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__refs_pul
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2
externals/boost
vendored
2
externals/boost
vendored
Submodule externals/boost updated: d80e506e17...0b920df1c9
2
externals/fmt
vendored
2
externals/fmt
vendored
Submodule externals/fmt updated: c2ce7e4f07...62010520ed
@@ -20,6 +20,8 @@ add_library(core STATIC
|
||||
crypto/key_manager.h
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||||
crypto/ctr_encryption_layer.cpp
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||||
crypto/ctr_encryption_layer.h
|
||||
crypto/xts_encryption_layer.cpp
|
||||
crypto/xts_encryption_layer.h
|
||||
file_sys/bis_factory.cpp
|
||||
file_sys/bis_factory.h
|
||||
file_sys/card_image.cpp
|
||||
@@ -57,6 +59,8 @@ add_library(core STATIC
|
||||
file_sys/vfs_real.h
|
||||
file_sys/vfs_vector.cpp
|
||||
file_sys/vfs_vector.h
|
||||
file_sys/xts_archive.cpp
|
||||
file_sys/xts_archive.h
|
||||
frontend/emu_window.cpp
|
||||
frontend/emu_window.h
|
||||
frontend/framebuffer_layout.cpp
|
||||
@@ -347,6 +351,8 @@ add_library(core STATIC
|
||||
loader/linker.h
|
||||
loader/loader.cpp
|
||||
loader/loader.h
|
||||
loader/nax.cpp
|
||||
loader/nax.h
|
||||
loader/nca.cpp
|
||||
loader/nca.h
|
||||
loader/nro.cpp
|
||||
|
||||
@@ -187,6 +187,13 @@ public:
|
||||
return current_process;
|
||||
}
|
||||
|
||||
/// Gets the name of the current game
|
||||
Loader::ResultStatus GetGameName(std::string& out) const {
|
||||
if (app_loader == nullptr)
|
||||
return Loader::ResultStatus::ErrorNotInitialized;
|
||||
return app_loader->ReadTitle(out);
|
||||
}
|
||||
|
||||
PerfStats perf_stats;
|
||||
FrameLimiter frame_limiter;
|
||||
|
||||
|
||||
@@ -99,10 +99,7 @@ void AESCipher<Key, KeySize>::Transcode(const u8* src, size_t size, u8* dest, Op
|
||||
template <typename Key, size_t KeySize>
|
||||
void AESCipher<Key, KeySize>::XTSTranscode(const u8* src, size_t size, u8* dest, size_t sector_id,
|
||||
size_t sector_size, Op op) {
|
||||
if (size % sector_size > 0) {
|
||||
LOG_CRITICAL(Crypto, "Data size must be a multiple of sector size.");
|
||||
return;
|
||||
}
|
||||
ASSERT_MSG(size % sector_size == 0, "XTS decryption size must be a multiple of sector size.");
|
||||
|
||||
for (size_t i = 0; i < size; i += sector_size) {
|
||||
SetIV(CalculateNintendoTweak(sector_id++));
|
||||
@@ -112,4 +109,4 @@ void AESCipher<Key, KeySize>::XTSTranscode(const u8* src, size_t size, u8* dest,
|
||||
|
||||
template class AESCipher<Key128>;
|
||||
template class AESCipher<Key256>;
|
||||
} // namespace Core::Crypto
|
||||
} // namespace Core::Crypto
|
||||
|
||||
@@ -20,10 +20,8 @@ size_t CTREncryptionLayer::Read(u8* data, size_t length, size_t offset) const {
|
||||
if (sector_offset == 0) {
|
||||
UpdateIV(base_offset + offset);
|
||||
std::vector<u8> raw = base->ReadBytes(length, offset);
|
||||
if (raw.size() != length)
|
||||
return Read(data, raw.size(), offset);
|
||||
cipher.Transcode(raw.data(), length, data, Op::Decrypt);
|
||||
return length;
|
||||
cipher.Transcode(raw.data(), raw.size(), data, Op::Decrypt);
|
||||
return raw.size();
|
||||
}
|
||||
|
||||
// offset does not fall on block boundary (0x10)
|
||||
@@ -34,7 +32,7 @@ size_t CTREncryptionLayer::Read(u8* data, size_t length, size_t offset) const {
|
||||
|
||||
if (length + sector_offset < 0x10) {
|
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std::memcpy(data, block.data() + sector_offset, std::min<u64>(length, read));
|
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return read;
|
||||
return std::min<u64>(length, read);
|
||||
}
|
||||
std::memcpy(data, block.data() + sector_offset, read);
|
||||
return read + Read(data + read, length - read, offset + read);
|
||||
|
||||
@@ -12,11 +12,112 @@
|
||||
#include "common/file_util.h"
|
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#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/crypto/aes_util.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Core::Crypto {
|
||||
|
||||
Key128 GenerateKeyEncryptionKey(Key128 source, Key128 master, Key128 kek_seed, Key128 key_seed) {
|
||||
Key128 out{};
|
||||
|
||||
AESCipher<Key128> cipher1(master, Mode::ECB);
|
||||
cipher1.Transcode(kek_seed.data(), kek_seed.size(), out.data(), Op::Decrypt);
|
||||
AESCipher<Key128> cipher2(out, Mode::ECB);
|
||||
cipher2.Transcode(source.data(), source.size(), out.data(), Op::Decrypt);
|
||||
|
||||
if (key_seed != Key128{}) {
|
||||
AESCipher<Key128> cipher3(out, Mode::ECB);
|
||||
cipher3.Transcode(key_seed.data(), key_seed.size(), out.data(), Op::Decrypt);
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
boost::optional<Key128> DeriveSDSeed() {
|
||||
const FileUtil::IOFile save_43(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
|
||||
"/system/save/8000000000000043",
|
||||
"rb+");
|
||||
if (!save_43.IsOpen())
|
||||
return boost::none;
|
||||
const FileUtil::IOFile sd_private(
|
||||
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) + "/Nintendo/Contents/private", "rb+");
|
||||
if (!sd_private.IsOpen())
|
||||
return boost::none;
|
||||
|
||||
sd_private.Seek(0, SEEK_SET);
|
||||
std::array<u8, 0x10> private_seed{};
|
||||
if (sd_private.ReadBytes(private_seed.data(), private_seed.size()) != 0x10)
|
||||
return boost::none;
|
||||
|
||||
std::array<u8, 0x10> buffer{};
|
||||
size_t offset = 0;
|
||||
for (; offset + 0x10 < save_43.GetSize(); ++offset) {
|
||||
save_43.Seek(offset, SEEK_SET);
|
||||
save_43.ReadBytes(buffer.data(), buffer.size());
|
||||
if (buffer == private_seed)
|
||||
break;
|
||||
}
|
||||
|
||||
if (offset + 0x10 >= save_43.GetSize())
|
||||
return boost::none;
|
||||
|
||||
Key128 seed{};
|
||||
save_43.Seek(offset + 0x10, SEEK_SET);
|
||||
save_43.ReadBytes(seed.data(), seed.size());
|
||||
return seed;
|
||||
}
|
||||
|
||||
Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, const KeyManager& keys) {
|
||||
if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::SDKEK)))
|
||||
return Loader::ResultStatus::ErrorMissingSDKEKSource;
|
||||
if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKEKGeneration)))
|
||||
return Loader::ResultStatus::ErrorMissingAESKEKGenerationSource;
|
||||
if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKeyGeneration)))
|
||||
return Loader::ResultStatus::ErrorMissingAESKeyGenerationSource;
|
||||
|
||||
const auto sd_kek_source =
|
||||
keys.GetKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::SDKEK));
|
||||
const auto aes_kek_gen =
|
||||
keys.GetKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKEKGeneration));
|
||||
const auto aes_key_gen =
|
||||
keys.GetKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKeyGeneration));
|
||||
const auto master_00 = keys.GetKey(S128KeyType::Master);
|
||||
const auto sd_kek =
|
||||
GenerateKeyEncryptionKey(sd_kek_source, master_00, aes_kek_gen, aes_key_gen);
|
||||
|
||||
if (!keys.HasKey(S128KeyType::SDSeed))
|
||||
return Loader::ResultStatus::ErrorMissingSDSeed;
|
||||
const auto sd_seed = keys.GetKey(S128KeyType::SDSeed);
|
||||
|
||||
if (!keys.HasKey(S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::Save)))
|
||||
return Loader::ResultStatus::ErrorMissingSDSaveKeySource;
|
||||
if (!keys.HasKey(S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::NCA)))
|
||||
return Loader::ResultStatus::ErrorMissingSDNCAKeySource;
|
||||
|
||||
std::array<Key256, 2> sd_key_sources{
|
||||
keys.GetKey(S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::Save)),
|
||||
keys.GetKey(S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::NCA)),
|
||||
};
|
||||
|
||||
// Combine sources and seed
|
||||
for (auto& source : sd_key_sources) {
|
||||
for (size_t i = 0; i < source.size(); ++i)
|
||||
source[i] ^= sd_seed[i & 0xF];
|
||||
}
|
||||
|
||||
AESCipher<Key128> cipher(sd_kek, Mode::ECB);
|
||||
// The transform manipulates sd_keys as part of the Transcode, so the return/output is
|
||||
// unnecessary. This does not alter sd_keys_sources.
|
||||
std::transform(sd_key_sources.begin(), sd_key_sources.end(), sd_keys.begin(),
|
||||
sd_key_sources.begin(), [&cipher](const Key256& source, Key256& out) {
|
||||
cipher.Transcode(source.data(), source.size(), out.data(), Op::Decrypt);
|
||||
return source; ///< Return unaltered source to satisfy output requirement.
|
||||
});
|
||||
|
||||
return Loader::ResultStatus::Success;
|
||||
}
|
||||
|
||||
KeyManager::KeyManager() {
|
||||
// Initialize keys
|
||||
const std::string hactool_keys_dir = FileUtil::GetHactoolConfigurationPath();
|
||||
@@ -24,12 +125,15 @@ KeyManager::KeyManager() {
|
||||
if (Settings::values.use_dev_keys) {
|
||||
dev_mode = true;
|
||||
AttemptLoadKeyFile(yuzu_keys_dir, hactool_keys_dir, "dev.keys", false);
|
||||
AttemptLoadKeyFile(yuzu_keys_dir, yuzu_keys_dir, "dev.keys_autogenerated", false);
|
||||
} else {
|
||||
dev_mode = false;
|
||||
AttemptLoadKeyFile(yuzu_keys_dir, hactool_keys_dir, "prod.keys", false);
|
||||
AttemptLoadKeyFile(yuzu_keys_dir, yuzu_keys_dir, "prod.keys_autogenerated", false);
|
||||
}
|
||||
|
||||
AttemptLoadKeyFile(yuzu_keys_dir, hactool_keys_dir, "title.keys", true);
|
||||
AttemptLoadKeyFile(yuzu_keys_dir, yuzu_keys_dir, "title.keys_autogenerated", true);
|
||||
}
|
||||
|
||||
void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
|
||||
@@ -56,17 +160,17 @@ void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
|
||||
u128 rights_id{};
|
||||
std::memcpy(rights_id.data(), rights_id_raw.data(), rights_id_raw.size());
|
||||
Key128 key = Common::HexStringToArray<16>(out[1]);
|
||||
SetKey(S128KeyType::Titlekey, key, rights_id[1], rights_id[0]);
|
||||
s128_keys[{S128KeyType::Titlekey, rights_id[1], rights_id[0]}] = key;
|
||||
} else {
|
||||
std::transform(out[0].begin(), out[0].end(), out[0].begin(), ::tolower);
|
||||
if (s128_file_id.find(out[0]) != s128_file_id.end()) {
|
||||
const auto index = s128_file_id.at(out[0]);
|
||||
Key128 key = Common::HexStringToArray<16>(out[1]);
|
||||
SetKey(index.type, key, index.field1, index.field2);
|
||||
s128_keys[{index.type, index.field1, index.field2}] = key;
|
||||
} else if (s256_file_id.find(out[0]) != s256_file_id.end()) {
|
||||
const auto index = s256_file_id.at(out[0]);
|
||||
Key256 key = Common::HexStringToArray<32>(out[1]);
|
||||
SetKey(index.type, key, index.field1, index.field2);
|
||||
s256_keys[{index.type, index.field1, index.field2}] = key;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -100,11 +204,50 @@ Key256 KeyManager::GetKey(S256KeyType id, u64 field1, u64 field2) const {
|
||||
return s256_keys.at({id, field1, field2});
|
||||
}
|
||||
|
||||
template <size_t Size>
|
||||
void KeyManager::WriteKeyToFile(bool title_key, std::string_view keyname,
|
||||
const std::array<u8, Size>& key) {
|
||||
const std::string yuzu_keys_dir = FileUtil::GetUserPath(FileUtil::UserPath::KeysDir);
|
||||
std::string filename = "title.keys_autogenerated";
|
||||
if (!title_key)
|
||||
filename = dev_mode ? "dev.keys_autogenerated" : "prod.keys_autogenerated";
|
||||
const auto add_info_text = !FileUtil::Exists(yuzu_keys_dir + DIR_SEP + filename);
|
||||
FileUtil::CreateFullPath(yuzu_keys_dir + DIR_SEP + filename);
|
||||
std::ofstream file(yuzu_keys_dir + DIR_SEP + filename, std::ios::app);
|
||||
if (!file.is_open())
|
||||
return;
|
||||
if (add_info_text) {
|
||||
file
|
||||
<< "# This file is autogenerated by Yuzu\n"
|
||||
<< "# It serves to store keys that were automatically generated from the normal keys\n"
|
||||
<< "# If you are experiencing issues involving keys, it may help to delete this file\n";
|
||||
}
|
||||
|
||||
file << fmt::format("\n{} = {}", keyname, Common::HexArrayToString(key));
|
||||
AttemptLoadKeyFile(yuzu_keys_dir, yuzu_keys_dir, filename, title_key);
|
||||
}
|
||||
|
||||
void KeyManager::SetKey(S128KeyType id, Key128 key, u64 field1, u64 field2) {
|
||||
const auto iter = std::find_if(
|
||||
s128_file_id.begin(), s128_file_id.end(),
|
||||
[&id, &field1, &field2](const std::pair<std::string, KeyIndex<S128KeyType>> elem) {
|
||||
return std::tie(elem.second.type, elem.second.field1, elem.second.field2) ==
|
||||
std::tie(id, field1, field2);
|
||||
});
|
||||
if (iter != s128_file_id.end())
|
||||
WriteKeyToFile(id == S128KeyType::Titlekey, iter->first, key);
|
||||
s128_keys[{id, field1, field2}] = key;
|
||||
}
|
||||
|
||||
void KeyManager::SetKey(S256KeyType id, Key256 key, u64 field1, u64 field2) {
|
||||
const auto iter = std::find_if(
|
||||
s256_file_id.begin(), s256_file_id.end(),
|
||||
[&id, &field1, &field2](const std::pair<std::string, KeyIndex<S256KeyType>> elem) {
|
||||
return std::tie(elem.second.type, elem.second.field1, elem.second.field2) ==
|
||||
std::tie(id, field1, field2);
|
||||
});
|
||||
if (iter != s256_file_id.end())
|
||||
WriteKeyToFile(false, iter->first, key);
|
||||
s256_keys[{id, field1, field2}] = key;
|
||||
}
|
||||
|
||||
@@ -125,7 +268,16 @@ bool KeyManager::KeyFileExists(bool title) {
|
||||
FileUtil::Exists(yuzu_keys_dir + DIR_SEP + "prod.keys");
|
||||
}
|
||||
|
||||
const std::unordered_map<std::string, KeyIndex<S128KeyType>> KeyManager::s128_file_id = {
|
||||
void KeyManager::DeriveSDSeedLazy() {
|
||||
if (HasKey(S128KeyType::SDSeed))
|
||||
return;
|
||||
|
||||
const auto res = DeriveSDSeed();
|
||||
if (res != boost::none)
|
||||
SetKey(S128KeyType::SDSeed, res.get());
|
||||
}
|
||||
|
||||
const boost::container::flat_map<std::string, KeyIndex<S128KeyType>> KeyManager::s128_file_id = {
|
||||
{"master_key_00", {S128KeyType::Master, 0, 0}},
|
||||
{"master_key_01", {S128KeyType::Master, 1, 0}},
|
||||
{"master_key_02", {S128KeyType::Master, 2, 0}},
|
||||
@@ -167,11 +319,17 @@ const std::unordered_map<std::string, KeyIndex<S128KeyType>> KeyManager::s128_fi
|
||||
{"key_area_key_system_02", {S128KeyType::KeyArea, 2, static_cast<u64>(KeyAreaKeyType::System)}},
|
||||
{"key_area_key_system_03", {S128KeyType::KeyArea, 3, static_cast<u64>(KeyAreaKeyType::System)}},
|
||||
{"key_area_key_system_04", {S128KeyType::KeyArea, 4, static_cast<u64>(KeyAreaKeyType::System)}},
|
||||
{"sd_card_kek_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::SDKEK), 0}},
|
||||
{"aes_kek_generation_source",
|
||||
{S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKEKGeneration), 0}},
|
||||
{"aes_key_generation_source",
|
||||
{S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKeyGeneration), 0}},
|
||||
{"sd_seed", {S128KeyType::SDSeed, 0, 0}},
|
||||
};
|
||||
|
||||
const std::unordered_map<std::string, KeyIndex<S256KeyType>> KeyManager::s256_file_id = {
|
||||
const boost::container::flat_map<std::string, KeyIndex<S256KeyType>> KeyManager::s256_file_id = {
|
||||
{"header_key", {S256KeyType::Header, 0, 0}},
|
||||
{"sd_card_save_key", {S256KeyType::SDSave, 0, 0}},
|
||||
{"sd_card_nca_key", {S256KeyType::SDNCA, 0, 0}},
|
||||
{"sd_card_save_key_source", {S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::Save), 0}},
|
||||
{"sd_card_nca_key_source", {S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::NCA), 0}},
|
||||
};
|
||||
} // namespace Core::Crypto
|
||||
|
||||
@@ -6,11 +6,13 @@
|
||||
|
||||
#include <array>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <type_traits>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
#include <boost/container/flat_map.hpp>
|
||||
#include <fmt/format.h>
|
||||
#include "common/common_types.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
namespace Core::Crypto {
|
||||
|
||||
@@ -22,9 +24,8 @@ static_assert(sizeof(Key128) == 16, "Key128 must be 128 bytes big.");
|
||||
static_assert(sizeof(Key256) == 32, "Key128 must be 128 bytes big.");
|
||||
|
||||
enum class S256KeyType : u64 {
|
||||
Header, //
|
||||
SDSave, //
|
||||
SDNCA, //
|
||||
Header, //
|
||||
SDKeySource, // f1=SDKeyType
|
||||
};
|
||||
|
||||
enum class S128KeyType : u64 {
|
||||
@@ -36,6 +37,7 @@ enum class S128KeyType : u64 {
|
||||
KeyArea, // f1=crypto revision f2=type {app, ocean, system}
|
||||
SDSeed, //
|
||||
Titlekey, // f1=rights id LSB f2=rights id MSB
|
||||
Source, // f1=source type, f2= sub id
|
||||
};
|
||||
|
||||
enum class KeyAreaKeyType : u8 {
|
||||
@@ -44,6 +46,17 @@ enum class KeyAreaKeyType : u8 {
|
||||
System,
|
||||
};
|
||||
|
||||
enum class SourceKeyType : u8 {
|
||||
SDKEK,
|
||||
AESKEKGeneration,
|
||||
AESKeyGeneration,
|
||||
};
|
||||
|
||||
enum class SDKeyType : u8 {
|
||||
Save,
|
||||
NCA,
|
||||
};
|
||||
|
||||
template <typename KeyType>
|
||||
struct KeyIndex {
|
||||
KeyType type;
|
||||
@@ -59,34 +72,12 @@ struct KeyIndex {
|
||||
}
|
||||
};
|
||||
|
||||
// The following two (== and hash) are so KeyIndex can be a key in unordered_map
|
||||
|
||||
// boost flat_map requires operator< for O(log(n)) lookups.
