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10 Commits

Author SHA1 Message Date
Narr the Reg
4cbafc1ef6 service: audio: Rewrite IAudioController to new IPC 2024-02-17 15:05:13 -06:00
liamwhite
c7588c042b Merge pull request #13016 from german77/set-interface2
service: set: Migrate ISystemSettingsServer to new IPC
2024-02-16 13:11:36 -05:00
Narr the Reg
6e2678a42c Merge pull request #13011 from liamwhite/vi-ipc
vi: rewrite for new IPC
2024-02-16 12:11:02 -06:00
Liam
1842df1da5 vi: rewrite IApplicationDisplayService 2024-02-14 12:03:32 -05:00
Liam
8863940bf5 vi: rewrite ISystemDisplayService 2024-02-14 12:03:32 -05:00
Liam
b1c71f976c vi: rewrite IManagerDisplayService 2024-02-14 12:03:32 -05:00
Liam
59011a04a1 vi: rewrite IHOSBinderDriver 2024-02-14 12:03:32 -05:00
Liam
c448001d47 vi: rewrite IApplicationRootService, IManagerRootService, ISystemRootService 2024-02-14 12:03:32 -05:00
Liam
2e8c0e9247 vi: split into implementation files 2024-02-14 12:03:32 -05:00
Liam
db871677b0 vi: extract types 2024-02-14 12:03:31 -05:00
35 changed files with 1463 additions and 1448 deletions

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@@ -491,12 +491,12 @@ add_library(core STATIC
hle/service/apm/apm_controller.h
hle/service/apm/apm_interface.cpp
hle/service/apm/apm_interface.h
hle/service/audio/audctl.cpp
hle/service/audio/audctl.h
hle/service/audio/audin_u.cpp
hle/service/audio/audin_u.h
hle/service/audio/audio.cpp
hle/service/audio/audio.h
hle/service/audio/audio_controller.cpp
hle/service/audio/audio_controller.h
hle/service/audio/audout_u.cpp
hle/service/audio/audout_u.h
hle/service/audio/audrec_a.cpp
@@ -959,14 +959,26 @@ add_library(core STATIC
hle/service/vi/display/vi_display.h
hle/service/vi/layer/vi_layer.cpp
hle/service/vi/layer/vi_layer.h
hle/service/vi/application_display_service.cpp
hle/service/vi/application_display_service.h
hle/service/vi/application_root_service.cpp
hle/service/vi/application_root_service.h
hle/service/vi/hos_binder_driver.cpp
hle/service/vi/hos_binder_driver.h
hle/service/vi/manager_display_service.cpp
hle/service/vi/manager_display_service.h
hle/service/vi/manager_root_service.cpp
hle/service/vi/manager_root_service.h
hle/service/vi/service_creator.cpp
hle/service/vi/service_creator.h
hle/service/vi/system_display_service.cpp
hle/service/vi/system_display_service.h
hle/service/vi/system_root_service.cpp
hle/service/vi/system_root_service.h
hle/service/vi/vi_results.h
hle/service/vi/vi_types.h
hle/service/vi/vi.cpp
hle/service/vi/vi.h
hle/service/vi/vi_m.cpp
hle/service/vi/vi_m.h
hle/service/vi/vi_s.cpp
hle/service/vi/vi_s.h
hle/service/vi/vi_u.cpp
hle/service/vi/vi_u.h
internal_network/network.cpp
internal_network/network.h
internal_network/network_interface.cpp

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@@ -11,6 +11,7 @@
#include "core/hle/service/pm/pm.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_types.h"
namespace Service::AM {

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@@ -1,201 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "core/hle/service/audio/audctl.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/set/system_settings_server.h"
#include "core/hle/service/sm/sm.h"
namespace Service::Audio {
AudCtl::AudCtl(Core::System& system_) : ServiceFramework{system_, "audctl"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetTargetVolume"},
{1, nullptr, "SetTargetVolume"},
{2, &AudCtl::GetTargetVolumeMin, "GetTargetVolumeMin"},
{3, &AudCtl::GetTargetVolumeMax, "GetTargetVolumeMax"},
{4, nullptr, "IsTargetMute"},
{5, nullptr, "SetTargetMute"},
{6, nullptr, "IsTargetConnected"},
{7, nullptr, "SetDefaultTarget"},
{8, nullptr, "GetDefaultTarget"},
{9, &AudCtl::GetAudioOutputMode, "GetAudioOutputMode"},
{10, &AudCtl::SetAudioOutputMode, "SetAudioOutputMode"},
{11, nullptr, "SetForceMutePolicy"},
{12, &AudCtl::GetForceMutePolicy, "GetForceMutePolicy"},
{13, &AudCtl::GetOutputModeSetting, "GetOutputModeSetting"},
{14, &AudCtl::SetOutputModeSetting, "SetOutputModeSetting"},
{15, nullptr, "SetOutputTarget"},
{16, nullptr, "SetInputTargetForceEnabled"},
{17, &AudCtl::SetHeadphoneOutputLevelMode, "SetHeadphoneOutputLevelMode"},
{18, &AudCtl::GetHeadphoneOutputLevelMode, "GetHeadphoneOutputLevelMode"},
{19, nullptr, "AcquireAudioVolumeUpdateEventForPlayReport"},
{20, nullptr, "AcquireAudioOutputDeviceUpdateEventForPlayReport"},
{21, nullptr, "GetAudioOutputTargetForPlayReport"},
{22, nullptr, "NotifyHeadphoneVolumeWarningDisplayedEvent"},
{23, nullptr, "SetSystemOutputMasterVolume"},
{24, nullptr, "GetSystemOutputMasterVolume"},
{25, nullptr, "GetAudioVolumeDataForPlayReport"},
{26, nullptr, "UpdateHeadphoneSettings"},
{27, nullptr, "SetVolumeMappingTableForDev"},
{28, nullptr, "GetAudioOutputChannelCountForPlayReport"},
{29, nullptr, "BindAudioOutputChannelCountUpdateEventForPlayReport"},
{30, &AudCtl::SetSpeakerAutoMuteEnabled, "SetSpeakerAutoMuteEnabled"},
{31, &AudCtl::IsSpeakerAutoMuteEnabled, "IsSpeakerAutoMuteEnabled"},
{32, nullptr, "GetActiveOutputTarget"},
{33, nullptr, "GetTargetDeviceInfo"},
{34, nullptr, "AcquireTargetNotification"},
{35, nullptr, "SetHearingProtectionSafeguardTimerRemainingTimeForDebug"},
{36, nullptr, "GetHearingProtectionSafeguardTimerRemainingTimeForDebug"},
{37, nullptr, "SetHearingProtectionSafeguardEnabled"},
{38, nullptr, "IsHearingProtectionSafeguardEnabled"},
{39, nullptr, "IsHearingProtectionSafeguardMonitoringOutputForDebug"},
{40, nullptr, "GetSystemInformationForDebug"},
{41, nullptr, "SetVolumeButtonLongPressTime"},
{42, nullptr, "SetNativeVolumeForDebug"},
{10000, nullptr, "NotifyAudioOutputTargetForPlayReport"},
{10001, nullptr, "NotifyAudioOutputChannelCountForPlayReport"},
{10002, nullptr, "NotifyUnsupportedUsbOutputDeviceAttachedForPlayReport"},
{10100, nullptr, "GetAudioVolumeDataForPlayReport"},
{10101, nullptr, "BindAudioVolumeUpdateEventForPlayReport"},
{10102, nullptr, "BindAudioOutputTargetUpdateEventForPlayReport"},
{10103, nullptr, "GetAudioOutputTargetForPlayReport"},
{10104, nullptr, "GetAudioOutputChannelCountForPlayReport"},
{10105, nullptr, "BindAudioOutputChannelCountUpdateEventForPlayReport"},
{10106, nullptr, "GetDefaultAudioOutputTargetForPlayReport"},
{50000, nullptr, "SetAnalogInputBoostGainForPrototyping"},
};
// clang-format on
RegisterHandlers(functions);
m_set_sys =
system.ServiceManager().GetService<Service::Set::ISystemSettingsServer>("set:sys", true);
}
AudCtl::~AudCtl() = default;
void AudCtl::GetTargetVolumeMin(HLERequestContext& ctx) {
LOG_DEBUG(Audio, "called.");
// This service function is currently hardcoded on the
// actual console to this value (as of 8.0.0).
constexpr s32 target_min_volume = 0;
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(target_min_volume);
}
void AudCtl::GetTargetVolumeMax(HLERequestContext& ctx) {
LOG_DEBUG(Audio, "called.");
// This service function is currently hardcoded on the
// actual console to this value (as of 8.0.0).
constexpr s32 target_max_volume = 15;
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(target_max_volume);
}
void AudCtl::GetAudioOutputMode(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto target{rp.PopEnum<Set::AudioOutputModeTarget>()};
Set::AudioOutputMode output_mode{};
const auto result = m_set_sys->GetAudioOutputMode(&output_mode, target);
LOG_INFO(Service_SET, "called, target={}, output_mode={}", target, output_mode);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(result);
rb.PushEnum(output_mode);
}
void AudCtl::SetAudioOutputMode(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto target{rp.PopEnum<Set::AudioOutputModeTarget>()};
const auto output_mode{rp.PopEnum<Set::AudioOutputMode>()};
const auto result = m_set_sys->SetAudioOutputMode(target, output_mode);
LOG_INFO(Service_SET, "called, target={}, output_mode={}", target, output_mode);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void AudCtl::GetForceMutePolicy(HLERequestContext& ctx) {
LOG_WARNING(Audio, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.PushEnum(ForceMutePolicy::Disable);
}
void AudCtl::GetOutputModeSetting(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto target{rp.PopEnum<Set::AudioOutputModeTarget>()};
LOG_WARNING(Audio, "(STUBBED) called, target={}", target);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.PushEnum(Set::AudioOutputMode::ch_7_1);
}
void AudCtl::SetOutputModeSetting(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto target{rp.PopEnum<Set::AudioOutputModeTarget>()};
const auto output_mode{rp.PopEnum<Set::AudioOutputMode>()};
LOG_INFO(Service_SET, "called, target={}, output_mode={}", target, output_mode);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void AudCtl::SetHeadphoneOutputLevelMode(HLERequestContext& ctx) {
LOG_WARNING(Audio, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void AudCtl::GetHeadphoneOutputLevelMode(HLERequestContext& ctx) {
LOG_WARNING(Audio, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.PushEnum(HeadphoneOutputLevelMode::Normal);
}
void AudCtl::SetSpeakerAutoMuteEnabled(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto is_speaker_auto_mute_enabled{rp.Pop<bool>()};
LOG_WARNING(Audio, "(STUBBED) called, is_speaker_auto_mute_enabled={}",
is_speaker_auto_mute_enabled);
const auto result = m_set_sys->SetSpeakerAutoMuteFlag(is_speaker_auto_mute_enabled);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void AudCtl::IsSpeakerAutoMuteEnabled(HLERequestContext& ctx) {
bool is_speaker_auto_mute_enabled{};
const auto result = m_set_sys->GetSpeakerAutoMuteFlag(&is_speaker_auto_mute_enabled);
LOG_WARNING(Audio, "(STUBBED) called, is_speaker_auto_mute_enabled={}",
is_speaker_auto_mute_enabled);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(result);
rb.Push<u8>(is_speaker_auto_mute_enabled);
}
} // namespace Service::Audio

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@@ -1,50 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Set {
class ISystemSettingsServer;
}
namespace Service::Audio {
class AudCtl final : public ServiceFramework<AudCtl> {
public:
explicit AudCtl(Core::System& system_);
~AudCtl() override;
private:
enum class ForceMutePolicy {
Disable,
SpeakerMuteOnHeadphoneUnplugged,
};
enum class HeadphoneOutputLevelMode {
Normal,
HighPower,
};
void GetTargetVolumeMin(HLERequestContext& ctx);
void GetTargetVolumeMax(HLERequestContext& ctx);
void GetAudioOutputMode(HLERequestContext& ctx);
void SetAudioOutputMode(HLERequestContext& ctx);
void GetForceMutePolicy(HLERequestContext& ctx);
void GetOutputModeSetting(HLERequestContext& ctx);
void SetOutputModeSetting(HLERequestContext& ctx);
void SetHeadphoneOutputLevelMode(HLERequestContext& ctx);
void GetHeadphoneOutputLevelMode(HLERequestContext& ctx);
void SetSpeakerAutoMuteEnabled(HLERequestContext& ctx);
void IsSpeakerAutoMuteEnabled(HLERequestContext& ctx);
void AcquireTargetNotification(HLERequestContext& ctx);
std::shared_ptr<Service::Set::ISystemSettingsServer> m_set_sys;
};
} // namespace Service::Audio

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@@ -2,9 +2,9 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/service/audio/audctl.h"
#include "core/hle/service/audio/audin_u.h"
#include "core/hle/service/audio/audio.h"
#include "core/hle/service/audio/audio_controller.h"
#include "core/hle/service/audio/audout_u.h"
#include "core/hle/service/audio/audrec_a.h"
#include "core/hle/service/audio/audrec_u.h"
@@ -18,7 +18,7 @@ namespace Service::Audio {
void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system);
server_manager->RegisterNamedService("audctl", std::make_shared<AudCtl>(system));
server_manager->RegisterNamedService("audctl", std::make_shared<IAudioController>(system));
server_manager->RegisterNamedService("audout:u", std::make_shared<AudOutU>(system));
server_manager->RegisterNamedService("audin:u", std::make_shared<AudInU>(system));
server_manager->RegisterNamedService("audrec:a", std::make_shared<AudRecA>(system));

