Compare commits
60 Commits
__refs_pul
...
__refs_pul
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
6839341f17 | ||
|
|
810d19b6be | ||
|
|
f78f82e08d | ||
|
|
53fd08b360 | ||
|
|
124dd86820 | ||
|
|
9950a388d2 | ||
|
|
b26018e2e6 | ||
|
|
381caf4c00 | ||
|
|
379d4b5e6a | ||
|
|
bf3f450211 | ||
|
|
09743fa681 | ||
|
|
93c17ee4da | ||
|
|
18595738fd | ||
|
|
e994388b43 | ||
|
|
88ccc420b8 | ||
|
|
ea2e155b0b | ||
|
|
fee91096ca | ||
|
|
9c2b211f12 | ||
|
|
b0bea13ed8 | ||
|
|
fcd48eb239 | ||
|
|
d6db422098 | ||
|
|
919b54848b | ||
|
|
eff0cc3591 | ||
|
|
0596a4afb1 | ||
|
|
13d25063a1 | ||
|
|
83b502c08c | ||
|
|
ffa1fba7d6 | ||
|
|
a596c6e438 | ||
|
|
3c3830953a | ||
|
|
7d5df4f0ba | ||
|
|
385636dbb1 | ||
|
|
904dc1a567 | ||
|
|
d33bdc97d0 | ||
|
|
e264ab4ad0 | ||
|
|
73a0ea0738 | ||
|
|
593236f211 | ||
|
|
be3a7f4096 | ||
|
|
01c4568786 | ||
|
|
72c1ee1bf9 | ||
|
|
9c3c7ec009 | ||
|
|
72a14a6817 | ||
|
|
4ee4fdf78c | ||
|
|
76f6388969 | ||
|
|
3b1172c10f | ||
|
|
415c78b87c | ||
|
|
a5d4c3e5ad | ||
|
|
58be9b12f4 | ||
|
|
09ed5ec665 | ||
|
|
5e3b3c6643 | ||
|
|
f63586c5f5 | ||
|
|
8bba9f7dea | ||
|
|
8758932031 | ||
|
|
e8a025b4f8 | ||
|
|
f8e7b44d28 | ||
|
|
fdb2002f77 | ||
|
|
4e491ab59b | ||
|
|
dbcdb3523b | ||
|
|
d75bcdd077 | ||
|
|
7325fb054d | ||
|
|
c9c5d140b8 |
@@ -26,7 +26,11 @@ $env:BUILD_ZIP = $MSVC_BUILD_ZIP
|
||||
$env:BUILD_SYMBOLS = $MSVC_BUILD_PDB
|
||||
$env:BUILD_UPDATE = $MSVC_SEVENZIP
|
||||
|
||||
$BUILD_DIR = ".\build\bin\Release"
|
||||
if (Test-Path -Path ".\build\bin\Release") {
|
||||
$BUILD_DIR = ".\build\bin\Release"
|
||||
} else {
|
||||
$BUILD_DIR = ".\build\bin\"
|
||||
}
|
||||
|
||||
# Cleanup unneeded data in submodules
|
||||
git submodule foreach git clean -fxd
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
function(copy_yuzu_FFmpeg_deps target_dir)
|
||||
include(WindowsCopyFiles)
|
||||
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/")
|
||||
set(DLL_DEST "$<TARGET_FILE_DIR:${target_dir}>/")
|
||||
file(READ "${FFmpeg_PATH}/requirements.txt" FFmpeg_REQUIRED_DLLS)
|
||||
string(STRIP "${FFmpeg_REQUIRED_DLLS}" FFmpeg_REQUIRED_DLLS)
|
||||
windows_copy_files(${target_dir} ${FFmpeg_DLL_DIR} ${DLL_DEST} ${FFmpeg_REQUIRED_DLLS})
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
function(copy_yuzu_Qt5_deps target_dir)
|
||||
include(WindowsCopyFiles)
|
||||
if (MSVC)
|
||||
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/")
|
||||
set(DLL_DEST "$<TARGET_FILE_DIR:${target_dir}>/")
|
||||
set(Qt5_DLL_DIR "${Qt5_DIR}/../../../bin")
|
||||
else()
|
||||
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/")
|
||||
|
||||
@@ -3,6 +3,6 @@
|
||||
|
||||
function(copy_yuzu_SDL_deps target_dir)
|
||||
include(WindowsCopyFiles)
|
||||
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/")
|
||||
set(DLL_DEST "$<TARGET_FILE_DIR:${target_dir}>/")
|
||||
windows_copy_files(${target_dir} ${SDL2_DLL_DIR} ${DLL_DEST} SDL2.dll)
|
||||
endfunction(copy_yuzu_SDL_deps)
|
||||
|
||||
42
externals/CMakeLists.txt
vendored
42
externals/CMakeLists.txt
vendored
@@ -8,15 +8,21 @@ set(CMAKE_POLICY_DEFAULT_CMP0077 NEW)
|
||||
# Disable tests in all externals supporting the standard option name
|
||||
set(BUILD_TESTING OFF)
|
||||
|
||||
# Build only static externals
|
||||
set(BUILD_SHARED_LIBS OFF)
|
||||
|
||||
# Skip install rules for all externals
|
||||
set_directory_properties(PROPERTIES EXCLUDE_FROM_ALL ON)
|
||||
|
||||
# xbyak
|
||||
if ((ARCHITECTURE_x86 OR ARCHITECTURE_x86_64) AND NOT TARGET xbyak::xbyak)
|
||||
add_subdirectory(xbyak EXCLUDE_FROM_ALL)
|
||||
add_subdirectory(xbyak)
|
||||
endif()
|
||||
|
||||
# Dynarmic
|
||||
if ((ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64) AND NOT TARGET dynarmic::dynarmic)
|
||||
set(DYNARMIC_IGNORE_ASSERTS ON)
|
||||
add_subdirectory(dynarmic EXCLUDE_FROM_ALL)
|
||||
add_subdirectory(dynarmic)
|
||||
add_library(dynarmic::dynarmic ALIAS dynarmic)
|
||||
endif()
|
||||
|
||||
@@ -34,7 +40,7 @@ if (NOT TARGET inih::INIReader)
|
||||
endif()
|
||||
|
||||
# mbedtls
|
||||
add_subdirectory(mbedtls EXCLUDE_FROM_ALL)
|
||||
add_subdirectory(mbedtls)
|
||||
target_include_directories(mbedtls PUBLIC ./mbedtls/include)
|
||||
|
||||
# MicroProfile
|
||||
@@ -48,7 +54,7 @@ endif()
|
||||
|
||||
# libusb
|
||||
if (ENABLE_LIBUSB AND NOT TARGET libusb::usb)
|
||||
add_subdirectory(libusb EXCLUDE_FROM_ALL)
|
||||
add_subdirectory(libusb)
|
||||
endif()
|
||||
|
||||
# SDL2
|
||||
@@ -67,18 +73,16 @@ if (YUZU_USE_EXTERNAL_SDL2)
|
||||
|
||||
set(HIDAPI ON)
|
||||
endif()
|
||||
set(SDL_STATIC ON)
|
||||
set(SDL_SHARED OFF)
|
||||
if (APPLE)
|
||||
set(SDL_FILE ON)
|
||||
endif()
|
||||
|
||||
add_subdirectory(SDL EXCLUDE_FROM_ALL)
|
||||
add_subdirectory(SDL)
|
||||
endif()
|
||||
|
||||
# ENet
|
||||
if (NOT TARGET enet::enet)
|
||||
add_subdirectory(enet EXCLUDE_FROM_ALL)
|
||||
add_subdirectory(enet)
|
||||
target_include_directories(enet INTERFACE ./enet/include)
|
||||
add_library(enet::enet ALIAS enet)
|
||||
endif()
|
||||
@@ -86,24 +90,26 @@ endif()
|
||||
# Cubeb
|
||||
if (ENABLE_CUBEB AND NOT TARGET cubeb::cubeb)
|
||||
set(BUILD_TESTS OFF)
|
||||
add_subdirectory(cubeb EXCLUDE_FROM_ALL)
|
||||
set(BUILD_TOOLS OFF)
|
||||
add_subdirectory(cubeb)
|
||||
add_library(cubeb::cubeb ALIAS cubeb)
|
||||
endif()
|
||||
|
||||
# DiscordRPC
|
||||
if (USE_DISCORD_PRESENCE AND NOT TARGET DiscordRPC::discord-rpc)
|
||||
add_subdirectory(discord-rpc EXCLUDE_FROM_ALL)
|
||||
set(BUILD_EXAMPLES OFF)
|
||||
add_subdirectory(discord-rpc)
|
||||
target_include_directories(discord-rpc INTERFACE ./discord-rpc/include)
|
||||
add_library(DiscordRPC::discord-rpc ALIAS discord-rpc)
|
||||
endif()
|
||||
|
||||
# Sirit
|
||||
add_subdirectory(sirit EXCLUDE_FROM_ALL)
|
||||
add_subdirectory(sirit)
|
||||
|
||||
# httplib
|
||||
if (ENABLE_WEB_SERVICE AND NOT TARGET httplib::httplib)
|
||||
set(HTTPLIB_REQUIRE_OPENSSL ON)
|
||||
add_subdirectory(cpp-httplib EXCLUDE_FROM_ALL)
|
||||
add_subdirectory(cpp-httplib)
|
||||
endif()
|
||||
|
||||
# cpp-jwt
|
||||
@@ -111,12 +117,12 @@ if (ENABLE_WEB_SERVICE AND NOT TARGET cpp-jwt::cpp-jwt)
|
||||
set(CPP_JWT_BUILD_EXAMPLES OFF)
|
||||
set(CPP_JWT_BUILD_TESTS OFF)
|
||||
set(CPP_JWT_USE_VENDORED_NLOHMANN_JSON OFF)
|
||||
add_subdirectory(cpp-jwt EXCLUDE_FROM_ALL)
|
||||
add_subdirectory(cpp-jwt)
|
||||
endif()
|
||||
|
||||
# Opus
|
||||
if (NOT TARGET Opus::opus)
|
||||
add_subdirectory(opus EXCLUDE_FROM_ALL)
|
||||
add_subdirectory(opus)
|
||||
endif()
|
||||
|
||||
# FFMpeg
|
||||
@@ -130,12 +136,14 @@ endif()
|
||||
|
||||
# Vulkan-Headers
|
||||
if (YUZU_USE_EXTERNAL_VULKAN_HEADERS)
|
||||
add_subdirectory(Vulkan-Headers EXCLUDE_FROM_ALL)
|
||||
add_subdirectory(Vulkan-Headers)
|
||||
endif()
|
||||
|
||||
if (NOT TARGET LLVM::Demangle)
|
||||
add_library(demangle STATIC)
|
||||
add_library(demangle demangle/ItaniumDemangle.cpp)
|
||||
target_include_directories(demangle PUBLIC ./demangle)
|
||||
target_sources(demangle PRIVATE demangle/ItaniumDemangle.cpp)
|
||||
add_library(LLVM::Demangle ALIAS demangle)
|
||||
endif()
|
||||
|
||||
add_library(stb stb/stb_dxt.cpp)
|
||||
target_include_directories(stb PUBLIC ./stb)
|
||||
|
||||
2
externals/glad/CMakeLists.txt
vendored
2
externals/glad/CMakeLists.txt
vendored
@@ -1,7 +1,7 @@
|
||||
# SPDX-FileCopyrightText: 2015 Yuri Kunde Schlesner <yuriks@yuriks.net>
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
add_library(glad STATIC
|
||||
add_library(glad
|
||||
src/glad.c
|
||||
include/KHR/khrplatform.h
|
||||
include/glad/glad.h
|
||||
|
||||
2
externals/libusb/CMakeLists.txt
vendored
2
externals/libusb/CMakeLists.txt
vendored
@@ -122,7 +122,7 @@ else() # MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
|
||||
add_compile_options(/utf-8)
|
||||
endif()
|
||||
|
||||
add_library(usb STATIC EXCLUDE_FROM_ALL
|
||||
add_library(usb
|
||||
libusb/libusb/core.c
|
||||
libusb/libusb/core.c
|
||||
libusb/libusb/descriptor.c
|
||||
|
||||
8
externals/microprofile/microprofile.h
vendored
8
externals/microprofile/microprofile.h
vendored
@@ -1697,7 +1697,13 @@ void MicroProfileFlip()
|
||||
{
|
||||
int nTimer = MicroProfileLogTimerIndex(LE);
|
||||
uint8_t nGroup = pTimerToGroup[nTimer];
|
||||
MP_ASSERT(nStackPos < MICROPROFILE_STACK_MAX);
|
||||
|
||||
// To avoid crashing due to OOB memory accesses/asserts
|
||||
// simply skip this iteration
|
||||
// MP_ASSERT(nStackPos < MICROPROFILE_STACK_MAX);
|
||||
if (nStackPos >= MICROPROFILE_STACK_MAX) {
|
||||
break;
|
||||
}
|
||||
MP_ASSERT(nGroup < MICROPROFILE_MAX_GROUPS);
|
||||
pGroupStackPos[nGroup]++;
|
||||
pStack[nStackPos++] = k;
|
||||
|
||||
2
externals/opus/CMakeLists.txt
vendored
2
externals/opus/CMakeLists.txt
vendored
@@ -23,7 +23,7 @@ else()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
add_library(opus STATIC
|
||||
add_library(opus
|
||||
# CELT sources
|
||||
opus/celt/bands.c
|
||||
opus/celt/celt.c
|
||||
|
||||
765
externals/stb/stb_dxt.cpp
vendored
Normal file
765
externals/stb/stb_dxt.cpp
vendored
Normal file
@@ -0,0 +1,765 @@
|
||||
// SPDX-FileCopyrightText: fabian "ryg" giesen
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
// stb_dxt.h - v1.12 - DXT1/DXT5 compressor
|
||||
|
||||
#include <stb_dxt.h>
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#if !defined(STBD_FABS)
|
||||
#include <math.h>
|
||||
#endif
|
||||
|
||||
#ifndef STBD_FABS
|
||||
#define STBD_FABS(x) fabs(x)
|
||||
#endif
|
||||
|
||||
static const unsigned char stb__OMatch5[256][2] = {
|
||||
{0, 0}, {0, 0}, {0, 1}, {0, 1}, {1, 0}, {1, 0}, {1, 0}, {1, 1}, {1, 1},
|
||||
{1, 1}, {1, 2}, {0, 4}, {2, 1}, {2, 1}, {2, 1}, {2, 2}, {2, 2}, {2, 2},
|
||||
{2, 3}, {1, 5}, {3, 2}, {3, 2}, {4, 0}, {3, 3}, {3, 3}, {3, 3}, {3, 4},
|
||||
{3, 4}, {3, 4}, {3, 5}, {4, 3}, {4, 3}, {5, 2}, {4, 4}, {4, 4}, {4, 5},
|
||||
{4, 5}, {5, 4}, {5, 4}, {5, 4}, {6, 3}, {5, 5}, {5, 5}, {5, 6}, {4, 8},
|
||||
{6, 5}, {6, 5}, {6, 5}, {6, 6}, {6, 6}, {6, 6}, {6, 7}, {5, 9}, {7, 6},
|
||||
{7, 6}, {8, 4}, {7, 7}, {7, 7}, {7, 7}, {7, 8}, {7, 8}, {7, 8}, {7, 9},
|
||||
{8, 7}, {8, 7}, {9, 6}, {8, 8}, {8, 8}, {8, 9}, {8, 9}, {9, 8}, {9, 8},
|
||||
{9, 8}, {10, 7}, {9, 9}, {9, 9}, {9, 10}, {8, 12}, {10, 9}, {10, 9}, {10, 9},
|
||||
{10, 10}, {10, 10}, {10, 10}, {10, 11}, {9, 13}, {11, 10}, {11, 10}, {12, 8}, {11, 11},
|
||||
{11, 11}, {11, 11}, {11, 12}, {11, 12}, {11, 12}, {11, 13}, {12, 11}, {12, 11}, {13, 10},
|
||||
{12, 12}, {12, 12}, {12, 13}, {12, 13}, {13, 12}, {13, 12}, {13, 12}, {14, 11}, {13, 13},
|
||||
{13, 13}, {13, 14}, {12, 16}, {14, 13}, {14, 13}, {14, 13}, {14, 14}, {14, 14}, {14, 14},
|
||||
{14, 15}, {13, 17}, {15, 14}, {15, 14}, {16, 12}, {15, 15}, {15, 15}, {15, 15}, {15, 16},
|
||||
{15, 16}, {15, 16}, {15, 17}, {16, 15}, {16, 15}, {17, 14}, {16, 16}, {16, 16}, {16, 17},
|
||||
{16, 17}, {17, 16}, {17, 16}, {17, 16}, {18, 15}, {17, 17}, {17, 17}, {17, 18}, {16, 20},
|
||||
{18, 17}, {18, 17}, {18, 17}, {18, 18}, {18, 18}, {18, 18}, {18, 19}, {17, 21}, {19, 18},
|
||||
{19, 18}, {20, 16}, {19, 19}, {19, 19}, {19, 19}, {19, 20}, {19, 20}, {19, 20}, {19, 21},
|
||||
{20, 19}, {20, 19}, {21, 18}, {20, 20}, {20, 20}, {20, 21}, {20, 21}, {21, 20}, {21, 20},
|
||||
{21, 20}, {22, 19}, {21, 21}, {21, 21}, {21, 22}, {20, 24}, {22, 21}, {22, 21}, {22, 21},
|
||||
{22, 22}, {22, 22}, {22, 22}, {22, 23}, {21, 25}, {23, 22}, {23, 22}, {24, 20}, {23, 23},
|
||||
{23, 23}, {23, 23}, {23, 24}, {23, 24}, {23, 24}, {23, 25}, {24, 23}, {24, 23}, {25, 22},
|
||||
{24, 24}, {24, 24}, {24, 25}, {24, 25}, {25, 24}, {25, 24}, {25, 24}, {26, 23}, {25, 25},
|
||||
{25, 25}, {25, 26}, {24, 28}, {26, 25}, {26, 25}, {26, 25}, {26, 26}, {26, 26}, {26, 26},
|
||||
{26, 27}, {25, 29}, {27, 26}, {27, 26}, {28, 24}, {27, 27}, {27, 27}, {27, 27}, {27, 28},
|
||||
{27, 28}, {27, 28}, {27, 29}, {28, 27}, {28, 27}, {29, 26}, {28, 28}, {28, 28}, {28, 29},
|
||||
{28, 29}, {29, 28}, {29, 28}, {29, 28}, {30, 27}, {29, 29}, {29, 29}, {29, 30}, {29, 30},
|
||||
{30, 29}, {30, 29}, {30, 29}, {30, 30}, {30, 30}, {30, 30}, {30, 31}, {30, 31}, {31, 30},
|
||||
{31, 30}, {31, 30}, {31, 31}, {31, 31},
|
||||
};
|
||||
static const unsigned char stb__OMatch6[256][2] = {
|
||||
{0, 0}, {0, 1}, {1, 0}, {1, 1}, {1, 1}, {1, 2}, {2, 1}, {2, 2}, {2, 2},
|
||||
{2, 3}, {3, 2}, {3, 3}, {3, 3}, {3, 4}, {4, 3}, {4, 4}, {4, 4}, {4, 5},
|
||||
{5, 4}, {5, 5}, {5, 5}, {5, 6}, {6, 5}, {6, 6}, {6, 6}, {6, 7}, {7, 6},
|
||||
{7, 7}, {7, 7}, {7, 8}, {8, 7}, {8, 8}, {8, 8}, {8, 9}, {9, 8}, {9, 9},
|
||||
{9, 9}, {9, 10}, {10, 9}, {10, 10}, {10, 10}, {10, 11}, {11, 10}, {8, 16}, {11, 11},
|
||||
{11, 12}, {12, 11}, {9, 17}, {12, 12}, {12, 13}, {13, 12}, {11, 16}, {13, 13}, {13, 14},
|
||||
{14, 13}, {12, 17}, {14, 14}, {14, 15}, {15, 14}, {14, 16}, {15, 15}, {15, 16}, {16, 14},
|
||||
{16, 15}, {17, 14}, {16, 16}, {16, 17}, {17, 16}, {18, 15}, {17, 17}, {17, 18}, {18, 17},
|
||||
{20, 14}, {18, 18}, {18, 19}, {19, 18}, {21, 15}, {19, 19}, {19, 20}, {20, 19}, {20, 20},
|
||||
{20, 20}, {20, 21}, {21, 20}, {21, 21}, {21, 21}, {21, 22}, {22, 21}, {22, 22}, {22, 22},
|
||||
{22, 23}, {23, 22}, {23, 23}, {23, 23}, {23, 24}, {24, 23}, {24, 24}, {24, 24}, {24, 25},
|
||||
{25, 24}, {25, 25}, {25, 25}, {25, 26}, {26, 25}, {26, 26}, {26, 26}, {26, 27}, {27, 26},
|
||||
{24, 32}, {27, 27}, {27, 28}, {28, 27}, {25, 33}, {28, 28}, {28, 29}, {29, 28}, {27, 32},
|
||||
{29, 29}, {29, 30}, {30, 29}, {28, 33}, {30, 30}, {30, 31}, {31, 30}, {30, 32}, {31, 31},
|
||||
{31, 32}, {32, 30}, {32, 31}, {33, 30}, {32, 32}, {32, 33}, {33, 32}, {34, 31}, {33, 33},
|
||||
{33, 34}, {34, 33}, {36, 30}, {34, 34}, {34, 35}, {35, 34}, {37, 31}, {35, 35}, {35, 36},
|
||||
{36, 35}, {36, 36}, {36, 36}, {36, 37}, {37, 36}, {37, 37}, {37, 37}, {37, 38}, {38, 37},
|
||||
{38, 38}, {38, 38}, {38, 39}, {39, 38}, {39, 39}, {39, 39}, {39, 40}, {40, 39}, {40, 40},
|
||||
{40, 40}, {40, 41}, {41, 40}, {41, 41}, {41, 41}, {41, 42}, {42, 41}, {42, 42}, {42, 42},
|
||||
{42, 43}, {43, 42}, {40, 48}, {43, 43}, {43, 44}, {44, 43}, {41, 49}, {44, 44}, {44, 45},
|
||||
{45, 44}, {43, 48}, {45, 45}, {45, 46}, {46, 45}, {44, 49}, {46, 46}, {46, 47}, {47, 46},
|
||||
{46, 48}, {47, 47}, {47, 48}, {48, 46}, {48, 47}, {49, 46}, {48, 48}, {48, 49}, {49, 48},
|
||||
{50, 47}, {49, 49}, {49, 50}, {50, 49}, {52, 46}, {50, 50}, {50, 51}, {51, 50}, {53, 47},
|
||||
{51, 51}, {51, 52}, {52, 51}, {52, 52}, {52, 52}, {52, 53}, {53, 52}, {53, 53}, {53, 53},
|
||||
{53, 54}, {54, 53}, {54, 54}, {54, 54}, {54, 55}, {55, 54}, {55, 55}, {55, 55}, {55, 56},
|
||||
{56, 55}, {56, 56}, {56, 56}, {56, 57}, {57, 56}, {57, 57}, {57, 57}, {57, 58}, {58, 57},
|
||||
{58, 58}, {58, 58}, {58, 59}, {59, 58}, {59, 59}, {59, 59}, {59, 60}, {60, 59}, {60, 60},
|
||||
{60, 60}, {60, 61}, {61, 60}, {61, 61}, {61, 61}, {61, 62}, {62, 61}, {62, 62}, {62, 62},
|
||||
{62, 63}, {63, 62}, {63, 63}, {63, 63},
|
||||
};
|
||||
|
||||
static int stb__Mul8Bit(int a, int b) {
|
||||
int t = a * b + 128;
|
||||
return (t + (t >> 8)) >> 8;
|
||||
}
|
||||
|
||||
static void stb__From16Bit(unsigned char* out, unsigned short v) {
|
||||
int rv = (v & 0xf800) >> 11;
|
||||
int gv = (v & 0x07e0) >> 5;
|
||||
int bv = (v & 0x001f) >> 0;
|
||||
|
||||
// expand to 8 bits via bit replication
|
||||
out[0] = static_cast<unsigned char>((rv * 33) >> 2);
|
||||
out[1] = static_cast<unsigned char>((gv * 65) >> 4);
|
||||
out[2] = static_cast<unsigned char>((bv * 33) >> 2);
|
||||
out[3] = 0;
|
||||
}
|
||||
|
||||
static unsigned short stb__As16Bit(int r, int g, int b) {
|
||||
return (unsigned short)((stb__Mul8Bit(r, 31) << 11) + (stb__Mul8Bit(g, 63) << 5) +
|
||||
stb__Mul8Bit(b, 31));
|
||||
}
|
||||
|
||||
// linear interpolation at 1/3 point between a and b, using desired rounding
|
||||
// type
|
||||
static int stb__Lerp13(int a, int b) {
|
||||
#ifdef STB_DXT_USE_ROUNDING_BIAS
|
||||
// with rounding bias
|
||||
return a + stb__Mul8Bit(b - a, 0x55);
|
||||
#else
|
||||
// without rounding bias
|
||||
// replace "/ 3" by "* 0xaaab) >> 17" if your compiler sucks or you really
|
||||
// need every ounce of speed.
