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25 Commits

Author SHA1 Message Date
Liam
54fa7bd93c shader_recompiler: patch small float image writes on broken drivers 2023-12-21 12:32:24 -05:00
liamwhite
3d268b8480 Merge pull request #12424 from t895/vsync-per-game-qt
qt: settings: Fix per-game vsync combobox
2023-12-21 10:53:06 -05:00
liamwhite
ad7445d4cc Merge pull request #12425 from german77/temp-fix
service: hid: Fix crash on InitializeVibrationDevice
2023-12-21 10:50:22 -05:00
liamwhite
3a30271219 Merge pull request #12426 from t895/reload-text-fix
android: Fix "No games found" text appearing on load
2023-12-21 10:50:11 -05:00
t895
bb5196aaae qt: settings: Fix per-game vsync combobox 2023-12-21 01:15:05 -05:00
t895
d3070cafa7 android: Fix "No games found" text appearing on load 2023-12-21 00:49:22 -05:00
Narr the Reg
5cd3b6f58c service: hid: Fix crash on InitializeVibrationDevice 2023-12-20 22:52:36 -06:00
liamwhite
bedc758fe7 Merge pull request #12414 from jbeich/vk274
externals: update Vulkan-Headers to v1.3.274
2023-12-20 12:46:50 -05:00
liamwhite
76701185ad Merge pull request #12400 from ameerj/vk-query-prefix-fix
vk_query_cache: Fix prefix sum max_accumulation_limit logic
2023-12-20 12:46:41 -05:00
Fernando S
f1cb14eb54 Merge pull request #12417 from liamwhite/arm64-gcc-fix
nce: hide shadowing warnings from dynarmic headers
2023-12-20 18:46:08 +01:00
Fernando S
f4f4a469a9 Merge pull request #12409 from liamwhite/bits-and-bytes
nce: fix read size in simd immediate emulation
2023-12-20 18:45:44 +01:00
Fernando S
9e5b4052ed Merge pull request #12403 from liamwhite/clipdistance
shader_recompiler: use minimal clip distance array
2023-12-20 18:45:20 +01:00
Fernando S
234867b84d Merge pull request #12390 from liamwhite/binding-insanity
renderer_vulkan: work around turnip binding bug in a610
2023-12-20 18:44:47 +01:00
Liam
4b60aec190 nce: hide shadowing warnings from dynarmic headers 2023-12-20 11:07:50 -05:00
Jan Beich
ecfba79d98 externals: update Vulkan-Headers to v1.3.274 2023-12-20 01:13:09 +01:00
Jan Beich
310834aea2 vulkan_common: unbreak build with Vulkan-Headers 1.3.274
src/video_core/vulkan_common/vulkan_wrapper.cpp:293:13: error: enumeration value 'VK_ERROR_INVALID_VIDEO_STD_PARAMETERS_KHR' not handled in switch [-Werror,-Wswitch]
    switch (result) {
            ^~~~~~
2023-12-20 01:12:41 +01:00
liamwhite
6a1fa9bb17 Merge pull request #12411 from ameerj/gl-nv-tfb-fixups
gl_buffer_cache: Reintroduce NV_vertex_buffer_unified_memory
2023-12-19 18:36:50 -05:00
Liam
93c19a40bf nce: increase handler stack size 2023-12-19 15:24:13 -05:00
Charles Lombardo
345ec25532 Merge pull request #12408 from german77/lang
yuzu: Read/Save category Paths
2023-12-19 14:40:10 -05:00
Liam
a94721fde0 nce: fix read size in simd immediate emulation 2023-12-19 12:51:19 -05:00
Narr the Reg
816c7a8d1f yuzu: Read/Save category Paths 2023-12-19 11:34:53 -06:00
Liam
fcfa8b680b shader_recompiler: use minimal clip distance array 2023-12-18 22:25:14 -05:00
Liam
94244437de shader_recompiler: ignore clip distances beyond driver support level 2023-12-18 22:25:14 -05:00
Ameer J
a2b567dfd6 vk_query_cache: Fix prefix sum max_accumulation_limit logic 2023-12-18 12:37:55 -05:00
Liam
fba3fa705d renderer_vulkan: work around turnip binding bug in a610 2023-12-17 15:45:09 -05:00
26 changed files with 193 additions and 66 deletions

