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__refs_pul
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409dcf0e0a |
@@ -54,8 +54,9 @@ std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input,
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double l = 0.0;
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double r = 0.0;
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for (std::size_t j = 0; j < h.size(); j++) {
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l += Lanczos(taps, pos + j - taps + 1) * h[j][0];
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r += Lanczos(taps, pos + j - taps + 1) * h[j][1];
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const double lanczos_calc = Lanczos(taps, pos + j - taps + 1);
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l += lanczos_calc * h[j][0];
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r += lanczos_calc * h[j][1];
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}
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output.emplace_back(static_cast<s16>(std::clamp(l, -32768.0, 32767.0)));
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output.emplace_back(static_cast<s16>(std::clamp(r, -32768.0, 32767.0)));
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@@ -30,8 +30,7 @@ static Stream::Format ChannelsToStreamFormat(u32 num_channels) {
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StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels, std::string&& name,
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Stream::ReleaseCallback&& release_callback) {
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if (!sink) {
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const SinkDetails& sink_details = GetSinkDetails(Settings::values.sink_id);
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sink = sink_details.factory(Settings::values.audio_device_id);
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sink = CreateSinkFromID(Settings::values.sink_id, Settings::values.audio_device_id);
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}
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return std::make_shared<Stream>(
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@@ -285,8 +285,11 @@ void AudioRenderer::VoiceState::RefreshBuffer() {
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break;
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}
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samples =
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Interpolate(interp_state, std::move(samples), GetInfo().sample_rate, STREAM_SAMPLE_RATE);
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// Only interpolate when necessary, expensive.
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if (GetInfo().sample_rate != STREAM_SAMPLE_RATE) {
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samples = Interpolate(interp_state, std::move(samples), GetInfo().sample_rate,
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STREAM_SAMPLE_RATE);
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}
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is_refresh_pending = false;
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}
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@@ -107,7 +107,7 @@ private:
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static void StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state);
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};
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CubebSink::CubebSink(std::string target_device_name) {
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CubebSink::CubebSink(std::string_view target_device_name) {
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if (cubeb_init(&ctx, "yuzu", nullptr) != CUBEB_OK) {
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LOG_CRITICAL(Audio_Sink, "cubeb_init failed");
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return;
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@@ -15,7 +15,7 @@ namespace AudioCore {
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class CubebSink final : public Sink {
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public:
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explicit CubebSink(std::string device_id);
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explicit CubebSink(std::string_view device_id);
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~CubebSink() override;
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SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels,
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@@ -10,7 +10,7 @@ namespace AudioCore {
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class NullSink final : public Sink {
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public:
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explicit NullSink(std::string){};
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explicit NullSink(std::string_view) {}
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~NullSink() override = default;
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SinkStream& AcquireSinkStream(u32 /*sample_rate*/, u32 /*num_channels*/,
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@@ -14,31 +14,68 @@
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#include "common/logging/log.h"
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namespace AudioCore {
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namespace {
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struct SinkDetails {
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using FactoryFn = std::unique_ptr<Sink> (*)(std::string_view);
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using ListDevicesFn = std::vector<std::string> (*)();
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// g_sink_details is ordered in terms of desirability, with the best choice at the top.
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const std::vector<SinkDetails> g_sink_details = {
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/// Name for this sink.
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const char* id;
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/// A method to call to construct an instance of this type of sink.
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FactoryFn factory;
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/// A method to call to list available devices.
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ListDevicesFn list_devices;
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};
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// sink_details is ordered in terms of desirability, with the best choice at the top.
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constexpr SinkDetails sink_details[] = {
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#ifdef HAVE_CUBEB
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SinkDetails{"cubeb", &std::make_unique<CubebSink, std::string>, &ListCubebSinkDevices},
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SinkDetails{"cubeb",
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[](std::string_view device_id) -> std::unique_ptr<Sink> {
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return std::make_unique<CubebSink>(device_id);
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},
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&ListCubebSinkDevices},
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#endif
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SinkDetails{"null", &std::make_unique<NullSink, std::string>,
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SinkDetails{"null",
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[](std::string_view device_id) -> std::unique_ptr<Sink> {
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return std::make_unique<NullSink>(device_id);
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},
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[] { return std::vector<std::string>{"null"}; }},
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};
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const SinkDetails& GetSinkDetails(std::string_view sink_id) {
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auto iter =
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std::find_if(g_sink_details.begin(), g_sink_details.end(),
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std::find_if(std::begin(sink_details), std::end(sink_details),
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[sink_id](const auto& sink_detail) { return sink_detail.id == sink_id; });
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|
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if (sink_id == "auto" || iter == g_sink_details.end()) {
|
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if (sink_id == "auto" || iter == std::end(sink_details)) {
|
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if (sink_id != "auto") {
|
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LOG_ERROR(Audio, "AudioCore::SelectSink given invalid sink_id {}", sink_id);
|
||||
}
|
||||
// Auto-select.
|
||||
// g_sink_details is ordered in terms of desirability, with the best choice at the front.
|
||||
iter = g_sink_details.begin();
|
||||
// sink_details is ordered in terms of desirability, with the best choice at the front.
|
||||
iter = std::begin(sink_details);
|
||||
}
|
||||
|
||||
return *iter;
|
||||
}
|
||||
} // Anonymous namespace
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std::vector<const char*> GetSinkIDs() {
|
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std::vector<const char*> sink_ids(std::size(sink_details));
|
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|
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std::transform(std::begin(sink_details), std::end(sink_details), std::begin(sink_ids),
|
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[](const auto& sink) { return sink.id; });
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||||
|
||||
return sink_ids;
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}
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||||
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std::vector<std::string> GetDeviceListForSink(std::string_view sink_id) {
|
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return GetSinkDetails(sink_id).list_devices();
|
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}
|
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|
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std::unique_ptr<Sink> CreateSinkFromID(std::string_view sink_id, std::string_view device_id) {
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return GetSinkDetails(sink_id).factory(device_id);
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}
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|
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} // namespace AudioCore
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@@ -4,34 +4,21 @@
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|
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#pragma once
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|
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#include <functional>
|
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#include <memory>
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#include <string>
|
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#include <string_view>
|
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#include <utility>
|
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#include <vector>
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|
||||
namespace AudioCore {
|
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|
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class Sink;
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|
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struct SinkDetails {
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using FactoryFn = std::function<std::unique_ptr<Sink>(std::string)>;
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using ListDevicesFn = std::function<std::vector<std::string>()>;
|
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/// Retrieves the IDs for all available audio sinks.
