Compare commits

...

13 Commits

Author SHA1 Message Date
Charles Lombardo
481f91cc34 android: Correctly reload settings file during reset
Previously the config file wasn't being recreated when resetting all settings. Now just call into native code to recreate the settings file and reload all defaults.
2023-09-27 01:15:57 -04:00
Charles Lombardo
75180bdc9d Merge pull request #11602 from t895/case-fix
android: Content install lowercase fix
2023-09-26 14:07:12 -04:00
liamwhite
195d0a93b5 Merge pull request #11599 from lat9nq/aud-bknd-fix
settings_setting: Read audio engine
2023-09-26 01:01:20 -04:00
Charles Lombardo
3491ba4a06 android: Use a different string for the content install dialog 2023-09-26 00:26:46 -04:00
Charles Lombardo
5326ea63e5 android: Fix case bug for installing game content
The C++ side never made the filename lowercase when checking the extension. This just passes the pre-prepared extension to have it checked.
2023-09-26 00:25:20 -04:00
lat9nq
9335cf8857 settings_setting: Read audio engine
This was mysteriously missing, likely from when I ported Citra fixes
semi-recently.
2023-09-25 22:20:24 -04:00
Charles Lombardo
4e855be38b Merge pull request #11594 from t895/rotation-fix
android: Prevent nav bar shade from laying out across screen
2023-09-25 20:57:33 -04:00
Charles Lombardo
69ba29e518 Merge pull request #11597 from t895/drawer-fix
android: Navigation drawer lock mode fix
2023-09-25 20:57:06 -04:00
Charles Lombardo
3d03e8b806 android: Prevent click ripple from appearing on loading card 2023-09-25 18:33:21 -04:00
Charles Lombardo
ff9d8dd0b3 android: Remove bottom attribute from navigation view
Using the "bottom" attribute would break the navigation view and prevent things like rounded corners and lock modes from being applied properly.
2023-09-25 18:31:23 -04:00
Charles Lombardo
38b939b2e9 android: Prevent nav bar shade from laying out across screen 2023-09-25 18:10:58 -04:00
Charles Lombardo
a19f62e636 Merge pull request #11583 from t895/overlay-fix-2
android: Use measured size of view for input overlay bounds
2023-09-25 10:27:09 -04:00
Charles Lombardo
0d7d3d938c android: Use measured size of view for input overlay bounds
Even after updating the androidx window library, this did not fix the issue for all devices. This ensures that the measured size of the overlay will be used instead of a potentially larger one seen by androidx.
2023-09-24 22:18:38 -04:00
9 changed files with 44 additions and 22 deletions

View File

@@ -247,7 +247,12 @@ object NativeLibrary {
external fun setAppDirectory(directory: String)
external fun installFileToNand(filename: String): Int
/**
* Installs a nsp or xci file to nand
* @param filename String representation of file uri
* @param extension Lowercase string representation of file extension without "."
*/
external fun installFileToNand(filename: String, extension: String): Int
external fun initializeGpuDriver(
hookLibDir: String?,

View File

@@ -21,6 +21,7 @@ import androidx.navigation.navArgs
import com.google.android.material.color.MaterialColors
import kotlinx.coroutines.flow.collectLatest
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.NativeLibrary
import java.io.IOException
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.ActivitySettingsBinding
@@ -168,7 +169,7 @@ class SettingsActivity : AppCompatActivity() {
if (!settingsFile.delete()) {
throw IOException("Failed to delete $settingsFile")
}
Settings.settingsList.forEach { it.reset() }
NativeLibrary.reloadSettings()
Toast.makeText(
applicationContext,
@@ -181,12 +182,14 @@ class SettingsActivity : AppCompatActivity() {
private fun setInsets() {
ViewCompat.setOnApplyWindowInsetsListener(
binding.navigationBarShade
) { view: View, windowInsets: WindowInsetsCompat ->
) { _: View, windowInsets: WindowInsetsCompat ->
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
val mlpShade = view.layoutParams as MarginLayoutParams
mlpShade.height = barInsets.bottom
view.layoutParams = mlpShade
// The only situation where we care to have a nav bar shade is when it's at the bottom
// of the screen where scrolling list elements can go behind it.
val mlpNavShade = binding.navigationBarShade.layoutParams as MarginLayoutParams
mlpNavShade.height = barInsets.bottom
binding.navigationBarShade.layoutParams = mlpNavShade
windowInsets
}

