ private:
|
||||
}
|
||||
|
||||
void DestroyStrayLayer(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
u64 layer_id = rp.Pop<u64>();
|
||||
const u64 layer_id = rp.Pop<u64>();
|
||||
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called. layer_id=0x{:016X}", layer_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void GetDisplayVsyncEvent(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
u64 display_id = rp.Pop<u64>();
|
||||
const u64 display_id = rp.Pop<u64>();
|
||||
|
||||
auto vsync_event = nv_flinger->GetVsyncEvent(display_id);
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called. display_id=0x{:016X}", display_id);
|
||||
|
||||
const auto vsync_event = nv_flinger->GetVsyncEvent(display_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -1082,9 +1116,9 @@ IApplicationDisplayService::IApplicationDisplayService(
|
||||
"GetIndirectDisplayTransactionService"},
|
||||
{1000, &IApplicationDisplayService::ListDisplays, "ListDisplays"},
|
||||
{1010, &IApplicationDisplayService::OpenDisplay, "OpenDisplay"},
|
||||
{1011, nullptr, "OpenDefaultDisplay"},
|
||||
{1011, &IApplicationDisplayService::OpenDefaultDisplay, "OpenDefaultDisplay"},
|
||||
{1020, &IApplicationDisplayService::CloseDisplay, "CloseDisplay"},
|
||||
{1101, nullptr, "SetDisplayEnabled"},
|
||||
{1101, &IApplicationDisplayService::SetDisplayEnabled, "SetDisplayEnabled"},
|
||||
{1102, &IApplicationDisplayService::GetDisplayResolution, "GetDisplayResolution"},
|
||||
{2020, &IApplicationDisplayService::OpenLayer, "OpenLayer"},
|
||||
{2021, nullptr, "CloseLayer"},
|
||||
|
||||
@@ -3,8 +3,6 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/engines/kepler_memory.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
@@ -126,36 +124,9 @@ u32 DepthFormatBytesPerPixel(DepthFormat format) {
|
||||
}
|
||||
}
|
||||
|
||||
// Note that, traditionally, methods are treated as 4-byte addressable locations, and hence
|
||||
// their numbers are written down multiplied by 4 in Docs. Here we are not multiply by 4.
|
||||
// So the values you see in docs might be multiplied by 4.
|
||||
enum class BufferMethods {
|
||||
BindObject = 0x0,
|
||||
Nop = 0x2,
|
||||
SemaphoreAddressHigh = 0x4,
|
||||
SemaphoreAddressLow = 0x5,
|
||||
SemaphoreSequence = 0x6,
|
||||
SemaphoreTrigger = 0x7,
|
||||
NotifyIntr = 0x8,
|
||||
WrcacheFlush = 0x9,
|
||||
Unk28 = 0xA,
|
||||
Unk2c = 0xB,
|
||||
RefCnt = 0x14,
|
||||
SemaphoreAcquire = 0x1A,
|
||||
SemaphoreRelease = 0x1B,
|
||||
Unk70 = 0x1C,
|
||||
Unk74 = 0x1D,
|
||||
Unk78 = 0x1E,
|
||||
Unk7c = 0x1F,
|
||||
Yield = 0x20,
|
||||
NonPullerMethods = 0x40,
|
||||
};
|
||||
|
||||
enum class GpuSemaphoreOperation {
|
||||
AcquireEqual = 0x1,
|
||||
WriteLong = 0x2,
|
||||
AcquireGequal = 0x4,
|
||||
AcquireMask = 0x8,
|
||||
BindObject = 0,
|
||||
CountBufferMethods = 0x40,
|
||||
};
|
||||
|
||||
void GPU::CallMethod(const MethodCall& method_call) {
|
||||
@@ -164,78 +135,20 @@ void GPU::CallMethod(const MethodCall& method_call) {
|
||||
|
||||
ASSERT(method_call.subchannel < bound_engines.size());
|
||||
|
||||
if (ExecuteMethodOnEngine(method_call)) {
|
||||
CallEngineMethod(method_call);
|
||||
} else {
|
||||
CallPullerMethod(method_call);
|
||||
if (method_call.method == static_cast<u32>(BufferMethods::BindObject)) {
|
||||
// Bind the current subchannel to the desired engine id.
|
||||
LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", method_call.subchannel,
|
||||
method_call.argument);
|
||||
bound_engines[method_call.subchannel] = static_cast<EngineID>(method_call.argument);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
bool GPU::ExecuteMethodOnEngine(const MethodCall& method_call) {
|
||||
const auto method = static_cast<BufferMethods>(method_call.method);
|
||||
return method >= BufferMethods::NonPullerMethods;
|
||||
}
|
||||
if (method_call.method < static_cast<u32>(BufferMethods::CountBufferMethods)) {
|
||||
// TODO(Subv): Research and implement these methods.
