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85 Commits

Author SHA1 Message Date
Lioncash
e90fa1ac54 configuration/config: Use an intermediary variable for accessing players
Avoids typing the same long accessor just to retrieve player attributes.
2018-12-05 03:41:33 -05:00
bunnei
db3200b515 Merge pull request #1859 from heapo/lut_array_codegen
Convert high-frequency LUT arrays from constexpr to static constexpr
2018-12-04 22:07:12 -05:00
heapo
7853e6b5d4 Improve msvc codegen for hot-path array LUTs
In some constexpr functions, msvc is building the LUT at runtime
(pushing each element onto the stack) out of an abundance of caution. Moving the
arrays into be file-scoped constexpr's avoids this and turns the functions into
simple look-ups as intended.
2018-12-04 17:13:07 -08:00
bunnei
d08d4a366b Merge pull request #1704 from DarkLordZach/oss-sysarchive
file_sys: Implement open source system archives
2018-12-04 19:59:52 -05:00
bunnei
af286294f9 Merge pull request #1837 from lioncash/map
yuzu/game_list_worker: Minor cleanup and code deduplication
2018-12-04 19:57:41 -05:00
Lioncash
a49fd7fd57 yuzu/game_list_worker: Move std::string construction after the termination check in callbacks
Avoids potentially allocating a std::string instance when it isn't
needed.
2018-12-04 18:39:35 -05:00
bunnei
e5dd4cb392 Merge pull request #1838 from lioncash/dedup
file_sys/registered_cache: Eliminate variable shadowing
2018-12-04 18:34:49 -05:00
bunnei
173073c722 Merge pull request #1836 from lioncash/unused
crypto/key_manager: Remove unused variable in GetTicketblob()
2018-12-04 18:28:15 -05:00
bunnei
5ca586596d Merge pull request #1860 from lioncash/event
kernel/svc: Implement svcCreateEvent and svcSignalEvent
2018-12-04 18:27:54 -05:00
Lioncash
8ea1f28614 kernel/svc: Remove unused header inclusion 2018-12-04 15:48:20 -05:00
Lioncash
a543c35962 kernel/svc: Implement svcSignalEvent()
This function simply does a handle table lookup for a writable event
instance identified by the given handle value. If a writable event
cannot be found for the given handle, then an invalid handle error is
returned. If a writable event is found, then it simply signals the
event, as one would expect.
2018-12-04 15:47:59 -05:00
Lioncash
2a1f59b301 kernel/svc: Implement svcCreateEvent()
svcCreateEvent operates by creating both a readable and writable event
and then attempts to add both to the current process' handle table.

If adding either of the events to the handle table fails, then the
relevant error from the handle table is returned.

If adding the readable event after the writable event to the table
fails, then the writable event is removed from the handle table and the
relevant error from the handle table is returned.

Note that since we do not currently test resource limits, we don't check
the resource limit table yet.
2018-12-04 15:47:55 -05:00
bunnei
465f486160 Merge pull request #1845 from lioncash/nro
loader/{nro, nso}: Remove dependency on the System class
2018-12-04 12:26:12 -05:00
bunnei
d533767623 Merge pull request #1853 from lioncash/event
kernel/object: Amend handle types to distinguish between readable and writable events
2018-12-04 12:25:40 -05:00
Marcos
ab2108fb2a Rewrited TEX/TEXS (TEX Scalar). (#1826)
* Rewrited TEX/TEXS (TEX Scalar).

* Style fixes.

* Styles issues.
2018-12-04 12:24:35 -05:00
bunnei
da5659fb87 Merge pull request #1857 from lioncash/res-info
kernel/svc: Implement the resource limit svcGetInfo option
2018-12-04 12:23:19 -05:00
bunnei
7f6bc284e9 Merge pull request #1854 from Subv/old_command_processor
Don't try to route PFIFO methods (0-0x40) to the other engines.
2018-12-04 08:49:22 -05:00
Lioncash
5eb057f422 kernel/object: Amend handle types to distinguish between readable and writable events
Two kernel object should absolutely never have the same handle ID type.
This can cause incorrect behavior when it comes to retrieving object
types from the handle table. In this case it allows converting a
WritableEvent into a ReadableEvent and vice-versa, which is undefined
behavior, since the object types are not the same.

This also corrects ClearEvent() to check both kernel types like the
kernel itself does.
2018-12-04 02:20:47 -05:00
Lioncash
ac966e4213 kernel/handle_table: Amend reference to CTR-OS in Create()
Another hold-over from Citra.
2018-12-04 01:50:44 -05:00
Lioncash
312690b450 kernel/svc: Implement the resource limit svcGetInfo option
Allows a process to register the resource limit as part of its handle
table.
2018-12-04 01:50:30 -05:00
Subv
c4c19fa6c1 Removed unused file.
This is a leftover from #1792
2018-12-03 23:52:38 -05:00
Subv
b873253da1 GPU: Don't try to route PFIFO methods (0-0x40) to the other engines. 2018-12-03 23:52:18 -05:00
Mat M
adc4d332fc Merge pull request #1852 from VPeruS/fix-format-string
[Kernel::CreateThread] Match format specifiers to LOG_TRACE's arguments
2018-12-03 22:25:29 -05:00
V.Kalyuzhny
b330b495dc [Kernel::CreateThread] Match format specifiers to LOG_TRACE's arguments 2018-12-04 05:13:50 +02:00
bunnei
9f1ac96afa Merge pull request #1840 from lioncash/info
svc: Reorganize svcGetInfo, handle more error cases for existing implemented info categories
2018-12-03 18:46:22 -05:00
bunnei
76525013c0 Merge pull request #1842 from lioncash/slot
yuzu/configuration: Minor clean-up related changes
2018-12-03 17:12:01 -05:00
bunnei
f6b22d9251 Merge pull request #1835 from lioncash/cache-global
filesystem: De-globalize registered_cache_union
2018-12-03 17:11:26 -05:00
bunnei
8a12daac8c Merge pull request #1822 from ReinUsesLisp/glsl-scope
gl_shader_decompiler: Introduce a scoped object and style changes
2018-12-03 17:10:02 -05:00
bunnei
ef69b4b830 Merge pull request #1803 from DarkLordZach/k-able-event
kernel: Divide Event into ReadableEvent and WritableEvent
2018-12-03 17:05:57 -05:00
bunnei
f7d5f72944 Merge pull request #1833 from lioncash/clean
service/fsp_srv: Implement CleanDirectoryRecursively
2018-12-03 17:04:05 -05:00
bunnei
118f402382 Merge pull request #1839 from lioncash/init
service/audio/audout_u: Amend constructor initialization list order
2018-12-03 17:03:00 -05:00
bunnei
a238cdb5ca Merge pull request #1841 from ogniK5377/npad-mode-fix
Fixed crash with SetNpadMode
2018-12-03 17:02:40 -05:00
Sebastian Valle
1ad158b2bb Merge pull request #1843 from lioncash/table
hle/service: Update function tables for erpt:c and usb's IClientEpSession
2018-12-03 12:21:28 -05:00
Lioncash
7695febfa1 loader/nso: Remove dependency on the System class
Similar to the NRO changes, we can also pass the process explicitly as a
parameter from Load instead of indirecting through the System class.
2018-12-02 23:39:03 -05:00
Lioncash
fc32d6256a loader/nro: Make the static LoadNro function internally linked
This simply acts as a forwarding function for the Load() function, so
this doesn't need to be directly exposed.
2018-12-02 23:38:58 -05:00
Lioncash
b110d2176c loader/nro: Remove dependency on the System class
Load() is already given the process instance as a parameter, so instead
of coupling the class to the System class, we can just forward that
parameter to LoadNro()
2018-12-02 22:18:52 -05:00
Lioncash
6306e54f45 service/usb: Update function table
Updates the function table for IClientEpSession based off information
provided by SwitchBrew.
2018-12-02 15:49:40 -05:00
Lioncash
f933b3370e service/erpt: Update function table
Updates the function table according to information provided by
SwitchBrew.
2018-12-02 15:46:44 -05:00
Lioncash
195cad9635 yuzu/configuration: Make slots private where applicable
These slots are only ever attached to event handling mechanisms within
the class itself, they're never used externally. Because of this, we can
make the functions private.

This also removes redundant usages of the private access specifier.
2018-12-02 14:18:36 -05:00
Lioncash
eabfb7730d yuzu/configuration: Add missing override specifiers to configuration-related classes
Resolves trivial compiler warnings.
2018-12-02 14:18:36 -05:00
Lioncash
f3253d0f14 yuzu/configuration/configure_input: Default destructor in the cpp file
The previous code could potentially be a compilation issue waiting to
occur, given we forward declare the type for a std::unique_ptr. If the
complete definition of the forward declared type isn't visible in a
translation unit that the class is used in, then it would fail to
compile.

Defaulting the destructor in a cpp file ensures the std::unique_ptr's
destructor is only invoked where its complete type is known.
2018-12-02 14:18:26 -05:00
David Marcec
a9223c8182 Fixed crash with SetNpadMode
fixed crash due to handheld
2018-12-03 02:45:08 +11:00
Lioncash
7fe27de26e svc: Use the current process' handle table for retrieving the process instance to act upon
The kernel uses the handle table of the current process to retrieve the
process that should be used to retrieve certain information. To someone
not familiar with the kernel, this might raise the question of "Ok,
sounds nice, but doesn't this make it impossible to retrieve information
about the current process?".

No, it doesn't, because HandleTable instances in the kernel have the
notion of a "pseudo-handle", where certain values allow the kernel to
lookup objects outside of a given handle table. Currently, there's only
a pseudo-handle for the current process (0xFFFF8001) and a pseudo-handle
for the current thread (0xFFFF8000), so to retrieve the current process,
one would just pass 0xFFFF8001 into svcGetInfo.

The lookup itself in the handle table would be something like:

template <typename T>
T* Lookup(Handle handle) {
    if (handle == PSEUDO_HANDLE_CURRENT_PROCESS) {
        return CurrentProcess();
    }

    if (handle == PSUEDO_HANDLE_CURRENT_THREAD) {
        return CurrentThread();
    }

    return static_cast<T*>(&objects[handle]);
}

which, as is shown, allows accessing the current process or current
thread, even if those two objects aren't actually within the HandleTable
instance.
2018-12-02 03:41:49 -05:00
Lioncash
6712e7402c svc: Reorganize svcGetInfo, handle more error cases for existing implemented info categories
Our implementation of svcGetInfo was slightly incorrect in that we
weren't doing proper error checking everywhere. Instead, reorganize it
to be similar to how the kernel seems to do it.
2018-12-02 03:40:10 -05:00
Lioncash
57ac068a23 service/audio/audout_u: Amend constructor initialization list order
Orders the constructor initializer list the same way the members of the
class are declared. Prevents -Wreorder warnings
2018-12-01 23:56:20 -05:00
bunnei
7ce17b2cf6 Merge pull request #1827 from ReinUsesLisp/clip-and-shader
gl_rasterizer: Enable clip distances when set in register and in shader
2018-12-01 23:51:47 -05:00
Lioncash
efbcff0af0 file_sys/registered_cache: Eliminate variable shadowing
Also inverts if statements where applicable to allow unindenting code a
little bit.
2018-12-01 23:50:13 -05:00
bunnei
80aa124b1d Merge pull request #1825 from ReinUsesLisp/shader-pipeline-cache
gl_shader_manager: Update pipeline when programs have changed
2018-12-01 23:48:55 -05:00
bunnei
a6805e58ce Merge pull request #1795 from ReinUsesLisp/vc-cleanup
video_core: Minor style changes
2018-12-01 23:46:18 -05:00
bunnei
0e9be7be37 Merge pull request #1823 from bunnei/fix-surface-copy
gl_rasterizer_cache: Fix several surface copy issues.
2018-12-01 23:44:32 -05:00
Lioncash
db4523f1ec filesystem: De-globalize registered_cache_union
We can just return a new instance of this when it's requested. This only
ever holds pointers to the existing registed caches, so it's not a large
object. Plus, this also gets rid of the need to keep around a separate
member function just to properly clear out the union.

Gets rid of one of five globals in the filesystem code.
2018-12-01 23:43:23 -05:00
Lioncash
8c108eaca7 yuzu/game_list_worker: Deduplicate game list entry creation
Avoids duplicating the same code twice verbatim.
2018-12-01 23:23:39 -05:00
Lioncash
f1ecfcb8bc yuzu/game_list_worker: Tidy up string handling in FillControlMap()
We don't need to call out to our own file handling functions when we're
going to construct a QFileInfo instance right after it. We also don't
need to convert to a std::string again just to compare the file
extension.
2018-12-01 22:49:00 -05:00
Lioncash
a8aca4306d crypto/key_manager: Remove unused variable in GetTicketblob() 2018-12-01 22:37:51 -05:00
bunnei
c5e781e72a Merge pull request #1832 from Simek/remove-game-list-border
UI: Remove border from Game List
2018-12-01 22:26:34 -05:00
bunnei
97e73591e3 Merge pull request #1830 from Subv/vi_ub
Services/VI: Dereferencing an uninitialized std::optional is undefined behavior.
2018-12-01 22:25:10 -05:00
Lioncash
e88cdcc912 Fix debug build
A non-existent parameter was left in some formatting calls (the logging
macro for which only does anything meaningful on debug builds)
2018-12-01 02:11:42 -05:00
Lioncash
0ccaaafca3 file_sys: Override missing mutating functions to be stubbed out for ReadOnlyVfsDirectory by default
Ensures that read only indeed means read only.
2018-11-30 23:52:56 -05:00
Lioncash
a7d9fe993a service/fsp_srv: Implement CleanDirectoryRecursively
This is the same behavior-wise as DeleteDirectoryRecursively, with the
only difference being that it doesn't delete the top level directory in
the hierarchy, so given:

root_dir/
  - some_dir/
    - File.txt
  - OtherFile.txt

The end result is just:

root_dir/
2018-11-30 20:17:28 -05:00
Subv
583bd20f02 Services/VI: Dereferencing an uninitialized std::optional is undefined behavior.
Assert that it is not empty before using it in the DequeueBuffer wait callback.
2018-11-30 16:06:49 -05:00
bunnei
0f43564d09 gl_rasterizer_cache: Update AccurateCopySurface to flush complete source surface.
- Fixes issues with Breath of the Wild with use_accurate_gpu_emulation setting.
2018-11-29 20:10:11 -05:00
ReinUsesLisp
2908d30274 gl_rasterizer: Enable clip distances when set in register and in shader 2018-11-29 16:58:20 -03:00
ReinUsesLisp
e8620eaa9a gl_shader_manager: Update pipeline when programs have changed 2018-11-29 16:26:42 -03:00
Zach Hilman
170d707850 hle_ipc: Refactor SleepClientThread to avoid ReadableEvent 2018-11-29 09:14:20 -05:00
Zach Hilman
a342bcc9b1 kernel/event: Reference ReadableEvent from WritableEvent 2018-11-29 08:48:40 -05:00
Zach Hilman
ff610103b5 core: Port all current usages of Event to Readable/WritableEvent 2018-11-29 08:45:41 -05:00
Zach Hilman
a56fc84e7a hle_ipc: Use event pair for SleepClientThread 2018-11-29 08:42:26 -05:00
Zach Hilman
c61d2a2841 kernel: Add named event table
Used to store ReadableEvents of all events on the system.
2018-11-29 08:42:26 -05:00
Zach Hilman
c713383816 kernel: Divide Event into ReadableEvent and WritableEvent
More hardware accurate. On the actual system, there is a differentiation between the signaler and signalee, they form a client/server relationship much like ServerPort and ClientPort.
2018-11-29 08:42:26 -05:00
Zach Hilman
d92989e787 kernel/object: Add descriptions to ResetTypes 2018-11-29 08:42:26 -05:00
bunnei
3d3cc35ee7 gl_rasterizer_cache: Remove BlitSurface and replace with more accurate copy.
- BlitSurface with different texture targets is inherently broken.
- When target is the same, we can just use FastCopySurface.
- Fixes rendering issues with Breath of the Wild.
2018-11-28 21:56:21 -05:00
ReinUsesLisp
eb700afcf0 gl_shader_decompiler: Remove texture temporal in TLD4 2018-11-28 23:46:16 -03:00
ReinUsesLisp
8d58e5da71 gl_shader_decompiler: Flip negated if else statement 2018-11-28 23:46:16 -03:00
ReinUsesLisp
f4abebd731 gl_shader_decompiler: Use GLSL scope on instructions unrelated to textures 2018-11-28 23:46:14 -03:00
ReinUsesLisp
78fc8f6b66 gl_shader_decompiler: Move texture code generation into lambdas 2018-11-28 23:45:53 -03:00
ReinUsesLisp
ab13b628d0 gl_shader_decompiler: Clean up texture instructions 2018-11-28 23:45:53 -03:00
ReinUsesLisp
6a642022dd gl_shader_decompiler: Scope GLSL variables with a scoped object 2018-11-28 23:45:51 -03:00
ReinUsesLisp
037449668e gl_rasterizer: Signal UNIMPLEMENTED when rt_separate_frag_data is not zero 2018-11-28 21:26:22 -03:00
ReinUsesLisp
653d7a3f0d gl_rasterizer_cache: Use brackets for two-line single-expresion blocks 2018-11-28 21:18:14 -03:00
ReinUsesLisp
432a9872ed gl_rasterizer: Remove unused struct declarations 2018-11-28 21:18:13 -03:00
ReinUsesLisp
22c7c710b4 gl_rasterizer: Remove extension booleans 2018-11-28 21:18:13 -03:00
Zach Hilman
86ad1f8db6 file_sys: Implement system archive synthesizer for NgWord (806) 2018-11-22 21:39:10 -05:00
Zach Hilman
4838bc8ddc fsp_srv: Add support for using open source archive if not found in NAND 2018-11-15 22:35:16 -05:00
Zach Hilman
6aa69880ea file_sys: Add framework for synthesizing open source archives 2018-11-15 22:34:35 -05:00
Zach Hilman
34cd56980f vfs_vector: Add VFS backend for std::array
Allows using constexpr/static const data with VFS.
2018-11-15 22:33:52 -05:00
88 changed files with 1775 additions and 1564 deletions

View File

@@ -8,7 +8,7 @@
#include "audio_core/codec.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/memory.h"
namespace AudioCore {
@@ -72,7 +72,7 @@ private:
EffectInStatus info{};
};
AudioRenderer::AudioRenderer(AudioRendererParameter params,
Kernel::SharedPtr<Kernel::Event> buffer_event)
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event)
: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count),
effects(params.effect_count) {

View File

@@ -15,7 +15,7 @@
#include "core/hle/kernel/object.h"
namespace Kernel {
class Event;
class WritableEvent;
}
namespace AudioCore {
@@ -208,7 +208,8 @@ static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size
class AudioRenderer {
public:
AudioRenderer(AudioRendererParameter params, Kernel::SharedPtr<Kernel::Event> buffer_event);
AudioRenderer(AudioRendererParameter params,
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event);
~AudioRenderer();
std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);
@@ -224,7 +225,7 @@ private:
class VoiceState;
AudioRendererParameter worker_params;
Kernel::SharedPtr<Kernel::Event> buffer_event;
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event;
std::vector<VoiceState> voices;
std::vector<EffectState> effects;
std::unique_ptr<AudioOut> audio_out;

View File

@@ -63,6 +63,10 @@ add_library(core STATIC
file_sys/sdmc_factory.h
file_sys/submission_package.cpp
file_sys/submission_package.h
file_sys/system_archive/ng_word.cpp
file_sys/system_archive/ng_word.h
file_sys/system_archive/system_archive.cpp
file_sys/system_archive/system_archive.h
file_sys/vfs.cpp
file_sys/vfs.h
file_sys/vfs_concat.cpp
@@ -97,8 +101,6 @@ add_library(core STATIC
hle/kernel/client_session.cpp
hle/kernel/client_session.h
hle/kernel/errors.h
hle/kernel/event.cpp
hle/kernel/event.h
hle/kernel/handle_table.cpp
hle/kernel/handle_table.h
hle/kernel/hle_ipc.cpp
@@ -111,6 +113,8 @@ add_library(core STATIC
hle/kernel/object.h
hle/kernel/process.cpp
hle/kernel/process.h
hle/kernel/readable_event.cpp
hle/kernel/readable_event.h
hle/kernel/resource_limit.cpp
hle/kernel/resource_limit.h
hle/kernel/scheduler.cpp
@@ -133,6 +137,8 @@ add_library(core STATIC
hle/kernel/vm_manager.h
hle/kernel/wait_object.cpp
hle/kernel/wait_object.h
hle/kernel/writable_event.cpp
hle/kernel/writable_event.h
hle/lock.cpp
hle/lock.h
hle/result.h

View File

@@ -246,7 +246,6 @@ std::vector<TicketRaw> GetTicketblob(const FileUtil::IOFile& ticket_save) {
}
std::vector<TicketRaw> out;
u32 magic{};
for (std::size_t offset = 0; offset + 0x4 < buffer.size(); ++offset) {
if (buffer[offset] == 0x4 && buffer[offset + 1] == 0x0 && buffer[offset + 2] == 0x1 &&
buffer[offset + 3] == 0x0) {
@@ -794,7 +793,7 @@ void KeyManager::DeriveBase() {
void KeyManager::DeriveETicket(PartitionDataManager& data) {
// ETicket keys
const auto es = Service::FileSystem::GetUnionContents()->GetEntry(
const auto es = Service::FileSystem::GetUnionContents().GetEntry(
0x0100000000000033, FileSys::ContentRecordType::Program);
if (es == nullptr)

View File

@@ -75,12 +75,12 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
// Game Updates
const auto update_tid = GetUpdateTitleID(title_id);
const auto update = installed->GetEntry(update_tid, ContentRecordType::Program);
const auto update = installed.GetEntry(update_tid, ContentRecordType::Program);
if (update != nullptr && update->GetExeFS() != nullptr &&
update->GetStatus() == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) {
LOG_INFO(Loader, " ExeFS: Update ({}) applied successfully",
FormatTitleVersion(installed->GetEntryVersion(update_tid).value_or(0)));
FormatTitleVersion(installed.GetEntryVersion(update_tid).value_or(0)));
exefs = update->GetExeFS();
}
@@ -281,13 +281,13 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
// Game Updates
const auto update_tid = GetUpdateTitleID(title_id);
const auto update = installed->GetEntryRaw(update_tid, type);
const auto update = installed.GetEntryRaw(update_tid, type);
if (update != nullptr) {
const auto new_nca = std::make_shared<NCA>(update, romfs, ivfc_offset);
if (new_nca->GetStatus() == Loader::ResultStatus::Success &&
new_nca->GetRomFS() != nullptr) {
LOG_INFO(Loader, " RomFS: Update ({}) applied successfully",
FormatTitleVersion(installed->GetEntryVersion(update_tid).value_or(0)));
FormatTitleVersion(installed.GetEntryVersion(update_tid).value_or(0)));
romfs = new_nca->GetRomFS();
}
} else if (update_raw != nullptr) {
@@ -329,8 +329,8 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
if (nacp != nullptr) {
out.insert_or_assign("Update", nacp->GetVersionString());
} else {
if (installed->HasEntry(update_tid, ContentRecordType::Program)) {
const auto meta_ver = installed->GetEntryVersion(update_tid);
if (installed.HasEntry(update_tid, ContentRecordType::Program)) {
const auto meta_ver = installed.GetEntryVersion(update_tid);
if (meta_ver.value_or(0) == 0) {
out.insert_or_assign("Update", "");
} else {
@@ -383,14 +383,13 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
}
// DLC
const auto dlc_entries = installed->ListEntriesFilter(TitleType::AOC, ContentRecordType::Data);
const auto dlc_entries = installed.ListEntriesFilter(TitleType::AOC, ContentRecordType::Data);
std::vector<RegisteredCacheEntry> dlc_match;
dlc_match.reserve(dlc_entries.size());
std::copy_if(dlc_entries.begin(), dlc_entries.end(), std::back_inserter(dlc_match),
[this, &installed](const RegisteredCacheEntry& entry) {
return (entry.title_id & DLC_BASE_TITLE_ID_MASK) == title_id &&
installed->GetEntry(entry)->GetStatus() ==
Loader::ResultStatus::Success;
installed.GetEntry(entry)->GetStatus() == Loader::ResultStatus::Success;
});
if (!dlc_match.empty()) {
// Ensure sorted so DLC IDs show in order.
@@ -411,7 +410,7 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
std::pair<std::unique_ptr<NACP>, VirtualFile> PatchManager::GetControlMetadata() const {
const auto installed{Service::FileSystem::GetUnionContents()};
const auto base_control_nca = installed->GetEntry(title_id, ContentRecordType::Control);
const auto base_control_nca = installed.GetEntry(title_id, ContentRecordType::Control);
if (base_control_nca == nullptr)
return {};

