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4 Commits

Author SHA1 Message Date
David Marcec
aa31decea8 Fixed crash due to unmapped memory 2018-12-03 01:58:39 +11:00
David Marcec
26705ba6ad Fixed slight error with MapPhysicalMemory, added error messages 2018-12-01 17:46:45 +11:00
David Marcec
6714dd3381 Documented system_resource_size 2018-12-01 16:05:24 +11:00
David Marcec
ba079516cf Implemented MapPhysicalMemory & UnmapPhysicalMemory 2018-12-01 16:03:18 +11:00
130 changed files with 2298 additions and 3243 deletions

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@@ -8,7 +8,7 @@
#include "audio_core/codec.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/kernel/event.h"
#include "core/memory.h"
namespace AudioCore {
@@ -72,7 +72,7 @@ private:
EffectInStatus info{};
};
AudioRenderer::AudioRenderer(AudioRendererParameter params,
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event)
Kernel::SharedPtr<Kernel::Event> buffer_event)
: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count),
effects(params.effect_count) {

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@@ -15,7 +15,7 @@
#include "core/hle/kernel/object.h"
namespace Kernel {
class WritableEvent;
class Event;
}
namespace AudioCore {
@@ -208,8 +208,7 @@ static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size
class AudioRenderer {
public:
AudioRenderer(AudioRendererParameter params,
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event);
AudioRenderer(AudioRendererParameter params, Kernel::SharedPtr<Kernel::Event> buffer_event);
~AudioRenderer();
std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);
@@ -225,7 +224,7 @@ private:
class VoiceState;
AudioRendererParameter worker_params;
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event;
Kernel::SharedPtr<Kernel::Event> buffer_event;
std::vector<VoiceState> voices;
std::vector<EffectState> effects;
std::unique_ptr<AudioOut> audio_out;

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@@ -13,7 +13,7 @@
#include <vector>
#ifdef _WIN32
#include <share.h> // For _SH_DENYWR
#include <windows.h> // For OutputDebugStringW
#include <windows.h> // For OutputDebugStringA
#else
#define _SH_DENYWR 0
#endif
@@ -148,7 +148,7 @@ void FileBackend::Write(const Entry& entry) {
void DebuggerBackend::Write(const Entry& entry) {
#ifdef _WIN32
::OutputDebugStringW(Common::UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
::OutputDebugStringA(FormatLogMessage(entry).append(1, '\n').c_str());
#endif
}

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@@ -63,10 +63,6 @@ add_library(core STATIC
file_sys/sdmc_factory.h
file_sys/submission_package.cpp
file_sys/submission_package.h
file_sys/system_archive/ng_word.cpp
file_sys/system_archive/ng_word.h
file_sys/system_archive/system_archive.cpp
file_sys/system_archive/system_archive.h
file_sys/vfs.cpp
file_sys/vfs.h
file_sys/vfs_concat.cpp
@@ -101,6 +97,8 @@ add_library(core STATIC
hle/kernel/client_session.cpp
hle/kernel/client_session.h
hle/kernel/errors.h
hle/kernel/event.cpp
hle/kernel/event.h
hle/kernel/handle_table.cpp
hle/kernel/handle_table.h
hle/kernel/hle_ipc.cpp
@@ -113,8 +111,6 @@ add_library(core STATIC
hle/kernel/object.h
hle/kernel/process.cpp
hle/kernel/process.h
hle/kernel/readable_event.cpp
hle/kernel/readable_event.h
hle/kernel/resource_limit.cpp
hle/kernel/resource_limit.h
hle/kernel/scheduler.cpp
@@ -137,8 +133,6 @@ add_library(core STATIC
hle/kernel/vm_manager.h
hle/kernel/wait_object.cpp
hle/kernel/wait_object.h
hle/kernel/writable_event.cpp
hle/kernel/writable_event.h
hle/lock.cpp
hle/lock.h
hle/result.h

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@@ -8,7 +8,6 @@
#include <thread>
#include <utility>
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/arm/exclusive_monitor.h"
@@ -41,6 +40,7 @@ namespace Core {
/*static*/ System System::s_instance;
namespace {
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
const std::string& path) {
// To account for split 00+01+etc files.
@@ -69,13 +69,11 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
return FileSys::ConcatenatedVfsFile::MakeConcatenatedFile(concat, dir->GetName());
}
if (FileUtil::IsDirectory(path))
return vfs->OpenFile(path + "/" + "main", FileSys::Mode::Read);
return vfs->OpenFile(path, FileSys::Mode::Read);
}
struct System::Impl {
} // Anonymous namespace
struct System::Impl {
Cpu& CurrentCpuCore() {
return cpu_core_manager.GetCurrentCore();
}

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@@ -9,7 +9,6 @@
#include <string>
#include "common/common_types.h"
#include "core/file_sys/vfs_types.h"
#include "core/hle/kernel/object.h"
namespace Core::Frontend {
@@ -56,9 +55,6 @@ class TelemetrySession;
struct PerfStatsResults;
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
const std::string& path);
class System {
public:
System(const System&) = delete;

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@@ -246,6 +246,7 @@ std::vector<TicketRaw> GetTicketblob(const FileUtil::IOFile& ticket_save) {
}
std::vector<TicketRaw> out;
u32 magic{};
for (std::size_t offset = 0; offset + 0x4 < buffer.size(); ++offset) {
if (buffer[offset] == 0x4 && buffer[offset + 1] == 0x0 && buffer[offset + 2] == 0x1 &&
buffer[offset + 3] == 0x0) {
@@ -793,7 +794,7 @@ void KeyManager::DeriveBase() {
void KeyManager::DeriveETicket(PartitionDataManager& data) {
// ETicket keys
const auto es = Service::FileSystem::GetUnionContents().GetEntry(
const auto es = Service::FileSystem::GetUnionContents()->GetEntry(
0x0100000000000033, FileSys::ContentRecordType::Program);
if (es == nullptr)

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@@ -29,8 +29,8 @@ struct Entry {
filename[copy_size] = '\0';
}
char filename[0x301];
INSERT_PADDING_BYTES(3);
char filename[0x300];
INSERT_PADDING_BYTES(4);
EntryType type;
INSERT_PADDING_BYTES(3);
u64 file_size;

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@@ -56,10 +56,6 @@ PatchManager::PatchManager(u64 title_id) : title_id(title_id) {}
PatchManager::~PatchManager() = default;
u64 PatchManager::GetTitleID() const {
return title_id;
}
VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
LOG_INFO(Loader, "Patching ExeFS for title_id={:016X}", title_id);
@@ -77,18 +73,14 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
const auto installed = Service::FileSystem::GetUnionContents();
const auto& disabled = Settings::values.disabled_addons[title_id];
const auto update_disabled =
std::find(disabled.begin(), disabled.end(), "Update") != disabled.end();
// Game Updates
const auto update_tid = GetUpdateTitleID(title_id);
const auto update = installed.GetEntry(update_tid, ContentRecordType::Program);
const auto update = installed->GetEntry(update_tid, ContentRecordType::Program);
if (!update_disabled && update != nullptr && update->GetExeFS() != nullptr &&
if (update != nullptr && update->GetExeFS() != nullptr &&
update->GetStatus() == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) {
LOG_INFO(Loader, " ExeFS: Update ({}) applied successfully",
FormatTitleVersion(installed.GetEntryVersion(update_tid).value_or(0)));
FormatTitleVersion(installed->GetEntryVersion(update_tid).value_or(0)));
exefs = update->GetExeFS();
}
@@ -103,9 +95,6 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
std::vector<VirtualDir> layers;
layers.reserve(patch_dirs.size() + 1);
for (const auto& subdir : patch_dirs) {
if (std::find(disabled.begin(), disabled.end(), subdir->GetName()) != disabled.end())
continue;
auto exefs_dir = subdir->GetSubdirectory("exefs");
if (exefs_dir != nullptr)
layers.push_back(std::move(exefs_dir));
@@ -122,16 +111,11 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
return exefs;
}
std::vector<VirtualFile> PatchManager::CollectPatches(const std::vector<VirtualDir>& patch_dirs,
const std::string& build_id) const {
const auto& disabled = Settings::values.disabled_addons[title_id];
static std::vector<VirtualFile> CollectPatches(const std::vector<VirtualDir>& patch_dirs,
const std::string& build_id) {
std::vector<VirtualFile> out;
out.reserve(patch_dirs.size());
for (const auto& subdir : patch_dirs) {
if (std::find(disabled.begin(), disabled.end(), subdir->GetName()) != disabled.end())
continue;
auto exefs_dir = subdir->GetSubdirectory("exefs");
if (exefs_dir != nullptr) {
for (const auto& file : exefs_dir->GetFiles()) {
@@ -244,7 +228,6 @@ static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType t
return;
}
const auto& disabled = Settings::values.disabled_addons[title_id];
auto patch_dirs = load_dir->GetSubdirectories();
std::sort(patch_dirs.begin(), patch_dirs.end(),
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
@@ -254,9 +237,6 @@ static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType t
layers.reserve(patch_dirs.size() + 1);
layers_ext.reserve(patch_dirs.size() + 1);
for (const auto& subdir : patch_dirs) {
if (std::find(disabled.begin(), disabled.end(), subdir->GetName()) != disabled.end())
continue;
auto romfs_dir = subdir->GetSubdirectory("romfs");
if (romfs_dir != nullptr)
layers.push_back(std::move(romfs_dir));
@@ -301,21 +281,16 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
// Game Updates
const auto update_tid = GetUpdateTitleID(title_id);
const auto update = installed.GetEntryRaw(update_tid, type);
const auto& disabled = Settings::values.disabled_addons[title_id];
const auto update_disabled =
std::find(disabled.begin(), disabled.end(), "Update") != disabled.end();
if (!update_disabled && update != nullptr) {
const auto update = installed->GetEntryRaw(update_tid, type);
if (update != nullptr) {
const auto new_nca = std::make_shared<NCA>(update, romfs, ivfc_offset);
if (new_nca->GetStatus() == Loader::ResultStatus::Success &&
new_nca->GetRomFS() != nullptr) {
LOG_INFO(Loader, " RomFS: Update ({}) applied successfully",
FormatTitleVersion(installed.GetEntryVersion(update_tid).value_or(0)));
FormatTitleVersion(installed->GetEntryVersion(update_tid).value_or(0)));
romfs = new_nca->GetRomFS();
}
} else if (!update_disabled && update_raw != nullptr) {
} else if (update_raw != nullptr) {
const auto new_nca = std::make_shared<NCA>(update_raw, romfs, ivfc_offset);
if (new_nca->GetStatus() == Loader::ResultStatus::Success &&
new_nca->GetRomFS() != nullptr) {
@@ -345,30 +320,25 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
VirtualFile update_raw) const {
std::map<std::string, std::string, std::less<>> out;
const auto installed = Service::FileSystem::GetUnionContents();
const auto& disabled = Settings::values.disabled_addons[title_id];
// Game Updates
const auto update_tid = GetUpdateTitleID(title_id);
PatchManager update{update_tid};
auto [nacp, discard_icon_file] = update.GetControlMetadata();
const auto update_disabled =
std::find(disabled.begin(), disabled.end(), "Update") != disabled.end();
const auto update_label = update_disabled ? "[D] Update" : "Update";
if (nacp != nullptr) {
out.insert_or_assign(update_label, nacp->GetVersionString());
out.insert_or_assign("Update", nacp->GetVersionString());
} else {
if (installed.HasEntry(update_tid, ContentRecordType::Program)) {
const auto meta_ver = installed.GetEntryVersion(update_tid);
if (installed->HasEntry(update_tid, ContentRecordType::Program)) {
const auto meta_ver = installed->GetEntryVersion(update_tid);
if (meta_ver.value_or(0) == 0) {
out.insert_or_assign(update_label, "");
out.insert_or_assign("Update", "");
} else {
out.insert_or_assign(
update_label, FormatTitleVersion(*meta_ver, TitleVersionFormat::ThreeElements));
"Update", FormatTitleVersion(*meta_ver, TitleVersionFormat::ThreeElements));
}
} else if (update_raw != nullptr) {
out.insert_or_assign(update_label, "PACKED");
out.insert_or_assign("Update", "PACKED");
}
}
@@ -408,20 +378,19 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
if (types.empty())
continue;
const auto mod_disabled =
std::find(disabled.begin(), disabled.end(), mod->GetName()) != disabled.end();
out.insert_or_assign(mod_disabled ? "[D] " + mod->GetName() : mod->GetName(), types);
out.insert_or_assign(mod->GetName(), types);
}
}
// DLC
const auto dlc_entries = installed.ListEntriesFilter(TitleType::AOC, ContentRecordType::Data);
const auto dlc_entries = installed->ListEntriesFilter(TitleType::AOC, ContentRecordType::Data);
std::vector<RegisteredCacheEntry> dlc_match;
dlc_match.reserve(dlc_entries.size());
std::copy_if(dlc_entries.begin(), dlc_entries.end(), std::back_inserter(dlc_match),
[this, &installed](const RegisteredCacheEntry& entry) {
return (entry.title_id & DLC_BASE_TITLE_ID_MASK) == title_id &&
installed.GetEntry(entry)->GetStatus() == Loader::ResultStatus::Success;
installed->GetEntry(entry)->GetStatus() ==
Loader::ResultStatus::Success;
});
if (!dlc_match.empty()) {
// Ensure sorted so DLC IDs show in order.
@@ -433,9 +402,7 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
list += fmt::format("{}", dlc_match.back().title_id & 0x7FF);
const auto dlc_disabled =
std::find(disabled.begin(), disabled.end(), "DLC") != disabled.end();
out.insert_or_assign(dlc_disabled ? "[D] DLC" : "DLC", std::move(list));
out.insert_or_assign("DLC", std::move(list));
}
return out;
@@ -444,7 +411,7 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
std::pair<std::unique_ptr<NACP>, VirtualFile> PatchManager::GetControlMetadata() const {
const auto installed{Service::FileSystem::GetUnionContents()};
const auto base_control_nca = installed.GetEntry(title_id, ContentRecordType::Control);
const auto base_control_nca = installed->GetEntry(title_id, ContentRecordType::Control);
if (base_control_nca == nullptr)
return {};

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@@ -30,8 +30,6 @@ public:
explicit PatchManager(u64 title_id);
~PatchManager();
u64 GetTitleID() const;
// Currently tracked ExeFS patches:
// - Game Updates
VirtualDir PatchExeFS(VirtualDir exefs) const;
@@ -65,9 +63,6 @@ public:
std::pair<std::unique_ptr<NACP>, VirtualFile> ParseControlNCA(const NCA& nca) const;
private:
std::vector<VirtualFile> CollectPatches(const std::vector<VirtualDir>& patch_dirs,
const std::string& build_id) const;
u64 title_id;
};

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@@ -63,6 +63,10 @@ u32 ProgramMetadata::GetMainThreadStackSize() const {
return npdm_header.main_stack_size;
}
u32 ProgramMetadata::GetSystemResourceSize() const {
return npdm_header.system_resource_size;
}
u64 ProgramMetadata::GetTitleID() const {
return aci_header.title_id;
}

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@@ -50,6 +50,7 @@ public:
u32 GetMainThreadStackSize() const;
u64 GetTitleID() const;
u64 GetFilesystemPermissions() const;
u32 GetSystemResourceSize() const;
void Print() const;
@@ -68,7 +69,8 @@ private:
u8 reserved_3;
u8 main_thread_priority;
u8 main_thread_cpu;
std::array<u8, 8> reserved_4;
std::array<u8, 4> reserved_4;
u32 system_resource_size;
u32_le process_category;
u32_le main_stack_size;
std::array<u8, 0x10> application_name;

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@@ -107,41 +107,42 @@ static ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
VirtualFile RegisteredCache::OpenFileOrDirectoryConcat(const VirtualDir& dir,
std::string_view path) const {
const auto file = dir->GetFileRelative(path);
if (file != nullptr) {
if (file != nullptr)
return file;
}
const auto nca_dir = dir->GetDirectoryRelative(path);
if (nca_dir == nullptr) {
return nullptr;
}
if (nca_dir != nullptr) {
const auto nca_dir = dir->GetDirectoryRelative(path);
VirtualFile file = nullptr;
const auto files = nca_dir->GetFiles();
if (files.size() == 1 && files[0]->GetName() == "00") {
return files[0];
}
std::vector<VirtualFile> concat;
// Since the files are a two-digit hex number, max is FF.
for (std::size_t i = 0; i < 0x100; ++i) {
auto next = nca_dir->GetFile(fmt::format("{:02X}", i));
if (next != nullptr) {
concat.push_back(std::move(next));
const auto files = nca_dir->GetFiles();
if (files.size() == 1 && files[0]->GetName() == "00") {
file = files[0];
} else {
next = nca_dir->GetFile(fmt::format("{:02x}", i));
if (next != nullptr) {
concat.push_back(std::move(next));
} else {
break;
std::vector<VirtualFile> concat;
// Since the files are a two-digit hex number, max is FF.
for (std::size_t i = 0; i < 0x100; ++i) {
auto next = nca_dir->GetFile(fmt::format("{:02X}", i));
if (next != nullptr) {
concat.push_back(std::move(next));
} else {
next = nca_dir->GetFile(fmt::format("{:02x}", i));
if (next != nullptr)
concat.push_back(std::move(next));
else
break;
}
}
if (concat.empty())
return nullptr;
file = ConcatenatedVfsFile::MakeConcatenatedFile(concat, concat.front()->GetName());
}
}
if (concat.empty()) {
return nullptr;
return file;
}
return ConcatenatedVfsFile::MakeConcatenatedFile(concat, concat.front()->GetName());
return nullptr;
}
VirtualFile RegisteredCache::GetFileAtID(NcaID id) const {

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@@ -48,7 +48,7 @@ ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage, Conte
switch (storage) {
case StorageId::None:
res = Service::FileSystem::GetUnionContents().GetEntry(title_id, type);
res = Service::FileSystem::GetUnionContents()->GetEntry(title_id, type);
break;
case StorageId::NandSystem:
res = Service::FileSystem::GetSystemNANDContents()->GetEntry(title_id, type);

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@@ -18,11 +18,7 @@ std::string SaveDataDescriptor::DebugInfo() const {
static_cast<u8>(type), title_id, user_id[1], user_id[0], save_id);
}
SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save_directory)) {
// Delete all temporary storages
// On hardware, it is expected that temporary storage be empty at first use.
dir->DeleteSubdirectoryRecursive("temp");
}
SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save_directory)) {}
SaveDataFactory::~SaveDataFactory() = default;
@@ -124,8 +120,6 @@ std::string SaveDataFactory::GetFullPath(SaveDataSpaceId space, SaveDataType typ
case SaveDataType::TemporaryStorage:
return fmt::format("{}{:016X}/{:016X}{:016X}/{:016X}", out, 0, user_id[1], user_id[0],
title_id);
case SaveDataType::CacheStorage:
return fmt::format("{}save/cache/{:016X}", out, title_id);
default:
ASSERT_MSG(false, "Unrecognized SaveDataType: {:02X}", static_cast<u8>(type));
}

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@@ -17,10 +17,8 @@ namespace FileSys {
enum class SaveDataSpaceId : u8 {
NandSystem = 0,
NandUser = 1,
SdCardSystem = 2,
SdCard = 2,
TemporaryStorage = 3,
SdCardUser = 4,
ProperSystem = 100,
};
enum class SaveDataType : u8 {

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@@ -1,81 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <fmt/format.h>
#include "common/common_types.h"
#include "core/file_sys/system_archive/ng_word.h"
#include "core/file_sys/vfs_vector.h"
namespace FileSys::SystemArchive {
namespace NgWord1Data {
constexpr std::size_t NUMBER_WORD_TXT_FILES = 0x10;
// Should this archive replacement mysteriously not work on a future game, consider updating.
constexpr std::array<u8, 4> VERSION_DAT{0x0, 0x0, 0x0, 0x19}; // 5.1.0 System Version
constexpr std::array<u8, 30> WORD_TXT{
0xFE, 0xFF, 0x00, 0x5E, 0x00, 0x76, 0x00, 0x65, 0x00, 0x72, 0x00, 0x79, 0x00, 0x62, 0x00,
0x61, 0x00, 0x64, 0x00, 0x77, 0x00, 0x6F, 0x00, 0x72, 0x00, 0x64, 0x00, 0x24, 0x00, 0x0A,
}; // "^verybadword$" in UTF-16
} // namespace NgWord1Data
VirtualDir NgWord1() {
std::vector<VirtualFile> files(NgWord1Data::NUMBER_WORD_TXT_FILES);
for (std::size_t i = 0; i < files.size(); ++i) {
files[i] = std::make_shared<ArrayVfsFile<NgWord1Data::WORD_TXT.size()>>(
NgWord1Data::WORD_TXT, fmt::format("{}.txt", i));
}
files.push_back(std::make_shared<ArrayVfsFile<NgWord1Data::WORD_TXT.size()>>(
NgWord1Data::WORD_TXT, "common.txt"));
files.push_back(std::make_shared<ArrayVfsFile<NgWord1Data::VERSION_DAT.size()>>(
NgWord1Data::VERSION_DAT, "version.dat"));
return std::make_shared<VectorVfsDirectory>(files, std::vector<VirtualDir>{}, "data");
}
namespace NgWord2Data {
constexpr std::size_t NUMBER_AC_NX_FILES = 0x10;
// Should this archive replacement mysteriously not work on a future game, consider updating.
constexpr std::array<u8, 4> VERSION_DAT{0x0, 0x0, 0x0, 0x15}; // 5.1.0 System Version
constexpr std::array<u8, 0x2C> AC_NX_DATA{
0x1F, 0x8B, 0x08, 0x08, 0xD5, 0x2C, 0x09, 0x5C, 0x04, 0x00, 0x61, 0x63, 0x72, 0x61, 0x77,
0x00, 0xED, 0xC1, 0x01, 0x0D, 0x00, 0x00, 0x00, 0xC2, 0x20, 0xFB, 0xA7, 0xB6, 0xC7, 0x07,
0x0C, 0x00, 0x00, 0x00, 0xC8, 0x3B, 0x11, 0x00, 0x1C, 0xC7, 0x00, 0x10, 0x00, 0x00,
}; // Deserializes to no bad words
} // namespace NgWord2Data
VirtualDir NgWord2() {
std::vector<VirtualFile> files(NgWord2Data::NUMBER_AC_NX_FILES * 3);
for (std::size_t i = 0; i < NgWord2Data::NUMBER_AC_NX_FILES; ++i) {
files[3 * i] = std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>(
NgWord2Data::AC_NX_DATA, fmt::format("ac_{}_b1_nx", i));
files[3 * i + 1] = std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>(
NgWord2Data::AC_NX_DATA, fmt::format("ac_{}_b2_nx", i));
files[3 * i + 2] = std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>(
NgWord2Data::AC_NX_DATA, fmt::format("ac_{}_not_b_nx", i));
}
files.push_back(std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>(
NgWord2Data::AC_NX_DATA, "ac_common_b1_nx"));
files.push_back(std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>(
NgWord2Data::AC_NX_DATA, "ac_common_b2_nx"));
files.push_back(std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>(
NgWord2Data::AC_NX_DATA, "ac_common_not_b_nx"));
files.push_back(std::make_shared<ArrayVfsFile<NgWord2Data::VERSION_DAT.size()>>(
NgWord2Data::VERSION_DAT, "version.dat"));
return std::make_shared<VectorVfsDirectory>(files, std::vector<VirtualDir>{}, "data");
}
} // namespace FileSys::SystemArchive

View File

@@ -1,14 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/file_sys/vfs_types.h"
namespace FileSys::SystemArchive {
VirtualDir NgWord1();
VirtualDir NgWord2();
} // namespace FileSys::SystemArchive

