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__refs_pul
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@@ -53,7 +53,7 @@ build_script:
|
||||
# https://www.appveyor.com/docs/build-phase
|
||||
msbuild msvc_build/yuzu.sln /maxcpucount /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll"
|
||||
} else {
|
||||
C:\msys64\usr\bin\bash.exe -lc 'mingw32-make -j4 -C mingw_build/ 2>&1'
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||||
C:\msys64\usr\bin\bash.exe -lc 'mingw32-make -C mingw_build/ 2>&1'
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||||
}
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||||
|
||||
after_build:
|
||||
|
||||
2
externals/dynarmic
vendored
2
externals/dynarmic
vendored
Submodule externals/dynarmic updated: 550d662f0e...a42f301c28
@@ -27,6 +27,7 @@ enum class NCAContentType : u8 {
|
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Control = 2,
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Manual = 3,
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Data = 4,
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Data_Unknown5 = 5, ///< Seems to be used on some system archives
|
||||
};
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||||
|
||||
enum class NCASectionCryptoType : u8 {
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||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <cstring>
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||||
#include <memory>
|
||||
#include <vector>
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||||
#include "common/common_funcs.h"
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||||
#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/file_sys/vfs.h"
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||||
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||||
@@ -77,12 +77,13 @@ static ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
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case NCAContentType::Control:
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||||
return ContentRecordType::Control;
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||||
case NCAContentType::Data:
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||||
case NCAContentType::Data_Unknown5:
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return ContentRecordType::Data;
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||||
case NCAContentType::Manual:
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// TODO(DarkLordZach): Peek at NCA contents to differentiate Manual and Legal.
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||||
return ContentRecordType::Manual;
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default:
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UNREACHABLE();
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UNREACHABLE_MSG("Invalid NCAContentType={:02X}", static_cast<u8>(type));
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}
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}
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@@ -6,20 +6,57 @@
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#include <memory>
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "core/file_sys/nca_metadata.h"
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#include "core/file_sys/registered_cache.h"
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#include "core/file_sys/romfs_factory.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/service/filesystem/filesystem.h"
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#include "core/loader/loader.h"
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namespace FileSys {
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RomFSFactory::RomFSFactory(Loader::AppLoader& app_loader) {
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// Load the RomFS from the app
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||||
if (Loader::ResultStatus::Success != app_loader.ReadRomFS(file)) {
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||||
if (app_loader.ReadRomFS(file) != Loader::ResultStatus::Success) {
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LOG_ERROR(Service_FS, "Unable to read RomFS!");
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||||
}
|
||||
}
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||||
|
||||
ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id) {
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||||
// TODO(DarkLordZach): Use title id.
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||||
ResultVal<VirtualFile> RomFSFactory::OpenCurrentProcess() {
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||||
return MakeResult<VirtualFile>(file);
|
||||
}
|
||||
|
||||
ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage, ContentRecordType type) {
|
||||
switch (storage) {
|
||||
case StorageId::NandSystem: {
|
||||
const auto res = Service::FileSystem::GetSystemNANDContents()->GetEntry(title_id, type);
|
||||
if (res == nullptr) {
|
||||
// TODO(DarkLordZach): Find the right error code to use here
|
||||
return ResultCode(-1);
|
||||
}
|
||||
const auto romfs = res->GetRomFS();
|
||||
if (romfs == nullptr) {
|
||||
// TODO(DarkLordZach): Find the right error code to use here
|
||||
return ResultCode(-1);
|
||||
}
|
||||
return MakeResult<VirtualFile>(romfs);
|
||||
}
|
||||
case StorageId::NandUser: {
|
||||
const auto res = Service::FileSystem::GetUserNANDContents()->GetEntry(title_id, type);
|
||||
if (res == nullptr) {
|
||||
// TODO(DarkLordZach): Find the right error code to use here
|
||||
return ResultCode(-1);
|
||||
}
|
||||
const auto romfs = res->GetRomFS();
|
||||
if (romfs == nullptr) {
|
||||
// TODO(DarkLordZach): Find the right error code to use here
|
||||
return ResultCode(-1);
|
||||
}
|
||||
return MakeResult<VirtualFile>(romfs);
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented storage_id={:02X}", static_cast<u8>(storage));
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
||||
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||||
@@ -6,17 +6,33 @@
|
||||
|
||||
#include <memory>
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
namespace Loader {
|
||||
class AppLoader;
|
||||
} // namespace Loader
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
enum class ContentRecordType : u8;
|
||||
|
||||
enum class StorageId : u8 {
|
||||
None = 0,
|
||||
Host = 1,
|
||||
GameCard = 2,
|
||||
NandSystem = 3,
|
||||
NandUser = 4,
|
||||
SdCard = 5,
|
||||
};
|
||||
|
||||
/// File system interface to the RomFS archive
|
||||
class RomFSFactory {
|
||||
public:
|
||||
explicit RomFSFactory(Loader::AppLoader& app_loader);
|
||||
|
||||
ResultVal<VirtualFile> Open(u64 title_id);
|
||||
ResultVal<VirtualFile> OpenCurrentProcess();
|
||||
ResultVal<VirtualFile> Open(u64 title_id, StorageId storage, ContentRecordType type);
|
||||
|
||||
private:
|
||||
VirtualFile file;
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
#include "core/hle/service/acc/acc_su.h"
|
||||
#include "core/hle/service/acc/acc_u0.h"
|
||||
#include "core/hle/service/acc/acc_u1.h"
|
||||
#include "core/settings.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
|
||||
namespace Service::Account {
|
||||
// TODO: RE this structure
|
||||
@@ -27,13 +27,10 @@ struct UserData {
|
||||
};
|
||||
static_assert(sizeof(UserData) == 0x80, "UserData structure has incorrect size");
|
||||
|
||||
// TODO(ogniK): Generate a real user id based on username, md5(username) maybe?
