Compare commits

..

86 Commits

Author SHA1 Message Date
Charles Lombardo
eb7ccf5249 android: Use autogenerated hash code function for Game class 2023-06-11 21:15:13 -04:00
bunnei
569f8d3b44 Merge pull request #10668 from Kelebek1/reduce_vertex_bindings
Combine vertex/transform feedback buffer binding into a single call
2023-06-11 11:33:48 -07:00
bunnei
f4c383392d Merge pull request #10713 from t895/gradle-updates
android: Gradle updates
2023-06-11 11:31:03 -07:00
bunnei
5fcc05a4b2 Merge pull request #10711 from t895/better-extension-check
android: Use ContentResolver to get file extension
2023-06-11 11:29:08 -07:00
Charles Lombardo
92d49ad652 android: Update dependencies 2023-06-11 02:17:29 -04:00
Charles Lombardo
f23a2b514b android: Differentiate build types with new names
Change the applicationIdSuffix and app launcher title based on build type
2023-06-11 02:16:45 -04:00
Charles Lombardo
37e135d74d Android: Remove unused relWithVersionCode build type 2023-06-11 02:15:28 -04:00
Charles Lombardo
16fe64ad0c android: Use ContentResolver to get file extension
Fixes an issue where we try to resolve file extension from URIs. Sometimes the URI will not contain the file name at all and instead a string of numbers. Here we query the content resolver and guarantee that we get a file name every time.
2023-06-11 01:41:58 -04:00
bunnei
b6f2490288 Merge pull request #10703 from bunnei/fix-android-layout
android: Fix screen orientation & blurriness.
2023-06-10 16:24:16 -07:00
bunnei
ea716eb5cc android: Fix screen orientation & blurriness. 2023-06-10 15:13:06 -07:00
bunnei
6b898c6d69 Merge pull request #10670 from liamwhite/fxaa2
vk_blit_screen: use higher bit depth for fxaa
2023-06-10 14:35:23 -07:00
Morph
fa5dfcb712 Merge pull request #10685 from liamwhite/serialization-is-hard
qt: persist framerate sync option
2023-06-10 12:28:00 -04:00
Morph
cb1fd1bad8 Merge pull request #10697 from 8bitDream/codespell
Add a codespell exception for kotlin OptIn
2023-06-10 12:27:19 -04:00
Abandoned Cart
d8609eef89 Add a codespell exception for kotlin OptIn 2023-06-10 05:35:57 -04:00
bunnei
f759ff3a5c Merge pull request #10691 from t895/nro-check
android: Add proper homebrew check
2023-06-09 23:59:51 -07:00
Charles Lombardo
72d9dc9a3f android: Add proper homebrew check 2023-06-09 20:17:51 -04:00
bunnei
55b543f466 Merge pull request #10686 from t895/version-check
android: Fix input overlay version check
2023-06-09 15:27:21 -07:00
Charles Lombardo
3cce51d25b android: Fix input overlay version check 2023-06-09 15:15:57 -04:00
liamwhite
4d395b3b72 Merge pull request #10614 from xcfrg/shader-backend-status-bar
yuzu: add opengl shader backend info in status bar
2023-06-09 09:46:11 -04:00
Liam
5a0d4e1d38 qt: persist framerate sync option 2023-06-09 09:40:34 -04:00
liamwhite
b3e2c9f9f1 Merge pull request #10623 from german77/backup
service: nfc: Add backup support
2023-06-08 21:54:12 -04:00
liamwhite
2a1acbfb4d Merge pull request #10666 from liamwhite/my-framerate-is-fine
nvnflinger: allow locking framerate during video playback
2023-06-08 21:53:57 -04:00
liamwhite
a57150afbd Merge pull request #10676 from bunnei/fix-mi-5-android
android: EmulationActivity: Fix orientation on Mi Pad 5.
2023-06-08 21:53:51 -04:00
liamwhite
60cc611f38 Merge pull request #10677 from tokarevart/fix-warning
Fix a potentially uninitialized local variable warning causing a build error
2023-06-08 21:53:40 -04:00
bunnei
064bad6ddf android: EmulationActivity: Fix orientation on Mi Pad 5. 2023-06-08 17:20:13 -07:00
Tokarev Artem
007c3fa7df Fix potentially uninitialized local variable warning 2023-06-09 05:12:22 +05:00
Liam
74671186bf vk_blit_screen: use higher bit depth for fxaa 2023-06-08 11:27:57 -04:00
Kelebek1
ace6c2318b Combine vertex/transform feedback buffer binding into a single call 2023-06-08 12:13:27 +01:00
Liam
6c34adb1de nvnflinger: allow locking framerate during video playback 2023-06-08 01:15:51 -04:00
bunnei
9c6fc44a59 Merge pull request #10650 from qurious-pixel/android_tv
Android TV banner
2023-06-07 16:32:25 -07:00
qurious-pixel
45f80f2b06 remove version code declaration 2023-06-07 13:27:51 -07:00
liamwhite
86cbd867d2 Merge pull request #10655 from Morph1984/msvc-cxx20
CMakeLists: Force C++20 on MSVC due to conflicts with C++23 modules
2023-06-07 14:04:25 -04:00
liamwhite
5c79a07a36 Merge pull request #10635 from mrcmunir/l4t-tx1-nvidia
Make VK_EXT_robustness2 optional
2023-06-07 14:04:14 -04:00
liamwhite
cfb76d8f3e Merge pull request #10476 from ameerj/gl-memory-maps
OpenGL: Make use of persistent buffer maps in buffer cache
2023-06-07 14:03:57 -04:00
liamwhite
6907d30258 Merge pull request #10583 from ameerj/ill-logic
AccelerateDMA: Fix incorrect check in Buffer<->Texture copies
2023-06-07 14:03:40 -04:00
liamwhite
219bd90152 Merge pull request #10591 from keve1227/localized-game-icons
Localize game icons
2023-06-07 14:03:28 -04:00
Morph
f62f43c0da CMakeLists: Force C++20 on MSVC due to conflicts with C++23 modules
The latest version of MSVC STL brings C++23 standard library modules, which conflict with precompiled headers.
Disabling with /experimental:module- has no effect, so force C++20 in the meantime while we wait for module support in other compilers.
2023-06-06 20:20:09 -04:00
german77
107aa52cdb service: nfc: Add backup support 2023-06-06 17:06:21 -06:00
Morph
238e46ec93 Merge pull request #10651 from Morph1984/a
github/gitmodules: Misc fixes
2023-06-06 17:15:41 -04:00
Morph
08ba16e105 gitmodules: Fix libadrenotools submodule 2023-06-06 15:12:12 -04:00
Morph
099f3f639e github: Remove release workflow 2023-06-06 15:12:12 -04:00
Morph
4c9769d7ea Merge pull request #10649 from german77/version
android: Set version code
2023-06-06 15:11:54 -04:00
Live session user
9611a9e220 Android TV banner 2023-06-06 11:32:25 -07:00
Narr the Reg
4d61319307 android: Set version code 2023-06-06 12:14:38 -06:00
Carlos Estrague / Mrc_munir
b854981917 Updated to lexicographical order suggestions 2023-06-06 19:33:52 +02:00
Narr the Reg
d967ab8e79 Merge pull request #10643 from 8bitDream/gradle-config
android: Improve Gradle build configuration
2023-06-06 11:19:20 -06:00
Narr the Reg
7d5cc33feb Merge pull request #10641 from 8bitDream/ci-android
android: Fix ci builds with Java 17
2023-06-06 11:17:46 -06:00
Abandoned Cart
0968e315f4 android: Improve Gradle build configuration 2023-06-06 12:46:21 -04:00
Abandoned Cart
5ff28ffc6d android: Fix ci builds with Java 17 2023-06-06 07:06:34 -04:00
bunnei
069d7e6be4 android: audio_core: sink_stream: Remove unnecessary check. 2023-06-05 21:47:36 -07:00
bunnei
cb95d7fe1b Merge pull request #10508 from yuzu-emu/lime
Project Lime - yuzu Android Port
2023-06-05 21:43:43 -07:00
Carlos Estrague / Mrc_munir
19d05bd4d7 Make VK_EXT_robustness2 optional
For some reason nvidia implemented Vulkan 1.2 supported without support for VK_EXT_robustness2 in tegra X1/X2 .

Fix vulkan work in TX1/TX2  L4T drivers .
2023-06-06 06:32:47 +02:00
bunnei
036996429e Merge pull request #10633 from t895/variable-surface-ratio
android: Use a custom view for changing emulation aspect ratio
2023-06-05 20:27:58 -07:00
bunnei
dc2a0b2e50 Merge pull request #10578 from PabloG02/lime-firmware&logs
Add UI to import firmware and share logs
2023-06-05 17:41:19 -07:00
bunnei
e1078ec0f4 android: HomeSettingsFragment: Use string resource for "Share log". 2023-06-05 17:40:43 -07:00
Charles Lombardo
c8b91b3a89 android: Use a custom view for changing emulation aspect ratio
Credit to the Skyline team for the FixedRatioSurfaceView.
2023-06-05 20:24:36 -04:00
bunnei
db7b106f1d Merge pull request #10611 from liamwhite/audio-deadlock
audio_renderer: resolve adsp thread deadlock shutdown
2023-06-05 17:15:19 -07:00
bunnei
71766f3269 Merge pull request #10618 from t895/licenses
android: Add licenses page
2023-06-05 17:14:15 -07:00
PabloG02
409ff26f02 Address feedback 2023-06-06 00:07:54 +02:00
Charles Lombardo
cba5865afe android: Create licenses page 2023-06-05 14:34:23 -04:00
bunnei
2f7658bd75 Merge pull request #10613 from t895/settings-changes
android: String and settings organization changes
2023-06-04 19:17:42 -07:00
bunnei
78319435e6 Merge pull request #10622 from t895/load-settings
android: Load settings at the start of each activity
2023-06-04 19:14:38 -07:00
Charles Lombardo
5e58af0616 android: Move settings to debug submenu 2023-06-04 19:53:27 -04:00
xcfrg
a64ad8315f yuzu: add opengl shader backend info in status bar 2023-06-04 17:24:30 -04:00
bunnei
e6fce1cbbd Merge pull request #10594 from liamwhite/double-patch
fsp-srv: avoid patching romfs multiple times
2023-06-04 13:24:47 -07:00
PabloG02
3733187c14 Attempt to move the unzip coroutine to a ViewModel 2023-06-04 20:52:12 +02:00
PabloG02
72597b8ffe android: update strings 2023-06-04 20:52:12 +02:00
PabloG02
8713c442e9 android: add option to share log 2023-06-04 20:52:12 +02:00
PabloG02
5435f0be5e android: add option to install firmware 2023-06-04 20:52:12 +02:00
PabloG02
19674ec78d android: move unzip function to FileUtil and use SecurityException 2023-06-04 20:50:00 +02:00
Charles Lombardo
5de8c5b5c7 android: Several string changes 2023-06-04 13:30:56 -04:00
Liam
e96a3a1713 audio_renderer: resolve adsp thread deadlock shutdown 2023-06-04 13:00:10 -04:00
bunnei
125a0e5a07 Merge pull request #10588 from liamwhite/vfs-cached
vfs: add vfs_cached for romfs build
2023-06-03 23:23:45 -07:00
bunnei
c5782150f0 Merge pull request #10550 from kkoniuszy/linux-map-buildup-fix
host_memory: merge adjacent placeholder mappings on Linux
2023-06-03 23:22:24 -07:00
Kevin Sundqvist Norlén
a2cfe3749a Fix typo
Co-authored-by: liamwhite <liamwhite@users.noreply.github.com>
2023-06-03 21:31:44 +02:00
Liam
a75bc759fe fsp-srv: avoid patching romfs multiple times 2023-06-03 14:27:08 -04:00
Keve1227
a0f235f4fd Update Chinese NX language names
... as per the TLoZ: TotK icon files. Would this conflict with older games?
2023-06-03 17:23:14 +02:00
Keve1227
27313fe576 Issue a reload if the system language changed 2023-06-03 17:17:03 +02:00
Keve1227
d0aa63069f Pick game icon based on the configured system language 2023-06-03 17:13:24 +02:00
Minionguyjpro
58c54aecb6 Update README.md (Add Android at builds description) (#10586) 2023-06-03 16:29:26 +02:00
Liam
6e23c84669 romfs: use vfs_cached for romfs output 2023-06-03 08:56:59 -04:00
Liam
790f91fcc5 vfs: add vfs_cached for romfs build 2023-06-03 08:50:54 -04:00
ameerj
1fc47361a1 texture_cache: Fix incorrect logic for AccelerateDMA 2023-06-02 18:07:52 -04:00
kkoniuszy
584e8b5c52 host_memory: merge adjacent placeholder mappings on Linux
Track the private anonymous placeholder mappings created by Unmap() and
wherever possible, replace existing placeholders with larger ones
instead of creating many small ones.

This helps with the buildup of mappings in /proc/YUZU_PID/maps after a
longer gaming session, improving stability without having to increase
vm.max_map_count to a ridiculous value. The amount of placeholder
mappings will no longer outgrow the amount of actual memfd mappings in
cases of high memory fragmentation.
2023-06-01 22:57:27 +02:00
ameerj
cb0a410907 gl_staging_buffers: Optimization to reduce fence waiting 2023-05-28 00:38:47 -04:00
ameerj
642c14f0c7 OpenGL: Make use of persistent buffer maps in buffer cache downloads
Persistent buffer maps were already used by the texture cache, this extends their usage for the buffer cache.

In my testing, using the memory maps for uploads was slower than the existing "ImmediateUpload" path, so the memory map usage is limited to downloads for the time being.
2023-05-28 00:38:46 -04:00
106 changed files with 2422 additions and 700 deletions

View File

@@ -3,4 +3,4 @@
[codespell]
skip = ./.git,./build,./dist,./Doxyfile,./externals,./LICENSES
ignore-words-list = aci,allright,ba,deques,froms,hda,inout,lod,masia,nam,nax,nd,pullrequests,pullrequest,te,transfered,unstall,uscaled,zink
ignore-words-list = aci,allright,ba,deques,froms,hda,inout,lod,masia,nam,nax,nd,optin,pullrequests,pullrequest,te,transfered,unstall,uscaled,zink

View File

@@ -129,6 +129,11 @@ jobs:
- uses: actions/checkout@v3
with:
submodules: recursive
- name: set up JDK 17
uses: actions/setup-java@v3
with:
java-version: '17'
distribution: 'adopt'
- name: Set up cache
uses: actions/cache@v3
with:
@@ -160,24 +165,3 @@ jobs:
with:
name: android
path: artifacts/
release:
runs-on: ubuntu-latest
needs: [ android ]
if: ${{ startsWith(github.ref, 'refs/tags/') }}
steps:
- uses: actions/download-artifact@v3
- name: Create release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ github.ref_name }}
release_name: ${{ github.ref_name }}
draft: false
prerelease: false
- name: Upload artifacts
uses: alexellis/upload-assets@0.4.0
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
asset_paths: '["./**/*.tar.*","./**/*.AppImage","./**/*.7z","./**/*.zip","./**/*.apk","./**/*.aab"]'

2
.gitmodules vendored
View File

@@ -49,6 +49,6 @@
[submodule "cpp-jwt"]
path = externals/cpp-jwt
url = https://github.com/arun11299/cpp-jwt.git
[submodule "externals/libadrenotools"]
[submodule "libadrenotools"]
path = externals/libadrenotools
url = https://github.com/bylaws/libadrenotools

View File

@@ -255,7 +255,7 @@ endif()
# boost asio's concept usage doesn't play nicely with some compilers yet.
add_definitions(-DBOOST_ASIO_DISABLE_CONCEPTS)
if (MSVC)
add_compile_options($<$<COMPILE_LANGUAGE:CXX>:/std:c++latest>)
add_compile_options($<$<COMPILE_LANGUAGE:CXX>:/std:c++20>)
# boost still makes use of deprecated result_of.
add_definitions(-D_HAS_DEPRECATED_RESULT_OF)

View File

@@ -13,7 +13,7 @@ SPDX-License-Identifier: GPL-2.0-or-later
<h4 align="center"><b>yuzu</b> is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of <a href="https://citra-emu.org" target="_blank">Citra</a>.
<br>
It is written in C++ with portability in mind, and we actively maintain builds for Windows and Linux.
It is written in C++ with portability in mind, and we actively maintain builds for Windows, Linux and Android.
</h4>
<p align="center">

View File

@@ -43,7 +43,7 @@ if (MSVC)
/Zo
/permissive-
/EHsc
/std:c++latest
/std:c++20
/utf-8
/volatile:iso
/Zc:externConstexpr
@@ -51,8 +51,10 @@ if (MSVC)
/Zc:throwingNew
/GT
# Modules
/experimental:module- # Disable module support explicitly due to conflicts with precompiled headers
# External headers diagnostics
/experimental:external # Enables the external headers options. This option isn't required in Visual Studio 2019 version 16.10 and later
/external:anglebrackets # Treats all headers included by #include <header>, where the header file is enclosed in angle brackets (< >), as external headers
/external:W0 # Sets the default warning level to 0 for external headers, effectively turning off warnings for external headers

View File

@@ -57,6 +57,7 @@ android {
applicationId = "org.yuzu.yuzu_emu"
minSdk = 30
targetSdk = 33
versionCode = 1
versionName = getGitVersion()
ndk {
@@ -73,16 +74,7 @@ android {
// Signed by release key, allowing for upload to Play Store.
release {
signingConfig = signingConfigs.getByName("debug")
isMinifyEnabled = true
isDebuggable = false
proguardFiles(
getDefaultProguardFile("proguard-android.txt"),
"proguard-rules.pro"
)
}
register("relWithVersionCode") {
resValue("string", "app_name_suffixed", "yuzu")
signingConfig = signingConfigs.getByName("debug")
isMinifyEnabled = true
isDebuggable = false
@@ -95,6 +87,7 @@ android {
// builds a release build that doesn't need signing
// Attaches 'debug' suffix to version and package name, allowing installation alongside the release build.
register("relWithDebInfo") {
resValue("string", "app_name_suffixed", "yuzu Debug Release")
signingConfig = signingConfigs.getByName("debug")
isMinifyEnabled = true
isDebuggable = true
@@ -102,16 +95,19 @@ android {
getDefaultProguardFile("proguard-android.txt"),
"proguard-rules.pro"
)
versionNameSuffix = "-debug"
versionNameSuffix = "-relWithDebInfo"
applicationIdSuffix = ".relWithDebInfo"
isJniDebuggable = true
}
// Signed by debug key disallowing distribution on Play Store.
// Attaches 'debug' suffix to version and package name, allowing installation alongside the release build.
debug {
resValue("string", "app_name_suffixed", "yuzu Debug")
isDebuggable = true
isJniDebuggable = true
versionNameSuffix = "-debug"
applicationIdSuffix = ".debug"
}
}
@@ -161,19 +157,19 @@ dependencies {
implementation("androidx.appcompat:appcompat:1.6.1")
implementation("androidx.recyclerview:recyclerview:1.3.0")
implementation("androidx.constraintlayout:constraintlayout:2.1.4")
implementation("androidx.fragment:fragment-ktx:1.5.7")
implementation("androidx.fragment:fragment-ktx:1.6.0")
implementation("androidx.documentfile:documentfile:1.0.1")
implementation("com.google.android.material:material:1.9.0")
implementation("androidx.preference:preference:1.2.0")
implementation("androidx.lifecycle:lifecycle-viewmodel-ktx:2.6.1")
implementation("io.coil-kt:coil:2.2.2")
implementation("androidx.core:core-splashscreen:1.0.1")
implementation("androidx.window:window:1.0.0")
implementation("androidx.window:window:1.1.0")
implementation("org.ini4j:ini4j:0.5.4")
implementation("androidx.constraintlayout:constraintlayout:2.1.4")
implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.1.0")
implementation("androidx.navigation:navigation-fragment-ktx:2.5.3")
implementation("androidx.navigation:navigation-ui-ktx:2.5.3")
implementation("androidx.navigation:navigation-fragment-ktx:2.6.0")
implementation("androidx.navigation:navigation-ui-ktx:2.6.0")
implementation("info.debatty:java-string-similarity:2.0.0")
implementation("org.jetbrains.kotlinx:kotlinx-serialization-json:1.5.0")
}

View File

@@ -6,17 +6,10 @@ SPDX-License-Identifier: GPL-3.0-or-later
-->
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<uses-feature
android:name="android.hardware.touchscreen"
android:required="false"/>
<uses-feature
android:name="android.hardware.gamepad"
android:required="false"/>
<uses-feature
android:name="android.hardware.vulkan.version"
android:version="0x401000"
android:required="true" />
<uses-feature android:name="android.hardware.touchscreen" android:required="false" />
<uses-feature android:name="android.hardware.gamepad" android:required="false" />
<uses-feature android:name="android.software.leanback" android:required="false" />
<uses-feature android:name="android.hardware.vulkan.version" android:version="0x401000" android:required="true" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.FOREGROUND_SERVICE" />
@@ -25,13 +18,13 @@ SPDX-License-Identifier: GPL-3.0-or-later
<application
android:name="org.yuzu.yuzu_emu.YuzuApplication"
android:label="@string/app_name"
android:label="@string/app_name_suffixed"
android:icon="@drawable/ic_launcher"
android:allowBackup="true"
android:hasFragileUserData="true"
android:supportsRtl="true"
android:isGame="true"
android:banner="@drawable/ic_launcher"
android:banner="@drawable/tv_banner"
android:extractNativeLibs="true"
android:fullBackupContent="@xml/data_extraction_rules"
android:dataExtractionRules="@xml/data_extraction_rules_api_31"
@@ -44,9 +37,10 @@ SPDX-License-Identifier: GPL-3.0-or-later
<!-- This intentfilter marks this Activity as the one that gets launched from Home screen. -->
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER"/>
<category android:name="android.intent.category.LAUNCHER" />
<category android:name="android.intent.category.LEANBACK_LAUNCHER" />
</intent-filter>
</activity>

View File

@@ -223,6 +223,8 @@ object NativeLibrary {
external fun getCompany(filename: String): String
external fun isHomebrew(filename: String): Boolean
external fun setAppDirectory(directory: String)
external fun initializeGpuDriver(

