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__refs_pul
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__refs_pul
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7d34800531 |
@@ -290,6 +290,7 @@ find_package(lz4 REQUIRED)
|
||||
find_package(nlohmann_json 3.8 REQUIRED)
|
||||
find_package(Opus 1.3 MODULE)
|
||||
find_package(RenderDoc MODULE)
|
||||
find_package(SimpleIni MODULE)
|
||||
find_package(stb MODULE)
|
||||
find_package(VulkanMemoryAllocator CONFIG)
|
||||
find_package(ZLIB 1.2 REQUIRED)
|
||||
|
||||
19
CMakeModules/FindSimpleIni.cmake
Normal file
19
CMakeModules/FindSimpleIni.cmake
Normal file
@@ -0,0 +1,19 @@
|
||||
# SPDX-FileCopyrightText: 2023 Alexandre Bouvier <contact@amb.tf>
|
||||
#
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
find_path(SimpleIni_INCLUDE_DIR SimpleIni.h)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(SimpleIni
|
||||
REQUIRED_VARS SimpleIni_INCLUDE_DIR
|
||||
)
|
||||
|
||||
if (SimpleIni_FOUND AND NOT TARGET SimpleIni::SimpleIni)
|
||||
add_library(SimpleIni::SimpleIni INTERFACE IMPORTED)
|
||||
set_target_properties(SimpleIni::SimpleIni PROPERTIES
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${SimpleIni_INCLUDE_DIR}"
|
||||
)
|
||||
endif()
|
||||
|
||||
mark_as_advanced(SimpleIni_INCLUDE_DIR)
|
||||
8
externals/CMakeLists.txt
vendored
8
externals/CMakeLists.txt
vendored
@@ -189,6 +189,10 @@ if (ANDROID)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
||||
add_subdirectory(gamemode)
|
||||
endif()
|
||||
|
||||
# Breakpad
|
||||
# https://github.com/microsoft/vcpkg/blob/master/ports/breakpad/CMakeLists.txt
|
||||
if (YUZU_CRASH_DUMPS AND NOT TARGET libbreakpad_client)
|
||||
@@ -292,4 +296,6 @@ if (YUZU_CRASH_DUMPS AND NOT TARGET libbreakpad_client)
|
||||
endif()
|
||||
|
||||
# SimpleIni
|
||||
add_subdirectory(simpleini)
|
||||
if (NOT TARGET SimpleIni::SimpleIni)
|
||||
add_subdirectory(simpleini)
|
||||
endif()
|
||||
|
||||
11
externals/gamemode/CMakeLists.txt
vendored
Normal file
11
externals/gamemode/CMakeLists.txt
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
project(gamemode LANGUAGES CXX C)
|
||||
|
||||
add_library(gamemode include/gamemode_client.h)
|
||||
|
||||
target_link_libraries(gamemode PRIVATE common)
|
||||
|
||||
target_include_directories(gamemode PUBLIC include)
|
||||
set_target_properties(gamemode PROPERTIES LINKER_LANGUAGE C)
|
||||
379
externals/gamemode/include/gamemode_client.h
vendored
Normal file
379
externals/gamemode/include/gamemode_client.h
vendored
Normal file
@@ -0,0 +1,379 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2017-2019 Feral Interactive
|
||||
// SPDX-License-Identifier: BSD-3-Clause
|
||||
|
||||
/*
|
||||
|
||||
Copyright (c) 2017-2019, Feral Interactive
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright notice,
|
||||
this list of conditions and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
* Neither the name of Feral Interactive nor the names of its contributors
|
||||
may be used to endorse or promote products derived from this software
|
||||
without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
||||
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
||||
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||||
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
||||
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
*/
|
||||
#ifndef CLIENT_GAMEMODE_H
|
||||
#define CLIENT_GAMEMODE_H
|
||||
/*
|
||||
* GameMode supports the following client functions
|
||||
* Requests are refcounted in the daemon
|
||||
*
|
||||
* int gamemode_request_start() - Request gamemode starts
|
||||
* 0 if the request was sent successfully
|
||||
* -1 if the request failed
|
||||
*
|
||||
* int gamemode_request_end() - Request gamemode ends
|
||||
* 0 if the request was sent successfully
|
||||
* -1 if the request failed
|
||||
*
|
||||
* GAMEMODE_AUTO can be defined to make the above two functions apply during static init and
|
||||
* destruction, as appropriate. In this configuration, errors will be printed to stderr
|
||||
*
|
||||
* int gamemode_query_status() - Query the current status of gamemode
|
||||
* 0 if gamemode is inactive
|
||||
* 1 if gamemode is active
|
||||
* 2 if gamemode is active and this client is registered
|
||||
* -1 if the query failed
|
||||
*
|
||||
* int gamemode_request_start_for(pid_t pid) - Request gamemode starts for another process
|
||||
* 0 if the request was sent successfully
|
||||
* -1 if the request failed
|
||||
* -2 if the request was rejected
|
||||
*
|
||||
* int gamemode_request_end_for(pid_t pid) - Request gamemode ends for another process
|
||||
* 0 if the request was sent successfully
|
||||
* -1 if the request failed
|
||||
* -2 if the request was rejected
|
||||
*
|
||||
* int gamemode_query_status_for(pid_t pid) - Query status of gamemode for another process
|
||||
* 0 if gamemode is inactive
|
||||
* 1 if gamemode is active
|
||||
* 2 if gamemode is active and this client is registered
|
||||
* -1 if the query failed
|
||||
*
|
||||
* const char* gamemode_error_string() - Get an error string
|
||||
* returns a string describing any of the above errors
|
||||
*
|
||||
* Note: All the above requests can be blocking - dbus requests can and will block while the daemon
|
||||
* handles the request. It is not recommended to make these calls in performance critical code
|
||||
*/
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include <dlfcn.h>
|
||||
#include <string.h>
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
#include <sys/types.h>
|
||||
|
||||
static char internal_gamemode_client_error_string[512] = { 0 };
|
||||
|
||||
/**
|
||||
* Load libgamemode dynamically to dislodge us from most dependencies.
|
||||
* This allows clients to link and/or use this regardless of runtime.
|
||||
* See SDL2 for an example of the reasoning behind this in terms of
|
||||
* dynamic versioning as well.
|
||||
*/
|
||||
static volatile int internal_libgamemode_loaded = 1;
|
||||
|
||||
/* Typedefs for the functions to load */
|
||||
typedef int (*api_call_return_int)(void);
|
||||
typedef const char *(*api_call_return_cstring)(void);
|
||||
typedef int (*api_call_pid_return_int)(pid_t);
|
||||
|
||||
/* Storage for functors */
|
||||
static api_call_return_int REAL_internal_gamemode_request_start = NULL;
|
||||
static api_call_return_int REAL_internal_gamemode_request_end = NULL;
|
||||
static api_call_return_int REAL_internal_gamemode_query_status = NULL;
|
||||
static api_call_return_cstring REAL_internal_gamemode_error_string = NULL;
|
||||
static api_call_pid_return_int REAL_internal_gamemode_request_start_for = NULL;
|
||||
static api_call_pid_return_int REAL_internal_gamemode_request_end_for = NULL;
|
||||
static api_call_pid_return_int REAL_internal_gamemode_query_status_for = NULL;
|
||||
|
||||
/**
|
||||
* Internal helper to perform the symbol binding safely.
|
||||
*
|
||||
* Returns 0 on success and -1 on failure
|
||||
*/
|
||||
__attribute__((always_inline)) static inline int internal_bind_libgamemode_symbol(
|
||||
void *handle, const char *name, void **out_func, size_t func_size, bool required)
|
||||
{
|
||||
void *symbol_lookup = NULL;
|
||||
char *dl_error = NULL;
|
||||
|
||||
/* Safely look up the symbol */
|
||||
symbol_lookup = dlsym(handle, name);
|
||||
dl_error = dlerror();
|
||||
if (required && (dl_error || !symbol_lookup)) {
|
||||
snprintf(internal_gamemode_client_error_string,
|
||||
sizeof(internal_gamemode_client_error_string),
|
||||
"dlsym failed - %s",
|
||||
dl_error);
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Have the symbol correctly, copy it to make it usable */
|
||||
memcpy(out_func, &symbol_lookup, func_size);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads libgamemode and needed functions
|
||||
*
|
||||
* Returns 0 on success and -1 on failure
|
||||
*/
|
||||
__attribute__((always_inline)) static inline int internal_load_libgamemode(void)
|
||||
{
|
||||
/* We start at 1, 0 is a success and -1 is a fail */
|
||||
if (internal_libgamemode_loaded != 1) {
|
||||
return internal_libgamemode_loaded;
|
||||
}
|
||||
|
||||
/* Anonymous struct type to define our bindings */
|
||||
struct binding {
|
||||
const char *name;
|
||||
void **functor;
|
||||
size_t func_size;
|
||||
bool required;
|
||||
} bindings[] = {
|
||||
{ "real_gamemode_request_start",
|
||||
(void **)&REAL_internal_gamemode_request_start,
|
||||
sizeof(REAL_internal_gamemode_request_start),
|
||||
true },
|
||||
{ "real_gamemode_request_end",
|
||||
(void **)&REAL_internal_gamemode_request_end,
|
||||
sizeof(REAL_internal_gamemode_request_end),
|
||||
true },
|
||||
{ "real_gamemode_query_status",
|
||||
(void **)&REAL_internal_gamemode_query_status,
|
||||
sizeof(REAL_internal_gamemode_query_status),
|
||||
false },
|
||||
{ "real_gamemode_error_string",
|
||||
(void **)&REAL_internal_gamemode_error_string,
|
||||
sizeof(REAL_internal_gamemode_error_string),
|
||||
true },
|
||||
{ "real_gamemode_request_start_for",
|
||||
(void **)&REAL_internal_gamemode_request_start_for,
|
||||
sizeof(REAL_internal_gamemode_request_start_for),
|
||||
false },
|
||||
{ "real_gamemode_request_end_for",
|
||||
(void **)&REAL_internal_gamemode_request_end_for,
|
||||
sizeof(REAL_internal_gamemode_request_end_for),
|
||||
false },
|
||||
{ "real_gamemode_query_status_for",
|
||||
(void **)&REAL_internal_gamemode_query_status_for,
|
||||
sizeof(REAL_internal_gamemode_query_status_for),
|
||||
false },
|
||||
};
|
||||
|
||||
void *libgamemode = NULL;
|
||||
|
||||
/* Try and load libgamemode */
|
||||
libgamemode = dlopen("libgamemode.so.0", RTLD_NOW);
|
||||
if (!libgamemode) {
|
||||
/* Attempt to load unversioned library for compatibility with older
|
||||
* versions (as of writing, there are no ABI changes between the two -
|
||||
* this may need to change if ever ABI-breaking changes are made) */
|
||||
libgamemode = dlopen("libgamemode.so", RTLD_NOW);
|
||||
if (!libgamemode) {
|
||||
snprintf(internal_gamemode_client_error_string,
|
||||
sizeof(internal_gamemode_client_error_string),
|
||||
"dlopen failed - %s",
|
||||
dlerror());
|
||||
internal_libgamemode_loaded = -1;
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
/* Attempt to bind all symbols */
|
||||
for (size_t i = 0; i < sizeof(bindings) / sizeof(bindings[0]); i++) {
|
||||
struct binding *binder = &bindings[i];
|
||||
|
||||
if (internal_bind_libgamemode_symbol(libgamemode,
|
||||
binder->name,
|
||||
binder->functor,
|
||||
binder->func_size,
|
||||
binder->required)) {
|
||||
internal_libgamemode_loaded = -1;
|
||||
return -1;
|
||||
};
|
||||
}
|
||||
|
||||
/* Success */
|
||||
internal_libgamemode_loaded = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Redirect to the real libgamemode
|
||||
*/
|
||||
__attribute__((always_inline)) static inline const char *gamemode_error_string(void)
|
||||
{
|
||||
/* If we fail to load the system gamemode, or we have an error string already, return our error
|
||||
* string instead of diverting to the system version */
|
||||
if (internal_load_libgamemode() < 0 || internal_gamemode_client_error_string[0] != '\0') {
|
||||
return internal_gamemode_client_error_string;
|
||||
}
|
||||
|
||||
/* Assert for static analyser that the function is not NULL */
|
||||
assert(REAL_internal_gamemode_error_string != NULL);
|
||||
|
||||
return REAL_internal_gamemode_error_string();
|
||||
}
|
||||
|
||||
/**
|
||||
* Redirect to the real libgamemode
|
||||
* Allow automatically requesting game mode
|
||||
* Also prints errors as they happen.
