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__refs_pul
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82ea1cf35a |
@@ -148,7 +148,7 @@ struct System::Impl {
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telemetry_session = std::make_unique<Core::TelemetrySession>();
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service_manager = std::make_shared<Service::SM::ServiceManager>();
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Service::Init(service_manager, virtual_filesystem);
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Service::Init(service_manager, *virtual_filesystem);
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GDBStub::Init();
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renderer = VideoCore::CreateRenderer(emu_window);
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@@ -98,7 +98,7 @@ std::array<u8, 144> DecryptKeyblob(const std::array<u8, 176>& encrypted_keyblob,
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return keyblob;
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}
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void KeyManager::DeriveGeneralPurposeKeys(u8 crypto_revision) {
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void KeyManager::DeriveGeneralPurposeKeys(std::size_t crypto_revision) {
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const auto kek_generation_source =
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GetKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKekGeneration));
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const auto key_generation_source =
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@@ -147,31 +147,38 @@ boost::optional<Key128> DeriveSDSeed() {
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"rb+");
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if (!save_43.IsOpen())
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return boost::none;
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const FileUtil::IOFile sd_private(
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FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) + "/Nintendo/Contents/private", "rb+");
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if (!sd_private.IsOpen())
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return boost::none;
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sd_private.Seek(0, SEEK_SET);
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std::array<u8, 0x10> private_seed{};
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if (sd_private.ReadBytes(private_seed.data(), private_seed.size()) != 0x10)
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if (sd_private.ReadBytes(private_seed.data(), private_seed.size()) != private_seed.size()) {
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return boost::none;
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}
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std::array<u8, 0x10> buffer{};
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std::size_t offset = 0;
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for (; offset + 0x10 < save_43.GetSize(); ++offset) {
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save_43.Seek(offset, SEEK_SET);
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if (!save_43.Seek(offset, SEEK_SET)) {
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return boost::none;
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}
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save_43.ReadBytes(buffer.data(), buffer.size());
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if (buffer == private_seed)
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if (buffer == private_seed) {
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break;
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}
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}
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if (offset + 0x10 >= save_43.GetSize())
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if (!save_43.Seek(offset + 0x10, SEEK_SET)) {
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return boost::none;
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}
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Key128 seed{};
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save_43.Seek(offset + 0x10, SEEK_SET);
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save_43.ReadBytes(seed.data(), seed.size());
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if (save_43.ReadBytes(seed.data(), seed.size()) != seed.size()) {
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return boost::none;
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}
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return seed;
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}
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@@ -234,7 +241,9 @@ std::vector<TicketRaw> GetTicketblob(const FileUtil::IOFile& ticket_save) {
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return {};
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std::vector<u8> buffer(ticket_save.GetSize());
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ticket_save.ReadBytes(buffer.data(), buffer.size());
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if (ticket_save.ReadBytes(buffer.data(), buffer.size()) != buffer.size()) {
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return {};
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}
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std::vector<TicketRaw> out;
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u32 magic{};
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@@ -261,6 +270,9 @@ static std::array<u8, size> operator^(const std::array<u8, size>& lhs,
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template <size_t target_size, size_t in_size>
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static std::array<u8, target_size> MGF1(const std::array<u8, in_size>& seed) {
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// Avoids truncation overflow within the loop below.
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static_assert(target_size <= 0xFF);
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std::array<u8, in_size + 4> seed_exp{};
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std::memcpy(seed_exp.data(), seed.data(), in_size);
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@@ -268,7 +280,7 @@ static std::array<u8, target_size> MGF1(const std::array<u8, in_size>& seed) {
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size_t i = 0;
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while (out.size() < target_size) {
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out.resize(out.size() + 0x20);
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seed_exp[in_size + 3] = i;
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seed_exp[in_size + 3] = static_cast<u8>(i);
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mbedtls_sha256(seed_exp.data(), seed_exp.size(), out.data() + out.size() - 0x20, 0);
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++i;
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}
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@@ -299,10 +311,11 @@ boost::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket,
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std::memcpy(&cert_authority, ticket.data() + 0x140, sizeof(cert_authority));
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if (cert_authority == 0)
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return boost::none;
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if (cert_authority != Common::MakeMagic('R', 'o', 'o', 't'))
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if (cert_authority != Common::MakeMagic('R', 'o', 'o', 't')) {
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LOG_INFO(Crypto,
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"Attempting to parse ticket with non-standard certificate authority {:08X}.",
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cert_authority);
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}
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Key128 rights_id;
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std::memcpy(rights_id.data(), ticket.data() + 0x2A0, sizeof(Key128));
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@@ -871,9 +884,9 @@ void KeyManager::DeriveETicket(PartitionDataManager& data) {
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"/system/save/80000000000000e2",
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"rb+");
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const auto blob2 = GetTicketblob(save2);
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auto res = GetTicketblob(save1);
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const auto res2 = GetTicketblob(save2);
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std::copy(res2.begin(), res2.end(), std::back_inserter(res));
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res.insert(res.end(), blob2.begin(), blob2.end());
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for (const auto& raw : res) {
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const auto pair = ParseTicket(raw, rsa_key);
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@@ -175,7 +175,7 @@ private:
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void WriteKeyToFile(KeyCategory category, std::string_view keyname,
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const std::array<u8, Size>& key);
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void DeriveGeneralPurposeKeys(u8 crypto_revision);
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void DeriveGeneralPurposeKeys(std::size_t crypto_revision);
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void SetKeyWrapped(S128KeyType id, Key128 key, u64 field1 = 0, u64 field2 = 0);
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void SetKeyWrapped(S256KeyType id, Key256 key, u64 field1 = 0, u64 field2 = 0);
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@@ -11,7 +11,6 @@
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#include <array>
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#include <cctype>
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#include <cstring>
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#include <boost/optional/optional.hpp>
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#include <mbedtls/sha256.h>