View File

@@ -6,15 +6,12 @@ package org.yuzu.yuzu_emu.activities
import android.app.Activity
import android.content.Context
import android.content.Intent
import android.content.res.Configuration
import android.graphics.Rect
import android.hardware.Sensor
import android.hardware.SensorEvent
import android.hardware.SensorEventListener
import android.hardware.SensorManager
import android.hardware.display.DisplayManager
import android.os.Bundle
import android.view.Display
import android.view.InputDevice
import android.view.KeyEvent
import android.view.MotionEvent
@@ -23,7 +20,6 @@ import android.view.View
import android.view.inputmethod.InputMethodManager
import androidx.activity.viewModels
import androidx.appcompat.app.AppCompatActivity
import androidx.core.content.getSystemService
import androidx.core.view.WindowCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.WindowInsetsControllerCompat
@@ -39,7 +35,6 @@ import org.yuzu.yuzu_emu.features.settings.model.SettingsViewModel
import org.yuzu.yuzu_emu.fragments.EmulationFragment
import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.utils.ControllerMappingHelper
import org.yuzu.yuzu_emu.utils.EmulationMenuSettings
import org.yuzu.yuzu_emu.utils.ForegroundService
import org.yuzu.yuzu_emu.utils.InputHandler
import org.yuzu.yuzu_emu.utils.NfcReader
@@ -148,11 +143,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
super.onResume()
nfcReader.startScanning()
startMotionSensorListener()
NativeLibrary.notifyOrientationChange(
EmulationMenuSettings.landscapeScreenLayout,
getAdjustedRotation()
)
}
override fun onPause() {
@@ -258,23 +248,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
override fun onAccuracyChanged(sensor: Sensor, i: Int) {}
private fun getAdjustedRotation():Int {
val rotation = getSystemService<DisplayManager>()!!.getDisplay(Display.DEFAULT_DISPLAY).rotation
val config: Configuration = resources.configuration
if ((config.screenLayout and Configuration.SCREENLAYOUT_LONG_YES) != 0 ||
(config.screenLayout and Configuration.SCREENLAYOUT_LONG_NO) == 0) {
return rotation
}
when (rotation) {
Surface.ROTATION_0 -> return Surface.ROTATION_90
Surface.ROTATION_90 -> return Surface.ROTATION_0
Surface.ROTATION_180 -> return Surface.ROTATION_270
Surface.ROTATION_270 -> return Surface.ROTATION_180
}
return rotation
}
private fun restoreState(savedInstanceState: Bundle) {
game = savedInstanceState.parcelable(EXTRA_SELECTED_GAME)!!
}

View File

@@ -0,0 +1,54 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.adapters
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.appcompat.app.AppCompatActivity
import androidx.recyclerview.widget.RecyclerView
import androidx.recyclerview.widget.RecyclerView.ViewHolder
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.databinding.ListItemSettingBinding
import org.yuzu.yuzu_emu.fragments.LicenseBottomSheetDialogFragment
import org.yuzu.yuzu_emu.model.License
class LicenseAdapter(private val activity: AppCompatActivity, var licenses: List<License>) :
RecyclerView.Adapter<LicenseAdapter.LicenseViewHolder>(),
View.OnClickListener {
override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): LicenseViewHolder {
val binding =
ListItemSettingBinding.inflate(LayoutInflater.from(parent.context), parent, false)
binding.root.setOnClickListener(this)
return LicenseViewHolder(binding)
}
override fun getItemCount(): Int = licenses.size
override fun onBindViewHolder(holder: LicenseViewHolder, position: Int) {
holder.bind(licenses[position])
}
override fun onClick(view: View) {
val license = (view.tag as LicenseViewHolder).license
LicenseBottomSheetDialogFragment.newInstance(license)
.show(activity.supportFragmentManager, LicenseBottomSheetDialogFragment.TAG)
}
inner class LicenseViewHolder(val binding: ListItemSettingBinding) : ViewHolder(binding.root) {
lateinit var license: License
init {
itemView.tag = this
}
fun bind(license: License) {
this.license = license
val context = YuzuApplication.appContext
binding.textSettingName.text = context.getString(license.titleId)
binding.textSettingDescription.text = context.getString(license.descriptionId)
}
}
}

View File

@@ -63,7 +63,7 @@ class KeyboardDialogFragment : DialogFragment() {
val headerText =
config.header_text!!.ifEmpty { resources.getString(R.string.software_keyboard) }
val okText =
config.ok_text!!.ifEmpty { resources.getString(android.R.string.ok) }
config.ok_text!!.ifEmpty { resources.getString(R.string.submit) }
return MaterialAlertDialogBuilder(requireContext())
.setTitle(headerText)

View File

@@ -108,6 +108,7 @@ class Settings {
const val SECTION_AUDIO = "Audio"
const val SECTION_CPU = "Cpu"
const val SECTION_THEME = "Theme"
const val SECTION_DEBUG = "Debug"
const val PREF_OVERLAY_INIT = "OverlayInit"
const val PREF_CONTROL_SCALE = "controlScale"

View File

@@ -6,10 +6,9 @@ package org.yuzu.yuzu_emu.features.settings.model.view
import org.yuzu.yuzu_emu.features.settings.model.AbstractSetting
class SubmenuSetting(
setting: AbstractSetting?,
titleId: Int,
descriptionId: Int,
val menuKey: String
) : SettingsItem(setting, titleId, descriptionId) {
) : SettingsItem(null, titleId, descriptionId) {
override val type = TYPE_SUBMENU
}

View File

@@ -68,6 +68,7 @@ class SettingsFragmentPresenter(private val fragmentView: SettingsFragmentView)
Settings.SECTION_RENDERER -> addGraphicsSettings(sl)
Settings.SECTION_AUDIO -> addAudioSettings(sl)
Settings.SECTION_THEME -> addThemeSettings(sl)
Settings.SECTION_DEBUG -> addDebugSettings(sl)
else -> {
fragmentView.showToastMessage("Unimplemented menu", false)
return
@@ -78,11 +79,10 @@ class SettingsFragmentPresenter(private val fragmentView: SettingsFragmentView)
}
private fun addConfigSettings(sl: ArrayList<SettingsItem>) {
settingsActivity.setToolbarTitle(settingsActivity.getString(R.string.preferences_advanced_settings))
settingsActivity.setToolbarTitle(settingsActivity.getString(R.string.advanced_settings))
sl.apply {
add(
SubmenuSetting(
null,
R.string.preferences_general,
0,
Settings.SECTION_GENERAL
@@ -90,7 +90,6 @@ class SettingsFragmentPresenter(private val fragmentView: SettingsFragmentView)
)
add(
SubmenuSetting(
null,
R.string.preferences_system,
0,
Settings.SECTION_SYSTEM
@@ -98,7 +97,6 @@ class SettingsFragmentPresenter(private val fragmentView: SettingsFragmentView)
)
add(
SubmenuSetting(
null,
R.string.preferences_graphics,
0,
Settings.SECTION_RENDERER
@@ -106,12 +104,18 @@ class SettingsFragmentPresenter(private val fragmentView: SettingsFragmentView)
)
add(
SubmenuSetting(
null,
R.string.preferences_audio,
0,
Settings.SECTION_AUDIO
)
)
add(
SubmenuSetting(
R.string.preferences_debug,
0,
Settings.SECTION_DEBUG
)
)
add(
RunnableSetting(
R.string.reset_to_default,
@@ -223,17 +227,7 @@ class SettingsFragmentPresenter(private val fragmentView: SettingsFragmentView)
private fun addGraphicsSettings(sl: ArrayList<SettingsItem>) {
settingsActivity.setToolbarTitle(settingsActivity.getString(R.string.preferences_graphics))
sl.apply {
add(
SingleChoiceSetting(
IntSetting.RENDERER_BACKEND,
R.string.renderer_api,
0,
R.array.rendererApiNames,
R.array.rendererApiValues,
IntSetting.RENDERER_BACKEND.key,
IntSetting.RENDERER_BACKEND.defaultValue
)
)
add(
SingleChoiceSetting(
IntSetting.RENDERER_ACCURACY,
@@ -327,15 +321,6 @@ class SettingsFragmentPresenter(private val fragmentView: SettingsFragmentView)
IntSetting.RENDERER_ASYNCHRONOUS_SHADERS.defaultValue
)
)
add(
SwitchSetting(
IntSetting.RENDERER_DEBUG,
R.string.renderer_debug,
R.string.renderer_debug_description,
IntSetting.RENDERER_DEBUG.key,
IntSetting.RENDERER_DEBUG.defaultValue
)
)
}
}
@@ -451,4 +436,30 @@ class SettingsFragmentPresenter(private val fragmentView: SettingsFragmentView)
)
}
}
private fun addDebugSettings(sl: ArrayList<SettingsItem>) {
settingsActivity.setToolbarTitle(settingsActivity.getString(R.string.preferences_debug))
sl.apply {
add(
SingleChoiceSetting(
IntSetting.RENDERER_BACKEND,
R.string.renderer_api,
0,
R.array.rendererApiNames,
R.array.rendererApiValues,
IntSetting.RENDERER_BACKEND.key,
IntSetting.RENDERER_BACKEND.defaultValue
)
)
add(
SwitchSetting(
IntSetting.RENDERER_DEBUG,
R.string.renderer_debug,
R.string.renderer_debug_description,
IntSetting.RENDERER_DEBUG.key,
IntSetting.RENDERER_DEBUG.defaultValue
)
)
}
}
}

View File

@@ -15,13 +15,12 @@ import android.view.View
import android.view.ViewGroup
import android.view.ViewGroup.MarginLayoutParams
import android.widget.Toast
import androidx.core.content.ContextCompat
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.fragment.findNavController
import androidx.navigation.findNavController
import com.google.android.material.transition.MaterialSharedAxis
import org.yuzu.yuzu_emu.BuildConfig
import org.yuzu.yuzu_emu.R
@@ -38,6 +37,7 @@ class AboutFragment : Fragment() {
super.onCreate(savedInstanceState)
enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
returnTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
}
override fun onCreateView(
@@ -54,7 +54,7 @@ class AboutFragment : Fragment() {
homeViewModel.setStatusBarShadeVisibility(visible = false)
binding.toolbarAbout.setNavigationOnClickListener {
parentFragmentManager.primaryNavigationFragment?.findNavController()?.popBackStack()
binding.root.findNavController().popBackStack()
}
binding.imageLogo.setOnLongClickListener {
@@ -67,6 +67,10 @@ class AboutFragment : Fragment() {
}
binding.buttonContributors.setOnClickListener { openLink(getString(R.string.contributors_link)) }
binding.buttonLicenses.setOnClickListener {
exitTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
binding.root.findNavController().navigate(R.id.action_aboutFragment_to_licensesFragment)
}
binding.textBuildHash.text = BuildConfig.GIT_HASH
binding.buttonBuildHash.setOnClickListener {

View File

@@ -14,6 +14,7 @@ import android.graphics.Color
import android.os.Bundle
import android.os.Handler
import android.os.Looper
import android.util.Rational
import android.util.TypedValue
import android.view.*
import android.widget.TextView
@@ -36,6 +37,7 @@ import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.activities.EmulationActivity
import org.yuzu.yuzu_emu.databinding.DialogOverlayAdjustBinding
import org.yuzu.yuzu_emu.databinding.FragmentEmulationBinding
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.ui.SettingsActivity
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
@@ -158,6 +160,18 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
if (!DirectoryInitialization.areDirectoriesReady) {
DirectoryInitialization.start(requireContext())
}
binding.surfaceEmulation.setAspectRatio(
when (IntSetting.RENDERER_ASPECT_RATIO.int) {
0 -> Rational(16, 9)
1 -> Rational(4, 3)
2 -> Rational(21, 9)
3 -> Rational(16, 10)
4 -> null // Stretch
else -> Rational(16, 9)
}
)
emulationState.run(emulationActivity!!.isActivityRecreated)
}
@@ -314,6 +328,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
.setPositiveButton(android.R.string.ok) { _, _ ->
refreshInputOverlay()
}
.setNegativeButton(android.R.string.cancel, null)
.setNeutralButton(R.string.emulation_toggle_all) { _, _ -> }
.show()

View File

@@ -19,10 +19,10 @@ import androidx.appcompat.app.AppCompatActivity
import androidx.core.app.ActivityCompat
import androidx.core.app.NotificationCompat
import androidx.core.app.NotificationManagerCompat
import androidx.core.content.ContextCompat
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.documentfile.provider.DocumentFile
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.fragment.findNavController
@@ -40,6 +40,7 @@ import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.model.HomeSetting
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.ui.main.MainActivity
import org.yuzu.yuzu_emu.utils.FileUtil
import org.yuzu.yuzu_emu.utils.GpuDriverHelper
class HomeSettingsFragment : Fragment() {
@@ -108,6 +109,16 @@ class HomeSettingsFragment : Fragment() {
R.string.install_prod_keys_description,
R.drawable.ic_unlock
) { mainActivity.getProdKey.launch(arrayOf("*/*")) },
HomeSetting(
R.string.install_firmware,
R.string.install_firmware_description,
R.drawable.ic_firmware
) { mainActivity.getFirmware.launch(arrayOf("application/zip")) },
HomeSetting(
R.string.share_log,
R.string.share_log_description,
R.drawable.ic_log
) { shareLog() },
HomeSetting(
R.string.about,
R.string.about_description,
@@ -262,6 +273,29 @@ class HomeSettingsFragment : Fragment() {
.show()
}
private fun shareLog() {
val file = DocumentFile.fromSingleUri(
mainActivity,
DocumentsContract.buildDocumentUri(
DocumentProvider.AUTHORITY,
"${DocumentProvider.ROOT_ID}/log/yuzu_log.txt"
)
)!!
if (file.exists()) {
val intent = Intent(Intent.ACTION_SEND)
.setDataAndType(file.uri, FileUtil.TEXT_PLAIN)
.addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION)
.putExtra(Intent.EXTRA_STREAM, file.uri)
startActivity(Intent.createChooser(intent, getText(R.string.share_log)))
} else {
Toast.makeText(
requireContext(),
getText(R.string.share_log_missing),
Toast.LENGTH_SHORT
).show()
}
}
private fun setInsets() =
ViewCompat.setOnApplyWindowInsetsListener(binding.root) { view: View, windowInsets: WindowInsetsCompat ->
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())

View File

@@ -23,17 +23,14 @@ import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.DocumentProvider
import org.yuzu.yuzu_emu.getPublicFilesDir
import java.io.BufferedInputStream
import org.yuzu.yuzu_emu.utils.FileUtil
import java.io.BufferedOutputStream
import java.io.File
import java.io.FileOutputStream
import java.io.FilenameFilter
import java.io.IOException
import java.io.InputStream
import java.time.LocalDateTime
import java.time.format.DateTimeFormatter
import java.util.zip.ZipEntry
import java.util.zip.ZipInputStream
import java.util.zip.ZipOutputStream
class ImportExportSavesFragment : DialogFragment() {
@@ -124,33 +121,6 @@ class ImportExportSavesFragment : DialogFragment() {
return true
}
/**
* Extracts the save files located in the given zip file and copies them to the saves folder.
* @exception IOException if the file was being created outside of the target directory
*/
private fun unzip(zipStream: InputStream, destDir: File): Boolean {
val zis = ZipInputStream(BufferedInputStream(zipStream))
var entry: ZipEntry? = zis.nextEntry
while (entry != null) {
val entryName = entry.name
val entryFile = File(destDir, entryName)
if (!entryFile.canonicalPath.startsWith(destDir.canonicalPath + File.separator)) {
zis.close()
throw IOException("Entry is outside of the target dir: " + entryFile.name)
}
if (entry.isDirectory) {
entryFile.mkdirs()
} else {
entryFile.parentFile?.mkdirs()
entryFile.createNewFile()
entryFile.outputStream().use { fos -> zis.copyTo(fos) }
}
entry = zis.nextEntry
}
zis.close()
return true
}
/**
* Exports the save file located in the given folder path by creating a zip file and sharing it via intent.
*/
@@ -204,7 +174,7 @@ class ImportExportSavesFragment : DialogFragment() {
try {
CoroutineScope(Dispatchers.IO).launch {
unzip(inputZip, cacheSaveDir)
FileUtil.unzip(inputZip, cacheSaveDir)
cacheSaveDir.list(filterTitleId)?.forEach { savePath ->
File(savesFolder, savePath).deleteRecursively()
File(cacheSaveDir, savePath).copyRecursively(File(savesFolder, savePath), true)

View File

@@ -0,0 +1,70 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.app.Dialog
import android.os.Bundle
import android.widget.Toast
import androidx.appcompat.app.AppCompatActivity
import androidx.fragment.app.DialogFragment
import androidx.fragment.app.activityViewModels
import androidx.lifecycle.ViewModelProvider
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.yuzu.yuzu_emu.databinding.DialogProgressBarBinding
import org.yuzu.yuzu_emu.model.TaskViewModel
class IndeterminateProgressDialogFragment : DialogFragment() {
private val taskViewModel: TaskViewModel by activityViewModels()
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
val titleId = requireArguments().getInt(TITLE)
val progressBinding = DialogProgressBarBinding.inflate(layoutInflater)
progressBinding.progressBar.isIndeterminate = true
val dialog = MaterialAlertDialogBuilder(requireContext())
.setTitle(titleId)
.setView(progressBinding.root)
.create()
dialog.setCanceledOnTouchOutside(false)
taskViewModel.isComplete.observe(this) { complete ->
if (complete) {
dialog.dismiss()
when (val result = taskViewModel.result.value) {
is String -> Toast.makeText(requireContext(), result, Toast.LENGTH_LONG).show()
is MessageDialogFragment -> result.show(
parentFragmentManager,
MessageDialogFragment.TAG
)
}
taskViewModel.clear()
}
}
if (taskViewModel.isRunning.value == false) {
taskViewModel.runTask()
}
return dialog
}
companion object {
const val TAG = "IndeterminateProgressDialogFragment"
private const val TITLE = "Title"
fun newInstance(
activity: AppCompatActivity,
titleId: Int,
task: () -> Any
): IndeterminateProgressDialogFragment {
val dialog = IndeterminateProgressDialogFragment()
val args = Bundle()
ViewModelProvider(activity)[TaskViewModel::class.java].task = task
args.putInt(TITLE, titleId)
dialog.arguments = args
return dialog
}
}
}

View File

@@ -0,0 +1,59 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import com.google.android.material.bottomsheet.BottomSheetBehavior
import com.google.android.material.bottomsheet.BottomSheetDialogFragment
import org.yuzu.yuzu_emu.databinding.DialogLicenseBinding
import org.yuzu.yuzu_emu.model.License
import org.yuzu.yuzu_emu.utils.SerializableHelper.parcelable
class LicenseBottomSheetDialogFragment : BottomSheetDialogFragment() {
private var _binding: DialogLicenseBinding? = null
private val binding get() = _binding!!
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
_binding = DialogLicenseBinding.inflate(layoutInflater)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
BottomSheetBehavior.from<View>(view.parent as View).state =
BottomSheetBehavior.STATE_HALF_EXPANDED
val license = requireArguments().parcelable<License>(LICENSE)!!
binding.apply {
textTitle.setText(license.titleId)
textLink.setText(license.linkId)
textCopyright.setText(license.copyrightId)
textLicense.setText(license.licenseId)
}
}
companion object {
const val TAG = "LicenseBottomSheetDialogFragment"
const val LICENSE = "License"
fun newInstance(
license: License
): LicenseBottomSheetDialogFragment {
val dialog = LicenseBottomSheetDialogFragment()
val bundle = Bundle()
bundle.putParcelable(LICENSE, license)
dialog.arguments = bundle
return dialog
}
}
}

View File

@@ -0,0 +1,137 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import android.view.ViewGroup.MarginLayoutParams
import androidx.appcompat.app.AppCompatActivity
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.findNavController
import androidx.recyclerview.widget.LinearLayoutManager
import com.google.android.material.transition.MaterialSharedAxis
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.adapters.LicenseAdapter
import org.yuzu.yuzu_emu.databinding.FragmentLicensesBinding
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.model.License
class LicensesFragment : Fragment() {
private var _binding: FragmentLicensesBinding? = null
private val binding get() = _binding!!
private val homeViewModel: HomeViewModel by activityViewModels()
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
returnTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
}
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
_binding = FragmentLicensesBinding.inflate(layoutInflater)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
homeViewModel.setNavigationVisibility(visible = false, animated = true)
homeViewModel.setStatusBarShadeVisibility(visible = false)
binding.toolbarLicenses.setNavigationOnClickListener {
binding.root.findNavController().popBackStack()
}
val licenses = listOf(
License(
R.string.license_fidelityfx_fsr,
R.string.license_fidelityfx_fsr_description,
R.string.license_fidelityfx_fsr_link,
R.string.license_fidelityfx_fsr_copyright,
R.string.license_fidelityfx_fsr_text
),
License(
R.string.license_cubeb,
R.string.license_cubeb_description,
R.string.license_cubeb_link,
R.string.license_cubeb_copyright,
R.string.license_cubeb_text
),
License(
R.string.license_dynarmic,
R.string.license_dynarmic_description,
R.string.license_dynarmic_link,
R.string.license_dynarmic_copyright,
R.string.license_dynarmic_text
),
License(
R.string.license_ffmpeg,
R.string.license_ffmpeg_description,
R.string.license_ffmpeg_link,
R.string.license_ffmpeg_copyright,
R.string.license_ffmpeg_text
),
License(
R.string.license_opus,
R.string.license_opus_description,
R.string.license_opus_link,
R.string.license_opus_copyright,
R.string.license_opus_text
),
License(
R.string.license_sirit,
R.string.license_sirit_description,
R.string.license_sirit_link,
R.string.license_sirit_copyright,
R.string.license_sirit_text
),
License(
R.string.license_adreno_tools,
R.string.license_adreno_tools_description,
R.string.license_adreno_tools_link,
R.string.license_adreno_tools_copyright,
R.string.license_adreno_tools_text
)
)
binding.listLicenses.apply {
layoutManager = LinearLayoutManager(requireContext())
adapter = LicenseAdapter(requireActivity() as AppCompatActivity, licenses)
}
setInsets()
}
private fun setInsets() =
ViewCompat.setOnApplyWindowInsetsListener(binding.root) { _: View, windowInsets: WindowInsetsCompat ->
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
val cutoutInsets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
val leftInsets = barInsets.left + cutoutInsets.left
val rightInsets = barInsets.right + cutoutInsets.right
val mlpAppBar = binding.appbarLicenses.layoutParams as MarginLayoutParams
mlpAppBar.leftMargin = leftInsets
mlpAppBar.rightMargin = rightInsets
binding.appbarLicenses.layoutParams = mlpAppBar
val mlpScrollAbout = binding.listLicenses.layoutParams as MarginLayoutParams
mlpScrollAbout.leftMargin = leftInsets
mlpScrollAbout.rightMargin = rightInsets
binding.listLicenses.layoutParams = mlpScrollAbout
binding.listLicenses.updatePadding(bottom = barInsets.bottom)
windowInsets
}
}

View File

@@ -127,13 +127,7 @@ class SearchFragment : Fragment() {
}
}
R.id.chip_homebrew -> {
baseList.filter {
Log.error("Guh - ${it.path}")
FileUtil.hasExtension(it.path, "nro")
|| FileUtil.hasExtension(it.path, "nso")
}
}
R.id.chip_homebrew -> baseList.filter { it.isHomebrew }
R.id.chip_retail -> baseList.filter {
FileUtil.hasExtension(it.path, "xci")

View File

@@ -16,7 +16,8 @@ class Game(
val regions: String,
val path: String,
val gameId: String,
val company: String
val company: String,
val isHomebrew: Boolean
) : Parcelable {
val keyAddedToLibraryTime get() = "${gameId}_AddedToLibraryTime"
val keyLastPlayedTime get() = "${gameId}_LastPlayed"
@@ -25,12 +26,18 @@ class Game(
if (other !is Game)
return false
return title == other.title
&& description == other.description
&& regions == other.regions
&& path == other.path
&& gameId == other.gameId
&& company == other.company
return hashCode() == other.hashCode()
}
override fun hashCode(): Int {
var result = title.hashCode()
result = 31 * result + description.hashCode()
result = 31 * result + regions.hashCode()
result = 31 * result + path.hashCode()
result = 31 * result + gameId.hashCode()
result = 31 * result + company.hashCode()
result = 31 * result + isHomebrew.hashCode()
return result
}
companion object {