|
||||
static UUID DEFAULT_USER_ID{1ull, 0ull};
|
||||
|
||||
class IProfile final : public ServiceFramework<IProfile> {
|
||||
public:
|
||||
explicit IProfile(UUID user_id, ProfileManager& profile_manager)
|
||||
: ServiceFramework("IProfile"), user_id(user_id), profile_manager(profile_manager) {
|
||||
: ServiceFramework("IProfile"), profile_manager(profile_manager), user_id(user_id) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IProfile::Get, "Get"},
|
||||
{1, &IProfile::GetBase, "GetBase"},
|
||||
@@ -79,8 +76,8 @@ private:
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
// smallest jpeg https://github.com/mathiasbynens/small/blob/master/jpeg.jpg
|
||||
// TODO(mailwl): load actual profile image from disk, width 256px, max size 0x20000
|
||||
const u32 jpeg_size = 107;
|
||||
static const std::array<u8, jpeg_size> jpeg{
|
||||
constexpr u32 jpeg_size = 107;
|
||||
static constexpr std::array<u8, jpeg_size> jpeg{
|
||||
0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03,
|
||||
0x02, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x04, 0x06, 0x04, 0x04, 0x04, 0x04, 0x04,
|
||||
0x08, 0x06, 0x06, 0x05, 0x06, 0x09, 0x08, 0x0a, 0x0a, 0x09, 0x08, 0x09, 0x09, 0x0a,
|
||||
@@ -90,7 +87,7 @@ private:
|
||||
0xff, 0xcc, 0x00, 0x06, 0x00, 0x10, 0x10, 0x05, 0xff, 0xda, 0x00, 0x08, 0x01, 0x01,
|
||||
0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9,
|
||||
};
|
||||
ctx.WriteBuffer(jpeg.data(), jpeg_size);
|
||||
ctx.WriteBuffer(jpeg);
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(jpeg_size);
|
||||
@@ -205,6 +202,8 @@ Module::Interface::Interface(std::shared_ptr<Module> module,
|
||||
: ServiceFramework(name), module(std::move(module)),
|
||||
profile_manager(std::move(profile_manager)) {}
|
||||
|
||||
Module::Interface::~Interface() = default;
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
auto module = std::make_shared<Module>();
|
||||
auto profile_manager = std::make_shared<ProfileManager>();
|
||||
|
||||
@@ -4,17 +4,19 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service::Account {
|
||||
|
||||
class ProfileManager;
|
||||
|
||||
class Module final {
|
||||
public:
|
||||
class Interface : public ServiceFramework<Interface> {
|
||||
public:
|
||||
explicit Interface(std::shared_ptr<Module> module,
|
||||
std::shared_ptr<ProfileManager> profile_manager, const char* name);
|
||||
~Interface() override;
|
||||
|
||||
void GetUserCount(Kernel::HLERequestContext& ctx);
|
||||
void GetUserExistence(Kernel::HLERequestContext& ctx);
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <random>
|
||||
#include <boost/optional.hpp>
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "core/settings.h"
|
||||
@@ -12,6 +13,15 @@ constexpr ResultCode ERROR_TOO_MANY_USERS(ErrorModule::Account, -1);
|
||||
constexpr ResultCode ERROR_USER_ALREADY_EXISTS(ErrorModule::Account, -2);
|
||||
constexpr ResultCode ERROR_ARGUMENT_IS_NULL(ErrorModule::Account, 20);
|
||||
|
||||
const UUID& UUID::Generate() {
|
||||
std::random_device device;
|
||||
std::mt19937 gen(device());
|
||||
std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
|
||||
uuid[0] = distribution(gen);
|
||||
uuid[1] = distribution(gen);
|
||||
return *this;
|
||||
}
|
||||
|
||||
ProfileManager::ProfileManager() {
|
||||
// TODO(ogniK): Create the default user we have for now until loading/saving users is added
|
||||
auto user_uuid = UUID{1, 0};
|
||||
@@ -25,7 +35,7 @@ boost::optional<size_t> ProfileManager::AddToProfiles(const ProfileInfo& user) {
|
||||
if (user_count >= MAX_USERS) {
|
||||
return boost::none;
|
||||
}
|
||||
profiles[user_count] = std::move(user);
|
||||
profiles[user_count] = user;
|
||||
return user_count++;
|
||||
}
|
||||
|
||||
@@ -43,7 +53,7 @@ bool ProfileManager::RemoveProfileAtIndex(size_t index) {
|
||||
}
|
||||
|
||||
/// Helper function to register a user to the system
|
||||
ResultCode ProfileManager::AddUser(ProfileInfo user) {
|
||||
ResultCode ProfileManager::AddUser(const ProfileInfo& user) {
|
||||
if (AddToProfiles(user) == boost::none) {
|
||||
return ERROR_TOO_MANY_USERS;
|
||||
}
|
||||
@@ -52,7 +62,7 @@ ResultCode ProfileManager::AddUser(ProfileInfo user) {
|
||||
|
||||
/// Create a new user on the system. If the uuid of the user already exists, the user is not
|
||||
/// created.
|
||||
ResultCode ProfileManager::CreateNewUser(UUID uuid, std::array<u8, 0x20>& username) {
|
||||
ResultCode ProfileManager::CreateNewUser(UUID uuid, const ProfileUsername& username) {
|
||||
if (user_count == MAX_USERS) {
|
||||
return ERROR_TOO_MANY_USERS;
|
||||
}
|
||||
@@ -67,7 +77,7 @@ ResultCode ProfileManager::CreateNewUser(UUID uuid, std::array<u8, 0x20>& userna
|
||||
return ERROR_USER_ALREADY_EXISTS;
|
||||
}
|
||||
ProfileInfo profile;
|
||||
profile.user_uuid = std::move(uuid);
|
||||
profile.user_uuid = uuid;
|
||||
profile.username = username;
|
||||
profile.data = {};
|
||||
profile.creation_time = 0x0;
|
||||
@@ -79,7 +89,7 @@ ResultCode ProfileManager::CreateNewUser(UUID uuid, std::array<u8, 0x20>& userna
|
||||
/// specifically by allowing an std::string for the username. This is required specifically since
|
||||
/// we're loading a string straight from the config
|
||||
ResultCode ProfileManager::CreateNewUser(UUID uuid, const std::string& username) {
|
||||
std::array<u8, 0x20> username_output;
|
||||
ProfileUsername username_output;
|
||||
if (username.size() > username_output.size()) {
|
||||
std::copy_n(username.begin(), username_output.size(), username_output.begin());
|
||||
} else {
|
||||
@@ -102,7 +112,7 @@ boost::optional<size_t> ProfileManager::GetUserIndex(const UUID& uuid) const {
|
||||
}
|
||||
|
||||
/// Returns a users profile index based on their profile
|
||||
boost::optional<size_t> ProfileManager::GetUserIndex(ProfileInfo user) const {
|
||||
boost::optional<size_t> ProfileManager::GetUserIndex(const ProfileInfo& user) const {
|
||||
return GetUserIndex(user.user_uuid);
|
||||
}
|
||||
|
||||
@@ -125,7 +135,7 @@ bool ProfileManager::GetProfileBase(UUID uuid, ProfileBase& profile) const {
|
||||
}
|
||||
|
||||
/// Returns the data structure used by the switch when GetProfileBase is called on acc:*
|
||||
bool ProfileManager::GetProfileBase(ProfileInfo user, ProfileBase& profile) const {
|
||||
bool ProfileManager::GetProfileBase(const ProfileInfo& user, ProfileBase& profile) const {
|
||||
return GetProfileBase(user.user_uuid, profile);
|
||||
}
|
||||
|
||||
@@ -168,8 +178,8 @@ void ProfileManager::CloseUser(UUID uuid) {
|
||||
}
|
||||
|
||||
/// Gets all valid user ids on the system
|
||||
std::array<UUID, MAX_USERS> ProfileManager::GetAllUsers() const {
|
||||
std::array<UUID, MAX_USERS> output;
|
||||
UserIDArray ProfileManager::GetAllUsers() const {
|
||||
UserIDArray output;
|
||||
std::transform(profiles.begin(), profiles.end(), output.begin(),
|
||||
[](const ProfileInfo& p) { return p.user_uuid; });
|
||||
return output;
|
||||
@@ -177,8 +187,8 @@ std::array<UUID, MAX_USERS> ProfileManager::GetAllUsers() const {
|
||||
|
||||
/// Get all the open users on the system and zero out the rest of the data. This is specifically
|
||||
/// needed for GetOpenUsers and we need to ensure the rest of the output buffer is zero'd out
|
||||
std::array<UUID, MAX_USERS> ProfileManager::GetOpenUsers() const {
|
||||
std::array<UUID, MAX_USERS> output;
|
||||
UserIDArray ProfileManager::GetOpenUsers() const {
|
||||
UserIDArray output;
|
||||
std::transform(profiles.begin(), profiles.end(), output.begin(), [](const ProfileInfo& p) {
|
||||
if (p.is_open)
|
||||
return p.user_uuid;
|
||||
@@ -195,9 +205,9 @@ UUID ProfileManager::GetLastOpenedUser() const {
|
||||
|
||||
/// Return the users profile base and the unknown arbitary data.