|
||||
template <typename KeyType>
|
||||
bool operator==(const KeyIndex<KeyType>& lhs, const KeyIndex<KeyType>& rhs) {
|
||||
return std::tie(lhs.type, lhs.field1, lhs.field2) == std::tie(rhs.type, rhs.field1, rhs.field2);
|
||||
bool operator<(const KeyIndex<KeyType>& lhs, const KeyIndex<KeyType>& rhs) {
|
||||
return std::tie(lhs.type, lhs.field1, lhs.field2) < std::tie(rhs.type, rhs.field1, rhs.field2);
|
||||
}
|
||||
|
||||
template <typename KeyType>
|
||||
bool operator!=(const KeyIndex<KeyType>& lhs, const KeyIndex<KeyType>& rhs) {
|
||||
return !operator==(lhs, rhs);
|
||||
}
|
||||
|
||||
} // namespace Core::Crypto
|
||||
|
||||
namespace std {
|
||||
template <typename KeyType>
|
||||
struct hash<Core::Crypto::KeyIndex<KeyType>> {
|
||||
size_t operator()(const Core::Crypto::KeyIndex<KeyType>& k) const {
|
||||
using std::hash;
|
||||
|
||||
return ((hash<u64>()(static_cast<u64>(k.type)) ^ (hash<u64>()(k.field1) << 1)) >> 1) ^
|
||||
(hash<u64>()(k.field2) << 1);
|
||||
}
|
||||
};
|
||||
} // namespace std
|
||||
|
||||
namespace Core::Crypto {
|
||||
|
||||
class KeyManager {
|
||||
public:
|
||||
KeyManager();
|
||||
@@ -102,16 +93,27 @@ public:
|
||||
|
||||
static bool KeyFileExists(bool title);
|
||||
|
||||
// Call before using the sd seed to attempt to derive it if it dosen't exist. Needs system save
|
||||
// 8*43 and the private file to exist.
|
||||
void DeriveSDSeedLazy();
|
||||
|
||||
private:
|
||||
std::unordered_map<KeyIndex<S128KeyType>, Key128> s128_keys;
|
||||
std::unordered_map<KeyIndex<S256KeyType>, Key256> s256_keys;
|
||||
boost::container::flat_map<KeyIndex<S128KeyType>, Key128> s128_keys;
|
||||
boost::container::flat_map<KeyIndex<S256KeyType>, Key256> s256_keys;
|
||||
|
||||
bool dev_mode;
|
||||
void LoadFromFile(const std::string& filename, bool is_title_keys);
|
||||
void AttemptLoadKeyFile(const std::string& dir1, const std::string& dir2,
|
||||
const std::string& filename, bool title);
|
||||
template <size_t Size>
|
||||
void WriteKeyToFile(bool title_key, std::string_view keyname, const std::array<u8, Size>& key);
|
||||
|
||||
static const std::unordered_map<std::string, KeyIndex<S128KeyType>> s128_file_id;
|
||||
static const std::unordered_map<std::string, KeyIndex<S256KeyType>> s256_file_id;
|
||||
static const boost::container::flat_map<std::string, KeyIndex<S128KeyType>> s128_file_id;
|
||||
static const boost::container::flat_map<std::string, KeyIndex<S256KeyType>> s256_file_id;
|
||||
};
|
||||
|
||||
Key128 GenerateKeyEncryptionKey(Key128 source, Key128 master, Key128 kek_seed, Key128 key_seed);
|
||||
boost::optional<Key128> DeriveSDSeed();
|
||||
Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, const KeyManager& keys);
|
||||
|
||||
} // namespace Core::Crypto
|
||||
|
||||
58
src/core/crypto/xts_encryption_layer.cpp
Normal file
58
src/core/crypto/xts_encryption_layer.cpp
Normal file
@@ -0,0 +1,58 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include "common/assert.h"
|
||||
#include "core/crypto/xts_encryption_layer.h"
|
||||
|
||||
namespace Core::Crypto {
|
||||
|
||||
constexpr u64 XTS_SECTOR_SIZE = 0x4000;
|
||||
|
||||
XTSEncryptionLayer::XTSEncryptionLayer(FileSys::VirtualFile base_, Key256 key_)
|
||||
: EncryptionLayer(std::move(base_)), cipher(key_, Mode::XTS) {}
|
||||
|
||||
size_t XTSEncryptionLayer::Read(u8* data, size_t length, size_t offset) const {
|
||||
if (length == 0)
|
||||
return 0;
|
||||
|
||||
const auto sector_offset = offset & 0x3FFF;
|
||||
if (sector_offset == 0) {
|
||||
if (length % XTS_SECTOR_SIZE == 0) {
|
||||
std::vector<u8> raw = base->ReadBytes(length, offset);
|
||||
cipher.XTSTranscode(raw.data(), raw.size(), data, offset / XTS_SECTOR_SIZE,
|
||||
XTS_SECTOR_SIZE, Op::Decrypt);
|
||||
return raw.size();
|
||||
}
|
||||
if (length > XTS_SECTOR_SIZE) {
|
||||
const auto rem = length % XTS_SECTOR_SIZE;
|
||||
const auto read = length - rem;
|
||||
return Read(data, read, offset) + Read(data + read, rem, offset + read);
|
||||
}
|
||||
std::vector<u8> buffer = base->ReadBytes(XTS_SECTOR_SIZE, offset);
|
||||
if (buffer.size() < XTS_SECTOR_SIZE)
|
||||
buffer.resize(XTS_SECTOR_SIZE);
|
||||
cipher.XTSTranscode(buffer.data(), buffer.size(), buffer.data(), offset / XTS_SECTOR_SIZE,
|
||||
XTS_SECTOR_SIZE, Op::Decrypt);
|
||||
std::memcpy(data, buffer.data(), std::min(buffer.size(), length));
|
||||
return std::min(buffer.size(), length);
|
||||
}
|
||||
|
||||
// offset does not fall on block boundary (0x4000)
|
||||
std::vector<u8> block = base->ReadBytes(0x4000, offset - sector_offset);
|
||||
if (block.size() < XTS_SECTOR_SIZE)
|
||||
block.resize(XTS_SECTOR_SIZE);
|
||||
cipher.XTSTranscode(block.data(), block.size(), block.data(),
|
||||
(offset - sector_offset) / XTS_SECTOR_SIZE, XTS_SECTOR_SIZE, Op::Decrypt);
|
||||
const size_t read = XTS_SECTOR_SIZE - sector_offset;
|
||||
|
||||
if (length + sector_offset < XTS_SECTOR_SIZE) {
|
||||
std::memcpy(data, block.data() + sector_offset, std::min<u64>(length, read));
|
||||
return std::min<u64>(length, read);
|
||||
}
|
||||
std::memcpy(data, block.data() + sector_offset, read);
|
||||
return read + Read(data + read, length - read, offset + read);
|
||||
}
|
||||
} // namespace Core::Crypto
|
||||
25
src/core/crypto/xts_encryption_layer.h
Normal file
25
src/core/crypto/xts_encryption_layer.h
Normal file
@@ -0,0 +1,25 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/crypto/aes_util.h"
|
||||
#include "core/crypto/encryption_layer.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
|
||||
namespace Core::Crypto {
|
||||
|
||||
// Sits on top of a VirtualFile and provides XTS-mode AES decription.
|
||||
class XTSEncryptionLayer : public EncryptionLayer {
|
||||
public:
|
||||
XTSEncryptionLayer(FileSys::VirtualFile base, Key256 key);
|
||||
|
||||
size_t Read(u8* data, size_t length, size_t offset) const override;
|
||||
|
||||
private:
|
||||
// Must be mutable as operations modify cipher contexts.
|
||||
mutable AESCipher<Key256> cipher;
|
||||
};
|
||||
|
||||
} // namespace Core::Crypto
|
||||
@@ -6,19 +6,12 @@
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
static VirtualDir GetOrCreateDirectory(const VirtualDir& dir, std::string_view path) {
|
||||
const auto res = dir->GetDirectoryRelative(path);
|
||||
if (res == nullptr)
|
||||
return dir->CreateDirectoryRelative(path);
|
||||
return res;
|
||||
}
|
||||
|
||||
BISFactory::BISFactory(VirtualDir nand_root_)
|
||||
: nand_root(std::move(nand_root_)),
|
||||
sysnand_cache(std::make_shared<RegisteredCache>(
|
||||
GetOrCreateDirectory(nand_root, "/system/Contents/registered"))),
|
||||
GetOrCreateDirectoryRelative(nand_root, "/system/Contents/registered"))),
|
||||
usrnand_cache(std::make_shared<RegisteredCache>(
|
||||
GetOrCreateDirectory(nand_root, "/user/Contents/registered"))) {}
|
||||
GetOrCreateDirectoryRelative(nand_root, "/user/Contents/registered"))) {}
|
||||
|
||||
std::shared_ptr<RegisteredCache> BISFactory::GetSystemNANDContents() const {
|
||||
return sysnand_cache;
|
||||
|
||||
@@ -43,6 +43,8 @@ XCI::XCI(VirtualFile file_) : file(std::move(file_)), partitions(0x4) {
|
||||
partitions[static_cast<size_t>(partition)] = std::make_shared<PartitionFilesystem>(raw);
|
||||
}
|
||||
|
||||
program_nca_status = Loader::ResultStatus::ErrorXCIMissingProgramNCA;
|
||||
|
||||
auto result = AddNCAFromPartition(XCIPartition::Secure);
|
||||
if (result != Loader::ResultStatus::Success) {
|
||||
status = result;
|
||||
@@ -76,6 +78,10 @@ Loader::ResultStatus XCI::GetStatus() const {
|
||||
return status;
|
||||
}
|
||||
|
||||
Loader::ResultStatus XCI::GetProgramNCAStatus() const {
|
||||
return program_nca_status;
|
||||
}
|
||||
|
||||
VirtualDir XCI::GetPartition(XCIPartition partition) const {
|
||||
return partitions[static_cast<size_t>(partition)];
|
||||
}
|
||||
@@ -143,6 +149,12 @@ Loader::ResultStatus XCI::AddNCAFromPartition(XCIPartition part) {
|
||||
if (file->GetExtension() != "nca")
|
||||
continue;
|
||||
auto nca = std::make_shared<NCA>(file);
|
||||
// TODO(DarkLordZach): Add proper Rev1+ Support
|
||||
if (nca->IsUpdate())
|
||||
continue;
|
||||
if (nca->GetType() == NCAContentType::Program) {
|
||||
program_nca_status = nca->GetStatus();
|
||||
}
|
||||
if (nca->GetStatus() == Loader::ResultStatus::Success) {
|
||||
ncas.push_back(std::move(nca));
|
||||
} else {
|
||||
|
||||
@@ -59,6 +59,7 @@ public:
|
||||
explicit XCI(VirtualFile file);
|
||||
|
||||
Loader::ResultStatus GetStatus() const;
|
||||
Loader::ResultStatus GetProgramNCAStatus() const;
|
||||
|
||||
u8 GetFormatVersion() const;
|
||||
|
||||
@@ -90,6 +91,7 @@ private:
|
||||
GamecardHeader header{};
|
||||
|
||||
Loader::ResultStatus status;
|
||||
Loader::ResultStatus program_nca_status;
|
||||
|
||||
std::vector<VirtualDir> partitions;
|
||||
std::vector<std::shared_ptr<NCA>> ncas;
|
||||
|
||||
@@ -178,7 +178,7 @@ VirtualFile NCA::Decrypt(NCASectionHeader s_header, VirtualFile in, u64 starting
|
||||
return std::static_pointer_cast<VfsFile>(out);
|
||||
}
|
||||
case NCASectionCryptoType::XTS:
|
||||
// TODO(DarkLordZach): Implement XTSEncryptionLayer.