|
||||
*/
|
||||
#ifdef GAMEMODE_AUTO
|
||||
__attribute__((constructor))
|
||||
#else
|
||||
__attribute__((always_inline)) static inline
|
||||
#endif
|
||||
int gamemode_request_start(void)
|
||||
{
|
||||
/* Need to load gamemode */
|
||||
if (internal_load_libgamemode() < 0) {
|
||||
#ifdef GAMEMODE_AUTO
|
||||
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
|
||||
#endif
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Assert for static analyser that the function is not NULL */
|
||||
assert(REAL_internal_gamemode_request_start != NULL);
|
||||
|
||||
if (REAL_internal_gamemode_request_start() < 0) {
|
||||
#ifdef GAMEMODE_AUTO
|
||||
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
|
||||
#endif
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Redirect to the real libgamemode */
|
||||
#ifdef GAMEMODE_AUTO
|
||||
__attribute__((destructor))
|
||||
#else
|
||||
__attribute__((always_inline)) static inline
|
||||
#endif
|
||||
int gamemode_request_end(void)
|
||||
{
|
||||
/* Need to load gamemode */
|
||||
if (internal_load_libgamemode() < 0) {
|
||||
#ifdef GAMEMODE_AUTO
|
||||
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
|
||||
#endif
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Assert for static analyser that the function is not NULL */
|
||||
assert(REAL_internal_gamemode_request_end != NULL);
|
||||
|
||||
if (REAL_internal_gamemode_request_end() < 0) {
|
||||
#ifdef GAMEMODE_AUTO
|
||||
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
|
||||
#endif
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Redirect to the real libgamemode */
|
||||
__attribute__((always_inline)) static inline int gamemode_query_status(void)
|
||||
{
|
||||
/* Need to load gamemode */
|
||||
if (internal_load_libgamemode() < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (REAL_internal_gamemode_query_status == NULL) {
|
||||
snprintf(internal_gamemode_client_error_string,
|
||||
sizeof(internal_gamemode_client_error_string),
|
||||
"gamemode_query_status missing (older host?)");
|
||||
return -1;
|
||||
}
|
||||
|
||||
return REAL_internal_gamemode_query_status();
|
||||
}
|
||||
|
||||
/* Redirect to the real libgamemode */
|
||||
__attribute__((always_inline)) static inline int gamemode_request_start_for(pid_t pid)
|
||||
{
|
||||
/* Need to load gamemode */
|
||||
if (internal_load_libgamemode() < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (REAL_internal_gamemode_request_start_for == NULL) {
|
||||
snprintf(internal_gamemode_client_error_string,
|
||||
sizeof(internal_gamemode_client_error_string),
|
||||
"gamemode_request_start_for missing (older host?)");
|
||||
return -1;
|
||||
}
|
||||
|
||||
return REAL_internal_gamemode_request_start_for(pid);
|
||||
}
|
||||
|
||||
/* Redirect to the real libgamemode */
|
||||
__attribute__((always_inline)) static inline int gamemode_request_end_for(pid_t pid)
|
||||
{
|
||||
/* Need to load gamemode */
|
||||
if (internal_load_libgamemode() < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (REAL_internal_gamemode_request_end_for == NULL) {
|
||||
snprintf(internal_gamemode_client_error_string,
|
||||
sizeof(internal_gamemode_client_error_string),
|
||||
"gamemode_request_end_for missing (older host?)");
|
||||
return -1;
|
||||
}
|
||||
|
||||
return REAL_internal_gamemode_request_end_for(pid);
|
||||
}
|
||||
|
||||
/* Redirect to the real libgamemode */
|
||||
__attribute__((always_inline)) static inline int gamemode_query_status_for(pid_t pid)
|
||||
{
|
||||
/* Need to load gamemode */
|
||||
if (internal_load_libgamemode() < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (REAL_internal_gamemode_query_status_for == NULL) {
|
||||
snprintf(internal_gamemode_client_error_string,
|
||||
sizeof(internal_gamemode_client_error_string),
|
||||
"gamemode_query_status_for missing (older host?)");
|
||||
return -1;
|
||||
}
|
||||
|
||||
return REAL_internal_gamemode_query_status_for(pid);
|
||||
}
|
||||
|
||||
#endif // CLIENT_GAMEMODE_H
|
||||
@@ -27,6 +27,8 @@ object InputHandler {
|
||||
0x054C -> getInputDS5ButtonKey(event.keyCode)
|
||||
0x057E -> getInputJoyconButtonKey(event.keyCode)
|
||||
0x1532 -> getInputRazerButtonKey(event.keyCode)
|
||||
0x3537 -> getInputRedmagicButtonKey(event.keyCode)
|
||||
0x358A -> getInputBackboneLabsButtonKey(event.keyCode)
|
||||
else -> getInputGenericButtonKey(event.keyCode)
|
||||
}
|
||||
|
||||
@@ -227,6 +229,42 @@ object InputHandler {
|
||||
}
|
||||
}
|
||||
|
||||
private fun getInputRedmagicButtonKey(key: Int): Int {
|
||||
return when (key) {
|
||||
KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_B
|
||||
KeyEvent.KEYCODE_BUTTON_B -> NativeLibrary.ButtonType.BUTTON_A
|
||||
KeyEvent.KEYCODE_BUTTON_X -> NativeLibrary.ButtonType.BUTTON_Y
|
||||
KeyEvent.KEYCODE_BUTTON_Y -> NativeLibrary.ButtonType.BUTTON_X
|
||||
KeyEvent.KEYCODE_BUTTON_L1 -> NativeLibrary.ButtonType.TRIGGER_L
|
||||
KeyEvent.KEYCODE_BUTTON_R1 -> NativeLibrary.ButtonType.TRIGGER_R
|
||||
KeyEvent.KEYCODE_BUTTON_L2 -> NativeLibrary.ButtonType.TRIGGER_ZL
|
||||
KeyEvent.KEYCODE_BUTTON_R2 -> NativeLibrary.ButtonType.TRIGGER_ZR
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBL -> NativeLibrary.ButtonType.STICK_L
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBR -> NativeLibrary.ButtonType.STICK_R
|
||||
KeyEvent.KEYCODE_BUTTON_START -> NativeLibrary.ButtonType.BUTTON_PLUS
|
||||
KeyEvent.KEYCODE_BUTTON_SELECT -> NativeLibrary.ButtonType.BUTTON_MINUS
|
||||
else -> -1
|
||||
}
|
||||
}
|
||||
|
||||
private fun getInputBackboneLabsButtonKey(key: Int): Int {
|
||||
return when (key) {
|
||||
KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_B
|
||||
KeyEvent.KEYCODE_BUTTON_B -> NativeLibrary.ButtonType.BUTTON_A
|
||||
KeyEvent.KEYCODE_BUTTON_X -> NativeLibrary.ButtonType.BUTTON_Y
|
||||
KeyEvent.KEYCODE_BUTTON_Y -> NativeLibrary.ButtonType.BUTTON_X
|
||||
KeyEvent.KEYCODE_BUTTON_L1 -> NativeLibrary.ButtonType.TRIGGER_L
|
||||
KeyEvent.KEYCODE_BUTTON_R1 -> NativeLibrary.ButtonType.TRIGGER_R
|
||||
KeyEvent.KEYCODE_BUTTON_L2 -> NativeLibrary.ButtonType.TRIGGER_ZL
|
||||
KeyEvent.KEYCODE_BUTTON_R2 -> NativeLibrary.ButtonType.TRIGGER_ZR
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBL -> NativeLibrary.ButtonType.STICK_L
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBR -> NativeLibrary.ButtonType.STICK_R
|
||||
KeyEvent.KEYCODE_BUTTON_START -> NativeLibrary.ButtonType.BUTTON_PLUS
|
||||
KeyEvent.KEYCODE_BUTTON_SELECT -> NativeLibrary.ButtonType.BUTTON_MINUS
|
||||
else -> -1
|
||||
}
|
||||
}
|
||||
|
||||
private fun getInputGenericButtonKey(key: Int): Int {
|
||||
return when (key) {
|
||||
KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_A
|
||||
|
||||
@@ -174,6 +174,15 @@ if(ANDROID)
|
||||
)
|
||||
endif()
|
||||
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
||||
target_sources(common PRIVATE
|
||||
linux/gamemode.cpp
|
||||
linux/gamemode.h
|
||||
)
|
||||
|
||||
target_link_libraries(common PRIVATE gamemode)
|
||||
endif()
|
||||
|
||||
if(ARCHITECTURE_x86_64)
|
||||
target_sources(common
|
||||
PRIVATE
|
||||
|
||||
40
src/common/linux/gamemode.cpp
Normal file
40
src/common/linux/gamemode.cpp
Normal file
@@ -0,0 +1,40 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <gamemode_client.h>
|
||||
|
||||
#include "common/linux/gamemode.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
|
||||
namespace Common::Linux {
|
||||
|
||||
void StartGamemode() {
|
||||
if (Settings::values.enable_gamemode) {
|
||||
if (gamemode_request_start() < 0) {
|
||||
LOG_WARNING(Frontend, "Failed to start gamemode: {}", gamemode_error_string());
|
||||
} else {
|
||||
LOG_INFO(Frontend, "Started gamemode");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void StopGamemode() {
|
||||
if (Settings::values.enable_gamemode) {
|
||||
if (gamemode_request_end() < 0) {
|
||||
LOG_WARNING(Frontend, "Failed to stop gamemode: {}", gamemode_error_string());
|
||||
} else {
|
||||
LOG_INFO(Frontend, "Stopped gamemode");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SetGamemodeState(bool state) {
|
||||
if (state) {
|
||||
StartGamemode();
|
||||
} else {
|
||||
StopGamemode();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Common::Linux
|
||||
24
src/common/linux/gamemode.h
Normal file
24
src/common/linux/gamemode.h
Normal file
@@ -0,0 +1,24 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace Common::Linux {
|
||||
|
||||
/**
|
||||
* Start the (Feral Interactive) Linux gamemode if it is installed and it is activated
|
||||
*/
|
||||
void StartGamemode();
|
||||
|
||||
/**
|
||||
* Stop the (Feral Interactive) Linux gamemode if it is installed and it is activated
|
||||
*/
|
||||
void StopGamemode();
|
||||
|
||||
/**
|
||||
* Start or stop the (Feral Interactive) Linux gamemode if it is installed and it is activated
|
||||
* @param state The new state the gamemode should have
|
||||
*/
|
||||
void SetGamemodeState(bool state);
|
||||
|
||||
} // namespace Common::Linux
|
||||
@@ -219,6 +219,8 @@ const char* TranslateCategory(Category category) {
|
||||
return "Services";
|
||||
case Category::Paths:
|
||||
return "Paths";
|
||||
case Category::Linux:
|
||||
return "Linux";
|
||||
case Category::MaxEnum:
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -384,6 +384,8 @@ struct Values {
|
||||
Category::RendererDebug};
|
||||
// TODO: remove this once AMDVLK supports VK_EXT_depth_bias_control
|
||||
bool renderer_amdvlk_depth_bias_workaround{};
|
||||
Setting<bool> disable_buffer_reorder{linkage, false, "disable_buffer_reorder",
|
||||
Category::RendererDebug};
|
||||
|
||||
// System
|
||||
SwitchableSetting<Language, true> language_index{linkage,
|
||||
@@ -427,6 +429,9 @@ struct Values {
|
||||
true,
|
||||
true};
|
||||
|
||||
// Linux
|
||||
SwitchableSetting<bool> enable_gamemode{linkage, true, "enable_gamemode", Category::Linux};
|
||||
|
||||
// Controls
|
||||
InputSetting<std::array<PlayerInput, 10>> players;
|
||||
|
||||
|
||||
@@ -41,6 +41,7 @@ enum class Category : u32 {
|
||||
Multiplayer,
|
||||
Services,
|
||||
Paths,
|
||||
Linux,
|
||||
MaxEnum,
|
||||
};
|
||||
|
||||
|
||||
@@ -167,6 +167,11 @@ protected:
|
||||
*/
|
||||
std::pair<f32, f32> MapToTouchScreen(u32 framebuffer_x, u32 framebuffer_y) const;
|
||||
|
||||
/**
|
||||
* Clip the provided coordinates to be inside the touchscreen area.
|
||||
*/
|
||||
std::pair<u32, u32> ClipToTouchScreen(u32 new_x, u32 new_y) const;
|
||||
|
||||
WindowSystemInfo window_info;
|
||||
|
||||
bool strict_context_required = false;
|
||||
@@ -181,11 +186,6 @@ private:
|
||||
// By default, ignore this request and do nothing.
|
||||
}
|
||||
|
||||
/**
|
||||
* Clip the provided coordinates to be inside the touchscreen area.
|
||||
*/
|
||||
std::pair<u32, u32> ClipToTouchScreen(u32 new_x, u32 new_y) const;
|
||||
|
||||
Layout::FramebufferLayout framebuffer_layout; ///< Current framebuffer layout
|
||||
|
||||
u32 client_area_width; ///< Current client width, should be set by window impl.
|
||||
|
||||
@@ -122,7 +122,8 @@ void Cabinet::DisplayCompleted(bool apply_changes, std::string_view amiibo_name)
|
||||
Service::NFP::RegisterInfoPrivate register_info{};
|
||||
std::memcpy(register_info.amiibo_name.data(), amiibo_name.data(),
|
||||
std::min(amiibo_name.size(), register_info.amiibo_name.size() - 1));
|
||||
|
||||
register_info.mii_store_data.BuildRandom(Mii::Age::All, Mii::Gender::All, Mii::Race::All);
|
||||
register_info.mii_store_data.SetNickname({u'y', u'u', u'z', u'u'});
|
||||
nfp_device->SetRegisterInfoPrivate(register_info);
|
||||
break;
|
||||
}
|
||||
@@ -130,7 +131,7 @@ void Cabinet::DisplayCompleted(bool apply_changes, std::string_view amiibo_name)
|
||||
nfp_device->DeleteApplicationArea();
|
||||
break;
|
||||
case Service::NFP::CabinetMode::StartRestorer:
|
||||
nfp_device->RestoreAmiibo();
|
||||
nfp_device->Restore();
|
||||
break;
|
||||
case Service::NFP::CabinetMode::StartFormatter:
|
||||
nfp_device->Format();
|
||||
|
||||
@@ -16,7 +16,8 @@ namespace Service::HID {
|
||||
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x400;
|
||||
|
||||
TouchScreen::TouchScreen(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_)
|
||||
: ControllerBase{hid_core_} {
|
||||
: ControllerBase{hid_core_}, touchscreen_width(Layout::ScreenUndocked::Width),
|
||||
touchscreen_height(Layout::ScreenUndocked::Height) {
|
||||
static_assert(SHARED_MEMORY_OFFSET + sizeof(TouchSharedMemory) < shared_memory_size,
|
||||
"TouchSharedMemory is bigger than the shared memory");
|
||||
shared_memory = std::construct_at(
|
||||
@@ -95,8 +96,8 @@ void TouchScreen::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
|
||||
if (id < active_fingers_count) {
|
||||
const auto& [active_x, active_y] = active_fingers[id].position;
|
||||
touch_entry.position = {
|
||||
.x = static_cast<u16>(active_x * Layout::ScreenUndocked::Width),
|
||||
.y = static_cast<u16>(active_y * Layout::ScreenUndocked::Height),
|
||||
.x = static_cast<u16>(active_x * static_cast<float>(touchscreen_width)),
|
||||
.y = static_cast<u16>(active_y * static_cast<float>(touchscreen_height)),
|
||||
};
|
||||
touch_entry.diameter_x = Settings::values.touchscreen.diameter_x;
|
||||
touch_entry.diameter_y = Settings::values.touchscreen.diameter_y;
|
||||
@@ -120,4 +121,9 @@ void TouchScreen::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
|
||||
shared_memory->touch_screen_lifo.WriteNextEntry(next_state);
|
||||
}
|
||||
|
||||
void TouchScreen::SetTouchscreenDimensions(u32 width, u32 height) {
|
||||
touchscreen_width = width;
|
||||
touchscreen_height = height;
|
||||
}
|
||||
|
||||
} // namespace Service::HID
|
||||
|
||||
@@ -28,6 +28,8 @@ public:
|
||||
// When the controller is requesting an update for the shared memory
|
||||
void OnUpdate(const Core::Timing::CoreTiming& core_timing) override;
|
||||
|
||||
void SetTouchscreenDimensions(u32 width, u32 height);
|
||||
|
||||
private:
|
||||
static constexpr std::size_t MAX_FINGERS = 16;
|
||||
|
||||
@@ -53,5 +55,7 @@ private:
|
||||
Core::HID::EmulatedConsole* console = nullptr;
|
||||
|
||||
std::array<Core::HID::TouchFinger, MAX_FINGERS> fingers{};
|
||||
u32 touchscreen_width;
|
||||
u32 touchscreen_height;
|
||||
};
|
||||
} // namespace Service::HID
|
||||
|
||||
@@ -208,6 +208,7 @@ IHidServer::IHidServer(Core::System& system_, std::shared_ptr<ResourceManager> r
|
||||
{1001, &IHidServer::GetNpadCommunicationMode, "GetNpadCommunicationMode"},
|
||||
{1002, &IHidServer::SetTouchScreenConfiguration, "SetTouchScreenConfiguration"},
|
||||
{1003, &IHidServer::IsFirmwareUpdateNeededForNotification, "IsFirmwareUpdateNeededForNotification"},
|
||||
{1004, &IHidServer::SetTouchScreenResolution, "SetTouchScreenResolution"},
|
||||
{2000, nullptr, "ActivateDigitizer"},
|
||||
};
|
||||
// clang-format on
|
||||
@@ -2363,6 +2364,21 @@ void IHidServer::IsFirmwareUpdateNeededForNotification(HLERequestContext& ctx) {
|
||||
rb.Push(false);
|
||||
}
|
||||
|
||||
void IHidServer::SetTouchScreenResolution(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto width{rp.Pop<u32>()};
|
||||
const auto height{rp.Pop<u32>()};
|
||||
const auto applet_resource_user_id{rp.Pop<u64>()};
|
||||
|
||||
GetResourceManager()->GetTouchScreen()->SetTouchscreenDimensions(width, height);
|
||||
|
||||
LOG_INFO(Service_HID, "called, width={}, height={}, applet_resource_user_id={}", width, height,
|
||||
applet_resource_user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
std::shared_ptr<ResourceManager> IHidServer::GetResourceManager() {
|
||||
resource_manager->Initialize();
|
||||
return resource_manager;
|
||||
|
||||
@@ -141,6 +141,7 @@ private:
|
||||
void GetNpadCommunicationMode(HLERequestContext& ctx);
|
||||
void SetTouchScreenConfiguration(HLERequestContext& ctx);
|
||||
void IsFirmwareUpdateNeededForNotification(HLERequestContext& ctx);
|
||||
void SetTouchScreenResolution(HLERequestContext& ctx);
|
||||
|
||||
std::shared_ptr<ResourceManager> resource_manager;
|
||||
std::shared_ptr<HidFirmwareSettings> firmware_settings;
|
||||
|
||||
@@ -98,7 +98,7 @@ void Ver3StoreData::BuildToStoreData(StoreData& out_store_data) const {
|
||||
}
|
||||
|
||||
void Ver3StoreData::BuildFromStoreData(const StoreData& store_data) {
|
||||
version = 1;
|
||||
version = 3;
|
||||
mii_information.gender.Assign(static_cast<u8>(store_data.GetGender()));
|
||||
mii_information.favorite_color.Assign(static_cast<u8>(store_data.GetFavoriteColor()));
|
||||
height = store_data.GetHeight();
|
||||
|
||||
@@ -401,6 +401,12 @@ Result NfcDevice::SendCommandByPassThrough(const Time::Clock::TimeSpanType& time
|
||||
}
|
||||
|
||||
Result NfcDevice::Mount(NFP::ModelType model_type, NFP::MountTarget mount_target_) {
|
||||
bool is_corrupted = false;
|
||||
|
||||
if (model_type != NFP::ModelType::Amiibo) {
|
||||
return ResultInvalidArgument;
|
||||
}
|
||||
|
||||
if (device_state != DeviceState::TagFound) {
|
||||
LOG_ERROR(Service_NFP, "Wrong device state {}", device_state);
|
||||
return ResultWrongDeviceState;
|
||||
@@ -420,26 +426,32 @@ Result NfcDevice::Mount(NFP::ModelType model_type, NFP::MountTarget mount_target
|
||||
if (is_plain_amiibo) {
|
||||
std::vector<u8> data(sizeof(NFP::NTAG215File));
|
||||
memcpy(data.data(), &tag_data, sizeof(tag_data));
|
||||
WriteBackupData(tag_data.uid, data);
|
||||
|
||||
device_state = DeviceState::TagMounted;
|
||||
mount_target = mount_target_;
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
if (!NFP::AmiiboCrypto::DecodeAmiibo(encrypted_tag_data, tag_data)) {
|
||||
bool has_backup = HasBackup(encrypted_tag_data.uuid).IsSuccess();
|
||||
LOG_ERROR(Service_NFP, "Can't decode amiibo, has_backup= {}", has_backup);
|
||||
return has_backup ? ResultCorruptedDataWithBackup : ResultCorruptedData;
|
||||
if (!is_plain_amiibo && !NFP::AmiiboCrypto::DecodeAmiibo(encrypted_tag_data, tag_data)) {
|
||||
LOG_ERROR(Service_NFP, "Can't decode amiibo");
|
||||
is_corrupted = true;
|
||||
}
|
||||
|
||||
std::vector<u8> data(sizeof(NFP::EncryptedNTAG215File));
|
||||
memcpy(data.data(), &encrypted_tag_data, sizeof(encrypted_tag_data));
|
||||
WriteBackupData(encrypted_tag_data.uuid, data);
|
||||
if (tag_data.settings.settings.amiibo_initialized && !tag_data.owner_mii.IsValid()) {
|
||||
LOG_ERROR(Service_NFP, "Invalid mii data");
|
||||
is_corrupted = true;
|
||||
}
|
||||
|
||||
if (!is_corrupted) {
|
||||
std::vector<u8> data(sizeof(NFP::EncryptedNTAG215File));
|
||||
memcpy(data.data(), &encrypted_tag_data, sizeof(encrypted_tag_data));
|
||||
WriteBackupData(encrypted_tag_data.uuid, data);
|
||||
}
|
||||
|
||||
device_state = DeviceState::TagMounted;
|
||||
mount_target = mount_target_;
|
||||
|
||||
if (is_corrupted) {
|
||||
bool has_backup = HasBackup(encrypted_tag_data.uuid).IsSuccess();
|
||||
return has_backup ? ResultCorruptedDataWithBackup : ResultCorruptedData;
|
||||
}
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
@@ -606,6 +618,17 @@ Result NfcDevice::Restore() {
|
||||
}
|
||||
}
|
||||
|
||||
// Restore mii data in case is corrupted by previous instances of yuzu
|
||||
if (tag_data.settings.settings.amiibo_initialized && !tag_data.owner_mii.IsValid()) {
|
||||
LOG_ERROR(Service_NFP, "Regenerating mii data");
|
||||
Mii::StoreData new_mii{};
|
||||
new_mii.BuildRandom(Mii::Age::All, Mii::Gender::All, Mii::Race::All);
|
||||
new_mii.SetNickname({u'y', u'u', u'z', u'u', u'\0'});
|
||||
|
||||
tag_data.owner_mii.BuildFromStoreData(new_mii);
|
||||
tag_data.mii_extension.SetFromStoreData(new_mii);
|
||||
}
|
||||
|
||||
// Overwrite tag contents with backup and mount the tag
|
||||
tag_data = temporary_tag_data;
|
||||
encrypted_tag_data = temporary_encrypted_tag_data;
|
||||
@@ -851,25 +874,6 @@ Result NfcDevice::SetRegisterInfoPrivate(const NFP::RegisterInfoPrivate& registe
|
||||
return Flush();
|
||||
}
|
||||
|
||||
Result NfcDevice::RestoreAmiibo() {
|
||||
if (device_state != DeviceState::TagMounted) {
|
||||
LOG_ERROR(Service_NFP, "Wrong device state {}", device_state);
|
||||
if (device_state == DeviceState::TagRemoved) {
|
||||
return ResultTagRemoved;
|
||||
}
|
||||
return ResultWrongDeviceState;
|
||||
}
|
||||
|
||||
if (mount_target == NFP::MountTarget::None || mount_target == NFP::MountTarget::Rom) {
|
||||
LOG_ERROR(Service_NFP, "Amiibo is read only", device_state);
|
||||
return ResultWrongDeviceState;
|
||||
}
|
||||
|
||||
// TODO: Load amiibo from backup on system
|
||||
LOG_ERROR(Service_NFP, "Not Implemented");
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
Result NfcDevice::Format() {
|
||||
Result result = ResultSuccess;
|
||||
|
||||
@@ -877,7 +881,9 @@ Result NfcDevice::Format() {
|
||||
result = Mount(NFP::ModelType::Amiibo, NFP::MountTarget::All);
|
||||
}
|
||||
|
||||
if (result.IsError()) {
|
||||
// We are formatting all data. Corruption is not an issue.