|
||||
return (2 * a + b) / 3;
|
||||
#endif
|
||||
}
|
||||
|
||||
// linear interpolation at 1/2 point between a and b
|
||||
static int stb__Lerp12(int a, int b) {
|
||||
return (a + b) / 2;
|
||||
}
|
||||
|
||||
// lerp RGB color
|
||||
static void stb__Lerp13RGB(unsigned char* out, unsigned char* p1, unsigned char* p2) {
|
||||
out[0] = (unsigned char)stb__Lerp13(p1[0], p2[0]);
|
||||
out[1] = (unsigned char)stb__Lerp13(p1[1], p2[1]);
|
||||
out[2] = (unsigned char)stb__Lerp13(p1[2], p2[2]);
|
||||
}
|
||||
|
||||
static void stb__Lerp12RGB(unsigned char* out, unsigned char* p1, unsigned char* p2) {
|
||||
out[0] = (unsigned char)stb__Lerp12(p1[0], p2[0]);
|
||||
out[1] = (unsigned char)stb__Lerp12(p1[1], p2[1]);
|
||||
out[2] = (unsigned char)stb__Lerp12(p1[2], p2[2]);
|
||||
}
|
||||
|
||||
/****************************************************************************/
|
||||
|
||||
static void stb__Eval4Colors(unsigned char* color, unsigned short c0, unsigned short c1) {
|
||||
stb__From16Bit(color + 0, c0);
|
||||
stb__From16Bit(color + 4, c1);
|
||||
stb__Lerp13RGB(color + 8, color + 0, color + 4);
|
||||
stb__Lerp13RGB(color + 12, color + 4, color + 0);
|
||||
}
|
||||
|
||||
static void stb__Eval3Colors(unsigned char* color, unsigned short c0, unsigned short c1) {
|
||||
stb__From16Bit(color + 0, c0);
|
||||
stb__From16Bit(color + 4, c1);
|
||||
stb__Lerp12RGB(color + 8, color + 0, color + 4);
|
||||
}
|
||||
|
||||
// The color matching function
|
||||
static unsigned int stb__MatchColorsBlock(unsigned char* block, unsigned char* color) {
|
||||
unsigned int mask = 0;
|
||||
int dirr = color[0 * 4 + 0] - color[1 * 4 + 0];
|
||||
int dirg = color[0 * 4 + 1] - color[1 * 4 + 1];
|
||||
int dirb = color[0 * 4 + 2] - color[1 * 4 + 2];
|
||||
int dots[16];
|
||||
int stops[4];
|
||||
int i;
|
||||
int c0Point, halfPoint, c3Point;
|
||||
|
||||
for (i = 0; i < 16; i++)
|
||||
dots[i] = block[i * 4 + 0] * dirr + block[i * 4 + 1] * dirg + block[i * 4 + 2] * dirb;
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
stops[i] = color[i * 4 + 0] * dirr + color[i * 4 + 1] * dirg + color[i * 4 + 2] * dirb;
|
||||
|
||||
// think of the colors as arranged on a line; project point onto that line,
|
||||
// then choose next color out of available ones. we compute the crossover
|
||||
// points for "best color in top half"/"best in bottom half" and then the same
|
||||
// inside that subinterval.
|
||||
//
|
||||
// relying on this 1d approximation isn't always optimal in terms of euclidean
|
||||
// distance, but it's very close and a lot faster.
|
||||
// http://cbloomrants.blogspot.com/2008/12/12-08-08-dxtc-summary.html
|
||||
|
||||
c0Point = (stops[1] + stops[3]);
|
||||
halfPoint = (stops[3] + stops[2]);
|
||||
c3Point = (stops[2] + stops[0]);
|
||||
|
||||
for (i = 15; i >= 0; i--) {
|
||||
int dot = dots[i] * 2;
|
||||
mask <<= 2;
|
||||
|
||||
if (dot < halfPoint)
|
||||
mask |= (dot < c0Point) ? 1 : 3;
|
||||
else
|
||||
mask |= (dot < c3Point) ? 2 : 0;
|
||||
}
|
||||
|
||||
return mask;
|
||||
}
|
||||
|
||||
static unsigned int stb__MatchColorsAlphaBlock(unsigned char* block, unsigned char* color) {
|
||||
unsigned int mask = 0;
|
||||
int dirr = color[0 * 4 + 0] - color[1 * 4 + 0];
|
||||
int dirg = color[0 * 4 + 1] - color[1 * 4 + 1];
|
||||
int dirb = color[0 * 4 + 2] - color[1 * 4 + 2];
|
||||
int dots[16];
|
||||
int stops[3];
|
||||
int i;
|
||||
int c0Point, c2Point;
|
||||
|
||||
for (i = 0; i < 16; i++)
|
||||
dots[i] = block[i * 4 + 0] * dirr + block[i * 4 + 1] * dirg + block[i * 4 + 2] * dirb;
|
||||
|
||||
for (i = 0; i < 3; i++)
|
||||
stops[i] = color[i * 4 + 0] * dirr + color[i * 4 + 1] * dirg + color[i * 4 + 2] * dirb;
|
||||
|
||||
c0Point = (stops[1] + stops[2]);
|
||||
c2Point = (stops[2] + stops[0]);
|
||||
|
||||
for (i = 15; i >= 0; i--) {
|
||||
int dot = dots[i] * 2;
|
||||
mask <<= 2;
|
||||
|
||||
if (block[i * 4 + 3] == 0)
|
||||
mask |= 3;
|
||||
else if (dot < c2Point)
|
||||
mask |= (dot < c0Point) ? 0 : 2;
|
||||
else
|
||||
mask |= (dot < c0Point) ? 1 : 0;
|
||||
}
|
||||
|
||||
return mask;
|
||||
}
|
||||
|
||||
static void stb__ReorderColors(unsigned short* pmax16, unsigned short* pmin16) {
|
||||
if (*pmin16 < *pmax16) {
|
||||
unsigned short t = *pmin16;
|
||||
*pmin16 = *pmax16;
|
||||
*pmax16 = t;
|
||||
}
|
||||
}
|
||||
|
||||
static void stb__FinalizeColors(unsigned short* pmax16, unsigned short* pmin16,
|
||||
unsigned int* pmask) {
|
||||
if (*pmax16 < *pmin16) {
|
||||
unsigned short t = *pmin16;
|
||||
*pmin16 = *pmax16;
|
||||
*pmax16 = t;
|
||||
*pmask ^= 0x55555555;
|
||||
}
|
||||
}
|
||||
|
||||
// The color optimization function. (Clever code, part 1)
|
||||
static void stb__OptimizeColorsBlock(unsigned char* block, unsigned short* pmax16,
|
||||
unsigned short* pmin16) {
|
||||
int mind, maxd;
|
||||
unsigned char *minp, *maxp;
|
||||
double magn;
|
||||
int v_r, v_g, v_b;
|
||||
static const int nIterPower = 4;
|
||||
float covf[6], vfr, vfg, vfb;
|
||||
|
||||
// determine color distribution
|
||||
int cov[6];
|
||||
int mu[3], min[3], max[3];
|
||||
int ch, i, iter;
|
||||
|
||||
for (ch = 0; ch < 3; ch++) {
|
||||
const unsigned char* bp = ((const unsigned char*)block) + ch;
|
||||
int muv, minv, maxv;
|
||||
|
||||
muv = minv = maxv = bp[0];
|
||||
for (i = 4; i < 64; i += 4) {
|
||||
muv += bp[i];
|
||||
if (bp[i] < minv)
|
||||
minv = bp[i];
|
||||
else if (bp[i] > maxv)
|
||||
maxv = bp[i];
|
||||
}
|
||||
|
||||
mu[ch] = (muv + 8) >> 4;
|
||||
min[ch] = minv;
|
||||
max[ch] = maxv;
|
||||
}
|
||||
|
||||
// determine covariance matrix
|
||||
for (i = 0; i < 6; i++)
|
||||
cov[i] = 0;
|
||||
|
||||
for (i = 0; i < 16; i++) {
|
||||
int r = block[i * 4 + 0] - mu[0];
|
||||
int g = block[i * 4 + 1] - mu[1];
|
||||
int b = block[i * 4 + 2] - mu[2];
|
||||
|
||||
cov[0] += r * r;
|
||||
cov[1] += r * g;
|
||||
cov[2] += r * b;
|
||||
cov[3] += g * g;
|
||||
cov[4] += g * b;
|
||||
cov[5] += b * b;
|
||||
}
|
||||
|
||||
// convert covariance matrix to float, find principal axis via power iter
|
||||
for (i = 0; i < 6; i++)
|
||||
covf[i] = static_cast<float>(cov[i]) / 255.0f;
|
||||
|
||||
vfr = (float)(max[0] - min[0]);
|
||||
vfg = (float)(max[1] - min[1]);
|
||||
vfb = (float)(max[2] - min[2]);
|
||||
|
||||
for (iter = 0; iter < nIterPower; iter++) {
|
||||
float r = vfr * covf[0] + vfg * covf[1] + vfb * covf[2];
|
||||
float g = vfr * covf[1] + vfg * covf[3] + vfb * covf[4];
|
||||
float b = vfr * covf[2] + vfg * covf[4] + vfb * covf[5];
|
||||
|
||||
vfr = r;
|
||||
vfg = g;
|
||||
vfb = b;
|
||||
}
|
||||
|
||||
magn = STBD_FABS(vfr);
|
||||
if (STBD_FABS(vfg) > magn)
|
||||
magn = STBD_FABS(vfg);
|
||||
if (STBD_FABS(vfb) > magn)
|
||||
magn = STBD_FABS(vfb);
|
||||
|
||||
if (magn < 4.0f) { // too small, default to luminance
|
||||
v_r = 299; // JPEG YCbCr luma coefs, scaled by 1000.
|
||||
v_g = 587;
|
||||
v_b = 114;
|
||||
} else {
|
||||
magn = 512.0 / magn;
|
||||
v_r = (int)(vfr * magn);
|
||||
v_g = (int)(vfg * magn);
|
||||
v_b = (int)(vfb * magn);
|
||||
}
|
||||
|
||||
minp = maxp = block;
|
||||
mind = maxd = block[0] * v_r + block[1] * v_g + block[2] * v_b;
|
||||
// Pick colors at extreme points
|
||||
for (i = 1; i < 16; i++) {
|
||||
int dot = block[i * 4 + 0] * v_r + block[i * 4 + 1] * v_g + block[i * 4 + 2] * v_b;
|
||||
|
||||
if (dot < mind) {
|
||||
mind = dot;
|
||||
minp = block + i * 4;
|
||||
}
|
||||
|
||||
if (dot > maxd) {
|
||||
maxd = dot;
|
||||
maxp = block + i * 4;
|
||||
}
|
||||
}
|
||||
|
||||
*pmax16 = stb__As16Bit(maxp[0], maxp[1], maxp[2]);
|
||||
*pmin16 = stb__As16Bit(minp[0], minp[1], minp[2]);
|
||||
stb__ReorderColors(pmax16, pmin16);
|
||||
}
|
||||
|
||||
static void stb__OptimizeColorsAlphaBlock(unsigned char* block, unsigned short* pmax16,
|
||||
unsigned short* pmin16) {
|
||||
int mind, maxd;
|
||||
unsigned char *minp, *maxp;
|
||||
double magn;
|
||||
int v_r, v_g, v_b;
|
||||
static const int nIterPower = 4;
|
||||
float covf[6], vfr, vfg, vfb;
|
||||
|
||||
// determine color distribution
|
||||
int cov[6];
|
||||
int mu[3], min[3], max[3];
|
||||
int ch, i, iter;
|
||||
|
||||
for (ch = 0; ch < 3; ch++) {
|
||||
const unsigned char* bp = ((const unsigned char*)block) + ch;
|
||||
int muv = 0, minv = 256, maxv = -1;
|
||||
int num = 0;
|
||||
|
||||
for (i = 0; i < 64; i += 4) {
|
||||
if (bp[3 - ch] == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
muv += bp[i];
|
||||
if (bp[i] < minv)
|
||||
minv = bp[i];
|
||||
else if (bp[i] > maxv)
|
||||
maxv = bp[i];
|
||||
|
||||
num++;
|
||||
}
|
||||
|
||||
mu[ch] = num > 0 ? (muv + 8) / num : 0;
|
||||
min[ch] = minv;
|
||||
max[ch] = maxv;
|
||||
}
|
||||
|
||||
// determine covariance matrix
|
||||
for (i = 0; i < 6; i++)
|
||||
cov[i] = 0;
|
||||
|
||||
for (i = 0; i < 16; i++) {
|
||||
if (block[i * 4 + 3] == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
int r = block[i * 4 + 0] - mu[0];
|
||||
int g = block[i * 4 + 1] - mu[1];
|
||||
int b = block[i * 4 + 2] - mu[2];
|
||||
|
||||
cov[0] += r * r;
|
||||
cov[1] += r * g;
|
||||
cov[2] += r * b;
|
||||
cov[3] += g * g;
|
||||
cov[4] += g * b;
|
||||
cov[5] += b * b;
|
||||
}
|
||||
|
||||
// convert covariance matrix to float, find principal axis via power iter
|
||||
for (i = 0; i < 6; i++)
|
||||
covf[i] = static_cast<float>(cov[i]) / 255.0f;
|
||||
|
||||
vfr = (float)(max[0] - min[0]);
|
||||
vfg = (float)(max[1] - min[1]);
|
||||
vfb = (float)(max[2] - min[2]);
|
||||
|
||||
for (iter = 0; iter < nIterPower; iter++) {
|
||||
float r = vfr * covf[0] + vfg * covf[1] + vfb * covf[2];
|
||||
float g = vfr * covf[1] + vfg * covf[3] + vfb * covf[4];
|
||||
float b = vfr * covf[2] + vfg * covf[4] + vfb * covf[5];
|
||||
|
||||
vfr = r;
|
||||
vfg = g;
|
||||
vfb = b;
|
||||
}
|
||||
|
||||
magn = STBD_FABS(vfr);
|
||||
if (STBD_FABS(vfg) > magn)
|
||||
magn = STBD_FABS(vfg);
|
||||
if (STBD_FABS(vfb) > magn)
|
||||
magn = STBD_FABS(vfb);
|
||||
|
||||
if (magn < 4.0f) { // too small, default to luminance
|
||||
v_r = 299; // JPEG YCbCr luma coefs, scaled by 1000.