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std::vector<const char*> GetSinkIDs();
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|
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SinkDetails(const char* id_, FactoryFn factory_, ListDevicesFn list_devices_)
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: id(id_), factory(std::move(factory_)), list_devices(std::move(list_devices_)) {}
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/// Gets the list of devices for a particular sink identified by the given ID.
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std::vector<std::string> GetDeviceListForSink(std::string_view sink_id);
|
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|
||||
/// Name for this sink.
|
||||
const char* id;
|
||||
/// A method to call to construct an instance of this type of sink.
|
||||
FactoryFn factory;
|
||||
/// A method to call to list available devices.
|
||||
ListDevicesFn list_devices;
|
||||
};
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||||
|
||||
extern const std::vector<SinkDetails> g_sink_details;
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||||
|
||||
const SinkDetails& GetSinkDetails(std::string_view sink_id);
|
||||
/// Creates an audio sink identified by the given device ID.
|
||||
std::unique_ptr<Sink> CreateSinkFromID(std::string_view sink_id, std::string_view device_id);
|
||||
|
||||
} // namespace AudioCore
|
||||
|
||||
@@ -49,6 +49,22 @@ struct ThreadQueueList {
|
||||
return T();
|
||||
}
|
||||
|
||||
template <typename UnaryPredicate>
|
||||
T get_first_filter(UnaryPredicate filter) const {
|
||||
const Queue* cur = first;
|
||||
while (cur != nullptr) {
|
||||
if (!cur->data.empty()) {
|
||||
for (const auto& item : cur->data) {
|
||||
if (filter(item))
|
||||
return item;
|
||||
}
|
||||
}
|
||||
cur = cur->next_nonempty;
|
||||
}
|
||||
|
||||
return T();
|
||||
}
|
||||
|
||||
T pop_first() {
|
||||
Queue* cur = first;
|
||||
while (cur != nullptr) {
|
||||
|
||||
@@ -150,7 +150,7 @@ void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
|
||||
vm_manager
|
||||
.MapMemoryBlock(vm_manager.GetTLSIORegionEndAddress() - stack_size,
|
||||
std::make_shared<std::vector<u8>>(stack_size, 0), 0, stack_size,
|
||||
MemoryState::Mapped)
|
||||
MemoryState::Stack)
|
||||
.Unwrap();
|
||||
|
||||
vm_manager.LogLayout();
|
||||
|
||||
@@ -262,8 +262,7 @@ public:
|
||||
ResultVal<VAddr> HeapAllocate(VAddr target, u64 size, VMAPermission perms);
|
||||
ResultCode HeapFree(VAddr target, u32 size);
|
||||
|
||||
ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size,
|
||||
MemoryState state = MemoryState::Mapped);
|
||||
ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, MemoryState state);
|
||||
|
||||
ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size);
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
@@ -179,4 +180,69 @@ void Scheduler::SetThreadPriority(Thread* thread, u32 priority) {
|
||||
ready_queue.prepare(priority);
|
||||
}
|
||||
|
||||
Thread* Scheduler::GetNextSuggestedThread(u32 core, u32 maximum_priority) const {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
|
||||
const u32 mask = 1U << core;
|
||||
return ready_queue.get_first_filter([mask, maximum_priority](Thread const* thread) {
|
||||
return (thread->GetAffinityMask() & mask) != 0 && thread->GetPriority() < maximum_priority;
|
||||
});
|
||||
}
|
||||
|
||||
void Scheduler::YieldWithoutLoadBalancing(Thread* thread) {
|
||||
ASSERT(thread != nullptr);
|
||||
// Avoid yielding if the thread isn't even running.
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::Running);
|
||||
|
||||
// Sanity check that the priority is valid
|
||||
ASSERT(thread->GetPriority() < THREADPRIO_COUNT);
|
||||
|
||||
// Yield this thread -- sleep for zero time and force reschedule to different thread
|
||||
WaitCurrentThread_Sleep();
|
||||
GetCurrentThread()->WakeAfterDelay(0);
|
||||
}
|
||||
|
||||
void Scheduler::YieldWithLoadBalancing(Thread* thread) {
|
||||
ASSERT(thread != nullptr);
|
||||
const auto priority = thread->GetPriority();
|
||||
const auto core = static_cast<u32>(thread->GetProcessorID());
|
||||
|
||||
// Avoid yielding if the thread isn't even running.
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::Running);
|
||||
|
||||
// Sanity check that the priority is valid
|
||||
ASSERT(priority < THREADPRIO_COUNT);
|
||||
|
||||
// Sleep for zero time to be able to force reschedule to different thread
|
||||
WaitCurrentThread_Sleep();
|
||||
GetCurrentThread()->WakeAfterDelay(0);
|
||||
|
||||
Thread* suggested_thread = nullptr;
|
||||
|
||||
// Search through all of the cpu cores (except this one) for a suggested thread.
|
||||
// Take the first non-nullptr one
|
||||
for (unsigned cur_core = 0; cur_core < Core::NUM_CPU_CORES; ++cur_core) {
|
||||
const auto res =
|
||||
Core::System::GetInstance().CpuCore(cur_core).Scheduler().GetNextSuggestedThread(
|
||||
core, priority);
|
||||
|
||||
// If scheduler provides a suggested thread
|
||||
if (res != nullptr) {
|
||||
// And its better than the current suggested thread (or is the first valid one)
|
||||
if (suggested_thread == nullptr ||
|
||||
suggested_thread->GetPriority() > res->GetPriority()) {
|
||||
suggested_thread = res;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If a suggested thread was found, queue that for this core
|
||||
if (suggested_thread != nullptr)
|
||||
suggested_thread->ChangeCore(core, suggested_thread->GetAffinityMask());
|
||||
}
|
||||
|
||||
void Scheduler::YieldAndWaitForLoadBalancing(Thread* thread) {
|
||||
UNIMPLEMENTED_MSG("Wait for load balancing thread yield type is not implemented!");
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -51,6 +51,75 @@ public:
|
||||
/// Sets the priority of a thread in the scheduler
|
||||
void SetThreadPriority(Thread* thread, u32 priority);
|
||||
|
||||
/// Gets the next suggested thread for load balancing
|
||||
Thread* GetNextSuggestedThread(u32 core, u32 minimum_priority) const;
|
||||
|
||||
/**
|
||||
* YieldWithoutLoadBalancing -- analogous to normal yield on a system
|
||||
* Moves the thread to the end of the ready queue for its priority, and then reschedules the
|
||||
* system to the new head of the queue.