|
||||
if (result.IsError() &&
|
||||
(result != ResultCorruptedData && result != ResultCorruptedDataWithBackup)) {
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
@@ -68,7 +68,6 @@ public:
|
||||
|
||||
Result DeleteRegisterInfo();
|
||||
Result SetRegisterInfoPrivate(const NFP::RegisterInfoPrivate& register_info);
|
||||
Result RestoreAmiibo();
|
||||
Result Format();
|
||||
|
||||
Result OpenApplicationArea(u32 access_id);
|
||||
|
||||
@@ -19,19 +19,8 @@
|
||||
|
||||
namespace Service::Set {
|
||||
|
||||
namespace {
|
||||
constexpr u64 SYSTEM_VERSION_FILE_MINOR_REVISION_OFFSET = 0x05;
|
||||
|
||||
enum class GetFirmwareVersionType {
|
||||
Version1,
|
||||
Version2,
|
||||
};
|
||||
|
||||
void GetFirmwareVersionImpl(Core::System& system, HLERequestContext& ctx,
|
||||
GetFirmwareVersionType type) {
|
||||
ASSERT_MSG(ctx.GetWriteBufferSize() == 0x100,
|
||||
"FirmwareVersion output buffer must be 0x100 bytes in size!");
|
||||
|
||||
Result GetFirmwareVersionImpl(FirmwareVersionFormat& out_firmware, Core::System& system,
|
||||
GetFirmwareVersionType type) {
|
||||
constexpr u64 FirmwareVersionSystemDataId = 0x0100000000000809;
|
||||
auto& fsc = system.GetFileSystemController();
|
||||
|
||||
@@ -45,46 +34,43 @@ void GetFirmwareVersionImpl(Core::System& system, HLERequestContext& ctx,
|
||||
nca = bis_system->GetEntry(FirmwareVersionSystemDataId, FileSys::ContentRecordType::Data);
|
||||
}
|
||||
if (nca) {
|
||||
romfs = FileSys::ExtractRomFS(nca->GetRomFS());
|
||||
if (auto nca_romfs = nca->GetRomFS(); nca_romfs) {
|
||||
romfs = FileSys::ExtractRomFS(nca_romfs);
|
||||
}
|
||||
}
|
||||
if (!romfs) {
|
||||
romfs = FileSys::ExtractRomFS(
|
||||
FileSys::SystemArchive::SynthesizeSystemArchive(FirmwareVersionSystemDataId));
|
||||
}
|
||||
|
||||
const auto early_exit_failure = [&ctx](std::string_view desc, Result code) {
|
||||
const auto early_exit_failure = [](std::string_view desc, Result code) {
|
||||
LOG_ERROR(Service_SET, "General failure while attempting to resolve firmware version ({}).",
|
||||
desc);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(code);
|
||||
return code;
|
||||
};
|
||||
|
||||
const auto ver_file = romfs->GetFile("file");
|
||||
if (ver_file == nullptr) {
|
||||
early_exit_failure("The system version archive didn't contain the file 'file'.",
|
||||
FileSys::ERROR_INVALID_ARGUMENT);
|
||||
return;
|
||||
return early_exit_failure("The system version archive didn't contain the file 'file'.",
|
||||
FileSys::ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
|
||||
auto data = ver_file->ReadAllBytes();
|
||||
if (data.size() != 0x100) {
|
||||
early_exit_failure("The system version file 'file' was not the correct size.",
|
||||
FileSys::ERROR_OUT_OF_BOUNDS);
|
||||
return;
|
||||
if (data.size() != sizeof(FirmwareVersionFormat)) {
|
||||
return early_exit_failure("The system version file 'file' was not the correct size.",
|
||||
FileSys::ERROR_OUT_OF_BOUNDS);
|
||||
}
|
||||
|
||||
std::memcpy(&out_firmware, data.data(), sizeof(FirmwareVersionFormat));
|
||||
|
||||
// If the command is GetFirmwareVersion (as opposed to GetFirmwareVersion2), hardware will
|
||||
// zero out the REVISION_MINOR field.
|
||||
if (type == GetFirmwareVersionType::Version1) {
|
||||
data[SYSTEM_VERSION_FILE_MINOR_REVISION_OFFSET] = 0;
|
||||
out_firmware.revision_minor = 0;
|
||||
}
|
||||
|
||||
ctx.WriteBuffer(data);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
return ResultSuccess;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
void SET_SYS::SetLanguageCode(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
@@ -98,12 +84,32 @@ void SET_SYS::SetLanguageCode(HLERequestContext& ctx) {
|
||||
|
||||
void SET_SYS::GetFirmwareVersion(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_SET, "called");
|
||||
GetFirmwareVersionImpl(system, ctx, GetFirmwareVersionType::Version1);
|
||||
|
||||
FirmwareVersionFormat firmware_data{};
|
||||
const auto result =
|
||||
GetFirmwareVersionImpl(firmware_data, system, GetFirmwareVersionType::Version1);
|
||||
|
||||
if (result.IsSuccess()) {
|
||||
ctx.WriteBuffer(firmware_data);
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void SET_SYS::GetFirmwareVersion2(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_SET, "called");
|
||||
GetFirmwareVersionImpl(system, ctx, GetFirmwareVersionType::Version2);
|
||||
|
||||
FirmwareVersionFormat firmware_data{};
|
||||
const auto result =
|
||||
GetFirmwareVersionImpl(firmware_data, system, GetFirmwareVersionType::Version2);
|
||||
|
||||
if (result.IsSuccess()) {
|
||||
ctx.WriteBuffer(firmware_data);
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void SET_SYS::GetAccountSettings(HLERequestContext& ctx) {
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "common/uuid.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/time/clock_types.h"
|
||||
|
||||
@@ -12,6 +13,29 @@ class System;
|
||||
}
|
||||
|
||||
namespace Service::Set {
|
||||
enum class LanguageCode : u64;
|
||||
enum class GetFirmwareVersionType {
|
||||
Version1,
|
||||
Version2,
|
||||
};
|
||||
|
||||
struct FirmwareVersionFormat {
|
||||
u8 major;
|
||||
u8 minor;
|
||||
u8 micro;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
u8 revision_major;
|
||||
u8 revision_minor;
|
||||
INSERT_PADDING_BYTES(2);
|
||||
std::array<char, 0x20> platform;
|
||||
std::array<u8, 0x40> version_hash;
|
||||
std::array<char, 0x18> display_version;
|
||||
std::array<char, 0x80> display_title;
|
||||
};
|
||||
static_assert(sizeof(FirmwareVersionFormat) == 0x100, "FirmwareVersionFormat is an invalid size");
|
||||
|
||||
Result GetFirmwareVersionImpl(FirmwareVersionFormat& out_firmware, Core::System& system,
|
||||
GetFirmwareVersionType type);
|
||||
|
||||
class SET_SYS final : public ServiceFramework<SET_SYS> {
|
||||
public:
|
||||
|
||||
@@ -11,6 +11,11 @@
|
||||
#include "core/hle/service/time/errors.h"
|
||||
#include "core/hle/service/time/time_zone_types.h"
|
||||
|
||||
// Defined by WinBase.h on Windows
|
||||
#ifdef GetCurrentTime
|
||||
#undef GetCurrentTime
|
||||
#endif
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
enum class TimeType : u8 {
|
||||
|
||||
@@ -7,4 +7,4 @@ add_library(frontend_common STATIC
|
||||
)
|
||||
|
||||
create_target_directory_groups(frontend_common)
|
||||
target_link_libraries(frontend_common PUBLIC core SimpleIni PRIVATE common Boost::headers)
|
||||
target_link_libraries(frontend_common PUBLIC core SimpleIni::SimpleIni PRIVATE common Boost::headers)
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <string>
|
||||
#include "common/settings.h"
|
||||
|
||||
#define SI_NO_CONVERSION
|
||||
#include <SimpleIni.h>
|
||||
#include <boost/algorithm/string/replace.hpp>
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
|
||||
#include "shader_recompiler/frontend/ir/program.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
#include "shader_recompiler/profile.h"
|
||||
#include "shader_recompiler/runtime_info.h"
|
||||
|
||||
namespace Shader::Backend::GLASM {
|
||||
@@ -35,7 +36,9 @@ void GlobalStorageOp(EmitContext& ctx, Register address, bool pointer_based, std
|
||||
continue;
|
||||
}
|
||||
const auto& ssbo{ctx.info.storage_buffers_descriptors[index]};
|
||||
ctx.Add("LDC.U64 DC.x,c{}[{}];" // ssbo_addr
|
||||
const u64 ssbo_align_mask{~(ctx.profile.min_ssbo_alignment - 1U)};
|
||||
ctx.Add("LDC.U64 DC.x,c{}[{}];" // unaligned_ssbo_addr
|
||||
"AND.U64 DC.x,DC.x,{};" // ssbo_addr = unaligned_ssbo_addr & ssbo_align_mask
|
||||
"LDC.U32 RC.x,c{}[{}];" // ssbo_size_u32
|
||||
"CVT.U64.U32 DC.y,RC.x;" // ssbo_size = ssbo_size_u32
|
||||
"ADD.U64 DC.y,DC.y,DC.x;" // ssbo_end = ssbo_addr + ssbo_size
|
||||
@@ -44,8 +47,8 @@ void GlobalStorageOp(EmitContext& ctx, Register address, bool pointer_based, std
|
||||
"AND.U.CC RC.x,RC.x,RC.y;" // cond = a && b
|
||||
"IF NE.x;" // if cond
|
||||
"SUB.U64 DC.x,{}.x,DC.x;", // offset = input_addr - ssbo_addr
|
||||
ssbo.cbuf_index, ssbo.cbuf_offset, ssbo.cbuf_index, ssbo.cbuf_offset + 8, address,
|
||||
address, address);
|
||||
ssbo.cbuf_index, ssbo.cbuf_offset, ssbo_align_mask, ssbo.cbuf_index,
|
||||
ssbo.cbuf_offset + 8, address, address, address);
|
||||
if (pointer_based) {
|
||||
ctx.Add("PK64.U DC.y,c[{}];" // host_ssbo = cbuf
|
||||
"ADD.U64 DC.x,DC.x,DC.y;" // host_addr = host_ssbo + offset
|
||||
|
||||
@@ -601,7 +601,10 @@ std::string EmitContext::DefineGlobalMemoryFunctions() {
|
||||
addr_xy[i] = fmt::format("ftou({}[{}].{})", cbuf, addr_loc / 16, Swizzle(addr_loc));
|
||||
size_xy[i] = fmt::format("ftou({}[{}].{})", cbuf, size_loc / 16, Swizzle(size_loc));
|
||||
}
|
||||
const auto addr_pack{fmt::format("packUint2x32(uvec2({},{}))", addr_xy[0], addr_xy[1])};
|
||||
const u32 ssbo_align_mask{~(static_cast<u32>(profile.min_ssbo_alignment) - 1U)};
|
||||
const auto aligned_low_addr{fmt::format("{}&{}", addr_xy[0], ssbo_align_mask)};
|
||||
const auto aligned_addr{fmt::format("uvec2({},{})", aligned_low_addr, addr_xy[1])};
|
||||
const auto addr_pack{fmt::format("packUint2x32({})", aligned_addr)};
|
||||
const auto addr_statment{fmt::format("uint64_t {}={};", ssbo_addr, addr_pack)};
|
||||
func += addr_statment;
|
||||
|
||||
|
||||
@@ -891,7 +891,9 @@ void EmitContext::DefineGlobalMemoryFunctions(const Info& info) {
|
||||
const Id ssbo_size_pointer{OpAccessChain(uniform_types.U32, cbufs[ssbo.cbuf_index].U32,
|
||||
zero, ssbo_size_cbuf_offset)};
|
||||
|
||||
const Id ssbo_addr{OpBitcast(U64, OpLoad(U32[2], ssbo_addr_pointer))};
|
||||
const u64 ssbo_align_mask{~(profile.min_ssbo_alignment - 1U)};
|
||||
const Id unaligned_addr{OpBitcast(U64, OpLoad(U32[2], ssbo_addr_pointer))};
|
||||
const Id ssbo_addr{OpBitwiseAnd(U64, unaligned_addr, Constant(U64, ssbo_align_mask))};
|
||||
const Id ssbo_size{OpUConvert(U64, OpLoad(U32[1], ssbo_size_pointer))};
|
||||
const Id ssbo_end{OpIAdd(U64, ssbo_addr, ssbo_size)};
|
||||
const Id cond{OpLogicalAnd(U1, OpUGreaterThanEqual(U1, addr, ssbo_addr),
|
||||
|
||||
@@ -298,7 +298,7 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
|
||||
|
||||
Optimization::PositionPass(env, program);
|
||||
|
||||
Optimization::GlobalMemoryToStorageBufferPass(program);
|
||||
Optimization::GlobalMemoryToStorageBufferPass(program, host_info);
|
||||
Optimization::TexturePass(env, program, host_info);
|
||||
|
||||
if (Settings::values.resolution_info.active) {
|
||||
|
||||
@@ -16,6 +16,7 @@ struct HostTranslateInfo {
|
||||
bool needs_demote_reorder{}; ///< True when the device needs DemoteToHelperInvocation reordered
|
||||
bool support_snorm_render_buffer{}; ///< True when the device supports SNORM render buffers
|
||||
bool support_viewport_index_layer{}; ///< True when the device supports gl_Layer in VS
|
||||
u32 min_ssbo_alignment{}; ///< Minimum alignment supported by the device for SSBOs
|
||||
bool support_geometry_shader_passthrough{}; ///< True when the device supports geometry
|
||||
///< passthrough shaders
|
||||
bool support_conditional_barrier{}; ///< True when the device supports barriers in conditional
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
#include "shader_recompiler/frontend/ir/breadth_first_search.h"
|
||||
#include "shader_recompiler/frontend/ir/ir_emitter.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
#include "shader_recompiler/host_translate_info.h"
|
||||
#include "shader_recompiler/ir_opt/passes.h"
|
||||
|
||||
namespace Shader::Optimization {
|
||||
@@ -408,7 +409,7 @@ void CollectStorageBuffers(IR::Block& block, IR::Inst& inst, StorageInfo& info)
|
||||
}
|
||||
|
||||
/// Returns the offset in indices (not bytes) for an equivalent storage instruction
|
||||
IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer) {
|
||||
IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer, u32 alignment) {
|
||||
IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
|
||||
IR::U32 offset;
|
||||
if (const std::optional<LowAddrInfo> low_addr{TrackLowAddress(&inst)}) {
|
||||
@@ -421,7 +422,10 @@ IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer
|
||||
}
|
||||
// Subtract the least significant 32 bits from the guest offset. The result is the storage
|
||||
// buffer offset in bytes.