View File

@@ -1,90 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/file_sys/romfs.h"
#include "core/file_sys/system_archive/ng_word.h"
#include "core/file_sys/system_archive/system_archive.h"
namespace FileSys::SystemArchive {
constexpr u64 SYSTEM_ARCHIVE_BASE_TITLE_ID = 0x0100000000000800;
constexpr std::size_t SYSTEM_ARCHIVE_COUNT = 0x28;
using SystemArchiveSupplier = VirtualDir (*)();
struct SystemArchiveDescriptor {
u64 title_id;
const char* name;
SystemArchiveSupplier supplier;
};
constexpr std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_ARCHIVES{{
{0x0100000000000800, "CertStore", nullptr},
{0x0100000000000801, "ErrorMessage", nullptr},
{0x0100000000000802, "MiiModel", nullptr},
{0x0100000000000803, "BrowserDll", nullptr},
{0x0100000000000804, "Help", nullptr},
{0x0100000000000805, "SharedFont", nullptr},
{0x0100000000000806, "NgWord", &NgWord1},
{0x0100000000000807, "SsidList", nullptr},
{0x0100000000000808, "Dictionary", nullptr},
{0x0100000000000809, "SystemVersion", nullptr},
{0x010000000000080A, "AvatarImage", nullptr},
{0x010000000000080B, "LocalNews", nullptr},
{0x010000000000080C, "Eula", nullptr},
{0x010000000000080D, "UrlBlackList", nullptr},
{0x010000000000080E, "TimeZoneBinary", nullptr},
{0x010000000000080F, "CertStoreCruiser", nullptr},
{0x0100000000000810, "FontNintendoExtension", nullptr},
{0x0100000000000811, "FontStandard", nullptr},
{0x0100000000000812, "FontKorean", nullptr},
{0x0100000000000813, "FontChineseTraditional", nullptr},
{0x0100000000000814, "FontChineseSimple", nullptr},
{0x0100000000000815, "FontBfcpx", nullptr},
{0x0100000000000816, "SystemUpdate", nullptr},
{0x0100000000000817, "0100000000000817", nullptr},
{0x0100000000000818, "FirmwareDebugSettings", nullptr},
{0x0100000000000819, "BootImagePackage", nullptr},
{0x010000000000081A, "BootImagePackageSafe", nullptr},
{0x010000000000081B, "BootImagePackageExFat", nullptr},
{0x010000000000081C, "BootImagePackageExFatSafe", nullptr},
{0x010000000000081D, "FatalMessage", nullptr},
{0x010000000000081E, "ControllerIcon", nullptr},
{0x010000000000081F, "PlatformConfigIcosa", nullptr},
{0x0100000000000820, "PlatformConfigCopper", nullptr},
{0x0100000000000821, "PlatformConfigHoag", nullptr},
{0x0100000000000822, "ControllerFirmware", nullptr},
{0x0100000000000823, "NgWord2", &NgWord2},
{0x0100000000000824, "PlatformConfigIcosaMariko", nullptr},
{0x0100000000000825, "ApplicationBlackList", nullptr},
{0x0100000000000826, "RebootlessSystemUpdateVersion", nullptr},
{0x0100000000000827, "ContentActionTable", nullptr},
}};
VirtualFile SynthesizeSystemArchive(const u64 title_id) {
if (title_id < SYSTEM_ARCHIVES.front().title_id || title_id > SYSTEM_ARCHIVES.back().title_id)
return nullptr;
const auto& desc = SYSTEM_ARCHIVES[title_id - SYSTEM_ARCHIVE_BASE_TITLE_ID];
LOG_INFO(Service_FS, "Synthesizing system archive '{}' (0x{:016X}).", desc.name, desc.title_id);
if (desc.supplier == nullptr)
return nullptr;
const auto dir = desc.supplier();
if (dir == nullptr)
return nullptr;
const auto romfs = CreateRomFS(dir);
if (romfs == nullptr)
return nullptr;
LOG_INFO(Service_FS, " - System archive generation successful!");
return romfs;
}
} // namespace FileSys::SystemArchive

View File

@@ -1,14 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "core/file_sys/vfs_types.h"
namespace FileSys::SystemArchive {
VirtualFile SynthesizeSystemArchive(u64 title_id);
} // namespace FileSys::SystemArchive

View File

@@ -384,28 +384,6 @@ bool VfsDirectory::DeleteSubdirectoryRecursive(std::string_view name) {
return success;
}
bool VfsDirectory::CleanSubdirectoryRecursive(std::string_view name) {
auto dir = GetSubdirectory(name);
if (dir == nullptr) {
return false;
}
bool success = true;
for (const auto& file : dir->GetFiles()) {
if (!dir->DeleteFile(file->GetName())) {
success = false;
}
}
for (const auto& sdir : dir->GetSubdirectories()) {
if (!dir->DeleteSubdirectoryRecursive(sdir->GetName())) {
success = false;
}
}
return success;
}
bool VfsDirectory::Copy(std::string_view src, std::string_view dest) {
const auto f1 = GetFile(src);
auto f2 = CreateFile(dest);
@@ -453,34 +431,10 @@ std::shared_ptr<VfsFile> ReadOnlyVfsDirectory::CreateFile(std::string_view name)
return nullptr;
}
std::shared_ptr<VfsFile> ReadOnlyVfsDirectory::CreateFileAbsolute(std::string_view path) {
return nullptr;
}
std::shared_ptr<VfsFile> ReadOnlyVfsDirectory::CreateFileRelative(std::string_view path) {
return nullptr;
}
std::shared_ptr<VfsDirectory> ReadOnlyVfsDirectory::CreateDirectoryAbsolute(std::string_view path) {
return nullptr;
}
std::shared_ptr<VfsDirectory> ReadOnlyVfsDirectory::CreateDirectoryRelative(std::string_view path) {
return nullptr;
}
bool ReadOnlyVfsDirectory::DeleteSubdirectory(std::string_view name) {
return false;
}
bool ReadOnlyVfsDirectory::DeleteSubdirectoryRecursive(std::string_view name) {
return false;
}
bool ReadOnlyVfsDirectory::CleanSubdirectoryRecursive(std::string_view name) {
return false;
}
bool ReadOnlyVfsDirectory::DeleteFile(std::string_view name) {
return false;
}

View File

@@ -245,18 +245,12 @@ public:
// any failure.
virtual std::shared_ptr<VfsDirectory> CreateDirectoryAbsolute(std::string_view path);
// Deletes the subdirectory with the given name and returns true on success.
// Deletes the subdirectory with name and returns true on success.
virtual bool DeleteSubdirectory(std::string_view name) = 0;
// Deletes all subdirectories and files within the provided directory and then deletes
// the directory itself. Returns true on success.
// Deletes all subdirectories and files of subdirectory with name recirsively and then deletes
// the subdirectory. Returns true on success.
virtual bool DeleteSubdirectoryRecursive(std::string_view name);
// Deletes all subdirectories and files within the provided directory.
// Unlike DeleteSubdirectoryRecursive, this does not delete the provided directory.
virtual bool CleanSubdirectoryRecursive(std::string_view name);
// Returns whether or not the file with name name was deleted successfully.
// Returnes whether or not the file with name name was deleted successfully.
virtual bool DeleteFile(std::string_view name) = 0;
// Returns whether or not this directory was renamed to name.
@@ -282,13 +276,7 @@ public:
bool IsReadable() const override;
std::shared_ptr<VfsDirectory> CreateSubdirectory(std::string_view name) override;
std::shared_ptr<VfsFile> CreateFile(std::string_view name) override;
std::shared_ptr<VfsFile> CreateFileAbsolute(std::string_view path) override;
std::shared_ptr<VfsFile> CreateFileRelative(std::string_view path) override;
std::shared_ptr<VfsDirectory> CreateDirectoryAbsolute(std::string_view path) override;
std::shared_ptr<VfsDirectory> CreateDirectoryRelative(std::string_view path) override;
bool DeleteSubdirectory(std::string_view name) override;
bool DeleteSubdirectoryRecursive(std::string_view name) override;
bool CleanSubdirectoryRecursive(std::string_view name) override;
bool DeleteFile(std::string_view name) override;
bool Rename(std::string_view name) override;
};

View File

@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <cstring>
#include <utility>
#include "core/file_sys/vfs_vector.h"

View File

@@ -4,63 +4,10 @@
#pragma once
#include <cstring>
#include "core/file_sys/vfs.h"
namespace FileSys {
// An implementation of VfsFile that is backed by a statically-sized array
template <std::size_t size>
class ArrayVfsFile : public VfsFile {
public:
ArrayVfsFile(std::array<u8, size> data, std::string name = "", VirtualDir parent = nullptr)
: data(data), name(std::move(name)), parent(std::move(parent)) {}
std::string GetName() const override {
return name;
}
std::size_t GetSize() const override {
return size;
}
bool Resize(std::size_t new_size) override {
return false;
}
std::shared_ptr<VfsDirectory> GetContainingDirectory() const override {
return parent;
}
bool IsWritable() const override {
return false;
}
bool IsReadable() const override {
return true;
}
std::size_t Read(u8* data_, std::size_t length, std::size_t offset) const override {
const auto read = std::min(length, size - offset);
std::memcpy(data_, data.data() + offset, read);
return read;
}
std::size_t Write(const u8* data, std::size_t length, std::size_t offset) override {
return 0;
}
bool Rename(std::string_view name) override {
this->name = name;
return true;
}
private:
std::array<u8, size> data;
std::string name;
VirtualDir parent;
};
// An implementation of VfsFile that is backed by a vector optionally supplied upon construction
class VectorVfsFile : public VfsFile {
public:

View File

@@ -4,47 +4,46 @@
#include <algorithm>
#include "common/assert.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/thread.h"
namespace Kernel {
ReadableEvent::ReadableEvent(KernelCore& kernel) : WaitObject{kernel} {}
ReadableEvent::~ReadableEvent() = default;
Event::Event(KernelCore& kernel) : WaitObject{kernel} {}
Event::~Event() = default;
bool ReadableEvent::ShouldWait(Thread* thread) const {
SharedPtr<Event> Event::Create(KernelCore& kernel, ResetType reset_type, std::string name) {
SharedPtr<Event> evt(new Event(kernel));
evt->signaled = false;
evt->reset_type = reset_type;
evt->name = std::move(name);
return evt;
}
bool Event::ShouldWait(Thread* thread) const {
return !signaled;
}
void ReadableEvent::Acquire(Thread* thread) {
void Event::Acquire(Thread* thread) {
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
if (reset_type == ResetType::OneShot)
signaled = false;
}
void ReadableEvent::Signal() {
void Event::Signal() {
signaled = true;
WakeupAllWaitingThreads();
}
void ReadableEvent::Clear() {
void Event::Clear() {
signaled = false;
}
ResultCode ReadableEvent::Reset() {
if (!signaled) {
return ERR_INVALID_STATE;
}
Clear();
return RESULT_SUCCESS;
}
void ReadableEvent::WakeupAllWaitingThreads() {
void Event::WakeupAllWaitingThreads() {
WaitObject::WakeupAllWaitingThreads();
if (reset_type == ResetType::Pulse)

View File

@@ -11,52 +11,49 @@
namespace Kernel {
class KernelCore;
class ReadableEvent;
class WritableEvent;
struct EventPair {
SharedPtr<ReadableEvent> readable;
SharedPtr<WritableEvent> writable;
};
class WritableEvent final : public Object {
class Event final : public WaitObject {
public:
~WritableEvent() override;
/**
* Creates an event
* @param kernel The kernel instance to create this event under.
* @param reset_type ResetType describing how to create event
* @param name Optional name of event
*/
static EventPair CreateEventPair(KernelCore& kernel, ResetType reset_type,
std::string name = "Unknown");
static SharedPtr<Event> Create(KernelCore& kernel, ResetType reset_type,
std::string name = "Unknown");
std::string GetTypeName() const override {
return "WritableEvent";
return "Event";
}
std::string GetName() const override {
return name;
}
static const HandleType HANDLE_TYPE = HandleType::WritableEvent;
static const HandleType HANDLE_TYPE = HandleType::Event;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
SharedPtr<ReadableEvent> GetReadableEvent() const;
ResetType GetResetType() const {
return reset_type;
}
ResetType GetResetType() const;
bool ShouldWait(Thread* thread) const override;
void Acquire(Thread* thread) override;
void WakeupAllWaitingThreads() override;
void Signal();
void Clear();
bool IsSignaled() const;
private:
explicit WritableEvent(KernelCore& kernel);
explicit Event(KernelCore& kernel);
~Event() override;
SharedPtr<ReadableEvent> readable;
ResetType reset_type; ///< Current ResetType
bool signaled; ///< Whether the event has already been signaled
std::string name; ///< Name of event (optional)
};

View File

@@ -42,10 +42,9 @@ ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) {
u16 generation = next_generation++;
// Overflow count so it fits in the 15 bits dedicated to the generation in the handle.
// Horizon OS uses zero to represent an invalid handle, so skip to 1.
if (next_generation >= (1 << 15)) {
// CTR-OS doesn't use generation 0, so skip straight to 1.
if (next_generation >= (1 << 15))
next_generation = 1;
}
generations[slot] = generation;
objects[slot] = std::move(obj);

View File

@@ -13,7 +13,6 @@
namespace Kernel {
enum KernelHandle : Handle {
InvalidHandle = 0,
CurrentThread = 0xFFFF8000,
CurrentProcess = 0xFFFF8001,
};

View File

@@ -15,14 +15,13 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/writable_event.h"
#include "core/memory.h"
namespace Kernel {
@@ -37,9 +36,11 @@ void SessionRequestHandler::ClientDisconnected(const SharedPtr<ServerSession>& s
boost::range::remove_erase(connected_sessions, server_session);
}
SharedPtr<WritableEvent> HLERequestContext::SleepClientThread(
SharedPtr<Thread> thread, const std::string& reason, u64 timeout, WakeupCallback&& callback,
SharedPtr<WritableEvent> writable_event) {
SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread,
const std::string& reason, u64 timeout,
WakeupCallback&& callback,
Kernel::SharedPtr<Kernel::Event> event) {
// Put the client thread to sleep until the wait event is signaled or the timeout expires.
thread->SetWakeupCallback([context = *this, callback](
ThreadWakeupReason reason, SharedPtr<Thread> thread,
@@ -50,25 +51,23 @@ SharedPtr<WritableEvent> HLERequestContext::SleepClientThread(
return true;
});
auto& kernel = Core::System::GetInstance().Kernel();
if (!writable_event) {
if (!event) {
// Create event if not provided
const auto pair = WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
"HLE Pause Event: " + reason);
writable_event = pair.writable;
auto& kernel = Core::System::GetInstance().Kernel();
event =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "HLE Pause Event: " + reason);
}
const auto readable_event{writable_event->GetReadableEvent()};
writable_event->Clear();
event->Clear();
thread->SetStatus(ThreadStatus::WaitHLEEvent);
thread->SetWaitObjects({readable_event});
readable_event->AddWaitingThread(thread);
thread->SetWaitObjects({event});
event->AddWaitingThread(thread);
if (timeout > 0) {
thread->WakeAfterDelay(timeout);
}
return writable_event;
return event;
}
HLERequestContext::HLERequestContext(SharedPtr<Kernel::ServerSession> server_session)

View File

@@ -24,11 +24,10 @@ class ServiceFrameworkBase;
namespace Kernel {
class Domain;
class Event;
class HandleTable;
class HLERequestContext;
class Process;
class ReadableEvent;
class WritableEvent;
/**
* Interface implemented by HLE Session handlers.
@@ -120,13 +119,12 @@ public:
* @param callback Callback to be invoked when the thread is resumed. This callback must write
* the entire command response once again, regardless of the state of it before this function
* was called.
* @param writable_event Event to use to wake up the thread. If unspecified, an event will be
* created.
* @param event Event to use to wake up the thread. If unspecified, an event will be created.
* @returns Event that when signaled will resume the thread and call the callback function.
*/
SharedPtr<WritableEvent> SleepClientThread(SharedPtr<Thread> thread, const std::string& reason,
u64 timeout, WakeupCallback&& callback,
SharedPtr<WritableEvent> writable_event = nullptr);
SharedPtr<Event> SleepClientThread(SharedPtr<Thread> thread, const std::string& reason,
u64 timeout, WakeupCallback&& callback,
Kernel::SharedPtr<Kernel::Event> event = nullptr);
/// Populates this context with data from the requesting process/thread.
ResultCode PopulateFromIncomingCommandBuffer(const HandleTable& handle_table,

View File

@@ -13,17 +13,16 @@ Object::~Object() = default;
bool Object::IsWaitable() const {
switch (GetHandleType()) {
case HandleType::ReadableEvent:
case HandleType::Event:
case HandleType::Thread:
case HandleType::Process:
case HandleType::Timer:
case HandleType::ServerPort:
case HandleType::ServerSession:
return true;
case HandleType::Unknown:
case HandleType::WritableEvent:
case HandleType::SharedMemory:
case HandleType::Process:
case HandleType::AddressArbiter:
case HandleType::ResourceLimit:
case HandleType::ClientPort:

View File

@@ -19,8 +19,7 @@ using Handle = u32;
enum class HandleType : u32 {
Unknown,
WritableEvent,
ReadableEvent,
Event,
SharedMemory,
Thread,
Process,
@@ -34,9 +33,9 @@ enum class HandleType : u32 {
};
enum class ResetType {
OneShot, ///< Reset automatically on object acquisition
Sticky, ///< Never reset automatically
Pulse, ///< Reset automatically on wakeup
OneShot,
Sticky,
Pulse,
};
class Object : NonCopyable {

View File

@@ -9,7 +9,6 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/file_sys/program_metadata.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
@@ -45,28 +44,9 @@ SharedPtr<Process> Process::Create(KernelCore& kernel, std::string&& name) {
return process;
}
SharedPtr<ResourceLimit> Process::GetResourceLimit() const {
return resource_limit;
}
ResultCode Process::ClearSignalState() {
if (status == ProcessStatus::Exited) {
LOG_ERROR(Kernel, "called on a terminated process instance.");
return ERR_INVALID_STATE;
}
if (!is_signaled) {
LOG_ERROR(Kernel, "called on a process instance that isn't signaled.");
return ERR_INVALID_STATE;
}
is_signaled = false;
return RESULT_SUCCESS;
}
void Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
system_resource_size = metadata.GetSystemResourceSize();
program_id = metadata.GetTitleID();
ideal_processor = metadata.GetMainThreadCore();
is_64bit_process = metadata.Is64BitProgram();
vm_manager.Reset(metadata.GetAddressSpaceType());
}
@@ -150,17 +130,17 @@ void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
vm_manager
.MapMemoryBlock(vm_manager.GetTLSIORegionEndAddress() - stack_size,
std::make_shared<std::vector<u8>>(stack_size, 0), 0, stack_size,
MemoryState::Stack)
MemoryState::Mapped)
.Unwrap();
vm_manager.LogLayout();
ChangeStatus(ProcessStatus::Running);
status = ProcessStatus::Running;
Kernel::SetupMainThread(kernel, entry_point, main_thread_priority, *this);
}
void Process::PrepareForTermination() {
ChangeStatus(ProcessStatus::Exiting);
status = ProcessStatus::Exited;
const auto stop_threads = [this](const std::vector<SharedPtr<Thread>>& thread_list) {
for (auto& thread : thread_list) {
@@ -184,8 +164,6 @@ void Process::PrepareForTermination() {
stop_threads(system.Scheduler(1).GetThreadList());
stop_threads(system.Scheduler(2).GetThreadList());
stop_threads(system.Scheduler(3).GetThreadList());
ChangeStatus(ProcessStatus::Exited);
}
/**
@@ -284,25 +262,7 @@ ResultCode Process::UnmapMemory(VAddr dst_addr, VAddr /*src_addr*/, u64 size) {
return vm_manager.UnmapRange(dst_addr, size);
}
Kernel::Process::Process(KernelCore& kernel) : WaitObject{kernel} {}
Kernel::Process::Process(KernelCore& kernel) : Object{kernel} {}
Kernel::Process::~Process() {}
void Process::Acquire(Thread* thread) {
ASSERT_MSG(!ShouldWait(thread), "Object unavailable!");
}
bool Process::ShouldWait(Thread* thread) const {
return !is_signaled;
}
void Process::ChangeStatus(ProcessStatus new_status) {
if (status == new_status) {
return;
}
status = new_status;
is_signaled = true;
WakeupAllWaitingThreads();
}
} // namespace Kernel

View File

@@ -14,10 +14,9 @@
#include "common/bit_field.h"
#include "common/common_types.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/hle/kernel/wait_object.h"
#include "core/hle/result.h"
namespace FileSys {
class ProgramMetadata;
@@ -118,7 +117,7 @@ struct CodeSet final {
VAddr entrypoint = 0;
};
class Process final : public WaitObject {
class Process final : public Object {
public:
static constexpr std::size_t RANDOM_ENTROPY_SIZE = 4;
@@ -171,8 +170,21 @@ public:
return program_id;
}
/// Gets the extra system resources we can allocate which is typically passed to
/// MapPhysicalMemory
u32 GetSystemResourceSize() const {
return system_resource_size;
}
/// Gets the resource limit descriptor for this process
SharedPtr<ResourceLimit> GetResourceLimit() const;
ResourceLimit& GetResourceLimit() {
return *resource_limit;
}
/// Gets the resource limit descriptor for this process
const ResourceLimit& GetResourceLimit() const {
return *resource_limit;
}
/// Gets the default CPU ID for this process
u8 GetDefaultProcessorID() const {
@@ -213,16 +225,6 @@ public:
return random_entropy.at(index);
}
/// Clears the signaled state of the process if and only if it's signaled.
///
/// @pre The process must not be already terminated. If this is called on a
/// terminated process, then ERR_INVALID_STATE will be returned.
///
/// @pre The process must be in a signaled state. If this is called on a
/// process instance that is not signaled, ERR_INVALID_STATE will be
/// returned.
ResultCode ClearSignalState();
/**
* Loads process-specifics configuration info with metadata provided
* by an executable.
@@ -262,7 +264,8 @@ public:
ResultVal<VAddr> HeapAllocate(VAddr target, u64 size, VMAPermission perms);
ResultCode HeapFree(VAddr target, u32 size);
ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, MemoryState state);
ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size,
MemoryState state = MemoryState::Mapped);
ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size);
@@ -270,17 +273,6 @@ private:
explicit Process(KernelCore& kernel);
~Process() override;
/// Checks if the specified thread should wait until this process is available.
bool ShouldWait(Thread* thread) const override;
/// Acquires/locks this process for the specified thread if it's available.
void Acquire(Thread* thread) override;
/// Changes the process status. If the status is different
/// from the current process status, then this will trigger
/// a process signal.
void ChangeStatus(ProcessStatus new_status);
/// Memory manager for this process.
Kernel::VMManager vm_manager;
@@ -293,6 +285,9 @@ private:
/// Title ID corresponding to the process
u64 program_id;
/// The extra system resources we can allocate which is typically passed to MapPhysicalMemory
u32 system_resource_size = 0;
/// Resource limit descriptor for this process
SharedPtr<ResourceLimit> resource_limit;
@@ -326,10 +321,6 @@ private:
/// specified by metadata provided to the process during loading.
bool is_64bit_process = true;
/// Whether or not this process is signaled. This occurs
/// upon the process changing to a different state.
bool is_signaled = false;
/// Total running time for the process in ticks.
u64 total_process_running_time_ticks = 0;

View File

@@ -1,66 +0,0 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/wait_object.h"
union ResultCode;
namespace Kernel {
class KernelCore;
class WritableEvent;
class ReadableEvent final : public WaitObject {
friend class WritableEvent;
public:
~ReadableEvent() override;
std::string GetTypeName() const override {
return "ReadableEvent";
}
std::string GetName() const override {
return name;
}
ResetType GetResetType() const {
return reset_type;
}
static const HandleType HANDLE_TYPE = HandleType::ReadableEvent;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
bool ShouldWait(Thread* thread) const override;
void Acquire(Thread* thread) override;
void WakeupAllWaitingThreads() override;
/// Unconditionally clears the readable event's state.
void Clear();
/// Clears the readable event's state if and only if it
/// has already been signaled.
///
/// @pre The event must be in a signaled state. If this event
/// is in an unsignaled state and this function is called,
/// then ERR_INVALID_STATE will be returned.
ResultCode Reset();
private:
explicit ReadableEvent(KernelCore& kernel);
void Signal();
ResetType reset_type;
bool signaled;
std::string name; ///< Name of event (optional)
};
} // namespace Kernel