|
||||
bool ProfileManager::GetProfileBaseAndData(boost::optional<size_t> index, ProfileBase& profile,
|
||||
std::array<u8, MAX_DATA>& data) const {
|
||||
ProfileData& data) const {
|
||||
if (GetProfileBase(index, profile)) {
|
||||
std::memcpy(data.data(), profiles[index.get()].data.data(), MAX_DATA);
|
||||
data = profiles[index.get()].data;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
@@ -205,14 +215,14 @@ bool ProfileManager::GetProfileBaseAndData(boost::optional<size_t> index, Profil
|
||||
|
||||
/// Return the users profile base and the unknown arbitary data.
|
||||
bool ProfileManager::GetProfileBaseAndData(UUID uuid, ProfileBase& profile,
|
||||
std::array<u8, MAX_DATA>& data) const {
|
||||
ProfileData& data) const {
|
||||
auto idx = GetUserIndex(uuid);
|
||||
return GetProfileBaseAndData(idx, profile, data);
|
||||
}
|
||||
|
||||
/// Return the users profile base and the unknown arbitary data.
|
||||
bool ProfileManager::GetProfileBaseAndData(ProfileInfo user, ProfileBase& profile,
|
||||
std::array<u8, MAX_DATA>& data) const {
|
||||
bool ProfileManager::GetProfileBaseAndData(const ProfileInfo& user, ProfileBase& profile,
|
||||
ProfileData& data) const {
|
||||
return GetProfileBaseAndData(user.user_uuid, profile, data);
|
||||
}
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <random>
|
||||
|
||||
#include "boost/optional.hpp"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
@@ -14,23 +14,21 @@
|
||||
namespace Service::Account {
|
||||
constexpr size_t MAX_USERS = 8;
|
||||
constexpr size_t MAX_DATA = 128;
|
||||
static const u128 INVALID_UUID = {0, 0};
|
||||
constexpr u128 INVALID_UUID{{0, 0}};
|
||||
|
||||
struct UUID {
|
||||
// UUIDs which are 0 are considered invalid!
|
||||
u128 uuid = INVALID_UUID;
|
||||
UUID() = default;
|
||||
explicit UUID(const u128& id) : uuid{id} {}
|
||||
explicit UUID(const u64 lo, const u64 hi) {
|
||||
uuid[0] = lo;
|
||||
uuid[1] = hi;
|
||||
};
|
||||
explicit UUID(const u64 lo, const u64 hi) : uuid{{lo, hi}} {}
|
||||
|
||||
explicit operator bool() const {
|
||||
return uuid[0] != INVALID_UUID[0] || uuid[1] != INVALID_UUID[1];
|
||||
return uuid != INVALID_UUID;
|
||||
}
|
||||
|
||||
bool operator==(const UUID& rhs) const {
|
||||
return std::tie(uuid[0], uuid[1]) == std::tie(rhs.uuid[0], rhs.uuid[1]);
|
||||
return uuid == rhs.uuid;
|
||||
}
|
||||
|
||||
bool operator!=(const UUID& rhs) const {
|
||||
@@ -38,15 +36,7 @@ struct UUID {
|
||||
}
|
||||
|
||||
// TODO(ogniK): Properly generate uuids based on RFC-4122
|
||||
const UUID& Generate() {
|
||||
std::random_device device;
|
||||
std::mt19937 gen(device());
|
||||
std::uniform_int_distribution<uint64_t> distribution(1,
|
||||
std::numeric_limits<uint64_t>::max());
|
||||
uuid[0] = distribution(gen);
|
||||
uuid[1] = distribution(gen);
|
||||
return *this;
|
||||
}
|
||||
const UUID& Generate();
|
||||
|
||||
// Set the UUID to {0,0} to be considered an invalid user
|
||||
void Invalidate() {
|
||||
@@ -58,20 +48,24 @@ struct UUID {
|
||||
};
|
||||
static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
|
||||
|
||||
using ProfileUsername = std::array<u8, 0x20>;
|
||||
using ProfileData = std::array<u8, MAX_DATA>;
|
||||
using UserIDArray = std::array<UUID, MAX_USERS>;
|
||||
|
||||
/// This holds general information about a users profile. This is where we store all the information
|
||||
/// based on a specific user
|
||||
struct ProfileInfo {
|
||||
UUID user_uuid;
|
||||
std::array<u8, 0x20> username;
|
||||
ProfileUsername username;
|
||||
u64 creation_time;
|
||||
std::array<u8, MAX_DATA> data; // TODO(ognik): Work out what this is
|
||||
ProfileData data; // TODO(ognik): Work out what this is
|
||||
bool is_open;
|
||||
};
|
||||
|
||||
struct ProfileBase {
|
||||
UUID user_uuid;
|
||||
u64_le timestamp;
|
||||
std::array<u8, 0x20> username;
|
||||
ProfileUsername username;
|
||||
|
||||
// Zero out all the fields to make the profile slot considered "Empty"
|
||||
void Invalidate() {
|
||||
@@ -88,27 +82,26 @@ static_assert(sizeof(ProfileBase) == 0x38, "ProfileBase is an invalid size");
|
||||
class ProfileManager {
|
||||
public:
|
||||
ProfileManager(); // TODO(ogniK): Load from system save
|
||||
ResultCode AddUser(ProfileInfo user);
|
||||
ResultCode CreateNewUser(UUID uuid, std::array<u8, 0x20>& username);
|
||||
ResultCode AddUser(const ProfileInfo& user);
|
||||
ResultCode CreateNewUser(UUID uuid, const ProfileUsername& username);
|
||||
ResultCode CreateNewUser(UUID uuid, const std::string& username);
|
||||
boost::optional<size_t> GetUserIndex(const UUID& uuid) const;
|
||||
boost::optional<size_t> GetUserIndex(ProfileInfo user) const;
|
||||
boost::optional<size_t> GetUserIndex(const ProfileInfo& user) const;
|
||||
bool GetProfileBase(boost::optional<size_t> index, ProfileBase& profile) const;
|
||||
bool GetProfileBase(UUID uuid, ProfileBase& profile) const;
|
||||
bool GetProfileBase(ProfileInfo user, ProfileBase& profile) const;
|
||||
bool GetProfileBase(const ProfileInfo& user, ProfileBase& profile) const;
|
||||
bool GetProfileBaseAndData(boost::optional<size_t> index, ProfileBase& profile,
|
||||
std::array<u8, MAX_DATA>& data) const;
|
||||
bool GetProfileBaseAndData(UUID uuid, ProfileBase& profile,
|
||||
std::array<u8, MAX_DATA>& data) const;
|
||||
bool GetProfileBaseAndData(ProfileInfo user, ProfileBase& profile,
|
||||
std::array<u8, MAX_DATA>& data) const;
|
||||
ProfileData& data) const;
|
||||
bool GetProfileBaseAndData(UUID uuid, ProfileBase& profile, ProfileData& data) const;
|
||||
bool GetProfileBaseAndData(const ProfileInfo& user, ProfileBase& profile,
|
||||
ProfileData& data) const;
|
||||
size_t GetUserCount() const;
|
||||
size_t GetOpenUserCount() const;
|
||||
bool UserExists(UUID uuid) const;
|
||||
void OpenUser(UUID uuid);
|
||||
void CloseUser(UUID uuid);
|
||||
std::array<UUID, MAX_USERS> GetOpenUsers() const;
|
||||
std::array<UUID, MAX_USERS> GetAllUsers() const;
|
||||
UserIDArray GetOpenUsers() const;
|
||||
UserIDArray GetAllUsers() const;
|
||||
UUID GetLastOpenedUser() const;
|
||||
|
||||
bool CanSystemRegisterUser() const;
|
||||
@@ -118,7 +111,7 @@ private:
|
||||
size_t user_count = 0;
|
||||
boost::optional<size_t> AddToProfiles(const ProfileInfo& profile);