|
||||
LOG_ERROR(HW_GPU, "Special buffer methods other than Bind are not implemented");
|
||||
return;
|
||||
}
|
||||
|
||||
void GPU::CallPullerMethod(const MethodCall& method_call) {
|
||||
regs.reg_array[method_call.method] = method_call.argument;
|
||||
const auto method = static_cast<BufferMethods>(method_call.method);
|
||||
|
||||
switch (method) {
|
||||
case BufferMethods::BindObject: {
|
||||
ProcessBindMethod(method_call);
|
||||
break;
|
||||
}
|
||||
case BufferMethods::Nop:
|
||||
case BufferMethods::SemaphoreAddressHigh:
|
||||
case BufferMethods::SemaphoreAddressLow:
|
||||
case BufferMethods::SemaphoreSequence:
|
||||
case BufferMethods::RefCnt:
|
||||
break;
|
||||
case BufferMethods::SemaphoreTrigger: {
|
||||
ProcessSemaphoreTriggerMethod();
|
||||
break;
|
||||
}
|
||||
case BufferMethods::NotifyIntr: {
|
||||
// TODO(Kmather73): Research and implement this method.
|
||||
LOG_ERROR(HW_GPU, "Special puller engine method NotifyIntr not implemented");
|
||||
break;
|
||||
}
|
||||
case BufferMethods::WrcacheFlush: {
|
||||
// TODO(Kmather73): Research and implement this method.
|
||||
LOG_ERROR(HW_GPU, "Special puller engine method WrcacheFlush not implemented");
|
||||
break;
|
||||
}
|
||||
case BufferMethods::Unk28: {
|
||||
// TODO(Kmather73): Research and implement this method.
|
||||
LOG_ERROR(HW_GPU, "Special puller engine method Unk28 not implemented");
|
||||
break;
|
||||
}
|
||||
case BufferMethods::Unk2c: {
|
||||
// TODO(Kmather73): Research and implement this method.
|
||||
LOG_ERROR(HW_GPU, "Special puller engine method Unk2c not implemented");
|
||||
break;
|
||||
}
|
||||
case BufferMethods::SemaphoreAcquire: {
|
||||
ProcessSemaphoreAcquire();
|
||||
break;
|
||||
}
|
||||
case BufferMethods::SemaphoreRelease: {
|
||||
ProcessSemaphoreRelease();
|
||||
break;
|
||||
}
|
||||
case BufferMethods::Yield: {
|
||||
// TODO(Kmather73): Research and implement this method.
|
||||
LOG_ERROR(HW_GPU, "Special puller engine method Yield not implemented");
|
||||
break;
|
||||
}
|
||||
default:
|
||||
LOG_ERROR(HW_GPU, "Special puller engine method {:X} not implemented",
|
||||
static_cast<u32>(method));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void GPU::CallEngineMethod(const MethodCall& method_call) {
|
||||
const EngineID engine = bound_engines[method_call.subchannel];
|
||||
|
||||
switch (engine) {
|
||||
@@ -259,76 +172,4 @@ void GPU::CallEngineMethod(const MethodCall& method_call) {
|
||||
}
|
||||
}
|
||||
|
||||
void GPU::ProcessBindMethod(const MethodCall& method_call) {
|
||||
// Bind the current subchannel to the desired engine id.