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@@ -0,0 +1,174 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "core/hle/service/audio/audio_controller.h"
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/set/system_settings_server.h"
#include "core/hle/service/sm/sm.h"
namespace Service::Audio {
IAudioController::IAudioController(Core::System& system_)
: ServiceFramework{system_, "audctl"}, service_context{system, "audctl"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetTargetVolume"},
{1, nullptr, "SetTargetVolume"},
{2, C<&IAudioController::GetTargetVolumeMin>, "GetTargetVolumeMin"},
{3, C<&IAudioController::GetTargetVolumeMax>, "GetTargetVolumeMax"},
{4, nullptr, "IsTargetMute"},
{5, nullptr, "SetTargetMute"},
{6, nullptr, "IsTargetConnected"},
{7, nullptr, "SetDefaultTarget"},
{8, nullptr, "GetDefaultTarget"},
{9, C<&IAudioController::GetAudioOutputMode>, "GetAudioOutputMode"},
{10, C<&IAudioController::SetAudioOutputMode>, "SetAudioOutputMode"},
{11, nullptr, "SetForceMutePolicy"},
{12, C<&IAudioController::GetForceMutePolicy>, "GetForceMutePolicy"},
{13, C<&IAudioController::GetOutputModeSetting>, "GetOutputModeSetting"},
{14, C<&IAudioController::SetOutputModeSetting>, "SetOutputModeSetting"},
{15, nullptr, "SetOutputTarget"},
{16, nullptr, "SetInputTargetForceEnabled"},
{17, C<&IAudioController::SetHeadphoneOutputLevelMode>, "SetHeadphoneOutputLevelMode"},
{18, C<&IAudioController::GetHeadphoneOutputLevelMode>, "GetHeadphoneOutputLevelMode"},
{19, nullptr, "AcquireAudioVolumeUpdateEventForPlayReport"},
{20, nullptr, "AcquireAudioOutputDeviceUpdateEventForPlayReport"},
{21, nullptr, "GetAudioOutputTargetForPlayReport"},
{22, nullptr, "NotifyHeadphoneVolumeWarningDisplayedEvent"},
{23, nullptr, "SetSystemOutputMasterVolume"},
{24, nullptr, "GetSystemOutputMasterVolume"},
{25, nullptr, "GetAudioVolumeDataForPlayReport"},
{26, nullptr, "UpdateHeadphoneSettings"},
{27, nullptr, "SetVolumeMappingTableForDev"},
{28, nullptr, "GetAudioOutputChannelCountForPlayReport"},
{29, nullptr, "BindAudioOutputChannelCountUpdateEventForPlayReport"},
{30, C<&IAudioController::SetSpeakerAutoMuteEnabled>, "SetSpeakerAutoMuteEnabled"},
{31, C<&IAudioController::IsSpeakerAutoMuteEnabled>, "IsSpeakerAutoMuteEnabled"},
{32, nullptr, "GetActiveOutputTarget"},
{33, nullptr, "GetTargetDeviceInfo"},
{34, C<&IAudioController::AcquireTargetNotification>, "AcquireTargetNotification"},
{35, nullptr, "SetHearingProtectionSafeguardTimerRemainingTimeForDebug"},
{36, nullptr, "GetHearingProtectionSafeguardTimerRemainingTimeForDebug"},
{37, nullptr, "SetHearingProtectionSafeguardEnabled"},
{38, nullptr, "IsHearingProtectionSafeguardEnabled"},
{39, nullptr, "IsHearingProtectionSafeguardMonitoringOutputForDebug"},
{40, nullptr, "GetSystemInformationForDebug"},
{41, nullptr, "SetVolumeButtonLongPressTime"},
{42, nullptr, "SetNativeVolumeForDebug"},
{10000, nullptr, "NotifyAudioOutputTargetForPlayReport"},
{10001, nullptr, "NotifyAudioOutputChannelCountForPlayReport"},
{10002, nullptr, "NotifyUnsupportedUsbOutputDeviceAttachedForPlayReport"},
{10100, nullptr, "GetAudioVolumeDataForPlayReport"},
{10101, nullptr, "BindAudioVolumeUpdateEventForPlayReport"},
{10102, nullptr, "BindAudioOutputTargetUpdateEventForPlayReport"},
{10103, nullptr, "GetAudioOutputTargetForPlayReport"},
{10104, nullptr, "GetAudioOutputChannelCountForPlayReport"},
{10105, nullptr, "BindAudioOutputChannelCountUpdateEventForPlayReport"},
{10106, nullptr, "GetDefaultAudioOutputTargetForPlayReport"},
{50000, nullptr, "SetAnalogInputBoostGainForPrototyping"},
};
// clang-format on
RegisterHandlers(functions);
m_set_sys =
system.ServiceManager().GetService<Service::Set::ISystemSettingsServer>("set:sys", true);
notification_event = service_context.CreateEvent("IAudioController:NotificationEvent");
}
IAudioController::~IAudioController() {
service_context.CloseEvent(notification_event);
};
Result IAudioController::GetTargetVolumeMin(Out<s32> out_target_min_volume) {
LOG_DEBUG(Audio, "called.");
// This service function is currently hardcoded on the
// actual console to this value (as of 8.0.0).
*out_target_min_volume = 0;
R_SUCCEED();
}
Result IAudioController::GetTargetVolumeMax(Out<s32> out_target_max_volume) {
LOG_DEBUG(Audio, "called.");
// This service function is currently hardcoded on the
// actual console to this value (as of 8.0.0).
*out_target_max_volume = 15;
R_SUCCEED();
}
Result IAudioController::GetAudioOutputMode(Out<Set::AudioOutputMode> out_output_mode,
Set::AudioOutputModeTarget target) {
const auto result = m_set_sys->GetAudioOutputMode(out_output_mode, target);
LOG_INFO(Service_SET, "called, target={}, output_mode={}", target, *out_output_mode);
R_RETURN(result);
}
Result IAudioController::SetAudioOutputMode(Set::AudioOutputModeTarget target,
Set::AudioOutputMode output_mode) {
LOG_INFO(Service_SET, "called, target={}, output_mode={}", target, output_mode);
R_RETURN(m_set_sys->SetAudioOutputMode(target, output_mode));
}
Result IAudioController::GetForceMutePolicy(Out<ForceMutePolicy> out_mute_policy) {
LOG_WARNING(Audio, "(STUBBED) called");
// Removed on FW 13.2.1+
*out_mute_policy = ForceMutePolicy::Disable;
R_SUCCEED();
}
Result IAudioController::GetOutputModeSetting(Out<Set::AudioOutputMode> out_output_mode,
Set::AudioOutputModeTarget target) {
LOG_WARNING(Audio, "(STUBBED) called, target={}", target);
*out_output_mode = Set::AudioOutputMode::ch_7_1;
R_SUCCEED();
}
Result IAudioController::SetOutputModeSetting(Set::AudioOutputModeTarget target,
Set::AudioOutputMode output_mode) {
LOG_INFO(Service_SET, "called, target={}, output_mode={}", target, output_mode);
R_SUCCEED();
}
Result IAudioController::SetHeadphoneOutputLevelMode(HeadphoneOutputLevelMode output_level_mode) {
LOG_WARNING(Audio, "(STUBBED) called");
R_SUCCEED();
}
Result IAudioController::GetHeadphoneOutputLevelMode(
Out<HeadphoneOutputLevelMode> out_output_level_mode) {
LOG_INFO(Audio, "called");
*out_output_level_mode = HeadphoneOutputLevelMode::Normal;
R_SUCCEED();
}
Result IAudioController::SetSpeakerAutoMuteEnabled(bool is_speaker_auto_mute_enabled) {
LOG_INFO(Audio, "called, is_speaker_auto_mute_enabled={}", is_speaker_auto_mute_enabled);
R_RETURN(m_set_sys->SetSpeakerAutoMuteFlag(is_speaker_auto_mute_enabled));
}
Result IAudioController::IsSpeakerAutoMuteEnabled(Out<bool> out_is_speaker_auto_mute_enabled) {
const auto result = m_set_sys->GetSpeakerAutoMuteFlag(out_is_speaker_auto_mute_enabled);
LOG_INFO(Audio, "called, is_speaker_auto_mute_enabled={}", *out_is_speaker_auto_mute_enabled);
R_RETURN(result);
}
Result IAudioController::AcquireTargetNotification(
OutCopyHandle<Kernel::KReadableEvent> out_notification_event) {
LOG_WARNING(Service_AM, "(STUBBED) called");
*out_notification_event = &notification_event->GetReadableEvent();
R_SUCCEED();
}
} // namespace Service::Audio

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@@ -0,0 +1,58 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/cmif_types.h"
#include "core/hle/service/service.h"
#include "core/hle/service/set/settings_types.h"
namespace Core {
class System;
}
namespace Service::Set {
class ISystemSettingsServer;
}
namespace Service::Audio {
class IAudioController final : public ServiceFramework<IAudioController> {
public:
explicit IAudioController(Core::System& system_);
~IAudioController() override;
private:
enum class ForceMutePolicy {
Disable,
SpeakerMuteOnHeadphoneUnplugged,
};
enum class HeadphoneOutputLevelMode {
Normal,
HighPower,
};
Result GetTargetVolumeMin(Out<s32> out_target_min_volume);
Result GetTargetVolumeMax(Out<s32> out_target_max_volume);
Result GetAudioOutputMode(Out<Set::AudioOutputMode> out_output_mode,
Set::AudioOutputModeTarget target);
Result SetAudioOutputMode(Set::AudioOutputModeTarget target, Set::AudioOutputMode output_mode);
Result GetForceMutePolicy(Out<ForceMutePolicy> out_mute_policy);
Result GetOutputModeSetting(Out<Set::AudioOutputMode> out_output_mode,
Set::AudioOutputModeTarget target);
Result SetOutputModeSetting(Set::AudioOutputModeTarget target,
Set::AudioOutputMode output_mode);
Result SetHeadphoneOutputLevelMode(HeadphoneOutputLevelMode output_level_mode);
Result GetHeadphoneOutputLevelMode(Out<HeadphoneOutputLevelMode> out_output_level_mode);
Result SetSpeakerAutoMuteEnabled(bool is_speaker_auto_mute_enabled);
Result IsSpeakerAutoMuteEnabled(Out<bool> out_is_speaker_auto_mute_enabled);
Result AcquireTargetNotification(OutCopyHandle<Kernel::KReadableEvent> out_notification_event);
KernelHelpers::ServiceContext service_context;
Kernel::KEvent* notification_event;
std::shared_ptr<Service::Set::ISystemSettingsServer> m_set_sys;
};
} // namespace Service::Audio

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@@ -6,6 +6,8 @@
#pragma once
#include <span>
#include "common/common_types.h"
namespace Kernel {
@@ -38,7 +40,8 @@ enum class TransactionId {
class IBinder {
public:
virtual ~IBinder() = default;
virtual void Transact(HLERequestContext& ctx, android::TransactionId code, u32 flags) = 0;
virtual void Transact(android::TransactionId code, u32 flags, std::span<const u8> parcel_data,
std::span<u8> parcel_reply) = 0;
virtual Kernel::KReadableEvent& GetNativeHandle() = 0;
};

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@@ -807,9 +807,10 @@ Status BufferQueueProducer::SetPreallocatedBuffer(s32 slot,
return Status::NoError;
}
void BufferQueueProducer::Transact(HLERequestContext& ctx, TransactionId code, u32 flags) {
void BufferQueueProducer::Transact(TransactionId code, u32 flags, std::span<const u8> parcel_data,
std::span<u8> parcel_reply) {
Status status{Status::NoError};
InputParcel parcel_in{ctx.ReadBuffer()};
InputParcel parcel_in{parcel_data};
OutputParcel parcel_out{};
switch (code) {
@@ -917,7 +918,9 @@ void BufferQueueProducer::Transact(HLERequestContext& ctx, TransactionId code, u
parcel_out.Write(status);
ctx.WriteBuffer(parcel_out.Serialize());
const auto serialized = parcel_out.Serialize();
std::memcpy(parcel_reply.data(), serialized.data(),
std::min(parcel_reply.size(), serialized.size()));
}
Kernel::KReadableEvent& BufferQueueProducer::GetNativeHandle() {

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@@ -47,7 +47,8 @@ public:
Service::Nvidia::NvCore::NvMap& nvmap_);
~BufferQueueProducer();
void Transact(HLERequestContext& ctx, android::TransactionId code, u32 flags) override;
void Transact(android::TransactionId code, u32 flags, std::span<const u8> parcel_data,
std::span<u8> parcel_reply) override;
Kernel::KReadableEvent& GetNativeHandle() override;