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#include "common/assert.h"
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#include "common/common_funcs.h"
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@@ -19,7 +18,7 @@
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#include "common/hex_util.h"
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#include "common/logging/log.h"
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#include "common/string_util.h"
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#include "core/crypto/ctr_encryption_layer.h"
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#include "common/swap.h"
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#include "core/crypto/key_manager.h"
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#include "core/crypto/partition_data_manager.h"
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#include "core/crypto/xts_encryption_layer.h"
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@@ -302,7 +301,7 @@ FileSys::VirtualFile FindFileInDirWithNames(const FileSys::VirtualDir& dir,
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return nullptr;
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}
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PartitionDataManager::PartitionDataManager(FileSys::VirtualDir sysdata_dir)
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PartitionDataManager::PartitionDataManager(const FileSys::VirtualDir& sysdata_dir)
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: boot0(FindFileInDirWithNames(sysdata_dir, "BOOT0")),
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fuses(FindFileInDirWithNames(sysdata_dir, "fuse")),
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kfuses(FindFileInDirWithNames(sysdata_dir, "kfuse")),
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@@ -314,13 +313,14 @@ PartitionDataManager::PartitionDataManager(FileSys::VirtualDir sysdata_dir)
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FindFileInDirWithNames(sysdata_dir, "BCPKG2-5-Repair-Main"),
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FindFileInDirWithNames(sysdata_dir, "BCPKG2-6-Repair-Sub"),
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}),
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prodinfo(FindFileInDirWithNames(sysdata_dir, "PRODINFO")),
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secure_monitor(FindFileInDirWithNames(sysdata_dir, "secmon")),
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package1_decrypted(FindFileInDirWithNames(sysdata_dir, "pkg1_decr")),
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secure_monitor_bytes(secure_monitor == nullptr ? std::vector<u8>{}
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: secure_monitor->ReadAllBytes()),
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package1_decrypted_bytes(package1_decrypted == nullptr ? std::vector<u8>{}
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: package1_decrypted->ReadAllBytes()),
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prodinfo(FindFileInDirWithNames(sysdata_dir, "PRODINFO")) {}
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: package1_decrypted->ReadAllBytes()) {
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}
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PartitionDataManager::~PartitionDataManager() = default;
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@@ -332,18 +332,19 @@ FileSys::VirtualFile PartitionDataManager::GetBoot0Raw() const {
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return boot0;
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}
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std::array<u8, 176> PartitionDataManager::GetEncryptedKeyblob(u8 index) const {
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if (HasBoot0() && index < 32)
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PartitionDataManager::EncryptedKeyBlob PartitionDataManager::GetEncryptedKeyblob(
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std::size_t index) const {
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if (HasBoot0() && index < NUM_ENCRYPTED_KEYBLOBS)
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return GetEncryptedKeyblobs()[index];
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return {};
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}
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std::array<std::array<u8, 176>, 32> PartitionDataManager::GetEncryptedKeyblobs() const {
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PartitionDataManager::EncryptedKeyBlobs PartitionDataManager::GetEncryptedKeyblobs() const {
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if (!HasBoot0())
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return {};
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std::array<std::array<u8, 176>, 32> out{};
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for (size_t i = 0; i < 0x20; ++i)
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EncryptedKeyBlobs out{};
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for (size_t i = 0; i < out.size(); ++i)
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boot0->Read(out[i].data(), out[i].size(), 0x180000 + i * 0x200);
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return out;
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}
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@@ -389,7 +390,7 @@ std::array<u8, 16> PartitionDataManager::GetKeyblobMACKeySource() const {
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return FindKeyFromHex(package1_decrypted_bytes, source_hashes[0]);
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}
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std::array<u8, 16> PartitionDataManager::GetKeyblobKeySource(u8 revision) const {
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std::array<u8, 16> PartitionDataManager::GetKeyblobKeySource(std::size_t revision) const {
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if (keyblob_source_hashes[revision] == SHA256Hash{}) {
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LOG_WARNING(Crypto,
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"No keyblob source hash for crypto revision {:02X}! Cannot derive keys...",
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@@ -446,7 +447,7 @@ bool AttemptDecrypt(const std::array<u8, 16>& key, Package2Header& header) {
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return false;
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}
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void PartitionDataManager::DecryptPackage2(std::array<std::array<u8, 16>, 0x20> package2_keys,
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void PartitionDataManager::DecryptPackage2(const std::array<Key128, 0x20>& package2_keys,
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Package2Type type) {
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FileSys::VirtualFile file = std::make_shared<FileSys::OffsetVfsFile>(
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package2[static_cast<size_t>(type)],
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@@ -456,43 +457,38 @@ void PartitionDataManager::DecryptPackage2(std::array<std::array<u8, 16>, 0x20>
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if (file->ReadObject(&header) != sizeof(Package2Header))
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return;
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u8 revision = 0xFF;
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std::size_t revision = 0xFF;
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if (header.magic != Common::MakeMagic('P', 'K', '2', '1')) {
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for (size_t i = 0; i < package2_keys.size(); ++i) {
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if (AttemptDecrypt(package2_keys[i], header))
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for (std::size_t i = 0; i < package2_keys.size(); ++i) {
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if (AttemptDecrypt(package2_keys[i], header)) {
|
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revision = i;
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}
|
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}
|
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}
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|
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if (header.magic != Common::MakeMagic('P', 'K', '2', '1'))
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return;
|
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|
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const std::vector<u8> s1_iv(header.section_ctr[1].begin(), header.section_ctr[1].end());
|
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|
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const auto a = std::make_shared<FileSys::OffsetVfsFile>(
|
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file, header.section_size[1], header.section_size[0] + sizeof(Package2Header));
|
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|
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auto c = a->ReadAllBytes();
|
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|
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AESCipher<Key128> cipher(package2_keys[revision], Mode::CTR);
|
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cipher.SetIV(s1_iv);
|
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cipher.SetIV({header.section_ctr[1].begin(), header.section_ctr[1].end()});
|
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cipher.Transcode(c.data(), c.size(), c.data(), Op::Decrypt);
|
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|
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// package2_decrypted[static_cast<size_t>(type)] = s1;
|
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|
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INIHeader ini;
|
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std::memcpy(&ini, c.data(), sizeof(INIHeader));
|
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if (ini.magic != Common::MakeMagic('I', 'N', 'I', '1'))
|
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return;
|
||||
|
||||
std::map<u64, KIPHeader> kips{};
|
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u64 offset = sizeof(INIHeader);
|
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for (size_t i = 0; i < ini.process_count; ++i) {
|
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KIPHeader kip;