View File

@@ -107,42 +107,41 @@ static ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
VirtualFile RegisteredCache::OpenFileOrDirectoryConcat(const VirtualDir& dir,
std::string_view path) const {
const auto file = dir->GetFileRelative(path);
if (file != nullptr)
return file;
const auto nca_dir = dir->GetDirectoryRelative(path);
if (nca_dir != nullptr) {
const auto nca_dir = dir->GetDirectoryRelative(path);
VirtualFile file = nullptr;
const auto files = nca_dir->GetFiles();
if (files.size() == 1 && files[0]->GetName() == "00") {
file = files[0];
} else {
std::vector<VirtualFile> concat;
// Since the files are a two-digit hex number, max is FF.
for (std::size_t i = 0; i < 0x100; ++i) {
auto next = nca_dir->GetFile(fmt::format("{:02X}", i));
if (next != nullptr) {
concat.push_back(std::move(next));
} else {
next = nca_dir->GetFile(fmt::format("{:02x}", i));
if (next != nullptr)
concat.push_back(std::move(next));
else
break;
}
}
if (concat.empty())
return nullptr;
file = ConcatenatedVfsFile::MakeConcatenatedFile(concat, concat.front()->GetName());
}
if (file != nullptr) {
return file;
}
return nullptr;
const auto nca_dir = dir->GetDirectoryRelative(path);
if (nca_dir == nullptr) {
return nullptr;
}
const auto files = nca_dir->GetFiles();
if (files.size() == 1 && files[0]->GetName() == "00") {
return files[0];
}
std::vector<VirtualFile> concat;
// Since the files are a two-digit hex number, max is FF.
for (std::size_t i = 0; i < 0x100; ++i) {
auto next = nca_dir->GetFile(fmt::format("{:02X}", i));
if (next != nullptr) {
concat.push_back(std::move(next));
} else {
next = nca_dir->GetFile(fmt::format("{:02x}", i));
if (next != nullptr) {
concat.push_back(std::move(next));
} else {
break;
}
}
}
if (concat.empty()) {
return nullptr;
}
return ConcatenatedVfsFile::MakeConcatenatedFile(concat, concat.front()->GetName());
}
VirtualFile RegisteredCache::GetFileAtID(NcaID id) const {

View File

@@ -48,7 +48,7 @@ ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage, Conte
switch (storage) {
case StorageId::None:
res = Service::FileSystem::GetUnionContents()->GetEntry(title_id, type);
res = Service::FileSystem::GetUnionContents().GetEntry(title_id, type);
break;
case StorageId::NandSystem:
res = Service::FileSystem::GetSystemNANDContents()->GetEntry(title_id, type);

View File

@@ -0,0 +1,42 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <fmt/format.h>
#include "common/common_types.h"
#include "core/file_sys/system_archive/ng_word.h"
#include "core/file_sys/vfs_vector.h"
namespace FileSys::SystemArchive {
namespace NgWord1Data {
constexpr std::size_t NUMBER_WORD_TXT_FILES = 0x10;
// Should this archive replacement mysteriously not work on a future game, consider updating.
constexpr std::array<u8, 4> VERSION_DAT{0x0, 0x0, 0x0, 0x19}; // 5.1.0 System Version
constexpr std::array<u8, 30> WORD_TXT{
0xFE, 0xFF, 0x00, 0x5E, 0x00, 0x76, 0x00, 0x65, 0x00, 0x72, 0x00, 0x79, 0x00, 0x62, 0x00,
0x61, 0x00, 0x64, 0x00, 0x77, 0x00, 0x6F, 0x00, 0x72, 0x00, 0x64, 0x00, 0x24, 0x00, 0x0A,
}; // "^verybadword$" in UTF-16
} // namespace NgWord1Data
VirtualDir NgWord1() {
std::vector<VirtualFile> files(NgWord1Data::NUMBER_WORD_TXT_FILES);
for (std::size_t i = 0; i < NgWord1Data::NUMBER_WORD_TXT_FILES; ++i) {
files[i] = std::make_shared<ArrayVfsFile<NgWord1Data::WORD_TXT.size()>>(
NgWord1Data::WORD_TXT, fmt::format("{}.txt", i));
}
files.push_back(std::make_shared<ArrayVfsFile<NgWord1Data::WORD_TXT.size()>>(
NgWord1Data::WORD_TXT, "common.txt"));
files.push_back(std::make_shared<ArrayVfsFile<NgWord1Data::VERSION_DAT.size()>>(
NgWord1Data::VERSION_DAT, "version.dat"));
return std::make_shared<VectorVfsDirectory>(files, std::vector<VirtualDir>{}, "data");
}
} // namespace FileSys::SystemArchive

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@@ -0,0 +1,13 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/file_sys/vfs_types.h"
namespace FileSys::SystemArchive {
VirtualDir NgWord1();
} // namespace FileSys::SystemArchive

View File

@@ -0,0 +1,91 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <functional>
#include "common/logging/log.h"
#include "core/file_sys/romfs.h"
#include "core/file_sys/system_archive/ng_word.h"
#include "core/file_sys/system_archive/system_archive.h"
namespace FileSys::SystemArchive {
constexpr u64 SYSTEM_ARCHIVE_BASE_TITLE_ID = 0x0100000000000800;
constexpr std::size_t SYSTEM_ARCHIVE_COUNT = 0x28;
using SystemArchiveSupplier = std::function<VirtualDir()>;
struct SystemArchiveDescriptor {
u64 title_id;
const char* name;
SystemArchiveSupplier supplier;
};
const std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_ARCHIVES = {{
{0x0100000000000800, "CertStore", nullptr},
{0x0100000000000801, "ErrorMessage", nullptr},
{0x0100000000000802, "MiiModel", nullptr},
{0x0100000000000803, "BrowserDll", nullptr},
{0x0100000000000804, "Help", nullptr},
{0x0100000000000805, "SharedFont", nullptr},
{0x0100000000000806, "NgWord", &NgWord1},
{0x0100000000000807, "SsidList", nullptr},
{0x0100000000000808, "Dictionary", nullptr},
{0x0100000000000809, "SystemVersion", nullptr},
{0x010000000000080A, "AvatarImage", nullptr},
{0x010000000000080B, "LocalNews", nullptr},
{0x010000000000080C, "Eula", nullptr},
{0x010000000000080D, "UrlBlackList", nullptr},
{0x010000000000080E, "TimeZoneBinary", nullptr},
{0x010000000000080F, "CertStoreCruiser", nullptr},
{0x0100000000000810, "FontNintendoExtension", nullptr},
{0x0100000000000811, "FontStandard", nullptr},
{0x0100000000000812, "FontKorean", nullptr},
{0x0100000000000813, "FontChineseTraditional", nullptr},
{0x0100000000000814, "FontChineseSimple", nullptr},
{0x0100000000000815, "FontBfcpx", nullptr},
{0x0100000000000816, "SystemUpdate", nullptr},
{0x0100000000000817, "0100000000000817", nullptr},
{0x0100000000000818, "FirmwareDebugSettings", nullptr},
{0x0100000000000819, "BootImagePackage", nullptr},
{0x010000000000081A, "BootImagePackageSafe", nullptr},
{0x010000000000081B, "BootImagePackageExFat", nullptr},
{0x010000000000081C, "BootImagePackageExFatSafe", nullptr},
{0x010000000000081D, "FatalMessage", nullptr},
{0x010000000000081E, "ControllerIcon", nullptr},
{0x010000000000081F, "PlatformConfigIcosa", nullptr},
{0x0100000000000820, "PlatformConfigCopper", nullptr},
{0x0100000000000821, "PlatformConfigHoag", nullptr},
{0x0100000000000822, "ControllerFirmware", nullptr},
{0x0100000000000823, "NgWord2", nullptr},
{0x0100000000000824, "PlatformConfigIcosaMariko", nullptr},
{0x0100000000000825, "ApplicationBlackList", nullptr},
{0x0100000000000826, "RebootlessSystemUpdateVersion", nullptr},
{0x0100000000000827, "ContentActionTable", nullptr},
}};
VirtualFile SynthesizeSystemArchive(const u64 title_id) {
if (title_id < SYSTEM_ARCHIVES.front().title_id || title_id > SYSTEM_ARCHIVES.back().title_id)
return nullptr;
const auto& desc = SYSTEM_ARCHIVES[title_id - SYSTEM_ARCHIVE_BASE_TITLE_ID];
LOG_INFO(Service_FS, "Synthesizing system archive '{}' (0x{:016X}).", desc.name, desc.title_id);
if (desc.supplier == nullptr)
return nullptr;
const auto dir = desc.supplier();
if (dir == nullptr)
return nullptr;
const auto romfs = CreateRomFS(dir);
if (romfs == nullptr)
return nullptr;
LOG_INFO(Service_FS, " - System archive generation successful!");
return romfs;
}
} // namespace FileSys::SystemArchive

View File

@@ -0,0 +1,14 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "core/file_sys/vfs_types.h"
namespace FileSys::SystemArchive {
VirtualFile SynthesizeSystemArchive(u64 title_id);
} // namespace FileSys::SystemArchive

View File

@@ -384,6 +384,28 @@ bool VfsDirectory::DeleteSubdirectoryRecursive(std::string_view name) {
return success;
}
bool VfsDirectory::CleanSubdirectoryRecursive(std::string_view name) {
auto dir = GetSubdirectory(name);
if (dir == nullptr) {
return false;
}
bool success = true;
for (const auto& file : dir->GetFiles()) {
if (!dir->DeleteFile(file->GetName())) {
success = false;
}
}
for (const auto& sdir : dir->GetSubdirectories()) {
if (!dir->DeleteSubdirectoryRecursive(sdir->GetName())) {
success = false;
}
}
return success;
}
bool VfsDirectory::Copy(std::string_view src, std::string_view dest) {
const auto f1 = GetFile(src);
auto f2 = CreateFile(dest);
@@ -431,10 +453,34 @@ std::shared_ptr<VfsFile> ReadOnlyVfsDirectory::CreateFile(std::string_view name)
return nullptr;
}
std::shared_ptr<VfsFile> ReadOnlyVfsDirectory::CreateFileAbsolute(std::string_view path) {
return nullptr;
}
std::shared_ptr<VfsFile> ReadOnlyVfsDirectory::CreateFileRelative(std::string_view path) {
return nullptr;
}
std::shared_ptr<VfsDirectory> ReadOnlyVfsDirectory::CreateDirectoryAbsolute(std::string_view path) {
return nullptr;
}
std::shared_ptr<VfsDirectory> ReadOnlyVfsDirectory::CreateDirectoryRelative(std::string_view path) {
return nullptr;
}
bool ReadOnlyVfsDirectory::DeleteSubdirectory(std::string_view name) {
return false;
}
bool ReadOnlyVfsDirectory::DeleteSubdirectoryRecursive(std::string_view name) {
return false;
}
bool ReadOnlyVfsDirectory::CleanSubdirectoryRecursive(std::string_view name) {
return false;
}
bool ReadOnlyVfsDirectory::DeleteFile(std::string_view name) {
return false;
}

View File

@@ -245,12 +245,18 @@ public:
// any failure.
virtual std::shared_ptr<VfsDirectory> CreateDirectoryAbsolute(std::string_view path);
// Deletes the subdirectory with name and returns true on success.
// Deletes the subdirectory with the given name and returns true on success.
virtual bool DeleteSubdirectory(std::string_view name) = 0;
// Deletes all subdirectories and files of subdirectory with name recirsively and then deletes
// the subdirectory. Returns true on success.
// Deletes all subdirectories and files within the provided directory and then deletes
// the directory itself. Returns true on success.
virtual bool DeleteSubdirectoryRecursive(std::string_view name);
// Returnes whether or not the file with name name was deleted successfully.
// Deletes all subdirectories and files within the provided directory.
// Unlike DeleteSubdirectoryRecursive, this does not delete the provided directory.
virtual bool CleanSubdirectoryRecursive(std::string_view name);
// Returns whether or not the file with name name was deleted successfully.
virtual bool DeleteFile(std::string_view name) = 0;
// Returns whether or not this directory was renamed to name.
@@ -276,7 +282,13 @@ public:
bool IsReadable() const override;
std::shared_ptr<VfsDirectory> CreateSubdirectory(std::string_view name) override;
std::shared_ptr<VfsFile> CreateFile(std::string_view name) override;
std::shared_ptr<VfsFile> CreateFileAbsolute(std::string_view path) override;
std::shared_ptr<VfsFile> CreateFileRelative(std::string_view path) override;
std::shared_ptr<VfsDirectory> CreateDirectoryAbsolute(std::string_view path) override;
std::shared_ptr<VfsDirectory> CreateDirectoryRelative(std::string_view path) override;
bool DeleteSubdirectory(std::string_view name) override;
bool DeleteSubdirectoryRecursive(std::string_view name) override;
bool CleanSubdirectoryRecursive(std::string_view name) override;
bool DeleteFile(std::string_view name) override;
bool Rename(std::string_view name) override;
};

View File

@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <cstring>
#include <utility>
#include "core/file_sys/vfs_vector.h"

View File

@@ -4,10 +4,63 @@
#pragma once
#include <cstring>
#include "core/file_sys/vfs.h"
namespace FileSys {
// An implementation of VfsFile that is backed by a statically-sized array
template <std::size_t size>
class ArrayVfsFile : public VfsFile {
public:
ArrayVfsFile(std::array<u8, size> data, std::string name = "", VirtualDir parent = nullptr)
: data(data), name(std::move(name)), parent(std::move(parent)) {}
std::string GetName() const override {
return name;
}
std::size_t GetSize() const override {
return size;
}
bool Resize(std::size_t new_size) override {
return false;
}
std::shared_ptr<VfsDirectory> GetContainingDirectory() const override {
return parent;
}
bool IsWritable() const override {
return false;
}
bool IsReadable() const override {
return true;
}
std::size_t Read(u8* data_, std::size_t length, std::size_t offset) const override {
const auto read = std::min(length, size - offset);
std::memcpy(data_, data.data() + offset, read);
return read;
}
std::size_t Write(const u8* data, std::size_t length, std::size_t offset) override {
return 0;
}
bool Rename(std::string_view name) override {
this->name = name;
return true;
}
private:
std::array<u8, size> data;
std::string name;
VirtualDir parent;
};
// An implementation of VfsFile that is backed by a vector optionally supplied upon construction
class VectorVfsFile : public VfsFile {
public:

View File

@@ -42,9 +42,10 @@ ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) {
u16 generation = next_generation++;
// Overflow count so it fits in the 15 bits dedicated to the generation in the handle.
// CTR-OS doesn't use generation 0, so skip straight to 1.
if (next_generation >= (1 << 15))
// Horizon OS uses zero to represent an invalid handle, so skip to 1.
if (next_generation >= (1 << 15)) {
next_generation = 1;
}
generations[slot] = generation;
objects[slot] = std::move(obj);

View File

@@ -13,6 +13,7 @@
namespace Kernel {
enum KernelHandle : Handle {
InvalidHandle = 0,
CurrentThread = 0xFFFF8000,
CurrentProcess = 0xFFFF8001,
};

View File

@@ -15,13 +15,14 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/writable_event.h"
#include "core/memory.h"
namespace Kernel {
@@ -36,11 +37,9 @@ void SessionRequestHandler::ClientDisconnected(const SharedPtr<ServerSession>& s
boost::range::remove_erase(connected_sessions, server_session);
}
SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread,
const std::string& reason, u64 timeout,
WakeupCallback&& callback,
Kernel::SharedPtr<Kernel::Event> event) {
SharedPtr<WritableEvent> HLERequestContext::SleepClientThread(
SharedPtr<Thread> thread, const std::string& reason, u64 timeout, WakeupCallback&& callback,
SharedPtr<WritableEvent> writable_event) {
// Put the client thread to sleep until the wait event is signaled or the timeout expires.
thread->SetWakeupCallback([context = *this, callback](
ThreadWakeupReason reason, SharedPtr<Thread> thread,
@@ -51,23 +50,25 @@ SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread,
return true;
});
if (!event) {
auto& kernel = Core::System::GetInstance().Kernel();
if (!writable_event) {
// Create event if not provided
auto& kernel = Core::System::GetInstance().Kernel();
event =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "HLE Pause Event: " + reason);
const auto pair = WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
"HLE Pause Event: " + reason);
writable_event = pair.writable;
}
event->Clear();
const auto readable_event{writable_event->GetReadableEvent()};
writable_event->Clear();
thread->SetStatus(ThreadStatus::WaitHLEEvent);
thread->SetWaitObjects({event});
event->AddWaitingThread(thread);
thread->SetWaitObjects({readable_event});
readable_event->AddWaitingThread(thread);
if (timeout > 0) {
thread->WakeAfterDelay(timeout);
}
return event;
return writable_event;
}
HLERequestContext::HLERequestContext(SharedPtr<Kernel::ServerSession> server_session)

View File

@@ -24,10 +24,11 @@ class ServiceFrameworkBase;
namespace Kernel {
class Domain;
class Event;
class HandleTable;
class HLERequestContext;
class Process;
class ReadableEvent;
class WritableEvent;
/**
* Interface implemented by HLE Session handlers.
@@ -119,12 +120,13 @@ public:
* @param callback Callback to be invoked when the thread is resumed. This callback must write
* the entire command response once again, regardless of the state of it before this function
* was called.
* @param event Event to use to wake up the thread. If unspecified, an event will be created.
* @param writable_event Event to use to wake up the thread. If unspecified, an event will be
* created.
* @returns Event that when signaled will resume the thread and call the callback function.
*/
SharedPtr<Event> SleepClientThread(SharedPtr<Thread> thread, const std::string& reason,
u64 timeout, WakeupCallback&& callback,
Kernel::SharedPtr<Kernel::Event> event = nullptr);
SharedPtr<WritableEvent> SleepClientThread(SharedPtr<Thread> thread, const std::string& reason,
u64 timeout, WakeupCallback&& callback,
SharedPtr<WritableEvent> writable_event = nullptr);
/// Populates this context with data from the requesting process/thread.
ResultCode PopulateFromIncomingCommandBuffer(const HandleTable& handle_table,

View File

@@ -13,7 +13,7 @@ Object::~Object() = default;
bool Object::IsWaitable() const {
switch (GetHandleType()) {
case HandleType::Event:
case HandleType::ReadableEvent:
case HandleType::Thread:
case HandleType::Timer:
case HandleType::ServerPort:
@@ -21,6 +21,7 @@ bool Object::IsWaitable() const {
return true;
case HandleType::Unknown:
case HandleType::WritableEvent:
case HandleType::SharedMemory:
case HandleType::Process:
case HandleType::AddressArbiter:

View File

@@ -19,7 +19,8 @@ using Handle = u32;
enum class HandleType : u32 {
Unknown,
Event,
WritableEvent,
ReadableEvent,
SharedMemory,
Thread,
Process,
@@ -33,9 +34,9 @@ enum class HandleType : u32 {
};
enum class ResetType {
OneShot,
Sticky,
Pulse,
OneShot, ///< Reset automatically on object acquisition
Sticky, ///< Never reset automatically
Pulse, ///< Reset automatically on wakeup
};
class Object : NonCopyable {

View File

@@ -44,6 +44,10 @@ SharedPtr<Process> Process::Create(KernelCore& kernel, std::string&& name) {
return process;
}
SharedPtr<ResourceLimit> Process::GetResourceLimit() const {
return resource_limit;
}
void Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
program_id = metadata.GetTitleID();
is_64bit_process = metadata.Is64BitProgram();

View File

@@ -171,14 +171,7 @@ public:
}
/// Gets the resource limit descriptor for this process
ResourceLimit& GetResourceLimit() {
return *resource_limit;
}
/// Gets the resource limit descriptor for this process
const ResourceLimit& GetResourceLimit() const {
return *resource_limit;
}
SharedPtr<ResourceLimit> GetResourceLimit() const;
/// Gets the default CPU ID for this process
u8 GetDefaultProcessorID() const {

View File

@@ -4,46 +4,37 @@
#include <algorithm>
#include "common/assert.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/writable_event.h"
namespace Kernel {
Event::Event(KernelCore& kernel) : WaitObject{kernel} {}
Event::~Event() = default;
ReadableEvent::ReadableEvent(KernelCore& kernel) : WaitObject{kernel} {}
ReadableEvent::~ReadableEvent() = default;
SharedPtr<Event> Event::Create(KernelCore& kernel, ResetType reset_type, std::string name) {
SharedPtr<Event> evt(new Event(kernel));
evt->signaled = false;
evt->reset_type = reset_type;
evt->name = std::move(name);
return evt;
}
bool Event::ShouldWait(Thread* thread) const {
bool ReadableEvent::ShouldWait(Thread* thread) const {
return !signaled;
}
void Event::Acquire(Thread* thread) {
void ReadableEvent::Acquire(Thread* thread) {
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
if (reset_type == ResetType::OneShot)
signaled = false;
}
void Event::Signal() {
void ReadableEvent::Signal() {
signaled = true;
WakeupAllWaitingThreads();
}
void Event::Clear() {
void ReadableEvent::Clear() {
signaled = false;
}
void Event::WakeupAllWaitingThreads() {
void ReadableEvent::WakeupAllWaitingThreads() {
WaitObject::WakeupAllWaitingThreads();
if (reset_type == ResetType::Pulse)

View File

@@ -0,0 +1,55 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/wait_object.h"
namespace Kernel {
class KernelCore;
class WritableEvent;
class ReadableEvent final : public WaitObject {
friend class WritableEvent;
public:
~ReadableEvent() override;
std::string GetTypeName() const override {
return "ReadableEvent";
}
std::string GetName() const override {
return name;
}
ResetType GetResetType() const {
return reset_type;
}
static const HandleType HANDLE_TYPE = HandleType::ReadableEvent;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
bool ShouldWait(Thread* thread) const override;
void Acquire(Thread* thread) override;
void WakeupAllWaitingThreads() override;
void Clear();
private:
explicit ReadableEvent(KernelCore& kernel);
void Signal();
ResetType reset_type;
bool signaled;
std::string name; ///< Name of event (optional)
};
} // namespace Kernel