View File

@@ -13,6 +13,8 @@ import androidx.preference.PreferenceManager
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
import kotlinx.serialization.ExperimentalSerializationApi
import kotlinx.serialization.MissingFieldException
import kotlinx.serialization.decodeFromString
import kotlinx.serialization.json.Json
import org.yuzu.yuzu_emu.NativeLibrary
@@ -20,6 +22,7 @@ import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.utils.GameHelper
import java.util.Locale
@OptIn(ExperimentalSerializationApi::class)
class GamesViewModel : ViewModel() {
private val _games = MutableLiveData<List<Game>>(emptyList())
val games: LiveData<List<Game>> get() = _games
@@ -49,7 +52,13 @@ class GamesViewModel : ViewModel() {
if (storedGames!!.isNotEmpty()) {
val deserializedGames = mutableSetOf<Game>()
storedGames.forEach {
val game: Game = Json.decodeFromString(it)
val game: Game
try {
game = Json.decodeFromString(it)
} catch (e: MissingFieldException) {
return@forEach
}
val gameExists =
DocumentFile.fromSingleUri(YuzuApplication.appContext, Uri.parse(game.path))
?.exists()

View File

@@ -0,0 +1,16 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.model
import android.os.Parcelable
import kotlinx.parcelize.Parcelize
@Parcelize
data class License(
val titleId: Int,
val descriptionId: Int,
val linkId: Int,
val copyrightId: Int,
val licenseId: Int
) : Parcelable

View File

@@ -0,0 +1,47 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.model
import androidx.lifecycle.LiveData
import androidx.lifecycle.MutableLiveData
import androidx.lifecycle.ViewModel
import androidx.lifecycle.viewModelScope
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
class TaskViewModel : ViewModel() {
private val _result = MutableLiveData<Any>()
val result: LiveData<Any> = _result
private val _isComplete = MutableLiveData<Boolean>()
val isComplete: LiveData<Boolean> = _isComplete
private val _isRunning = MutableLiveData<Boolean>()
val isRunning: LiveData<Boolean> = _isRunning
lateinit var task: () -> Any
init {
clear()
}
fun clear() {
_result.value = Any()
_isComplete.value = false
_isRunning.value = false
}
fun runTask() {
if (_isRunning.value == true) {
return
}
_isRunning.value = true
viewModelScope.launch(Dispatchers.IO) {
val res = task()
_result.postValue(res)
_isComplete.postValue(true)
}
}
}

View File

@@ -765,18 +765,20 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
// If we have API access, calculate the safe area to draw the overlay
var cutoutLeft = 0
var cutoutBottom = 0
val insets = context.windowManager.currentWindowMetrics.windowInsets.displayCutout
if (insets != null && Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q) {
if (insets.boundingRectTop.bottom != 0 && insets.boundingRectTop.bottom > maxY / 2)
insets.boundingRectTop.bottom.toFloat() else maxY
if (insets.boundingRectRight.left != 0 && insets.boundingRectRight.left > maxX / 2)
insets.boundingRectRight.left.toFloat() else maxX
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
val insets = context.windowManager.currentWindowMetrics.windowInsets.displayCutout
if (insets != null) {
if (insets.boundingRectTop.bottom != 0 && insets.boundingRectTop.bottom > maxY / 2)
insets.boundingRectTop.bottom.toFloat() else maxY
if (insets.boundingRectRight.left != 0 && insets.boundingRectRight.left > maxX / 2)
insets.boundingRectRight.left.toFloat() else maxX
minX = insets.boundingRectLeft.right - insets.boundingRectLeft.left
minY = insets.boundingRectBottom.top - insets.boundingRectBottom.bottom
minX = insets.boundingRectLeft.right - insets.boundingRectLeft.left
minY = insets.boundingRectBottom.top - insets.boundingRectBottom.bottom
cutoutLeft = insets.boundingRectRight.right - insets.boundingRectRight.left
cutoutBottom = insets.boundingRectTop.top - insets.boundingRectTop.bottom
cutoutLeft = insets.boundingRectRight.right - insets.boundingRectRight.left
cutoutBottom = insets.boundingRectTop.top - insets.boundingRectTop.bottom
}
}
// This makes sure that if we have an inset on one side of the screen, we mirror it on

View File

@@ -38,10 +38,13 @@ import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.model.SettingsViewModel
import org.yuzu.yuzu_emu.features.settings.ui.SettingsActivity
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.fragments.IndeterminateProgressDialogFragment
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
import org.yuzu.yuzu_emu.model.GamesViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.utils.*
import java.io.File
import java.io.FilenameFilter
import java.io.IOException
class MainActivity : AppCompatActivity(), ThemeProvider {
@@ -281,10 +284,10 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
if (result == null)
return@registerForActivityResult
if (!FileUtil.hasExtension(result.toString(), "keys")) {
if (!FileUtil.hasExtension(result, "keys")) {
MessageDialogFragment.newInstance(
R.string.reading_keys_failure,
R.string.install_keys_failure_extension_description
R.string.install_prod_keys_failure_extension_description
).show(supportFragmentManager, MessageDialogFragment.TAG)
return@registerForActivityResult
}
@@ -319,15 +322,67 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
}
}
val getFirmware =
registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
if (result == null)
return@registerForActivityResult
val inputZip = contentResolver.openInputStream(result)
if (inputZip == null) {
Toast.makeText(
applicationContext,
getString(R.string.fatal_error),
Toast.LENGTH_LONG
).show()
return@registerForActivityResult
}
val filterNCA = FilenameFilter { _, dirName -> dirName.endsWith(".nca") }
val firmwarePath =
File(DirectoryInitialization.userDirectory + "/nand/system/Contents/registered/")
val cacheFirmwareDir = File("${cacheDir.path}/registered/")
val task: () -> Any = {
var messageToShow: Any
try {
FileUtil.unzip(inputZip, cacheFirmwareDir)
val unfilteredNumOfFiles = cacheFirmwareDir.list()?.size ?: -1
val filteredNumOfFiles = cacheFirmwareDir.list(filterNCA)?.size ?: -2
messageToShow = if (unfilteredNumOfFiles != filteredNumOfFiles) {
MessageDialogFragment.newInstance(
R.string.firmware_installed_failure,
R.string.firmware_installed_failure_description
)
} else {
firmwarePath.deleteRecursively()
cacheFirmwareDir.copyRecursively(firmwarePath, true)
getString(R.string.save_file_imported_success)
}
} catch (e: Exception) {
messageToShow = getString(R.string.fatal_error)
} finally {
cacheFirmwareDir.deleteRecursively()
}
messageToShow
}
IndeterminateProgressDialogFragment.newInstance(
this,
R.string.firmware_installing,
task
).show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
}
val getAmiiboKey =
registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
if (result == null)
return@registerForActivityResult
if (!FileUtil.hasExtension(result.toString(), "bin")) {
if (!FileUtil.hasExtension(result, "bin")) {
MessageDialogFragment.newInstance(
R.string.reading_keys_failure,
R.string.install_keys_failure_extension_description
R.string.install_amiibo_keys_failure_extension_description
).show(supportFragmentManager, MessageDialogFragment.TAG)
return@registerForActivityResult
}

View File

@@ -7,12 +7,18 @@ import android.content.Context
import android.database.Cursor
import android.net.Uri
import android.provider.DocumentsContract
import android.provider.OpenableColumns
import androidx.documentfile.provider.DocumentFile
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.model.MinimalDocumentFile
import java.io.BufferedInputStream
import java.io.File
import java.io.FileOutputStream
import java.io.IOException
import java.io.InputStream
import java.net.URLDecoder
import java.util.zip.ZipEntry
import java.util.zip.ZipInputStream
object FileUtil {
const val PATH_TREE = "tree"
@@ -276,6 +282,34 @@ object FileUtil {
return false
}
/**
* Extracts the given zip file into the given directory.
* @exception IOException if the file was being created outside of the target directory
*/
@Throws(SecurityException::class)
fun unzip(zipStream: InputStream, destDir: File): Boolean {
ZipInputStream(BufferedInputStream(zipStream)).use { zis ->
var entry: ZipEntry? = zis.nextEntry
while (entry != null) {
val entryName = entry.name
val entryFile = File(destDir, entryName)
if (!entryFile.canonicalPath.startsWith(destDir.canonicalPath + File.separator)) {
throw SecurityException("Entry is outside of the target dir: " + entryFile.name)
}
if (entry.isDirectory) {
entryFile.mkdirs()
} else {
entryFile.parentFile?.mkdirs()
entryFile.createNewFile()
entryFile.outputStream().use { fos -> zis.copyTo(fos) }
}
entry = zis.nextEntry
}
}
return true
}
fun isRootTreeUri(uri: Uri): Boolean {
val paths = uri.pathSegments
return paths.size == 2 && PATH_TREE == paths[0]
@@ -292,7 +326,25 @@ object FileUtil {
}
}
fun hasExtension(path: String, extension: String): Boolean {
return path.substring(path.lastIndexOf(".") + 1).contains(extension)
fun hasExtension(path: String, extension: String): Boolean =
path.substring(path.lastIndexOf(".") + 1).contains(extension)
fun hasExtension(uri: Uri, extension: String): Boolean {
val fileName: String?
val cursor = YuzuApplication.appContext.contentResolver.query(uri, null, null, null, null)
val nameIndex = cursor?.getColumnIndex(OpenableColumns.DISPLAY_NAME)
cursor?.moveToFirst()
if (nameIndex == null) {
return false
}
fileName = cursor.getString(nameIndex)
cursor.close()
if (fileName == null) {
return false
}
return fileName.substring(fileName.lastIndexOf(".") + 1).contains(extension)
}
}

View File

@@ -6,7 +6,6 @@ package org.yuzu.yuzu_emu.utils
import android.content.SharedPreferences
import android.net.Uri
import androidx.preference.PreferenceManager
import kotlinx.serialization.decodeFromString
import kotlinx.serialization.encodeToString
import kotlinx.serialization.json.Json
import org.yuzu.yuzu_emu.NativeLibrary
@@ -83,7 +82,8 @@ object GameHelper {
NativeLibrary.getRegions(filePath),
filePath,
gameId,
NativeLibrary.getCompany(filePath)
NativeLibrary.getCompany(filePath),
NativeLibrary.isHomebrew(filePath)
)
val addedTime = preferences.getLong(newGame.keyAddedToLibraryTime, 0L)

View File

@@ -0,0 +1,46 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.views
import android.content.Context
import android.util.AttributeSet
import android.util.Rational
import android.view.SurfaceView
import kotlin.math.roundToInt
class FixedRatioSurfaceView @JvmOverloads constructor(
context: Context,
attrs: AttributeSet? = null,
defStyleAttr: Int = 0
) : SurfaceView(context, attrs, defStyleAttr) {
private var aspectRatio: Float = 0f // (width / height), 0f is a special value for stretch
/**
* Sets the desired aspect ratio for this view
* @param ratio the ratio to force the view to, or null to stretch to fit
*/
fun setAspectRatio(ratio: Rational?) {
aspectRatio = ratio?.toFloat() ?: 0f
}
override fun onMeasure(widthMeasureSpec: Int, heightMeasureSpec: Int) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec)
val width = MeasureSpec.getSize(widthMeasureSpec)
val height = MeasureSpec.getSize(heightMeasureSpec)
if (aspectRatio != 0f) {
val newWidth: Int
val newHeight: Int
if (height * aspectRatio < width) {
newWidth = (height * aspectRatio).roundToInt()
newHeight = height
} else {
newWidth = width
newHeight = (width / aspectRatio).roundToInt()
}
setMeasuredDimension(newWidth, newHeight)
} else {
setMeasuredDimension(width, height)
}
}
}

View File

@@ -13,6 +13,7 @@
#include <android/api-level.h>
#include <android/native_window_jni.h>
#include <core/loader/nro.h>
#include "common/detached_tasks.h"
#include "common/dynamic_library.h"
@@ -93,14 +94,6 @@ public:
m_native_window = native_window;
}
u32 ScreenRotation() const {
return m_screen_rotation;
}
void SetScreenRotation(u32 screen_rotation) {
m_screen_rotation = screen_rotation;
}
void InitializeGpuDriver(const std::string& hook_lib_dir, const std::string& custom_driver_dir,
const std::string& custom_driver_name,
const std::string& file_redirect_dir) {
@@ -281,6 +274,10 @@ public:
return GetRomMetadata(path).icon;
}
bool GetIsHomebrew(const std::string& path) {
return GetRomMetadata(path).isHomebrew;
}
void ResetRomMetadata() {
m_rom_metadata_cache.clear();
}
@@ -348,6 +345,7 @@ private:
struct RomMetadata {
std::string title;
std::vector<u8> icon;
bool isHomebrew;
};
RomMetadata GetRomMetadata(const std::string& path) {
@@ -360,11 +358,17 @@ private:
RomMetadata CacheRomMetadata(const std::string& path) {
const auto file = Core::GetGameFileFromPath(m_vfs, path);
const auto loader = Loader::GetLoader(EmulationSession::GetInstance().System(), file, 0, 0);
auto loader = Loader::GetLoader(EmulationSession::GetInstance().System(), file, 0, 0);
RomMetadata entry;
loader->ReadTitle(entry.title);
loader->ReadIcon(entry.icon);
if (loader->GetFileType() == Loader::FileType::NRO) {
auto loader_nro = dynamic_cast<Loader::AppLoader_NRO*>(loader.get());
entry.isHomebrew = loader_nro->IsHomebrew();
} else {
entry.isHomebrew = false;
}
m_rom_metadata_cache[path] = entry;
@@ -388,7 +392,6 @@ private:
// Window management
std::unique_ptr<EmuWindow_Android> m_window;
ANativeWindow* m_native_window{};
u32 m_screen_rotation{};
// Core emulation
Core::System m_system;
@@ -414,10 +417,6 @@ private:
} // Anonymous namespace
u32 GetAndroidScreenRotation() {
return EmulationSession::GetInstance().ScreenRotation();
}
static Core::SystemResultStatus RunEmulation(const std::string& filepath) {
Common::Log::Initialize();
Common::Log::SetColorConsoleBackendEnabled(true);
@@ -461,13 +460,6 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_surfaceDestroyed(JNIEnv* env,
EmulationSession::GetInstance().SurfaceChanged();
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_notifyOrientationChange(JNIEnv* env,
[[maybe_unused]] jclass clazz,
jint layout_option,
jint rotation) {
return EmulationSession::GetInstance().SetScreenRotation(static_cast<u32>(rotation));
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_setAppDirectory(JNIEnv* env,
[[maybe_unused]] jclass clazz,
jstring j_directory) {
@@ -662,6 +654,12 @@ jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getCompany([[maybe_unused]] JNIEnv
return env->NewStringUTF("");
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isHomebrew([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
[[maybe_unused]] jstring j_filename) {
return EmulationSession::GetInstance().GetIsHomebrew(GetJString(env, j_filename));
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeEmulation
[[maybe_unused]] (JNIEnv* env, [[maybe_unused]] jclass clazz) {
// Create the default config.ini.

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.6 KiB

View File

@@ -0,0 +1,10 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="24dp"
android:height="24dp"
android:viewportWidth="960"
android:viewportHeight="960"
android:tint="?attr/colorControlNormal">
<path
android:fillColor="@android:color/white"
android:pathData="M160,840Q127,840 103.5,816.5Q80,793 80,760L80,200Q80,167 103.5,143.5Q127,120 160,120L720,120Q753,120 776.5,143.5Q800,167 800,200L800,280L840,280Q857,280 868.5,291.5Q880,303 880,320Q880,337 868.5,348.5Q857,360 840,360L800,360L800,440L840,440Q857,440 868.5,451.5Q880,463 880,480Q880,497 868.5,508.5Q857,520 840,520L800,520L800,600L840,600Q857,600 868.5,611.5Q880,623 880,640Q880,657 868.5,668.5Q857,680 840,680L800,680L800,760Q800,793 776.5,816.5Q753,840 720,840L160,840ZM160,760L720,760Q720,760 720,760Q720,760 720,760L720,200Q720,200 720,200Q720,200 720,200L160,200Q160,200 160,200Q160,200 160,200L160,760Q160,760 160,760Q160,760 160,760ZM280,680L400,680Q417,680 428.5,668.5Q440,657 440,640L440,560Q440,543 428.5,531.5Q417,520 400,520L280,520Q263,520 251.5,531.5Q240,543 240,560L240,640Q240,657 251.5,668.5Q263,680 280,680ZM520,400L600,400Q617,400 628.5,388.5Q640,377 640,360L640,320Q640,303 628.5,291.5Q617,280 600,280L520,280Q503,280 491.5,291.5Q480,303 480,320L480,360Q480,377 491.5,388.5Q503,400 520,400ZM280,480L400,480Q417,480 428.5,468.5Q440,457 440,440L440,320Q440,303 428.5,291.5Q417,280 400,280L280,280Q263,280 251.5,291.5Q240,303 240,320L240,440Q240,457 251.5,468.5Q263,480 280,480ZM520,680L600,680Q617,680 628.5,668.5Q640,657 640,640L640,480Q640,463 628.5,451.5Q617,440 600,440L520,440Q503,440 491.5,451.5Q480,463 480,480L480,640Q480,657 491.5,668.5Q503,680 520,680ZM160,200L160,200Q160,200 160,200Q160,200 160,200L160,760Q160,760 160,760Q160,760 160,760L160,760Q160,760 160,760Q160,760 160,760L160,200Q160,200 160,200Q160,200 160,200Z"/>
</vector>

View File

@@ -0,0 +1,10 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="24dp"
android:height="24dp"
android:viewportWidth="960"
android:viewportHeight="960"
android:tint="?attr/colorControlNormal">
<path
android:fillColor="@android:color/white"
android:pathData="M360,720L600,720Q617,720 628.5,708.5Q640,697 640,680Q640,663 628.5,651.5Q617,640 600,640L360,640Q343,640 331.5,651.5Q320,663 320,680Q320,697 331.5,708.5Q343,720 360,720ZM360,560L600,560Q617,560 628.5,548.5Q640,537 640,520Q640,503 628.5,491.5Q617,480 600,480L360,480Q343,480 331.5,491.5Q320,503 320,520Q320,537 331.5,548.5Q343,560 360,560ZM240,880Q207,880 183.5,856.5Q160,833 160,800L160,160Q160,127 183.5,103.5Q207,80 240,80L527,80Q543,80 557.5,86Q572,92 583,103L777,297Q788,308 794,322.5Q800,337 800,353L800,800Q800,833 776.5,856.5Q753,880 720,880L240,880ZM520,320L520,160L240,160Q240,160 240,160Q240,160 240,160L240,800Q240,800 240,800Q240,800 240,800L720,800Q720,800 720,800Q720,800 720,800L720,360L560,360Q543,360 531.5,348.5Q520,337 520,320ZM240,160L240,160L240,320Q240,337 240,348.5Q240,360 240,360L240,360L240,160L240,320Q240,337 240,348.5Q240,360 240,360L240,360L240,800Q240,800 240,800Q240,800 240,800L240,800Q240,800 240,800Q240,800 240,800L240,160Q240,160 240,160Q240,160 240,160Z"/>
</vector>

View File

@@ -0,0 +1,64 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.coordinatorlayout.widget.CoordinatorLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
xmlns:tools="http://schemas.android.com/tools">
<androidx.core.widget.NestedScrollView
android:layout_width="match_parent"
android:layout_height="wrap_content">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:layout_marginHorizontal="16dp">
<com.google.android.material.bottomsheet.BottomSheetDragHandleView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_horizontal"/>
<com.google.android.material.textview.MaterialTextView
style="@style/TextAppearance.Material3.HeadlineLarge"
android:id="@+id/text_title"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:gravity="center"
tools:text="@string/license_adreno_tools" />
<com.google.android.material.textview.MaterialTextView
style="@style/TextAppearance.Material3.BodyLarge"
android:id="@+id/text_link"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:gravity="center"
android:layout_marginTop="16dp"
android:autoLink="all"
tools:text="@string/license_adreno_tools_link" />
<com.google.android.material.textview.MaterialTextView
style="@style/TextAppearance.Material3.BodyLarge"
android:id="@+id/text_copyright"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:gravity="center"
android:layout_marginTop="16dp"
android:textStyle="bold"
tools:text="@string/license_adreno_tools_copyright" />
<com.google.android.material.textview.MaterialTextView
style="@style/TextAppearance.Material3.BodyMedium"
android:id="@+id/text_license"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:layout_marginVertical="16dp"
android:autoLink="all"
tools:text="@string/license_adreno_tools_text" />
</LinearLayout>
</androidx.core.widget.NestedScrollView>
</androidx.coordinatorlayout.widget.CoordinatorLayout>

View File

@@ -109,6 +109,39 @@
</LinearLayout>
<com.google.android.material.divider.MaterialDivider
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginHorizontal="20dp" />
<LinearLayout
android:id="@+id/button_licenses"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:paddingVertical="16dp"
android:paddingHorizontal="16dp"
android:background="?attr/selectableItemBackground"
android:orientation="vertical">
<com.google.android.material.textview.MaterialTextView
style="@style/TextAppearance.Material3.TitleMedium"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginHorizontal="24dp"
android:textAlignment="viewStart"
android:text="@string/licenses" />
<com.google.android.material.textview.MaterialTextView
style="@style/TextAppearance.Material3.BodyMedium"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginHorizontal="24dp"
android:layout_marginTop="6dp"
android:textAlignment="viewStart"
android:text="@string/licenses_description" />
</LinearLayout>
<com.google.android.material.divider.MaterialDivider
android:layout_width="match_parent"
android:layout_height="wrap_content"

View File

@@ -13,10 +13,11 @@
android:layout_height="match_parent">
<!-- This is what everything is rendered to during emulation -->
<SurfaceView
<org.yuzu.yuzu_emu.views.FixedRatioSurfaceView
android:id="@+id/surface_emulation"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_gravity="center"
android:focusable="false"
android:focusableInTouchMode="false" />

View File

@@ -0,0 +1,30 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.coordinatorlayout.widget.CoordinatorLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:id="@+id/coordinator_licenses"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="?attr/colorSurface">
<com.google.android.material.appbar.AppBarLayout
android:id="@+id/appbar_licenses"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:fitsSystemWindows="true">
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_licenses"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
app:title="@string/licenses"
app:navigationIcon="@drawable/ic_back" />
</com.google.android.material.appbar.AppBarLayout>
<androidx.recyclerview.widget.RecyclerView
android:id="@+id/list_licenses"
android:layout_width="match_parent"
android:layout_height="match_parent"
app:layout_behavior="@string/appbar_scrolling_view_behavior" />
</androidx.coordinatorlayout.widget.CoordinatorLayout>

View File

@@ -40,11 +40,20 @@
<fragment
android:id="@+id/aboutFragment"
android:name="org.yuzu.yuzu_emu.fragments.AboutFragment"
android:label="AboutFragment" />
android:label="AboutFragment" >
<action
android:id="@+id/action_aboutFragment_to_licensesFragment"
app:destination="@id/licensesFragment" />
</fragment>
<fragment
android:id="@+id/earlyAccessFragment"
android:name="org.yuzu.yuzu_emu.fragments.EarlyAccessFragment"
android:label="EarlyAccessFragment" />
<fragment
android:id="@+id/licensesFragment"
android:name="org.yuzu.yuzu_emu.fragments.LicensesFragment"
android:label="LicensesFragment" />
</navigation>