|
||||
*
|
||||
* Example (Single Core -- but can be extrapolated to multi):
|
||||
* ready_queue[prio=0]: ThreadA, ThreadB, ThreadC (->exec order->)
|
||||
* Currently Running: ThreadR
|
||||
*
|
||||
* ThreadR calls YieldWithoutLoadBalancing
|
||||
*
|
||||
* ThreadR is moved to the end of ready_queue[prio=0]:
|
||||
* ready_queue[prio=0]: ThreadA, ThreadB, ThreadC, ThreadR (->exec order->)
|
||||
* Currently Running: Nothing
|
||||
*
|
||||
* System is rescheduled (ThreadA is popped off of queue):
|
||||
* ready_queue[prio=0]: ThreadB, ThreadC, ThreadR (->exec order->)
|
||||
* Currently Running: ThreadA
|
||||
*
|
||||
* If the queue is empty at time of call, no yielding occurs. This does not cross between cores
|
||||
* or priorities at all.
|
||||
*/
|
||||
void YieldWithoutLoadBalancing(Thread* thread);
|
||||
|
||||
/**
|
||||
* YieldWithLoadBalancing -- yield but with better selection of the new running thread
|
||||
* Moves the current thread to the end of the ready queue for its priority, then selects a
|
||||
* 'suggested thread' (a thread on a different core that could run on this core) from the
|
||||
* scheduler, changes its core, and reschedules the current core to that thread.
|
||||
*
|
||||
* Example (Dual Core -- can be extrapolated to Quad Core, this is just normal yield if it were
|
||||
* single core):
|
||||
* ready_queue[core=0][prio=0]: ThreadA, ThreadB (affinities not pictured as irrelevant
|
||||
* ready_queue[core=1][prio=0]: ThreadC[affinity=both], ThreadD[affinity=core1only]
|
||||
* Currently Running: ThreadQ on Core 0 || ThreadP on Core 1
|
||||
*
|
||||
* ThreadQ calls YieldWithLoadBalancing
|
||||
*
|
||||
* ThreadQ is moved to the end of ready_queue[core=0][prio=0]:
|
||||
* ready_queue[core=0][prio=0]: ThreadA, ThreadB
|
||||
* ready_queue[core=1][prio=0]: ThreadC[affinity=both], ThreadD[affinity=core1only]
|
||||
* Currently Running: ThreadQ on Core 0 || ThreadP on Core 1
|
||||
*
|
||||
* A list of suggested threads for each core is compiled
|
||||
* Suggested Threads: {ThreadC on Core 1}
|
||||
* If this were quad core (as the switch is), there could be between 0 and 3 threads in this
|
||||
* list. If there are more than one, the thread is selected by highest prio.
|
||||
*
|
||||
* ThreadC is core changed to Core 0:
|
||||
* ready_queue[core=0][prio=0]: ThreadC, ThreadA, ThreadB, ThreadQ
|
||||
* ready_queue[core=1][prio=0]: ThreadD
|
||||
* Currently Running: None on Core 0 || ThreadP on Core 1
|
||||
*
|
||||
* System is rescheduled (ThreadC is popped off of queue):
|
||||
* ready_queue[core=0][prio=0]: ThreadA, ThreadB, ThreadQ
|
||||
* ready_queue[core=1][prio=0]: ThreadD
|
||||
* Currently Running: ThreadC on Core 0 || ThreadP on Core 1
|
||||
*
|
||||
* If no suggested threads can be found this will behave just as normal yield. If there are
|
||||
* multiple candidates for the suggested thread on a core, the highest prio is taken.
|
||||
*/
|
||||
void YieldWithLoadBalancing(Thread* thread);
|
||||
|
||||
/// Currently unknown -- asserts as unimplemented on call
|
||||
void YieldAndWaitForLoadBalancing(Thread* thread);
|
||||
|
||||
/// Returns a list of all threads managed by the scheduler
|
||||
const std::vector<SharedPtr<Thread>>& GetThreadList() const {
|
||||
return thread_list;
|
||||
|
||||
@@ -17,13 +17,13 @@ namespace Kernel {
|
||||
SharedMemory::SharedMemory(KernelCore& kernel) : Object{kernel} {}
|
||||
SharedMemory::~SharedMemory() = default;
|
||||
|
||||
SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, SharedPtr<Process> owner_process,
|
||||
u64 size, MemoryPermission permissions,
|
||||
SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, Process* owner_process, u64 size,
|
||||
MemoryPermission permissions,
|
||||
MemoryPermission other_permissions, VAddr address,
|
||||
MemoryRegion region, std::string name) {
|
||||
SharedPtr<SharedMemory> shared_memory(new SharedMemory(kernel));
|
||||
|
||||
shared_memory->owner_process = std::move(owner_process);
|
||||
shared_memory->owner_process = owner_process;
|
||||
shared_memory->name = std::move(name);
|
||||
shared_memory->size = size;
|
||||
shared_memory->permissions = permissions;
|
||||
|
||||
@@ -45,8 +45,8 @@ public:
|
||||
* linear heap.
|
||||
* @param name Optional object name, used for debugging purposes.
|
||||
*/
|
||||
static SharedPtr<SharedMemory> Create(KernelCore& kernel, SharedPtr<Process> owner_process,
|
||||
u64 size, MemoryPermission permissions,
|
||||
static SharedPtr<SharedMemory> Create(KernelCore& kernel, Process* owner_process, u64 size,
|
||||
MemoryPermission permissions,
|
||||
MemoryPermission other_permissions, VAddr address = 0,
|
||||
MemoryRegion region = MemoryRegion::BASE,
|
||||
std::string name = "Unknown");
|
||||
@@ -139,7 +139,7 @@ private:
|
||||
/// Permission restrictions applied to other processes mapping the block.