|
||||
v_g = 587;
|
||||
v_b = 114;
|
||||
} else {
|
||||
magn = 512.0 / magn;
|
||||
v_r = (int)(vfr * magn);
|
||||
v_g = (int)(vfg * magn);
|
||||
v_b = (int)(vfb * magn);
|
||||
}
|
||||
|
||||
minp = maxp = NULL;
|
||||
mind = 0x7fffffff;
|
||||
maxd = -0x80000000;
|
||||
|
||||
// Pick colors at extreme points
|
||||
for (i = 0; i < 16; i++) {
|
||||
if (block[i * 4 + 3] == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
int dot = block[i * 4 + 0] * v_r + block[i * 4 + 1] * v_g + block[i * 4 + 2] * v_b;
|
||||
|
||||
if (dot < mind) {
|
||||
mind = dot;
|
||||
minp = block + i * 4;
|
||||
}
|
||||
|
||||
if (dot > maxd) {
|
||||
maxd = dot;
|
||||
maxp = block + i * 4;
|
||||
}
|
||||
}
|
||||
|
||||
if (!maxp) {
|
||||
// all alpha, no color
|
||||
*pmin16 = 0xffff;
|
||||
*pmax16 = 0;
|
||||
} else {
|
||||
// endpoint colors found
|
||||
*pmax16 = stb__As16Bit(maxp[0], maxp[1], maxp[2]);
|
||||
*pmin16 = stb__As16Bit(minp[0], minp[1], minp[2]);
|
||||
|
||||
if (*pmax16 == *pmin16) {
|
||||
// modify the endpoints to indicate presence of an alpha block
|
||||
if (*pmax16 > 0) {
|
||||
(*pmax16)--;
|
||||
} else {
|
||||
(*pmin16)++;
|
||||
}
|
||||
}
|
||||
|
||||
stb__ReorderColors(pmax16, pmin16);
|
||||
}
|
||||
}
|
||||
|
||||
static const float stb__midpoints5[32] = {
|
||||
0.015686f, 0.047059f, 0.078431f, 0.111765f, 0.145098f, 0.176471f, 0.207843f, 0.241176f,
|
||||
0.274510f, 0.305882f, 0.337255f, 0.370588f, 0.403922f, 0.435294f, 0.466667f, 0.5f,
|
||||
0.533333f, 0.564706f, 0.596078f, 0.629412f, 0.662745f, 0.694118f, 0.725490f, 0.758824f,
|
||||
0.792157f, 0.823529f, 0.854902f, 0.888235f, 0.921569f, 0.952941f, 0.984314f, 1.0f};
|
||||
|
||||
static const float stb__midpoints6[64] = {
|
||||
0.007843f, 0.023529f, 0.039216f, 0.054902f, 0.070588f, 0.086275f, 0.101961f, 0.117647f,
|
||||
0.133333f, 0.149020f, 0.164706f, 0.180392f, 0.196078f, 0.211765f, 0.227451f, 0.245098f,
|
||||
0.262745f, 0.278431f, 0.294118f, 0.309804f, 0.325490f, 0.341176f, 0.356863f, 0.372549f,
|
||||
0.388235f, 0.403922f, 0.419608f, 0.435294f, 0.450980f, 0.466667f, 0.482353f, 0.500000f,
|
||||
0.517647f, 0.533333f, 0.549020f, 0.564706f, 0.580392f, 0.596078f, 0.611765f, 0.627451f,
|
||||
0.643137f, 0.658824f, 0.674510f, 0.690196f, 0.705882f, 0.721569f, 0.737255f, 0.754902f,
|
||||
0.772549f, 0.788235f, 0.803922f, 0.819608f, 0.835294f, 0.850980f, 0.866667f, 0.882353f,
|
||||
0.898039f, 0.913725f, 0.929412f, 0.945098f, 0.960784f, 0.976471f, 0.992157f, 1.0f};
|
||||
|
||||
static unsigned short stb__Quantize5(float x) {
|
||||
unsigned short q;
|
||||
x = x < 0 ? 0 : x > 1 ? 1 : x; // saturate
|
||||
q = (unsigned short)(x * 31);
|
||||
q += (x > stb__midpoints5[q]);
|
||||
return q;
|
||||
}
|
||||
|
||||
static unsigned short stb__Quantize6(float x) {
|
||||
unsigned short q;
|
||||
x = x < 0 ? 0 : x > 1 ? 1 : x; // saturate
|
||||
q = (unsigned short)(x * 63);
|
||||
q += (x > stb__midpoints6[q]);
|
||||
return q;
|
||||
}
|
||||
|
||||
// The refinement function. (Clever code, part 2)
|
||||
// Tries to optimize colors to suit block contents better.
|
||||
// (By solving a least squares system via normal equations+Cramer's rule)
|
||||
static int stb__RefineBlock(unsigned char* block, unsigned short* pmax16, unsigned short* pmin16,
|
||||
unsigned int mask) {
|
||||
static const int w1Tab[4] = {3, 0, 2, 1};
|
||||
static const int prods[4] = {0x090000, 0x000900, 0x040102, 0x010402};
|
||||
// ^some magic to save a lot of multiplies in the accumulating loop...
|
||||
// (precomputed products of weights for least squares system, accumulated
|
||||
// inside one 32-bit register)
|
||||
|
||||
float f;
|
||||
unsigned short oldMin, oldMax, min16, max16;
|
||||
int i, akku = 0, xx, xy, yy;
|
||||
int At1_r, At1_g, At1_b;
|
||||
int At2_r, At2_g, At2_b;
|
||||
unsigned int cm = mask;
|
||||
|
||||
oldMin = *pmin16;
|
||||
oldMax = *pmax16;
|
||||
|
||||
if ((mask ^ (mask << 2)) < 4) // all pixels have the same index?
|
||||
{
|
||||
// yes, linear system would be singular; solve using optimal
|
||||
// single-color match on average color
|
||||
int r = 8, g = 8, b = 8;
|
||||
for (i = 0; i < 16; ++i) {
|
||||
r += block[i * 4 + 0];
|
||||
g += block[i * 4 + 1];
|
||||
b += block[i * 4 + 2];
|
||||
}
|
||||
|
||||
r >>= 4;
|
||||
g >>= 4;
|
||||
b >>= 4;
|
||||
|
||||
max16 = static_cast<unsigned short>((stb__OMatch5[r][0] << 11) | (stb__OMatch6[g][0] << 5) |
|
||||
stb__OMatch5[b][0]);
|
||||
min16 = static_cast<unsigned short>((stb__OMatch5[r][1] << 11) | (stb__OMatch6[g][1] << 5) |
|
||||
stb__OMatch5[b][1]);
|
||||
} else {
|
||||
At1_r = At1_g = At1_b = 0;
|
||||
At2_r = At2_g = At2_b = 0;
|
||||
for (i = 0; i < 16; ++i, cm >>= 2) {
|
||||
int step = cm & 3;
|
||||
int w1 = w1Tab[step];
|
||||
int r = block[i * 4 + 0];
|
||||
int g = block[i * 4 + 1];
|
||||
int b = block[i * 4 + 2];
|
||||
|
||||
akku += prods[step];
|
||||
At1_r += w1 * r;
|
||||
At1_g += w1 * g;
|
||||
At1_b += w1 * b;
|
||||
At2_r += r;
|
||||
At2_g += g;
|
||||
At2_b += b;
|
||||
}
|
||||
|
||||
At2_r = 3 * At2_r - At1_r;
|
||||
At2_g = 3 * At2_g - At1_g;
|
||||
At2_b = 3 * At2_b - At1_b;
|
||||
|
||||
// extract solutions and decide solvability
|
||||
xx = akku >> 16;
|
||||
yy = (akku >> 8) & 0xff;
|
||||
xy = (akku >> 0) & 0xff;
|
||||
|
||||
f = 3.0f / 255.0f / static_cast<float>(xx * yy - xy * xy);
|
||||
|
||||
max16 = static_cast<unsigned short>(
|
||||
stb__Quantize5(static_cast<float>(At1_r * yy - At2_r * xy) * f) << 11);
|
||||
max16 |= static_cast<unsigned short>(
|
||||
stb__Quantize6(static_cast<float>(At1_g * yy - At2_g * xy) * f) << 5);
|
||||
max16 |= static_cast<unsigned short>(
|
||||
stb__Quantize5(static_cast<float>(At1_b * yy - At2_b * xy) * f) << 0);
|
||||
|
||||
min16 = static_cast<unsigned short>(
|
||||
stb__Quantize5(static_cast<float>(At2_r * xx - At1_r * xy) * f) << 11);
|
||||
min16 |= static_cast<unsigned short>(
|
||||
stb__Quantize6(static_cast<float>(At2_g * xx - At1_g * xy) * f) << 5);
|
||||
min16 |= static_cast<unsigned short>(
|
||||
stb__Quantize5(static_cast<float>(At2_b * xx - At1_b * xy) * f) << 0);
|
||||
}
|
||||
|
||||
*pmin16 = min16;
|
||||
*pmax16 = max16;
|
||||
stb__ReorderColors(pmax16, pmin16);
|
||||
|
||||
return oldMin != min16 || oldMax != max16;
|
||||
}
|
||||
|
||||
// Color block compression
|
||||
static void stb__CompressColorBlock(unsigned char* dest, unsigned char* block, int alpha,
|
||||
int mode) {
|
||||
unsigned int mask;
|
||||
int i;
|
||||
int refinecount;
|
||||
unsigned short max16, min16;
|
||||
unsigned char color[4 * 4];
|
||||
|
||||
refinecount = (mode & STB_DXT_HIGHQUAL) ? 2 : 1;
|
||||
|
||||
// check if block is constant
|
||||
for (i = 1; i < 16; i++)
|
||||
if (((unsigned int*)block)[i] != ((unsigned int*)block)[0])
|
||||
break;
|
||||
|
||||
if (i == 16 && block[3] == 0 && alpha) { // constant alpha
|
||||
mask = 0xffffffff;
|
||||
max16 = 0;
|
||||
min16 = 0xffff;
|
||||
} else if (i == 16) { // constant color
|
||||
int r = block[0], g = block[1], b = block[2];
|
||||
mask = 0xaaaaaaaa;
|
||||
max16 = static_cast<unsigned short>((stb__OMatch5[r][0] << 11) | (stb__OMatch6[g][0] << 5) |
|
||||
stb__OMatch5[b][0]);
|
||||
min16 = static_cast<unsigned short>((stb__OMatch5[r][1] << 11) | (stb__OMatch6[g][1] << 5) |
|
||||
stb__OMatch5[b][1]);
|
||||
} else if (alpha) {
|
||||
stb__OptimizeColorsAlphaBlock(block, &max16, &min16);
|
||||
stb__Eval3Colors(color, max16, min16);
|
||||
mask = stb__MatchColorsAlphaBlock(block, color);
|
||||
} else {
|
||||
// first step: PCA+map along principal axis
|
||||
stb__OptimizeColorsBlock(block, &max16, &min16);
|
||||
if (max16 != min16) {
|
||||
stb__Eval4Colors(color, max16, min16);
|
||||
mask = stb__MatchColorsBlock(block, color);
|
||||
} else
|
||||
mask = 0;
|
||||
|
||||
// third step: refine (multiple times if requested)
|
||||
for (i = 0; i < refinecount; i++) {
|
||||
unsigned int lastmask = mask;
|
||||
|
||||
if (stb__RefineBlock(block, &max16, &min16, mask)) {
|
||||
if (max16 != min16) {
|
||||
stb__Eval4Colors(color, max16, min16);
|
||||
mask = stb__MatchColorsBlock(block, color);
|
||||
} else {
|
||||
mask = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (mask == lastmask)
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// write the color block
|
||||
if (!alpha)
|
||||
stb__FinalizeColors(&max16, &min16, &mask);
|
||||
|
||||
dest[0] = (unsigned char)(max16);
|
||||
dest[1] = (unsigned char)(max16 >> 8);
|
||||
dest[2] = (unsigned char)(min16);
|
||||
dest[3] = (unsigned char)(min16 >> 8);
|
||||
dest[4] = (unsigned char)(mask);
|
||||
dest[5] = (unsigned char)(mask >> 8);
|
||||
dest[6] = (unsigned char)(mask >> 16);
|
||||
dest[7] = (unsigned char)(mask >> 24);
|
||||
}
|
||||
|
||||
// Alpha block compression (this is easy for a change)
|
||||
static void stb__CompressAlphaBlock(unsigned char* dest, unsigned char* src, int stride) {
|
||||
int i, dist, bias, dist4, dist2, bits, mask;
|
||||
|
||||
// find min/max color
|
||||
int mn, mx;
|
||||
mn = mx = src[0];
|
||||
|
||||
for (i = 1; i < 16; i++) {
|
||||
if (src[i * stride] < mn)
|
||||
mn = src[i * stride];
|
||||
else if (src[i * stride] > mx)
|
||||
mx = src[i * stride];
|
||||
}
|
||||
|
||||
// encode them
|
||||
dest[0] = (unsigned char)mx;
|
||||
dest[1] = (unsigned char)mn;
|
||||
dest += 2;
|
||||
|
||||
// determine bias and emit color indices
|
||||
// given the choice of mx/mn, these indices are optimal:
|
||||
// http://fgiesen.wordpress.com/2009/12/15/dxt5-alpha-block-index-determination/
|
||||
dist = mx - mn;
|
||||
dist4 = dist * 4;
|
||||
dist2 = dist * 2;
|
||||
bias = (dist < 8) ? (dist - 1) : (dist / 2 + 2);
|
||||
bias -= mn * 7;
|
||||
bits = 0, mask = 0;
|
||||
|
||||
for (i = 0; i < 16; i++) {
|
||||
int a = src[i * stride] * 7 + bias;
|
||||
int ind, t;
|
||||
|
||||
// select index. this is a "linear scale" lerp factor between 0 (val=min)
|
||||
// and 7 (val=max).
|
||||
t = (a >= dist4) ? -1 : 0;
|
||||
ind = t & 4;
|
||||
a -= dist4 & t;
|
||||
t = (a >= dist2) ? -1 : 0;
|
||||
ind += t & 2;
|
||||
a -= dist2 & t;
|
||||
ind += (a >= dist);
|
||||
|
||||
// turn linear scale into DXT index (0/1 are extremal pts)
|
||||
ind = -ind & 7;
|
||||
ind ^= (2 > ind);
|
||||
|
||||
// write index
|
||||
mask |= ind << bits;
|
||||
if ((bits += 3) >= 8) {
|
||||
*dest++ = (unsigned char)mask;
|
||||
mask >>= 8;
|
||||
bits -= 8;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void stb_compress_bc1_block(unsigned char* dest, const unsigned char* src, int alpha, int mode) {
|
||||
stb__CompressColorBlock(dest, (unsigned char*)src, alpha, mode);
|
||||
}
|
||||
|
||||
void stb_compress_bc3_block(unsigned char* dest, const unsigned char* src, int mode) {
|
||||
unsigned char data[16][4];
|
||||
int i;
|
||||
|
||||
stb__CompressAlphaBlock(dest, (unsigned char*)src + 3, 4);
|
||||
dest += 8;
|
||||
// make a new copy of the data in which alpha is opaque,
|
||||
// because code uses a fast test for color constancy
|
||||
memcpy(data, src, 4 * 16);
|
||||
for (i = 0; i < 16; ++i)
|
||||
data[i][3] = 255;
|
||||
src = &data[0][0];
|
||||
|
||||
stb__CompressColorBlock(dest, (unsigned char*)src, 0, mode);
|
||||
}
|
||||
36
externals/stb/stb_dxt.h
vendored
Normal file
36
externals/stb/stb_dxt.h
vendored
Normal file
@@ -0,0 +1,36 @@
|
||||
// SPDX-FileCopyrightText: fabian "ryg" giesen
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
// stb_dxt.h - v1.12 - DXT1/DXT5 compressor
|
||||
|
||||
#ifndef STB_INCLUDE_STB_DXT_H
|
||||
#define STB_INCLUDE_STB_DXT_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifdef STB_DXT_STATIC
|
||||
#define STBDDEF static
|
||||
#else
|
||||
#define STBDDEF extern
|
||||
#endif
|
||||
|
||||
// compression mode (bitflags)
|
||||
#define STB_DXT_NORMAL 0
|
||||
#define STB_DXT_DITHER 1 // use dithering. was always dubious, now deprecated. does nothing!
|
||||
#define STB_DXT_HIGHQUAL \
|
||||
2 // high quality mode, does two refinement steps instead of 1. ~30-40% slower.
|
||||
|
||||
STBDDEF void stb_compress_bc1_block(unsigned char* dest,
|
||||
const unsigned char* src_rgba_four_bytes_per_pixel, int alpha,
|
||||
int mode);
|
||||
|
||||
STBDDEF void stb_compress_bc3_block(unsigned char* dest, const unsigned char* src, int mode);
|
||||
|
||||
#define STB_COMPRESS_DXT_BLOCK
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#endif // STB_INCLUDE_STB_DXT_H
|
||||
2
externals/vcpkg
vendored
2
externals/vcpkg
vendored
Submodule externals/vcpkg updated: a7b6122f6b...656fcc6ab2
@@ -154,6 +154,11 @@ void AudioRenderer::ThreadFunc() {
|
||||
return;
|
||||
|
||||
case RenderMessage::AudioRenderer_Render: {
|
||||
if (system.IsShuttingDown()) [[unlikely]] {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(5));
|
||||
mailbox->ADSPSendMessage(RenderMessage::AudioRenderer_RenderResponse);
|
||||
continue;
|
||||
}
|
||||
std::array<bool, MaxRendererSessions> buffers_reset{};
|
||||
std::array<u64, MaxRendererSessions> render_times_taken{};
|
||||
const auto start_time{system.CoreTiming().GetClockTicks()};
|
||||
|
||||
@@ -27,7 +27,7 @@ bool SystemManager::InitializeUnsafe() {
|
||||
if (!active) {
|
||||
if (adsp.Start()) {
|
||||
active = true;
|
||||
thread = std::jthread([this](std::stop_token stop_token) { ThreadFunc(); });
|
||||
thread = std::jthread([this](std::stop_token stop_token) { ThreadFunc(stop_token); });
|
||||
}
|
||||
}
|
||||
|
||||
@@ -39,8 +39,7 @@ void SystemManager::Stop() {
|
||||
return;
|
||||
}
|
||||
active = false;
|
||||
update.store(true);
|
||||
update.notify_all();
|
||||
thread.request_stop();
|
||||
thread.join();
|
||||
adsp.Stop();
|
||||
}
|
||||
@@ -85,12 +84,12 @@ bool SystemManager::Remove(System& system_) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void SystemManager::ThreadFunc() {
|
||||
void SystemManager::ThreadFunc(std::stop_token stop_token) {
|
||||
static constexpr char name[]{"AudioRenderSystemManager"};
|
||||
MicroProfileOnThreadCreate(name);
|
||||
Common::SetCurrentThreadName(name);
|
||||
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
|
||||
while (active) {
|
||||
while (active && !stop_token.stop_requested()) {
|
||||
{
|
||||
std::scoped_lock l{mutex1};
|
||||
|
||||
|
||||
@@ -66,13 +66,7 @@ private:
|
||||
/**
|
||||
* Main thread responsible for command generation.