View File

@@ -2,67 +2,67 @@
<resources>
<string-array name="regionNames">
<item>@string/region_auto</item>
<item>@string/region_japan</item>
<item>@string/region_usa</item>
<item>@string/region_europe</item>
<item>@string/auto</item>
<item>@string/region_australia</item>
<item>@string/region_china</item>
<item>@string/region_europe</item>
<item>@string/region_japan</item>
<item>@string/region_korea</item>
<item>@string/region_taiwan</item>
<item>@string/region_usa</item>
</string-array>
<integer-array name="regionValues">
<item>-1</item>
<item>0</item>
<item>1</item>
<item>2</item>
<item>3</item>
<item>4</item>
<item>2</item>
<item>0</item>
<item>5</item>
<item>6</item>
<item>1</item>
</integer-array>
<string-array name="languageNames">
<item>@string/language_japanese</item>
<item>@string/language_brazilian_portuguese</item>
<item>@string/language_british_english</item>
<item>@string/language_canadian_french</item>
<item>@string/language_chinese</item>
<item>@string/language_dutch</item>
<item>@string/language_english</item>
<item>@string/language_french</item>
<item>@string/langauge_german</item>
<item>@string/language_italian</item>
<item>@string/language_spanish</item>
<item>@string/language_chinese</item>
<item>@string/language_japanese</item>
<item>@string/language_korean</item>
<item>@string/language_dutch</item>
<item>@string/language_latin_american_spanish</item>
<item>@string/language_portuguese</item>
<item>@string/language_russian</item>
<item>@string/language_taiwanese</item>
<item>@string/language_british_english</item>
<item>@string/language_canadian_french</item>
<item>@string/language_latin_american_spanish</item>
<item>@string/language_simplified_chinese</item>
<item>@string/language_spanish</item>
<item>@string/language_taiwanese</item>
<item>@string/language_traditional_chinese</item>
<item>@string/language_brazilian_portuguese</item>
</string-array>
<integer-array name="languageValues">
<item>0</item>
<item>17</item>
<item>12</item>
<item>13</item>
<item>6</item>
<item>8</item>
<item>1</item>
<item>2</item>
<item>3</item>
<item>4</item>
<item>5</item>
<item>6</item>
<item>0</item>
<item>7</item>
<item>8</item>
<item>14</item>
<item>9</item>
<item>10</item>
<item>11</item>
<item>12</item>
<item>13</item>
<item>14</item>
<item>15</item>
<item>5</item>
<item>11</item>
<item>16</item>
<item>17</item>
</integer-array>
<string-array name="rendererApiNames">
@@ -166,7 +166,7 @@
</integer-array>
<string-array name="cpuAccuracyNames">
<item>@string/cpu_accuracy_auto</item>
<item>@string/auto</item>
<item>@string/cpu_accuracy_accurate</item>
<item>@string/cpu_accuracy_unsafe</item>
<item>@string/cpu_accuracy_paranoid</item>

View File

@@ -41,7 +41,7 @@
<string name="add_games_warning">Skip selecting games folder?</string>
<string name="add_games_warning_description">Games won\'t be displayed in the Games list if a folder isn\'t selected.</string>
<string name="add_games_warning_help">https://yuzu-emu.org/help/quickstart/#dumping-games</string>
<string name="home_search_games">Search Games</string>
<string name="home_search_games">Search games</string>
<string name="games_dir_selected">Games directory selected</string>
<string name="install_prod_keys">Install prod.keys</string>
<string name="install_prod_keys_description">Required to decrypt retail games</string>
@@ -65,11 +65,8 @@
<string name="invalid_keys_file">Invalid keys file selected</string>
<string name="install_keys_success">Keys successfully installed</string>
<string name="reading_keys_failure">Error reading encryption keys</string>
<string name="install_keys_failure_extension_description">
1. Verify your keys have the .keys extension.\n\n
2. Keys must not be stored in the Downloads folder.\n\n
Resolve the issue(s) and try again.
</string>
<string name="install_prod_keys_failure_extension_description">Verify your keys file has a .keys extension and try again.</string>
<string name="install_amiibo_keys_failure_extension_description">Verify your keys file has a .bin extension and try again.</string>
<string name="invalid_keys_error">Invalid encryption keys</string>
<string name="dumping_keys_quickstart_link">https://yuzu-emu.org/help/quickstart/#dumping-decryption-keys</string>
<string name="install_keys_failure_description">The selected file is incorrect or corrupt. Please redump your keys.</string>
@@ -77,8 +74,8 @@
<string name="install_gpu_driver_description">Install alternative drivers for potentially better performance or accuracy</string>
<string name="advanced_settings">Advanced settings</string>
<string name="settings_description">Configure emulator settings</string>
<string name="search_recently_played">Recently Played</string>
<string name="search_recently_added">Recently Added</string>
<string name="search_recently_played">Recently played</string>
<string name="search_recently_added">Recently added</string>
<string name="search_retail">Retail</string>
<string name="search_homebrew">Homebrew</string>
<string name="open_user_folder">Open yuzu folder</string>
@@ -96,6 +93,15 @@
<string name="save_file_invalid_zip_structure_description">The first subfolder name must be the title ID of the game.</string>
<string name="import_saves">Import</string>
<string name="export_saves">Export</string>
<string name="install_firmware">Install firmware</string>
<string name="install_firmware_description">Firmware must be in a ZIP archive and is needed to boot some games</string>
<string name="firmware_installing">Installing firmware</string>
<string name="firmware_installed_success">Firmware installed successfully</string>
<string name="firmware_installed_failure">Firmware installation failed</string>
<string name="firmware_installed_failure_description">Verify that the ZIP contains valid firmware and try again.</string>
<string name="share_log">Share debug logs</string>
<string name="share_log_description">Share yuzu\'s log file to debug issues</string>
<string name="share_log_missing">No log file found</string>
<!-- About screen strings -->
<string name="gaia_is_not_real">Gaia isn\'t real</string>
@@ -104,6 +110,7 @@
<string name="contributors">Contributors</string>
<string name="contributors_description">Made with \u2764 from the yuzu team</string>
<string name="contributors_link">https://github.com/yuzu-emu/yuzu/graphs/contributors</string>
<string name="licenses_description">Projects that make yuzu for Android possible</string>
<string name="build">Build</string>
<string name="support_link">https://discord.gg/u77vRWY</string>
<string name="website_link">https://yuzu-emu.org/</string>
@@ -124,39 +131,39 @@
<string name="are_you_interested">Are you interested?</string>
<!-- General settings strings -->
<string name="frame_limit_enable">Enable limit speed</string>
<string name="frame_limit_enable_description">When enabled, emulation speed will be limited to a specified percentage of normal speed.</string>
<string name="frame_limit_enable">Limit speed</string>
<string name="frame_limit_enable_description">Limits emulation speed to a specified percentage of normal speed.</string>
<string name="frame_limit_slider">Limit speed percent</string>
<string name="frame_limit_slider_description">Specifies the percentage to limit emulation speed. With the default of 100% emulation will be limited to normal speed. Values higher or lower will increase or decrease the speed limit.</string>
<string name="frame_limit_slider_description">Specifies the percentage to limit emulation speed. 100% is the normal speed. Values higher or lower will increase or decrease the speed limit.</string>
<string name="cpu_accuracy">CPU accuracy</string>
<!-- System settings strings -->
<string name="use_docked_mode">Docked mode</string>
<string name="use_docked_mode_description">Emulates in docked mode, which increases the resolution at the expense of performance.</string>
<string name="use_docked_mode">Docked Mode</string>
<string name="use_docked_mode_description">Increases resolution, decreasing performance. Handheld Mode is used when disabled, lowering resolution and increasing performance.</string>
<string name="emulated_region">Emulated region</string>
<string name="emulated_language">Emulated language</string>
<string name="select_rtc_date">Select RTC Date</string>
<string name="select_rtc_time">Select RTC Time</string>
<string name="use_custom_rtc">Enable Custom RTC</string>
<string name="use_custom_rtc_description">This setting allows you to set a custom real time clock separate from your current system time</string>
<string name="set_custom_rtc">Set Custom RTC</string>
<string name="select_rtc_date">Select RTC date</string>
<string name="select_rtc_time">Select RTC time</string>
<string name="use_custom_rtc">Custom RTC</string>
<string name="use_custom_rtc_description">Allows you to set a custom real-time clock separate from your current system time.</string>
<string name="set_custom_rtc">Set custom RTC</string>
<!-- Graphics settings strings -->
<string name="renderer_api">API</string>
<string name="renderer_accuracy">Accuracy level</string>
<string name="renderer_resolution">Resolution</string>
<string name="renderer_resolution">Resolution (Handheld/Docked)</string>
<string name="renderer_vsync">VSync mode</string>
<string name="renderer_aspect_ratio">Aspect Ratio</string>
<string name="renderer_scaling_filter">Window Adapting Filter</string>
<string name="renderer_anti_aliasing">Anti-Aliasing Method</string>
<string name="renderer_aspect_ratio">Aspect ratio</string>
<string name="renderer_scaling_filter">Window adapting filter</string>
<string name="renderer_anti_aliasing">Anti-aliasing method</string>
<string name="renderer_force_max_clock">Force maximum clocks (Adreno only)</string>
<string name="renderer_force_max_clock_description">Forces the GPU to run at the maximum possible clocks (thermal constraints will still be applied).</string>
<string name="renderer_asynchronous_shaders">Use asynchronous shaders</string>
<string name="renderer_asynchronous_shaders_description">Compiles shaders asynchronously, which will reduce stutter but may introduce glitches.</string>
<string name="renderer_debug">Enable graphics debugging</string>
<string name="renderer_debug_description">When checked, the graphics API enters a slower debugging mode.</string>
<string name="use_disk_shader_cache">Use disk shader cache</string>
<string name="use_disk_shader_cache_description">Reduce stuttering by storing and loading generated shaders to disk.</string>
<string name="renderer_asynchronous_shaders_description">Compiles shaders asynchronously, reducing stutter but may introduce glitches.</string>
<string name="renderer_debug">Graphics debugging</string>
<string name="renderer_debug_description">Sets the graphics API to a slow debugging mode.</string>
<string name="use_disk_shader_cache">Disk shader cache</string>
<string name="use_disk_shader_cache_description">Reduces stuttering by locally storing and loading generated shaders.</string>
<!-- Audio settings strings -->
<string name="audio_volume">Volume</string>
@@ -171,10 +178,12 @@
<string name="reset_setting_confirmation">Do you want to reset this setting back to its default value?</string>
<string name="reset_to_default">Reset to default</string>
<string name="reset_all_settings">Reset all settings?</string>
<string name="reset_all_settings_description">All Advanced Settings will be reset to their default configuration. This can not be undone.</string>
<string name="reset_all_settings_description">All advanced settings will be reset to their default configuration. This can not be undone.</string>
<string name="settings_reset">Settings reset</string>
<string name="close">Close</string>
<string name="learn_more">Learn More</string>
<string name="learn_more">Learn more</string>
<string name="auto">Auto</string>
<string name="submit">Submit</string>
<!-- GPU driver installation -->
<string name="select_gpu_driver">Select GPU driver</string>
@@ -188,13 +197,13 @@
<string name="installing_driver">Installing driver…</string>
<!-- Preferences Screen -->
<string name="preferences_advanced_settings">Advanced Settings</string>
<string name="preferences_settings">Settings</string>
<string name="preferences_general">General</string>
<string name="preferences_system">System</string>
<string name="preferences_graphics">Graphics</string>
<string name="preferences_audio">Audio</string>
<string name="preferences_theme">Theme and color</string>
<string name="preferences_debug">Debug</string>
<!-- ROM loading errors -->
<string name="loader_error_encrypted">Your ROM is encrypted</string>
@@ -206,29 +215,29 @@
<string name="loader_error_file_not_found">ROM file does not exist</string>
<!-- Emulation Menu -->
<string name="emulation_exit">Exit Emulation</string>
<string name="emulation_exit">Exit emulation</string>
<string name="emulation_done">Done</string>
<string name="emulation_fps_counter">FPS Counter</string>
<string name="emulation_toggle_controls">Toggle Controls</string>
<string name="emulation_rel_stick_center">Relative Stick Center</string>
<string name="emulation_dpad_slide">DPad Slide</string>
<string name="emulation_haptics">Haptics</string>
<string name="emulation_show_overlay">Show Overlay</string>
<string name="emulation_toggle_all">Toggle All</string>
<string name="emulation_control_adjust">Adjust Overlay</string>
<string name="emulation_fps_counter">FPS counter</string>
<string name="emulation_toggle_controls">Toggle controls</string>
<string name="emulation_rel_stick_center">Relative stick center</string>
<string name="emulation_dpad_slide">D-pad slide</string>
<string name="emulation_haptics">Touch haptics</string>
<string name="emulation_show_overlay">Show overlay</string>
<string name="emulation_toggle_all">Toggle all</string>
<string name="emulation_control_adjust">Adjust overlay</string>
<string name="emulation_control_scale">Scale</string>
<string name="emulation_control_opacity">Opacity</string>
<string name="emulation_touch_overlay_reset">Reset Overlay</string>
<string name="emulation_touch_overlay_edit">Edit Overlay</string>
<string name="emulation_pause">Pause Emulation</string>
<string name="emulation_unpause">Unpause Emulation</string>
<string name="emulation_input_overlay">Overlay Options</string>
<string name="emulation_touch_overlay_reset">Reset overlay</string>
<string name="emulation_touch_overlay_edit">Edit overlay</string>
<string name="emulation_pause">Pause emulation</string>
<string name="emulation_unpause">Unpause emulation</string>
<string name="emulation_input_overlay">Overlay options</string>
<string name="emulation_game_loading">Game loading…</string>
<string name="load_settings">Loading Settings…</string>
<string name="load_settings">Loading settings…</string>
<!-- Software keyboard -->
<string name="software_keyboard">Software Keyboard</string>
<string name="software_keyboard">Software keyboard</string>
<!-- Errors and warnings -->
<string name="abort_button">Abort</string>
@@ -242,7 +251,6 @@
<string name="performance_warning">Turning off this setting will significantly reduce emulation performance! For the best experience, it is recommended that you leave this setting enabled.</string>
<!-- Region Names -->
<string name="region_auto">Auto-select</string>
<string name="region_japan">Japan</string>
<string name="region_usa">USA</string>
<string name="region_europe">Europe</string>
@@ -312,18 +320,17 @@
<string name="ratio_force_four_three">Force 4:3</string>
<string name="ratio_force_twenty_one_nine">Force 21:9</string>
<string name="ratio_force_sixteen_ten">Force 16:10</string>
<string name="ratio_stretch">Stretch to Window</string>
<string name="ratio_stretch">Stretch to window</string>
<!-- CPU Accuracy -->
<string name="cpu_accuracy_auto">Auto</string>
<string name="cpu_accuracy_accurate">Accurate</string>
<string name="cpu_accuracy_unsafe">Unsafe</string>
<string name="cpu_accuracy_paranoid">Paranoid (Slow)</string>
<!-- Gamepad Buttons -->
<string name="gamepad_d_pad">D-Pad</string>
<string name="gamepad_left_stick">Left Stick</string>
<string name="gamepad_right_stick">Right Stick</string>
<string name="gamepad_d_pad">D-pad</string>
<string name="gamepad_left_stick">Left stick</string>
<string name="gamepad_right_stick">Right stick</string>
<string name="gamepad_home">Home</string>
<string name="gamepad_screenshot">Screenshot</string>
@@ -332,18 +339,525 @@
<string name="building_shaders">Building shaders</string>
<!-- Theme options -->
<string name="change_app_theme">Change App Theme</string>
<string name="change_app_theme">Change app theme</string>
<string name="theme_default">Default</string>
<string name="theme_material_you">Material You</string>
<!-- Theme Modes -->
<string name="change_theme_mode">Change Theme Mode</string>
<string name="change_theme_mode">Change theme mode</string>
<string name="theme_mode_follow_system">Follow System</string>
<string name="theme_mode_light">Light</string>
<string name="theme_mode_dark">Dark</string>
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Use Black Backgrounds</string>
<string name="use_black_backgrounds">Black backgrounds</string>
<string name="use_black_backgrounds_description">When using the dark theme, apply black backgrounds.</string>
<!-- Licenses screen strings -->
<string name="licenses">Licenses</string>
<string name="license_fidelityfx_fsr" translatable="false">FidelityFX-FSR</string>
<string name="license_fidelityfx_fsr_description">High-quality upscaling from AMD</string>
<string name="license_fidelityfx_fsr_link" translatable="false">https://github.com/GPUOpen-Effects/FidelityFX-FSR</string>
<string name="license_fidelityfx_fsr_copyright" translatable="false">Copyright © 2021 Advanced Micro Devices, Inc.</string>
<string name="license_fidelityfx_fsr_text" translatable="false">
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the \"Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:\n\n
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.\n\n
THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
</string>
<string name="license_cubeb" translatable="false">cubeb</string>
<string name="license_cubeb_description" translatable="false">Cross platform audio library</string>
<string name="license_cubeb_link" translatable="false">https://github.com/mozilla/cubeb</string>
<string name="license_cubeb_copyright" translatable="false">Copyright © 2011 Mozilla Foundation</string>
<string name="license_cubeb_text" translatable="false">
Permission to use, copy, modify, and distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.\n\n
THE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
</string>
<string name="license_dynarmic" translatable="false">Dynarmic</string>
<string name="license_dynarmic_description" translatable="false">An ARM dynamic recompiler</string>
<string name="license_dynarmic_link" translatable="false">https://github.com/merryhime/dynarmic</string>
<string name="license_dynarmic_copyright" translatable="false">Copyright © 2017 merryhime</string>
<string name="license_dynarmic_text" translatable="false">
Permission to use, copy, modify, and/or distribute this software for
any purpose with or without fee is hereby granted.\n\n
THE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT
OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
</string>
<string name="license_ffmpeg" translatable="false">FFmpeg</string>
<string name="license_ffmpeg_description" translatable="false">FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.</string>
<string name="license_ffmpeg_link" translatable="false">https://github.com/FFmpeg/FFmpeg</string>
<string name="license_ffmpeg_copyright" translatable="false">Copyright © 1991, 1999 Free Software Foundation, Inc.</string>
<string name="license_ffmpeg_text" translatable="false">
GNU LESSER GENERAL PUBLIC LICENSE\n
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION\n\n
0. This License Agreement applies to any software library or other
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Each licensee is addressed as \"you\".\n\n
A \"library\" means a collection of software functions and/or data
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The \"Library\", below, refers to any such software library or work
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</string>
<string name="license_opus" translatable="false">Opus</string>
<string name="license_opus_description" translatable="false">Modern audio compression for the internet</string>
<string name="license_opus_link" translatable="false">https://github.com/xiph/opus</string>
<string name="license_opus_copyright" translatable="false">Copyright 20012011 Xiph.Org, Skype Limited, Octasic, Jean-Marc Valin, Timothy B. Terriberry, CSIRO, Gregory Maxwell, Mark Borgerding, Erik de Castro Lopo</string>
<string name="license_opus_text" translatable="false">
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:\n\n
- Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.\n\n
- Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.\n\n
- Neither the name of Internet Society, IETF or IETF Trust, nor the
names of specific contributors, may be used to endorse or promote
products derived from this software without specific prior written
permission.\n\n
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS\'\' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.\n\n
Opus is subject to the royalty-free patent licenses which are
specified at:\n\n
Xiph.Org Foundation:
https://datatracker.ietf.org/ipr/1524/ \n\n
Microsoft Corporation:
https://datatracker.ietf.org/ipr/1914/ \n\n
Broadcom Corporation:
https://datatracker.ietf.org/ipr/1526/
</string>
<string name="license_sirit" translatable="false">Sirit</string>
<string name="license_sirit_description" translatable="false">A runtime SPIR-V assembler</string>
<string name="license_sirit_link" translatable="false">https://github.com/ReinUsesLisp/sirit</string>
<string name="license_sirit_copyright" translatable="false">Copyright © 2019, sirit All rights reserved.</string>
<string name="license_sirit_text" translatable="false">
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:\n
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.\n
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.\n
* Neither the name of the organization nor the
names of its contributors may be used to endorse or promote products
derived from this software without specific prior written permission.\n\n
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS \"AS IS\" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL COPYRIGHT HOLDER BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
</string>
<string name="license_adreno_tools" translatable="false">Adreno Tools</string>
<string name="license_adreno_tools_description" translatable="false">A library for applying rootless Adreno GPU driver modifications/replacements</string>
<string name="license_adreno_tools_link" translatable="false">https://github.com/bylaws/libadrenotools</string>
<string name="license_adreno_tools_copyright" translatable="false">Copyright © 2021, Billy Laws</string>
<string name="license_adreno_tools_text" translatable="false">
BSD 2-Clause License\n\n
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:\n\n
1. Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.\n\n
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.\n\n
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS \"AS IS\"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
</string>
</resources>

View File

@@ -9,8 +9,9 @@
# http://www.gradle.org/docs/current/userguide/build_environment.html
# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
org.gradle.jvmargs=-Xmx2048m -XX:MaxPermSize=512m -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8
org.gradle.jvmargs=-Xms512m -XX:MaxMetaspaceSize=512m -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8
android.useAndroidX=true
# Kotlin code style for this project: "official" or "obsolete":
kotlin.code.style=official
kotlin.parallel.tasks.in.project=true
android.defaults.buildfeatures.buildconfig=true

View File

@@ -47,12 +47,4 @@ AudioRenderer::ADSP::ADSP& AudioCore::GetADSP() {
return *adsp;
}
void AudioCore::SetNVDECActive(bool active) {
nvdec_active = active;
}
bool AudioCore::IsNVDECActive() const {
return nvdec_active;
}
} // namespace AudioCore

View File

@@ -57,18 +57,6 @@ public:
*/
AudioRenderer::ADSP::ADSP& GetADSP();
/**
* Toggle NVDEC state, used to avoid stall in playback.
*
* @param active - Set true if nvdec is active, otherwise false.
*/
void SetNVDECActive(bool active);
/**
* Get NVDEC state.
*/
bool IsNVDECActive() const;
private:
/**
* Create the sinks on startup.
@@ -83,8 +71,6 @@ private:
std::unique_ptr<Sink::Sink> input_sink;
/// The ADSP in the sysmodule
std::unique_ptr<AudioRenderer::ADSP::ADSP> adsp;
/// Is NVDec currently active?
bool nvdec_active{false};
};
} // namespace AudioCore

View File

@@ -105,7 +105,7 @@ void AudioRenderer::Start(AudioRenderer_Mailbox* mailbox_) {
}
mailbox = mailbox_;
thread = std::thread(&AudioRenderer::ThreadFunc, this);
thread = std::jthread([this](std::stop_token stop_token) { ThreadFunc(stop_token); });
running = true;
}
@@ -131,7 +131,7 @@ void AudioRenderer::CreateSinkStreams() {
}
}
void AudioRenderer::ThreadFunc() {
void AudioRenderer::ThreadFunc(std::stop_token stop_token) {
static constexpr char name[]{"AudioRenderer"};
MicroProfileOnThreadCreate(name);
Common::SetCurrentThreadName(name);
@@ -146,7 +146,7 @@ void AudioRenderer::ThreadFunc() {
constexpr u64 max_process_time{2'304'000ULL};
while (true) {
while (!stop_token.stop_requested()) {
auto message{mailbox->ADSPWaitMessage()};
switch (message) {
case RenderMessage::AudioRenderer_Shutdown:
@@ -194,7 +194,7 @@ void AudioRenderer::ThreadFunc() {
max_time = std::min(command_buffer.time_limit, max_time);
command_list_processor.SetProcessTimeMax(max_time);
streams[index]->WaitFreeSpace();
streams[index]->WaitFreeSpace(stop_token);
// Process the command list
{

View File

@@ -177,7 +177,7 @@ private:
/**
* Main AudioRenderer thread, responsible for processing the command lists.
*/
void ThreadFunc();
void ThreadFunc(std::stop_token stop_token);
/**
* Creates the streams which will receive the processed samples.
@@ -187,7 +187,7 @@ private:
/// Core system
Core::System& system;
/// Main thread
std::thread thread{};
std::jthread thread{};
/// The current state
std::atomic<bool> running{};
/// The active mailbox

View File

@@ -269,16 +269,14 @@ u64 SinkStream::GetExpectedPlayedSampleCount() {
return std::min<u64>(exp_played_sample_count, max_played_sample_count) + TargetSampleCount * 3;
}
void SinkStream::WaitFreeSpace() {
void SinkStream::WaitFreeSpace(std::stop_token stop_token) {
std::unique_lock lk{release_mutex};
release_cv.wait_for(lk, std::chrono::milliseconds(5),
[this]() { return queued_buffers < max_queue_size; });
#ifndef ANDROID
// This wait can cause a problematic shutdown hang on Android.
if (queued_buffers > max_queue_size + 3) {
release_cv.wait(lk, [this]() { return queued_buffers < max_queue_size; });
Common::CondvarWait(release_cv, lk, stop_token,
[this] { return queued_buffers < max_queue_size; });
}
#endif
}
} // namespace AudioCore::Sink

View File

@@ -13,6 +13,7 @@
#include "audio_core/common/common.h"
#include "common/common_types.h"
#include "common/polyfill_thread.h"
#include "common/reader_writer_queue.h"
#include "common/ring_buffer.h"
#include "common/thread.h"
@@ -210,7 +211,7 @@ public:
/**
* Waits for free space in the sample ring buffer
*/
void WaitFreeSpace();
void WaitFreeSpace(std::stop_token stop_token);
protected:
/// Core system
@@ -252,7 +253,7 @@ private:
/// Set via IAudioDevice service calls
f32 device_volume{1.0f};
/// Signalled when ring buffer entries are consumed
std::condition_variable release_cv;
std::condition_variable_any release_cv;
std::mutex release_mutex;
};

View File

@@ -10,6 +10,7 @@
// Sub-directories contained within a yuzu data directory
#define AMIIBO_DIR "amiibo"
#define CACHE_DIR "cache"
#define CONFIG_DIR "config"
#define DUMP_DIR "dump"

View File

@@ -114,6 +114,7 @@ public:
#endif
GenerateYuzuPath(YuzuPath::YuzuDir, yuzu_path);
GenerateYuzuPath(YuzuPath::AmiiboDir, yuzu_path / AMIIBO_DIR);
GenerateYuzuPath(YuzuPath::CacheDir, yuzu_path_cache);
GenerateYuzuPath(YuzuPath::ConfigDir, yuzu_path_config);
GenerateYuzuPath(YuzuPath::DumpDir, yuzu_path / DUMP_DIR);

View File

@@ -12,6 +12,7 @@ namespace Common::FS {
enum class YuzuPath {
YuzuDir, // Where yuzu stores its data.
AmiiboDir, // Where Amiibo backups are stored.
CacheDir, // Where cached filesystem data is stored.
ConfigDir, // Where config files are stored.
DumpDir, // Where dumped data is stored.