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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/nvnflinger/nvnflinger.h"
#include "core/hle/service/nvnflinger/parcel.h"
#include "core/hle/service/vi/application_display_service.h"
#include "core/hle/service/vi/hos_binder_driver.h"
#include "core/hle/service/vi/manager_display_service.h"
#include "core/hle/service/vi/system_display_service.h"
#include "core/hle/service/vi/vi_results.h"
namespace Service::VI {
IApplicationDisplayService::IApplicationDisplayService(
Core::System& system_, Nvnflinger::Nvnflinger& nvnflinger,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server)
: ServiceFramework{system_, "IApplicationDisplayService"}, m_nvnflinger{nvnflinger},
m_hos_binder_driver_server{hos_binder_driver_server} {
// clang-format off
static const FunctionInfo functions[] = {
{100, C<&IApplicationDisplayService::GetRelayService>, "GetRelayService"},
{101, C<&IApplicationDisplayService::GetSystemDisplayService>, "GetSystemDisplayService"},
{102, C<&IApplicationDisplayService::GetManagerDisplayService>, "GetManagerDisplayService"},
{103, C<&IApplicationDisplayService::GetIndirectDisplayTransactionService>, "GetIndirectDisplayTransactionService"},
{1000, C<&IApplicationDisplayService::ListDisplays>, "ListDisplays"},
{1010, C<&IApplicationDisplayService::OpenDisplay>, "OpenDisplay"},
{1011, C<&IApplicationDisplayService::OpenDefaultDisplay>, "OpenDefaultDisplay"},
{1020, C<&IApplicationDisplayService::CloseDisplay>, "CloseDisplay"},
{1101, C<&IApplicationDisplayService::SetDisplayEnabled>, "SetDisplayEnabled"},
{1102, C<&IApplicationDisplayService::GetDisplayResolution>, "GetDisplayResolution"},
{2020, C<&IApplicationDisplayService::OpenLayer>, "OpenLayer"},
{2021, C<&IApplicationDisplayService::CloseLayer>, "CloseLayer"},
{2030, C<&IApplicationDisplayService::CreateStrayLayer>, "CreateStrayLayer"},
{2031, C<&IApplicationDisplayService::DestroyStrayLayer>, "DestroyStrayLayer"},
{2101, C<&IApplicationDisplayService::SetLayerScalingMode>, "SetLayerScalingMode"},
{2102, C<&IApplicationDisplayService::ConvertScalingMode>, "ConvertScalingMode"},
{2450, C<&IApplicationDisplayService::GetIndirectLayerImageMap>, "GetIndirectLayerImageMap"},
{2451, nullptr, "GetIndirectLayerImageCropMap"},
{2460, C<&IApplicationDisplayService::GetIndirectLayerImageRequiredMemoryInfo>, "GetIndirectLayerImageRequiredMemoryInfo"},
{5202, C<&IApplicationDisplayService::GetDisplayVsyncEvent>, "GetDisplayVsyncEvent"},
{5203, nullptr, "GetDisplayVsyncEventForDebug"},
};
// clang-format on
RegisterHandlers(functions);
}
IApplicationDisplayService::~IApplicationDisplayService() {
for (const auto layer_id : m_stray_layer_ids) {
m_nvnflinger.DestroyLayer(layer_id);
}
}
Result IApplicationDisplayService::GetRelayService(
Out<SharedPointer<IHOSBinderDriver>> out_relay_service) {
LOG_WARNING(Service_VI, "(STUBBED) called");
*out_relay_service = std::make_shared<IHOSBinderDriver>(system, m_hos_binder_driver_server);
R_SUCCEED();
}
Result IApplicationDisplayService::GetSystemDisplayService(
Out<SharedPointer<ISystemDisplayService>> out_system_display_service) {
LOG_WARNING(Service_VI, "(STUBBED) called");
*out_system_display_service = std::make_shared<ISystemDisplayService>(system, m_nvnflinger);
R_SUCCEED();
}
Result IApplicationDisplayService::GetManagerDisplayService(
Out<SharedPointer<IManagerDisplayService>> out_manager_display_service) {
LOG_WARNING(Service_VI, "(STUBBED) called");
*out_manager_display_service = std::make_shared<IManagerDisplayService>(system, m_nvnflinger);
R_SUCCEED();
}
Result IApplicationDisplayService::GetIndirectDisplayTransactionService(
Out<SharedPointer<IHOSBinderDriver>> out_indirect_display_transaction_service) {
LOG_WARNING(Service_VI, "(STUBBED) called");
*out_indirect_display_transaction_service =
std::make_shared<IHOSBinderDriver>(system, m_hos_binder_driver_server);
R_SUCCEED();
}
Result IApplicationDisplayService::OpenDisplay(Out<u64> out_display_id, DisplayName display_name) {
LOG_WARNING(Service_VI, "(STUBBED) called");
display_name[display_name.size() - 1] = '\0';
ASSERT_MSG(strcmp(display_name.data(), "Default") == 0,
"Non-default displays aren't supported yet");
const auto display_id = m_nvnflinger.OpenDisplay(display_name.data());
if (!display_id) {
LOG_ERROR(Service_VI, "Display not found! display_name={}", display_name.data());
R_THROW(VI::ResultNotFound);
}
*out_display_id = *display_id;
R_SUCCEED();
}
Result IApplicationDisplayService::OpenDefaultDisplay(Out<u64> out_display_id) {
LOG_DEBUG(Service_VI, "called");
R_RETURN(this->OpenDisplay(out_display_id, DisplayName{"Default"}));
}
Result IApplicationDisplayService::CloseDisplay(u64 display_id) {
LOG_DEBUG(Service_VI, "called");
R_SUCCEED_IF(m_nvnflinger.CloseDisplay(display_id));
R_THROW(ResultUnknown);
}
Result IApplicationDisplayService::SetDisplayEnabled(u32 state, u64 display_id) {
LOG_DEBUG(Service_VI, "called");
// This literally does nothing internally in the actual service itself,
// and just returns a successful result code regardless of the input.
R_SUCCEED();
}
Result IApplicationDisplayService::GetDisplayResolution(Out<s64> out_width, Out<s64> out_height,
u64 display_id) {
LOG_DEBUG(Service_VI, "called. display_id={}", display_id);
// This only returns the fixed values of 1280x720 and makes no distinguishing
// between docked and undocked dimensions.
*out_width = static_cast<s64>(DisplayResolution::UndockedWidth);
*out_height = static_cast<s64>(DisplayResolution::UndockedHeight);
R_SUCCEED();
}
Result IApplicationDisplayService::SetLayerScalingMode(NintendoScaleMode scale_mode, u64 layer_id) {
LOG_DEBUG(Service_VI, "called. scale_mode={}, unknown=0x{:016X}", scale_mode, layer_id);
if (scale_mode > NintendoScaleMode::PreserveAspectRatio) {
LOG_ERROR(Service_VI, "Invalid scaling mode provided.");
R_THROW(VI::ResultOperationFailed);
}
if (scale_mode != NintendoScaleMode::ScaleToWindow &&
scale_mode != NintendoScaleMode::PreserveAspectRatio) {
LOG_ERROR(Service_VI, "Unsupported scaling mode supplied.");
R_THROW(VI::ResultNotSupported);
}
R_SUCCEED();
}
Result IApplicationDisplayService::ListDisplays(
Out<u64> out_count, OutArray<DisplayInfo, BufferAttr_HipcMapAlias> out_displays) {
LOG_WARNING(Service_VI, "(STUBBED) called");
if (out_displays.size() > 0) {
out_displays[0] = DisplayInfo{};
*out_count = 1;
} else {
*out_count = 0;
}
R_SUCCEED();
}
Result IApplicationDisplayService::OpenLayer(Out<u64> out_size,
OutBuffer<BufferAttr_HipcMapAlias> out_native_window,
DisplayName display_name, u64 layer_id,
ClientAppletResourceUserId aruid) {
display_name[display_name.size() - 1] = '\0';
LOG_DEBUG(Service_VI, "called. layer_id={}, aruid={:#x}", layer_id, aruid.pid);
const auto display_id = m_nvnflinger.OpenDisplay(display_name.data());
if (!display_id) {
LOG_ERROR(Service_VI, "Layer not found! layer_id={}", layer_id);
R_THROW(VI::ResultNotFound);
}
const auto buffer_queue_id = m_nvnflinger.FindBufferQueueId(*display_id, layer_id);
if (!buffer_queue_id) {
LOG_ERROR(Service_VI, "Buffer queue id not found! display_id={}", *display_id);
R_THROW(VI::ResultNotFound);
}
if (!m_nvnflinger.OpenLayer(layer_id)) {
LOG_WARNING(Service_VI, "Tried to open layer which was already open");
R_THROW(VI::ResultOperationFailed);
}
android::OutputParcel parcel;
parcel.WriteInterface(NativeWindow{*buffer_queue_id});
const auto buffer = parcel.Serialize();
std::memcpy(out_native_window.data(), buffer.data(),
std::min(out_native_window.size(), buffer.size()));
*out_size = buffer.size();
R_SUCCEED();
}
Result IApplicationDisplayService::CloseLayer(u64 layer_id) {
LOG_DEBUG(Service_VI, "called. layer_id={}", layer_id);
if (!m_nvnflinger.CloseLayer(layer_id)) {
LOG_WARNING(Service_VI, "Tried to close layer which was not open");
R_THROW(VI::ResultOperationFailed);
}
R_SUCCEED();
}
Result IApplicationDisplayService::CreateStrayLayer(
Out<u64> out_layer_id, Out<u64> out_size, OutBuffer<BufferAttr_HipcMapAlias> out_native_window,
u32 flags, u64 display_id) {
LOG_DEBUG(Service_VI, "called. flags={}, display_id={}", flags, display_id);
const auto layer_id = m_nvnflinger.CreateLayer(display_id);
if (!layer_id) {
LOG_ERROR(Service_VI, "Layer not found! display_id={}", display_id);
R_THROW(VI::ResultNotFound);
}
m_stray_layer_ids.push_back(*layer_id);
const auto buffer_queue_id = m_nvnflinger.FindBufferQueueId(display_id, *layer_id);
if (!buffer_queue_id) {
LOG_ERROR(Service_VI, "Buffer queue id not found! display_id={}", display_id);
R_THROW(VI::ResultNotFound);
}
android::OutputParcel parcel;
parcel.WriteInterface(NativeWindow{*buffer_queue_id});
const auto buffer = parcel.Serialize();
std::memcpy(out_native_window.data(), buffer.data(),
std::min(out_native_window.size(), buffer.size()));
*out_layer_id = *layer_id;
*out_size = buffer.size();
R_SUCCEED();
}
Result IApplicationDisplayService::DestroyStrayLayer(u64 layer_id) {
LOG_WARNING(Service_VI, "(STUBBED) called. layer_id={}", layer_id);
m_nvnflinger.DestroyLayer(layer_id);
R_SUCCEED();
}
Result IApplicationDisplayService::GetDisplayVsyncEvent(
OutCopyHandle<Kernel::KReadableEvent> out_vsync_event, u64 display_id) {
LOG_DEBUG(Service_VI, "called. display_id={}", display_id);
const auto result = m_nvnflinger.FindVsyncEvent(out_vsync_event, display_id);
if (result != ResultSuccess) {
if (result == ResultNotFound) {
LOG_ERROR(Service_VI, "Vsync event was not found for display_id={}", display_id);
}
R_THROW(result);
}
R_UNLESS(!m_vsync_event_fetched, VI::ResultPermissionDenied);
m_vsync_event_fetched = true;
R_SUCCEED();
}
Result IApplicationDisplayService::ConvertScalingMode(Out<ConvertedScaleMode> out_scaling_mode,
NintendoScaleMode mode) {
LOG_DEBUG(Service_VI, "called mode={}", mode);
switch (mode) {
case NintendoScaleMode::None:
*out_scaling_mode = ConvertedScaleMode::None;
R_SUCCEED();
case NintendoScaleMode::Freeze:
*out_scaling_mode = ConvertedScaleMode::Freeze;
R_SUCCEED();
case NintendoScaleMode::ScaleToWindow:
*out_scaling_mode = ConvertedScaleMode::ScaleToWindow;
R_SUCCEED();
case NintendoScaleMode::ScaleAndCrop:
*out_scaling_mode = ConvertedScaleMode::ScaleAndCrop;
R_SUCCEED();
case NintendoScaleMode::PreserveAspectRatio:
*out_scaling_mode = ConvertedScaleMode::PreserveAspectRatio;
R_SUCCEED();
default:
LOG_ERROR(Service_VI, "Invalid scaling mode specified, mode={}", mode);
R_THROW(VI::ResultOperationFailed);
}
}
Result IApplicationDisplayService::GetIndirectLayerImageMap(
Out<u64> out_size, Out<u64> out_stride,
OutBuffer<BufferAttr_HipcMapTransferAllowsNonSecure | BufferAttr_HipcMapAlias> out_buffer,
s64 width, s64 height, u64 indirect_layer_consumer_handle, ClientAppletResourceUserId aruid) {
LOG_WARNING(
Service_VI,
"(STUBBED) called, width={}, height={}, indirect_layer_consumer_handle={}, aruid={:#x}",
width, height, indirect_layer_consumer_handle, aruid.pid);
*out_size = 0;
*out_stride = 0;
R_SUCCEED();
}
Result IApplicationDisplayService::GetIndirectLayerImageRequiredMemoryInfo(Out<s64> out_size,
Out<s64> out_alignment,
s64 width, s64 height) {
LOG_DEBUG(Service_VI, "called width={}, height={}", width, height);
constexpr u64 base_size = 0x20000;
const auto texture_size = width * height * 4;
*out_alignment = 0x1000;
*out_size = (texture_size + base_size - 1) / base_size * base_size;
R_SUCCEED();
}
} // namespace Service::VI

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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/cmif_types.h"
#include "core/hle/service/service.h"
#include "core/hle/service/vi/vi_types.h"
namespace Kernel {
class KReadableEvent;
}
namespace Service::VI {
class IHOSBinderDriver;
class IManagerDisplayService;
class ISystemDisplayService;
class IApplicationDisplayService final : public ServiceFramework<IApplicationDisplayService> {
public:
IApplicationDisplayService(Core::System& system_, Nvnflinger::Nvnflinger& nvnflinger,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server);
~IApplicationDisplayService() override;
private:
Result GetRelayService(Out<SharedPointer<IHOSBinderDriver>> out_relay_service);
Result GetSystemDisplayService(
Out<SharedPointer<ISystemDisplayService>> out_system_display_service);
Result GetManagerDisplayService(
Out<SharedPointer<IManagerDisplayService>> out_manager_display_service);
Result GetIndirectDisplayTransactionService(
Out<SharedPointer<IHOSBinderDriver>> out_indirect_display_transaction_service);
Result OpenDisplay(Out<u64> out_display_id, DisplayName display_name);
Result OpenDefaultDisplay(Out<u64> out_display_id);
Result CloseDisplay(u64 display_id);
Result SetDisplayEnabled(u32 state, u64 display_id);
Result GetDisplayResolution(Out<s64> out_width, Out<s64> out_height, u64 display_id);
Result SetLayerScalingMode(NintendoScaleMode scale_mode, u64 layer_id);
Result ListDisplays(Out<u64> out_count,
OutArray<DisplayInfo, BufferAttr_HipcMapAlias> out_displays);
Result OpenLayer(Out<u64> out_size, OutBuffer<BufferAttr_HipcMapAlias> out_native_window,
DisplayName display_name, u64 layer_id, ClientAppletResourceUserId aruid);
Result CloseLayer(u64 layer_id);
Result CreateStrayLayer(Out<u64> out_layer_id, Out<u64> out_size,
OutBuffer<BufferAttr_HipcMapAlias> out_native_window, u32 flags,
u64 display_id);
Result DestroyStrayLayer(u64 layer_id);
Result GetDisplayVsyncEvent(OutCopyHandle<Kernel::KReadableEvent> out_vsync_event,
u64 display_id);
Result ConvertScalingMode(Out<ConvertedScaleMode> out_scaling_mode, NintendoScaleMode mode);
Result GetIndirectLayerImageMap(
Out<u64> out_size, Out<u64> out_stride,
OutBuffer<BufferAttr_HipcMapTransferAllowsNonSecure | BufferAttr_HipcMapAlias> out_buffer,
s64 width, s64 height, u64 indirect_layer_consumer_handle,
ClientAppletResourceUserId aruid);
Result GetIndirectLayerImageRequiredMemoryInfo(Out<s64> out_size, Out<s64> out_alignment,
s64 width, s64 height);
private:
Nvnflinger::Nvnflinger& m_nvnflinger;
Nvnflinger::HosBinderDriverServer& m_hos_binder_driver_server;
std::vector<u64> m_stray_layer_ids;
bool m_vsync_event_fetched{false};
};
} // namespace Service::VI