|
||||
*/
|
||||
void ThreadFunc();
|
||||
|
||||
enum class StreamState {
|
||||
Filling,
|
||||
Steady,
|
||||
Draining,
|
||||
};
|
||||
void ThreadFunc(std::stop_token stop_token);
|
||||
|
||||
/// Core system
|
||||
Core::System& core;
|
||||
@@ -90,8 +84,6 @@ private:
|
||||
ADSP::ADSP& adsp;
|
||||
/// AudioRenderer mailbox for communication
|
||||
ADSP::AudioRenderer_Mailbox* mailbox{};
|
||||
/// Atomic for main thread to wait on
|
||||
std::atomic<bool> update{};
|
||||
};
|
||||
|
||||
} // namespace AudioCore::AudioRenderer
|
||||
|
||||
@@ -271,8 +271,11 @@ u64 SinkStream::GetExpectedPlayedSampleCount() {
|
||||
|
||||
void SinkStream::WaitFreeSpace() {
|
||||
std::unique_lock lk{release_mutex};
|
||||
release_cv.wait(
|
||||
lk, [this]() { return queued_buffers < max_queue_size || system.IsShuttingDown(); });
|
||||
release_cv.wait_for(lk, std::chrono::milliseconds(5),
|
||||
[this]() { return queued_buffers < max_queue_size; });
|
||||
if (queued_buffers > max_queue_size + 3) {
|
||||
release_cv.wait(lk, [this]() { return queued_buffers < max_queue_size; });
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace AudioCore::Sink
|
||||
|
||||
@@ -188,3 +188,8 @@ private:
|
||||
|
||||
template <std::size_t Position, std::size_t Bits, typename T>
|
||||
using BitFieldBE = BitField<Position, Bits, T, BETag>;
|
||||
|
||||
template <std::size_t Position, std::size_t Bits, typename T, typename EndianTag = LETag>
|
||||
inline auto format_as(BitField<Position, Bits, T, EndianTag> bitfield) {
|
||||
return bitfield.Value();
|
||||
}
|
||||
|
||||
@@ -61,6 +61,7 @@ void LogSettings() {
|
||||
log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue());
|
||||
log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue());
|
||||
log_setting("Renderer_AsyncASTC", values.async_astc.GetValue());
|
||||
log_setting("Renderer_AstcRecompression", values.astc_recompression.GetValue());
|
||||
log_setting("Renderer_UseVsync", values.vsync_mode.GetValue());
|
||||
log_setting("Renderer_UseReactiveFlushing", values.use_reactive_flushing.GetValue());
|
||||
log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue());
|
||||
@@ -224,6 +225,7 @@ void RestoreGlobalState(bool is_powered_on) {
|
||||
values.nvdec_emulation.SetGlobal(true);
|
||||
values.accelerate_astc.SetGlobal(true);
|
||||
values.async_astc.SetGlobal(true);
|
||||
values.astc_recompression.SetGlobal(true);
|
||||
values.use_reactive_flushing.SetGlobal(true);
|
||||
values.shader_backend.SetGlobal(true);
|
||||
values.use_asynchronous_shaders.SetGlobal(true);
|
||||
|
||||
@@ -90,6 +90,12 @@ enum class AntiAliasing : u32 {
|
||||
LastAA = Smaa,
|
||||
};
|
||||
|
||||
enum class AstcRecompression : u32 {
|
||||
Uncompressed = 0,
|
||||
Bc1 = 1,
|
||||
Bc3 = 2,
|
||||
};
|
||||
|
||||
struct ResolutionScalingInfo {
|
||||
u32 up_scale{1};
|
||||
u32 down_shift{0};
|
||||
@@ -473,6 +479,9 @@ struct Values {
|
||||
SwitchableSetting<bool> use_vulkan_driver_pipeline_cache{true,
|
||||
"use_vulkan_driver_pipeline_cache"};
|
||||
SwitchableSetting<bool> enable_compute_pipelines{false, "enable_compute_pipelines"};
|
||||
SwitchableSetting<AstcRecompression, true> astc_recompression{
|
||||
AstcRecompression::Uncompressed, AstcRecompression::Uncompressed, AstcRecompression::Bc3,
|
||||
"astc_recompression"};
|
||||
|
||||
SwitchableSetting<u8> bg_red{0, "bg_red"};
|
||||
SwitchableSetting<u8> bg_green{0, "bg_green"};
|
||||
|
||||
@@ -117,8 +117,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return FileSys::ConcatenatedVfsFile::MakeConcatenatedFile(std::move(concat),
|
||||
dir->GetName());
|
||||
return FileSys::ConcatenatedVfsFile::MakeConcatenatedFile(concat, dir->GetName());
|
||||
}
|
||||
|
||||
if (Common::FS::IsDir(path)) {
|
||||
|
||||
@@ -140,7 +140,8 @@ VirtualFile CreateRomFS(VirtualDir dir, VirtualDir ext) {
|
||||
return nullptr;
|
||||
|
||||
RomFSBuildContext ctx{dir, ext};
|
||||
return ConcatenatedVfsFile::MakeConcatenatedFile(0, ctx.Build(), dir->GetName());
|
||||
auto file_map = ctx.Build();
|
||||
return ConcatenatedVfsFile::MakeConcatenatedFile(0, file_map, dir->GetName());
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -10,84 +10,105 @@
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
static bool VerifyConcatenationMapContinuity(const std::multimap<u64, VirtualFile>& map) {
|
||||
const auto last_valid = --map.end();
|
||||
for (auto iter = map.begin(); iter != last_valid;) {
|
||||
const auto old = iter++;
|
||||
if (old->first + old->second->GetSize() != iter->first) {
|
||||
ConcatenatedVfsFile::ConcatenatedVfsFile(ConcatenationMap&& concatenation_map_, std::string&& name_)
|
||||
: concatenation_map(std::move(concatenation_map_)), name(std::move(name_)) {
|
||||
DEBUG_ASSERT(this->VerifyContinuity());
|
||||
}
|
||||
|
||||
bool ConcatenatedVfsFile::VerifyContinuity() const {
|
||||
u64 last_offset = 0;
|
||||
for (auto& entry : concatenation_map) {
|
||||
if (entry.offset != last_offset) {
|
||||
return false;
|
||||
}
|
||||
|
||||
last_offset = entry.offset + entry.file->GetSize();
|
||||
}
|
||||
|
||||
return map.begin()->first == 0;
|
||||
}
|
||||
|
||||
ConcatenatedVfsFile::ConcatenatedVfsFile(std::vector<VirtualFile> files_, std::string name_)
|
||||
: name(std::move(name_)) {
|
||||
std::size_t next_offset = 0;
|
||||
for (const auto& file : files_) {
|
||||
files.emplace(next_offset, file);
|
||||
next_offset += file->GetSize();
|
||||
}
|
||||
}
|
||||
|
||||
ConcatenatedVfsFile::ConcatenatedVfsFile(std::multimap<u64, VirtualFile> files_, std::string name_)
|
||||
: files(std::move(files_)), name(std::move(name_)) {
|
||||
ASSERT(VerifyConcatenationMapContinuity(files));
|
||||
return true;
|
||||
}
|
||||
|
||||
ConcatenatedVfsFile::~ConcatenatedVfsFile() = default;
|
||||
|
||||
VirtualFile ConcatenatedVfsFile::MakeConcatenatedFile(std::vector<VirtualFile> files,
|
||||
std::string name) {
|
||||
if (files.empty())
|
||||
VirtualFile ConcatenatedVfsFile::MakeConcatenatedFile(const std::vector<VirtualFile>& files,
|
||||
std::string&& name) {
|
||||
// Fold trivial cases.
|
||||
if (files.empty()) {
|
||||
return nullptr;
|
||||
if (files.size() == 1)
|
||||
return files[0];
|
||||
}
|
||||
if (files.size() == 1) {
|
||||
return files.front();
|
||||
}
|
||||
|
||||
return VirtualFile(new ConcatenatedVfsFile(std::move(files), std::move(name)));
|
||||
// Make the concatenation map from the input.
|
||||
std::vector<ConcatenationEntry> concatenation_map;
|
||||
concatenation_map.reserve(files.size());
|
||||
u64 last_offset = 0;
|
||||
|
||||
for (auto& file : files) {
|
||||
concatenation_map.emplace_back(ConcatenationEntry{
|
||||
.offset = last_offset,
|
||||
.file = file,
|
||||
});
|
||||
|
||||
last_offset += file->GetSize();
|
||||
}
|
||||
|
||||
return VirtualFile(new ConcatenatedVfsFile(std::move(concatenation_map), std::move(name)));
|
||||
}
|
||||
|
||||
VirtualFile ConcatenatedVfsFile::MakeConcatenatedFile(u8 filler_byte,
|
||||
std::multimap<u64, VirtualFile> files,
|
||||
std::string name) {
|
||||
if (files.empty())
|
||||
const std::multimap<u64, VirtualFile>& files,
|
||||
std::string&& name) {
|
||||
// Fold trivial cases.
|
||||
if (files.empty()) {
|
||||
return nullptr;
|
||||
if (files.size() == 1)
|
||||
}
|
||||
if (files.size() == 1) {
|
||||
return files.begin()->second;
|
||||
|
||||
const auto last_valid = --files.end();
|
||||
for (auto iter = files.begin(); iter != last_valid;) {
|
||||
const auto old = iter++;
|
||||
if (old->first + old->second->GetSize() != iter->first) {
|
||||
files.emplace(old->first + old->second->GetSize(),
|
||||
std::make_shared<StaticVfsFile>(filler_byte, iter->first - old->first -
|
||||
old->second->GetSize()));
|
||||
}
|
||||
}
|
||||
|
||||
// Ensure the map starts at offset 0 (start of file), otherwise pad to fill.
|
||||
if (files.begin()->first != 0)
|
||||
files.emplace(0, std::make_shared<StaticVfsFile>(filler_byte, files.begin()->first));
|
||||
// Make the concatenation map from the input.
|
||||
std::vector<ConcatenationEntry> concatenation_map;
|
||||
|
||||
return VirtualFile(new ConcatenatedVfsFile(std::move(files), std::move(name)));
|
||||
concatenation_map.reserve(files.size());
|
||||
u64 last_offset = 0;
|
||||
|
||||
// Iteration of a multimap is ordered, so offset will be strictly non-decreasing.
|
||||
for (auto& [offset, file] : files) {
|
||||
if (offset > last_offset) {
|
||||
concatenation_map.emplace_back(ConcatenationEntry{
|
||||
.offset = last_offset,
|
||||
.file = std::make_shared<StaticVfsFile>(filler_byte, offset - last_offset),
|
||||
});
|
||||
}
|
||||
|
||||
concatenation_map.emplace_back(ConcatenationEntry{
|
||||
.offset = offset,
|
||||
.file = file,
|
||||
});
|
||||
|
||||
last_offset = offset + file->GetSize();
|
||||
}
|
||||
|
||||
return VirtualFile(new ConcatenatedVfsFile(std::move(concatenation_map), std::move(name)));
|
||||
}
|
||||
|
||||
std::string ConcatenatedVfsFile::GetName() const {
|
||||
if (files.empty()) {
|
||||
if (concatenation_map.empty()) {
|
||||
return "";
|
||||
}
|
||||
if (!name.empty()) {
|
||||
return name;
|
||||
}
|
||||
return files.begin()->second->GetName();
|
||||
return concatenation_map.front().file->GetName();
|
||||
}
|
||||
|
||||
std::size_t ConcatenatedVfsFile::GetSize() const {
|
||||
if (files.empty()) {
|
||||
if (concatenation_map.empty()) {
|
||||
return 0;
|
||||
}
|
||||
return files.rbegin()->first + files.rbegin()->second->GetSize();
|
||||
return concatenation_map.back().offset + concatenation_map.back().file->GetSize();
|
||||
}
|
||||
|
||||
bool ConcatenatedVfsFile::Resize(std::size_t new_size) {
|
||||
@@ -95,10 +116,10 @@ bool ConcatenatedVfsFile::Resize(std::size_t new_size) {
|
||||
}
|
||||
|
||||
VirtualDir ConcatenatedVfsFile::GetContainingDirectory() const {
|
||||
if (files.empty()) {
|
||||
if (concatenation_map.empty()) {
|
||||
return nullptr;
|
||||
}
|
||||
return files.begin()->second->GetContainingDirectory();
|
||||
return concatenation_map.front().file->GetContainingDirectory();
|
||||
}
|
||||
|
||||
bool ConcatenatedVfsFile::IsWritable() const {
|
||||
@@ -110,25 +131,45 @@ bool ConcatenatedVfsFile::IsReadable() const {
|
||||
}
|
||||
|
||||
std::size_t ConcatenatedVfsFile::Read(u8* data, std::size_t length, std::size_t offset) const {
|
||||
auto entry = --files.end();
|
||||
for (auto iter = files.begin(); iter != files.end(); ++iter) {
|
||||
if (iter->first > offset) {
|
||||
entry = --iter;
|
||||
const ConcatenationEntry key{
|
||||
.offset = offset,
|
||||
.file = nullptr,
|
||||
};
|
||||
|
||||
// Read nothing if the map is empty.
|
||||
if (concatenation_map.empty()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Binary search to find the iterator to the first position we can check.
|
||||
// It must exist, since we are not empty and are comparing unsigned integers.
|
||||
auto it = std::prev(std::upper_bound(concatenation_map.begin(), concatenation_map.end(), key));
|
||||
u64 cur_length = length;
|
||||
u64 cur_offset = offset;
|
||||
|
||||
while (cur_length > 0 && it != concatenation_map.end()) {
|
||||
// Check if we can read the file at this position.
|
||||
const auto& file = it->file;
|
||||
const u64 file_offset = it->offset;
|
||||
const u64 file_size = file->GetSize();
|
||||
|
||||
if (cur_offset >= file_offset + file_size) {
|
||||
// Entirely out of bounds read.
|
||||
break;
|
||||
}
|
||||
|
||||
// Read the file at this position.
|
||||
const u64 intended_read_size = std::min<u64>(cur_length, file_size);
|
||||
const u64 actual_read_size =
|
||||
file->Read(data + (cur_offset - offset), intended_read_size, cur_offset - file_offset);
|
||||
|
||||
// Update tracking.
|
||||
cur_offset += actual_read_size;
|
||||
cur_length -= actual_read_size;
|
||||
it++;
|
||||
}
|
||||
|
||||
if (entry->first + entry->second->GetSize() <= offset)
|
||||
return 0;
|
||||
|
||||
const auto read_in =
|
||||
std::min<u64>(entry->first + entry->second->GetSize() - offset, entry->second->GetSize());
|
||||
if (length > read_in) {
|
||||
return entry->second->Read(data, read_in, offset - entry->first) +
|
||||
Read(data + read_in, length - read_in, offset + read_in);
|
||||
}
|
||||
|
||||
return entry->second->Read(data, std::min<u64>(read_in, length), offset - entry->first);
|
||||
return cur_offset - offset;
|
||||
}
|
||||
|
||||
std::size_t ConcatenatedVfsFile::Write(const u8* data, std::size_t length, std::size_t offset) {
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <compare>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include "core/file_sys/vfs.h"
|
||||
@@ -12,19 +13,33 @@ namespace FileSys {
|
||||
// Class that wraps multiple vfs files and concatenates them, making reads seamless. Currently
|
||||
// read-only.
|
||||
class ConcatenatedVfsFile : public VfsFile {
|
||||
explicit ConcatenatedVfsFile(std::vector<VirtualFile> files, std::string name_);
|
||||
explicit ConcatenatedVfsFile(std::multimap<u64, VirtualFile> files, std::string name_);
|
||||
private:
|
||||
struct ConcatenationEntry {
|
||||
u64 offset;
|
||||
VirtualFile file;
|
||||
|
||||
auto operator<=>(const ConcatenationEntry& other) const {
|
||||
return this->offset <=> other.offset;
|
||||
}
|
||||
};
|
||||
using ConcatenationMap = std::vector<ConcatenationEntry>;
|
||||
|
||||
explicit ConcatenatedVfsFile(std::vector<ConcatenationEntry>&& concatenation_map,
|
||||
std::string&& name);
|
||||
bool VerifyContinuity() const;
|
||||
|
||||
public:
|
||||
~ConcatenatedVfsFile() override;
|
||||
|
||||
/// Wrapper function to allow for more efficient handling of files.size() == 0, 1 cases.
|
||||
static VirtualFile MakeConcatenatedFile(std::vector<VirtualFile> files, std::string name);
|
||||
static VirtualFile MakeConcatenatedFile(const std::vector<VirtualFile>& files,
|
||||
std::string&& name);
|
||||
|
||||
/// Convenience function that turns a map of offsets to files into a concatenated file, filling
|
||||
/// gaps with a given filler byte.
|
||||
static VirtualFile MakeConcatenatedFile(u8 filler_byte, std::multimap<u64, VirtualFile> files,
|
||||
std::string name);
|
||||
static VirtualFile MakeConcatenatedFile(u8 filler_byte,
|
||||
const std::multimap<u64, VirtualFile>& files,
|
||||
std::string&& name);
|
||||
|
||||
std::string GetName() const override;
|
||||
std::size_t GetSize() const override;
|
||||
@@ -37,8 +52,7 @@ public:
|
||||
bool Rename(std::string_view new_name) override;
|
||||
|
||||
private:
|
||||
// Maps starting offset to file -- more efficient.