|
||||
const IR::U32 low_cbuf{ir.GetCbuf(ir.Imm32(buffer.index), ir.Imm32(buffer.offset))};
|
||||
IR::U32 low_cbuf{ir.GetCbuf(ir.Imm32(buffer.index), ir.Imm32(buffer.offset))};
|
||||
|
||||
// Align the offset base to match the host alignment requirements
|
||||
low_cbuf = ir.BitwiseAnd(low_cbuf, ir.Imm32(~(alignment - 1U)));
|
||||
return ir.ISub(offset, low_cbuf);
|
||||
}
|
||||
|
||||
@@ -516,7 +520,7 @@ void Replace(IR::Block& block, IR::Inst& inst, const IR::U32& storage_index,
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
void GlobalMemoryToStorageBufferPass(IR::Program& program) {
|
||||
void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateInfo& host_info) {
|
||||
StorageInfo info;
|
||||
for (IR::Block* const block : program.post_order_blocks) {
|
||||
for (IR::Inst& inst : block->Instructions()) {
|
||||
@@ -540,7 +544,8 @@ void GlobalMemoryToStorageBufferPass(IR::Program& program) {
|
||||
const IR::U32 index{IR::Value{static_cast<u32>(info.set.index_of(it))}};
|
||||
IR::Block* const block{storage_inst.block};
|
||||
IR::Inst* const inst{storage_inst.inst};
|
||||
const IR::U32 offset{StorageOffset(*block, *inst, storage_buffer)};
|
||||
const IR::U32 offset{
|
||||
StorageOffset(*block, *inst, storage_buffer, host_info.min_ssbo_alignment)};
|
||||
Replace(*block, *inst, index, offset);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -16,7 +16,7 @@ void CollectShaderInfoPass(Environment& env, IR::Program& program);
|
||||
void ConditionalBarrierPass(IR::Program& program);
|
||||
void ConstantPropagationPass(Environment& env, IR::Program& program);
|
||||
void DeadCodeEliminationPass(IR::Program& program);
|
||||
void GlobalMemoryToStorageBufferPass(IR::Program& program);
|
||||
void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateInfo& host_info);
|
||||
void IdentityRemovalPass(IR::Program& program);
|
||||
void LowerFp64ToFp32(IR::Program& program);
|
||||
void LowerFp16ToFp32(IR::Program& program);
|
||||
|
||||
@@ -85,6 +85,8 @@ struct Profile {
|
||||
|
||||
/// Maxwell and earlier nVidia architectures have broken robust support
|
||||
bool has_broken_robust{};
|
||||
|
||||
u64 min_ssbo_alignment{};
|
||||
};
|
||||
|
||||
} // namespace Shader
|
||||
|
||||
@@ -15,6 +15,7 @@ add_library(video_core STATIC
|
||||
buffer_cache/buffer_cache.cpp
|
||||
buffer_cache/buffer_cache.h
|
||||
buffer_cache/memory_tracker_base.h
|
||||
buffer_cache/usage_tracker.h
|
||||
buffer_cache/word_manager.h
|
||||
cache_types.h
|
||||
cdma_pusher.cpp
|
||||
|
||||
@@ -67,6 +67,7 @@ void BufferCache<P>::TickFrame() {
|
||||
if (!channel_state) {
|
||||
return;
|
||||
}
|
||||
runtime.TickFrame(slot_buffers);
|
||||
|
||||
// Calculate hits and shots and move hit bits to the right
|
||||
const u32 hits = std::reduce(channel_state->uniform_cache_hits.begin(),
|
||||
@@ -230,7 +231,10 @@ bool BufferCache<P>::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 am
|
||||
for (const IntervalType& add_interval : tmp_intervals) {
|
||||
common_ranges.add(add_interval);
|
||||
}
|
||||
runtime.CopyBuffer(dest_buffer, src_buffer, copies);
|
||||
const auto& copy = copies[0];
|
||||
src_buffer.MarkUsage(copy.src_offset, copy.size);
|
||||
dest_buffer.MarkUsage(copy.dst_offset, copy.size);
|
||||
runtime.CopyBuffer(dest_buffer, src_buffer, copies, true);
|
||||
if (has_new_downloads) {
|
||||
memory_tracker.MarkRegionAsGpuModified(*cpu_dest_address, amount);
|
||||
}
|
||||
@@ -258,9 +262,10 @@ bool BufferCache<P>::DMAClear(GPUVAddr dst_address, u64 amount, u32 value) {
|
||||
common_ranges.subtract(subtract_interval);
|
||||
|
||||
const BufferId buffer = FindBuffer(*cpu_dst_address, static_cast<u32>(size));
|
||||
auto& dest_buffer = slot_buffers[buffer];
|
||||
Buffer& dest_buffer = slot_buffers[buffer];
|
||||
const u32 offset = dest_buffer.Offset(*cpu_dst_address);
|
||||
runtime.ClearBuffer(dest_buffer, offset, size, value);
|
||||
dest_buffer.MarkUsage(offset, size);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -603,6 +608,7 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
|
||||
VAddr orig_cpu_addr = static_cast<VAddr>(second_copy.src_offset);
|
||||
const IntervalType base_interval{orig_cpu_addr, orig_cpu_addr + copy.size};
|
||||
async_downloads += std::make_pair(base_interval, 1);
|
||||
buffer.MarkUsage(copy.src_offset, copy.size);
|
||||
runtime.CopyBuffer(download_staging.buffer, buffer, copies, false);
|
||||
normalized_copies.push_back(second_copy);
|
||||
}
|
||||
@@ -621,8 +627,9 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
|
||||
// Have in mind the staging buffer offset for the copy
|
||||
copy.dst_offset += download_staging.offset;
|
||||
const std::array copies{copy};
|
||||
runtime.CopyBuffer(download_staging.buffer, slot_buffers[buffer_id], copies,
|
||||
false);
|
||||
Buffer& buffer = slot_buffers[buffer_id];
|
||||
buffer.MarkUsage(copy.src_offset, copy.size);
|
||||
runtime.CopyBuffer(download_staging.buffer, buffer, copies, false);
|
||||
}
|
||||
runtime.PostCopyBarrier();
|
||||
runtime.Finish();
|
||||
@@ -742,7 +749,7 @@ void BufferCache<P>::BindHostIndexBuffer() {
|
||||
{BufferCopy{.src_offset = upload_staging.offset, .dst_offset = 0, .size = size}}};
|
||||
std::memcpy(upload_staging.mapped_span.data(),
|
||||
draw_state.inline_index_draw_indexes.data(), size);
|
||||
runtime.CopyBuffer(buffer, upload_staging.buffer, copies);
|
||||
runtime.CopyBuffer(buffer, upload_staging.buffer, copies, true);
|
||||
} else {
|
||||
buffer.ImmediateUpload(0, draw_state.inline_index_draw_indexes);
|
||||
}
|
||||
@@ -754,6 +761,7 @@ void BufferCache<P>::BindHostIndexBuffer() {
|
||||
offset + draw_state.index_buffer.first * draw_state.index_buffer.FormatSizeInBytes();
|
||||
runtime.BindIndexBuffer(buffer, new_offset, size);
|
||||
} else {
|
||||
buffer.MarkUsage(offset, size);
|
||||
runtime.BindIndexBuffer(draw_state.topology, draw_state.index_buffer.format,
|
||||
draw_state.index_buffer.first, draw_state.index_buffer.count,
|
||||
buffer, offset, size);
|
||||
@@ -790,6 +798,7 @@ void BufferCache<P>::BindHostVertexBuffers() {
|
||||
|
||||
const u32 stride = maxwell3d->regs.vertex_streams[index].stride;
|
||||
const u32 offset = buffer.Offset(binding.cpu_addr);
|
||||
buffer.MarkUsage(offset, binding.size);
|
||||
|
||||
host_bindings.buffers.push_back(&buffer);
|
||||
host_bindings.offsets.push_back(offset);
|
||||
@@ -895,6 +904,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
|
||||
if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
|
||||
channel_state->uniform_buffer_binding_sizes[stage][binding_index] = size;
|
||||
}
|
||||
buffer.MarkUsage(offset, size);
|
||||
if constexpr (NEEDS_BIND_UNIFORM_INDEX) {
|
||||
runtime.BindUniformBuffer(stage, binding_index, buffer, offset, size);
|
||||
} else {
|
||||
@@ -913,6 +923,7 @@ void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
|
||||
SynchronizeBuffer(buffer, binding.cpu_addr, size);
|
||||
|
||||
const u32 offset = buffer.Offset(binding.cpu_addr);
|
||||
buffer.MarkUsage(offset, size);
|
||||
const bool is_written = ((channel_state->written_storage_buffers[stage] >> index) & 1) != 0;
|
||||
|
||||
if (is_written) {
|
||||
@@ -943,6 +954,7 @@ void BufferCache<P>::BindHostGraphicsTextureBuffers(size_t stage) {
|
||||
|
||||
const u32 offset = buffer.Offset(binding.cpu_addr);
|
||||
const PixelFormat format = binding.format;
|
||||
buffer.MarkUsage(offset, size);
|
||||
if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) {
|
||||
if (((channel_state->image_texture_buffers[stage] >> index) & 1) != 0) {
|
||||
runtime.BindImageBuffer(buffer, offset, size, format);
|
||||
@@ -975,9 +987,10 @@ void BufferCache<P>::BindHostTransformFeedbackBuffers() {
|
||||
MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, size);
|
||||
|
||||
const u32 offset = buffer.Offset(binding.cpu_addr);
|
||||
buffer.MarkUsage(offset, size);
|
||||
host_bindings.buffers.push_back(&buffer);
|
||||
host_bindings.offsets.push_back(offset);
|
||||
host_bindings.sizes.push_back(binding.size);
|
||||
host_bindings.sizes.push_back(size);
|
||||
}
|
||||
if (host_bindings.buffers.size() > 0) {
|
||||
runtime.BindTransformFeedbackBuffers(host_bindings);
|
||||
@@ -1001,6 +1014,7 @@ void BufferCache<P>::BindHostComputeUniformBuffers() {
|
||||
SynchronizeBuffer(buffer, binding.cpu_addr, size);
|
||||
|
||||
const u32 offset = buffer.Offset(binding.cpu_addr);
|
||||
buffer.MarkUsage(offset, size);
|
||||
if constexpr (NEEDS_BIND_UNIFORM_INDEX) {
|
||||
runtime.BindComputeUniformBuffer(binding_index, buffer, offset, size);
|
||||
++binding_index;
|
||||
@@ -1021,6 +1035,7 @@ void BufferCache<P>::BindHostComputeStorageBuffers() {
|
||||
SynchronizeBuffer(buffer, binding.cpu_addr, size);
|
||||
|
||||
const u32 offset = buffer.Offset(binding.cpu_addr);
|
||||
buffer.MarkUsage(offset, size);
|
||||
const bool is_written =
|
||||
((channel_state->written_compute_storage_buffers >> index) & 1) != 0;
|
||||
|
||||
@@ -1053,6 +1068,7 @@ void BufferCache<P>::BindHostComputeTextureBuffers() {
|
||||
|
||||
const u32 offset = buffer.Offset(binding.cpu_addr);
|
||||
const PixelFormat format = binding.format;
|
||||
buffer.MarkUsage(offset, size);
|
||||
if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) {
|
||||
if (((channel_state->image_compute_texture_buffers >> index) & 1) != 0) {
|
||||
runtime.BindImageBuffer(buffer, offset, size, format);
|
||||
@@ -1172,10 +1188,11 @@ void BufferCache<P>::UpdateVertexBuffer(u32 index) {
|
||||
if (!gpu_memory->IsWithinGPUAddressRange(gpu_addr_end)) {
|
||||
size = static_cast<u32>(gpu_memory->MaxContinuousRange(gpu_addr_begin, size));
|
||||
}
|
||||
const BufferId buffer_id = FindBuffer(*cpu_addr, size);
|
||||
channel_state->vertex_buffers[index] = Binding{
|
||||
.cpu_addr = *cpu_addr,
|
||||
.size = size,
|
||||
.buffer_id = FindBuffer(*cpu_addr, size),
|
||||
.buffer_id = buffer_id,
|
||||
};
|
||||
}
|
||||
|
||||
@@ -1401,7 +1418,8 @@ void BufferCache<P>::JoinOverlap(BufferId new_buffer_id, BufferId overlap_id,
|
||||
.dst_offset = dst_base_offset,
|
||||
.size = overlap.SizeBytes(),
|
||||
});
|
||||
runtime.CopyBuffer(new_buffer, overlap, copies);
|
||||
new_buffer.MarkUsage(copies[0].dst_offset, copies[0].size);
|
||||
runtime.CopyBuffer(new_buffer, overlap, copies, true);
|
||||
DeleteBuffer(overlap_id, true);
|
||||
}
|
||||
|
||||
@@ -1414,7 +1432,9 @@ BufferId BufferCache<P>::CreateBuffer(VAddr cpu_addr, u32 wanted_size) {
|
||||
const u32 size = static_cast<u32>(overlap.end - overlap.begin);
|
||||
const BufferId new_buffer_id = slot_buffers.insert(runtime, rasterizer, overlap.begin, size);
|
||||
auto& new_buffer = slot_buffers[new_buffer_id];
|
||||
runtime.ClearBuffer(new_buffer, 0, new_buffer.SizeBytes(), 0);
|
||||
const size_t size_bytes = new_buffer.SizeBytes();
|
||||
runtime.ClearBuffer(new_buffer, 0, size_bytes, 0);
|
||||
new_buffer.MarkUsage(0, size_bytes);
|
||||
for (const BufferId overlap_id : overlap.ids) {
|
||||
JoinOverlap(new_buffer_id, overlap_id, !overlap.has_stream_leap);
|
||||
}
|
||||
@@ -1467,11 +1487,6 @@ void BufferCache<P>::TouchBuffer(Buffer& buffer, BufferId buffer_id) noexcept {
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::SynchronizeBuffer(Buffer& buffer, VAddr cpu_addr, u32 size) {
|
||||
return SynchronizeBufferImpl(buffer, cpu_addr, size);
|
||||
}
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::SynchronizeBufferImpl(Buffer& buffer, VAddr cpu_addr, u32 size) {
|
||||
boost::container::small_vector<BufferCopy, 4> copies;
|
||||
u64 total_size_bytes = 0;
|
||||
u64 largest_copy = 0;
|
||||
@@ -1493,51 +1508,6 @@ bool BufferCache<P>::SynchronizeBufferImpl(Buffer& buffer, VAddr cpu_addr, u32 s
|
||||
return false;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::SynchronizeBufferNoModified(Buffer& buffer, VAddr cpu_addr, u32 size) {
|
||||
boost::container::small_vector<BufferCopy, 4> copies;
|
||||
u64 total_size_bytes = 0;
|
||||
u64 largest_copy = 0;
|
||||
IntervalSet found_sets{};
|
||||
auto make_copies = [&] {
|
||||
for (auto& interval : found_sets) {
|
||||
const std::size_t sub_size = interval.upper() - interval.lower();
|
||||
const VAddr cpu_addr_ = interval.lower();
|
||||
copies.push_back(BufferCopy{
|
||||
.src_offset = total_size_bytes,
|
||||