View File

@@ -305,7 +305,7 @@ find_package(ZLIB 1.2 REQUIRED)
find_package(zstd 1.5 REQUIRED)
if (NOT YUZU_USE_EXTERNAL_VULKAN_HEADERS)
find_package(Vulkan 1.3.256 REQUIRED)
find_package(Vulkan 1.3.274 REQUIRED)
endif()
if (ENABLE_LIBUSB)

View File

@@ -91,18 +91,20 @@ class GamesFragment : Fragment() {
viewLifecycleOwner.lifecycleScope.apply {
launch {
repeatOnLifecycle(Lifecycle.State.RESUMED) {
gamesViewModel.isReloading.collect { binding.swipeRefresh.isRefreshing = it }
gamesViewModel.isReloading.collect {
binding.swipeRefresh.isRefreshing = it
if (gamesViewModel.games.value.isEmpty() && !it) {
binding.noticeText.visibility = View.VISIBLE
} else {
binding.noticeText.visibility = View.INVISIBLE
}
}
}
}
launch {
repeatOnLifecycle(Lifecycle.State.RESUMED) {
gamesViewModel.games.collectLatest {
(binding.gridGames.adapter as GameAdapter).submitList(it)
if (it.isEmpty()) {
binding.noticeText.visibility = View.VISIBLE
} else {
binding.noticeText.visibility = View.GONE
}
}
}
}

View File

@@ -39,7 +39,7 @@ fpsimd_context* GetFloatingPointState(mcontext_t& host_ctx) {
}
using namespace Common::Literals;
constexpr u32 StackSize = 32_KiB;
constexpr u32 StackSize = 128_KiB;
} // namespace

View File

@@ -5,8 +5,6 @@
#include "common/bit_cast.h"
#include "core/arm/nce/interpreter_visitor.h"
#include <dynarmic/frontend/A64/decoder/a64.h>
namespace Core {
template <u32 BitSize>
@@ -249,6 +247,7 @@ bool InterpreterVisitor::LDR_lit_fpsimd(Imm<2> opc, Imm<19> imm19, Vec Vt) {
return false;
}
// Size in bytes
const u64 size = 4 << opc.ZeroExtend();
const u64 offset = imm19.SignExtend<u64>() << 2;
const u64 address = this->GetPc() + offset;
@@ -530,7 +529,7 @@ bool InterpreterVisitor::SIMDImmediate(bool wback, bool postindex, size_t scale,
}
case MemOp::Load: {
u128 data{};
m_memory.ReadBlock(address, &data, datasize);
m_memory.ReadBlock(address, &data, datasize / 8);
this->SetVec(Vt, data);
break;
}

View File

@@ -4,9 +4,15 @@
#pragma once
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wshadow"
#include <dynarmic/frontend/A64/a64_types.h>
#include <dynarmic/frontend/A64/decoder/a64.h>
#include <dynarmic/frontend/imm.h>
#pragma GCC diagnostic pop
namespace Core {
class VisitorBase {

View File

@@ -51,7 +51,7 @@ private:
IPC::RequestParser rp{ctx};
const auto vibration_device_handle{rp.PopRaw<Core::HID::VibrationDeviceHandle>()};
if (resource_manager != nullptr) {
if (resource_manager != nullptr && resource_manager->GetNpad()) {
resource_manager->GetNpad()->InitializeVibrationDevice(vibration_device_handle);
}