|
||||
std::multimap<u64, VirtualFile> files;
|
||||
ConcatenationMap concatenation_map;
|
||||
std::string name;
|
||||
};
|
||||
|
||||
|
||||
@@ -1283,9 +1283,14 @@ bool EmulatedController::HasNfc() const {
|
||||
}
|
||||
|
||||
bool EmulatedController::WriteNfc(const std::vector<u8>& data) {
|
||||
auto& nfc_output_device = output_devices[3];
|
||||
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||
auto& nfc_virtual_output_device = output_devices[3];
|
||||
|
||||
return nfc_output_device->WriteNfcData(data) == Common::Input::NfcState::Success;
|
||||
if (nfc_output_device->SupportsNfc() != Common::Input::NfcState::NotSupported) {
|
||||
return nfc_output_device->WriteNfcData(data) == Common::Input::NfcState::Success;
|
||||
}
|
||||
|
||||
return nfc_virtual_output_device->WriteNfcData(data) == Common::Input::NfcState::Success;
|
||||
}
|
||||
|
||||
void EmulatedController::SetLedPattern() {
|
||||
|
||||
@@ -144,14 +144,10 @@ private:
|
||||
|
||||
class KScopedMemoryBlockManagerAuditor {
|
||||
public:
|
||||
explicit KScopedMemoryBlockManagerAuditor(KMemoryBlockManager* m) : m_manager(m) {
|
||||
ASSERT(m_manager->CheckState());
|
||||
}
|
||||
explicit KScopedMemoryBlockManagerAuditor(KMemoryBlockManager* m) : m_manager(m) {}
|
||||
explicit KScopedMemoryBlockManagerAuditor(KMemoryBlockManager& m)
|
||||
: KScopedMemoryBlockManagerAuditor(std::addressof(m)) {}
|
||||
~KScopedMemoryBlockManagerAuditor() {
|
||||
ASSERT(m_manager->CheckState());
|
||||
}
|
||||
~KScopedMemoryBlockManagerAuditor() = default;
|
||||
|
||||
private:
|
||||
KMemoryBlockManager* m_manager;
|
||||
|
||||
@@ -52,9 +52,6 @@ bool IsAmiiboValid(const EncryptedNTAG215File& ntag_file) {
|
||||
if (ntag_file.compability_container != 0xEEFF10F1U) {
|
||||
return false;
|
||||
}
|
||||
if (amiibo_data.constant_value != 0xA5) {
|
||||
return false;
|
||||
}
|
||||
if (amiibo_data.model_info.tag_type != NFC::PackedTagType::Type2) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -119,18 +119,31 @@ bool NfcDevice::LoadNfcTag(std::span<const u8> data) {
|
||||
|
||||
memcpy(&tag_data, data.data(), sizeof(NFP::EncryptedNTAG215File));
|
||||
is_plain_amiibo = NFP::AmiiboCrypto::IsAmiiboValid(tag_data);
|
||||
|
||||
if (is_plain_amiibo) {
|
||||
encrypted_tag_data = NFP::AmiiboCrypto::EncodedDataToNfcData(tag_data);
|
||||
LOG_INFO(Service_NFP, "Using plain amiibo");
|
||||
} else {
|
||||
tag_data = {};
|
||||
memcpy(&encrypted_tag_data, data.data(), sizeof(NFP::EncryptedNTAG215File));
|
||||
}
|
||||
is_write_protected = false;
|
||||
|
||||
device_state = DeviceState::TagFound;
|
||||
deactivate_event->GetReadableEvent().Clear();
|
||||
activate_event->Signal();
|
||||
|
||||
// Fallback for plain amiibos
|
||||
if (is_plain_amiibo) {
|
||||
LOG_INFO(Service_NFP, "Using plain amiibo");
|
||||
encrypted_tag_data = NFP::AmiiboCrypto::EncodedDataToNfcData(tag_data);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Fallback for encrypted amiibos without keys
|
||||
if (!NFP::AmiiboCrypto::IsKeyAvailable()) {
|
||||
LOG_INFO(Service_NFC, "Loading amiibo without keys");
|
||||
memcpy(&encrypted_tag_data, data.data(), sizeof(NFP::EncryptedNTAG215File));
|
||||
BuildAmiiboWithoutKeys();
|
||||
is_plain_amiibo = true;
|
||||
is_write_protected = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
tag_data = {};
|
||||
memcpy(&encrypted_tag_data, data.data(), sizeof(NFP::EncryptedNTAG215File));
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -346,23 +359,15 @@ Result NfcDevice::Mount(NFP::ModelType model_type, NFP::MountTarget mount_target
|
||||
return ResultWrongDeviceState;
|
||||
}
|
||||
|
||||
// The loaded amiibo is not encrypted
|
||||
if (is_plain_amiibo) {
|
||||
device_state = DeviceState::TagMounted;
|
||||
mount_target = mount_target_;
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
if (!NFP::AmiiboCrypto::IsAmiiboValid(encrypted_tag_data)) {
|
||||
LOG_ERROR(Service_NFP, "Not an amiibo");
|
||||
return ResultNotAnAmiibo;
|
||||
}
|
||||
|
||||
// Mark amiibos as read only when keys are missing
|
||||
if (!NFP::AmiiboCrypto::IsKeyAvailable()) {
|
||||
LOG_ERROR(Service_NFP, "No keys detected");
|
||||
// The loaded amiibo is not encrypted
|
||||
if (is_plain_amiibo) {
|
||||
device_state = DeviceState::TagMounted;
|
||||
mount_target = NFP::MountTarget::Rom;
|
||||
mount_target = mount_target_;
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
@@ -421,11 +426,11 @@ Result NfcDevice::Flush() {
|
||||
|
||||
tag_data.write_counter++;
|
||||
|
||||
FlushWithBreak(NFP::BreakType::Normal);
|
||||
const auto result = FlushWithBreak(NFP::BreakType::Normal);
|
||||
|
||||
is_data_moddified = false;
|
||||
|
||||
return ResultSuccess;
|
||||
return result;
|
||||
}
|
||||
|
||||
Result NfcDevice::FlushDebug() {
|
||||
@@ -444,11 +449,11 @@ Result NfcDevice::FlushDebug() {
|
||||
|
||||
tag_data.write_counter++;
|
||||
|
||||
FlushWithBreak(NFP::BreakType::Normal);
|
||||
const auto result = FlushWithBreak(NFP::BreakType::Normal);
|
||||
|
||||
is_data_moddified = false;
|
||||
|
||||
return ResultSuccess;
|
||||
return result;
|
||||
}
|
||||
|
||||
Result NfcDevice::FlushWithBreak(NFP::BreakType break_type) {
|
||||
@@ -457,6 +462,11 @@ Result NfcDevice::FlushWithBreak(NFP::BreakType break_type) {
|
||||
return ResultWrongDeviceState;
|
||||
}
|
||||
|
||||
if (is_write_protected) {
|
||||
LOG_ERROR(Service_NFP, "No keys available skipping write request");
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
std::vector<u8> data(sizeof(NFP::EncryptedNTAG215File));
|
||||
if (is_plain_amiibo) {
|
||||
memcpy(data.data(), &tag_data, sizeof(tag_data));
|
||||
@@ -1033,7 +1043,6 @@ Result NfcDevice::GetAll(NFP::NfpData& data) const {
|
||||
}
|
||||
|
||||
NFP::CommonInfo common_info{};
|
||||
Service::Mii::MiiManager manager;
|
||||
const u64 application_id = tag_data.application_id;
|
||||
|
||||
GetCommonInfo(common_info);
|
||||
@@ -1249,6 +1258,28 @@ void NfcDevice::UpdateRegisterInfoCrc() {
|
||||
tag_data.register_info_crc = crc.checksum();
|
||||
}
|
||||
|
||||
void NfcDevice::BuildAmiiboWithoutKeys() {
|
||||
Service::Mii::MiiManager manager;
|
||||
auto& settings = tag_data.settings;
|
||||
|
||||
tag_data = NFP::AmiiboCrypto::NfcDataToEncodedData(encrypted_tag_data);
|
||||
|
||||
// Common info
|
||||
tag_data.write_counter = 0;
|
||||
tag_data.amiibo_version = 0;
|
||||
settings.write_date = GetAmiiboDate(GetCurrentPosixTime());
|
||||
|
||||
// Register info
|
||||
SetAmiiboName(settings, {'y', 'u', 'z', 'u', 'A', 'm', 'i', 'i', 'b', 'o'});
|
||||
settings.settings.font_region.Assign(0);
|
||||
settings.init_date = GetAmiiboDate(GetCurrentPosixTime());
|
||||
tag_data.owner_mii = manager.BuildFromStoreData(manager.BuildDefault(0));
|
||||
|
||||
// Admin info
|
||||
settings.settings.amiibo_initialized.Assign(1);
|
||||
settings.settings.appdata_initialized.Assign(0);
|
||||
}
|
||||
|
||||
u64 NfcDevice::GetHandle() const {
|
||||
// Generate a handle based of the npad id
|
||||
return static_cast<u64>(npad_id);
|
||||
|
||||
@@ -110,6 +110,8 @@ private:
|
||||
void UpdateSettingsCrc();
|
||||
void UpdateRegisterInfoCrc();
|
||||
|
||||
void BuildAmiiboWithoutKeys();
|
||||
|
||||
bool is_controller_set{};
|
||||
int callback_key;
|
||||
const Core::HID::NpadIdType npad_id;
|
||||
@@ -128,6 +130,7 @@ private:
|
||||
bool is_data_moddified{};
|
||||
bool is_app_area_open{};
|
||||
bool is_plain_amiibo{};
|
||||
bool is_write_protected{};
|
||||
NFP::MountTarget mount_target{NFP::MountTarget::None};
|
||||
|
||||
NFP::NTAG215File tag_data{};
|
||||
|
||||
@@ -64,7 +64,7 @@ void SyncpointManager::FreeSyncpoint(u32 id) {
|
||||
}
|
||||
|
||||
bool SyncpointManager::IsSyncpointAllocated(u32 id) const {
|
||||
return (id <= SyncpointCount) && syncpoints[id].reserved;
|
||||
return (id < SyncpointCount) && syncpoints[id].reserved;
|
||||
}
|
||||
|
||||
bool SyncpointManager::HasSyncpointExpired(u32 id, u32 threshold) const {
|
||||
|
||||
@@ -291,9 +291,13 @@ Common::Input::NfcState Joycons::SupportsNfc(const PadIdentifier& identifier_) c
|
||||
return Common::Input::NfcState::Success;
|
||||
};
|
||||
|
||||
Common::Input::NfcState Joycons::WriteNfcData(const PadIdentifier& identifier_,
|
||||
Common::Input::NfcState Joycons::WriteNfcData(const PadIdentifier& identifier,
|
||||
const std::vector<u8>& data) {
|
||||
return Common::Input::NfcState::NotSupported;
|
||||
auto handle = GetHandle(identifier);
|
||||
if (handle->WriteNfcData(data) != Joycon::DriverResult::Success) {
|
||||
return Common::Input::NfcState::WriteFailed;
|
||||
}
|
||||
return Common::Input::NfcState::Success;
|
||||
};
|
||||
|
||||
Common::Input::DriverResult Joycons::SetPollingMode(const PadIdentifier& identifier,
|
||||
|
||||
@@ -492,6 +492,26 @@ DriverResult JoyconDriver::SetRingConMode() {
|
||||
return result;
|
||||
}
|
||||
|
||||
DriverResult JoyconDriver::WriteNfcData(std::span<const u8> data) {
|
||||
std::scoped_lock lock{mutex};
|
||||
disable_input_thread = true;
|
||||
|
||||
if (!supported_features.nfc) {
|
||||
return DriverResult::NotSupported;
|
||||
}
|
||||
if (!nfc_protocol->IsEnabled()) {
|
||||
return DriverResult::Disabled;
|
||||
}
|
||||
if (!amiibo_detected) {
|
||||
return DriverResult::ErrorWritingData;
|
||||
}
|
||||
|
||||
const auto result = nfc_protocol->WriteAmiibo(data);
|
||||
|
||||
disable_input_thread = false;
|
||||
return result;
|
||||
}
|
||||
|
||||
bool JoyconDriver::IsConnected() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return is_connected.load();
|
||||
|
||||
@@ -49,6 +49,7 @@ public:
|
||||
DriverResult SetIrMode();
|
||||
DriverResult SetNfcMode();
|
||||
DriverResult SetRingConMode();
|
||||
DriverResult WriteNfcData(std::span<const u8> data);
|
||||
|
||||
void SetCallbacks(const JoyconCallbacks& callbacks);
|
||||
|
||||
|
||||
@@ -23,6 +23,7 @@ constexpr std::array<u8, 8> DefaultVibrationBuffer{0x0, 0x1, 0x40, 0x40, 0x0, 0x
|
||||
|
||||
using MacAddress = std::array<u8, 6>;
|
||||
using SerialNumber = std::array<u8, 15>;
|
||||
using TagUUID = std::array<u8, 7>;
|
||||
|
||||
enum class ControllerType : u8 {
|
||||
None = 0x00,
|
||||
@@ -276,12 +277,13 @@ enum class MCUPacketFlag : u8 {
|
||||
LastCommandPacket = 0x08,
|
||||
};
|
||||
|
||||
enum class NFCReadCommand : u8 {
|
||||
enum class NFCCommand : u8 {
|
||||
CancelAll = 0x00,
|
||||
StartPolling = 0x01,
|
||||
StopPolling = 0x02,
|
||||
StartWaitingRecieve = 0x04,
|
||||
Ntag = 0x06,
|
||||
ReadNtag = 0x06,
|
||||
WriteNtag = 0x08,
|
||||
Mifare = 0x0F,
|
||||
};
|
||||
|
||||
@@ -292,14 +294,19 @@ enum class NFCTagType : u8 {
|
||||
|
||||
enum class NFCPages {
|
||||
Block0 = 0,
|
||||
Block3 = 3,
|
||||
Block45 = 45,
|
||||
Block135 = 135,
|
||||
Block231 = 231,
|
||||
};
|
||||
|
||||
enum class NFCStatus : u8 {
|
||||
Ready = 0x00,
|
||||
Polling = 0x01,
|
||||
LastPackage = 0x04,
|
||||
WriteDone = 0x05,
|
||||
TagLost = 0x07,
|
||||
WriteReady = 0x09,
|
||||
};
|
||||
|
||||
enum class IrsMode : u8 {
|
||||
@@ -559,13 +566,32 @@ static_assert(sizeof(NFCReadBlockCommand) == 0x9, "NFCReadBlockCommand is an inv
|
||||
struct NFCReadCommandData {
|
||||
u8 unknown;
|
||||
u8 uuid_length;
|
||||
u8 unknown_2;
|
||||
std::array<u8, 6> uid;
|
||||
TagUUID uid;
|
||||
NFCTagType tag_type;
|
||||
NFCReadBlockCommand read_block;
|
||||
};
|
||||
static_assert(sizeof(NFCReadCommandData) == 0x13, "NFCReadCommandData is an invalid size");
|
||||
|
||||
#pragma pack(push, 1)
|
||||
struct NFCWriteCommandData {
|
||||
u8 unknown;
|
||||
u8 uuid_length;
|
||||
TagUUID uid;
|
||||
NFCTagType tag_type;
|
||||
u8 unknown2;
|
||||
u8 unknown3;
|
||||
u8 unknown4;
|
||||
u8 unknown5;
|
||||
u8 unknown6;
|
||||
u8 unknown7;
|
||||
u8 unknown8;
|
||||
u8 magic;
|
||||
u16_be write_count;
|
||||
u8 amiibo_version;
|
||||
};
|
||||
static_assert(sizeof(NFCWriteCommandData) == 0x15, "NFCWriteCommandData is an invalid size");
|
||||
#pragma pack(pop)
|
||||
|
||||
struct NFCPollingCommandData {
|
||||
u8 enable_mifare;
|
||||
u8 unknown_1;
|
||||
@@ -576,8 +602,8 @@ struct NFCPollingCommandData {
|
||||
static_assert(sizeof(NFCPollingCommandData) == 0x05, "NFCPollingCommandData is an invalid size");
|
||||
|
||||
struct NFCRequestState {
|
||||
NFCReadCommand command_argument;
|
||||
INSERT_PADDING_BYTES(0x1);
|
||||
NFCCommand command_argument;
|
||||
u8 block_id;
|
||||
u8 packet_id;
|
||||
MCUPacketFlag packet_flag;
|
||||
u8 data_length;
|
||||
@@ -591,6 +617,18 @@ struct NFCRequestState {
|
||||
};
|
||||
static_assert(sizeof(NFCRequestState) == 0x26, "NFCRequestState is an invalid size");
|
||||
|
||||
struct NFCDataChunk {
|
||||
u8 nfc_page;
|
||||
u8 data_size;
|
||||
std::array<u8, 0xFF> data;
|
||||
};
|
||||
|
||||
struct NFCWritePackage {
|
||||
NFCWriteCommandData command_data;
|
||||
u8 number_of_chunks;
|
||||
std::array<NFCDataChunk, 4> data_chunks;
|
||||
};
|
||||
|
||||
struct IrsConfigure {
|
||||
MCUCommand command;
|
||||
MCUSubCommand sub_command;
|
||||
|
||||
@@ -34,6 +34,12 @@ DriverResult NfcProtocol::EnableNfc() {
|
||||
|
||||
result = ConfigureMCU(config);
|
||||
}
|
||||
if (result == DriverResult::Success) {
|
||||
result = WaitSetMCUMode(ReportMode::NFC_IR_MODE_60HZ, MCUMode::NFC);
|
||||
}
|
||||
if (result == DriverResult::Success) {
|
||||
result = WaitUntilNfcIs(NFCStatus::Ready);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
@@ -56,27 +62,20 @@ DriverResult NfcProtocol::StartNFCPollingMode() {
|
||||
LOG_DEBUG(Input, "Start NFC pooling Mode");
|
||||
ScopedSetBlocking sb(this);
|
||||
DriverResult result{DriverResult::Success};
|
||||
TagFoundData tag_data{};
|
||||
|
||||
if (result == DriverResult::Success) {
|
||||
result = WaitSetMCUMode(ReportMode::NFC_IR_MODE_60HZ, MCUMode::NFC);
|
||||
}
|
||||
if (result == DriverResult::Success) {
|
||||
result = WaitUntilNfcIsReady();
|
||||
}
|
||||
if (result == DriverResult::Success) {
|
||||
MCUCommandResponse output{};
|
||||
result = SendStopPollingRequest(output);
|
||||
}
|
||||
if (result == DriverResult::Success) {
|
||||
result = WaitUntilNfcIsReady();
|
||||
result = WaitUntilNfcIs(NFCStatus::Ready);
|
||||
}
|
||||
if (result == DriverResult::Success) {
|
||||
MCUCommandResponse output{};
|
||||
result = SendStartPollingRequest(output);
|
||||
}
|
||||
if (result == DriverResult::Success) {
|
||||
result = WaitUntilNfcIsPolling();
|
||||
result = WaitUntilNfcIs(NFCStatus::Polling);
|
||||
}
|
||||
if (result == DriverResult::Success) {
|
||||
is_enabled = true;
|
||||
@@ -112,6 +111,49 @@ DriverResult NfcProtocol::ScanAmiibo(std::vector<u8>& data) {
|
||||
return result;
|
||||
}
|
||||
|
||||
DriverResult NfcProtocol::WriteAmiibo(std::span<const u8> data) {
|
||||
LOG_DEBUG(Input, "Write amiibo");
|
||||
ScopedSetBlocking sb(this);
|
||||
DriverResult result{DriverResult::Success};
|
||||
TagUUID tag_uuid = GetTagUUID(data);
|
||||
TagFoundData tag_data{};
|
||||
|
||||
if (result == DriverResult::Success) {
|
||||
result = IsTagInRange(tag_data, 7);
|
||||
}
|
||||
if (result == DriverResult::Success) {
|
||||
if (tag_data.uuid != tag_uuid) {
|
||||
result = DriverResult::InvalidParameters;
|
||||
}
|
||||
}
|
||||
if (result == DriverResult::Success) {
|
||||
MCUCommandResponse output{};
|
||||
result = SendStopPollingRequest(output);
|
||||
}
|
||||
if (result == DriverResult::Success) {
|
||||
result = WaitUntilNfcIs(NFCStatus::Ready);
|
||||
}
|
||||
if (result == DriverResult::Success) {
|
||||
MCUCommandResponse output{};
|
||||
result = SendStartPollingRequest(output, true);
|
||||
}
|
||||
if (result == DriverResult::Success) {
|
||||
result = WaitUntilNfcIs(NFCStatus::WriteReady);
|
||||
}
|
||||
if (result == DriverResult::Success) {
|
||||
result = WriteAmiiboData(tag_uuid, data);
|
||||
}
|
||||
if (result == DriverResult::Success) {
|
||||
result = WaitUntilNfcIs(NFCStatus::WriteDone);
|
||||
}
|
||||
if (result == DriverResult::Success) {
|
||||
MCUCommandResponse output{};
|
||||
result = SendStopPollingRequest(output);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
bool NfcProtocol::HasAmiibo() {
|
||||
if (update_counter++ < AMIIBO_UPDATE_DELAY) {
|
||||
return true;
|
||||
@@ -129,7 +171,7 @@ bool NfcProtocol::HasAmiibo() {
|
||||
return result == DriverResult::Success;
|
||||
}
|
||||
|
||||
DriverResult NfcProtocol::WaitUntilNfcIsReady() {
|
||||
DriverResult NfcProtocol::WaitUntilNfcIs(NFCStatus status) {
|
||||
constexpr std::size_t timeout_limit = 10;
|
||||
MCUCommandResponse output{};
|
||||
std::size_t tries = 0;
|
||||
@@ -145,28 +187,7 @@ DriverResult NfcProtocol::WaitUntilNfcIsReady() {
|
||||
}
|
||||
} while (output.mcu_report != MCUReport::NFCState ||
|
||||
(output.mcu_data[1] << 8) + output.mcu_data[0] != 0x0500 ||
|
||||
output.mcu_data[5] != 0x31 || output.mcu_data[6] != 0x00);
|
||||
|
||||
return DriverResult::Success;
|
||||
}
|
||||
|
||||
DriverResult NfcProtocol::WaitUntilNfcIsPolling() {
|
||||
constexpr std::size_t timeout_limit = 10;
|
||||
MCUCommandResponse output{};
|
||||
std::size_t tries = 0;
|
||||
|
||||
do {
|
||||
auto result = SendNextPackageRequest(output, {});
|
||||
|
||||
if (result != DriverResult::Success) {
|
||||
return result;
|
||||
}
|
||||
if (tries++ > timeout_limit) {
|
||||
return DriverResult::Timeout;
|
||||
}
|
||||
} while (output.mcu_report != MCUReport::NFCState ||
|
||||
(output.mcu_data[1] << 8) + output.mcu_data[0] != 0x0500 ||
|
||||
output.mcu_data[5] != 0x31 || output.mcu_data[6] != 0x01);
|
||||
output.mcu_data[5] != 0x31 || output.mcu_data[6] != static_cast<u8>(status));
|
||||
|
||||
return DriverResult::Success;
|
||||
}
|
||||
@@ -188,7 +209,7 @@ DriverResult NfcProtocol::IsTagInRange(TagFoundData& data, std::size_t timeout_l
|
||||
(output.mcu_data[6] != 0x09 && output.mcu_data[6] != 0x04));
|
||||
|
||||
data.type = output.mcu_data[12];
|
||||
data.uuid.resize(output.mcu_data[14]);
|
||||
data.uuid_size = std::min(output.mcu_data[14], static_cast<u8>(sizeof(TagUUID)));
|
||||
memcpy(data.uuid.data(), output.mcu_data.data() + 15, data.uuid.size());
|
||||
|
||||
return DriverResult::Success;
|
||||
@@ -245,17 +266,94 @@ DriverResult NfcProtocol::GetAmiiboData(std::vector<u8>& ntag_data) {
|
||||
return DriverResult::Timeout;
|
||||
}
|
||||
|
||||