|
||||
LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", method_call.subchannel,
|
||||
method_call.argument);
|
||||
bound_engines[method_call.subchannel] = static_cast<EngineID>(method_call.argument);
|
||||
}
|
||||
|
||||
void GPU::ProcessSemaphoreTriggerMethod() {
|
||||
const auto semaphoreOperationMask = 0xF;
|
||||
const auto op =
|
||||
static_cast<GpuSemaphoreOperation>(regs.semaphore_trigger & semaphoreOperationMask);
|
||||
if (op == GpuSemaphoreOperation::WriteLong) {
|
||||
auto address = memory_manager->GpuToCpuAddress(regs.smaphore_address.SmaphoreAddress());
|
||||
struct Block {
|
||||
u32 sequence;
|
||||
u32 zeros = 0;
|
||||
u64 timestamp;
|
||||
};
|
||||
|
||||
Block block{};
|
||||
block.sequence = regs.semaphore_sequence;
|
||||
// TODO(Kmather73): Generate a real GPU timestamp and write it here instead of
|
||||
// CoreTiming
|
||||
block.timestamp = CoreTiming::GetTicks();
|
||||
Memory::WriteBlock(*address, &block, sizeof(block));
|
||||
} else {
|
||||
const auto address =
|
||||
memory_manager->GpuToCpuAddress(regs.smaphore_address.SmaphoreAddress());
|
||||
const u32 word = Memory::Read32(*address);
|
||||
if ((op == GpuSemaphoreOperation::AcquireEqual && word == regs.semaphore_sequence) ||
|
||||
(op == GpuSemaphoreOperation::AcquireGequal &&
|
||||
static_cast<s32>(word - regs.semaphore_sequence) > 0) ||
|
||||
(op == GpuSemaphoreOperation::AcquireMask && (word & regs.semaphore_sequence))) {
|
||||
// Nothing to do in this case
|
||||
} else {
|
||||
regs.acquire_source = true;
|
||||
regs.acquire_value = regs.semaphore_sequence;
|
||||
if (op == GpuSemaphoreOperation::AcquireEqual) {
|
||||
regs.acquire_active = true;
|
||||
regs.acquire_mode = false;
|
||||
} else if (op == GpuSemaphoreOperation::AcquireGequal) {
|
||||
regs.acquire_active = true;
|
||||
regs.acquire_mode = true;
|
||||
} else if (op == GpuSemaphoreOperation::AcquireMask) {
|
||||
// TODO(kemathe) The acquire mask operation waits for a value that, ANDed with
|
||||
// semaphore_sequence, gives a non-0 result
|
||||
LOG_ERROR(HW_GPU, "Invalid semaphore operation AcquireMask not implemented");
|
||||
} else {
|
||||
LOG_ERROR(HW_GPU, "Invalid semaphore operation");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void GPU::ProcessSemaphoreRelease() {
|
||||
const auto address = memory_manager->GpuToCpuAddress(regs.smaphore_address.SmaphoreAddress());
|
||||
Memory::Write32(*address, regs.semaphore_release);
|
||||
}
|
||||
|
||||
void GPU::ProcessSemaphoreAcquire() {
|
||||
const auto address = memory_manager->GpuToCpuAddress(regs.smaphore_address.SmaphoreAddress());
|
||||
const u32 word = Memory::Read32(*address);
|
||||
const auto value = regs.semaphore_acquire;
|
||||
if (word != value) {
|
||||
regs.acquire_active = true;
|
||||
regs.acquire_value = value;
|
||||
// TODO(kemathe73) figure out how to do the acquire_timeout
|
||||
regs.acquire_mode = false;
|
||||
regs.acquire_source = false;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -156,46 +156,6 @@ public:
|
||||
/// Returns a const reference to the GPU DMA pusher.
|
||||
const Tegra::DmaPusher& DmaPusher() const;
|
||||
|
||||
struct Regs {
|
||||
static constexpr size_t NUM_REGS = 0x100;
|
||||
|
||||
union {
|
||||
struct {
|
||||
INSERT_PADDING_WORDS(0x4);
|
||||
struct {
|
||||
u32 address_high;
|
||||
u32 address_low;
|
||||
|
||||
GPUVAddr SmaphoreAddress() const {
|
||||
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
|
||||
address_low);
|
||||
}
|
||||
} smaphore_address;
|
||||
|
||||
u32 semaphore_sequence;
|
||||
u32 semaphore_trigger;
|
||||
INSERT_PADDING_WORDS(0xC);
|
||||
|
||||
// The puser and the puller share the reference counter, the pusher only has read
|
||||
// access
|
||||
u32 reference_count;
|
||||
INSERT_PADDING_WORDS(0x5);
|
||||
|
||||
u32 semaphore_acquire;
|
||||
u32 semaphore_release;
|
||||
INSERT_PADDING_WORDS(0xE4);
|
||||
|
||||
// Puller state
|
||||
u32 acquire_mode;
|
||||
u32 acquire_source;
|
||||
u32 acquire_active;
|
||||
u32 acquire_timeout;
|
||||
u32 acquire_value;
|
||||
};
|
||||
std::array<u32, NUM_REGS> reg_array;
|
||||
};
|
||||
} regs{};
|
||||
|
||||
private:
|
||||
std::unique_ptr<Tegra::DmaPusher> dma_pusher;
|
||||
std::unique_ptr<Tegra::MemoryManager> memory_manager;
|
||||
@@ -213,37 +173,6 @@ private:
|
||||
std::unique_ptr<Engines::MaxwellDMA> maxwell_dma;
|
||||
/// Inline memory engine
|
||||
std::unique_ptr<Engines::KeplerMemory> kepler_memory;
|
||||
|
||||
void ProcessBindMethod(const MethodCall& method_call);
|
||||
void ProcessSemaphoreTriggerMethod();
|
||||
void ProcessSemaphoreRelease();
|
||||
void ProcessSemaphoreAcquire();
|
||||
|
||||
// Calls a GPU puller method.