|
||||
bool RemoveProfileAtIndex(size_t index);
|
||||
UUID last_opened_user{0, 0};
|
||||
UUID last_opened_user{INVALID_UUID};
|
||||
};
|
||||
|
||||
}; // namespace Service::Account
|
||||
|
||||
@@ -7,7 +7,9 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/file_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/bis_factory.h"
|
||||
#include "core/file_sys/errors.h"
|
||||
#include "core/file_sys/romfs_factory.h"
|
||||
#include "core/file_sys/savedata_factory.h"
|
||||
#include "core/file_sys/sdmc_factory.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
@@ -256,15 +258,28 @@ ResultCode RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id) {
|
||||
LOG_TRACE(Service_FS, "Opening RomFS for title_id={:016X}", title_id);
|
||||
ResultVal<FileSys::VirtualFile> OpenRomFSCurrentProcess() {
|
||||
LOG_TRACE(Service_FS, "Opening RomFS for current process");
|
||||
|
||||
if (romfs_factory == nullptr) {
|
||||
// TODO(bunnei): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
}
|
||||
|
||||
return romfs_factory->Open(title_id);
|
||||
return romfs_factory->OpenCurrentProcess();
|
||||
}
|
||||
|
||||
ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id, FileSys::StorageId storage_id,
|
||||
FileSys::ContentRecordType type) {
|
||||
LOG_TRACE(Service_FS, "Opening RomFS for title_id={:016X}, storage_id={:02X}, type={:02X}",
|
||||
title_id, static_cast<u8>(storage_id), static_cast<u8>(type));
|
||||
|
||||
if (romfs_factory == nullptr) {
|
||||
// TODO(bunnei): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
}
|
||||
|
||||
return romfs_factory->Open(title_id, storage_id, type);
|
||||
}
|
||||
|
||||
ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
|
||||
|
||||
@@ -6,14 +6,24 @@
|
||||
|
||||
#include <memory>
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/bis_factory.h"
|
||||
#include "core/file_sys/directory.h"
|
||||
#include "core/file_sys/mode.h"
|
||||
#include "core/file_sys/romfs_factory.h"
|
||||
#include "core/file_sys/savedata_factory.h"
|
||||
#include "core/file_sys/sdmc_factory.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace FileSys {
|
||||
class BISFactory;
|
||||
class RegisteredCache;
|
||||
class RomFSFactory;
|
||||
class SaveDataFactory;
|
||||
class SDMCFactory;
|
||||
|
||||
enum class ContentRecordType : u8;
|
||||
enum class SaveDataSpaceId : u8;
|
||||
enum class StorageId : u8;
|
||||
|
||||
struct SaveDataDescriptor;
|
||||
} // namespace FileSys
|
||||
|
||||
namespace Service {
|
||||
|
||||
namespace SM {
|
||||
@@ -27,7 +37,9 @@ ResultCode RegisterSaveData(std::unique_ptr<FileSys::SaveDataFactory>&& factory)
|
||||
ResultCode RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory);
|
||||
ResultCode RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory);
|
||||
|
||||
ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id);
|
||||
ResultVal<FileSys::VirtualFile> OpenRomFSCurrentProcess();
|
||||
ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id, FileSys::StorageId storage_id,
|
||||
FileSys::ContentRecordType type);
|
||||
ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
|
||||
FileSys::SaveDataDescriptor save_struct);
|
||||
ResultVal<FileSys::VirtualDir> OpenSDMC();
|
||||
|
||||
@@ -13,9 +13,11 @@
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/directory.h"
|
||||
#include "core/file_sys/errors.h"
|
||||
#include "core/file_sys/nca_metadata.h"
|
||||
#include "core/file_sys/savedata_factory.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
@@ -23,15 +25,6 @@
|
||||
|
||||
namespace Service::FileSystem {
|
||||
|
||||
enum class StorageId : u8 {
|
||||
None = 0,
|
||||
Host = 1,
|
||||
GameCard = 2,
|
||||
NandSystem = 3,
|
||||
NandUser = 4,
|
||||
SdCard = 5,
|
||||
};
|
||||
|
||||
class IStorage final : public ServiceFramework<IStorage> {
|
||||
public:
|
||||
explicit IStorage(FileSys::VirtualFile backend_)
|
||||
@@ -467,7 +460,7 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
|
||||
{110, nullptr, "OpenContentStorageFileSystem"},
|
||||
{200, &FSP_SRV::OpenDataStorageByCurrentProcess, "OpenDataStorageByCurrentProcess"},
|
||||
{201, nullptr, "OpenDataStorageByProgramId"},
|
||||
{202, nullptr, "OpenDataStorageByDataId"},
|
||||
{202, &FSP_SRV::OpenDataStorageByDataId, "OpenDataStorageByDataId"},
|
||||
{203, &FSP_SRV::OpenRomStorage, "OpenRomStorage"},
|
||||
{400, nullptr, "OpenDeviceOperator"},
|
||||
{500, nullptr, "OpenSdCardDetectionEventNotifier"},
|
||||
@@ -580,7 +573,7 @@ void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
|
||||
void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_FS, "called");
|
||||
|
||||
auto romfs = OpenRomFS(Core::System::GetInstance().CurrentProcess()->program_id);
|
||||
auto romfs = OpenRomFSCurrentProcess();
|
||||
if (romfs.Failed()) {
|
||||
// TODO (bunnei): Find the right error code to use here
|
||||
LOG_CRITICAL(Service_FS, "no file system interface available!");
|
||||
@@ -596,10 +589,37 @@ void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
|
||||
rb.PushIpcInterface<IStorage>(std::move(storage));
|
||||
}
|
||||
|
||||
void FSP_SRV::OpenDataStorageByDataId(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto storage_id = rp.PopRaw<FileSys::StorageId>();
|
||||
const auto unknown = rp.PopRaw<u32>();
|
||||
const auto title_id = rp.PopRaw<u64>();
|
||||
|
||||
LOG_DEBUG(Service_FS, "called with storage_id={:02X}, unknown={:08X}, title_id={:016X}",
|
||||
static_cast<u8>(storage_id), unknown, title_id);
|
||||
|
||||
auto data = OpenRomFS(title_id, storage_id, FileSys::ContentRecordType::Data);
|
||||
if (data.Failed()) {
|
||||
// TODO(DarkLordZach): Find the right error code to use here
|
||||
LOG_ERROR(Service_FS,
|
||||
"could not open data storage with title_id={:016X}, storage_id={:02X}", title_id,
|
||||
static_cast<u8>(storage_id));
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultCode(-1));
|
||||
return;
|
||||
}
|
||||
|
||||
IStorage storage(std::move(data.Unwrap()));
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IStorage>(std::move(storage));
|
||||
}
|
||||
|
||||
void FSP_SRV::OpenRomStorage(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
auto storage_id = rp.PopRaw<StorageId>();
|