View File

@@ -352,7 +352,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
}
private fun addOverlayControls(layout: String) {
val windowSize = getSafeScreenSize(context)
val windowSize = getSafeScreenSize(context, Pair(measuredWidth, measuredHeight))
if (preferences.getBoolean(Settings.PREF_BUTTON_A, true)) {
overlayButtons.add(
initializeOverlayButton(
@@ -593,7 +593,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
}
private fun saveControlPosition(prefId: String, x: Int, y: Int, layout: String) {
val windowSize = getSafeScreenSize(context)
val windowSize = getSafeScreenSize(context, Pair(measuredWidth, measuredHeight))
val min = windowSize.first
val max = windowSize.second
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext).edit()
@@ -968,14 +968,17 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
* @return A pair of points, the first being the top left corner of the safe area,
* the second being the bottom right corner of the safe area
*/
private fun getSafeScreenSize(context: Context): Pair<Point, Point> {
private fun getSafeScreenSize(
context: Context,
screenSize: Pair<Int, Int>
): Pair<Point, Point> {
// Get screen size
val windowMetrics = WindowMetricsCalculator.getOrCreate()
.computeCurrentWindowMetrics(context as Activity)
var maxY = windowMetrics.bounds.height().toFloat()
var maxX = windowMetrics.bounds.width().toFloat()
var minY = 0
var maxX = screenSize.first.toFloat()
var maxY = screenSize.second.toFloat()
var minX = 0
var minY = 0
// If we have API access, calculate the safe area to draw the overlay
var cutoutLeft = 0

View File

@@ -515,7 +515,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
if (documents.isNotEmpty()) {
IndeterminateProgressDialogFragment.newInstance(
this@MainActivity,
R.string.install_game_content
R.string.installing_game_content
) {
var installSuccess = 0
var installOverwrite = 0
@@ -523,7 +523,12 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
var errorExtension = 0
var errorOther = 0
documents.forEach {
when (NativeLibrary.installFileToNand(it.toString())) {
when (
NativeLibrary.installFileToNand(
it.toString(),
FileUtil.getExtension(it)
)
) {
NativeLibrary.InstallFileToNandResult.Success -> {
installSuccess += 1
}

View File

@@ -102,7 +102,7 @@ public:
m_native_window = native_window;
}
int InstallFileToNand(std::string filename) {
int InstallFileToNand(std::string filename, std::string file_extension) {
jconst copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest,
std::size_t block_size) {
if (src == nullptr || dest == nullptr) {
@@ -134,12 +134,12 @@ public:
m_system.GetFileSystemController().CreateFactories(*m_vfs);
[[maybe_unused]] std::shared_ptr<FileSys::NSP> nsp;
if (filename.ends_with("nsp")) {
if (file_extension == "nsp") {
nsp = std::make_shared<FileSys::NSP>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
if (nsp->IsExtractedType()) {
return InstallError;
}
} else if (filename.ends_with("xci")) {
} else if (file_extension == "xci") {
jconst xci =
std::make_shared<FileSys::XCI>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
nsp = xci->GetSecurePartitionNSP();
@@ -607,8 +607,10 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_setAppDirectory(JNIEnv* env, jobject
}
int Java_org_yuzu_yuzu_1emu_NativeLibrary_installFileToNand(JNIEnv* env, jobject instance,
[[maybe_unused]] jstring j_file) {
return EmulationSession::GetInstance().InstallFileToNand(GetJString(env, j_file));
jstring j_file,
jstring j_file_extension) {
return EmulationSession::GetInstance().InstallFileToNand(GetJString(env, j_file),
GetJString(env, j_file_extension));
}
void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeGpuDriver(JNIEnv* env, jclass clazz,

View File

@@ -22,7 +22,7 @@
<View
android:id="@+id/navigation_bar_shade"
android:layout_width="match_parent"
android:layout_width="0dp"
android:layout_height="1px"
android:background="@android:color/transparent"
android:clickable="false"

View File

@@ -32,7 +32,8 @@
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:focusable="false">
android:focusable="false"
android:clickable="false">
<androidx.constraintlayout.widget.ConstraintLayout
android:id="@+id/loading_layout"
@@ -155,7 +156,7 @@
android:id="@+id/in_game_menu"
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:layout_gravity="start|bottom"
android:layout_gravity="start"
app:headerLayout="@layout/header_in_game"
app:menu="@menu/menu_in_game"
tools:visibility="gone" />

View File

@@ -107,6 +107,7 @@
<string name="share_log_missing">No log file found</string>
<string name="install_game_content">Install game content</string>
<string name="install_game_content_description">Install game updates or DLC</string>
<string name="installing_game_content">Installing content…</string>
<string name="install_game_content_failure">Error installing file(s) to NAND</string>
<string name="install_game_content_failure_description">Please ensure content(s) are valid and that the prod.keys file is installed.</string>
<string name="install_game_content_failure_base">Installation of base games isn\'t permitted in order to avoid possible conflicts.</string>

View File

@@ -187,6 +187,8 @@ public:
this->SetValue(input == "true");
} else if constexpr (std::is_same_v<Type, float>) {
this->SetValue(std::stof(input));
} else if constexpr (std::is_same_v<Type, AudioEngine>) {
this->SetValue(ToEnum<AudioEngine>(input));
} else {
this->SetValue(static_cast<Type>(std::stoll(input)));
}