|
||||
MemoryPermission other_permissions{};
|
||||
/// Process that created this shared memory block.
|
||||
SharedPtr<Process> owner_process;
|
||||
Process* owner_process;
|
||||
/// Address of shared memory block in the owner process if specified.
|
||||
VAddr base_address = 0;
|
||||
/// Name of shared memory object.
|
||||
|
||||
@@ -35,6 +35,7 @@
|
||||
#include "core/hle/lock.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Kernel {
|
||||
namespace {
|
||||
@@ -273,7 +274,7 @@ static ResultCode MapMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
|
||||
return result;
|
||||
}
|
||||
|
||||
return current_process->MirrorMemory(dst_addr, src_addr, size);
|
||||
return current_process->MirrorMemory(dst_addr, src_addr, size, MemoryState::Stack);
|
||||
}
|
||||
|
||||
/// Unmaps a region that was previously mapped with svcMapMemory
|
||||
@@ -1066,10 +1067,9 @@ static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64
|
||||
return shared_memory->Unmap(*current_process, addr);
|
||||
}
|
||||
|
||||
/// Query process memory
|
||||
static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* /*page_info*/,
|
||||
Handle process_handle, u64 addr) {
|
||||
LOG_TRACE(Kernel_SVC, "called process=0x{:08X} addr={:X}", process_handle, addr);
|
||||
static ResultCode QueryProcessMemory(VAddr memory_info_address, VAddr page_info_address,
|
||||
Handle process_handle, VAddr address) {
|
||||
LOG_TRACE(Kernel_SVC, "called process=0x{:08X} address={:X}", process_handle, address);
|
||||
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
|
||||
SharedPtr<Process> process = handle_table.Get<Process>(process_handle);
|
||||
if (!process) {
|
||||
@@ -1079,28 +1079,32 @@ static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* /*page_i
|
||||
}
|
||||
|
||||
const auto& vm_manager = process->VMManager();
|
||||
const auto vma = vm_manager.FindVMA(addr);
|
||||
const MemoryInfo memory_info = vm_manager.QueryMemory(address);
|
||||
|
||||
memory_info->attributes = 0;
|
||||
if (vm_manager.IsValidHandle(vma)) {
|
||||
memory_info->base_address = vma->second.base;
|
||||
memory_info->permission = static_cast<u32>(vma->second.permissions);
|
||||
memory_info->size = vma->second.size;
|
||||
memory_info->type = static_cast<u32>(vma->second.meminfo_state);
|
||||
} else {
|
||||
memory_info->base_address = 0;
|
||||
memory_info->permission = static_cast<u32>(VMAPermission::None);
|
||||
memory_info->size = 0;
|
||||
memory_info->type = static_cast<u32>(MemoryState::Unmapped);
|
||||
}
|
||||
Memory::Write64(memory_info_address, memory_info.base_address);
|
||||
Memory::Write64(memory_info_address + 8, memory_info.size);
|
||||
Memory::Write32(memory_info_address + 16, memory_info.state);
|
||||
Memory::Write32(memory_info_address + 20, memory_info.attributes);
|
||||
Memory::Write32(memory_info_address + 24, memory_info.permission);
|
||||
Memory::Write32(memory_info_address + 32, memory_info.ipc_ref_count);
|
||||
Memory::Write32(memory_info_address + 28, memory_info.device_ref_count);
|
||||
Memory::Write32(memory_info_address + 36, 0);
|
||||
|
||||
// Page info appears to be currently unused by the kernel and is always set to zero.
|
||||
Memory::Write32(page_info_address, 0);
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
/// Query memory
|
||||
static ResultCode QueryMemory(MemoryInfo* memory_info, PageInfo* page_info, VAddr addr) {
|
||||
LOG_TRACE(Kernel_SVC, "called, addr={:X}", addr);
|
||||
return QueryProcessMemory(memory_info, page_info, CurrentProcess, addr);
|
||||
static ResultCode QueryMemory(VAddr memory_info_address, VAddr page_info_address,
|
||||
VAddr query_address) {
|
||||
LOG_TRACE(Kernel_SVC,
|
||||
"called, memory_info_address=0x{:016X}, page_info_address=0x{:016X}, "
|
||||
"query_address=0x{:016X}",
|
||||
memory_info_address, page_info_address, query_address);
|
||||
|
||||
return QueryProcessMemory(memory_info_address, page_info_address, CurrentProcess,
|
||||
query_address);
|
||||
}
|
||||
|
||||
/// Exits the current process
|
||||
@@ -1204,18 +1208,38 @@ static void ExitThread() {
|
||||
static void SleepThread(s64 nanoseconds) {
|
||||
LOG_TRACE(Kernel_SVC, "called nanoseconds={}", nanoseconds);
|
||||
|
||||
// Don't attempt to yield execution if there are no available threads to run,
|
||||
// this way we avoid a useless reschedule to the idle thread.