.dst_offset = cpu_addr_ - buffer.CpuAddr(),
|
||||
.size = sub_size,
|
||||
});
|
||||
total_size_bytes += sub_size;
|
||||
largest_copy = std::max<u64>(largest_copy, sub_size);
|
||||
}
|
||||
const std::span<BufferCopy> copies_span(copies.data(), copies.size());
|
||||
UploadMemory(buffer, total_size_bytes, largest_copy, copies_span);
|
||||
};
|
||||
memory_tracker.ForEachUploadRange(cpu_addr, size, [&](u64 cpu_addr_out, u64 range_size) {
|
||||
const VAddr base_adr = cpu_addr_out;
|
||||
const VAddr end_adr = base_adr + range_size;
|
||||
const IntervalType add_interval{base_adr, end_adr};
|
||||
found_sets.add(add_interval);
|
||||
});
|
||||
if (found_sets.empty()) {
|
||||
return true;
|
||||
}
|
||||
const IntervalType search_interval{cpu_addr, cpu_addr + size};
|
||||
auto it = common_ranges.lower_bound(search_interval);
|
||||
auto it_end = common_ranges.upper_bound(search_interval);
|
||||
if (it == common_ranges.end()) {
|
||||
make_copies();
|
||||
return false;
|
||||
}
|
||||
while (it != it_end) {
|
||||
found_sets.subtract(*it);
|
||||
it++;
|
||||
}
|
||||
make_copies();
|
||||
return false;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::UploadMemory(Buffer& buffer, u64 total_size_bytes, u64 largest_copy,
|
||||
std::span<BufferCopy> copies) {
|
||||
@@ -1586,7 +1556,8 @@ void BufferCache<P>::MappedUploadMemory([[maybe_unused]] Buffer& buffer,
|
||||
// Apply the staging offset
|
||||
copy.src_offset += upload_staging.offset;
|
||||
}
|
||||
runtime.CopyBuffer(buffer, upload_staging.buffer, copies);
|
||||
const bool can_reorder = runtime.CanReorderUpload(buffer, copies);
|
||||
runtime.CopyBuffer(buffer, upload_staging.buffer, copies, true, can_reorder);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1628,7 +1599,8 @@ void BufferCache<P>::InlineMemoryImplementation(VAddr dest_address, size_t copy_
|
||||
}};
|
||||
u8* const src_pointer = upload_staging.mapped_span.data();
|
||||
std::memcpy(src_pointer, inlined_buffer.data(), copy_size);
|
||||
runtime.CopyBuffer(buffer, upload_staging.buffer, copies);
|
||||
const bool can_reorder = runtime.CanReorderUpload(buffer, copies);
|
||||
runtime.CopyBuffer(buffer, upload_staging.buffer, copies, true, can_reorder);
|
||||
} else {
|
||||
buffer.ImmediateUpload(buffer.Offset(dest_address), inlined_buffer.first(copy_size));
|
||||
}
|
||||
@@ -1681,8 +1653,9 @@ void BufferCache<P>::DownloadBufferMemory(Buffer& buffer, VAddr cpu_addr, u64 si
|
||||
for (BufferCopy& copy : copies) {
|
||||
// Modify copies to have the staging offset in mind
|
||||
copy.dst_offset += download_staging.offset;
|
||||
buffer.MarkUsage(copy.src_offset, copy.size);
|
||||
}
|
||||
runtime.CopyBuffer(download_staging.buffer, buffer, copies_span);
|
||||
runtime.CopyBuffer(download_staging.buffer, buffer, copies_span, true);
|
||||
runtime.Finish();
|
||||
for (const BufferCopy& copy : copies) {
|
||||
const VAddr copy_cpu_addr = buffer.CpuAddr() + copy.src_offset;
|
||||
@@ -1780,15 +1753,25 @@ Binding BufferCache<P>::StorageBufferBinding(GPUVAddr ssbo_addr, u32 cbuf_index,
|
||||
const u32 memory_layout_size = static_cast<u32>(gpu_memory->GetMemoryLayoutSize(gpu_addr));
|
||||
return std::min(memory_layout_size, static_cast<u32>(8_MiB));
|
||||
}();
|
||||
const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
|
||||
if (!cpu_addr || size == 0) {
|
||||
// Alignment only applies to the offset of the buffer
|
||||
const u32 alignment = runtime.GetStorageBufferAlignment();
|
||||
const GPUVAddr aligned_gpu_addr = Common::AlignDown(gpu_addr, alignment);
|
||||
const u32 aligned_size = static_cast<u32>(gpu_addr - aligned_gpu_addr) + size;
|
||||
|
||||
const std::optional<VAddr> aligned_cpu_addr = gpu_memory->GpuToCpuAddress(aligned_gpu_addr);
|
||||
if (!aligned_cpu_addr || size == 0) {
|
||||
LOG_WARNING(HW_GPU, "Failed to find storage buffer for cbuf index {}", cbuf_index);
|
||||
return NULL_BINDING;
|
||||
}
|
||||
const VAddr cpu_end = Common::AlignUp(*cpu_addr + size, YUZU_PAGESIZE);
|
||||
const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
|
||||
ASSERT_MSG(cpu_addr, "Unaligned storage buffer address not found for cbuf index {}",
|
||||
cbuf_index);
|
||||
// The end address used for size calculation does not need to be aligned
|
||||
const VAddr cpu_end = Common::AlignUp(*cpu_addr + size, Core::Memory::YUZU_PAGESIZE);
|
||||
|
||||
const Binding binding{
|
||||
.cpu_addr = *cpu_addr,
|
||||
.size = is_written ? size : static_cast<u32>(cpu_end - *cpu_addr),
|
||||
.cpu_addr = *aligned_cpu_addr,
|
||||
.size = is_written ? aligned_size : static_cast<u32>(cpu_end - *aligned_cpu_addr),
|
||||
.buffer_id = BufferId{},
|
||||
};
|
||||
return binding;
|
||||
|
||||
@@ -529,10 +529,6 @@ private:
|
||||
|
||||
bool SynchronizeBuffer(Buffer& buffer, VAddr cpu_addr, u32 size);
|
||||
|
||||
bool SynchronizeBufferImpl(Buffer& buffer, VAddr cpu_addr, u32 size);
|
||||
|
||||
bool SynchronizeBufferNoModified(Buffer& buffer, VAddr cpu_addr, u32 size);
|
||||
|
||||
void UploadMemory(Buffer& buffer, u64 total_size_bytes, u64 largest_copy,
|
||||
std::span<BufferCopy> copies);
|
||||
|
||||
|
||||
79
src/video_core/buffer_cache/usage_tracker.h
Normal file
79
src/video_core/buffer_cache/usage_tracker.h
Normal file
@@ -0,0 +1,79 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
class UsageTracker {
|
||||
static constexpr size_t BYTES_PER_BIT_SHIFT = 6;
|
||||
static constexpr size_t PAGE_SHIFT = 6 + BYTES_PER_BIT_SHIFT;
|
||||
static constexpr size_t PAGE_BYTES = 1 << PAGE_SHIFT;
|
||||
|
||||
public:
|
||||
explicit UsageTracker(size_t size) {
|
||||
const size_t num_pages = (size >> PAGE_SHIFT) + 1;
|
||||
pages.resize(num_pages, 0ULL);
|
||||
}
|
||||
|
||||
void Reset() noexcept {
|
||||
std::ranges::fill(pages, 0ULL);
|
||||
}
|
||||
|
||||
void Track(u64 offset, u64 size) noexcept {
|
||||
const size_t page = offset >> PAGE_SHIFT;
|
||||
const size_t page_end = (offset + size) >> PAGE_SHIFT;
|
||||
TrackPage(page, offset, size);
|
||||
if (page == page_end) {
|
||||
return;
|
||||
}
|
||||
for (size_t i = page + 1; i < page_end; i++) {
|
||||
pages[i] = ~u64{0};
|
||||
}
|
||||
const size_t offset_end = offset + size;
|
||||
const size_t offset_end_page_aligned = Common::AlignDown(offset_end, PAGE_BYTES);
|
||||
TrackPage(page_end, offset_end_page_aligned, offset_end - offset_end_page_aligned);
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsUsed(u64 offset, u64 size) const noexcept {
|
||||
const size_t page = offset >> PAGE_SHIFT;
|
||||
const size_t page_end = (offset + size) >> PAGE_SHIFT;
|
||||
if (IsPageUsed(page, offset, size)) {
|
||||
return true;
|
||||
}
|
||||
for (size_t i = page + 1; i < page_end; i++) {
|
||||
if (pages[i] != 0) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
const size_t offset_end = offset + size;
|
||||
const size_t offset_end_page_aligned = Common::AlignDown(offset_end, PAGE_BYTES);
|
||||
return IsPageUsed(page_end, offset_end_page_aligned, offset_end - offset_end_page_aligned);
|
||||
}
|
||||
|
||||
private:
|
||||
void TrackPage(u64 page, u64 offset, u64 size) noexcept {
|
||||
const size_t offset_in_page = offset % PAGE_BYTES;
|
||||
const size_t first_bit = offset_in_page >> BYTES_PER_BIT_SHIFT;
|
||||
const size_t num_bits = std::min<size_t>(size, PAGE_BYTES) >> BYTES_PER_BIT_SHIFT;
|
||||
const size_t mask = ~u64{0} >> (64 - num_bits);
|
||||
pages[page] |= (~u64{0} & mask) << first_bit;
|
||||
}
|
||||
|
||||
bool IsPageUsed(u64 page, u64 offset, u64 size) const noexcept {
|
||||
const size_t offset_in_page = offset % PAGE_BYTES;
|
||||
const size_t first_bit = offset_in_page >> BYTES_PER_BIT_SHIFT;
|
||||
const size_t num_bits = std::min<size_t>(size, PAGE_BYTES) >> BYTES_PER_BIT_SHIFT;
|
||||
const size_t mask = ~u64{0} >> (64 - num_bits);
|
||||
const size_t mask2 = (~u64{0} & mask) << first_bit;
|
||||
return (pages[page] & mask2) != 0;
|
||||
}
|
||||
|
||||
private:
|
||||
std::vector<u64> pages;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
@@ -178,13 +178,14 @@ void BufferCacheRuntime::CopyBuffer(GLuint dst_buffer, Buffer& src_buffer,
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, GLuint src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier) {
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier,
|
||||
bool) {
|
||||
CopyBuffer(dst_buffer.Handle(), src_buffer, copies, barrier);
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies) {
|
||||
CopyBuffer(dst_buffer.Handle(), src_buffer.Handle(), copies);
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool) {
|
||||
CopyBuffer(dst_buffer.Handle(), src_buffer.Handle(), copies, true);
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::PreCopyBarrier() {
|
||||
|
||||
@@ -30,6 +30,8 @@ public:
|
||||
|
||||
void MakeResident(GLenum access) noexcept;
|
||||
|
||||
void MarkUsage(u64 offset, u64 size) {}
|
||||
|
||||
[[nodiscard]] GLuint View(u32 offset, u32 size, VideoCore::Surface::PixelFormat format);
|
||||
|
||||
[[nodiscard]] GLuint64EXT HostGpuAddr() const noexcept {
|
||||
@@ -66,22 +68,29 @@ public:
|
||||
|
||||
[[nodiscard]] StagingBufferMap DownloadStagingBuffer(size_t size);
|
||||
|
||||
bool CanReorderUpload(const Buffer&, std::span<const VideoCommon::BufferCopy>) {
|
||||
return false;
|
||||
}
|
||||
|
||||
void CopyBuffer(GLuint dst_buffer, GLuint src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier = true);
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier);
|
||||
|
||||
void CopyBuffer(GLuint dst_buffer, Buffer& src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier = true);
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier);
|
||||
|
||||
void CopyBuffer(Buffer& dst_buffer, GLuint src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier = true);
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier,
|
||||
bool can_reorder_upload = false);
|
||||
|
||||
void CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies);
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool);
|
||||
|
||||
void PreCopyBarrier();
|
||||
void PostCopyBarrier();
|
||||
void Finish();
|
||||
|
||||
void TickFrame(VideoCommon::SlotVector<Buffer>&) noexcept {}
|
||||
|
||||
void ClearBuffer(Buffer& dest_buffer, u32 offset, size_t size, u32 value);
|
||||
|
||||
void BindIndexBuffer(Buffer& buffer, u32 offset, u32 size);
|
||||
@@ -182,6 +191,10 @@ public:
|
||||
return device.CanReportMemoryUsage();
|
||||
}
|
||||
|
||||
u32 GetStorageBufferAlignment() const {
|
||||
return static_cast<u32>(device.GetShaderStorageBufferAlignment());
|
||||
}
|
||||
|
||||
private:
|
||||
static constexpr std::array PABO_LUT{
|
||||
GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV,
|
||||
|
||||
@@ -265,33 +265,33 @@ std::string Device::GetVendorName() const {
|
||||
if (vendor_name == "Intel") {
|
||||
// For Mesa, `Intel` is an overloaded vendor string that could mean crocus or iris.
|
||||
// Simply return `INTEL` for those as well as the Windows driver.
|
||||
return "INTEL";
|
||||
return "Intel";
|
||||
}
|
||||
if (vendor_name == "Intel Open Source Technology Center") {
|
||||
return "I965";
|
||||
return "i965";
|
||||
}
|
||||
if (vendor_name == "Mesa Project") {
|
||||
return "I915";
|
||||
return "i915";
|
||||
}
|
||||
if (vendor_name == "Mesa/X.org") {
|
||||
// This vendor string is overloaded between llvmpipe, softpipe, and virgl, so just return
|
||||
// MESA instead of one of those driver names.
|
||||
return "MESA";
|
||||
return "Mesa";
|
||||
}
|
||||
if (vendor_name == "AMD") {
|
||||
return "RADEONSI";
|
||||
return "RadeonSI";
|
||||
}
|
||||
if (vendor_name == "nouveau") {
|
||||
return "NOUVEAU";
|
||||
return "Nouveau";
|
||||
}
|
||||
if (vendor_name == "X.Org") {
|
||||
return "R600";
|
||||
}
|
||||
if (vendor_name == "Collabora Ltd") {
|
||||
return "ZINK";
|
||||
return "Zink";
|
||||
}
|
||||
if (vendor_name == "Intel Corporation") {
|
||||
return "OPENSWR";
|
||||
return "OpenSWR";
|
||||
}
|
||||
if (vendor_name == "Microsoft Corporation") {
|
||||
return "D3D12";
|
||||
@@ -300,7 +300,7 @@ std::string Device::GetVendorName() const {
|
||||
// Mesa's tegra driver reports `NVIDIA`. Only present in this list because the default
|
||||
// strategy would have returned `NVIDIA` here for this driver, the same result as the
|
||||
// proprietary driver.