View File

@@ -74,6 +74,11 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
case IR::Attribute::ClipDistance7: {
const u32 base{static_cast<u32>(IR::Attribute::ClipDistance0)};
const u32 index{static_cast<u32>(attr) - base};
if (index >= ctx.profile.max_user_clip_distances) {
LOG_WARNING(Shader, "Ignoring clip distance store {} >= {} supported", index,
ctx.profile.max_user_clip_distances);
return std::nullopt;
}
const Id clip_num{ctx.Const(index)};
return OutputAccessChain(ctx, ctx.output_f32, ctx.clip_distances, clip_num);
}

View File

@@ -74,9 +74,17 @@ spv::ImageFormat GetImageFormat(ImageFormat format) {
throw InvalidArgument("Invalid image format {}", format);
}
Id GetImageSampledType(EmitContext& ctx, const ImageDescriptor& desc) {
if (desc.is_float) {
return ctx.F32[1];
} else {
return ctx.U32[1];
}
}
Id ImageType(EmitContext& ctx, const ImageDescriptor& desc) {
const spv::ImageFormat format{GetImageFormat(desc.format)};
const Id type{ctx.U32[1]};
const Id type{GetImageSampledType(ctx, desc)};
switch (desc.type) {
case TextureType::Color1D:
return ctx.TypeImage(type, spv::Dim::Dim1D, false, false, false, 2, format);
@@ -1528,7 +1536,8 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
if (stage == Stage::Fragment) {
throw NotImplementedException("Storing ClipDistance in fragment stage");
}
const Id type{TypeArray(F32[1], Const(8U))};
const Id type{TypeArray(
F32[1], Const(std::min(info.used_clip_distances, profile.max_user_clip_distances)))};
clip_distances = DefineOutput(*this, type, invocations, spv::BuiltIn::ClipDistance);
}
if (info.stores[IR::Attribute::Layer] &&

View File

@@ -512,7 +512,7 @@ OPCODE(ImageQueryDimensions, U32x4, Opaq
OPCODE(ImageQueryLod, F32x4, Opaque, Opaque, )
OPCODE(ImageGradient, F32x4, Opaque, Opaque, Opaque, Opaque, Opaque, )
OPCODE(ImageRead, U32x4, Opaque, Opaque, )
OPCODE(ImageWrite, Void, Opaque, Opaque, U32x4, )
OPCODE(ImageWrite, Void, Opaque, Opaque, Opaque, )
OPCODE(IsTextureScaled, U1, U32, )
OPCODE(IsImageScaled, U1, U32, )

View File

@@ -19,8 +19,10 @@ struct HostTranslateInfo {
u32 min_ssbo_alignment{}; ///< Minimum alignment supported by the device for SSBOs
bool support_geometry_shader_passthrough{}; ///< True when the device supports geometry
///< passthrough shaders
bool support_conditional_barrier{}; ///< True when the device supports barriers in conditional
///< control flow
bool support_conditional_barrier{}; ///< True when the device supports barriers in conditional
///< control flow
bool support_ufloat_write_as_uint{}; ///< True when the device supports writing float images
///< as bitcasts to uint
};
} // namespace Shader

View File

@@ -913,7 +913,11 @@ void GatherInfoFromHeader(Environment& env, Info& info) {
}
for (size_t index = 0; index < 8; ++index) {
const u16 mask{header.vtg.omap_systemc.clip_distances};
info.stores.Set(IR::Attribute::ClipDistance0 + index, ((mask >> index) & 1) != 0);
const bool used{((mask >> index) & 1) != 0};
info.stores.Set(IR::Attribute::ClipDistance0 + index, used);
if (used) {
info.used_clip_distances = static_cast<u32>(index) + 1;
}
}
info.stores.Set(IR::Attribute::PrimitiveId,
header.vtg.omap_systemb.primitive_array_id != 0);