|
||||
if (nanoseconds == 0 && !Core::System::GetInstance().CurrentScheduler().HaveReadyThreads())
|
||||
return;
|
||||
enum class SleepType : s64 {
|
||||
YieldWithoutLoadBalancing = 0,
|
||||
YieldWithLoadBalancing = -1,
|
||||
YieldAndWaitForLoadBalancing = -2,
|
||||
};
|
||||
|
||||
// Sleep current thread and check for next thread to schedule
|
||||
WaitCurrentThread_Sleep();
|
||||
if (nanoseconds <= 0) {
|
||||
auto& scheduler{Core::System::GetInstance().CurrentScheduler()};
|
||||
switch (static_cast<SleepType>(nanoseconds)) {
|
||||
case SleepType::YieldWithoutLoadBalancing:
|
||||
scheduler.YieldWithoutLoadBalancing(GetCurrentThread());
|
||||
break;
|
||||
case SleepType::YieldWithLoadBalancing:
|
||||
scheduler.YieldWithLoadBalancing(GetCurrentThread());
|
||||
break;
|
||||
case SleepType::YieldAndWaitForLoadBalancing:
|
||||
scheduler.YieldAndWaitForLoadBalancing(GetCurrentThread());
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE_MSG("Unimplemented sleep yield type '{:016X}'!", nanoseconds);
|
||||
}
|
||||
} else {
|
||||
// Sleep current thread and check for next thread to schedule
|
||||
WaitCurrentThread_Sleep();
|
||||
|
||||
// Create an event to wake the thread up after the specified nanosecond delay has passed
|
||||
GetCurrentThread()->WakeAfterDelay(nanoseconds);
|
||||
// Create an event to wake the thread up after the specified nanosecond delay has passed
|
||||
GetCurrentThread()->WakeAfterDelay(nanoseconds);
|
||||
}
|
||||
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
// Reschedule all CPU cores
|
||||
for (std::size_t i = 0; i < Core::NUM_CPU_CORES; ++i)
|
||||
Core::System::GetInstance().CpuCore(i).PrepareReschedule();
|
||||
}
|
||||
|
||||
/// Wait process wide key atomic
|
||||
@@ -1487,9 +1511,9 @@ static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32
|
||||
}
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
auto& handle_table = Core::CurrentProcess()->GetHandleTable();
|
||||
const auto shared_mem_handle = SharedMemory::Create(
|
||||
kernel, handle_table.Get<Process>(CurrentProcess), size, perms, perms, addr);
|
||||
auto process = kernel.CurrentProcess();
|
||||
auto& handle_table = process->GetHandleTable();
|
||||
const auto shared_mem_handle = SharedMemory::Create(kernel, process, size, perms, perms, addr);
|
||||
|
||||
CASCADE_RESULT(*handle, handle_table.Create(shared_mem_handle));
|
||||
return RESULT_SUCCESS;
|
||||
@@ -1599,10 +1623,9 @@ static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permiss
|
||||
}
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
auto& handle_table = Core::CurrentProcess()->GetHandleTable();
|
||||
auto shared_mem_handle =
|
||||
SharedMemory::Create(kernel, handle_table.Get<Process>(KernelHandle::CurrentProcess), size,
|
||||
local_perms, remote_perms);
|
||||
auto process = kernel.CurrentProcess();
|
||||
auto& handle_table = process->GetHandleTable();
|
||||
auto shared_mem_handle = SharedMemory::Create(kernel, process, size, local_perms, remote_perms);
|
||||
|
||||
CASCADE_RESULT(*handle, handle_table.Create(shared_mem_handle));
|
||||
return RESULT_SUCCESS;
|
||||
@@ -1908,7 +1931,7 @@ static const FunctionDef SVC_Table[] = {
|
||||
{0x73, nullptr, "SetProcessMemoryPermission"},
|
||||
{0x74, nullptr, "MapProcessMemory"},
|
||||
{0x75, nullptr, "UnmapProcessMemory"},
|
||||
{0x76, nullptr, "QueryProcessMemory"},
|
||||
{0x76, SvcWrap<QueryProcessMemory>, "QueryProcessMemory"},
|
||||
{0x77, nullptr, "MapProcessCodeMemory"},
|
||||
{0x78, nullptr, "UnmapProcessCodeMemory"},
|
||||
{0x79, nullptr, "CreateProcess"},
|
||||
|
||||
@@ -8,22 +8,6 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
struct MemoryInfo {
|
||||
u64 base_address;
|
||||
u64 size;
|
||||
u32 type;
|
||||
u32 attributes;
|
||||
u32 permission;
|
||||
u32 device_refcount;
|
||||
u32 ipc_refcount;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
};
|
||||
static_assert(sizeof(MemoryInfo) == 0x28, "MemoryInfo has incorrect size.");
|
||||
|
||||
struct PageInfo {
|
||||
u64 flags;
|
||||
};
|
||||
|
||||
void CallSVC(u32 immediate);
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -7,9 +7,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
@@ -129,7 +127,12 @@ void SvcWrap() {
|
||||
template <ResultCode func(u64, u64, u32, u32)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(
|
||||
func(Param(0), Param(1), static_cast<u32>(Param(3)), static_cast<u32>(Param(3))).raw);
|
||||
func(Param(0), Param(1), static_cast<u32>(Param(2)), static_cast<u32>(Param(3))).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64, u64, u32, u64)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(Param(0), Param(1), static_cast<u32>(Param(2)), Param(3)).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32, u64, u32)>
|
||||
@@ -191,21 +194,6 @@ void SvcWrap() {
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(MemoryInfo*, PageInfo*, u64)>
|
||||
void SvcWrap() {
|
||||
MemoryInfo memory_info = {};
|
||||
PageInfo page_info = {};
|
||||
u32 retval = func(&memory_info, &page_info, Param(2)).raw;
|
||||
|
||||
Memory::Write64(Param(0), memory_info.base_address);
|
||||
Memory::Write64(Param(0) + 8, memory_info.size);
|
||||
Memory::Write32(Param(0) + 16, memory_info.type);
|
||||
Memory::Write32(Param(0) + 20, memory_info.attributes);
|
||||
Memory::Write32(Param(0) + 24, memory_info.permission);
|
||||
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32*, u64, u64, u32)>
|
||||
void SvcWrap() {
|
||||
u32 param_1 = 0;
|
||||
|
||||
@@ -158,6 +158,9 @@ static void ResetThreadContext(Core::ARM_Interface::ThreadContext& context, VAdd
|
||||
context.cpu_registers[0] = arg;
|
||||
context.pc = entry_point;
|
||||
context.sp = stack_top;
|
||||
// TODO(merry): Perform a hardware test to determine the below value.
|
||||
// AHP = 0, DN = 1, FTZ = 1, RMode = Round towards zero
|
||||
context.fpcr = 0x03C00000;
|
||||
}
|
||||
|
||||
ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name, VAddr entry_point,
|
||||
|
||||
@@ -26,6 +26,7 @@ enum ThreadPriority : u32 {
|
||||
THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps
|
||||
THREADPRIO_DEFAULT = 44, ///< Default thread priority for userland apps
|
||||
THREADPRIO_LOWEST = 63, ///< Lowest thread priority
|
||||
THREADPRIO_COUNT = 64, ///< Total number of possible thread priorities.