View File

@@ -18,6 +18,7 @@
#ifndef _GNU_SOURCE
#define _GNU_SOURCE
#endif
#include <boost/icl/interval_set.hpp>
#include <fcntl.h>
#include <sys/mman.h>
#include <unistd.h>
@@ -423,6 +424,7 @@ public:
madvise(virtual_base, virtual_size, MADV_HUGEPAGE);
#endif
placeholders.add({0, virtual_size});
good = true;
}
@@ -431,6 +433,10 @@ public:
}
void Map(size_t virtual_offset, size_t host_offset, size_t length) {
{
std::scoped_lock lock{placeholder_mutex};
placeholders.subtract({virtual_offset, virtual_offset + length});
}
void* ret = mmap(virtual_base + virtual_offset, length, PROT_READ | PROT_WRITE,
MAP_SHARED | MAP_FIXED, fd, host_offset);
@@ -441,6 +447,19 @@ public:
// The method name is wrong. We're still talking about the virtual range.
// We don't want to unmap, we want to reserve this memory.
{
std::scoped_lock lock{placeholder_mutex};
auto it = placeholders.find({virtual_offset - 1, virtual_offset + length + 1});
if (it != placeholders.end()) {
size_t prev_upper = virtual_offset + length;
virtual_offset = std::min(virtual_offset, it->lower());
length = std::max(it->upper(), prev_upper) - virtual_offset;
}
placeholders.add({virtual_offset, virtual_offset + length});
}
void* ret = mmap(virtual_base + virtual_offset, length, PROT_NONE,
MAP_PRIVATE | MAP_ANONYMOUS | MAP_FIXED, -1, 0);
ASSERT_MSG(ret != MAP_FAILED, "mmap failed: {}", strerror(errno));
@@ -484,6 +503,9 @@ private:
}
int fd{-1}; // memfd file descriptor, -1 is the error value of memfd_create
boost::icl::interval_set<size_t> placeholders; ///< Mapped placeholders
std::mutex placeholder_mutex; ///< Mutex for placeholders
};
#else // ^^^ Linux ^^^ vvv Generic vvv

View File

@@ -235,6 +235,7 @@ void RestoreGlobalState(bool is_powered_on) {
values.bg_green.SetGlobal(true);
values.bg_blue.SetGlobal(true);
values.enable_compute_pipelines.SetGlobal(true);
values.use_video_framerate.SetGlobal(true);
// System
values.language_index.SetGlobal(true);

View File

@@ -482,6 +482,7 @@ struct Values {
SwitchableSetting<AstcRecompression, true> astc_recompression{
AstcRecompression::Uncompressed, AstcRecompression::Uncompressed, AstcRecompression::Bc3,
"astc_recompression"};
SwitchableSetting<bool> use_video_framerate{false, "use_video_framerate"};
SwitchableSetting<u8> bg_red{0, "bg_red"};
SwitchableSetting<u8> bg_green{0, "bg_green"};

View File

@@ -48,7 +48,7 @@ std::array<u8, 0x10> ConstructFromRawString(std::string_view raw_string) {
}
std::array<u8, 0x10> ConstructFromFormattedString(std::string_view formatted_string) {
std::array<u8, 0x10> uuid;
std::array<u8, 0x10> uuid{};
size_t i = 0;

View File

@@ -106,6 +106,8 @@ add_library(core STATIC
file_sys/system_archive/time_zone_binary.h
file_sys/vfs.cpp
file_sys/vfs.h
file_sys/vfs_cached.cpp
file_sys/vfs_cached.h
file_sys/vfs_concat.cpp
file_sys/vfs_concat.h
file_sys/vfs_layered.cpp

View File

@@ -216,6 +216,14 @@ struct System::Impl {
}
}
void SetNVDECActive(bool is_nvdec_active) {
nvdec_active = is_nvdec_active;
}
bool GetNVDECActive() {
return nvdec_active;
}
void InitializeDebugger(System& system, u16 port) {
debugger = std::make_unique<Debugger>(system, port);
}
@@ -485,6 +493,8 @@ struct System::Impl {
std::atomic_bool is_powered_on{};
bool exit_lock = false;
bool nvdec_active{};
Reporter reporter;
std::unique_ptr<Memory::CheatEngine> cheat_engine;
std::unique_ptr<Tools::Freezer> memory_freezer;
@@ -594,6 +604,14 @@ void System::UnstallApplication() {
impl->UnstallApplication();
}
void System::SetNVDECActive(bool is_nvdec_active) {
impl->SetNVDECActive(is_nvdec_active);
}
bool System::GetNVDECActive() {
return impl->GetNVDECActive();
}
void System::InitializeDebugger() {
impl->InitializeDebugger(*this, Settings::values.gdbstub_port.GetValue());
}

View File

@@ -189,6 +189,9 @@ public:
std::unique_lock<std::mutex> StallApplication();
void UnstallApplication();
void SetNVDECActive(bool is_nvdec_active);
[[nodiscard]] bool GetNVDECActive();
/**
* Initialize the debugger.
*/

View File

@@ -23,8 +23,8 @@ const std::array<const char*, 16> LANGUAGE_NAMES{{
"Portuguese",
"Russian",
"Korean",
"Taiwanese",
"Chinese",
"TraditionalChinese",
"SimplifiedChinese",
"BrazilianPortuguese",
}};
@@ -45,17 +45,17 @@ constexpr std::array<Language, 18> language_to_codes = {{
Language::German,
Language::Italian,
Language::Spanish,
Language::Chinese,
Language::SimplifiedChinese,
Language::Korean,
Language::Dutch,
Language::Portuguese,
Language::Russian,
Language::Taiwanese,
Language::TraditionalChinese,
Language::BritishEnglish,
Language::CanadianFrench,
Language::LatinAmericanSpanish,
Language::Chinese,
Language::Taiwanese,
Language::SimplifiedChinese,
Language::TraditionalChinese,
Language::BrazilianPortuguese,
}};

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@@ -84,8 +84,8 @@ enum class Language : u8 {
Portuguese = 10,
Russian = 11,
Korean = 12,
Taiwanese = 13,
Chinese = 14,
TraditionalChinese = 13,
SimplifiedChinese = 14,
BrazilianPortuguese = 15,
Default = 255,

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@@ -21,9 +21,12 @@
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/romfs.h"
#include "core/file_sys/vfs_cached.h"
#include "core/file_sys/vfs_layered.h"
#include "core/file_sys/vfs_vector.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/ns/language.h"
#include "core/hle/service/set/set.h"
#include "core/loader/loader.h"
#include "core/loader/nso.h"
#include "core/memory/cheat_engine.h"
@@ -380,11 +383,11 @@ static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType t
auto romfs_dir = FindSubdirectoryCaseless(subdir, "romfs");
if (romfs_dir != nullptr)
layers.push_back(std::move(romfs_dir));
layers.push_back(std::make_shared<CachedVfsDirectory>(romfs_dir));
auto ext_dir = FindSubdirectoryCaseless(subdir, "romfs_ext");
if (ext_dir != nullptr)
layers_ext.push_back(std::move(ext_dir));
layers_ext.push_back(std::make_shared<CachedVfsDirectory>(ext_dir));
}
// When there are no layers to apply, return early as there is no need to rebuild the RomFS
@@ -623,8 +626,37 @@ PatchManager::Metadata PatchManager::ParseControlNCA(const NCA& nca) const {
auto nacp = nacp_file == nullptr ? nullptr : std::make_unique<NACP>(nacp_file);
// Get language code from settings
const auto language_code =
Service::Set::GetLanguageCodeFromIndex(Settings::values.language_index.GetValue());
// Convert to application language and get priority list
const auto application_language =
Service::NS::ConvertToApplicationLanguage(language_code)
.value_or(Service::NS::ApplicationLanguage::AmericanEnglish);
const auto language_priority_list =
Service::NS::GetApplicationLanguagePriorityList(application_language);
// Convert to language names
auto priority_language_names = FileSys::LANGUAGE_NAMES; // Copy
if (language_priority_list) {
for (size_t i = 0; i < priority_language_names.size(); ++i) {
// Relies on FileSys::LANGUAGE_NAMES being in the same order as
// Service::NS::ApplicationLanguage
const auto language_index = static_cast<u8>(language_priority_list->at(i));
if (language_index < FileSys::LANGUAGE_NAMES.size()) {
priority_language_names[i] = FileSys::LANGUAGE_NAMES[language_index];
} else {
// Not a catastrophe, unlikely to happen
LOG_WARNING(Loader, "Invalid language index {}", language_index);
}
}
}
// Get first matching icon
VirtualFile icon_file;
for (const auto& language : FileSys::LANGUAGE_NAMES) {
for (const auto& language : priority_language_names) {
icon_file = extracted->GetFile(std::string("icon_").append(language).append(".dat"));
if (icon_file != nullptr) {
break;

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@@ -9,6 +9,7 @@
#include "core/file_sys/fsmitm_romfsbuild.h"
#include "core/file_sys/romfs.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_cached.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_offset.h"
#include "core/file_sys/vfs_vector.h"
@@ -132,7 +133,7 @@ VirtualDir ExtractRomFS(VirtualFile file, RomFSExtractionType type) {
out = out->GetSubdirectories().front();
}
return out;
return std::make_shared<CachedVfsDirectory>(out);
}
VirtualFile CreateRomFS(VirtualDir dir, VirtualDir ext) {

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@@ -0,0 +1,63 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/file_sys/vfs_cached.h"
#include "core/file_sys/vfs_types.h"
namespace FileSys {
CachedVfsDirectory::CachedVfsDirectory(VirtualDir& source_dir)
: name(source_dir->GetName()), parent(source_dir->GetParentDirectory()) {
for (auto& dir : source_dir->GetSubdirectories()) {
dirs.emplace(dir->GetName(), std::make_shared<CachedVfsDirectory>(dir));
}
for (auto& file : source_dir->GetFiles()) {
files.emplace(file->GetName(), file);
}
}
CachedVfsDirectory::~CachedVfsDirectory() = default;
VirtualFile CachedVfsDirectory::GetFile(std::string_view file_name) const {
auto it = files.find(file_name);
if (it != files.end()) {
return it->second;
}
return nullptr;
}
VirtualDir CachedVfsDirectory::GetSubdirectory(std::string_view dir_name) const {
auto it = dirs.find(dir_name);
if (it != dirs.end()) {
return it->second;
}
return nullptr;
}
std::vector<VirtualFile> CachedVfsDirectory::GetFiles() const {
std::vector<VirtualFile> out;
for (auto& [file_name, file] : files) {
out.push_back(file);
}
return out;
}
std::vector<VirtualDir> CachedVfsDirectory::GetSubdirectories() const {
std::vector<VirtualDir> out;
for (auto& [dir_name, dir] : dirs) {
out.push_back(dir);
}
return out;
}
std::string CachedVfsDirectory::GetName() const {
return name;
}
VirtualDir CachedVfsDirectory::GetParentDirectory() const {
return parent;
}
} // namespace FileSys

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@@ -0,0 +1,31 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string_view>
#include <vector>
#include "core/file_sys/vfs.h"
namespace FileSys {
class CachedVfsDirectory : public ReadOnlyVfsDirectory {
public:
CachedVfsDirectory(VirtualDir& source_directory);
~CachedVfsDirectory() override;
VirtualFile GetFile(std::string_view file_name) const override;
VirtualDir GetSubdirectory(std::string_view dir_name) const override;
std::vector<VirtualFile> GetFiles() const override;
std::vector<VirtualDir> GetSubdirectories() const override;
std::string GetName() const override;
VirtualDir GetParentDirectory() const override;
private:
std::string name;
VirtualDir parent;
std::map<std::string, VirtualDir, std::less<>> dirs;
std::map<std::string, VirtualFile, std::less<>> files;
};
} // namespace FileSys

View File

@@ -67,23 +67,6 @@ VectorVfsDirectory::VectorVfsDirectory(std::vector<VirtualFile> files_,
VectorVfsDirectory::~VectorVfsDirectory() = default;
VirtualFile VectorVfsDirectory::GetFile(std::string_view file_name) const {
if (!optimized_file_index_built) {
optimized_file_index.clear();
for (size_t i = 0; i < files.size(); i++) {
optimized_file_index.emplace(files[i]->GetName(), i);
}
optimized_file_index_built = true;
}
const auto it = optimized_file_index.find(file_name);
if (it != optimized_file_index.end()) {
return files[it->second];
}
return nullptr;
}
std::vector<VirtualFile> VectorVfsDirectory::GetFiles() const {
return files;
}
@@ -124,7 +107,6 @@ bool VectorVfsDirectory::DeleteSubdirectory(std::string_view subdir_name) {
}
bool VectorVfsDirectory::DeleteFile(std::string_view file_name) {
optimized_file_index_built = false;
return FindAndRemoveVectorElement(files, file_name);
}
@@ -142,7 +124,6 @@ VirtualFile VectorVfsDirectory::CreateFile(std::string_view file_name) {
}
void VectorVfsDirectory::AddFile(VirtualFile file) {
optimized_file_index_built = false;
files.push_back(std::move(file));
}

View File

@@ -105,7 +105,6 @@ public:
VirtualDir parent = nullptr);
~VectorVfsDirectory() override;
VirtualFile GetFile(std::string_view file_name) const override;
std::vector<VirtualFile> GetFiles() const override;
std::vector<VirtualDir> GetSubdirectories() const override;
bool IsWritable() const override;
@@ -127,9 +126,6 @@ private:
VirtualDir parent;
std::string name;
mutable std::map<std::string, size_t, std::less<>> optimized_file_index;
mutable bool optimized_file_index_built{};
};
} // namespace FileSys

View File

@@ -968,16 +968,20 @@ void FSP_SRV::ReadSaveDataFileSystemExtraDataWithMaskBySaveDataAttribute(HLERequ
void FSP_SRV::OpenDataStorageByCurrentProcess(HLERequestContext& ctx) {
LOG_DEBUG(Service_FS, "called");
auto current_romfs = fsc.OpenRomFSCurrentProcess();
if (current_romfs.Failed()) {
// TODO (bunnei): Find the right error code to use here
LOG_CRITICAL(Service_FS, "no file system interface available!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultUnknown);
return;
if (!romfs) {
auto current_romfs = fsc.OpenRomFSCurrentProcess();
if (current_romfs.Failed()) {
// TODO (bunnei): Find the right error code to use here
LOG_CRITICAL(Service_FS, "no file system interface available!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultUnknown);
return;
}
romfs = current_romfs.Unwrap();
}
auto storage = std::make_shared<IStorage>(system, std::move(current_romfs.Unwrap()));
auto storage = std::make_shared<IStorage>(system, romfs);
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);

View File

@@ -12,6 +12,11 @@
#pragma warning(pop)
#endif
#include <fmt/format.h>
#include "common/fs/file.h"
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
#include "common/input.h"
#include "common/logging/log.h"
#include "common/string_util.h"
@@ -136,7 +141,7 @@ bool NfcDevice::LoadNfcTag(std::span<const u8> data) {
if (!NFP::AmiiboCrypto::IsKeyAvailable()) {
LOG_INFO(Service_NFC, "Loading amiibo without keys");
memcpy(&encrypted_tag_data, data.data(), sizeof(NFP::EncryptedNTAG215File));
BuildAmiiboWithoutKeys();
BuildAmiiboWithoutKeys(tag_data, encrypted_tag_data);
is_plain_amiibo = true;
is_write_protected = true;
return true;
@@ -366,16 +371,25 @@ Result NfcDevice::Mount(NFP::ModelType model_type, NFP::MountTarget mount_target
// The loaded amiibo is not encrypted
if (is_plain_amiibo) {
std::vector<u8> data(sizeof(NFP::NTAG215File));
memcpy(data.data(), &tag_data, sizeof(tag_data));
WriteBackupData(tag_data.uid, data);
device_state = DeviceState::TagMounted;
mount_target = mount_target_;
return ResultSuccess;
}
if (!NFP::AmiiboCrypto::DecodeAmiibo(encrypted_tag_data, tag_data)) {
LOG_ERROR(Service_NFP, "Can't decode amiibo {}", device_state);
return ResultCorruptedData;
bool has_backup = HasBackup(encrypted_tag_data.uuid.uid).IsSuccess();
LOG_ERROR(Service_NFP, "Can't decode amiibo, has_backup= {}", has_backup);
return has_backup ? ResultCorruptedDataWithBackup : ResultCorruptedData;
}
std::vector<u8> data(sizeof(NFP::EncryptedNTAG215File));
memcpy(data.data(), &encrypted_tag_data, sizeof(encrypted_tag_data));
WriteBackupData(encrypted_tag_data.uuid.uid, data);
device_state = DeviceState::TagMounted;
mount_target = mount_target_;
return ResultSuccess;
@@ -470,6 +484,7 @@ Result NfcDevice::FlushWithBreak(NFP::BreakType break_type) {
std::vector<u8> data(sizeof(NFP::EncryptedNTAG215File));
if (is_plain_amiibo) {
memcpy(data.data(), &tag_data, sizeof(tag_data));
WriteBackupData(tag_data.uid, data);
} else {
if (!NFP::AmiiboCrypto::EncodeAmiibo(tag_data, encrypted_tag_data)) {
LOG_ERROR(Service_NFP, "Failed to encode data");
@@ -477,6 +492,7 @@ Result NfcDevice::FlushWithBreak(NFP::BreakType break_type) {
}
memcpy(data.data(), &encrypted_tag_data, sizeof(encrypted_tag_data));
WriteBackupData(encrypted_tag_data.uuid.uid, data);
}
if (!npad_device->WriteNfc(data)) {
@@ -488,7 +504,7 @@ Result NfcDevice::FlushWithBreak(NFP::BreakType break_type) {
}
Result NfcDevice::Restore() {
if (device_state != DeviceState::TagMounted) {
if (device_state != DeviceState::TagFound) {
LOG_ERROR(Service_NFP, "Wrong device state {}", device_state);
if (device_state == DeviceState::TagRemoved) {
return ResultTagRemoved;
@@ -496,13 +512,59 @@ Result NfcDevice::Restore() {
return ResultWrongDeviceState;
}
if (mount_target == NFP::MountTarget::None || mount_target == NFP::MountTarget::Rom) {
LOG_ERROR(Service_NFC, "Amiibo is read only", device_state);
return ResultWrongDeviceState;
NFC::TagInfo tag_info{};
std::array<u8, sizeof(NFP::EncryptedNTAG215File)> data{};
Result result = GetTagInfo(tag_info, false);
if (result.IsError()) {
return result;
}
// TODO: Load amiibo from backup on system
LOG_ERROR(Service_NFP, "Not Implemented");
result = ReadBackupData(tag_info.uuid, data);
if (result.IsError()) {
return result;
}
NFP::NTAG215File temporary_tag_data{};
NFP::EncryptedNTAG215File temporary_encrypted_tag_data{};
// Fallback for encrypted amiibos without keys
if (is_write_protected) {
return ResultWriteAmiiboFailed;
}
// Fallback for plain amiibos
if (is_plain_amiibo) {
LOG_INFO(Service_NFP, "Restoring backup of plain amiibo");
memcpy(&temporary_tag_data, data.data(), sizeof(NFP::EncryptedNTAG215File));
temporary_encrypted_tag_data = NFP::AmiiboCrypto::EncodedDataToNfcData(temporary_tag_data);
}
if (!is_plain_amiibo) {
LOG_INFO(Service_NFP, "Restoring backup of encrypted amiibo");
temporary_tag_data = {};
memcpy(&temporary_encrypted_tag_data, data.data(), sizeof(NFP::EncryptedNTAG215File));
}
if (!NFP::AmiiboCrypto::IsAmiiboValid(temporary_encrypted_tag_data)) {
return ResultNotAnAmiibo;
}
if (!is_plain_amiibo) {
if (!NFP::AmiiboCrypto::DecodeAmiibo(temporary_encrypted_tag_data, temporary_tag_data)) {
LOG_ERROR(Service_NFP, "Can't decode amiibo");
return ResultCorruptedData;
}
}
// Overwrite tag contents with backup and mount the tag
tag_data = temporary_tag_data;
encrypted_tag_data = temporary_encrypted_tag_data;
device_state = DeviceState::TagMounted;
mount_target = NFP::MountTarget::All;
is_data_moddified = true;
return ResultSuccess;
}
@@ -1132,13 +1194,69 @@ Result NfcDevice::BreakTag(NFP::BreakType break_type) {
return FlushWithBreak(break_type);
}
Result NfcDevice::ReadBackupData(std::span<u8> data) const {
// Not implemented
Result NfcDevice::HasBackup(const NFC::UniqueSerialNumber& uid) const {
constexpr auto backup_dir = "backup";
const auto yuzu_amiibo_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::AmiiboDir);
const auto file_name = fmt::format("{0:02x}.bin", fmt::join(uid, ""));
if (!Common::FS::Exists(yuzu_amiibo_dir / backup_dir / file_name)) {
return ResultUnableToAccessBackupFile;
}
return ResultSuccess;
}
Result NfcDevice::WriteBackupData(std::span<const u8> data) {
// Not implemented
Result NfcDevice::ReadBackupData(const NFC::UniqueSerialNumber& uid, std::span<u8> data) const {
constexpr auto backup_dir = "backup";
const auto yuzu_amiibo_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::AmiiboDir);
const auto file_name = fmt::format("{0:02x}.bin", fmt::join(uid, ""));
const Common::FS::IOFile keys_file{yuzu_amiibo_dir / backup_dir / file_name,
Common::FS::FileAccessMode::Read,
Common::FS::FileType::BinaryFile};
if (!keys_file.IsOpen()) {
LOG_ERROR(Service_NFP, "Failed to open amiibo backup");
return ResultUnableToAccessBackupFile;
}
if (keys_file.Read(data) != data.size()) {
LOG_ERROR(Service_NFP, "Failed to read amiibo backup");
return ResultUnableToAccessBackupFile;
}
return ResultSuccess;
}
Result NfcDevice::WriteBackupData(const NFC::UniqueSerialNumber& uid, std::span<const u8> data) {
constexpr auto backup_dir = "backup";
const auto yuzu_amiibo_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::AmiiboDir);
const auto file_name = fmt::format("{0:02x}.bin", fmt::join(uid, ""));
if (HasBackup(uid).IsError()) {
if (!Common::FS::CreateDir(yuzu_amiibo_dir / backup_dir)) {
return ResultBackupPathAlreadyExist;
}
if (!Common::FS::NewFile(yuzu_amiibo_dir / backup_dir / file_name)) {
return ResultBackupPathAlreadyExist;
}
}
const Common::FS::IOFile keys_file{yuzu_amiibo_dir / backup_dir / file_name,
Common::FS::FileAccessMode::ReadWrite,
Common::FS::FileType::BinaryFile};
if (!keys_file.IsOpen()) {
LOG_ERROR(Service_NFP, "Failed to open amiibo backup");
return ResultUnableToAccessBackupFile;
}
if (keys_file.Write(data) != data.size()) {
LOG_ERROR(Service_NFP, "Failed to write amiibo backup");
return ResultUnableToAccessBackupFile;
}
return ResultSuccess;
}
@@ -1177,7 +1295,8 @@ NFP::AmiiboName NfcDevice::GetAmiiboName(const NFP::AmiiboSettings& settings) co
return amiibo_name;
}
void NfcDevice::SetAmiiboName(NFP::AmiiboSettings& settings, const NFP::AmiiboName& amiibo_name) {
void NfcDevice::SetAmiiboName(NFP::AmiiboSettings& settings,
const NFP::AmiiboName& amiibo_name) const {
std::array<char16_t, NFP::amiibo_name_length> settings_amiibo_name{};
// Convert from utf8 to utf16
@@ -1258,22 +1377,23 @@ void NfcDevice::UpdateRegisterInfoCrc() {
tag_data.register_info_crc = crc.checksum();
}
void NfcDevice::BuildAmiiboWithoutKeys() {
void NfcDevice::BuildAmiiboWithoutKeys(NFP::NTAG215File& stubbed_tag_data,
const NFP::EncryptedNTAG215File& encrypted_file) const {
Service::Mii::MiiManager manager;
auto& settings = tag_data.settings;
auto& settings = stubbed_tag_data.settings;
tag_data = NFP::AmiiboCrypto::NfcDataToEncodedData(encrypted_tag_data);
stubbed_tag_data = NFP::AmiiboCrypto::NfcDataToEncodedData(encrypted_file);
// Common info
tag_data.write_counter = 0;
tag_data.amiibo_version = 0;
stubbed_tag_data.write_counter = 0;
stubbed_tag_data.amiibo_version = 0;
settings.write_date = GetAmiiboDate(GetCurrentPosixTime());
// Register info
SetAmiiboName(settings, {'y', 'u', 'z', 'u', 'A', 'm', 'i', 'i', 'b', 'o'});
settings.settings.font_region.Assign(0);
settings.init_date = GetAmiiboDate(GetCurrentPosixTime());
tag_data.owner_mii = manager.BuildFromStoreData(manager.BuildDefault(0));
stubbed_tag_data.owner_mii = manager.BuildFromStoreData(manager.BuildDefault(0));
// Admin info
settings.settings.amiibo_initialized.Assign(1);