|
||||
return "TEGRA";
|
||||
return "Tegra";
|
||||
}
|
||||
return vendor_name;
|
||||
}
|
||||
|
||||
@@ -232,6 +232,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
|
||||
.has_gl_bool_ref_bug = device.HasBoolRefBug(),
|
||||
.ignore_nan_fp_comparisons = true,
|
||||
.gl_max_compute_smem_size = device.GetMaxComputeSharedMemorySize(),
|
||||
.min_ssbo_alignment = device.GetShaderStorageBufferAlignment(),
|
||||
},
|
||||
host_info{
|
||||
.support_float64 = true,
|
||||
@@ -240,6 +241,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
|
||||
.needs_demote_reorder = device.IsAmd(),
|
||||
.support_snorm_render_buffer = false,
|
||||
.support_viewport_index_layer = device.HasVertexViewportLayer(),
|
||||
.min_ssbo_alignment = static_cast<u32>(device.GetShaderStorageBufferAlignment()),
|
||||
.support_geometry_shader_passthrough = device.HasGeometryShaderPassthrough(),
|
||||
.support_conditional_barrier = device.SupportsConditionalBarriers(),
|
||||
} {
|
||||
|
||||
@@ -79,13 +79,13 @@ vk::Buffer CreateBuffer(const Device& device, const MemoryAllocator& memory_allo
|
||||
} // Anonymous namespace
|
||||
|
||||
Buffer::Buffer(BufferCacheRuntime&, VideoCommon::NullBufferParams null_params)
|
||||
: VideoCommon::BufferBase<VideoCore::RasterizerInterface>(null_params) {}
|
||||
: VideoCommon::BufferBase<VideoCore::RasterizerInterface>(null_params), tracker{4096} {}
|
||||
|
||||
Buffer::Buffer(BufferCacheRuntime& runtime, VideoCore::RasterizerInterface& rasterizer_,
|
||||
VAddr cpu_addr_, u64 size_bytes_)
|
||||
: VideoCommon::BufferBase<VideoCore::RasterizerInterface>(rasterizer_, cpu_addr_, size_bytes_),
|
||||
device{&runtime.device}, buffer{
|
||||
CreateBuffer(*device, runtime.memory_allocator, SizeBytes())} {
|
||||
device{&runtime.device}, buffer{CreateBuffer(*device, runtime.memory_allocator, SizeBytes())},
|
||||
tracker{SizeBytes()} {
|
||||
if (runtime.device.HasDebuggingToolAttached()) {
|
||||
buffer.SetObjectNameEXT(fmt::format("Buffer 0x{:x}", CpuAddr()).c_str());
|
||||
}
|
||||
@@ -355,12 +355,35 @@ bool BufferCacheRuntime::CanReportMemoryUsage() const {
|
||||
return device.CanReportMemoryUsage();
|
||||
}
|
||||
|
||||
u32 BufferCacheRuntime::GetStorageBufferAlignment() const {
|
||||
return static_cast<u32>(device.GetStorageBufferAlignment());
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::TickFrame(VideoCommon::SlotVector<Buffer>& slot_buffers) noexcept {
|
||||
for (auto it = slot_buffers.begin(); it != slot_buffers.end(); it++) {
|
||||
it->ResetUsageTracking();
|
||||
}
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::Finish() {
|
||||
scheduler.Finish();
|
||||
}
|
||||
|
||||
bool BufferCacheRuntime::CanReorderUpload(const Buffer& buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies) {
|
||||
if (Settings::values.disable_buffer_reorder) {
|
||||
return false;
|
||||
}
|
||||
const bool can_use_upload_cmdbuf =
|
||||
std::ranges::all_of(copies, [&](const VideoCommon::BufferCopy& copy) {
|
||||
return !buffer.IsRegionUsed(copy.dst_offset, copy.size);
|
||||
});
|
||||
return can_use_upload_cmdbuf;
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::CopyBuffer(VkBuffer dst_buffer, VkBuffer src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier) {
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier,
|
||||
bool can_reorder_upload) {
|
||||
if (dst_buffer == VK_NULL_HANDLE || src_buffer == VK_NULL_HANDLE) {
|
||||
return;
|
||||
}
|
||||
@@ -376,9 +399,18 @@ void BufferCacheRuntime::CopyBuffer(VkBuffer dst_buffer, VkBuffer src_buffer,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
|
||||
};
|
||||
|
||||
// Measuring a popular game, this number never exceeds the specified size once data is warmed up
|
||||
boost::container::small_vector<VkBufferCopy, 8> vk_copies(copies.size());
|
||||
std::ranges::transform(copies, vk_copies.begin(), MakeBufferCopy);
|
||||
if (src_buffer == staging_pool.StreamBuf() && can_reorder_upload) {
|
||||
scheduler.RecordWithUploadBuffer([src_buffer, dst_buffer, vk_copies](
|
||||
vk::CommandBuffer, vk::CommandBuffer upload_cmdbuf) {
|
||||
upload_cmdbuf.CopyBuffer(src_buffer, dst_buffer, vk_copies);
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([src_buffer, dst_buffer, vk_copies, barrier](vk::CommandBuffer cmdbuf) {
|
||||
if (barrier) {
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
|
||||
#include "video_core/buffer_cache/buffer_cache_base.h"
|
||||
#include "video_core/buffer_cache/memory_tracker_base.h"
|
||||
#include "video_core/buffer_cache/usage_tracker.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_vulkan/vk_compute_pass.h"
|
||||
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
|
||||
@@ -34,6 +35,18 @@ public:
|
||||
return *buffer;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsRegionUsed(u64 offset, u64 size) const noexcept {
|
||||
return tracker.IsUsed(offset, size);
|
||||
}
|
||||
|
||||
void MarkUsage(u64 offset, u64 size) noexcept {
|
||||
tracker.Track(offset, size);
|
||||
}
|
||||
|
||||
void ResetUsageTracking() noexcept {
|
||||
tracker.Reset();
|
||||
}
|
||||
|
||||
operator VkBuffer() const noexcept {
|
||||
return *buffer;
|
||||
}
|
||||
@@ -49,6 +62,7 @@ private:
|
||||
const Device* device{};
|
||||
vk::Buffer buffer;
|
||||
std::vector<BufferView> views;
|
||||
VideoCommon::UsageTracker tracker;
|
||||
};
|
||||
|
||||
class QuadArrayIndexBuffer;
|
||||
@@ -67,6 +81,8 @@ public:
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue,
|
||||
DescriptorPool& descriptor_pool);
|
||||
|
||||
void TickFrame(VideoCommon::SlotVector<Buffer>& slot_buffers) noexcept;
|
||||
|
||||
void Finish();
|
||||
|
||||
u64 GetDeviceLocalMemory() const;
|
||||
@@ -75,16 +91,21 @@ public:
|
||||
|
||||
bool CanReportMemoryUsage() const;
|
||||
|
||||
u32 GetStorageBufferAlignment() const;
|
||||
|
||||
[[nodiscard]] StagingBufferRef UploadStagingBuffer(size_t size);
|
||||
|
||||
[[nodiscard]] StagingBufferRef DownloadStagingBuffer(size_t size, bool deferred = false);
|
||||
|
||||
bool CanReorderUpload(const Buffer& buffer, std::span<const VideoCommon::BufferCopy> copies);
|
||||
|
||||
void FreeDeferredStagingBuffer(StagingBufferRef& ref);
|
||||
|
||||
void PreCopyBarrier();
|
||||
|
||||
void CopyBuffer(VkBuffer src_buffer, VkBuffer dst_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier = true);
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier,
|
||||
bool can_reorder_upload = false);
|
||||
|
||||
void PostCopyBarrier();
|
||||
|
||||
|
||||
@@ -100,12 +100,14 @@ void MasterSemaphore::Wait(u64 tick) {
|
||||
Refresh();
|
||||
}
|
||||
|
||||
VkResult MasterSemaphore::SubmitQueue(vk::CommandBuffer& cmdbuf, VkSemaphore signal_semaphore,
|
||||
VkSemaphore wait_semaphore, u64 host_tick) {
|
||||
VkResult MasterSemaphore::SubmitQueue(vk::CommandBuffer& cmdbuf, vk::CommandBuffer& upload_cmdbuf,
|
||||
VkSemaphore signal_semaphore, VkSemaphore wait_semaphore,
|
||||
u64 host_tick) {
|
||||
if (semaphore) {
|
||||
return SubmitQueueTimeline(cmdbuf, signal_semaphore, wait_semaphore, host_tick);
|
||||
return SubmitQueueTimeline(cmdbuf, upload_cmdbuf, signal_semaphore, wait_semaphore,
|
||||
host_tick);
|
||||
} else {
|
||||
return SubmitQueueFence(cmdbuf, signal_semaphore, wait_semaphore, host_tick);
|
||||
return SubmitQueueFence(cmdbuf, upload_cmdbuf, signal_semaphore, wait_semaphore, host_tick);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -115,6 +117,7 @@ static constexpr std::array<VkPipelineStageFlags, 2> wait_stage_masks{
|
||||
};
|
||||
|
||||
VkResult MasterSemaphore::SubmitQueueTimeline(vk::CommandBuffer& cmdbuf,
|
||||
vk::CommandBuffer& upload_cmdbuf,
|
||||
VkSemaphore signal_semaphore,
|
||||
VkSemaphore wait_semaphore, u64 host_tick) {
|
||||
const VkSemaphore timeline_semaphore = *semaphore;
|
||||
@@ -123,6 +126,8 @@ VkResult MasterSemaphore::SubmitQueueTimeline(vk::CommandBuffer& cmdbuf,
|
||||
const std::array signal_values{host_tick, u64(0)};
|
||||
const std::array signal_semaphores{timeline_semaphore, signal_semaphore};
|
||||
|
||||
const std::array cmdbuffers{*upload_cmdbuf, *cmdbuf};
|
||||
|
||||
const u32 num_wait_semaphores = wait_semaphore ? 1 : 0;
|
||||
const VkTimelineSemaphoreSubmitInfo timeline_si{
|
||||
.sType = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO,
|
||||
@@ -138,8 +143,8 @@ VkResult MasterSemaphore::SubmitQueueTimeline(vk::CommandBuffer& cmdbuf,
|
||||
.waitSemaphoreCount = num_wait_semaphores,
|
||||
.pWaitSemaphores = &wait_semaphore,
|
||||
.pWaitDstStageMask = wait_stage_masks.data(),
|
||||
.commandBufferCount = 1,
|
||||
.pCommandBuffers = cmdbuf.address(),
|
||||
.commandBufferCount = static_cast<u32>(cmdbuffers.size()),
|
||||
.pCommandBuffers = cmdbuffers.data(),
|
||||
.signalSemaphoreCount = num_signal_semaphores,
|
||||
.pSignalSemaphores = signal_semaphores.data(),
|
||||
};
|
||||
@@ -147,19 +152,23 @@ VkResult MasterSemaphore::SubmitQueueTimeline(vk::CommandBuffer& cmdbuf,
|
||||
return device.GetGraphicsQueue().Submit(submit_info);
|
||||
}
|
||||
|
||||
VkResult MasterSemaphore::SubmitQueueFence(vk::CommandBuffer& cmdbuf, VkSemaphore signal_semaphore,
|
||||
VkSemaphore wait_semaphore, u64 host_tick) {
|
||||
VkResult MasterSemaphore::SubmitQueueFence(vk::CommandBuffer& cmdbuf,
|
||||
vk::CommandBuffer& upload_cmdbuf,
|
||||
VkSemaphore signal_semaphore, VkSemaphore wait_semaphore,
|
||||
u64 host_tick) {
|
||||
const u32 num_signal_semaphores = signal_semaphore ? 1 : 0;
|
||||
const u32 num_wait_semaphores = wait_semaphore ? 1 : 0;
|
||||
|
||||
const std::array cmdbuffers{*upload_cmdbuf, *cmdbuf};
|
||||
|
||||
const VkSubmitInfo submit_info{
|
||||
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
|
||||
.pNext = nullptr,
|
||||
.waitSemaphoreCount = num_wait_semaphores,
|
||||
.pWaitSemaphores = &wait_semaphore,
|
||||
.pWaitDstStageMask = wait_stage_masks.data(),
|
||||
.commandBufferCount = 1,
|
||||
.pCommandBuffers = cmdbuf.address(),
|
||||
.commandBufferCount = static_cast<u32>(cmdbuffers.size()),
|
||||
.pCommandBuffers = cmdbuffers.data(),
|
||||
.signalSemaphoreCount = num_signal_semaphores,
|
||||
.pSignalSemaphores = &signal_semaphore,
|
||||
};
|
||||
|
||||
@@ -52,14 +52,16 @@ public:
|
||||
void Wait(u64 tick);
|
||||
|
||||
/// Submits the device graphics queue, updating the tick as necessary
|
||||
VkResult SubmitQueue(vk::CommandBuffer& cmdbuf, VkSemaphore signal_semaphore,
|
||||
VkSemaphore wait_semaphore, u64 host_tick);
|
||||
VkResult SubmitQueue(vk::CommandBuffer& cmdbuf, vk::CommandBuffer& upload_cmdbuf,
|
||||
VkSemaphore signal_semaphore, VkSemaphore wait_semaphore, u64 host_tick);
|
||||
|
||||
private:
|
||||
VkResult SubmitQueueTimeline(vk::CommandBuffer& cmdbuf, VkSemaphore signal_semaphore,
|
||||
VkSemaphore wait_semaphore, u64 host_tick);
|
||||
VkResult SubmitQueueFence(vk::CommandBuffer& cmdbuf, VkSemaphore signal_semaphore,
|
||||
VkSemaphore wait_semaphore, u64 host_tick);
|
||||
VkResult SubmitQueueTimeline(vk::CommandBuffer& cmdbuf, vk::CommandBuffer& upload_cmdbuf,
|
||||
VkSemaphore signal_semaphore, VkSemaphore wait_semaphore,
|
||||
u64 host_tick);
|
||||
VkResult SubmitQueueFence(vk::CommandBuffer& cmdbuf, vk::CommandBuffer& upload_cmdbuf,
|
||||
VkSemaphore signal_semaphore, VkSemaphore wait_semaphore,
|
||||
u64 host_tick);
|
||||
|
||||
void WaitThread(std::stop_token token);
|
||||
|
||||
|
||||
@@ -373,6 +373,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
|
||||
driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY,
|
||||
.has_broken_robust =
|
||||
device.IsNvidia() && device.GetNvidiaArch() <= NvidiaArchitecture::Arch_Pascal,
|
||||
.min_ssbo_alignment = device.GetStorageBufferAlignment(),
|
||||
};
|
||||
|
||||
host_info = Shader::HostTranslateInfo{
|
||||
@@ -383,6 +384,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
|
||||
driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE,
|
||||
.support_snorm_render_buffer = true,
|
||||
.support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(),
|
||||
.min_ssbo_alignment = static_cast<u32>(device.GetStorageBufferAlignment()),
|
||||
.support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(),
|
||||
.support_conditional_barrier = device.SupportsConditionalBarriers(),
|
||||
};
|
||||
|
||||
@@ -22,11 +22,12 @@ namespace Vulkan {
|
||||
|
||||
MICROPROFILE_DECLARE(Vulkan_WaitForWorker);
|
||||
|
||||
void Scheduler::CommandChunk::ExecuteAll(vk::CommandBuffer cmdbuf) {
|
||||
void Scheduler::CommandChunk::ExecuteAll(vk::CommandBuffer cmdbuf,
|
||||
vk::CommandBuffer upload_cmdbuf) {
|
||||
auto command = first;
|
||||
while (command != nullptr) {
|
||||
auto next = command->GetNext();
|
||||
command->Execute(cmdbuf);
|
||||
command->Execute(cmdbuf, upload_cmdbuf);
|
||||
command->~Command();
|
||||
command = next;
|
||||
}
|
||||
@@ -180,7 +181,7 @@ void Scheduler::WorkerThread(std::stop_token stop_token) {
|
||||
// Perform the work, tracking whether the chunk was a submission
|
||||
// before executing.
|
||||
const bool has_submit = work->HasSubmit();
|
||||
work->ExecuteAll(current_cmdbuf);
|
||||
work->ExecuteAll(current_cmdbuf, current_upload_cmdbuf);
|
||||
|
||||
// If the chunk was a submission, reallocate the command buffer.
|
||||
if (has_submit) {
|
||||
@@ -205,6 +206,13 @@ void Scheduler::AllocateWorkerCommandBuffer() {
|
||||
.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
|
||||
.pInheritanceInfo = nullptr,
|
||||
});
|
||||
current_upload_cmdbuf = vk::CommandBuffer(command_pool->Commit(), device.GetDispatchLoader());
|
||||
current_upload_cmdbuf.Begin({
|
||||
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
|
||||
.pInheritanceInfo = nullptr,
|
||||
});
|
||||
}
|
||||
|
||||
u64 Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) {
|
||||
@@ -212,7 +220,17 @@ u64 Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_se
|
||||
InvalidateState();
|
||||
|
||||
const u64 signal_value = master_semaphore->NextTick();
|
||||
Record([signal_semaphore, wait_semaphore, signal_value, this](vk::CommandBuffer cmdbuf) {
|
||||
RecordWithUploadBuffer([signal_semaphore, wait_semaphore, signal_value,
|
||||
this](vk::CommandBuffer cmdbuf, vk::CommandBuffer upload_cmdbuf) {
|
||||
static constexpr VkMemoryBarrier WRITE_BARRIER{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
|
||||
};
|
||||
upload_cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, WRITE_BARRIER);
|
||||
upload_cmdbuf.End();
|
||||
cmdbuf.End();
|
||||
|
||||
if (on_submit) {
|
||||
@@ -221,7 +239,7 @@ u64 Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_se
|
||||
|
||||
std::scoped_lock lock{submit_mutex};
|
||||
switch (const VkResult result = master_semaphore->SubmitQueue(
|
||||
cmdbuf, signal_semaphore, wait_semaphore, signal_value)) {
|
||||
cmdbuf, upload_cmdbuf, signal_semaphore, wait_semaphore, signal_value)) {
|
||||
case VK_SUCCESS:
|
||||
break;
|
||||
case VK_ERROR_DEVICE_LOST:
|
||||
|
||||
@@ -80,7 +80,8 @@ public:
|
||||
|
||||
/// Send work to a separate thread.
|
||||
template <typename T>
|
||||
void Record(T&& command) {
|
||||
requires std::is_invocable_v<T, vk::CommandBuffer, vk::CommandBuffer>
|
||||
void RecordWithUploadBuffer(T&& command) {
|
||||
if (chunk->Record(command)) {
|
||||
return;
|
||||
}
|
||||
@@ -88,6 +89,15 @@ public:
|
||||
(void)chunk->Record(command);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
requires std::is_invocable_v<T, vk::CommandBuffer>
|
||||
void Record(T&& c) {
|
||||
this->RecordWithUploadBuffer(
|
||||
[command = std::move(c)](vk::CommandBuffer cmdbuf, vk::CommandBuffer) {
|
||||
command(cmdbuf);
|
||||
});
|
||||
}
|
||||
|
||||
/// Returns the current command buffer tick.