|
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std::memcpy(&kip, c.data() + offset, sizeof(KIPHeader));
|
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if (kip.magic != Common::MakeMagic('K', 'I', 'P', '1'))
|
||||
return;
|
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kips.emplace(offset, kip);
|
||||
|
||||
const auto name =
|
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Common::StringFromFixedZeroTerminatedBuffer(kip.name.data(), kip.name.size());
|
||||
@@ -503,33 +499,29 @@ void PartitionDataManager::DecryptPackage2(std::array<std::array<u8, 16>, 0x20>
|
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continue;
|
||||
}
|
||||
|
||||
std::vector<u8> text(kip.sections[0].size_compressed);
|
||||
std::vector<u8> rodata(kip.sections[1].size_compressed);
|
||||
std::vector<u8> data(kip.sections[2].size_compressed);
|
||||
const u64 initial_offset = sizeof(KIPHeader) + offset;
|
||||
const auto text_begin = c.cbegin() + initial_offset;
|
||||
const auto text_end = text_begin + kip.sections[0].size_compressed;
|
||||
const std::vector<u8> text = DecompressBLZ({text_begin, text_end});
|
||||
|
||||
u64 offset_sec = sizeof(KIPHeader) + offset;
|
||||
std::memcpy(text.data(), c.data() + offset_sec, text.size());
|
||||
offset_sec += text.size();
|
||||
std::memcpy(rodata.data(), c.data() + offset_sec, rodata.size());
|
||||
offset_sec += rodata.size();
|
||||
std::memcpy(data.data(), c.data() + offset_sec, data.size());
|
||||
const auto rodata_end = text_end + kip.sections[1].size_compressed;
|
||||
const std::vector<u8> rodata = DecompressBLZ({text_end, rodata_end});
|
||||
|
||||
offset += sizeof(KIPHeader) + kip.sections[0].size_compressed +
|
||||
kip.sections[1].size_compressed + kip.sections[2].size_compressed;
|
||||
const auto data_end = rodata_end + kip.sections[2].size_compressed;
|
||||
const std::vector<u8> data = DecompressBLZ({rodata_end, data_end});
|
||||
|
||||
text = DecompressBLZ(text);
|
||||
rodata = DecompressBLZ(rodata);
|
||||
data = DecompressBLZ(data);
|
||||
std::vector<u8> out;
|
||||
out.reserve(text.size() + rodata.size() + data.size());
|
||||
out.insert(out.end(), text.begin(), text.end());
|
||||
out.insert(out.end(), rodata.begin(), rodata.end());
|
||||
out.insert(out.end(), data.begin(), data.end());
|
||||
|
||||
std::vector<u8> out(text.size() + rodata.size() + data.size());
|
||||
std::memcpy(out.data(), text.data(), text.size());
|
||||
std::memcpy(out.data() + text.size(), rodata.data(), rodata.size());
|
||||
std::memcpy(out.data() + text.size() + rodata.size(), data.data(), data.size());
|
||||
offset += sizeof(KIPHeader) + out.size();
|
||||
|
||||
if (name == "FS")
|
||||
package2_fs[static_cast<size_t>(type)] = out;
|
||||
package2_fs[static_cast<size_t>(type)] = std::move(out);
|
||||
else if (name == "spl")
|
||||
package2_spl[static_cast<size_t>(type)] = out;
|
||||
package2_spl[static_cast<size_t>(type)] = std::move(out);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -5,9 +5,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
|
||||
namespace Core::Crypto {
|
||||
@@ -24,15 +22,20 @@ enum class Package2Type {
|
||||
class PartitionDataManager {
|
||||
public:
|
||||
static const u8 MAX_KEYBLOB_SOURCE_HASH;
|
||||
static constexpr std::size_t NUM_ENCRYPTED_KEYBLOBS = 32;
|
||||
static constexpr std::size_t ENCRYPTED_KEYBLOB_SIZE = 0xB0;
|
||||
|
||||
explicit PartitionDataManager(FileSys::VirtualDir sysdata_dir);
|
||||
using EncryptedKeyBlob = std::array<u8, ENCRYPTED_KEYBLOB_SIZE>;
|
||||
using EncryptedKeyBlobs = std::array<EncryptedKeyBlob, NUM_ENCRYPTED_KEYBLOBS>;
|
||||
|
||||
explicit PartitionDataManager(const FileSys::VirtualDir& sysdata_dir);
|
||||
~PartitionDataManager();
|
||||
|
||||
// BOOT0
|
||||
bool HasBoot0() const;
|
||||
FileSys::VirtualFile GetBoot0Raw() const;
|
||||
std::array<u8, 0xB0> GetEncryptedKeyblob(u8 index) const;
|
||||
std::array<std::array<u8, 0xB0>, 0x20> GetEncryptedKeyblobs() const;
|
||||
EncryptedKeyBlob GetEncryptedKeyblob(std::size_t index) const;
|
||||
EncryptedKeyBlobs GetEncryptedKeyblobs() const;
|
||||
std::vector<u8> GetSecureMonitor() const;
|
||||
std::array<u8, 0x10> GetPackage2KeySource() const;
|
||||
std::array<u8, 0x10> GetAESKekGenerationSource() const;
|
||||
@@ -43,7 +46,7 @@ public:
|
||||
std::vector<u8> GetPackage1Decrypted() const;
|
||||
std::array<u8, 0x10> GetMasterKeySource() const;
|
||||
std::array<u8, 0x10> GetKeyblobMACKeySource() const;
|
||||
std::array<u8, 0x10> GetKeyblobKeySource(u8 revision) const;
|
||||
std::array<u8, 0x10> GetKeyblobKeySource(std::size_t revision) const;
|
||||
|
||||
// Fuses
|
||||
bool HasFuses() const;
|
||||
@@ -57,7 +60,8 @@ public:
|
||||
// Package2
|
||||
bool HasPackage2(Package2Type type = Package2Type::NormalMain) const;
|
||||
FileSys::VirtualFile GetPackage2Raw(Package2Type type = Package2Type::NormalMain) const;
|
||||
void DecryptPackage2(std::array<std::array<u8, 16>, 0x20> package2, Package2Type type);
|
||||
void DecryptPackage2(const std::array<std::array<u8, 16>, 0x20>& package2_keys,
|
||||
Package2Type type);
|
||||
const std::vector<u8>& GetPackage2FSDecompressed(
|
||||
Package2Type type = Package2Type::NormalMain) const;
|
||||
std::array<u8, 0x10> GetKeyAreaKeyApplicationSource(
|
||||
|
||||
@@ -24,6 +24,7 @@ class ProgramMetadata;
|
||||
namespace Kernel {
|
||||
|
||||
class KernelCore;
|
||||
class ResourceLimit;
|
||||
|
||||
struct AddressMapping {
|
||||
// Address and size must be page-aligned
|
||||
@@ -57,9 +58,23 @@ union ProcessFlags {
|
||||
BitField<12, 1, u16> loaded_high; ///< Application loaded high (not at 0x00100000).
|
||||
};
|
||||
|
||||
enum class ProcessStatus { Created, Running, Exited };
|
||||
|
||||
class ResourceLimit;
|
||||
/**
|
||||
* Indicates the status of a Process instance.
|
||||
*
|
||||
* @note These match the values as used by kernel,
|
||||
* so new entries should only be added if RE
|
||||
* shows that a new value has been introduced.
|
||||
*/
|
||||
enum class ProcessStatus {
|
||||
Created,
|
||||
CreatedWithDebuggerAttached,
|
||||
Running,
|
||||
WaitingForDebuggerToAttach,
|
||||
DebuggerAttached,
|
||||
Exiting,
|
||||
Exited,
|
||||
DebugBreak,
|
||||
};
|
||||
|
||||
struct CodeSet final {
|
||||
struct Segment {
|
||||
|
||||
@@ -389,6 +389,12 @@ static void Break(u32 reason, u64 info1, u64 info2) {
|
||||
"Emulated program broke execution! reason=0x{:016X}, info1=0x{:016X}, info2=0x{:016X}",
|
||||
reason, info1, info2);
|
||||
ASSERT(false);
|
||||
|
||||
Core::CurrentProcess()->PrepareForTermination();
|
||||
|
||||
// Kill the current thread
|
||||
GetCurrentThread()->Stop();
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1092,6 +1098,29 @@ static ResultCode ClearEvent(Handle handle) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
static ResultCode GetProcessInfo(u64* out, Handle process_handle, u32 type) {
|
||||
LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, type=0x{:X}", process_handle, type);
|
||||
|
||||
// This function currently only allows retrieving a process' status.
|
||||
enum class InfoType {
|
||||
Status,
|
||||
};
|
||||
|
||||
const auto& kernel = Core::System::GetInstance().Kernel();
|
||||
const auto process = kernel.HandleTable().Get<Process>(process_handle);
|
||||
if (!process) {
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
const auto info_type = static_cast<InfoType>(type);
|
||||
if (info_type != InfoType::Status) {
|
||||
return ERR_INVALID_ENUM_VALUE;
|
||||
}
|
||||
|
||||
*out = static_cast<u64>(process->GetStatus());
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
namespace {
|
||||
struct FunctionDef {
|
||||
using Func = void();
|
||||
@@ -1227,7 +1256,7 @@ static const FunctionDef SVC_Table[] = {
|
||||
{0x79, nullptr, "CreateProcess"},
|
||||
{0x7A, nullptr, "StartProcess"},
|
||||
{0x7B, nullptr, "TerminateProcess"},
|
||||
{0x7C, nullptr, "GetProcessInfo"},
|
||||
{0x7C, SvcWrap<GetProcessInfo>, "GetProcessInfo"},
|
||||
{0x7D, nullptr, "CreateResourceLimit"},
|
||||
{0x7E, nullptr, "SetResourceLimitLimitValue"},
|
||||
{0x7F, nullptr, "CallSecureMonitor"},
|
||||
|
||||
@@ -77,6 +77,14 @@ void SvcWrap() {
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64*, u32, u32)>
|
||||
void SvcWrap() {
|
||||
u64 param_1 = 0;
|
||||
u32 retval = func(¶m_1, static_cast<u32>(Param(1)), static_cast<u32>(Param(2))).raw;
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32, u64)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(static_cast<u32>(Param(0)), Param(1)).raw);
|
||||
|
||||
@@ -361,19 +361,19 @@ FileSys::VirtualDir GetModificationLoadRoot(u64 title_id) {
|
||||
return bis_factory->GetModificationLoadRoot(title_id);
|
||||
}
|
||||
|
||||
void CreateFactories(const FileSys::VirtualFilesystem& vfs, bool overwrite) {
|
||||
void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) {
|
||||
if (overwrite) {
|
||||
bis_factory = nullptr;
|
||||
save_data_factory = nullptr;
|
||||
sdmc_factory = nullptr;
|
||||
}
|
||||
|
||||
auto nand_directory = vfs->OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir),
|
||||
FileSys::Mode::ReadWrite);
|
||||
auto sd_directory = vfs->OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir),
|
||||
FileSys::Mode::ReadWrite);
|
||||
auto load_directory = vfs->OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir),
|
||||
FileSys::Mode::ReadWrite);
|
||||
auto nand_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir),
|
||||
FileSys::Mode::ReadWrite);
|
||||
auto sd_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir),
|
||||
FileSys::Mode::ReadWrite);
|
||||
auto load_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir),
|
||||
FileSys::Mode::ReadWrite);
|
||||
|
||||
if (bis_factory == nullptr)
|
||||
bis_factory = std::make_unique<FileSys::BISFactory>(nand_directory, load_directory);
|
||||
@@ -383,7 +383,7 @@ void CreateFactories(const FileSys::VirtualFilesystem& vfs, bool overwrite) {
|
||||
sdmc_factory = std::make_unique<FileSys::SDMCFactory>(std::move(sd_directory));
|
||||
}
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager, const FileSys::VirtualFilesystem& vfs) {
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager, FileSys::VfsFilesystem& vfs) {
|
||||
romfs_factory = nullptr;
|
||||
CreateFactories(vfs, false);
|
||||
std::make_shared<FSP_LDR>()->InstallAsService(service_manager);
|
||||
|
||||
@@ -57,9 +57,9 @@ FileSys::VirtualDir GetModificationLoadRoot(u64 title_id);
|
||||
|
||||
// Creates the SaveData, SDMC, and BIS Factories. Should be called once and before any function
|
||||
// above is called.