View File

@@ -372,6 +372,10 @@ TexturePixelFormat ReadTexturePixelFormat(Environment& env, const ConstBufferAdd
return env.ReadTexturePixelFormat(GetTextureHandle(env, cbuf));
}
bool TexturePixelFormatIsFloat(Environment& env, const ConstBufferAddr& cbuf) {
return ReadTexturePixelFormat(env, cbuf) == TexturePixelFormat::B10G11R11_FLOAT;
}
class Descriptors {
public:
explicit Descriptors(TextureBufferDescriptors& texture_buffer_descriptors_,
@@ -428,8 +432,9 @@ public:
return desc.type == existing.type && desc.format == existing.format &&
desc.cbuf_index == existing.cbuf_index &&
desc.cbuf_offset == existing.cbuf_offset && desc.count == existing.count &&
desc.size_shift == existing.size_shift;
desc.size_shift == existing.size_shift && desc.is_float == existing.is_float;
})};
// TODO: handle is_float?
image_descriptors[index].is_written |= desc.is_written;
image_descriptors[index].is_read |= desc.is_read;
return index;
@@ -500,6 +505,19 @@ void PatchTexelFetch(IR::Block& block, IR::Inst& inst, TexturePixelFormat pixel_
ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::U32>(w)), max_value));
inst.ReplaceUsesWith(converted);
}
void PatchSmallFloatImageWrite(IR::Block& block, IR::Inst& inst) {
IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
const IR::Value old_value{inst.Arg(2)};
const IR::F32 x(ir.BitCast<IR::F32>(IR::U32(ir.CompositeExtract(old_value, 0))));
const IR::F32 y(ir.BitCast<IR::F32>(IR::U32(ir.CompositeExtract(old_value, 1))));
const IR::F32 z(ir.BitCast<IR::F32>(IR::U32(ir.CompositeExtract(old_value, 2))));
const IR::F32 w(ir.BitCast<IR::F32>(IR::U32(ir.CompositeExtract(old_value, 3))));
const IR::Value converted = ir.CompositeConstruct(x, y, z, w);
inst.SetArg(2, converted);
}
} // Anonymous namespace
void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo& host_info) {
@@ -531,6 +549,9 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo
inst->ReplaceOpcode(IndexedInstruction(*inst));
const auto& cbuf{texture_inst.cbuf};
const bool is_float_write{!host_info.support_ufloat_write_as_uint &&
inst->GetOpcode() == IR::Opcode::ImageWrite &&
TexturePixelFormatIsFloat(env, cbuf)};
auto flags{inst->Flags<IR::TextureInstInfo>()};
bool is_multisample{false};
switch (inst->GetOpcode()) {
@@ -603,6 +624,7 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo
.format = flags.image_format,
.is_written = is_written,
.is_read = is_read,
.is_float = is_float_write,
.cbuf_index = cbuf.index,
.cbuf_offset = cbuf.offset,
.count = cbuf.count,
@@ -662,6 +684,10 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo
PatchTexelFetch(*texture_inst.block, *texture_inst.inst, pixel_format);
}
}
if (is_float_write) {
PatchSmallFloatImageWrite(*texture_inst.block, *inst);
}
}
}

View File

@@ -87,6 +87,8 @@ struct Profile {
bool has_broken_robust{};
u64 min_ssbo_alignment{};
u32 max_user_clip_distances{};
};
} // namespace Shader

View File

@@ -42,6 +42,7 @@ enum class TexturePixelFormat : u32 {
R16G16B16A16_SNORM,
R16G16_SNORM,
R16_SNORM,
B10G11R11_FLOAT,
OTHER
};
@@ -129,6 +130,7 @@ struct ImageDescriptor {
ImageFormat format;
bool is_written;
bool is_read;
bool is_float;
u32 cbuf_index;
u32 cbuf_offset;
u32 count;
@@ -227,6 +229,8 @@ struct Info {
bool requires_layer_emulation{};
IR::Attribute emulated_layer{};
u32 used_clip_distances{};
boost::container::static_vector<ConstantBufferDescriptor, MAX_CBUFS>
constant_buffer_descriptors;
boost::container::static_vector<StorageBufferDescriptor, MAX_SSBOS> storage_buffers_descriptors;

