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11 Commits

Author SHA1 Message Date
bunnei
4432a4e39a Merge 6d4e0dc3b6 into 4d7e1662c8 2018-08-28 22:43:33 +00:00
bunnei
6d4e0dc3b6 gl_rasterizer: Fix issues with the rasterizer cache.
- Use a single cached page map.
- Fix calculation of ending page.
2018-08-28 18:43:08 -04:00
bunnei
4d7e1662c8 Merge pull request #1193 from lioncash/priv
gpu: Make memory_manager private
2018-08-28 12:28:57 -04:00
bunnei
eb4f2d5596 Merge pull request #1192 from lioncash/unused
gl_rasterizer: Remove unused variables
2018-08-28 12:28:13 -04:00
bunnei
d8ba202070 Merge pull request #1191 from lioncash/noexcept
hle/result: Make ResultVal's move constructor as noexcept
2018-08-28 12:27:48 -04:00
bunnei
72e4499a9e Merge pull request #1194 from lioncash/alloc
gl_shader_cache: Remove unused program_code vector in GetShaderAddress()
2018-08-28 11:27:44 -04:00
Lioncash
2e7dc4cac9 gl_shader_cache: Remove unused program_code vector in GetShaderAddress()
Given std::vector is a type with a non-trivial destructor, this
variable cannot be optimized away by the compiler, even if unused.
Because of that, something that was intended to be fairly lightweight,
was actually allocating 32KB and deallocating it at the end of the
function.
2018-08-28 11:20:41 -04:00
Lioncash
6771a18c6c gl_rasterizer: Remove unused variables 2018-08-28 10:46:29 -04:00
bunnei
0d2435343a Merge pull request #1190 from FearlessTobi/im-so-retarded
yuzu: Fix two stupid errors made in #1141
2018-08-28 09:57:05 -04:00
Lioncash
f1bc62bb4c hle/result: Make ResultVal's move constructor as noexcept
Many containers within the standard library provide different behaviors
based on whether or not a move constructor/assignment operator can be
guaranteed not to throw or not.

Notably, implementations will generally use std::move_if_noexcept (or an
internal implementation of it) to provide strong exception guarantees.
If a move constructor potentially throws (in other words, is not
noexcept), then certain behaviors will create copies, rather than moving
the values.

For example, consider std::vector. When a std::vector calls resize(),
there are two ways the elements can be relocated to the new block of
memory (if a reallocation happens), by copy, or by moving the existing
elements into the new block of memory. If a type does not have a
guarantee that it will not throw in the move constructor, a copy will
happen. However, if it can be guaranteed that the move constructor won't
throw, then the elements will be moved.

This just allows ResultVal to be moved instead of copied all the time if
ever used in conjunction with containers for whatever reason.
2018-08-28 09:39:50 -04:00
fearlessTobi
4a56931703 Fix two stupid errors made in #1141 2018-08-28 15:16:03 +02:00
8 changed files with 60 additions and 52 deletions

View File

@@ -227,7 +227,7 @@ public:
}
}
ResultVal(ResultVal&& o) : result_code(o.result_code) {
ResultVal(ResultVal&& o) noexcept : result_code(o.result_code) {
if (!o.empty()) {
new (&object) T(std::move(o.object));
}

View File

@@ -5,12 +5,12 @@
#pragma once
#include <unordered_map>
#include <boost/icl/interval_map.hpp>
#include <boost/range/iterator_range.hpp>
#include "common/common_types.h"
#include "core/memory.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
template <class T>
class RasterizerCache : NonCopyable {
@@ -54,8 +54,9 @@ protected:
return;
}
cached_objects[object->GetAddr()] = object;
UpdatePagesCachedCount(object->GetAddr(), object->GetSizeInBytes(), 1);
auto& rasterizer = Core::System::GetInstance().Renderer().Rasterizer();
rasterizer.UpdatePagesCachedCount(object->GetAddr(), object->GetSizeInBytes(), 1);
cached_objects[object->GetAddr()] = std::move(object);
}
/// Unregisters an object from the cache
@@ -66,51 +67,11 @@ protected:
return;
}
UpdatePagesCachedCount(object->GetAddr(), object->GetSizeInBytes(), -1);
auto& rasterizer = Core::System::GetInstance().Renderer().Rasterizer();
rasterizer.UpdatePagesCachedCount(object->GetAddr(), object->GetSizeInBytes(), -1);
cached_objects.erase(search);
}
private:
using PageMap = boost::icl::interval_map<u64, int>;
template <typename Map, typename Interval>
constexpr auto RangeFromInterval(Map& map, const Interval& interval) {
return boost::make_iterator_range(map.equal_range(interval));
}
/// Increase/decrease the number of object in pages touching the specified region
void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta) {
const u64 page_start{addr >> Tegra::MemoryManager::PAGE_BITS};
const u64 page_end{(addr + size) >> Tegra::MemoryManager::PAGE_BITS};
// Interval maps will erase segments if count reaches 0, so if delta is negative we have to
// subtract after iterating
const auto pages_interval = PageMap::interval_type::right_open(page_start, page_end);
if (delta > 0)
cached_pages.add({pages_interval, delta});
for (const auto& pair : RangeFromInterval(cached_pages, pages_interval)) {
const auto interval = pair.first & pages_interval;
const int count = pair.second;
const Tegra::GPUVAddr interval_start_addr = boost::icl::first(interval)
<< Tegra::MemoryManager::PAGE_BITS;
const Tegra::GPUVAddr interval_end_addr = boost::icl::last_next(interval)
<< Tegra::MemoryManager::PAGE_BITS;
const u64 interval_size = interval_end_addr - interval_start_addr;
if (delta > 0 && count == delta)
Memory::RasterizerMarkRegionCached(interval_start_addr, interval_size, true);
else if (delta < 0 && count == -delta)
Memory::RasterizerMarkRegionCached(interval_start_addr, interval_size, false);
else
ASSERT(count >= 0);
}
if (delta < 0)
cached_pages.add({pages_interval, delta});
}
std::unordered_map<Tegra::GPUVAddr, T> cached_objects;
PageMap cached_pages;
};

View File

@@ -60,5 +60,8 @@ public:
virtual bool AccelerateDrawBatch(bool is_indexed) {
return false;
}
/// Increase/decrease the number of object in pages touching the specified region
virtual void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta) {}
};
} // namespace VideoCore

View File

@@ -211,7 +211,6 @@ std::pair<u8*, GLintptr> RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr
buffer_ptr += sizeof(ubo);
buffer_offset += sizeof(ubo);
const Tegra::GPUVAddr addr{gpu.regs.code_address.CodeAddress() + shader_config.offset};
Shader shader{shader_cache.GetStageProgram(program)};
switch (program) {
@@ -275,6 +274,44 @@ bool RasterizerOpenGL::AccelerateDrawBatch(bool is_indexed) {
return true;
}
template <typename Map, typename Interval>
constexpr auto RangeFromInterval(Map& map, const Interval& interval) {
return boost::make_iterator_range(map.equal_range(interval));
}
void RasterizerOpenGL::UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta) {
const u64 page_start{addr >> Tegra::MemoryManager::PAGE_BITS};
const u64 page_end{(addr + size + Tegra::MemoryManager::PAGE_SIZE - 1) >>
Tegra::MemoryManager::PAGE_BITS};
// Interval maps will erase segments if count reaches 0, so if delta is negative we have to
// subtract after iterating
const auto pages_interval = CachedPageMap::interval_type::right_open(page_start, page_end);
if (delta > 0)
cached_pages.add({pages_interval, delta});
for (const auto& pair : RangeFromInterval(cached_pages, pages_interval)) {
const auto interval = pair.first & pages_interval;
const int count = pair.second;
const Tegra::GPUVAddr interval_start_addr = boost::icl::first(interval)
<< Tegra::MemoryManager::PAGE_BITS;
const Tegra::GPUVAddr interval_end_addr = boost::icl::last_next(interval)
<< Tegra::MemoryManager::PAGE_BITS;
const u64 interval_size = interval_end_addr - interval_start_addr;
if (delta > 0 && count == delta)
Memory::RasterizerMarkRegionCached(interval_start_addr, interval_size, true);
else if (delta < 0 && count == -delta)
Memory::RasterizerMarkRegionCached(interval_start_addr, interval_size, false);
else
ASSERT(count >= 0);
}
if (delta < 0)
cached_pages.add({pages_interval, delta});
}
std::pair<Surface, Surface> RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb,
bool using_depth_fb,
bool preserve_contents) {
@@ -459,7 +496,6 @@ void RasterizerOpenGL::DrawArrays() {
// Draw the vertex batch
const bool is_indexed = accelerate_draw == AccelDraw::Indexed;
const u64 index_buffer_size{regs.index_array.count * regs.index_array.FormatSizeInBytes()};
const unsigned vertex_num{is_indexed ? regs.index_array.count : regs.vertex_buffer.count};
state.draw.vertex_buffer = stream_buffer.GetHandle();
state.Apply();

View File

@@ -10,7 +10,11 @@
#include <tuple>
#include <utility>
#include <vector>
#include <boost/icl/interval_map.hpp>
#include <boost/range/iterator_range.hpp>
#include <glad/glad.h>
#include "common/common_types.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/memory_manager.h"
@@ -49,6 +53,7 @@ public:
bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
u32 pixel_stride) override;
bool AccelerateDrawBatch(bool is_indexed) override;
void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta) override;
/// OpenGL shader generated for a given Maxwell register state
struct MaxwellShader {
@@ -187,6 +192,9 @@ private:
enum class AccelDraw { Disabled, Arrays, Indexed };
AccelDraw accelerate_draw = AccelDraw::Disabled;
using CachedPageMap = boost::icl::interval_map<u64, int>;
CachedPageMap cached_pages;
};
} // namespace OpenGL

View File

@@ -14,9 +14,8 @@ namespace OpenGL {
/// Gets the address for the specified shader stage program
static Tegra::GPUVAddr GetShaderAddress(Maxwell::ShaderProgram program) {
auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
GLShader::ProgramCode program_code(GLShader::MAX_PROGRAM_CODE_LENGTH);
auto& shader_config = gpu.regs.shader_config[static_cast<size_t>(program)];
return gpu.regs.code_address.CodeAddress() + shader_config.offset;
}

View File

@@ -893,6 +893,7 @@ void GMainWindow::OnStartGame() {
ui.action_Pause->setEnabled(true);
ui.action_Stop->setEnabled(true);
ui.action_Restart->setEnabled(true);
}
void GMainWindow::OnPauseGame() {
@@ -901,7 +902,6 @@ void GMainWindow::OnPauseGame() {
ui.action_Start->setEnabled(true);
ui.action_Pause->setEnabled(false);
ui.action_Stop->setEnabled(true);
ui.action_Restart->setEnabled(true);
}
void GMainWindow::OnStopGame() {

View File

@@ -74,6 +74,7 @@
<addaction name="action_Start"/>
<addaction name="action_Pause"/>
<addaction name="action_Stop"/>
<addaction name="action_Restart"/>
<addaction name="separator"/>
<addaction name="action_Configure"/>
</widget>