|
||||
void CallPullerMethod(const MethodCall& method_call);
|
||||
// Calls a GPU engine method.
|
||||
void CallEngineMethod(const MethodCall& method_call);
|
||||
// Determines where the method should be executed.
|
||||
bool ExecuteMethodOnEngine(const MethodCall& method_call);
|
||||
};
|
||||
|
||||
#define ASSERT_REG_POSITION(field_name, position) \
|
||||
static_assert(offsetof(GPU::Regs, field_name) == position * 4, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_REG_POSITION(smaphore_address, 0x4);
|
||||
ASSERT_REG_POSITION(semaphore_sequence, 0x6);
|
||||
ASSERT_REG_POSITION(semaphore_trigger, 0x7);
|
||||
ASSERT_REG_POSITION(reference_count, 0x14);
|
||||
ASSERT_REG_POSITION(semaphore_acquire, 0x1A);
|
||||
ASSERT_REG_POSITION(semaphore_release, 0x1B);
|
||||
|
||||
ASSERT_REG_POSITION(acquire_mode, 0x100);
|
||||
ASSERT_REG_POSITION(acquire_source, 0x101);
|
||||
ASSERT_REG_POSITION(acquire_active, 0x102);
|
||||
ASSERT_REG_POSITION(acquire_timeout, 0x103);
|
||||
ASSERT_REG_POSITION(acquire_value, 0x104);
|
||||
|
||||
#undef ASSERT_REG_POSITION
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -1014,8 +1014,11 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, Shader& shader,
|
||||
texture_samplers[current_bindpoint].SyncWithConfig(texture.tsc);
|
||||
Surface surface = res_cache.GetTextureSurface(texture, entry);
|
||||
if (surface != nullptr) {
|
||||
state.texture_units[current_bindpoint].texture = surface->Texture().handle;
|
||||
state.texture_units[current_bindpoint].target = surface->Target();
|
||||
const GLuint handle =
|
||||
entry.IsArray() ? surface->TextureLayer().handle : surface->Texture().handle;
|
||||
const GLenum target = entry.IsArray() ? surface->TargetLayer() : surface->Target();
|
||||
state.texture_units[current_bindpoint].texture = handle;
|
||||
state.texture_units[current_bindpoint].target = target;
|
||||
state.texture_units[current_bindpoint].swizzle.r =
|
||||
MaxwellToGL::SwizzleSource(texture.tic.x_source);
|
||||
state.texture_units[current_bindpoint].swizzle.g =
|
||||
|
||||
@@ -44,6 +44,17 @@ struct FormatTuple {
|
||||
bool compressed;
|
||||
};
|
||||
|
||||
static void ApplyTextureDefaults(GLenum target, u32 max_mip_level) {
|
||||
glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
glTexParameteri(target, GL_TEXTURE_MAX_LEVEL, max_mip_level - 1);
|
||||
if (max_mip_level == 1) {
|
||||
glTexParameterf(target, GL_TEXTURE_LOD_BIAS, 1000.0);
|
||||
}
|
||||
}
|
||||
|
||||
void SurfaceParams::InitCacheParameters(Tegra::GPUVAddr gpu_addr_) {
|
||||
auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()};
|
||||
const auto cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr_)};
|
||||
@@ -530,6 +541,9 @@ CachedSurface::CachedSurface(const SurfaceParams& params)
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
|
||||
const auto& format_tuple = GetFormatTuple(params.pixel_format, params.component_type);
|
||||
gl_internal_format = format_tuple.internal_format;
|
||||
gl_is_compressed = format_tuple.compressed;
|
||||
|
||||
if (!format_tuple.compressed) {
|
||||
// Only pre-create the texture for non-compressed textures.