View File

@@ -233,6 +233,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
.ignore_nan_fp_comparisons = true,
.gl_max_compute_smem_size = device.GetMaxComputeSharedMemorySize(),
.min_ssbo_alignment = device.GetShaderStorageBufferAlignment(),
.max_user_clip_distances = 8,
},
host_info{
.support_float64 = true,
@@ -244,6 +245,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
.min_ssbo_alignment = static_cast<u32>(device.GetShaderStorageBufferAlignment()),
.support_geometry_shader_passthrough = device.HasGeometryShaderPassthrough(),
.support_conditional_barrier = device.SupportsConditionalBarriers(),
.support_ufloat_write_as_uint = true,
} {
if (use_asynchronous_shaders) {
workers = CreateWorkers();

View File

@@ -563,22 +563,27 @@ void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bi
}
buffer_handles.push_back(handle);
}
const u32 device_max = device.GetMaxVertexInputBindings();
const u32 min_binding = std::min(bindings.min_index, device_max);
const u32 max_binding = std::min(bindings.max_index, device_max);
const u32 binding_count = max_binding - min_binding;
if (binding_count == 0) {
return;
}
if (device.IsExtExtendedDynamicStateSupported()) {
scheduler.Record([this, bindings_ = std::move(bindings),
buffer_handles_ = std::move(buffer_handles)](vk::CommandBuffer cmdbuf) {
cmdbuf.BindVertexBuffers2EXT(bindings_.min_index,
std::min(bindings_.max_index - bindings_.min_index,
device.GetMaxVertexInputBindings()),
buffer_handles_.data(), bindings_.offsets.data(),
bindings_.sizes.data(), bindings_.strides.data());
scheduler.Record([bindings_ = std::move(bindings),
buffer_handles_ = std::move(buffer_handles),
binding_count](vk::CommandBuffer cmdbuf) {
cmdbuf.BindVertexBuffers2EXT(bindings_.min_index, binding_count, buffer_handles_.data(),
bindings_.offsets.data(), bindings_.sizes.data(),
bindings_.strides.data());
});
} else {
scheduler.Record([this, bindings_ = std::move(bindings),
buffer_handles_ = std::move(buffer_handles)](vk::CommandBuffer cmdbuf) {
cmdbuf.BindVertexBuffers(bindings_.min_index,
std::min(bindings_.max_index - bindings_.min_index,
device.GetMaxVertexInputBindings()),
buffer_handles_.data(), bindings_.offsets.data());
scheduler.Record([bindings_ = std::move(bindings),
buffer_handles_ = std::move(buffer_handles),
binding_count](vk::CommandBuffer cmdbuf) {
cmdbuf.BindVertexBuffers(bindings_.min_index, binding_count, buffer_handles_.data(),
bindings_.offsets.data());
});
}
}

View File

@@ -374,6 +374,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
.has_broken_robust =
device.IsNvidia() && device.GetNvidiaArch() <= NvidiaArchitecture::Arch_Pascal,
.min_ssbo_alignment = device.GetStorageBufferAlignment(),
.max_user_clip_distances = device.GetMaxUserClipDistances(),
};
host_info = Shader::HostTranslateInfo{
@@ -387,6 +388,8 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
.min_ssbo_alignment = static_cast<u32>(device.GetStorageBufferAlignment()),
.support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(),
.support_conditional_barrier = device.SupportsConditionalBarriers(),
.support_ufloat_write_as_uint =
driver_id != VK_DRIVER_ID_QUALCOMM_PROPRIETARY && driver_id != VK_DRIVER_ID_MESA_TURNIP,
};
if (device.GetMaxVertexInputAttributes() < Maxwell::NumVertexAttributes) {