|
||||
};
|
||||
|
||||
enum ThreadProcessorId : s32 {
|
||||
|
||||
@@ -25,14 +25,14 @@ static const char* GetMemoryStateName(MemoryState state) {
|
||||
"CodeMutable", "Heap",
|
||||
"Shared", "Unknown1",
|
||||
"ModuleCodeStatic", "ModuleCodeMutable",
|
||||
"IpcBuffer0", "Mapped",
|
||||
"IpcBuffer0", "Stack",
|
||||
"ThreadLocal", "TransferMemoryIsolated",
|
||||
"TransferMemory", "ProcessMemory",
|
||||
"Unknown2", "IpcBuffer1",
|
||||
"Inaccessible", "IpcBuffer1",
|
||||
"IpcBuffer3", "KernelStack",
|
||||
};
|
||||
|
||||
return names[static_cast<int>(state)];
|
||||
return names[ToSvcMemoryState(state)];
|
||||
}
|
||||
|
||||
bool VirtualMemoryArea::CanBeMergedWith(const VirtualMemoryArea& next) const {
|
||||
@@ -302,6 +302,25 @@ ResultCode VMManager::HeapFree(VAddr target, u64 size) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
MemoryInfo VMManager::QueryMemory(VAddr address) const {
|
||||
const auto vma = FindVMA(address);
|
||||
MemoryInfo memory_info{};
|
||||
|
||||
if (IsValidHandle(vma)) {
|
||||
memory_info.base_address = vma->second.base;
|
||||
memory_info.permission = static_cast<u32>(vma->second.permissions);
|
||||
memory_info.size = vma->second.size;
|
||||
memory_info.state = ToSvcMemoryState(vma->second.meminfo_state);
|
||||
} else {
|
||||
memory_info.base_address = address_space_end;
|
||||
memory_info.permission = static_cast<u32>(VMAPermission::None);
|
||||
memory_info.size = 0 - address_space_end;
|
||||
memory_info.state = static_cast<u32>(MemoryState::Inaccessible);
|
||||
}
|
||||
|
||||
return memory_info;
|
||||
}
|
||||
|
||||
ResultCode VMManager::MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, MemoryState state) {
|
||||
const auto vma = FindVMA(src_addr);
|
||||
|
||||
|
||||
@@ -43,26 +43,129 @@ enum class VMAPermission : u8 {
|
||||
ReadWriteExecute = Read | Write | Execute,
|
||||
};
|
||||
|
||||
/// Set of values returned in MemoryInfo.state by svcQueryMemory.
|
||||
// clang-format off
|
||||
/// Represents memory states and any relevant flags, as used by the kernel.
|
||||
/// svcQueryMemory interprets these by masking away all but the first eight
|
||||
/// bits when storing memory state into a MemoryInfo instance.
|
||||
enum class MemoryState : u32 {
|
||||
Unmapped = 0x0,
|
||||
Io = 0x1,
|
||||
Normal = 0x2,
|
||||
CodeStatic = 0x3,
|
||||
CodeMutable = 0x4,
|
||||
Heap = 0x5,
|
||||
Shared = 0x6,
|
||||
ModuleCodeStatic = 0x8,
|
||||
ModuleCodeMutable = 0x9,
|
||||
IpcBuffer0 = 0xA,
|
||||
Mapped = 0xB,
|
||||
ThreadLocal = 0xC,
|
||||
TransferMemoryIsolated = 0xD,
|
||||
TransferMemory = 0xE,
|
||||
ProcessMemory = 0xF,
|
||||
IpcBuffer1 = 0x11,
|
||||
IpcBuffer3 = 0x12,
|
||||
KernelStack = 0x13,
|
||||
Mask = 0xFF,
|
||||
FlagProtect = 1U << 8,
|
||||
FlagDebug = 1U << 9,
|
||||
FlagIPC0 = 1U << 10,
|
||||
FlagIPC3 = 1U << 11,
|
||||
FlagIPC1 = 1U << 12,
|
||||
FlagMapped = 1U << 13,
|
||||
FlagCode = 1U << 14,
|
||||
FlagAlias = 1U << 15,
|
||||
FlagModule = 1U << 16,
|
||||
FlagTransfer = 1U << 17,
|
||||
FlagQueryPhysicalAddressAllowed = 1U << 18,
|
||||
FlagSharedDevice = 1U << 19,
|
||||
FlagSharedDeviceAligned = 1U << 20,
|
||||
FlagIPCBuffer = 1U << 21,
|
||||
FlagMemoryPoolAllocated = 1U << 22,
|
||||
FlagMapProcess = 1U << 23,
|
||||
FlagUncached = 1U << 24,
|
||||
FlagCodeMemory = 1U << 25,
|
||||
|
||||
// Convenience flag sets to reduce repetition
|
||||
IPCFlags = FlagIPC0 | FlagIPC3 | FlagIPC1,
|
||||
|
||||
CodeFlags = FlagDebug | IPCFlags | FlagMapped | FlagCode | FlagQueryPhysicalAddressAllowed |
|
||||
FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
|
||||
|
||||
DataFlags = FlagProtect | IPCFlags | FlagMapped | FlagAlias | FlagTransfer |
|
||||
FlagQueryPhysicalAddressAllowed | FlagSharedDevice | FlagSharedDeviceAligned |
|
||||
FlagMemoryPoolAllocated | FlagIPCBuffer | FlagUncached,
|
||||
|
||||
Unmapped = 0x00,
|
||||
Io = 0x01 | FlagMapped,
|
||||
Normal = 0x02 | FlagMapped | FlagQueryPhysicalAddressAllowed,
|
||||
CodeStatic = 0x03 | CodeFlags | FlagMapProcess,
|
||||
CodeMutable = 0x04 | CodeFlags | FlagMapProcess | FlagCodeMemory,
|
||||
Heap = 0x05 | DataFlags | FlagCodeMemory,
|
||||
Shared = 0x06 | FlagMapped | FlagMemoryPoolAllocated,
|
||||
ModuleCodeStatic = 0x08 | CodeFlags | FlagModule | FlagMapProcess,
|
||||
ModuleCodeMutable = 0x09 | DataFlags | FlagModule | FlagMapProcess | FlagCodeMemory,
|
||||
|
||||
IpcBuffer0 = 0x0A | FlagMapped | FlagQueryPhysicalAddressAllowed | FlagMemoryPoolAllocated |
|
||||
IPCFlags | FlagSharedDevice | FlagSharedDeviceAligned,
|
||||
|
||||
Stack = 0x0B | FlagMapped | IPCFlags | FlagQueryPhysicalAddressAllowed |
|
||||
FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
|
||||
|
||||
ThreadLocal = 0x0C | FlagMapped | FlagMemoryPoolAllocated,
|
||||
|
||||
TransferMemoryIsolated = 0x0D | IPCFlags | FlagMapped | FlagQueryPhysicalAddressAllowed |
|
||||
FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated |
|
||||
FlagUncached,
|
||||
|
||||
TransferMemory = 0x0E | FlagIPC3 | FlagIPC1 | FlagMapped | FlagQueryPhysicalAddressAllowed |
|
||||
FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
|
||||
|
||||
ProcessMemory = 0x0F | FlagIPC3 | FlagIPC1 | FlagMapped | FlagMemoryPoolAllocated,
|
||||
|
||||
// Used to signify an inaccessible or invalid memory region with memory queries
|
||||
Inaccessible = 0x10,
|
||||
|
||||
IpcBuffer1 = 0x11 | FlagIPC3 | FlagIPC1 | FlagMapped | FlagQueryPhysicalAddressAllowed |
|
||||
FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
|
||||
|
||||
IpcBuffer3 = 0x12 | FlagIPC3 | FlagMapped | FlagQueryPhysicalAddressAllowed |
|
||||
FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
|
||||
|
||||
KernelStack = 0x13 | FlagMapped,
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
constexpr MemoryState operator|(MemoryState lhs, MemoryState rhs) {
|
||||
return static_cast<MemoryState>(u32(lhs) | u32(rhs));
|
||||
}
|
||||
|
||||
constexpr MemoryState operator&(MemoryState lhs, MemoryState rhs) {
|
||||
return static_cast<MemoryState>(u32(lhs) & u32(rhs));
|
||||
}
|
||||
|
||||
constexpr MemoryState operator^(MemoryState lhs, MemoryState rhs) {
|
||||
return static_cast<MemoryState>(u32(lhs) ^ u32(rhs));
|
||||
}
|
||||
|
||||
constexpr MemoryState operator~(MemoryState lhs) {
|
||||
return static_cast<MemoryState>(~u32(lhs));
|
||||
}
|
||||
|
||||
constexpr MemoryState& operator|=(MemoryState& lhs, MemoryState rhs) {
|
||||
lhs = lhs | rhs;
|
||||
return lhs;
|
||||
}
|
||||
|
||||
constexpr MemoryState& operator&=(MemoryState& lhs, MemoryState rhs) {
|
||||
lhs = lhs & rhs;
|
||||
return lhs;
|
||||
}
|
||||
|
||||
constexpr MemoryState& operator^=(MemoryState& lhs, MemoryState rhs) {
|
||||
lhs = lhs ^ rhs;
|
||||
return lhs;
|
||||
}
|
||||
|
||||
constexpr u32 ToSvcMemoryState(MemoryState state) {
|
||||
return static_cast<u32>(state & MemoryState::Mask);
|
||||
}
|
||||
|
||||
struct MemoryInfo {
|
||||
u64 base_address;
|
||||
u64 size;
|
||||
u32 state;
|
||||
u32 attributes;
|
||||
u32 permission;
|
||||
u32 ipc_ref_count;
|
||||
u32 device_ref_count;
|
||||
};
|
||||
static_assert(sizeof(MemoryInfo) == 0x28, "MemoryInfo has incorrect size.");
|
||||
|
||||
struct PageInfo {
|
||||
u32 flags;
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -186,8 +289,15 @@ public:
|
||||
ResultVal<VAddr> HeapAllocate(VAddr target, u64 size, VMAPermission perms);
|
||||
ResultCode HeapFree(VAddr target, u64 size);
|
||||
|
||||
ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size,
|
||||
MemoryState state = MemoryState::Mapped);
|
||||
ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, MemoryState state);
|
||||
|
||||
/// Queries the memory manager for information about the given address.
|
||||
///
|
||||
/// @param address The address to query the memory manager about for information.
|
||||
///
|
||||
/// @return A MemoryInfo instance containing information about the given address.
|
||||
///
|
||||
MemoryInfo QueryMemory(VAddr address) const;
|
||||
|
||||
/**
|
||||
* Scans all VMAs and updates the page table range of any that use the given vector as backing
|
||||
|
||||
@@ -45,8 +45,12 @@ public:
|
||||
explicit IStorage(FileSys::VirtualFile backend_)
|
||||
: ServiceFramework("IStorage"), backend(std::move(backend_)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IStorage::Read, "Read"}, {1, nullptr, "Write"}, {2, nullptr, "Flush"},
|
||||
{3, nullptr, "SetSize"}, {4, nullptr, "GetSize"}, {5, nullptr, "OperateRange"},
|
||||
{0, &IStorage::Read, "Read"},
|
||||
{1, nullptr, "Write"},
|
||||
{2, nullptr, "Flush"},
|
||||
{3, nullptr, "SetSize"},
|
||||
{4, &IStorage::GetSize, "GetSize"},
|
||||
{5, nullptr, "OperateRange"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
@@ -83,6 +87,15 @@ private:
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void GetSize(Kernel::HLERequestContext& ctx) {
|
||||
const u64 size = backend->GetSize();
|
||||
LOG_DEBUG(Service_FS, "called, size={}", size);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u64>(size);
|
||||
}
|
||||
};
|
||||
|
||||
class IFile final : public ServiceFramework<IFile> {
|
||||
|
||||
@@ -137,6 +137,10 @@ u32 nvhost_gpu::AllocateObjectContext(const std::vector<u8>& input, std::vector<
|
||||
}
|
||||
|
||||
static void PushGPUEntries(Tegra::CommandList&& entries) {
|
||||
if (entries.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& dma_pusher{Core::System::GetInstance().GPU().DmaPusher()};
|
||||
dma_pusher.Push(std::move(entries));
|
||||
dma_pusher.DispatchCalls();
|
||||
|
||||
@@ -97,29 +97,33 @@ ServiceFrameworkBase::ServiceFrameworkBase(const char* service_name, u32 max_ses
|
||||
ServiceFrameworkBase::~ServiceFrameworkBase() = default;
|
||||
|
||||
void ServiceFrameworkBase::InstallAsService(SM::ServiceManager& service_manager) {
|
||||
ASSERT(port == nullptr);
|
||||
port = service_manager.RegisterService(service_name, max_sessions).Unwrap();
|
||||
ASSERT(!port_installed);
|
||||
|
||||
auto port = service_manager.RegisterService(service_name, max_sessions).Unwrap();
|
||||
port->SetHleHandler(shared_from_this());
|
||||
port_installed = true;
|
||||
}
|
||||
|
||||
void ServiceFrameworkBase::InstallAsNamedPort() {
|
||||
ASSERT(port == nullptr);
|
||||
ASSERT(!port_installed);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
auto [server_port, client_port] =
|
||||
Kernel::ServerPort::CreatePortPair(kernel, max_sessions, service_name);
|
||||
server_port->SetHleHandler(shared_from_this());
|
||||
kernel.AddNamedPort(service_name, std::move(client_port));
|
||||
port_installed = true;
|
||||
}
|
||||
|
||||
Kernel::SharedPtr<Kernel::ClientPort> ServiceFrameworkBase::CreatePort() {
|
||||
ASSERT(port == nullptr);
|
||||
ASSERT(!port_installed);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
auto [server_port, client_port] =
|
||||
Kernel::ServerPort::CreatePortPair(kernel, max_sessions, service_name);
|
||||
port = MakeResult(std::move(server_port)).Unwrap();
|
||||
auto port = MakeResult(std::move(server_port)).Unwrap();
|
||||
port->SetHleHandler(shared_from_this());
|
||||
port_installed = true;
|
||||
return client_port;
|
||||
}
|
||||
|
||||
|
||||
@@ -96,11 +96,9 @@ private:
|
||||
/// Maximum number of concurrent sessions that this service can handle.