||||
auto storage_id = rp.PopRaw<FileSys::StorageId>();
|
||||
auto title_id = rp.PopRaw<u64>();
|
||||
|
||||
LOG_DEBUG(Service_FS, "called with storage_id={:02X}, title_id={:016X}",
|
||||
|
||||
@@ -25,6 +25,7 @@ private:
|
||||
void MountSaveData(Kernel::HLERequestContext& ctx);
|
||||
void GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx);
|
||||
void OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
|
||||
void OpenDataStorageByDataId(Kernel::HLERequestContext& ctx);
|
||||
void OpenRomStorage(Kernel::HLERequestContext& ctx);
|
||||
|
||||
FileSys::VirtualFile romfs;
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/file_sys/romfs_factory.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/romfs_factory.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/loader/deconstructed_rom_directory.h"
|
||||
|
||||
@@ -19,8 +19,8 @@ static u64 GenerateTelemetryId() {
|
||||
|
||||
u64 GetTelemetryId() {
|
||||
u64 telemetry_id{};
|
||||
static const std::string& filename{FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) +
|
||||
"telemetry_id"};
|
||||
const std::string filename{FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) +
|
||||
"telemetry_id"};
|
||||
|
||||
if (FileUtil::Exists(filename)) {
|
||||
FileUtil::IOFile file(filename, "rb");
|
||||
@@ -44,8 +44,8 @@ u64 GetTelemetryId() {
|
||||
|
||||
u64 RegenerateTelemetryId() {
|
||||
const u64 new_telemetry_id{GenerateTelemetryId()};
|
||||
static const std::string& filename{FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) +
|
||||
"telemetry_id"};
|
||||
const std::string filename{FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) +
|
||||
"telemetry_id"};
|
||||
|
||||
FileUtil::IOFile file(filename, "wb");
|
||||
if (!file.IsOpen()) {
|
||||
|
||||
@@ -477,7 +477,9 @@ union Instruction {
|
||||
if (texture_info >= 12 && texture_info <= 13)
|
||||
return TextureType::TextureCube;
|
||||
|
||||
UNIMPLEMENTED();
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}",
|
||||
static_cast<u32>(texture_info.Value()));
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
bool IsArrayTexture() const {
|
||||
@@ -523,7 +525,9 @@ union Instruction {
|
||||
return TextureType::Texture3D;
|
||||
}
|
||||
|
||||
UNIMPLEMENTED();
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}",
|
||||
static_cast<u32>(texture_info.Value()));
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
bool IsArrayTexture() const {
|
||||
|
||||
@@ -8,8 +8,6 @@
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
struct ScreenInfo;
|
||||
|
||||
namespace VideoCore {
|
||||
|
||||
class RasterizerInterface {
|
||||
@@ -55,7 +53,7 @@ public:
|
||||
|
||||
/// Attempt to use a faster method to display the framebuffer to screen
|
||||
virtual bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
|
||||
u32 pixel_stride, ScreenInfo& screen_info) {
|
||||
u32 pixel_stride) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "core/settings.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
@@ -17,18 +16,11 @@ RendererBase::RendererBase(Core::Frontend::EmuWindow& window) : render_window{wi
|
||||
RendererBase::~RendererBase() = default;
|
||||
|
||||
void RendererBase::RefreshBaseSettings() {
|
||||
RefreshRasterizerSetting();
|
||||
UpdateCurrentFramebufferLayout();
|
||||
|
||||
renderer_settings.use_framelimiter = Settings::values.toggle_framelimit;
|
||||
}
|
||||
|
||||
void RendererBase::RefreshRasterizerSetting() {
|
||||
if (rasterizer == nullptr) {
|
||||
rasterizer = std::make_unique<RasterizerOpenGL>(render_window);
|
||||
}
|
||||
}
|
||||
|
||||
void RendererBase::UpdateCurrentFramebufferLayout() {
|
||||
const Layout::FramebufferLayout& layout = render_window.GetFramebufferLayout();
|
||||
|
||||
|
||||
@@ -58,9 +58,6 @@ public:
|
||||
void RefreshBaseSettings();
|
||||
|
||||
protected:
|
||||
/// Refreshes settings specific to the rasterizer.
|
||||
void RefreshRasterizerSetting();
|
||||
|
||||
Core::Frontend::EmuWindow& render_window; ///< Reference to the render window handle.
|
||||
std::unique_ptr<RasterizerInterface> rasterizer;
|
||||
f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer
|
||||
|
||||
@@ -36,8 +36,8 @@ MICROPROFILE_DEFINE(OpenGL_Drawing, "OpenGL", "Drawing", MP_RGB(128, 128, 192));
|
||||
MICROPROFILE_DEFINE(OpenGL_Blits, "OpenGL", "Blits", MP_RGB(100, 100, 255));
|
||||
MICROPROFILE_DEFINE(OpenGL_CacheManagement, "OpenGL", "Cache Mgmt", MP_RGB(100, 255, 100));
|
||||
|
||||
RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window)
|
||||
: emu_window{window}, stream_buffer(GL_ARRAY_BUFFER, STREAM_BUFFER_SIZE) {
|
||||
RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo& info)
|
||||
: emu_window{window}, screen_info{info}, stream_buffer(GL_ARRAY_BUFFER, STREAM_BUFFER_SIZE) {
|
||||
// Create sampler objects
|
||||
for (size_t i = 0; i < texture_samplers.size(); ++i) {
|
||||
texture_samplers[i].Create();
|
||||
@@ -304,7 +304,8 @@ bool RasterizerOpenGL::AccelerateDrawBatch(bool is_indexed) {
|
||||
}
|
||||
|
||||
std::pair<Surface, Surface> RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb,
|
||||
bool using_depth_fb) {
|
||||
bool using_depth_fb,
|
||||
bool preserve_contents) {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
|
||||
if (regs.rt[0].format == Tegra::RenderTargetFormat::NONE) {
|
||||
@@ -327,7 +328,7 @@ std::pair<Surface, Surface> RasterizerOpenGL::ConfigureFramebuffers(bool using_c
|
||||
Surface depth_surface;
|
||||
MathUtil::Rectangle<u32> surfaces_rect;
|
||||
std::tie(color_surface, depth_surface, surfaces_rect) =
|
||||
res_cache.GetFramebufferSurfaces(using_color_fb, using_depth_fb);
|
||||
res_cache.GetFramebufferSurfaces(using_color_fb, using_depth_fb, preserve_contents);
|
||||
|
||||
const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[0].GetRect()};
|
||||
const MathUtil::Rectangle<u32> draw_rect{
|
||||
@@ -390,7 +391,7 @@ void RasterizerOpenGL::Clear() {
|
||||
ScopeAcquireGLContext acquire_context{emu_window};
|
||||
|
||||
auto [dirty_color_surface, dirty_depth_surface] =
|
||||
ConfigureFramebuffers(use_color_fb, use_depth_fb);
|
||||
ConfigureFramebuffers(use_color_fb, use_depth_fb, false);
|
||||
|
||||
// TODO(Subv): Support clearing only partial colors.