View File

@@ -20,21 +20,21 @@
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/svc.h"
#include "core/hle/kernel/svc_wrap.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/lock.h"
#include "core/hle/result.h"
#include "core/hle/service/service.h"
#include "core/settings.h"
namespace Kernel {
namespace {
@@ -662,7 +662,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
TotalMemoryUsage = 6,
TotalHeapUsage = 7,
IsCurrentProcessBeingDebugged = 8,
ResourceHandleLimit = 9,
RegisterResourceLimit = 9,
IdleTickCount = 10,
RandomEntropy = 11,
PerformanceCounter = 0xF0000002,
@@ -682,37 +682,137 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
ThreadTickCount = 0xF0000002,
};
const auto* current_process = Core::CurrentProcess();
const auto& vm_manager = current_process->VMManager();
const auto info_id_type = static_cast<GetInfoType>(info_id);
switch (static_cast<GetInfoType>(info_id)) {
switch (info_id_type) {
case GetInfoType::AllowedCpuIdBitmask:
*result = current_process->GetAllowedProcessorMask();
break;
case GetInfoType::AllowedThreadPrioBitmask:
*result = current_process->GetAllowedThreadPriorityMask();
break;
case GetInfoType::MapRegionBaseAddr:
*result = vm_manager.GetMapRegionBaseAddress();
break;
case GetInfoType::MapRegionSize:
*result = vm_manager.GetMapRegionSize();
break;
case GetInfoType::HeapRegionBaseAddr:
*result = vm_manager.GetHeapRegionBaseAddress();
break;
case GetInfoType::HeapRegionSize:
*result = vm_manager.GetHeapRegionSize();
break;
case GetInfoType::ASLRRegionBaseAddr:
case GetInfoType::ASLRRegionSize:
case GetInfoType::NewMapRegionBaseAddr:
case GetInfoType::NewMapRegionSize:
case GetInfoType::TotalMemoryUsage:
*result = vm_manager.GetTotalMemoryUsage();
break;
case GetInfoType::TotalHeapUsage:
*result = vm_manager.GetTotalHeapUsage();
break;
case GetInfoType::IsVirtualAddressMemoryEnabled:
case GetInfoType::PersonalMmHeapUsage:
case GetInfoType::TitleId:
case GetInfoType::UserExceptionContextAddr: {
if (info_sub_id != 0) {
return ERR_INVALID_ENUM_VALUE;
}
const auto& current_process_handle_table = Core::CurrentProcess()->GetHandleTable();
const auto process = current_process_handle_table.Get<Process>(static_cast<Handle>(handle));
if (!process) {
return ERR_INVALID_HANDLE;
}
switch (info_id_type) {
case GetInfoType::AllowedCpuIdBitmask:
*result = process->GetAllowedProcessorMask();
return RESULT_SUCCESS;
case GetInfoType::AllowedThreadPrioBitmask:
*result = process->GetAllowedThreadPriorityMask();
return RESULT_SUCCESS;
case GetInfoType::MapRegionBaseAddr:
*result = process->VMManager().GetMapRegionBaseAddress();
return RESULT_SUCCESS;
case GetInfoType::MapRegionSize:
*result = process->VMManager().GetMapRegionSize();
return RESULT_SUCCESS;
case GetInfoType::HeapRegionBaseAddr:
*result = process->VMManager().GetHeapRegionBaseAddress();
return RESULT_SUCCESS;
case GetInfoType::HeapRegionSize:
*result = process->VMManager().GetHeapRegionSize();
return RESULT_SUCCESS;
case GetInfoType::ASLRRegionBaseAddr:
*result = process->VMManager().GetASLRRegionBaseAddress();
return RESULT_SUCCESS;
case GetInfoType::ASLRRegionSize:
*result = process->VMManager().GetASLRRegionSize();
return RESULT_SUCCESS;
case GetInfoType::NewMapRegionBaseAddr:
*result = process->VMManager().GetNewMapRegionBaseAddress();
return RESULT_SUCCESS;
case GetInfoType::NewMapRegionSize:
*result = process->VMManager().GetNewMapRegionSize();
return RESULT_SUCCESS;
case GetInfoType::TotalMemoryUsage:
*result = process->VMManager().GetTotalMemoryUsage();
return RESULT_SUCCESS;
case GetInfoType::TotalHeapUsage:
*result = process->VMManager().GetTotalHeapUsage();
return RESULT_SUCCESS;
case GetInfoType::IsVirtualAddressMemoryEnabled:
*result = process->IsVirtualMemoryEnabled();
return RESULT_SUCCESS;
case GetInfoType::TitleId:
*result = process->GetTitleID();
return RESULT_SUCCESS;
case GetInfoType::UserExceptionContextAddr:
LOG_WARNING(Kernel_SVC,
"(STUBBED) Attempted to query user exception context address, returned 0");
*result = 0;
return RESULT_SUCCESS;
default:
break;
}
LOG_WARNING(Kernel_SVC, "(STUBBED) Unimplemented svcGetInfo id=0x{:016X}", info_id);
return ERR_INVALID_ENUM_VALUE;
}
case GetInfoType::IsCurrentProcessBeingDebugged:
*result = 0;
break;
return RESULT_SUCCESS;
case GetInfoType::RegisterResourceLimit: {
if (handle != 0) {
return ERR_INVALID_HANDLE;
}
if (info_sub_id != 0) {
return ERR_INVALID_COMBINATION;
}
Process* const current_process = Core::CurrentProcess();
HandleTable& handle_table = current_process->GetHandleTable();
const auto resource_limit = current_process->GetResourceLimit();
if (!resource_limit) {
*result = KernelHandle::InvalidHandle;
// Yes, the kernel considers this a successful operation.
return RESULT_SUCCESS;
}
const auto table_result = handle_table.Create(resource_limit);
if (table_result.Failed()) {
return table_result.Code();
}
*result = *table_result;
return RESULT_SUCCESS;
}
case GetInfoType::RandomEntropy:
if (handle != 0) {
LOG_ERROR(Kernel_SVC, "Process Handle is non zero, expected 0 result but got {:016X}",
@@ -726,37 +826,15 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
return ERR_INVALID_COMBINATION;
}
*result = current_process->GetRandomEntropy(info_sub_id);
*result = Core::CurrentProcess()->GetRandomEntropy(info_sub_id);
return RESULT_SUCCESS;
break;
case GetInfoType::ASLRRegionBaseAddr:
*result = vm_manager.GetASLRRegionBaseAddress();
break;
case GetInfoType::ASLRRegionSize:
*result = vm_manager.GetASLRRegionSize();
break;
case GetInfoType::NewMapRegionBaseAddr:
*result = vm_manager.GetNewMapRegionBaseAddress();
break;
case GetInfoType::NewMapRegionSize:
*result = vm_manager.GetNewMapRegionSize();
break;
case GetInfoType::IsVirtualAddressMemoryEnabled:
*result = current_process->IsVirtualMemoryEnabled();
break;
case GetInfoType::TitleId:
*result = current_process->GetTitleID();
break;
case GetInfoType::PrivilegedProcessId:
LOG_WARNING(Kernel_SVC,
"(STUBBED) Attempted to query privileged process id bounds, returned 0");
*result = 0;
break;
case GetInfoType::UserExceptionContextAddr:
LOG_WARNING(Kernel_SVC,
"(STUBBED) Attempted to query user exception context address, returned 0");
*result = 0;
break;
return RESULT_SUCCESS;
case GetInfoType::ThreadTickCount: {
constexpr u64 num_cpus = 4;
if (info_sub_id != 0xFFFFFFFFFFFFFFFF && info_sub_id >= num_cpus) {
@@ -766,7 +844,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
}
const auto thread =
current_process->GetHandleTable().Get<Thread>(static_cast<Handle>(handle));
Core::CurrentProcess()->GetHandleTable().Get<Thread>(static_cast<Handle>(handle));
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}",
static_cast<Handle>(handle));
@@ -789,14 +867,13 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
}
*result = out_ticks;
break;
return RESULT_SUCCESS;
}
default:
LOG_WARNING(Kernel_SVC, "(STUBBED) Unimplemented svcGetInfo id=0x{:016X}", info_id);
return ERR_INVALID_ENUM_VALUE;
}
return RESULT_SUCCESS;
}
/// Sets the thread activity
@@ -1042,9 +1119,9 @@ static void ExitProcess() {
static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, VAddr stack_top,
u32 priority, s32 processor_id) {
LOG_TRACE(Kernel_SVC,
"called entrypoint=0x{:08X} ({}), arg=0x{:08X}, stacktop=0x{:08X}, "
"called entrypoint=0x{:08X}, arg=0x{:08X}, stacktop=0x{:08X}, "
"threadpriority=0x{:08X}, processorid=0x{:08X} : created handle=0x{:08X}",
entry_point, name, arg, stack_top, priority, processor_id, *out_handle);
entry_point, arg, stack_top, priority, processor_id, *out_handle);
if (priority > THREADPRIO_LOWEST) {
LOG_ERROR(Kernel_SVC, "An invalid priority was specified, expected {} but got {}",
@@ -1361,7 +1438,7 @@ static ResultCode ResetSignal(Handle handle) {
LOG_DEBUG(Kernel_SVC, "called handle 0x{:08X}", handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
auto event = handle_table.Get<Event>(handle);
auto event = handle_table.Get<ReadableEvent>(handle);
ASSERT(event != nullptr);
@@ -1520,17 +1597,67 @@ static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permiss
return RESULT_SUCCESS;
}
static ResultCode CreateEvent(Handle* write_handle, Handle* read_handle) {
LOG_DEBUG(Kernel_SVC, "called");
auto& kernel = Core::System::GetInstance().Kernel();
const auto [readable_event, writable_event] =
WritableEvent::CreateEventPair(kernel, ResetType::Sticky, "CreateEvent");
HandleTable& handle_table = kernel.CurrentProcess()->GetHandleTable();
const auto write_create_result = handle_table.Create(writable_event);
if (write_create_result.Failed()) {
return write_create_result.Code();
}
*write_handle = *write_create_result;
const auto read_create_result = handle_table.Create(readable_event);
if (read_create_result.Failed()) {
handle_table.Close(*write_create_result);
return read_create_result.Code();
}
*read_handle = *read_create_result;
LOG_DEBUG(Kernel_SVC,
"successful. Writable event handle=0x{:08X}, Readable event handle=0x{:08X}",
*write_create_result, *read_create_result);
return RESULT_SUCCESS;
}
static ResultCode ClearEvent(Handle handle) {
LOG_TRACE(Kernel_SVC, "called, event=0x{:08X}", handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
SharedPtr<Event> evt = handle_table.Get<Event>(handle);
if (evt == nullptr) {
LOG_ERROR(Kernel_SVC, "Event handle does not exist, handle=0x{:08X}", handle);
auto writable_event = handle_table.Get<WritableEvent>(handle);
if (writable_event) {
writable_event->Clear();
return RESULT_SUCCESS;
}
auto readable_event = handle_table.Get<ReadableEvent>(handle);
if (readable_event) {
readable_event->Clear();
return RESULT_SUCCESS;
}
LOG_ERROR(Kernel_SVC, "Event handle does not exist, handle=0x{:08X}", handle);
return ERR_INVALID_HANDLE;
}
static ResultCode SignalEvent(Handle handle) {
LOG_DEBUG(Kernel_SVC, "called. Handle=0x{:08X}", handle);
HandleTable& handle_table = Core::CurrentProcess()->GetHandleTable();
auto writable_event = handle_table.Get<WritableEvent>(handle);
if (!writable_event) {
LOG_ERROR(Kernel_SVC, "Non-existent writable event handle used (0x{:08X})", handle);
return ERR_INVALID_HANDLE;
}
evt->Clear();
writable_event->Signal();
return RESULT_SUCCESS;
}
@@ -1669,7 +1796,7 @@ static const FunctionDef SVC_Table[] = {
{0x0E, SvcWrap<GetThreadCoreMask>, "GetThreadCoreMask"},
{0x0F, SvcWrap<SetThreadCoreMask>, "SetThreadCoreMask"},
{0x10, SvcWrap<GetCurrentProcessorNumber>, "GetCurrentProcessorNumber"},
{0x11, nullptr, "SignalEvent"},
{0x11, SvcWrap<SignalEvent>, "SignalEvent"},
{0x12, SvcWrap<ClearEvent>, "ClearEvent"},
{0x13, SvcWrap<MapSharedMemory>, "MapSharedMemory"},
{0x14, SvcWrap<UnmapSharedMemory>, "UnmapSharedMemory"},
@@ -1721,7 +1848,7 @@ static const FunctionDef SVC_Table[] = {
{0x42, nullptr, "ReplyAndReceiveLight"},
{0x43, nullptr, "ReplyAndReceive"},
{0x44, nullptr, "ReplyAndReceiveWithUserBuffer"},
{0x45, nullptr, "CreateEvent"},
{0x45, SvcWrap<CreateEvent>, "CreateEvent"},
{0x46, nullptr, "Unknown"},
{0x47, nullptr, "Unknown"},
{0x48, nullptr, "MapPhysicalMemoryUnsafe"},

View File

@@ -59,6 +59,19 @@ void SvcWrap() {
FuncReturn(retval);
}
template <ResultCode func(u32*, u32*)>
void SvcWrap() {
u32 param_1 = 0;
u32 param_2 = 0;
const u32 retval = func(&param_1, &param_2).raw;
auto& arm_interface = Core::CurrentArmInterface();
arm_interface.SetReg(1, param_1);
arm_interface.SetReg(2, param_2);
FuncReturn(retval);
}
template <ResultCode func(u32*, u64)>
void SvcWrap() {
u32 param_1 = 0;

View File

@@ -0,0 +1,52 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include "common/assert.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/writable_event.h"
namespace Kernel {
WritableEvent::WritableEvent(KernelCore& kernel) : Object{kernel} {}
WritableEvent::~WritableEvent() = default;
EventPair WritableEvent::CreateEventPair(KernelCore& kernel, ResetType reset_type,
std::string name) {
SharedPtr<WritableEvent> writable_event(new WritableEvent(kernel));
SharedPtr<ReadableEvent> readable_event(new ReadableEvent(kernel));
writable_event->name = name + ":Writable";
writable_event->readable = readable_event;
readable_event->name = name + ":Readable";
readable_event->signaled = false;
readable_event->reset_type = reset_type;
return {std::move(readable_event), std::move(writable_event)};
}
SharedPtr<ReadableEvent> WritableEvent::GetReadableEvent() const {
return readable;
}
ResetType WritableEvent::GetResetType() const {
return readable->reset_type;
}
void WritableEvent::Signal() {
readable->Signal();
}
void WritableEvent::Clear() {
readable->Clear();
}
bool WritableEvent::IsSignaled() const {
return readable->signaled;
}
} // namespace Kernel

View File

@@ -11,49 +11,52 @@
namespace Kernel {
class KernelCore;
class ReadableEvent;
class WritableEvent;
class Event final : public WaitObject {
struct EventPair {
SharedPtr<ReadableEvent> readable;
SharedPtr<WritableEvent> writable;
};
class WritableEvent final : public Object {
public:
~WritableEvent() override;
/**
* Creates an event
* @param kernel The kernel instance to create this event under.
* @param reset_type ResetType describing how to create event
* @param name Optional name of event
*/
static SharedPtr<Event> Create(KernelCore& kernel, ResetType reset_type,
std::string name = "Unknown");
static EventPair CreateEventPair(KernelCore& kernel, ResetType reset_type,
std::string name = "Unknown");
std::string GetTypeName() const override {
return "Event";
return "WritableEvent";
}
std::string GetName() const override {
return name;
}
static const HandleType HANDLE_TYPE = HandleType::Event;
static const HandleType HANDLE_TYPE = HandleType::WritableEvent;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
ResetType GetResetType() const {
return reset_type;
}
SharedPtr<ReadableEvent> GetReadableEvent() const;
bool ShouldWait(Thread* thread) const override;
void Acquire(Thread* thread) override;
void WakeupAllWaitingThreads() override;
ResetType GetResetType() const;
void Signal();
void Clear();
bool IsSignaled() const;
private:
explicit Event(KernelCore& kernel);
~Event() override;
explicit WritableEvent(KernelCore& kernel);
ResetType reset_type; ///< Current ResetType
SharedPtr<ReadableEvent> readable;
bool signaled; ///< Whether the event has already been signaled
std::string name; ///< Name of event (optional)
};

View File

@@ -9,9 +9,11 @@
#include "audio_core/audio_renderer.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_ae.h"
@@ -208,8 +210,8 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
launchable_event =
Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "ISelfController:LaunchableEvent");
launchable_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
"ISelfController:LaunchableEvent");
}
ISelfController::~ISelfController() = default;
@@ -295,11 +297,11 @@ void ISelfController::UnlockExit(Kernel::HLERequestContext& ctx) {
void ISelfController::GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
launchable_event->Signal();
launchable_event.writable->Signal();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(launchable_event);
rb.PushCopyObjects(launchable_event.readable);
}
void ISelfController::SetScreenShotImageOrientation(Kernel::HLERequestContext& ctx) {
@@ -348,36 +350,38 @@ void ISelfController::GetIdleTimeDetectionExtension(Kernel::HLERequestContext& c
AppletMessageQueue::AppletMessageQueue() {
auto& kernel = Core::System::GetInstance().Kernel();
on_new_message = Kernel::Event::Create(kernel, Kernel::ResetType::Sticky,
"AMMessageQueue:OnMessageRecieved");
on_operation_mode_changed = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
"AMMessageQueue:OperationModeChanged");
on_new_message = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
"AMMessageQueue:OnMessageRecieved");
on_operation_mode_changed = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::OneShot, "AMMessageQueue:OperationModeChanged");
}
AppletMessageQueue::~AppletMessageQueue() = default;
const Kernel::SharedPtr<Kernel::Event>& AppletMessageQueue::GetMesssageRecieveEvent() const {
return on_new_message;
const Kernel::SharedPtr<Kernel::ReadableEvent>& AppletMessageQueue::GetMesssageRecieveEvent()
const {
return on_new_message.readable;
}
const Kernel::SharedPtr<Kernel::Event>& AppletMessageQueue::GetOperationModeChangedEvent() const {
return on_operation_mode_changed;
const Kernel::SharedPtr<Kernel::ReadableEvent>& AppletMessageQueue::GetOperationModeChangedEvent()
const {
return on_operation_mode_changed.readable;
}
void AppletMessageQueue::PushMessage(AppletMessage msg) {
messages.push(msg);
on_new_message->Signal();
on_new_message.writable->Signal();
}
AppletMessageQueue::AppletMessage AppletMessageQueue::PopMessage() {
if (messages.empty()) {
on_new_message->Clear();
on_new_message.writable->Clear();
return AppletMessage::NoMessage;
}
auto msg = messages.front();
messages.pop();
if (messages.empty()) {
on_new_message->Clear();
on_new_message.writable->Clear();
}
return msg;
}
@@ -389,7 +393,7 @@ std::size_t AppletMessageQueue::GetMessageCount() const {
void AppletMessageQueue::OperationModeChanged() {
PushMessage(AppletMessage::OperationModeChanged);
PushMessage(AppletMessage::PerformanceModeChanged);
on_operation_mode_changed->Signal();
on_operation_mode_changed.writable->Signal();
}
ICommonStateGetter::ICommonStateGetter(std::shared_ptr<AppletMessageQueue> msg_queue)
@@ -426,9 +430,6 @@ ICommonStateGetter::ICommonStateGetter(std::shared_ptr<AppletMessageQueue> msg_q
// clang-format on
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "ICommonStateGetter:Event");
}
ICommonStateGetter::~ICommonStateGetter() = default;
@@ -564,8 +565,8 @@ private:
void GetAppletStateChangedEvent(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
applet->GetBroker().SignalStateChanged();
const auto event = applet->GetBroker().GetStateChangedEvent();
event->Signal();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);

View File

@@ -6,12 +6,9 @@
#include <memory>
#include <queue>
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/service.h"
namespace Kernel {
class Event;
}
namespace Service {
namespace NVFlinger {
class NVFlinger;
@@ -52,8 +49,8 @@ public:
AppletMessageQueue();
~AppletMessageQueue();
const Kernel::SharedPtr<Kernel::Event>& GetMesssageRecieveEvent() const;
const Kernel::SharedPtr<Kernel::Event>& GetOperationModeChangedEvent() const;
const Kernel::SharedPtr<Kernel::ReadableEvent>& GetMesssageRecieveEvent() const;
const Kernel::SharedPtr<Kernel::ReadableEvent>& GetOperationModeChangedEvent() const;
void PushMessage(AppletMessage msg);
AppletMessage PopMessage();
std::size_t GetMessageCount() const;
@@ -61,8 +58,8 @@ public:
private:
std::queue<AppletMessage> messages;
Kernel::SharedPtr<Kernel::Event> on_new_message;
Kernel::SharedPtr<Kernel::Event> on_operation_mode_changed;
Kernel::EventPair on_new_message;
Kernel::EventPair on_operation_mode_changed;
};
class IWindowController final : public ServiceFramework<IWindowController> {
@@ -122,7 +119,7 @@ private:
void GetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx);
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
Kernel::SharedPtr<Kernel::Event> launchable_event;
Kernel::EventPair launchable_event;
u32 idle_time_detection_extension = 0;
};
@@ -151,7 +148,6 @@ private:
void GetBootMode(Kernel::HLERequestContext& ctx);
void GetDefaultDisplayResolution(Kernel::HLERequestContext& ctx);
Kernel::SharedPtr<Kernel::Event> event;
std::shared_ptr<AppletMessageQueue> msg_queue;
};

View File

@@ -5,8 +5,9 @@
#include <cstring>
#include "common/assert.h"
#include "core/core.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/server_port.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/applets.h"
@@ -14,11 +15,11 @@ namespace Service::AM::Applets {
AppletDataBroker::AppletDataBroker() {
auto& kernel = Core::System::GetInstance().Kernel();
state_changed_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
"ILibraryAppletAccessor:StateChangedEvent");
pop_out_data_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
"ILibraryAppletAccessor:PopDataOutEvent");
pop_interactive_out_data_event = Kernel::Event::Create(
state_changed_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::OneShot, "ILibraryAppletAccessor:StateChangedEvent");
pop_out_data_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::OneShot, "ILibraryAppletAccessor:PopDataOutEvent");
pop_interactive_out_data_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::OneShot, "ILibraryAppletAccessor:PopInteractiveDataOutEvent");
}
@@ -66,7 +67,7 @@ void AppletDataBroker::PushNormalDataFromGame(IStorage storage) {
void AppletDataBroker::PushNormalDataFromApplet(IStorage storage) {
out_channel.push(std::make_unique<IStorage>(storage));
pop_out_data_event->Signal();
pop_out_data_event.writable->Signal();
}
void AppletDataBroker::PushInteractiveDataFromGame(IStorage storage) {
@@ -75,23 +76,23 @@ void AppletDataBroker::PushInteractiveDataFromGame(IStorage storage) {
void AppletDataBroker::PushInteractiveDataFromApplet(IStorage storage) {
out_interactive_channel.push(std::make_unique<IStorage>(storage));
pop_interactive_out_data_event->Signal();
pop_interactive_out_data_event.writable->Signal();
}
void AppletDataBroker::SignalStateChanged() const {
state_changed_event->Signal();
state_changed_event.writable->Signal();
}
Kernel::SharedPtr<Kernel::Event> AppletDataBroker::GetNormalDataEvent() const {
return pop_out_data_event;
Kernel::SharedPtr<Kernel::ReadableEvent> AppletDataBroker::GetNormalDataEvent() const {
return pop_out_data_event.readable;
}
Kernel::SharedPtr<Kernel::Event> AppletDataBroker::GetInteractiveDataEvent() const {
return pop_interactive_out_data_event;
Kernel::SharedPtr<Kernel::ReadableEvent> AppletDataBroker::GetInteractiveDataEvent() const {
return pop_interactive_out_data_event.readable;
}
Kernel::SharedPtr<Kernel::Event> AppletDataBroker::GetStateChangedEvent() const {
return state_changed_event;
Kernel::SharedPtr<Kernel::ReadableEvent> AppletDataBroker::GetStateChangedEvent() const {
return state_changed_event.readable;
}
Applet::Applet() = default;

View File

@@ -8,13 +8,10 @@
#include <queue>
#include "common/swap.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/writable_event.h"
union ResultCode;
namespace Kernel {
class Event;
}
namespace Service::AM {
class IStorage;
@@ -40,9 +37,9 @@ public:
void SignalStateChanged() const;
Kernel::SharedPtr<Kernel::Event> GetNormalDataEvent() const;
Kernel::SharedPtr<Kernel::Event> GetInteractiveDataEvent() const;
Kernel::SharedPtr<Kernel::Event> GetStateChangedEvent() const;
Kernel::SharedPtr<Kernel::ReadableEvent> GetNormalDataEvent() const;
Kernel::SharedPtr<Kernel::ReadableEvent> GetInteractiveDataEvent() const;
Kernel::SharedPtr<Kernel::ReadableEvent> GetStateChangedEvent() const;
private:
// Queues are named from applet's perspective
@@ -59,13 +56,13 @@ private:
// PopInteractiveDataToGame and PushInteractiveDataFromApplet
std::queue<std::unique_ptr<IStorage>> out_interactive_channel;
Kernel::SharedPtr<Kernel::Event> state_changed_event;
Kernel::EventPair state_changed_event;
// Signaled on PushNormalDataFromApplet
Kernel::SharedPtr<Kernel::Event> pop_out_data_event;
Kernel::EventPair pop_out_data_event;
// Signaled on PushInteractiveDataFromApplet
Kernel::SharedPtr<Kernel::Event> pop_interactive_out_data_event;
Kernel::EventPair pop_interactive_out_data_event;
};
class Applet {

View File

@@ -13,8 +13,10 @@
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/aoc/aoc_u.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
@@ -32,14 +34,14 @@ static std::vector<u64> AccumulateAOCTitleIDs() {
std::vector<u64> add_on_content;
const auto rcu = FileSystem::GetUnionContents();
const auto list =
rcu->ListEntriesFilter(FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
rcu.ListEntriesFilter(FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
std::transform(list.begin(), list.end(), std::back_inserter(add_on_content),
[](const FileSys::RegisteredCacheEntry& rce) { return rce.title_id; });
add_on_content.erase(
std::remove_if(
add_on_content.begin(), add_on_content.end(),
[&rcu](u64 tid) {
return rcu->GetEntry(tid, FileSys::ContentRecordType::Data)->GetStatus() !=
return rcu.GetEntry(tid, FileSys::ContentRecordType::Data)->GetStatus() !=
Loader::ResultStatus::Success;
}),
add_on_content.end());
@@ -61,8 +63,8 @@ AOC_U::AOC_U() : ServiceFramework("aoc:u"), add_on_content(AccumulateAOCTitleIDs
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
aoc_change_event = Kernel::Event::Create(kernel, Kernel::ResetType::Sticky,
"GetAddOnContentListChanged:Event");
aoc_change_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
"GetAddOnContentListChanged:Event");
}
AOC_U::~AOC_U() = default;
@@ -144,7 +146,7 @@ void AOC_U::GetAddOnContentListChangedEvent(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(aoc_change_event);
rb.PushCopyObjects(aoc_change_event.readable);
}
void InstallInterfaces(SM::ServiceManager& service_manager) {

View File

@@ -6,6 +6,10 @@
#include "core/hle/service/service.h"
namespace Kernel {
class WritableEvent;
}
namespace Service::AOC {
class AOC_U final : public ServiceFramework<AOC_U> {
@@ -21,7 +25,7 @@ private:
void GetAddOnContentListChangedEvent(Kernel::HLERequestContext& ctx);
std::vector<u64> add_on_content;
Kernel::SharedPtr<Kernel::Event> aoc_change_event;
Kernel::EventPair aoc_change_event;
};
/// Registers all AOC services with the specified service manager.