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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/vi/application_display_service.h"
#include "core/hle/service/vi/application_root_service.h"
#include "core/hle/service/vi/service_creator.h"
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_types.h"
namespace Service::VI {
IApplicationRootService::IApplicationRootService(
Core::System& system_, Nvnflinger::Nvnflinger& nvnflinger,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server)
: ServiceFramework{system_, "vi:u"}, m_nvnflinger{nvnflinger}, m_hos_binder_driver_server{
hos_binder_driver_server} {
static const FunctionInfo functions[] = {
{0, C<&IApplicationRootService::GetDisplayService>, "GetDisplayService"},
{1, nullptr, "GetDisplayServiceWithProxyNameExchange"},
};
RegisterHandlers(functions);
}
IApplicationRootService::~IApplicationRootService() = default;
Result IApplicationRootService::GetDisplayService(
Out<SharedPointer<IApplicationDisplayService>> out_application_display_service, Policy policy) {
LOG_DEBUG(Service_VI, "called");
R_RETURN(GetApplicationDisplayService(out_application_display_service, system, m_nvnflinger,
m_hos_binder_driver_server, Permission::User, policy));
}
} // namespace Service::VI

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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/cmif_types.h"
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Nvnflinger {
class HosBinderDriverServer;
class Nvnflinger;
} // namespace Service::Nvnflinger
namespace Service::VI {
class IApplicationDisplayService;
enum class Policy : u32;
class IApplicationRootService final : public ServiceFramework<IApplicationRootService> {
public:
explicit IApplicationRootService(Core::System& system_, Nvnflinger::Nvnflinger& nvnflinger,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server);
~IApplicationRootService() override;
private:
Result GetDisplayService(
Out<SharedPointer<IApplicationDisplayService>> out_application_display_service,
Policy policy);
private:
Nvnflinger::Nvnflinger& m_nvnflinger;
Nvnflinger::HosBinderDriverServer& m_hos_binder_driver_server;
};
} // namespace Service::VI

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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/nvnflinger/binder.h"
#include "core/hle/service/nvnflinger/hos_binder_driver_server.h"
#include "core/hle/service/vi/hos_binder_driver.h"
namespace Service::VI {
IHOSBinderDriver::IHOSBinderDriver(Core::System& system_, Nvnflinger::HosBinderDriverServer& server)
: ServiceFramework{system_, "IHOSBinderDriver"}, m_server(server) {
static const FunctionInfo functions[] = {
{0, C<&IHOSBinderDriver::TransactParcel>, "TransactParcel"},
{1, C<&IHOSBinderDriver::AdjustRefcount>, "AdjustRefcount"},
{2, C<&IHOSBinderDriver::GetNativeHandle>, "GetNativeHandle"},
{3, C<&IHOSBinderDriver::TransactParcelAuto>, "TransactParcelAuto"},
};
RegisterHandlers(functions);
}
IHOSBinderDriver::~IHOSBinderDriver() = default;
Result IHOSBinderDriver::TransactParcel(s32 binder_id, android::TransactionId transaction_id,
InBuffer<BufferAttr_HipcMapAlias> parcel_data,
OutBuffer<BufferAttr_HipcMapAlias> parcel_reply,
u32 flags) {
LOG_DEBUG(Service_VI, "called. id={} transaction={}, flags={}", binder_id, transaction_id,
flags);
m_server.TryGetProducer(binder_id)->Transact(transaction_id, flags, parcel_data, parcel_reply);
R_SUCCEED();
}
Result IHOSBinderDriver::AdjustRefcount(s32 binder_id, s32 addval, s32 type) {
LOG_WARNING(Service_VI, "(STUBBED) called id={}, addval={}, type={}", binder_id, addval, type);
R_SUCCEED();
}
Result IHOSBinderDriver::GetNativeHandle(s32 binder_id, u32 type_id,
OutCopyHandle<Kernel::KReadableEvent> out_handle) {
LOG_WARNING(Service_VI, "(STUBBED) called id={}, type_id={}", binder_id, type_id);
*out_handle = &m_server.TryGetProducer(binder_id)->GetNativeHandle();
R_SUCCEED();
}
Result IHOSBinderDriver::TransactParcelAuto(s32 binder_id, android::TransactionId transaction_id,
InBuffer<BufferAttr_HipcAutoSelect> parcel_data,
OutBuffer<BufferAttr_HipcAutoSelect> parcel_reply,
u32 flags) {
R_RETURN(this->TransactParcel(binder_id, transaction_id, parcel_data, parcel_reply, flags));
}
} // namespace Service::VI

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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/cmif_types.h"
#include "core/hle/service/nvnflinger/binder.h"
#include "core/hle/service/service.h"
namespace Service::VI {
class IHOSBinderDriver final : public ServiceFramework<IHOSBinderDriver> {
public:
explicit IHOSBinderDriver(Core::System& system_, Nvnflinger::HosBinderDriverServer& server);
~IHOSBinderDriver() override;
private:
Result TransactParcel(s32 binder_id, android::TransactionId transaction_id,
InBuffer<BufferAttr_HipcMapAlias> parcel_data,
OutBuffer<BufferAttr_HipcMapAlias> parcel_reply, u32 flags);
Result AdjustRefcount(s32 binder_id, s32 addval, s32 type);
Result GetNativeHandle(s32 binder_id, u32 type_id,
OutCopyHandle<Kernel::KReadableEvent> out_handle);
Result TransactParcelAuto(s32 binder_id, android::TransactionId transaction_id,
InBuffer<BufferAttr_HipcAutoSelect> parcel_data,
OutBuffer<BufferAttr_HipcAutoSelect> parcel_reply, u32 flags);
private:
Nvnflinger::HosBinderDriverServer& m_server;
};
} // namespace Service::VI

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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/nvnflinger/nvnflinger.h"
#include "core/hle/service/vi/manager_display_service.h"
#include "core/hle/service/vi/vi_results.h"
namespace Service::VI {
IManagerDisplayService::IManagerDisplayService(Core::System& system_,
Nvnflinger::Nvnflinger& nvnflinger)
: ServiceFramework{system_, "IManagerDisplayService"}, m_nvnflinger{nvnflinger} {
// clang-format off
static const FunctionInfo functions[] = {
{200, nullptr, "AllocateProcessHeapBlock"},
{201, nullptr, "FreeProcessHeapBlock"},
{1102, nullptr, "GetDisplayResolution"},
{2010, C<&IManagerDisplayService::CreateManagedLayer>, "CreateManagedLayer"},
{2011, nullptr, "DestroyManagedLayer"},
{2012, nullptr, "CreateStrayLayer"},
{2050, nullptr, "CreateIndirectLayer"},
{2051, nullptr, "DestroyIndirectLayer"},
{2052, nullptr, "CreateIndirectProducerEndPoint"},
{2053, nullptr, "DestroyIndirectProducerEndPoint"},
{2054, nullptr, "CreateIndirectConsumerEndPoint"},
{2055, nullptr, "DestroyIndirectConsumerEndPoint"},
{2060, nullptr, "CreateWatermarkCompositor"},
{2062, nullptr, "SetWatermarkText"},
{2063, nullptr, "SetWatermarkLayerStacks"},
{2300, nullptr, "AcquireLayerTexturePresentingEvent"},
{2301, nullptr, "ReleaseLayerTexturePresentingEvent"},
{2302, nullptr, "GetDisplayHotplugEvent"},
{2303, nullptr, "GetDisplayModeChangedEvent"},
{2402, nullptr, "GetDisplayHotplugState"},
{2501, nullptr, "GetCompositorErrorInfo"},
{2601, nullptr, "GetDisplayErrorEvent"},
{2701, nullptr, "GetDisplayFatalErrorEvent"},
{4201, nullptr, "SetDisplayAlpha"},
{4203, nullptr, "SetDisplayLayerStack"},
{4205, nullptr, "SetDisplayPowerState"},
{4206, nullptr, "SetDefaultDisplay"},
{4207, nullptr, "ResetDisplayPanel"},
{4208, nullptr, "SetDisplayFatalErrorEnabled"},
{4209, nullptr, "IsDisplayPanelOn"},
{4300, nullptr, "GetInternalPanelId"},
{6000, C<&IManagerDisplayService::AddToLayerStack>, "AddToLayerStack"},
{6001, nullptr, "RemoveFromLayerStack"},
{6002, C<&IManagerDisplayService::SetLayerVisibility>, "SetLayerVisibility"},
{6003, nullptr, "SetLayerConfig"},
{6004, nullptr, "AttachLayerPresentationTracer"},
{6005, nullptr, "DetachLayerPresentationTracer"},
{6006, nullptr, "StartLayerPresentationRecording"},
{6007, nullptr, "StopLayerPresentationRecording"},
{6008, nullptr, "StartLayerPresentationFenceWait"},
{6009, nullptr, "StopLayerPresentationFenceWait"},
{6010, nullptr, "GetLayerPresentationAllFencesExpiredEvent"},
{6011, nullptr, "EnableLayerAutoClearTransitionBuffer"},
{6012, nullptr, "DisableLayerAutoClearTransitionBuffer"},
{6013, nullptr, "SetLayerOpacity"},
{6014, nullptr, "AttachLayerWatermarkCompositor"},
{6015, nullptr, "DetachLayerWatermarkCompositor"},
{7000, nullptr, "SetContentVisibility"},
{8000, nullptr, "SetConductorLayer"},
{8001, nullptr, "SetTimestampTracking"},
{8100, nullptr, "SetIndirectProducerFlipOffset"},
{8200, nullptr, "CreateSharedBufferStaticStorage"},
{8201, nullptr, "CreateSharedBufferTransferMemory"},
{8202, nullptr, "DestroySharedBuffer"},
{8203, nullptr, "BindSharedLowLevelLayerToManagedLayer"},
{8204, nullptr, "BindSharedLowLevelLayerToIndirectLayer"},
{8207, nullptr, "UnbindSharedLowLevelLayer"},
{8208, nullptr, "ConnectSharedLowLevelLayerToSharedBuffer"},
{8209, nullptr, "DisconnectSharedLowLevelLayerFromSharedBuffer"},
{8210, nullptr, "CreateSharedLayer"},
{8211, nullptr, "DestroySharedLayer"},
{8216, nullptr, "AttachSharedLayerToLowLevelLayer"},
{8217, nullptr, "ForceDetachSharedLayerFromLowLevelLayer"},
{8218, nullptr, "StartDetachSharedLayerFromLowLevelLayer"},
{8219, nullptr, "FinishDetachSharedLayerFromLowLevelLayer"},
{8220, nullptr, "GetSharedLayerDetachReadyEvent"},
{8221, nullptr, "GetSharedLowLevelLayerSynchronizedEvent"},
{8222, nullptr, "CheckSharedLowLevelLayerSynchronized"},
{8223, nullptr, "RegisterSharedBufferImporterAruid"},
{8224, nullptr, "UnregisterSharedBufferImporterAruid"},
{8227, nullptr, "CreateSharedBufferProcessHeap"},
{8228, nullptr, "GetSharedLayerLayerStacks"},
{8229, nullptr, "SetSharedLayerLayerStacks"},
{8291, nullptr, "PresentDetachedSharedFrameBufferToLowLevelLayer"},
{8292, nullptr, "FillDetachedSharedFrameBufferColor"},
{8293, nullptr, "GetDetachedSharedFrameBufferImage"},
{8294, nullptr, "SetDetachedSharedFrameBufferImage"},
{8295, nullptr, "CopyDetachedSharedFrameBufferImage"},
{8296, nullptr, "SetDetachedSharedFrameBufferSubImage"},
{8297, nullptr, "GetSharedFrameBufferContentParameter"},
{8298, nullptr, "ExpandStartupLogoOnSharedFrameBuffer"},
};
// clang-format on
RegisterHandlers(functions);
}
IManagerDisplayService::~IManagerDisplayService() = default;
Result IManagerDisplayService::CreateManagedLayer(Out<u64> out_layer_id, u32 unknown,
u64 display_id, AppletResourceUserId aruid) {
LOG_WARNING(Service_VI, "(STUBBED) called. unknown={}, display={}, aruid={}", unknown,
display_id, aruid.pid);
const auto layer_id = m_nvnflinger.CreateLayer(display_id);
if (!layer_id) {
LOG_ERROR(Service_VI, "Layer not found! display={}", display_id);
R_THROW(VI::ResultNotFound);
}
*out_layer_id = *layer_id;
R_SUCCEED();
}
Result IManagerDisplayService::AddToLayerStack(u32 stack_id, u64 layer_id) {
LOG_WARNING(Service_VI, "(STUBBED) called. stack_id={}, layer_id={}", stack_id, layer_id);
R_SUCCEED();
}
Result IManagerDisplayService::SetLayerVisibility(bool visible, u64 layer_id) {
LOG_WARNING(Service_VI, "(STUBBED) called, layer_id={}, visible={}", layer_id, visible);
R_SUCCEED();
}
} // namespace Service::VI