|
||||
switch (params.target) {
|
||||
@@ -558,15 +572,7 @@ CachedSurface::CachedSurface(const SurfaceParams& params)
|
||||
}
|
||||
}
|
||||
|
||||
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_MAX_LEVEL,
|
||||
params.max_mip_level - 1);
|
||||
if (params.max_mip_level == 1) {
|
||||
glTexParameterf(SurfaceTargetToGL(params.target), GL_TEXTURE_LOD_BIAS, 1000.0);
|
||||
}
|
||||
ApplyTextureDefaults(SurfaceTargetToGL(params.target), params.max_mip_level);
|
||||
|
||||
LabelGLObject(GL_TEXTURE, texture.handle, params.addr,
|
||||
SurfaceParams::SurfaceTargetName(params.target));
|
||||
@@ -864,6 +870,31 @@ void CachedSurface::UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle,
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
||||
}
|
||||
|
||||
void CachedSurface::EnsureTextureView() {
|
||||
if (texture_view.handle != 0)
|
||||
return;
|
||||
// Compressed texture are not being created with immutable storage
|
||||
UNIMPLEMENTED_IF(gl_is_compressed);
|
||||
|
||||
const GLenum target{TargetLayer()};
|
||||
|
||||
texture_view.Create();
|
||||
glTextureView(texture_view.handle, target, texture.handle, gl_internal_format, 0,
|
||||
params.max_mip_level, 0, 1);
|
||||
|
||||
OpenGLState cur_state = OpenGLState::GetCurState();
|
||||
const auto& old_tex = cur_state.texture_units[0];
|
||||
SCOPE_EXIT({
|
||||
cur_state.texture_units[0] = old_tex;
|
||||
cur_state.Apply();
|
||||
});
|
||||
cur_state.texture_units[0].texture = texture_view.handle;
|
||||
cur_state.texture_units[0].target = target;
|
||||
cur_state.Apply();
|
||||
|
||||
ApplyTextureDefaults(target, params.max_mip_level);
|
||||
}
|
||||
|
||||
MICROPROFILE_DEFINE(OpenGL_TextureUL, "OpenGL", "Texture Upload", MP_RGB(128, 192, 64));
|
||||
void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle) {
|
||||
if (params.type == SurfaceType::Fill)
|
||||
|
||||
@@ -293,10 +293,31 @@ public:
|
||||
return texture;
|
||||
}
|
||||
|
||||
const OGLTexture& TextureLayer() {
|
||||
if (params.is_layered) {
|
||||
return Texture();
|
||||
}
|
||||
EnsureTextureView();
|
||||
return texture_view;
|
||||
}
|
||||
|
||||
GLenum Target() const {
|
||||
return gl_target;
|
||||
}
|
||||
|
||||
GLenum TargetLayer() const {
|
||||
using VideoCore::Surface::SurfaceTarget;
|
||||
switch (params.target) {
|
||||
case SurfaceTarget::Texture1D:
|
||||
return GL_TEXTURE_1D_ARRAY;
|
||||
case SurfaceTarget::Texture2D:
|
||||
return GL_TEXTURE_2D_ARRAY;
|
||||
case SurfaceTarget::TextureCubemap:
|
||||
return GL_TEXTURE_CUBE_MAP_ARRAY;
|
||||
}
|
||||
return Target();
|
||||
}
|
||||
|
||||
const SurfaceParams& GetSurfaceParams() const {
|
||||
return params;
|
||||
}
|
||||
@@ -311,11 +332,16 @@ public:
|
||||
private:
|
||||
void UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle, GLuint draw_fb_handle);
|
||||
|
||||
void EnsureTextureView();
|
||||
|
||||
OGLTexture texture;
|
||||
OGLTexture texture_view;
|
||||
std::vector<std::vector<u8>> gl_buffer;
|
||||
SurfaceParams params;
|
||||
GLenum gl_target;
|
||||
std::size_t cached_size_in_bytes;
|
||||
SurfaceParams params{};
|
||||
GLenum gl_target{};
|
||||
GLenum gl_internal_format{};
|
||||
bool gl_is_compressed{};
|
||||
std::size_t cached_size_in_bytes{};
|
||||
};
|
||||
|
||||
class RasterizerCacheOpenGL final : public RasterizerCache<Surface> {
|
||||
|
||||
@@ -470,6 +470,8 @@ void Config::ReadValues() {
|
||||
qt_config->value("enable_discord_presence", true).toBool();
|
||||
UISettings::values.screenshot_resolution_factor =
|
||||
static_cast<u16>(qt_config->value("screenshot_resolution_factor", 0).toUInt());
|
||||
UISettings::values.select_user_on_boot =
|
||||
qt_config->value("select_user_on_boot", false).toBool();
|
||||
|
||||
qt_config->beginGroup("UIGameList");
|
||||
UISettings::values.show_unknown = qt_config->value("show_unknown", true).toBool();
|
||||
@@ -680,7 +682,7 @@ void Config::SaveValues() {
|
||||
qt_config->setValue("title_id", QVariant::fromValue<u64>(elem.first));
|
||||
qt_config->beginWriteArray("disabled");
|
||||
for (std::size_t j = 0; j < elem.second.size(); ++j) {
|
||||
qt_config->setArrayIndex(j);
|
||||
qt_config->setArrayIndex(static_cast<int>(j));
|
||||
qt_config->setValue("d", QString::fromStdString(elem.second[j]));
|
||||
}
|
||||
qt_config->endArray();
|
||||
@@ -693,6 +695,7 @@ void Config::SaveValues() {