|
||||
u32 max_sessions;
|
||||
|
||||
/**
|
||||
* Port where incoming connections will be received. Only created when InstallAsService() or
|
||||
* InstallAsNamedPort() are called.
|
||||
*/
|
||||
Kernel::SharedPtr<Kernel::ServerPort> port;
|
||||
/// Flag to store if a port was already create/installed to detect multiple install attempts,
|
||||
/// which is not supported.
|
||||
bool port_installed = false;
|
||||
|
||||
/// Function used to safely up-cast pointers to the derived class before invoking a handler.
|
||||
InvokerFn* handler_invoker;
|
||||
|
||||
@@ -145,7 +145,7 @@ GLuint CachedShader::LazyGeometryProgram(OGLProgram& target_program,
|
||||
return target_program.handle;
|
||||
};
|
||||
|
||||
static bool IsSchedInstruction(u32 offset, u32 main_offset) {
|
||||
static bool IsSchedInstruction(std::size_t offset, std::size_t main_offset) {
|
||||
// sched instructions appear once every 4 instructions.
|
||||
static constexpr std::size_t SchedPeriod = 4;
|
||||
const std::size_t absolute_offset = offset - main_offset;
|
||||
@@ -153,7 +153,7 @@ static bool IsSchedInstruction(u32 offset, u32 main_offset) {
|
||||
}
|
||||
|
||||
static std::size_t CalculateProgramSize(const GLShader::ProgramCode& program) {
|
||||
const std::size_t start_offset = 10;
|
||||
constexpr std::size_t start_offset = 10;
|
||||
std::size_t offset = start_offset;
|
||||
std::size_t size = start_offset * sizeof(u64);
|
||||
while (offset < program.size()) {
|
||||
@@ -163,7 +163,7 @@ static std::size_t CalculateProgramSize(const GLShader::ProgramCode& program) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
size += 8;
|
||||
size += sizeof(inst);
|
||||
offset++;
|
||||
}
|
||||
return size;
|
||||
|
||||
@@ -928,7 +928,7 @@ private:
|
||||
case Attribute::Index::FrontFacing:
|
||||
// TODO(Subv): Find out what the values are for the other elements.
|
||||
ASSERT(stage == Maxwell3D::Regs::ShaderStage::Fragment);
|
||||
return "vec4(0, 0, 0, uintBitsToFloat(gl_FrontFacing ? 1 : 0))";
|
||||
return "vec4(0, 0, 0, intBitsToFloat(gl_FrontFacing ? -1 : 0))";
|
||||
default:
|
||||
const u32 index{static_cast<u32>(attribute) -
|
||||
static_cast<u32>(Attribute::Index::Attribute_0)};
|
||||
|
||||
@@ -17,8 +17,8 @@ ConfigureAudio::ConfigureAudio(QWidget* parent)
|
||||
|
||||
ui->output_sink_combo_box->clear();
|
||||
ui->output_sink_combo_box->addItem("auto");
|
||||
for (const auto& sink_detail : AudioCore::g_sink_details) {
|
||||
ui->output_sink_combo_box->addItem(sink_detail.id);
|
||||
for (const char* id : AudioCore::GetSinkIDs()) {
|
||||
ui->output_sink_combo_box->addItem(id);
|
||||
}
|
||||
|
||||
connect(ui->volume_slider, &QSlider::valueChanged, this,
|
||||
@@ -97,8 +97,7 @@ void ConfigureAudio::updateAudioDevices(int sink_index) {
|
||||
ui->audio_device_combo_box->addItem(AudioCore::auto_device_name);
|
||||
|
||||
const std::string sink_id = ui->output_sink_combo_box->itemText(sink_index).toStdString();
|
||||
const std::vector<std::string> device_list = AudioCore::GetSinkDetails(sink_id).list_devices();
|
||||
for (const auto& device : device_list) {
|
||||
for (const auto& device : AudioCore::GetDeviceListForSink(sink_id)) {
|
||||
ui->audio_device_combo_box->addItem(QString::fromStdString(device));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -75,7 +75,7 @@ std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList()
|
||||
return item_list;
|
||||
}
|
||||
|
||||
WaitTreeText::WaitTreeText(const QString& t) : text(t) {}
|
||||
WaitTreeText::WaitTreeText(QString t) : text(std::move(t)) {}
|
||||
WaitTreeText::~WaitTreeText() = default;
|
||||
|
||||
QString WaitTreeText::GetText() const {
|
||||
|
||||
@@ -52,7 +52,7 @@ private:
|
||||
class WaitTreeText : public WaitTreeItem {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit WaitTreeText(const QString& text);
|
||||
explicit WaitTreeText(QString text);
|
||||
~WaitTreeText() override;
|
||||
|
||||
QString GetText() const override;
|
||||
|
||||
Reference in New Issue
Block a user