|
||||
void CreateFactories(const FileSys::VirtualFilesystem& vfs, bool overwrite = true);
|
||||
void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite = true);
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager, const FileSys::VirtualFilesystem& vfs);
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager, FileSys::VfsFilesystem& vfs);
|
||||
|
||||
// A class that wraps a VfsDirectory with methods that return ResultVal and ResultCode instead of
|
||||
// pointers and booleans. This makes using a VfsDirectory with switch services much easier and
|
||||
|
||||
@@ -197,7 +197,7 @@ ResultCode ServiceFrameworkBase::HandleSyncRequest(Kernel::HLERequestContext& co
|
||||
// Module interface
|
||||
|
||||
/// Initialize ServiceManager
|
||||
void Init(std::shared_ptr<SM::ServiceManager>& sm, const FileSys::VirtualFilesystem& rfs) {
|
||||
void Init(std::shared_ptr<SM::ServiceManager>& sm, FileSys::VfsFilesystem& vfs) {
|
||||
// NVFlinger needs to be accessed by several services like Vi and AppletOE so we instantiate it
|
||||
// here and pass it into the respective InstallInterfaces functions.
|
||||
auto nv_flinger = std::make_shared<NVFlinger::NVFlinger>();
|
||||
@@ -220,7 +220,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, const FileSys::VirtualFilesys
|
||||
EUPLD::InstallInterfaces(*sm);
|
||||
Fatal::InstallInterfaces(*sm);
|
||||
FGM::InstallInterfaces(*sm);
|
||||
FileSystem::InstallInterfaces(*sm, rfs);
|
||||
FileSystem::InstallInterfaces(*sm, vfs);
|
||||
Friend::InstallInterfaces(*sm);
|
||||
GRC::InstallInterfaces(*sm);
|
||||
HID::InstallInterfaces(*sm);
|
||||
|
||||
@@ -180,8 +180,7 @@ private:
|
||||
};
|
||||
|
||||
/// Initialize ServiceManager
|
||||
void Init(std::shared_ptr<SM::ServiceManager>& sm,
|
||||
const std::shared_ptr<FileSys::VfsFilesystem>& vfs);
|
||||
void Init(std::shared_ptr<SM::ServiceManager>& sm, FileSys::VfsFilesystem& vfs);
|
||||
|
||||
/// Shutdown ServiceManager
|
||||
void Shutdown();
|
||||
|
||||
@@ -62,14 +62,16 @@ void Fermi2D::HandleSurfaceCopy() {
|
||||
u8* dst_buffer = Memory::GetPointer(dest_cpu);
|
||||
if (!regs.src.linear && regs.dst.linear) {
|
||||
// If the input is tiled and the output is linear, deswizzle the input and copy it over.
|
||||
Texture::CopySwizzledData(regs.src.width, regs.src.height, src_bytes_per_pixel,
|
||||
dst_bytes_per_pixel, src_buffer, dst_buffer, true,
|
||||
regs.src.BlockHeight());
|
||||
Texture::CopySwizzledData(regs.src.width, regs.src.height, regs.src.depth,
|
||||
src_bytes_per_pixel, dst_bytes_per_pixel, src_buffer,
|
||||
dst_buffer, true, regs.src.BlockHeight(),
|
||||
regs.src.BlockDepth());
|
||||
} else {
|
||||
// If the input is linear and the output is tiled, swizzle the input and copy it over.
|
||||
Texture::CopySwizzledData(regs.src.width, regs.src.height, src_bytes_per_pixel,
|
||||
dst_bytes_per_pixel, dst_buffer, src_buffer, false,
|
||||
regs.dst.BlockHeight());
|
||||
Texture::CopySwizzledData(regs.src.width, regs.src.height, regs.src.depth,
|
||||
src_bytes_per_pixel, dst_bytes_per_pixel, dst_buffer,
|
||||
src_buffer, false, regs.dst.BlockHeight(),
|
||||
regs.dst.BlockDepth());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -68,12 +68,14 @@ void MaxwellDMA::HandleCopy() {
|
||||
|
||||
if (regs.exec.is_dst_linear && !regs.exec.is_src_linear) {
|
||||
// If the input is tiled and the output is linear, deswizzle the input and copy it over.
|
||||
Texture::CopySwizzledData(regs.src_params.size_x, regs.src_params.size_y, 1, 1, src_buffer,
|
||||
dst_buffer, true, regs.src_params.BlockHeight());
|
||||
Texture::CopySwizzledData(regs.src_params.size_x, regs.src_params.size_y,
|
||||
regs.src_params.size_z, 1, 1, src_buffer, dst_buffer, true,
|
||||
regs.src_params.BlockHeight(), regs.src_params.BlockDepth());
|
||||
} else {
|
||||
// If the input is linear and the output is tiled, swizzle the input and copy it over.
|
||||
Texture::CopySwizzledData(regs.dst_params.size_x, regs.dst_params.size_y, 1, 1, dst_buffer,
|
||||
src_buffer, false, regs.dst_params.BlockHeight());
|
||||
Texture::CopySwizzledData(regs.dst_params.size_x, regs.dst_params.size_y,
|
||||
regs.dst_params.size_z, 1, 1, dst_buffer, src_buffer, false,
|
||||
regs.dst_params.BlockHeight(), regs.dst_params.BlockDepth());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -43,6 +43,10 @@ public:
|
||||
u32 BlockHeight() const {
|
||||
return 1 << block_height;
|
||||
}
|
||||
|
||||
u32 BlockDepth() const {
|
||||
return 1 << block_depth;
|
||||
}
|
||||
};
|
||||
|
||||
static_assert(sizeof(Parameters) == 24, "Parameters has wrong size");
|
||||
|
||||
@@ -267,7 +267,7 @@ enum class ControlCode : u64 {
|
||||
GTU = 12,
|
||||
NEU = 13,
|
||||
GEU = 14,
|
||||
//
|
||||
T = 15,
|
||||
OFF = 16,
|
||||
LO = 17,
|
||||
SFF = 18,
|
||||
|
||||
@@ -286,7 +286,8 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
|
||||
&ubo, sizeof(ubo), static_cast<std::size_t>(uniform_buffer_alignment));
|
||||
|
||||
// Bind the buffer
|
||||
glBindBufferRange(GL_UNIFORM_BUFFER, stage, buffer_cache.GetHandle(), offset, sizeof(ubo));
|
||||
glBindBufferRange(GL_UNIFORM_BUFFER, static_cast<GLuint>(stage), buffer_cache.GetHandle(),
|
||||
offset, static_cast<GLsizeiptr>(sizeof(ubo)));
|
||||
|
||||
Shader shader{shader_cache.GetStageProgram(program)};
|
||||
|
||||
|
||||
@@ -231,6 +231,8 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
|
||||
{GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RG32UI
|
||||
{GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // R32UI
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X4
|
||||
|
||||
// Depth formats
|
||||
{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F
|
||||
@@ -277,7 +279,9 @@ static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType
|
||||
static bool IsPixelFormatASTC(PixelFormat format) {
|
||||
switch (format) {
|
||||
case PixelFormat::ASTC_2D_4X4:
|
||||
case PixelFormat::ASTC_2D_5X4:
|
||||
case PixelFormat::ASTC_2D_8X8:
|
||||
case PixelFormat::ASTC_2D_8X5:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
@@ -288,8 +292,12 @@ static std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) {
|
||||
switch (format) {
|
||||
case PixelFormat::ASTC_2D_4X4:
|
||||
return {4, 4};
|
||||
case PixelFormat::ASTC_2D_5X4:
|
||||
return {5, 4};
|
||||
case PixelFormat::ASTC_2D_8X8:
|
||||
return {8, 8};
|
||||
case PixelFormat::ASTC_2D_8X5:
|
||||
return {8, 5};
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled format: {}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
@@ -323,8 +331,8 @@ static bool IsFormatBCn(PixelFormat format) {
|
||||
}
|
||||
|
||||
template <bool morton_to_gl, PixelFormat format>
|
||||
void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, std::size_t gl_buffer_size,
|
||||
VAddr addr) {
|
||||
void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth, u8* gl_buffer,
|
||||
std::size_t gl_buffer_size, VAddr addr) {
|
||||
constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(format) / CHAR_BIT;
|
||||
constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(format);
|
||||
|
||||
@@ -333,7 +341,7 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, std::si
|
||||
// pixel values.
