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...

17 Commits

Author SHA1 Message Date
lat9nq
cb3559539a CMakeLists: Add option to call lupdate directly
qt_create_translation silently fails to run at all on my system. Since
there is no error, I was unable to determine a fix. This sidesteps the
convenience function by setting up the rules ourselves.

This is left as an option since this path likely does not work on
Windows.
2023-11-08 11:54:05 -05:00
lat9nq
71cdfa6ad5 shared_translation: Call tr for each string
Qt can't parse tr called within a macro, so we must call it on each
string.

shared_translation: Remove redundant include
2023-11-08 11:54:01 -05:00
liamwhite
940618a64d Merge pull request #11952 from liamwhite/opus_stereo_count
opus: Allow 0 stereo count
2023-11-04 11:28:47 -04:00
liamwhite
409fa5dda2 Merge pull request #11960 from german77/silence
service: hid: Silence EnableUnintendedHomeButtonInputProtection
2023-11-04 11:14:27 -04:00
liamwhite
211b67668d Merge pull request #11959 from t895/firmware-reload-fix
android: Don't reload log/system after loading firmware/backup
2023-11-04 11:14:21 -04:00
liamwhite
f0cd02b9bd Merge pull request #11881 from liamwhite/sockets-safe-access
sockets: use safe access helpers
2023-11-04 11:14:08 -04:00
liamwhite
34101d8c5e Merge pull request #11885 from liamwhite/stop-nagging-me
qt: remove duplicate exit confirmation setting
2023-11-04 11:14:01 -04:00
german77
bf8d7bc0da service: hid: Silence EnableUnintendedHomeButtonInputProtection 2023-11-03 23:22:28 -06:00
Charles Lombardo
036d2686af android: Don't reload log/system after loading firmware/backup 2023-11-03 22:49:31 -04:00
Charles Lombardo
a80e0e7da5 Merge pull request #11954 from t895/log-hardware
android: Log more system information
2023-11-03 21:16:35 -04:00
liamwhite
9631dedea9 Merge pull request #11955 from t895/cntfrq-fix
arm: NativeClock: Special handling for bad system counter clock frequ…
2023-11-03 21:14:01 -04:00
Charles Lombardo
4b321c003c arm: NativeClock: Special handling for bad system counter clock frequency reporting
On some devices, checking the system counter clock frequency will return 0. Substitute in the correct values to prevent issues.
2023-11-03 16:21:54 -04:00
Charles Lombardo
0a83047368 android: Log more system information during startup
Logs device manufacturer/model, SoC manufacturer/model where available, and the total system memory
2023-11-03 15:52:01 -04:00
Charles Lombardo
9bb8ac7cb6 android: Fix fetching system memory size from MemoryUtil
We weren't rounding up the value at a unit before (GB, MB, etc) we were rounding up the total bytes and that would do nothing. This fixes that, and the check for total system memory during first emulation start where we tried to check the required system memory against 1 gigabyte.
2023-11-03 15:51:17 -04:00
Kelebek1
a294beb116 Allow 0 stereo count 2023-11-03 11:45:40 -04:00
Liam
6a7123826a qt: remove duplicate exit confirmation setting 2023-10-31 10:31:50 -04:00
Liam
ca75c58f43 sockets: use safe access helpers 2023-10-25 14:07:22 -04:00
19 changed files with 434 additions and 350 deletions

View File

@@ -252,7 +252,7 @@ object NativeLibrary {
external fun reloadKeys(): Boolean
external fun initializeSystem()
external fun initializeSystem(reload: Boolean)
external fun defaultCPUCore(): Int

View File

@@ -11,6 +11,7 @@ import java.io.File
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.DocumentsTree
import org.yuzu.yuzu_emu.utils.GpuDriverHelper
import org.yuzu.yuzu_emu.utils.Log
fun Context.getPublicFilesDir(): File = getExternalFilesDir(null) ?: filesDir
@@ -49,6 +50,7 @@ class YuzuApplication : Application() {
DirectoryInitialization.start()
GpuDriverHelper.initializeDriverParameters()
NativeLibrary.logDeviceInfo()
Log.logDeviceInfo()
createNotificationChannels()
}

View File

@@ -107,7 +107,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
val preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
if (!preferences.getBoolean(Settings.PREF_MEMORY_WARNING_SHOWN, false)) {
if (MemoryUtil.isLessThan(MemoryUtil.REQUIRED_MEMORY, MemoryUtil.Gb)) {
if (MemoryUtil.isLessThan(MemoryUtil.REQUIRED_MEMORY, MemoryUtil.totalMemory)) {
Toast.makeText(
this,
getString(

View File

@@ -403,7 +403,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
} else {
firmwarePath.deleteRecursively()
cacheFirmwareDir.copyRecursively(firmwarePath, true)
NativeLibrary.initializeSystem()
NativeLibrary.initializeSystem(true)
getString(R.string.save_file_imported_success)
}
} catch (e: Exception) {
@@ -649,7 +649,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
}
// Reinitialize relevant data
NativeLibrary.initializeSystem()
NativeLibrary.initializeSystem(true)
gamesViewModel.reloadGames(false)
return@newInstance getString(R.string.user_data_import_success)

View File

@@ -15,7 +15,7 @@ object DirectoryInitialization {
fun start() {
if (!areDirectoriesReady) {
initializeInternalStorage()
NativeLibrary.initializeSystem()
NativeLibrary.initializeSystem(false)
areDirectoriesReady = true
}
}

View File

@@ -3,6 +3,8 @@
package org.yuzu.yuzu_emu.utils
import android.os.Build
object Log {
// Tracks whether we should share the old log or the current log
var gameLaunched = false
@@ -16,4 +18,14 @@ object Log {
external fun error(message: String)
external fun critical(message: String)
fun logDeviceInfo() {
info("Device Manufacturer - ${Build.MANUFACTURER}")
info("Device Model - ${Build.MODEL}")
if (Build.VERSION.SDK_INT > Build.VERSION_CODES.R) {
info("SoC Manufacturer - ${Build.SOC_MANUFACTURER}")
info("SoC Model - ${Build.SOC_MODEL}")
}
info("Total System Memory - ${MemoryUtil.getDeviceRAM()}")
}
}

View File

@@ -27,7 +27,7 @@ object MemoryUtil {
const val Pb = Tb * 1024
const val Eb = Pb * 1024
private fun bytesToSizeUnit(size: Float): String =
private fun bytesToSizeUnit(size: Float, roundUp: Boolean = false): String =
when {
size < Kb -> {
context.getString(
@@ -39,63 +39,59 @@ object MemoryUtil {
size < Mb -> {
context.getString(
R.string.memory_formatted,
(size / Kb).hundredths,
if (roundUp) ceil(size / Kb) else (size / Kb).hundredths,
context.getString(R.string.memory_kilobyte)
)
}
size < Gb -> {
context.getString(
R.string.memory_formatted,
(size / Mb).hundredths,
if (roundUp) ceil(size / Mb) else (size / Mb).hundredths,
context.getString(R.string.memory_megabyte)
)
}
size < Tb -> {
context.getString(
R.string.memory_formatted,
(size / Gb).hundredths,
if (roundUp) ceil(size / Gb) else (size / Gb).hundredths,
context.getString(R.string.memory_gigabyte)
)
}
size < Pb -> {
context.getString(
R.string.memory_formatted,
(size / Tb).hundredths,
if (roundUp) ceil(size / Tb) else (size / Tb).hundredths,
context.getString(R.string.memory_terabyte)
)
}
size < Eb -> {
context.getString(
R.string.memory_formatted,
(size / Pb).hundredths,
if (roundUp) ceil(size / Pb) else (size / Pb).hundredths,
context.getString(R.string.memory_petabyte)
)
}
else -> {
context.getString(
R.string.memory_formatted,
(size / Eb).hundredths,
if (roundUp) ceil(size / Eb) else (size / Eb).hundredths,
context.getString(R.string.memory_exabyte)
)
}
}
// Devices are unlikely to have 0.5GB increments of memory so we'll just round up to account for
// the potential error created by memInfo.totalMem
private val totalMemory: Float
val totalMemory: Float
get() {
val memInfo = ActivityManager.MemoryInfo()
with(context.getSystemService(Context.ACTIVITY_SERVICE) as ActivityManager) {
getMemoryInfo(memInfo)
}
return ceil(
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.UPSIDE_DOWN_CAKE) {
memInfo.advertisedMem.toFloat()
} else {
memInfo.totalMem.toFloat()
}
)
return if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.UPSIDE_DOWN_CAKE) {
memInfo.advertisedMem.toFloat()
} else {
memInfo.totalMem.toFloat()
}
}
fun isLessThan(minimum: Int, size: Float): Boolean =
@@ -109,5 +105,7 @@ object MemoryUtil {
else -> totalMemory < Kb && totalMemory < minimum
}
fun getDeviceRAM(): String = bytesToSizeUnit(totalMemory)
// Devices are unlikely to have 0.5GB increments of memory so we'll just round up to account for
// the potential error created by memInfo.totalMem
fun getDeviceRAM(): String = bytesToSizeUnit(totalMemory, true)
}

View File

@@ -247,11 +247,13 @@ void EmulationSession::ConfigureFilesystemProvider(const std::string& filepath)
}
}
void EmulationSession::InitializeSystem() {
// Initialize logging system
Common::Log::Initialize();
Common::Log::SetColorConsoleBackendEnabled(true);
Common::Log::Start();
void EmulationSession::InitializeSystem(bool reload) {
if (!reload) {
// Initialize logging system
Common::Log::Initialize();
Common::Log::SetColorConsoleBackendEnabled(true);
Common::Log::Start();
}
// Initialize filesystem.
m_system.SetFilesystem(m_vfs);
@@ -667,12 +669,15 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchReleased(JNIEnv* env, jclass c
}
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeSystem(JNIEnv* env, jclass clazz) {
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeSystem(JNIEnv* env, jclass clazz,
jboolean reload) {
// Create the default config.ini.
Config{};
// Initialize the emulated system.
EmulationSession::GetInstance().System().Initialize();
EmulationSession::GetInstance().InitializeSystem();
if (!reload) {
EmulationSession::GetInstance().System().Initialize();
}
EmulationSession::GetInstance().InitializeSystem(reload);
}
jint Java_org_yuzu_yuzu_1emu_NativeLibrary_defaultCPUCore(JNIEnv* env, jclass clazz) {

View File

@@ -43,7 +43,7 @@ public:
const Core::PerfStatsResults& PerfStats() const;
void ConfigureFilesystemProvider(const std::string& filepath);
void InitializeSystem();
void InitializeSystem(bool reload);
Core::SystemResultStatus InitializeEmulation(const std::string& filepath);
bool IsHandheldOnly();

View File

@@ -30,9 +30,9 @@ bool IsValidMultiStreamChannelCount(u32 channel_count) {
return channel_count <= OpusStreamCountMax;
}
bool IsValidMultiStreamStreamCounts(s32 total_stream_count, s32 sterero_stream_count) {
bool IsValidMultiStreamStreamCounts(s32 total_stream_count, s32 stereo_stream_count) {
return IsValidMultiStreamChannelCount(total_stream_count) && total_stream_count > 0 &&
sterero_stream_count > 0 && sterero_stream_count <= total_stream_count;
stereo_stream_count >= 0 && stereo_stream_count <= total_stream_count;
}
} // namespace

View File

@@ -24,7 +24,7 @@ bool IsValidSampleRate(u32 sample_rate) {
}
bool IsValidStreamCount(u32 channel_count, u32 total_stream_count, u32 stereo_stream_count) {
return total_stream_count > 0 && stereo_stream_count > 0 &&
return total_stream_count > 0 && static_cast<s32>(stereo_stream_count) >= 0 &&
stereo_stream_count <= total_stream_count &&
total_stream_count + stereo_stream_count <= channel_count;
}

View File

@@ -1,6 +1,9 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#ifdef ANDROID
#include <sys/system_properties.h>
#endif
#include "common/arm64/native_clock.h"
namespace Common::Arm64 {
@@ -65,7 +68,23 @@ bool NativeClock::IsNative() const {
u64 NativeClock::GetHostCNTFRQ() {
u64 cntfrq_el0 = 0;
asm("mrs %[cntfrq_el0], cntfrq_el0" : [cntfrq_el0] "=r"(cntfrq_el0));
std::string_view board{""};
#ifdef ANDROID
char buffer[PROP_VALUE_MAX];
int len{__system_property_get("ro.product.board", buffer)};
board = std::string_view(buffer, static_cast<size_t>(len));
#endif
if (board == "s5e9925") { // Exynos 2200
cntfrq_el0 = 25600000;
} else if (board == "exynos2100") { // Exynos 2100
cntfrq_el0 = 26000000;
} else if (board == "exynos9810") { // Exynos 9810
cntfrq_el0 = 26000000;
} else if (board == "s5e8825") { // Exynos 1280
cntfrq_el0 = 26000000;
} else {
asm("mrs %[cntfrq_el0], cntfrq_el0" : [cntfrq_el0] "=r"(cntfrq_el0));
}
return cntfrq_el0;
}

View File

@@ -1353,7 +1353,7 @@ void Hid::IsUnintendedHomeButtonInputProtectionEnabled(HLERequestContext& ctx) {
void Hid::EnableUnintendedHomeButtonInputProtection(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
struct Parameters {
bool unintended_home_button_input_protection;
bool is_enabled;
INSERT_PADDING_BYTES_NOINIT(3);
Core::HID::NpadIdType npad_id;
u64 applet_resource_user_id;
@@ -1364,13 +1364,11 @@ void Hid::EnableUnintendedHomeButtonInputProtection(HLERequestContext& ctx) {
auto& controller = GetAppletResource()->GetController<Controller_NPad>(HidController::NPad);
const auto result = controller.SetUnintendedHomeButtonInputProtectionEnabled(
parameters.unintended_home_button_input_protection, parameters.npad_id);
parameters.is_enabled, parameters.npad_id);
LOG_WARNING(Service_HID,
"(STUBBED) called, unintended_home_button_input_protection={}, npad_id={},"
"applet_resource_user_id={}",
parameters.unintended_home_button_input_protection, parameters.npad_id,
parameters.applet_resource_user_id);
LOG_DEBUG(Service_HID,
"(STUBBED) called, is_enabled={}, npad_id={}, applet_resource_user_id={}",
parameters.is_enabled, parameters.npad_id, parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);

View File

@@ -39,6 +39,18 @@ bool IsConnectionBased(Type type) {
}
}
template <typename T>
T GetValue(std::span<const u8> buffer) {
T t{};
std::memcpy(&t, buffer.data(), std::min(sizeof(T), buffer.size()));
return t;
}
template <typename T>
void PutValue(std::span<u8> buffer, const T& t) {
std::memcpy(buffer.data(), &t, std::min(sizeof(T), buffer.size()));
}
} // Anonymous namespace
void BSD::PollWork::Execute(BSD* bsd) {
@@ -316,22 +328,12 @@ void BSD::SetSockOpt(HLERequestContext& ctx) {
const s32 fd = rp.Pop<s32>();
const u32 level = rp.Pop<u32>();
const OptName optname = static_cast<OptName>(rp.Pop<u32>());
const auto buffer = ctx.ReadBuffer();
const u8* optval = buffer.empty() ? nullptr : buffer.data();
size_t optlen = buffer.size();
std::array<u64, 2> values;
if ((optname == OptName::SNDTIMEO || optname == OptName::RCVTIMEO) && buffer.size() == 8) {
std::memcpy(values.data(), buffer.data(), sizeof(values));
optlen = sizeof(values);
optval = reinterpret_cast<const u8*>(values.data());
}
const auto optval = ctx.ReadBuffer();
LOG_DEBUG(Service, "called. fd={} level={} optname=0x{:x} optlen={}", fd, level,
static_cast<u32>(optname), optlen);
static_cast<u32>(optname), optval.size());
BuildErrnoResponse(ctx, SetSockOptImpl(fd, level, optname, optlen, optval));
BuildErrnoResponse(ctx, SetSockOptImpl(fd, level, optname, optval));
}
void BSD::Shutdown(HLERequestContext& ctx) {
@@ -521,18 +523,19 @@ std::pair<s32, Errno> BSD::SocketImpl(Domain domain, Type type, Protocol protoco
std::pair<s32, Errno> BSD::PollImpl(std::vector<u8>& write_buffer, std::span<const u8> read_buffer,
s32 nfds, s32 timeout) {
if (nfds <= 0) {
// When no entries are provided, -1 is returned with errno zero
return {-1, Errno::SUCCESS};
}
if (read_buffer.size() < nfds * sizeof(PollFD)) {
return {-1, Errno::INVAL};
}
if (write_buffer.size() < nfds * sizeof(PollFD)) {
return {-1, Errno::INVAL};
}
if (nfds == 0) {
// When no entries are provided, -1 is returned with errno zero
return {-1, Errno::SUCCESS};
}
const size_t length = std::min(read_buffer.size(), write_buffer.size());
std::vector<PollFD> fds(nfds);
std::memcpy(fds.data(), read_buffer.data(), length);
std::memcpy(fds.data(), read_buffer.data(), nfds * sizeof(PollFD));
if (timeout >= 0) {
const s64 seconds = timeout / 1000;
@@ -580,7 +583,7 @@ std::pair<s32, Errno> BSD::PollImpl(std::vector<u8>& write_buffer, std::span<con
for (size_t i = 0; i < num; ++i) {
fds[i].revents = Translate(host_pollfds[i].revents);
}
std::memcpy(write_buffer.data(), fds.data(), length);
std::memcpy(write_buffer.data(), fds.data(), nfds * sizeof(PollFD));
return Translate(result);
}
@@ -608,8 +611,7 @@ std::pair<s32, Errno> BSD::AcceptImpl(s32 fd, std::vector<u8>& write_buffer) {
new_descriptor.is_connection_based = descriptor.is_connection_based;
const SockAddrIn guest_addr_in = Translate(result.sockaddr_in);
const size_t length = std::min(sizeof(guest_addr_in), write_buffer.size());
std::memcpy(write_buffer.data(), &guest_addr_in, length);
PutValue(write_buffer, guest_addr_in);
return {new_fd, Errno::SUCCESS};
}
@@ -619,8 +621,7 @@ Errno BSD::BindImpl(s32 fd, std::span<const u8> addr) {
return Errno::BADF;
}
ASSERT(addr.size() == sizeof(SockAddrIn));
SockAddrIn addr_in;
std::memcpy(&addr_in, addr.data(), sizeof(addr_in));
auto addr_in = GetValue<SockAddrIn>(addr);
return Translate(file_descriptors[fd]->socket->Bind(Translate(addr_in)));
}
@@ -631,8 +632,7 @@ Errno BSD::ConnectImpl(s32 fd, std::span<const u8> addr) {
}
UNIMPLEMENTED_IF(addr.size() != sizeof(SockAddrIn));
SockAddrIn addr_in;
std::memcpy(&addr_in, addr.data(), sizeof(addr_in));
auto addr_in = GetValue<SockAddrIn>(addr);
return Translate(file_descriptors[fd]->socket->Connect(Translate(addr_in)));
}
@@ -650,7 +650,7 @@ Errno BSD::GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer) {
ASSERT(write_buffer.size() >= sizeof(guest_addrin));
write_buffer.resize(sizeof(guest_addrin));
std::memcpy(write_buffer.data(), &guest_addrin, sizeof(guest_addrin));
PutValue(write_buffer, guest_addrin);
return Translate(bsd_errno);
}
@@ -667,7 +667,7 @@ Errno BSD::GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer) {
ASSERT(write_buffer.size() >= sizeof(guest_addrin));
write_buffer.resize(sizeof(guest_addrin));
std::memcpy(write_buffer.data(), &guest_addrin, sizeof(guest_addrin));
PutValue(write_buffer, guest_addrin);
return Translate(bsd_errno);
}
@@ -725,7 +725,7 @@ Errno BSD::GetSockOptImpl(s32 fd, u32 level, OptName optname, std::vector<u8>& o
optval.size() == sizeof(Errno), { return Errno::INVAL; },
"Incorrect getsockopt option size");
optval.resize(sizeof(Errno));
memcpy(optval.data(), &translated_pending_err, sizeof(Errno));
PutValue(optval, translated_pending_err);
}
return Translate(getsockopt_err);
}
@@ -735,7 +735,7 @@ Errno BSD::GetSockOptImpl(s32 fd, u32 level, OptName optname, std::vector<u8>& o
}
}
Errno BSD::SetSockOptImpl(s32 fd, u32 level, OptName optname, size_t optlen, const void* optval) {
Errno BSD::SetSockOptImpl(s32 fd, u32 level, OptName optname, std::span<const u8> optval) {
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
}
@@ -748,17 +748,15 @@ Errno BSD::SetSockOptImpl(s32 fd, u32 level, OptName optname, size_t optlen, con
Network::SocketBase* const socket = file_descriptors[fd]->socket.get();
if (optname == OptName::LINGER) {
ASSERT(optlen == sizeof(Linger));
Linger linger;
std::memcpy(&linger, optval, sizeof(linger));
ASSERT(optval.size() == sizeof(Linger));
auto linger = GetValue<Linger>(optval);
ASSERT(linger.onoff == 0 || linger.onoff == 1);
return Translate(socket->SetLinger(linger.onoff != 0, linger.linger));
}
ASSERT(optlen == sizeof(u32));
u32 value;
std::memcpy(&value, optval, sizeof(value));
ASSERT(optval.size() == sizeof(u32));
auto value = GetValue<u32>(optval);
switch (optname) {
case OptName::REUSEADDR:
@@ -862,7 +860,7 @@ std::pair<s32, Errno> BSD::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& mess
} else {
ASSERT(addr.size() == sizeof(SockAddrIn));
const SockAddrIn result = Translate(addr_in);
std::memcpy(addr.data(), &result, sizeof(result));
PutValue(addr, result);
}
}
@@ -886,8 +884,7 @@ std::pair<s32, Errno> BSD::SendToImpl(s32 fd, u32 flags, std::span<const u8> mes
Network::SockAddrIn* p_addr_in = nullptr;
if (!addr.empty()) {
ASSERT(addr.size() == sizeof(SockAddrIn));
SockAddrIn guest_addr_in;
std::memcpy(&guest_addr_in, addr.data(), sizeof(guest_addr_in));
auto guest_addr_in = GetValue<SockAddrIn>(addr);
addr_in = Translate(guest_addr_in);
p_addr_in = &addr_in;
}

View File

@@ -163,7 +163,7 @@ private:
Errno ListenImpl(s32 fd, s32 backlog);
std::pair<s32, Errno> FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg);
Errno GetSockOptImpl(s32 fd, u32 level, OptName optname, std::vector<u8>& optval);
Errno SetSockOptImpl(s32 fd, u32 level, OptName optname, size_t optlen, const void* optval);
Errno SetSockOptImpl(s32 fd, u32 level, OptName optname, std::span<const u8> optval);
Errno ShutdownImpl(s32 fd, s32 how);
std::pair<s32, Errno> RecvImpl(s32 fd, u32 flags, std::vector<u8>& message);
std::pair<s32, Errno> RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message,

View File

@@ -252,6 +252,7 @@ file(GLOB_RECURSE THEMES ${PROJECT_SOURCE_DIR}/dist/qt_themes/*)
if (ENABLE_QT_TRANSLATION)
set(YUZU_QT_LANGUAGES "${PROJECT_SOURCE_DIR}/dist/languages" CACHE PATH "Path to the translation bundle for the Qt frontend")
option(GENERATE_QT_TRANSLATION "Generate en.ts as the translation source file" OFF)
option(WORKAROUND_BROKEN_LUPDATE "Run lupdate directly through CMake if Qt's convenience wrappers don't work" OFF)
# Update source TS file if enabled
if (GENERATE_QT_TRANSLATION)
@@ -259,19 +260,51 @@ if (ENABLE_QT_TRANSLATION)
# these calls to qt_create_translation also creates a rule to generate en.qm which conflicts with providing english plurals
# so we have to set a OUTPUT_LOCATION so that we don't have multiple rules to generate en.qm
set_source_files_properties(${YUZU_QT_LANGUAGES}/en.ts PROPERTIES OUTPUT_LOCATION "${CMAKE_CURRENT_BINARY_DIR}/translations")
qt_create_translation(QM_FILES
${SRCS}
${UIS}
${YUZU_QT_LANGUAGES}/en.ts
OPTIONS
-source-language en_US
-target-language en_US
)
if (WORKAROUND_BROKEN_LUPDATE)
add_custom_command(OUTPUT ${YUZU_QT_LANGUAGES}/en.ts
COMMAND lupdate
-source-language en_US
-target-language en_US
${SRCS}
${UIS}
-ts ${YUZU_QT_LANGUAGES}/en.ts
DEPENDS
${SRCS}
${UIS}
WORKING_DIRECTORY
${CMAKE_CURRENT_SOURCE_DIR}
)
else()
qt_create_translation(QM_FILES
${SRCS}
${UIS}
${YUZU_QT_LANGUAGES}/en.ts
OPTIONS
-source-language en_US
-target-language en_US
)
endif()
# Generate plurals into dist/english_plurals/generated_en.ts so it can be used to revise dist/english_plurals/en.ts
set(GENERATED_PLURALS_FILE ${PROJECT_SOURCE_DIR}/dist/english_plurals/generated_en.ts)
set_source_files_properties(${GENERATED_PLURALS_FILE} PROPERTIES OUTPUT_LOCATION "${CMAKE_CURRENT_BINARY_DIR}/plurals")
qt_create_translation(QM_FILES ${SRCS} ${UIS} ${GENERATED_PLURALS_FILE} OPTIONS -pluralonly -source-language en_US -target-language en_US)
if (WORKAROUND_BROKEN_LUPDATE)
add_custom_command(OUTPUT ${GENERATED_PLURALS_FILE}
COMMAND lupdate
-source-language en_US
-target-language en_US
${SRCS}
${UIS}
-ts ${GENERATED_PLURALS_FILE}
DEPENDS
${SRCS}
${UIS}
WORKING_DIRECTORY
${CMAKE_CURRENT_SOURCE_DIR}
)
else()
qt_create_translation(QM_FILES ${SRCS} ${UIS} ${GENERATED_PLURALS_FILE} OPTIONS -pluralonly -source-language en_US -target-language en_US)
endif()
add_custom_target(translation ALL DEPENDS ${YUZU_QT_LANGUAGES}/en.ts ${GENERATED_PLURALS_FILE})
endif()

View File

@@ -1,17 +1,18 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/time_zone.h"
#include "yuzu/configuration/shared_translation.h"
#include <map>
#include <memory>
#include <tuple>
#include <utility>
#include <QCoreApplication>
#include <QWidget>
#include "common/settings.h"
#include "common/settings_enums.h"
#include "common/settings_setting.h"
#include "common/time_zone.h"
#include "yuzu/uisettings.h"
namespace ConfigurationShared {
@@ -21,123 +22,135 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
const auto& tr = [parent](const char* text) -> QString { return parent->tr(text); };
#define INSERT(SETTINGS, ID, NAME, TOOLTIP) \
translations->insert(std::pair{SETTINGS::values.ID.Id(), std::pair{tr((NAME)), tr((TOOLTIP))}})
translations->insert(std::pair{SETTINGS::values.ID.Id(), std::pair{(NAME), (TOOLTIP)}})
// A setting can be ignored by giving it a blank name
// Audio
INSERT(Settings, sink_id, "Output Engine:", "");
INSERT(Settings, audio_output_device_id, "Output Device:", "");
INSERT(Settings, audio_input_device_id, "Input Device:", "");
INSERT(Settings, audio_muted, "Mute audio", "");
INSERT(Settings, volume, "Volume:", "");
INSERT(Settings, dump_audio_commands, "", "");
INSERT(UISettings, mute_when_in_background, "Mute audio when in background", "");
INSERT(Settings, sink_id, tr("Output Engine:"), QStringLiteral());
INSERT(Settings, audio_output_device_id, tr("Output Device:"), QStringLiteral());
INSERT(Settings, audio_input_device_id, tr("Input Device:"), QStringLiteral());
INSERT(Settings, audio_muted, tr("Mute audio"), QStringLiteral());
INSERT(Settings, volume, tr("Volume:"), QStringLiteral());
INSERT(Settings, dump_audio_commands, QStringLiteral(), QStringLiteral());
INSERT(UISettings, mute_when_in_background, tr("Mute audio when in background"),
QStringLiteral());
// Core
INSERT(Settings, use_multi_core, "Multicore CPU Emulation", "");
INSERT(Settings, memory_layout_mode, "Memory Layout", "");
INSERT(Settings, use_speed_limit, "", "");
INSERT(Settings, speed_limit, "Limit Speed Percent", "");
INSERT(Settings, use_multi_core, tr("Multicore CPU Emulation"), QStringLiteral());
INSERT(Settings, memory_layout_mode, tr("Memory Layout"), QStringLiteral());
INSERT(Settings, use_speed_limit, QStringLiteral(), QStringLiteral());
INSERT(Settings, speed_limit, tr("Limit Speed Percent"), QStringLiteral());
// Cpu
INSERT(Settings, cpu_accuracy, "Accuracy:", "");
INSERT(Settings, cpu_accuracy, tr("Accuracy:"), QStringLiteral());
// Cpu Debug
// Cpu Unsafe
INSERT(Settings, cpuopt_unsafe_unfuse_fma,
"Unfuse FMA (improve performance on CPUs without FMA)",
"This option improves speed by reducing accuracy of fused-multiply-add instructions on "
"CPUs without native FMA support.");
INSERT(Settings, cpuopt_unsafe_reduce_fp_error, "Faster FRSQRTE and FRECPE",
"This option improves the speed of some approximate floating-point functions by using "
"less accurate native approximations.");
INSERT(Settings, cpuopt_unsafe_ignore_standard_fpcr, "Faster ASIMD instructions (32 bits only)",
"This option improves the speed of 32 bits ASIMD floating-point functions by running "
"with incorrect rounding modes.");
INSERT(Settings, cpuopt_unsafe_inaccurate_nan, "Inaccurate NaN handling",
"This option improves speed by removing NaN checking. Please note this also reduces "
"accuracy of certain floating-point instructions.");
INSERT(
Settings, cpuopt_unsafe_fastmem_check, "Disable address space checks",
"This option improves speed by eliminating a safety check before every memory read/write "
"in guest. Disabling it may allow a game to read/write the emulator's memory.");
INSERT(Settings, cpuopt_unsafe_ignore_global_monitor, "Ignore global monitor",
"This option improves speed by relying only on the semantics of cmpxchg to ensure "
Settings, cpuopt_unsafe_unfuse_fma,
tr("Unfuse FMA (improve performance on CPUs without FMA)"),
tr("This option improves speed by reducing accuracy of fused-multiply-add instructions on "
"CPUs without native FMA support."));
INSERT(
Settings, cpuopt_unsafe_reduce_fp_error, tr("Faster FRSQRTE and FRECPE"),
tr("This option improves the speed of some approximate floating-point functions by using "
"less accurate native approximations."));
INSERT(Settings, cpuopt_unsafe_ignore_standard_fpcr,
tr("Faster ASIMD instructions (32 bits only)"),
tr("This option improves the speed of 32 bits ASIMD floating-point functions by running "
"with incorrect rounding modes."));
INSERT(Settings, cpuopt_unsafe_inaccurate_nan, tr("Inaccurate NaN handling"),
tr("This option improves speed by removing NaN checking. Please note this also reduces "
"accuracy of certain floating-point instructions."));
INSERT(Settings, cpuopt_unsafe_fastmem_check, tr("Disable address space checks"),
tr("This option improves speed by eliminating a safety check before every memory "
"read/write "
"in guest. Disabling it may allow a game to read/write the emulator's memory."));
INSERT(
Settings, cpuopt_unsafe_ignore_global_monitor, tr("Ignore global monitor"),
tr("This option improves speed by relying only on the semantics of cmpxchg to ensure "
"safety of exclusive access instructions. Please note this may result in deadlocks and "
"other race conditions.");
"other race conditions."));
// Renderer
INSERT(Settings, renderer_backend, "API:", "");
INSERT(Settings, vulkan_device, "Device:", "");
INSERT(Settings, shader_backend, "Shader Backend:", "");
INSERT(Settings, resolution_setup, "Resolution:", "");
INSERT(Settings, scaling_filter, "Window Adapting Filter:", "");
INSERT(Settings, fsr_sharpening_slider, "FSR Sharpness:", "");
INSERT(Settings, anti_aliasing, "Anti-Aliasing Method:", "");
INSERT(Settings, fullscreen_mode, "Fullscreen Mode:", "");
INSERT(Settings, aspect_ratio, "Aspect Ratio:", "");
INSERT(Settings, use_disk_shader_cache, "Use disk pipeline cache", "");
INSERT(Settings, use_asynchronous_gpu_emulation, "Use asynchronous GPU emulation", "");
INSERT(Settings, nvdec_emulation, "NVDEC emulation:", "");
INSERT(Settings, accelerate_astc, "ASTC Decoding Method:", "");
INSERT(Settings, astc_recompression, "ASTC Recompression Method:", "");
INSERT(Settings, vsync_mode, "VSync Mode:",
"FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen "
INSERT(Settings, renderer_backend, tr("API:"), QStringLiteral());
INSERT(Settings, vulkan_device, tr("Device:"), QStringLiteral());
INSERT(Settings, shader_backend, tr("Shader Backend:"), QStringLiteral());
INSERT(Settings, resolution_setup, tr("Resolution:"), QStringLiteral());
INSERT(Settings, scaling_filter, tr("Window Adapting Filter:"), QStringLiteral());
INSERT(Settings, fsr_sharpening_slider, tr("FSR Sharpness:"), QStringLiteral());
INSERT(Settings, anti_aliasing, tr("Anti-Aliasing Method:"), QStringLiteral());
INSERT(Settings, fullscreen_mode, tr("Fullscreen Mode:"), QStringLiteral());
INSERT(Settings, aspect_ratio, tr("Aspect Ratio:"), QStringLiteral());
INSERT(Settings, use_disk_shader_cache, tr("Use disk pipeline cache"), QStringLiteral());
INSERT(Settings, use_asynchronous_gpu_emulation, tr("Use asynchronous GPU emulation"),
QStringLiteral());
INSERT(Settings, nvdec_emulation, tr("NVDEC emulation:"), QStringLiteral());
INSERT(Settings, accelerate_astc, tr("ASTC Decoding Method:"), QStringLiteral());
INSERT(Settings, astc_recompression, tr("ASTC Recompression Method:"), QStringLiteral());
INSERT(
Settings, vsync_mode, tr("VSync Mode:"),
tr("FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen "
"refresh rate.\nFIFO Relaxed is similar to FIFO but allows tearing as it recovers from "
"a slow down.\nMailbox can have lower latency than FIFO and does not tear but may drop "
"frames.\nImmediate (no synchronization) just presents whatever is available and can "
"exhibit tearing.");
INSERT(Settings, bg_red, "", "");
INSERT(Settings, bg_green, "", "");
INSERT(Settings, bg_blue, "", "");
"exhibit tearing."));
INSERT(Settings, bg_red, QStringLiteral(), QStringLiteral());
INSERT(Settings, bg_green, QStringLiteral(), QStringLiteral());
INSERT(Settings, bg_blue, QStringLiteral(), QStringLiteral());
// Renderer (Advanced Graphics)
INSERT(Settings, async_presentation, "Enable asynchronous presentation (Vulkan only)", "");
INSERT(Settings, renderer_force_max_clock, "Force maximum clocks (Vulkan only)",
"Runs work in the background while waiting for graphics commands to keep the GPU from "
"lowering its clock speed.");
INSERT(Settings, max_anisotropy, "Anisotropic Filtering:", "");
INSERT(Settings, gpu_accuracy, "Accuracy Level:", "");
INSERT(Settings, use_asynchronous_shaders, "Use asynchronous shader building (Hack)",
"Enables asynchronous shader compilation, which may reduce shader stutter. This feature "
"is experimental.");
INSERT(Settings, use_fast_gpu_time, "Use Fast GPU Time (Hack)",
"Enables Fast GPU Time. This option will force most games to run at their highest "
"native resolution.");
INSERT(Settings, use_vulkan_driver_pipeline_cache, "Use Vulkan pipeline cache",
"Enables GPU vendor-specific pipeline cache. This option can improve shader loading "
"time significantly in cases where the Vulkan driver does not store pipeline cache "
"files internally.");
INSERT(Settings, enable_compute_pipelines, "Enable Compute Pipelines (Intel Vulkan Only)",
"Enable compute pipelines, required by some games.\nThis setting only exists for Intel "
INSERT(Settings, async_presentation, tr("Enable asynchronous presentation (Vulkan only)"),
QStringLiteral());
INSERT(
Settings, renderer_force_max_clock, tr("Force maximum clocks (Vulkan only)"),
tr("Runs work in the background while waiting for graphics commands to keep the GPU from "
"lowering its clock speed."));
INSERT(Settings, max_anisotropy, tr("Anisotropic Filtering:"), QStringLiteral());
INSERT(Settings, gpu_accuracy, tr("Accuracy Level:"), QStringLiteral());
INSERT(
Settings, use_asynchronous_shaders, tr("Use asynchronous shader building (Hack)"),
tr("Enables asynchronous shader compilation, which may reduce shader stutter. This feature "
"is experimental."));
INSERT(Settings, use_fast_gpu_time, tr("Use Fast GPU Time (Hack)"),
tr("Enables Fast GPU Time. This option will force most games to run at their highest "
"native resolution."));
INSERT(Settings, use_vulkan_driver_pipeline_cache, tr("Use Vulkan pipeline cache"),
tr("Enables GPU vendor-specific pipeline cache. This option can improve shader loading "
"time significantly in cases where the Vulkan driver does not store pipeline cache "
"files internally."));
INSERT(
Settings, enable_compute_pipelines, tr("Enable Compute Pipelines (Intel Vulkan Only)"),
tr("Enable compute pipelines, required by some games.\nThis setting only exists for Intel "
"proprietary drivers, and may crash if enabled.\nCompute pipelines are always enabled "
"on all other drivers.");
INSERT(Settings, use_reactive_flushing, "Enable Reactive Flushing",
"Uses reactive flushing instead of predictive flushing, allowing more accurate memory "
"syncing.");
INSERT(Settings, use_video_framerate, "Sync to framerate of video playback",
"Run the game at normal speed during video playback, even when the framerate is "
"unlocked.");
INSERT(Settings, barrier_feedback_loops, "Barrier feedback loops",
"Improves rendering of transparency effects in specific games.");
"on all other drivers."));
INSERT(
Settings, use_reactive_flushing, tr("Enable Reactive Flushing"),
tr("Uses reactive flushing instead of predictive flushing, allowing more accurate memory "
"syncing."));
INSERT(Settings, use_video_framerate, tr("Sync to framerate of video playback"),
tr("Run the game at normal speed during video playback, even when the framerate is "
"unlocked."));
INSERT(Settings, barrier_feedback_loops, tr("Barrier feedback loops"),
tr("Improves rendering of transparency effects in specific games."));
// Renderer (Debug)
// System
INSERT(Settings, rng_seed, "RNG Seed", "");
INSERT(Settings, rng_seed_enabled, "", "");
INSERT(Settings, device_name, "Device Name", "");
INSERT(Settings, custom_rtc, "Custom RTC", "");
INSERT(Settings, custom_rtc_enabled, "", "");
INSERT(Settings, language_index,
"Language:", "Note: this can be overridden when region setting is auto-select");
INSERT(Settings, region_index, "Region:", "");
INSERT(Settings, time_zone_index, "Time Zone:", "");
INSERT(Settings, sound_index, "Sound Output Mode:", "");
INSERT(Settings, use_docked_mode, "Console Mode:", "");
INSERT(Settings, current_user, "", "");
INSERT(Settings, rng_seed, tr("RNG Seed"), QStringLiteral());
INSERT(Settings, rng_seed_enabled, QStringLiteral(), QStringLiteral());
INSERT(Settings, device_name, tr("Device Name"), QStringLiteral());
INSERT(Settings, custom_rtc, tr("Custom RTC"), QStringLiteral());
INSERT(Settings, custom_rtc_enabled, QStringLiteral(), QStringLiteral());
INSERT(Settings, language_index, tr("Language:"),
tr("Note: this can be overridden when region setting is auto-select"));
INSERT(Settings, region_index, tr("Region:"), QStringLiteral());
INSERT(Settings, time_zone_index, tr("Time Zone:"), QStringLiteral());
INSERT(Settings, sound_index, tr("Sound Output Mode:"), QStringLiteral());
INSERT(Settings, use_docked_mode, tr("Console Mode:"), QStringLiteral());
INSERT(Settings, current_user, QStringLiteral(), QStringLiteral());
// Controls
@@ -154,12 +167,14 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
// Ui
// Ui General
INSERT(UISettings, select_user_on_boot, "Prompt for user on game boot", "");
INSERT(UISettings, pause_when_in_background, "Pause emulation when in background", "");
INSERT(UISettings, confirm_before_closing, "Confirm exit while emulation is running", "");
INSERT(UISettings, confirm_before_stopping, "Confirm before stopping emulation", "");
INSERT(UISettings, hide_mouse, "Hide mouse on inactivity", "");
INSERT(UISettings, controller_applet_disabled, "Disable controller applet", "");
INSERT(UISettings, select_user_on_boot, tr("Prompt for user on game boot"), QStringLiteral());
INSERT(UISettings, pause_when_in_background, tr("Pause emulation when in background"),
QStringLiteral());
INSERT(UISettings, confirm_before_stopping, tr("Confirm before stopping emulation"),
QStringLiteral());
INSERT(UISettings, hide_mouse, tr("Hide mouse on inactivity"), QStringLiteral());
INSERT(UISettings, controller_applet_disabled, tr("Disable controller applet"),
QStringLiteral());
// Ui Debugging
@@ -179,140 +194,141 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QWidget* parent) {
return parent->tr(text, context);
};
#define PAIR(ENUM, VALUE, TRANSLATION) \
{ static_cast<u32>(Settings::ENUM::VALUE), tr(TRANSLATION) }
#define CTX_PAIR(ENUM, VALUE, TRANSLATION, CONTEXT) \
{ static_cast<u32>(Settings::ENUM::VALUE), tr(TRANSLATION, CONTEXT) }
#define PAIR(ENUM, VALUE, TRANSLATION) {static_cast<u32>(Settings::ENUM::VALUE), (TRANSLATION)}
// Intentionally skipping VSyncMode to let the UI fill that one out
translations->insert({Settings::EnumMetadata<Settings::AstcDecodeMode>::Index(),
{
PAIR(AstcDecodeMode, Cpu, "CPU"),
PAIR(AstcDecodeMode, Gpu, "GPU"),
PAIR(AstcDecodeMode, CpuAsynchronous, "CPU Asynchronous"),
}});
translations->insert({Settings::EnumMetadata<Settings::AstcRecompression>::Index(),
{
PAIR(AstcRecompression, Uncompressed, "Uncompressed (Best quality)"),
PAIR(AstcRecompression, Bc1, "BC1 (Low quality)"),
PAIR(AstcRecompression, Bc3, "BC3 (Medium quality)"),
PAIR(AstcDecodeMode, Cpu, tr("CPU")),
PAIR(AstcDecodeMode, Gpu, tr("GPU")),
PAIR(AstcDecodeMode, CpuAsynchronous, tr("CPU Asynchronous")),
}});
translations->insert(
{Settings::EnumMetadata<Settings::AstcRecompression>::Index(),
{
PAIR(AstcRecompression, Uncompressed, tr("Uncompressed (Best quality)")),
PAIR(AstcRecompression, Bc1, tr("BC1 (Low quality)")),
PAIR(AstcRecompression, Bc3, tr("BC3 (Medium quality)")),
}});
translations->insert({Settings::EnumMetadata<Settings::RendererBackend>::Index(),
{
#ifdef HAS_OPENGL
PAIR(RendererBackend, OpenGL, "OpenGL"),
PAIR(RendererBackend, OpenGL, tr("OpenGL")),
#endif
PAIR(RendererBackend, Vulkan, "Vulkan"),
PAIR(RendererBackend, Null, "Null"),
}});
translations->insert({Settings::EnumMetadata<Settings::ShaderBackend>::Index(),
{
PAIR(ShaderBackend, Glsl, "GLSL"),
PAIR(ShaderBackend, Glasm, "GLASM (Assembly Shaders, NVIDIA Only)"),
PAIR(ShaderBackend, SpirV, "SPIR-V (Experimental, Mesa Only)"),
PAIR(RendererBackend, Vulkan, tr("Vulkan")),
PAIR(RendererBackend, Null, tr("Null")),
}});
translations->insert(
{Settings::EnumMetadata<Settings::ShaderBackend>::Index(),
{
PAIR(ShaderBackend, Glsl, tr("GLSL")),
PAIR(ShaderBackend, Glasm, tr("GLASM (Assembly Shaders, NVIDIA Only)")),
PAIR(ShaderBackend, SpirV, tr("SPIR-V (Experimental, Mesa Only)")),
}});
translations->insert({Settings::EnumMetadata<Settings::GpuAccuracy>::Index(),
{
PAIR(GpuAccuracy, Normal, "Normal"),
PAIR(GpuAccuracy, High, "High"),
PAIR(GpuAccuracy, Extreme, "Extreme"),
}});
translations->insert({Settings::EnumMetadata<Settings::CpuAccuracy>::Index(),
{
PAIR(CpuAccuracy, Auto, "Auto"),
PAIR(CpuAccuracy, Accurate, "Accurate"),
PAIR(CpuAccuracy, Unsafe, "Unsafe"),
PAIR(CpuAccuracy, Paranoid, "Paranoid (disables most optimizations)"),
PAIR(GpuAccuracy, Normal, tr("Normal")),
PAIR(GpuAccuracy, High, tr("High")),
PAIR(GpuAccuracy, Extreme, tr("Extreme")),
}});
translations->insert(
{Settings::EnumMetadata<Settings::CpuAccuracy>::Index(),
{
PAIR(CpuAccuracy, Auto, tr("Auto")),
PAIR(CpuAccuracy, Accurate, tr("Accurate")),
PAIR(CpuAccuracy, Unsafe, tr("Unsafe")),
PAIR(CpuAccuracy, Paranoid, tr("Paranoid (disables most optimizations)")),
}});
translations->insert({Settings::EnumMetadata<Settings::FullscreenMode>::Index(),
{
PAIR(FullscreenMode, Borderless, "Borderless Windowed"),
PAIR(FullscreenMode, Exclusive, "Exclusive Fullscreen"),
PAIR(FullscreenMode, Borderless, tr("Borderless Windowed")),
PAIR(FullscreenMode, Exclusive, tr("Exclusive Fullscreen")),
}});
translations->insert({Settings::EnumMetadata<Settings::NvdecEmulation>::Index(),
{
PAIR(NvdecEmulation, Off, "No Video Output"),
PAIR(NvdecEmulation, Cpu, "CPU Video Decoding"),
PAIR(NvdecEmulation, Gpu, "GPU Video Decoding (Default)"),
}});
translations->insert({Settings::EnumMetadata<Settings::ResolutionSetup>::Index(),
{
PAIR(ResolutionSetup, Res1_2X, "0.5X (360p/540p) [EXPERIMENTAL]"),
PAIR(ResolutionSetup, Res3_4X, "0.75X (540p/810p) [EXPERIMENTAL]"),
PAIR(ResolutionSetup, Res1X, "1X (720p/1080p)"),
PAIR(ResolutionSetup, Res3_2X, "1.5X (1080p/1620p) [EXPERIMENTAL]"),
PAIR(ResolutionSetup, Res2X, "2X (1440p/2160p)"),
PAIR(ResolutionSetup, Res3X, "3X (2160p/3240p)"),
PAIR(ResolutionSetup, Res4X, "4X (2880p/4320p)"),
PAIR(ResolutionSetup, Res5X, "5X (3600p/5400p)"),
PAIR(ResolutionSetup, Res6X, "6X (4320p/6480p)"),
PAIR(ResolutionSetup, Res7X, "7X (5040p/7560p)"),
PAIR(ResolutionSetup, Res8X, "8X (5760p/8640p)"),
PAIR(NvdecEmulation, Off, tr("No Video Output")),
PAIR(NvdecEmulation, Cpu, tr("CPU Video Decoding")),
PAIR(NvdecEmulation, Gpu, tr("GPU Video Decoding (Default)")),
}});
translations->insert(
{Settings::EnumMetadata<Settings::ResolutionSetup>::Index(),
{
PAIR(ResolutionSetup, Res1_2X, tr("0.5X (360p/540p) [EXPERIMENTAL]")),
PAIR(ResolutionSetup, Res3_4X, tr("0.75X (540p/810p) [EXPERIMENTAL]")),
PAIR(ResolutionSetup, Res1X, tr("1X (720p/1080p)")),
PAIR(ResolutionSetup, Res3_2X, tr("1.5X (1080p/1620p) [EXPERIMENTAL]")),
PAIR(ResolutionSetup, Res2X, tr("2X (1440p/2160p)")),
PAIR(ResolutionSetup, Res3X, tr("3X (2160p/3240p)")),
PAIR(ResolutionSetup, Res4X, tr("4X (2880p/4320p)")),
PAIR(ResolutionSetup, Res5X, tr("5X (3600p/5400p)")),
PAIR(ResolutionSetup, Res6X, tr("6X (4320p/6480p)")),
PAIR(ResolutionSetup, Res7X, tr("7X (5040p/7560p)")),
PAIR(ResolutionSetup, Res8X, tr("8X (5760p/8640p)")),
}});
translations->insert({Settings::EnumMetadata<Settings::ScalingFilter>::Index(),
{
PAIR(ScalingFilter, NearestNeighbor, "Nearest Neighbor"),
PAIR(ScalingFilter, Bilinear, "Bilinear"),
PAIR(ScalingFilter, Bicubic, "Bicubic"),
PAIR(ScalingFilter, Gaussian, "Gaussian"),
PAIR(ScalingFilter, ScaleForce, "ScaleForce"),
PAIR(ScalingFilter, Fsr, "AMD FidelityFX™ Super Resolution"),
PAIR(ScalingFilter, NearestNeighbor, tr("Nearest Neighbor")),
PAIR(ScalingFilter, Bilinear, tr("Bilinear")),
PAIR(ScalingFilter, Bicubic, tr("Bicubic")),
PAIR(ScalingFilter, Gaussian, tr("Gaussian")),
PAIR(ScalingFilter, ScaleForce, tr("ScaleForce")),
PAIR(ScalingFilter, Fsr, tr("AMD FidelityFX™ Super Resolution")),
}});
translations->insert({Settings::EnumMetadata<Settings::AntiAliasing>::Index(),
{
PAIR(AntiAliasing, None, "None"),
PAIR(AntiAliasing, Fxaa, "FXAA"),
PAIR(AntiAliasing, Smaa, "SMAA"),
PAIR(AntiAliasing, None, tr("None")),
PAIR(AntiAliasing, Fxaa, tr("FXAA")),
PAIR(AntiAliasing, Smaa, tr("SMAA")),
}});
translations->insert({Settings::EnumMetadata<Settings::AspectRatio>::Index(),
{
PAIR(AspectRatio, R16_9, "Default (16:9)"),
PAIR(AspectRatio, R4_3, "Force 4:3"),
PAIR(AspectRatio, R21_9, "Force 21:9"),
PAIR(AspectRatio, R16_10, "Force 16:10"),
PAIR(AspectRatio, Stretch, "Stretch to Window"),
PAIR(AspectRatio, R16_9, tr("Default (16:9)")),
PAIR(AspectRatio, R4_3, tr("Force 4:3")),
PAIR(AspectRatio, R21_9, tr("Force 21:9")),
PAIR(AspectRatio, R16_10, tr("Force 16:10")),
PAIR(AspectRatio, Stretch, tr("Stretch to Window")),
}});
translations->insert({Settings::EnumMetadata<Settings::AnisotropyMode>::Index(),
{
PAIR(AnisotropyMode, Automatic, "Automatic"),
PAIR(AnisotropyMode, Default, "Default"),
PAIR(AnisotropyMode, X2, "2x"),
PAIR(AnisotropyMode, X4, "4x"),
PAIR(AnisotropyMode, X8, "8x"),
PAIR(AnisotropyMode, X16, "16x"),
PAIR(AnisotropyMode, Automatic, tr("Automatic")),
PAIR(AnisotropyMode, Default, tr("Default")),
PAIR(AnisotropyMode, X2, tr("2x")),
PAIR(AnisotropyMode, X4, tr("4x")),
PAIR(AnisotropyMode, X8, tr("8x")),
PAIR(AnisotropyMode, X16, tr("16x")),
}});
translations->insert(
{Settings::EnumMetadata<Settings::Language>::Index(),
{
PAIR(Language, Japanese, "Japanese (日本語)"),
PAIR(Language, EnglishAmerican, "American English"),
PAIR(Language, French, "French (français)"),
PAIR(Language, German, "German (Deutsch)"),
PAIR(Language, Italian, "Italian (italiano)"),
PAIR(Language, Spanish, "Spanish (español)"),
PAIR(Language, Chinese, "Chinese"),
PAIR(Language, Korean, "Korean (한국어)"),
PAIR(Language, Dutch, "Dutch (Nederlands)"),
PAIR(Language, Portuguese, "Portuguese (português)"),
PAIR(Language, Russian, "Russian (Русский)"),
PAIR(Language, Taiwanese, "Taiwanese"),
PAIR(Language, EnglishBritish, "British English"),
PAIR(Language, FrenchCanadian, "Canadian French"),
PAIR(Language, SpanishLatin, "Latin American Spanish"),
PAIR(Language, ChineseSimplified, "Simplified Chinese"),
PAIR(Language, ChineseTraditional, "Traditional Chinese (正體中文)"),
PAIR(Language, PortugueseBrazilian, "Brazilian Portuguese (português do Brasil)"),
PAIR(Language, Japanese, tr("Japanese (日本語)")),
PAIR(Language, EnglishAmerican, tr("American English")),
PAIR(Language, French, tr("French (français)")),
PAIR(Language, German, tr("German (Deutsch)")),
PAIR(Language, Italian, tr("Italian (italiano)")),
PAIR(Language, Spanish, tr("Spanish (español)")),
PAIR(Language, Chinese, tr("Chinese")),
PAIR(Language, Korean, tr("Korean (한국어)")),
PAIR(Language, Dutch, tr("Dutch (Nederlands)")),
PAIR(Language, Portuguese, tr("Portuguese (português)")),
PAIR(Language, Russian, tr("Russian (Русский)")),
PAIR(Language, Taiwanese, tr("Taiwanese")),
PAIR(Language, EnglishBritish, tr("British English")),
PAIR(Language, FrenchCanadian, tr("Canadian French")),
PAIR(Language, SpanishLatin, tr("Latin American Spanish")),
PAIR(Language, ChineseSimplified, tr("Simplified Chinese")),
PAIR(Language, ChineseTraditional, tr("Traditional Chinese (正體中文)")),
PAIR(Language, PortugueseBrazilian, tr("Brazilian Portuguese (português do Brasil)")),
}});
translations->insert({Settings::EnumMetadata<Settings::Region>::Index(),
{
PAIR(Region, Japan, "Japan"),
PAIR(Region, Usa, "USA"),
PAIR(Region, Europe, "Europe"),
PAIR(Region, Australia, "Australia"),
PAIR(Region, China, "China"),
PAIR(Region, Korea, "Korea"),
PAIR(Region, Taiwan, "Taiwan"),
PAIR(Region, Japan, tr("Japan")),
PAIR(Region, Usa, tr("USA")),
PAIR(Region, Europe, tr("Europe")),
PAIR(Region, Australia, tr("Australia")),
PAIR(Region, China, tr("China")),
PAIR(Region, Korea, tr("Korea")),
PAIR(Region, Taiwan, tr("Taiwan")),
}});
translations->insert(
{Settings::EnumMetadata<Settings::TimeZone>::Index(),
@@ -324,72 +340,74 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QWidget* parent) {
{static_cast<u32>(Settings::TimeZone::Default),
tr("Default (%1)", "Default time zone")
.arg(QString::fromStdString(Common::TimeZone::GetDefaultTimeZone()))},
PAIR(TimeZone, Cet, "CET"),
PAIR(TimeZone, Cst6Cdt, "CST6CDT"),
PAIR(TimeZone, Cuba, "Cuba"),
PAIR(TimeZone, Eet, "EET"),
PAIR(TimeZone, Egypt, "Egypt"),
PAIR(TimeZone, Eire, "Eire"),
PAIR(TimeZone, Est, "EST"),
PAIR(TimeZone, Est5Edt, "EST5EDT"),
PAIR(TimeZone, Gb, "GB"),
PAIR(TimeZone, GbEire, "GB-Eire"),
PAIR(TimeZone, Gmt, "GMT"),
PAIR(TimeZone, GmtPlusZero, "GMT+0"),
PAIR(TimeZone, GmtMinusZero, "GMT-0"),
PAIR(TimeZone, GmtZero, "GMT0"),
PAIR(TimeZone, Greenwich, "Greenwich"),
PAIR(TimeZone, Hongkong, "Hongkong"),
PAIR(TimeZone, Hst, "HST"),
PAIR(TimeZone, Iceland, "Iceland"),
PAIR(TimeZone, Iran, "Iran"),
PAIR(TimeZone, Israel, "Israel"),
PAIR(TimeZone, Jamaica, "Jamaica"),
PAIR(TimeZone, Japan, "Japan"),
PAIR(TimeZone, Kwajalein, "Kwajalein"),
PAIR(TimeZone, Libya, "Libya"),
PAIR(TimeZone, Met, "MET"),
PAIR(TimeZone, Mst, "MST"),
PAIR(TimeZone, Mst7Mdt, "MST7MDT"),
PAIR(TimeZone, Navajo, "Navajo"),
PAIR(TimeZone, Nz, "NZ"),
PAIR(TimeZone, NzChat, "NZ-CHAT"),
PAIR(TimeZone, Poland, "Poland"),
PAIR(TimeZone, Portugal, "Portugal"),
PAIR(TimeZone, Prc, "PRC"),
PAIR(TimeZone, Pst8Pdt, "PST8PDT"),
PAIR(TimeZone, Roc, "ROC"),
PAIR(TimeZone, Rok, "ROK"),
PAIR(TimeZone, Singapore, "Singapore"),
PAIR(TimeZone, Turkey, "Turkey"),
PAIR(TimeZone, Uct, "UCT"),
PAIR(TimeZone, Universal, "Universal"),
PAIR(TimeZone, Utc, "UTC"),
PAIR(TimeZone, WSu, "W-SU"),
PAIR(TimeZone, Wet, "WET"),
PAIR(TimeZone, Zulu, "Zulu"),
PAIR(TimeZone, Cet, tr("CET")),
PAIR(TimeZone, Cst6Cdt, tr("CST6CDT")),
PAIR(TimeZone, Cuba, tr("Cuba")),
PAIR(TimeZone, Eet, tr("EET")),
PAIR(TimeZone, Egypt, tr("Egypt")),
PAIR(TimeZone, Eire, tr("Eire")),
PAIR(TimeZone, Est, tr("EST")),
PAIR(TimeZone, Est5Edt, tr("EST5EDT")),
PAIR(TimeZone, Gb, tr("GB")),
PAIR(TimeZone, GbEire, tr("GB-Eire")),
PAIR(TimeZone, Gmt, tr("GMT")),
PAIR(TimeZone, GmtPlusZero, tr("GMT+0")),
PAIR(TimeZone, GmtMinusZero, tr("GMT-0")),
PAIR(TimeZone, GmtZero, tr("GMT0")),
PAIR(TimeZone, Greenwich, tr("Greenwich")),
PAIR(TimeZone, Hongkong, tr("Hongkong")),
PAIR(TimeZone, Hst, tr("HST")),
PAIR(TimeZone, Iceland, tr("Iceland")),
PAIR(TimeZone, Iran, tr("Iran")),
PAIR(TimeZone, Israel, tr("Israel")),
PAIR(TimeZone, Jamaica, tr("Jamaica")),
PAIR(TimeZone, Japan, tr("Japan")),
PAIR(TimeZone, Kwajalein, tr("Kwajalein")),
PAIR(TimeZone, Libya, tr("Libya")),
PAIR(TimeZone, Met, tr("MET")),
PAIR(TimeZone, Mst, tr("MST")),
PAIR(TimeZone, Mst7Mdt, tr("MST7MDT")),
PAIR(TimeZone, Navajo, tr("Navajo")),
PAIR(TimeZone, Nz, tr("NZ")),
PAIR(TimeZone, NzChat, tr("NZ-CHAT")),
PAIR(TimeZone, Poland, tr("Poland")),
PAIR(TimeZone, Portugal, tr("Portugal")),
PAIR(TimeZone, Prc, tr("PRC")),
PAIR(TimeZone, Pst8Pdt, tr("PST8PDT")),
PAIR(TimeZone, Roc, tr("ROC")),
PAIR(TimeZone, Rok, tr("ROK")),
PAIR(TimeZone, Singapore, tr("Singapore")),
PAIR(TimeZone, Turkey, tr("Turkey")),
PAIR(TimeZone, Uct, tr("UCT")),
PAIR(TimeZone, Universal, tr("Universal")),
PAIR(TimeZone, Utc, tr("UTC")),
PAIR(TimeZone, WSu, tr("W-SU")),
PAIR(TimeZone, Wet, tr("WET")),
PAIR(TimeZone, Zulu, tr("Zulu")),
}});
translations->insert({Settings::EnumMetadata<Settings::AudioMode>::Index(),
{
PAIR(AudioMode, Mono, "Mono"),
PAIR(AudioMode, Stereo, "Stereo"),
PAIR(AudioMode, Surround, "Surround"),
PAIR(AudioMode, Mono, tr("Mono")),
PAIR(AudioMode, Stereo, tr("Stereo")),
PAIR(AudioMode, Surround, tr("Surround")),
}});
translations->insert({Settings::EnumMetadata<Settings::MemoryLayout>::Index(),
{
PAIR(MemoryLayout, Memory_4Gb, "4GB DRAM (Default)"),
PAIR(MemoryLayout, Memory_6Gb, "6GB DRAM (Unsafe)"),
PAIR(MemoryLayout, Memory_8Gb, "8GB DRAM (Unsafe)"),
PAIR(MemoryLayout, Memory_4Gb, tr("4GB DRAM (Default)")),
PAIR(MemoryLayout, Memory_6Gb, tr("6GB DRAM (Unsafe)")),
PAIR(MemoryLayout, Memory_8Gb, tr("8GB DRAM (Unsafe)")),
}});
translations->insert({Settings::EnumMetadata<Settings::ConsoleMode>::Index(),
{
PAIR(ConsoleMode, Docked, tr("Docked")),
PAIR(ConsoleMode, Handheld, tr("Handheld")),
}});
translations->insert(
{Settings::EnumMetadata<Settings::ConsoleMode>::Index(),
{PAIR(ConsoleMode, Docked, "Docked"), PAIR(ConsoleMode, Handheld, "Handheld")}});
translations->insert(
{Settings::EnumMetadata<Settings::ConfirmStop>::Index(),
{
PAIR(ConfirmStop, Ask_Always, "Always ask (Default)"),
PAIR(ConfirmStop, Ask_Based_On_Game, "Only if game specifies not to stop"),
PAIR(ConfirmStop, Ask_Never, "Never ask"),
PAIR(ConfirmStop, Ask_Always, tr("Always ask (Default)")),
PAIR(ConfirmStop, Ask_Based_On_Game, tr("Only if game specifies not to stop")),
PAIR(ConfirmStop, Ask_Never, tr("Never ask")),
}});
#undef PAIR

View File

@@ -2174,6 +2174,7 @@ void GMainWindow::ShutdownGame() {
return;
}
play_time_manager->Stop();
OnShutdownBegin();
OnEmulationStopTimeExpired();
OnEmulationStopped();
@@ -3484,7 +3485,7 @@ void GMainWindow::OnExecuteProgram(std::size_t program_index) {
}
void GMainWindow::OnExit() {
OnStopGame();
ShutdownGame();
}
void GMainWindow::OnSaveConfig() {
@@ -4847,7 +4848,12 @@ bool GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProvider& installe
}
bool GMainWindow::ConfirmClose() {
if (emu_thread == nullptr || !UISettings::values.confirm_before_closing) {
if (emu_thread == nullptr ||
UISettings::values.confirm_before_stopping.GetValue() == ConfirmStop::Ask_Never) {
return true;
}
if (!system->GetExitLocked() &&
UISettings::values.confirm_before_stopping.GetValue() == ConfirmStop::Ask_Based_On_Game) {
return true;
}
const auto text = tr("Are you sure you want to close yuzu?");
@@ -4952,7 +4958,7 @@ bool GMainWindow::ConfirmChangeGame() {
}
bool GMainWindow::ConfirmForceLockedExit() {
if (emu_thread == nullptr || !UISettings::values.confirm_before_closing) {
if (emu_thread == nullptr) {
return true;
}
const auto text = tr("The currently running application has requested yuzu to not exit.\n\n"

View File

@@ -93,10 +93,6 @@ struct Values {
Setting<bool> show_filter_bar{linkage, true, "showFilterBar", Category::Ui};
Setting<bool> show_status_bar{linkage, true, "showStatusBar", Category::Ui};
Setting<bool> confirm_before_closing{
linkage, true, "confirmClose", Category::UiGeneral, Settings::Specialization::Default,
true, true};
SwitchableSetting<ConfirmStop> confirm_before_stopping{linkage,
ConfirmStop::Ask_Always,
"confirmStop",