|
||||
[[nodiscard]] u64 CurrentTick() const noexcept {
|
||||
return master_semaphore->CurrentTick();
|
||||
@@ -119,7 +129,7 @@ private:
|
||||
public:
|
||||
virtual ~Command() = default;
|
||||
|
||||
virtual void Execute(vk::CommandBuffer cmdbuf) const = 0;
|
||||
virtual void Execute(vk::CommandBuffer cmdbuf, vk::CommandBuffer upload_cmdbuf) const = 0;
|
||||
|
||||
Command* GetNext() const {
|
||||
return next;
|
||||
@@ -142,8 +152,8 @@ private:
|
||||
TypedCommand(TypedCommand&&) = delete;
|
||||
TypedCommand& operator=(TypedCommand&&) = delete;
|
||||
|
||||
void Execute(vk::CommandBuffer cmdbuf) const override {
|
||||
command(cmdbuf);
|
||||
void Execute(vk::CommandBuffer cmdbuf, vk::CommandBuffer upload_cmdbuf) const override {
|
||||
command(cmdbuf, upload_cmdbuf);
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -152,7 +162,7 @@ private:
|
||||
|
||||
class CommandChunk final {
|
||||
public:
|
||||
void ExecuteAll(vk::CommandBuffer cmdbuf);
|
||||
void ExecuteAll(vk::CommandBuffer cmdbuf, vk::CommandBuffer upload_cmdbuf);
|
||||
|
||||
template <typename T>
|
||||
bool Record(T& command) {
|
||||
@@ -228,6 +238,7 @@ private:
|
||||
VideoCommon::QueryCacheBase<QueryCacheParams>* query_cache = nullptr;
|
||||
|
||||
vk::CommandBuffer current_cmdbuf;
|
||||
vk::CommandBuffer current_upload_cmdbuf;
|
||||
|
||||
std::unique_ptr<CommandChunk> chunk;
|
||||
std::function<void()> on_submit;
|
||||
|
||||
@@ -672,7 +672,7 @@ void SMAA::UploadImages(Scheduler& scheduler) {
|
||||
UploadImage(m_device, m_allocator, scheduler, m_static_images[Search], search_extent,
|
||||
VK_FORMAT_R8_UNORM, ARRAY_TO_SPAN(searchTexBytes));
|
||||
|
||||
scheduler.Record([&](vk::CommandBuffer& cmdbuf) {
|
||||
scheduler.Record([&](vk::CommandBuffer cmdbuf) {
|
||||
for (auto& images : m_dynamic_images) {
|
||||
for (size_t i = 0; i < MaxDynamicImage; i++) {
|
||||
ClearColorImage(cmdbuf, *images.images[i]);
|
||||
@@ -707,7 +707,7 @@ VkImageView SMAA::Draw(Scheduler& scheduler, size_t image_index, VkImage source_
|
||||
UpdateDescriptorSets(source_image_view, image_index);
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([=, this](vk::CommandBuffer& cmdbuf) {
|
||||
scheduler.Record([=, this](vk::CommandBuffer cmdbuf) {
|
||||
TransitionImageLayout(cmdbuf, source_image, VK_IMAGE_LAYOUT_GENERAL);
|
||||
TransitionImageLayout(cmdbuf, edges_image, VK_IMAGE_LAYOUT_GENERAL);
|
||||
BeginRenderPass(cmdbuf, m_renderpasses[EdgeDetection], edge_detection_framebuffer,
|
||||
|
||||
@@ -36,6 +36,10 @@ public:
|
||||
StagingBufferRef Request(size_t size, MemoryUsage usage, bool deferred = false);
|
||||
void FreeDeferred(StagingBufferRef& ref);
|
||||
|
||||
[[nodiscard]] VkBuffer StreamBuf() const noexcept {
|
||||
return *stream_buffer;
|
||||
}
|
||||
|
||||
void TickFrame();
|
||||
|
||||
private:
|
||||
|
||||
@@ -138,6 +138,10 @@ public:
|
||||
return Iterator(this, SlotId{SlotId::INVALID_INDEX});
|
||||
}
|
||||
|
||||
[[nodiscard]] size_t size() const noexcept {
|
||||
return values_capacity - free_list.size();
|
||||
}
|
||||
|
||||
private:
|
||||
struct NonTrivialDummy {
|
||||
NonTrivialDummy() noexcept {}
|
||||
|
||||
@@ -847,11 +847,41 @@ std::string Device::GetDriverName() const {
|
||||
case VK_DRIVER_ID_NVIDIA_PROPRIETARY:
|
||||
return "NVIDIA";
|
||||
case VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS:
|
||||
return "INTEL";
|
||||
return "Intel";
|
||||
case VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA:
|
||||
return "ANV";
|
||||
case VK_DRIVER_ID_IMAGINATION_PROPRIETARY:
|
||||
return "PowerVR";
|
||||
case VK_DRIVER_ID_QUALCOMM_PROPRIETARY:
|
||||
return "Qualcomm";
|
||||
case VK_DRIVER_ID_ARM_PROPRIETARY:
|
||||
return "Mali";
|
||||
case VK_DRIVER_ID_GOOGLE_SWIFTSHADER:
|
||||
return "SwiftShader";
|
||||
case VK_DRIVER_ID_BROADCOM_PROPRIETARY:
|
||||
return "Broadcom";
|
||||
case VK_DRIVER_ID_MESA_LLVMPIPE:
|
||||
return "LAVAPIPE";
|
||||
return "Lavapipe";
|
||||
case VK_DRIVER_ID_MOLTENVK:
|
||||
return "MoltenVK";
|
||||
case VK_DRIVER_ID_VERISILICON_PROPRIETARY:
|
||||
return "Vivante";
|
||||
case VK_DRIVER_ID_MESA_TURNIP:
|
||||
return "Turnip";
|
||||
case VK_DRIVER_ID_MESA_V3DV:
|
||||
return "V3DV";
|
||||
case VK_DRIVER_ID_MESA_PANVK:
|
||||
return "PanVK";
|
||||
case VK_DRIVER_ID_MESA_VENUS:
|
||||
return "Venus";
|
||||
case VK_DRIVER_ID_MESA_DOZEN:
|
||||
return "Dozen";
|
||||
case VK_DRIVER_ID_MESA_NVK:
|
||||
return "NVK";
|
||||
case VK_DRIVER_ID_IMAGINATION_OPEN_SOURCE_MESA:
|
||||
return "PVR";
|
||||
// case VK_DRIVER_ID_MESA_AGXV:
|
||||
// return "Asahi";
|
||||
default:
|
||||
return properties.driver.driverName;
|
||||
}
|
||||
|
||||
@@ -1101,6 +1101,10 @@ public:
|
||||
return &handle;
|
||||
}
|
||||
|
||||
VkCommandBuffer operator*() const noexcept {
|
||||
return handle;
|
||||
}
|
||||
|
||||
void Begin(const VkCommandBufferBeginInfo& begin_info) const {
|
||||
Check(dld->vkBeginCommandBuffer(handle, &begin_info));
|
||||
}
|
||||
|
||||
@@ -386,7 +386,7 @@ if (NOT WIN32)
|
||||
target_include_directories(yuzu PRIVATE ${Qt${QT_MAJOR_VERSION}Gui_PRIVATE_INCLUDE_DIRS})
|
||||
endif()
|
||||
if (UNIX AND NOT APPLE)
|
||||
target_link_libraries(yuzu PRIVATE Qt${QT_MAJOR_VERSION}::DBus)
|
||||
target_link_libraries(yuzu PRIVATE Qt${QT_MAJOR_VERSION}::DBus gamemode)
|
||||
endif()
|
||||
|
||||
target_compile_definitions(yuzu PRIVATE
|
||||
|
||||
@@ -30,7 +30,6 @@
|
||||
#include <QSize>
|
||||
#include <QStringLiteral>
|
||||
#include <QSurfaceFormat>
|
||||
#include <QTimer>
|
||||
#include <QWindow>
|
||||
#include <QtCore/qobjectdefs.h>
|
||||
|
||||
@@ -66,6 +65,8 @@ class QObject;
|
||||
class QPaintEngine;
|
||||
class QSurface;
|
||||
|
||||
constexpr int default_mouse_constrain_timeout = 10;
|
||||
|
||||
EmuThread::EmuThread(Core::System& system) : m_system{system} {}
|
||||
|
||||
EmuThread::~EmuThread() = default;
|
||||
@@ -304,6 +305,9 @@ GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
|
||||
Qt::QueuedConnection);
|
||||
connect(this, &GRenderWindow::ExitSignal, parent, &GMainWindow::OnExit, Qt::QueuedConnection);
|
||||
connect(this, &GRenderWindow::TasPlaybackStateChanged, parent, &GMainWindow::OnTasStateChanged);
|
||||
|
||||
mouse_constrain_timer.setInterval(default_mouse_constrain_timeout);
|
||||
connect(&mouse_constrain_timer, &QTimer::timeout, this, &GRenderWindow::ConstrainMouse);
|
||||
}
|
||||
|
||||
void GRenderWindow::ExecuteProgram(std::size_t program_index) {
|
||||
@@ -393,6 +397,22 @@ void GRenderWindow::closeEvent(QCloseEvent* event) {
|
||||
QWidget::closeEvent(event);
|
||||
}
|
||||
|
||||
void GRenderWindow::leaveEvent(QEvent* event) {
|
||||
if (Settings::values.mouse_panning) {
|
||||
const QRect& rect = QWidget::geometry();
|
||||
QPoint position = QCursor::pos();
|
||||
|
||||
qint32 x = qBound(rect.left(), position.x(), rect.right());
|
||||
qint32 y = qBound(rect.top(), position.y(), rect.bottom());
|
||||
// Only start the timer if the mouse has left the window bound.
|
||||
// The leave event is also triggered when the window looses focus.
|
||||
if (x != position.x() || y != position.y()) {
|
||||
mouse_constrain_timer.start();
|
||||
}
|
||||
event->accept();
|
||||
}
|
||||
}
|
||||
|
||||
int GRenderWindow::QtKeyToSwitchKey(Qt::Key qt_key) {
|
||||
static constexpr std::array<std::pair<Qt::Key, Settings::NativeKeyboard::Keys>, 106> key_map = {
|
||||
std::pair<Qt::Key, Settings::NativeKeyboard::Keys>{Qt::Key_A, Settings::NativeKeyboard::A},
|
||||
@@ -658,10 +678,19 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
|
||||
input_subsystem->GetMouse()->TouchMove(touch_x, touch_y);
|
||||
input_subsystem->GetMouse()->Move(pos.x(), pos.y(), center_x, center_y);
|
||||
|
||||
// Center mouse for mouse panning
|
||||
if (Settings::values.mouse_panning && !Settings::values.mouse_enabled) {
|
||||
QCursor::setPos(mapToGlobal(QPoint{center_x, center_y}));
|
||||
}
|
||||
|
||||
// Constrain mouse for mouse emulation with mouse panning
|
||||
if (Settings::values.mouse_panning && Settings::values.mouse_enabled) {
|
||||
const auto [clamped_mouse_x, clamped_mouse_y] = ClipToTouchScreen(x, y);
|
||||
QCursor::setPos(mapToGlobal(
|
||||
QPoint{static_cast<int>(clamped_mouse_x), static_cast<int>(clamped_mouse_y)}));
|
||||
}
|
||||
|
||||
mouse_constrain_timer.stop();
|
||||
emit MouseActivity();
|
||||
}
|
||||
|
||||
@@ -675,6 +704,31 @@ void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
|
||||
input_subsystem->GetMouse()->ReleaseButton(button);
|
||||
}
|
||||
|
||||
void GRenderWindow::ConstrainMouse() {
|
||||
if (emu_thread == nullptr || !Settings::values.mouse_panning) {
|
||||
mouse_constrain_timer.stop();
|
||||
return;
|
||||
}
|
||||
if (!this->isActiveWindow()) {
|
||||
mouse_constrain_timer.stop();
|
||||
return;
|
||||
}
|
||||
|
||||
if (Settings::values.mouse_enabled) {
|
||||
const auto pos = mapFromGlobal(QCursor::pos());
|
||||
const int new_pos_x = std::clamp(pos.x(), 0, width());
|
||||
const int new_pos_y = std::clamp(pos.y(), 0, height());
|
||||
|
||||
QCursor::setPos(mapToGlobal(QPoint{new_pos_x, new_pos_y}));
|
||||
return;
|
||||
}
|
||||
|
||||
const int center_x = width() / 2;
|
||||
const int center_y = height() / 2;
|
||||
|
||||
QCursor::setPos(mapToGlobal(QPoint{center_x, center_y}));
|
||||
}
|
||||
|
||||
void GRenderWindow::wheelEvent(QWheelEvent* event) {
|
||||
const int x = event->angleDelta().x();
|
||||
const int y = event->angleDelta().y();
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
#include <QString>
|
||||
#include <QStringList>
|
||||
#include <QThread>
|
||||
#include <QTimer>
|
||||
#include <QWidget>
|
||||
#include <qglobal.h>
|
||||
#include <qnamespace.h>
|
||||
@@ -38,7 +39,6 @@ class QMouseEvent;
|
||||
class QObject;
|
||||
class QResizeEvent;
|
||||
class QShowEvent;
|
||||
class QTimer;
|
||||
class QTouchEvent;
|
||||
class QWheelEvent;
|
||||
|
||||
@@ -166,6 +166,7 @@ public:
|
||||
std::pair<u32, u32> ScaleTouch(const QPointF& pos) const;
|
||||
|
||||
void closeEvent(QCloseEvent* event) override;
|
||||
void leaveEvent(QEvent* event) override;
|
||||
|
||||
void resizeEvent(QResizeEvent* event) override;
|
||||
|
||||
@@ -229,6 +230,7 @@ private:
|
||||
void TouchBeginEvent(const QTouchEvent* event);
|
||||
void TouchUpdateEvent(const QTouchEvent* event);
|
||||
void TouchEndEvent();
|
||||
void ConstrainMouse();
|
||||
|
||||
void RequestCameraCapture();
|
||||
void OnCameraCapture(int requestId, const QImage& img);
|
||||
@@ -268,6 +270,8 @@ private:
|
||||
std::unique_ptr<QTimer> camera_timer;
|
||||
#endif
|
||||
|
||||
QTimer mouse_constrain_timer;
|
||||
|
||||
Core::System& system;
|
||||
|
||||
protected:
|
||||
|
||||
@@ -51,6 +51,8 @@ void ConfigureDebug::SetConfiguration() {
|
||||
ui->enable_all_controllers->setChecked(Settings::values.enable_all_controllers.GetValue());
|
||||
ui->enable_renderdoc_hotkey->setEnabled(runtime_lock);
|
||||
ui->enable_renderdoc_hotkey->setChecked(Settings::values.enable_renderdoc_hotkey.GetValue());
|
||||
ui->disable_buffer_reorder->setEnabled(runtime_lock);
|
||||
ui->disable_buffer_reorder->setChecked(Settings::values.disable_buffer_reorder.GetValue());
|
||||
ui->enable_graphics_debugging->setEnabled(runtime_lock);
|
||||
ui->enable_graphics_debugging->setChecked(Settings::values.renderer_debug.GetValue());
|
||||
ui->enable_shader_feedback->setEnabled(runtime_lock);
|
||||
@@ -96,6 +98,7 @@ void ConfigureDebug::ApplyConfiguration() {
|
||||
Settings::values.enable_all_controllers = ui->enable_all_controllers->isChecked();
|
||||
Settings::values.renderer_debug = ui->enable_graphics_debugging->isChecked();
|
||||
Settings::values.enable_renderdoc_hotkey = ui->enable_renderdoc_hotkey->isChecked();
|
||||
Settings::values.disable_buffer_reorder = ui->disable_buffer_reorder->isChecked();
|
||||
Settings::values.renderer_shader_feedback = ui->enable_shader_feedback->isChecked();
|
||||
Settings::values.cpu_debug_mode = ui->enable_cpu_debugging->isChecked();
|
||||
Settings::values.enable_nsight_aftermath = ui->enable_nsight_aftermath->isChecked();
|
||||
|
||||
@@ -271,19 +271,6 @@
|
||||
</widget>
|
||||
</item>
|
||||
<item row="8" column="0">
|
||||
<widget class="QCheckBox" name="disable_macro_hle">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>When checked, it disables the macro HLE functions. Enabling this makes games run slower</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Disable Macro HLE</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="7" column="0">
|
||||
<widget class="QCheckBox" name="dump_macros">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
@@ -306,59 +293,7 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QCheckBox" name="enable_shader_feedback">
|
||||
<property name="toolTip">
|
||||
<string>When checked, yuzu will log statistics about the compiled pipeline cache</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Enable Shader Feedback</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="6" column="0">
|
||||
<widget class="QCheckBox" name="disable_macro_jit">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Disable Macro JIT</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="9" column="0">
|
||||
<spacer name="verticalSpacer_5">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeType">
|
||||
<enum>QSizePolicy::Preferred</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QCheckBox" name="enable_graphics_debugging">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>When checked, the graphics API enters a slower debugging mode</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Enable Graphics Debugging</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="5" column="0">
|
||||
<widget class="QCheckBox" name="dump_shaders">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
@@ -378,6 +313,81 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="7" column="0">
|
||||
<widget class="QCheckBox" name="disable_macro_jit">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Disable Macro JIT</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="9" column="0">
|
||||
<widget class="QCheckBox" name="disable_macro_hle">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>When checked, it disables the macro HLE functions. Enabling this makes games run slower</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Disable Macro HLE</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QCheckBox" name="enable_graphics_debugging">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>When checked, the graphics API enters a slower debugging mode</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Enable Graphics Debugging</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="10" column="0">
|
||||
<spacer name="verticalSpacer_5">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeType">
|
||||
<enum>QSizePolicy::Preferred</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QCheckBox" name="enable_shader_feedback">
|
||||
<property name="toolTip">
|
||||
<string>When checked, yuzu will log statistics about the compiled pipeline cache</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Enable Shader Feedback</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="5" column="0">
|
||||
<widget class="QCheckBox" name="disable_buffer_reorder">
|
||||
<property name="toolTip">
|
||||
<string><html><head/><body><p>When checked, disables reording of mapped memory uploads which allows to associate uploads with specific draws. May reduce performance in some cases.</p></body></html></string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Disable Buffer Reorder</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
|
||||
@@ -36,12 +36,29 @@ ConfigureGeneral::~ConfigureGeneral() = default;
|
||||
void ConfigureGeneral::SetConfiguration() {}
|
||||
|
||||
void ConfigureGeneral::Setup(const ConfigurationShared::Builder& builder) {