View File

@@ -39,15 +39,15 @@ SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, SharedPtr<Proce
shared_memory->backing_block.get());
}
} else {
const auto& vm_manager = shared_memory->owner_process->VMManager();
auto& vm_manager = shared_memory->owner_process->VMManager();
// The memory is already available and mapped in the owner process.
const auto vma = vm_manager.FindVMA(address);
ASSERT_MSG(vm_manager.IsValidHandle(vma), "Invalid memory address");
auto vma = vm_manager.FindVMA(address);
ASSERT_MSG(vma != vm_manager.vma_map.end(), "Invalid memory address");
ASSERT_MSG(vma->second.backing_block, "Backing block doesn't exist for address");
// The returned VMA might be a bigger one encompassing the desired address.
const auto vma_offset = address - vma->first;
auto vma_offset = address - vma->first;
ASSERT_MSG(vma_offset + size <= vma->second.size,
"Shared memory exceeds bounds of mapped block");

View File

@@ -20,50 +20,24 @@
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/svc.h"
#include "core/hle/kernel/svc_wrap.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/lock.h"
#include "core/hle/result.h"
#include "core/hle/service/service.h"
#include "core/memory.h"
#include "core/settings.h"
namespace Kernel {
namespace {
// Checks if address + size is greater than the given address
// This can return false if the size causes an overflow of a 64-bit type
// or if the given size is zero.
constexpr bool IsValidAddressRange(VAddr address, u64 size) {
return address + size > address;
}
// Checks if a given address range lies within a larger address range.
constexpr bool IsInsideAddressRange(VAddr address, u64 size, VAddr address_range_begin,
VAddr address_range_end) {
const VAddr end_address = address + size - 1;
return address_range_begin <= address && end_address <= address_range_end - 1;
}
bool IsInsideAddressSpace(const VMManager& vm, VAddr address, u64 size) {
return IsInsideAddressRange(address, size, vm.GetAddressSpaceBaseAddress(),
vm.GetAddressSpaceEndAddress());
}
bool IsInsideNewMapRegion(const VMManager& vm, VAddr address, u64 size) {
return IsInsideAddressRange(address, size, vm.GetNewMapRegionBaseAddress(),
vm.GetNewMapRegionEndAddress());
}
// 8 GiB
constexpr u64 MAIN_MEMORY_SIZE = 0x200000000;
@@ -105,16 +79,16 @@ ResultCode MapUnmapMemorySanityChecks(const VMManager& vm_manager, VAddr dst_add
return ERR_INVALID_ADDRESS_STATE;
}
if (!IsInsideAddressSpace(vm_manager, src_addr, size)) {
if (!vm_manager.IsInsideAddressSpace(src_addr, size)) {
LOG_ERROR(Kernel_SVC,
"Source is not within the address space, addr=0x{:016X}, size=0x{:016X}",
"Source is not inside the address space, addr=0x{:016X}, size=0x{:016X}",
src_addr, size);
return ERR_INVALID_ADDRESS_STATE;
}
if (!IsInsideNewMapRegion(vm_manager, dst_addr, size)) {
if (!vm_manager.IsInsideNewMapRegion(dst_addr, size)) {
LOG_ERROR(Kernel_SVC,
"Destination is not within the new map region, addr=0x{:016X}, size=0x{:016X}",
"Destination is not inside the new map region, addr=0x{:016X}, size=0x{:016X}",
dst_addr, size);
return ERR_INVALID_MEMORY_RANGE;
}
@@ -140,6 +114,7 @@ ResultCode MapUnmapMemorySanityChecks(const VMManager& vm_manager, VAddr dst_add
return RESULT_SUCCESS;
}
} // namespace
enum class ResourceLimitValueType {
CurrentValue,
@@ -172,7 +147,6 @@ ResultVal<s64> RetrieveResourceLimitValue(Handle resource_limit, u32 resource_ty
return MakeResult(resource_limit_object->GetMaxResourceValue(type));
}
} // Anonymous namespace
/// Set the process heap to a given Size. It can both extend and shrink the heap.
static ResultCode SetHeapSize(VAddr* heap_addr, u64 heap_size) {
@@ -232,7 +206,7 @@ static ResultCode SetMemoryPermission(VAddr addr, u64 size, u32 prot) {
auto* const current_process = Core::CurrentProcess();
auto& vm_manager = current_process->VMManager();
if (!IsInsideAddressSpace(vm_manager, addr, size)) {
if (!vm_manager.IsInsideAddressSpace(addr, size)) {
LOG_ERROR(Kernel_SVC,
"Source is not within the address space, addr=0x{:016X}, size=0x{:016X}", addr,
size);
@@ -240,14 +214,14 @@ static ResultCode SetMemoryPermission(VAddr addr, u64 size, u32 prot) {
}
const VMManager::VMAHandle iter = vm_manager.FindVMA(addr);
if (!vm_manager.IsValidHandle(iter)) {
if (iter == vm_manager.vma_map.end()) {
LOG_ERROR(Kernel_SVC, "Unable to find VMA for address=0x{:016X}", addr);
return ERR_INVALID_ADDRESS_STATE;
}
LOG_WARNING(Kernel_SVC, "Uniformity check on protected memory is not implemented.");
// TODO: Performs a uniformity check to make sure only protected memory is changed (it doesn't
// make sense to allow changing permissions on kernel memory itself, etc).
// TODO: Performs a uniformity check to make sure only protected memory is changed (it
// doesn't make sense to allow changing permissions on kernel memory itself, etc).
const auto converted_permissions = SharedMemory::ConvertPermissions(permission);
@@ -274,7 +248,7 @@ static ResultCode MapMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
return result;
}
return current_process->MirrorMemory(dst_addr, src_addr, size, MemoryState::Stack);
return current_process->MirrorMemory(dst_addr, src_addr, size);
}
/// Unmaps a region that was previously mapped with svcMapMemory
@@ -621,10 +595,10 @@ static void Break(u32 reason, u64 info1, u64 info2) {
}
if (!break_reason.signal_debugger) {
LOG_CRITICAL(
Debug_Emulated,
"Emulated program broke execution! reason=0x{:016X}, info1=0x{:016X}, info2=0x{:016X}",
reason, info1, info2);
LOG_CRITICAL(Debug_Emulated,
"Emulated program broke execution! reason=0x{:016X}, info1=0x{:016X}, "
"info2=0x{:016X}",
reason, info1, info2);
handle_debug_buffer(info1, info2);
ASSERT(false);
@@ -663,7 +637,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
TotalMemoryUsage = 6,
TotalHeapUsage = 7,
IsCurrentProcessBeingDebugged = 8,
RegisterResourceLimit = 9,
ResourceHandleLimit = 9,
IdleTickCount = 10,
RandomEntropy = 11,
PerformanceCounter = 0xF0000002,
@@ -673,7 +647,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
NewMapRegionBaseAddr = 14,
NewMapRegionSize = 15,
// 3.0.0+
IsVirtualAddressMemoryEnabled = 16,
SystemResourceSize = 16,
PersonalMmHeapUsage = 17,
TitleId = 18,
// 4.0.0+
@@ -683,137 +657,37 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
ThreadTickCount = 0xF0000002,
};
const auto info_id_type = static_cast<GetInfoType>(info_id);
const auto* current_process = Core::CurrentProcess();
const auto& vm_manager = current_process->VMManager();
switch (info_id_type) {
switch (static_cast<GetInfoType>(info_id)) {
case GetInfoType::AllowedCpuIdBitmask:
*result = current_process->GetAllowedProcessorMask();
break;
case GetInfoType::AllowedThreadPrioBitmask:
*result = current_process->GetAllowedThreadPriorityMask();
break;
case GetInfoType::MapRegionBaseAddr:
*result = vm_manager.GetMapRegionBaseAddress();
break;
case GetInfoType::MapRegionSize:
*result = vm_manager.GetMapRegionSize();
break;
case GetInfoType::HeapRegionBaseAddr:
*result = vm_manager.GetHeapRegionBaseAddress();
break;
case GetInfoType::HeapRegionSize:
case GetInfoType::ASLRRegionBaseAddr:
case GetInfoType::ASLRRegionSize:
case GetInfoType::NewMapRegionBaseAddr:
case GetInfoType::NewMapRegionSize:
*result = vm_manager.GetHeapRegionSize();
break;
case GetInfoType::TotalMemoryUsage:
*result = vm_manager.GetTotalMemoryUsage();
break;
case GetInfoType::TotalHeapUsage:
case GetInfoType::IsVirtualAddressMemoryEnabled:
case GetInfoType::PersonalMmHeapUsage:
case GetInfoType::TitleId:
case GetInfoType::UserExceptionContextAddr: {
if (info_sub_id != 0) {
return ERR_INVALID_ENUM_VALUE;
}
const auto& current_process_handle_table = Core::CurrentProcess()->GetHandleTable();
const auto process = current_process_handle_table.Get<Process>(static_cast<Handle>(handle));
if (!process) {
return ERR_INVALID_HANDLE;
}
switch (info_id_type) {
case GetInfoType::AllowedCpuIdBitmask:
*result = process->GetAllowedProcessorMask();
return RESULT_SUCCESS;
case GetInfoType::AllowedThreadPrioBitmask:
*result = process->GetAllowedThreadPriorityMask();
return RESULT_SUCCESS;
case GetInfoType::MapRegionBaseAddr:
*result = process->VMManager().GetMapRegionBaseAddress();
return RESULT_SUCCESS;
case GetInfoType::MapRegionSize:
*result = process->VMManager().GetMapRegionSize();
return RESULT_SUCCESS;
case GetInfoType::HeapRegionBaseAddr:
*result = process->VMManager().GetHeapRegionBaseAddress();
return RESULT_SUCCESS;
case GetInfoType::HeapRegionSize:
*result = process->VMManager().GetHeapRegionSize();
return RESULT_SUCCESS;
case GetInfoType::ASLRRegionBaseAddr:
*result = process->VMManager().GetASLRRegionBaseAddress();
return RESULT_SUCCESS;
case GetInfoType::ASLRRegionSize:
*result = process->VMManager().GetASLRRegionSize();
return RESULT_SUCCESS;
case GetInfoType::NewMapRegionBaseAddr:
*result = process->VMManager().GetNewMapRegionBaseAddress();
return RESULT_SUCCESS;
case GetInfoType::NewMapRegionSize:
*result = process->VMManager().GetNewMapRegionSize();
return RESULT_SUCCESS;
case GetInfoType::TotalMemoryUsage:
*result = process->VMManager().GetTotalMemoryUsage();
return RESULT_SUCCESS;
case GetInfoType::TotalHeapUsage:
*result = process->VMManager().GetTotalHeapUsage();
return RESULT_SUCCESS;
case GetInfoType::IsVirtualAddressMemoryEnabled:
*result = process->IsVirtualMemoryEnabled();
return RESULT_SUCCESS;
case GetInfoType::TitleId:
*result = process->GetTitleID();
return RESULT_SUCCESS;
case GetInfoType::UserExceptionContextAddr:
LOG_WARNING(Kernel_SVC,
"(STUBBED) Attempted to query user exception context address, returned 0");
*result = 0;
return RESULT_SUCCESS;
default:
break;
}
LOG_WARNING(Kernel_SVC, "(STUBBED) Unimplemented svcGetInfo id=0x{:016X}", info_id);
return ERR_INVALID_ENUM_VALUE;
}
*result = vm_manager.GetTotalHeapUsage();
break;
case GetInfoType::IsCurrentProcessBeingDebugged:
*result = 0;
return RESULT_SUCCESS;
case GetInfoType::RegisterResourceLimit: {
if (handle != 0) {
return ERR_INVALID_HANDLE;
}
if (info_sub_id != 0) {
return ERR_INVALID_COMBINATION;
}
Process* const current_process = Core::CurrentProcess();
HandleTable& handle_table = current_process->GetHandleTable();
const auto resource_limit = current_process->GetResourceLimit();
if (!resource_limit) {
*result = KernelHandle::InvalidHandle;
// Yes, the kernel considers this a successful operation.
return RESULT_SUCCESS;
}
const auto table_result = handle_table.Create(resource_limit);
if (table_result.Failed()) {
return table_result.Code();
}
*result = *table_result;
return RESULT_SUCCESS;
}
break;
case GetInfoType::RandomEntropy:
if (handle != 0) {
LOG_ERROR(Kernel_SVC, "Process Handle is non zero, expected 0 result but got {:016X}",
@@ -827,15 +701,40 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
return ERR_INVALID_COMBINATION;
}
*result = Core::CurrentProcess()->GetRandomEntropy(info_sub_id);
*result = current_process->GetRandomEntropy(info_sub_id);
return RESULT_SUCCESS;
break;
case GetInfoType::ASLRRegionBaseAddr:
*result = vm_manager.GetASLRRegionBaseAddress();
break;
case GetInfoType::ASLRRegionSize:
*result = vm_manager.GetASLRRegionSize();
break;
case GetInfoType::NewMapRegionBaseAddr:
*result = vm_manager.GetNewMapRegionBaseAddress();
break;
case GetInfoType::NewMapRegionSize:
*result = vm_manager.GetNewMapRegionSize();
break;
case GetInfoType::SystemResourceSize:
*result = current_process->GetSystemResourceSize();
break;
case GetInfoType::PersonalMmHeapUsage:
*result = vm_manager.GetPersonalMmHeapUsage();
break;
case GetInfoType::TitleId:
*result = current_process->GetTitleID();
break;
case GetInfoType::PrivilegedProcessId:
LOG_WARNING(Kernel_SVC,
"(STUBBED) Attempted to query privileged process id bounds, returned 0");
*result = 0;
return RESULT_SUCCESS;
break;
case GetInfoType::UserExceptionContextAddr:
LOG_WARNING(Kernel_SVC,
"(STUBBED) Attempted to query user exception context address, returned 0");
*result = 0;
break;
case GetInfoType::ThreadTickCount: {
constexpr u64 num_cpus = 4;
if (info_sub_id != 0xFFFFFFFFFFFFFFFF && info_sub_id >= num_cpus) {
@@ -845,7 +744,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
}
const auto thread =
Core::CurrentProcess()->GetHandleTable().Get<Thread>(static_cast<Handle>(handle));
current_process->GetHandleTable().Get<Thread>(static_cast<Handle>(handle));
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}",
static_cast<Handle>(handle));
@@ -868,13 +767,14 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
}
*result = out_ticks;
return RESULT_SUCCESS;
break;
}
default:
LOG_WARNING(Kernel_SVC, "(STUBBED) Unimplemented svcGetInfo id=0x{:016X}", info_id);
return ERR_INVALID_ENUM_VALUE;
}
return RESULT_SUCCESS;
}
/// Sets the thread activity
@@ -944,10 +844,10 @@ static ResultCode SetThreadPriority(Handle handle, u32 priority) {
LOG_TRACE(Kernel_SVC, "called");
if (priority > THREADPRIO_LOWEST) {
LOG_ERROR(
Kernel_SVC,
"An invalid priority was specified, expected {} but got {} for thread_handle={:08X}",
THREADPRIO_LOWEST, priority, handle);
LOG_ERROR(Kernel_SVC,
"An invalid priority was specified, expected {} but got {} for "
"thread_handle={:08X}",
THREADPRIO_LOWEST, priority, handle);
return ERR_INVALID_THREAD_PRIORITY;
}
@@ -1067,9 +967,10 @@ static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64
return shared_memory->Unmap(*current_process, addr);
}
static ResultCode QueryProcessMemory(VAddr memory_info_address, VAddr page_info_address,
Handle process_handle, VAddr address) {
LOG_TRACE(Kernel_SVC, "called process=0x{:08X} address={:X}", process_handle, address);
/// Query process memory
static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* /*page_info*/,
Handle process_handle, u64 addr) {
LOG_TRACE(Kernel_SVC, "called process=0x{:08X} addr={:X}", process_handle, addr);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
SharedPtr<Process> process = handle_table.Get<Process>(process_handle);
if (!process) {
@@ -1077,34 +978,26 @@ static ResultCode QueryProcessMemory(VAddr memory_info_address, VAddr page_info_
process_handle);
return ERR_INVALID_HANDLE;
}
const auto& vm_manager = process->VMManager();
const MemoryInfo memory_info = vm_manager.QueryMemory(address);
Memory::Write64(memory_info_address, memory_info.base_address);
Memory::Write64(memory_info_address + 8, memory_info.size);
Memory::Write32(memory_info_address + 16, memory_info.state);
Memory::Write32(memory_info_address + 20, memory_info.attributes);
Memory::Write32(memory_info_address + 24, memory_info.permission);
Memory::Write32(memory_info_address + 32, memory_info.ipc_ref_count);
Memory::Write32(memory_info_address + 28, memory_info.device_ref_count);
Memory::Write32(memory_info_address + 36, 0);
// Page info appears to be currently unused by the kernel and is always set to zero.
Memory::Write32(page_info_address, 0);
auto vma = process->VMManager().FindVMA(addr);
memory_info->attributes = 0;
if (vma == process->VMManager().vma_map.end()) {
memory_info->base_address = 0;
memory_info->permission = static_cast<u32>(VMAPermission::None);
memory_info->size = 0;
memory_info->type = static_cast<u32>(MemoryState::Unmapped);
} else {
memory_info->base_address = vma->second.base;
memory_info->permission = static_cast<u32>(vma->second.permissions);
memory_info->size = vma->second.size;
memory_info->type = static_cast<u32>(vma->second.meminfo_state);
}
return RESULT_SUCCESS;
}
static ResultCode QueryMemory(VAddr memory_info_address, VAddr page_info_address,
VAddr query_address) {
LOG_TRACE(Kernel_SVC,
"called, memory_info_address=0x{:016X}, page_info_address=0x{:016X}, "
"query_address=0x{:016X}",
memory_info_address, page_info_address, query_address);
return QueryProcessMemory(memory_info_address, page_info_address, CurrentProcess,
query_address);
/// Query memory
static ResultCode QueryMemory(MemoryInfo* memory_info, PageInfo* page_info, VAddr addr) {
LOG_TRACE(Kernel_SVC, "called, addr={:X}", addr);
return QueryProcessMemory(memory_info, page_info, CurrentProcess, addr);
}
/// Exits the current process
@@ -1127,9 +1020,9 @@ static void ExitProcess() {
static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, VAddr stack_top,
u32 priority, s32 processor_id) {
LOG_TRACE(Kernel_SVC,
"called entrypoint=0x{:08X}, arg=0x{:08X}, stacktop=0x{:08X}, "
"called entrypoint=0x{:08X} ({}), arg=0x{:08X}, stacktop=0x{:08X}, "
"threadpriority=0x{:08X}, processorid=0x{:08X} : created handle=0x{:08X}",
entry_point, arg, stack_top, priority, processor_id, *out_handle);
entry_point, name, arg, stack_top, priority, processor_id, *out_handle);
if (priority > THREADPRIO_LOWEST) {
LOG_ERROR(Kernel_SVC, "An invalid priority was specified, expected {} but got {}",
@@ -1225,10 +1118,10 @@ static void SleepThread(s64 nanoseconds) {
/// Wait process wide key atomic
static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_variable_addr,
Handle thread_handle, s64 nano_seconds) {
LOG_TRACE(
Kernel_SVC,
"called mutex_addr={:X}, condition_variable_addr={:X}, thread_handle=0x{:08X}, timeout={}",
mutex_addr, condition_variable_addr, thread_handle, nano_seconds);
LOG_TRACE(Kernel_SVC,
"called mutex_addr={:X}, condition_variable_addr={:X}, thread_handle=0x{:08X}, "
"timeout={}",
mutex_addr, condition_variable_addr, thread_handle, nano_seconds);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
@@ -1441,24 +1334,17 @@ static ResultCode CloseHandle(Handle handle) {
return handle_table.Close(handle);
}
/// Clears the signaled state of an event or process.
/// Reset an event
static ResultCode ResetSignal(Handle handle) {
LOG_DEBUG(Kernel_SVC, "called handle 0x{:08X}", handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
auto event = handle_table.Get<Event>(handle);
auto event = handle_table.Get<ReadableEvent>(handle);
if (event) {
return event->Reset();
}
ASSERT(event != nullptr);
auto process = handle_table.Get<Process>(handle);
if (process) {
return process->ClearSignalState();
}
LOG_ERROR(Kernel_SVC, "Invalid handle (0x{:08X})", handle);
return ERR_INVALID_HANDLE;
event->Clear();
return RESULT_SUCCESS;
}
/// Creates a TransferMemory object
@@ -1543,7 +1429,8 @@ static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) {
return ERR_INVALID_COMBINATION;
}
/// This value is used to only change the affinity mask without changing the current ideal core.
/// This value is used to only change the affinity mask without changing the current ideal
/// core.
static constexpr u32 OnlyChangeMask = static_cast<u32>(-3);
if (core == OnlyChangeMask) {
@@ -1612,67 +1499,17 @@ static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permiss
return RESULT_SUCCESS;
}
static ResultCode CreateEvent(Handle* write_handle, Handle* read_handle) {
LOG_DEBUG(Kernel_SVC, "called");
auto& kernel = Core::System::GetInstance().Kernel();
const auto [readable_event, writable_event] =
WritableEvent::CreateEventPair(kernel, ResetType::Sticky, "CreateEvent");
HandleTable& handle_table = kernel.CurrentProcess()->GetHandleTable();
const auto write_create_result = handle_table.Create(writable_event);
if (write_create_result.Failed()) {
return write_create_result.Code();
}
*write_handle = *write_create_result;
const auto read_create_result = handle_table.Create(readable_event);
if (read_create_result.Failed()) {
handle_table.Close(*write_create_result);
return read_create_result.Code();
}
*read_handle = *read_create_result;
LOG_DEBUG(Kernel_SVC,
"successful. Writable event handle=0x{:08X}, Readable event handle=0x{:08X}",
*write_create_result, *read_create_result);
return RESULT_SUCCESS;
}
static ResultCode ClearEvent(Handle handle) {
LOG_TRACE(Kernel_SVC, "called, event=0x{:08X}", handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
auto writable_event = handle_table.Get<WritableEvent>(handle);
if (writable_event) {
writable_event->Clear();
return RESULT_SUCCESS;
}
auto readable_event = handle_table.Get<ReadableEvent>(handle);
if (readable_event) {
readable_event->Clear();
return RESULT_SUCCESS;
}
LOG_ERROR(Kernel_SVC, "Event handle does not exist, handle=0x{:08X}", handle);
return ERR_INVALID_HANDLE;
}
static ResultCode SignalEvent(Handle handle) {
LOG_DEBUG(Kernel_SVC, "called. Handle=0x{:08X}", handle);
HandleTable& handle_table = Core::CurrentProcess()->GetHandleTable();
auto writable_event = handle_table.Get<WritableEvent>(handle);
if (!writable_event) {
LOG_ERROR(Kernel_SVC, "Non-existent writable event handle used (0x{:08X})", handle);
SharedPtr<Event> evt = handle_table.Get<Event>(handle);
if (evt == nullptr) {
LOG_ERROR(Kernel_SVC, "Event handle does not exist, handle=0x{:08X}", handle);
return ERR_INVALID_HANDLE;
}
writable_event->Signal();
evt->Clear();
return RESULT_SUCCESS;
}
@@ -1772,17 +1609,103 @@ static ResultCode SetResourceLimitLimitValue(Handle resource_limit, u32 resource
const auto set_result = resource_limit_object->SetLimitValue(type, static_cast<s64>(value));
if (set_result.IsError()) {
LOG_ERROR(
Kernel_SVC,
"Attempted to lower resource limit ({}) for category '{}' below its current value ({})",
resource_limit_object->GetMaxResourceValue(type), resource_type,
resource_limit_object->GetCurrentResourceValue(type));
LOG_ERROR(Kernel_SVC,
"Attempted to lower resource limit ({}) for category '{}' below its current "
"value ({})",
resource_limit_object->GetMaxResourceValue(type), resource_type,
resource_limit_object->GetCurrentResourceValue(type));
return set_result;
}
return RESULT_SUCCESS;
}
static ResultCode MapPhysicalMemory(VAddr addr, u64 size) {
LOG_DEBUG(Kernel_SVC, "called, addr=0x{:08X}, size=0x{:X}", addr, size);
if (!Common::Is4KBAligned(addr)) {
LOG_ERROR(Kernel_SVC, "Address is not aligned to 4KB, 0x{:016X}", addr);
return ERR_INVALID_ADDRESS;
}
if (size == 0) {
LOG_ERROR(Kernel_SVC, "Size is 0");
return ERR_INVALID_SIZE;
}
if (!Common::Is4KBAligned(size)) {
LOG_ERROR(Kernel_SVC, "Size is not aligned to 4KB, 0x{:016X}", size);
return ERR_INVALID_SIZE;
}
if (!IsValidAddressRange(addr, size)) {
LOG_ERROR(Kernel_SVC,
"Address is not a valid address range, addr=0x{:016X}, size=0x{:016X}", addr,
size);
return ERR_INVALID_ADDRESS_STATE;
}
auto* const current_process = Core::CurrentProcess();
auto& vm_manager = current_process->VMManager();
if (current_process->GetSystemResourceSize() == 0) {
LOG_ERROR(Kernel_SVC, "The system resource size is 0");
return ERR_INVALID_STATE;
}
if (!vm_manager.IsInsideMapRegion(addr, size)) {
LOG_ERROR(Kernel_SVC,
"Destination does not fit within the map region, addr=0x{:016X}, "
"size=0x{:016X}",
addr, size);
return ERR_INVALID_MEMORY_RANGE;
}
return vm_manager.MapPhysicalMemory(addr, size);
}
static ResultCode UnmapPhysicalMemory(VAddr addr, u64 size) {
LOG_DEBUG(Kernel_SVC, "called, addr=0x{:08X}, size=0x{:X}", addr, size);
if (!Common::Is4KBAligned(addr)) {
LOG_ERROR(Kernel_SVC, "Address is not aligned to 4KB, 0x{:016X}", addr);
return ERR_INVALID_ADDRESS;
}
if (size == 0) {
LOG_ERROR(Kernel_SVC, "Size is 0");
return ERR_INVALID_SIZE;
}
if (!Common::Is4KBAligned(size)) {
LOG_ERROR(Kernel_SVC, "Size is not aligned to 4KB, 0x{:016X}", size);
return ERR_INVALID_SIZE;
}
if (!IsValidAddressRange(addr, size)) {
LOG_ERROR(Kernel_SVC,
"Address is not a valid address range, addr=0x{:016X}, size=0x{:016X}", addr,
size);
return ERR_INVALID_ADDRESS_STATE;
}
auto* const current_process = Core::CurrentProcess();
auto& vm_manager = current_process->VMManager();
if (current_process->GetSystemResourceSize() == 0) {
LOG_ERROR(Kernel_SVC, "The system resource size is 0");
return ERR_INVALID_STATE;
}
if (!vm_manager.IsInsideMapRegion(addr, size)) {
LOG_ERROR(Kernel_SVC,
"Destination does not fit within the map region, addr=0x{:016X}, "
"size=0x{:016X}",
addr, size);
return ERR_INVALID_MEMORY_RANGE;
}
return vm_manager.UnmapPhysicalMemory(addr, size);
}
namespace {
struct FunctionDef {
using Func = void();
@@ -1811,7 +1734,7 @@ static const FunctionDef SVC_Table[] = {
{0x0E, SvcWrap<GetThreadCoreMask>, "GetThreadCoreMask"},
{0x0F, SvcWrap<SetThreadCoreMask>, "SetThreadCoreMask"},
{0x10, SvcWrap<GetCurrentProcessorNumber>, "GetCurrentProcessorNumber"},
{0x11, SvcWrap<SignalEvent>, "SignalEvent"},
{0x11, nullptr, "SignalEvent"},
{0x12, SvcWrap<ClearEvent>, "ClearEvent"},
{0x13, SvcWrap<MapSharedMemory>, "MapSharedMemory"},
{0x14, SvcWrap<UnmapSharedMemory>, "UnmapSharedMemory"},
@@ -1838,8 +1761,8 @@ static const FunctionDef SVC_Table[] = {
{0x29, SvcWrap<GetInfo>, "GetInfo"},
{0x2A, nullptr, "FlushEntireDataCache"},
{0x2B, nullptr, "FlushDataCache"},
{0x2C, nullptr, "MapPhysicalMemory"},
{0x2D, nullptr, "UnmapPhysicalMemory"},
{0x2C, SvcWrap<MapPhysicalMemory>, "MapPhysicalMemory"},
{0x2D, SvcWrap<UnmapPhysicalMemory>, "UnmapPhysicalMemory"},
{0x2E, nullptr, "GetFutureThreadInfo"},
{0x2F, nullptr, "GetLastThreadInfo"},
{0x30, SvcWrap<GetResourceLimitLimitValue>, "GetResourceLimitLimitValue"},
@@ -1863,7 +1786,7 @@ static const FunctionDef SVC_Table[] = {
{0x42, nullptr, "ReplyAndReceiveLight"},
{0x43, nullptr, "ReplyAndReceive"},
{0x44, nullptr, "ReplyAndReceiveWithUserBuffer"},
{0x45, SvcWrap<CreateEvent>, "CreateEvent"},
{0x45, nullptr, "CreateEvent"},
{0x46, nullptr, "Unknown"},
{0x47, nullptr, "Unknown"},
{0x48, nullptr, "MapPhysicalMemoryUnsafe"},
@@ -1912,7 +1835,7 @@ static const FunctionDef SVC_Table[] = {
{0x73, nullptr, "SetProcessMemoryPermission"},
{0x74, nullptr, "MapProcessMemory"},
{0x75, nullptr, "UnmapProcessMemory"},
{0x76, SvcWrap<QueryProcessMemory>, "QueryProcessMemory"},
{0x76, nullptr, "QueryProcessMemory"},
{0x77, nullptr, "MapProcessCodeMemory"},
{0x78, nullptr, "UnmapProcessCodeMemory"},
{0x79, nullptr, "CreateProcess"},