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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/cmif_types.h"
#include "core/hle/service/service.h"
namespace Service::VI {
class IManagerDisplayService final : public ServiceFramework<IManagerDisplayService> {
public:
explicit IManagerDisplayService(Core::System& system_, Nvnflinger::Nvnflinger& nvnflinger);
~IManagerDisplayService() override;
private:
Result CreateManagedLayer(Out<u64> out_layer_id, u32 unknown, u64 display_id,
AppletResourceUserId aruid);
Result AddToLayerStack(u32 stack_id, u64 layer_id);
Result SetLayerVisibility(bool visible, u64 layer_id);
private:
Nvnflinger::Nvnflinger& m_nvnflinger;
};
} // namespace Service::VI

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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/vi/application_display_service.h"
#include "core/hle/service/vi/manager_root_service.h"
#include "core/hle/service/vi/service_creator.h"
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_types.h"
namespace Service::VI {
IManagerRootService::IManagerRootService(
Core::System& system_, Nvnflinger::Nvnflinger& nvnflinger,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server)
: ServiceFramework{system_, "vi:m"}, m_nvnflinger{nvnflinger}, m_hos_binder_driver_server{
hos_binder_driver_server} {
static const FunctionInfo functions[] = {
{2, C<&IManagerRootService::GetDisplayService>, "GetDisplayService"},
{3, nullptr, "GetDisplayServiceWithProxyNameExchange"},
{100, nullptr, "PrepareFatal"},
{101, nullptr, "ShowFatal"},
{102, nullptr, "DrawFatalRectangle"},
{103, nullptr, "DrawFatalText32"},
};
RegisterHandlers(functions);
}
IManagerRootService::~IManagerRootService() = default;
Result IManagerRootService::GetDisplayService(
Out<SharedPointer<IApplicationDisplayService>> out_application_display_service, Policy policy) {
LOG_DEBUG(Service_VI, "called");
R_RETURN(GetApplicationDisplayService(out_application_display_service, system, m_nvnflinger,
m_hos_binder_driver_server, Permission::Manager, policy));
}
} // namespace Service::VI

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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/cmif_types.h"
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Nvnflinger {
class HosBinderDriverServer;
class Nvnflinger;
} // namespace Service::Nvnflinger
namespace Service::VI {
class IApplicationDisplayService;
enum class Policy : u32;
class IManagerRootService final : public ServiceFramework<IManagerRootService> {
public:
explicit IManagerRootService(Core::System& system_, Nvnflinger::Nvnflinger& nvnflinger,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server);
~IManagerRootService() override;
private:
Result GetDisplayService(
Out<SharedPointer<IApplicationDisplayService>> out_application_display_service,
Policy policy);
Nvnflinger::Nvnflinger& m_nvnflinger;
Nvnflinger::HosBinderDriverServer& m_hos_binder_driver_server;
};
} // namespace Service::VI

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@@ -0,0 +1,39 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/vi/application_display_service.h"
#include "core/hle/service/vi/service_creator.h"
#include "core/hle/service/vi/vi_results.h"
#include "core/hle/service/vi/vi_types.h"
namespace Service::VI {
static bool IsValidServiceAccess(Permission permission, Policy policy) {
if (permission == Permission::User) {
return policy == Policy::User;
}
if (permission == Permission::System || permission == Permission::Manager) {
return policy == Policy::User || policy == Policy::Compositor;
}
return false;
}
Result GetApplicationDisplayService(
std::shared_ptr<IApplicationDisplayService>* out_application_display_service,
Core::System& system, Nvnflinger::Nvnflinger& nvnflinger,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server, Permission permission,
Policy policy) {
if (!IsValidServiceAccess(permission, policy)) {
LOG_ERROR(Service_VI, "Permission denied for policy {}", policy);
R_THROW(ResultPermissionDenied);
}
*out_application_display_service =
std::make_shared<IApplicationDisplayService>(system, nvnflinger, hos_binder_driver_server);
R_SUCCEED();
}
} // namespace Service::VI

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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include "common/common_types.h"
namespace Core {
class System;
}
namespace Service::Nvnflinger {
class HosBinderDriverServer;
class Nvnflinger;
} // namespace Service::Nvnflinger
union Result;
namespace Service::VI {
class IApplicationDisplayService;
enum class Permission;
enum class Policy : u32;
Result GetApplicationDisplayService(
std::shared_ptr<IApplicationDisplayService>* out_application_display_service,
Core::System& system, Nvnflinger::Nvnflinger& nvnflinger,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server, Permission permission,
Policy policy);
} // namespace Service::VI

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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/settings.h"
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/nvnflinger/fb_share_buffer_manager.h"
#include "core/hle/service/vi/system_display_service.h"
#include "core/hle/service/vi/vi_types.h"
namespace Service::VI {
ISystemDisplayService::ISystemDisplayService(Core::System& system_,
Nvnflinger::Nvnflinger& nvnflinger)
: ServiceFramework{system_, "ISystemDisplayService"}, m_nvnflinger{nvnflinger} {
// clang-format off
static const FunctionInfo functions[] = {
{1200, nullptr, "GetZOrderCountMin"},
{1202, nullptr, "GetZOrderCountMax"},
{1203, nullptr, "GetDisplayLogicalResolution"},
{1204, nullptr, "SetDisplayMagnification"},
{2201, nullptr, "SetLayerPosition"},
{2203, nullptr, "SetLayerSize"},
{2204, nullptr, "GetLayerZ"},
{2205, C<&ISystemDisplayService::SetLayerZ>, "SetLayerZ"},
{2207, C<&ISystemDisplayService::SetLayerVisibility>, "SetLayerVisibility"},
{2209, nullptr, "SetLayerAlpha"},
{2210, nullptr, "SetLayerPositionAndSize"},
{2312, nullptr, "CreateStrayLayer"},
{2400, nullptr, "OpenIndirectLayer"},
{2401, nullptr, "CloseIndirectLayer"},
{2402, nullptr, "FlipIndirectLayer"},
{3000, nullptr, "ListDisplayModes"},
{3001, nullptr, "ListDisplayRgbRanges"},
{3002, nullptr, "ListDisplayContentTypes"},
{3200, C<&ISystemDisplayService::GetDisplayMode>, "GetDisplayMode"},
{3201, nullptr, "SetDisplayMode"},
{3202, nullptr, "GetDisplayUnderscan"},
{3203, nullptr, "SetDisplayUnderscan"},
{3204, nullptr, "GetDisplayContentType"},
{3205, nullptr, "SetDisplayContentType"},
{3206, nullptr, "GetDisplayRgbRange"},
{3207, nullptr, "SetDisplayRgbRange"},
{3208, nullptr, "GetDisplayCmuMode"},
{3209, nullptr, "SetDisplayCmuMode"},
{3210, nullptr, "GetDisplayContrastRatio"},
{3211, nullptr, "SetDisplayContrastRatio"},
{3214, nullptr, "GetDisplayGamma"},
{3215, nullptr, "SetDisplayGamma"},
{3216, nullptr, "GetDisplayCmuLuma"},
{3217, nullptr, "SetDisplayCmuLuma"},
{3218, nullptr, "SetDisplayCrcMode"},
{6013, nullptr, "GetLayerPresentationSubmissionTimestamps"},
{8225, C<&ISystemDisplayService::GetSharedBufferMemoryHandleId>, "GetSharedBufferMemoryHandleId"},
{8250, C<&ISystemDisplayService::OpenSharedLayer>, "OpenSharedLayer"},
{8251, nullptr, "CloseSharedLayer"},
{8252, C<&ISystemDisplayService::ConnectSharedLayer>, "ConnectSharedLayer"},
{8253, nullptr, "DisconnectSharedLayer"},
{8254, C<&ISystemDisplayService::AcquireSharedFrameBuffer>, "AcquireSharedFrameBuffer"},
{8255, C<&ISystemDisplayService::PresentSharedFrameBuffer>, "PresentSharedFrameBuffer"},
{8256, C<&ISystemDisplayService::GetSharedFrameBufferAcquirableEvent>, "GetSharedFrameBufferAcquirableEvent"},
{8257, nullptr, "FillSharedFrameBufferColor"},
{8258, nullptr, "CancelSharedFrameBuffer"},
{9000, nullptr, "GetDp2hdmiController"},
};
// clang-format on
RegisterHandlers(functions);
}
ISystemDisplayService::~ISystemDisplayService() = default;
Result ISystemDisplayService::SetLayerZ(u32 z_value, u64 layer_id) {
LOG_WARNING(Service_VI, "(STUBBED) called. layer_id={}, z_value={}", layer_id, z_value);
R_SUCCEED();
}
// This function currently does nothing but return a success error code in
// the vi library itself, so do the same thing, but log out the passed in values.
Result ISystemDisplayService::SetLayerVisibility(bool visible, u64 layer_id) {
LOG_DEBUG(Service_VI, "called, layer_id={}, visible={}", layer_id, visible);
R_SUCCEED();
}
Result ISystemDisplayService::GetDisplayMode(Out<u32> out_width, Out<u32> out_height,
Out<f32> out_refresh_rate, Out<u32> out_unknown) {
LOG_WARNING(Service_VI, "(STUBBED) called");
if (Settings::IsDockedMode()) {
*out_width = static_cast<u32>(DisplayResolution::DockedWidth);
*out_height = static_cast<u32>(DisplayResolution::DockedHeight);
} else {
*out_width = static_cast<u32>(DisplayResolution::UndockedWidth);
*out_height = static_cast<u32>(DisplayResolution::UndockedHeight);
}
*out_refresh_rate = 60.f; // This wouldn't seem to be correct for 30 fps games.
*out_unknown = 0;
R_SUCCEED();
}
Result ISystemDisplayService::GetSharedBufferMemoryHandleId(
Out<s32> out_nvmap_handle, Out<u64> out_size,
OutLargeData<Nvnflinger::SharedMemoryPoolLayout, BufferAttr_HipcMapAlias> out_pool_layout,
u64 buffer_id, ClientAppletResourceUserId aruid) {
LOG_INFO(Service_VI, "called. buffer_id={}, aruid={:#x}", buffer_id, aruid.pid);
R_RETURN(m_nvnflinger.GetSystemBufferManager().GetSharedBufferMemoryHandleId(
out_size, out_nvmap_handle, out_pool_layout, buffer_id, aruid.pid));
}
Result ISystemDisplayService::OpenSharedLayer(u64 layer_id) {
LOG_INFO(Service_VI, "(STUBBED) called. layer_id={}", layer_id);
R_SUCCEED();
}
Result ISystemDisplayService::ConnectSharedLayer(u64 layer_id) {
LOG_INFO(Service_VI, "(STUBBED) called. layer_id={}", layer_id);
R_SUCCEED();
}
Result ISystemDisplayService::AcquireSharedFrameBuffer(Out<android::Fence> out_fence,
Out<std::array<s32, 4>> out_slots,
Out<s64> out_target_slot, u64 layer_id) {
LOG_DEBUG(Service_VI, "called");
R_RETURN(m_nvnflinger.GetSystemBufferManager().AcquireSharedFrameBuffer(
out_fence, *out_slots, out_target_slot, layer_id));
}
Result ISystemDisplayService::PresentSharedFrameBuffer(android::Fence fence,
Common::Rectangle<s32> crop_region,
u32 window_transform, s32 swap_interval,
u64 layer_id, s64 surface_id) {
LOG_DEBUG(Service_VI, "called");
R_RETURN(m_nvnflinger.GetSystemBufferManager().PresentSharedFrameBuffer(
fence, crop_region, window_transform, swap_interval, layer_id, surface_id));
}
Result ISystemDisplayService::GetSharedFrameBufferAcquirableEvent(
OutCopyHandle<Kernel::KReadableEvent> out_event, u64 layer_id) {
LOG_DEBUG(Service_VI, "called");
R_RETURN(m_nvnflinger.GetSystemBufferManager().GetSharedFrameBufferAcquirableEvent(out_event,
layer_id));
}
} // namespace Service::VI

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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/math_util.h"
#include "core/hle/service/cmif_types.h"
#include "core/hle/service/nvnflinger/ui/fence.h"
#include "core/hle/service/service.h"
namespace Service::Nvnflinger {
struct SharedMemoryPoolLayout;
}
namespace Service::VI {
class ISystemDisplayService final : public ServiceFramework<ISystemDisplayService> {
public:
explicit ISystemDisplayService(Core::System& system_, Nvnflinger::Nvnflinger& nvnflinger);
~ISystemDisplayService() override;
private:
Result SetLayerZ(u32 z_value, u64 layer_id);
Result SetLayerVisibility(bool visible, u64 layer_id);
Result GetDisplayMode(Out<u32> out_width, Out<u32> out_height, Out<f32> out_refresh_rate,
Out<u32> out_unknown);
Result GetSharedBufferMemoryHandleId(
Out<s32> out_nvmap_handle, Out<u64> out_size,
OutLargeData<Nvnflinger::SharedMemoryPoolLayout, BufferAttr_HipcMapAlias> out_pool_layout,
u64 buffer_id, ClientAppletResourceUserId aruid);
Result OpenSharedLayer(u64 layer_id);
Result ConnectSharedLayer(u64 layer_id);
Result GetSharedFrameBufferAcquirableEvent(OutCopyHandle<Kernel::KReadableEvent> out_event,
u64 layer_id);
Result AcquireSharedFrameBuffer(Out<android::Fence> out_fence,
Out<std::array<s32, 4>> out_slots, Out<s64> out_target_slot,
u64 layer_id);
Result PresentSharedFrameBuffer(android::Fence fence, Common::Rectangle<s32> crop_region,
u32 window_transform, s32 swap_interval, u64 layer_id,
s64 surface_id);
private:
Nvnflinger::Nvnflinger& m_nvnflinger;
};
} // namespace Service::VI

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@@ -0,0 +1,33 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/vi/application_display_service.h"
#include "core/hle/service/vi/service_creator.h"
#include "core/hle/service/vi/system_root_service.h"
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_types.h"
namespace Service::VI {
ISystemRootService::ISystemRootService(Core::System& system_, Nvnflinger::Nvnflinger& nvnflinger,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server)
: ServiceFramework{system_, "vi:s"}, m_nvnflinger{nvnflinger}, m_hos_binder_driver_server{
hos_binder_driver_server} {
static const FunctionInfo functions[] = {
{1, C<&ISystemRootService::GetDisplayService>, "GetDisplayService"},
{3, nullptr, "GetDisplayServiceWithProxyNameExchange"},
};
RegisterHandlers(functions);
}
ISystemRootService::~ISystemRootService() = default;
Result ISystemRootService::GetDisplayService(
Out<SharedPointer<IApplicationDisplayService>> out_application_display_service, Policy policy) {
LOG_DEBUG(Service_VI, "called");
R_RETURN(GetApplicationDisplayService(out_application_display_service, system, m_nvnflinger,
m_hos_binder_driver_server, Permission::System, policy));
}
} // namespace Service::VI