|
||||
const u32 tile_size{IsFormatBCn(format) ? 4U : 1U};
|
||||
const std::vector<u8> data = Tegra::Texture::UnswizzleTexture(
|
||||
addr, tile_size, bytes_per_pixel, stride, height, block_height);
|
||||
addr, tile_size, bytes_per_pixel, stride, height, depth, block_height, block_depth);
|
||||
const std::size_t size_to_copy{std::min(gl_buffer_size, data.size())};
|
||||
memcpy(gl_buffer, data.data(), size_to_copy);
|
||||
} else {
|
||||
@@ -345,7 +353,7 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, std::si
|
||||
}
|
||||
}
|
||||
|
||||
static constexpr std::array<void (*)(u32, u32, u32, u8*, std::size_t, VAddr),
|
||||
static constexpr std::array<void (*)(u32, u32, u32, u32, u32, u8*, std::size_t, VAddr),
|
||||
SurfaceParams::MaxPixelFormat>
|
||||
morton_to_gl_fns = {
|
||||
// clang-format off
|
||||
@@ -395,6 +403,8 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, std::size_t, VAddr),
|
||||
MortonCopy<true, PixelFormat::RG32UI>,
|
||||
MortonCopy<true, PixelFormat::R32UI>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_8X8>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_8X5>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_5X4>,
|
||||
MortonCopy<true, PixelFormat::Z32F>,
|
||||
MortonCopy<true, PixelFormat::Z16>,
|
||||
MortonCopy<true, PixelFormat::Z24S8>,
|
||||
@@ -403,7 +413,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, std::size_t, VAddr),
|
||||
// clang-format on
|
||||
};
|
||||
|
||||
static constexpr std::array<void (*)(u32, u32, u32, u8*, std::size_t, VAddr),
|
||||
static constexpr std::array<void (*)(u32, u32, u32, u32, u32, u8*, std::size_t, VAddr),
|
||||
SurfaceParams::MaxPixelFormat>
|
||||
gl_to_morton_fns = {
|
||||
// clang-format off
|
||||
@@ -455,6 +465,8 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, std::size_t, VAddr),
|
||||
MortonCopy<false, PixelFormat::RG32UI>,
|
||||
MortonCopy<false, PixelFormat::R32UI>,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
MortonCopy<false, PixelFormat::Z32F>,
|
||||
MortonCopy<false, PixelFormat::Z16>,
|
||||
MortonCopy<false, PixelFormat::Z24S8>,
|
||||
@@ -790,7 +802,9 @@ static void ConvertFormatAsNeeded_LoadGLBuffer(std::vector<u8>& data, PixelForma
|
||||
u32 width, u32 height) {
|
||||
switch (pixel_format) {
|
||||
case PixelFormat::ASTC_2D_4X4:
|
||||
case PixelFormat::ASTC_2D_8X8: {
|
||||
case PixelFormat::ASTC_2D_8X8:
|
||||
case PixelFormat::ASTC_2D_8X5:
|
||||
case PixelFormat::ASTC_2D_5X4: {
|
||||
// Convert ASTC pixel formats to RGBA8, as most desktop GPUs do not support ASTC.
|
||||
u32 block_width{};
|
||||
u32 block_height{};
|
||||
@@ -827,36 +841,23 @@ void CachedSurface::LoadGLBuffer() {
|
||||
|
||||
if (params.is_tiled) {
|
||||
gl_buffer.resize(total_size);
|
||||
u32 depth = params.depth;
|
||||
u32 block_depth = params.block_depth;
|
||||
|
||||
ASSERT_MSG(params.block_width == 1, "Block width is defined as {} on texture type {}",
|
||||
params.block_width, static_cast<u32>(params.target));
|
||||
ASSERT_MSG(params.block_depth == 1, "Block depth is defined as {} on texture type {}",
|
||||
params.block_depth, static_cast<u32>(params.target));
|
||||
|
||||
// TODO(bunnei): This only unswizzles and copies a 2D texture - we do not yet know how to do
|
||||
// this for 3D textures, etc.
|
||||
switch (params.target) {
|
||||
case SurfaceParams::SurfaceTarget::Texture2D:
|
||||
// Pass impl. to the fallback code below
|
||||
break;
|
||||
case SurfaceParams::SurfaceTarget::Texture2DArray:
|
||||
case SurfaceParams::SurfaceTarget::TextureCubemap:
|
||||
for (std::size_t index = 0; index < params.depth; ++index) {
|
||||
const std::size_t offset{index * copy_size};
|
||||
morton_to_gl_fns[static_cast<std::size_t>(params.pixel_format)](
|
||||
params.width, params.block_height, params.height, gl_buffer.data() + offset,
|
||||
copy_size, params.addr + offset);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented tiled load for target={}",
|
||||
static_cast<u32>(params.target));
|
||||
UNREACHABLE();
|
||||
if (params.target == SurfaceParams::SurfaceTarget::Texture2D) {
|
||||
// TODO(Blinkhawk): Eliminate this condition once all texture types are implemented.
|
||||
depth = 1U;
|
||||
block_depth = 1U;
|
||||
}
|
||||
|
||||
const std::size_t size = copy_size * depth;
|
||||
|
||||
morton_to_gl_fns[static_cast<std::size_t>(params.pixel_format)](
|
||||
params.width, params.block_height, params.height, gl_buffer.data(), copy_size,
|
||||
params.addr);
|
||||
params.width, params.block_height, params.height, block_depth, depth, gl_buffer.data(),
|
||||
size, params.addr);
|
||||
} else {
|
||||
const u8* const texture_src_data_end{texture_src_data + total_size};
|
||||
gl_buffer.assign(texture_src_data, texture_src_data_end);
|
||||
|
||||
@@ -74,19 +74,21 @@ struct SurfaceParams {
|
||||
RG32UI = 43,
|
||||
R32UI = 44,
|
||||
ASTC_2D_8X8 = 45,
|
||||
ASTC_2D_8X5 = 46,
|
||||
ASTC_2D_5X4 = 47,
|
||||
|
||||
MaxColorFormat,
|
||||
|
||||
// Depth formats
|
||||
Z32F = 46,
|
||||
Z16 = 47,
|
||||
Z32F = 48,
|
||||
Z16 = 49,
|
||||
|
||||
MaxDepthFormat,
|
||||
|
||||
// DepthStencil formats
|
||||
Z24S8 = 48,
|
||||
S8Z24 = 49,
|
||||
Z32FS8 = 50,
|
||||
Z24S8 = 50,
|
||||
S8Z24 = 51,
|
||||
Z32FS8 = 52,
|
||||
|
||||
MaxDepthStencilFormat,
|
||||
|
||||
@@ -220,6 +222,8 @@ struct SurfaceParams {
|
||||
1, // RG32UI
|
||||
1, // R32UI
|
||||
4, // ASTC_2D_8X8
|
||||
4, // ASTC_2D_8X5
|
||||
4, // ASTC_2D_5X4
|
||||
1, // Z32F
|
||||
1, // Z16
|
||||
1, // Z24S8
|
||||
@@ -282,6 +286,8 @@ struct SurfaceParams {
|
||||
64, // RG32UI
|
||||
32, // R32UI
|
||||
16, // ASTC_2D_8X8
|
||||
32, // ASTC_2D_8X5
|
||||
32, // ASTC_2D_5X4
|
||||
32, // Z32F
|
||||
16, // Z16
|
||||
32, // Z24S8
|
||||
@@ -553,8 +559,12 @@ struct SurfaceParams {
|
||||
return PixelFormat::BC6H_SF16;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
|
||||
return PixelFormat::ASTC_2D_4X4;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_5X4:
|
||||
return PixelFormat::ASTC_2D_5X4;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_8X8:
|
||||
return PixelFormat::ASTC_2D_8X8;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_8X5:
|
||||
return PixelFormat::ASTC_2D_8X5;
|
||||