|
||||
qt_config->setValue("enable_discord_presence", UISettings::values.enable_discord_presence);
|
||||
qt_config->setValue("screenshot_resolution_factor",
|
||||
UISettings::values.screenshot_resolution_factor);
|
||||
qt_config->setValue("select_user_on_boot", UISettings::values.select_user_on_boot);
|
||||
|
||||
qt_config->beginGroup("UIGameList");
|
||||
qt_config->setValue("show_unknown", UISettings::values.show_unknown);
|
||||
|
||||
@@ -6,8 +6,8 @@
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>461</width>
|
||||
<height>659</height>
|
||||
<width>382</width>
|
||||
<height>241</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
@@ -15,51 +15,71 @@
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<widget class="QTabWidget" name="tabWidget">
|
||||
<property name="currentIndex">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<widget class="ConfigureGeneral" name="generalTab">
|
||||
<attribute name="title">
|
||||
<string>General</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureGameList" name="gameListTab">
|
||||
<attribute name="title">
|
||||
<string>Game List</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureSystem" name="systemTab">
|
||||
<attribute name="title">
|
||||
<string>System</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureInputSimple" name="inputTab">
|
||||
<attribute name="title">
|
||||
<string>Input</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureGraphics" name="graphicsTab">
|
||||
<attribute name="title">
|
||||
<string>Graphics</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureAudio" name="audioTab">
|
||||
<attribute name="title">
|
||||
<string>Audio</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureDebug" name="debugTab">
|
||||
<attribute name="title">
|
||||
<string>Debug</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureWeb" name="webTab">
|
||||
<attribute name="title">
|
||||
<string>Web</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
</widget>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||
<item>
|
||||
<widget class="QListWidget" name="selectorList">
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>150</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="maximumSize">
|
||||
<size>
|
||||
<width>150</width>
|
||||
<height>16777215</height>
|
||||
</size>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QTabWidget" name="tabWidget">
|
||||
<property name="currentIndex">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<widget class="ConfigureGeneral" name="generalTab">
|
||||
<attribute name="title">
|
||||
<string>General</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureGameList" name="gameListTab">
|
||||
<attribute name="title">
|
||||
<string>Game List</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureSystem" name="systemTab">
|
||||
<attribute name="title">
|
||||
<string>System</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureInputSimple" name="inputTab">
|
||||
<attribute name="title">
|
||||
<string>Input</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureGraphics" name="graphicsTab">
|
||||
<attribute name="title">
|
||||
<string>Graphics</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureAudio" name="audioTab">
|
||||
<attribute name="title">
|
||||
<string>Audio</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureDebug" name="debugTab">
|
||||
<attribute name="title">
|
||||
<string>Debug</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureWeb" name="webTab">
|
||||
<attribute name="title">
|
||||
<string>Web</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QDialogButtonBox" name="buttonBox">
|
||||
@@ -77,12 +97,6 @@
|
||||
<header>configuration/configure_general.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureGameList</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_gamelist.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureSystem</class>
|
||||
<extends>QWidget</extends>
|
||||
@@ -101,12 +115,6 @@
|
||||
<header>configuration/configure_debug.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureInputSimple</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_input_simple.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureGraphics</class>
|
||||
<extends>QWidget</extends>
|
||||
@@ -119,6 +127,18 @@
|
||||