|
||||
glClearColor(regs.clear_color[0], regs.clear_color[1], regs.clear_color[2],
|
||||
@@ -445,7 +446,7 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
ScopeAcquireGLContext acquire_context{emu_window};
|
||||
|
||||
auto [dirty_color_surface, dirty_depth_surface] =
|
||||
ConfigureFramebuffers(true, regs.zeta.Address() != 0 && regs.zeta_enable != 0);
|
||||
ConfigureFramebuffers(true, regs.zeta.Address() != 0 && regs.zeta_enable != 0, true);
|
||||
|
||||
SyncDepthTestState();
|
||||
SyncBlendState();
|
||||
@@ -574,8 +575,7 @@ bool RasterizerOpenGL::AccelerateFill(const void* config) {
|
||||
}
|
||||
|
||||
bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
|
||||
VAddr framebuffer_addr, u32 pixel_stride,
|
||||
ScreenInfo& screen_info) {
|
||||
VAddr framebuffer_addr, u32 pixel_stride) {
|
||||
if (!framebuffer_addr) {
|
||||
return {};
|
||||
}
|
||||
|
||||
@@ -30,7 +30,7 @@ class EmuWindow;
|
||||
|
||||
class RasterizerOpenGL : public VideoCore::RasterizerInterface {
|
||||
public:
|
||||
explicit RasterizerOpenGL(Core::Frontend::EmuWindow& renderer);
|
||||
explicit RasterizerOpenGL(Core::Frontend::EmuWindow& renderer, ScreenInfo& info);
|
||||
~RasterizerOpenGL() override;
|
||||
|
||||
void DrawArrays() override;
|
||||
@@ -43,8 +43,8 @@ public:
|
||||
bool AccelerateDisplayTransfer(const void* config) override;
|
||||
bool AccelerateTextureCopy(const void* config) override;
|
||||
bool AccelerateFill(const void* config) override;
|
||||
bool AccelerateDisplay(const Tegra::FramebufferConfig& framebuffer, VAddr framebuffer_addr,
|
||||
u32 pixel_stride, ScreenInfo& screen_info) override;
|
||||
bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
|
||||
u32 pixel_stride) override;
|
||||
bool AccelerateDrawBatch(bool is_indexed) override;
|
||||
|
||||
/// OpenGL shader generated for a given Maxwell register state
|
||||
@@ -87,7 +87,8 @@ private:
|
||||
|
||||
/// Configures the color and depth framebuffer states and returns the dirty <Color, Depth>
|
||||
/// surfaces if writing was enabled.
|
||||
std::pair<Surface, Surface> ConfigureFramebuffers(bool using_color_fb, bool using_depth_fb);
|
||||
std::pair<Surface, Surface> ConfigureFramebuffers(bool using_color_fb, bool using_depth_fb,
|
||||
bool preserve_contents);
|
||||
|
||||
/// Binds the framebuffer color and depth surface
|
||||
void BindFramebufferSurfaces(const Surface& color_surface, const Surface& depth_surface,
|
||||
@@ -151,6 +152,8 @@ private:
|
||||
|
||||
Core::Frontend::EmuWindow& emu_window;
|
||||
|
||||
ScreenInfo& screen_info;
|
||||
|
||||
std::unique_ptr<GLShader::ProgramManager> shader_program_manager;
|
||||
OGLVertexArray sw_vao;
|
||||
OGLVertexArray hw_vao;
|
||||
|
||||
@@ -686,7 +686,8 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu
|
||||
}
|
||||
|
||||
SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(bool using_color_fb,
|
||||
bool using_depth_fb) {
|
||||
bool using_depth_fb,
|
||||
bool preserve_contents) {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
|
||||
// TODO(bunnei): This is hard corded to use just the first render buffer
|
||||
@@ -708,7 +709,7 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(bool usin
|
||||
MathUtil::Rectangle<u32> color_rect{};
|
||||
Surface color_surface;
|
||||
if (using_color_fb) {
|
||||
color_surface = GetSurface(color_params);
|
||||
color_surface = GetSurface(color_params, preserve_contents);
|
||||
if (color_surface) {
|
||||
color_rect = color_surface->GetSurfaceParams().GetRect();
|
||||
}
|
||||
@@ -717,7 +718,7 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(bool usin
|
||||
MathUtil::Rectangle<u32> depth_rect{};
|
||||
Surface depth_surface;
|
||||
if (using_depth_fb) {
|
||||
depth_surface = GetSurface(depth_params);
|
||||
depth_surface = GetSurface(depth_params, preserve_contents);
|
||||
if (depth_surface) {
|
||||
depth_rect = depth_surface->GetSurfaceParams().GetRect();
|
||||
}
|
||||
@@ -752,7 +753,7 @@ void RasterizerCacheOpenGL::FlushSurface(const Surface& surface) {
|
||||
surface->FlushGLBuffer();
|
||||
}
|
||||
|
||||
Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params) {
|
||||
Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool preserve_contents) {
|
||||
if (params.addr == 0 || params.height * params.width == 0) {
|
||||
return {};
|
||||
}
|
||||
@@ -774,9 +775,13 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params) {
|
||||
} else if (surface->GetSurfaceParams().IsCompatibleSurface(params)) {
|
||||
// Use the cached surface as-is
|
||||
return surface;
|
||||
} else {
|
||||
// If surface parameters changed, recreate the surface from the old one
|
||||
} else if (preserve_contents) {
|
||||
// If surface parameters changed and we care about keeping the previous data, recreate
|
||||
// the surface from the old one
|
||||
return RecreateSurface(surface, params);
|
||||
} else {
|
||||
// Delete the old surface before creating a new one to prevent collisions.
|
||||
UnregisterSurface(surface);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -793,12 +798,58 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& surface,
|
||||
// Verify surface is compatible for blitting
|
||||
const auto& params{surface->GetSurfaceParams()};
|
||||
ASSERT(params.type == new_params.type);
|
||||
ASSERT_MSG(params.GetCompressionFactor(params.pixel_format) == 1,
|
||||
"Compressed texture reinterpretation is not supported");
|
||||
|
||||
// Create a new surface with the new parameters, and blit the previous surface to it
|
||||
Surface new_surface{std::make_shared<CachedSurface>(new_params)};
|
||||
BlitTextures(surface->Texture().handle, params.GetRect(), new_surface->Texture().handle,
|
||||
new_surface->GetSurfaceParams().GetRect(), params.type, read_framebuffer.handle,
|
||||
draw_framebuffer.handle);
|
||||
|
||||
auto source_format = GetFormatTuple(params.pixel_format, params.component_type);
|
||||
auto dest_format = GetFormatTuple(new_params.pixel_format, new_params.component_type);
|
||||
|
||||
size_t buffer_size = std::max(params.SizeInBytes(), new_params.SizeInBytes());
|
||||
|
||||
// Use a Pixel Buffer Object to download the previous texture and then upload it to the new one
|
||||
// using the new format.
|
||||
OGLBuffer pbo;
|
||||
pbo.Create();
|
||||
|
||||
glBindBuffer(GL_PIXEL_PACK_BUFFER, pbo.handle);
|
||||
glBufferData(GL_PIXEL_PACK_BUFFER, buffer_size, nullptr, GL_STREAM_DRAW_ARB);
|
||||
glGetTextureImage(surface->Texture().handle, 0, source_format.format, source_format.type,
|
||||
params.SizeInBytes(), nullptr);
|
||||
|
||||
// If the new texture is bigger than the previous one, we need to fill in the rest with data
|
||||
// from the CPU.
|
||||
if (params.SizeInBytes() < new_params.SizeInBytes()) {
|
||||
// Upload the rest of the memory.
|
||||
if (new_params.is_tiled) {
|
||||
// TODO(Subv): We might have to de-tile the subtexture and re-tile it with the rest of
|
||||
// the data in this case. Games like Super Mario Odyssey seem to hit this case when
|
||||
// drawing, it re-uses the memory of a previous texture as a bigger framebuffer but it
|
||||
// doesn't clear it beforehand, the texture is already full of zeros.