case Tegra::Texture::TextureFormat::R16_G16:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
|
||||
@@ -1436,7 +1436,6 @@ private:
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case OpCode::Type::Shift: {
|
||||
std::string op_a = regs.GetRegisterAsInteger(instr.gpr8, 0, true);
|
||||
std::string op_b;
|
||||
@@ -1478,7 +1477,6 @@ private:
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case OpCode::Type::ArithmeticIntegerImmediate: {
|
||||
std::string op_a = regs.GetRegisterAsInteger(instr.gpr8);
|
||||
std::string op_b = std::to_string(instr.alu.imm20_32.Value());
|
||||
@@ -2254,8 +2252,6 @@ private:
|
||||
ASSERT_MSG(!instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::MZ),
|
||||
"MZ is not implemented");
|
||||
|
||||
u32 op_c_offset = 0;
|
||||
|
||||
switch (texture_type) {
|
||||
case Tegra::Shader::TextureType::Texture1D: {
|
||||
const std::string x = regs.GetRegisterAsInteger(instr.gpr8);
|
||||
@@ -2270,7 +2266,6 @@ private:
|
||||
const std::string x = regs.GetRegisterAsInteger(instr.gpr8);
|
||||
const std::string y = regs.GetRegisterAsInteger(instr.gpr20);
|
||||
coord = "ivec2 coords = ivec2(" + x + ", " + y + ");";
|
||||
op_c_offset = 1;
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -2282,14 +2277,13 @@ private:
|
||||
const std::string sampler =
|
||||
GetSampler(instr.sampler, texture_type, is_array, false);
|
||||
std::string texture = "texelFetch(" + sampler + ", coords, 0)";
|
||||
const std::string op_c = regs.GetRegisterAsInteger(instr.gpr20.Value() + 1);
|
||||
switch (instr.tlds.GetTextureProcessMode()) {
|
||||
case Tegra::Shader::TextureProcessMode::LZ: {
|
||||
texture = "texelFetch(" + sampler + ", coords, 0)";
|
||||
break;
|
||||
}
|
||||
case Tegra::Shader::TextureProcessMode::LL: {
|
||||
const std::string op_c =
|
||||
regs.GetRegisterAsInteger(instr.gpr20.Value() + op_c_offset);
|
||||
texture = "texelFetch(" + sampler + ", coords, " + op_c + ')';
|
||||
break;
|
||||
}
|
||||
@@ -2630,14 +2624,14 @@ private:
|
||||
const std::string pred =
|
||||
GetPredicateCondition(instr.csetp.pred39, instr.csetp.neg_pred39 != 0);
|
||||
const std::string combiner = GetPredicateCombiner(instr.csetp.op);
|
||||
const std::string controlCode = regs.GetControlCode(instr.csetp.cc);
|
||||
const std::string control_code = regs.GetControlCode(instr.csetp.cc);
|
||||
if (instr.csetp.pred3 != static_cast<u64>(Pred::UnusedIndex)) {
|
||||
SetPredicate(instr.csetp.pred3,
|
||||
'(' + controlCode + ") " + combiner + " (" + pred + ')');
|
||||
'(' + control_code + ") " + combiner + " (" + pred + ')');
|
||||
}
|
||||
if (instr.csetp.pred0 != static_cast<u64>(Pred::UnusedIndex)) {
|
||||
SetPredicate(instr.csetp.pred0,
|
||||
"!(" + controlCode + ") " + combiner + " (" + pred + ')');
|
||||
"!(" + control_code + ") " + combiner + " (" + pred + ')');
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -40,72 +40,146 @@ struct alignas(64) SwizzleTable {
|
||||
constexpr auto legacy_swizzle_table = SwizzleTable<8, 64, 1>();
|
||||
constexpr auto fast_swizzle_table = SwizzleTable<8, 4, 16>();
|
||||
|
||||
static void LegacySwizzleData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel,
|
||||
u8* swizzled_data, u8* unswizzled_data, bool unswizzle,
|
||||
u32 block_height) {
|
||||
/**
|
||||
* This function manages ALL the GOBs(Group of Bytes) Inside a single block.
|
||||
* Instead of going gob by gob, we map the coordinates inside a block and manage from
|
||||
* those. Block_Width is assumed to be 1.
|
||||
*/
|
||||
void PreciseProcessBlock(u8* swizzled_data, u8* unswizzled_data, const bool unswizzle,
|
||||
const u32 x_start, const u32 y_start, const u32 z_start, const u32 x_end,
|
||||
const u32 y_end, const u32 z_end, const u32 tile_offset,
|
||||
const u32 xy_block_size, const u32 layer_z, const u32 stride_x,
|
||||
const u32 bytes_per_pixel, const u32 out_bytes_per_pixel) {
|
||||
std::array<u8*, 2> data_ptrs;
|
||||
const std::size_t stride = width * bytes_per_pixel;
|
||||
const std::size_t gobs_in_x = 64;
|
||||
const std::size_t gobs_in_y = 8;
|
||||
const std::size_t gobs_size = gobs_in_x * gobs_in_y;
|
||||
const std::size_t image_width_in_gobs{(stride + gobs_in_x - 1) / gobs_in_x};
|
||||
for (std::size_t y = 0; y < height; ++y) {
|
||||
const std::size_t gob_y_address =
|
||||
(y / (gobs_in_y * block_height)) * gobs_size * block_height * image_width_in_gobs +
|
||||
(y % (gobs_in_y * block_height) / gobs_in_y) * gobs_size;
|
||||
const auto& table = legacy_swizzle_table[y % gobs_in_y];
|
||||
for (std::size_t x = 0; x < width; ++x) {
|
||||
const std::size_t gob_address =
|
||||
gob_y_address + (x * bytes_per_pixel / gobs_in_x) * gobs_size * block_height;
|
||||
const std::size_t x2 = x * bytes_per_pixel;
|
||||
const std::size_t swizzle_offset = gob_address + table[x2 % gobs_in_x];
|
||||
const std::size_t pixel_index = (x + y * width) * out_bytes_per_pixel;
|
||||
u32 z_address = tile_offset;
|
||||
const u32 gob_size_x = 64;
|
||||
const u32 gob_size_y = 8;
|
||||
const u32 gob_size_z = 1;
|
||||
const u32 gob_size = gob_size_x * gob_size_y * gob_size_z;
|
||||
for (u32 z = z_start; z < z_end; z++) {
|
||||
u32 y_address = z_address;
|
||||
u32 pixel_base = layer_z * z + y_start * stride_x;
|
||||
for (u32 y = y_start; y < y_end; y++) {
|
||||
const auto& table = legacy_swizzle_table[y % gob_size_y];
|
||||
for (u32 x = x_start; x < x_end; x++) {
|
||||
const u32 swizzle_offset{y_address + table[x * bytes_per_pixel % gob_size_x]};
|
||||
const u32 pixel_index{x * out_bytes_per_pixel + pixel_base};
|
||||
data_ptrs[unswizzle] = swizzled_data + swizzle_offset;
|
||||
data_ptrs[!unswizzle] = unswizzled_data + pixel_index;
|
||||
std::memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel);
|
||||
}
|
||||
pixel_base += stride_x;
|
||||
if ((y + 1) % gob_size_y == 0)
|
||||
y_address += gob_size;
|
||||
}
|
||||
z_address += xy_block_size;
|
||||
}
|
||||
}
|
||||
|
||||
data_ptrs[unswizzle] = swizzled_data + swizzle_offset;
|
||||
data_ptrs[!unswizzle] = unswizzled_data + pixel_index;
|
||||
/**
|
||||
* This function manages ALL the GOBs(Group of Bytes) Inside a single block.
|
||||
* Instead of going gob by gob, we map the coordinates inside a block and manage from
|
||||
* those. Block_Width is assumed to be 1.