View File

@@ -8,6 +8,22 @@
namespace Kernel {
struct MemoryInfo {
u64 base_address;
u64 size;
u32 type;
u32 attributes;
u32 permission;
u32 device_refcount;
u32 ipc_refcount;
INSERT_PADDING_WORDS(1);
};
static_assert(sizeof(MemoryInfo) == 0x28, "MemoryInfo has incorrect size.");
struct PageInfo {
u64 flags;
};
void CallSVC(u32 immediate);
} // namespace Kernel

View File

@@ -7,7 +7,9 @@
#include "common/common_types.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/hle/kernel/svc.h"
#include "core/hle/result.h"
#include "core/memory.h"
namespace Kernel {
@@ -57,19 +59,6 @@ void SvcWrap() {
FuncReturn(retval);
}
template <ResultCode func(u32*, u32*)>
void SvcWrap() {
u32 param_1 = 0;
u32 param_2 = 0;
const u32 retval = func(&param_1, &param_2).raw;
auto& arm_interface = Core::CurrentArmInterface();
arm_interface.SetReg(1, param_1);
arm_interface.SetReg(2, param_2);
FuncReturn(retval);
}
template <ResultCode func(u32*, u64)>
void SvcWrap() {
u32 param_1 = 0;
@@ -130,11 +119,6 @@ void SvcWrap() {
func(Param(0), Param(1), static_cast<u32>(Param(3)), static_cast<u32>(Param(3))).raw);
}
template <ResultCode func(u64, u64, u32, u64)>
void SvcWrap() {
FuncReturn(func(Param(0), Param(1), static_cast<u32>(Param(2)), Param(3)).raw);
}
template <ResultCode func(u32, u64, u32)>
void SvcWrap() {
FuncReturn(func(static_cast<u32>(Param(0)), Param(1), static_cast<u32>(Param(2))).raw);
@@ -161,6 +145,11 @@ void SvcWrap() {
FuncReturn(func(static_cast<u32>(Param(0)), Param(1), Param(2)).raw);
}
template <ResultCode func(u64, u64)>
void SvcWrap() {
FuncReturn(func(Param(0), Param(1)).raw);
}
template <ResultCode func(u32*, u64, u64, s64)>
void SvcWrap() {
u32 param_1 = 0;
@@ -194,6 +183,21 @@ void SvcWrap() {
FuncReturn(retval);
}
template <ResultCode func(MemoryInfo*, PageInfo*, u64)>
void SvcWrap() {
MemoryInfo memory_info = {};
PageInfo page_info = {};
u32 retval = func(&memory_info, &page_info, Param(2)).raw;
Memory::Write64(Param(0), memory_info.base_address);
Memory::Write64(Param(0) + 8, memory_info.size);
Memory::Write32(Param(0) + 16, memory_info.type);
Memory::Write32(Param(0) + 20, memory_info.attributes);
Memory::Write32(Param(0) + 24, memory_info.permission);
FuncReturn(retval);
}
template <ResultCode func(u32*, u64, u64, u32)>
void SvcWrap() {
u32 param_1 = 0;

View File

@@ -7,6 +7,7 @@
#include <utility>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/scope_exit.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/file_sys/program_metadata.h"
@@ -25,14 +26,14 @@ static const char* GetMemoryStateName(MemoryState state) {
"CodeMutable", "Heap",
"Shared", "Unknown1",
"ModuleCodeStatic", "ModuleCodeMutable",
"IpcBuffer0", "Stack",
"IpcBuffer0", "Mapped",
"ThreadLocal", "TransferMemoryIsolated",
"TransferMemory", "ProcessMemory",
"Inaccessible", "IpcBuffer1",
"Unknown2", "IpcBuffer1",
"IpcBuffer3", "KernelStack",
};
return names[ToSvcMemoryState(state)];
return names[static_cast<int>(state)];
}
bool VirtualMemoryArea::CanBeMergedWith(const VirtualMemoryArea& next) const {
@@ -87,10 +88,6 @@ VMManager::VMAHandle VMManager::FindVMA(VAddr target) const {
}
}
bool VMManager::IsValidHandle(VMAHandle handle) const {
return handle != vma_map.cend();
}
ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target,
std::shared_ptr<std::vector<u8>> block,
std::size_t offset, u64 size,
@@ -167,6 +164,219 @@ ResultVal<VAddr> VMManager::FindFreeRegion(u64 size) const {
return MakeResult<VAddr>(target);
}
constexpr bool AreOverlapping(VAddr addr_start, VAddr addr_end, VAddr region_start,
VAddr region_end) {
return std::max(addr_end, region_end) - std::min(addr_start, region_start) <
(addr_end - addr_start) + (region_end - region_start);
}
ResultCode VMManager::MapPhysicalMemory(VAddr addr, u64 size) {
const auto base = GetMapRegionBaseAddress();
const auto end = GetMapRegionEndAddress();
if (!IsInsideMapRegion(addr, size)) {
LOG_ERROR(
Kernel,
"Address and size does not fall inside the map region, addr=0x{:016X}, size=0x{:016X}",
addr, size);
return ERR_INVALID_ADDRESS;
}
// We have nothing mapped, we can just map directly
if (personal_heap_usage == 0) {
const auto result = MapMemoryBlock(addr, std::make_shared<std::vector<u8>>(size, 0), 0,
size, MemoryState::Mapped);
personal_heap_usage += size;
return result.Code();
}
auto vma = FindVMA(base);
u64 remaining_to_map = size;
auto last_result = RESULT_SUCCESS;
// Needed just in case we fail to map a region, we'll unmap everything.
std::vector<std::pair<u64, u64>> mapped_regions;
while (vma != vma_map.end() && vma->second.base <= end && remaining_to_map > 0) {
const auto vma_start = vma->second.base;
const auto vma_end = vma_start + vma->second.size;
const auto is_mapped = vma->second.meminfo_state == MemoryState::Mapped;
// Something failed, lets bail out
if (last_result.IsError()) {
break;
}
last_result = RESULT_SUCCESS;
// Allows us to use continue without worrying about incrementing the vma
SCOPE_EXIT({ vma++; });
// We're out of range now, we can just break. We should be done with everything now
if (vma_start > addr + size - 1) {
break;
}
// We're not processing addresses yet, lets keep skipping
if (!AreOverlapping(addr, addr + size, vma_start, vma_end)) {
continue;
}
// If we fall within the vma, get the offset of where we begin in the said vma
const auto offset_in_vma = vma_start + ((addr + size - remaining_to_map) - vma_start);
const auto remaining_vma_size = (vma_end - offset_in_vma);
// Our vma is already mapped
if (is_mapped) {
if (remaining_vma_size >= remaining_to_map) {
// Our region we need is already mapped
break;
} else {
// We are partially mapped, Make note of it and move on
remaining_to_map -= remaining_vma_size;
continue;
}
} else {
// We're not mapped, so lets map some space
if (remaining_vma_size >= remaining_to_map) {
// We can fit everything in this region, lets finish off the mapping
last_result = MapMemoryBlock(offset_in_vma,
std::make_shared<std::vector<u8>>(remaining_to_map, 0),
0, remaining_to_map, MemoryState::Mapped)
.Code();
if (last_result.IsSuccess()) {
personal_heap_usage += remaining_to_map;
mapped_regions.push_back(std::make_pair(offset_in_vma, remaining_to_map));
} else {
LOG_ERROR(Kernel,
"Failed to map entire VMA with error 0x{:X}, addr=0x{:016X}, "
"size=0x{:016X}, vma_start={:016X}, vma_end={:016X}, "
"offset_in_vma={:016X}, remaining_to_map={:016X}",
last_result.raw, addr, size, vma_start, vma_end, offset_in_vma,
remaining_to_map);
}
break;
} else {
// We can do a partial mapping here
last_result =
MapMemoryBlock(offset_in_vma,
std::make_shared<std::vector<u8>>(remaining_vma_size, 0), 0,
remaining_vma_size, MemoryState::Mapped)
.Code();
// Update our usage and continue to the next vma
if (last_result.IsSuccess()) {
personal_heap_usage += remaining_vma_size;
remaining_to_map -= remaining_vma_size;
mapped_regions.push_back(std::make_pair(offset_in_vma, remaining_vma_size));
} else {
LOG_ERROR(Kernel,
"Failed to map partial VMA with error 0x{:X}, addr=0x{:016X}, "
"size=0x{:016X}, vma_start={:016X}, vma_end={:016X}, "
"offset_in_vma={:016X}, remaining_to_map={:016X}",
last_result.raw, addr, size, vma_start, vma_end, offset_in_vma,
remaining_to_map);
}
continue;
}
}
}
// We failed to map something, lets unmap everything we mapped
if (last_result.IsError() && !mapped_regions.empty()) {
for (const auto [mapped_addr, mapped_size] : mapped_regions) {
if (UnmapRange(mapped_addr, mapped_size).IsSuccess()) {
personal_heap_usage -= mapped_size;
}
}
}
return last_result;
}
ResultCode VMManager::UnmapPhysicalMemory(VAddr addr, u64 size) {
const auto base = GetMapRegionBaseAddress();
const auto end = GetMapRegionEndAddress();
if (!IsInsideMapRegion(addr, size)) {
return ERR_INVALID_ADDRESS;
}
// We have nothing mapped, we can just map directly
if (personal_heap_usage == 0) {
LOG_WARNING(Kernel, "Unmap physical memory called when our personal usage is empty");
return RESULT_SUCCESS;
}
auto vma = FindVMA(base);
u64 remaining_to_unmap = size;
// Needed just in case we fail to map a region, we'll unmap everything.
std::vector<std::pair<u64, u64>> unmapped_regions;
while (vma != vma_map.end() && vma->second.base <= end && remaining_to_unmap > 0) {
const auto vma_start = vma->second.base;
const auto vma_end = vma_start + vma->second.size;
const auto is_unmapped = vma->second.meminfo_state != MemoryState::Mapped;
// Allows us to use continue without worrying about incrementing the vma
SCOPE_EXIT({ vma++; });
// We're out of range now, we can just break. We should be done with everything now
if (vma_start > addr + size - 1) {
break;
}
// We're not processing addresses yet, lets keep skipping
if (!AreOverlapping(addr, addr + size, vma_start, vma_end)) {
continue;
}
const auto offset_in_vma = vma_start + ((addr + size - remaining_to_unmap) - vma_start);
const auto remaining_vma_size = (vma_end - offset_in_vma);
// Our vma is already unmapped
if (is_unmapped) {
if (remaining_vma_size >= remaining_to_unmap) {
// Our region we need is already unmapped
break;
} else {
// We are partially unmapped, Make note of it and move on
remaining_to_unmap -= remaining_vma_size;
continue;
}
} else {
// We're mapped, so lets unmap
if (remaining_vma_size >= remaining_to_unmap) {
// The rest of what we need to unmap fits in this region
unmapped_regions.push_back(std::make_pair(offset_in_vma, remaining_to_unmap));
break;
} else {
// We only partially fit here, lets unmap what we can
// Update our usage and continue to the next vma
remaining_to_unmap -= remaining_vma_size;
unmapped_regions.push_back(std::make_pair(offset_in_vma, remaining_vma_size));
continue;
}
}
}
auto last_result = RESULT_SUCCESS;
if (!unmapped_regions.empty()) {
for (auto it = unmapped_regions.begin(); it != unmapped_regions.end(); ++it) {
last_result = UnmapRange((*it).first, (*it).second);
if (last_result.IsSuccess()) {
personal_heap_usage -= (*it).second;
} else {
LOG_ERROR(Kernel,
"Failed to unmap region addr=0x{:016X}, size=0x{:016X} with error=0x{:X}",
(*it).first, (*it).second, last_result.raw);
while (it != unmapped_regions.begin()) {
if (MapMemoryBlock((*it).first,
std::make_shared<std::vector<u8>>((*it).second, 0), 0,
(*it).second, MemoryState::Mapped)
.Succeeded()) {
personal_heap_usage += (*it).second;
}
--it;
}
}
}
}
return last_result;
}
ResultVal<VMManager::VMAHandle> VMManager::MapMMIO(VAddr target, PAddr paddr, u64 size,
MemoryState state,
Memory::MemoryHookPointer mmio_handler) {
@@ -206,8 +416,8 @@ ResultCode VMManager::UnmapRange(VAddr target, u64 size) {
const VAddr target_end = target + size;
const VMAIter end = vma_map.end();
// The comparison against the end of the range must be done using addresses since VMAs can be
// merged during this process, causing invalidation of the iterators.
// The comparison against the end of the range must be done using addresses since VMAs can
// be merged during this process, causing invalidation of the iterators.
while (vma != end && vma->second.base < target_end) {
vma = std::next(Unmap(vma));
}
@@ -238,8 +448,8 @@ ResultCode VMManager::ReprotectRange(VAddr target, u64 size, VMAPermission new_p
const VAddr target_end = target + size;
const VMAIter end = vma_map.end();
// The comparison against the end of the range must be done using addresses since VMAs can be
// merged during this process, causing invalidation of the iterators.
// The comparison against the end of the range must be done using addresses since VMAs can
// be merged during this process, causing invalidation of the iterators.
while (vma != end && vma->second.base < target_end) {
vma = std::next(StripIterConstness(Reprotect(vma, new_perms)));
}
@@ -302,25 +512,6 @@ ResultCode VMManager::HeapFree(VAddr target, u64 size) {
return RESULT_SUCCESS;
}
MemoryInfo VMManager::QueryMemory(VAddr address) const {
const auto vma = FindVMA(address);
MemoryInfo memory_info{};
if (IsValidHandle(vma)) {
memory_info.base_address = vma->second.base;
memory_info.permission = static_cast<u32>(vma->second.permissions);
memory_info.size = vma->second.size;
memory_info.state = ToSvcMemoryState(vma->second.meminfo_state);
} else {
memory_info.base_address = address_space_end;
memory_info.permission = static_cast<u32>(VMAPermission::None);
memory_info.size = 0 - address_space_end;
memory_info.state = static_cast<u32>(MemoryState::Inaccessible);
}
return memory_info;
}
ResultCode VMManager::MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, MemoryState state) {
const auto vma = FindVMA(src_addr);
@@ -346,8 +537,8 @@ ResultCode VMManager::MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, Mem
}
void VMManager::RefreshMemoryBlockMappings(const std::vector<u8>* block) {
// If this ever proves to have a noticeable performance impact, allow users of the function to
// specify a specific range of addresses to limit the scan to.
// If this ever proves to have a noticeable performance impact, allow users of the function
// to specify a specific range of addresses to limit the scan to.
for (const auto& p : vma_map) {
const VirtualMemoryArea& vma = p.second;
if (block == vma.backing_block.get()) {
@@ -442,8 +633,8 @@ VMManager::VMAIter VMManager::SplitVMA(VMAIter vma_handle, u64 offset_in_vma) {
VirtualMemoryArea& old_vma = vma_handle->second;
VirtualMemoryArea new_vma = old_vma; // Make a copy of the VMA
// For now, don't allow no-op VMA splits (trying to split at a boundary) because it's probably
// a bug. This restriction might be removed later.
// For now, don't allow no-op VMA splits (trying to split at a boundary) because it's
// probably a bug. This restriction might be removed later.
ASSERT(offset_in_vma < old_vma.size);
ASSERT(offset_in_vma > 0);
@@ -708,4 +899,22 @@ u64 VMManager::GetTLSIORegionSize() const {
return tls_io_region_end - tls_io_region_base;
}
u64 VMManager::GetPersonalMmHeapUsage() const {
return personal_heap_usage;
}
bool VMManager::IsInsideAddressSpace(VAddr address, u64 size) const {
return IsInsideAddressRange(address, size, GetAddressSpaceBaseAddress(),
GetAddressSpaceEndAddress());
}
bool VMManager::IsInsideNewMapRegion(VAddr address, u64 size) const {
return IsInsideAddressRange(address, size, GetNewMapRegionBaseAddress(),
GetNewMapRegionEndAddress());
}
bool VMManager::IsInsideMapRegion(VAddr address, u64 size) const {
return IsInsideAddressRange(address, size, GetMapRegionBaseAddress(), GetMapRegionEndAddress());
}
} // namespace Kernel