DriverResult NfcProtocol::SendStartPollingRequest(MCUCommandResponse& output) {
|
||||
DriverResult NfcProtocol::WriteAmiiboData(const TagUUID& tag_uuid, std::span<const u8> data) {
|
||||
constexpr std::size_t timeout_limit = 60;
|
||||
const auto nfc_data = MakeAmiiboWritePackage(tag_uuid, data);
|
||||
const std::vector<u8> nfc_buffer_data = SerializeWritePackage(nfc_data);
|
||||
std::span<const u8> buffer(nfc_buffer_data);
|
||||
MCUCommandResponse output{};
|
||||
u8 block_id = 1;
|
||||
u8 package_index = 0;
|
||||
std::size_t tries = 0;
|
||||
std::size_t current_position = 0;
|
||||
|
||||
LOG_INFO(Input, "Writing amiibo data");
|
||||
|
||||
auto result = SendWriteAmiiboRequest(output, tag_uuid);
|
||||
|
||||
if (result != DriverResult::Success) {
|
||||
return result;
|
||||
}
|
||||
|
||||
// Read Tag data but ignore the actual sent data
|
||||
while (tries++ < timeout_limit) {
|
||||
result = SendNextPackageRequest(output, package_index);
|
||||
const auto nfc_status = static_cast<NFCStatus>(output.mcu_data[6]);
|
||||
|
||||
if (result != DriverResult::Success) {
|
||||
return result;
|
||||
}
|
||||
|
||||
if ((output.mcu_report == MCUReport::NFCReadData ||
|
||||
output.mcu_report == MCUReport::NFCState) &&
|
||||
nfc_status == NFCStatus::TagLost) {
|
||||
return DriverResult::ErrorReadingData;
|
||||
}
|
||||
|
||||
if (output.mcu_report == MCUReport::NFCReadData && output.mcu_data[1] == 0x07) {
|
||||
package_index++;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (output.mcu_report == MCUReport::NFCState && nfc_status == NFCStatus::LastPackage) {
|
||||
LOG_INFO(Input, "Finished reading amiibo");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Send Data. Nfc buffer size is 31, Send the data in smaller packages
|
||||
while (current_position < buffer.size() && tries++ < timeout_limit) {
|
||||
const std::size_t next_position =
|
||||
std::min(current_position + sizeof(NFCRequestState::raw_data), buffer.size());
|
||||
const std::size_t block_size = next_position - current_position;
|
||||
const bool is_last_packet = block_size < sizeof(NFCRequestState::raw_data);
|
||||
|
||||
SendWriteDataAmiiboRequest(output, block_id, is_last_packet,
|
||||
buffer.subspan(current_position, block_size));
|
||||
|
||||
const auto nfc_status = static_cast<NFCStatus>(output.mcu_data[6]);
|
||||
|
||||
if ((output.mcu_report == MCUReport::NFCReadData ||
|
||||
output.mcu_report == MCUReport::NFCState) &&
|
||||
nfc_status == NFCStatus::TagLost) {
|
||||
return DriverResult::ErrorReadingData;
|
||||
}
|
||||
|
||||
// Increase position when data is confirmed by the joycon
|
||||
if (output.mcu_report == MCUReport::NFCState &&
|
||||
(output.mcu_data[1] << 8) + output.mcu_data[0] == 0x0500 &&
|
||||
output.mcu_data[3] == block_id) {
|
||||
block_id++;
|
||||
current_position = next_position;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
DriverResult NfcProtocol::SendStartPollingRequest(MCUCommandResponse& output,
|
||||
bool is_second_attempt) {
|
||||
NFCRequestState request{
|
||||
.command_argument = NFCReadCommand::StartPolling,
|
||||
.packet_id = 0x0,
|
||||
.command_argument = NFCCommand::StartPolling,
|
||||
.block_id = {},
|
||||
.packet_id = {},
|
||||
.packet_flag = MCUPacketFlag::LastCommandPacket,
|
||||
.data_length = sizeof(NFCPollingCommandData),
|
||||
.nfc_polling =
|
||||
{
|
||||
.enable_mifare = 0x01,
|
||||
.unknown_1 = 0x00,
|
||||
.unknown_2 = 0x00,
|
||||
.enable_mifare = 0x00,
|
||||
.unknown_1 = static_cast<u8>(is_second_attempt ? 0xe8 : 0x00),
|
||||
.unknown_2 = static_cast<u8>(is_second_attempt ? 0x03 : 0x00),
|
||||
.unknown_3 = 0x2c,
|
||||
.unknown_4 = 0x01,
|
||||
},
|
||||
@@ -271,10 +369,11 @@ DriverResult NfcProtocol::SendStartPollingRequest(MCUCommandResponse& output) {
|
||||
|
||||
DriverResult NfcProtocol::SendStopPollingRequest(MCUCommandResponse& output) {
|
||||
NFCRequestState request{
|
||||
.command_argument = NFCReadCommand::StopPolling,
|
||||
.packet_id = 0x0,
|
||||
.command_argument = NFCCommand::StopPolling,
|
||||
.block_id = {},
|
||||
.packet_id = {},
|
||||
.packet_flag = MCUPacketFlag::LastCommandPacket,
|
||||
.data_length = 0,
|
||||
.data_length = {},
|
||||
.raw_data = {},
|
||||
.crc = {},
|
||||
};
|
||||
@@ -288,10 +387,11 @@ DriverResult NfcProtocol::SendStopPollingRequest(MCUCommandResponse& output) {
|
||||
|
||||
DriverResult NfcProtocol::SendNextPackageRequest(MCUCommandResponse& output, u8 packet_id) {
|
||||
NFCRequestState request{
|
||||
.command_argument = NFCReadCommand::StartWaitingRecieve,
|
||||
.command_argument = NFCCommand::StartWaitingRecieve,
|
||||
.block_id = {},
|
||||
.packet_id = packet_id,
|
||||
.packet_flag = MCUPacketFlag::LastCommandPacket,
|
||||
.data_length = 0,
|
||||
.data_length = {},
|
||||
.raw_data = {},
|
||||
.crc = {},
|
||||
};
|
||||
@@ -305,17 +405,17 @@ DriverResult NfcProtocol::SendNextPackageRequest(MCUCommandResponse& output, u8
|
||||
|
||||
DriverResult NfcProtocol::SendReadAmiiboRequest(MCUCommandResponse& output, NFCPages ntag_pages) {
|
||||
NFCRequestState request{
|
||||
.command_argument = NFCReadCommand::Ntag,
|
||||
.packet_id = 0x0,
|
||||
.command_argument = NFCCommand::ReadNtag,
|
||||
.block_id = {},
|
||||
.packet_id = {},
|
||||
.packet_flag = MCUPacketFlag::LastCommandPacket,
|
||||
.data_length = sizeof(NFCReadCommandData),
|
||||
.nfc_read =
|
||||
{
|
||||
.unknown = 0xd0,
|
||||
.uuid_length = 0x07,
|
||||
.unknown_2 = 0x00,
|
||||
.uuid_length = sizeof(NFCReadCommandData::uid),
|
||||
.uid = {},
|
||||
.tag_type = NFCTagType::AllTags,
|
||||
.tag_type = NFCTagType::Ntag215,
|
||||
.read_block = GetReadBlockCommand(ntag_pages),
|
||||
},
|
||||
.crc = {},
|
||||
@@ -328,12 +428,135 @@ DriverResult NfcProtocol::SendReadAmiiboRequest(MCUCommandResponse& output, NFCP
|
||||
output);
|
||||
}
|
||||
|
||||
DriverResult NfcProtocol::SendWriteAmiiboRequest(MCUCommandResponse& output,
|
||||
const TagUUID& tag_uuid) {
|
||||
NFCRequestState request{
|
||||
.command_argument = NFCCommand::ReadNtag,
|
||||
.block_id = {},
|
||||
.packet_id = {},
|
||||
.packet_flag = MCUPacketFlag::LastCommandPacket,
|
||||
.data_length = sizeof(NFCReadCommandData),
|
||||
.nfc_read =
|
||||
{
|
||||
.unknown = 0xd0,
|
||||
.uuid_length = sizeof(NFCReadCommandData::uid),
|
||||
.uid = tag_uuid,
|
||||
.tag_type = NFCTagType::Ntag215,
|
||||
.read_block = GetReadBlockCommand(NFCPages::Block3),
|
||||
},
|
||||
.crc = {},
|
||||
};
|
||||
|
||||
std::array<u8, sizeof(NFCRequestState)> request_data{};
|
||||
memcpy(request_data.data(), &request, sizeof(NFCRequestState));
|
||||
request_data[36] = CalculateMCU_CRC8(request_data.data(), 36);
|
||||
return SendMCUData(ReportMode::NFC_IR_MODE_60HZ, MCUSubCommand::ReadDeviceMode, request_data,
|
||||
output);
|
||||
}
|
||||
|
||||
DriverResult NfcProtocol::SendWriteDataAmiiboRequest(MCUCommandResponse& output, u8 block_id,
|
||||
bool is_last_packet,
|
||||
std::span<const u8> data) {
|
||||
const auto data_size = std::min(data.size(), sizeof(NFCRequestState::raw_data));
|
||||
NFCRequestState request{
|
||||
.command_argument = NFCCommand::WriteNtag,
|
||||
.block_id = block_id,
|
||||
.packet_id = {},
|
||||
.packet_flag =
|
||||
is_last_packet ? MCUPacketFlag::LastCommandPacket : MCUPacketFlag::MorePacketsRemaining,
|
||||
.data_length = static_cast<u8>(data_size),
|
||||
.raw_data = {},
|
||||
.crc = {},
|
||||
};
|
||||
memcpy(request.raw_data.data(), data.data(), data_size);
|
||||
|
||||
std::array<u8, sizeof(NFCRequestState)> request_data{};
|
||||
memcpy(request_data.data(), &request, sizeof(NFCRequestState));
|
||||
request_data[36] = CalculateMCU_CRC8(request_data.data(), 36);
|
||||
return SendMCUData(ReportMode::NFC_IR_MODE_60HZ, MCUSubCommand::ReadDeviceMode, request_data,
|
||||
output);
|
||||
}
|
||||
|
||||
std::vector<u8> NfcProtocol::SerializeWritePackage(const NFCWritePackage& package) const {
|
||||
const std::size_t header_size =
|
||||
sizeof(NFCWriteCommandData) + sizeof(NFCWritePackage::number_of_chunks);
|
||||
std::vector<u8> serialized_data(header_size);
|
||||
std::size_t start_index = 0;
|
||||
|
||||
memcpy(serialized_data.data(), &package, header_size);
|
||||
start_index += header_size;
|
||||
|
||||
for (const auto& data_chunk : package.data_chunks) {
|
||||
const std::size_t chunk_size =
|
||||
sizeof(NFCDataChunk::nfc_page) + sizeof(NFCDataChunk::data_size) + data_chunk.data_size;
|
||||
|
||||
serialized_data.resize(start_index + chunk_size);
|
||||
memcpy(serialized_data.data() + start_index, &data_chunk, chunk_size);
|
||||
start_index += chunk_size;
|
||||
}
|
||||
|
||||
return serialized_data;
|
||||
}
|
||||
|
||||
NFCWritePackage NfcProtocol::MakeAmiiboWritePackage(const TagUUID& tag_uuid,
|
||||
std::span<const u8> data) const {
|
||||
return {
|
||||
.command_data{
|
||||
.unknown = 0xd0,
|
||||
.uuid_length = sizeof(NFCReadCommandData::uid),
|
||||
.uid = tag_uuid,
|
||||
.tag_type = NFCTagType::Ntag215,
|
||||
.unknown2 = 0x00,
|
||||
.unknown3 = 0x01,
|
||||
.unknown4 = 0x04,
|
||||
.unknown5 = 0xff,
|
||||
.unknown6 = 0xff,
|
||||
.unknown7 = 0xff,
|
||||
.unknown8 = 0xff,
|
||||
.magic = data[16],
|
||||
.write_count = static_cast<u16>((data[17] << 8) + data[18]),
|
||||
.amiibo_version = data[19],
|
||||
},
|
||||
.number_of_chunks = 3,
|
||||
.data_chunks =
|
||||
{
|
||||
MakeAmiiboChunk(0x05, 0x20, data),
|
||||
MakeAmiiboChunk(0x20, 0xf0, data),
|
||||
MakeAmiiboChunk(0x5c, 0x98, data),
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
NFCDataChunk NfcProtocol::MakeAmiiboChunk(u8 page, u8 size, std::span<const u8> data) const {
|
||||
constexpr u8 NFC_PAGE_SIZE = 4;
|
||||
|
||||
if (static_cast<std::size_t>(page * NFC_PAGE_SIZE) + size >= data.size()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
NFCDataChunk chunk{
|
||||
.nfc_page = page,
|
||||
.data_size = size,
|
||||
.data = {},
|
||||
};
|
||||
std::memcpy(chunk.data.data(), data.data() + (page * NFC_PAGE_SIZE), size);
|
||||
return chunk;
|
||||
}
|
||||
|
||||
NFCReadBlockCommand NfcProtocol::GetReadBlockCommand(NFCPages pages) const {
|
||||
switch (pages) {
|
||||
case NFCPages::Block0:
|
||||
return {
|
||||
.block_count = 1,
|
||||
};
|
||||
case NFCPages::Block3:
|
||||
return {
|
||||
.block_count = 1,
|
||||
.blocks =
|
||||
{
|
||||
NFCReadBlock{0x03, 0x03},
|
||||
},
|
||||
};
|
||||
case NFCPages::Block45:
|
||||
return {
|
||||
.block_count = 1,
|
||||
@@ -368,6 +591,17 @@ NFCReadBlockCommand NfcProtocol::GetReadBlockCommand(NFCPages pages) const {
|
||||
};
|
||||
}
|
||||
|
||||
TagUUID NfcProtocol::GetTagUUID(std::span<const u8> data) const {
|
||||
if (data.size() < 10) {
|
||||
return {};
|
||||
}
|
||||
|
||||
// crc byte 3 is omitted in this operation
|
||||
return {
|
||||
data[0], data[1], data[2], data[4], data[5], data[6], data[7],
|
||||
};
|
||||
}
|
||||
|
||||
bool NfcProtocol::IsEnabled() const {
|
||||
return is_enabled;
|
||||
}
|
||||
|
||||
@@ -27,6 +27,8 @@ public:
|
||||
|
||||
DriverResult ScanAmiibo(std::vector<u8>& data);
|
||||
|
||||
DriverResult WriteAmiibo(std::span<const u8> data);
|
||||
|
||||
bool HasAmiibo();
|
||||
|
||||
bool IsEnabled() const;
|
||||
@@ -37,18 +39,20 @@ private:
|
||||
|
||||
struct TagFoundData {
|
||||
u8 type;
|
||||
std::vector<u8> uuid;
|
||||
u8 uuid_size;
|
||||
TagUUID uuid;
|
||||
};
|
||||
|
||||
DriverResult WaitUntilNfcIsReady();
|
||||
|
||||
DriverResult WaitUntilNfcIsPolling();
|
||||
DriverResult WaitUntilNfcIs(NFCStatus status);
|
||||
|
||||
DriverResult IsTagInRange(TagFoundData& data, std::size_t timeout_limit = 1);
|
||||
|
||||
DriverResult GetAmiiboData(std::vector<u8>& data);
|
||||
|
||||
DriverResult SendStartPollingRequest(MCUCommandResponse& output);
|
||||
DriverResult WriteAmiiboData(const TagUUID& tag_uuid, std::span<const u8> data);
|
||||
|
||||
DriverResult SendStartPollingRequest(MCUCommandResponse& output,
|
||||
bool is_second_attempt = false);
|
||||
|
||||
DriverResult SendStopPollingRequest(MCUCommandResponse& output);
|
||||
|
||||
@@ -56,8 +60,21 @@ private:
|
||||
|
||||
DriverResult SendReadAmiiboRequest(MCUCommandResponse& output, NFCPages ntag_pages);
|
||||
|
||||
DriverResult SendWriteAmiiboRequest(MCUCommandResponse& output, const TagUUID& tag_uuid);
|
||||
|
||||
DriverResult SendWriteDataAmiiboRequest(MCUCommandResponse& output, u8 block_id,
|
||||
bool is_last_packet, std::span<const u8> data);
|
||||
|
||||
std::vector<u8> SerializeWritePackage(const NFCWritePackage& package) const;
|
||||
|
||||
NFCWritePackage MakeAmiiboWritePackage(const TagUUID& tag_uuid, std::span<const u8> data) const;
|
||||
|
||||
NFCDataChunk MakeAmiiboChunk(u8 page, u8 size, std::span<const u8> data) const;
|
||||
|
||||
NFCReadBlockCommand GetReadBlockCommand(NFCPages pages) const;
|
||||
|
||||
TagUUID GetTagUUID(std::span<const u8> data) const;
|
||||
|
||||
bool is_enabled{};
|
||||
std::size_t update_counter{};
|
||||
};
|
||||
|
||||
@@ -380,13 +380,16 @@ void InputEngine::TriggerOnMotionChange(const PadIdentifier& identifier, int mot
|
||||
if (!configuring || !mapping_callback.on_data) {
|
||||
return;
|
||||
}
|
||||
const auto old_value = GetMotion(identifier, motion);
|
||||
bool is_active = false;
|
||||
if (std::abs(value.accel_x) > 1.5f || std::abs(value.accel_y) > 1.5f ||
|
||||
std::abs(value.accel_z) > 1.5f) {
|
||||
if (std::abs(value.accel_x - old_value.accel_x) > 1.5f ||
|
||||
std::abs(value.accel_y - old_value.accel_y) > 1.5f ||
|
||||
std::abs(value.accel_z - old_value.accel_z) > 1.5f) {
|
||||
is_active = true;
|
||||
}
|
||||
if (std::abs(value.gyro_x) > 0.6f || std::abs(value.gyro_y) > 0.6f ||
|
||||
std::abs(value.gyro_z) > 0.6f) {
|
||||
if (std::abs(value.gyro_x - old_value.gyro_x) > 0.6f ||
|
||||
std::abs(value.gyro_y - old_value.gyro_y) > 0.6f ||
|
||||
std::abs(value.gyro_z - old_value.gyro_z) > 0.6f) {
|
||||
is_active = true;
|
||||
}
|
||||
if (!is_active) {
|
||||
|
||||
@@ -30,7 +30,7 @@ void SHF(TranslatorVisitor& v, u64 insn, const IR::U32& shift, const IR::U32& hi
|
||||
union {
|
||||
u64 insn;
|
||||
BitField<0, 8, IR::Reg> dest_reg;
|
||||
BitField<0, 8, IR::Reg> lo_bits_reg;
|
||||
BitField<8, 8, IR::Reg> lo_bits_reg;
|
||||
BitField<37, 2, MaxShift> max_shift;
|
||||
BitField<47, 1, u64> cc;
|
||||
BitField<48, 2, u64> x_mode;
|
||||
|
||||
@@ -246,10 +246,14 @@ add_library(video_core STATIC
|
||||
texture_cache/util.h
|
||||
textures/astc.h
|
||||
textures/astc.cpp
|
||||
textures/bcn.cpp
|
||||
textures/bcn.h
|
||||
textures/decoders.cpp
|
||||
textures/decoders.h
|
||||
textures/texture.cpp
|
||||
textures/texture.h
|
||||
textures/workers.cpp
|
||||
textures/workers.h
|
||||
transform_feedback.cpp
|
||||
transform_feedback.h
|
||||
video_core.cpp
|
||||
@@ -275,7 +279,7 @@ add_library(video_core STATIC
|
||||
create_target_directory_groups(video_core)
|
||||
|
||||
target_link_libraries(video_core PUBLIC common core)
|
||||
target_link_libraries(video_core PUBLIC glad shader_recompiler)
|
||||
target_link_libraries(video_core PUBLIC glad shader_recompiler stb)
|
||||
|
||||
if (YUZU_USE_BUNDLED_FFMPEG AND NOT WIN32)
|
||||
add_dependencies(video_core ffmpeg-build)
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "common/microprofile.h"
|
||||
#include "video_core/buffer_cache/buffer_cache_base.h"
|
||||
#include "video_core/control/channel_state_cache.inc"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
@@ -9,4 +11,6 @@ MICROPROFILE_DEFINE(GPU_PrepareBuffers, "GPU", "Prepare buffers", MP_RGB(224, 12
|
||||
MICROPROFILE_DEFINE(GPU_BindUploadBuffers, "GPU", "Bind and upload buffers", MP_RGB(224, 128, 128));
|
||||
MICROPROFILE_DEFINE(GPU_DownloadMemory, "GPU", "Download buffers", MP_RGB(224, 128, 128));
|
||||
|
||||
template class VideoCommon::ChannelSetupCaches<VideoCommon::BufferCacheChannelInfo>;
|
||||
|
||||
} // namespace VideoCommon
|
||||
|
||||
@@ -30,8 +30,8 @@ BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_,
|
||||
}
|
||||
|
||||
const s64 device_memory = static_cast<s64>(runtime.GetDeviceLocalMemory());
|
||||
const s64 min_spacing_expected = device_memory - 1_GiB - 512_MiB;
|
||||
const s64 min_spacing_critical = device_memory - 1_GiB;
|
||||
const s64 min_spacing_expected = device_memory - 1_GiB;
|
||||
const s64 min_spacing_critical = device_memory - 512_MiB;
|
||||
const s64 mem_threshold = std::min(device_memory, TARGET_THRESHOLD);
|
||||
const s64 min_vacancy_expected = (6 * mem_threshold) / 10;
|
||||
const s64 min_vacancy_critical = (3 * mem_threshold) / 10;
|
||||
@@ -64,17 +64,22 @@ void BufferCache<P>::RunGarbageCollector() {
|
||||
template <class P>
|
||||
void BufferCache<P>::TickFrame() {
|
||||
// Calculate hits and shots and move hit bits to the right
|
||||
const u32 hits = std::reduce(uniform_cache_hits.begin(), uniform_cache_hits.end());
|
||||
const u32 shots = std::reduce(uniform_cache_shots.begin(), uniform_cache_shots.end());
|
||||
std::copy_n(uniform_cache_hits.begin(), uniform_cache_hits.size() - 1,
|
||||
uniform_cache_hits.begin() + 1);
|
||||
std::copy_n(uniform_cache_shots.begin(), uniform_cache_shots.size() - 1,
|
||||
uniform_cache_shots.begin() + 1);
|
||||
uniform_cache_hits[0] = 0;
|
||||
uniform_cache_shots[0] = 0;
|
||||
|
||||
const u32 hits = std::reduce(channel_state->uniform_cache_hits.begin(),
|
||||
channel_state->uniform_cache_hits.end());
|
||||
const u32 shots = std::reduce(channel_state->uniform_cache_shots.begin(),
|
||||
channel_state->uniform_cache_shots.end());
|
||||
std::copy_n(channel_state->uniform_cache_hits.begin(),
|
||||
channel_state->uniform_cache_hits.size() - 1,
|
||||
channel_state->uniform_cache_hits.begin() + 1);
|
||||
std::copy_n(channel_state->uniform_cache_shots.begin(),
|
||||
channel_state->uniform_cache_shots.size() - 1,
|
||||
channel_state->uniform_cache_shots.begin() + 1);
|
||||
channel_state->uniform_cache_hits[0] = 0;
|
||||
channel_state->uniform_cache_shots[0] = 0;
|
||||
|
||||
const bool skip_preferred = hits * 256 < shots * 251;
|
||||
uniform_buffer_skip_cache_size = skip_preferred ? DEFAULT_SKIP_CACHE_SIZE : 0;
|
||||
channel_state->uniform_buffer_skip_cache_size = skip_preferred ? DEFAULT_SKIP_CACHE_SIZE : 0;
|
||||
|
||||
// If we can obtain the memory info, use it instead of the estimate.