<header>configuration/configure_web.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureGameList</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_gamelist.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureInputSimple</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_input_simple.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
</customwidgets>
|
||||
<resources/>
|
||||
<connections>
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <QHash>
|
||||
#include <QListWidgetItem>
|
||||
#include "core/settings.h"
|
||||
#include "ui_configure.h"
|
||||
#include "yuzu/configuration/config.h"
|
||||
@@ -13,6 +15,13 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, const HotkeyRegistry& registry
|
||||
ui->setupUi(this);
|
||||
ui->generalTab->PopulateHotkeyList(registry);
|
||||
this->setConfiguration();
|
||||
this->PopulateSelectionList();
|
||||
connect(ui->selectorList, &QListWidget::itemSelectionChanged, this,
|
||||
&ConfigureDialog::UpdateVisibleTabs);
|
||||
|
||||
adjustSize();
|
||||
|
||||
ui->selectorList->setCurrentRow(0);
|
||||
}
|
||||
|
||||
ConfigureDialog::~ConfigureDialog() = default;
|
||||
@@ -30,3 +39,37 @@ void ConfigureDialog::applyConfiguration() {
|
||||
ui->webTab->applyConfiguration();
|
||||
Settings::Apply();
|
||||
}
|
||||
|
||||
void ConfigureDialog::PopulateSelectionList() {
|
||||
const std::array<std::pair<QString, QStringList>, 4> items{
|
||||
{{tr("General"), {tr("General"), tr("Web"), tr("Debug"), tr("Game List")}},
|
||||
{tr("System"), {tr("System"), tr("Audio")}},
|
||||
{tr("Graphics"), {tr("Graphics")}},
|
||||
{tr("Controls"), {tr("Input")}}}};
|
||||
|
||||
for (const auto& entry : items) {
|
||||
auto* const item = new QListWidgetItem(entry.first);
|
||||
item->setData(Qt::UserRole, entry.second);
|
||||
|
||||
ui->selectorList->addItem(item);
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigureDialog::UpdateVisibleTabs() {
|
||||
const auto items = ui->selectorList->selectedItems();
|
||||
if (items.isEmpty())
|
||||
return;
|
||||
|
||||
const std::map<QString, QWidget*> widgets = {
|
||||
{tr("General"), ui->generalTab}, {tr("System"), ui->systemTab},
|
||||
{tr("Input"), ui->inputTab}, {tr("Graphics"), ui->graphicsTab},
|
||||
{tr("Audio"), ui->audioTab}, {tr("Debug"), ui->debugTab},
|
||||
{tr("Web"), ui->webTab}, {tr("Game List"), ui->gameListTab}};
|
||||
|
||||
ui->tabWidget->clear();
|
||||
|
||||
const QStringList tabs = items[0]->data(Qt::UserRole).toStringList();
|
||||
|
||||
for (const auto& tab : tabs)
|
||||
ui->tabWidget->addTab(widgets.find(tab)->second, tab);
|
||||
}
|
||||
|
||||
@@ -24,6 +24,8 @@ public:
|
||||
|
||||
private:
|
||||
void setConfiguration();
|
||||
void UpdateVisibleTabs();
|
||||
void PopulateSelectionList();
|
||||
|
||||
std::unique_ptr<Ui::ConfigureDialog> ui;
|
||||
};
|
||||
|
||||
@@ -30,6 +30,7 @@ ConfigureGeneral::~ConfigureGeneral() = default;
|
||||
void ConfigureGeneral::setConfiguration() {
|
||||
ui->toggle_deepscan->setChecked(UISettings::values.gamedir_deepscan);
|
||||
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
|
||||
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot);
|
||||
ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
|
||||
ui->use_cpu_jit->setChecked(Settings::values.use_cpu_jit);
|
||||
ui->enable_nfc->setChecked(Settings::values.enable_nfc);
|
||||
@@ -42,6 +43,7 @@ void ConfigureGeneral::PopulateHotkeyList(const HotkeyRegistry& registry) {
|
||||
void ConfigureGeneral::applyConfiguration() {
|
||||
UISettings::values.gamedir_deepscan = ui->toggle_deepscan->isChecked();
|
||||
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
|
||||
UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked();
|
||||
UISettings::values.theme =
|
||||
ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
|
||||
|
||||
|
||||
@@ -38,6 +38,13 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toggle_user_on_boot">
|
||||
<property name="text">
|
||||
<string>Prompt for user on game boot</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
|
||||
@@ -120,7 +120,7 @@ void ConfigurePerGameGeneral::loadConfiguration() {
|
||||
|
||||
QPixmap map;
|
||||
const auto bytes = control.second->ReadAllBytes();
|
||||
map.loadFromData(bytes.data(), bytes.size());
|
||||
map.loadFromData(bytes.data(), static_cast<u32>(bytes.size()));
|
||||
|
||||
scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(),
|
||||
Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
|
||||
@@ -130,7 +130,7 @@ void ConfigurePerGameGeneral::loadConfiguration() {
|
||||
scene->clear();
|
||||
|
||||
QPixmap map;
|
||||
map.loadFromData(bytes.data(), bytes.size());
|
||||
map.loadFromData(bytes.data(), static_cast<u32>(bytes.size()));
|
||||
|
||||
scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(),
|
||||
Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
|
||||
|
||||
@@ -293,8 +293,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
|
||||
|
||||
QString processor;
|
||||
switch (thread.GetProcessorID()) {
|
||||
case Kernel::ThreadProcessorId::THREADPROCESSORID_DEFAULT:
|
||||
processor = tr("default");
|
||||
case Kernel::ThreadProcessorId::THREADPROCESSORID_IDEAL:
|
||||
processor = tr("ideal");
|
||||
break;
|
||||
case Kernel::ThreadProcessorId::THREADPROCESSORID_0:
|
||||
case Kernel::ThreadProcessorId::THREADPROCESSORID_1:
|
||||
|
||||
@@ -687,10 +687,26 @@ bool GMainWindow::LoadROM(const QString& filename) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void GMainWindow::SelectAndSetCurrentUser() {
|
||||
QtProfileSelectionDialog dialog(this);
|
||||
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
|
||||
Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
|
||||
dialog.setWindowModality(Qt::WindowModal);
|
||||
dialog.exec();
|
||||
|
||||
if (dialog.GetStatus()) {
|
||||
Settings::values.current_user = static_cast<s32>(dialog.GetIndex());
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::BootGame(const QString& filename) {
|
||||
LOG_INFO(Frontend, "yuzu starting...");
|
||||
StoreRecentFile(filename); // Put the filename on top of the list
|
||||
|
||||
if (UISettings::values.select_user_on_boot) {
|
||||
SelectAndSetCurrentUser();
|
||||
}
|
||||
|
||||
if (!LoadROM(filename))
|
||||
return;
|
||||
|
||||
@@ -827,31 +843,25 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
|
||||
const std::string nand_dir = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir);
|
||||
ASSERT(program_id != 0);
|
||||
|
||||
Service::Account::ProfileManager manager{};
|
||||
const auto user_ids = manager.GetAllUsers();
|
||||
QStringList list;
|
||||
for (const auto& user_id : user_ids) {
|
||||
if (user_id == Service::Account::UUID{})
|
||||
continue;
|
||||
Service::Account::ProfileBase base;
|
||||
if (!manager.GetProfileBase(user_id, base))
|
||||
continue;
|
||||
const auto select_profile = [this]() -> s32 {
|
||||
QtProfileSelectionDialog dialog(this);
|
||||
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
|
||||
Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
|
||||
dialog.setWindowModality(Qt::WindowModal);
|
||||
dialog.exec();
|
||||
|
||||
list.push_back(QString::fromStdString(Common::StringFromFixedZeroTerminatedBuffer(
|
||||
reinterpret_cast<const char*>(base.username.data()), base.username.size())));
|
||||
}
|
||||
if (!dialog.GetStatus()) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
bool ok = false;
|
||||
const auto index_string =
|
||||
QInputDialog::getItem(this, tr("Select User"),
|
||||
tr("Please select the user's save data you would like to open."),
|
||||
list, Settings::values.current_user, false, &ok);
|
||||
if (!ok)
|
||||
return dialog.GetIndex();
|
||||
};
|
||||
|
||||
const auto index = select_profile();
|
||||
if (index == -1)
|
||||
return;
|
||||
|
||||
const auto index = list.indexOf(index_string);
|
||||
ASSERT(index != -1 && index < 8);
|
||||
|
||||
Service::Account::ProfileManager manager;
|
||||
const auto user_id = manager.GetUser(index);
|
||||
ASSERT(user_id);
|
||||
path = nand_dir + FileSys::SaveDataFactory::GetFullPath(FileSys::SaveDataSpaceId::NandUser,
|
||||
|
||||
@@ -128,6 +128,8 @@ private:
|
||||
void ShowTelemetryCallout();
|
||||
void SetDiscordEnabled(bool state);
|
||||
|
||||
void SelectAndSetCurrentUser();
|
||||
|
||||
/**
|
||||
* Stores the filename in the recently loaded files list.
|
||||
* The new filename is stored at the beginning of the recently loaded files list.
|
||||
|
||||
@@ -40,6 +40,8 @@ struct Values {
|
||||
bool confirm_before_closing;
|
||||
bool first_start;
|
||||
|
||||
bool select_user_on_boot;
|
||||
|
||||
// Discord RPC
|
||||
bool enable_discord_presence;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user