View File

@@ -289,12 +289,15 @@ public:
}
if (has_multi_queries) {
size_t intermediary_buffer_index = ObtainBuffer<false>(num_slots_used);
const size_t min_accumulation_limit =
std::min(first_accumulation_checkpoint, num_slots_used);
const size_t max_accumulation_limit =
std::max(last_accumulation_checkpoint, num_slots_used);
const size_t intermediary_buffer_index = ObtainBuffer<false>(num_slots_used);
resolve_buffers.push_back(intermediary_buffer_index);
queries_prefix_scan_pass->Run(*accumulation_buffer, *buffers[intermediary_buffer_index],
*buffers[resolve_buffer_index], num_slots_used,
std::min(first_accumulation_checkpoint, num_slots_used),
last_accumulation_checkpoint);
min_accumulation_limit, max_accumulation_limit);
} else {
scheduler.RequestOutsideRenderPassOperationContext();

View File

@@ -76,6 +76,8 @@ static Shader::TexturePixelFormat ConvertTexturePixelFormat(const Tegra::Texture
return Shader::TexturePixelFormat::R16G16_SNORM;
case VideoCore::Surface::PixelFormat::R16_SNORM:
return Shader::TexturePixelFormat::R16_SNORM;
case VideoCore::Surface::PixelFormat::B10G11R11_FLOAT:
return Shader::TexturePixelFormat::B10G11R11_FLOAT;
default:
return Shader::TexturePixelFormat::OTHER;
}

View File

@@ -695,6 +695,11 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
std::min(properties.properties.limits.maxVertexInputBindings, 16U);
}
if (is_turnip) {
LOG_WARNING(Render_Vulkan, "Turnip requires higher-than-reported binding limits");
properties.properties.limits.maxVertexInputBindings = 32;
}
if (!extensions.extended_dynamic_state && extensions.extended_dynamic_state2) {
LOG_INFO(Render_Vulkan,
"Removing extendedDynamicState2 due to missing extendedDynamicState");

View File

@@ -665,6 +665,10 @@ public:
return properties.properties.limits.maxViewports;
}
u32 GetMaxUserClipDistances() const {
return properties.properties.limits.maxClipDistances;
}
bool SupportsConditionalBarriers() const {
return supports_conditional_barriers;
}

View File

@@ -377,6 +377,8 @@ const char* ToString(VkResult result) noexcept {
return "VK_OPERATION_DEFERRED_KHR";
case VkResult::VK_OPERATION_NOT_DEFERRED_KHR:
return "VK_OPERATION_NOT_DEFERRED_KHR";
case VkResult::VK_ERROR_INVALID_VIDEO_STD_PARAMETERS_KHR:
return "VK_ERROR_INVALID_VIDEO_STD_PARAMETERS_KHR";
case VkResult::VK_PIPELINE_COMPILE_REQUIRED_EXT:
return "VK_PIPELINE_COMPILE_REQUIRED_EXT";
case VkResult::VK_RESULT_MAX_ENUM:

View File

@@ -106,32 +106,30 @@ ConfigureGraphics::ConfigureGraphics(
Settings::values.bg_green.GetValue(),
Settings::values.bg_blue.GetValue()));
UpdateAPILayout();
PopulateVSyncModeSelection(); //< must happen after UpdateAPILayout
PopulateVSyncModeSelection(false); //< must happen after UpdateAPILayout
// VSync setting needs to be determined after populating the VSync combobox
if (Settings::IsConfiguringGlobal()) {
const auto vsync_mode_setting = Settings::values.vsync_mode.GetValue();
const auto vsync_mode = VSyncSettingToMode(vsync_mode_setting);
int index{};
for (const auto mode : vsync_mode_combobox_enum_map) {
if (mode == vsync_mode) {
break;
}
index++;
}
if (static_cast<unsigned long>(index) < vsync_mode_combobox_enum_map.size()) {
vsync_mode_combobox->setCurrentIndex(index);
const auto vsync_mode_setting = Settings::values.vsync_mode.GetValue();
const auto vsync_mode = VSyncSettingToMode(vsync_mode_setting);
int index{};
for (const auto mode : vsync_mode_combobox_enum_map) {
if (mode == vsync_mode) {
break;
}
index++;
}
if (static_cast<unsigned long>(index) < vsync_mode_combobox_enum_map.size()) {
vsync_mode_combobox->setCurrentIndex(index);
}
connect(api_combobox, qOverload<int>(&QComboBox::activated), this, [this] {
UpdateAPILayout();
PopulateVSyncModeSelection();
PopulateVSyncModeSelection(false);
});
connect(vulkan_device_combobox, qOverload<int>(&QComboBox::activated), this,
[this](int device) {
UpdateDeviceSelection(device);
PopulateVSyncModeSelection();
PopulateVSyncModeSelection(false);
});
connect(shader_backend_combobox, qOverload<int>(&QComboBox::activated), this,
[this](int backend) { UpdateShaderBackendSelection(backend); });
@@ -147,8 +145,9 @@ ConfigureGraphics::ConfigureGraphics(
const auto& update_screenshot_info = [this, &builder]() {
const auto& combobox_enumerations = builder.ComboboxTranslations().at(
Settings::EnumMetadata<Settings::AspectRatio>::Index());
const auto index = aspect_ratio_combobox->currentIndex();
const auto ratio = static_cast<Settings::AspectRatio>(combobox_enumerations[index].first);
const auto ratio_index = aspect_ratio_combobox->currentIndex();
const auto ratio =
static_cast<Settings::AspectRatio>(combobox_enumerations[ratio_index].first);
const auto& combobox_enumerations_resolution = builder.ComboboxTranslations().at(
Settings::EnumMetadata<Settings::ResolutionSetup>::Index());
@@ -174,11 +173,7 @@ ConfigureGraphics::ConfigureGraphics(
}
}
void ConfigureGraphics::PopulateVSyncModeSelection() {
if (!Settings::IsConfiguringGlobal()) {
return;
}
void ConfigureGraphics::PopulateVSyncModeSelection(bool use_setting) {
const Settings::RendererBackend backend{GetCurrentGraphicsBackend()};
if (backend == Settings::RendererBackend::Null) {
vsync_mode_combobox->setEnabled(false);
@@ -189,8 +184,9 @@ void ConfigureGraphics::PopulateVSyncModeSelection() {
const int current_index = //< current selected vsync mode from combobox
vsync_mode_combobox->currentIndex();
const auto current_mode = //< current selected vsync mode as a VkPresentModeKHR
current_index == -1 ? VSyncSettingToMode(Settings::values.vsync_mode.GetValue())
: vsync_mode_combobox_enum_map[current_index];
current_index == -1 || use_setting
? VSyncSettingToMode(Settings::values.vsync_mode.GetValue())
: vsync_mode_combobox_enum_map[current_index];
int index{};
const int device{vulkan_device_combobox->currentIndex()}; //< current selected Vulkan device
@@ -214,6 +210,23 @@ void ConfigureGraphics::PopulateVSyncModeSelection() {
}
index++;
}
if (!Settings::IsConfiguringGlobal()) {
vsync_restore_global_button->setVisible(!Settings::values.vsync_mode.UsingGlobal());
const Settings::VSyncMode global_vsync_mode = Settings::values.vsync_mode.GetValue(true);
vsync_restore_global_button->setEnabled(
(backend == Settings::RendererBackend::OpenGL &&
(global_vsync_mode == Settings::VSyncMode::Immediate ||
global_vsync_mode == Settings::VSyncMode::Fifo)) ||
backend == Settings::RendererBackend::Vulkan);
}
}
void ConfigureGraphics::UpdateVsyncSetting() const {
const auto mode = vsync_mode_combobox_enum_map[vsync_mode_combobox->currentIndex()];
const auto vsync_mode = PresentModeToSetting(mode);
Settings::values.vsync_mode.SetValue(vsync_mode);
}
void ConfigureGraphics::UpdateDeviceSelection(int device) {
@@ -299,6 +312,33 @@ void ConfigureGraphics::Setup(const ConfigurationShared::Builder& builder) {
} else if (setting->Id() == Settings::values.vsync_mode.Id()) {
// Keep track of vsync_mode's combobox so we can populate it
vsync_mode_combobox = widget->combobox;
// Since vsync is populated at runtime, we have to manually set up the button for
// restoring the global setting.
if (!Settings::IsConfiguringGlobal()) {
QPushButton* restore_button =
ConfigurationShared::Widget::CreateRestoreGlobalButton(
Settings::values.vsync_mode.UsingGlobal(), widget);
restore_button->setEnabled(true);
widget->layout()->addWidget(restore_button);
QObject::connect(restore_button, &QAbstractButton::clicked,
[restore_button, this](bool) {
Settings::values.vsync_mode.SetGlobal(true);
PopulateVSyncModeSelection(true);
restore_button->setVisible(false);
});
std::function<void()> set_non_global = [restore_button, this]() {
Settings::values.vsync_mode.SetGlobal(false);
UpdateVsyncSetting();
restore_button->setVisible(true);
};
QObject::connect(widget->combobox, QOverload<int>::of(&QComboBox::activated),
[set_non_global]() { set_non_global(); });
vsync_restore_global_button = restore_button;
}
hold_graphics.emplace(setting->Id(), widget);
} else if (setting->Id() == Settings::values.aspect_ratio.Id()) {
// Keep track of the aspect ratio combobox to update other UI tabs that need it
@@ -400,11 +440,7 @@ void ConfigureGraphics::ApplyConfiguration() {
func(powered_on);
}
if (Settings::IsConfiguringGlobal()) {
const auto mode = vsync_mode_combobox_enum_map[vsync_mode_combobox->currentIndex()];
const auto vsync_mode = PresentModeToSetting(mode);
Settings::values.vsync_mode.SetValue(vsync_mode);
}
UpdateVsyncSetting();
Settings::values.vulkan_device.SetGlobal(true);
Settings::values.shader_backend.SetGlobal(true);