|
||||
if (runtime.CanReportMemoryUsage()) {
|
||||
@@ -164,10 +169,10 @@ bool BufferCache<P>::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 am
|
||||
BufferId buffer_a;
|
||||
BufferId buffer_b;
|
||||
do {
|
||||
has_deleted_buffers = false;
|
||||
channel_state->has_deleted_buffers = false;
|
||||
buffer_a = FindBuffer(*cpu_src_address, static_cast<u32>(amount));
|
||||
buffer_b = FindBuffer(*cpu_dest_address, static_cast<u32>(amount));
|
||||
} while (has_deleted_buffers);
|
||||
} while (channel_state->has_deleted_buffers);
|
||||
auto& src_buffer = slot_buffers[buffer_a];
|
||||
auto& dest_buffer = slot_buffers[buffer_b];
|
||||
SynchronizeBuffer(src_buffer, *cpu_src_address, static_cast<u32>(amount));
|
||||
@@ -272,30 +277,30 @@ void BufferCache<P>::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr
|
||||
.size = size,
|
||||
.buffer_id = BufferId{},
|
||||
};
|
||||
uniform_buffers[stage][index] = binding;
|
||||
channel_state->uniform_buffers[stage][index] = binding;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::DisableGraphicsUniformBuffer(size_t stage, u32 index) {
|
||||
uniform_buffers[stage][index] = NULL_BINDING;
|
||||
channel_state->uniform_buffers[stage][index] = NULL_BINDING;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::UpdateGraphicsBuffers(bool is_indexed) {
|
||||
MICROPROFILE_SCOPE(GPU_PrepareBuffers);
|
||||
do {
|
||||
has_deleted_buffers = false;
|
||||
channel_state->has_deleted_buffers = false;
|
||||
DoUpdateGraphicsBuffers(is_indexed);
|
||||
} while (has_deleted_buffers);
|
||||
} while (channel_state->has_deleted_buffers);
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::UpdateComputeBuffers() {
|
||||
MICROPROFILE_SCOPE(GPU_PrepareBuffers);
|
||||
do {
|
||||
has_deleted_buffers = false;
|
||||
channel_state->has_deleted_buffers = false;
|
||||
DoUpdateComputeBuffers();
|
||||
} while (has_deleted_buffers);
|
||||
} while (channel_state->has_deleted_buffers);
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@@ -338,98 +343,102 @@ template <class P>
|
||||
void BufferCache<P>::SetUniformBuffersState(const std::array<u32, NUM_STAGES>& mask,
|
||||
const UniformBufferSizes* sizes) {
|
||||
if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
|
||||
if (enabled_uniform_buffer_masks != mask) {
|
||||
if (channel_state->enabled_uniform_buffer_masks != mask) {
|
||||
if constexpr (IS_OPENGL) {
|
||||
fast_bound_uniform_buffers.fill(0);
|
||||
channel_state->fast_bound_uniform_buffers.fill(0);
|
||||
}
|
||||
dirty_uniform_buffers.fill(~u32{0});
|
||||
uniform_buffer_binding_sizes.fill({});
|
||||
channel_state->dirty_uniform_buffers.fill(~u32{0});
|
||||
channel_state->uniform_buffer_binding_sizes.fill({});
|
||||
}
|
||||
}
|
||||
enabled_uniform_buffer_masks = mask;
|
||||
uniform_buffer_sizes = sizes;
|
||||
channel_state->enabled_uniform_buffer_masks = mask;
|
||||
channel_state->uniform_buffer_sizes = sizes;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::SetComputeUniformBufferState(u32 mask,
|
||||
const ComputeUniformBufferSizes* sizes) {
|
||||
enabled_compute_uniform_buffer_mask = mask;
|
||||
compute_uniform_buffer_sizes = sizes;
|
||||
channel_state->enabled_compute_uniform_buffer_mask = mask;
|
||||
channel_state->compute_uniform_buffer_sizes = sizes;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::UnbindGraphicsStorageBuffers(size_t stage) {
|
||||
enabled_storage_buffers[stage] = 0;
|
||||
written_storage_buffers[stage] = 0;
|
||||
channel_state->enabled_storage_buffers[stage] = 0;
|
||||
channel_state->written_storage_buffers[stage] = 0;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::BindGraphicsStorageBuffer(size_t stage, size_t ssbo_index, u32 cbuf_index,
|
||||
u32 cbuf_offset, bool is_written) {
|
||||
enabled_storage_buffers[stage] |= 1U << ssbo_index;
|
||||
written_storage_buffers[stage] |= (is_written ? 1U : 0U) << ssbo_index;
|
||||
channel_state->enabled_storage_buffers[stage] |= 1U << ssbo_index;
|
||||
channel_state->written_storage_buffers[stage] |= (is_written ? 1U : 0U) << ssbo_index;
|
||||
|
||||
const auto& cbufs = maxwell3d->state.shader_stages[stage];
|
||||
const GPUVAddr ssbo_addr = cbufs.const_buffers[cbuf_index].address + cbuf_offset;
|
||||
storage_buffers[stage][ssbo_index] = StorageBufferBinding(ssbo_addr, cbuf_index, is_written);
|
||||
channel_state->storage_buffers[stage][ssbo_index] =
|
||||
StorageBufferBinding(ssbo_addr, cbuf_index, is_written);
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::UnbindGraphicsTextureBuffers(size_t stage) {
|
||||
enabled_texture_buffers[stage] = 0;
|
||||
written_texture_buffers[stage] = 0;
|
||||
image_texture_buffers[stage] = 0;
|
||||
channel_state->enabled_texture_buffers[stage] = 0;
|
||||
channel_state->written_texture_buffers[stage] = 0;
|
||||
channel_state->image_texture_buffers[stage] = 0;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::BindGraphicsTextureBuffer(size_t stage, size_t tbo_index, GPUVAddr gpu_addr,
|
||||
u32 size, PixelFormat format, bool is_written,
|
||||
bool is_image) {
|
||||
enabled_texture_buffers[stage] |= 1U << tbo_index;
|
||||
written_texture_buffers[stage] |= (is_written ? 1U : 0U) << tbo_index;
|
||||
channel_state->enabled_texture_buffers[stage] |= 1U << tbo_index;
|
||||
channel_state->written_texture_buffers[stage] |= (is_written ? 1U : 0U) << tbo_index;
|
||||
if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) {
|
||||
image_texture_buffers[stage] |= (is_image ? 1U : 0U) << tbo_index;
|
||||
channel_state->image_texture_buffers[stage] |= (is_image ? 1U : 0U) << tbo_index;
|
||||
}
|
||||
texture_buffers[stage][tbo_index] = GetTextureBufferBinding(gpu_addr, size, format);
|
||||
channel_state->texture_buffers[stage][tbo_index] =
|
||||
GetTextureBufferBinding(gpu_addr, size, format);
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::UnbindComputeStorageBuffers() {
|
||||
enabled_compute_storage_buffers = 0;
|
||||
written_compute_storage_buffers = 0;
|
||||
image_compute_texture_buffers = 0;
|
||||
channel_state->enabled_compute_storage_buffers = 0;
|
||||
channel_state->written_compute_storage_buffers = 0;
|
||||
channel_state->image_compute_texture_buffers = 0;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::BindComputeStorageBuffer(size_t ssbo_index, u32 cbuf_index, u32 cbuf_offset,
|
||||
bool is_written) {
|
||||
enabled_compute_storage_buffers |= 1U << ssbo_index;
|
||||
written_compute_storage_buffers |= (is_written ? 1U : 0U) << ssbo_index;
|
||||
channel_state->enabled_compute_storage_buffers |= 1U << ssbo_index;
|
||||
channel_state->written_compute_storage_buffers |= (is_written ? 1U : 0U) << ssbo_index;
|
||||
|
||||
const auto& launch_desc = kepler_compute->launch_description;
|
||||
ASSERT(((launch_desc.const_buffer_enable_mask >> cbuf_index) & 1) != 0);
|
||||
|
||||
const auto& cbufs = launch_desc.const_buffer_config;
|
||||
const GPUVAddr ssbo_addr = cbufs[cbuf_index].Address() + cbuf_offset;
|
||||
compute_storage_buffers[ssbo_index] = StorageBufferBinding(ssbo_addr, cbuf_index, is_written);
|
||||
channel_state->compute_storage_buffers[ssbo_index] =
|
||||
StorageBufferBinding(ssbo_addr, cbuf_index, is_written);
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::UnbindComputeTextureBuffers() {
|
||||
enabled_compute_texture_buffers = 0;
|
||||
written_compute_texture_buffers = 0;
|
||||
image_compute_texture_buffers = 0;
|
||||
channel_state->enabled_compute_texture_buffers = 0;
|
||||
channel_state->written_compute_texture_buffers = 0;
|
||||
channel_state->image_compute_texture_buffers = 0;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::BindComputeTextureBuffer(size_t tbo_index, GPUVAddr gpu_addr, u32 size,
|
||||
PixelFormat format, bool is_written, bool is_image) {
|
||||
enabled_compute_texture_buffers |= 1U << tbo_index;
|
||||
written_compute_texture_buffers |= (is_written ? 1U : 0U) << tbo_index;
|
||||
channel_state->enabled_compute_texture_buffers |= 1U << tbo_index;
|
||||
channel_state->written_compute_texture_buffers |= (is_written ? 1U : 0U) << tbo_index;
|
||||
if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) {
|
||||
image_compute_texture_buffers |= (is_image ? 1U : 0U) << tbo_index;
|
||||
channel_state->image_compute_texture_buffers |= (is_image ? 1U : 0U) << tbo_index;
|
||||
}
|
||||
compute_texture_buffers[tbo_index] = GetTextureBufferBinding(gpu_addr, size, format);
|
||||
channel_state->compute_texture_buffers[tbo_index] =
|
||||
GetTextureBufferBinding(gpu_addr, size, format);
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@@ -672,10 +681,10 @@ bool BufferCache<P>::IsRegionCpuModified(VAddr addr, size_t size) {
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::BindHostIndexBuffer() {
|
||||
Buffer& buffer = slot_buffers[index_buffer.buffer_id];
|
||||
TouchBuffer(buffer, index_buffer.buffer_id);
|
||||
const u32 offset = buffer.Offset(index_buffer.cpu_addr);
|
||||
const u32 size = index_buffer.size;
|
||||
Buffer& buffer = slot_buffers[channel_state->index_buffer.buffer_id];
|
||||
TouchBuffer(buffer, channel_state->index_buffer.buffer_id);
|
||||
const u32 offset = buffer.Offset(channel_state->index_buffer.cpu_addr);
|
||||
const u32 size = channel_state->index_buffer.size;
|
||||
const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
|
||||
if (!draw_state.inline_index_draw_indexes.empty()) [[unlikely]] {
|
||||
if constexpr (USE_MEMORY_MAPS) {
|
||||
@@ -689,7 +698,7 @@ void BufferCache<P>::BindHostIndexBuffer() {
|
||||
buffer.ImmediateUpload(0, draw_state.inline_index_draw_indexes);
|
||||
}
|
||||
} else {
|
||||
SynchronizeBuffer(buffer, index_buffer.cpu_addr, size);
|
||||
SynchronizeBuffer(buffer, channel_state->index_buffer.cpu_addr, size);
|
||||
}
|
||||
if constexpr (HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT) {
|
||||
const u32 new_offset =
|
||||
@@ -706,7 +715,7 @@ template <class P>
|
||||
void BufferCache<P>::BindHostVertexBuffers() {
|
||||
auto& flags = maxwell3d->dirty.flags;
|
||||
for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
|
||||
const Binding& binding = vertex_buffers[index];
|
||||
const Binding& binding = channel_state->vertex_buffers[index];
|
||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||
TouchBuffer(buffer, binding.buffer_id);
|
||||
SynchronizeBuffer(buffer, binding.cpu_addr, binding.size);
|
||||
@@ -729,19 +738,19 @@ void BufferCache<P>::BindHostDrawIndirectBuffers() {
|
||||
SynchronizeBuffer(buffer, binding.cpu_addr, binding.size);
|
||||
};
|
||||
if (current_draw_indirect->include_count) {
|
||||
bind_buffer(count_buffer_binding);
|
||||
bind_buffer(channel_state->count_buffer_binding);
|
||||
}
|
||||
bind_buffer(indirect_buffer_binding);
|
||||
bind_buffer(channel_state->indirect_buffer_binding);
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::BindHostGraphicsUniformBuffers(size_t stage) {
|
||||
u32 dirty = ~0U;
|
||||
if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
|
||||
dirty = std::exchange(dirty_uniform_buffers[stage], 0);
|
||||
dirty = std::exchange(channel_state->dirty_uniform_buffers[stage], 0);
|
||||
}
|
||||
u32 binding_index = 0;
|
||||
ForEachEnabledBit(enabled_uniform_buffer_masks[stage], [&](u32 index) {
|
||||
ForEachEnabledBit(channel_state->enabled_uniform_buffer_masks[stage], [&](u32 index) {
|
||||
const bool needs_bind = ((dirty >> index) & 1) != 0;
|
||||
BindHostGraphicsUniformBuffer(stage, index, binding_index, needs_bind);
|
||||
if constexpr (NEEDS_BIND_UNIFORM_INDEX) {
|
||||
@@ -753,13 +762,13 @@ void BufferCache<P>::BindHostGraphicsUniformBuffers(size_t stage) {
|
||||
template <class P>
|
||||
void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32 binding_index,
|
||||
bool needs_bind) {
|
||||
const Binding& binding = uniform_buffers[stage][index];
|
||||
const Binding& binding = channel_state->uniform_buffers[stage][index];
|
||||
const VAddr cpu_addr = binding.cpu_addr;
|
||||
const u32 size = std::min(binding.size, (*uniform_buffer_sizes)[stage][index]);
|
||||
const u32 size = std::min(binding.size, (*channel_state->uniform_buffer_sizes)[stage][index]);
|
||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||
TouchBuffer(buffer, binding.buffer_id);
|
||||
const bool use_fast_buffer = binding.buffer_id != NULL_BUFFER_ID &&
|
||||
size <= uniform_buffer_skip_cache_size &&
|
||||
size <= channel_state->uniform_buffer_skip_cache_size &&
|
||||
!memory_tracker.IsRegionGpuModified(cpu_addr, size);
|
||||
if (use_fast_buffer) {
|
||||
if constexpr (IS_OPENGL) {
|
||||
@@ -767,11 +776,11 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
|
||||
// Fast path for Nvidia
|
||||
const bool should_fast_bind =
|
||||
!HasFastUniformBufferBound(stage, binding_index) ||
|
||||
uniform_buffer_binding_sizes[stage][binding_index] != size;
|
||||
channel_state->uniform_buffer_binding_sizes[stage][binding_index] != size;
|
||||
if (should_fast_bind) {
|
||||
// We only have to bind when the currently bound buffer is not the fast version
|
||||
fast_bound_uniform_buffers[stage] |= 1U << binding_index;
|
||||
uniform_buffer_binding_sizes[stage][binding_index] = size;
|
||||
channel_state->fast_bound_uniform_buffers[stage] |= 1U << binding_index;
|
||||
channel_state->uniform_buffer_binding_sizes[stage][binding_index] = size;
|
||||
runtime.BindFastUniformBuffer(stage, binding_index, size);
|
||||
}
|
||||
const auto span = ImmediateBufferWithData(cpu_addr, size);
|
||||
@@ -780,8 +789,8 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
|
||||
}
|
||||
}
|
||||
if constexpr (IS_OPENGL) {
|
||||
fast_bound_uniform_buffers[stage] |= 1U << binding_index;
|
||||
uniform_buffer_binding_sizes[stage][binding_index] = size;
|
||||
channel_state->fast_bound_uniform_buffers[stage] |= 1U << binding_index;
|
||||
channel_state->uniform_buffer_binding_sizes[stage][binding_index] = size;
|
||||
}
|
||||
// Stream buffer path to avoid stalling on non-Nvidia drivers or Vulkan
|
||||
const std::span<u8> span = runtime.BindMappedUniformBuffer(stage, binding_index, size);
|
||||
@@ -791,15 +800,15 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
|
||||
// Classic cached path
|
||||
const bool sync_cached = SynchronizeBuffer(buffer, cpu_addr, size);
|
||||
if (sync_cached) {
|
||||
++uniform_cache_hits[0];
|
||||
++channel_state->uniform_cache_hits[0];
|
||||
}
|
||||
++uniform_cache_shots[0];
|
||||
++channel_state->uniform_cache_shots[0];
|
||||
|
||||
// Skip binding if it's not needed and if the bound buffer is not the fast version
|
||||
// This exists to avoid instances where the fast buffer is bound and a GPU write happens
|
||||
needs_bind |= HasFastUniformBufferBound(stage, binding_index);
|
||||
if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
|
||||
needs_bind |= uniform_buffer_binding_sizes[stage][binding_index] != size;
|
||||
needs_bind |= channel_state->uniform_buffer_binding_sizes[stage][binding_index] != size;
|
||||
}
|
||||
if (!needs_bind) {
|
||||
return;
|
||||
@@ -807,14 +816,14 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
|
||||
const u32 offset = buffer.Offset(cpu_addr);
|
||||
if constexpr (IS_OPENGL) {
|
||||
// Fast buffer will be unbound
|
||||
fast_bound_uniform_buffers[stage] &= ~(1U << binding_index);
|
||||
channel_state->fast_bound_uniform_buffers[stage] &= ~(1U << binding_index);
|
||||
|
||||
// Mark the index as dirty if offset doesn't match
|
||||
const bool is_copy_bind = offset != 0 && !runtime.SupportsNonZeroUniformOffset();
|
||||
dirty_uniform_buffers[stage] |= (is_copy_bind ? 1U : 0U) << index;
|
||||
channel_state->dirty_uniform_buffers[stage] |= (is_copy_bind ? 1U : 0U) << index;
|
||||
}
|
||||
if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
|
||||
uniform_buffer_binding_sizes[stage][binding_index] = size;
|
||||
channel_state->uniform_buffer_binding_sizes[stage][binding_index] = size;
|
||||
}
|
||||
if constexpr (NEEDS_BIND_UNIFORM_INDEX) {
|
||||
runtime.BindUniformBuffer(stage, binding_index, buffer, offset, size);
|
||||
@@ -826,15 +835,15 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
|
||||
template <class P>
|
||||
void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
|
||||
u32 binding_index = 0;
|
||||
ForEachEnabledBit(enabled_storage_buffers[stage], [&](u32 index) {
|
||||
const Binding& binding = storage_buffers[stage][index];
|
||||
ForEachEnabledBit(channel_state->enabled_storage_buffers[stage], [&](u32 index) {
|
||||
const Binding& binding = channel_state->storage_buffers[stage][index];
|
||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||
TouchBuffer(buffer, binding.buffer_id);
|
||||
const u32 size = binding.size;
|
||||
SynchronizeBuffer(buffer, binding.cpu_addr, size);
|
||||
|
||||
const u32 offset = buffer.Offset(binding.cpu_addr);
|
||||
const bool is_written = ((written_storage_buffers[stage] >> index) & 1) != 0;
|
||||
const bool is_written = ((channel_state->written_storage_buffers[stage] >> index) & 1) != 0;
|
||||
if constexpr (NEEDS_BIND_STORAGE_INDEX) {
|
||||
runtime.BindStorageBuffer(stage, binding_index, buffer, offset, size, is_written);
|
||||
++binding_index;
|
||||
@@ -846,8 +855,8 @@ void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::BindHostGraphicsTextureBuffers(size_t stage) {
|
||||
ForEachEnabledBit(enabled_texture_buffers[stage], [&](u32 index) {
|
||||
const TextureBufferBinding& binding = texture_buffers[stage][index];
|
||||
ForEachEnabledBit(channel_state->enabled_texture_buffers[stage], [&](u32 index) {
|
||||