|
||||
*/
|
||||
void FastProcessBlock(u8* swizzled_data, u8* unswizzled_data, const bool unswizzle,
|
||||
const u32 x_start, const u32 y_start, const u32 z_start, const u32 x_end,
|
||||
const u32 y_end, const u32 z_end, const u32 tile_offset,
|
||||
const u32 xy_block_size, const u32 layer_z, const u32 stride_x,
|
||||
const u32 bytes_per_pixel, const u32 out_bytes_per_pixel) {
|
||||
std::array<u8*, 2> data_ptrs;
|
||||
u32 z_address = tile_offset;
|
||||
const u32 x_startb = x_start * bytes_per_pixel;
|
||||
const u32 x_endb = x_end * bytes_per_pixel;
|
||||
const u32 copy_size = 16;
|
||||
const u32 gob_size_x = 64;
|
||||
const u32 gob_size_y = 8;
|
||||
const u32 gob_size_z = 1;
|
||||
const u32 gob_size = gob_size_x * gob_size_y * gob_size_z;
|
||||
for (u32 z = z_start; z < z_end; z++) {
|
||||
u32 y_address = z_address;
|
||||
u32 pixel_base = layer_z * z + y_start * stride_x;
|
||||
for (u32 y = y_start; y < y_end; y++) {
|
||||
const auto& table = fast_swizzle_table[y % gob_size_y];
|
||||
for (u32 xb = x_startb; xb < x_endb; xb += copy_size) {
|
||||
const u32 swizzle_offset{y_address + table[(xb / copy_size) % 4]};
|
||||
const u32 out_x = xb * out_bytes_per_pixel / bytes_per_pixel;
|
||||
const u32 pixel_index{out_x + pixel_base};
|
||||
data_ptrs[unswizzle] = swizzled_data + swizzle_offset;
|
||||
data_ptrs[!unswizzle] = unswizzled_data + pixel_index;
|
||||
std::memcpy(data_ptrs[0], data_ptrs[1], copy_size);
|
||||
}
|
||||
pixel_base += stride_x;
|
||||
if ((y + 1) % gob_size_y == 0)
|
||||
y_address += gob_size;
|
||||
}
|
||||
z_address += xy_block_size;
|
||||
}
|
||||
}
|
||||
|
||||
std::memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel);
|
||||
/**
|
||||
* This function unswizzles or swizzles a texture by mapping Linear to BlockLinear Textue.
|
||||
* The body of this function takes care of splitting the swizzled texture into blocks,
|
||||
* and managing the extents of it. Once all the parameters of a single block are obtained,
|
||||
* the function calls 'ProcessBlock' to process that particular Block.
|
||||
*
|
||||
* Documentation for the memory layout and decoding can be found at:
|
||||
* https://envytools.readthedocs.io/en/latest/hw/memory/g80-surface.html#blocklinear-surfaces
|
||||
*/
|
||||
template <bool fast>
|
||||
void SwizzledData(u8* swizzled_data, u8* unswizzled_data, const bool unswizzle, const u32 width,
|
||||
const u32 height, const u32 depth, const u32 bytes_per_pixel,
|
||||
const u32 out_bytes_per_pixel, const u32 block_height, const u32 block_depth) {
|
||||
auto div_ceil = [](const u32 x, const u32 y) { return ((x + y - 1) / y); };
|
||||
const u32 stride_x = width * out_bytes_per_pixel;
|
||||
const u32 layer_z = height * stride_x;
|
||||
const u32 gob_x_bytes = 64;
|
||||
const u32 gob_elements_x = gob_x_bytes / bytes_per_pixel;
|
||||
const u32 gob_elements_y = 8;
|
||||
const u32 gob_elements_z = 1;
|
||||
const u32 block_x_elements = gob_elements_x;
|
||||
const u32 block_y_elements = gob_elements_y * block_height;
|
||||
const u32 block_z_elements = gob_elements_z * block_depth;
|
||||
const u32 blocks_on_x = div_ceil(width, block_x_elements);
|
||||
const u32 blocks_on_y = div_ceil(height, block_y_elements);
|
||||
const u32 blocks_on_z = div_ceil(depth, block_z_elements);
|
||||
const u32 blocks = blocks_on_x * blocks_on_y * blocks_on_z;
|
||||
const u32 gob_size = gob_x_bytes * gob_elements_y * gob_elements_z;
|
||||
const u32 xy_block_size = gob_size * block_height;
|
||||
const u32 block_size = xy_block_size * block_depth;
|
||||
u32 tile_offset = 0;
|
||||
for (u32 zb = 0; zb < blocks_on_z; zb++) {
|
||||
const u32 z_start = zb * block_z_elements;
|
||||
const u32 z_end = std::min(depth, z_start + block_z_elements);
|
||||
for (u32 yb = 0; yb < blocks_on_y; yb++) {
|
||||
const u32 y_start = yb * block_y_elements;
|
||||
const u32 y_end = std::min(height, y_start + block_y_elements);
|
||||
for (u32 xb = 0; xb < blocks_on_x; xb++) {
|
||||
const u32 x_start = xb * block_x_elements;
|
||||
const u32 x_end = std::min(width, x_start + block_x_elements);
|
||||
if (fast) {
|
||||
FastProcessBlock(swizzled_data, unswizzled_data, unswizzle, x_start, y_start,
|
||||
z_start, x_end, y_end, z_end, tile_offset, xy_block_size,
|
||||
layer_z, stride_x, bytes_per_pixel, out_bytes_per_pixel);
|
||||
} else {
|
||||
PreciseProcessBlock(swizzled_data, unswizzled_data, unswizzle, x_start, y_start,
|
||||
z_start, x_end, y_end, z_end, tile_offset, xy_block_size,
|
||||
layer_z, stride_x, bytes_per_pixel, out_bytes_per_pixel);
|
||||
}
|
||||
tile_offset += block_size;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void FastSwizzleData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel,
|
||||
u8* swizzled_data, u8* unswizzled_data, bool unswizzle,
|
||||
u32 block_height) {
|
||||
std::array<u8*, 2> data_ptrs;
|
||||
const std::size_t stride{width * bytes_per_pixel};
|
||||
const std::size_t gobs_in_x = 64;
|
||||
const std::size_t gobs_in_y = 8;
|
||||
const std::size_t gobs_size = gobs_in_x * gobs_in_y;
|
||||
const std::size_t image_width_in_gobs{(stride + gobs_in_x - 1) / gobs_in_x};
|
||||
const std::size_t copy_size{16};
|
||||
for (std::size_t y = 0; y < height; ++y) {
|
||||
const std::size_t initial_gob =
|
||||
(y / (gobs_in_y * block_height)) * gobs_size * block_height * image_width_in_gobs +
|
||||
(y % (gobs_in_y * block_height) / gobs_in_y) * gobs_size;
|
||||
const std::size_t pixel_base{y * width * out_bytes_per_pixel};
|
||||
const auto& table = fast_swizzle_table[y % gobs_in_y];
|
||||
for (std::size_t xb = 0; xb < stride; xb += copy_size) {
|
||||
const std::size_t gob_address{initial_gob +
|
||||
(xb / gobs_in_x) * gobs_size * block_height};
|
||||
const std::size_t swizzle_offset{gob_address + table[(xb / 16) % 4]};
|
||||
const std::size_t out_x = xb * out_bytes_per_pixel / bytes_per_pixel;
|
||||
const std::size_t pixel_index{out_x + pixel_base};
|
||||
data_ptrs[unswizzle] = swizzled_data + swizzle_offset;
|
||||
data_ptrs[!unswizzle] = unswizzled_data + pixel_index;
|
||||
std::memcpy(data_ptrs[0], data_ptrs[1], copy_size);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CopySwizzledData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel,
|
||||
u8* swizzled_data, u8* unswizzled_data, bool unswizzle, u32 block_height) {
|
||||
void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel,
|
||||
u32 out_bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data,
|
||||
bool unswizzle, u32 block_height, u32 block_depth) {
|
||||
if (bytes_per_pixel % 3 != 0 && (width * bytes_per_pixel) % 16 == 0) {
|
||||
FastSwizzleData(width, height, bytes_per_pixel, out_bytes_per_pixel, swizzled_data,
|
||||
unswizzled_data, unswizzle, block_height);
|
||||
SwizzledData<true>(swizzled_data, unswizzled_data, unswizzle, width, height, depth,
|
||||
bytes_per_pixel, out_bytes_per_pixel, block_height, block_depth);
|
||||
} else {
|
||||
LegacySwizzleData(width, height, bytes_per_pixel, out_bytes_per_pixel, swizzled_data,
|
||||
unswizzled_data, unswizzle, block_height);
|
||||
SwizzledData<false>(swizzled_data, unswizzled_data, unswizzle, width, height, depth,
|
||||
bytes_per_pixel, out_bytes_per_pixel, block_height, block_depth);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -126,7 +200,9 @@ u32 BytesPerPixel(TextureFormat format) {
|
||||
case TextureFormat::R32_G32_B32:
|
||||
return 12;
|
||||
case TextureFormat::ASTC_2D_4X4:
|
||||
case TextureFormat::ASTC_2D_5X4:
|
||||
case TextureFormat::ASTC_2D_8X8:
|
||||
case TextureFormat::ASTC_2D_8X5:
|
||||
case TextureFormat::A8R8G8B8:
|
||||
case TextureFormat::A2B10G10R10:
|
||||
case TextureFormat::BF10GF11RF11:
|
||||
@@ -153,10 +229,11 @@ u32 BytesPerPixel(TextureFormat format) {
|
||||
}
|
||||
|
||||
std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size, u32 bytes_per_pixel, u32 width,
|
||||
u32 height, u32 block_height) {
|
||||
std::vector<u8> unswizzled_data(width * height * bytes_per_pixel);
|
||||
CopySwizzledData(width / tile_size, height / tile_size, bytes_per_pixel, bytes_per_pixel,
|
||||
Memory::GetPointer(address), unswizzled_data.data(), true, block_height);
|
||||
u32 height, u32 depth, u32 block_height, u32 block_depth) {
|
||||
std::vector<u8> unswizzled_data(width * height * depth * bytes_per_pixel);
|
||||
CopySwizzledData(width / tile_size, height / tile_size, depth, bytes_per_pixel, bytes_per_pixel,
|
||||
Memory::GetPointer(address), unswizzled_data.data(), true, block_height,
|
||||
block_depth);
|
||||
return unswizzled_data;
|
||||
}
|
||||
|
||||
|
||||
@@ -14,17 +14,14 @@ namespace Tegra::Texture {
|
||||
* Unswizzles a swizzled texture without changing its format.