View File

@@ -13,8 +13,10 @@
#include "common/swap.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/audio/audout_u.h"
#include "core/memory.h"
@@ -46,8 +48,8 @@ class IAudioOut final : public ServiceFramework<IAudioOut> {
public:
IAudioOut(AudoutParams audio_params, AudioCore::AudioOut& audio_core, std::string&& device_name,
std::string&& unique_name)
: ServiceFramework("IAudioOut"), audio_core(audio_core), audio_params(audio_params),
device_name(std::move(device_name)) {
: ServiceFramework("IAudioOut"), audio_core(audio_core),
device_name(std::move(device_name)), audio_params(audio_params) {
static const FunctionInfo functions[] = {
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
@@ -67,11 +69,12 @@ public:
// This is the event handle used to check if the audio buffer was released
auto& kernel = Core::System::GetInstance().Kernel();
buffer_event =
Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "IAudioOutBufferReleased");
buffer_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
"IAudioOutBufferReleased");
stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count,
std::move(unique_name), [=]() { buffer_event->Signal(); });
std::move(unique_name),
[=]() { buffer_event.writable->Signal(); });
}
private:
@@ -121,7 +124,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(buffer_event);
rb.PushCopyObjects(buffer_event.readable);
}
void AppendAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
@@ -187,8 +190,8 @@ private:
AudoutParams audio_params{};
/// This is the evend handle used to check if the audio buffer was released
Kernel::SharedPtr<Kernel::Event> buffer_event;
/// This is the event handle used to check if the audio buffer was released
Kernel::EventPair buffer_event;
};
void AudOutU::ListAudioOutsImpl(Kernel::HLERequestContext& ctx) {

View File

@@ -12,8 +12,10 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/audio/audren_u.h"
namespace Service::Audio {
@@ -41,14 +43,14 @@ public:
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
system_event =
Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "IAudioRenderer:SystemEvent");
renderer = std::make_unique<AudioCore::AudioRenderer>(audren_params, system_event);
system_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
"IAudioRenderer:SystemEvent");
renderer = std::make_unique<AudioCore::AudioRenderer>(audren_params, system_event.writable);
}
private:
void UpdateAudioCallback() {
system_event->Signal();
system_event.writable->Signal();
}
void GetSampleRate(Kernel::HLERequestContext& ctx) {
@@ -112,7 +114,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(system_event);
rb.PushCopyObjects(system_event.readable);
}
void SetRenderingTimeLimit(Kernel::HLERequestContext& ctx) {
@@ -135,7 +137,7 @@ private:
rb.Push(rendering_time_limit_percent);
}
Kernel::SharedPtr<Kernel::Event> system_event;
Kernel::EventPair system_event;
std::unique_ptr<AudioCore::AudioRenderer> renderer;
u32 rendering_time_limit_percent = 100;
};
@@ -162,8 +164,8 @@ public:
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
buffer_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
"IAudioOutBufferReleasedEvent");
buffer_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
"IAudioOutBufferReleasedEvent");
}
private:
@@ -207,11 +209,11 @@ private:
void QueryAudioDeviceSystemEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
buffer_event->Signal();
buffer_event.writable->Signal();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(buffer_event);
rb.PushCopyObjects(buffer_event.readable);
}
void GetActiveChannelCount(Kernel::HLERequestContext& ctx) {
@@ -222,7 +224,7 @@ private:
rb.Push<u32>(1);
}
Kernel::SharedPtr<Kernel::Event> buffer_event;
Kernel::EventPair buffer_event;
}; // namespace Audio

View File

@@ -4,8 +4,10 @@
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/btdrv/btdrv.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
@@ -30,20 +32,22 @@ public:
};
// clang-format on
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
register_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
"BT:RegisterEvent");
}
private:
void RegisterEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_BTM, "(STUBBED) called");
auto& kernel = Core::System::GetInstance().Kernel();
register_event =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "BT:RegisterEvent");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(register_event);
rb.PushCopyObjects(register_event.readable);
}
Kernel::SharedPtr<Kernel::Event> register_event;
Kernel::EventPair register_event;
};
class BtDrv final : public ServiceFramework<BtDrv> {

View File

@@ -6,8 +6,10 @@
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/btm/btm.h"
#include "core/hle/service/service.h"
@@ -53,53 +55,55 @@ public:
};
// clang-format on
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
scan_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
"IBtmUserCore:ScanEvent");
connection_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::OneShot, "IBtmUserCore:ConnectionEvent");
service_discovery = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::OneShot, "IBtmUserCore:Discovery");
config_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
"IBtmUserCore:ConfigEvent");
}
private:
void GetScanEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_BTM, "(STUBBED) called");
auto& kernel = Core::System::GetInstance().Kernel();
scan_event =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IBtmUserCore:ScanEvent");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(scan_event);
rb.PushCopyObjects(scan_event.readable);
}
void GetConnectionEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_BTM, "(STUBBED) called");
auto& kernel = Core::System::GetInstance().Kernel();
connection_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
"IBtmUserCore:ConnectionEvent");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(connection_event);
rb.PushCopyObjects(connection_event.readable);
}
void GetDiscoveryEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_BTM, "(STUBBED) called");
auto& kernel = Core::System::GetInstance().Kernel();
service_discovery =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IBtmUserCore:Discovery");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(service_discovery);
rb.PushCopyObjects(service_discovery.readable);
}
void GetConfigEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_BTM, "(STUBBED) called");
auto& kernel = Core::System::GetInstance().Kernel();
config_event =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IBtmUserCore:ConfigEvent");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(config_event);
rb.PushCopyObjects(config_event.readable);
}
Kernel::SharedPtr<Kernel::Event> scan_event;
Kernel::SharedPtr<Kernel::Event> connection_event;
Kernel::SharedPtr<Kernel::Event> service_discovery;
Kernel::SharedPtr<Kernel::Event> config_event;
Kernel::EventPair scan_event;
Kernel::EventPair connection_event;
Kernel::EventPair service_discovery;
Kernel::EventPair config_event;
};
class BTM_USR final : public ServiceFramework<BTM_USR> {

View File

@@ -17,11 +17,13 @@ public:
static const FunctionInfo functions[] = {
{0, nullptr, "SubmitContext"},
{1, nullptr, "CreateReport"},
{2, nullptr, "Unknown1"},
{3, nullptr, "Unknown2"},
{4, nullptr, "Unknown3"},
{5, nullptr, "Unknown4"},
{6, nullptr, "Unknown5"},
{2, nullptr, "SetInitialLaunchSettingsCompletionTime"},
{3, nullptr, "ClearInitialLaunchSettingsCompletionTime"},
{4, nullptr, "UpdatePowerOnTime"},
{5, nullptr, "UpdateAwakeTime"},
{6, nullptr, "SubmitMultipleCategoryContext"},
{7, nullptr, "UpdateApplicationLaunchTime"},
{8, nullptr, "ClearApplicationLaunchTime"},
};
// clang-format on

View File

@@ -113,6 +113,18 @@ ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::str
return RESULT_SUCCESS;
}
ResultCode VfsDirectoryServiceWrapper::CleanDirectoryRecursively(const std::string& path) const {
const std::string sanitized_path(FileUtil::SanitizePath(path));
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(sanitized_path));
if (!dir->CleanSubdirectoryRecursive(FileUtil::GetFilename(sanitized_path))) {
// TODO(DarkLordZach): Find a better error code for this
return ResultCode(-1);
}
return RESULT_SUCCESS;
}
ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_,
const std::string& dest_path_) const {
std::string src_path(FileUtil::SanitizePath(src_path_));
@@ -329,20 +341,9 @@ ResultVal<FileSys::VirtualDir> OpenSDMC() {
return sdmc_factory->Open();
}
std::shared_ptr<FileSys::RegisteredCacheUnion> registered_cache_union;
std::shared_ptr<FileSys::RegisteredCacheUnion> GetUnionContents() {
if (registered_cache_union == nullptr) {
registered_cache_union =
std::make_shared<FileSys::RegisteredCacheUnion>(std::vector<FileSys::RegisteredCache*>{
GetSystemNANDContents(), GetUserNANDContents(), GetSDMCContents()});
}
return registered_cache_union;
}
void ClearUnionContents() {
registered_cache_union = nullptr;
FileSys::RegisteredCacheUnion GetUnionContents() {
return FileSys::RegisteredCacheUnion{
{GetSystemNANDContents(), GetUserNANDContents(), GetSDMCContents()}};
}
FileSys::RegisteredCache* GetSystemNANDContents() {
@@ -395,7 +396,6 @@ void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) {
bis_factory = nullptr;
save_data_factory = nullptr;
sdmc_factory = nullptr;
ClearUnionContents();
}
auto nand_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir),

View File

@@ -48,8 +48,7 @@ ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space);
ResultVal<FileSys::VirtualDir> OpenSDMC();
std::shared_ptr<FileSys::RegisteredCacheUnion> GetUnionContents();
void ClearUnionContents();
FileSys::RegisteredCacheUnion GetUnionContents();
FileSys::RegisteredCache* GetSystemNANDContents();
FileSys::RegisteredCache* GetUserNANDContents();
@@ -113,6 +112,18 @@ public:
*/
ResultCode DeleteDirectoryRecursively(const std::string& path) const;
/**
* Cleans the specified directory. This is similar to DeleteDirectoryRecursively,
* in that it deletes all the contents of the specified directory, however, this
* function does *not* delete the directory itself. It only deletes everything
* within it.
*
* @param path Path relative to the archive.
*
* @return Result of the operation.
*/
ResultCode CleanDirectoryRecursively(const std::string& path) const;
/**
* Rename a File specified by its path
* @param src_path Source path relative to the archive

View File

@@ -20,6 +20,7 @@
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/system_archive/system_archive.h"
#include "core/file_sys/vfs.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/process.h"
@@ -291,7 +292,7 @@ public:
{10, &IFileSystem::Commit, "Commit"},
{11, nullptr, "GetFreeSpaceSize"},
{12, nullptr, "GetTotalSpaceSize"},
{13, nullptr, "CleanDirectoryRecursively"},
{13, &IFileSystem::CleanDirectoryRecursively, "CleanDirectoryRecursively"},
{14, nullptr, "GetFileTimeStampRaw"},
{15, nullptr, "QueryEntry"},
};
@@ -361,6 +362,16 @@ public:
rb.Push(backend.DeleteDirectoryRecursively(name));
}
void CleanDirectoryRecursively(Kernel::HLERequestContext& ctx) {
const auto file_buffer = ctx.ReadBuffer();
const std::string name = Common::StringFromBuffer(file_buffer);
LOG_DEBUG(Service_FS, "called. Directory: {}", name);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(backend.CleanDirectoryRecursively(name));
}
void RenameFile(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
@@ -821,6 +832,15 @@ void FSP_SRV::OpenDataStorageByDataId(Kernel::HLERequestContext& ctx) {
auto data = OpenRomFS(title_id, storage_id, FileSys::ContentRecordType::Data);
if (data.Failed()) {
const auto archive = FileSys::SystemArchive::SynthesizeSystemArchive(title_id);
if (archive != nullptr) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface(std::make_shared<IStorage>(archive));
return;
}
// TODO(DarkLordZach): Find the right error code to use here
LOG_ERROR(Service_FS,
"could not open data storage with title_id={:016X}, storage_id={:02X}", title_id,

View File

@@ -12,7 +12,9 @@
#include "core/core.h"
#include "core/core_timing.h"
#include "core/frontend/input.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/hid/controllers/npad.h"
#include "core/settings.h"
@@ -167,8 +169,8 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) {
void Controller_NPad::OnInit() {
auto& kernel = Core::System::GetInstance().Kernel();
styleset_changed_event =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "npad:NpadStyleSetChanged");
styleset_changed_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::OneShot, "npad:NpadStyleSetChanged");
if (!IsControllerActivated()) {
return;
@@ -494,7 +496,7 @@ void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) {
had_controller_update = true;
}
if (had_controller_update) {
styleset_changed_event->Signal();
styleset_changed_event.writable->Signal();
}
}
}
@@ -509,7 +511,7 @@ std::size_t Controller_NPad::GetSupportedNPadIdTypesSize() const {
}
void Controller_NPad::SetHoldType(NpadHoldType joy_hold_type) {
styleset_changed_event->Signal();
styleset_changed_event.writable->Signal();
hold_type = joy_hold_type;
}
@@ -518,8 +520,9 @@ Controller_NPad::NpadHoldType Controller_NPad::GetHoldType() const {
}
void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode) {
ASSERT(npad_id < shared_memory_entries.size());
shared_memory_entries[npad_id].pad_assignment = assignment_mode;
const std::size_t npad_index = NPadIdToIndex(npad_id);
ASSERT(npad_index < shared_memory_entries.size());
shared_memory_entries[npad_index].pad_assignment = assignment_mode;
}
void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
@@ -538,11 +541,11 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
last_processed_vibration = vibrations.back();
}
Kernel::SharedPtr<Kernel::Event> Controller_NPad::GetStyleSetChangedEvent() const {
Kernel::SharedPtr<Kernel::ReadableEvent> Controller_NPad::GetStyleSetChangedEvent() const {
// TODO(ogniK): Figure out the best time to signal this event. This event seems that it should
// be signalled at least once, and signaled after a new controller is connected?
styleset_changed_event->Signal();
return styleset_changed_event;
styleset_changed_event.writable->Signal();
return styleset_changed_event.readable;
}
Controller_NPad::Vibration Controller_NPad::GetLastVibration() const {

View File

@@ -8,7 +8,8 @@
#include "common/bit_field.h"
#include "common/common_types.h"
#include "core/frontend/input.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/hid/controllers/controller_base.h"
#include "core/settings.h"
@@ -108,7 +109,7 @@ public:
void VibrateController(const std::vector<u32>& controller_ids,
const std::vector<Vibration>& vibrations);
Kernel::SharedPtr<Kernel::Event> GetStyleSetChangedEvent() const;
Kernel::SharedPtr<Kernel::ReadableEvent> GetStyleSetChangedEvent() const;
Vibration GetLastVibration() const;
void AddNewController(NPadControllerType controller);
@@ -303,7 +304,7 @@ private:
sticks;
std::vector<u32> supported_npad_id_types{};
NpadHoldType hold_type{NpadHoldType::Vertical};
Kernel::SharedPtr<Kernel::Event> styleset_changed_event;
Kernel::EventPair styleset_changed_event;
Vibration last_processed_vibration{};
std::array<ControllerHolder, 10> connected_controllers{};
bool can_controllers_vibrate{true};

View File

@@ -13,8 +13,9 @@
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/hid/irs.h"
#include "core/hle/service/hid/xcd.h"

View File

@@ -7,7 +7,9 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/lock.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/nfp/nfp.h"
@@ -23,8 +25,8 @@ constexpr ResultCode ERR_TAG_FAILED(ErrorModule::NFP,
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
: ServiceFramework(name), module(std::move(module)) {
auto& kernel = Core::System::GetInstance().Kernel();
nfc_tag_load =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IUser:NFCTagDetected");
nfc_tag_load = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
"IUser:NFCTagDetected");
}
Module::Interface::~Interface() = default;
@@ -63,10 +65,10 @@ public:
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
deactivate_event =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IUser:DeactivateEvent");
availability_change_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
"IUser:AvailabilityChangeEvent");
deactivate_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::OneShot, "IUser:DeactivateEvent");
availability_change_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::OneShot, "IUser:AvailabilityChangeEvent");
}
private:
@@ -164,7 +166,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(deactivate_event);
rb.PushCopyObjects(deactivate_event.readable);
}
void StopDetection(Kernel::HLERequestContext& ctx) {
@@ -173,7 +175,7 @@ private:
switch (device_state) {
case DeviceState::TagFound:
case DeviceState::TagNearby:
deactivate_event->Signal();
deactivate_event.writable->Signal();
device_state = DeviceState::Initialized;
break;
case DeviceState::SearchingForTag:
@@ -264,7 +266,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(availability_change_event);
rb.PushCopyObjects(availability_change_event.readable);
}
void GetRegisterInfo(Kernel::HLERequestContext& ctx) {
@@ -319,8 +321,8 @@ private:
const u32 npad_id{0}; // Player 1 controller
State state{State::NonInitialized};
DeviceState device_state{DeviceState::Initialized};
Kernel::SharedPtr<Kernel::Event> deactivate_event;
Kernel::SharedPtr<Kernel::Event> availability_change_event;
Kernel::EventPair deactivate_event;
Kernel::EventPair availability_change_event;
const Module::Interface& nfp_interface;
};
@@ -339,12 +341,14 @@ bool Module::Interface::LoadAmiibo(const std::vector<u8>& buffer) {
}
std::memcpy(&amiibo, buffer.data(), sizeof(amiibo));
nfc_tag_load->Signal();
nfc_tag_load.writable->Signal();
return true;
}
const Kernel::SharedPtr<Kernel::Event>& Module::Interface::GetNFCEvent() const {
return nfc_tag_load;
const Kernel::SharedPtr<Kernel::ReadableEvent>& Module::Interface::GetNFCEvent() const {
return nfc_tag_load.readable;
}
const Module::Interface::AmiiboFile& Module::Interface::GetAmiiboBuffer() const {
return amiibo;
}

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@@ -6,7 +6,8 @@
#include <array>
#include <vector>
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/service.h"
namespace Service::NFP {
@@ -33,11 +34,11 @@ public:
void CreateUserInterface(Kernel::HLERequestContext& ctx);
bool LoadAmiibo(const std::vector<u8>& buffer);
const Kernel::SharedPtr<Kernel::Event>& GetNFCEvent() const;
const Kernel::SharedPtr<Kernel::ReadableEvent>& GetNFCEvent() const;
const AmiiboFile& GetAmiiboBuffer() const;
private:
Kernel::SharedPtr<Kernel::Event> nfc_tag_load{};
Kernel::EventPair nfc_tag_load{};
AmiiboFile amiibo{};
protected:

View File

@@ -4,7 +4,9 @@
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/service.h"
@@ -56,8 +58,10 @@ public:
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
event1 = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IRequest:Event1");
event2 = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IRequest:Event2");
event1 = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
"IRequest:Event1");
event2 = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
"IRequest:Event2");
}
private:
@@ -88,7 +92,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 2};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(event1, event2);
rb.PushCopyObjects(event1.readable, event2.readable);
}
void Cancel(Kernel::HLERequestContext& ctx) {
@@ -105,7 +109,7 @@ private:
rb.Push(RESULT_SUCCESS);
}
Kernel::SharedPtr<Kernel::Event> event1, event2;
Kernel::EventPair event1, event2;
};
class INetworkProfile final : public ServiceFramework<INetworkProfile> {

View File

@@ -6,7 +6,9 @@
#include <ctime>
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nim/nim.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
@@ -138,19 +140,18 @@ public:
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
finished_event =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
"IEnsureNetworkClockAvailabilityService:FinishEvent");
finished_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::OneShot,
"IEnsureNetworkClockAvailabilityService:FinishEvent");
}
private:
Kernel::SharedPtr<Kernel::Event> finished_event;
Kernel::EventPair finished_event;
void StartTask(Kernel::HLERequestContext& ctx) {
// No need to connect to the internet, just finish the task straight away.
LOG_DEBUG(Service_NIM, "called");
finished_event->Signal();
finished_event.writable->Signal();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
@@ -160,7 +161,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(finished_event);
rb.PushCopyObjects(finished_event.readable);
}
void GetResult(Kernel::HLERequestContext& ctx) {
@@ -172,8 +173,7 @@ private:
void Cancel(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NIM, "called");
finished_event->Clear();
finished_event.writable->Clear();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}

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@@ -6,7 +6,9 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nvdrv/interface.h"
#include "core/hle/service/nvdrv/nvdrv.h"
@@ -69,7 +71,7 @@ void NVDRV::QueryEvent(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(query_event);
rb.PushCopyObjects(query_event.readable);
rb.Push<u32>(0);
}
@@ -127,7 +129,8 @@ NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
query_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "NVDRV::query_event");
query_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
"NVDRV::query_event");
}
NVDRV::~NVDRV() = default;

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@@ -5,10 +5,13 @@
#pragma once
#include <memory>
#include "core/hle/kernel/event.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/service.h"
namespace Kernel {
class WritableEvent;
}
namespace Service::Nvidia {
class NVDRV final : public ServiceFramework<NVDRV> {
@@ -31,7 +34,7 @@ private:
u64 pid{};
Kernel::SharedPtr<Kernel::Event> query_event;
Kernel::EventPair query_event;
};
} // namespace Service::Nvidia

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@@ -7,14 +7,17 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
namespace Service::NVFlinger {
BufferQueue::BufferQueue(u32 id, u64 layer_id) : id(id), layer_id(layer_id) {
auto& kernel = Core::System::GetInstance().Kernel();
buffer_wait_event =
Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "BufferQueue NativeHandle");
buffer_wait_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
"BufferQueue NativeHandle");
}
BufferQueue::~BufferQueue() = default;
@@ -28,7 +31,7 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer)
buffer.status = Buffer::Status::Free;
queue.emplace_back(buffer);
buffer_wait_event->Signal();
buffer_wait_event.writable->Signal();
}
std::optional<u32> BufferQueue::DequeueBuffer(u32 width, u32 height) {
@@ -87,7 +90,7 @@ void BufferQueue::ReleaseBuffer(u32 slot) {
ASSERT(itr->status == Buffer::Status::Acquired);
itr->status = Buffer::Status::Free;
buffer_wait_event->Signal();
buffer_wait_event.writable->Signal();
}
u32 BufferQueue::Query(QueryType type) {
@@ -104,4 +107,12 @@ u32 BufferQueue::Query(QueryType type) {
return 0;
}
Kernel::SharedPtr<Kernel::WritableEvent> BufferQueue::GetWritableBufferWaitEvent() const {
return buffer_wait_event.writable;
}
Kernel::SharedPtr<Kernel::ReadableEvent> BufferQueue::GetBufferWaitEvent() const {
return buffer_wait_event.readable;
}
} // namespace Service::NVFlinger

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@@ -10,7 +10,8 @@
#include "common/common_funcs.h"
#include "common/math_util.h"
#include "common/swap.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/writable_event.h"
namespace CoreTiming {
struct EventType;
@@ -86,16 +87,16 @@ public:
return id;
}
Kernel::SharedPtr<Kernel::Event> GetBufferWaitEvent() const {
return buffer_wait_event;
}
Kernel::SharedPtr<Kernel::WritableEvent> GetWritableBufferWaitEvent() const;
Kernel::SharedPtr<Kernel::ReadableEvent> GetBufferWaitEvent() const;
private:
u32 id;
u64 layer_id;
std::vector<Buffer> queue;
Kernel::SharedPtr<Kernel::Event> buffer_wait_event;
Kernel::EventPair buffer_wait_event;
};
} // namespace Service::NVFlinger