View File

@@ -18,6 +18,20 @@ enum class ProgramAddressSpaceType : u8;
namespace Kernel {
// Checks if address + size is greater than the given address
// This can return false if the size causes an overflow of a 64-bit type
// or if the given size is zero.
constexpr bool IsValidAddressRange(VAddr address, u64 size) {
return address + size > address;
}
// Checks if a given address range lies within a larger address range.
constexpr bool IsInsideAddressRange(VAddr address, u64 size, VAddr address_range_begin,
VAddr address_range_end) {
const VAddr end_address = address + size - 1;
return address_range_begin <= address && end_address <= address_range_end - 1;
}
enum class VMAType : u8 {
/// VMA represents an unmapped region of the address space.
Free,
@@ -43,129 +57,26 @@ enum class VMAPermission : u8 {
ReadWriteExecute = Read | Write | Execute,
};
// clang-format off
/// Represents memory states and any relevant flags, as used by the kernel.
/// svcQueryMemory interprets these by masking away all but the first eight
/// bits when storing memory state into a MemoryInfo instance.
/// Set of values returned in MemoryInfo.state by svcQueryMemory.
enum class MemoryState : u32 {
Mask = 0xFF,
FlagProtect = 1U << 8,
FlagDebug = 1U << 9,
FlagIPC0 = 1U << 10,
FlagIPC3 = 1U << 11,
FlagIPC1 = 1U << 12,
FlagMapped = 1U << 13,
FlagCode = 1U << 14,
FlagAlias = 1U << 15,
FlagModule = 1U << 16,
FlagTransfer = 1U << 17,
FlagQueryPhysicalAddressAllowed = 1U << 18,
FlagSharedDevice = 1U << 19,
FlagSharedDeviceAligned = 1U << 20,
FlagIPCBuffer = 1U << 21,
FlagMemoryPoolAllocated = 1U << 22,
FlagMapProcess = 1U << 23,
FlagUncached = 1U << 24,
FlagCodeMemory = 1U << 25,
// Convenience flag sets to reduce repetition
IPCFlags = FlagIPC0 | FlagIPC3 | FlagIPC1,
CodeFlags = FlagDebug | IPCFlags | FlagMapped | FlagCode | FlagQueryPhysicalAddressAllowed |
FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
DataFlags = FlagProtect | IPCFlags | FlagMapped | FlagAlias | FlagTransfer |
FlagQueryPhysicalAddressAllowed | FlagSharedDevice | FlagSharedDeviceAligned |
FlagMemoryPoolAllocated | FlagIPCBuffer | FlagUncached,
Unmapped = 0x00,
Io = 0x01 | FlagMapped,
Normal = 0x02 | FlagMapped | FlagQueryPhysicalAddressAllowed,
CodeStatic = 0x03 | CodeFlags | FlagMapProcess,
CodeMutable = 0x04 | CodeFlags | FlagMapProcess | FlagCodeMemory,
Heap = 0x05 | DataFlags | FlagCodeMemory,
Shared = 0x06 | FlagMapped | FlagMemoryPoolAllocated,
ModuleCodeStatic = 0x08 | CodeFlags | FlagModule | FlagMapProcess,
ModuleCodeMutable = 0x09 | DataFlags | FlagModule | FlagMapProcess | FlagCodeMemory,
IpcBuffer0 = 0x0A | FlagMapped | FlagQueryPhysicalAddressAllowed | FlagMemoryPoolAllocated |
IPCFlags | FlagSharedDevice | FlagSharedDeviceAligned,
Stack = 0x0B | FlagMapped | IPCFlags | FlagQueryPhysicalAddressAllowed |
FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
ThreadLocal = 0x0C | FlagMapped | FlagMemoryPoolAllocated,
TransferMemoryIsolated = 0x0D | IPCFlags | FlagMapped | FlagQueryPhysicalAddressAllowed |
FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated |
FlagUncached,
TransferMemory = 0x0E | FlagIPC3 | FlagIPC1 | FlagMapped | FlagQueryPhysicalAddressAllowed |
FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
ProcessMemory = 0x0F | FlagIPC3 | FlagIPC1 | FlagMapped | FlagMemoryPoolAllocated,
// Used to signify an inaccessible or invalid memory region with memory queries
Inaccessible = 0x10,
IpcBuffer1 = 0x11 | FlagIPC3 | FlagIPC1 | FlagMapped | FlagQueryPhysicalAddressAllowed |
FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
IpcBuffer3 = 0x12 | FlagIPC3 | FlagMapped | FlagQueryPhysicalAddressAllowed |
FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
KernelStack = 0x13 | FlagMapped,
};
// clang-format on
constexpr MemoryState operator|(MemoryState lhs, MemoryState rhs) {
return static_cast<MemoryState>(u32(lhs) | u32(rhs));
}
constexpr MemoryState operator&(MemoryState lhs, MemoryState rhs) {
return static_cast<MemoryState>(u32(lhs) & u32(rhs));
}
constexpr MemoryState operator^(MemoryState lhs, MemoryState rhs) {
return static_cast<MemoryState>(u32(lhs) ^ u32(rhs));
}
constexpr MemoryState operator~(MemoryState lhs) {
return static_cast<MemoryState>(~u32(lhs));
}
constexpr MemoryState& operator|=(MemoryState& lhs, MemoryState rhs) {
lhs = lhs | rhs;
return lhs;
}
constexpr MemoryState& operator&=(MemoryState& lhs, MemoryState rhs) {
lhs = lhs & rhs;
return lhs;
}
constexpr MemoryState& operator^=(MemoryState& lhs, MemoryState rhs) {
lhs = lhs ^ rhs;
return lhs;
}
constexpr u32 ToSvcMemoryState(MemoryState state) {
return static_cast<u32>(state & MemoryState::Mask);
}
struct MemoryInfo {
u64 base_address;
u64 size;
u32 state;
u32 attributes;
u32 permission;
u32 ipc_ref_count;
u32 device_ref_count;
};
static_assert(sizeof(MemoryInfo) == 0x28, "MemoryInfo has incorrect size.");
struct PageInfo {
u32 flags;
Unmapped = 0x0,
Io = 0x1,
Normal = 0x2,
CodeStatic = 0x3,
CodeMutable = 0x4,
Heap = 0x5,
Shared = 0x6,
ModuleCodeStatic = 0x8,
ModuleCodeMutable = 0x9,
IpcBuffer0 = 0xA,
Mapped = 0xB,
ThreadLocal = 0xC,
TransferMemoryIsolated = 0xD,
TransferMemory = 0xE,
ProcessMemory = 0xF,
IpcBuffer1 = 0x11,
IpcBuffer3 = 0x12,
KernelStack = 0x13,
};
/**
@@ -216,10 +127,16 @@ struct VirtualMemoryArea {
* - http://duartes.org/gustavo/blog/post/page-cache-the-affair-between-memory-and-files/
*/
class VMManager final {
using VMAMap = std::map<VAddr, VirtualMemoryArea>;
public:
using VMAHandle = VMAMap::const_iterator;
/**
* A map covering the entirety of the managed address space, keyed by the `base` field of each
* VMA. It must always be modified by splitting or merging VMAs, so that the invariant
* `elem.base + elem.size == next.base` is preserved, and mergeable regions must always be
* merged when possible so that no two similar and adjacent regions exist that have not been
* merged.
*/
std::map<VAddr, VirtualMemoryArea> vma_map;
using VMAHandle = decltype(vma_map)::const_iterator;
VMManager();
~VMManager();
@@ -230,9 +147,6 @@ public:
/// Finds the VMA in which the given address is included in, or `vma_map.end()`.
VMAHandle FindVMA(VAddr target) const;
/// Indicates whether or not the given handle is within the VMA map.
bool IsValidHandle(VMAHandle handle) const;
// TODO(yuriks): Should these functions actually return the handle?
/**
@@ -265,6 +179,30 @@ public:
*/
ResultVal<VAddr> FindFreeRegion(u64 size) const;
/**
* Maps memory to the PersonalMmHeap region at a given address. MapPhysicalMemory will not remap
* any regions. The goal of MapPhysicalMemory is to "fill" a regions empty space given an offset
* and a size. Any memory which is already mapped in the subsection we want to allocate is
* ignored and we only map the remaining data needed. Reminder that we're not remapping, just
* filling the space we want to fill. This is typically used with "PersonalMmHeap" which allows
* processes to have extra resources mapped. Typically this is seen with 5.0.0+ games and
* sysmodule specifically. The PersonalMmHeapSize is pulled from the NPDM and is passed to
* loader when the process is created which is in turn passed to the kernel when
* svcCreateProcess is called
*
* @param target The address of where you want to map
* @param size The size of the memory you want to map
*/
ResultCode MapPhysicalMemory(VAddr target, u64 size);
/**
* Unmaps memory from the PersonalMmHeap region at a given address.
*
* @param target The address of where you want to unmap
* @param size The size of the memory you want to unmap
*/
ResultCode UnmapPhysicalMemory(VAddr target, u64 size);
/**
* Maps a memory-mapped IO region at a given address.
*
@@ -289,15 +227,8 @@ public:
ResultVal<VAddr> HeapAllocate(VAddr target, u64 size, VMAPermission perms);
ResultCode HeapFree(VAddr target, u64 size);
ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, MemoryState state);
/// Queries the memory manager for information about the given address.
///
/// @param address The address to query the memory manager about for information.
///
/// @return A MemoryInfo instance containing information about the given address.
///
MemoryInfo QueryMemory(VAddr address) const;
ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size,
MemoryState state = MemoryState::Mapped);
/**
* Scans all VMAs and updates the page table range of any that use the given vector as backing
@@ -383,12 +314,19 @@ public:
/// Gets the total size of the TLS IO region in bytes.
u64 GetTLSIORegionSize() const;
/// Gets the total size of the PersonalMmHeap region in bytes.
u64 GetPersonalMmHeapUsage() const;
bool IsInsideAddressSpace(VAddr address, u64 size) const;
bool IsInsideNewMapRegion(VAddr address, u64 size) const;
bool IsInsideMapRegion(VAddr address, u64 size) const;
/// Each VMManager has its own page table, which is set as the main one when the owning process
/// is scheduled.
Memory::PageTable page_table;
private:
using VMAIter = VMAMap::iterator;
using VMAIter = decltype(vma_map)::iterator;
/// Converts a VMAHandle to a mutable VMAIter.
VMAIter StripIterConstness(const VMAHandle& iter);
@@ -435,15 +373,6 @@ private:
/// Clears out the page table
void ClearPageTable();
/**
* A map covering the entirety of the managed address space, keyed by the `base` field of each
* VMA. It must always be modified by splitting or merging VMAs, so that the invariant
* `elem.base + elem.size == next.base` is preserved, and mergeable regions must always be
* merged when possible so that no two similar and adjacent regions exist that have not been
* merged.
*/
VMAMap vma_map;
u32 address_space_width = 0;
VAddr address_space_base = 0;
VAddr address_space_end = 0;
@@ -475,5 +404,7 @@ private:
VAddr heap_start = 0;
VAddr heap_end = 0;
u64 heap_used = 0;
u64 personal_heap_usage = 0;
};
} // namespace Kernel

View File

@@ -1,52 +0,0 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include "common/assert.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/writable_event.h"
namespace Kernel {
WritableEvent::WritableEvent(KernelCore& kernel) : Object{kernel} {}
WritableEvent::~WritableEvent() = default;
EventPair WritableEvent::CreateEventPair(KernelCore& kernel, ResetType reset_type,
std::string name) {
SharedPtr<WritableEvent> writable_event(new WritableEvent(kernel));
SharedPtr<ReadableEvent> readable_event(new ReadableEvent(kernel));
writable_event->name = name + ":Writable";
writable_event->readable = readable_event;
readable_event->name = name + ":Readable";
readable_event->signaled = false;
readable_event->reset_type = reset_type;
return {std::move(readable_event), std::move(writable_event)};
}
SharedPtr<ReadableEvent> WritableEvent::GetReadableEvent() const {
return readable;
}
ResetType WritableEvent::GetResetType() const {
return readable->reset_type;
}
void WritableEvent::Signal() {
readable->Signal();
}
void WritableEvent::Clear() {
readable->Clear();
}
bool WritableEvent::IsSignaled() const {
return readable->signaled;
}
} // namespace Kernel

View File

@@ -9,11 +9,9 @@
#include "audio_core/audio_renderer.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_ae.h"
@@ -210,8 +208,8 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
launchable_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
"ISelfController:LaunchableEvent");
launchable_event =
Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "ISelfController:LaunchableEvent");
}
ISelfController::~ISelfController() = default;
@@ -297,11 +295,11 @@ void ISelfController::UnlockExit(Kernel::HLERequestContext& ctx) {
void ISelfController::GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
launchable_event.writable->Signal();
launchable_event->Signal();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(launchable_event.readable);
rb.PushCopyObjects(launchable_event);
}
void ISelfController::SetScreenShotImageOrientation(Kernel::HLERequestContext& ctx) {
@@ -350,38 +348,36 @@ void ISelfController::GetIdleTimeDetectionExtension(Kernel::HLERequestContext& c
AppletMessageQueue::AppletMessageQueue() {
auto& kernel = Core::System::GetInstance().Kernel();
on_new_message = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
"AMMessageQueue:OnMessageRecieved");
on_operation_mode_changed = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::OneShot, "AMMessageQueue:OperationModeChanged");
on_new_message = Kernel::Event::Create(kernel, Kernel::ResetType::Sticky,
"AMMessageQueue:OnMessageRecieved");
on_operation_mode_changed = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
"AMMessageQueue:OperationModeChanged");
}
AppletMessageQueue::~AppletMessageQueue() = default;
const Kernel::SharedPtr<Kernel::ReadableEvent>& AppletMessageQueue::GetMesssageRecieveEvent()
const {
return on_new_message.readable;
const Kernel::SharedPtr<Kernel::Event>& AppletMessageQueue::GetMesssageRecieveEvent() const {
return on_new_message;
}
const Kernel::SharedPtr<Kernel::ReadableEvent>& AppletMessageQueue::GetOperationModeChangedEvent()
const {
return on_operation_mode_changed.readable;
const Kernel::SharedPtr<Kernel::Event>& AppletMessageQueue::GetOperationModeChangedEvent() const {
return on_operation_mode_changed;
}
void AppletMessageQueue::PushMessage(AppletMessage msg) {
messages.push(msg);
on_new_message.writable->Signal();
on_new_message->Signal();
}
AppletMessageQueue::AppletMessage AppletMessageQueue::PopMessage() {
if (messages.empty()) {
on_new_message.writable->Clear();
on_new_message->Clear();
return AppletMessage::NoMessage;
}
auto msg = messages.front();
messages.pop();
if (messages.empty()) {
on_new_message.writable->Clear();
on_new_message->Clear();
}
return msg;
}
@@ -393,7 +389,7 @@ std::size_t AppletMessageQueue::GetMessageCount() const {
void AppletMessageQueue::OperationModeChanged() {
PushMessage(AppletMessage::OperationModeChanged);
PushMessage(AppletMessage::PerformanceModeChanged);
on_operation_mode_changed.writable->Signal();
on_operation_mode_changed->Signal();
}
ICommonStateGetter::ICommonStateGetter(std::shared_ptr<AppletMessageQueue> msg_queue)
@@ -430,6 +426,9 @@ ICommonStateGetter::ICommonStateGetter(std::shared_ptr<AppletMessageQueue> msg_q
// clang-format on
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "ICommonStateGetter:Event");
}
ICommonStateGetter::~ICommonStateGetter() = default;
@@ -565,8 +564,8 @@ private:
void GetAppletStateChangedEvent(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
applet->GetBroker().SignalStateChanged();
const auto event = applet->GetBroker().GetStateChangedEvent();
event->Signal();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);

View File

@@ -6,9 +6,12 @@
#include <memory>
#include <queue>
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/service.h"
namespace Kernel {
class Event;
}
namespace Service {
namespace NVFlinger {
class NVFlinger;
@@ -49,8 +52,8 @@ public:
AppletMessageQueue();
~AppletMessageQueue();
const Kernel::SharedPtr<Kernel::ReadableEvent>& GetMesssageRecieveEvent() const;
const Kernel::SharedPtr<Kernel::ReadableEvent>& GetOperationModeChangedEvent() const;
const Kernel::SharedPtr<Kernel::Event>& GetMesssageRecieveEvent() const;
const Kernel::SharedPtr<Kernel::Event>& GetOperationModeChangedEvent() const;
void PushMessage(AppletMessage msg);
AppletMessage PopMessage();
std::size_t GetMessageCount() const;
@@ -58,8 +61,8 @@ public:
private:
std::queue<AppletMessage> messages;
Kernel::EventPair on_new_message;
Kernel::EventPair on_operation_mode_changed;
Kernel::SharedPtr<Kernel::Event> on_new_message;
Kernel::SharedPtr<Kernel::Event> on_operation_mode_changed;
};
class IWindowController final : public ServiceFramework<IWindowController> {
@@ -119,7 +122,7 @@ private:
void GetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx);
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
Kernel::EventPair launchable_event;
Kernel::SharedPtr<Kernel::Event> launchable_event;
u32 idle_time_detection_extension = 0;
};
@@ -148,6 +151,7 @@ private:
void GetBootMode(Kernel::HLERequestContext& ctx);
void GetDefaultDisplayResolution(Kernel::HLERequestContext& ctx);
Kernel::SharedPtr<Kernel::Event> event;
std::shared_ptr<AppletMessageQueue> msg_queue;
};

View File

@@ -5,9 +5,8 @@
#include <cstring>
#include "common/assert.h"
#include "core/core.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/server_port.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/applets.h"
@@ -15,11 +14,11 @@ namespace Service::AM::Applets {
AppletDataBroker::AppletDataBroker() {
auto& kernel = Core::System::GetInstance().Kernel();
state_changed_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::OneShot, "ILibraryAppletAccessor:StateChangedEvent");
pop_out_data_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::OneShot, "ILibraryAppletAccessor:PopDataOutEvent");
pop_interactive_out_data_event = Kernel::WritableEvent::CreateEventPair(
state_changed_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
"ILibraryAppletAccessor:StateChangedEvent");
pop_out_data_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
"ILibraryAppletAccessor:PopDataOutEvent");
pop_interactive_out_data_event = Kernel::Event::Create(
kernel, Kernel::ResetType::OneShot, "ILibraryAppletAccessor:PopInteractiveDataOutEvent");
}
@@ -67,7 +66,7 @@ void AppletDataBroker::PushNormalDataFromGame(IStorage storage) {
void AppletDataBroker::PushNormalDataFromApplet(IStorage storage) {
out_channel.push(std::make_unique<IStorage>(storage));
pop_out_data_event.writable->Signal();
pop_out_data_event->Signal();
}
void AppletDataBroker::PushInteractiveDataFromGame(IStorage storage) {
@@ -76,23 +75,23 @@ void AppletDataBroker::PushInteractiveDataFromGame(IStorage storage) {
void AppletDataBroker::PushInteractiveDataFromApplet(IStorage storage) {
out_interactive_channel.push(std::make_unique<IStorage>(storage));
pop_interactive_out_data_event.writable->Signal();
pop_interactive_out_data_event->Signal();
}
void AppletDataBroker::SignalStateChanged() const {
state_changed_event.writable->Signal();
state_changed_event->Signal();
}
Kernel::SharedPtr<Kernel::ReadableEvent> AppletDataBroker::GetNormalDataEvent() const {
return pop_out_data_event.readable;
Kernel::SharedPtr<Kernel::Event> AppletDataBroker::GetNormalDataEvent() const {
return pop_out_data_event;
}
Kernel::SharedPtr<Kernel::ReadableEvent> AppletDataBroker::GetInteractiveDataEvent() const {
return pop_interactive_out_data_event.readable;
Kernel::SharedPtr<Kernel::Event> AppletDataBroker::GetInteractiveDataEvent() const {
return pop_interactive_out_data_event;
}
Kernel::SharedPtr<Kernel::ReadableEvent> AppletDataBroker::GetStateChangedEvent() const {
return state_changed_event.readable;
Kernel::SharedPtr<Kernel::Event> AppletDataBroker::GetStateChangedEvent() const {
return state_changed_event;
}
Applet::Applet() = default;

View File

@@ -8,10 +8,13 @@
#include <queue>
#include "common/swap.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/writable_event.h"
union ResultCode;
namespace Kernel {
class Event;
}
namespace Service::AM {
class IStorage;
@@ -37,9 +40,9 @@ public:
void SignalStateChanged() const;
Kernel::SharedPtr<Kernel::ReadableEvent> GetNormalDataEvent() const;
Kernel::SharedPtr<Kernel::ReadableEvent> GetInteractiveDataEvent() const;
Kernel::SharedPtr<Kernel::ReadableEvent> GetStateChangedEvent() const;
Kernel::SharedPtr<Kernel::Event> GetNormalDataEvent() const;
Kernel::SharedPtr<Kernel::Event> GetInteractiveDataEvent() const;
Kernel::SharedPtr<Kernel::Event> GetStateChangedEvent() const;
private:
// Queues are named from applet's perspective
@@ -56,13 +59,13 @@ private:
// PopInteractiveDataToGame and PushInteractiveDataFromApplet
std::queue<std::unique_ptr<IStorage>> out_interactive_channel;
Kernel::EventPair state_changed_event;
Kernel::SharedPtr<Kernel::Event> state_changed_event;
// Signaled on PushNormalDataFromApplet
Kernel::EventPair pop_out_data_event;
Kernel::SharedPtr<Kernel::Event> pop_out_data_event;
// Signaled on PushInteractiveDataFromApplet
Kernel::EventPair pop_interactive_out_data_event;
Kernel::SharedPtr<Kernel::Event> pop_interactive_out_data_event;
};
class Applet {

View File

@@ -13,14 +13,11 @@
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/aoc/aoc_u.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
#include "core/settings.h"
namespace Service::AOC {
@@ -35,14 +32,14 @@ static std::vector<u64> AccumulateAOCTitleIDs() {
std::vector<u64> add_on_content;
const auto rcu = FileSystem::GetUnionContents();
const auto list =
rcu.ListEntriesFilter(FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
rcu->ListEntriesFilter(FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
std::transform(list.begin(), list.end(), std::back_inserter(add_on_content),
[](const FileSys::RegisteredCacheEntry& rce) { return rce.title_id; });
add_on_content.erase(
std::remove_if(
add_on_content.begin(), add_on_content.end(),
[&rcu](u64 tid) {
return rcu.GetEntry(tid, FileSys::ContentRecordType::Data)->GetStatus() !=
return rcu->GetEntry(tid, FileSys::ContentRecordType::Data)->GetStatus() !=
Loader::ResultStatus::Success;
}),
add_on_content.end());
@@ -64,8 +61,8 @@ AOC_U::AOC_U() : ServiceFramework("aoc:u"), add_on_content(AccumulateAOCTitleIDs
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
aoc_change_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
"GetAddOnContentListChanged:Event");
aoc_change_event = Kernel::Event::Create(kernel, Kernel::ResetType::Sticky,
"GetAddOnContentListChanged:Event");
}
AOC_U::~AOC_U() = default;
@@ -77,13 +74,6 @@ void AOC_U::CountAddOnContent(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
const auto current = Core::System::GetInstance().CurrentProcess()->GetTitleID();
const auto& disabled = Settings::values.disabled_addons[current];
if (std::find(disabled.begin(), disabled.end(), "DLC") != disabled.end()) {
rb.Push<u32>(0);
return;
}
rb.Push<u32>(static_cast<u32>(
std::count_if(add_on_content.begin(), add_on_content.end(),
[current](u64 tid) { return CheckAOCTitleIDMatchesBase(tid, current); })));
@@ -104,10 +94,6 @@ void AOC_U::ListAddOnContent(Kernel::HLERequestContext& ctx) {
out.push_back(static_cast<u32>(add_on_content[i] & 0x7FF));
}
const auto& disabled = Settings::values.disabled_addons[current];
if (std::find(disabled.begin(), disabled.end(), "DLC") != disabled.end())
out = {};
if (out.size() < offset) {
IPC::ResponseBuilder rb{ctx, 2};
// TODO(DarkLordZach): Find the correct error code.
@@ -158,7 +144,7 @@ void AOC_U::GetAddOnContentListChangedEvent(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(aoc_change_event.readable);
rb.PushCopyObjects(aoc_change_event);
}
void InstallInterfaces(SM::ServiceManager& service_manager) {

View File

@@ -6,10 +6,6 @@
#include "core/hle/service/service.h"
namespace Kernel {
class WritableEvent;
}
namespace Service::AOC {
class AOC_U final : public ServiceFramework<AOC_U> {
@@ -25,7 +21,7 @@ private:
void GetAddOnContentListChangedEvent(Kernel::HLERequestContext& ctx);
std::vector<u64> add_on_content;
Kernel::EventPair aoc_change_event;
Kernel::SharedPtr<Kernel::Event> aoc_change_event;
};
/// Registers all AOC services with the specified service manager.