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@@ -0,0 +1,38 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/cmif_types.h"
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Nvnflinger {
class HosBinderDriverServer;
class Nvnflinger;
} // namespace Service::Nvnflinger
namespace Service::VI {
class IApplicationDisplayService;
enum class Policy : u32;
class ISystemRootService final : public ServiceFramework<ISystemRootService> {
public:
explicit ISystemRootService(Core::System& system_, Nvnflinger::Nvnflinger& nvnflinger,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server);
~ISystemRootService() override;
private:
Result GetDisplayService(
Out<SharedPointer<IApplicationDisplayService>> out_application_display_service,
Policy policy);
Nvnflinger::Nvnflinger& m_nvnflinger;
Nvnflinger::HosBinderDriverServer& m_hos_binder_driver_server;
};
} // namespace Service::VI

View File

@@ -1,974 +1,25 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <array>
#include <cstring>
#include <memory>
#include <optional>
#include <type_traits>
#include <utility>
#include "common/alignment.h"
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/logging/log.h"
#include "common/math_util.h"
#include "common/settings.h"
#include "common/string_util.h"
#include "common/swap.h"
#include "core/core_timing.h"
#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
#include "core/hle/service/nvdrv/nvdata.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvnflinger/binder.h"
#include "core/hle/service/nvnflinger/buffer_queue_producer.h"
#include "core/hle/service/nvnflinger/fb_share_buffer_manager.h"
#include "core/hle/service/nvnflinger/hos_binder_driver_server.h"
#include "core/hle/service/nvnflinger/nvnflinger.h"
#include "core/hle/service/nvnflinger/parcel.h"
#include "core/hle/service/server_manager.h"
#include "core/hle/service/service.h"
#include "core/hle/service/vi/application_display_service.h"
#include "core/hle/service/vi/application_root_service.h"
#include "core/hle/service/vi/manager_root_service.h"
#include "core/hle/service/vi/system_root_service.h"
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_m.h"
#include "core/hle/service/vi/vi_results.h"
#include "core/hle/service/vi/vi_s.h"
#include "core/hle/service/vi/vi_u.h"
namespace Service::VI {
struct DisplayInfo {
/// The name of this particular display.
char display_name[0x40]{"Default"};
/// Whether or not the display has a limited number of layers.
u8 has_limited_layers{1};
INSERT_PADDING_BYTES(7);
/// Indicates the total amount of layers supported by the display.
/// @note This is only valid if has_limited_layers is set.
u64 max_layers{1};
/// Maximum width in pixels.
u64 width{1920};
/// Maximum height in pixels.
u64 height{1080};
};
static_assert(sizeof(DisplayInfo) == 0x60, "DisplayInfo has wrong size");
class NativeWindow final {
public:
constexpr explicit NativeWindow(u32 id_) : id{id_} {}
constexpr explicit NativeWindow(const NativeWindow& other) = default;
private:
const u32 magic = 2;
const u32 process_id = 1;
const u64 id;
INSERT_PADDING_WORDS(2);
std::array<u8, 8> dispdrv = {'d', 'i', 's', 'p', 'd', 'r', 'v', '\0'};
INSERT_PADDING_WORDS(2);
};
static_assert(sizeof(NativeWindow) == 0x28, "NativeWindow has wrong size");
class IHOSBinderDriver final : public ServiceFramework<IHOSBinderDriver> {
public:
explicit IHOSBinderDriver(Core::System& system_, Nvnflinger::HosBinderDriverServer& server_)
: ServiceFramework{system_, "IHOSBinderDriver"}, server(server_) {
static const FunctionInfo functions[] = {
{0, &IHOSBinderDriver::TransactParcel, "TransactParcel"},
{1, &IHOSBinderDriver::AdjustRefcount, "AdjustRefcount"},
{2, &IHOSBinderDriver::GetNativeHandle, "GetNativeHandle"},
{3, &IHOSBinderDriver::TransactParcel, "TransactParcelAuto"},
};
RegisterHandlers(functions);
}
private:
void TransactParcel(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u32 id = rp.Pop<u32>();
const auto transaction = static_cast<android::TransactionId>(rp.Pop<u32>());
const u32 flags = rp.Pop<u32>();
LOG_DEBUG(Service_VI, "called. id=0x{:08X} transaction={:X}, flags=0x{:08X}", id,
transaction, flags);
server.TryGetProducer(id)->Transact(ctx, transaction, flags);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void AdjustRefcount(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u32 id = rp.Pop<u32>();
const s32 addval = rp.PopRaw<s32>();
const u32 type = rp.Pop<u32>();
LOG_WARNING(Service_VI, "(STUBBED) called id={}, addval={:08X}, type={:08X}", id, addval,
type);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void GetNativeHandle(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u32 id = rp.Pop<u32>();
const u32 unknown = rp.Pop<u32>();
LOG_WARNING(Service_VI, "(STUBBED) called id={}, unknown={:08X}", id, unknown);
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(server.TryGetProducer(id)->GetNativeHandle());
}
private:
Nvnflinger::HosBinderDriverServer& server;
};
class ISystemDisplayService final : public ServiceFramework<ISystemDisplayService> {
public:
explicit ISystemDisplayService(Core::System& system_, Nvnflinger::Nvnflinger& nvnflinger_)
: ServiceFramework{system_, "ISystemDisplayService"}, nvnflinger{nvnflinger_} {
// clang-format off
static const FunctionInfo functions[] = {
{1200, nullptr, "GetZOrderCountMin"},
{1202, nullptr, "GetZOrderCountMax"},
{1203, nullptr, "GetDisplayLogicalResolution"},
{1204, nullptr, "SetDisplayMagnification"},
{2201, nullptr, "SetLayerPosition"},
{2203, nullptr, "SetLayerSize"},
{2204, nullptr, "GetLayerZ"},
{2205, &ISystemDisplayService::SetLayerZ, "SetLayerZ"},
{2207, &ISystemDisplayService::SetLayerVisibility, "SetLayerVisibility"},
{2209, nullptr, "SetLayerAlpha"},
{2210, nullptr, "SetLayerPositionAndSize"},
{2312, nullptr, "CreateStrayLayer"},
{2400, nullptr, "OpenIndirectLayer"},
{2401, nullptr, "CloseIndirectLayer"},
{2402, nullptr, "FlipIndirectLayer"},
{3000, nullptr, "ListDisplayModes"},
{3001, nullptr, "ListDisplayRgbRanges"},
{3002, nullptr, "ListDisplayContentTypes"},
{3200, &ISystemDisplayService::GetDisplayMode, "GetDisplayMode"},
{3201, nullptr, "SetDisplayMode"},
{3202, nullptr, "GetDisplayUnderscan"},
{3203, nullptr, "SetDisplayUnderscan"},
{3204, nullptr, "GetDisplayContentType"},
{3205, nullptr, "SetDisplayContentType"},
{3206, nullptr, "GetDisplayRgbRange"},
{3207, nullptr, "SetDisplayRgbRange"},
{3208, nullptr, "GetDisplayCmuMode"},
{3209, nullptr, "SetDisplayCmuMode"},
{3210, nullptr, "GetDisplayContrastRatio"},
{3211, nullptr, "SetDisplayContrastRatio"},
{3214, nullptr, "GetDisplayGamma"},
{3215, nullptr, "SetDisplayGamma"},
{3216, nullptr, "GetDisplayCmuLuma"},
{3217, nullptr, "SetDisplayCmuLuma"},
{3218, nullptr, "SetDisplayCrcMode"},
{6013, nullptr, "GetLayerPresentationSubmissionTimestamps"},
{8225, &ISystemDisplayService::GetSharedBufferMemoryHandleId, "GetSharedBufferMemoryHandleId"},
{8250, &ISystemDisplayService::OpenSharedLayer, "OpenSharedLayer"},
{8251, nullptr, "CloseSharedLayer"},
{8252, &ISystemDisplayService::ConnectSharedLayer, "ConnectSharedLayer"},
{8253, nullptr, "DisconnectSharedLayer"},
{8254, &ISystemDisplayService::AcquireSharedFrameBuffer, "AcquireSharedFrameBuffer"},
{8255, &ISystemDisplayService::PresentSharedFrameBuffer, "PresentSharedFrameBuffer"},
{8256, &ISystemDisplayService::GetSharedFrameBufferAcquirableEvent, "GetSharedFrameBufferAcquirableEvent"},
{8257, nullptr, "FillSharedFrameBufferColor"},
{8258, nullptr, "CancelSharedFrameBuffer"},
{9000, nullptr, "GetDp2hdmiController"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void GetSharedBufferMemoryHandleId(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 buffer_id = rp.PopRaw<u64>();
const u64 aruid = ctx.GetPID();
LOG_INFO(Service_VI, "called. buffer_id={:#x}, aruid={:#x}", buffer_id, aruid);
struct OutputParameters {
s32 nvmap_handle;
u64 size;
};
OutputParameters out{};
Nvnflinger::SharedMemoryPoolLayout layout{};
const auto result = nvnflinger.GetSystemBufferManager().GetSharedBufferMemoryHandleId(
&out.size, &out.nvmap_handle, &layout, buffer_id, aruid);
ctx.WriteBuffer(&layout, sizeof(layout));
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(result);
rb.PushRaw(out);
}
void OpenSharedLayer(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 layer_id = rp.PopRaw<u64>();
LOG_INFO(Service_VI, "(STUBBED) called. layer_id={:#x}", layer_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void ConnectSharedLayer(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 layer_id = rp.PopRaw<u64>();
LOG_INFO(Service_VI, "(STUBBED) called. layer_id={:#x}", layer_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void GetSharedFrameBufferAcquirableEvent(HLERequestContext& ctx) {
LOG_DEBUG(Service_VI, "called");
IPC::RequestParser rp{ctx};
const u64 layer_id = rp.PopRaw<u64>();
Kernel::KReadableEvent* event{};
const auto result = nvnflinger.GetSystemBufferManager().GetSharedFrameBufferAcquirableEvent(
&event, layer_id);
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(result);
rb.PushCopyObjects(event);
}
void AcquireSharedFrameBuffer(HLERequestContext& ctx) {
LOG_DEBUG(Service_VI, "called");
IPC::RequestParser rp{ctx};
const u64 layer_id = rp.PopRaw<u64>();
struct OutputParameters {
android::Fence fence;
std::array<s32, 4> slots;
s64 target_slot;
};
static_assert(sizeof(OutputParameters) == 0x40, "OutputParameters has wrong size");
OutputParameters out{};
const auto result = nvnflinger.GetSystemBufferManager().AcquireSharedFrameBuffer(
&out.fence, out.slots, &out.target_slot, layer_id);
IPC::ResponseBuilder rb{ctx, 18};
rb.Push(result);
rb.PushRaw(out);
}
void PresentSharedFrameBuffer(HLERequestContext& ctx) {
LOG_DEBUG(Service_VI, "called");
struct InputParameters {
android::Fence fence;
Common::Rectangle<s32> crop_region;
u32 window_transform;
s32 swap_interval;
u64 layer_id;
s64 surface_id;
};
static_assert(sizeof(InputParameters) == 0x50, "InputParameters has wrong size");
IPC::RequestParser rp{ctx};
auto input = rp.PopRaw<InputParameters>();
const auto result = nvnflinger.GetSystemBufferManager().PresentSharedFrameBuffer(
input.fence, input.crop_region, input.window_transform, input.swap_interval,
input.layer_id, input.surface_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void SetLayerZ(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 layer_id = rp.Pop<u64>();
const u64 z_value = rp.Pop<u64>();
LOG_WARNING(Service_VI, "(STUBBED) called. layer_id=0x{:016X}, z_value=0x{:016X}", layer_id,
z_value);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
// This function currently does nothing but return a success error code in
// the vi library itself, so do the same thing, but log out the passed in values.
void SetLayerVisibility(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 layer_id = rp.Pop<u64>();
const bool visibility = rp.Pop<bool>();
LOG_DEBUG(Service_VI, "called, layer_id=0x{:08X}, visibility={}", layer_id, visibility);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void GetDisplayMode(HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(ResultSuccess);
if (Settings::IsDockedMode()) {
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight));
} else {
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight));
}
rb.PushRaw<float>(60.0f); // This wouldn't seem to be correct for 30 fps games.
rb.Push<u32>(0);
}
private:
Nvnflinger::Nvnflinger& nvnflinger;
};
class IManagerDisplayService final : public ServiceFramework<IManagerDisplayService> {
public:
explicit IManagerDisplayService(Core::System& system_, Nvnflinger::Nvnflinger& nvnflinger_)
: ServiceFramework{system_, "IManagerDisplayService"}, nvnflinger{nvnflinger_} {
// clang-format off
static const FunctionInfo functions[] = {
{200, nullptr, "AllocateProcessHeapBlock"},
{201, nullptr, "FreeProcessHeapBlock"},
{1020, &IManagerDisplayService::CloseDisplay, "CloseDisplay"},
{1102, nullptr, "GetDisplayResolution"},
{2010, &IManagerDisplayService::CreateManagedLayer, "CreateManagedLayer"},
{2011, nullptr, "DestroyManagedLayer"},
{2012, nullptr, "CreateStrayLayer"},
{2050, nullptr, "CreateIndirectLayer"},
{2051, nullptr, "DestroyIndirectLayer"},
{2052, nullptr, "CreateIndirectProducerEndPoint"},
{2053, nullptr, "DestroyIndirectProducerEndPoint"},
{2054, nullptr, "CreateIndirectConsumerEndPoint"},
{2055, nullptr, "DestroyIndirectConsumerEndPoint"},
{2060, nullptr, "CreateWatermarkCompositor"},
{2062, nullptr, "SetWatermarkText"},
{2063, nullptr, "SetWatermarkLayerStacks"},
{2300, nullptr, "AcquireLayerTexturePresentingEvent"},
{2301, nullptr, "ReleaseLayerTexturePresentingEvent"},
{2302, nullptr, "GetDisplayHotplugEvent"},
{2303, nullptr, "GetDisplayModeChangedEvent"},
{2402, nullptr, "GetDisplayHotplugState"},
{2501, nullptr, "GetCompositorErrorInfo"},
{2601, nullptr, "GetDisplayErrorEvent"},
{2701, nullptr, "GetDisplayFatalErrorEvent"},
{4201, nullptr, "SetDisplayAlpha"},
{4203, nullptr, "SetDisplayLayerStack"},
{4205, nullptr, "SetDisplayPowerState"},
{4206, nullptr, "SetDefaultDisplay"},
{4207, nullptr, "ResetDisplayPanel"},
{4208, nullptr, "SetDisplayFatalErrorEnabled"},
{4209, nullptr, "IsDisplayPanelOn"},
{4300, nullptr, "GetInternalPanelId"},
{6000, &IManagerDisplayService::AddToLayerStack, "AddToLayerStack"},
{6001, nullptr, "RemoveFromLayerStack"},
{6002, &IManagerDisplayService::SetLayerVisibility, "SetLayerVisibility"},
{6003, nullptr, "SetLayerConfig"},
{6004, nullptr, "AttachLayerPresentationTracer"},
{6005, nullptr, "DetachLayerPresentationTracer"},
{6006, nullptr, "StartLayerPresentationRecording"},
{6007, nullptr, "StopLayerPresentationRecording"},
{6008, nullptr, "StartLayerPresentationFenceWait"},
{6009, nullptr, "StopLayerPresentationFenceWait"},
{6010, nullptr, "GetLayerPresentationAllFencesExpiredEvent"},
{6011, nullptr, "EnableLayerAutoClearTransitionBuffer"},
{6012, nullptr, "DisableLayerAutoClearTransitionBuffer"},
{6013, nullptr, "SetLayerOpacity"},
{6014, nullptr, "AttachLayerWatermarkCompositor"},
{6015, nullptr, "DetachLayerWatermarkCompositor"},
{7000, nullptr, "SetContentVisibility"},
{8000, nullptr, "SetConductorLayer"},
{8001, nullptr, "SetTimestampTracking"},
{8100, nullptr, "SetIndirectProducerFlipOffset"},
{8200, nullptr, "CreateSharedBufferStaticStorage"},
{8201, nullptr, "CreateSharedBufferTransferMemory"},
{8202, nullptr, "DestroySharedBuffer"},
{8203, nullptr, "BindSharedLowLevelLayerToManagedLayer"},
{8204, nullptr, "BindSharedLowLevelLayerToIndirectLayer"},
{8207, nullptr, "UnbindSharedLowLevelLayer"},
{8208, nullptr, "ConnectSharedLowLevelLayerToSharedBuffer"},
{8209, nullptr, "DisconnectSharedLowLevelLayerFromSharedBuffer"},
{8210, nullptr, "CreateSharedLayer"},
{8211, nullptr, "DestroySharedLayer"},
{8216, nullptr, "AttachSharedLayerToLowLevelLayer"},
{8217, nullptr, "ForceDetachSharedLayerFromLowLevelLayer"},
{8218, nullptr, "StartDetachSharedLayerFromLowLevelLayer"},
{8219, nullptr, "FinishDetachSharedLayerFromLowLevelLayer"},
{8220, nullptr, "GetSharedLayerDetachReadyEvent"},
{8221, nullptr, "GetSharedLowLevelLayerSynchronizedEvent"},
{8222, nullptr, "CheckSharedLowLevelLayerSynchronized"},
{8223, nullptr, "RegisterSharedBufferImporterAruid"},
{8224, nullptr, "UnregisterSharedBufferImporterAruid"},
{8227, nullptr, "CreateSharedBufferProcessHeap"},
{8228, nullptr, "GetSharedLayerLayerStacks"},
{8229, nullptr, "SetSharedLayerLayerStacks"},
{8291, nullptr, "PresentDetachedSharedFrameBufferToLowLevelLayer"},
{8292, nullptr, "FillDetachedSharedFrameBufferColor"},
{8293, nullptr, "GetDetachedSharedFrameBufferImage"},
{8294, nullptr, "SetDetachedSharedFrameBufferImage"},
{8295, nullptr, "CopyDetachedSharedFrameBufferImage"},
{8296, nullptr, "SetDetachedSharedFrameBufferSubImage"},
{8297, nullptr, "GetSharedFrameBufferContentParameter"},