|
||||
// TODO(DarkLordZach): Find a test case for XTS-encrypted NCAs
|
||||
default:
|
||||
LOG_ERROR(Crypto, "called with unhandled crypto type={:02X}",
|
||||
static_cast<u8>(s_header.raw.header.crypto_type));
|
||||
@@ -258,6 +258,10 @@ NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
|
||||
file->ReadBytes(sections.data(), length_sections, SECTION_HEADER_OFFSET);
|
||||
}
|
||||
|
||||
is_update = std::find_if(sections.begin(), sections.end(), [](const NCASectionHeader& header) {
|
||||
return header.raw.header.crypto_type == NCASectionCryptoType::BKTR;
|
||||
}) != sections.end();
|
||||
|
||||
for (std::ptrdiff_t i = 0; i < number_sections; ++i) {
|
||||
auto section = sections[i];
|
||||
|
||||
@@ -358,6 +362,10 @@ VirtualFile NCA::GetBaseFile() const {
|
||||
return file;
|
||||
}
|
||||
|
||||
bool NCA::IsUpdate() const {
|
||||
return is_update;
|
||||
}
|
||||
|
||||
bool NCA::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -93,6 +93,8 @@ public:
|
||||
|
||||
VirtualFile GetBaseFile() const;
|
||||
|
||||
bool IsUpdate() const;
|
||||
|
||||
protected:
|
||||
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
|
||||
|
||||
@@ -111,6 +113,7 @@ private:
|
||||
|
||||
NCAHeader header{};
|
||||
bool has_rights_id{};
|
||||
bool is_update{};
|
||||
|
||||
Loader::ResultStatus status{};
|
||||
|
||||
|
||||
@@ -254,6 +254,8 @@ RegisteredCache::RegisteredCache(VirtualDir dir_, RegisteredCacheParsingFunction
|
||||
Refresh();
|
||||
}
|
||||
|
||||
RegisteredCache::~RegisteredCache() = default;
|
||||
|
||||
bool RegisteredCache::HasEntry(u64 title_id, ContentRecordType type) const {
|
||||
return GetEntryRaw(title_id, type) != nullptr;
|
||||
}
|
||||
@@ -262,6 +264,18 @@ bool RegisteredCache::HasEntry(RegisteredCacheEntry entry) const {
|
||||
return GetEntryRaw(entry) != nullptr;
|
||||
}
|
||||
|
||||
VirtualFile RegisteredCache::GetEntryUnparsed(u64 title_id, ContentRecordType type) const {
|
||||
const auto id = GetNcaIDFromMetadata(title_id, type);
|
||||
if (id == boost::none)
|
||||
return nullptr;
|
||||
|
||||
return GetFileAtID(id.get());
|
||||
}
|
||||
|
||||
VirtualFile RegisteredCache::GetEntryUnparsed(RegisteredCacheEntry entry) const {
|
||||
return GetEntryUnparsed(entry.title_id, entry.type);
|
||||
}
|
||||
|
||||
VirtualFile RegisteredCache::GetEntryRaw(u64 title_id, ContentRecordType type) const {
|
||||
const auto id = GetNcaIDFromMetadata(title_id, type);
|
||||
if (id == boost::none)
|
||||
|
||||
@@ -63,12 +63,16 @@ public:
|
||||
explicit RegisteredCache(VirtualDir dir,
|
||||
RegisteredCacheParsingFunction parsing_function =
|
||||
[](const VirtualFile& file, const NcaID& id) { return file; });
|
||||
~RegisteredCache();
|
||||
|
||||
void Refresh();
|
||||
|
||||
bool HasEntry(u64 title_id, ContentRecordType type) const;
|
||||
bool HasEntry(RegisteredCacheEntry entry) const;
|
||||
|
||||
VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const;
|
||||
VirtualFile GetEntryUnparsed(RegisteredCacheEntry entry) const;
|
||||
|
||||
VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const;
|
||||
VirtualFile GetEntryRaw(RegisteredCacheEntry entry) const;
|
||||
|
||||
|
||||
@@ -3,14 +3,27 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/sdmc_factory.h"
|
||||
#include "core/file_sys/xts_archive.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
SDMCFactory::SDMCFactory(VirtualDir dir) : dir(std::move(dir)) {}
|
||||
SDMCFactory::SDMCFactory(VirtualDir dir_)
|
||||
: dir(std::move(dir_)), contents(std::make_shared<RegisteredCache>(
|
||||
GetOrCreateDirectoryRelative(dir, "/Nintendo/Contents/registered"),
|
||||
[](const VirtualFile& file, const NcaID& id) {
|
||||
return std::make_shared<NAX>(file, id)->GetDecrypted();
|
||||
})) {}
|
||||
|
||||
SDMCFactory::~SDMCFactory() = default;
|
||||
|
||||
ResultVal<VirtualDir> SDMCFactory::Open() {
|
||||
return MakeResult<VirtualDir>(dir);
|
||||
}
|
||||
|
||||
std::shared_ptr<RegisteredCache> SDMCFactory::GetSDMCContents() const {
|
||||
return contents;
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -4,20 +4,27 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
class RegisteredCache;
|
||||
|
||||
/// File system interface to the SDCard archive
|
||||
class SDMCFactory {
|
||||
public:
|
||||
explicit SDMCFactory(VirtualDir dir);
|
||||
~SDMCFactory();
|
||||
|
||||
ResultVal<VirtualDir> Open();
|
||||
std::shared_ptr<RegisteredCache> GetSDMCContents() const;
|
||||
|
||||
private:
|
||||
VirtualDir dir;
|
||||
|
||||
std::shared_ptr<RegisteredCache> contents;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -462,4 +462,11 @@ bool VfsRawCopy(VirtualFile src, VirtualFile dest) {
|
||||
std::vector<u8> data = src->ReadAllBytes();
|
||||
return dest->WriteBytes(data, 0) == data.size();
|
||||
}
|
||||
|
||||
VirtualDir GetOrCreateDirectoryRelative(const VirtualDir& rel, std::string_view path) {
|
||||
const auto res = rel->GetDirectoryRelative(path);
|
||||
if (res == nullptr)
|
||||
return rel->CreateDirectoryRelative(path);
|
||||
return res;
|
||||
}
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -318,4 +318,8 @@ bool DeepEquals(const VirtualFile& file1, const VirtualFile& file2, size_t block
|
||||
// directory of src/dest.
|
||||
bool VfsRawCopy(VirtualFile src, VirtualFile dest);
|
||||
|
||||
// Checks if the directory at path relative to rel exists. If it does, returns that. If it does not
|
||||
// it attempts to create it and returns the new dir or nullptr on failure.
|
||||
VirtualDir GetOrCreateDirectoryRelative(const VirtualDir& rel, std::string_view path);
|
||||
|
||||
} // namespace FileSys
|
||||
|
||||
169
src/core/file_sys/xts_archive.cpp
Normal file
169
src/core/file_sys/xts_archive.cpp
Normal file
@@ -0,0 +1,169 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
#include <regex>
|
||||
#include <string>
|
||||
#include <mbedtls/md.h>
|
||||
#include <mbedtls/sha256.h>
|
||||
#include "common/assert.h"
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/crypto/aes_util.h"
|
||||
#include "core/crypto/xts_encryption_layer.h"
|
||||
#include "core/file_sys/partition_filesystem.h"
|
||||
#include "core/file_sys/vfs_offset.h"
|
||||
#include "core/file_sys/xts_archive.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
constexpr u64 NAX_HEADER_PADDING_SIZE = 0x4000;
|
||||
|
||||
template <typename SourceData, typename SourceKey, typename Destination>
|
||||
static bool CalculateHMAC256(Destination* out, const SourceKey* key, size_t key_length,
|
||||
const SourceData* data, size_t data_length) {
|
||||
mbedtls_md_context_t context;
|
||||
mbedtls_md_init(&context);
|
||||
|
||||
const auto key_f = reinterpret_cast<const u8*>(key);
|
||||
const std::vector<u8> key_v(key_f, key_f + key_length);
|
||||
|
||||
if (mbedtls_md_setup(&context, mbedtls_md_info_from_type(MBEDTLS_MD_SHA256), 1) ||
|
||||
mbedtls_md_hmac_starts(&context, reinterpret_cast<const u8*>(key), key_length) ||
|
||||
mbedtls_md_hmac_update(&context, reinterpret_cast<const u8*>(data), data_length) ||
|
||||
mbedtls_md_hmac_finish(&context, reinterpret_cast<u8*>(out))) {
|
||||
mbedtls_md_free(&context);
|
||||
return false;
|
||||
}
|
||||
|
||||
mbedtls_md_free(&context);
|
||||
return true;
|
||||
}
|
||||
|
||||
NAX::NAX(VirtualFile file_) : file(std::move(file_)), header(std::make_unique<NAXHeader>()) {
|
||||
std::string path = FileUtil::SanitizePath(file->GetFullPath());
|
||||
static const std::regex nax_path_regex("/registered/(000000[0-9A-F]{2})/([0-9A-F]{32})\\.nca",
|
||||
std::regex_constants::ECMAScript |
|
||||
std::regex_constants::icase);
|
||||
std::smatch match;
|
||||
if (!std::regex_search(path, match, nax_path_regex)) {
|
||||
status = Loader::ResultStatus::ErrorBadNAXFilePath;
|
||||
return;
|
||||
}
|
||||
|
||||
std::string two_dir = match[1];
|
||||
std::string nca_id = match[2];
|
||||
std::transform(two_dir.begin(), two_dir.end(), two_dir.begin(), ::toupper);
|
||||
std::transform(nca_id.begin(), nca_id.end(), nca_id.begin(), ::tolower);
|
||||
|
||||
status = Parse(fmt::format("/registered/{}/{}.nca", two_dir, nca_id));
|
||||
}
|
||||
|
||||
NAX::NAX(VirtualFile file_, std::array<u8, 0x10> nca_id)
|
||||
: file(std::move(file_)), header(std::make_unique<NAXHeader>()) {
|
||||
Core::Crypto::SHA256Hash hash{};
|
||||
mbedtls_sha256(nca_id.data(), nca_id.size(), hash.data(), 0);
|
||||
status = Parse(fmt::format("/registered/000000{:02X}/{}.nca", hash[0],
|
||||
Common::HexArrayToString(nca_id, false)));
|
||||
}
|
||||
|
||||
Loader::ResultStatus NAX::Parse(std::string_view path) {
|
||||
if (file->ReadObject(header.get()) != sizeof(NAXHeader))
|
||||
return Loader::ResultStatus::ErrorBadNAXHeader;
|
||||
|
||||
if (header->magic != Common::MakeMagic('N', 'A', 'X', '0'))
|
||||
return Loader::ResultStatus::ErrorBadNAXHeader;
|
||||
|
||||
if (file->GetSize() < NAX_HEADER_PADDING_SIZE + header->file_size)
|
||||
return Loader::ResultStatus::ErrorIncorrectNAXFileSize;
|
||||
|
||||
keys.DeriveSDSeedLazy();
|
||||
std::array<Core::Crypto::Key256, 2> sd_keys{};
|
||||
const auto sd_keys_res = Core::Crypto::DeriveSDKeys(sd_keys, keys);
|
||||
if (sd_keys_res != Loader::ResultStatus::Success) {
|
||||
return sd_keys_res;
|
||||
}
|
||||
|
||||
const auto enc_keys = header->key_area;
|
||||
|
||||
size_t i = 0;
|
||||
for (; i < sd_keys.size(); ++i) {
|
||||
std::array<Core::Crypto::Key128, 2> nax_keys{};
|
||||
if (!CalculateHMAC256(nax_keys.data(), sd_keys[i].data(), 0x10, std::string(path).c_str(),
|
||||
path.size())) {
|
||||
return Loader::ResultStatus::ErrorNAXKeyHMACFailed;
|
||||
}
|
||||
|
||||
for (size_t j = 0; j < nax_keys.size(); ++j) {
|
||||
Core::Crypto::AESCipher<Core::Crypto::Key128> cipher(nax_keys[j],
|
||||
Core::Crypto::Mode::ECB);
|
||||
cipher.Transcode(enc_keys[j].data(), 0x10, header->key_area[j].data(),
|
||||
Core::Crypto::Op::Decrypt);
|
||||
}
|
||||
|
||||
Core::Crypto::SHA256Hash validation{};
|
||||
if (!CalculateHMAC256(validation.data(), &header->magic, 0x60, sd_keys[i].data() + 0x10,
|
||||
0x10)) {
|
||||
return Loader::ResultStatus::ErrorNAXValidationHMACFailed;
|
||||
}
|
||||
if (header->hmac == validation)
|
||||
break;
|
||||
}
|
||||
|
||||
if (i == 2) {
|
||||
return Loader::ResultStatus::ErrorNAXKeyDerivationFailed;
|
||||
}
|
||||
|
||||
type = static_cast<NAXContentType>(i);
|
||||
|
||||
Core::Crypto::Key256 final_key{};
|
||||
std::memcpy(final_key.data(), &header->key_area, final_key.size());
|
||||
const auto enc_file =
|
||||
std::make_shared<OffsetVfsFile>(file, header->file_size, NAX_HEADER_PADDING_SIZE);
|
||||
dec_file = std::make_shared<Core::Crypto::XTSEncryptionLayer>(enc_file, final_key);
|
||||
|
||||
return Loader::ResultStatus::Success;
|
||||
}
|
||||
|
||||
Loader::ResultStatus NAX::GetStatus() const {
|
||||
return status;
|
||||
}
|
||||
|
||||
VirtualFile NAX::GetDecrypted() const {
|
||||
return dec_file;
|
||||
}
|
||||
|
||||
std::shared_ptr<NCA> NAX::AsNCA() const {
|
||||
if (type == NAXContentType::NCA)
|
||||
return std::make_shared<NCA>(GetDecrypted());
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
NAXContentType NAX::GetContentType() const {
|
||||
return type;
|
||||
}
|
||||
|
||||
std::vector<std::shared_ptr<VfsFile>> NAX::GetFiles() const {
|
||||
return {dec_file};
|
||||
}
|
||||
|
||||
std::vector<std::shared_ptr<VfsDirectory>> NAX::GetSubdirectories() const {
|
||||
return {};
|
||||
}
|
||||
|
||||
std::string NAX::GetName() const {
|
||||
return file->GetName();
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsDirectory> NAX::GetParentDirectory() const {
|
||||
return file->GetContainingDirectory();
|
||||
}
|
||||
|
||||