View File

@@ -13,10 +13,8 @@
#include "common/swap.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/audio/audout_u.h"
#include "core/memory.h"
@@ -48,8 +46,8 @@ class IAudioOut final : public ServiceFramework<IAudioOut> {
public:
IAudioOut(AudoutParams audio_params, AudioCore::AudioOut& audio_core, std::string&& device_name,
std::string&& unique_name)
: ServiceFramework("IAudioOut"), audio_core(audio_core),
device_name(std::move(device_name)), audio_params(audio_params) {
: ServiceFramework("IAudioOut"), audio_core(audio_core), audio_params(audio_params),
device_name(std::move(device_name)) {
static const FunctionInfo functions[] = {
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
@@ -69,12 +67,11 @@ public:
// This is the event handle used to check if the audio buffer was released
auto& kernel = Core::System::GetInstance().Kernel();
buffer_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
"IAudioOutBufferReleased");
buffer_event =
Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "IAudioOutBufferReleased");
stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count,
std::move(unique_name),
[=]() { buffer_event.writable->Signal(); });
std::move(unique_name), [=]() { buffer_event->Signal(); });
}
private:
@@ -124,7 +121,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(buffer_event.readable);
rb.PushCopyObjects(buffer_event);
}
void AppendAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
@@ -190,8 +187,8 @@ private:
AudoutParams audio_params{};
/// This is the event handle used to check if the audio buffer was released
Kernel::EventPair buffer_event;
/// This is the evend handle used to check if the audio buffer was released
Kernel::SharedPtr<Kernel::Event> buffer_event;
};
void AudOutU::ListAudioOutsImpl(Kernel::HLERequestContext& ctx) {

View File

@@ -12,10 +12,8 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/audio/audren_u.h"
namespace Service::Audio {
@@ -43,14 +41,14 @@ public:
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
system_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
"IAudioRenderer:SystemEvent");
renderer = std::make_unique<AudioCore::AudioRenderer>(audren_params, system_event.writable);
system_event =
Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "IAudioRenderer:SystemEvent");
renderer = std::make_unique<AudioCore::AudioRenderer>(audren_params, system_event);
}
private:
void UpdateAudioCallback() {
system_event.writable->Signal();
system_event->Signal();
}
void GetSampleRate(Kernel::HLERequestContext& ctx) {
@@ -114,7 +112,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(system_event.readable);
rb.PushCopyObjects(system_event);
}
void SetRenderingTimeLimit(Kernel::HLERequestContext& ctx) {
@@ -137,7 +135,7 @@ private:
rb.Push(rendering_time_limit_percent);
}
Kernel::EventPair system_event;
Kernel::SharedPtr<Kernel::Event> system_event;
std::unique_ptr<AudioCore::AudioRenderer> renderer;
u32 rendering_time_limit_percent = 100;
};
@@ -164,8 +162,8 @@ public:
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
buffer_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
"IAudioOutBufferReleasedEvent");
buffer_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
"IAudioOutBufferReleasedEvent");
}
private:
@@ -209,11 +207,11 @@ private:
void QueryAudioDeviceSystemEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
buffer_event.writable->Signal();
buffer_event->Signal();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(buffer_event.readable);
rb.PushCopyObjects(buffer_event);
}
void GetActiveChannelCount(Kernel::HLERequestContext& ctx) {
@@ -224,7 +222,7 @@ private:
rb.Push<u32>(1);
}
Kernel::EventPair buffer_event;
Kernel::SharedPtr<Kernel::Event> buffer_event;
}; // namespace Audio

View File

@@ -4,10 +4,8 @@
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/btdrv/btdrv.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
@@ -32,22 +30,20 @@ public:
};
// clang-format on
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
register_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
"BT:RegisterEvent");
}
private:
void RegisterEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_BTM, "(STUBBED) called");
auto& kernel = Core::System::GetInstance().Kernel();
register_event =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "BT:RegisterEvent");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(register_event.readable);
rb.PushCopyObjects(register_event);
}
Kernel::EventPair register_event;
Kernel::SharedPtr<Kernel::Event> register_event;
};
class BtDrv final : public ServiceFramework<BtDrv> {

View File

@@ -6,10 +6,8 @@
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/btm/btm.h"
#include "core/hle/service/service.h"
@@ -55,55 +53,53 @@ public:
};
// clang-format on
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
scan_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
"IBtmUserCore:ScanEvent");
connection_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::OneShot, "IBtmUserCore:ConnectionEvent");
service_discovery = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::OneShot, "IBtmUserCore:Discovery");
config_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
"IBtmUserCore:ConfigEvent");
}
private:
void GetScanEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_BTM, "(STUBBED) called");
auto& kernel = Core::System::GetInstance().Kernel();
scan_event =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IBtmUserCore:ScanEvent");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(scan_event.readable);
rb.PushCopyObjects(scan_event);
}
void GetConnectionEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_BTM, "(STUBBED) called");
auto& kernel = Core::System::GetInstance().Kernel();
connection_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
"IBtmUserCore:ConnectionEvent");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(connection_event.readable);
rb.PushCopyObjects(connection_event);
}
void GetDiscoveryEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_BTM, "(STUBBED) called");
auto& kernel = Core::System::GetInstance().Kernel();
service_discovery =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IBtmUserCore:Discovery");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(service_discovery.readable);
rb.PushCopyObjects(service_discovery);
}
void GetConfigEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_BTM, "(STUBBED) called");
auto& kernel = Core::System::GetInstance().Kernel();
config_event =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IBtmUserCore:ConfigEvent");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(config_event.readable);
rb.PushCopyObjects(config_event);
}
Kernel::EventPair scan_event;
Kernel::EventPair connection_event;
Kernel::EventPair service_discovery;
Kernel::EventPair config_event;
Kernel::SharedPtr<Kernel::Event> scan_event;
Kernel::SharedPtr<Kernel::Event> connection_event;
Kernel::SharedPtr<Kernel::Event> service_discovery;
Kernel::SharedPtr<Kernel::Event> config_event;
};
class BTM_USR final : public ServiceFramework<BTM_USR> {

View File

@@ -17,13 +17,11 @@ public:
static const FunctionInfo functions[] = {
{0, nullptr, "SubmitContext"},
{1, nullptr, "CreateReport"},
{2, nullptr, "SetInitialLaunchSettingsCompletionTime"},
{3, nullptr, "ClearInitialLaunchSettingsCompletionTime"},
{4, nullptr, "UpdatePowerOnTime"},
{5, nullptr, "UpdateAwakeTime"},
{6, nullptr, "SubmitMultipleCategoryContext"},
{7, nullptr, "UpdateApplicationLaunchTime"},
{8, nullptr, "ClearApplicationLaunchTime"},
{2, nullptr, "Unknown1"},
{3, nullptr, "Unknown2"},
{4, nullptr, "Unknown3"},
{5, nullptr, "Unknown4"},
{6, nullptr, "Unknown5"},
};
// clang-format on

View File

@@ -113,18 +113,6 @@ ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::str
return RESULT_SUCCESS;
}
ResultCode VfsDirectoryServiceWrapper::CleanDirectoryRecursively(const std::string& path) const {
const std::string sanitized_path(FileUtil::SanitizePath(path));
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(sanitized_path));
if (!dir->CleanSubdirectoryRecursive(FileUtil::GetFilename(sanitized_path))) {
// TODO(DarkLordZach): Find a better error code for this
return ResultCode(-1);
}
return RESULT_SUCCESS;
}
ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_,
const std::string& dest_path_) const {
std::string src_path(FileUtil::SanitizePath(src_path_));
@@ -341,9 +329,20 @@ ResultVal<FileSys::VirtualDir> OpenSDMC() {
return sdmc_factory->Open();
}
FileSys::RegisteredCacheUnion GetUnionContents() {
return FileSys::RegisteredCacheUnion{
{GetSystemNANDContents(), GetUserNANDContents(), GetSDMCContents()}};
std::shared_ptr<FileSys::RegisteredCacheUnion> registered_cache_union;
std::shared_ptr<FileSys::RegisteredCacheUnion> GetUnionContents() {
if (registered_cache_union == nullptr) {
registered_cache_union =
std::make_shared<FileSys::RegisteredCacheUnion>(std::vector<FileSys::RegisteredCache*>{
GetSystemNANDContents(), GetUserNANDContents(), GetSDMCContents()});
}
return registered_cache_union;
}
void ClearUnionContents() {
registered_cache_union = nullptr;
}
FileSys::RegisteredCache* GetSystemNANDContents() {
@@ -396,6 +395,7 @@ void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) {
bis_factory = nullptr;
save_data_factory = nullptr;
sdmc_factory = nullptr;
ClearUnionContents();
}
auto nand_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir),

View File

@@ -48,7 +48,8 @@ ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space);
ResultVal<FileSys::VirtualDir> OpenSDMC();
FileSys::RegisteredCacheUnion GetUnionContents();
std::shared_ptr<FileSys::RegisteredCacheUnion> GetUnionContents();
void ClearUnionContents();
FileSys::RegisteredCache* GetSystemNANDContents();
FileSys::RegisteredCache* GetUserNANDContents();
@@ -112,18 +113,6 @@ public:
*/
ResultCode DeleteDirectoryRecursively(const std::string& path) const;
/**
* Cleans the specified directory. This is similar to DeleteDirectoryRecursively,
* in that it deletes all the contents of the specified directory, however, this
* function does *not* delete the directory itself. It only deletes everything
* within it.
*
* @param path Path relative to the archive.
*
* @return Result of the operation.
*/
ResultCode CleanDirectoryRecursively(const std::string& path) const;
/**
* Rename a File specified by its path
* @param src_path Source path relative to the archive

View File

@@ -20,7 +20,6 @@
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/system_archive/system_archive.h"
#include "core/file_sys/vfs.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/process.h"
@@ -292,7 +291,7 @@ public:
{10, &IFileSystem::Commit, "Commit"},
{11, nullptr, "GetFreeSpaceSize"},
{12, nullptr, "GetTotalSpaceSize"},
{13, &IFileSystem::CleanDirectoryRecursively, "CleanDirectoryRecursively"},
{13, nullptr, "CleanDirectoryRecursively"},
{14, nullptr, "GetFileTimeStampRaw"},
{15, nullptr, "QueryEntry"},
};
@@ -362,16 +361,6 @@ public:
rb.Push(backend.DeleteDirectoryRecursively(name));
}
void CleanDirectoryRecursively(Kernel::HLERequestContext& ctx) {
const auto file_buffer = ctx.ReadBuffer();
const std::string name = Common::StringFromBuffer(file_buffer);
LOG_DEBUG(Service_FS, "called. Directory: {}", name);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(backend.CleanDirectoryRecursively(name));
}
void RenameFile(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
@@ -796,18 +785,9 @@ void FSP_SRV::OpenSaveDataInfoReaderBySaveDataSpaceId(Kernel::HLERequestContext&
void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_FS, "(STUBBED) called");
enum class LogMode : u32 {
Off,
Log,
RedirectToSdCard,
LogToSdCard = Log | RedirectToSdCard,
};
// Given we always want to receive logging information,
// we always specify logging as enabled.
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushEnum(LogMode::Log);
rb.Push<u32>(5);
}
void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
@@ -841,15 +821,6 @@ void FSP_SRV::OpenDataStorageByDataId(Kernel::HLERequestContext& ctx) {
auto data = OpenRomFS(title_id, storage_id, FileSys::ContentRecordType::Data);
if (data.Failed()) {
const auto archive = FileSys::SystemArchive::SynthesizeSystemArchive(title_id);
if (archive != nullptr) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface(std::make_shared<IStorage>(archive));
return;
}
// TODO(DarkLordZach): Find the right error code to use here
LOG_ERROR(Service_FS,
"could not open data storage with title_id={:016X}, storage_id={:02X}", title_id,

View File

@@ -12,9 +12,7 @@
#include "core/core.h"
#include "core/core_timing.h"
#include "core/frontend/input.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/kernel/event.h"
#include "core/hle/service/hid/controllers/npad.h"
#include "core/settings.h"
@@ -169,8 +167,8 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) {
void Controller_NPad::OnInit() {
auto& kernel = Core::System::GetInstance().Kernel();
styleset_changed_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::OneShot, "npad:NpadStyleSetChanged");
styleset_changed_event =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "npad:NpadStyleSetChanged");
if (!IsControllerActivated()) {
return;
@@ -496,7 +494,7 @@ void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) {
had_controller_update = true;
}
if (had_controller_update) {
styleset_changed_event.writable->Signal();
styleset_changed_event->Signal();
}
}
}
@@ -511,7 +509,7 @@ std::size_t Controller_NPad::GetSupportedNPadIdTypesSize() const {
}
void Controller_NPad::SetHoldType(NpadHoldType joy_hold_type) {
styleset_changed_event.writable->Signal();
styleset_changed_event->Signal();
hold_type = joy_hold_type;
}
@@ -520,9 +518,8 @@ Controller_NPad::NpadHoldType Controller_NPad::GetHoldType() const {
}
void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode) {
const std::size_t npad_index = NPadIdToIndex(npad_id);
ASSERT(npad_index < shared_memory_entries.size());
shared_memory_entries[npad_index].pad_assignment = assignment_mode;
ASSERT(npad_id < shared_memory_entries.size());
shared_memory_entries[npad_id].pad_assignment = assignment_mode;
}
void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
@@ -541,11 +538,11 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
last_processed_vibration = vibrations.back();
}
Kernel::SharedPtr<Kernel::ReadableEvent> Controller_NPad::GetStyleSetChangedEvent() const {
Kernel::SharedPtr<Kernel::Event> Controller_NPad::GetStyleSetChangedEvent() const {
// TODO(ogniK): Figure out the best time to signal this event. This event seems that it should
// be signalled at least once, and signaled after a new controller is connected?
styleset_changed_event.writable->Signal();
return styleset_changed_event.readable;
styleset_changed_event->Signal();
return styleset_changed_event;
}
Controller_NPad::Vibration Controller_NPad::GetLastVibration() const {

View File

@@ -8,8 +8,7 @@
#include "common/bit_field.h"
#include "common/common_types.h"
#include "core/frontend/input.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/kernel/event.h"
#include "core/hle/service/hid/controllers/controller_base.h"
#include "core/settings.h"
@@ -109,7 +108,7 @@ public:
void VibrateController(const std::vector<u32>& controller_ids,
const std::vector<Vibration>& vibrations);
Kernel::SharedPtr<Kernel::ReadableEvent> GetStyleSetChangedEvent() const;
Kernel::SharedPtr<Kernel::Event> GetStyleSetChangedEvent() const;
Vibration GetLastVibration() const;
void AddNewController(NPadControllerType controller);
@@ -304,7 +303,7 @@ private:
sticks;
std::vector<u32> supported_npad_id_types{};
NpadHoldType hold_type{NpadHoldType::Vertical};
Kernel::EventPair styleset_changed_event;
Kernel::SharedPtr<Kernel::Event> styleset_changed_event;
Vibration last_processed_vibration{};
std::array<ControllerHolder, 10> connected_controllers{};
bool can_controllers_vibrate{true};

View File

@@ -13,9 +13,8 @@
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/hid/irs.h"
#include "core/hle/service/hid/xcd.h"

View File

@@ -335,7 +335,10 @@ public:
vm_manager.ReprotectRange(*map_address + header.rw_offset, header.rw_size,
Kernel::VMAPermission::ReadWrite);
Core::System::GetInstance().InvalidateCpuInstructionCaches();
Core::System::GetInstance().ArmInterface(0).ClearInstructionCache();
Core::System::GetInstance().ArmInterface(1).ClearInstructionCache();
Core::System::GetInstance().ArmInterface(2).ClearInstructionCache();
Core::System::GetInstance().ArmInterface(3).ClearInstructionCache();
nro.insert_or_assign(*map_address, NROInfo{hash, nro_size + bss_size});
@@ -388,7 +391,10 @@ public:
Kernel::MemoryState::ModuleCodeStatic) == RESULT_SUCCESS);
ASSERT(process->UnmapMemory(mapped_addr, 0, nro_size) == RESULT_SUCCESS);
Core::System::GetInstance().InvalidateCpuInstructionCaches();
Core::System::GetInstance().ArmInterface(0).ClearInstructionCache();
Core::System::GetInstance().ArmInterface(1).ClearInstructionCache();
Core::System::GetInstance().ArmInterface(2).ClearInstructionCache();
Core::System::GetInstance().ArmInterface(3).ClearInstructionCache();
nro.erase(iter);
IPC::ResponseBuilder rb{ctx, 2};
@@ -408,13 +414,13 @@ private:
using SHA256Hash = std::array<u8, 0x20>;
struct NROHeader {
INSERT_PADDING_WORDS(1);
u32_le entrypoint_insn;
u32_le mod_offset;
INSERT_PADDING_WORDS(2);
u32_le magic;
u32_le version;
INSERT_PADDING_WORDS(1);
u32_le nro_size;
u32_le flags;
INSERT_PADDING_WORDS(1);
u32_le text_offset;
u32_le text_size;
u32_le ro_offset;
@@ -430,10 +436,9 @@ private:
struct NRRHeader {
u32_le magic;
INSERT_PADDING_BYTES(12);
INSERT_PADDING_BYTES(0x1C);
u64_le title_id_mask;
u64_le title_id_pattern;
INSERT_PADDING_BYTES(16);
std::array<u8, 0x100> modulus;
std::array<u8, 0x100> signature_1;
std::array<u8, 0x100> signature_2;

View File

@@ -7,9 +7,7 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/kernel/event.h"
#include "core/hle/lock.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/nfp/nfp.h"
@@ -25,8 +23,8 @@ constexpr ResultCode ERR_TAG_FAILED(ErrorModule::NFP,
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
: ServiceFramework(name), module(std::move(module)) {
auto& kernel = Core::System::GetInstance().Kernel();
nfc_tag_load = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
"IUser:NFCTagDetected");
nfc_tag_load =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IUser:NFCTagDetected");
}
Module::Interface::~Interface() = default;
@@ -65,10 +63,10 @@ public:
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
deactivate_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::OneShot, "IUser:DeactivateEvent");
availability_change_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::OneShot, "IUser:AvailabilityChangeEvent");
deactivate_event =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IUser:DeactivateEvent");
availability_change_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
"IUser:AvailabilityChangeEvent");
}
private:
@@ -166,7 +164,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(deactivate_event.readable);
rb.PushCopyObjects(deactivate_event);
}
void StopDetection(Kernel::HLERequestContext& ctx) {
@@ -175,7 +173,7 @@ private:
switch (device_state) {
case DeviceState::TagFound:
case DeviceState::TagNearby:
deactivate_event.writable->Signal();
deactivate_event->Signal();
device_state = DeviceState::Initialized;
break;
case DeviceState::SearchingForTag:
@@ -266,7 +264,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(availability_change_event.readable);
rb.PushCopyObjects(availability_change_event);
}
void GetRegisterInfo(Kernel::HLERequestContext& ctx) {
@@ -321,8 +319,8 @@ private:
const u32 npad_id{0}; // Player 1 controller
State state{State::NonInitialized};
DeviceState device_state{DeviceState::Initialized};
Kernel::EventPair deactivate_event;
Kernel::EventPair availability_change_event;
Kernel::SharedPtr<Kernel::Event> deactivate_event;
Kernel::SharedPtr<Kernel::Event> availability_change_event;
const Module::Interface& nfp_interface;
};
@@ -341,14 +339,12 @@ bool Module::Interface::LoadAmiibo(const std::vector<u8>& buffer) {
}
std::memcpy(&amiibo, buffer.data(), sizeof(amiibo));
nfc_tag_load.writable->Signal();
nfc_tag_load->Signal();
return true;
}
const Kernel::SharedPtr<Kernel::ReadableEvent>& Module::Interface::GetNFCEvent() const {
return nfc_tag_load.readable;
const Kernel::SharedPtr<Kernel::Event>& Module::Interface::GetNFCEvent() const {
return nfc_tag_load;
}
const Module::Interface::AmiiboFile& Module::Interface::GetAmiiboBuffer() const {
return amiibo;
}

View File

@@ -6,8 +6,7 @@
#include <array>
#include <vector>
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/kernel/event.h"
#include "core/hle/service/service.h"
namespace Service::NFP {
@@ -34,11 +33,11 @@ public:
void CreateUserInterface(Kernel::HLERequestContext& ctx);
bool LoadAmiibo(const std::vector<u8>& buffer);
const Kernel::SharedPtr<Kernel::ReadableEvent>& GetNFCEvent() const;
const Kernel::SharedPtr<Kernel::Event>& GetNFCEvent() const;
const AmiiboFile& GetAmiiboBuffer() const;
private:
Kernel::EventPair nfc_tag_load{};
Kernel::SharedPtr<Kernel::Event> nfc_tag_load{};
AmiiboFile amiibo{};
protected:

View File

@@ -4,9 +4,7 @@
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/kernel/event.h"
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/service.h"
@@ -58,10 +56,8 @@ public:
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
event1 = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
"IRequest:Event1");
event2 = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
"IRequest:Event2");
event1 = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IRequest:Event1");
event2 = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IRequest:Event2");
}
private:
@@ -92,7 +88,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 2};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(event1.readable, event2.readable);
rb.PushCopyObjects(event1, event2);
}
void Cancel(Kernel::HLERequestContext& ctx) {
@@ -109,7 +105,7 @@ private:
rb.Push(RESULT_SUCCESS);
}
Kernel::EventPair event1, event2;
Kernel::SharedPtr<Kernel::Event> event1, event2;
};
class INetworkProfile final : public ServiceFramework<INetworkProfile> {

View File

@@ -6,9 +6,7 @@
#include <ctime>
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/kernel/event.h"
#include "core/hle/service/nim/nim.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
@@ -140,18 +138,19 @@ public:
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
finished_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::OneShot,
"IEnsureNetworkClockAvailabilityService:FinishEvent");
finished_event =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
"IEnsureNetworkClockAvailabilityService:FinishEvent");
}
private:
Kernel::EventPair finished_event;
Kernel::SharedPtr<Kernel::Event> finished_event;
void StartTask(Kernel::HLERequestContext& ctx) {
// No need to connect to the internet, just finish the task straight away.
LOG_DEBUG(Service_NIM, "called");
finished_event.writable->Signal();
finished_event->Signal();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
@@ -161,7 +160,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(finished_event.readable);
rb.PushCopyObjects(finished_event);
}
void GetResult(Kernel::HLERequestContext& ctx) {
@@ -173,7 +172,8 @@ private:
void Cancel(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NIM, "called");
finished_event.writable->Clear();
finished_event->Clear();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}

View File

@@ -6,9 +6,7 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/kernel/event.h"
#include "core/hle/service/nvdrv/interface.h"
#include "core/hle/service/nvdrv/nvdrv.h"
@@ -71,7 +69,7 @@ void NVDRV::QueryEvent(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(query_event.readable);
rb.PushCopyObjects(query_event);
rb.Push<u32>(0);
}
@@ -129,8 +127,7 @@ NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
query_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
"NVDRV::query_event");
query_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "NVDRV::query_event");
}
NVDRV::~NVDRV() = default;

View File

@@ -5,13 +5,10 @@
#pragma once
#include <memory>
#include "core/hle/kernel/event.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/service.h"
namespace Kernel {
class WritableEvent;
}
namespace Service::Nvidia {
class NVDRV final : public ServiceFramework<NVDRV> {
@@ -34,7 +31,7 @@ private:
u64 pid{};
Kernel::EventPair query_event;
Kernel::SharedPtr<Kernel::Event> query_event;
};
} // namespace Service::Nvidia

View File

@@ -7,17 +7,14 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
namespace Service::NVFlinger {
BufferQueue::BufferQueue(u32 id, u64 layer_id) : id(id), layer_id(layer_id) {
auto& kernel = Core::System::GetInstance().Kernel();
buffer_wait_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
"BufferQueue NativeHandle");
buffer_wait_event =
Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "BufferQueue NativeHandle");
}
BufferQueue::~BufferQueue() = default;
@@ -31,7 +28,7 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer)
buffer.status = Buffer::Status::Free;
queue.emplace_back(buffer);
buffer_wait_event.writable->Signal();
buffer_wait_event->Signal();
}
std::optional<u32> BufferQueue::DequeueBuffer(u32 width, u32 height) {
@@ -90,7 +87,7 @@ void BufferQueue::ReleaseBuffer(u32 slot) {
ASSERT(itr->status == Buffer::Status::Acquired);
itr->status = Buffer::Status::Free;
buffer_wait_event.writable->Signal();
buffer_wait_event->Signal();
}
u32 BufferQueue::Query(QueryType type) {
@@ -107,12 +104,4 @@ u32 BufferQueue::Query(QueryType type) {
return 0;
}
Kernel::SharedPtr<Kernel::WritableEvent> BufferQueue::GetWritableBufferWaitEvent() const {
return buffer_wait_event.writable;
}
Kernel::SharedPtr<Kernel::ReadableEvent> BufferQueue::GetBufferWaitEvent() const {
return buffer_wait_event.readable;
}
} // namespace Service::NVFlinger