View File

@@ -62,7 +62,8 @@ private:
void Setup(const ConfigurationShared::Builder& builder);
void PopulateVSyncModeSelection();
void PopulateVSyncModeSelection(bool use_setting);
void UpdateVsyncSetting() const;
void UpdateBackgroundColorButton(QColor color);
void UpdateAPILayout();
void UpdateDeviceSelection(int device);
@@ -104,6 +105,7 @@ private:
QComboBox* api_combobox;
QComboBox* shader_backend_combobox;
QComboBox* vsync_mode_combobox;
QPushButton* vsync_restore_global_button;
QWidget* vulkan_device_widget;
QWidget* api_widget;
QWidget* shader_backend_widget;

View File

@@ -225,6 +225,8 @@ void QtConfig::ReadPathValues() {
QString::fromStdString(ReadStringSetting(std::string("recentFiles")))
.split(QStringLiteral(", "), Qt::SkipEmptyParts, Qt::CaseSensitive);
ReadCategory(Settings::Category::Paths);
EndGroup();
}
@@ -405,6 +407,8 @@ void QtConfig::SaveQtControlValues() {
void QtConfig::SavePathValues() {
BeginGroup(Settings::TranslateCategory(Settings::Category::Paths));
WriteCategory(Settings::Category::Paths);
WriteSetting(std::string("romsPath"), UISettings::values.roms_path);
BeginArray(std::string("gamedirs"));
for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {