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9 Commits

Author SHA1 Message Date
Liam
7b5d234558 jit: add support for relr-type relocations 2023-10-11 11:13:19 -04:00
liamwhite
84b0e29b56 Merge pull request #11734 from Kelebek1/device_local_buffer_alloc
Do not allocate DeviceLocal buffers as mapped
2023-10-11 09:24:28 -04:00
liamwhite
5ecdcfa334 Merge pull request #11735 from Kelebek1/clear_command_buffer_post_dsp
Clear DSP buffer after each execution
2023-10-11 09:24:16 -04:00
liamwhite
5f4857691e Merge pull request #11683 from Kelebek1/do_not_sync_on_written_buffer
Do not double sync written buffers, move mark written to binding
2023-10-11 09:24:05 -04:00
liamwhite
b50ce645ac Merge pull request #11144 from flodavid/master
Enable controller interaction in Controller Applet
2023-10-11 09:23:52 -04:00
Kelebek1
ec6ddaf766 Clear DSP buffer after each execution 2023-10-10 18:22:08 +01:00
Kelebek1
ed58445111 Not not allocate DeviceLocal buffers as mapped 2023-10-10 12:49:07 +01:00
Kelebek1
a764f49910 Mark a buffer GPU modified after the buffers are confirmed, do not double synch them 2023-10-05 00:19:11 +01:00
flodavid
b881949b6d yuzu: Enable controller interaction in Controller Applet 2023-07-25 19:03:12 +02:00
16 changed files with 189 additions and 44 deletions

View File

@@ -120,6 +120,10 @@ QWidget#connectedControllers {
background: transparent;
}
QWidget#closeButtons {
background: transparent;
}
QWidget#playersSupported,
QWidget#controllersSupported,
QWidget#controllerSupported1,

View File

@@ -1380,6 +1380,10 @@ QWidget#connectedControllers {
background: transparent;
}
QWidget#closeButtons {
background: transparent;
}
QWidget#playersSupported,
QWidget#controllersSupported,
QWidget#controllerSupported1,

View File

@@ -2305,6 +2305,10 @@ QWidget#connectedControllers {
background: transparent;
}
QWidget#closeButtons {
background: transparent;
}
QWidget#playersSupported,
QWidget#controllersSupported,
QWidget#controllerSupported1,

View File

@@ -77,6 +77,7 @@ void AudioRenderer::Wait() {
"{}, got {}",
Message::RenderResponse, msg);
}
PostDSPClearCommandBuffer();
}
void AudioRenderer::Send(Direction dir, u32 message) {
@@ -96,6 +97,14 @@ void AudioRenderer::SetCommandBuffer(s32 session_id, CpuAddr buffer, u64 size, u
command_buffers[session_id].reset_buffer = reset;
}
void AudioRenderer::PostDSPClearCommandBuffer() noexcept {
for (auto& buffer : command_buffers) {
buffer.buffer = 0;
buffer.size = 0;
buffer.reset_buffer = false;
}
}
u32 AudioRenderer::GetRemainCommandCount(s32 session_id) const noexcept {
return command_buffers[session_id].remaining_command_count;
}

View File

@@ -85,6 +85,8 @@ private:
*/
void CreateSinkStreams();
void PostDSPClearCommandBuffer() noexcept;
/// Core system
Core::System& system;
/// The output sink the AudioRenderer will send samples to

View File

@@ -211,6 +211,11 @@ struct Elf64_Rela {
Elf64_Sxword r_addend; /* Addend */
};
/* RELR relocation table entry */
using Elf32_Relr = Elf32_Word;
using Elf64_Relr = Elf64_Xword;
/* How to extract and insert information held in the r_info field. */
static inline u32 Elf32RelSymIndex(Elf32_Word r_info) {
@@ -328,6 +333,9 @@ constexpr u32 ElfDtFiniArray = 26; /* Array with addresses of fini fct */
constexpr u32 ElfDtInitArraySz = 27; /* Size in bytes of DT_INIT_ARRAY */
constexpr u32 ElfDtFiniArraySz = 28; /* Size in bytes of DT_FINI_ARRAY */
constexpr u32 ElfDtSymtabShndx = 34; /* Address of SYMTAB_SHNDX section */
constexpr u32 ElfDtRelrsz = 35; /* Size of RELR relative relocations */
constexpr u32 ElfDtRelr = 36; /* Address of RELR relative relocations */
constexpr u32 ElfDtRelrent = 37; /* Size of one RELR relative relocation */
} // namespace ELF
} // namespace Common

View File

@@ -156,6 +156,8 @@ public:
bool LoadNRO(std::span<const u8> data) {
local_memory.clear();
relocbase = local_memory.size();
local_memory.insert(local_memory.end(), data.begin(), data.end());
if (FixupRelocations()) {
@@ -181,8 +183,8 @@ public:
// https://refspecs.linuxbase.org/elf/gabi4+/ch5.dynamic.html
// https://refspecs.linuxbase.org/elf/gabi4+/ch4.reloc.html
VAddr dynamic_offset{mod_offset + callbacks->MemoryRead32(mod_offset + 4)};
VAddr rela_dyn = 0;
size_t num_rela = 0;
VAddr rela_dyn = 0, relr_dyn = 0;
size_t num_rela = 0, num_relr = 0;
while (true) {
const auto dyn{callbacks->ReadMemory<Elf64_Dyn>(dynamic_offset)};
dynamic_offset += sizeof(Elf64_Dyn);
@@ -196,6 +198,12 @@ public:
if (dyn.d_tag == ElfDtRelasz) {
num_rela = dyn.d_un.d_val / sizeof(Elf64_Rela);
}
if (dyn.d_tag == ElfDtRelr) {
relr_dyn = dyn.d_un.d_ptr;
}
if (dyn.d_tag == ElfDtRelrsz) {
num_relr = dyn.d_un.d_val / sizeof(Elf64_Relr);
}
}
for (size_t i = 0; i < num_rela; i++) {
@@ -207,6 +215,29 @@ public:
callbacks->MemoryWrite64(rela.r_offset, contents + rela.r_addend);
}
VAddr relr_where = 0;
for (size_t i = 0; i < num_relr; i++) {
const auto relr{callbacks->ReadMemory<Elf64_Relr>(relr_dyn + i * sizeof(Elf64_Relr))};
const auto incr{[&](VAddr where) {
callbacks->MemoryWrite64(where, callbacks->MemoryRead64(where) + relocbase);
}};
if ((relr & 1) == 0) {
// where pointer
relr_where = relocbase + relr;
incr(relr_where);
relr_where += sizeof(Elf64_Addr);
} else {
// bitmap
for (int bit = 1; bit < 64; bit++) {
if ((relr & (1ULL << bit)) != 0) {
incr(relr_where + i * sizeof(Elf64_Addr));
}
}
relr_where += 63 * sizeof(Elf64_Addr);
}
}
return true;
}
@@ -313,6 +344,7 @@ public:
Core::Memory::Memory& memory;
VAddr top_of_stack;
VAddr heap_pointer;
VAddr relocbase;
};
void DynarmicCallbacks64::CallSVC(u32 swi) {

View File

@@ -544,7 +544,7 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
it++;
}
boost::container::small_vector<std::pair<BufferCopy, BufferId>, 1> downloads;
boost::container::small_vector<std::pair<BufferCopy, BufferId>, 16> downloads;
u64 total_size_bytes = 0;
u64 largest_copy = 0;
for (const IntervalSet& intervals : committed_ranges) {
@@ -914,6 +914,11 @@ void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
const u32 offset = buffer.Offset(binding.cpu_addr);
const bool is_written = ((channel_state->written_storage_buffers[stage] >> index) & 1) != 0;
if (is_written) {
MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, size);
}
if constexpr (NEEDS_BIND_STORAGE_INDEX) {
runtime.BindStorageBuffer(stage, binding_index, buffer, offset, size, is_written);
++binding_index;
@@ -931,6 +936,11 @@ void BufferCache<P>::BindHostGraphicsTextureBuffers(size_t stage) {
const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size);
const bool is_written = ((channel_state->written_texture_buffers[stage] >> index) & 1) != 0;
if (is_written) {
MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, size);
}
const u32 offset = buffer.Offset(binding.cpu_addr);
const PixelFormat format = binding.format;
if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) {
@@ -962,6 +972,8 @@ void BufferCache<P>::BindHostTransformFeedbackBuffers() {
const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size);
MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, size);
const u32 offset = buffer.Offset(binding.cpu_addr);
host_bindings.buffers.push_back(&buffer);
host_bindings.offsets.push_back(offset);
@@ -1011,6 +1023,11 @@ void BufferCache<P>::BindHostComputeStorageBuffers() {
const u32 offset = buffer.Offset(binding.cpu_addr);
const bool is_written =
((channel_state->written_compute_storage_buffers >> index) & 1) != 0;
if (is_written) {
MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, size);
}
if constexpr (NEEDS_BIND_STORAGE_INDEX) {
runtime.BindComputeStorageBuffer(binding_index, buffer, offset, size, is_written);
++binding_index;
@@ -1028,6 +1045,12 @@ void BufferCache<P>::BindHostComputeTextureBuffers() {
const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size);
const bool is_written =
((channel_state->written_compute_texture_buffers >> index) & 1) != 0;
if (is_written) {
MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, size);
}
const u32 offset = buffer.Offset(binding.cpu_addr);
const PixelFormat format = binding.format;
if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) {
@@ -1201,16 +1224,11 @@ void BufferCache<P>::UpdateUniformBuffers(size_t stage) {
template <class P>
void BufferCache<P>::UpdateStorageBuffers(size_t stage) {
const u32 written_mask = channel_state->written_storage_buffers[stage];
ForEachEnabledBit(channel_state->enabled_storage_buffers[stage], [&](u32 index) {
// Resolve buffer
Binding& binding = channel_state->storage_buffers[stage][index];
const BufferId buffer_id = FindBuffer(binding.cpu_addr, binding.size);
binding.buffer_id = buffer_id;
// Mark buffer as written if needed
if (((written_mask >> index) & 1) != 0) {
MarkWrittenBuffer(buffer_id, binding.cpu_addr, binding.size);
}
});
}
@@ -1219,10 +1237,6 @@ void BufferCache<P>::UpdateTextureBuffers(size_t stage) {
ForEachEnabledBit(channel_state->enabled_texture_buffers[stage], [&](u32 index) {
Binding& binding = channel_state->texture_buffers[stage][index];
binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size);
// Mark buffer as written if needed
if (((channel_state->written_texture_buffers[stage] >> index) & 1) != 0) {
MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, binding.size);
}
});
}
@@ -1252,7 +1266,6 @@ void BufferCache<P>::UpdateTransformFeedbackBuffer(u32 index) {
.size = size,
.buffer_id = buffer_id,
};
MarkWrittenBuffer(buffer_id, *cpu_addr, size);
}
template <class P>
@@ -1279,10 +1292,6 @@ void BufferCache<P>::UpdateComputeStorageBuffers() {
// Resolve buffer
Binding& binding = channel_state->compute_storage_buffers[index];
binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size);
// Mark as written if needed
if (((channel_state->written_compute_storage_buffers >> index) & 1) != 0) {
MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, binding.size);
}
});
}
@@ -1291,18 +1300,11 @@ void BufferCache<P>::UpdateComputeTextureBuffers() {
ForEachEnabledBit(channel_state->enabled_compute_texture_buffers, [&](u32 index) {
Binding& binding = channel_state->compute_texture_buffers[index];
binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size);
// Mark as written if needed
if (((channel_state->written_compute_texture_buffers >> index) & 1) != 0) {
MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, binding.size);
}
});
}
template <class P>
void BufferCache<P>::MarkWrittenBuffer(BufferId buffer_id, VAddr cpu_addr, u32 size) {
if (memory_tracker.IsRegionCpuModified(cpu_addr, size)) {
SynchronizeBuffer(slot_buffers[buffer_id], cpu_addr, size);
}
memory_tracker.MarkRegionAsGpuModified(cpu_addr, size);
const IntervalType base_interval{cpu_addr, cpu_addr + size};

View File

@@ -1436,7 +1436,6 @@ void QueryCacheRuntime::Barriers(bool is_prebarrier) {
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
};
impl->scheduler.RequestOutsideRenderPassOperationContext();
if (is_prebarrier) {
impl->scheduler.Record([](vk::CommandBuffer cmdbuf) {
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,

View File

@@ -19,7 +19,7 @@ VkAttachmentDescription AttachmentDescription(const Device& device, PixelFormat
VkSampleCountFlagBits samples) {
using MaxwellToVK::SurfaceFormat;
return {
.flags = {},
.flags = VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT,
.format = SurfaceFormat(device, FormatType::Optimal, true, format).format,
.samples = samples,
.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,

View File

@@ -10,23 +10,19 @@
#include "video_core/texture_cache/image_info.h"
#include "video_core/texture_cache/image_view_base.h"
#include "video_core/texture_cache/render_targets.h"
#include "video_core/texture_cache/samples_helper.h"
namespace VideoCommon {
std::string Name(const ImageBase& image) {
const GPUVAddr gpu_addr = image.gpu_addr;
const ImageInfo& info = image.info;
u32 width = info.size.width;
u32 height = info.size.height;
const u32 width = info.size.width;
const u32 height = info.size.height;
const u32 depth = info.size.depth;
const u32 num_layers = image.info.resources.layers;
const u32 num_levels = image.info.resources.levels;
std::string resource;
if (image.info.num_samples > 1) {
const auto [samples_x, samples_y] = VideoCommon::SamplesLog2(image.info.num_samples);
width >>= samples_x;
height >>= samples_y;
resource += fmt::format(":{}xMSAA", image.info.num_samples);
}
if (num_layers > 1) {

View File

@@ -24,7 +24,7 @@ namespace VideoCommon {
return {2, 2};
}
ASSERT_MSG(false, "Invalid number of samples={}", num_samples);
return {0, 0};
return {1, 1};
}
[[nodiscard]] inline int NumSamples(Tegra::Texture::MsaaMode msaa_mode) {

View File

@@ -66,9 +66,10 @@ struct Range {
switch (usage) {
case MemoryUsage::Upload:
case MemoryUsage::Stream:
return VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
return VMA_ALLOCATION_CREATE_MAPPED_BIT |
VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
case MemoryUsage::Download:
return VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT;
return VMA_ALLOCATION_CREATE_MAPPED_BIT | VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT;
case MemoryUsage::DeviceLocal:
return {};
}
@@ -252,8 +253,7 @@ vk::Image MemoryAllocator::CreateImage(const VkImageCreateInfo& ci) const {
vk::Buffer MemoryAllocator::CreateBuffer(const VkBufferCreateInfo& ci, MemoryUsage usage) const {
const VmaAllocationCreateInfo alloc_ci = {
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | VMA_ALLOCATION_CREATE_MAPPED_BIT |
MemoryUsageVmaFlags(usage),
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage),
.usage = MemoryUsageVma(usage),
.requiredFlags = 0,
.preferredFlags = MemoryUsagePreferedVmaFlags(usage),

View File

@@ -23,6 +23,7 @@
#include "yuzu/configuration/configure_vibration.h"
#include "yuzu/configuration/input_profiles.h"
#include "yuzu/main.h"
#include "yuzu/util/controller_navigation.h"
namespace {
@@ -132,6 +133,8 @@ QtControllerSelectorDialog::QtControllerSelectorDialog(
ui->checkboxPlayer7Connected, ui->checkboxPlayer8Connected,
};
ui->labelError->setVisible(false);
// Setup/load everything prior to setting up connections.
// This avoids unintentionally changing the states of elements while loading them in.
SetSupportedControllers();
@@ -143,6 +146,8 @@ QtControllerSelectorDialog::QtControllerSelectorDialog(
LoadConfiguration();
controller_navigation = new ControllerNavigation(system.HIDCore(), this);
for (std::size_t i = 0; i < NUM_PLAYERS; ++i) {
SetExplainText(i);
UpdateControllerIcon(i);
@@ -151,6 +156,8 @@ QtControllerSelectorDialog::QtControllerSelectorDialog(
connect(player_groupboxes[i], &QGroupBox::toggled, [this, i](bool checked) {
if (checked) {
// Hide eventual error message about number of controllers
ui->labelError->setVisible(false);
for (std::size_t index = 0; index <= i; ++index) {
connected_controller_checkboxes[index]->setChecked(checked);
}
@@ -199,6 +206,12 @@ QtControllerSelectorDialog::QtControllerSelectorDialog(
connect(ui->buttonBox, &QDialogButtonBox::accepted, this,
&QtControllerSelectorDialog::ApplyConfiguration);
connect(controller_navigation, &ControllerNavigation::TriggerKeyboardEvent,
[this](Qt::Key key) {
QKeyEvent* event = new QKeyEvent(QEvent::KeyPress, key, Qt::NoModifier);
QCoreApplication::postEvent(this, event);
});
// Enhancement: Check if the parameters have already been met before disconnecting controllers.
// If all the parameters are met AND only allows a single player,
// stop the constructor here as we do not need to continue.
@@ -217,6 +230,7 @@ QtControllerSelectorDialog::QtControllerSelectorDialog(
}
QtControllerSelectorDialog::~QtControllerSelectorDialog() {
controller_navigation->UnloadController();
system.HIDCore().DisableAllControllerConfiguration();
}
@@ -291,6 +305,31 @@ void QtControllerSelectorDialog::CallConfigureInputProfileDialog() {
dialog.exec();
}
void QtControllerSelectorDialog::keyPressEvent(QKeyEvent* evt) {
const auto num_connected_players = static_cast<int>(
std::count_if(player_groupboxes.begin(), player_groupboxes.end(),
[](const QGroupBox* player) { return player->isChecked(); }));
const auto min_supported_players = parameters.enable_single_mode ? 1 : parameters.min_players;
const auto max_supported_players = parameters.enable_single_mode ? 1 : parameters.max_players;
if ((evt->key() == Qt::Key_Enter || evt->key() == Qt::Key_Return) && !parameters_met) {
// Display error message when trying to validate using "Enter" and "OK" button is disabled
ui->labelError->setVisible(true);
return;
} else if (evt->key() == Qt::Key_Left && num_connected_players > min_supported_players) {
// Remove a player if possible
connected_controller_checkboxes[num_connected_players - 1]->setChecked(false);
return;
} else if (evt->key() == Qt::Key_Right && num_connected_players < max_supported_players) {
// Add a player, if possible
ui->labelError->setVisible(false);
connected_controller_checkboxes[num_connected_players]->setChecked(true);
return;
}
QDialog::keyPressEvent(evt);
}
bool QtControllerSelectorDialog::CheckIfParametersMet() {
// Here, we check and validate the current configuration against all applicable parameters.
const auto num_connected_players = static_cast<int>(

View File

@@ -34,6 +34,8 @@ class HIDCore;
enum class NpadStyleIndex : u8;
} // namespace Core::HID
class ControllerNavigation;
class QtControllerSelectorDialog final : public QDialog {
Q_OBJECT
@@ -46,6 +48,8 @@ public:
int exec() override;
void keyPressEvent(QKeyEvent* evt) override;
private:
// Applies the current configuration.
void ApplyConfiguration();
@@ -110,6 +114,8 @@ private:
Core::System& system;
ControllerNavigation* controller_navigation = nullptr;
// This is true if and only if all parameters are met. Otherwise, this is false.
// This determines whether the "OK" button can be clicked to exit the applet.
bool parameters_met{false};

View File

@@ -2624,13 +2624,53 @@
</spacer>
</item>
<item alignment="Qt::AlignBottom">
<widget class="QDialogButtonBox" name="buttonBox">
<property name="enabled">
<bool>true</bool>
</property>
<property name="standardButtons">
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
</property>
<widget class="QWidget" name="closeButtons" native="true">
<layout class="QVBoxLayout" name="verticalLayout_46">
<property name="spacing">
<number>7</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="labelError">
<property name="enabled">
<bool>true</bool>
</property>
<property name="styleSheet">
<string notr="true">QLabel { color : red; }</string>
</property>
<property name="text">
<string>Not enough controllers</string>
</property>
<property name="alignment">
<set>Qt::AlignCenter</set>
</property>
<property name="margin">
<number>0</number>
</property>
</widget>
</item>
<item>
<widget class="QDialogButtonBox" name="buttonBox">
<property name="enabled">
<bool>true</bool>
</property>
<property name="standardButtons">
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
</property>
</widget>
</item>
</layout>
</widget>
</item>
</layout>