View File

@@ -86,8 +86,9 @@ public:
Result GetAll(NFP::NfpData& data) const;
Result SetAll(const NFP::NfpData& data);
Result BreakTag(NFP::BreakType break_type);
Result ReadBackupData(std::span<u8> data) const;
Result WriteBackupData(std::span<const u8> data);
Result HasBackup(const NFC::UniqueSerialNumber& uid) const;
Result ReadBackupData(const NFC::UniqueSerialNumber& uid, std::span<u8> data) const;
Result WriteBackupData(const NFC::UniqueSerialNumber& uid, std::span<const u8> data);
Result WriteNtf(std::span<const u8> data);
u64 GetHandle() const;
@@ -103,14 +104,15 @@ private:
void CloseNfcTag();
NFP::AmiiboName GetAmiiboName(const NFP::AmiiboSettings& settings) const;
void SetAmiiboName(NFP::AmiiboSettings& settings, const NFP::AmiiboName& amiibo_name);
void SetAmiiboName(NFP::AmiiboSettings& settings, const NFP::AmiiboName& amiibo_name) const;
NFP::AmiiboDate GetAmiiboDate(s64 posix_time) const;
u64 GetCurrentPosixTime() const;
u64 RemoveVersionByte(u64 application_id) const;
void UpdateSettingsCrc();
void UpdateRegisterInfoCrc();
void BuildAmiiboWithoutKeys();
void BuildAmiiboWithoutKeys(NFP::NTAG215File& stubbed_tag_data,
const NFP::EncryptedNTAG215File& encrypted_file) const;
bool is_controller_set{};
int callback_key;

View File

@@ -543,9 +543,14 @@ Result DeviceManager::ReadBackupData(u64 device_handle, std::span<u8> data) cons
std::shared_ptr<NfcDevice> device = nullptr;
auto result = GetDeviceHandle(device_handle, device);
NFC::TagInfo tag_info{};
if (result.IsSuccess()) {
result = device->ReadBackupData(data);
result = device->GetTagInfo(tag_info, false);
}
if (result.IsSuccess()) {
result = device->ReadBackupData(tag_info.uuid, data);
result = VerifyDeviceResult(device, result);
}
@@ -557,9 +562,14 @@ Result DeviceManager::WriteBackupData(u64 device_handle, std::span<const u8> dat
std::shared_ptr<NfcDevice> device = nullptr;
auto result = GetDeviceHandle(device_handle, device);
NFC::TagInfo tag_info{};
if (result.IsSuccess()) {
result = device->WriteBackupData(data);
result = device->GetTagInfo(tag_info, false);
}
if (result.IsSuccess()) {
result = device->WriteBackupData(tag_info.uuid, data);
result = VerifyDeviceResult(device, result);
}

View File

@@ -302,7 +302,7 @@ Result NfcInterface::TranslateResultToServiceError(Result result) const {
return TranslateResultToNfp(result);
}
default:
if (result != ResultUnknown216) {
if (result != ResultBackupPathAlreadyExist) {
return result;
}
return ResultUnknown74;
@@ -343,6 +343,9 @@ Result NfcInterface::TranslateResultToNfp(Result result) const {
if (result == ResultApplicationAreaIsNotInitialized) {
return NFP::ResultApplicationAreaIsNotInitialized;
}
if (result == ResultCorruptedDataWithBackup) {
return NFP::ResultCorruptedDataWithBackup;
}
if (result == ResultCorruptedData) {
return NFP::ResultCorruptedData;
}
@@ -355,6 +358,9 @@ Result NfcInterface::TranslateResultToNfp(Result result) const {
if (result == ResultNotAnAmiibo) {
return NFP::ResultNotAnAmiibo;
}
if (result == ResultUnableToAccessBackupFile) {
return NFP::ResultUnableToAccessBackupFile;
}
LOG_WARNING(Service_NFC, "Result conversion not handled");
return result;
}

View File

@@ -9,20 +9,22 @@ namespace Service::NFC {
constexpr Result ResultDeviceNotFound(ErrorModule::NFC, 64);
constexpr Result ResultInvalidArgument(ErrorModule::NFC, 65);
constexpr Result ResultWrongApplicationAreaSize(ErrorModule::NFP, 68);
constexpr Result ResultWrongApplicationAreaSize(ErrorModule::NFC, 68);
constexpr Result ResultWrongDeviceState(ErrorModule::NFC, 73);
constexpr Result ResultUnknown74(ErrorModule::NFC, 74);
constexpr Result ResultUnknown76(ErrorModule::NFC, 76);
constexpr Result ResultNfcNotInitialized(ErrorModule::NFC, 77);
constexpr Result ResultNfcDisabled(ErrorModule::NFC, 80);
constexpr Result ResultWriteAmiiboFailed(ErrorModule::NFP, 88);
constexpr Result ResultWriteAmiiboFailed(ErrorModule::NFC, 88);
constexpr Result ResultTagRemoved(ErrorModule::NFC, 97);
constexpr Result ResultRegistrationIsNotInitialized(ErrorModule::NFP, 120);
constexpr Result ResultApplicationAreaIsNotInitialized(ErrorModule::NFP, 128);
constexpr Result ResultCorruptedData(ErrorModule::NFP, 144);
constexpr Result ResultWrongApplicationAreaId(ErrorModule::NFP, 152);
constexpr Result ResultApplicationAreaExist(ErrorModule::NFP, 168);
constexpr Result ResultNotAnAmiibo(ErrorModule::NFP, 178);
constexpr Result ResultUnknown216(ErrorModule::NFC, 216);
constexpr Result ResultUnableToAccessBackupFile(ErrorModule::NFC, 113);
constexpr Result ResultRegistrationIsNotInitialized(ErrorModule::NFC, 120);
constexpr Result ResultApplicationAreaIsNotInitialized(ErrorModule::NFC, 128);
constexpr Result ResultCorruptedDataWithBackup(ErrorModule::NFC, 136);
constexpr Result ResultCorruptedData(ErrorModule::NFC, 144);
constexpr Result ResultWrongApplicationAreaId(ErrorModule::NFC, 152);
constexpr Result ResultApplicationAreaExist(ErrorModule::NFC, 168);
constexpr Result ResultNotAnAmiibo(ErrorModule::NFC, 178);
constexpr Result ResultBackupPathAlreadyExist(ErrorModule::NFC, 216);
} // namespace Service::NFC

View File

@@ -126,7 +126,7 @@ void Interface::Flush(HLERequestContext& ctx) {
void Interface::Restore(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto device_handle{rp.Pop<u64>()};
LOG_WARNING(Service_NFP, "(STUBBED) called, device_handle={}", device_handle);
LOG_INFO(Service_NFP, "called, device_handle={}", device_handle);
auto result = GetManager()->Restore(device_handle);
result = TranslateResultToServiceError(result);
@@ -394,7 +394,7 @@ void Interface::BreakTag(HLERequestContext& ctx) {
void Interface::ReadBackupData(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto device_handle{rp.Pop<u64>()};
LOG_WARNING(Service_NFP, "(STUBBED) called, device_handle={}", device_handle);
LOG_INFO(Service_NFP, "called, device_handle={}", device_handle);
std::vector<u8> backup_data{};
auto result = GetManager()->ReadBackupData(device_handle, backup_data);
@@ -412,7 +412,7 @@ void Interface::WriteBackupData(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto device_handle{rp.Pop<u64>()};
const auto backup_data_buffer{ctx.ReadBuffer()};
LOG_WARNING(Service_NFP, "(STUBBED) called, device_handle={}", device_handle);
LOG_INFO(Service_NFP, "called, device_handle={}", device_handle);
auto result = GetManager()->WriteBackupData(device_handle, backup_data_buffer);
result = TranslateResultToServiceError(result);

View File

@@ -17,9 +17,11 @@ constexpr Result ResultWriteAmiiboFailed(ErrorModule::NFP, 88);
constexpr Result ResultTagRemoved(ErrorModule::NFP, 97);
constexpr Result ResultRegistrationIsNotInitialized(ErrorModule::NFP, 120);
constexpr Result ResultApplicationAreaIsNotInitialized(ErrorModule::NFP, 128);
constexpr Result ResultCorruptedDataWithBackup(ErrorModule::NFP, 136);
constexpr Result ResultCorruptedData(ErrorModule::NFP, 144);
constexpr Result ResultWrongApplicationAreaId(ErrorModule::NFP, 152);
constexpr Result ResultApplicationAreaExist(ErrorModule::NFP, 168);
constexpr Result ResultNotAnAmiibo(ErrorModule::NFP, 178);
constexpr Result ResultUnableToAccessBackupFile(ErrorModule::NFP, 200);
} // namespace Service::NFP

View File

@@ -69,7 +69,7 @@ NvResult nvhost_nvdec::Ioctl3(DeviceFD fd, Ioctl command, std::span<const u8> in
void nvhost_nvdec::OnOpen(DeviceFD fd) {
LOG_INFO(Service_NVDRV, "NVDEC video stream started");
system.AudioCore().SetNVDECActive(true);
system.SetNVDECActive(true);
}
void nvhost_nvdec::OnClose(DeviceFD fd) {
@@ -79,7 +79,7 @@ void nvhost_nvdec::OnClose(DeviceFD fd) {
if (iter != host1x_file.fd_to_id.end()) {
system.GPU().ClearCdmaInstance(iter->second);
}
system.AudioCore().SetNVDECActive(false);
system.SetNVDECActive(false);
}
} // namespace Service::Nvidia::Devices

View File

@@ -324,6 +324,10 @@ s64 Nvnflinger::GetNextTicks() const {
speed_scale = 0.01f;
}
}
if (system.GetNVDECActive() && settings.use_video_framerate.GetValue()) {
// Run at intended presentation rate during video playback.
speed_scale = 1.f;
}
// As an extension, treat nonpositive swap interval as framerate multiplier.
const f32 effective_fps = swap_interval <= 0 ? 120.f * static_cast<f32>(1 - swap_interval)

View File

@@ -33,7 +33,8 @@ static_assert(sizeof(NroSegmentHeader) == 0x8, "NroSegmentHeader has incorrect s
struct NroHeader {
INSERT_PADDING_BYTES(0x4);
u32_le module_header_offset;
INSERT_PADDING_BYTES(0x8);
u32 magic_ext1;
u32 magic_ext2;
u32_le magic;
INSERT_PADDING_BYTES(0x4);
u32_le file_size;
@@ -124,6 +125,16 @@ FileType AppLoader_NRO::IdentifyType(const FileSys::VirtualFile& nro_file) {
return FileType::Error;
}
bool AppLoader_NRO::IsHomebrew() {
// Read NSO header
NroHeader nro_header{};
if (sizeof(NroHeader) != file->ReadObject(&nro_header)) {
return false;
}
return nro_header.magic_ext1 == Common::MakeMagic('H', 'O', 'M', 'E') &&
nro_header.magic_ext2 == Common::MakeMagic('B', 'R', 'E', 'W');
}
static constexpr u32 PageAlignSize(u32 size) {
return static_cast<u32>((size + Core::Memory::YUZU_PAGEMASK) & ~Core::Memory::YUZU_PAGEMASK);
}

View File

@@ -38,6 +38,8 @@ public:
*/
static FileType IdentifyType(const FileSys::VirtualFile& nro_file);
bool IsHomebrew();
FileType GetFileType() const override {
return IdentifyType(file);
}

View File

@@ -133,8 +133,8 @@ add_library(video_core STATIC
renderer_opengl/gl_shader_util.h
renderer_opengl/gl_state_tracker.cpp
renderer_opengl/gl_state_tracker.h
renderer_opengl/gl_stream_buffer.cpp
renderer_opengl/gl_stream_buffer.h
renderer_opengl/gl_staging_buffer_pool.cpp
renderer_opengl/gl_staging_buffer_pool.h
renderer_opengl/gl_texture_cache.cpp
renderer_opengl/gl_texture_cache.h
renderer_opengl/gl_texture_cache_base.cpp

View File

@@ -478,7 +478,6 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
if (committed_ranges.empty()) {
if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
async_buffers.emplace_back(std::optional<Async_Buffer>{});
}
return;
@@ -539,7 +538,6 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
committed_ranges.clear();
if (downloads.empty()) {
if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
async_buffers.emplace_back(std::optional<Async_Buffer>{});
}
return;
@@ -691,7 +689,7 @@ void BufferCache<P>::BindHostIndexBuffer() {
const u32 size = channel_state->index_buffer.size;
const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
if (!draw_state.inline_index_draw_indexes.empty()) [[unlikely]] {
if constexpr (USE_MEMORY_MAPS) {
if constexpr (USE_MEMORY_MAPS_FOR_UPLOADS) {
auto upload_staging = runtime.UploadStagingBuffer(size);
std::array<BufferCopy, 1> copies{
{BufferCopy{.src_offset = upload_staging.offset, .dst_offset = 0, .size = size}}};
@@ -717,20 +715,38 @@ void BufferCache<P>::BindHostIndexBuffer() {
template <class P>
void BufferCache<P>::BindHostVertexBuffers() {
HostBindings host_bindings;
bool any_valid{false};
auto& flags = maxwell3d->dirty.flags;
for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
const Binding& binding = channel_state->vertex_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer, binding.buffer_id);
SynchronizeBuffer(buffer, binding.cpu_addr, binding.size);
if (!flags[Dirty::VertexBuffer0 + index]) {
continue;
}
flags[Dirty::VertexBuffer0 + index] = false;
host_bindings.min_index = std::min(host_bindings.min_index, index);
host_bindings.max_index = std::max(host_bindings.max_index, index);
any_valid = true;
}
const u32 stride = maxwell3d->regs.vertex_streams[index].stride;
const u32 offset = buffer.Offset(binding.cpu_addr);
runtime.BindVertexBuffer(index, buffer, offset, binding.size, stride);
if (any_valid) {
host_bindings.max_index++;
for (u32 index = host_bindings.min_index; index < host_bindings.max_index; index++) {
flags[Dirty::VertexBuffer0 + index] = false;
const Binding& binding = channel_state->vertex_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer, binding.buffer_id);
SynchronizeBuffer(buffer, binding.cpu_addr, binding.size);
const u32 stride = maxwell3d->regs.vertex_streams[index].stride;
const u32 offset = buffer.Offset(binding.cpu_addr);
host_bindings.buffers.push_back(reinterpret_cast<void*>(&buffer));
host_bindings.offsets.push_back(offset);
host_bindings.sizes.push_back(binding.size);
host_bindings.strides.push_back(stride);
}
runtime.BindVertexBuffers(host_bindings);
}
}
@@ -884,15 +900,25 @@ void BufferCache<P>::BindHostTransformFeedbackBuffers() {
if (maxwell3d->regs.transform_feedback_enabled == 0) {
return;
}
HostBindings host_bindings;
for (u32 index = 0; index < NUM_TRANSFORM_FEEDBACK_BUFFERS; ++index) {
const Binding& binding = channel_state->transform_feedback_buffers[index];
if (maxwell3d->regs.transform_feedback.controls[index].varying_count == 0 &&
maxwell3d->regs.transform_feedback.controls[index].stride == 0) {
break;
}
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer, binding.buffer_id);
const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size);
const u32 offset = buffer.Offset(binding.cpu_addr);
runtime.BindTransformFeedbackBuffer(index, buffer, offset, size);
host_bindings.buffers.push_back(reinterpret_cast<void*>(&buffer));
host_bindings.offsets.push_back(offset);
host_bindings.sizes.push_back(binding.size);
}
if (host_bindings.buffers.size() > 0) {
runtime.BindTransformFeedbackBuffers(host_bindings);
}
}
@@ -1462,7 +1488,7 @@ bool BufferCache<P>::SynchronizeBufferNoModified(Buffer& buffer, VAddr cpu_addr,
template <class P>
void BufferCache<P>::UploadMemory(Buffer& buffer, u64 total_size_bytes, u64 largest_copy,
std::span<BufferCopy> copies) {
if constexpr (USE_MEMORY_MAPS) {
if constexpr (USE_MEMORY_MAPS_FOR_UPLOADS) {
MappedUploadMemory(buffer, total_size_bytes, copies);
} else {
ImmediateUploadMemory(buffer, largest_copy, copies);
@@ -1473,7 +1499,7 @@ template <class P>
void BufferCache<P>::ImmediateUploadMemory([[maybe_unused]] Buffer& buffer,
[[maybe_unused]] u64 largest_copy,
[[maybe_unused]] std::span<const BufferCopy> copies) {
if constexpr (!USE_MEMORY_MAPS) {
if constexpr (!USE_MEMORY_MAPS_FOR_UPLOADS) {
std::span<u8> immediate_buffer;
for (const BufferCopy& copy : copies) {
std::span<const u8> upload_span;
@@ -1532,7 +1558,7 @@ bool BufferCache<P>::InlineMemory(VAddr dest_address, size_t copy_size,
auto& buffer = slot_buffers[buffer_id];
SynchronizeBuffer(buffer, dest_address, static_cast<u32>(copy_size));
if constexpr (USE_MEMORY_MAPS) {
if constexpr (USE_MEMORY_MAPS_FOR_UPLOADS) {
auto upload_staging = runtime.UploadStagingBuffer(copy_size);
std::array copies{BufferCopy{
.src_offset = upload_staging.offset,
@@ -1618,6 +1644,8 @@ void BufferCache<P>::DownloadBufferMemory(Buffer& buffer, VAddr cpu_addr, u64 si
template <class P>
void BufferCache<P>::DeleteBuffer(BufferId buffer_id, bool do_not_mark) {
bool dirty_index{false};
boost::container::small_vector<u64, NUM_VERTEX_BUFFERS> dirty_vertex_buffers;
const auto scalar_replace = [buffer_id](Binding& binding) {
if (binding.buffer_id == buffer_id) {
binding.buffer_id = BufferId{};
@@ -1626,8 +1654,19 @@ void BufferCache<P>::DeleteBuffer(BufferId buffer_id, bool do_not_mark) {
const auto replace = [scalar_replace](std::span<Binding> bindings) {
std::ranges::for_each(bindings, scalar_replace);
};
scalar_replace(channel_state->index_buffer);
replace(channel_state->vertex_buffers);
if (channel_state->index_buffer.buffer_id == buffer_id) {
channel_state->index_buffer.buffer_id = BufferId{};
dirty_index = true;
}
for (u32 index = 0; index < channel_state->vertex_buffers.size(); index++) {
auto& binding = channel_state->vertex_buffers[index];
if (binding.buffer_id == buffer_id) {
binding.buffer_id = BufferId{};
dirty_vertex_buffers.push_back(index);
}
}
std::ranges::for_each(channel_state->uniform_buffers, replace);
std::ranges::for_each(channel_state->storage_buffers, replace);
replace(channel_state->transform_feedback_buffers);
@@ -1644,20 +1683,21 @@ void BufferCache<P>::DeleteBuffer(BufferId buffer_id, bool do_not_mark) {
delayed_destruction_ring.Push(std::move(slot_buffers[buffer_id]));
slot_buffers.erase(buffer_id);
NotifyBufferDeletion();
}
template <class P>
void BufferCache<P>::NotifyBufferDeletion() {
if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
channel_state->dirty_uniform_buffers.fill(~u32{0});
channel_state->uniform_buffer_binding_sizes.fill({});
}
auto& flags = maxwell3d->dirty.flags;
flags[Dirty::IndexBuffer] = true;
flags[Dirty::VertexBuffers] = true;
for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
flags[Dirty::VertexBuffer0 + index] = true;
if (dirty_index) {
flags[Dirty::IndexBuffer] = true;
}
if (dirty_vertex_buffers.size() > 0) {
flags[Dirty::VertexBuffers] = true;
for (auto index : dirty_vertex_buffers) {
flags[Dirty::VertexBuffer0 + index] = true;
}
}
channel_state->has_deleted_buffers = true;
}