View File

@@ -13,6 +13,9 @@
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
@@ -83,9 +86,8 @@ u32 NVFlinger::GetBufferQueueId(u64 display_id, u64 layer_id) {
return layer.buffer_queue->GetId();
}
Kernel::SharedPtr<Kernel::Event> NVFlinger::GetVsyncEvent(u64 display_id) {
const auto& display = GetDisplay(display_id);
return display.vsync_event;
Kernel::SharedPtr<Kernel::ReadableEvent> NVFlinger::GetVsyncEvent(u64 display_id) {
return GetDisplay(display_id).vsync_event.readable;
}
std::shared_ptr<BufferQueue> NVFlinger::GetBufferQueue(u32 id) const {
@@ -117,7 +119,7 @@ Layer& NVFlinger::GetLayer(u64 display_id, u64 layer_id) {
void NVFlinger::Compose() {
for (auto& display : displays) {
// Trigger vsync for this display at the end of drawing
SCOPE_EXIT({ display.vsync_event->Signal(); });
SCOPE_EXIT({ display.vsync_event.writable->Signal(); });
// Don't do anything for displays without layers.
if (display.layers.empty())
@@ -164,7 +166,8 @@ Layer::~Layer() = default;
Display::Display(u64 id, std::string name) : id(id), name(std::move(name)) {
auto& kernel = Core::System::GetInstance().Kernel();
vsync_event = Kernel::Event::Create(kernel, Kernel::ResetType::Pulse, "Display VSync Event");
vsync_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Pulse,
fmt::format("Display VSync Event {}", id));
}
Display::~Display() = default;

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@@ -10,12 +10,17 @@
#include <vector>
#include "common/common_types.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/object.h"
namespace CoreTiming {
struct EventType;
}
namespace Kernel {
class ReadableEvent;
class WritableEvent;
} // namespace Kernel
namespace Service::Nvidia {
class Module;
}
@@ -40,7 +45,7 @@ struct Display {
std::string name;
std::vector<Layer> layers;
Kernel::SharedPtr<Kernel::Event> vsync_event;
Kernel::EventPair vsync_event;
};
class NVFlinger final {
@@ -61,7 +66,7 @@ public:
u32 GetBufferQueueId(u64 display_id, u64 layer_id);
/// Gets the vsync event for the specified display.
Kernel::SharedPtr<Kernel::Event> GetVsyncEvent(u64 display_id);
Kernel::SharedPtr<Kernel::ReadableEvent> GetVsyncEvent(u64 display_id);
/// Obtains a buffer queue identified by the id.
std::shared_ptr<BufferQueue> GetBufferQueue(u32 id) const;

View File

@@ -73,7 +73,7 @@ public:
{3, nullptr, "Populate"},
{4, nullptr, "PostBufferAsync"},
{5, nullptr, "GetXferReport"},
{6, nullptr, "Unknown2"},
{6, nullptr, "PostBufferMultiAsync"},
{7, nullptr, "Unknown3"},
{8, nullptr, "Unknown4"},
};

View File

@@ -18,7 +18,8 @@
#include "common/swap.h"
#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
#include "core/hle/service/nvflinger/nvflinger.h"
@@ -542,12 +543,14 @@ private:
// Repeat TransactParcel DequeueBuffer when a buffer is available
auto buffer_queue = nv_flinger->GetBufferQueue(id);
std::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);
ASSERT_MSG(slot != std::nullopt, "Could not dequeue buffer.");
IGBPDequeueBufferResponseParcel response{*slot};
ctx.WriteBuffer(response.Serialize());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
},
buffer_queue->GetBufferWaitEvent());
buffer_queue->GetWritableBufferWaitEvent());
}
} else if (transaction == TransactionId::RequestBuffer) {
IGBPRequestBufferRequestParcel request{ctx.ReadBuffer()};

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@@ -7,7 +7,6 @@
#include "common/common_funcs.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
@@ -146,7 +145,7 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(Kernel::Process& process)
const VAddr load_addr = next_load_addr;
const bool should_pass_arguments = std::strcmp(module, "rtld") == 0;
const auto tentative_next_load_addr =
AppLoader_NSO::LoadModule(*module_file, load_addr, should_pass_arguments, pm);
AppLoader_NSO::LoadModule(process, *module_file, load_addr, should_pass_arguments, pm);
if (!tentative_next_load_addr) {
return ResultStatus::ErrorLoadingNSO;
}

View File

@@ -10,7 +10,6 @@
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/swap.h"
#include "core/core.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/romfs_factory.h"
#include "core/file_sys/vfs_offset.h"
@@ -129,9 +128,8 @@ static constexpr u32 PageAlignSize(u32 size) {
return (size + Memory::PAGE_MASK) & ~Memory::PAGE_MASK;
}
/*static*/ bool AppLoader_NRO::LoadNro(const std::vector<u8>& data, const std::string& name,
VAddr load_base) {
static bool LoadNroImpl(Kernel::Process& process, const std::vector<u8>& data,
const std::string& name, VAddr load_base) {
if (data.size() < sizeof(NroHeader)) {
return {};
}
@@ -189,7 +187,7 @@ static constexpr u32 PageAlignSize(u32 size) {
// Load codeset for current process
codeset.memory = std::make_shared<std::vector<u8>>(std::move(program_image));
Core::CurrentProcess()->LoadModule(std::move(codeset), load_base);
process.LoadModule(std::move(codeset), load_base);
// Register module with GDBStub
GDBStub::RegisterModule(name, load_base, load_base);
@@ -197,8 +195,9 @@ static constexpr u32 PageAlignSize(u32 size) {
return true;
}
bool AppLoader_NRO::LoadNro(const FileSys::VfsFile& file, VAddr load_base) {
return AppLoader_NRO::LoadNro(file.ReadAllBytes(), file.GetName(), load_base);
bool AppLoader_NRO::LoadNro(Kernel::Process& process, const FileSys::VfsFile& file,
VAddr load_base) {
return LoadNroImpl(process, file.ReadAllBytes(), file.GetName(), load_base);
}
ResultStatus AppLoader_NRO::Load(Kernel::Process& process) {
@@ -209,7 +208,7 @@ ResultStatus AppLoader_NRO::Load(Kernel::Process& process) {
// Load NRO
const VAddr base_address = process.VMManager().GetCodeRegionBaseAddress();
if (!LoadNro(*file, base_address)) {
if (!LoadNro(process, *file, base_address)) {
return ResultStatus::ErrorLoadingNRO;
}

View File

@@ -14,6 +14,10 @@ namespace FileSys {
class NACP;
}
namespace Kernel {
class Process;
}
namespace Loader {
/// Loads an NRO file
@@ -41,10 +45,8 @@ public:
ResultStatus ReadTitle(std::string& title) override;
bool IsRomFSUpdatable() const override;
static bool LoadNro(const std::vector<u8>& data, const std::string& name, VAddr load_base);
private:
bool LoadNro(const FileSys::VfsFile& file, VAddr load_base);
bool LoadNro(Kernel::Process& process, const FileSys::VfsFile& file, VAddr load_base);
std::vector<u8> icon_data;
std::unique_ptr<FileSys::NACP> nacp;

View File

@@ -9,7 +9,6 @@
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/swap.h"
#include "core/core.h"
#include "core/file_sys/patch_manager.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/process.h"
@@ -93,7 +92,8 @@ static constexpr u32 PageAlignSize(u32 size) {
return (size + Memory::PAGE_MASK) & ~Memory::PAGE_MASK;
}
std::optional<VAddr> AppLoader_NSO::LoadModule(const FileSys::VfsFile& file, VAddr load_base,
std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
const FileSys::VfsFile& file, VAddr load_base,
bool should_pass_arguments,
std::optional<FileSys::PatchManager> pm) {
if (file.GetSize() < sizeof(NsoHeader))
@@ -166,7 +166,7 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(const FileSys::VfsFile& file, VAd
// Load codeset for current process
codeset.memory = std::make_shared<std::vector<u8>>(std::move(program_image));
Core::CurrentProcess()->LoadModule(std::move(codeset), load_base);
process.LoadModule(std::move(codeset), load_base);
// Register module with GDBStub
GDBStub::RegisterModule(file.GetName(), load_base, load_base);
@@ -181,7 +181,7 @@ ResultStatus AppLoader_NSO::Load(Kernel::Process& process) {
// Load module
const VAddr base_address = process.VMManager().GetCodeRegionBaseAddress();
if (!LoadModule(*file, base_address, true)) {
if (!LoadModule(process, *file, base_address, true)) {
return ResultStatus::ErrorLoadingNSO;
}
LOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", file->GetName(), base_address);

View File

@@ -10,6 +10,10 @@
#include "core/loader/linker.h"
#include "core/loader/loader.h"
namespace Kernel {
class Process;
}
namespace Loader {
constexpr u64 NSO_ARGUMENT_DATA_ALLOCATION_SIZE = 0x9000;
@@ -37,8 +41,8 @@ public:
return IdentifyType(file);
}
static std::optional<VAddr> LoadModule(const FileSys::VfsFile& file, VAddr load_base,
bool should_pass_arguments,
static std::optional<VAddr> LoadModule(Kernel::Process& process, const FileSys::VfsFile& file,
VAddr load_base, bool should_pass_arguments,
std::optional<FileSys::PatchManager> pm = {});
ResultStatus Load(Kernel::Process& process) override;

View File

@@ -1,142 +0,0 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include <cstddef>
#include <memory>
#include <utility>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/vector_math.h"
#include "core/memory.h"
#include "core/tracer/recorder.h"
#include "video_core/command_processor.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/engines/kepler_memory.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/maxwell_compute.h"
#include "video_core/engines/maxwell_dma.h"
#include "video_core/gpu.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
namespace Tegra {
enum class BufferMethods {
BindObject = 0,
CountBufferMethods = 0x40,
};
MICROPROFILE_DEFINE(ProcessCommandLists, "GPU", "Execute command buffer", MP_RGB(128, 128, 192));
void GPU::ProcessCommandLists(const std::vector<CommandListHeader>& commands) {
MICROPROFILE_SCOPE(ProcessCommandLists);
// On entering GPU code, assume all memory may be touched by the ARM core.
maxwell_3d->dirty_flags.OnMemoryWrite();
auto WriteReg = [this](u32 method, u32 subchannel, u32 value, u32 remaining_params) {
LOG_TRACE(HW_GPU,
"Processing method {:08X} on subchannel {} value "
"{:08X} remaining params {}",
method, subchannel, value, remaining_params);
ASSERT(subchannel < bound_engines.size());
if (method == static_cast<u32>(BufferMethods::BindObject)) {
// Bind the current subchannel to the desired engine id.
LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", subchannel, value);
bound_engines[subchannel] = static_cast<EngineID>(value);
return;
}
if (method < static_cast<u32>(BufferMethods::CountBufferMethods)) {
// TODO(Subv): Research and implement these methods.
LOG_ERROR(HW_GPU, "Special buffer methods other than Bind are not implemented");
return;
}
const EngineID engine = bound_engines[subchannel];
switch (engine) {
case EngineID::FERMI_TWOD_A:
fermi_2d->WriteReg(method, value);
break;
case EngineID::MAXWELL_B:
maxwell_3d->WriteReg(method, value, remaining_params);
break;
case EngineID::MAXWELL_COMPUTE_B:
maxwell_compute->WriteReg(method, value);
break;
case EngineID::MAXWELL_DMA_COPY_A:
maxwell_dma->WriteReg(method, value);
break;
case EngineID::KEPLER_INLINE_TO_MEMORY_B:
kepler_memory->WriteReg(method, value);
break;
default:
UNIMPLEMENTED_MSG("Unimplemented engine");
}
};
for (auto entry : commands) {
Tegra::GPUVAddr address = entry.Address();
u32 size = entry.sz;
const std::optional<VAddr> head_address = memory_manager->GpuToCpuAddress(address);
VAddr current_addr = *head_address;
while (current_addr < *head_address + size * sizeof(CommandHeader)) {
const CommandHeader header = {Memory::Read32(current_addr)};
current_addr += sizeof(u32);
switch (header.mode.Value()) {
case SubmissionMode::IncreasingOld:
case SubmissionMode::Increasing: {
// Increase the method value with each argument.
for (unsigned i = 0; i < header.arg_count; ++i) {
WriteReg(header.method + i, header.subchannel, Memory::Read32(current_addr),
header.arg_count - i - 1);
current_addr += sizeof(u32);
}
break;
}
case SubmissionMode::NonIncreasingOld:
case SubmissionMode::NonIncreasing: {
// Use the same method value for all arguments.
for (unsigned i = 0; i < header.arg_count; ++i) {
WriteReg(header.method, header.subchannel, Memory::Read32(current_addr),
header.arg_count - i - 1);
current_addr += sizeof(u32);
}
break;
}
case SubmissionMode::IncreaseOnce: {
ASSERT(header.arg_count.Value() >= 1);
// Use the original method for the first argument and then the next method for all
// other arguments.
WriteReg(header.method, header.subchannel, Memory::Read32(current_addr),
header.arg_count - 1);
current_addr += sizeof(u32);
for (unsigned i = 1; i < header.arg_count; ++i) {
WriteReg(header.method + 1, header.subchannel, Memory::Read32(current_addr),
header.arg_count - i - 1);
current_addr += sizeof(u32);
}
break;
}
case SubmissionMode::Inline: {
// The register value is stored in the bits 16-28 as an immediate
WriteReg(header.method, header.subchannel, header.inline_data, 0);
break;
}
default:
UNIMPLEMENTED();
}
}
}
}
} // namespace Tegra

View File

@@ -42,6 +42,7 @@ public:
static constexpr std::size_t NumVertexArrays = 32;
static constexpr std::size_t NumVertexAttributes = 32;
static constexpr std::size_t NumTextureSamplers = 32;
static constexpr std::size_t NumClipDistances = 8;
static constexpr std::size_t MaxShaderProgram = 6;
static constexpr std::size_t MaxShaderStage = 5;
// Maximum number of const buffers per shader stage.

View File

@@ -128,10 +128,8 @@ enum class BufferMethods {
};
void GPU::CallMethod(const MethodCall& method_call) {
LOG_TRACE(HW_GPU,
"Processing method {:08X} on subchannel {} value "
"{:08X} remaining params {}",
MethCall.method, MethCall.subchannel, value, remaining_params);
LOG_TRACE(HW_GPU, "Processing method {:08X} on subchannel {}", method_call.method,
method_call.subchannel);
ASSERT(method_call.subchannel < bound_engines.size());
@@ -143,6 +141,12 @@ void GPU::CallMethod(const MethodCall& method_call) {
return;
}
if (method_call.method < static_cast<u32>(BufferMethods::CountBufferMethods)) {
// TODO(Subv): Research and implement these methods.
LOG_ERROR(HW_GPU, "Special buffer methods other than Bind are not implemented");
return;
}
const EngineID engine = bound_engines[method_call.subchannel];
switch (engine) {

View File

@@ -88,19 +88,6 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo
state.texture_units[i].sampler = texture_samplers[i].sampler.handle;
}
GLint ext_num;
glGetIntegerv(GL_NUM_EXTENSIONS, &ext_num);
for (GLint i = 0; i < ext_num; i++) {
const std::string_view extension{
reinterpret_cast<const char*>(glGetStringi(GL_EXTENSIONS, i))};
if (extension == "GL_ARB_direct_state_access") {
has_ARB_direct_state_access = true;
} else if (extension == "GL_ARB_multi_bind") {
has_ARB_multi_bind = true;
}
}
OpenGLState::ApplyDefaultState();
// Create render framebuffer
@@ -295,6 +282,7 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
// shaders. The constbuffer bindpoint starts after the shader stage configuration bind points.
u32 current_constbuffer_bindpoint = Tegra::Engines::Maxwell3D::Regs::MaxShaderStage;
u32 current_texture_bindpoint = 0;
std::array<bool, Maxwell::NumClipDistances> clip_distances{};
for (std::size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {
const auto& shader_config = gpu.regs.shader_config[index];
@@ -355,12 +343,22 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
current_texture_bindpoint = SetupTextures(static_cast<Maxwell::ShaderStage>(stage), shader,
primitive_mode, current_texture_bindpoint);
// Workaround for Intel drivers.
// When a clip distance is enabled but not set in the shader it crops parts of the screen
// (sometimes it's half the screen, sometimes three quarters). To avoid this, enable the
// clip distances only when it's written by a shader stage.
for (std::size_t i = 0; i < Maxwell::NumClipDistances; ++i) {
clip_distances[i] |= shader->GetShaderEntries().clip_distances[i];
}
// When VertexA is enabled, we have dual vertex shaders
if (program == Maxwell::ShaderProgram::VertexA) {
// VertexB was combined with VertexA, so we skip the VertexB iteration
index++;
}
}
SyncClipEnabled(clip_distances);
}
std::size_t RasterizerOpenGL::CalculateVertexArraysSize() const {
@@ -443,7 +441,7 @@ void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool us
// TODO(bunnei): Figure out how the below register works. According to envytools, this should be
// used to enable multiple render targets. However, it is left unset on all games that I have
// tested.
ASSERT_MSG(regs.rt_separate_frag_data == 0, "Unimplemented");
UNIMPLEMENTED_IF(regs.rt_separate_frag_data != 0);
// Bind the framebuffer surfaces
current_state.draw.draw_framebuffer = framebuffer.handle;
@@ -642,7 +640,6 @@ void RasterizerOpenGL::DrawArrays() {
SyncCullMode();
SyncPrimitiveRestart();
SyncScissorTest(state);
SyncClipEnabled();
// Alpha Testing is synced on shaders.
SyncTransformFeedback();
SyncPointState();
@@ -1019,20 +1016,23 @@ void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) {
state.depth_clamp.near_plane = regs.view_volume_clip_control.depth_clamp_near != 0;
}
void RasterizerOpenGL::SyncClipEnabled() {
void RasterizerOpenGL::SyncClipEnabled(
const std::array<bool, Maxwell::Regs::NumClipDistances>& clip_mask) {
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
state.clip_distance[0] = regs.clip_distance_enabled.c0 != 0;
state.clip_distance[1] = regs.clip_distance_enabled.c1 != 0;
state.clip_distance[2] = regs.clip_distance_enabled.c2 != 0;
state.clip_distance[3] = regs.clip_distance_enabled.c3 != 0;
state.clip_distance[4] = regs.clip_distance_enabled.c4 != 0;
state.clip_distance[5] = regs.clip_distance_enabled.c5 != 0;
state.clip_distance[6] = regs.clip_distance_enabled.c6 != 0;
state.clip_distance[7] = regs.clip_distance_enabled.c7 != 0;
const std::array<bool, Maxwell::Regs::NumClipDistances> reg_state{
regs.clip_distance_enabled.c0 != 0, regs.clip_distance_enabled.c1 != 0,
regs.clip_distance_enabled.c2 != 0, regs.clip_distance_enabled.c3 != 0,
regs.clip_distance_enabled.c4 != 0, regs.clip_distance_enabled.c5 != 0,
regs.clip_distance_enabled.c6 != 0, regs.clip_distance_enabled.c7 != 0};
for (std::size_t i = 0; i < Maxwell::Regs::NumClipDistances; ++i) {
state.clip_distance[i] = reg_state[i] && clip_mask[i];
}
}
void RasterizerOpenGL::SyncClipCoef() {
UNREACHABLE();
UNIMPLEMENTED();
}
void RasterizerOpenGL::SyncCullMode() {

View File

@@ -60,20 +60,6 @@ public:
bool AccelerateDrawBatch(bool is_indexed) override;
void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta) override;
/// OpenGL shader generated for a given Maxwell register state
struct MaxwellShader {
/// OpenGL shader resource
OGLProgram shader;
};
struct VertexShader {
OGLShader shader;
};
struct FragmentShader {
OGLShader shader;
};
/// Maximum supported size that a constbuffer can have in bytes.
static constexpr std::size_t MaxConstbufferSize = 0x10000;
static_assert(MaxConstbufferSize % sizeof(GLvec4) == 0,
@@ -142,7 +128,8 @@ private:
void SyncViewport(OpenGLState& current_state);
/// Syncs the clip enabled status to match the guest state
void SyncClipEnabled();
void SyncClipEnabled(
const std::array<bool, Tegra::Engines::Maxwell3D::Regs::NumClipDistances>& clip_mask);
/// Syncs the clip coefficients to match the guest state
void SyncClipCoef();
@@ -193,9 +180,6 @@ private:
/// but are needed for correct emulation
void CheckExtensions();
bool has_ARB_direct_state_access = false;
bool has_ARB_multi_bind = false;
OpenGLState state;
RasterizerCacheOpenGL res_cache;

View File

@@ -405,138 +405,6 @@ void SwizzleFunc(const MortonSwizzleMode& mode, const SurfaceParams& params,
}
}
MICROPROFILE_DEFINE(OpenGL_BlitSurface, "OpenGL", "BlitSurface", MP_RGB(128, 192, 64));
static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
GLuint read_fb_handle, GLuint draw_fb_handle, GLenum src_attachment = 0,
GLenum dst_attachment = 0, std::size_t cubemap_face = 0) {
MICROPROFILE_SCOPE(OpenGL_BlitSurface);
const auto& src_params{src_surface->GetSurfaceParams()};
const auto& dst_params{dst_surface->GetSurfaceParams()};
OpenGLState prev_state{OpenGLState::GetCurState()};
SCOPE_EXIT({ prev_state.Apply(); });
OpenGLState state;
state.draw.read_framebuffer = read_fb_handle;
state.draw.draw_framebuffer = draw_fb_handle;
// Set sRGB enabled if the destination surfaces need it
state.framebuffer_srgb.enabled = dst_params.srgb_conversion;
state.ApplyFramebufferState();
u32 buffers{};
if (src_params.type == SurfaceType::ColorTexture) {
switch (src_params.target) {
case SurfaceTarget::Texture2D:
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
GL_TEXTURE_2D, src_surface->Texture().handle, 0);
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
0, 0);
break;
case SurfaceTarget::TextureCubemap:
glFramebufferTexture2D(
GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face),
src_surface->Texture().handle, 0);
glFramebufferTexture2D(
GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face), 0, 0);
break;
case SurfaceTarget::Texture2DArray:
glFramebufferTextureLayer(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
src_surface->Texture().handle, 0, 0);
glFramebufferTextureLayer(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, 0, 0, 0);
break;
case SurfaceTarget::Texture3D:
glFramebufferTexture3D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
SurfaceTargetToGL(src_params.target),
src_surface->Texture().handle, 0, 0);
glFramebufferTexture3D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
SurfaceTargetToGL(src_params.target), 0, 0, 0);
break;
default:
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
GL_TEXTURE_2D, src_surface->Texture().handle, 0);
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
0, 0);
break;
}
switch (dst_params.target) {
case SurfaceTarget::Texture2D:
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
GL_TEXTURE_2D, dst_surface->Texture().handle, 0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
0, 0);
break;
case SurfaceTarget::TextureCubemap:
glFramebufferTexture2D(
GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face),
dst_surface->Texture().handle, 0);
glFramebufferTexture2D(
GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face), 0, 0);
break;
case SurfaceTarget::Texture2DArray:
glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
dst_surface->Texture().handle, 0, 0);
glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, 0, 0, 0);
break;
case SurfaceTarget::Texture3D:
glFramebufferTexture3D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
SurfaceTargetToGL(dst_params.target),
dst_surface->Texture().handle, 0, 0);
glFramebufferTexture3D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
SurfaceTargetToGL(dst_params.target), 0, 0, 0);
break;
default:
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
GL_TEXTURE_2D, dst_surface->Texture().handle, 0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
0, 0);
break;
}
buffers = GL_COLOR_BUFFER_BIT;
} else if (src_params.type == SurfaceType::Depth) {
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
GL_TEXTURE_2D, 0, 0);
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D,
src_surface->Texture().handle, 0);
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
GL_TEXTURE_2D, 0, 0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D,
dst_surface->Texture().handle, 0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
buffers = GL_DEPTH_BUFFER_BIT;
} else if (src_params.type == SurfaceType::DepthStencil) {
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
GL_TEXTURE_2D, 0, 0);
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
src_surface->Texture().handle, 0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
GL_TEXTURE_2D, 0, 0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
dst_surface->Texture().handle, 0);
buffers = GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT;
}
const auto& rect{src_params.GetRect()};
glBlitFramebuffer(rect.left, rect.bottom, rect.right, rect.top, rect.left, rect.bottom,
rect.right, rect.top, buffers,
buffers == GL_COLOR_BUFFER_BIT ? GL_LINEAR : GL_NEAREST);
return true;
}
static void FastCopySurface(const Surface& src_surface, const Surface& dst_surface) {
const auto& src_params{src_surface->GetSurfaceParams()};
const auto& dst_params{dst_surface->GetSurfaceParams()};
@@ -841,9 +709,10 @@ void CachedSurface::LoadGLBuffer() {
const auto texture_src_data_end{texture_src_data + params.size_in_bytes_gl};
gl_buffer[0].assign(texture_src_data, texture_src_data_end);
}
for (u32 i = 0; i < params.max_mip_level; i++)
for (u32 i = 0; i < params.max_mip_level; i++) {
ConvertFormatAsNeeded_LoadGLBuffer(gl_buffer[i], params.pixel_format, params.MipWidth(i),
params.MipHeight(i), params.MipDepth(i));
}
}
MICROPROFILE_DEFINE(OpenGL_SurfaceFlush, "OpenGL", "Surface Flush", MP_RGB(128, 192, 64));
@@ -1163,7 +1032,10 @@ void RasterizerCacheOpenGL::AccurateCopySurface(const Surface& src_surface,
const Surface& dst_surface) {
const auto& src_params{src_surface->GetSurfaceParams()};
const auto& dst_params{dst_surface->GetSurfaceParams()};
FlushRegion(src_params.addr, dst_params.MemorySize());
// Flush enough memory for both the source and destination surface
FlushRegion(src_params.addr, std::max(src_params.MemorySize(), dst_params.MemorySize()));
LoadSurface(dst_surface);
}
@@ -1189,20 +1061,9 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
return new_surface;
}
// If the format is the same, just do a framebuffer blit. This is significantly faster than
// using PBOs. The is also likely less accurate, as textures will be converted rather than
// reinterpreted. When use_accurate_gpu_emulation setting is enabled, perform a more accurate
// surface copy, where pixels are reinterpreted as a new format (without conversion). This
// code path uses OpenGL PBOs and is quite slow.
const bool is_blit{old_params.pixel_format == new_params.pixel_format};
switch (new_params.target) {
case SurfaceTarget::Texture2D:
if (is_blit) {
BlitSurface(old_surface, new_surface, read_framebuffer.handle, draw_framebuffer.handle);
} else {
CopySurface(old_surface, new_surface, copy_pbo.handle);
}
CopySurface(old_surface, new_surface, copy_pbo.handle);
break;
case SurfaceTarget::Texture3D:
AccurateCopySurface(old_surface, new_surface);