|
||||
*/
|
||||
std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size, u32 bytes_per_pixel, u32 width,
|
||||
u32 height, u32 block_height = TICEntry::DefaultBlockHeight);
|
||||
|
||||
/**
|
||||
* Unswizzles a swizzled depth texture without changing its format.
|
||||
*/
|
||||
std::vector<u8> UnswizzleDepthTexture(VAddr address, DepthFormat format, u32 width, u32 height,
|
||||
u32 block_height = TICEntry::DefaultBlockHeight);
|
||||
u32 height, u32 depth,
|
||||
u32 block_height = TICEntry::DefaultBlockHeight,
|
||||
u32 block_depth = TICEntry::DefaultBlockHeight);
|
||||
|
||||
/// Copies texture data from a buffer and performs swizzling/unswizzling as necessary.
|
||||
void CopySwizzledData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel,
|
||||
u8* swizzled_data, u8* unswizzled_data, bool unswizzle, u32 block_height);
|
||||
void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel,
|
||||
u32 out_bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data,
|
||||
bool unswizzle, u32 block_height, u32 block_depth);
|
||||
|
||||
/**
|
||||
* Decodes an unswizzled texture into a A8R8G8B8 texture.
|
||||
|
||||
@@ -141,6 +141,7 @@ static_assert(sizeof(TextureHandle) == 4, "TextureHandle has wrong size");
|
||||
|
||||
struct TICEntry {
|
||||
static constexpr u32 DefaultBlockHeight = 16;
|
||||
static constexpr u32 DefaultBlockDepth = 1;
|
||||
|
||||
union {
|
||||
u32 raw;
|
||||
|
||||
@@ -386,8 +386,9 @@ void GraphicsSurfaceWidget::OnUpdate() {
|
||||
|
||||
// TODO(bunnei): Will not work with BCn formats that swizzle 4x4 tiles.
|
||||
// Needs to be fixed if we plan to use this feature more, otherwise we may remove it.
|
||||
auto unswizzled_data = Tegra::Texture::UnswizzleTexture(
|
||||
*address, 1, Tegra::Texture::BytesPerPixel(surface_format), surface_width, surface_height);
|
||||
auto unswizzled_data =
|
||||
Tegra::Texture::UnswizzleTexture(*address, 1, Tegra::Texture::BytesPerPixel(surface_format),
|
||||
surface_width, surface_height, 1U);
|
||||
|
||||
auto texture_data = Tegra::Texture::DecodeTexture(unswizzled_data, surface_format,
|
||||
surface_width, surface_height);
|
||||
|
||||
@@ -176,7 +176,7 @@ GMainWindow::GMainWindow()
|
||||
OnReinitializeKeys(ReinitializeKeyBehavior::NoWarning);
|
||||
|
||||
// Necessary to load titles from nand in gamelist.
|
||||
Service::FileSystem::CreateFactories(vfs);
|
||||
Service::FileSystem::CreateFactories(*vfs);
|
||||
game_list->LoadCompatibilityList();
|
||||
game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
|
||||
|
||||
@@ -908,22 +908,20 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id,
|
||||
}
|
||||
|
||||
void GMainWindow::OnMenuLoadFile() {
|
||||
QString extensions;
|
||||
for (const auto& piece : game_list->supported_file_extensions)
|
||||
extensions += "*." + piece + " ";
|
||||
const QString extensions =
|
||||
QString("*.").append(GameList::supported_file_extensions.join(" *.")).append(" main");
|
||||
const QString file_filter = tr("Switch Executable (%1);;All Files (*.*)",
|
||||
"%1 is an identifier for the Switch executable file extensions.")
|
||||
.arg(extensions);
|
||||
const QString filename = QFileDialog::getOpenFileName(
|
||||
this, tr("Load File"), UISettings::values.roms_path, file_filter);
|
||||
|
||||
extensions += "main ";
|
||||
|
||||
QString file_filter = tr("Switch Executable") + " (" + extensions + ")";
|
||||
file_filter += ";;" + tr("All Files (*.*)");
|
||||
|
||||
QString filename = QFileDialog::getOpenFileName(this, tr("Load File"),
|
||||
UISettings::values.roms_path, file_filter);
|
||||
if (!filename.isEmpty()) {
|
||||
UISettings::values.roms_path = QFileInfo(filename).path();
|
||||
|
||||
BootGame(filename);
|
||||
if (filename.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
UISettings::values.roms_path = QFileInfo(filename).path();
|
||||
BootGame(filename);
|
||||
}
|
||||
|
||||
void GMainWindow::OnMenuLoadFolder() {
|
||||
@@ -1139,7 +1137,7 @@ void GMainWindow::OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget target)
|
||||
FileUtil::GetUserPath(target == EmulatedDirectoryTarget::SDMC ? FileUtil::UserPath::SDMCDir
|
||||
: FileUtil::UserPath::NANDDir,
|
||||
dir_path.toStdString());
|
||||
Service::FileSystem::CreateFactories(vfs);
|
||||
Service::FileSystem::CreateFactories(*vfs);
|
||||
game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
|
||||
}
|
||||
}
|
||||
@@ -1410,7 +1408,7 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
|
||||
|
||||
const auto function = [this, &keys, &pdm] {
|
||||
keys.PopulateFromPartitionData(pdm);
|
||||
Service::FileSystem::CreateFactories(vfs);
|
||||
Service::FileSystem::CreateFactories(*vfs);
|
||||
keys.DeriveETicket(pdm);
|
||||
};
|
||||
|
||||
@@ -1450,7 +1448,7 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
|
||||
prog.close();
|
||||
}
|
||||
|
||||
Service::FileSystem::CreateFactories(vfs);
|
||||
Service::FileSystem::CreateFactories(*vfs);
|
||||
|
||||
if (behavior == ReinitializeKeyBehavior::Warning) {
|
||||
game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
|
||||
|
||||
@@ -175,7 +175,7 @@ int main(int argc, char** argv) {
|
||||
|
||||
Core::System& system{Core::System::GetInstance()};
|
||||
system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
|
||||
Service::FileSystem::CreateFactories(system.GetFilesystem());
|
||||
Service::FileSystem::CreateFactories(*system.GetFilesystem());
|
||||
|
||||
SCOPE_EXIT({ system.Shutdown(); });
|
||||
|
||||
|
||||
Reference in New Issue
Block a user