|
||||
LOG_CRITICAL(HW_GPU, "Trying to upload extra texture data from the CPU during "
|
||||
"reinterpretation but the texture is tiled.");
|
||||
}
|
||||
size_t remaining_size = new_params.SizeInBytes() - params.SizeInBytes();
|
||||
auto address = Core::System::GetInstance().GPU().memory_manager->GpuToCpuAddress(
|
||||
new_params.addr + params.SizeInBytes());
|
||||
std::vector<u8> data(remaining_size);
|
||||
Memory::ReadBlock(*address, data.data(), data.size());
|
||||
glBufferSubData(GL_PIXEL_PACK_BUFFER, params.SizeInBytes(), remaining_size, data.data());
|
||||
}
|
||||
|
||||
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
|
||||
|
||||
const auto& dest_rect{new_params.GetRect()};
|
||||
|
||||
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbo.handle);
|
||||
glTextureSubImage2D(
|
||||
new_surface->Texture().handle, 0, 0, 0, static_cast<GLsizei>(dest_rect.GetWidth()),
|
||||
static_cast<GLsizei>(dest_rect.GetHeight()), dest_format.format, dest_format.type, nullptr);
|
||||
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
|
||||
|
||||
pbo.Release();
|
||||
|
||||
// Update cache accordingly
|
||||
UnregisterSurface(surface);
|
||||
|
||||
@@ -722,7 +722,8 @@ public:
|
||||
Surface GetTextureSurface(const Tegra::Texture::FullTextureInfo& config);
|
||||
|
||||
/// Get the color and depth surfaces based on the framebuffer configuration
|
||||
SurfaceSurfaceRect_Tuple GetFramebufferSurfaces(bool using_color_fb, bool using_depth_fb);
|
||||
SurfaceSurfaceRect_Tuple GetFramebufferSurfaces(bool using_color_fb, bool using_depth_fb,
|
||||
bool preserve_contents);
|
||||
|
||||
/// Flushes the surface to Switch memory
|
||||
void FlushSurface(const Surface& surface);
|
||||
@@ -738,7 +739,7 @@ public:
|
||||
|
||||
private:
|
||||
void LoadSurface(const Surface& surface);
|
||||
Surface GetSurface(const SurfaceParams& params);
|
||||
Surface GetSurface(const SurfaceParams& params, bool preserve_contents = true);
|
||||
|
||||
/// Recreates a surface with new parameters
|
||||
Surface RecreateSurface(const Surface& surface, const SurfaceParams& new_params);
|
||||
|
||||
@@ -26,6 +26,7 @@ using Tegra::Shader::Sampler;
|
||||
using Tegra::Shader::SubOp;
|
||||
|
||||
constexpr u32 PROGRAM_END = MAX_PROGRAM_CODE_LENGTH;
|
||||
constexpr u32 PROGRAM_HEADER_SIZE = 0x50;
|
||||
|
||||
class DecompileFail : public std::runtime_error {
|
||||
public:
|
||||
@@ -621,6 +622,23 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
// Shader program header for a Fragment Shader.
|
||||
struct FragmentHeader {
|
||||
INSERT_PADDING_WORDS(5);
|
||||
INSERT_PADDING_WORDS(13);
|
||||
u32 enabled_color_outputs;
|
||||
union {
|
||||
BitField<0, 1, u32> writes_samplemask;
|
||||
BitField<1, 1, u32> writes_depth;
|
||||
};
|
||||
|
||||
bool IsColorComponentOutputEnabled(u32 render_target, u32 component) const {
|
||||
u32 bit = render_target * 4 + component;
|
||||
return enabled_color_outputs & (1 << bit);
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(FragmentHeader) == PROGRAM_HEADER_SIZE, "FragmentHeader size is wrong");
|
||||
|
||||
/// Gets the Subroutine object corresponding to the specified address.
|
||||
const Subroutine& GetSubroutine(u32 begin, u32 end) const {
|
||||
auto iter = subroutines.find(Subroutine{begin, end, suffix});
|
||||
@@ -894,6 +912,36 @@ private:
|
||||
shader.AddLine('}');
|
||||
}
|
||||
|
||||
/// Writes the output values from a fragment shader to the corresponding GLSL output variables.
|
||||
void EmitFragmentOutputsWrite() {
|
||||
ASSERT(stage == Maxwell3D::Regs::ShaderStage::Fragment);
|
||||
FragmentHeader header;
|
||||
std::memcpy(&header, program_code.data(), PROGRAM_HEADER_SIZE);
|
||||
|
||||
ASSERT_MSG(header.writes_samplemask == 0, "Samplemask write is unimplemented");
|
||||
|
||||
// Write the color outputs using the data in the shader registers, disabled
|
||||
// rendertargets/components are skipped in the register assignment.
|
||||
u32 current_reg = 0;
|
||||
for (u32 render_target = 0; render_target < Maxwell3D::Regs::NumRenderTargets;
|
||||
++render_target) {
|
||||
// TODO(Subv): Figure out how dual-source blending is configured in the Switch.
|
||||
for (u32 component = 0; component < 4; ++component) {
|
||||
if (header.IsColorComponentOutputEnabled(render_target, component)) {
|
||||
shader.AddLine(fmt::format("color[{}][{}] = {};", render_target, component,
|
||||
regs.GetRegisterAsFloat(current_reg)));
|
||||
++current_reg;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (header.writes_depth) {
|
||||
// The depth output is always 2 registers after the last color output, and current_reg
|
||||
// already contains one past the last color register.
|
||||
shader.AddLine("gl_FragDepth = " + regs.GetRegisterAsFloat(current_reg + 1) + ';');
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Compiles a single instruction from Tegra to GLSL.
|
||||
* @param offset the offset of the Tegra shader instruction.