View File

@@ -201,14 +201,53 @@ private:
}
};
template <typename T>
class ShaderScopedScope {
public:
explicit ShaderScopedScope(T& writer, std::string_view begin_expr, std::string end_expr)
: writer(writer), end_expr(std::move(end_expr)) {
if (begin_expr.empty()) {
writer.AddLine('{');
} else {
writer.AddExpression(begin_expr);
writer.AddLine(" {");
}
++writer.scope;
}
ShaderScopedScope(const ShaderScopedScope&) = delete;
~ShaderScopedScope() {
--writer.scope;
if (end_expr.empty()) {
writer.AddLine('}');
} else {
writer.AddExpression("} ");
writer.AddExpression(end_expr);
writer.AddLine(';');
}
}
ShaderScopedScope& operator=(const ShaderScopedScope&) = delete;
private:
T& writer;
std::string end_expr;
};
class ShaderWriter {
public:
void AddLine(std::string_view text) {
void AddExpression(std::string_view text) {
DEBUG_ASSERT(scope >= 0);
if (!text.empty()) {
AppendIndentation();
}
shader_source += text;
}
void AddLine(std::string_view text) {
AddExpression(text);
AddNewLine();
}
@@ -228,6 +267,11 @@ public:
return std::move(shader_source);
}
ShaderScopedScope<ShaderWriter> Scope(std::string_view begin_expr = {},
std::string end_expr = {}) {
return ShaderScopedScope(*this, begin_expr, end_expr);
}
int scope = 0;
private:
@@ -311,7 +355,7 @@ public:
// Default - do nothing
return value;
default:
UNIMPLEMENTED_MSG("Unimplemented conversion size: {}", static_cast<u32>(size));
UNREACHABLE_MSG("Unimplemented conversion size: {}", static_cast<u32>(size));
}
}
@@ -525,6 +569,7 @@ public:
((header.vtg.clip_distances >> index) & 1) == 0,
"Shader is setting gl_ClipDistance{} without enabling it in the header", index);
clip_distances[index] = true;
fixed_pipeline_output_attributes_used.insert(attribute);
shader.AddLine(dest + '[' + std::to_string(index) + "] = " + src + ';');
break;
@@ -602,6 +647,11 @@ public:
return used_samplers;
}
/// Returns an array of the used clip distances.
const std::array<bool, Maxwell::NumClipDistances>& GetClipDistances() const {
return clip_distances;
}
/// Returns the GLSL sampler used for the input shader sampler, and creates a new one if
/// necessary.
std::string AccessSampler(const Sampler& sampler, Tegra::Shader::TextureType type,
@@ -810,14 +860,12 @@ private:
}
if (precise && stage != Maxwell3D::Regs::ShaderStage::Fragment) {
shader.AddLine('{');
++shader.scope;
const auto scope = shader.Scope();
// This avoids optimizations of constant propagation and keeps the code as the original
// Sadly using the precise keyword causes "linking" errors on fragment shaders.
shader.AddLine("precise float tmp = " + src + ';');
shader.AddLine(dest + " = tmp;");
--shader.scope;
shader.AddLine('}');
} else {
shader.AddLine(dest + " = " + src + ';');
}
@@ -975,6 +1023,7 @@ private:
const std::string& suffix;
const Tegra::Shader::Header& header;
std::unordered_set<Attribute::Index> fixed_pipeline_output_attributes_used;
std::array<bool, Maxwell::NumClipDistances> clip_distances{};
u64 local_memory_size;
};
@@ -997,7 +1046,8 @@ public:
/// Returns entries in the shader that are useful for external functions
ShaderEntries GetEntries() const {
return {regs.GetConstBuffersDeclarations(), regs.GetSamplers(), shader_length};
return {regs.GetConstBuffersDeclarations(), regs.GetSamplers(), regs.GetClipDistances(),
shader_length};
}
private:
@@ -1293,15 +1343,7 @@ private:
regs.SetRegisterToInteger(dest, true, 0, result, 1, 1);
}
void WriteTexsInstruction(const Instruction& instr, const std::string& coord,
const std::string& texture) {
// Add an extra scope and declare the texture coords inside to prevent
// overwriting them in case they are used as outputs of the texs instruction.
shader.AddLine('{');
++shader.scope;
shader.AddLine(coord);
shader.AddLine("vec4 texture_tmp = " + texture + ';');
void WriteTexsInstruction(const Instruction& instr, const std::string& texture) {
// TEXS has two destination registers and a swizzle. The first two elements in the swizzle
// go into gpr0+0 and gpr0+1, and the rest goes into gpr28+0 and gpr28+1
@@ -1313,19 +1355,17 @@ private:
if (written_components < 2) {
// Write the first two swizzle components to gpr0 and gpr0+1
regs.SetRegisterToFloat(instr.gpr0, component, "texture_tmp", 1, 4, false,
regs.SetRegisterToFloat(instr.gpr0, component, texture, 1, 4, false,
written_components % 2);
} else {
ASSERT(instr.texs.HasTwoDestinations());
// Write the rest of the swizzle components to gpr28 and gpr28+1
regs.SetRegisterToFloat(instr.gpr28, component, "texture_tmp", 1, 4, false,
regs.SetRegisterToFloat(instr.gpr28, component, texture, 1, 4, false,
written_components % 2);
}
++written_components;
}
--shader.scope;
shader.AddLine('}');
}
static u32 TextureCoordinates(Tegra::Shader::TextureType texture_type) {
@@ -1348,12 +1388,10 @@ private:
* top.
*/
void EmitPushToFlowStack(u32 target) {
shader.AddLine('{');
++shader.scope;
const auto scope = shader.Scope();
shader.AddLine("flow_stack[flow_stack_top] = " + std::to_string(target) + "u;");
shader.AddLine("flow_stack_top++;");
--shader.scope;
shader.AddLine('}');
}
/*
@@ -1361,13 +1399,11 @@ private:
* popped address and decrementing the stack top.
*/
void EmitPopFromFlowStack() {
shader.AddLine('{');
++shader.scope;
const auto scope = shader.Scope();
shader.AddLine("flow_stack_top--;");
shader.AddLine("jmp_to = flow_stack[flow_stack_top];");
shader.AddLine("break;");
--shader.scope;
shader.AddLine('}');
}
/// Writes the output values from a fragment shader to the corresponding GLSL output variables.
@@ -1479,6 +1515,161 @@ private:
}
}
std::pair<size_t, std::string> ValidateAndGetCoordinateElement(
const Tegra::Shader::TextureType texture_type, const bool depth_compare,
const bool is_array, const bool lod_bias_enabled, size_t max_coords, size_t max_inputs) {
const size_t coord_count = TextureCoordinates(texture_type);
size_t total_coord_count = coord_count + (is_array ? 1 : 0) + (depth_compare ? 1 : 0);
const size_t total_reg_count = total_coord_count + (lod_bias_enabled ? 1 : 0);
if (total_coord_count > max_coords || total_reg_count > max_inputs) {
UNIMPLEMENTED_MSG("Unsupported Texture operation");
total_coord_count = std::min(total_coord_count, max_coords);
}
// 1D.DC opengl is using a vec3 but 2nd component is ignored later.
total_coord_count +=
(depth_compare && !is_array && texture_type == Tegra::Shader::TextureType::Texture1D)
? 1
: 0;
constexpr std::array<const char*, 5> coord_container{
{"", "float coord = (", "vec2 coord = vec2(", "vec3 coord = vec3(",
"vec4 coord = vec4("}};
return std::pair<size_t, std::string>(coord_count, coord_container[total_coord_count]);
}
std::string GetTextureCode(const Tegra::Shader::Instruction& instr,
const Tegra::Shader::TextureType texture_type,
const Tegra::Shader::TextureProcessMode process_mode,
const bool depth_compare, const bool is_array,
const size_t bias_offset) {
if ((texture_type == Tegra::Shader::TextureType::Texture3D &&
(is_array || depth_compare)) ||
(texture_type == Tegra::Shader::TextureType::TextureCube && is_array &&
depth_compare)) {
UNIMPLEMENTED_MSG("This method is not supported.");
}
const std::string sampler =
GetSampler(instr.sampler, texture_type, is_array, depth_compare);
const bool lod_needed = process_mode == Tegra::Shader::TextureProcessMode::LZ ||
process_mode == Tegra::Shader::TextureProcessMode::LL ||
process_mode == Tegra::Shader::TextureProcessMode::LLA;
const bool gl_lod_supported = !(
(texture_type == Tegra::Shader::TextureType::Texture2D && is_array && depth_compare) ||
(texture_type == Tegra::Shader::TextureType::TextureCube && !is_array &&
depth_compare));
const std::string read_method = lod_needed && gl_lod_supported ? "textureLod(" : "texture(";
std::string texture = read_method + sampler + ", coord";
if (process_mode != Tegra::Shader::TextureProcessMode::None) {
if (process_mode == Tegra::Shader::TextureProcessMode::LZ) {
if (gl_lod_supported) {
texture += ", 0";
} else {
// Lod 0 is emulated by a big negative bias
// in scenarios that are not supported by glsl
texture += ", -1000";
}
} else {
// If present, lod or bias are always stored in the register indexed by the
// gpr20
// field with an offset depending on the usage of the other registers
texture += ',' + regs.GetRegisterAsFloat(instr.gpr20.Value() + bias_offset);
}
}
texture += ")";
return texture;
}
std::pair<std::string, std::string> GetTEXCode(
const Instruction& instr, const Tegra::Shader::TextureType texture_type,
const Tegra::Shader::TextureProcessMode process_mode, const bool depth_compare,
const bool is_array) {
const bool lod_bias_enabled = (process_mode != Tegra::Shader::TextureProcessMode::None &&
process_mode != Tegra::Shader::TextureProcessMode::LZ);
const auto [coord_count, coord_dcl] = ValidateAndGetCoordinateElement(
texture_type, depth_compare, is_array, lod_bias_enabled, 4, 5);
// If enabled arrays index is always stored in the gpr8 field
const u64 array_register = instr.gpr8.Value();
// First coordinate index is the gpr8 or gpr8 + 1 when arrays are used
const u64 coord_register = array_register + (is_array ? 1 : 0);
std::string coord = coord_dcl;
for (size_t i = 0; i < coord_count;) {
coord += regs.GetRegisterAsFloat(coord_register + i);
++i;
if (i != coord_count) {
coord += ',';
}
}
// 1D.DC in opengl the 2nd component is ignored.
if (depth_compare && !is_array && texture_type == Tegra::Shader::TextureType::Texture1D) {
coord += ",0.0";
}
if (depth_compare) {
// Depth is always stored in the register signaled by gpr20
// or in the next register if lod or bias are used
const u64 depth_register = instr.gpr20.Value() + (lod_bias_enabled ? 1 : 0);
coord += ',' + regs.GetRegisterAsFloat(depth_register);
}
if (is_array) {
coord += ',' + regs.GetRegisterAsInteger(array_register);
}
coord += ");";
return std::make_pair(
coord, GetTextureCode(instr, texture_type, process_mode, depth_compare, is_array, 0));
}
std::pair<std::string, std::string> GetTEXSCode(
const Instruction& instr, const Tegra::Shader::TextureType texture_type,
const Tegra::Shader::TextureProcessMode process_mode, const bool depth_compare,
const bool is_array) {
const bool lod_bias_enabled = (process_mode != Tegra::Shader::TextureProcessMode::None &&
process_mode != Tegra::Shader::TextureProcessMode::LZ);
const auto [coord_count, coord_dcl] = ValidateAndGetCoordinateElement(
texture_type, depth_compare, is_array, lod_bias_enabled, 4, 4);
// If enabled arrays index is always stored in the gpr8 field
const u64 array_register = instr.gpr8.Value();
// First coordinate index is stored in gpr8 field or (gpr8 + 1) when arrays are used
const u64 coord_register = array_register + (is_array ? 1 : 0);
const u64 last_coord_register =
(is_array || !(lod_bias_enabled || depth_compare) || (coord_count > 2))
? static_cast<u64>(instr.gpr20.Value())
: coord_register + 1;
std::string coord = coord_dcl;
for (size_t i = 0; i < coord_count; ++i) {
const bool last = (i == (coord_count - 1)) && (coord_count > 1);
coord += regs.GetRegisterAsFloat(last ? last_coord_register : coord_register + i);
if (!last) {
coord += ',';
}
}
if (depth_compare) {
// Depth is always stored in the register signaled by gpr20
// or in the next register if lod or bias are used
const u64 depth_register = instr.gpr20.Value() + (lod_bias_enabled ? 1 : 0);
coord += ',' + regs.GetRegisterAsFloat(depth_register);
}
if (is_array) {
coord += ',' + regs.GetRegisterAsInteger(array_register);
}
coord += ");";
return std::make_pair(coord,
GetTextureCode(instr, texture_type, process_mode, depth_compare,
is_array, (coord_count > 2 ? 1 : 0)));
}
/**
* Compiles a single instruction from Tegra to GLSL.
* @param offset the offset of the Tegra shader instruction.
@@ -2279,8 +2470,7 @@ private:
UNIMPLEMENTED_IF(instr.conversion.selector);
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
"Condition codes generation in I2F is not implemented");
std::string op_a{};
std::string op_a;
if (instr.is_b_gpr) {
op_a =
@@ -2436,10 +2626,7 @@ private:
case OpCode::Id::LD_C: {
UNIMPLEMENTED_IF(instr.ld_c.unknown != 0);
// Add an extra scope and declare the index register inside to prevent
// overwriting it in case it is used as an output of the LD instruction.
shader.AddLine("{");
++shader.scope;
const auto scope = shader.Scope();
shader.AddLine("uint index = (" + regs.GetRegisterAsInteger(instr.gpr8, 0, false) +
" / 4) & (MAX_CONSTBUFFER_ELEMENTS - 1);");
@@ -2465,19 +2652,13 @@ private:
UNIMPLEMENTED_MSG("Unhandled type: {}",
static_cast<unsigned>(instr.ld_c.type.Value()));
}
--shader.scope;
shader.AddLine("}");
break;
}
case OpCode::Id::LD_L: {
UNIMPLEMENTED_IF_MSG(instr.ld_l.unknown == 1, "LD_L Unhandled mode: {}",
static_cast<unsigned>(instr.ld_l.unknown.Value()));
// Add an extra scope and declare the index register inside to prevent
// overwriting it in case it is used as an output of the LD instruction.
shader.AddLine('{');
++shader.scope;
const auto scope = shader.Scope();
std::string op = '(' + regs.GetRegisterAsInteger(instr.gpr8, 0, false) + " + " +
std::to_string(instr.smem_imm.Value()) + ')';
@@ -2494,9 +2675,6 @@ private:
UNIMPLEMENTED_MSG("LD_L Unhandled type: {}",
static_cast<unsigned>(instr.ldst_sl.type.Value()));
}
--shader.scope;
shader.AddLine('}');
break;
}
case OpCode::Id::ST_A: {
@@ -2531,10 +2709,7 @@ private:
UNIMPLEMENTED_IF_MSG(instr.st_l.unknown == 0, "ST_L Unhandled mode: {}",
static_cast<unsigned>(instr.st_l.unknown.Value()));
// Add an extra scope and declare the index register inside to prevent
// overwriting it in case it is used as an output of the LD instruction.
shader.AddLine('{');
++shader.scope;
const auto scope = shader.Scope();
std::string op = '(' + regs.GetRegisterAsInteger(instr.gpr8, 0, false) + " + " +
std::to_string(instr.smem_imm.Value()) + ')';
@@ -2549,179 +2724,28 @@ private:
UNIMPLEMENTED_MSG("ST_L Unhandled type: {}",
static_cast<unsigned>(instr.ldst_sl.type.Value()));
}
--shader.scope;
shader.AddLine('}');
break;
}
case OpCode::Id::TEX: {
Tegra::Shader::TextureType texture_type{instr.tex.texture_type};
std::string coord;
const bool is_array = instr.tex.array != 0;
const bool depth_compare =
instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC);
const auto process_mode = instr.tex.GetTextureProcessMode();
UNIMPLEMENTED_IF_MSG(instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
"NODEP is not implemented");
UNIMPLEMENTED_IF_MSG(instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI),
"AOFFI is not implemented");
const bool depth_compare =
instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC);
u32 num_coordinates = TextureCoordinates(texture_type);
u32 start_index = 0;
std::string array_elem;
if (is_array) {
array_elem = regs.GetRegisterAsInteger(instr.gpr8);
start_index = 1;
}
const auto process_mode = instr.tex.GetTextureProcessMode();
u32 start_index_b = 0;
std::string lod_value;
if (process_mode != Tegra::Shader::TextureProcessMode::LZ &&
process_mode != Tegra::Shader::TextureProcessMode::None) {
start_index_b = 1;
lod_value = regs.GetRegisterAsFloat(instr.gpr20);
}
const auto [coord, texture] =
GetTEXCode(instr, texture_type, process_mode, depth_compare, is_array);
std::string depth_value;
if (depth_compare) {
depth_value = regs.GetRegisterAsFloat(instr.gpr20.Value() + start_index_b);
}
bool depth_compare_extra = false;
switch (num_coordinates) {
case 1: {
const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index);
if (is_array) {
if (depth_compare) {
coord = "vec3 coords = vec3(" + x + ", " + depth_value + ", " +
array_elem + ");";
} else {
coord = "vec2 coords = vec2(" + x + ", " + array_elem + ");";
}
} else {
if (depth_compare) {
coord = "vec2 coords = vec2(" + x + ", " + depth_value + ");";
} else {
coord = "float coords = " + x + ';';
}
}
break;
}
case 2: {
const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index);
const std::string y =
regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index + 1);
if (is_array) {
if (depth_compare) {
coord = "vec4 coords = vec4(" + x + ", " + y + ", " + depth_value +
", " + array_elem + ");";
} else {
coord = "vec3 coords = vec3(" + x + ", " + y + ", " + array_elem + ");";
}
} else {
if (depth_compare) {
coord =
"vec3 coords = vec3(" + x + ", " + y + ", " + depth_value + ");";
} else {
coord = "vec2 coords = vec2(" + x + ", " + y + ");";
}
}
break;
}
case 3: {
const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index);
const std::string y =
regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index + 1);
const std::string z =
regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index + 2);
if (is_array) {
depth_compare_extra = depth_compare;
coord = "vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " +
array_elem + ");";
} else {
if (depth_compare) {
coord = "vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " +
depth_value + ");";
} else {
coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");";
}
}
break;
}
default:
UNIMPLEMENTED_MSG("Unhandled coordinates number {}",
static_cast<u32>(num_coordinates));
// Fallback to interpreting as a 2D texture for now
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
coord = "vec2 coords = vec2(" + x + ", " + y + ");";
texture_type = Tegra::Shader::TextureType::Texture2D;
}
const std::string sampler =
GetSampler(instr.sampler, texture_type, is_array, depth_compare);
// Add an extra scope and declare the texture coords inside to prevent
// overwriting them in case they are used as outputs of the texs instruction.
shader.AddLine('{');
++shader.scope;
const auto scope = shader.Scope();
shader.AddLine(coord);
std::string texture;
switch (instr.tex.GetTextureProcessMode()) {
case Tegra::Shader::TextureProcessMode::None: {
if (!depth_compare_extra) {
texture = "texture(" + sampler + ", coords)";
} else {
texture = "texture(" + sampler + ", coords, " + depth_value + ')';
}
break;
}
case Tegra::Shader::TextureProcessMode::LZ: {
if (!depth_compare_extra) {
texture = "textureLod(" + sampler + ", coords, 0.0)";
} else {
texture = "texture(" + sampler + ", coords, " + depth_value + ')';
}
break;
}
case Tegra::Shader::TextureProcessMode::LB:
case Tegra::Shader::TextureProcessMode::LBA: {
// TODO: Figure if A suffix changes the equation at all.
if (!depth_compare_extra) {
texture = "texture(" + sampler + ", coords, " + lod_value + ')';
} else {
texture = "texture(" + sampler + ", coords, " + depth_value + ')';
LOG_WARNING(HW_GPU,
"OpenGL Limitation: can't set bias value along depth compare");
}
break;
}
case Tegra::Shader::TextureProcessMode::LL:
case Tegra::Shader::TextureProcessMode::LLA: {
// TODO: Figure if A suffix changes the equation at all.
if (!depth_compare_extra) {
texture = "textureLod(" + sampler + ", coords, " + lod_value + ')';
} else {
texture = "texture(" + sampler + ", coords, " + depth_value + ')';
LOG_WARNING(HW_GPU,
"OpenGL Limitation: can't set lod value along depth compare");
}
break;
}
default: {
if (!depth_compare_extra) {
texture = "texture(" + sampler + ", coords)";
} else {
texture = "texture(" + sampler + ", coords, " + depth_value + ')';
}
UNIMPLEMENTED_MSG("Unhandled texture process mode {}",
static_cast<u32>(instr.tex.GetTextureProcessMode()));
}
}
if (!depth_compare) {
if (depth_compare) {
regs.SetRegisterToFloat(instr.gpr0, 0, texture, 1, 1, false);
} else {
shader.AddLine("vec4 texture_tmp = " + texture + ';');
std::size_t dest_elem{};
for (std::size_t elem = 0; elem < 4; ++elem) {
@@ -2733,138 +2757,33 @@ private:
dest_elem);
++dest_elem;
}
} else {
regs.SetRegisterToFloat(instr.gpr0, 0, texture, 1, 1, false);
}
--shader.scope;
shader.AddLine('}');
break;
}
case OpCode::Id::TEXS: {
Tegra::Shader::TextureType texture_type{instr.texs.GetTextureType()};
bool is_array{instr.texs.IsArrayTexture()};
const bool is_array{instr.texs.IsArrayTexture()};
const bool depth_compare =
instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC);
const auto process_mode = instr.texs.GetTextureProcessMode();
UNIMPLEMENTED_IF_MSG(instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
"NODEP is not implemented");
const bool depth_compare =
instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC);
u32 num_coordinates = TextureCoordinates(texture_type);
const auto process_mode = instr.texs.GetTextureProcessMode();
std::string lod_value;
std::string coord;
u32 lod_offset = 0;
if (process_mode == Tegra::Shader::TextureProcessMode::LL) {
if (num_coordinates > 2) {
lod_value = regs.GetRegisterAsFloat(instr.gpr20.Value() + 1);
lod_offset = 2;
} else {
lod_value = regs.GetRegisterAsFloat(instr.gpr20);
lod_offset = 1;
}
}
const auto scope = shader.Scope();
switch (num_coordinates) {
case 1: {
coord = "float coords = " + regs.GetRegisterAsFloat(instr.gpr8) + ';';
break;
}
case 2: {
if (is_array) {
if (depth_compare) {
const std::string index = regs.GetRegisterAsInteger(instr.gpr8);
const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
const std::string y = regs.GetRegisterAsFloat(instr.gpr20);
const std::string z = regs.GetRegisterAsFloat(instr.gpr20.Value() + 1);
coord = "vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " + index +
");";
} else {
const std::string index = regs.GetRegisterAsInteger(instr.gpr8);
const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
const std::string y = regs.GetRegisterAsFloat(instr.gpr20);
coord = "vec3 coords = vec3(" + x + ", " + y + ", " + index + ");";
}
} else {
if (lod_offset != 0) {
if (depth_compare) {
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
const std::string y =
regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
const std::string z =
regs.GetRegisterAsFloat(instr.gpr20.Value() + lod_offset);
coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");";
} else {
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
const std::string y =
regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
coord = "vec2 coords = vec2(" + x + ", " + y + ");";
}
} else {
if (depth_compare) {
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
const std::string y =
regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
const std::string z = regs.GetRegisterAsFloat(instr.gpr20);
coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");";
} else {
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
const std::string y = regs.GetRegisterAsFloat(instr.gpr20);
coord = "vec2 coords = vec2(" + x + ", " + y + ");";
}
}
}
break;
}
case 3: {
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
const std::string z = regs.GetRegisterAsFloat(instr.gpr20);
coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");";
break;
}
default:
UNIMPLEMENTED_MSG("Unhandled coordinates number {}",
static_cast<u32>(num_coordinates));
const auto [coord, texture] =
GetTEXSCode(instr, texture_type, process_mode, depth_compare, is_array);
shader.AddLine(coord);
// Fallback to interpreting as a 2D texture for now
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
const std::string y = regs.GetRegisterAsFloat(instr.gpr20);
coord = "vec2 coords = vec2(" + x + ", " + y + ");";
texture_type = Tegra::Shader::TextureType::Texture2D;
is_array = false;
}
const std::string sampler =
GetSampler(instr.sampler, texture_type, is_array, depth_compare);
std::string texture;
switch (process_mode) {
case Tegra::Shader::TextureProcessMode::None: {
texture = "texture(" + sampler + ", coords)";
break;
}
case Tegra::Shader::TextureProcessMode::LZ: {
if (depth_compare && is_array) {
texture = "texture(" + sampler + ", coords)";
} else {
texture = "textureLod(" + sampler + ", coords, 0.0)";
}
break;
}
case Tegra::Shader::TextureProcessMode::LL: {
texture = "textureLod(" + sampler + ", coords, " + lod_value + ')';
break;
}
default: {
texture = "texture(" + sampler + ", coords)";
UNIMPLEMENTED_MSG("Unhandled texture process mode {}",
static_cast<u32>(instr.texs.GetTextureProcessMode()));
}
}
if (!depth_compare) {
WriteTexsInstruction(instr, coord, texture);
shader.AddLine("vec4 texture_tmp = " + texture + ';');
} else {
WriteTexsInstruction(instr, coord, "vec4(" + texture + ')');
shader.AddLine("vec4 texture_tmp = vec4(" + texture + ");");
}
WriteTexsInstruction(instr, "texture_tmp");
break;
}
case OpCode::Id::TLDS: {
@@ -2883,15 +2802,12 @@ private:
u32 extra_op_offset = 0;
// Scope to avoid variable name overlaps.
shader.AddLine('{');
++shader.scope;
std::string coords;
ShaderScopedScope scope = shader.Scope();
switch (texture_type) {
case Tegra::Shader::TextureType::Texture1D: {
const std::string x = regs.GetRegisterAsInteger(instr.gpr8);
coords = "float coords = " + x + ';';
shader.AddLine("float coords = " + x + ';');
break;
}
case Tegra::Shader::TextureType::Texture2D: {
@@ -2900,7 +2816,7 @@ private:
const std::string x = regs.GetRegisterAsInteger(instr.gpr8);
const std::string y = regs.GetRegisterAsInteger(instr.gpr20);
// shader.AddLine("ivec2 coords = ivec2(" + x + ", " + y + ");");
coords = "ivec2 coords = ivec2(" + x + ", " + y + ");";
shader.AddLine("ivec2 coords = ivec2(" + x + ", " + y + ");");
extra_op_offset = 1;
break;
}
@@ -2909,35 +2825,29 @@ private:
}
const std::string sampler =
GetSampler(instr.sampler, texture_type, is_array, false);
std::string texture = "texelFetch(" + sampler + ", coords, 0)";
switch (instr.tlds.GetTextureProcessMode()) {
case Tegra::Shader::TextureProcessMode::LZ: {
texture = "texelFetch(" + sampler + ", coords, 0)";
break;
}
case Tegra::Shader::TextureProcessMode::LL: {
shader.AddLine(
"float lod = " +
regs.GetRegisterAsInteger(instr.gpr20.Value() + extra_op_offset) + ';');
texture = "texelFetch(" + sampler + ", coords, lod)";
break;
}
default: {
texture = "texelFetch(" + sampler + ", coords, 0)";
UNIMPLEMENTED_MSG("Unhandled texture process mode {}",
static_cast<u32>(instr.tlds.GetTextureProcessMode()));
}
}
WriteTexsInstruction(instr, coords, texture);
--shader.scope;
shader.AddLine('}');
const std::string texture = [&]() {
switch (instr.tlds.GetTextureProcessMode()) {
case Tegra::Shader::TextureProcessMode::LZ:
return "texelFetch(" + sampler + ", coords, 0)";
case Tegra::Shader::TextureProcessMode::LL:
shader.AddLine(
"float lod = " +
regs.GetRegisterAsInteger(instr.gpr20.Value() + extra_op_offset) + ';');
return "texelFetch(" + sampler + ", coords, lod)";
default:
UNIMPLEMENTED_MSG("Unhandled texture process mode {}",
static_cast<u32>(instr.tlds.GetTextureProcessMode()));
return "texelFetch(" + sampler + ", coords, 0)";
}
}();
WriteTexsInstruction(instr, texture);
break;
}
case OpCode::Id::TLD4: {
ASSERT(instr.tld4.texture_type == Tegra::Shader::TextureType::Texture2D);
ASSERT(instr.tld4.array == 0);
std::string coord;
UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
"NODEP is not implemented");
@@ -2954,10 +2864,7 @@ private:
if (depth_compare)
num_coordinates += 1;
// Add an extra scope and declare the texture coords inside to prevent
// overwriting them in case they are used as outputs of the texs instruction.
shader.AddLine('{');
++shader.scope;
const auto scope = shader.Scope();
switch (num_coordinates) {
case 2: {
@@ -2988,23 +2895,19 @@ private:
const std::string texture = "textureGather(" + sampler + ", coords, " +
std::to_string(instr.tld4.component) + ')';
if (!depth_compare) {
shader.AddLine("vec4 texture_tmp = " + texture + ';');
if (depth_compare) {
regs.SetRegisterToFloat(instr.gpr0, 0, texture, 1, 1, false);
} else {
std::size_t dest_elem{};
for (std::size_t elem = 0; elem < 4; ++elem) {
if (!instr.tex.IsComponentEnabled(elem)) {
// Skip disabled components
continue;
}
regs.SetRegisterToFloat(instr.gpr0, elem, "texture_tmp", 1, 4, false,
dest_elem);
regs.SetRegisterToFloat(instr.gpr0, elem, texture, 1, 4, false, dest_elem);
++dest_elem;
}
} else {
regs.SetRegisterToFloat(instr.gpr0, 0, texture, 1, 1, false);
}
--shader.scope;
shader.AddLine('}');
break;
}
case OpCode::Id::TLD4S: {
@@ -3015,10 +2918,7 @@ private:
instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI),
"AOFFI is not implemented");
// Scope to avoid variable name overlaps.
shader.AddLine('{');
++shader.scope;
std::string coords;
const auto scope = shader.Scope();
const bool depth_compare =
instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC);
@@ -3027,33 +2927,29 @@ private:
// TODO(Subv): Figure out how the sampler type is encoded in the TLD4S instruction.
const std::string sampler = GetSampler(
instr.sampler, Tegra::Shader::TextureType::Texture2D, false, depth_compare);
if (!depth_compare) {
coords = "vec2 coords = vec2(" + op_a + ", " + op_b + ");";
} else {
if (depth_compare) {
// Note: TLD4S coordinate encoding works just like TEXS's
const std::string op_y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
coords = "vec3 coords = vec3(" + op_a + ", " + op_y + ", " + op_b + ");";
}
const std::string texture = "textureGather(" + sampler + ", coords, " +
std::to_string(instr.tld4s.component) + ')';
if (!depth_compare) {
WriteTexsInstruction(instr, coords, texture);
shader.AddLine("vec3 coords = vec3(" + op_a + ", " + op_y + ", " + op_b + ");");
} else {
WriteTexsInstruction(instr, coords, "vec4(" + texture + ')');
shader.AddLine("vec2 coords = vec2(" + op_a + ", " + op_b + ");");
}
--shader.scope;
shader.AddLine('}');
std::string texture = "textureGather(" + sampler + ", coords, " +
std::to_string(instr.tld4s.component) + ')';
if (depth_compare) {
texture = "vec4(" + texture + ')';
}
WriteTexsInstruction(instr, texture);
break;
}
case OpCode::Id::TXQ: {
UNIMPLEMENTED_IF_MSG(instr.txq.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
"NODEP is not implemented");
++shader.scope;
shader.AddLine('{');
// TODO: the new commits on the texture refactor, change the way samplers work.
const auto scope = shader.Scope();
// TODO: The new commits on the texture refactor, change the way samplers work.
// Sadly, not all texture instructions specify the type of texture their sampler
// uses. This must be fixed at a later instance.
const std::string sampler =
@@ -3064,7 +2960,8 @@ private:
regs.GetRegisterAsInteger(instr.gpr8) + ')';
const std::string mip_level = "textureQueryLevels(" + sampler + ')';
shader.AddLine("ivec2 sizes = " + texture + ';');
regs.SetRegisterToInteger(instr.gpr0, true, 0, "sizes.x", 1, 1);
regs.SetRegisterToInteger(instr.gpr0.Value() + 0, true, 0, "sizes.x", 1, 1);
regs.SetRegisterToInteger(instr.gpr0.Value() + 1, true, 0, "sizes.y", 1, 1);
regs.SetRegisterToInteger(instr.gpr0.Value() + 2, true, 0, "0", 1, 1);
regs.SetRegisterToInteger(instr.gpr0.Value() + 3, true, 0, mip_level, 1, 1);
@@ -3075,8 +2972,6 @@ private:
static_cast<u32>(instr.txq.query_type.Value()));
}
}
--shader.scope;
shader.AddLine('}');
break;
}
case OpCode::Id::TMML: {
@@ -3091,17 +2986,18 @@ private:
const std::string sampler =
GetSampler(instr.sampler, texture_type, is_array, false);
// TODO: add coordinates for different samplers once other texture types are
const auto scope = shader.Scope();
// TODO: Add coordinates for different samplers once other texture types are
// implemented.
std::string coord;
switch (texture_type) {
case Tegra::Shader::TextureType::Texture1D: {
coord = "float coords = " + x + ';';
shader.AddLine("float coords = " + x + ';');
break;
}
case Tegra::Shader::TextureType::Texture2D: {
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
coord = "vec2 coords = vec2(" + x + ", " + y + ");";
shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
break;
}
default:
@@ -3109,22 +3005,15 @@ private:
// Fallback to interpreting as a 2D texture for now
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
coord = "vec2 coords = vec2(" + x + ", " + y + ");";
shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
texture_type = Tegra::Shader::TextureType::Texture2D;
}
// Add an extra scope and declare the texture coords inside to prevent
// overwriting them in case they are used as outputs of the texs instruction.
shader.AddLine('{');
++shader.scope;
shader.AddLine(coord);
const std::string texture = "textureQueryLod(" + sampler + ", coords)";
const std::string tmp = "vec2 tmp = " + texture + "*vec2(256.0, 256.0);";
shader.AddLine(tmp);
shader.AddLine("vec2 tmp = " + texture + " * vec2(256.0, 256.0);");
regs.SetRegisterToInteger(instr.gpr0, true, 0, "int(tmp.y)", 1, 1);
regs.SetRegisterToInteger(instr.gpr0.Value() + 1, false, 0, "uint(tmp.x)", 1, 1);
--shader.scope;
shader.AddLine('}');
break;
}
default: {
@@ -3963,4 +3852,4 @@ std::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, u
return {};
}
} // namespace OpenGL::GLShader::Decompiler
} // namespace OpenGL::GLShader::Decompiler