|
||||
QLayout& layout = *ui->general_widget->layout();
|
||||
QLayout& general_layout = *ui->general_widget->layout();
|
||||
QLayout& linux_layout = *ui->linux_widget->layout();
|
||||
|
||||
std::map<u32, QWidget*> hold{};
|
||||
std::map<u32, QWidget*> general_hold{};
|
||||
std::map<u32, QWidget*> linux_hold{};
|
||||
|
||||
for (const auto setting :
|
||||
UISettings::values.linkage.by_category[Settings::Category::UiGeneral]) {
|
||||
std::vector<Settings::BasicSetting*> settings;
|
||||
|
||||
auto push = [&settings](auto& list) {
|
||||
for (auto setting : list) {
|
||||
settings.push_back(setting);
|
||||
}
|
||||
};
|
||||
|
||||
push(UISettings::values.linkage.by_category[Settings::Category::UiGeneral]);
|
||||
push(Settings::values.linkage.by_category[Settings::Category::Linux]);
|
||||
|
||||
// Only show Linux group on Unix
|
||||
#ifndef __unix__
|
||||
ui->LinuxGroupBox->setVisible(false);
|
||||
#endif
|
||||
|
||||
for (const auto setting : settings) {
|
||||
auto* widget = builder.BuildWidget(setting, apply_funcs);
|
||||
|
||||
if (widget == nullptr) {
|
||||
@@ -52,11 +69,23 @@ void ConfigureGeneral::Setup(const ConfigurationShared::Builder& builder) {
|
||||
continue;
|
||||
}
|
||||
|
||||
hold.emplace(setting->Id(), widget);
|
||||
switch (setting->GetCategory()) {
|
||||
case Settings::Category::UiGeneral:
|
||||
general_hold.emplace(setting->Id(), widget);
|
||||
break;
|
||||
case Settings::Category::Linux:
|
||||
linux_hold.emplace(setting->Id(), widget);
|
||||
break;
|
||||
default:
|
||||
widget->deleteLater();
|
||||
}
|
||||
}
|
||||
|
||||
for (const auto& [id, widget] : hold) {
|
||||
layout.addWidget(widget);
|
||||
for (const auto& [id, widget] : general_hold) {
|
||||
general_layout.addWidget(widget);
|
||||
}
|
||||
for (const auto& [id, widget] : linux_hold) {
|
||||
linux_layout.addWidget(widget);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -46,6 +46,33 @@
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="LinuxGroupBox">
|
||||
<property name="title">
|
||||
<string>Linux</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="LinuxVerticalLayout_1">
|
||||
<item>
|
||||
<widget class="QWidget" name="linux_widget" native="true">
|
||||
<layout class="QVBoxLayout" name="LinuxVerticalLayout_2">
|
||||
<property name="leftMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="verticalSpacer">
|
||||
<property name="orientation">
|
||||
|
||||
@@ -57,7 +57,7 @@
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox">
|
||||
<widget class="QGroupBox" name="coreGroup">
|
||||
<property name="title">
|
||||
<string>Core</string>
|
||||
</property>
|
||||
|
||||
@@ -176,6 +176,9 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
|
||||
INSERT(UISettings, controller_applet_disabled, tr("Disable controller applet"),
|
||||
QStringLiteral());
|
||||
|
||||
// Linux
|
||||
INSERT(Settings, enable_gamemode, tr("Enable Gamemode"), QStringLiteral());
|
||||
|
||||
// Ui Debugging
|
||||
|
||||
// Ui Multiplayer
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
#ifdef __unix__
|
||||
#include <csignal>
|
||||
#include <sys/socket.h>
|
||||
#include "common/linux/gamemode.h"
|
||||
#endif
|
||||
|
||||
#include <boost/container/flat_set.hpp>
|
||||
@@ -47,6 +48,7 @@
|
||||
#include "core/hle/service/am/applet_ae.h"
|
||||
#include "core/hle/service/am/applet_oe.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
#include "core/hle/service/set/set_sys.h"
|
||||
#include "yuzu/multiplayer/state.h"
|
||||
#include "yuzu/util/controller_navigation.h"
|
||||
|
||||
@@ -186,7 +188,6 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
|
||||
#endif
|
||||
|
||||
constexpr int default_mouse_hide_timeout = 2500;
|
||||
constexpr int default_mouse_center_timeout = 10;
|
||||
constexpr int default_input_update_timeout = 1;
|
||||
|
||||
constexpr size_t CopyBufferSize = 1_MiB;
|
||||
@@ -319,6 +320,7 @@ GMainWindow::GMainWindow(std::unique_ptr<QtConfig> config_, bool has_broken_vulk
|
||||
provider{std::make_unique<FileSys::ManualContentProvider>()} {
|
||||
#ifdef __unix__
|
||||
SetupSigInterrupts();
|
||||
SetGamemodeEnabled(Settings::values.enable_gamemode.GetValue());
|
||||
#endif
|
||||
system->Initialize();
|
||||
|
||||
@@ -436,9 +438,6 @@ GMainWindow::GMainWindow(std::unique_ptr<QtConfig> config_, bool has_broken_vulk
|
||||
connect(&mouse_hide_timer, &QTimer::timeout, this, &GMainWindow::HideMouseCursor);
|
||||
connect(ui->menubar, &QMenuBar::hovered, this, &GMainWindow::ShowMouseCursor);
|
||||
|
||||
mouse_center_timer.setInterval(default_mouse_center_timeout);
|
||||
connect(&mouse_center_timer, &QTimer::timeout, this, &GMainWindow::CenterMouseCursor);
|
||||
|
||||
update_input_timer.setInterval(default_input_update_timeout);
|
||||
connect(&update_input_timer, &QTimer::timeout, this, &GMainWindow::UpdateInputDrivers);
|
||||
update_input_timer.start();
|
||||
@@ -1048,7 +1047,12 @@ void GMainWindow::InitializeWidgets() {
|
||||
statusBar()->addPermanentWidget(label);
|
||||
}
|
||||
|
||||
// TODO (flTobi): Add the widget when multiplayer is fully implemented
|
||||
firmware_label = new QLabel();
|
||||
firmware_label->setObjectName(QStringLiteral("FirmwareLabel"));
|
||||
firmware_label->setVisible(false);
|
||||
firmware_label->setFocusPolicy(Qt::NoFocus);
|
||||
statusBar()->addPermanentWidget(firmware_label);
|
||||
|
||||
statusBar()->addPermanentWidget(multiplayer_state->GetStatusText(), 0);
|
||||
statusBar()->addPermanentWidget(multiplayer_state->GetStatusIcon(), 0);
|
||||
|
||||
@@ -1370,14 +1374,6 @@ void GMainWindow::InitializeHotkeys() {
|
||||
}
|
||||
});
|
||||
connect_shortcut(QStringLiteral("Toggle Mouse Panning"), [&] {
|
||||
if (Settings::values.mouse_enabled) {
|
||||
Settings::values.mouse_panning = false;
|
||||
QMessageBox::warning(
|
||||
this, tr("Emulated mouse is enabled"),
|
||||
tr("Real mouse input and mouse panning are incompatible. Please disable the "
|
||||
"emulated mouse in input advanced settings to allow mouse panning."));
|
||||
return;
|
||||
}
|
||||
Settings::values.mouse_panning = !Settings::values.mouse_panning;
|
||||
if (Settings::values.mouse_panning) {
|
||||
render_window->installEventFilter(render_window);
|
||||
@@ -2126,6 +2122,10 @@ void GMainWindow::OnEmulationStopped() {
|
||||
|
||||
discord_rpc->Update();
|
||||
|
||||
#ifdef __unix__
|
||||
Common::Linux::StopGamemode();
|
||||
#endif
|
||||
|
||||
// The emulation is stopped, so closing the window or not does not matter anymore
|
||||
disconnect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame);
|
||||
|
||||
@@ -2165,6 +2165,10 @@ void GMainWindow::OnEmulationStopped() {
|
||||
emu_frametime_label->setVisible(false);
|
||||
renderer_status_button->setEnabled(!UISettings::values.has_broken_vulkan);
|
||||
|
||||
if (!firmware_label->text().isEmpty()) {
|
||||
firmware_label->setVisible(true);
|
||||
}
|
||||
|
||||
current_game_path.clear();
|
||||
|
||||
// When closing the game, destroy the GLWindow to clear the context after the game is closed
|
||||
@@ -3504,6 +3508,10 @@ void GMainWindow::OnStartGame() {
|
||||
play_time_manager->Start();
|
||||
|
||||
discord_rpc->Update();
|
||||
|
||||
#ifdef __unix__
|
||||
Common::Linux::StartGamemode();
|
||||
#endif
|
||||
}
|
||||
|
||||
void GMainWindow::OnRestartGame() {
|
||||
@@ -3524,6 +3532,10 @@ void GMainWindow::OnPauseGame() {
|
||||
play_time_manager->Stop();
|
||||
UpdateMenuState();
|
||||
AllowOSSleep();
|
||||
|
||||
#ifdef __unix__
|
||||
Common::Linux::StopGamemode();
|
||||
#endif
|
||||
}
|
||||
|
||||
void GMainWindow::OnPauseContinueGame() {
|
||||
@@ -3805,6 +3817,9 @@ void GMainWindow::OnConfigure() {
|
||||
const auto old_theme = UISettings::values.theme;
|
||||
const bool old_discord_presence = UISettings::values.enable_discord_presence.GetValue();
|
||||
const auto old_language_index = Settings::values.language_index.GetValue();
|
||||
#ifdef __unix__
|
||||
const bool old_gamemode = Settings::values.enable_gamemode.GetValue();
|
||||
#endif
|
||||
|
||||
Settings::SetConfiguringGlobal(true);
|
||||
ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get(),
|
||||
@@ -3866,6 +3881,11 @@ void GMainWindow::OnConfigure() {
|
||||
if (UISettings::values.enable_discord_presence.GetValue() != old_discord_presence) {
|
||||
SetDiscordEnabled(UISettings::values.enable_discord_presence.GetValue());
|
||||
}
|
||||
#ifdef __unix__
|
||||
if (Settings::values.enable_gamemode.GetValue() != old_gamemode) {
|
||||
SetGamemodeEnabled(Settings::values.enable_gamemode.GetValue());
|
||||
}
|
||||
#endif
|
||||
|
||||
if (!multiplayer_state->IsHostingPublicRoom()) {
|
||||
multiplayer_state->UpdateCredentials();
|
||||
@@ -4591,6 +4611,7 @@ void GMainWindow::UpdateStatusBar() {
|
||||
emu_speed_label->setVisible(!Settings::values.use_multi_core.GetValue());
|
||||
game_fps_label->setVisible(true);
|
||||
emu_frametime_label->setVisible(true);
|
||||
firmware_label->setVisible(false);
|
||||
}
|
||||
|
||||
void GMainWindow::UpdateGPUAccuracyButton() {
|
||||
@@ -4700,26 +4721,10 @@ void GMainWindow::ShowMouseCursor() {
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::CenterMouseCursor() {
|
||||
if (emu_thread == nullptr || !Settings::values.mouse_panning) {
|
||||
mouse_center_timer.stop();
|
||||
return;
|
||||
}
|
||||
if (!this->isActiveWindow()) {
|
||||
mouse_center_timer.stop();
|
||||
return;
|
||||
}
|
||||
const int center_x = render_window->width() / 2;
|
||||
const int center_y = render_window->height() / 2;
|
||||
|
||||
QCursor::setPos(mapToGlobal(QPoint{center_x, center_y}));
|
||||
}
|
||||
|
||||
void GMainWindow::OnMouseActivity() {
|
||||
if (!Settings::values.mouse_panning) {
|
||||
ShowMouseCursor();
|
||||
}
|
||||
mouse_center_timer.stop();
|
||||
}
|
||||
|
||||
void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
|
||||
@@ -4810,6 +4815,8 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
|
||||
"games."));
|
||||
}
|
||||
|
||||
SetFirmwareVersion();
|
||||
|
||||
if (behavior == ReinitializeKeyBehavior::Warning) {
|
||||
game_list->PopulateAsync(UISettings::values.game_dirs);
|
||||
}
|
||||
@@ -4837,7 +4844,7 @@ bool GMainWindow::CheckSystemArchiveDecryption() {
|
||||
}
|
||||
|
||||
bool GMainWindow::CheckFirmwarePresence() {
|
||||
constexpr u64 MiiEditId = 0x0100000000001009ull;
|
||||
constexpr u64 MiiEditId = static_cast<u64>(Service::AM::Applets::AppletProgramId::MiiEdit);
|
||||
|
||||
auto bis_system = system->GetFileSystemController().GetSystemNANDContents();
|
||||
if (!bis_system) {
|
||||
@@ -4852,6 +4859,28 @@ bool GMainWindow::CheckFirmwarePresence() {
|
||||
return true;
|
||||
}
|
||||
|
||||
void GMainWindow::SetFirmwareVersion() {
|
||||
Service::Set::FirmwareVersionFormat firmware_data{};
|
||||
const auto result = Service::Set::GetFirmwareVersionImpl(
|
||||
firmware_data, *system, Service::Set::GetFirmwareVersionType::Version2);
|
||||
|
||||
if (result.IsError() || !CheckFirmwarePresence()) {
|
||||
LOG_INFO(Frontend, "Installed firmware: No firmware available");
|
||||
firmware_label->setVisible(false);
|
||||
return;
|
||||
}
|
||||
|
||||
firmware_label->setVisible(true);
|
||||
|
||||
const std::string display_version(firmware_data.display_version.data());
|
||||
const std::string display_title(firmware_data.display_title.data());
|
||||
|
||||
LOG_INFO(Frontend, "Installed firmware: {}", display_title);
|
||||
|
||||
firmware_label->setText(QString::fromStdString(display_version));
|
||||
firmware_label->setToolTip(QString::fromStdString(display_title));
|
||||
}
|
||||
|
||||
bool GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProvider& installed, u64 program_id,
|
||||
u64* selected_title_id, u8* selected_content_record_type) {
|
||||
using ContentInfo = std::tuple<u64, FileSys::TitleType, FileSys::ContentRecordType>;
|
||||
@@ -4996,22 +5025,6 @@ void GMainWindow::dragMoveEvent(QDragMoveEvent* event) {
|
||||
AcceptDropEvent(event);
|
||||
}
|
||||
|
||||
void GMainWindow::leaveEvent(QEvent* event) {
|
||||
if (Settings::values.mouse_panning) {
|
||||
const QRect& rect = geometry();
|
||||
QPoint position = QCursor::pos();
|
||||
|
||||
qint32 x = qBound(rect.left(), position.x(), rect.right());
|
||||
qint32 y = qBound(rect.top(), position.y(), rect.bottom());
|
||||
// Only start the timer if the mouse has left the window bound.
|
||||
// The leave event is also triggered when the window looses focus.
|
||||
if (x != position.x() || y != position.y()) {
|
||||
mouse_center_timer.start();
|
||||
}
|
||||
event->accept();
|
||||
}
|
||||
}
|
||||
|
||||
bool GMainWindow::ConfirmChangeGame() {
|
||||
if (emu_thread == nullptr)
|
||||
return true;
|
||||
@@ -5181,6 +5194,14 @@ void GMainWindow::SetDiscordEnabled([[maybe_unused]] bool state) {
|
||||
discord_rpc->Update();
|
||||
}
|
||||
|
||||
#ifdef __unix__
|
||||
void GMainWindow::SetGamemodeEnabled(bool state) {
|
||||
if (emulation_running) {
|
||||
Common::Linux::SetGamemodeState(state);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
void GMainWindow::changeEvent(QEvent* event) {
|
||||
#ifdef __unix__
|
||||
// PaletteChange event appears to only reach so far into the GUI, explicitly asking to
|
||||
|
||||
@@ -340,6 +340,7 @@ private:
|
||||
void SetupSigInterrupts();
|
||||
static void HandleSigInterrupt(int);
|
||||
void OnSigInterruptNotifierActivated();
|
||||
void SetGamemodeEnabled(bool state);
|
||||
#endif
|
||||
|
||||
private slots:
|
||||
@@ -451,13 +452,13 @@ private:
|
||||
void UpdateInputDrivers();
|
||||
void HideMouseCursor();
|
||||
void ShowMouseCursor();
|
||||
void CenterMouseCursor();
|
||||
void OpenURL(const QUrl& url);
|
||||
void LoadTranslation();
|
||||
void OpenPerGameConfiguration(u64 title_id, const std::string& file_name);
|
||||
bool CheckDarkMode();
|
||||
bool CheckSystemArchiveDecryption();
|
||||
bool CheckFirmwarePresence();
|
||||
void SetFirmwareVersion();
|
||||
void ConfigureFilesystemProvider(const std::string& filepath);
|
||||
/**
|
||||
* Open (or not) the right confirm dialog based on current setting and game exit lock
|
||||
@@ -512,6 +513,7 @@ private:
|
||||
QLabel* game_fps_label = nullptr;
|
||||
QLabel* emu_frametime_label = nullptr;
|
||||
QLabel* tas_label = nullptr;
|
||||
QLabel* firmware_label = nullptr;
|
||||
QPushButton* gpu_accuracy_button = nullptr;
|
||||
QPushButton* renderer_status_button = nullptr;
|
||||
QPushButton* dock_status_button = nullptr;
|
||||
@@ -533,7 +535,6 @@ private:
|
||||
bool auto_paused = false;
|
||||
bool auto_muted = false;
|
||||
QTimer mouse_hide_timer;
|
||||
QTimer mouse_center_timer;
|
||||
QTimer update_input_timer;
|
||||
|
||||
QString startup_icon_theme;
|
||||
@@ -590,5 +591,4 @@ protected:
|
||||
void dropEvent(QDropEvent* event) override;
|
||||
void dragEnterEvent(QDragEnterEvent* event) override;
|
||||
void dragMoveEvent(QDragMoveEvent* event) override;
|
||||
void leaveEvent(QEvent* event) override;
|
||||
};
|
||||
|
||||
@@ -63,6 +63,10 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef __unix__
|
||||
#include "common/linux/gamemode.h"
|
||||
#endif
|
||||
|
||||
static void PrintHelp(const char* argv0) {
|
||||
std::cout << "Usage: " << argv0
|
||||
<< " [options] <filename>\n"
|
||||
@@ -425,6 +429,10 @@ int main(int argc, char** argv) {
|
||||
exit(0);
|
||||
});
|
||||
|
||||
#ifdef __unix__
|
||||
Common::Linux::StartGamemode();
|
||||
#endif
|
||||
|
||||
void(system.Run());
|
||||
if (system.DebuggerEnabled()) {
|
||||
system.InitializeDebugger();
|
||||
@@ -436,6 +444,10 @@ int main(int argc, char** argv) {
|
||||
void(system.Pause());
|
||||
system.ShutdownMainProcess();
|
||||
|
||||
#ifdef __unix__
|
||||
Common::Linux::StopGamemode();
|
||||
#endif
|
||||
|
||||
detached_tasks.WaitForAllTasks();
|
||||
return 0;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user