View File

@@ -105,6 +105,15 @@ static constexpr Binding NULL_BINDING{
.buffer_id = NULL_BUFFER_ID,
};
struct HostBindings {
boost::container::small_vector<void*, NUM_VERTEX_BUFFERS> buffers;
boost::container::small_vector<u64, NUM_VERTEX_BUFFERS> offsets;
boost::container::small_vector<u64, NUM_VERTEX_BUFFERS> sizes;
boost::container::small_vector<u64, NUM_VERTEX_BUFFERS> strides;
u32 min_index{NUM_VERTEX_BUFFERS};
u32 max_index{0};
};
class BufferCacheChannelInfo : public ChannelInfo {
public:
BufferCacheChannelInfo() = delete;
@@ -173,6 +182,7 @@ class BufferCache : public VideoCommon::ChannelSetupCaches<BufferCacheChannelInf
static constexpr bool USE_MEMORY_MAPS = P::USE_MEMORY_MAPS;
static constexpr bool SEPARATE_IMAGE_BUFFERS_BINDINGS = P::SEPARATE_IMAGE_BUFFER_BINDINGS;
static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = P::IMPLEMENTS_ASYNC_DOWNLOADS;
static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = P::USE_MEMORY_MAPS_FOR_UPLOADS;
static constexpr s64 DEFAULT_EXPECTED_MEMORY = 512_MiB;
static constexpr s64 DEFAULT_CRITICAL_MEMORY = 1_GiB;
@@ -518,8 +528,6 @@ private:
void DeleteBuffer(BufferId buffer_id, bool do_not_mark = false);
void NotifyBufferDeletion();
[[nodiscard]] Binding StorageBufferBinding(GPUVAddr ssbo_addr, u32 cbuf_index,
bool is_written) const;

View File

@@ -106,8 +106,10 @@ GLuint Buffer::View(u32 offset, u32 size, PixelFormat format) {
return views.back().texture.handle;
}
BufferCacheRuntime::BufferCacheRuntime(const Device& device_)
: device{device_}, has_fast_buffer_sub_data{device.HasFastBufferSubData()},
BufferCacheRuntime::BufferCacheRuntime(const Device& device_,
StagingBufferPool& staging_buffer_pool_)
: device{device_}, staging_buffer_pool{staging_buffer_pool_},
has_fast_buffer_sub_data{device.HasFastBufferSubData()},
use_assembly_shaders{device.UseAssemblyShaders()},
has_unified_vertex_buffers{device.HasVertexBufferUnifiedMemory()},
stream_buffer{has_fast_buffer_sub_data ? std::nullopt : std::make_optional<StreamBuffer>()} {
@@ -140,6 +142,14 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_)
}();
}
StagingBufferMap BufferCacheRuntime::UploadStagingBuffer(size_t size) {
return staging_buffer_pool.RequestUploadBuffer(size);
}
StagingBufferMap BufferCacheRuntime::DownloadStagingBuffer(size_t size) {
return staging_buffer_pool.RequestDownloadBuffer(size);
}
u64 BufferCacheRuntime::GetDeviceMemoryUsage() const {
if (device.CanReportMemoryUsage()) {
return device_access_memory - device.GetCurrentDedicatedVideoMemory();
@@ -147,13 +157,47 @@ u64 BufferCacheRuntime::GetDeviceMemoryUsage() const {
return 2_GiB;
}
void BufferCacheRuntime::CopyBuffer(GLuint dst_buffer, GLuint src_buffer,
std::span<const VideoCommon::BufferCopy> copies, bool barrier) {
if (barrier) {
PreCopyBarrier();
}
for (const VideoCommon::BufferCopy& copy : copies) {
glCopyNamedBufferSubData(src_buffer, dst_buffer, static_cast<GLintptr>(copy.src_offset),
static_cast<GLintptr>(copy.dst_offset),
static_cast<GLsizeiptr>(copy.size));
}
if (barrier) {
PostCopyBarrier();
}
}
void BufferCacheRuntime::CopyBuffer(GLuint dst_buffer, Buffer& src_buffer,
std::span<const VideoCommon::BufferCopy> copies, bool barrier) {
CopyBuffer(dst_buffer, src_buffer.Handle(), copies, barrier);
}
void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, GLuint src_buffer,
std::span<const VideoCommon::BufferCopy> copies, bool barrier) {
CopyBuffer(dst_buffer.Handle(), src_buffer, copies, barrier);
}
void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer,
std::span<const VideoCommon::BufferCopy> copies) {
for (const VideoCommon::BufferCopy& copy : copies) {
glCopyNamedBufferSubData(
src_buffer.Handle(), dst_buffer.Handle(), static_cast<GLintptr>(copy.src_offset),
static_cast<GLintptr>(copy.dst_offset), static_cast<GLsizeiptr>(copy.size));
}
CopyBuffer(dst_buffer.Handle(), src_buffer.Handle(), copies);
}
void BufferCacheRuntime::PreCopyBarrier() {
// TODO: finer grained barrier?
glMemoryBarrier(GL_ALL_BARRIER_BITS);
}
void BufferCacheRuntime::PostCopyBarrier() {
glMemoryBarrier(GL_BUFFER_UPDATE_BARRIER_BIT | GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT);
}
void BufferCacheRuntime::Finish() {
glFinish();
}
void BufferCacheRuntime::ClearBuffer(Buffer& dest_buffer, u32 offset, size_t size, u32 value) {
@@ -188,6 +232,15 @@ void BufferCacheRuntime::BindVertexBuffer(u32 index, Buffer& buffer, u32 offset,
}
}
void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings& bindings) {
for (u32 index = 0; index < bindings.buffers.size(); index++) {
BindVertexBuffer(
bindings.min_index + index, *reinterpret_cast<Buffer*>(bindings.buffers[index]),
static_cast<u32>(bindings.offsets[index]), static_cast<u32>(bindings.sizes[index]),
static_cast<u32>(bindings.strides[index]));
}
}
void BufferCacheRuntime::BindUniformBuffer(size_t stage, u32 binding_index, Buffer& buffer,
u32 offset, u32 size) {
if (use_assembly_shaders) {
@@ -276,6 +329,15 @@ void BufferCacheRuntime::BindTransformFeedbackBuffer(u32 index, Buffer& buffer,
static_cast<GLintptr>(offset), static_cast<GLsizeiptr>(size));
}
void BufferCacheRuntime::BindTransformFeedbackBuffers(VideoCommon::HostBindings& bindings) {
for (u32 index = 0; index < bindings.buffers.size(); index++) {
glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, index,
reinterpret_cast<Buffer*>(bindings.buffers[index])->Handle(),
static_cast<GLintptr>(bindings.offsets[index]),
static_cast<GLsizeiptr>(bindings.sizes[index]));
}
}
void BufferCacheRuntime::BindTextureBuffer(Buffer& buffer, u32 offset, u32 size,
PixelFormat format) {
*texture_handles++ = buffer.View(offset, size, format);

View File

@@ -7,12 +7,12 @@
#include <span>
#include "common/common_types.h"
#include "video_core/buffer_cache/buffer_cache.h"
#include "video_core/buffer_cache/buffer_cache_base.h"
#include "video_core/buffer_cache/memory_tracker_base.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_stream_buffer.h"
#include "video_core/renderer_opengl/gl_staging_buffer_pool.h"
namespace OpenGL {
@@ -60,16 +60,34 @@ class BufferCacheRuntime {
public:
static constexpr u8 INVALID_BINDING = std::numeric_limits<u8>::max();
explicit BufferCacheRuntime(const Device& device_);
explicit BufferCacheRuntime(const Device& device_, StagingBufferPool& staging_buffer_pool_);
[[nodiscard]] StagingBufferMap UploadStagingBuffer(size_t size);
[[nodiscard]] StagingBufferMap DownloadStagingBuffer(size_t size);
void CopyBuffer(GLuint dst_buffer, GLuint src_buffer,
std::span<const VideoCommon::BufferCopy> copies, bool barrier = true);
void CopyBuffer(GLuint dst_buffer, Buffer& src_buffer,
std::span<const VideoCommon::BufferCopy> copies, bool barrier = true);
void CopyBuffer(Buffer& dst_buffer, GLuint src_buffer,
std::span<const VideoCommon::BufferCopy> copies, bool barrier = true);
void CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer,
std::span<const VideoCommon::BufferCopy> copies);
void PreCopyBarrier();
void PostCopyBarrier();
void Finish();
void ClearBuffer(Buffer& dest_buffer, u32 offset, size_t size, u32 value);
void BindIndexBuffer(Buffer& buffer, u32 offset, u32 size);
void BindVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size, u32 stride);
void BindVertexBuffers(VideoCommon::HostBindings& bindings);
void BindUniformBuffer(size_t stage, u32 binding_index, Buffer& buffer, u32 offset, u32 size);
@@ -82,6 +100,7 @@ public:
bool is_written);
void BindTransformFeedbackBuffer(u32 index, Buffer& buffer, u32 offset, u32 size);
void BindTransformFeedbackBuffers(VideoCommon::HostBindings& bindings);
void BindTextureBuffer(Buffer& buffer, u32 offset, u32 size,
VideoCore::Surface::PixelFormat format);
@@ -169,6 +188,7 @@ private:
};
const Device& device;
StagingBufferPool& staging_buffer_pool;
bool has_fast_buffer_sub_data = false;
bool use_assembly_shaders = false;
@@ -201,7 +221,7 @@ private:
struct BufferCacheParams {
using Runtime = OpenGL::BufferCacheRuntime;
using Buffer = OpenGL::Buffer;
using Async_Buffer = u32;
using Async_Buffer = OpenGL::StagingBufferMap;
using MemoryTracker = VideoCommon::MemoryTrackerBase<VideoCore::RasterizerInterface>;
static constexpr bool IS_OPENGL = true;
@@ -209,9 +229,12 @@ struct BufferCacheParams {
static constexpr bool HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT = true;
static constexpr bool NEEDS_BIND_UNIFORM_INDEX = true;
static constexpr bool NEEDS_BIND_STORAGE_INDEX = true;
static constexpr bool USE_MEMORY_MAPS = false;
static constexpr bool USE_MEMORY_MAPS = true;
static constexpr bool SEPARATE_IMAGE_BUFFER_BINDINGS = true;
static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = false;
// TODO: Investigate why OpenGL seems to perform worse with persistently mapped buffer uploads
static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = false;
};
using BufferCache = VideoCommon::BufferCache<BufferCacheParams>;

View File

@@ -24,6 +24,7 @@
#include "video_core/renderer_opengl/gl_query_cache.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_cache.h"
#include "video_core/renderer_opengl/gl_staging_buffer_pool.h"
#include "video_core/renderer_opengl/gl_texture_cache.h"
#include "video_core/renderer_opengl/maxwell_to_gl.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
@@ -58,8 +59,9 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra
StateTracker& state_tracker_)
: RasterizerAccelerated(cpu_memory_), gpu(gpu_), device(device_), screen_info(screen_info_),
program_manager(program_manager_), state_tracker(state_tracker_),
texture_cache_runtime(device, program_manager, state_tracker),
texture_cache(texture_cache_runtime, *this), buffer_cache_runtime(device),
texture_cache_runtime(device, program_manager, state_tracker, staging_buffer_pool),
texture_cache(texture_cache_runtime, *this),
buffer_cache_runtime(device, staging_buffer_pool),
buffer_cache(*this, cpu_memory_, buffer_cache_runtime),
shader_cache(*this, emu_window_, device, texture_cache, buffer_cache, program_manager,
state_tracker, gpu.ShaderNotify()),

View File

@@ -230,6 +230,7 @@ private:
ProgramManager& program_manager;
StateTracker& state_tracker;
StagingBufferPool staging_buffer_pool;
TextureCacheRuntime texture_cache_runtime;
TextureCache texture_cache;
BufferCacheRuntime buffer_cache_runtime;

View File

@@ -0,0 +1,150 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include <memory>
#include <span>
#include <glad/glad.h>
#include "common/alignment.h"
#include "common/assert.h"
#include "common/bit_util.h"
#include "common/microprofile.h"
#include "video_core/renderer_opengl/gl_staging_buffer_pool.h"
MICROPROFILE_DEFINE(OpenGL_BufferRequest, "OpenGL", "BufferRequest", MP_RGB(128, 128, 192));
namespace OpenGL {
StagingBufferMap::~StagingBufferMap() {
if (sync) {
sync->Create();
}
}
StagingBuffers::StagingBuffers(GLenum storage_flags_, GLenum map_flags_)
: storage_flags{storage_flags_}, map_flags{map_flags_} {}
StagingBuffers::~StagingBuffers() = default;
StagingBufferMap StagingBuffers::RequestMap(size_t requested_size, bool insert_fence) {
MICROPROFILE_SCOPE(OpenGL_BufferRequest);
const size_t index = RequestBuffer(requested_size);
OGLSync* const sync = insert_fence ? &syncs[index] : nullptr;
sync_indices[index] = insert_fence ? ++current_sync_index : 0;
return StagingBufferMap{
.mapped_span = std::span(maps[index], requested_size),
.sync = sync,
.buffer = buffers[index].handle,
};
}
size_t StagingBuffers::RequestBuffer(size_t requested_size) {
if (const std::optional<size_t> index = FindBuffer(requested_size); index) {
return *index;
}
OGLBuffer& buffer = buffers.emplace_back();
buffer.Create();
const auto next_pow2_size = Common::NextPow2(requested_size);
glNamedBufferStorage(buffer.handle, next_pow2_size, nullptr,
storage_flags | GL_MAP_PERSISTENT_BIT);
maps.push_back(static_cast<u8*>(glMapNamedBufferRange(buffer.handle, 0, next_pow2_size,
map_flags | GL_MAP_PERSISTENT_BIT)));
syncs.emplace_back();
sync_indices.emplace_back();
sizes.push_back(next_pow2_size);
ASSERT(syncs.size() == buffers.size() && buffers.size() == maps.size() &&
maps.size() == sizes.size());
return buffers.size() - 1;
}
std::optional<size_t> StagingBuffers::FindBuffer(size_t requested_size) {
size_t known_unsignaled_index = current_sync_index + 1;
size_t smallest_buffer = std::numeric_limits<size_t>::max();
std::optional<size_t> found;
const size_t num_buffers = sizes.size();
for (size_t index = 0; index < num_buffers; ++index) {
const size_t buffer_size = sizes[index];
if (buffer_size < requested_size || buffer_size >= smallest_buffer) {
continue;
}
if (syncs[index].handle != 0) {
if (sync_indices[index] >= known_unsignaled_index) {
// This fence is later than a fence that is known to not be signaled
continue;
}
if (!syncs[index].IsSignaled()) {
// Since this fence hasn't been signaled, it's safe to assume all later
// fences haven't been signaled either
known_unsignaled_index = std::min(known_unsignaled_index, sync_indices[index]);
continue;
}
syncs[index].Release();
}
smallest_buffer = buffer_size;
found = index;
}
return found;
}
StreamBuffer::StreamBuffer() {
static constexpr GLenum flags = GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | GL_MAP_COHERENT_BIT;
buffer.Create();
glObjectLabel(GL_BUFFER, buffer.handle, -1, "Stream Buffer");
glNamedBufferStorage(buffer.handle, STREAM_BUFFER_SIZE, nullptr, flags);
mapped_pointer =
static_cast<u8*>(glMapNamedBufferRange(buffer.handle, 0, STREAM_BUFFER_SIZE, flags));
for (OGLSync& sync : fences) {
sync.Create();
}
}
std::pair<std::span<u8>, size_t> StreamBuffer::Request(size_t size) noexcept {
ASSERT(size < REGION_SIZE);
for (size_t region = Region(used_iterator), region_end = Region(iterator); region < region_end;
++region) {
fences[region].Create();
}
used_iterator = iterator;
for (size_t region = Region(free_iterator) + 1,
region_end = std::min(Region(iterator + size) + 1, NUM_SYNCS);
region < region_end; ++region) {
glClientWaitSync(fences[region].handle, 0, GL_TIMEOUT_IGNORED);
fences[region].Release();
}
if (iterator + size >= free_iterator) {
free_iterator = iterator + size;
}
if (iterator + size > STREAM_BUFFER_SIZE) {
for (size_t region = Region(used_iterator); region < NUM_SYNCS; ++region) {
fences[region].Create();
}
used_iterator = 0;
iterator = 0;
free_iterator = size;
for (size_t region = 0, region_end = Region(size); region <= region_end; ++region) {
glClientWaitSync(fences[region].handle, 0, GL_TIMEOUT_IGNORED);
fences[region].Release();
}
}
const size_t offset = iterator;
iterator = Common::AlignUp(iterator + size, MAX_ALIGNMENT);
return {std::span(mapped_pointer + offset, size), offset};
}
StagingBufferMap StagingBufferPool::RequestUploadBuffer(size_t size) {
return upload_buffers.RequestMap(size, true);
}
StagingBufferMap StagingBufferPool::RequestDownloadBuffer(size_t size) {
return download_buffers.RequestMap(size, false);
}
} // namespace OpenGL

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@@ -4,8 +4,10 @@
#pragma once
#include <array>
#include <optional>
#include <span>
#include <utility>
#include <vector>
#include <glad/glad.h>
@@ -17,6 +19,35 @@ namespace OpenGL {
using namespace Common::Literals;
struct StagingBufferMap {
~StagingBufferMap();
std::span<u8> mapped_span;
size_t offset = 0;
OGLSync* sync;
GLuint buffer;
};
struct StagingBuffers {
explicit StagingBuffers(GLenum storage_flags_, GLenum map_flags_);
~StagingBuffers();
StagingBufferMap RequestMap(size_t requested_size, bool insert_fence);
size_t RequestBuffer(size_t requested_size);
std::optional<size_t> FindBuffer(size_t requested_size);
std::vector<OGLSync> syncs;
std::vector<OGLBuffer> buffers;
std::vector<u8*> maps;
std::vector<size_t> sizes;
std::vector<size_t> sync_indices;
GLenum storage_flags;
GLenum map_flags;
size_t current_sync_index = 0;
};
class StreamBuffer {
static constexpr size_t STREAM_BUFFER_SIZE = 64_MiB;
static constexpr size_t NUM_SYNCS = 16;
@@ -48,4 +79,17 @@ private:
std::array<OGLSync, NUM_SYNCS> fences;
};
class StagingBufferPool {
public:
StagingBufferPool() = default;
~StagingBufferPool() = default;
StagingBufferMap RequestUploadBuffer(size_t size);
StagingBufferMap RequestDownloadBuffer(size_t size);
private:
StagingBuffers upload_buffers{GL_MAP_WRITE_BIT, GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT};
StagingBuffers download_buffers{GL_MAP_READ_BIT | GL_CLIENT_STORAGE_BIT, GL_MAP_READ_BIT};
};
} // namespace OpenGL

View File

@@ -1,63 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include <memory>
#include <span>
#include <glad/glad.h>
#include "common/alignment.h"
#include "common/assert.h"
#include "video_core/renderer_opengl/gl_stream_buffer.h"
namespace OpenGL {
StreamBuffer::StreamBuffer() {
static constexpr GLenum flags = GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | GL_MAP_COHERENT_BIT;
buffer.Create();
glObjectLabel(GL_BUFFER, buffer.handle, -1, "Stream Buffer");
glNamedBufferStorage(buffer.handle, STREAM_BUFFER_SIZE, nullptr, flags);
mapped_pointer =
static_cast<u8*>(glMapNamedBufferRange(buffer.handle, 0, STREAM_BUFFER_SIZE, flags));
for (OGLSync& sync : fences) {
sync.Create();
}
}
std::pair<std::span<u8>, size_t> StreamBuffer::Request(size_t size) noexcept {
ASSERT(size < REGION_SIZE);
for (size_t region = Region(used_iterator), region_end = Region(iterator); region < region_end;
++region) {
fences[region].Create();
}
used_iterator = iterator;
for (size_t region = Region(free_iterator) + 1,
region_end = std::min(Region(iterator + size) + 1, NUM_SYNCS);
region < region_end; ++region) {
glClientWaitSync(fences[region].handle, 0, GL_TIMEOUT_IGNORED);
fences[region].Release();
}
if (iterator + size >= free_iterator) {
free_iterator = iterator + size;
}
if (iterator + size > STREAM_BUFFER_SIZE) {
for (size_t region = Region(used_iterator); region < NUM_SYNCS; ++region) {
fences[region].Create();
}
used_iterator = 0;
iterator = 0;
free_iterator = size;
for (size_t region = 0, region_end = Region(size); region <= region_end; ++region) {
glClientWaitSync(fences[region].handle, 0, GL_TIMEOUT_IGNORED);
fences[region].Release();
}
}
const size_t offset = iterator;
iterator = Common::AlignUp(iterator + size, MAX_ALIGNMENT);
return {std::span(mapped_pointer + offset, size), offset};
}
} // namespace OpenGL