View File

@@ -163,6 +163,7 @@ private:
struct ShaderEntries {
std::vector<ConstBufferEntry> const_buffer_entries;
std::vector<SamplerEntry> texture_samplers;
std::array<bool, Tegra::Engines::Maxwell3D::Regs::NumClipDistances> clip_distances;
std::size_t shader_length;
};

View File

@@ -60,6 +60,17 @@ public:
}
void ApplyTo(OpenGLState& state) {
UpdatePipeline();
state.draw.shader_program = 0;
state.draw.program_pipeline = pipeline.handle;
state.geometry_shaders.enabled = (gs != 0);
}
private:
void UpdatePipeline() {
// Avoid updating the pipeline when values have no changed
if (old_vs == vs && old_fs == fs && old_gs == gs)
return;
// Workaround for AMD bug
glUseProgramStages(pipeline.handle,
GL_VERTEX_SHADER_BIT | GL_GEOMETRY_SHADER_BIT | GL_FRAGMENT_SHADER_BIT,
@@ -68,14 +79,16 @@ public:
glUseProgramStages(pipeline.handle, GL_VERTEX_SHADER_BIT, vs);
glUseProgramStages(pipeline.handle, GL_GEOMETRY_SHADER_BIT, gs);
glUseProgramStages(pipeline.handle, GL_FRAGMENT_SHADER_BIT, fs);
state.draw.shader_program = 0;
state.draw.program_pipeline = pipeline.handle;
state.geometry_shaders.enabled = (gs != 0);
// Update the old values
old_vs = vs;
old_fs = fs;
old_gs = gs;
}
private:
OGLPipeline pipeline;
GLuint vs{}, fs{}, gs{};
GLuint old_vs{}, old_fs{}, old_gs{};
};
} // namespace OpenGL::GLShader

View File

@@ -125,6 +125,75 @@ enum class SurfaceTarget {
TextureCubeArray,
};
constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{
1, // ABGR8U
1, // ABGR8S
1, // ABGR8UI
1, // B5G6R5U
1, // A2B10G10R10U
1, // A1B5G5R5U
1, // R8U
1, // R8UI
1, // RGBA16F
1, // RGBA16U
1, // RGBA16UI
1, // R11FG11FB10F
1, // RGBA32UI
4, // DXT1
4, // DXT23
4, // DXT45
4, // DXN1
4, // DXN2UNORM
4, // DXN2SNORM
4, // BC7U
4, // BC6H_UF16
4, // BC6H_SF16
4, // ASTC_2D_4X4
1, // G8R8U
1, // G8R8S
1, // BGRA8
1, // RGBA32F
1, // RG32F
1, // R32F
1, // R16F
1, // R16U
1, // R16S
1, // R16UI
1, // R16I
1, // RG16
1, // RG16F
1, // RG16UI
1, // RG16I
1, // RG16S
1, // RGB32F
1, // RGBA8_SRGB
1, // RG8U
1, // RG8S
1, // RG32UI
1, // R32UI
4, // ASTC_2D_8X8
4, // ASTC_2D_8X5
4, // ASTC_2D_5X4
1, // BGRA8_SRGB
4, // DXT1_SRGB
4, // DXT23_SRGB
4, // DXT45_SRGB
4, // BC7U_SRGB
4, // ASTC_2D_4X4_SRGB
4, // ASTC_2D_8X8_SRGB
4, // ASTC_2D_8X5_SRGB
4, // ASTC_2D_5X4_SRGB
4, // ASTC_2D_5X5
4, // ASTC_2D_5X5_SRGB
4, // ASTC_2D_10X8
4, // ASTC_2D_10X8_SRGB
1, // Z32F
1, // Z16
1, // Z24S8
1, // S8Z24
1, // Z32FS8
}};
/**
* Gets the compression factor for the specified PixelFormat. This applies to just the
* "compressed width" and "compressed height", not the overall compression factor of a
@@ -135,304 +204,237 @@ static constexpr u32 GetCompressionFactor(PixelFormat format) {
if (format == PixelFormat::Invalid)
return 0;
constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{
1, // ABGR8U
1, // ABGR8S
1, // ABGR8UI
1, // B5G6R5U
1, // A2B10G10R10U
1, // A1B5G5R5U
1, // R8U
1, // R8UI
1, // RGBA16F
1, // RGBA16U
1, // RGBA16UI
1, // R11FG11FB10F
1, // RGBA32UI
4, // DXT1
4, // DXT23
4, // DXT45
4, // DXN1
4, // DXN2UNORM
4, // DXN2SNORM
4, // BC7U
4, // BC6H_UF16
4, // BC6H_SF16
4, // ASTC_2D_4X4
1, // G8R8U
1, // G8R8S
1, // BGRA8
1, // RGBA32F
1, // RG32F
1, // R32F
1, // R16F
1, // R16U
1, // R16S
1, // R16UI
1, // R16I
1, // RG16
1, // RG16F
1, // RG16UI
1, // RG16I
1, // RG16S
1, // RGB32F
1, // RGBA8_SRGB
1, // RG8U
1, // RG8S
1, // RG32UI
1, // R32UI
4, // ASTC_2D_8X8
4, // ASTC_2D_8X5
4, // ASTC_2D_5X4
1, // BGRA8_SRGB
4, // DXT1_SRGB
4, // DXT23_SRGB
4, // DXT45_SRGB
4, // BC7U_SRGB
4, // ASTC_2D_4X4_SRGB
4, // ASTC_2D_8X8_SRGB
4, // ASTC_2D_8X5_SRGB
4, // ASTC_2D_5X4_SRGB
4, // ASTC_2D_5X5
4, // ASTC_2D_5X5_SRGB
4, // ASTC_2D_10X8
4, // ASTC_2D_10X8_SRGB
1, // Z32F
1, // Z16
1, // Z24S8
1, // S8Z24
1, // Z32FS8
}};
ASSERT(static_cast<std::size_t>(format) < compression_factor_table.size());
return compression_factor_table[static_cast<std::size_t>(format)];
}
constexpr std::array<u32, MaxPixelFormat> block_width_table = {{
1, // ABGR8U
1, // ABGR8S
1, // ABGR8UI
1, // B5G6R5U
1, // A2B10G10R10U
1, // A1B5G5R5U
1, // R8U
1, // R8UI
1, // RGBA16F
1, // RGBA16U
1, // RGBA16UI
1, // R11FG11FB10F
1, // RGBA32UI
4, // DXT1
4, // DXT23
4, // DXT45
4, // DXN1
4, // DXN2UNORM
4, // DXN2SNORM
4, // BC7U
4, // BC6H_UF16
4, // BC6H_SF16
4, // ASTC_2D_4X4
1, // G8R8U
1, // G8R8S
1, // BGRA8
1, // RGBA32F
1, // RG32F
1, // R32F
1, // R16F
1, // R16U
1, // R16S
1, // R16UI
1, // R16I
1, // RG16
1, // RG16F
1, // RG16UI
1, // RG16I
1, // RG16S
1, // RGB32F
1, // RGBA8_SRGB
1, // RG8U
1, // RG8S
1, // RG32UI
1, // R32UI
8, // ASTC_2D_8X8
8, // ASTC_2D_8X5
5, // ASTC_2D_5X4
1, // BGRA8_SRGB
4, // DXT1_SRGB
4, // DXT23_SRGB
4, // DXT45_SRGB
4, // BC7U_SRGB
4, // ASTC_2D_4X4_SRGB
8, // ASTC_2D_8X8_SRGB
8, // ASTC_2D_8X5_SRGB
5, // ASTC_2D_5X4_SRGB
5, // ASTC_2D_5X5
5, // ASTC_2D_5X5_SRGB
10, // ASTC_2D_10X8
10, // ASTC_2D_10X8_SRGB
1, // Z32F
1, // Z16
1, // Z24S8
1, // S8Z24
1, // Z32FS8
}};
static constexpr u32 GetDefaultBlockWidth(PixelFormat format) {
if (format == PixelFormat::Invalid)
return 0;
constexpr std::array<u32, MaxPixelFormat> block_width_table = {{
1, // ABGR8U
1, // ABGR8S
1, // ABGR8UI
1, // B5G6R5U
1, // A2B10G10R10U
1, // A1B5G5R5U
1, // R8U
1, // R8UI
1, // RGBA16F
1, // RGBA16U
1, // RGBA16UI
1, // R11FG11FB10F
1, // RGBA32UI
4, // DXT1
4, // DXT23
4, // DXT45
4, // DXN1
4, // DXN2UNORM
4, // DXN2SNORM
4, // BC7U
4, // BC6H_UF16
4, // BC6H_SF16
4, // ASTC_2D_4X4
1, // G8R8U
1, // G8R8S
1, // BGRA8
1, // RGBA32F
1, // RG32F
1, // R32F
1, // R16F
1, // R16U
1, // R16S
1, // R16UI
1, // R16I
1, // RG16
1, // RG16F
1, // RG16UI
1, // RG16I
1, // RG16S
1, // RGB32F
1, // RGBA8_SRGB
1, // RG8U
1, // RG8S
1, // RG32UI
1, // R32UI
8, // ASTC_2D_8X8
8, // ASTC_2D_8X5
5, // ASTC_2D_5X4
1, // BGRA8_SRGB
4, // DXT1_SRGB
4, // DXT23_SRGB
4, // DXT45_SRGB
4, // BC7U_SRGB
4, // ASTC_2D_4X4_SRGB
8, // ASTC_2D_8X8_SRGB
8, // ASTC_2D_8X5_SRGB
5, // ASTC_2D_5X4_SRGB
5, // ASTC_2D_5X5
5, // ASTC_2D_5X5_SRGB
10, // ASTC_2D_10X8
10, // ASTC_2D_10X8_SRGB
1, // Z32F
1, // Z16
1, // Z24S8
1, // S8Z24
1, // Z32FS8
}};
ASSERT(static_cast<std::size_t>(format) < block_width_table.size());
return block_width_table[static_cast<std::size_t>(format)];
}
constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
1, // ABGR8U
1, // ABGR8S
1, // ABGR8UI
1, // B5G6R5U
1, // A2B10G10R10U
1, // A1B5G5R5U
1, // R8U
1, // R8UI
1, // RGBA16F
1, // RGBA16U
1, // RGBA16UI
1, // R11FG11FB10F
1, // RGBA32UI
4, // DXT1
4, // DXT23
4, // DXT45
4, // DXN1
4, // DXN2UNORM
4, // DXN2SNORM
4, // BC7U
4, // BC6H_UF16
4, // BC6H_SF16
4, // ASTC_2D_4X4
1, // G8R8U
1, // G8R8S
1, // BGRA8
1, // RGBA32F
1, // RG32F
1, // R32F
1, // R16F
1, // R16U
1, // R16S
1, // R16UI
1, // R16I
1, // RG16
1, // RG16F
1, // RG16UI
1, // RG16I
1, // RG16S
1, // RGB32F
1, // RGBA8_SRGB
1, // RG8U
1, // RG8S
1, // RG32UI
1, // R32UI
8, // ASTC_2D_8X8
5, // ASTC_2D_8X5
4, // ASTC_2D_5X4
1, // BGRA8_SRGB
4, // DXT1_SRGB
4, // DXT23_SRGB
4, // DXT45_SRGB
4, // BC7U_SRGB
4, // ASTC_2D_4X4_SRGB
8, // ASTC_2D_8X8_SRGB
5, // ASTC_2D_8X5_SRGB
4, // ASTC_2D_5X4_SRGB
5, // ASTC_2D_5X5
5, // ASTC_2D_5X5_SRGB
8, // ASTC_2D_10X8
8, // ASTC_2D_10X8_SRGB
1, // Z32F
1, // Z16
1, // Z24S8
1, // S8Z24
1, // Z32FS8
}};
static constexpr u32 GetDefaultBlockHeight(PixelFormat format) {
if (format == PixelFormat::Invalid)
return 0;
constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
1, // ABGR8U
1, // ABGR8S
1, // ABGR8UI
1, // B5G6R5U
1, // A2B10G10R10U
1, // A1B5G5R5U
1, // R8U
1, // R8UI
1, // RGBA16F
1, // RGBA16U
1, // RGBA16UI
1, // R11FG11FB10F
1, // RGBA32UI
4, // DXT1
4, // DXT23
4, // DXT45
4, // DXN1
4, // DXN2UNORM
4, // DXN2SNORM
4, // BC7U
4, // BC6H_UF16
4, // BC6H_SF16
4, // ASTC_2D_4X4
1, // G8R8U
1, // G8R8S
1, // BGRA8
1, // RGBA32F
1, // RG32F
1, // R32F
1, // R16F
1, // R16U
1, // R16S
1, // R16UI
1, // R16I
1, // RG16
1, // RG16F
1, // RG16UI
1, // RG16I
1, // RG16S
1, // RGB32F
1, // RGBA8_SRGB
1, // RG8U
1, // RG8S
1, // RG32UI
1, // R32UI
8, // ASTC_2D_8X8
5, // ASTC_2D_8X5
4, // ASTC_2D_5X4
1, // BGRA8_SRGB
4, // DXT1_SRGB
4, // DXT23_SRGB
4, // DXT45_SRGB
4, // BC7U_SRGB
4, // ASTC_2D_4X4_SRGB
8, // ASTC_2D_8X8_SRGB
5, // ASTC_2D_8X5_SRGB
4, // ASTC_2D_5X4_SRGB
5, // ASTC_2D_5X5
5, // ASTC_2D_5X5_SRGB
8, // ASTC_2D_10X8
8, // ASTC_2D_10X8_SRGB
1, // Z32F
1, // Z16
1, // Z24S8
1, // S8Z24
1, // Z32FS8
}};
ASSERT(static_cast<std::size_t>(format) < block_height_table.size());
return block_height_table[static_cast<std::size_t>(format)];
}
constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
32, // ABGR8U
32, // ABGR8S
32, // ABGR8UI
16, // B5G6R5U
32, // A2B10G10R10U
16, // A1B5G5R5U
8, // R8U
8, // R8UI
64, // RGBA16F
64, // RGBA16U
64, // RGBA16UI
32, // R11FG11FB10F
128, // RGBA32UI
64, // DXT1
128, // DXT23
128, // DXT45
64, // DXN1
128, // DXN2UNORM
128, // DXN2SNORM
128, // BC7U
128, // BC6H_UF16
128, // BC6H_SF16
128, // ASTC_2D_4X4
16, // G8R8U
16, // G8R8S
32, // BGRA8
128, // RGBA32F
64, // RG32F
32, // R32F
16, // R16F
16, // R16U
16, // R16S
16, // R16UI
16, // R16I
32, // RG16
32, // RG16F
32, // RG16UI
32, // RG16I
32, // RG16S
96, // RGB32F
32, // RGBA8_SRGB
16, // RG8U
16, // RG8S
64, // RG32UI
32, // R32UI
128, // ASTC_2D_8X8
128, // ASTC_2D_8X5
128, // ASTC_2D_5X4
32, // BGRA8_SRGB
64, // DXT1_SRGB
128, // DXT23_SRGB
128, // DXT45_SRGB
128, // BC7U
128, // ASTC_2D_4X4_SRGB
128, // ASTC_2D_8X8_SRGB
128, // ASTC_2D_8X5_SRGB
128, // ASTC_2D_5X4_SRGB
128, // ASTC_2D_5X5
128, // ASTC_2D_5X5_SRGB
128, // ASTC_2D_10X8
128, // ASTC_2D_10X8_SRGB
32, // Z32F
16, // Z16
32, // Z24S8
32, // S8Z24
64, // Z32FS8
}};
static constexpr u32 GetFormatBpp(PixelFormat format) {
if (format == PixelFormat::Invalid)
return 0;
constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
32, // ABGR8U
32, // ABGR8S
32, // ABGR8UI
16, // B5G6R5U
32, // A2B10G10R10U
16, // A1B5G5R5U
8, // R8U
8, // R8UI
64, // RGBA16F
64, // RGBA16U
64, // RGBA16UI
32, // R11FG11FB10F
128, // RGBA32UI
64, // DXT1
128, // DXT23
128, // DXT45
64, // DXN1
128, // DXN2UNORM
128, // DXN2SNORM
128, // BC7U
128, // BC6H_UF16
128, // BC6H_SF16
128, // ASTC_2D_4X4
16, // G8R8U
16, // G8R8S
32, // BGRA8
128, // RGBA32F
64, // RG32F
32, // R32F
16, // R16F
16, // R16U
16, // R16S
16, // R16UI
16, // R16I
32, // RG16
32, // RG16F
32, // RG16UI
32, // RG16I
32, // RG16S
96, // RGB32F
32, // RGBA8_SRGB
16, // RG8U
16, // RG8S
64, // RG32UI
32, // R32UI
128, // ASTC_2D_8X8
128, // ASTC_2D_8X5
128, // ASTC_2D_5X4
32, // BGRA8_SRGB
64, // DXT1_SRGB
128, // DXT23_SRGB
128, // DXT45_SRGB
128, // BC7U
128, // ASTC_2D_4X4_SRGB
128, // ASTC_2D_8X8_SRGB
128, // ASTC_2D_8X5_SRGB
128, // ASTC_2D_5X4_SRGB
128, // ASTC_2D_5X5
128, // ASTC_2D_5X5_SRGB
128, // ASTC_2D_10X8
128, // ASTC_2D_10X8_SRGB
32, // Z32F
16, // Z16
32, // Z24S8
32, // S8Z24
64, // Z32FS8
}};
ASSERT(static_cast<std::size_t>(format) < bpp_table.size());
return bpp_table[static_cast<std::size_t>(format)];
}

View File

@@ -206,60 +206,57 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default
void Config::ReadPlayerValues() {
for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
Settings::values.players[p].connected =
qt_config->value(QString("player_%1_connected").arg(p), false).toBool();
auto& player = Settings::values.players[p];
Settings::values.players[p].type = static_cast<Settings::ControllerType>(
player.connected = qt_config->value(QString("player_%1_connected").arg(p), false).toBool();
player.type = static_cast<Settings::ControllerType>(
qt_config
->value(QString("player_%1_type").arg(p),
static_cast<u8>(Settings::ControllerType::DualJoycon))
.toUInt());
Settings::values.players[p].body_color_left =
qt_config
->value(QString("player_%1_body_color_left").arg(p),
Settings::JOYCON_BODY_NEON_BLUE)
.toUInt();
Settings::values.players[p].body_color_right =
qt_config
->value(QString("player_%1_body_color_right").arg(p),
Settings::JOYCON_BODY_NEON_RED)
.toUInt();
Settings::values.players[p].button_color_left =
qt_config
->value(QString("player_%1_button_color_left").arg(p),
Settings::JOYCON_BUTTONS_NEON_BLUE)
.toUInt();
Settings::values.players[p].button_color_right =
qt_config
->value(QString("player_%1_button_color_right").arg(p),
Settings::JOYCON_BUTTONS_NEON_RED)
.toUInt();
player.body_color_left = qt_config
->value(QString("player_%1_body_color_left").arg(p),
Settings::JOYCON_BODY_NEON_BLUE)
.toUInt();
player.body_color_right = qt_config
->value(QString("player_%1_body_color_right").arg(p),
Settings::JOYCON_BODY_NEON_RED)
.toUInt();
player.button_color_left = qt_config
->value(QString("player_%1_button_color_left").arg(p),
Settings::JOYCON_BUTTONS_NEON_BLUE)
.toUInt();
player.button_color_right = qt_config
->value(QString("player_%1_button_color_right").arg(p),
Settings::JOYCON_BUTTONS_NEON_RED)
.toUInt();
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
Settings::values.players[p].buttons[i] =
player.buttons[i] =
qt_config
->value(QString("player_%1_").arg(p) + Settings::NativeButton::mapping[i],
QString::fromStdString(default_param))
.toString()
.toStdString();
if (Settings::values.players[p].buttons[i].empty())
Settings::values.players[p].buttons[i] = default_param;
if (player.buttons[i].empty())
player.buttons[i] = default_param;
}
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
default_analogs[i][3], default_analogs[i][4], 0.5f);
Settings::values.players[p].analogs[i] =
player.analogs[i] =
qt_config
->value(QString("player_%1_").arg(p) + Settings::NativeAnalog::mapping[i],
QString::fromStdString(default_param))
.toString()
.toStdString();
if (Settings::values.players[p].analogs[i].empty())
Settings::values.players[p].analogs[i] = default_param;
if (player.analogs[i].empty())
player.analogs[i] = default_param;
}
}
@@ -511,30 +508,28 @@ void Config::ReadValues() {
}
void Config::SavePlayerValues() {
for (int p = 0; p < Settings::values.players.size(); ++p) {
qt_config->setValue(QString("player_%1_connected").arg(p),
Settings::values.players[p].connected);
qt_config->setValue(QString("player_%1_type").arg(p),
static_cast<u8>(Settings::values.players[p].type));
for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
const auto& player = Settings::values.players[p];
qt_config->setValue(QString("player_%1_body_color_left").arg(p),
Settings::values.players[p].body_color_left);
qt_config->setValue(QString("player_%1_body_color_right").arg(p),
Settings::values.players[p].body_color_right);
qt_config->setValue(QString("player_%1_connected").arg(p), player.connected);
qt_config->setValue(QString("player_%1_type").arg(p), static_cast<u8>(player.type));
qt_config->setValue(QString("player_%1_body_color_left").arg(p), player.body_color_left);
qt_config->setValue(QString("player_%1_body_color_right").arg(p), player.body_color_right);
qt_config->setValue(QString("player_%1_button_color_left").arg(p),
Settings::values.players[p].button_color_left);
player.button_color_left);
qt_config->setValue(QString("player_%1_button_color_right").arg(p),
Settings::values.players[p].button_color_right);
player.button_color_right);
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
qt_config->setValue(QString("player_%1_").arg(p) +
QString::fromStdString(Settings::NativeButton::mapping[i]),
QString::fromStdString(Settings::values.players[p].buttons[i]));
QString::fromStdString(player.buttons[i]));
}
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
qt_config->setValue(QString("player_%1_").arg(p) +
QString::fromStdString(Settings::NativeAnalog::mapping[i]),
QString::fromStdString(Settings::values.players[p].analogs[i]));
QString::fromStdString(player.analogs[i]));
}
}
}

View File

@@ -16,15 +16,14 @@ class ConfigureAudio : public QWidget {
public:
explicit ConfigureAudio(QWidget* parent = nullptr);
~ConfigureAudio();
~ConfigureAudio() override;
void applyConfiguration();
void retranslateUi();
public slots:
private:
void updateAudioDevices(int sink_index);
private:
void setConfiguration();
void setOutputSinkFromSinkID();
void setAudioDeviceFromDeviceID();

View File

@@ -16,13 +16,12 @@ class ConfigureDebug : public QWidget {
public:
explicit ConfigureDebug(QWidget* parent = nullptr);
~ConfigureDebug();
~ConfigureDebug() override;
void applyConfiguration();
private:
void setConfiguration();
private:
std::unique_ptr<Ui::ConfigureDebug> ui;
};

View File

@@ -18,13 +18,12 @@ class ConfigureDialog : public QDialog {
public:
explicit ConfigureDialog(QWidget* parent, const HotkeyRegistry& registry);
~ConfigureDialog();
~ConfigureDialog() override;
void applyConfiguration();
private:
void setConfiguration();
private:
std::unique_ptr<Ui::ConfigureDialog> ui;
};

View File

@@ -16,7 +16,7 @@ class ConfigureGameList : public QWidget {
public:
explicit ConfigureGameList(QWidget* parent = nullptr);
~ConfigureGameList();
~ConfigureGameList() override;
void applyConfiguration();

View File

@@ -18,7 +18,7 @@ class ConfigureGeneral : public QWidget {
public:
explicit ConfigureGeneral(QWidget* parent = nullptr);
~ConfigureGeneral();
~ConfigureGeneral() override;
void PopulateHotkeyList(const HotkeyRegistry& registry);
void applyConfiguration();

View File

@@ -16,14 +16,13 @@ class ConfigureGraphics : public QWidget {
public:
explicit ConfigureGraphics(QWidget* parent = nullptr);
~ConfigureGraphics();
~ConfigureGraphics() override;
void applyConfiguration();
private:
void setConfiguration();
private:
std::unique_ptr<Ui::ConfigureGraphics> ui;
QColor bg_color;
};

View File

@@ -88,6 +88,8 @@ ConfigureInput::ConfigureInput(QWidget* parent)
[this] { CallConfigureDialog<ConfigureTouchscreenAdvanced>(*this); });
}
ConfigureInput::~ConfigureInput() = default;
void ConfigureInput::OnDockedModeChanged(bool last_state, bool new_state) {
if (ui->use_docked_mode->isChecked() && ui->handheld_connected->isChecked()) {
ui->handheld_connected->setChecked(false);

View File

@@ -25,6 +25,7 @@ class ConfigureInput : public QWidget {
public:
explicit ConfigureInput(QWidget* parent = nullptr);
~ConfigureInput() override;
/// Save all button configurations to settings file
void applyConfiguration();

View File

@@ -17,18 +17,17 @@ class ConfigureWeb : public QWidget {
public:
explicit ConfigureWeb(QWidget* parent = nullptr);
~ConfigureWeb();
~ConfigureWeb() override;
void applyConfiguration();
void retranslateUi();
public slots:
private:
void RefreshTelemetryID();
void OnLoginChanged();
void VerifyLogin();
void OnLoginVerified();
private:
void setConfiguration();
bool user_verified = true;

View File

@@ -7,10 +7,10 @@
#include "common/assert.h"
#include "core/core.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/timer.h"
@@ -153,8 +153,8 @@ QString WaitTreeWaitObject::GetText() const {
std::unique_ptr<WaitTreeWaitObject> WaitTreeWaitObject::make(const Kernel::WaitObject& object) {
switch (object.GetHandleType()) {
case Kernel::HandleType::Event:
return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::Event&>(object));
case Kernel::HandleType::ReadableEvent:
return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::ReadableEvent&>(object));
case Kernel::HandleType::Timer:
return std::make_unique<WaitTreeTimer>(static_cast<const Kernel::Timer&>(object));
case Kernel::HandleType::Thread:
@@ -332,7 +332,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
return list;
}
WaitTreeEvent::WaitTreeEvent(const Kernel::Event& object) : WaitTreeWaitObject(object) {}
WaitTreeEvent::WaitTreeEvent(const Kernel::ReadableEvent& object) : WaitTreeWaitObject(object) {}
WaitTreeEvent::~WaitTreeEvent() = default;
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeEvent::GetChildren() const {
@@ -340,7 +340,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeEvent::GetChildren() const {
list.push_back(std::make_unique<WaitTreeText>(
tr("reset type = %1")
.arg(GetResetTypeQString(static_cast<const Kernel::Event&>(object).GetResetType()))));
.arg(GetResetTypeQString(
static_cast<const Kernel::ReadableEvent&>(object).GetResetType()))));
return list;
}

View File

@@ -17,8 +17,8 @@
class EmuThread;
namespace Kernel {
class ReadableEvent;
class WaitObject;
class Event;
class Thread;
class Timer;
} // namespace Kernel
@@ -144,7 +144,7 @@ public:
class WaitTreeEvent : public WaitTreeWaitObject {
Q_OBJECT
public:
explicit WaitTreeEvent(const Kernel::Event& object);
explicit WaitTreeEvent(const Kernel::ReadableEvent& object);
~WaitTreeEvent() override;
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;

View File

@@ -86,6 +86,35 @@ QString FormatPatchNameVersions(const FileSys::PatchManager& patch_manager,
out.chop(1);
return out;
}
QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::string& name,
const std::vector<u8>& icon, Loader::AppLoader& loader,
u64 program_id, const CompatibilityList& compatibility_list,
const FileSys::PatchManager& patch) {
const auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
// The game list uses this as compatibility number for untested games
QString compatibility{"99"};
if (it != compatibility_list.end()) {
compatibility = it->second.first;
}
QList<QStandardItem*> list{
new GameListItemPath(
FormatGameName(path), icon, QString::fromStdString(name),
QString::fromStdString(Loader::GetFileTypeString(loader.GetFileType())), program_id),
new GameListItemCompat(compatibility),
new GameListItem(QString::fromStdString(Loader::GetFileTypeString(loader.GetFileType()))),
new GameListItemSize(FileUtil::GetSize(path)),
};
if (UISettings::values.show_add_ons) {
list.insert(
2, new GameListItem(FormatPatchNameVersions(patch, loader, loader.IsRomFSUpdatable())));
}
return list;
}
} // Anonymous namespace
GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs, QString dir_path, bool deep_scan,
@@ -97,11 +126,11 @@ GameListWorker::~GameListWorker() = default;
void GameListWorker::AddInstalledTitlesToGameList() {
const auto cache = Service::FileSystem::GetUnionContents();
const auto installed_games = cache->ListEntriesFilter(FileSys::TitleType::Application,
FileSys::ContentRecordType::Program);
const auto installed_games = cache.ListEntriesFilter(FileSys::TitleType::Application,
FileSys::ContentRecordType::Program);
for (const auto& game : installed_games) {
const auto file = cache->GetEntryUnparsed(game);
const auto file = cache.GetEntryUnparsed(game);
std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(file);
if (!loader)
continue;
@@ -112,40 +141,19 @@ void GameListWorker::AddInstalledTitlesToGameList() {
loader->ReadProgramId(program_id);
const FileSys::PatchManager patch{program_id};
const auto control = cache->GetEntry(game.title_id, FileSys::ContentRecordType::Control);
const auto control = cache.GetEntry(game.title_id, FileSys::ContentRecordType::Control);
if (control != nullptr)
GetMetadataFromControlNCA(patch, *control, icon, name);
auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
// The game list uses this as compatibility number for untested games
QString compatibility("99");
if (it != compatibility_list.end())
compatibility = it->second.first;
QList<QStandardItem*> list{
new GameListItemPath(
FormatGameName(file->GetFullPath()), icon, QString::fromStdString(name),
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())),
program_id),
new GameListItemCompat(compatibility),
new GameListItem(
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
new GameListItemSize(file->GetSize()),
};
if (UISettings::values.show_add_ons) {
list.insert(2, new GameListItem(FormatPatchNameVersions(patch, *loader)));
}
emit EntryReady(list);
emit EntryReady(MakeGameListEntry(file->GetFullPath(), name, icon, *loader, program_id,
compatibility_list, patch));
}
const auto control_data = cache->ListEntriesFilter(FileSys::TitleType::Application,
FileSys::ContentRecordType::Control);
const auto control_data = cache.ListEntriesFilter(FileSys::TitleType::Application,
FileSys::ContentRecordType::Control);
for (const auto& entry : control_data) {
auto nca = cache->GetEntry(entry);
auto nca = cache.GetEntry(entry);
if (nca != nullptr) {
nca_control_map.insert_or_assign(entry.title_id, std::move(nca));
}
@@ -155,14 +163,14 @@ void GameListWorker::AddInstalledTitlesToGameList() {
void GameListWorker::FillControlMap(const std::string& dir_path) {
const auto nca_control_callback = [this](u64* num_entries_out, const std::string& directory,
const std::string& virtual_name) -> bool {
std::string physical_name = directory + DIR_SEP + virtual_name;
if (stop_processing) {
// Breaks the callback loop
return false;
}
if (stop_processing)
return false; // Breaks the callback loop.
bool is_dir = FileUtil::IsDirectory(physical_name);
QFileInfo file_info(physical_name.c_str());
if (!is_dir && file_info.suffix().toStdString() == "nca") {
const std::string physical_name = directory + DIR_SEP + virtual_name;
const QFileInfo file_info(QString::fromStdString(physical_name));
if (!file_info.isDir() && file_info.suffix() == QStringLiteral("nca")) {
auto nca =
std::make_unique<FileSys::NCA>(vfs->OpenFile(physical_name, FileSys::Mode::Read));
if (nca->GetType() == FileSys::NCAContentType::Control) {
@@ -179,12 +187,13 @@ void GameListWorker::FillControlMap(const std::string& dir_path) {
void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) {
const auto callback = [this, recursion](u64* num_entries_out, const std::string& directory,
const std::string& virtual_name) -> bool {
std::string physical_name = directory + DIR_SEP + virtual_name;
if (stop_processing) {
// Breaks the callback loop.
return false;
}
if (stop_processing)
return false; // Breaks the callback loop.
bool is_dir = FileUtil::IsDirectory(physical_name);
const std::string physical_name = directory + DIR_SEP + virtual_name;
const bool is_dir = FileUtil::IsDirectory(physical_name);
if (!is_dir &&
(HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) {
std::unique_ptr<Loader::AppLoader> loader =
@@ -214,30 +223,8 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
}
}
auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
// The game list uses this as compatibility number for untested games
QString compatibility("99");
if (it != compatibility_list.end())
compatibility = it->second.first;
QList<QStandardItem*> list{
new GameListItemPath(
FormatGameName(physical_name), icon, QString::fromStdString(name),
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())),
program_id),
new GameListItemCompat(compatibility),
new GameListItem(
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
new GameListItemSize(FileUtil::GetSize(physical_name)),
};
if (UISettings::values.show_add_ons) {
list.insert(2, new GameListItem(FormatPatchNameVersions(
patch, *loader, loader->IsRomFSUpdatable())));
}
emit EntryReady(std::move(list));
emit EntryReady(MakeGameListEntry(physical_name, name, icon, *loader, program_id,
compatibility_list, patch));
} else if (is_dir && recursion > 0) {
watch_list.append(QString::fromStdString(physical_name));
AddFstEntriesToGameList(physical_name, recursion - 1);

View File

@@ -518,6 +518,8 @@ void GMainWindow::OnDisplayTitleBars(bool show) {
QStringList GMainWindow::GetUnsupportedGLExtensions() {
QStringList unsupported_ext;
if (!GLAD_GL_ARB_direct_state_access)
unsupported_ext.append("ARB_direct_state_access");
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
unsupported_ext.append("ARB_vertex_type_10f_11f_11f_rev");
if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
@@ -905,7 +907,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
}
const auto installed = Service::FileSystem::GetUnionContents();
auto romfs_title_id = SelectRomFSDumpTarget(*installed, program_id);
const auto romfs_title_id = SelectRomFSDumpTarget(installed, program_id);
if (!romfs_title_id) {
failed();
@@ -920,7 +922,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
if (*romfs_title_id == program_id) {
romfs = file;
} else {
romfs = installed->GetEntry(*romfs_title_id, FileSys::ContentRecordType::Data)->GetRomFS();
romfs = installed.GetEntry(*romfs_title_id, FileSys::ContentRecordType::Data)->GetRomFS();
}
const auto extracted = FileSys::ExtractRomFS(romfs, FileSys::RomFSExtractionType::Full);

View File

@@ -111,6 +111,8 @@ void EmuWindow_SDL2::Fullscreen() {
bool EmuWindow_SDL2::SupportsRequiredGLExtensions() {
std::vector<std::string> unsupported_ext;
if (!GLAD_GL_ARB_direct_state_access)
unsupported_ext.push_back("ARB_direct_state_access");
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev");
if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)