View File

@@ -10,8 +10,7 @@
#include "common/common_funcs.h"
#include "common/math_util.h"
#include "common/swap.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/kernel/event.h"
namespace CoreTiming {
struct EventType;
@@ -87,16 +86,16 @@ public:
return id;
}
Kernel::SharedPtr<Kernel::WritableEvent> GetWritableBufferWaitEvent() const;
Kernel::SharedPtr<Kernel::ReadableEvent> GetBufferWaitEvent() const;
Kernel::SharedPtr<Kernel::Event> GetBufferWaitEvent() const {
return buffer_wait_event;
}
private:
u32 id;
u64 layer_id;
std::vector<Buffer> queue;
Kernel::EventPair buffer_wait_event;
Kernel::SharedPtr<Kernel::Event> buffer_wait_event;
};
} // namespace Service::NVFlinger

View File

@@ -13,9 +13,6 @@
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
@@ -86,8 +83,9 @@ u32 NVFlinger::GetBufferQueueId(u64 display_id, u64 layer_id) {
return layer.buffer_queue->GetId();
}
Kernel::SharedPtr<Kernel::ReadableEvent> NVFlinger::GetVsyncEvent(u64 display_id) {
return GetDisplay(display_id).vsync_event.readable;
Kernel::SharedPtr<Kernel::Event> NVFlinger::GetVsyncEvent(u64 display_id) {
const auto& display = GetDisplay(display_id);
return display.vsync_event;
}
std::shared_ptr<BufferQueue> NVFlinger::GetBufferQueue(u32 id) const {
@@ -119,7 +117,7 @@ Layer& NVFlinger::GetLayer(u64 display_id, u64 layer_id) {
void NVFlinger::Compose() {
for (auto& display : displays) {
// Trigger vsync for this display at the end of drawing
SCOPE_EXIT({ display.vsync_event.writable->Signal(); });
SCOPE_EXIT({ display.vsync_event->Signal(); });
// Don't do anything for displays without layers.
if (display.layers.empty())
@@ -166,8 +164,7 @@ Layer::~Layer() = default;
Display::Display(u64 id, std::string name) : id(id), name(std::move(name)) {
auto& kernel = Core::System::GetInstance().Kernel();
vsync_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Pulse,
fmt::format("Display VSync Event {}", id));
vsync_event = Kernel::Event::Create(kernel, Kernel::ResetType::Pulse, "Display VSync Event");
}
Display::~Display() = default;

View File

@@ -10,17 +10,12 @@
#include <vector>
#include "common/common_types.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/event.h"
namespace CoreTiming {
struct EventType;
}
namespace Kernel {
class ReadableEvent;
class WritableEvent;
} // namespace Kernel
namespace Service::Nvidia {
class Module;
}
@@ -45,7 +40,7 @@ struct Display {
std::string name;
std::vector<Layer> layers;
Kernel::EventPair vsync_event;
Kernel::SharedPtr<Kernel::Event> vsync_event;
};
class NVFlinger final {
@@ -66,7 +61,7 @@ public:
u32 GetBufferQueueId(u64 display_id, u64 layer_id);
/// Gets the vsync event for the specified display.
Kernel::SharedPtr<Kernel::ReadableEvent> GetVsyncEvent(u64 display_id);
Kernel::SharedPtr<Kernel::Event> GetVsyncEvent(u64 display_id);
/// Obtains a buffer queue identified by the id.
std::shared_ptr<BufferQueue> GetBufferQueue(u32 id) const;

View File

@@ -70,6 +70,10 @@
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/wlan/wlan.h"
using Kernel::ClientPort;
using Kernel::ServerPort;
using Kernel::SharedPtr;
namespace Service {
/**
@@ -106,8 +110,10 @@ void ServiceFrameworkBase::InstallAsNamedPort() {
ASSERT(port == nullptr);
auto& kernel = Core::System::GetInstance().Kernel();
auto [server_port, client_port] =
Kernel::ServerPort::CreatePortPair(kernel, max_sessions, service_name);
SharedPtr<ServerPort> server_port;
SharedPtr<ClientPort> client_port;
std::tie(server_port, client_port) =
ServerPort::CreatePortPair(kernel, max_sessions, service_name);
server_port->SetHleHandler(shared_from_this());
kernel.AddNamedPort(service_name, std::move(client_port));
}
@@ -116,9 +122,11 @@ Kernel::SharedPtr<Kernel::ClientPort> ServiceFrameworkBase::CreatePort() {
ASSERT(port == nullptr);
auto& kernel = Core::System::GetInstance().Kernel();
auto [server_port, client_port] =
Kernel::SharedPtr<Kernel::ServerPort> server_port;
Kernel::SharedPtr<Kernel::ClientPort> client_port;
std::tie(server_port, client_port) =
Kernel::ServerPort::CreatePortPair(kernel, max_sessions, service_name);
port = MakeResult(std::move(server_port)).Unwrap();
port = MakeResult<Kernel::SharedPtr<Kernel::ServerPort>>(std::move(server_port)).Unwrap();
port->SetHleHandler(shared_from_this());
return client_port;
}
@@ -144,7 +152,8 @@ void ServiceFrameworkBase::ReportUnimplementedFunction(Kernel::HLERequestContext
}
buf.push_back('}');
UNIMPLEMENTED_MSG("Unknown / unimplemented {}", fmt::to_string(buf));
LOG_ERROR(Service, "unknown / unimplemented {}", fmt::to_string(buf));
UNIMPLEMENTED();
}
void ServiceFrameworkBase::InvokeRequest(Kernel::HLERequestContext& ctx) {

View File

@@ -54,11 +54,13 @@ ResultVal<Kernel::SharedPtr<Kernel::ServerPort>> ServiceManager::RegisterService
return ERR_ALREADY_REGISTERED;
auto& kernel = Core::System::GetInstance().Kernel();
auto [server_port, client_port] =
Kernel::SharedPtr<Kernel::ServerPort> server_port;
Kernel::SharedPtr<Kernel::ClientPort> client_port;
std::tie(server_port, client_port) =
Kernel::ServerPort::CreatePortPair(kernel, max_sessions, name);
registered_services.emplace(std::move(name), std::move(client_port));
return MakeResult(std::move(server_port));
return MakeResult<Kernel::SharedPtr<Kernel::ServerPort>>(std::move(server_port));
}
ResultCode ServiceManager::UnregisterService(const std::string& name) {
@@ -81,7 +83,7 @@ ResultVal<Kernel::SharedPtr<Kernel::ClientPort>> ServiceManager::GetServicePort(
return ERR_SERVICE_NOT_REGISTERED;
}
return MakeResult(it->second);
return MakeResult<Kernel::SharedPtr<Kernel::ClientPort>>(it->second);
}
ResultVal<Kernel::SharedPtr<Kernel::ClientSession>> ServiceManager::ConnectToService(

View File

@@ -73,7 +73,7 @@ public:
{3, nullptr, "Populate"},
{4, nullptr, "PostBufferAsync"},
{5, nullptr, "GetXferReport"},
{6, nullptr, "PostBufferMultiAsync"},
{6, nullptr, "Unknown2"},
{7, nullptr, "Unknown3"},
{8, nullptr, "Unknown4"},
};

View File

@@ -18,8 +18,7 @@
#include "common/swap.h"
#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/kernel/event.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
#include "core/hle/service/nvflinger/nvflinger.h"
@@ -543,14 +542,12 @@ private:
// Repeat TransactParcel DequeueBuffer when a buffer is available
auto buffer_queue = nv_flinger->GetBufferQueue(id);
std::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);
ASSERT_MSG(slot != std::nullopt, "Could not dequeue buffer.");
IGBPDequeueBufferResponseParcel response{*slot};
ctx.WriteBuffer(response.Serialize());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
},
buffer_queue->GetWritableBufferWaitEvent());
buffer_queue->GetBufferWaitEvent());
}
} else if (transaction == TransactionId::RequestBuffer) {
IGBPRequestBufferRequestParcel request{ctx.ReadBuffer()};

View File

@@ -7,6 +7,7 @@
#include "common/common_funcs.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
@@ -145,7 +146,7 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(Kernel::Process& process)
const VAddr load_addr = next_load_addr;
const bool should_pass_arguments = std::strcmp(module, "rtld") == 0;
const auto tentative_next_load_addr =
AppLoader_NSO::LoadModule(process, *module_file, load_addr, should_pass_arguments, pm);
AppLoader_NSO::LoadModule(*module_file, load_addr, should_pass_arguments, pm);
if (!tentative_next_load_addr) {
return ResultStatus::ErrorLoadingNSO;
}

View File

@@ -33,7 +33,7 @@ public:
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
FileType GetFileType() const override {
FileType GetFileType() override {
return IdentifyType(file);
}

View File

@@ -22,7 +22,7 @@ public:
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
FileType GetFileType() const override {
FileType GetFileType() override {
return IdentifyType(file);
}

View File

@@ -12,7 +12,6 @@
#include <vector>
#include "common/common_types.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/vfs.h"
namespace Kernel {
@@ -132,7 +131,7 @@ public:
* Returns the type of this file
* @return FileType corresponding to the loaded file
*/
virtual FileType GetFileType() const = 0;
virtual FileType GetFileType() = 0;
/**
* Load the application and return the created Process instance
@@ -244,15 +243,6 @@ public:
return ResultStatus::ErrorNotImplemented;
}
/**
* Get the developer of the application
* @param developer Reference to store the application developer into
* @return ResultStatus result of function
*/
virtual ResultStatus ReadDeveloper(std::string& developer) {
return ResultStatus::ErrorNotImplemented;
}
protected:
FileSys::VirtualFile file;
bool is_loaded = false;

View File

@@ -37,7 +37,7 @@ FileType AppLoader_NAX::IdentifyType(const FileSys::VirtualFile& file) {
return IdentifyTypeImpl(nax);
}
FileType AppLoader_NAX::GetFileType() const {
FileType AppLoader_NAX::GetFileType() {
return IdentifyTypeImpl(*nax);
}

View File

@@ -31,7 +31,7 @@ public:
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
FileType GetFileType() const override;
FileType GetFileType() override;
ResultStatus Load(Kernel::Process& process) override;

View File

@@ -29,7 +29,7 @@ public:
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
FileType GetFileType() const override {
FileType GetFileType() override {
return IdentifyType(file);
}

View File

@@ -10,6 +10,7 @@
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/swap.h"
#include "core/core.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/romfs_factory.h"
#include "core/file_sys/vfs_offset.h"
@@ -128,8 +129,9 @@ static constexpr u32 PageAlignSize(u32 size) {
return (size + Memory::PAGE_MASK) & ~Memory::PAGE_MASK;
}
static bool LoadNroImpl(Kernel::Process& process, const std::vector<u8>& data,
const std::string& name, VAddr load_base) {
/*static*/ bool AppLoader_NRO::LoadNro(const std::vector<u8>& data, const std::string& name,
VAddr load_base) {
if (data.size() < sizeof(NroHeader)) {
return {};
}
@@ -187,7 +189,7 @@ static bool LoadNroImpl(Kernel::Process& process, const std::vector<u8>& data,
// Load codeset for current process
codeset.memory = std::make_shared<std::vector<u8>>(std::move(program_image));
process.LoadModule(std::move(codeset), load_base);
Core::CurrentProcess()->LoadModule(std::move(codeset), load_base);
// Register module with GDBStub
GDBStub::RegisterModule(name, load_base, load_base);
@@ -195,9 +197,8 @@ static bool LoadNroImpl(Kernel::Process& process, const std::vector<u8>& data,
return true;
}
bool AppLoader_NRO::LoadNro(Kernel::Process& process, const FileSys::VfsFile& file,
VAddr load_base) {
return LoadNroImpl(process, file.ReadAllBytes(), file.GetName(), load_base);
bool AppLoader_NRO::LoadNro(const FileSys::VfsFile& file, VAddr load_base) {
return AppLoader_NRO::LoadNro(file.ReadAllBytes(), file.GetName(), load_base);
}
ResultStatus AppLoader_NRO::Load(Kernel::Process& process) {
@@ -208,7 +209,7 @@ ResultStatus AppLoader_NRO::Load(Kernel::Process& process) {
// Load NRO
const VAddr base_address = process.VMManager().GetCodeRegionBaseAddress();
if (!LoadNro(process, *file, base_address)) {
if (!LoadNro(*file, base_address)) {
return ResultStatus::ErrorLoadingNRO;
}

View File

@@ -14,10 +14,6 @@ namespace FileSys {
class NACP;
}
namespace Kernel {
class Process;
}
namespace Loader {
/// Loads an NRO file
@@ -33,7 +29,7 @@ public:
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
FileType GetFileType() const override {
FileType GetFileType() override {
return IdentifyType(file);
}
@@ -45,8 +41,10 @@ public:
ResultStatus ReadTitle(std::string& title) override;
bool IsRomFSUpdatable() const override;
static bool LoadNro(const std::vector<u8>& data, const std::string& name, VAddr load_base);
private:
bool LoadNro(Kernel::Process& process, const FileSys::VfsFile& file, VAddr load_base);
bool LoadNro(const FileSys::VfsFile& file, VAddr load_base);
std::vector<u8> icon_data;
std::unique_ptr<FileSys::NACP> nacp;

View File

@@ -9,6 +9,7 @@
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/swap.h"
#include "core/core.h"
#include "core/file_sys/patch_manager.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/process.h"
@@ -92,8 +93,7 @@ static constexpr u32 PageAlignSize(u32 size) {
return (size + Memory::PAGE_MASK) & ~Memory::PAGE_MASK;
}
std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
const FileSys::VfsFile& file, VAddr load_base,
std::optional<VAddr> AppLoader_NSO::LoadModule(const FileSys::VfsFile& file, VAddr load_base,
bool should_pass_arguments,
std::optional<FileSys::PatchManager> pm) {
if (file.GetSize() < sizeof(NsoHeader))
@@ -166,7 +166,7 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
// Load codeset for current process
codeset.memory = std::make_shared<std::vector<u8>>(std::move(program_image));
process.LoadModule(std::move(codeset), load_base);
Core::CurrentProcess()->LoadModule(std::move(codeset), load_base);
// Register module with GDBStub
GDBStub::RegisterModule(file.GetName(), load_base, load_base);
@@ -181,7 +181,7 @@ ResultStatus AppLoader_NSO::Load(Kernel::Process& process) {
// Load module
const VAddr base_address = process.VMManager().GetCodeRegionBaseAddress();
if (!LoadModule(process, *file, base_address, true)) {
if (!LoadModule(*file, base_address, true)) {
return ResultStatus::ErrorLoadingNSO;
}
LOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", file->GetName(), base_address);

View File

@@ -10,10 +10,6 @@
#include "core/loader/linker.h"
#include "core/loader/loader.h"
namespace Kernel {
class Process;
}
namespace Loader {
constexpr u64 NSO_ARGUMENT_DATA_ALLOCATION_SIZE = 0x9000;
@@ -37,12 +33,12 @@ public:
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
FileType GetFileType() const override {
FileType GetFileType() override {
return IdentifyType(file);
}
static std::optional<VAddr> LoadModule(Kernel::Process& process, const FileSys::VfsFile& file,
VAddr load_base, bool should_pass_arguments,
static std::optional<VAddr> LoadModule(const FileSys::VfsFile& file, VAddr load_base,
bool should_pass_arguments,
std::optional<FileSys::PatchManager> pm = {});
ResultStatus Load(Kernel::Process& process) override;

View File

@@ -151,11 +151,4 @@ ResultStatus AppLoader_NSP::ReadTitle(std::string& title) {
title = nacp_file->GetApplicationName();
return ResultStatus::Success;
}
ResultStatus AppLoader_NSP::ReadDeveloper(std::string& developer) {
if (nacp_file == nullptr)
return ResultStatus::ErrorNoControl;
developer = nacp_file->GetDeveloperName();
return ResultStatus::Success;
}
} // namespace Loader

View File

@@ -31,7 +31,7 @@ public:
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
FileType GetFileType() const override {
FileType GetFileType() override {
return IdentifyType(file);
}
@@ -43,7 +43,6 @@ public:
ResultStatus ReadProgramId(u64& out_program_id) override;
ResultStatus ReadIcon(std::vector<u8>& buffer) override;
ResultStatus ReadTitle(std::string& title) override;
ResultStatus ReadDeveloper(std::string& developer) override;
private:
std::unique_ptr<FileSys::NSP> nsp;

View File

@@ -120,11 +120,4 @@ ResultStatus AppLoader_XCI::ReadTitle(std::string& title) {
title = nacp_file->GetApplicationName();
return ResultStatus::Success;
}
ResultStatus AppLoader_XCI::ReadDeveloper(std::string& developer) {
if (nacp_file == nullptr)
return ResultStatus::ErrorNoControl;
developer = nacp_file->GetDeveloperName();
return ResultStatus::Success;
}
} // namespace Loader

View File

@@ -31,7 +31,7 @@ public:
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
FileType GetFileType() const override {
FileType GetFileType() override {
return IdentifyType(file);
}
@@ -43,7 +43,6 @@ public:
ResultStatus ReadProgramId(u64& out_program_id) override;
ResultStatus ReadIcon(std::vector<u8>& buffer) override;
ResultStatus ReadTitle(std::string& title) override;
ResultStatus ReadDeveloper(std::string& developer) override;
private:
std::unique_ptr<FileSys::XCI> xci;

View File

@@ -53,14 +53,6 @@ void PageTable::Resize(std::size_t address_space_width_in_bits) {
pointers.resize(num_page_table_entries);
attributes.resize(num_page_table_entries);
// The default is a 39-bit address space, which causes an initial 1GB allocation size. If the
// vector size is subsequently decreased (via resize), the vector might not automatically
// actually reallocate/resize its underlying allocation, which wastes up to ~800 MB for
// 36-bit titles. Call shrink_to_fit to reduce capacity to what's actually in use.
pointers.shrink_to_fit();
attributes.shrink_to_fit();
}
static void MapPages(PageTable& page_table, VAddr base, u64 size, u8* memory, PageType type) {
@@ -125,13 +117,14 @@ void RemoveDebugHook(PageTable& page_table, VAddr base, u64 size, MemoryHookPoin
* using a VMA from the current process
*/
static u8* GetPointerFromVMA(const Kernel::Process& process, VAddr vaddr) {
const auto& vm_manager = process.VMManager();
const auto it = vm_manager.FindVMA(vaddr);
DEBUG_ASSERT(vm_manager.IsValidHandle(it));
u8* direct_pointer = nullptr;
const auto& vma = it->second;
auto& vm_manager = process.VMManager();
auto it = vm_manager.FindVMA(vaddr);
ASSERT(it != vm_manager.vma_map.end());
auto& vma = it->second;
switch (vma.type) {
case Kernel::VMAType::AllocatedMemoryBlock:
direct_pointer = vma.backing_block->data() + vma.offset;

View File

@@ -6,10 +6,8 @@
#include <array>
#include <atomic>
#include <map>
#include <optional>
#include <string>
#include <vector>
#include "common/common_types.h"
namespace Settings {
@@ -413,9 +411,6 @@ struct Values {
std::string web_api_url;
std::string yuzu_username;
std::string yuzu_token;
// Add-Ons
std::map<u64, std::vector<std::string>> disabled_addons;
} extern values;
void Apply();

View File

@@ -103,8 +103,13 @@ bool VerifyLogin(const std::string& username, const std::string& token) {
TelemetrySession::TelemetrySession() {
#ifdef ENABLE_WEB_SERVICE
backend = std::make_unique<WebService::TelemetryJson>(
Settings::values.web_api_url, Settings::values.yuzu_username, Settings::values.yuzu_token);
if (Settings::values.enable_telemetry) {
backend = std::make_unique<WebService::TelemetryJson>(Settings::values.web_api_url,
Settings::values.yuzu_username,
Settings::values.yuzu_token);
} else {
backend = std::make_unique<Telemetry::NullVisitor>();
}
#else
backend = std::make_unique<Telemetry::NullVisitor>();
#endif
@@ -175,8 +180,7 @@ TelemetrySession::~TelemetrySession() {
// This is just a placeholder to wrap up the session once the core completes and this is
// destroyed. This will be moved elsewhere once we are actually doing real I/O with the service.
field_collection.Accept(*backend);
if (Settings::values.enable_telemetry)
backend->Complete();
backend->Complete();
backend = nullptr;
}

View File

@@ -0,0 +1,142 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include <cstddef>
#include <memory>
#include <utility>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/vector_math.h"
#include "core/memory.h"
#include "core/tracer/recorder.h"
#include "video_core/command_processor.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/engines/kepler_memory.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/maxwell_compute.h"
#include "video_core/engines/maxwell_dma.h"
#include "video_core/gpu.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
namespace Tegra {
enum class BufferMethods {
BindObject = 0,
CountBufferMethods = 0x40,
};
MICROPROFILE_DEFINE(ProcessCommandLists, "GPU", "Execute command buffer", MP_RGB(128, 128, 192));
void GPU::ProcessCommandLists(const std::vector<CommandListHeader>& commands) {
MICROPROFILE_SCOPE(ProcessCommandLists);
// On entering GPU code, assume all memory may be touched by the ARM core.
maxwell_3d->dirty_flags.OnMemoryWrite();
auto WriteReg = [this](u32 method, u32 subchannel, u32 value, u32 remaining_params) {
LOG_TRACE(HW_GPU,
"Processing method {:08X} on subchannel {} value "
"{:08X} remaining params {}",
method, subchannel, value, remaining_params);
ASSERT(subchannel < bound_engines.size());
if (method == static_cast<u32>(BufferMethods::BindObject)) {
// Bind the current subchannel to the desired engine id.
LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", subchannel, value);
bound_engines[subchannel] = static_cast<EngineID>(value);
return;
}
if (method < static_cast<u32>(BufferMethods::CountBufferMethods)) {
// TODO(Subv): Research and implement these methods.
LOG_ERROR(HW_GPU, "Special buffer methods other than Bind are not implemented");
return;
}
const EngineID engine = bound_engines[subchannel];
switch (engine) {
case EngineID::FERMI_TWOD_A:
fermi_2d->WriteReg(method, value);
break;
case EngineID::MAXWELL_B:
maxwell_3d->WriteReg(method, value, remaining_params);
break;
case EngineID::MAXWELL_COMPUTE_B:
maxwell_compute->WriteReg(method, value);
break;
case EngineID::MAXWELL_DMA_COPY_A:
maxwell_dma->WriteReg(method, value);
break;
case EngineID::KEPLER_INLINE_TO_MEMORY_B:
kepler_memory->WriteReg(method, value);
break;
default:
UNIMPLEMENTED_MSG("Unimplemented engine");
}
};
for (auto entry : commands) {
Tegra::GPUVAddr address = entry.Address();
u32 size = entry.sz;
const std::optional<VAddr> head_address = memory_manager->GpuToCpuAddress(address);
VAddr current_addr = *head_address;
while (current_addr < *head_address + size * sizeof(CommandHeader)) {
const CommandHeader header = {Memory::Read32(current_addr)};
current_addr += sizeof(u32);
switch (header.mode.Value()) {
case SubmissionMode::IncreasingOld:
case SubmissionMode::Increasing: {
// Increase the method value with each argument.
for (unsigned i = 0; i < header.arg_count; ++i) {
WriteReg(header.method + i, header.subchannel, Memory::Read32(current_addr),
header.arg_count - i - 1);
current_addr += sizeof(u32);
}
break;
}
case SubmissionMode::NonIncreasingOld:
case SubmissionMode::NonIncreasing: {
// Use the same method value for all arguments.
for (unsigned i = 0; i < header.arg_count; ++i) {
WriteReg(header.method, header.subchannel, Memory::Read32(current_addr),
header.arg_count - i - 1);
current_addr += sizeof(u32);
}
break;
}
case SubmissionMode::IncreaseOnce: {
ASSERT(header.arg_count.Value() >= 1);
// Use the original method for the first argument and then the next method for all
// other arguments.
WriteReg(header.method, header.subchannel, Memory::Read32(current_addr),
header.arg_count - 1);
current_addr += sizeof(u32);
for (unsigned i = 1; i < header.arg_count; ++i) {
WriteReg(header.method + 1, header.subchannel, Memory::Read32(current_addr),
header.arg_count - i - 1);
current_addr += sizeof(u32);
}
break;
}
case SubmissionMode::Inline: {
// The register value is stored in the bits 16-28 as an immediate
WriteReg(header.method, header.subchannel, header.inline_data, 0);
break;
}
default:
UNIMPLEMENTED();
}
}
}
}
} // namespace Tegra

View File

@@ -42,7 +42,6 @@ public:
static constexpr std::size_t NumVertexArrays = 32;
static constexpr std::size_t NumVertexAttributes = 32;
static constexpr std::size_t NumTextureSamplers = 32;
static constexpr std::size_t NumClipDistances = 8;
static constexpr std::size_t MaxShaderProgram = 6;
static constexpr std::size_t MaxShaderStage = 5;
// Maximum number of const buffers per shader stage.