bool NAX::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
|
||||
return false;
|
||||
}
|
||||
} // namespace FileSys
|
||||
69
src/core/file_sys/xts_archive.h
Normal file
69
src/core/file_sys/xts_archive.h
Normal file
@@ -0,0 +1,69 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
struct NAXHeader {
|
||||
std::array<u8, 0x20> hmac;
|
||||
u64_le magic;
|
||||
std::array<Core::Crypto::Key128, 2> key_area;
|
||||
u64_le file_size;
|
||||
INSERT_PADDING_BYTES(0x30);
|
||||
};
|
||||
static_assert(sizeof(NAXHeader) == 0x80, "NAXHeader has incorrect size.");
|
||||
|
||||
enum class NAXContentType : u8 {
|
||||
Save = 0,
|
||||
NCA = 1,
|
||||
};
|
||||
|
||||
class NAX : public ReadOnlyVfsDirectory {
|
||||
public:
|
||||
explicit NAX(VirtualFile file);
|
||||
explicit NAX(VirtualFile file, std::array<u8, 0x10> nca_id);
|
||||
|
||||
Loader::ResultStatus GetStatus() const;
|
||||
|
||||
VirtualFile GetDecrypted() const;
|
||||
|
||||
std::shared_ptr<NCA> AsNCA() const;
|
||||
|
||||
NAXContentType GetContentType() const;
|
||||
|
||||
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
|
||||
|
||||
std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
|
||||
|
||||
std::string GetName() const override;
|
||||
|
||||
std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
|
||||
|
||||
protected:
|
||||
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
|
||||
|
||||
private:
|
||||
Loader::ResultStatus Parse(std::string_view path);
|
||||
|
||||
std::unique_ptr<NAXHeader> header;
|
||||
|
||||
VirtualFile file;
|
||||
Loader::ResultStatus status;
|
||||
NAXContentType type;
|
||||
|
||||
VirtualFile dec_file;
|
||||
|
||||
Core::Crypto::KeyManager keys;
|
||||
};
|
||||
} // namespace FileSys
|
||||
@@ -319,8 +319,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
*result = Core::CurrentProcess()->is_virtual_address_memory_enabled;
|
||||
break;
|
||||
case GetInfoType::TitleId:
|
||||
LOG_WARNING(Kernel_SVC, "(STUBBED) Attempted to query titleid, returned 0");
|
||||
*result = 0;
|
||||
*result = Core::CurrentProcess()->program_id;
|
||||
break;
|
||||
case GetInfoType::PrivilegedProcessId:
|
||||
LOG_WARNING(Kernel_SVC,
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
#include "core/hle/service/apm/apm.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/hle/service/nvflinger/nvflinger.h"
|
||||
#include "core/hle/service/pm/pm.h"
|
||||
#include "core/hle/service/set/set.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
@@ -309,7 +310,7 @@ ICommonStateGetter::ICommonStateGetter() : ServiceFramework("ICommonStateGetter"
|
||||
{5, &ICommonStateGetter::GetOperationMode, "GetOperationMode"},
|
||||
{6, &ICommonStateGetter::GetPerformanceMode, "GetPerformanceMode"},
|
||||
{7, nullptr, "GetCradleStatus"},
|
||||
{8, nullptr, "GetBootMode"},
|
||||
{8, &ICommonStateGetter::GetBootMode, "GetBootMode"},
|
||||
{9, &ICommonStateGetter::GetCurrentFocusState, "GetCurrentFocusState"},
|
||||
{10, nullptr, "RequestToAcquireSleepLock"},
|
||||
{11, nullptr, "ReleaseSleepLock"},
|
||||
@@ -334,6 +335,15 @@ ICommonStateGetter::ICommonStateGetter() : ServiceFramework("ICommonStateGetter"
|
||||
event = Kernel::Event::Create(Kernel::ResetType::OneShot, "ICommonStateGetter:Event");
|
||||
}
|
||||
|
||||
void ICommonStateGetter::GetBootMode(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
rb.Push<u8>(static_cast<u8>(Service::PM::SystemBootMode::Normal)); // Normal boot mode
|
||||
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
void ICommonStateGetter::GetEventHandle(Kernel::HLERequestContext& ctx) {
|
||||
event->Signal();
|
||||
|
||||
|
||||
@@ -116,6 +116,7 @@ private:
|
||||
void GetDefaultDisplayResolutionChangeEvent(Kernel::HLERequestContext& ctx);
|
||||
void GetOperationMode(Kernel::HLERequestContext& ctx);
|
||||
void GetPerformanceMode(Kernel::HLERequestContext& ctx);
|
||||
void GetBootMode(Kernel::HLERequestContext& ctx);
|
||||
|
||||
Kernel::SharedPtr<Kernel::Event> event;
|
||||
};
|
||||
|
||||
@@ -305,17 +305,38 @@ ResultVal<FileSys::VirtualDir> OpenSDMC() {
|
||||
}
|
||||
|
||||
std::shared_ptr<FileSys::RegisteredCache> GetSystemNANDContents() {
|
||||
LOG_TRACE(Service_FS, "Opening System NAND Contents");
|
||||
|
||||
if (bis_factory == nullptr)
|
||||
return nullptr;
|
||||
|
||||
return bis_factory->GetSystemNANDContents();
|
||||
}
|
||||
|
||||
std::shared_ptr<FileSys::RegisteredCache> GetUserNANDContents() {
|
||||
LOG_TRACE(Service_FS, "Opening User NAND Contents");
|
||||
|
||||
if (bis_factory == nullptr)
|
||||
return nullptr;
|
||||
|
||||
return bis_factory->GetUserNANDContents();
|
||||
}
|
||||
|
||||
void RegisterFileSystems(const FileSys::VirtualFilesystem& vfs) {
|
||||
romfs_factory = nullptr;
|
||||
save_data_factory = nullptr;
|
||||
sdmc_factory = nullptr;
|
||||
std::shared_ptr<FileSys::RegisteredCache> GetSDMCContents() {
|
||||
LOG_TRACE(Service_FS, "Opening SDMC Contents");
|
||||
|
||||
if (sdmc_factory == nullptr)
|
||||
return nullptr;
|
||||
|
||||
return sdmc_factory->GetSDMCContents();
|
||||
}
|
||||
|
||||
void CreateFactories(const FileSys::VirtualFilesystem& vfs, bool overwrite) {
|
||||
if (overwrite) {
|
||||
bis_factory = nullptr;
|
||||
save_data_factory = nullptr;
|
||||
sdmc_factory = nullptr;
|
||||
}
|
||||
|
||||
auto nand_directory = vfs->OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir),
|
||||
FileSys::Mode::ReadWrite);
|
||||
@@ -324,16 +345,15 @@ void RegisterFileSystems(const FileSys::VirtualFilesystem& vfs) {
|
||||
|
||||
if (bis_factory == nullptr)
|
||||
bis_factory = std::make_unique<FileSys::BISFactory>(nand_directory);
|
||||
|
||||
auto savedata = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory));
|
||||
save_data_factory = std::move(savedata);
|
||||
|
||||
auto sdcard = std::make_unique<FileSys::SDMCFactory>(std::move(sd_directory));
|
||||
sdmc_factory = std::move(sdcard);
|
||||
if (save_data_factory == nullptr)
|
||||
save_data_factory = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory));
|
||||
if (sdmc_factory == nullptr)
|
||||
sdmc_factory = std::make_unique<FileSys::SDMCFactory>(std::move(sd_directory));
|
||||
}
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager, const FileSys::VirtualFilesystem& vfs) {
|
||||
RegisterFileSystems(vfs);
|
||||
romfs_factory = nullptr;
|
||||
CreateFactories(vfs, false);
|
||||
std::make_shared<FSP_LDR>()->InstallAsService(service_manager);
|
||||
std::make_shared<FSP_PR>()->InstallAsService(service_manager);
|
||||
std::make_shared<FSP_SRV>()->InstallAsService(service_manager);
|
||||
|
||||
@@ -46,8 +46,12 @@ ResultVal<FileSys::VirtualDir> OpenSDMC();
|
||||
|
||||
std::shared_ptr<FileSys::RegisteredCache> GetSystemNANDContents();
|
||||
std::shared_ptr<FileSys::RegisteredCache> GetUserNANDContents();
|
||||
std::shared_ptr<FileSys::RegisteredCache> GetSDMCContents();
|
||||
|
||||
// Creates the SaveData, SDMC, and BIS Factories. Should be called once and before any function
|
||||
// above is called.
|
||||
void CreateFactories(const FileSys::VirtualFilesystem& vfs, bool overwrite = true);
|
||||
|
||||
/// Registers all Filesystem services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager, const FileSys::VirtualFilesystem& vfs);
|
||||
|
||||
// A class that wraps a VfsDirectory with methods that return ResultVal and ResultCode instead of
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/pm/pm.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service::PM {
|
||||
@@ -10,11 +12,20 @@ class BootMode final : public ServiceFramework<BootMode> {
|
||||
public:
|
||||
explicit BootMode() : ServiceFramework{"pm:bm"} {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetBootMode"},
|
||||
{0, &BootMode::GetBootMode, "GetBootMode"},
|
||||
{1, nullptr, "SetMaintenanceBoot"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
void GetBootMode(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(static_cast<u32>(SystemBootMode::Normal)); // Normal boot mode
|
||||
|
||||
LOG_DEBUG(Service_PM, "called");
|
||||
}
|
||||
};
|
||||
|
||||
class DebugMonitor final : public ServiceFramework<DebugMonitor> {
|
||||
|
||||
@@ -9,7 +9,7 @@ class ServiceManager;
|
||||
}
|
||||
|
||||
namespace Service::PM {
|
||||
|
||||
enum class SystemBootMode : u32 { Normal = 0, Maintenance = 1 };
|
||||
/// Registers all PM services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/loader/deconstructed_rom_directory.h"
|
||||
#include "core/loader/elf.h"
|
||||
#include "core/loader/nax.h"
|
||||
#include "core/loader/nca.h"
|
||||
#include "core/loader/nro.h"
|
||||
#include "core/loader/nso.h"
|
||||
@@ -32,6 +33,7 @@ FileType IdentifyFile(FileSys::VirtualFile file) {
|
||||
CHECK_TYPE(NRO)
|
||||
CHECK_TYPE(NCA)
|
||||
CHECK_TYPE(XCI)
|
||||
CHECK_TYPE(NAX)
|
||||
|
||||
#undef CHECK_TYPE
|
||||
|
||||
@@ -73,6 +75,8 @@ std::string GetFileTypeString(FileType type) {
|
||||
return "NCA";
|
||||
case FileType::XCI:
|
||||
return "XCI";
|
||||
case FileType::NAX:
|
||||
return "NAX";
|
||||
case FileType::DeconstructedRomDirectory:
|
||||
return "Directory";
|
||||
case FileType::Error:
|
||||
@@ -83,7 +87,7 @@ std::string GetFileTypeString(FileType type) {
|
||||
return "unknown";
|
||||
}
|
||||
|
||||
constexpr std::array<const char*, 36> RESULT_MESSAGES{
|
||||
constexpr std::array<const char*, 49> RESULT_MESSAGES{
|
||||
"The operation completed successfully.",
|
||||
"The loader requested to load is already loaded.",
|
||||
"The operation is not implemented.",
|
||||
@@ -120,6 +124,19 @@ constexpr std::array<const char*, 36> RESULT_MESSAGES{
|
||||
"There was a general error loading the NRO into emulated memory.",
|
||||
"There is no icon available.",
|
||||
"There is no control data available.",
|
||||
"The NAX file has a bad header.",
|
||||
"The NAX file has incorrect size as determined by the header.",
|
||||
"The HMAC to generated the NAX decryption keys failed.",
|
||||
"The HMAC to validate the NAX decryption keys failed.",
|
||||
"The NAX key derivation failed.",
|
||||
"The NAX file cannot be interpreted as an NCA file.",
|
||||
"The NAX file has an incorrect path.",
|
||||
"The SD seed could not be found or derived.",
|
||||
"The SD KEK Source could not be found.",
|
||||
"The AES KEK Generation Source could not be found.",
|
||||
"The AES Key Generation Source could not be found.",
|
||||
"The SD Save Key Source could not be found.",
|
||||
"The SD NCA Key Source could not be found.",
|
||||
};
|
||||
|
||||
std::ostream& operator<<(std::ostream& os, ResultStatus status) {
|
||||
@@ -150,13 +167,18 @@ static std::unique_ptr<AppLoader> GetFileLoader(FileSys::VirtualFile file, FileT
|
||||
case FileType::NRO:
|
||||
return std::make_unique<AppLoader_NRO>(std::move(file));
|
||||
|
||||
// NX NCA file format.
|
||||
// NX NCA (Nintendo Content Archive) file format.
|
||||
case FileType::NCA:
|
||||
return std::make_unique<AppLoader_NCA>(std::move(file));
|
||||
|
||||
// NX XCI (nX Card Image) file format.
|
||||
case FileType::XCI:
|
||||
return std::make_unique<AppLoader_XCI>(std::move(file));
|
||||
|
||||
// NX NAX (NintendoAesXts) file format.
|
||||
case FileType::NAX:
|
||||
return std::make_unique<AppLoader_NAX>(std::move(file));
|
||||
|
||||
// NX deconstructed ROM directory.
|
||||
case FileType::DeconstructedRomDirectory:
|
||||
return std::make_unique<AppLoader_DeconstructedRomDirectory>(std::move(file));
|
||||
@@ -170,7 +192,8 @@ std::unique_ptr<AppLoader> GetLoader(FileSys::VirtualFile file) {
|
||||
FileType type = IdentifyFile(file);
|
||||
FileType filename_type = GuessFromFilename(file->GetName());
|
||||
|
||||
if (type != filename_type) {
|
||||
// Special case: 00 is either a NCA or NAX.
|
||||
if (type != filename_type && !(file->GetName() == "00" && type == FileType::NAX)) {
|
||||
LOG_WARNING(Loader, "File {} has a different type than its extension.", file->GetName());
|
||||
if (FileType::Unknown == type)
|
||||
type = filename_type;
|
||||
|
||||
@@ -32,6 +32,7 @@ enum class FileType {
|
||||
NRO,
|
||||
NCA,
|
||||
XCI,
|
||||
NAX,
|
||||
DeconstructedRomDirectory,
|
||||
};
|
||||
|
||||
@@ -93,6 +94,19 @@ enum class ResultStatus : u16 {
|
||||
ErrorLoadingNRO,
|
||||
ErrorNoIcon,
|
||||
ErrorNoControl,
|
||||
ErrorBadNAXHeader,
|
||||
ErrorIncorrectNAXFileSize,
|
||||
ErrorNAXKeyHMACFailed,
|
||||
ErrorNAXValidationHMACFailed,
|
||||
ErrorNAXKeyDerivationFailed,
|
||||
ErrorNAXInconvertibleToNCA,
|
||||
ErrorBadNAXFilePath,
|
||||
ErrorMissingSDSeed,
|
||||
ErrorMissingSDKEKSource,
|
||||
ErrorMissingAESKEKGenerationSource,
|
||||
ErrorMissingAESKeyGenerationSource,
|
||||
ErrorMissingSDSaveKeySource,
|
||||
ErrorMissingSDNCAKeySource,
|
||||
};
|
||||
|
||||
std::ostream& operator<<(std::ostream& os, ResultStatus status);
|
||||
|
||||
66
src/core/loader/nax.cpp
Normal file
66
src/core/loader/nax.cpp
Normal file
@@ -0,0 +1,66 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/romfs.h"
|
||||
#include "core/file_sys/xts_archive.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/loader/nax.h"
|
||||
#include "core/loader/nca.h"
|
||||
|
||||
namespace Loader {
|
||||
|
||||
AppLoader_NAX::AppLoader_NAX(FileSys::VirtualFile file)
|
||||
: AppLoader(file), nax(std::make_unique<FileSys::NAX>(file)),
|
||||
nca_loader(std::make_unique<AppLoader_NCA>(nax->GetDecrypted())) {}
|
||||
|
||||
AppLoader_NAX::~AppLoader_NAX() = default;
|
||||
|
||||
FileType AppLoader_NAX::IdentifyType(const FileSys::VirtualFile& file) {
|
||||
FileSys::NAX nax(file);
|
||||
|
||||
if (nax.GetStatus() == ResultStatus::Success && nax.AsNCA() != nullptr &&
|
||||
nax.AsNCA()->GetStatus() == ResultStatus::Success) {
|
||||
return FileType::NAX;
|
||||
}
|
||||
|
||||
return FileType::Error;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NAX::Load(Kernel::SharedPtr<Kernel::Process>& process) {
|
||||
if (is_loaded) {
|
||||
return ResultStatus::ErrorAlreadyLoaded;
|
||||
}
|
||||
|
||||
if (nax->GetStatus() != ResultStatus::Success)
|
||||
return nax->GetStatus();
|
||||
|
||||
const auto nca = nax->AsNCA();
|
||||
if (nca == nullptr) {
|
||||
if (!Core::Crypto::KeyManager::KeyFileExists(false))
|
||||
return ResultStatus::ErrorMissingProductionKeyFile;
|
||||
return ResultStatus::ErrorNAXInconvertibleToNCA;
|
||||
}
|
||||
|
||||
if (nca->GetStatus() != ResultStatus::Success)
|
||||
return nca->GetStatus();
|
||||
|
||||
const auto result = nca_loader->Load(process);
|
||||
if (result != ResultStatus::Success)
|
||||
return result;
|
||||
|
||||
is_loaded = true;
|
||||
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NAX::ReadRomFS(FileSys::VirtualFile& dir) {
|
||||
return nca_loader->ReadRomFS(dir);
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NAX::ReadProgramId(u64& out_program_id) {
|
||||
return nca_loader->ReadProgramId(out_program_id);
|
||||
}
|
||||
} // namespace Loader
|
||||
48
src/core/loader/nax.h
Normal file
48
src/core/loader/nax.h
Normal file
@@ -0,0 +1,48 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include "common/common_types.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
class NAX;
|
||||
|
||||
} // namespace FileSys
|
||||
|
||||
namespace Loader {
|
||||
|
||||
class AppLoader_NCA;
|
||||
|
||||
/// Loads a NAX file
|
||||
class AppLoader_NAX final : public AppLoader {
|
||||
public:
|
||||
explicit AppLoader_NAX(FileSys::VirtualFile file);
|
||||
~AppLoader_NAX() override;
|
||||
|
||||
/**
|
||||
* Returns the type of the file
|
||||
* @param file std::shared_ptr<VfsFile> open file
|
||||
* @return FileType found, or FileType::Error if this loader doesn't know it
|
||||
*/
|
||||
static FileType IdentifyType(const FileSys::VirtualFile& file);
|
||||
|
||||
FileType GetFileType() override {
|
||||
return IdentifyType(file);
|
||||
}
|
||||
|
||||
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
|
||||
|
||||
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
|
||||
ResultStatus ReadProgramId(u64& out_program_id) override;
|
||||
|
||||
private:
|
||||
std::unique_ptr<FileSys::NAX> nax;
|
||||
std::unique_ptr<AppLoader_NCA> nca_loader;
|
||||
};
|
||||
|
||||
} // namespace Loader
|
||||
@@ -61,11 +61,12 @@ ResultStatus AppLoader_XCI::Load(Kernel::SharedPtr<Kernel::Process>& process) {
|
||||
if (xci->GetStatus() != ResultStatus::Success)
|
||||
return xci->GetStatus();
|
||||
|
||||
if (xci->GetNCAFileByType(FileSys::NCAContentType::Program) == nullptr) {
|
||||
if (!Core::Crypto::KeyManager::KeyFileExists(false))
|
||||
return ResultStatus::ErrorMissingProductionKeyFile;
|
||||
return ResultStatus::ErrorXCIMissingProgramNCA;
|
||||
}
|
||||
if (xci->GetProgramNCAStatus() != ResultStatus::Success)
|
||||
return xci->GetProgramNCAStatus();
|
||||
|
||||
const auto nca = xci->GetNCAFileByType(FileSys::NCAContentType::Program);
|
||||
if (nca == nullptr && !Core::Crypto::KeyManager::KeyFileExists(false))
|
||||
return ResultStatus::ErrorMissingProductionKeyFile;
|
||||
|
||||
auto result = nca_loader->Load(process);
|
||||
if (result != ResultStatus::Success)
|
||||
|
||||
@@ -330,6 +330,17 @@ public:
|
||||
Set = 0x150F,
|
||||
};
|
||||
|
||||
enum class StencilOp : u32 {
|
||||
Keep = 1,
|
||||
Zero = 2,
|
||||
Replace = 3,
|
||||
Incr = 4,
|
||||
Decr = 5,
|
||||
Invert = 6,
|
||||
IncrWrap = 7,
|
||||
DecrWrap = 8,
|
||||
};
|
||||
|
||||
struct Cull {
|
||||
enum class FrontFace : u32 {
|
||||
ClockWise = 0x0900,
|
||||
@@ -508,8 +519,16 @@ public:
|
||||
|
||||
float clear_color[4];
|
||||
float clear_depth;
|
||||
INSERT_PADDING_WORDS(0x3);
|
||||
s32 clear_stencil;
|
||||
|
||||
INSERT_PADDING_WORDS(0x93);
|
||||
INSERT_PADDING_WORDS(0x6C);
|
||||
|
||||
s32 stencil_back_func_ref;
|
||||
u32 stencil_back_mask;
|
||||
u32 stencil_back_func_mask;
|
||||
|
||||
INSERT_PADDING_WORDS(0x20);
|
||||
|
||||
struct {
|
||||
u32 address_high;
|
||||
@@ -573,16 +592,14 @@ public:
|
||||
u32 enable[NumRenderTargets];
|
||||
} blend;
|
||||
|
||||
struct {
|
||||
u32 enable;
|
||||
u32 front_op_fail;
|
||||
u32 front_op_zfail;
|
||||
u32 front_op_zpass;
|
||||
u32 front_func_func;
|
||||
u32 front_func_ref;
|
||||
u32 front_func_mask;
|
||||
u32 front_mask;
|
||||
} stencil;
|
||||
u32 stencil_enable;
|
||||
StencilOp stencil_front_op_fail;
|
||||
StencilOp stencil_front_op_zfail;
|
||||
StencilOp stencil_front_op_zpass;
|
||||
ComparisonOp stencil_front_func_func;
|
||||
s32 stencil_front_func_ref;
|
||||
u32 stencil_front_func_mask;
|
||||
u32 stencil_front_mask;
|
||||
|
||||
INSERT_PADDING_WORDS(0x3);
|
||||
|
||||
@@ -626,13 +643,11 @@ public:
|
||||
|
||||
INSERT_PADDING_WORDS(0x5);
|
||||
|
||||
struct {
|
||||
u32 enable;
|
||||
u32 back_op_fail;
|
||||
u32 back_op_zfail;
|
||||
u32 back_op_zpass;
|
||||
u32 back_func_func;
|
||||
} stencil_two_side;
|
||||
u32 stencil_two_side_enable;
|
||||
StencilOp stencil_back_op_fail;
|
||||
StencilOp stencil_back_op_zfail;
|
||||
StencilOp stencil_back_op_zpass;
|
||||
ComparisonOp stencil_back_func_func;
|
||||
|
||||
INSERT_PADDING_WORDS(0x17);
|
||||
|
||||
@@ -944,6 +959,10 @@ ASSERT_REG_POSITION(viewport, 0x300);
|
||||
ASSERT_REG_POSITION(vertex_buffer, 0x35D);
|
||||
ASSERT_REG_POSITION(clear_color[0], 0x360);
|
||||
ASSERT_REG_POSITION(clear_depth, 0x364);
|
||||
ASSERT_REG_POSITION(clear_stencil, 0x368);
|
||||
ASSERT_REG_POSITION(stencil_back_func_ref, 0x3D5);
|
||||
ASSERT_REG_POSITION(stencil_back_mask, 0x3D6);
|
||||
ASSERT_REG_POSITION(stencil_back_func_mask, 0x3D7);
|
||||
ASSERT_REG_POSITION(zeta, 0x3F8);
|
||||
ASSERT_REG_POSITION(vertex_attrib_format[0], 0x458);
|
||||
ASSERT_REG_POSITION(rt_control, 0x487);
|
||||
@@ -955,13 +974,24 @@ ASSERT_REG_POSITION(depth_write_enabled, 0x4BA);
|
||||
ASSERT_REG_POSITION(d3d_cull_mode, 0x4C2);
|
||||
ASSERT_REG_POSITION(depth_test_func, 0x4C3);
|
||||
ASSERT_REG_POSITION(blend, 0x4CF);
|
||||
ASSERT_REG_POSITION(stencil, 0x4E0);
|
||||
ASSERT_REG_POSITION(stencil_enable, 0x4E0);
|
||||
ASSERT_REG_POSITION(stencil_front_op_fail, 0x4E1);
|
||||
ASSERT_REG_POSITION(stencil_front_op_zfail, 0x4E2);
|
||||
ASSERT_REG_POSITION(stencil_front_op_zpass, 0x4E3);
|
||||
ASSERT_REG_POSITION(stencil_front_func_func, 0x4E4);
|
||||
ASSERT_REG_POSITION(stencil_front_func_ref, 0x4E5);
|
||||
ASSERT_REG_POSITION(stencil_front_func_mask, 0x4E6);
|
||||
ASSERT_REG_POSITION(stencil_front_mask, 0x4E7);
|
||||
ASSERT_REG_POSITION(screen_y_control, 0x4EB);
|
||||
ASSERT_REG_POSITION(vb_element_base, 0x50D);
|
||||
ASSERT_REG_POSITION(zeta_enable, 0x54E);
|
||||
ASSERT_REG_POSITION(tsc, 0x557);
|
||||
ASSERT_REG_POSITION(tic, 0x55D);
|
||||
ASSERT_REG_POSITION(stencil_two_side, 0x565);
|
||||
ASSERT_REG_POSITION(stencil_two_side_enable, 0x565);
|
||||
ASSERT_REG_POSITION(stencil_back_op_fail, 0x566);
|
||||
ASSERT_REG_POSITION(stencil_back_op_zfail, 0x567);
|
||||
ASSERT_REG_POSITION(stencil_back_op_zpass, 0x568);
|
||||
ASSERT_REG_POSITION(stencil_back_func_func, 0x569);
|
||||
ASSERT_REG_POSITION(point_coord_replace, 0x581);
|
||||
ASSERT_REG_POSITION(code_address, 0x582);
|
||||
ASSERT_REG_POSITION(draw, 0x585);
|
||||
|
||||
@@ -280,6 +280,19 @@ union Instruction {
|
||||
BitField<56, 1, u64> invert_b;
|
||||
} lop32i;
|
||||
|
||||
union {
|
||||
BitField<28, 8, u64> imm_lut28;
|
||||
BitField<48, 8, u64> imm_lut48;
|
||||
|
||||
u32 GetImmLut28() const {
|
||||
return static_cast<u32>(imm_lut28);
|
||||
}
|
||||
|
||||
u32 GetImmLut48() const {
|
||||
return static_cast<u32>(imm_lut48);
|
||||
}
|
||||
} lop3;
|
||||
|
||||
u32 GetImm20_19() const {
|
||||
u32 imm{static_cast<u32>(imm20_19)};
|
||||
imm <<= 12;
|
||||
@@ -623,6 +636,9 @@ public:
|
||||
IADD_C,
|
||||
IADD_R,
|
||||
IADD_IMM,
|
||||
IADD3_C,
|
||||
IADD3_R,
|
||||
IADD3_IMM,
|
||||
IADD32I,
|
||||
ISCADD_C, // Scale and Add
|
||||
ISCADD_R,
|
||||
@@ -650,6 +666,9 @@ public:
|
||||
LOP_R,
|
||||
LOP_IMM,
|
||||
LOP32I,
|
||||
LOP3_C,
|
||||
LOP3_R,
|
||||
LOP3_IMM,
|
||||
MOV_C,
|
||||
MOV_R,
|
||||
MOV_IMM,
|
||||
@@ -838,6 +857,9 @@ private:
|
||||
INST("0100110000010---", Id::IADD_C, Type::ArithmeticInteger, "IADD_C"),
|
||||
INST("0101110000010---", Id::IADD_R, Type::ArithmeticInteger, "IADD_R"),
|
||||
INST("0011100-00010---", Id::IADD_IMM, Type::ArithmeticInteger, "IADD_IMM"),
|
||||
INST("010011001100----", Id::IADD3_C, Type::ArithmeticInteger, "IADD3_C"),
|
||||
INST("010111001100----", Id::IADD3_R, Type::ArithmeticInteger, "IADD3_R"),
|
||||
INST("0011100-1100----", Id::IADD3_IMM, Type::ArithmeticInteger, "IADD3_IMM"),
|
||||
INST("0001110---------", Id::IADD32I, Type::ArithmeticIntegerImmediate, "IADD32I"),
|
||||
INST("0100110000011---", Id::ISCADD_C, Type::ArithmeticInteger, "ISCADD_C"),
|
||||
INST("0101110000011---", Id::ISCADD_R, Type::ArithmeticInteger, "ISCADD_R"),
|
||||
@@ -872,6 +894,9 @@ private:
|
||||
INST("0101110001000---", Id::LOP_R, Type::ArithmeticInteger, "LOP_R"),
|
||||
INST("0011100001000---", Id::LOP_IMM, Type::ArithmeticInteger, "LOP_IMM"),
|
||||
INST("000001----------", Id::LOP32I, Type::ArithmeticIntegerImmediate, "LOP32I"),
|
||||
INST("0000001---------", Id::LOP3_C, Type::ArithmeticInteger, "LOP3_C"),
|
||||
INST("0101101111100---", Id::LOP3_R, Type::ArithmeticInteger, "LOP3_R"),
|
||||
INST("0011110---------", Id::LOP3_IMM, Type::ArithmeticInteger, "LOP3_IMM"),
|
||||
INST("0100110001001---", Id::SHL_C, Type::Shift, "SHL_C"),
|
||||
INST("0101110001001---", Id::SHL_R, Type::Shift, "SHL_R"),
|
||||
INST("0011100-01001---", Id::SHL_IMM, Type::Shift, "SHL_IMM"),
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "common/math_util.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
@@ -25,6 +26,8 @@
|
||||
#include "video_core/renderer_opengl/renderer_opengl.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
||||
using PixelFormat = SurfaceParams::PixelFormat;
|
||||
using SurfaceType = SurfaceParams::SurfaceType;
|
||||
@@ -179,7 +182,7 @@ static GLShader::ProgramCode GetShaderProgramCode(Maxwell::ShaderProgram program
|
||||
auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
|
||||
|
||||
// Fetch program code from memory
|
||||
GLShader::ProgramCode program_code;
|
||||
GLShader::ProgramCode program_code(GLShader::MAX_PROGRAM_CODE_LENGTH);
|
||||
auto& shader_config = gpu.regs.shader_config[static_cast<size_t>(program)];
|
||||
const u64 gpu_address{gpu.regs.code_address.CodeAddress() + shader_config.offset};
|
||||
const boost::optional<VAddr> cpu_address{gpu.memory_manager.GpuToCpuAddress(gpu_address)};
|
||||
@@ -313,16 +316,14 @@ std::pair<Surface, Surface> RasterizerOpenGL::ConfigureFramebuffers(bool using_c
|
||||
using_color_fb = false;
|
||||
}
|
||||
|
||||
// TODO(bunnei): Implement this
|
||||
const bool has_stencil = false;
|
||||
|
||||
const bool has_stencil = regs.stencil_enable;
|
||||
const bool write_color_fb =
|
||||
state.color_mask.red_enabled == GL_TRUE || state.color_mask.green_enabled == GL_TRUE ||
|
||||
state.color_mask.blue_enabled == GL_TRUE || state.color_mask.alpha_enabled == GL_TRUE;
|
||||
|
||||
const bool write_depth_fb =
|
||||
(state.depth.test_enabled && state.depth.write_mask == GL_TRUE) ||
|
||||
(has_stencil && state.stencil.test_enabled && state.stencil.write_mask != 0);
|
||||
(has_stencil && (state.stencil.front.write_mask || state.stencil.back.write_mask));
|
||||
|
||||
Surface color_surface;
|
||||
Surface depth_surface;
|
||||
@@ -362,41 +363,70 @@ std::pair<Surface, Surface> RasterizerOpenGL::ConfigureFramebuffers(bool using_c
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::Clear() {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
const auto prev_state{state};
|
||||
SCOPE_EXIT({ prev_state.Apply(); });
|
||||
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
bool use_color_fb = false;
|
||||
bool use_depth_fb = false;
|
||||
|
||||
GLbitfield clear_mask = 0;
|
||||
if (regs.clear_buffers.R && regs.clear_buffers.G && regs.clear_buffers.B &&
|
||||
OpenGLState clear_state;
|
||||
clear_state.draw.draw_framebuffer = state.draw.draw_framebuffer;
|
||||
clear_state.color_mask.red_enabled = regs.clear_buffers.R ? GL_TRUE : GL_FALSE;
|
||||
clear_state.color_mask.green_enabled = regs.clear_buffers.G ? GL_TRUE : GL_FALSE;
|
||||
clear_state.color_mask.blue_enabled = regs.clear_buffers.B ? GL_TRUE : GL_FALSE;
|
||||
clear_state.color_mask.alpha_enabled = regs.clear_buffers.A ? GL_TRUE : GL_FALSE;
|
||||
|
||||
GLbitfield clear_mask{};
|
||||
if (regs.clear_buffers.R || regs.clear_buffers.G || regs.clear_buffers.B ||
|
||||
regs.clear_buffers.A) {
|
||||
clear_mask |= GL_COLOR_BUFFER_BIT;
|
||||
use_color_fb = true;
|
||||
if (regs.clear_buffers.RT == 0) {
|
||||
// We only support clearing the first color attachment for now
|
||||
clear_mask |= GL_COLOR_BUFFER_BIT;
|
||||
use_color_fb = true;
|
||||
} else {
|
||||
// TODO(subv): Add support for the other color attachments
|
||||
LOG_CRITICAL(HW_GPU, "Clear unimplemented for RT {}", regs.clear_buffers.RT);
|
||||
}
|
||||
}
|
||||
if (regs.clear_buffers.Z) {
|
||||
ASSERT_MSG(regs.zeta_enable != 0, "Tried to clear Z but buffer is not enabled!");
|
||||
use_depth_fb = true;
|
||||
clear_mask |= GL_DEPTH_BUFFER_BIT;
|
||||
use_depth_fb = regs.zeta_enable != 0;
|
||||
|
||||
// Always enable the depth write when clearing the depth buffer. The depth write mask is
|
||||
// ignored when clearing the buffer in the Switch, but OpenGL obeys it so we set it to true.
|
||||
state.depth.test_enabled = true;
|
||||
state.depth.write_mask = GL_TRUE;
|
||||
state.depth.test_func = GL_ALWAYS;
|
||||
state.Apply();
|
||||
clear_state.depth.test_enabled = true;
|
||||
clear_state.depth.test_func = GL_ALWAYS;
|
||||
}
|
||||
if (regs.clear_buffers.S) {
|
||||
ASSERT_MSG(regs.zeta_enable != 0, "Tried to clear stencil but buffer is not enabled!");
|
||||
use_depth_fb = true;
|
||||
clear_mask |= GL_STENCIL_BUFFER_BIT;
|
||||
clear_state.stencil.test_enabled = true;
|
||||
}
|
||||
|
||||
if (clear_mask == 0)
|
||||
if (!use_color_fb && !use_depth_fb) {
|
||||
// No color surface nor depth/stencil surface are enabled
|
||||
return;
|
||||
}
|
||||
|
||||
if (clear_mask == 0) {
|
||||
// No clear mask is enabled
|
||||
return;
|
||||
}
|
||||
|
||||
ScopeAcquireGLContext acquire_context{emu_window};
|
||||
|
||||
auto [dirty_color_surface, dirty_depth_surface] =
|
||||
ConfigureFramebuffers(use_color_fb, use_depth_fb, false);
|
||||
|
||||
// TODO(Subv): Support clearing only partial colors.
|
||||
clear_state.Apply();
|
||||
|
||||
glClearColor(regs.clear_color[0], regs.clear_color[1], regs.clear_color[2],
|
||||
regs.clear_color[3]);
|
||||
glClearDepth(regs.clear_depth);
|
||||
glClearStencil(regs.clear_stencil);
|
||||
|
||||
glClear(clear_mask);
|
||||
|
||||
@@ -449,6 +479,7 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
ConfigureFramebuffers(true, regs.zeta.Address() != 0 && regs.zeta_enable != 0, true);
|
||||
|
||||
SyncDepthTestState();
|
||||
SyncStencilTestState();
|
||||
SyncBlendState();
|
||||
SyncLogicOpState();
|
||||
SyncCullMode();
|
||||
@@ -839,6 +870,34 @@ void RasterizerOpenGL::SyncDepthTestState() {
|
||||
state.depth.test_func = MaxwellToGL::ComparisonOp(regs.depth_test_func);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncStencilTestState() {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
state.stencil.test_enabled = regs.stencil_enable != 0;
|
||||
|
||||
if (!regs.stencil_enable) {
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO(bunnei): Verify behavior when this is not set
|
||||
ASSERT(regs.stencil_two_side_enable);
|
||||
|
||||
state.stencil.front.test_func = MaxwellToGL::ComparisonOp(regs.stencil_front_func_func);
|
||||
state.stencil.front.test_ref = regs.stencil_front_func_ref;
|
||||
state.stencil.front.test_mask = regs.stencil_front_func_mask;
|
||||
state.stencil.front.action_stencil_fail = MaxwellToGL::StencilOp(regs.stencil_front_op_fail);
|
||||
state.stencil.front.action_depth_fail = MaxwellToGL::StencilOp(regs.stencil_front_op_zfail);
|
||||
state.stencil.front.action_depth_pass = MaxwellToGL::StencilOp(regs.stencil_front_op_zpass);
|
||||
state.stencil.front.write_mask = regs.stencil_front_mask;
|
||||
|
||||
state.stencil.back.test_func = MaxwellToGL::ComparisonOp(regs.stencil_back_func_func);
|
||||
state.stencil.back.test_ref = regs.stencil_back_func_ref;
|
||||
state.stencil.back.test_mask = regs.stencil_back_func_mask;
|
||||
state.stencil.back.action_stencil_fail = MaxwellToGL::StencilOp(regs.stencil_back_op_fail);
|
||||
state.stencil.back.action_depth_fail = MaxwellToGL::StencilOp(regs.stencil_back_op_zfail);
|
||||
state.stencil.back.action_depth_pass = MaxwellToGL::StencilOp(regs.stencil_back_op_zpass);
|
||||
state.stencil.back.write_mask = regs.stencil_back_mask;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncBlendState() {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
|
||||
@@ -874,3 +933,5 @@ void RasterizerOpenGL::SyncLogicOpState() {
|
||||
|
||||
state.logic_op.operation = MaxwellToGL::LogicOp(regs.logic_op.operation);
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -22,12 +22,14 @@
|
||||
#include "video_core/renderer_opengl/gl_state.h"
|
||||
#include "video_core/renderer_opengl/gl_stream_buffer.h"
|
||||
|
||||
struct ScreenInfo;
|
||||
|
||||
namespace Core::Frontend {
|
||||
class EmuWindow;
|
||||
}
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
struct ScreenInfo;
|
||||
|
||||
class RasterizerOpenGL : public VideoCore::RasterizerInterface {
|
||||
public:
|
||||
explicit RasterizerOpenGL(Core::Frontend::EmuWindow& renderer, ScreenInfo& info);
|
||||
@@ -139,6 +141,9 @@ private:
|
||||
/// Syncs the depth test state to match the guest state
|
||||
void SyncDepthTestState();
|
||||
|
||||
/// Syncs the stencil test state to match the guest state
|
||||
void SyncStencilTestState();
|
||||
|
||||
/// Syncs the blend state to match the guest state
|
||||
void SyncBlendState();
|
||||
|
||||
@@ -184,3 +189,5 @@ private:
|
||||
enum class AccelDraw { Disabled, Arrays, Indexed };
|
||||
AccelDraw accelerate_draw = AccelDraw::Disabled;
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -19,6 +19,8 @@
|
||||
#include "video_core/textures/decoders.h"
|
||||
#include "video_core/utils.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
using SurfaceType = SurfaceParams::SurfaceType;
|
||||
using PixelFormat = SurfaceParams::PixelFormat;
|
||||
using ComponentType = SurfaceParams::ComponentType;
|
||||
@@ -778,17 +780,30 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool pres
|
||||
} else if (preserve_contents) {
|
||||
// If surface parameters changed and we care about keeping the previous data, recreate
|
||||
// the surface from the old one
|
||||
return RecreateSurface(surface, params);
|
||||
UnregisterSurface(surface);
|
||||
Surface new_surface{RecreateSurface(surface, params)};
|
||||
RegisterSurface(new_surface);
|
||||
return new_surface;
|
||||
} else {
|
||||
// Delete the old surface before creating a new one to prevent collisions.
|
||||
UnregisterSurface(surface);
|
||||
}
|
||||
}
|
||||
|
||||
// Try to get a previously reserved surface
|
||||
surface = TryGetReservedSurface(params);
|
||||
|
||||
// No surface found - create a new one
|
||||
surface = std::make_shared<CachedSurface>(params);
|
||||
RegisterSurface(surface);
|
||||
LoadSurface(surface);
|
||||
if (!surface) {
|
||||
surface = std::make_shared<CachedSurface>(params);
|
||||
ReserveSurface(surface);
|
||||
RegisterSurface(surface);
|
||||
}
|
||||
|
||||
// Only load surface from memory if we care about the contents
|
||||
if (preserve_contents) {
|
||||
LoadSurface(surface);
|
||||
}
|
||||
|
||||
return surface;
|
||||
}
|
||||
@@ -797,13 +812,18 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& surface,
|
||||
const SurfaceParams& new_params) {
|
||||
// Verify surface is compatible for blitting
|
||||
const auto& params{surface->GetSurfaceParams()};
|
||||
ASSERT(params.type == new_params.type);
|
||||
ASSERT_MSG(params.GetCompressionFactor(params.pixel_format) == 1,
|
||||
"Compressed texture reinterpretation is not supported");
|
||||
|
||||
// Create a new surface with the new parameters, and blit the previous surface to it
|
||||
Surface new_surface{std::make_shared<CachedSurface>(new_params)};
|
||||
|
||||
// If format is unchanged, we can do a faster blit without reinterpreting pixel data
|
||||
if (params.pixel_format == new_params.pixel_format) {
|
||||
BlitTextures(surface->Texture().handle, params.GetRect(), new_surface->Texture().handle,
|
||||
new_surface->GetSurfaceParams().GetRect(), params.type,
|
||||
read_framebuffer.handle, draw_framebuffer.handle);
|
||||
return new_surface;
|
||||
}
|
||||
|
||||
auto source_format = GetFormatTuple(params.pixel_format, params.component_type);
|
||||
auto dest_format = GetFormatTuple(new_params.pixel_format, new_params.component_type);
|
||||
|
||||
@@ -816,9 +836,13 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& surface,
|
||||
|
||||
glBindBuffer(GL_PIXEL_PACK_BUFFER, pbo.handle);
|
||||
glBufferData(GL_PIXEL_PACK_BUFFER, buffer_size, nullptr, GL_STREAM_DRAW_ARB);
|
||||
glGetTextureImage(surface->Texture().handle, 0, source_format.format, source_format.type,
|
||||
params.SizeInBytes(), nullptr);
|
||||
|
||||
if (source_format.compressed) {
|
||||
glGetCompressedTextureImage(surface->Texture().handle, 0,
|
||||
static_cast<GLsizei>(params.SizeInBytes()), nullptr);
|
||||
} else {
|
||||
glGetTextureImage(surface->Texture().handle, 0, source_format.format, source_format.type,
|
||||
static_cast<GLsizei>(params.SizeInBytes()), nullptr);
|
||||
}
|
||||
// If the new texture is bigger than the previous one, we need to fill in the rest with data
|
||||
// from the CPU.
|
||||
if (params.SizeInBytes() < new_params.SizeInBytes()) {
|
||||
@@ -844,17 +868,21 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& surface,
|
||||
const auto& dest_rect{new_params.GetRect()};
|
||||
|
||||
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbo.handle);
|
||||
glTextureSubImage2D(
|
||||
new_surface->Texture().handle, 0, 0, 0, static_cast<GLsizei>(dest_rect.GetWidth()),
|
||||
static_cast<GLsizei>(dest_rect.GetHeight()), dest_format.format, dest_format.type, nullptr);
|
||||
if (dest_format.compressed) {
|
||||
glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
|
||||
static_cast<GLsizei>(dest_rect.GetWidth()),
|
||||
static_cast<GLsizei>(dest_rect.GetHeight()), dest_format.format,
|
||||
static_cast<GLsizei>(new_params.SizeInBytes()), nullptr);
|
||||
} else {
|
||||
glTextureSubImage2D(new_surface->Texture().handle, 0, 0, 0,
|
||||
static_cast<GLsizei>(dest_rect.GetWidth()),
|
||||
static_cast<GLsizei>(dest_rect.GetHeight()), dest_format.format,
|
||||
dest_format.type, nullptr);
|
||||
}
|
||||
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
|
||||
|
||||
pbo.Release();
|
||||
|
||||
// Update cache accordingly
|
||||
UnregisterSurface(surface);
|
||||
RegisterSurface(new_surface);
|
||||
|
||||
return new_surface;
|
||||
}
|
||||
|
||||
@@ -929,6 +957,21 @@ void RasterizerCacheOpenGL::UnregisterSurface(const Surface& surface) {
|
||||
surface_cache.erase(search);
|
||||
}
|
||||
|
||||
void RasterizerCacheOpenGL::ReserveSurface(const Surface& surface) {
|
||||
const auto& surface_reserve_key{SurfaceReserveKey::Create(surface->GetSurfaceParams())};
|
||||
surface_reserve[surface_reserve_key] = surface;
|
||||
}
|
||||
|
||||
Surface RasterizerCacheOpenGL::TryGetReservedSurface(const SurfaceParams& params) {
|
||||
const auto& surface_reserve_key{SurfaceReserveKey::Create(params)};
|
||||
auto search{surface_reserve.find(surface_reserve_key)};
|
||||
if (search != surface_reserve.end()) {
|
||||
RegisterSurface(search->second);
|
||||
return search->second;
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
template <typename Map, typename Interval>
|
||||
constexpr auto RangeFromInterval(Map& map, const Interval& interval) {
|
||||
return boost::make_iterator_range(map.equal_range(interval));
|
||||
@@ -967,3 +1010,5 @@ void RasterizerCacheOpenGL::UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 siz
|
||||
if (delta < 0)
|
||||
cached_pages.add({pages_interval, delta});
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -11,11 +11,14 @@
|
||||
#include <boost/icl/interval_map.hpp>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/hash.h"
|
||||
#include "common/math_util.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
class CachedSurface;
|
||||
using Surface = std::shared_ptr<CachedSurface>;
|
||||
using SurfaceSurfaceRect_Tuple = std::tuple<Surface, Surface, MathUtil::Rectangle<u32>>;
|
||||
@@ -680,6 +683,27 @@ struct SurfaceParams {
|
||||
u32 cache_height;
|
||||
};
|
||||
|
||||
}; // namespace OpenGL
|
||||
|
||||
/// Hashable variation of SurfaceParams, used for a key in the surface cache
|
||||
struct SurfaceReserveKey : Common::HashableStruct<OpenGL::SurfaceParams> {
|
||||
static SurfaceReserveKey Create(const OpenGL::SurfaceParams& params) {
|
||||
SurfaceReserveKey res;
|
||||
res.state = params;
|
||||
return res;
|
||||
}
|
||||
};
|
||||
namespace std {
|
||||
template <>
|
||||
struct hash<SurfaceReserveKey> {
|
||||
size_t operator()(const SurfaceReserveKey& k) const {
|
||||
return k.Hash();
|
||||
}
|
||||
};
|
||||
} // namespace std
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
class CachedSurface final {
|
||||
public:
|
||||
CachedSurface(const SurfaceParams& params);
|
||||
@@ -750,12 +774,25 @@ private:
|
||||
/// Remove surface from the cache
|
||||
void UnregisterSurface(const Surface& surface);
|
||||
|
||||
/// Reserves a unique surface that can be reused later
|
||||
void ReserveSurface(const Surface& surface);
|
||||
|
||||
/// Tries to get a reserved surface for the specified parameters
|
||||
Surface TryGetReservedSurface(const SurfaceParams& params);
|
||||
|
||||
/// Increase/decrease the number of surface in pages touching the specified region
|
||||
void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta);
|
||||
|
||||
std::unordered_map<Tegra::GPUVAddr, Surface> surface_cache;
|
||||
PageMap cached_pages;
|
||||
|
||||
/// The surface reserve is a "backup" cache, this is where we put unique surfaces that have
|
||||
/// previously been used. This is to prevent surfaces from being constantly created and
|
||||
/// destroyed when used with different surface parameters.
|
||||
std::unordered_map<SurfaceReserveKey, Surface> surface_reserve;
|
||||
|
||||
OGLFramebuffer read_framebuffer;
|
||||
OGLFramebuffer draw_framebuffer;
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -10,6 +10,8 @@
|
||||
#include "video_core/renderer_opengl/gl_shader_util.h"
|
||||
#include "video_core/renderer_opengl/gl_state.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
class OGLTexture : private NonCopyable {
|
||||
public:
|
||||
OGLTexture() = default;
|
||||
@@ -331,3 +333,5 @@ public:
|
||||
|
||||
GLuint handle = 0;
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
|
||||
|
||||
namespace GLShader::Decompiler {
|
||||
namespace OpenGL::GLShader::Decompiler {
|
||||
|
||||
using Tegra::Shader::Attribute;
|
||||
using Tegra::Shader::Instruction;
|
||||
@@ -849,6 +849,33 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
void WriteLop3Instruction(Register dest, const std::string& op_a, const std::string& op_b,
|
||||
const std::string& op_c, const std::string& imm_lut) {
|
||||
if (dest == Tegra::Shader::Register::ZeroIndex) {
|
||||
return;
|
||||
}
|
||||
|
||||
static constexpr std::array<const char*, 32> shift_amounts = {
|
||||
"0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "10",
|
||||
"11", "12", "13", "14", "15", "16", "17", "18", "19", "20", "21",
|
||||
"22", "23", "24", "25", "26", "27", "28", "29", "30", "31"};
|
||||
|
||||
std::string result;
|
||||
result += '(';
|
||||
|
||||
for (size_t i = 0; i < shift_amounts.size(); ++i) {
|
||||
if (i)
|
||||
result += '|';
|
||||
result += "(((" + imm_lut + " >> (((" + op_c + " >> " + shift_amounts[i] +
|
||||
") & 1) | ((" + op_b + " >> " + shift_amounts[i] + ") & 1) << 1 | ((" + op_a +
|
||||
" >> " + shift_amounts[i] + ") & 1) << 2)) & 1) << " + shift_amounts[i] + ")";
|
||||
}
|
||||
|
||||
result += ')';
|
||||
|
||||
regs.SetRegisterToInteger(dest, true, 0, result, 1, 1);
|
||||
}
|
||||
|
||||
void WriteTexsInstruction(const Instruction& instr, const std::string& coord,
|
||||
const std::string& texture) {
|
||||
// Add an extra scope and declare the texture coords inside to prevent
|
||||
@@ -1297,6 +1324,20 @@ private:
|
||||
instr.alu.lop.pred_result_mode, instr.alu.lop.pred48);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::LOP3_C:
|
||||
case OpCode::Id::LOP3_R:
|
||||
case OpCode::Id::LOP3_IMM: {
|
||||
std::string op_c = regs.GetRegisterAsInteger(instr.gpr39);
|
||||
std::string lut;
|
||||
if (opcode->GetId() == OpCode::Id::LOP3_R) {
|
||||
lut = '(' + std::to_string(instr.alu.lop3.GetImmLut28()) + ')';
|
||||
} else {
|
||||
lut = '(' + std::to_string(instr.alu.lop3.GetImmLut48()) + ')';
|
||||
}
|
||||
|
||||
WriteLop3Instruction(instr.gpr0, op_a, op_b, op_c, lut);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::IMNMX_C:
|
||||
case OpCode::Id::IMNMX_R:
|
||||
case OpCode::Id::IMNMX_IMM: {
|
||||
@@ -2176,4 +2217,4 @@ boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code,
|
||||
return boost::none;
|
||||
}
|
||||
|
||||
} // namespace GLShader::Decompiler
|
||||
} // namespace OpenGL::GLShader::Decompiler
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_gen.h"
|
||||
|
||||
namespace GLShader::Decompiler {
|
||||
namespace OpenGL::GLShader::Decompiler {
|
||||
|
||||
using Tegra::Engines::Maxwell3D;
|
||||
|
||||
@@ -22,4 +22,4 @@ boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code,
|
||||
Maxwell3D::Regs::ShaderStage stage,
|
||||
const std::string& suffix);
|
||||
|
||||
} // namespace GLShader::Decompiler
|
||||
} // namespace OpenGL::GLShader::Decompiler
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_gen.h"
|
||||
|
||||
namespace GLShader {
|
||||
namespace OpenGL::GLShader {
|
||||
|
||||
using Tegra::Engines::Maxwell3D;
|
||||
|
||||
@@ -103,4 +103,4 @@ void main() {
|
||||
return {out, program.second};
|
||||
}
|
||||
|
||||
} // namespace GLShader
|
||||
} // namespace OpenGL::GLShader
|
||||
|
||||
@@ -9,14 +9,14 @@
|
||||
#include <type_traits>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
#include <boost/functional/hash.hpp>
|
||||
#include "common/common_types.h"
|
||||
#include "common/hash.h"
|
||||
|
||||
namespace GLShader {
|
||||
namespace OpenGL::GLShader {
|
||||
|
||||
constexpr size_t MAX_PROGRAM_CODE_LENGTH{0x1000};
|
||||
|
||||
using ProgramCode = std::array<u64, MAX_PROGRAM_CODE_LENGTH>;
|
||||
using ProgramCode = std::vector<u64>;
|
||||
|
||||
class ConstBufferEntry {
|
||||
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
||||
@@ -115,8 +115,8 @@ struct ShaderEntries {
|
||||
using ProgramResult = std::pair<std::string, ShaderEntries>;
|
||||
|
||||
struct ShaderSetup {
|
||||
ShaderSetup(const ProgramCode& program_code) {
|
||||
program.code = program_code;
|
||||
explicit ShaderSetup(ProgramCode program_code) {
|
||||
program.code = std::move(program_code);
|
||||
}
|
||||
|
||||
struct {
|
||||
@@ -135,8 +135,8 @@ struct ShaderSetup {
|
||||
}
|
||||
|
||||
/// Used in scenarios where we have a dual vertex shaders
|
||||
void SetProgramB(const ProgramCode& program_b) {
|
||||
program.code_b = program_b;
|
||||
void SetProgramB(ProgramCode program_b) {
|
||||
program.code_b = std::move(program_b);
|
||||
has_program_b = true;
|
||||
}
|
||||
|
||||
@@ -146,13 +146,18 @@ struct ShaderSetup {
|
||||
|
||||
private:
|
||||
u64 GetNewHash() const {
|
||||
size_t hash = 0;
|
||||
|
||||
const u64 hash_a = Common::ComputeHash64(program.code.data(), program.code.size());
|
||||
boost::hash_combine(hash, hash_a);
|
||||
|
||||
if (has_program_b) {
|
||||
// Compute hash over dual shader programs
|
||||
return Common::ComputeHash64(&program, sizeof(program));
|
||||
} else {
|
||||
// Compute hash over a single shader program
|
||||
return Common::ComputeHash64(&program.code, program.code.size());
|
||||
const u64 hash_b = Common::ComputeHash64(program.code_b.data(), program.code_b.size());
|
||||
boost::hash_combine(hash, hash_b);
|
||||
}
|
||||
|
||||
return hash;
|
||||
}
|
||||
|
||||
u64 program_code_hash{};
|
||||
@@ -191,20 +196,20 @@ ProgramResult GenerateVertexShader(const ShaderSetup& setup, const MaxwellVSConf
|
||||
*/
|
||||
ProgramResult GenerateFragmentShader(const ShaderSetup& setup, const MaxwellFSConfig& config);
|
||||
|
||||
} // namespace GLShader
|
||||
} // namespace OpenGL::GLShader
|
||||
|
||||
namespace std {
|
||||
|
||||
template <>
|
||||
struct hash<GLShader::MaxwellVSConfig> {
|
||||
size_t operator()(const GLShader::MaxwellVSConfig& k) const {
|
||||
struct hash<OpenGL::GLShader::MaxwellVSConfig> {
|
||||
size_t operator()(const OpenGL::GLShader::MaxwellVSConfig& k) const {
|
||||
return k.Hash();
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct hash<GLShader::MaxwellFSConfig> {
|
||||
size_t operator()(const GLShader::MaxwellFSConfig& k) const {
|
||||
struct hash<OpenGL::GLShader::MaxwellFSConfig> {
|
||||
size_t operator()(const OpenGL::GLShader::MaxwellFSConfig& k) const {
|
||||
return k.Hash();
|
||||
}
|
||||
};
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_manager.h"
|
||||
|
||||
namespace GLShader {
|
||||
namespace OpenGL::GLShader {
|
||||
|
||||
namespace Impl {
|
||||
static void SetShaderUniformBlockBinding(GLuint shader, const char* name,
|
||||
@@ -49,4 +49,4 @@ void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& sh
|
||||
instance_id[0] = state.current_instance;
|
||||
}
|
||||
|
||||
} // namespace GLShader
|
||||
} // namespace OpenGL::GLShader
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
#include "video_core/renderer_opengl/gl_shader_gen.h"
|
||||
#include "video_core/renderer_opengl/maxwell_to_gl.h"
|
||||
|
||||
namespace GLShader {
|
||||
namespace OpenGL::GLShader {
|
||||
|
||||
/// Number of OpenGL texture samplers that can be used in the fragment shader
|
||||
static constexpr size_t NumTextureSamplers = 32;
|
||||
@@ -171,4 +171,4 @@ private:
|
||||
OGLPipeline pipeline;
|
||||
};
|
||||
|
||||
} // namespace GLShader
|
||||
} // namespace OpenGL::GLShader
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_util.h"
|
||||
|
||||
namespace GLShader {
|
||||
namespace OpenGL::GLShader {
|
||||
|
||||
GLuint LoadShader(const char* source, GLenum type) {
|
||||
const char* debug_type;
|
||||
@@ -47,4 +47,4 @@ GLuint LoadShader(const char* source, GLenum type) {
|
||||
return shader_id;
|
||||
}
|
||||
|
||||
} // namespace GLShader
|
||||
} // namespace OpenGL::GLShader
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace GLShader {
|
||||
namespace OpenGL::GLShader {
|
||||
|
||||
/**
|
||||
* Utility function to log the source code of a list of shaders.
|
||||
@@ -89,4 +89,4 @@ GLuint LoadProgram(bool separable_program, T... shaders) {
|
||||
return program_id;
|
||||
}
|
||||
|
||||
} // namespace GLShader
|
||||
} // namespace OpenGL::GLShader
|
||||
|
||||
@@ -7,6 +7,8 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "video_core/renderer_opengl/gl_state.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
OpenGLState OpenGLState::cur_state;
|
||||
|
||||
OpenGLState::OpenGLState() {
|
||||
@@ -25,13 +27,17 @@ OpenGLState::OpenGLState() {
|
||||
color_mask.alpha_enabled = GL_TRUE;
|
||||
|
||||
stencil.test_enabled = false;
|
||||
stencil.test_func = GL_ALWAYS;
|
||||
stencil.test_ref = 0;
|
||||
stencil.test_mask = 0xFF;
|
||||
stencil.write_mask = 0xFF;
|
||||
stencil.action_depth_fail = GL_KEEP;
|
||||
stencil.action_depth_pass = GL_KEEP;
|
||||
stencil.action_stencil_fail = GL_KEEP;
|
||||
auto reset_stencil = [](auto& config) {
|
||||
config.test_func = GL_ALWAYS;
|
||||
config.test_ref = 0;
|
||||
config.test_mask = 0xFFFFFFFF;
|
||||
config.write_mask = 0xFFFFFFFF;
|
||||
config.action_depth_fail = GL_KEEP;
|
||||
config.action_depth_pass = GL_KEEP;
|
||||
config.action_stencil_fail = GL_KEEP;
|
||||
};
|
||||
reset_stencil(stencil.front);
|
||||
reset_stencil(stencil.back);
|
||||
|
||||
blend.enabled = true;
|
||||
blend.rgb_equation = GL_FUNC_ADD;
|
||||
@@ -127,24 +133,23 @@ void OpenGLState::Apply() const {
|
||||
glDisable(GL_STENCIL_TEST);
|
||||
}
|
||||
}
|
||||
|
||||
if (stencil.test_func != cur_state.stencil.test_func ||
|
||||
stencil.test_ref != cur_state.stencil.test_ref ||
|
||||
stencil.test_mask != cur_state.stencil.test_mask) {
|
||||
glStencilFunc(stencil.test_func, stencil.test_ref, stencil.test_mask);
|
||||
}
|
||||
|
||||
if (stencil.action_depth_fail != cur_state.stencil.action_depth_fail ||
|
||||
stencil.action_depth_pass != cur_state.stencil.action_depth_pass ||
|
||||
stencil.action_stencil_fail != cur_state.stencil.action_stencil_fail) {
|
||||
glStencilOp(stencil.action_stencil_fail, stencil.action_depth_fail,
|
||||
stencil.action_depth_pass);
|
||||
}
|
||||
|
||||
// Stencil mask
|
||||
if (stencil.write_mask != cur_state.stencil.write_mask) {
|
||||
glStencilMask(stencil.write_mask);
|
||||
}
|
||||
auto config_stencil = [](GLenum face, const auto& config, const auto& prev_config) {
|
||||
if (config.test_func != prev_config.test_func || config.test_ref != prev_config.test_ref ||
|
||||
config.test_mask != prev_config.test_mask) {
|
||||
glStencilFuncSeparate(face, config.test_func, config.test_ref, config.test_mask);
|
||||
}
|
||||
if (config.action_depth_fail != prev_config.action_depth_fail ||
|
||||
config.action_depth_pass != prev_config.action_depth_pass ||
|
||||
config.action_stencil_fail != prev_config.action_stencil_fail) {
|
||||
glStencilOpSeparate(face, config.action_stencil_fail, config.action_depth_fail,
|
||||
config.action_depth_pass);
|
||||
}
|
||||
if (config.write_mask != prev_config.write_mask) {
|
||||
glStencilMaskSeparate(face, config.write_mask);
|
||||
}
|
||||
};
|
||||
config_stencil(GL_FRONT, stencil.front, cur_state.stencil.front);
|
||||
config_stencil(GL_BACK, stencil.back, cur_state.stencil.back);
|
||||
|
||||
// Blending
|
||||
if (blend.enabled != cur_state.blend.enabled) {
|
||||
@@ -338,3 +343,5 @@ OpenGLState& OpenGLState::ResetFramebuffer(GLuint handle) {
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -9,6 +9,8 @@
|
||||
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
using Regs = Tegra::Engines::Maxwell3D::Regs;
|
||||
|
||||
namespace TextureUnits {
|
||||
@@ -56,14 +58,16 @@ public:
|
||||
} color_mask; // GL_COLOR_WRITEMASK
|
||||
|
||||
struct {
|
||||
bool test_enabled; // GL_STENCIL_TEST
|
||||
GLenum test_func; // GL_STENCIL_FUNC
|
||||
GLint test_ref; // GL_STENCIL_REF
|
||||
GLuint test_mask; // GL_STENCIL_VALUE_MASK
|
||||
GLuint write_mask; // GL_STENCIL_WRITEMASK
|
||||
GLenum action_stencil_fail; // GL_STENCIL_FAIL
|
||||
GLenum action_depth_fail; // GL_STENCIL_PASS_DEPTH_FAIL
|
||||
GLenum action_depth_pass; // GL_STENCIL_PASS_DEPTH_PASS
|
||||
bool test_enabled; // GL_STENCIL_TEST
|
||||
struct {
|
||||
GLenum test_func; // GL_STENCIL_FUNC
|
||||
GLint test_ref; // GL_STENCIL_REF
|
||||
GLuint test_mask; // GL_STENCIL_VALUE_MASK
|
||||
GLuint write_mask; // GL_STENCIL_WRITEMASK
|
||||
GLenum action_stencil_fail; // GL_STENCIL_FAIL
|
||||
GLenum action_depth_fail; // GL_STENCIL_PASS_DEPTH_FAIL
|
||||
GLenum action_depth_pass; // GL_STENCIL_PASS_DEPTH_PASS
|
||||
} front, back;
|
||||
} stencil;
|
||||
|
||||
struct {
|
||||
@@ -163,3 +167,5 @@ public:
|
||||
private:
|
||||
static OpenGLState cur_state;
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -9,6 +9,8 @@
|
||||
#include "video_core/renderer_opengl/gl_state.h"
|
||||
#include "video_core/renderer_opengl/gl_stream_buffer.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
OGLStreamBuffer::OGLStreamBuffer(GLenum target, GLsizeiptr size, bool prefer_coherent)
|
||||
: gl_target(target), buffer_size(size) {
|
||||
gl_buffer.Create();
|
||||
@@ -97,3 +99,5 @@ void OGLStreamBuffer::Unmap(GLsizeiptr size) {
|
||||
|
||||
buffer_pos += size;
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -9,6 +9,8 @@
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
class OGLStreamBuffer : private NonCopyable {
|
||||
public:
|
||||
explicit OGLStreamBuffer(GLenum target, GLsizeiptr size, bool prefer_coherent = false);
|
||||
@@ -42,3 +44,5 @@ private:
|
||||
GLsizeiptr mapped_size = 0;
|
||||
u8* mapped_ptr = nullptr;
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -10,6 +10,8 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
using GLvec2 = std::array<GLfloat, 2>;
|
||||
using GLvec3 = std::array<GLfloat, 3>;
|
||||
using GLvec4 = std::array<GLfloat, 4>;
|
||||
@@ -293,6 +295,30 @@ inline GLenum ComparisonOp(Maxwell::ComparisonOp comparison) {
|
||||
return {};
|
||||
}
|
||||
|
||||
inline GLenum StencilOp(Maxwell::StencilOp stencil) {
|
||||
switch (stencil) {
|
||||
case Maxwell::StencilOp::Keep:
|
||||
return GL_KEEP;
|
||||
case Maxwell::StencilOp::Zero:
|
||||
return GL_ZERO;
|
||||
case Maxwell::StencilOp::Replace:
|
||||
return GL_REPLACE;
|
||||
case Maxwell::StencilOp::Incr:
|
||||
return GL_INCR;
|
||||
case Maxwell::StencilOp::Decr:
|
||||
return GL_DECR;
|
||||
case Maxwell::StencilOp::Invert:
|
||||
return GL_INVERT;
|
||||
case Maxwell::StencilOp::IncrWrap:
|
||||
return GL_INCR_WRAP;
|
||||
case Maxwell::StencilOp::DecrWrap:
|
||||
return GL_DECR_WRAP;
|
||||
}
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented stencil op={}", static_cast<u32>(stencil));
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
|
||||
inline GLenum FrontFace(Maxwell::Cull::FrontFace front_face) {
|
||||
switch (front_face) {
|
||||
case Maxwell::Cull::FrontFace::ClockWise:
|
||||
@@ -360,3 +386,4 @@ inline GLenum LogicOp(Maxwell::LogicOperation operation) {
|
||||
}
|
||||
|
||||
} // namespace MaxwellToGL
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -20,6 +20,8 @@
|
||||
#include "video_core/renderer_opengl/renderer_opengl.h"
|
||||
#include "video_core/utils.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
static const char vertex_shader[] = R"(
|
||||
#version 150 core
|
||||
|
||||
@@ -476,3 +478,5 @@ bool RendererOpenGL::Init() {
|
||||
|
||||
/// Shutdown the renderer
|
||||
void RendererOpenGL::ShutDown() {}
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -16,6 +16,8 @@ namespace Core::Frontend {
|
||||
class EmuWindow;
|
||||
}
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
/// Structure used for storing information about the textures for the Switch screen
|
||||
struct TextureInfo {
|
||||
OGLTexture resource;
|
||||
@@ -98,3 +100,5 @@ private:
|
||||
Tegra::FramebufferConfig::TransformFlags framebuffer_transform_flags;
|
||||
MathUtil::Rectangle<int> framebuffer_crop_rect;
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
namespace VideoCore {
|
||||
|
||||
std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window) {
|
||||
return std::make_unique<RendererOpenGL>(emu_window);
|
||||
return std::make_unique<OpenGL::RendererOpenGL>(emu_window);
|
||||
}
|
||||
|
||||
} // namespace VideoCore
|
||||
|
||||
@@ -125,9 +125,9 @@ void Config::ReadValues() {
|
||||
|
||||
qt_config->beginGroup("UIGameList");
|
||||
UISettings::values.show_unknown = qt_config->value("show_unknown", true).toBool();
|
||||
UISettings::values.icon_size = qt_config->value("icon_size", 48).toUInt();
|
||||
UISettings::values.row_1_text_id = qt_config->value("row_1_text_id", 0).toUInt();
|
||||
UISettings::values.row_2_text_id = qt_config->value("row_2_text_id", 3).toUInt();
|
||||
UISettings::values.icon_size = qt_config->value("icon_size", 64).toUInt();
|
||||
UISettings::values.row_1_text_id = qt_config->value("row_1_text_id", 3).toUInt();
|
||||
UISettings::values.row_2_text_id = qt_config->value("row_2_text_id", 2).toUInt();
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("UILayout");
|
||||
|
||||
@@ -29,24 +29,6 @@
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout_6">
|
||||
<item row="0" column="0">
|
||||
<layout class="QVBoxLayout" name="buttonMiscPlusVerticalLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="labelPlus">
|
||||
<property name="text">
|
||||
<string>Plus:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonPlus">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<layout class="QVBoxLayout" name="buttonMiscMinusVerticalLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="labelMinus">
|
||||
@@ -64,6 +46,24 @@
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<layout class="QVBoxLayout" name="buttonMiscPlusVerticalLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="labelPlus">
|
||||
<property name="text">
|
||||
<string>Plus:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonPlus">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<layout class="QVBoxLayout" name="buttonMiscHomeVerticalLayout">
|
||||
<item>
|
||||
|
||||
@@ -426,13 +426,12 @@ static void GetMetadataFromControlNCA(const std::shared_ptr<FileSys::NCA>& nca,
|
||||
}
|
||||
}
|
||||
|
||||
void GameListWorker::AddInstalledTitlesToGameList() {
|
||||
const auto usernand = Service::FileSystem::GetUserNANDContents();
|
||||
const auto installed_games = usernand->ListEntriesFilter(FileSys::TitleType::Application,
|
||||
FileSys::ContentRecordType::Program);
|
||||
void GameListWorker::AddInstalledTitlesToGameList(std::shared_ptr<FileSys::RegisteredCache> cache) {
|
||||
const auto installed_games = cache->ListEntriesFilter(FileSys::TitleType::Application,
|
||||
FileSys::ContentRecordType::Program);
|
||||
|
||||
for (const auto& game : installed_games) {
|
||||
const auto& file = usernand->GetEntryRaw(game);
|
||||
const auto& file = cache->GetEntryUnparsed(game);
|
||||
std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(file);
|
||||
if (!loader)
|
||||
continue;
|
||||
@@ -442,8 +441,7 @@ void GameListWorker::AddInstalledTitlesToGameList() {
|
||||
u64 program_id = 0;
|
||||
loader->ReadProgramId(program_id);
|
||||
|
||||
const auto& control =
|
||||
usernand->GetEntry(game.title_id, FileSys::ContentRecordType::Control);
|
||||
const auto& control = cache->GetEntry(game.title_id, FileSys::ContentRecordType::Control);
|
||||
if (control != nullptr)
|
||||
GetMetadataFromControlNCA(control, icon, name);
|
||||
emit EntryReady({
|
||||
@@ -457,11 +455,11 @@ void GameListWorker::AddInstalledTitlesToGameList() {
|
||||
});
|
||||
}
|
||||
|
||||
const auto control_data = usernand->ListEntriesFilter(FileSys::TitleType::Application,
|
||||
FileSys::ContentRecordType::Control);
|
||||
const auto control_data = cache->ListEntriesFilter(FileSys::TitleType::Application,
|
||||
FileSys::ContentRecordType::Control);
|
||||
|
||||
for (const auto& entry : control_data) {
|
||||
const auto nca = usernand->GetEntry(entry);
|
||||
const auto nca = cache->GetEntry(entry);
|
||||
if (nca != nullptr)
|
||||
nca_control_map.insert_or_assign(entry.title_id, nca);
|
||||
}
|
||||
@@ -549,7 +547,9 @@ void GameListWorker::run() {
|
||||
stop_processing = false;
|
||||
watch_list.append(dir_path);
|
||||
FillControlMap(dir_path.toStdString());
|
||||
AddInstalledTitlesToGameList();
|
||||
AddInstalledTitlesToGameList(Service::FileSystem::GetUserNANDContents());
|
||||
AddInstalledTitlesToGameList(Service::FileSystem::GetSystemNANDContents());
|
||||
AddInstalledTitlesToGameList(Service::FileSystem::GetSDMCContents());
|
||||
AddFstEntriesToGameList(dir_path.toStdString(), deep_scan ? 256 : 0);
|
||||
nca_control_map.clear();
|
||||
emit Finished(watch_list);
|
||||
|
||||
@@ -172,7 +172,7 @@ private:
|
||||
bool deep_scan;
|
||||
std::atomic_bool stop_processing;
|
||||
|
||||
void AddInstalledTitlesToGameList();
|
||||
void AddInstalledTitlesToGameList(std::shared_ptr<FileSys::RegisteredCache> cache);
|
||||
void FillControlMap(const std::string& dir_path);
|
||||
void AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion = 0);
|
||||
};
|
||||
|
||||
@@ -91,9 +91,20 @@ void GMainWindow::ShowCallouts() {}
|
||||
|
||||
const int GMainWindow::max_recent_files_item;
|
||||
|
||||
static void InitializeLogging() {
|
||||
Log::Filter log_filter;
|
||||
log_filter.ParseFilterString(Settings::values.log_filter);
|
||||
Log::SetGlobalFilter(log_filter);
|
||||
|
||||
const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
|
||||
FileUtil::CreateFullPath(log_dir);
|
||||
Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE));
|
||||
}
|
||||
|
||||
GMainWindow::GMainWindow()
|
||||
: config(new Config()), emu_thread(nullptr),
|
||||
vfs(std::make_shared<FileSys::RealVfsFilesystem>()) {
|
||||
InitializeLogging();
|
||||
|
||||
debug_context = Tegra::DebugContext::Construct();
|
||||
|
||||
@@ -122,8 +133,7 @@ GMainWindow::GMainWindow()
|
||||
show();
|
||||
|
||||
// Necessary to load titles from nand in gamelist.
|
||||
Service::FileSystem::RegisterBIS(std::make_unique<FileSys::BISFactory>(vfs->OpenDirectory(
|
||||
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), FileSys::Mode::ReadWrite)));
|
||||
Service::FileSystem::CreateFactories(vfs);
|
||||
game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
|
||||
|
||||
// Show one-time "callout" messages to the user
|
||||
@@ -545,6 +555,15 @@ void GMainWindow::BootGame(const QString& filename) {
|
||||
}
|
||||
status_bar_update_timer.start(2000);
|
||||
|
||||
std::string title_name;
|
||||
const auto res = Core::System::GetInstance().GetGameName(title_name);
|
||||
if (res != Loader::ResultStatus::Success)
|
||||
title_name = FileUtil::GetFilename(filename.toStdString());
|
||||
|
||||
setWindowTitle(QString("yuzu %1| %4 | %2-%3")
|
||||
.arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc,
|
||||
QString::fromStdString(title_name)));
|
||||
|
||||
render_window->show();
|
||||
render_window->setFocus();
|
||||
|
||||
@@ -576,6 +595,8 @@ void GMainWindow::ShutdownGame() {
|
||||
render_window->hide();
|
||||
game_list->show();
|
||||
game_list->setFilterFocus();
|
||||
setWindowTitle(QString("yuzu %1| %2-%3")
|
||||
.arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
|
||||
|
||||
// Disable status bar updates
|
||||
status_bar_update_timer.stop();
|
||||
@@ -1173,16 +1194,6 @@ void GMainWindow::UpdateUITheme() {
|
||||
#undef main
|
||||
#endif
|
||||
|
||||
static void InitializeLogging() {
|
||||
Log::Filter log_filter;
|
||||
log_filter.ParseFilterString(Settings::values.log_filter);
|
||||
Log::SetGlobalFilter(log_filter);
|
||||
|
||||
const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
|
||||
FileUtil::CreateFullPath(log_dir);
|
||||
Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE));
|
||||
}
|
||||
|
||||
int main(int argc, char* argv[]) {
|
||||
MicroProfileOnThreadCreate("Frontend");
|
||||
SCOPE_EXIT({ MicroProfileShutdown(); });
|
||||
@@ -1200,7 +1211,6 @@ int main(int argc, char* argv[]) {
|
||||
|
||||
GMainWindow main_window;
|
||||
// After settings have been loaded by GMainWindow, apply the filter
|
||||
InitializeLogging();
|
||||
main_window.show();
|
||||
return app.exec();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user