{8298, nullptr, "ExpandStartupLogoOnSharedFrameBuffer"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void CloseDisplay(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 display = rp.Pop<u64>();
const Result rc = nvnflinger.CloseDisplay(display) ? ResultSuccess : ResultUnknown;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(rc);
}
void CreateManagedLayer(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u32 unknown = rp.Pop<u32>();
rp.Skip(1, false);
const u64 display = rp.Pop<u64>();
const u64 aruid = rp.Pop<u64>();
LOG_WARNING(Service_VI,
"(STUBBED) called. unknown=0x{:08X}, display=0x{:016X}, aruid=0x{:016X}",
unknown, display, aruid);
const auto layer_id = nvnflinger.CreateLayer(display);
if (!layer_id) {
LOG_ERROR(Service_VI, "Layer not found! display=0x{:016X}", display);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultNotFound);
return;
}
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.Push(*layer_id);
}
void AddToLayerStack(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u32 stack = rp.Pop<u32>();
const u64 layer_id = rp.Pop<u64>();
LOG_WARNING(Service_VI, "(STUBBED) called. stack=0x{:08X}, layer_id=0x{:016X}", stack,
layer_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void SetLayerVisibility(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 layer_id = rp.Pop<u64>();
const bool visibility = rp.Pop<bool>();
LOG_WARNING(Service_VI, "(STUBBED) called, layer_id=0x{:X}, visibility={}", layer_id,
visibility);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
Nvnflinger::Nvnflinger& nvnflinger;
};
class IApplicationDisplayService final : public ServiceFramework<IApplicationDisplayService> {
public:
IApplicationDisplayService(Core::System& system_, Nvnflinger::Nvnflinger& nvnflinger_,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server_)
: ServiceFramework{system_, "IApplicationDisplayService"}, nvnflinger{nvnflinger_},
hos_binder_driver_server{hos_binder_driver_server_} {
static const FunctionInfo functions[] = {
{100, &IApplicationDisplayService::GetRelayService, "GetRelayService"},
{101, &IApplicationDisplayService::GetSystemDisplayService, "GetSystemDisplayService"},
{102, &IApplicationDisplayService::GetManagerDisplayService,
"GetManagerDisplayService"},
{103, &IApplicationDisplayService::GetIndirectDisplayTransactionService,
"GetIndirectDisplayTransactionService"},
{1000, &IApplicationDisplayService::ListDisplays, "ListDisplays"},
{1010, &IApplicationDisplayService::OpenDisplay, "OpenDisplay"},
{1011, &IApplicationDisplayService::OpenDefaultDisplay, "OpenDefaultDisplay"},
{1020, &IApplicationDisplayService::CloseDisplay, "CloseDisplay"},
{1101, &IApplicationDisplayService::SetDisplayEnabled, "SetDisplayEnabled"},
{1102, &IApplicationDisplayService::GetDisplayResolution, "GetDisplayResolution"},
{2020, &IApplicationDisplayService::OpenLayer, "OpenLayer"},
{2021, &IApplicationDisplayService::CloseLayer, "CloseLayer"},
{2030, &IApplicationDisplayService::CreateStrayLayer, "CreateStrayLayer"},
{2031, &IApplicationDisplayService::DestroyStrayLayer, "DestroyStrayLayer"},
{2101, &IApplicationDisplayService::SetLayerScalingMode, "SetLayerScalingMode"},
{2102, &IApplicationDisplayService::ConvertScalingMode, "ConvertScalingMode"},
{2450, &IApplicationDisplayService::GetIndirectLayerImageMap,
"GetIndirectLayerImageMap"},
{2451, nullptr, "GetIndirectLayerImageCropMap"},
{2460, &IApplicationDisplayService::GetIndirectLayerImageRequiredMemoryInfo,
"GetIndirectLayerImageRequiredMemoryInfo"},
{5202, &IApplicationDisplayService::GetDisplayVsyncEvent, "GetDisplayVsyncEvent"},
{5203, nullptr, "GetDisplayVsyncEventForDebug"},
};
RegisterHandlers(functions);
}
~IApplicationDisplayService() {
for (const auto layer_id : stray_layer_ids) {
nvnflinger.DestroyLayer(layer_id);
}
}
private:
enum class ConvertedScaleMode : u64 {
Freeze = 0,
ScaleToWindow = 1,
ScaleAndCrop = 2,
None = 3,
PreserveAspectRatio = 4,
};
enum class NintendoScaleMode : u32 {
None = 0,
Freeze = 1,
ScaleToWindow = 2,
ScaleAndCrop = 3,
PreserveAspectRatio = 4,
};
void GetRelayService(HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IHOSBinderDriver>(system, hos_binder_driver_server);
}
void GetSystemDisplayService(HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<ISystemDisplayService>(system, nvnflinger);
}
void GetManagerDisplayService(HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IManagerDisplayService>(system, nvnflinger);
}
void GetIndirectDisplayTransactionService(HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IHOSBinderDriver>(system, hos_binder_driver_server);
}
void OpenDisplay(HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::RequestParser rp{ctx};
const auto name_buf = rp.PopRaw<std::array<char, 0x40>>();
OpenDisplayImpl(ctx, std::string_view{name_buf.data(), name_buf.size()});
}
void OpenDefaultDisplay(HLERequestContext& ctx) {
LOG_DEBUG(Service_VI, "called");
OpenDisplayImpl(ctx, "Default");
}
void OpenDisplayImpl(HLERequestContext& ctx, std::string_view name) {
const auto trim_pos = name.find('\0');
if (trim_pos != std::string_view::npos) {
name.remove_suffix(name.size() - trim_pos);
}
ASSERT_MSG(name == "Default", "Non-default displays aren't supported yet");
const auto display_id = nvnflinger.OpenDisplay(name);
if (!display_id) {
LOG_ERROR(Service_VI, "Display not found! display_name={}", name);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultNotFound);
return;
}
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.Push<u64>(*display_id);
}
void CloseDisplay(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 display_id = rp.Pop<u64>();
const Result rc = nvnflinger.CloseDisplay(display_id) ? ResultSuccess : ResultUnknown;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(rc);
}
// This literally does nothing internally in the actual service itself,
// and just returns a successful result code regardless of the input.
void SetDisplayEnabled(HLERequestContext& ctx) {
LOG_DEBUG(Service_VI, "called.");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void GetDisplayResolution(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 display_id = rp.Pop<u64>();
LOG_DEBUG(Service_VI, "called. display_id=0x{:016X}", display_id);
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(ResultSuccess);
// This only returns the fixed values of 1280x720 and makes no distinguishing
// between docked and undocked dimensions. We take the liberty of applying
// the resolution scaling factor here.
rb.Push(static_cast<u64>(DisplayResolution::UndockedWidth));
rb.Push(static_cast<u64>(DisplayResolution::UndockedHeight));
}
void SetLayerScalingMode(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto scaling_mode = rp.PopEnum<NintendoScaleMode>();
const u64 unknown = rp.Pop<u64>();
LOG_DEBUG(Service_VI, "called. scaling_mode=0x{:08X}, unknown=0x{:016X}", scaling_mode,
unknown);
IPC::ResponseBuilder rb{ctx, 2};
if (scaling_mode > NintendoScaleMode::PreserveAspectRatio) {
LOG_ERROR(Service_VI, "Invalid scaling mode provided.");
rb.Push(ResultOperationFailed);
return;
}
if (scaling_mode != NintendoScaleMode::ScaleToWindow &&
scaling_mode != NintendoScaleMode::PreserveAspectRatio) {
LOG_ERROR(Service_VI, "Unsupported scaling mode supplied.");
rb.Push(ResultNotSupported);
return;
}
rb.Push(ResultSuccess);
}
void ListDisplays(HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
const DisplayInfo display_info;
ctx.WriteBuffer(&display_info, sizeof(DisplayInfo));
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.Push<u64>(1);
}
void OpenLayer(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto name_buf = rp.PopRaw<std::array<u8, 0x40>>();
const std::string display_name(Common::StringFromBuffer(name_buf));
const u64 layer_id = rp.Pop<u64>();
const u64 aruid = rp.Pop<u64>();
LOG_DEBUG(Service_VI, "called. layer_id=0x{:016X}, aruid=0x{:016X}", layer_id, aruid);
const auto display_id = nvnflinger.OpenDisplay(display_name);
if (!display_id) {
LOG_ERROR(Service_VI, "Layer not found! layer_id={}", layer_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultNotFound);
return;
}
const auto buffer_queue_id = nvnflinger.FindBufferQueueId(*display_id, layer_id);
if (!buffer_queue_id) {
LOG_ERROR(Service_VI, "Buffer queue id not found! display_id={}", *display_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultNotFound);
return;
}
if (!nvnflinger.OpenLayer(layer_id)) {
LOG_WARNING(Service_VI, "Tried to open layer which was already open");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultOperationFailed);
return;
}
android::OutputParcel parcel;
parcel.WriteInterface(NativeWindow{*buffer_queue_id});
const auto buffer_size = ctx.WriteBuffer(parcel.Serialize());
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.Push<u64>(buffer_size);
}
void CloseLayer(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto layer_id{rp.Pop<u64>()};
LOG_DEBUG(Service_VI, "called. layer_id=0x{:016X}", layer_id);
if (!nvnflinger.CloseLayer(layer_id)) {
LOG_WARNING(Service_VI, "Tried to close layer which was not open");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultOperationFailed);
return;
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void CreateStrayLayer(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u32 flags = rp.Pop<u32>();
rp.Pop<u32>(); // padding
const u64 display_id = rp.Pop<u64>();
LOG_DEBUG(Service_VI, "called. flags=0x{:08X}, display_id=0x{:016X}", flags, display_id);
// TODO(Subv): What's the difference between a Stray and a Managed layer?
const auto layer_id = nvnflinger.CreateLayer(display_id);
if (!layer_id) {
LOG_ERROR(Service_VI, "Layer not found! display_id={}", display_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultNotFound);
return;
}
stray_layer_ids.push_back(*layer_id);
const auto buffer_queue_id = nvnflinger.FindBufferQueueId(display_id, *layer_id);
if (!buffer_queue_id) {
LOG_ERROR(Service_VI, "Buffer queue id not found! display_id={}", display_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultNotFound);
return;
}
android::OutputParcel parcel;
parcel.WriteInterface(NativeWindow{*buffer_queue_id});
const auto buffer_size = ctx.WriteBuffer(parcel.Serialize());
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(ResultSuccess);
rb.Push(*layer_id);
rb.Push<u64>(buffer_size);
}
void DestroyStrayLayer(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 layer_id = rp.Pop<u64>();
LOG_WARNING(Service_VI, "(STUBBED) called. layer_id=0x{:016X}", layer_id);
nvnflinger.DestroyLayer(layer_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void GetDisplayVsyncEvent(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 display_id = rp.Pop<u64>();
LOG_DEBUG(Service_VI, "called. display_id={}", display_id);
Kernel::KReadableEvent* vsync_event{};
const auto result = nvnflinger.FindVsyncEvent(&vsync_event, display_id);
if (result != ResultSuccess) {
if (result == ResultNotFound) {
LOG_ERROR(Service_VI, "Vsync event was not found for display_id={}", display_id);
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
return;
}
if (vsync_event_fetched) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(VI::ResultPermissionDenied);
return;
}
vsync_event_fetched = true;
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(vsync_event);
}
void ConvertScalingMode(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto mode = rp.PopEnum<NintendoScaleMode>();
LOG_DEBUG(Service_VI, "called mode={}", mode);
ConvertedScaleMode converted_mode{};
const auto result = ConvertScalingModeImpl(&converted_mode, mode);
if (result == ResultSuccess) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.PushEnum(converted_mode);
} else {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
}
void GetIndirectLayerImageMap(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto width = rp.Pop<s64>();
const auto height = rp.Pop<s64>();
const auto indirect_layer_consumer_handle = rp.Pop<u64>();
const auto applet_resource_user_id = rp.Pop<u64>();
LOG_WARNING(Service_VI,
"(STUBBED) called, width={}, height={}, indirect_layer_consumer_handle={}, "
"applet_resource_user_id={}",
width, height, indirect_layer_consumer_handle, applet_resource_user_id);
std::vector<u8> out_buffer(0x46);
ctx.WriteBuffer(out_buffer);
// TODO: Figure out what these are
constexpr s64 unknown_result_1 = 0;
constexpr s64 unknown_result_2 = 0;
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(unknown_result_1);
rb.Push(unknown_result_2);
rb.Push(ResultSuccess);
}
void GetIndirectLayerImageRequiredMemoryInfo(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto width = rp.Pop<u64>();
const auto height = rp.Pop<u64>();
LOG_DEBUG(Service_VI, "called width={}, height={}", width, height);
constexpr u64 base_size = 0x20000;
constexpr u64 alignment = 0x1000;
const auto texture_size = width * height * 4;
const auto out_size = (texture_size + base_size - 1) / base_size * base_size;
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(ResultSuccess);
rb.Push(out_size);
rb.Push(alignment);
}
static Result ConvertScalingModeImpl(ConvertedScaleMode* out_scaling_mode,
NintendoScaleMode mode) {
switch (mode) {
case NintendoScaleMode::None:
*out_scaling_mode = ConvertedScaleMode::None;
return ResultSuccess;
case NintendoScaleMode::Freeze:
*out_scaling_mode = ConvertedScaleMode::Freeze;
return ResultSuccess;
case NintendoScaleMode::ScaleToWindow:
*out_scaling_mode = ConvertedScaleMode::ScaleToWindow;
return ResultSuccess;
case NintendoScaleMode::ScaleAndCrop:
*out_scaling_mode = ConvertedScaleMode::ScaleAndCrop;
return ResultSuccess;
case NintendoScaleMode::PreserveAspectRatio:
*out_scaling_mode = ConvertedScaleMode::PreserveAspectRatio;
return ResultSuccess;
default:
LOG_ERROR(Service_VI, "Invalid scaling mode specified, mode={}", mode);
return ResultOperationFailed;
}
}
Nvnflinger::Nvnflinger& nvnflinger;
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server;
std::vector<u64> stray_layer_ids;
bool vsync_event_fetched{false};
};
static bool IsValidServiceAccess(Permission permission, Policy policy) {
if (permission == Permission::User) {
return policy == Policy::User;
}
if (permission == Permission::System || permission == Permission::Manager) {
return policy == Policy::User || policy == Policy::Compositor;
}
return false;
}
void detail::GetDisplayServiceImpl(HLERequestContext& ctx, Core::System& system,
Nvnflinger::Nvnflinger& nvnflinger,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server,
Permission permission) {
IPC::RequestParser rp{ctx};
const auto policy = rp.PopEnum<Policy>();
if (!IsValidServiceAccess(permission, policy)) {
LOG_ERROR(Service_VI, "Permission denied for policy {}", policy);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultPermissionDenied);
return;
}
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IApplicationDisplayService>(system, nvnflinger, hos_binder_driver_server);
}
void LoopProcess(Core::System& system, Nvnflinger::Nvnflinger& nvnflinger,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server) {
auto server_manager = std::make_unique<ServerManager>(system);
server_manager->RegisterNamedService("vi:m", std::make_shared<IManagerRootService>(
system, nvnflinger, hos_binder_driver_server));
server_manager->RegisterNamedService(
"vi:m", std::make_shared<VI_M>(system, nvnflinger, hos_binder_driver_server));
server_manager->RegisterNamedService(
"vi:s", std::make_shared<VI_S>(system, nvnflinger, hos_binder_driver_server));
server_manager->RegisterNamedService(
"vi:u", std::make_shared<VI_U>(system, nvnflinger, hos_binder_driver_server));
"vi:s", std::make_shared<ISystemRootService>(system, nvnflinger, hos_binder_driver_server));
server_manager->RegisterNamedService("vi:u", std::make_shared<IApplicationRootService>(
system, nvnflinger, hos_binder_driver_server));
ServerManager::RunServer(std::move(server_manager));
}