View File

@@ -1049,7 +1049,6 @@ union Instruction {
BitField<49, 1, u64> nodep_flag;
BitField<50, 3, u64> component_mask_selector;
BitField<53, 4, u64> texture_info;
BitField<60, 1, u64> fp32_flag;
TextureType GetTextureType() const {
// The TEXS instruction has a weird encoding for the texture type.
@@ -1550,7 +1549,7 @@ private:
INST("1110111011011---", Id::STG, Type::Memory, "STG"),
INST("110000----111---", Id::TEX, Type::Memory, "TEX"),
INST("1101111101001---", Id::TXQ, Type::Memory, "TXQ"),
INST("1101-00---------", Id::TEXS, Type::Memory, "TEXS"),
INST("1101100---------", Id::TEXS, Type::Memory, "TEXS"),
INST("1101101---------", Id::TLDS, Type::Memory, "TLDS"),
INST("110010----111---", Id::TLD4, Type::Memory, "TLD4"),
INST("1101111100------", Id::TLD4S, Type::Memory, "TLD4S"),

View File

@@ -128,8 +128,10 @@ enum class BufferMethods {
};
void GPU::CallMethod(const MethodCall& method_call) {
LOG_TRACE(HW_GPU, "Processing method {:08X} on subchannel {}", method_call.method,
method_call.subchannel);
LOG_TRACE(HW_GPU,
"Processing method {:08X} on subchannel {} value "
"{:08X} remaining params {}",
MethCall.method, MethCall.subchannel, value, remaining_params);
ASSERT(method_call.subchannel < bound_engines.size());
@@ -141,12 +143,6 @@ void GPU::CallMethod(const MethodCall& method_call) {
return;
}
if (method_call.method < static_cast<u32>(BufferMethods::CountBufferMethods)) {
// TODO(Subv): Research and implement these methods.
LOG_ERROR(HW_GPU, "Special buffer methods other than Bind are not implemented");
return;
}
const EngineID engine = bound_engines[method_call.subchannel];
switch (engine) {

View File

@@ -79,26 +79,6 @@ struct DrawParameters {
}
};
struct FramebufferCacheKey {
bool is_single_buffer = false;
bool stencil_enable = false;
std::array<GLenum, Maxwell::NumRenderTargets> color_attachments{};
std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumRenderTargets> colors{};
u32 colors_count = 0;
GLuint zeta = 0;
auto Tie() const {
return std::tie(is_single_buffer, stencil_enable, color_attachments, colors, colors_count,
zeta);
}
bool operator<(const FramebufferCacheKey& rhs) const {
return Tie() < rhs.Tie();
}
};
RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo& info)
: res_cache{*this}, shader_cache{*this}, emu_window{window}, screen_info{info},
buffer_cache(*this, STREAM_BUFFER_SIZE) {
@@ -108,8 +88,24 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo
state.texture_units[i].sampler = texture_samplers[i].sampler.handle;
}
GLint ext_num;
glGetIntegerv(GL_NUM_EXTENSIONS, &ext_num);
for (GLint i = 0; i < ext_num; i++) {
const std::string_view extension{
reinterpret_cast<const char*>(glGetStringi(GL_EXTENSIONS, i))};
if (extension == "GL_ARB_direct_state_access") {
has_ARB_direct_state_access = true;
} else if (extension == "GL_ARB_multi_bind") {
has_ARB_multi_bind = true;
}
}
OpenGLState::ApplyDefaultState();
// Create render framebuffer
framebuffer.Create();
shader_program_manager = std::make_unique<GLShader::ProgramManager>();
state.draw.shader_program = 0;
state.Apply();
@@ -299,7 +295,6 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
// shaders. The constbuffer bindpoint starts after the shader stage configuration bind points.
u32 current_constbuffer_bindpoint = Tegra::Engines::Maxwell3D::Regs::MaxShaderStage;
u32 current_texture_bindpoint = 0;
std::array<bool, Maxwell::NumClipDistances> clip_distances{};
for (std::size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {
const auto& shader_config = gpu.regs.shader_config[index];
@@ -360,60 +355,12 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
current_texture_bindpoint = SetupTextures(static_cast<Maxwell::ShaderStage>(stage), shader,
primitive_mode, current_texture_bindpoint);
// Workaround for Intel drivers.
// When a clip distance is enabled but not set in the shader it crops parts of the screen
// (sometimes it's half the screen, sometimes three quarters). To avoid this, enable the
// clip distances only when it's written by a shader stage.
for (std::size_t i = 0; i < Maxwell::NumClipDistances; ++i) {
clip_distances[i] |= shader->GetShaderEntries().clip_distances[i];
}
// When VertexA is enabled, we have dual vertex shaders
if (program == Maxwell::ShaderProgram::VertexA) {
// VertexB was combined with VertexA, so we skip the VertexB iteration
index++;
}
}
SyncClipEnabled(clip_distances);
}
void RasterizerOpenGL::SetupCachedFramebuffer(const FramebufferCacheKey& fbkey,
OpenGLState& current_state) {
const auto [entry, is_cache_miss] = framebuffer_cache.try_emplace(fbkey);
auto& framebuffer = entry->second;
if (is_cache_miss)
framebuffer.Create();
current_state.draw.draw_framebuffer = framebuffer.handle;
current_state.ApplyFramebufferState();
if (!is_cache_miss)
return;
if (fbkey.is_single_buffer) {
if (fbkey.color_attachments[0] != GL_NONE) {
glFramebufferTexture(GL_DRAW_FRAMEBUFFER, fbkey.color_attachments[0], fbkey.colors[0],
0);
}
glDrawBuffer(fbkey.color_attachments[0]);
} else {
for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) {
if (fbkey.colors[index]) {
glFramebufferTexture(GL_DRAW_FRAMEBUFFER,
GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index),
fbkey.colors[index], 0);
}
}
glDrawBuffers(fbkey.colors_count, fbkey.color_attachments.data());
}
if (fbkey.zeta) {
GLenum zeta_attachment =
fbkey.stencil_enable ? GL_DEPTH_STENCIL_ATTACHMENT : GL_DEPTH_ATTACHMENT;
glFramebufferTexture(GL_DRAW_FRAMEBUFFER, zeta_attachment, fbkey.zeta, 0);
}
}
std::size_t RasterizerOpenGL::CalculateVertexArraysSize() const {
@@ -496,13 +443,13 @@ void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool us
// TODO(bunnei): Figure out how the below register works. According to envytools, this should be
// used to enable multiple render targets. However, it is left unset on all games that I have
// tested.
UNIMPLEMENTED_IF(regs.rt_separate_frag_data != 0);
ASSERT_MSG(regs.rt_separate_frag_data == 0, "Unimplemented");
// Bind the framebuffer surfaces
current_state.draw.draw_framebuffer = framebuffer.handle;
current_state.ApplyFramebufferState();
current_state.framebuffer_srgb.enabled = regs.framebuffer_srgb != 0;
FramebufferCacheKey fbkey;
if (using_color_fb) {
if (single_color_target) {
// Used when just a single color attachment is enabled, e.g. for clearing a color buffer
@@ -518,12 +465,14 @@ void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool us
state.framebuffer_srgb.enabled |= color_surface->GetSurfaceParams().srgb_conversion;
}
fbkey.is_single_buffer = true;
fbkey.color_attachments[0] =
GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(*single_color_target);
fbkey.colors[0] = color_surface != nullptr ? color_surface->Texture().handle : 0;
glFramebufferTexture2D(
GL_DRAW_FRAMEBUFFER,
GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(*single_color_target), GL_TEXTURE_2D,
color_surface != nullptr ? color_surface->Texture().handle : 0, 0);
glDrawBuffer(GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(*single_color_target));
} else {
// Multiple color attachments are enabled
std::array<GLenum, Maxwell::NumRenderTargets> buffers;
for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) {
Surface color_surface = res_cache.GetColorBufferSurface(index, preserve_contents);
@@ -538,17 +487,22 @@ void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool us
color_surface->GetSurfaceParams().srgb_conversion;
}
fbkey.color_attachments[index] =
GL_COLOR_ATTACHMENT0 + regs.rt_control.GetMap(index);
fbkey.colors[index] =
color_surface != nullptr ? color_surface->Texture().handle : 0;
buffers[index] = GL_COLOR_ATTACHMENT0 + regs.rt_control.GetMap(index);
glFramebufferTexture2D(
GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index),
GL_TEXTURE_2D, color_surface != nullptr ? color_surface->Texture().handle : 0,
0);
}
fbkey.is_single_buffer = false;
fbkey.colors_count = regs.rt_control.count;
glDrawBuffers(regs.rt_control.count, buffers.data());
}
} else {
// No color attachments are enabled - leave them as zero
fbkey.is_single_buffer = true;
// No color attachments are enabled - zero out all of them
for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) {
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER,
GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index), GL_TEXTURE_2D,
0, 0);
}
glDrawBuffer(GL_NONE);
}
if (depth_surface) {
@@ -556,12 +510,22 @@ void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool us
// the shader doesn't actually write to it.
depth_surface->MarkAsModified(true, res_cache);
fbkey.zeta = depth_surface->Texture().handle;
fbkey.stencil_enable = regs.stencil_enable;
if (regs.stencil_enable) {
// Attach both depth and stencil
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
depth_surface->Texture().handle, 0);
} else {
// Attach depth
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D,
depth_surface->Texture().handle, 0);
// Clear stencil attachment
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
}
} else {
// Clear both depth and stencil attachment
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
0);
}
SetupCachedFramebuffer(fbkey, current_state);
SyncViewport(current_state);
}
@@ -678,6 +642,7 @@ void RasterizerOpenGL::DrawArrays() {
SyncCullMode();
SyncPrimitiveRestart();
SyncScissorTest(state);
SyncClipEnabled();
// Alpha Testing is synced on shaders.
SyncTransformFeedback();
SyncPointState();
@@ -1054,23 +1019,20 @@ void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) {
state.depth_clamp.near_plane = regs.view_volume_clip_control.depth_clamp_near != 0;
}
void RasterizerOpenGL::SyncClipEnabled(
const std::array<bool, Maxwell::Regs::NumClipDistances>& clip_mask) {
void RasterizerOpenGL::SyncClipEnabled() {
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
const std::array<bool, Maxwell::Regs::NumClipDistances> reg_state{
regs.clip_distance_enabled.c0 != 0, regs.clip_distance_enabled.c1 != 0,
regs.clip_distance_enabled.c2 != 0, regs.clip_distance_enabled.c3 != 0,
regs.clip_distance_enabled.c4 != 0, regs.clip_distance_enabled.c5 != 0,
regs.clip_distance_enabled.c6 != 0, regs.clip_distance_enabled.c7 != 0};
for (std::size_t i = 0; i < Maxwell::Regs::NumClipDistances; ++i) {
state.clip_distance[i] = reg_state[i] && clip_mask[i];
}
state.clip_distance[0] = regs.clip_distance_enabled.c0 != 0;
state.clip_distance[1] = regs.clip_distance_enabled.c1 != 0;
state.clip_distance[2] = regs.clip_distance_enabled.c2 != 0;
state.clip_distance[3] = regs.clip_distance_enabled.c3 != 0;
state.clip_distance[4] = regs.clip_distance_enabled.c4 != 0;
state.clip_distance[5] = regs.clip_distance_enabled.c5 != 0;
state.clip_distance[6] = regs.clip_distance_enabled.c6 != 0;
state.clip_distance[7] = regs.clip_distance_enabled.c7 != 0;
}
void RasterizerOpenGL::SyncClipCoef() {
UNIMPLEMENTED();
UNREACHABLE();
}
void RasterizerOpenGL::SyncCullMode() {

View File

@@ -40,7 +40,6 @@ namespace OpenGL {
struct ScreenInfo;
struct DrawParameters;
struct FramebufferCacheKey;
class RasterizerOpenGL : public VideoCore::RasterizerInterface {
public:
@@ -61,6 +60,20 @@ public:
bool AccelerateDrawBatch(bool is_indexed) override;
void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta) override;
/// OpenGL shader generated for a given Maxwell register state
struct MaxwellShader {
/// OpenGL shader resource
OGLProgram shader;
};
struct VertexShader {
OGLShader shader;
};
struct FragmentShader {
OGLShader shader;
};
/// Maximum supported size that a constbuffer can have in bytes.
static constexpr std::size_t MaxConstbufferSize = 0x10000;
static_assert(MaxConstbufferSize % sizeof(GLvec4) == 0,
@@ -129,8 +142,7 @@ private:
void SyncViewport(OpenGLState& current_state);
/// Syncs the clip enabled status to match the guest state
void SyncClipEnabled(
const std::array<bool, Tegra::Engines::Maxwell3D::Regs::NumClipDistances>& clip_mask);
void SyncClipEnabled();
/// Syncs the clip coefficients to match the guest state
void SyncClipCoef();
@@ -181,6 +193,9 @@ private:
/// but are needed for correct emulation
void CheckExtensions();
bool has_ARB_direct_state_access = false;
bool has_ARB_multi_bind = false;
OpenGLState state;
RasterizerCacheOpenGL res_cache;
@@ -196,12 +211,11 @@ private:
OGLVertexArray>
vertex_array_cache;
std::map<FramebufferCacheKey, OGLFramebuffer> framebuffer_cache;
std::array<SamplerInfo, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> texture_samplers;
static constexpr std::size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024;
OGLBufferCache buffer_cache;
OGLFramebuffer framebuffer;
PrimitiveAssembler primitive_assembler{buffer_cache};
GLint uniform_buffer_alignment;
@@ -216,8 +230,6 @@ private:
void SetupShaders(GLenum primitive_mode);
void SetupCachedFramebuffer(const FramebufferCacheKey& fbkey, OpenGLState& current_state);
enum class AccelDraw { Disabled, Arrays, Indexed };
AccelDraw accelerate_draw = AccelDraw::Disabled;

View File

@@ -405,6 +405,138 @@ void SwizzleFunc(const MortonSwizzleMode& mode, const SurfaceParams& params,
}
}
MICROPROFILE_DEFINE(OpenGL_BlitSurface, "OpenGL", "BlitSurface", MP_RGB(128, 192, 64));
static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
GLuint read_fb_handle, GLuint draw_fb_handle, GLenum src_attachment = 0,
GLenum dst_attachment = 0, std::size_t cubemap_face = 0) {
MICROPROFILE_SCOPE(OpenGL_BlitSurface);
const auto& src_params{src_surface->GetSurfaceParams()};
const auto& dst_params{dst_surface->GetSurfaceParams()};
OpenGLState prev_state{OpenGLState::GetCurState()};
SCOPE_EXIT({ prev_state.Apply(); });
OpenGLState state;
state.draw.read_framebuffer = read_fb_handle;
state.draw.draw_framebuffer = draw_fb_handle;
// Set sRGB enabled if the destination surfaces need it
state.framebuffer_srgb.enabled = dst_params.srgb_conversion;
state.ApplyFramebufferState();
u32 buffers{};
if (src_params.type == SurfaceType::ColorTexture) {
switch (src_params.target) {
case SurfaceTarget::Texture2D:
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
GL_TEXTURE_2D, src_surface->Texture().handle, 0);
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
0, 0);
break;
case SurfaceTarget::TextureCubemap:
glFramebufferTexture2D(
GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face),
src_surface->Texture().handle, 0);
glFramebufferTexture2D(
GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face), 0, 0);
break;
case SurfaceTarget::Texture2DArray:
glFramebufferTextureLayer(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
src_surface->Texture().handle, 0, 0);
glFramebufferTextureLayer(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, 0, 0, 0);
break;
case SurfaceTarget::Texture3D:
glFramebufferTexture3D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
SurfaceTargetToGL(src_params.target),
src_surface->Texture().handle, 0, 0);
glFramebufferTexture3D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
SurfaceTargetToGL(src_params.target), 0, 0, 0);
break;
default:
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
GL_TEXTURE_2D, src_surface->Texture().handle, 0);
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
0, 0);
break;
}
switch (dst_params.target) {
case SurfaceTarget::Texture2D:
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
GL_TEXTURE_2D, dst_surface->Texture().handle, 0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
0, 0);
break;
case SurfaceTarget::TextureCubemap:
glFramebufferTexture2D(
GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face),
dst_surface->Texture().handle, 0);
glFramebufferTexture2D(
GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face), 0, 0);
break;
case SurfaceTarget::Texture2DArray:
glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
dst_surface->Texture().handle, 0, 0);
glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, 0, 0, 0);
break;
case SurfaceTarget::Texture3D:
glFramebufferTexture3D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
SurfaceTargetToGL(dst_params.target),
dst_surface->Texture().handle, 0, 0);
glFramebufferTexture3D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
SurfaceTargetToGL(dst_params.target), 0, 0, 0);
break;
default:
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
GL_TEXTURE_2D, dst_surface->Texture().handle, 0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
0, 0);
break;
}
buffers = GL_COLOR_BUFFER_BIT;
} else if (src_params.type == SurfaceType::Depth) {
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
GL_TEXTURE_2D, 0, 0);
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D,
src_surface->Texture().handle, 0);
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
GL_TEXTURE_2D, 0, 0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D,
dst_surface->Texture().handle, 0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
buffers = GL_DEPTH_BUFFER_BIT;
} else if (src_params.type == SurfaceType::DepthStencil) {
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
GL_TEXTURE_2D, 0, 0);
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
src_surface->Texture().handle, 0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
GL_TEXTURE_2D, 0, 0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
dst_surface->Texture().handle, 0);
buffers = GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT;
}
const auto& rect{src_params.GetRect()};
glBlitFramebuffer(rect.left, rect.bottom, rect.right, rect.top, rect.left, rect.bottom,
rect.right, rect.top, buffers,
buffers == GL_COLOR_BUFFER_BIT ? GL_LINEAR : GL_NEAREST);
return true;
}
static void FastCopySurface(const Surface& src_surface, const Surface& dst_surface) {
const auto& src_params{src_surface->GetSurfaceParams()};
const auto& dst_params{dst_surface->GetSurfaceParams()};
@@ -709,10 +841,9 @@ void CachedSurface::LoadGLBuffer() {
const auto texture_src_data_end{texture_src_data + params.size_in_bytes_gl};
gl_buffer[0].assign(texture_src_data, texture_src_data_end);
}
for (u32 i = 0; i < params.max_mip_level; i++) {
for (u32 i = 0; i < params.max_mip_level; i++)
ConvertFormatAsNeeded_LoadGLBuffer(gl_buffer[i], params.pixel_format, params.MipWidth(i),
params.MipHeight(i), params.MipDepth(i));
}
}
MICROPROFILE_DEFINE(OpenGL_SurfaceFlush, "OpenGL", "Surface Flush", MP_RGB(128, 192, 64));
@@ -1032,10 +1163,7 @@ void RasterizerCacheOpenGL::AccurateCopySurface(const Surface& src_surface,
const Surface& dst_surface) {
const auto& src_params{src_surface->GetSurfaceParams()};
const auto& dst_params{dst_surface->GetSurfaceParams()};
// Flush enough memory for both the source and destination surface
FlushRegion(src_params.addr, std::max(src_params.MemorySize(), dst_params.MemorySize()));
FlushRegion(src_params.addr, dst_params.MemorySize());
LoadSurface(dst_surface);
}
@@ -1061,9 +1189,20 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
return new_surface;
}
// If the format is the same, just do a framebuffer blit. This is significantly faster than
// using PBOs. The is also likely less accurate, as textures will be converted rather than
// reinterpreted. When use_accurate_gpu_emulation setting is enabled, perform a more accurate
// surface copy, where pixels are reinterpreted as a new format (without conversion). This
// code path uses OpenGL PBOs and is quite slow.
const bool is_blit{old_params.pixel_format == new_params.pixel_format};
switch (new_params.target) {
case SurfaceTarget::Texture2D:
CopySurface(old_surface, new_surface, copy_pbo.handle);
if (is_blit) {
BlitSurface(old_surface, new_surface, read_framebuffer.handle, draw_framebuffer.handle);
} else {
CopySurface(old_surface, new_surface, copy_pbo.handle);
}
break;
case SurfaceTarget::Texture3D:
AccurateCopySurface(old_surface, new_surface);

View File

@@ -2,9 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <boost/functional/hash.hpp>
#include "common/assert.h"
#include "common/hash.h"
#include "core/core.h"
#include "core/memory.h"
#include "video_core/engines/maxwell_3d.h"
@@ -68,17 +66,14 @@ CachedShader::CachedShader(VAddr addr, Maxwell::ShaderProgram program_type)
// stage here.
setup.SetProgramB(GetShaderCode(GetShaderAddress(Maxwell::ShaderProgram::VertexB)));
case Maxwell::ShaderProgram::VertexB:
CalculateProperties();
program_result = GLShader::GenerateVertexShader(setup);
gl_type = GL_VERTEX_SHADER;
break;
case Maxwell::ShaderProgram::Geometry:
CalculateProperties();
program_result = GLShader::GenerateGeometryShader(setup);
gl_type = GL_GEOMETRY_SHADER;
break;
case Maxwell::ShaderProgram::Fragment:
CalculateProperties();
program_result = GLShader::GenerateFragmentShader(setup);
gl_type = GL_FRAGMENT_SHADER;
break;
@@ -145,46 +140,6 @@ GLuint CachedShader::LazyGeometryProgram(OGLProgram& target_program,
return target_program.handle;
};
static bool IsSchedInstruction(u32 offset, u32 main_offset) {
// sched instructions appear once every 4 instructions.
static constexpr std::size_t SchedPeriod = 4;
const std::size_t absolute_offset = offset - main_offset;
return (absolute_offset % SchedPeriod) == 0;
}
static std::size_t CalculateProgramSize(const GLShader::ProgramCode& program) {
const std::size_t start_offset = 10;
std::size_t offset = start_offset;
std::size_t size = start_offset * sizeof(u64);
while (offset < program.size()) {
const u64 inst = program[offset];
if (!IsSchedInstruction(offset, start_offset)) {
if (inst == 0 || (inst >> 52) == 0x50b) {
break;
}
}
size += 8;
offset++;
}
return size;
}
void CachedShader::CalculateProperties() {
setup.program.real_size = CalculateProgramSize(setup.program.code);
setup.program.real_size_b = 0;
setup.program.unique_identifier = Common::CityHash64(
reinterpret_cast<const char*>(setup.program.code.data()), setup.program.real_size);
if (program_type == Maxwell::ShaderProgram::VertexA) {
std::size_t seed = 0;
boost::hash_combine(seed, setup.program.unique_identifier);
setup.program.real_size_b = CalculateProgramSize(setup.program.code_b);
const u64 identifier_b = Common::CityHash64(
reinterpret_cast<const char*>(setup.program.code_b.data()), setup.program.real_size_b);
boost::hash_combine(seed, identifier_b);
setup.program.unique_identifier = static_cast<u64>(seed);
}
}
ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer) : RasterizerCache{rasterizer} {}
Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {

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