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@@ -456,19 +456,14 @@ OGLTexture MakeImage(const VideoCommon::ImageInfo& info, GLenum gl_internal_form
return is_srgb ? GL_SRGB8_ALPHA8 : GL_RGBA8;
}
}
} // Anonymous namespace
ImageBufferMap::~ImageBufferMap() {
if (sync) {
sync->Create();
}
}
TextureCacheRuntime::TextureCacheRuntime(const Device& device_, ProgramManager& program_manager,
StateTracker& state_tracker_)
: device{device_}, state_tracker{state_tracker_}, util_shaders(program_manager),
format_conversion_pass{util_shaders}, resolution{Settings::values.resolution_info} {
StateTracker& state_tracker_,
StagingBufferPool& staging_buffer_pool_)
: device{device_}, state_tracker{state_tracker_}, staging_buffer_pool{staging_buffer_pool_},
util_shaders(program_manager), format_conversion_pass{util_shaders},
resolution{Settings::values.resolution_info} {
static constexpr std::array TARGETS{GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D};
for (size_t i = 0; i < TARGETS.size(); ++i) {
const GLenum target = TARGETS[i];
@@ -558,12 +553,12 @@ void TextureCacheRuntime::Finish() {
glFinish();
}
ImageBufferMap TextureCacheRuntime::UploadStagingBuffer(size_t size) {
return upload_buffers.RequestMap(size, true);
StagingBufferMap TextureCacheRuntime::UploadStagingBuffer(size_t size) {
return staging_buffer_pool.RequestUploadBuffer(size);
}
ImageBufferMap TextureCacheRuntime::DownloadStagingBuffer(size_t size) {
return download_buffers.RequestMap(size, false);
StagingBufferMap TextureCacheRuntime::DownloadStagingBuffer(size_t size) {
return staging_buffer_pool.RequestDownloadBuffer(size);
}
u64 TextureCacheRuntime::GetDeviceMemoryUsage() const {
@@ -648,7 +643,7 @@ void TextureCacheRuntime::BlitFramebuffer(Framebuffer* dst, Framebuffer* src,
is_linear ? GL_LINEAR : GL_NEAREST);
}
void TextureCacheRuntime::AccelerateImageUpload(Image& image, const ImageBufferMap& map,
void TextureCacheRuntime::AccelerateImageUpload(Image& image, const StagingBufferMap& map,
std::span<const SwizzleParameters> swizzles) {
switch (image.info.type) {
case ImageType::e2D:
@@ -690,64 +685,6 @@ bool TextureCacheRuntime::HasNativeASTC() const noexcept {
return device.HasASTC();
}
TextureCacheRuntime::StagingBuffers::StagingBuffers(GLenum storage_flags_, GLenum map_flags_)
: storage_flags{storage_flags_}, map_flags{map_flags_} {}
TextureCacheRuntime::StagingBuffers::~StagingBuffers() = default;
ImageBufferMap TextureCacheRuntime::StagingBuffers::RequestMap(size_t requested_size,
bool insert_fence) {
const size_t index = RequestBuffer(requested_size);
OGLSync* const sync = insert_fence ? &syncs[index] : nullptr;
return ImageBufferMap{
.mapped_span = std::span(maps[index], requested_size),
.sync = sync,
.buffer = buffers[index].handle,
};
}
size_t TextureCacheRuntime::StagingBuffers::RequestBuffer(size_t requested_size) {
if (const std::optional<size_t> index = FindBuffer(requested_size); index) {
return *index;
}
OGLBuffer& buffer = buffers.emplace_back();
buffer.Create();
glNamedBufferStorage(buffer.handle, requested_size, nullptr,
storage_flags | GL_MAP_PERSISTENT_BIT);
maps.push_back(static_cast<u8*>(glMapNamedBufferRange(buffer.handle, 0, requested_size,
map_flags | GL_MAP_PERSISTENT_BIT)));
syncs.emplace_back();
sizes.push_back(requested_size);
ASSERT(syncs.size() == buffers.size() && buffers.size() == maps.size() &&
maps.size() == sizes.size());
return buffers.size() - 1;
}
std::optional<size_t> TextureCacheRuntime::StagingBuffers::FindBuffer(size_t requested_size) {
size_t smallest_buffer = std::numeric_limits<size_t>::max();
std::optional<size_t> found;
const size_t num_buffers = sizes.size();
for (size_t index = 0; index < num_buffers; ++index) {
const size_t buffer_size = sizes[index];
if (buffer_size < requested_size || buffer_size >= smallest_buffer) {
continue;
}
if (syncs[index].handle != 0) {
if (!syncs[index].IsSignaled()) {
continue;
}
syncs[index].Release();
}
smallest_buffer = buffer_size;
found = index;
}
return found;
}
Image::Image(TextureCacheRuntime& runtime_, const VideoCommon::ImageInfo& info_, GPUVAddr gpu_addr_,
VAddr cpu_addr_)
: VideoCommon::ImageBase(info_, gpu_addr_, cpu_addr_), runtime{&runtime_} {
@@ -823,7 +760,7 @@ void Image::UploadMemory(GLuint buffer_handle, size_t buffer_offset,
}
}
void Image::UploadMemory(const ImageBufferMap& map,
void Image::UploadMemory(const StagingBufferMap& map,
std::span<const VideoCommon::BufferImageCopy> copies) {
UploadMemory(map.buffer, map.offset, copies);
}
@@ -870,7 +807,7 @@ void Image::DownloadMemory(std::span<GLuint> buffer_handles, std::span<size_t> b
}
}
void Image::DownloadMemory(ImageBufferMap& map,
void Image::DownloadMemory(StagingBufferMap& map,
std::span<const VideoCommon::BufferImageCopy> copies) {
DownloadMemory(map.buffer, map.offset, copies);
}

View File

@@ -11,6 +11,7 @@
#include "shader_recompiler/shader_info.h"
#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_staging_buffer_pool.h"
#include "video_core/renderer_opengl/util_shaders.h"
#include "video_core/texture_cache/image_view_base.h"
#include "video_core/texture_cache/texture_cache_base.h"
@@ -37,15 +38,6 @@ using VideoCommon::Region2D;
using VideoCommon::RenderTargets;
using VideoCommon::SlotVector;
struct ImageBufferMap {
~ImageBufferMap();
std::span<u8> mapped_span;
size_t offset = 0;
OGLSync* sync;
GLuint buffer;
};
struct FormatProperties {
GLenum compatibility_class;
bool compatibility_by_size;
@@ -74,14 +66,15 @@ class TextureCacheRuntime {
public:
explicit TextureCacheRuntime(const Device& device, ProgramManager& program_manager,
StateTracker& state_tracker);
StateTracker& state_tracker,
StagingBufferPool& staging_buffer_pool);
~TextureCacheRuntime();
void Finish();
ImageBufferMap UploadStagingBuffer(size_t size);
StagingBufferMap UploadStagingBuffer(size_t size);
ImageBufferMap DownloadStagingBuffer(size_t size);
StagingBufferMap DownloadStagingBuffer(size_t size);
u64 GetDeviceLocalMemory() const {
return device_access_memory;
@@ -120,7 +113,7 @@ public:
const Region2D& src_region, Tegra::Engines::Fermi2D::Filter filter,
Tegra::Engines::Fermi2D::Operation operation);
void AccelerateImageUpload(Image& image, const ImageBufferMap& map,
void AccelerateImageUpload(Image& image, const StagingBufferMap& map,
std::span<const VideoCommon::SwizzleParameters> swizzles);
void InsertUploadMemoryBarrier();
@@ -149,35 +142,16 @@ public:
}
private:
struct StagingBuffers {
explicit StagingBuffers(GLenum storage_flags_, GLenum map_flags_);
~StagingBuffers();
ImageBufferMap RequestMap(size_t requested_size, bool insert_fence);
size_t RequestBuffer(size_t requested_size);
std::optional<size_t> FindBuffer(size_t requested_size);
std::vector<OGLSync> syncs;
std::vector<OGLBuffer> buffers;
std::vector<u8*> maps;
std::vector<size_t> sizes;
GLenum storage_flags;
GLenum map_flags;
};
const Device& device;
StateTracker& state_tracker;
StagingBufferPool& staging_buffer_pool;
UtilShaders util_shaders;
FormatConversionPass format_conversion_pass;
std::array<std::unordered_map<GLenum, FormatProperties>, 3> format_properties;
bool has_broken_texture_view_formats = false;
StagingBuffers upload_buffers{GL_MAP_WRITE_BIT, GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT};
StagingBuffers download_buffers{GL_MAP_READ_BIT | GL_CLIENT_STORAGE_BIT, GL_MAP_READ_BIT};
OGLTexture null_image_1d_array;
OGLTexture null_image_cube_array;
OGLTexture null_image_3d;
@@ -213,7 +187,7 @@ public:
void UploadMemory(GLuint buffer_handle, size_t buffer_offset,
std::span<const VideoCommon::BufferImageCopy> copies);
void UploadMemory(const ImageBufferMap& map,
void UploadMemory(const StagingBufferMap& map,
std::span<const VideoCommon::BufferImageCopy> copies);
void DownloadMemory(GLuint buffer_handle, size_t buffer_offset,
@@ -222,7 +196,8 @@ public:
void DownloadMemory(std::span<GLuint> buffer_handle, std::span<size_t> buffer_offset,
std::span<const VideoCommon::BufferImageCopy> copies);
void DownloadMemory(ImageBufferMap& map, std::span<const VideoCommon::BufferImageCopy> copies);
void DownloadMemory(StagingBufferMap& map,
std::span<const VideoCommon::BufferImageCopy> copies);
GLuint StorageHandle() noexcept;

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@@ -19,6 +19,7 @@
#include "video_core/host_shaders/pitch_unswizzle_comp.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
#include "video_core/renderer_opengl/gl_shader_util.h"
#include "video_core/renderer_opengl/gl_staging_buffer_pool.h"
#include "video_core/renderer_opengl/gl_texture_cache.h"
#include "video_core/renderer_opengl/util_shaders.h"
#include "video_core/texture_cache/accelerated_swizzle.h"
@@ -63,7 +64,7 @@ UtilShaders::UtilShaders(ProgramManager& program_manager_)
UtilShaders::~UtilShaders() = default;
void UtilShaders::ASTCDecode(Image& image, const ImageBufferMap& map,
void UtilShaders::ASTCDecode(Image& image, const StagingBufferMap& map,
std::span<const VideoCommon::SwizzleParameters> swizzles) {
static constexpr GLuint BINDING_INPUT_BUFFER = 0;
static constexpr GLuint BINDING_OUTPUT_IMAGE = 0;
@@ -111,7 +112,7 @@ void UtilShaders::ASTCDecode(Image& image, const ImageBufferMap& map,
program_manager.RestoreGuestCompute();
}
void UtilShaders::BlockLinearUpload2D(Image& image, const ImageBufferMap& map,
void UtilShaders::BlockLinearUpload2D(Image& image, const StagingBufferMap& map,
std::span<const SwizzleParameters> swizzles) {
static constexpr Extent3D WORKGROUP_SIZE{32, 32, 1};
static constexpr GLuint BINDING_SWIZZLE_BUFFER = 0;
@@ -148,7 +149,7 @@ void UtilShaders::BlockLinearUpload2D(Image& image, const ImageBufferMap& map,
program_manager.RestoreGuestCompute();
}
void UtilShaders::BlockLinearUpload3D(Image& image, const ImageBufferMap& map,
void UtilShaders::BlockLinearUpload3D(Image& image, const StagingBufferMap& map,
std::span<const SwizzleParameters> swizzles) {
static constexpr Extent3D WORKGROUP_SIZE{16, 8, 8};
@@ -189,7 +190,7 @@ void UtilShaders::BlockLinearUpload3D(Image& image, const ImageBufferMap& map,
program_manager.RestoreGuestCompute();
}
void UtilShaders::PitchUpload(Image& image, const ImageBufferMap& map,
void UtilShaders::PitchUpload(Image& image, const StagingBufferMap& map,
std::span<const SwizzleParameters> swizzles) {
static constexpr Extent3D WORKGROUP_SIZE{32, 32, 1};
static constexpr GLuint BINDING_INPUT_BUFFER = 0;

View File

@@ -16,23 +16,23 @@ namespace OpenGL {
class Image;
class ProgramManager;
struct ImageBufferMap;
struct StagingBufferMap;
class UtilShaders {
public:
explicit UtilShaders(ProgramManager& program_manager);
~UtilShaders();
void ASTCDecode(Image& image, const ImageBufferMap& map,
void ASTCDecode(Image& image, const StagingBufferMap& map,
std::span<const VideoCommon::SwizzleParameters> swizzles);
void BlockLinearUpload2D(Image& image, const ImageBufferMap& map,
void BlockLinearUpload2D(Image& image, const StagingBufferMap& map,
std::span<const VideoCommon::SwizzleParameters> swizzles);
void BlockLinearUpload3D(Image& image, const ImageBufferMap& map,
void BlockLinearUpload3D(Image& image, const StagingBufferMap& map,
std::span<const VideoCommon::SwizzleParameters> swizzles);
void PitchUpload(Image& image, const ImageBufferMap& map,
void PitchUpload(Image& image, const StagingBufferMap& map,
std::span<const VideoCommon::SwizzleParameters> swizzles);
void CopyBC4(Image& dst_image, Image& src_image,

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@@ -37,10 +37,6 @@
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
#ifdef ANDROID
extern u32 GetAndroidScreenRotation();
#endif
namespace Vulkan {
namespace {
@@ -78,47 +74,6 @@ struct ScreenRectVertex {
}
};
#ifdef ANDROID
std::array<f32, 4 * 4> MakeOrthographicMatrix(f32 width, f32 height) {
constexpr u32 ROTATION_0 = 0;
constexpr u32 ROTATION_90 = 1;
constexpr u32 ROTATION_180 = 2;
constexpr u32 ROTATION_270 = 3;
// clang-format off
switch (GetAndroidScreenRotation()) {
case ROTATION_0:
// Desktop
return { 2.f / width, 0.f, 0.f, 0.f,
0.f, 2.f / height, 0.f, 0.f,
0.f, 0.f, 1.f, 0.f,
-1.f, -1.f, 0.f, 1.f};
case ROTATION_180:
// Reverse desktop
return {-2.f / width, 0.f, 0.f, 0.f,
0.f, -2.f / height, 0.f, 0.f,
0.f, 0.f, 1.f, 0.f,
1.f, 1.f, 0.f, 1.f};
case ROTATION_270:
// Reverse landscape
return { 0.f, -2.f / width, 0.f, 0.f,
2.f / height, 0.f, 0.f, 0.f,
0.f, 0.f, 1.f, 0.f,
-1.f, 1.f, 0.f, 1.f};
case ROTATION_90:
default:
// Landscape
return { 0.f, 2.f / width, 0.f, 0.f,
-2.f / height, 0.f, 0.f, 0.f,
0.f, 0.f, 1.f, 0.f,
1.f, -1.f, 0.f, 1.f};
}
// clang-format on
}
#else
std::array<f32, 4 * 4> MakeOrthographicMatrix(f32 width, f32 height) {
// clang-format off
return { 2.f / width, 0.f, 0.f, 0.f,
@@ -128,8 +83,6 @@ std::array<f32, 4 * 4> MakeOrthographicMatrix(f32 width, f32 height) {
// clang-format on
}
#endif
u32 GetBytesPerPixel(const Tegra::FramebufferConfig& framebuffer) {
using namespace VideoCore::Surface;
return BytesPerBlock(PixelFormatFromGPUPixelFormat(framebuffer.pixel_format));
@@ -1159,7 +1112,7 @@ void BlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
.pNext = nullptr,
.flags = 0,
.imageType = VK_IMAGE_TYPE_2D,
.format = GetFormat(framebuffer),
.format = used_on_framebuffer ? VK_FORMAT_R16G16B16A16_SFLOAT : GetFormat(framebuffer),
.extent =
{
.width = (up_scale * framebuffer.width) >> down_shift,
@@ -1180,14 +1133,14 @@ void BlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
const auto create_commit = [&](vk::Image& image) {
return memory_allocator.Commit(image, MemoryUsage::DeviceLocal);
};
const auto create_image_view = [&](vk::Image& image) {
const auto create_image_view = [&](vk::Image& image, bool used_on_framebuffer = false) {
return device.GetLogical().CreateImageView(VkImageViewCreateInfo{
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.image = *image,
.viewType = VK_IMAGE_VIEW_TYPE_2D,
.format = GetFormat(framebuffer),
.format = used_on_framebuffer ? VK_FORMAT_R16G16B16A16_SFLOAT : GetFormat(framebuffer),
.components =
{
.r = VK_COMPONENT_SWIZZLE_IDENTITY,
@@ -1217,7 +1170,7 @@ void BlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
const u32 down_shift = Settings::values.resolution_info.down_shift;
aa_image = create_image(true, up_scale, down_shift);
aa_commit = create_commit(aa_image);
aa_image_view = create_image_view(aa_image);
aa_image_view = create_image_view(aa_image, true);
VkExtent2D size{
.width = (up_scale * framebuffer.width) >> down_shift,
.height = (up_scale * framebuffer.height) >> down_shift,

View File

@@ -7,7 +7,6 @@
#include <span>
#include <vector>
#include "video_core/buffer_cache/buffer_cache.h"
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
@@ -502,6 +501,40 @@ void BufferCacheRuntime::BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset
}
}
void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings& bindings) {
boost::container::small_vector<VkBuffer, 32> buffer_handles;
for (u32 index = 0; index < bindings.buffers.size(); index++) {
auto& buffer = *reinterpret_cast<Buffer*>(bindings.buffers[index]);
auto handle = buffer.Handle();
if (handle == VK_NULL_HANDLE) {
bindings.offsets[index] = 0;
bindings.sizes[index] = VK_WHOLE_SIZE;
if (!device.HasNullDescriptor()) {
ReserveNullBuffer();
handle = *null_buffer;
}
}
buffer_handles.push_back(handle);
}
if (device.IsExtExtendedDynamicStateSupported()) {
scheduler.Record([bindings = bindings,
buffer_handles = buffer_handles](vk::CommandBuffer cmdbuf) {
cmdbuf.BindVertexBuffers2EXT(
bindings.min_index, bindings.max_index - bindings.min_index, buffer_handles.data(),
reinterpret_cast<const VkDeviceSize*>(bindings.offsets.data()),
reinterpret_cast<const VkDeviceSize*>(bindings.sizes.data()),
reinterpret_cast<const VkDeviceSize*>(bindings.strides.data()));
});
} else {
scheduler.Record([bindings = bindings,
buffer_handles = buffer_handles](vk::CommandBuffer cmdbuf) {
cmdbuf.BindVertexBuffers(
bindings.min_index, bindings.max_index - bindings.min_index, buffer_handles.data(),
reinterpret_cast<const VkDeviceSize*>(bindings.offsets.data()));
});
}
}
void BufferCacheRuntime::BindTransformFeedbackBuffer(u32 index, VkBuffer buffer, u32 offset,
u32 size) {
if (!device.IsExtTransformFeedbackSupported()) {
@@ -523,6 +556,25 @@ void BufferCacheRuntime::BindTransformFeedbackBuffer(u32 index, VkBuffer buffer,
});
}
void BufferCacheRuntime::BindTransformFeedbackBuffers(VideoCommon::HostBindings& bindings) {
if (!device.IsExtTransformFeedbackSupported()) {
// Already logged in the rasterizer
return;
}
boost::container::small_vector<VkBuffer, 4> buffer_handles;
for (u32 index = 0; index < bindings.buffers.size(); index++) {
auto& buffer = *reinterpret_cast<Buffer*>(bindings.buffers[index]);
buffer_handles.push_back(buffer.Handle());
}
scheduler.Record(
[bindings = bindings, buffer_handles = buffer_handles](vk::CommandBuffer cmdbuf) {
cmdbuf.BindTransformFeedbackBuffersEXT(
0, static_cast<u32>(buffer_handles.size()), buffer_handles.data(),
reinterpret_cast<const VkDeviceSize*>(bindings.offsets.data()),
reinterpret_cast<const VkDeviceSize*>(bindings.sizes.data()));
});
}
void BufferCacheRuntime::ReserveNullBuffer() {
if (null_buffer) {
return;

View File

@@ -18,6 +18,7 @@ namespace Vulkan {
class Device;
class DescriptorPool;
class Scheduler;
struct HostVertexBinding;
class BufferCacheRuntime;
@@ -96,8 +97,10 @@ public:
void BindQuadIndexBuffer(PrimitiveTopology topology, u32 first, u32 count);
void BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size, u32 stride);
void BindVertexBuffers(VideoCommon::HostBindings& bindings);
void BindTransformFeedbackBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size);
void BindTransformFeedbackBuffers(VideoCommon::HostBindings& bindings);
std::span<u8> BindMappedUniformBuffer([[maybe_unused]] size_t stage,
[[maybe_unused]] u32 binding_index, u32 size) {
@@ -157,6 +160,7 @@ struct BufferCacheParams {
static constexpr bool USE_MEMORY_MAPS = true;
static constexpr bool SEPARATE_IMAGE_BUFFER_BINDINGS = false;
static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = true;
static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = true;
};
using BufferCache = VideoCommon::BufferCache<BufferCacheParams>;

View File

@@ -231,7 +231,12 @@ void Swapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, bo
.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
#ifdef ANDROID
// On Android, do not allow surface rotation to deviate from the frontend.
.preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR,
#else
.preTransform = capabilities.currentTransform,
#endif
.compositeAlpha = alpha_flags,
.presentMode = present_mode,
.clipped = VK_FALSE,

View File

@@ -850,15 +850,11 @@ void TextureCache<P>::PopAsyncFlushes() {
template <class P>
ImageId TextureCache<P>::DmaImageId(const Tegra::DMA::ImageOperand& operand, bool is_upload) {
const ImageInfo dst_info(operand);
const ImageId dst_id = FindDMAImage(dst_info, operand.address);
if (!dst_id) {
return NULL_IMAGE_ID;
}
auto& image = slot_images[dst_id];
if (False(image.flags & ImageFlagBits::GpuModified)) {
// No need to waste time on an image that's synced with guest
const ImageId image_id = FindDMAImage(dst_info, operand.address);
if (!image_id) {
return NULL_IMAGE_ID;
}
auto& image = slot_images[image_id];
if (!is_upload && !image.info.dma_downloaded) {
// Force a full sync.
image.info.dma_downloaded = true;
@@ -868,7 +864,7 @@ ImageId TextureCache<P>::DmaImageId(const Tegra::DMA::ImageOperand& operand, boo
if (!base) {
return NULL_IMAGE_ID;
}
return dst_id;
return image_id;
}
template <class P>

View File

@@ -85,7 +85,6 @@
// Define extensions which must be supported.
#define FOR_EACH_VK_MANDATORY_EXTENSION(EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME) \
EXTENSION_NAME(VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME) \
EXTENSION_NAME(VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME) \
@@ -105,6 +104,7 @@
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME) \
EXTENSION_NAME(VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME) \
EXTENSION_NAME(VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME) \
@@ -141,9 +141,6 @@
FEATURE_NAME(features, vertexPipelineStoresAndAtomics) \
FEATURE_NAME(features, wideLines) \
FEATURE_NAME(host_query_reset, hostQueryReset) \
FEATURE_NAME(robustness2, nullDescriptor) \
FEATURE_NAME(robustness2, robustBufferAccess2) \
FEATURE_NAME(robustness2, robustImageAccess2) \
FEATURE_NAME(shader_demote_to_helper_invocation, shaderDemoteToHelperInvocation) \
FEATURE_NAME(shader_draw_parameters, shaderDrawParameters) \
FEATURE_NAME(variable_pointer, variablePointers) \
@@ -156,6 +153,9 @@
FEATURE_NAME(index_type_uint8, indexTypeUint8) \
FEATURE_NAME(primitive_topology_list_restart, primitiveTopologyListRestart) \
FEATURE_NAME(provoking_vertex, provokingVertexLast) \
FEATURE_NAME(robustness2, nullDescriptor) \
FEATURE_NAME(robustness2, robustBufferAccess2) \
FEATURE_NAME(robustness2, robustImageAccess2) \
FEATURE_NAME(shader_float16_int8, shaderFloat16) \
FEATURE_NAME(shader_float16_int8, shaderInt8) \
FEATURE_NAME(timeline_semaphore, timelineSemaphore) \

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