View File

@@ -3,16 +3,10 @@
#pragma once
#include "common/common_types.h"
namespace Core {
class System;
}
namespace Service {
class HLERequestContext;
}
namespace Service::Nvnflinger {
class HosBinderDriverServer;
class Nvnflinger;
@@ -20,34 +14,6 @@ class Nvnflinger;
namespace Service::VI {
enum class DisplayResolution : u32 {
DockedWidth = 1920,
DockedHeight = 1080,
UndockedWidth = 1280,
UndockedHeight = 720,
};
/// Permission level for a particular VI service instance
enum class Permission {
User,
System,
Manager,
};
/// A policy type that may be requested via GetDisplayService and
/// GetDisplayServiceWithProxyNameExchange
enum class Policy {
User,
Compositor,
};
namespace detail {
void GetDisplayServiceImpl(HLERequestContext& ctx, Core::System& system,
Nvnflinger::Nvnflinger& nv_flinger,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server,
Permission permission);
} // namespace detail
void LoopProcess(Core::System& system, Nvnflinger::Nvnflinger& nvnflinger,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server);

View File

@@ -1,34 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_m.h"
namespace Service::VI {
VI_M::VI_M(Core::System& system_, Nvnflinger::Nvnflinger& nv_flinger_,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server_)
: ServiceFramework{system_, "vi:m"}, nv_flinger{nv_flinger_}, hos_binder_driver_server{
hos_binder_driver_server_} {
static const FunctionInfo functions[] = {
{2, &VI_M::GetDisplayService, "GetDisplayService"},
{3, nullptr, "GetDisplayServiceWithProxyNameExchange"},
{100, nullptr, "PrepareFatal"},
{101, nullptr, "ShowFatal"},
{102, nullptr, "DrawFatalRectangle"},
{103, nullptr, "DrawFatalText32"},
};
RegisterHandlers(functions);
}
VI_M::~VI_M() = default;
void VI_M::GetDisplayService(HLERequestContext& ctx) {
LOG_DEBUG(Service_VI, "called");
detail::GetDisplayServiceImpl(ctx, system, nv_flinger, hos_binder_driver_server,
Permission::Manager);
}
} // namespace Service::VI

View File

@@ -1,32 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Nvnflinger {
class HosBinderDriverServer;
class Nvnflinger;
} // namespace Service::Nvnflinger
namespace Service::VI {
class VI_M final : public ServiceFramework<VI_M> {
public:
explicit VI_M(Core::System& system_, Nvnflinger::Nvnflinger& nv_flinger_,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server_);
~VI_M() override;
private:
void GetDisplayService(HLERequestContext& ctx);
Nvnflinger::Nvnflinger& nv_flinger;
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server;
};
} // namespace Service::VI

View File

@@ -1,30 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_s.h"
namespace Service::VI {
VI_S::VI_S(Core::System& system_, Nvnflinger::Nvnflinger& nv_flinger_,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server_)
: ServiceFramework{system_, "vi:s"}, nv_flinger{nv_flinger_}, hos_binder_driver_server{
hos_binder_driver_server_} {
static const FunctionInfo functions[] = {
{1, &VI_S::GetDisplayService, "GetDisplayService"},
{3, nullptr, "GetDisplayServiceWithProxyNameExchange"},
};
RegisterHandlers(functions);
}
VI_S::~VI_S() = default;
void VI_S::GetDisplayService(HLERequestContext& ctx) {
LOG_DEBUG(Service_VI, "called");
detail::GetDisplayServiceImpl(ctx, system, nv_flinger, hos_binder_driver_server,
Permission::System);
}
} // namespace Service::VI

View File

@@ -1,32 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Nvnflinger {
class HosBinderDriverServer;
class Nvnflinger;
} // namespace Service::Nvnflinger
namespace Service::VI {
class VI_S final : public ServiceFramework<VI_S> {
public:
explicit VI_S(Core::System& system_, Nvnflinger::Nvnflinger& nv_flinger_,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server_);
~VI_S() override;
private:
void GetDisplayService(HLERequestContext& ctx);
Nvnflinger::Nvnflinger& nv_flinger;
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server;
};
} // namespace Service::VI

View File

@@ -0,0 +1,84 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/common_funcs.h"
namespace Service::VI {
enum class DisplayResolution : u32 {
DockedWidth = 1920,
DockedHeight = 1080,
UndockedWidth = 1280,
UndockedHeight = 720,
};
/// Permission level for a particular VI service instance
enum class Permission {
User,
System,
Manager,
};
/// A policy type that may be requested via GetDisplayService and
/// GetDisplayServiceWithProxyNameExchange
enum class Policy : u32 {
User,
Compositor,
};
enum class ConvertedScaleMode : u64 {
Freeze = 0,
ScaleToWindow = 1,
ScaleAndCrop = 2,
None = 3,
PreserveAspectRatio = 4,
};
enum class NintendoScaleMode : u32 {
None = 0,
Freeze = 1,
ScaleToWindow = 2,
ScaleAndCrop = 3,
PreserveAspectRatio = 4,
};
using DisplayName = std::array<char, 0x40>;
struct DisplayInfo {
/// The name of this particular display.
DisplayName display_name{"Default"};
/// Whether or not the display has a limited number of layers.
u8 has_limited_layers{1};
INSERT_PADDING_BYTES(7);
/// Indicates the total amount of layers supported by the display.
/// @note This is only valid if has_limited_layers is set.
u64 max_layers{1};
/// Maximum width in pixels.
u64 width{1920};
/// Maximum height in pixels.
u64 height{1080};
};
static_assert(sizeof(DisplayInfo) == 0x60, "DisplayInfo has wrong size");
class NativeWindow final {
public:
constexpr explicit NativeWindow(u32 id_) : id{id_} {}
constexpr explicit NativeWindow(const NativeWindow& other) = default;
private:
const u32 magic = 2;
const u32 process_id = 1;
const u64 id;
INSERT_PADDING_WORDS(2);
std::array<u8, 8> dispdrv = {'d', 'i', 's', 'p', 'd', 'r', 'v', '\0'};
INSERT_PADDING_WORDS(2);
};
static_assert(sizeof(NativeWindow) == 0x28, "NativeWindow has wrong size");
} // namespace Service::VI

View File

@@ -1,30 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_u.h"
namespace Service::VI {
VI_U::VI_U(Core::System& system_, Nvnflinger::Nvnflinger& nv_flinger_,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server_)
: ServiceFramework{system_, "vi:u"}, nv_flinger{nv_flinger_}, hos_binder_driver_server{
hos_binder_driver_server_} {
static const FunctionInfo functions[] = {
{0, &VI_U::GetDisplayService, "GetDisplayService"},
{1, nullptr, "GetDisplayServiceWithProxyNameExchange"},
};
RegisterHandlers(functions);
}
VI_U::~VI_U() = default;
void VI_U::GetDisplayService(HLERequestContext& ctx) {
LOG_DEBUG(Service_VI, "called");
detail::GetDisplayServiceImpl(ctx, system, nv_flinger, hos_binder_driver_server,
Permission::User);
}
} // namespace Service::VI

View File

@@ -1,32 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Nvnflinger {
class HosBinderDriverServer;
class Nvnflinger;
} // namespace Service::Nvnflinger
namespace Service::VI {
class VI_U final : public ServiceFramework<VI_U> {
public:
explicit VI_U(Core::System& system_, Nvnflinger::Nvnflinger& nv_flinger_,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server_);
~VI_U() override;
private:
void GetDisplayService(HLERequestContext& ctx);
Nvnflinger::Nvnflinger& nv_flinger;
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server;
};
} // namespace Service::VI