|
||||
@@ -1525,6 +1573,14 @@ private:
|
||||
coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");";
|
||||
break;
|
||||
}
|
||||
case Tegra::Shader::TextureType::TextureCube: {
|
||||
std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
std::string z = regs.GetRegisterAsFloat(instr.gpr8.Value() + 2);
|
||||
ASSERT(instr.gpr20.Value() == Register::ZeroIndex);
|
||||
coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");";
|
||||
break;
|
||||
}
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled texture type {}",
|
||||
static_cast<u32>(instr.tex.texture_type.Value()));
|
||||
@@ -1570,6 +1626,13 @@ private:
|
||||
}
|
||||
break;
|
||||
}
|
||||
case Tegra::Shader::TextureType::Texture3D: {
|
||||
std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
std::string y = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
std::string z = regs.GetRegisterAsFloat(instr.gpr20.Value() + 1);
|
||||
coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");";
|
||||
break;
|
||||
}
|
||||
case Tegra::Shader::TextureType::TextureCube: {
|
||||
std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
@@ -1969,12 +2032,8 @@ private:
|
||||
default: {
|
||||
switch (opcode->GetId()) {
|
||||
case OpCode::Id::EXIT: {
|
||||
// Final color output is currently hardcoded to GPR0-3 for fragment shaders
|
||||
if (stage == Maxwell3D::Regs::ShaderStage::Fragment) {
|
||||
shader.AddLine("color.r = " + regs.GetRegisterAsFloat(0) + ';');
|
||||
shader.AddLine("color.g = " + regs.GetRegisterAsFloat(1) + ';');
|
||||
shader.AddLine("color.b = " + regs.GetRegisterAsFloat(2) + ';');
|
||||
shader.AddLine("color.a = " + regs.GetRegisterAsFloat(3) + ';');
|
||||
EmitFragmentOutputsWrite();
|
||||
}
|
||||
|
||||
switch (instr.flow.cond) {
|
||||
|
||||
@@ -87,7 +87,7 @@ ProgramResult GenerateFragmentShader(const ShaderSetup& setup, const MaxwellFSCo
|
||||
.get_value_or({});
|
||||
out += R"(
|
||||
in vec4 position;
|
||||
out vec4 color;
|
||||
layout(location = 0) out vec4 color[8];
|
||||
|
||||
layout (std140) uniform fs_config {
|
||||
vec4 viewport_flip;
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <tuple>
|
||||
#include <glad/glad.h>
|
||||
#include "common/common_types.h"
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
#include "core/memory.h"
|
||||
#include "core/settings.h"
|
||||
#include "core/tracer/recorder.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||
#include "video_core/renderer_opengl/renderer_opengl.h"
|
||||
#include "video_core/utils.h"
|
||||
|
||||
@@ -130,7 +131,7 @@ void RendererOpenGL::SwapBuffers(boost::optional<const Tegra::FramebufferConfig&
|
||||
}
|
||||
|
||||
// Load the framebuffer from memory, draw it to the screen, and swap buffers
|
||||
LoadFBToScreenInfo(*framebuffer, screen_info);
|
||||
LoadFBToScreenInfo(*framebuffer);
|
||||
DrawScreen();
|
||||
render_window.SwapBuffers();
|
||||
}
|
||||
@@ -142,14 +143,12 @@ void RendererOpenGL::SwapBuffers(boost::optional<const Tegra::FramebufferConfig&
|
||||
|
||||
// Restore the rasterizer state
|
||||
prev_state.Apply();
|
||||
RefreshRasterizerSetting();
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads framebuffer from emulated memory into the active OpenGL texture.
|
||||
*/
|
||||
void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuffer,
|
||||
ScreenInfo& screen_info) {
|
||||
void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuffer) {
|
||||
const u32 bytes_per_pixel{Tegra::FramebufferConfig::BytesPerPixel(framebuffer.pixel_format)};
|
||||
const u64 size_in_bytes{framebuffer.stride * framebuffer.height * bytes_per_pixel};
|
||||
const VAddr framebuffer_addr{framebuffer.address + framebuffer.offset};
|
||||
@@ -162,8 +161,7 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf
|
||||
// only allows rows to have a memory alignement of 4.
|
||||
ASSERT(framebuffer.stride % 4 == 0);
|
||||
|
||||
if (!rasterizer->AccelerateDisplay(framebuffer, framebuffer_addr, framebuffer.stride,
|
||||
screen_info)) {
|
||||
if (!rasterizer->AccelerateDisplay(framebuffer, framebuffer_addr, framebuffer.stride)) {
|
||||
// Reset the screen info's display texture to its own permanent texture
|
||||
screen_info.display_texture = screen_info.texture.resource.handle;
|
||||
|
||||
@@ -276,6 +274,14 @@ void RendererOpenGL::InitOpenGLObjects() {
|
||||
LoadColorToActiveGLTexture(0, 0, 0, 0, screen_info.texture);
|
||||
}
|
||||
|
||||
void RendererOpenGL::CreateRasterizer() {
|
||||
if (rasterizer) {
|
||||
return;
|
||||
}
|
||||
|
||||
rasterizer = std::make_unique<RasterizerOpenGL>(render_window, screen_info);
|
||||
}
|
||||
|
||||
void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
|
||||
const Tegra::FramebufferConfig& framebuffer) {
|
||||
|
||||
@@ -432,7 +438,7 @@ static void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum
|
||||
break;
|
||||
case GL_DEBUG_SEVERITY_NOTIFICATION:
|
||||
case GL_DEBUG_SEVERITY_LOW:
|
||||
LOG_TRACE(Render_OpenGL, format, str_source, str_type, id, message);
|
||||
LOG_DEBUG(Render_OpenGL, format, str_source, str_type, id, message);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -463,8 +469,7 @@ bool RendererOpenGL::Init() {
|
||||
}
|
||||
|
||||
InitOpenGLObjects();
|
||||
|
||||
RefreshRasterizerSetting();
|
||||
CreateRasterizer();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -59,6 +59,8 @@ public:
|
||||
|
||||
private:
|
||||
void InitOpenGLObjects();
|
||||
void CreateRasterizer();
|
||||
|
||||
void ConfigureFramebufferTexture(TextureInfo& texture,
|
||||
const Tegra::FramebufferConfig& framebuffer);
|
||||
void DrawScreen();
|
||||
@@ -66,7 +68,7 @@ private:
|
||||
void UpdateFramerate();
|
||||
|
||||
// Loads framebuffer from emulated memory into the display information structure
|
||||
void LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuffer, ScreenInfo& screen_info);
|
||||
void LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuffer);
|
||||
// Fills active OpenGL texture with the given RGBA color.
|
||||
void LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color_b, u8 color_a,
|
||||
const TextureInfo& texture);
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
#include "common/string_util.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/romfs.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
@@ -6,12 +6,15 @@
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
#include <QImage>
|
||||
#include <QRunnable>
|
||||
#include <QStandardItem>
|
||||
#include <QString>
|
||||
#include "common/string_util.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "ui_settings.h"
|
||||
#include "yuzu/util/util.h"
|
||||
|
||||
|
||||
@@ -27,7 +27,9 @@
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
#include "core/file_sys/bis_factory.h"
|
||||
#include "core/file_sys/card_image.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/loader/loader.h"
|
||||
@@ -88,9 +90,20 @@ void GMainWindow::ShowCallouts() {}
|
||||
|
||||
const int GMainWindow::max_recent_files_item;
|
||||
|
||||
static void InitializeLogging() {
|
||||
Log::Filter log_filter;
|
||||
log_filter.ParseFilterString(Settings::values.log_filter);
|
||||
Log::SetGlobalFilter(log_filter);
|
||||
|
||||
const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
|
||||
FileUtil::CreateFullPath(log_dir);
|
||||
Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE));
|
||||
}
|
||||
|
||||
GMainWindow::GMainWindow()
|
||||
: config(new Config()), emu_thread(nullptr),
|
||||
vfs(std::make_shared<FileSys::RealVfsFilesystem>()) {
|
||||
InitializeLogging();
|
||||
|
||||
debug_context = Tegra::DebugContext::Construct();
|
||||
|
||||
@@ -1095,16 +1108,6 @@ void GMainWindow::UpdateUITheme() {
|
||||
#undef main
|
||||
#endif
|
||||
|
||||
static void InitializeLogging() {
|
||||
Log::Filter log_filter;
|
||||
log_filter.ParseFilterString(Settings::values.log_filter);
|
||||
Log::SetGlobalFilter(log_filter);
|
||||
|
||||
const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
|
||||
FileUtil::CreateFullPath(log_dir);
|
||||
Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE));
|
||||
}
|
||||
|
||||
int main(int argc, char* argv[]) {
|
||||
MicroProfileOnThreadCreate("Frontend");
|
||||
SCOPE_EXIT({ MicroProfileShutdown(); });
|
||||
@@ -1122,7 +1125,6 @@ int main(int argc, char* argv[]) {
|
||||
|
||||
GMainWindow main_window;
|
||||
// After settings have been loaded by GMainWindow, apply the filter
|
||||
InitializeLogging();
|
||||
main_window.show();
|
||||
return app.exec();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user