const TextureBufferBinding& binding = channel_state->texture_buffers[stage][index];
|
||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||
const u32 size = binding.size;
|
||||
SynchronizeBuffer(buffer, binding.cpu_addr, size);
|
||||
@@ -855,7 +864,7 @@ void BufferCache<P>::BindHostGraphicsTextureBuffers(size_t stage) {
|
||||
const u32 offset = buffer.Offset(binding.cpu_addr);
|
||||
const PixelFormat format = binding.format;
|
||||
if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) {
|
||||
if (((image_texture_buffers[stage] >> index) & 1) != 0) {
|
||||
if (((channel_state->image_texture_buffers[stage] >> index) & 1) != 0) {
|
||||
runtime.BindImageBuffer(buffer, offset, size, format);
|
||||
} else {
|
||||
runtime.BindTextureBuffer(buffer, offset, size, format);
|
||||
@@ -872,7 +881,7 @@ void BufferCache<P>::BindHostTransformFeedbackBuffers() {
|
||||
return;
|
||||
}
|
||||
for (u32 index = 0; index < NUM_TRANSFORM_FEEDBACK_BUFFERS; ++index) {
|
||||
const Binding& binding = transform_feedback_buffers[index];
|
||||
const Binding& binding = channel_state->transform_feedback_buffers[index];
|
||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||
TouchBuffer(buffer, binding.buffer_id);
|
||||
const u32 size = binding.size;
|
||||
@@ -887,15 +896,16 @@ template <class P>
|
||||
void BufferCache<P>::BindHostComputeUniformBuffers() {
|
||||
if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
|
||||
// Mark all uniform buffers as dirty
|
||||
dirty_uniform_buffers.fill(~u32{0});
|
||||
fast_bound_uniform_buffers.fill(0);
|
||||
channel_state->dirty_uniform_buffers.fill(~u32{0});
|
||||
channel_state->fast_bound_uniform_buffers.fill(0);
|
||||
}
|
||||
u32 binding_index = 0;
|
||||
ForEachEnabledBit(enabled_compute_uniform_buffer_mask, [&](u32 index) {
|
||||
const Binding& binding = compute_uniform_buffers[index];
|
||||
ForEachEnabledBit(channel_state->enabled_compute_uniform_buffer_mask, [&](u32 index) {
|
||||
const Binding& binding = channel_state->compute_uniform_buffers[index];
|
||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||
TouchBuffer(buffer, binding.buffer_id);
|
||||
const u32 size = std::min(binding.size, (*compute_uniform_buffer_sizes)[index]);
|
||||
const u32 size =
|
||||
std::min(binding.size, (*channel_state->compute_uniform_buffer_sizes)[index]);
|
||||
SynchronizeBuffer(buffer, binding.cpu_addr, size);
|
||||
|
||||
const u32 offset = buffer.Offset(binding.cpu_addr);
|
||||
@@ -911,15 +921,16 @@ void BufferCache<P>::BindHostComputeUniformBuffers() {
|
||||
template <class P>
|
||||
void BufferCache<P>::BindHostComputeStorageBuffers() {
|
||||
u32 binding_index = 0;
|
||||
ForEachEnabledBit(enabled_compute_storage_buffers, [&](u32 index) {
|
||||
const Binding& binding = compute_storage_buffers[index];
|
||||
ForEachEnabledBit(channel_state->enabled_compute_storage_buffers, [&](u32 index) {
|
||||
const Binding& binding = channel_state->compute_storage_buffers[index];
|
||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||
TouchBuffer(buffer, binding.buffer_id);
|
||||
const u32 size = binding.size;
|
||||
SynchronizeBuffer(buffer, binding.cpu_addr, size);
|
||||
|
||||
const u32 offset = buffer.Offset(binding.cpu_addr);
|
||||
const bool is_written = ((written_compute_storage_buffers >> index) & 1) != 0;
|
||||
const bool is_written =
|
||||
((channel_state->written_compute_storage_buffers >> index) & 1) != 0;
|
||||
if constexpr (NEEDS_BIND_STORAGE_INDEX) {
|
||||
runtime.BindComputeStorageBuffer(binding_index, buffer, offset, size, is_written);
|
||||
++binding_index;
|
||||
@@ -931,8 +942,8 @@ void BufferCache<P>::BindHostComputeStorageBuffers() {
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::BindHostComputeTextureBuffers() {
|
||||
ForEachEnabledBit(enabled_compute_texture_buffers, [&](u32 index) {
|
||||
const TextureBufferBinding& binding = compute_texture_buffers[index];
|
||||
ForEachEnabledBit(channel_state->enabled_compute_texture_buffers, [&](u32 index) {
|
||||
const TextureBufferBinding& binding = channel_state->compute_texture_buffers[index];
|
||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||
const u32 size = binding.size;
|
||||
SynchronizeBuffer(buffer, binding.cpu_addr, size);
|
||||
@@ -940,7 +951,7 @@ void BufferCache<P>::BindHostComputeTextureBuffers() {
|
||||
const u32 offset = buffer.Offset(binding.cpu_addr);
|
||||
const PixelFormat format = binding.format;
|
||||
if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) {
|
||||
if (((image_compute_texture_buffers >> index) & 1) != 0) {
|
||||
if (((channel_state->image_compute_texture_buffers >> index) & 1) != 0) {
|
||||
runtime.BindImageBuffer(buffer, offset, size, format);
|
||||
} else {
|
||||
runtime.BindTextureBuffer(buffer, offset, size, format);
|
||||
@@ -954,7 +965,7 @@ void BufferCache<P>::BindHostComputeTextureBuffers() {
|
||||
template <class P>
|
||||
void BufferCache<P>::DoUpdateGraphicsBuffers(bool is_indexed) {
|
||||
do {
|
||||
has_deleted_buffers = false;
|
||||
channel_state->has_deleted_buffers = false;
|
||||
if (is_indexed) {
|
||||
UpdateIndexBuffer();
|
||||
}
|
||||
@@ -968,7 +979,7 @@ void BufferCache<P>::DoUpdateGraphicsBuffers(bool is_indexed) {
|
||||
if (current_draw_indirect) {
|
||||
UpdateDrawIndirect();
|
||||
}
|
||||
} while (has_deleted_buffers);
|
||||
} while (channel_state->has_deleted_buffers);
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@@ -999,7 +1010,7 @@ void BufferCache<P>::UpdateIndexBuffer() {
|
||||
slot_buffers.erase(inline_buffer_id);
|
||||
inline_buffer_id = CreateBuffer(0, buffer_size);
|
||||
}
|
||||
index_buffer = Binding{
|
||||
channel_state->index_buffer = Binding{
|
||||
.cpu_addr = 0,
|
||||
.size = inline_index_size,
|
||||
.buffer_id = inline_buffer_id,
|
||||
@@ -1015,10 +1026,10 @@ void BufferCache<P>::UpdateIndexBuffer() {
|
||||
(index_buffer_ref.count + index_buffer_ref.first) * index_buffer_ref.FormatSizeInBytes();
|
||||
const u32 size = std::min(address_size, draw_size);
|
||||
if (size == 0 || !cpu_addr) {
|
||||
index_buffer = NULL_BINDING;
|
||||
channel_state->index_buffer = NULL_BINDING;
|
||||
return;
|
||||
}
|
||||
index_buffer = Binding{
|
||||
channel_state->index_buffer = Binding{
|
||||
.cpu_addr = *cpu_addr,
|
||||
.size = size,
|
||||
.buffer_id = FindBuffer(*cpu_addr, size),
|
||||
@@ -1051,13 +1062,13 @@ void BufferCache<P>::UpdateVertexBuffer(u32 index) {
|
||||
const u32 address_size = static_cast<u32>(gpu_addr_end - gpu_addr_begin);
|
||||
u32 size = address_size; // TODO: Analyze stride and number of vertices
|
||||
if (array.enable == 0 || size == 0 || !cpu_addr) {
|
||||
vertex_buffers[index] = NULL_BINDING;
|
||||
channel_state->vertex_buffers[index] = NULL_BINDING;
|
||||
return;
|
||||
}
|
||||
if (!gpu_memory->IsWithinGPUAddressRange(gpu_addr_end)) {
|
||||
size = static_cast<u32>(gpu_memory->MaxContinuousRange(gpu_addr_begin, size));
|
||||
}
|
||||
vertex_buffers[index] = Binding{
|
||||
channel_state->vertex_buffers[index] = Binding{
|
||||
.cpu_addr = *cpu_addr,
|
||||
.size = size,
|
||||
.buffer_id = FindBuffer(*cpu_addr, size),
|
||||
@@ -1079,23 +1090,24 @@ void BufferCache<P>::UpdateDrawIndirect() {
|
||||
};
|
||||
};
|
||||
if (current_draw_indirect->include_count) {
|
||||
update(current_draw_indirect->count_start_address, sizeof(u32), count_buffer_binding);
|
||||
update(current_draw_indirect->count_start_address, sizeof(u32),
|
||||
channel_state->count_buffer_binding);
|
||||
}
|
||||
update(current_draw_indirect->indirect_start_address, current_draw_indirect->buffer_size,
|
||||
indirect_buffer_binding);
|
||||
channel_state->indirect_buffer_binding);
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::UpdateUniformBuffers(size_t stage) {
|
||||
ForEachEnabledBit(enabled_uniform_buffer_masks[stage], [&](u32 index) {
|
||||
Binding& binding = uniform_buffers[stage][index];
|
||||
ForEachEnabledBit(channel_state->enabled_uniform_buffer_masks[stage], [&](u32 index) {
|
||||
Binding& binding = channel_state->uniform_buffers[stage][index];
|
||||
if (binding.buffer_id) {
|
||||
// Already updated
|
||||
return;
|
||||
}
|
||||
// Mark as dirty
|
||||
if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
|
||||
dirty_uniform_buffers[stage] |= 1U << index;
|
||||
channel_state->dirty_uniform_buffers[stage] |= 1U << index;
|
||||
}
|
||||
// Resolve buffer
|
||||
binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size);
|
||||
@@ -1104,10 +1116,10 @@ void BufferCache<P>::UpdateUniformBuffers(size_t stage) {
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::UpdateStorageBuffers(size_t stage) {
|
||||
const u32 written_mask = written_storage_buffers[stage];
|
||||
ForEachEnabledBit(enabled_storage_buffers[stage], [&](u32 index) {
|
||||
const u32 written_mask = channel_state->written_storage_buffers[stage];
|
||||
ForEachEnabledBit(channel_state->enabled_storage_buffers[stage], [&](u32 index) {
|
||||
// Resolve buffer
|
||||
Binding& binding = storage_buffers[stage][index];
|
||||
Binding& binding = channel_state->storage_buffers[stage][index];
|
||||
const BufferId buffer_id = FindBuffer(binding.cpu_addr, binding.size);
|
||||
binding.buffer_id = buffer_id;
|
||||
// Mark buffer as written if needed
|
||||
@@ -1119,11 +1131,11 @@ void BufferCache<P>::UpdateStorageBuffers(size_t stage) {
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::UpdateTextureBuffers(size_t stage) {
|
||||
ForEachEnabledBit(enabled_texture_buffers[stage], [&](u32 index) {
|
||||
Binding& binding = texture_buffers[stage][index];
|
||||
ForEachEnabledBit(channel_state->enabled_texture_buffers[stage], [&](u32 index) {
|
||||
Binding& binding = channel_state->texture_buffers[stage][index];
|
||||
binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size);
|
||||
// Mark buffer as written if needed
|
||||
if (((written_texture_buffers[stage] >> index) & 1) != 0) {
|
||||
if (((channel_state->written_texture_buffers[stage] >> index) & 1) != 0) {
|
||||
MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, binding.size);
|
||||
}
|
||||
});
|
||||
@@ -1146,11 +1158,11 @@ void BufferCache<P>::UpdateTransformFeedbackBuffer(u32 index) {
|
||||
const u32 size = binding.size;
|
||||
const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
|
||||
if (binding.enable == 0 || size == 0 || !cpu_addr) {
|
||||
transform_feedback_buffers[index] = NULL_BINDING;
|
||||
channel_state->transform_feedback_buffers[index] = NULL_BINDING;
|
||||
return;
|
||||
}
|
||||
const BufferId buffer_id = FindBuffer(*cpu_addr, size);
|
||||
transform_feedback_buffers[index] = Binding{
|
||||
channel_state->transform_feedback_buffers[index] = Binding{
|
||||
.cpu_addr = *cpu_addr,
|
||||
.size = size,
|
||||
.buffer_id = buffer_id,
|
||||
@@ -1160,8 +1172,8 @@ void BufferCache<P>::UpdateTransformFeedbackBuffer(u32 index) {
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::UpdateComputeUniformBuffers() {
|
||||
ForEachEnabledBit(enabled_compute_uniform_buffer_mask, [&](u32 index) {
|
||||
Binding& binding = compute_uniform_buffers[index];
|
||||
ForEachEnabledBit(channel_state->enabled_compute_uniform_buffer_mask, [&](u32 index) {
|
||||
Binding& binding = channel_state->compute_uniform_buffers[index];
|
||||
binding = NULL_BINDING;
|
||||
const auto& launch_desc = kepler_compute->launch_description;
|
||||
if (((launch_desc.const_buffer_enable_mask >> index) & 1) != 0) {
|
||||
@@ -1178,12 +1190,12 @@ void BufferCache<P>::UpdateComputeUniformBuffers() {
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::UpdateComputeStorageBuffers() {
|
||||
ForEachEnabledBit(enabled_compute_storage_buffers, [&](u32 index) {
|
||||
ForEachEnabledBit(channel_state->enabled_compute_storage_buffers, [&](u32 index) {
|
||||
// Resolve buffer
|
||||
Binding& binding = compute_storage_buffers[index];
|
||||
Binding& binding = channel_state->compute_storage_buffers[index];
|
||||
binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size);
|
||||
// Mark as written if needed
|
||||
if (((written_compute_storage_buffers >> index) & 1) != 0) {
|
||||
if (((channel_state->written_compute_storage_buffers >> index) & 1) != 0) {
|
||||
MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, binding.size);
|
||||
}
|
||||
});
|
||||
@@ -1191,11 +1203,11 @@ void BufferCache<P>::UpdateComputeStorageBuffers() {
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::UpdateComputeTextureBuffers() {
|
||||
ForEachEnabledBit(enabled_compute_texture_buffers, [&](u32 index) {
|
||||
Binding& binding = compute_texture_buffers[index];
|
||||
ForEachEnabledBit(channel_state->enabled_compute_texture_buffers, [&](u32 index) {
|
||||
Binding& binding = channel_state->compute_texture_buffers[index];
|
||||
binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size);
|
||||
// Mark as written if needed
|
||||
if (((written_compute_texture_buffers >> index) & 1) != 0) {
|
||||
if (((channel_state->written_compute_texture_buffers >> index) & 1) != 0) {
|
||||
MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, binding.size);
|
||||
}
|
||||
});
|
||||
@@ -1610,13 +1622,13 @@ void BufferCache<P>::DeleteBuffer(BufferId buffer_id, bool do_not_mark) {
|
||||
const auto replace = [scalar_replace](std::span<Binding> bindings) {
|
||||
std::ranges::for_each(bindings, scalar_replace);
|
||||
};
|
||||
scalar_replace(index_buffer);
|
||||
replace(vertex_buffers);
|
||||
std::ranges::for_each(uniform_buffers, replace);
|
||||
std::ranges::for_each(storage_buffers, replace);
|
||||
replace(transform_feedback_buffers);
|
||||
replace(compute_uniform_buffers);
|
||||
replace(compute_storage_buffers);
|
||||
scalar_replace(channel_state->index_buffer);
|
||||
replace(channel_state->vertex_buffers);
|
||||
std::ranges::for_each(channel_state->uniform_buffers, replace);
|
||||
std::ranges::for_each(channel_state->storage_buffers, replace);
|
||||
replace(channel_state->transform_feedback_buffers);
|
||||
replace(channel_state->compute_uniform_buffers);
|
||||
replace(channel_state->compute_storage_buffers);
|
||||
|
||||
// Mark the whole buffer as CPU written to stop tracking CPU writes
|
||||
if (!do_not_mark) {
|
||||
@@ -1634,8 +1646,8 @@ void BufferCache<P>::DeleteBuffer(BufferId buffer_id, bool do_not_mark) {
|
||||
template <class P>
|
||||
void BufferCache<P>::NotifyBufferDeletion() {
|
||||
if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
|
||||
dirty_uniform_buffers.fill(~u32{0});
|
||||
uniform_buffer_binding_sizes.fill({});
|
||||
channel_state->dirty_uniform_buffers.fill(~u32{0});
|
||||
channel_state->uniform_buffer_binding_sizes.fill({});
|
||||
}
|
||||
auto& flags = maxwell3d->dirty.flags;
|
||||
flags[Dirty::IndexBuffer] = true;
|
||||
@@ -1643,13 +1655,12 @@ void BufferCache<P>::NotifyBufferDeletion() {
|
||||
for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
|
||||
flags[Dirty::VertexBuffer0 + index] = true;
|
||||
}
|
||||
has_deleted_buffers = true;
|
||||
channel_state->has_deleted_buffers = true;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
typename BufferCache<P>::Binding BufferCache<P>::StorageBufferBinding(GPUVAddr ssbo_addr,
|
||||
u32 cbuf_index,
|
||||
bool is_written) const {
|
||||
Binding BufferCache<P>::StorageBufferBinding(GPUVAddr ssbo_addr, u32 cbuf_index,
|
||||
bool is_written) const {
|
||||
const GPUVAddr gpu_addr = gpu_memory->Read<u64>(ssbo_addr);
|
||||
const auto size = [&]() {
|
||||
const bool is_nvn_cbuf = cbuf_index == 0;
|
||||
@@ -1664,7 +1675,7 @@ typename BufferCache<P>::Binding BufferCache<P>::StorageBufferBinding(GPUVAddr s
|
||||
// cbufs, which do not store the sizes adjacent to the addresses, so use the fully
|
||||
// mapped buffer size for now.
|
||||
const u32 memory_layout_size = static_cast<u32>(gpu_memory->GetMemoryLayoutSize(gpu_addr));
|
||||
return memory_layout_size;
|
||||
return std::min(memory_layout_size, static_cast<u32>(8_MiB));
|
||||
}();
|
||||
const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
|
||||
if (!cpu_addr || size == 0) {
|
||||
@@ -1681,8 +1692,8 @@ typename BufferCache<P>::Binding BufferCache<P>::StorageBufferBinding(GPUVAddr s
|
||||
}
|
||||
|
||||
template <class P>
|
||||
typename BufferCache<P>::TextureBufferBinding BufferCache<P>::GetTextureBufferBinding(
|
||||
GPUVAddr gpu_addr, u32 size, PixelFormat format) {
|
||||
TextureBufferBinding BufferCache<P>::GetTextureBufferBinding(GPUVAddr gpu_addr, u32 size,
|
||||
PixelFormat format) {
|
||||
const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
|
||||
TextureBufferBinding binding;
|
||||
if (!cpu_addr || size == 0) {
|
||||
@@ -1721,7 +1732,7 @@ std::span<u8> BufferCache<P>::ImmediateBuffer(size_t wanted_capacity) {
|
||||
template <class P>
|
||||
bool BufferCache<P>::HasFastUniformBufferBound(size_t stage, u32 binding_index) const noexcept {
|
||||
if constexpr (IS_OPENGL) {
|
||||
return ((fast_bound_uniform_buffers[stage] >> binding_index) & 1) != 0;
|
||||
return ((channel_state->fast_bound_uniform_buffers[stage] >> binding_index) & 1) != 0;
|
||||
} else {
|
||||
// Only OpenGL has fast uniform buffers
|
||||
return false;
|
||||
@@ -1730,14 +1741,14 @@ bool BufferCache<P>::HasFastUniformBufferBound(size_t stage, u32 binding_index)
|
||||
|
||||
template <class P>
|
||||
std::pair<typename BufferCache<P>::Buffer*, u32> BufferCache<P>::GetDrawIndirectCount() {
|
||||
auto& buffer = slot_buffers[count_buffer_binding.buffer_id];
|
||||
return std::make_pair(&buffer, buffer.Offset(count_buffer_binding.cpu_addr));
|
||||
auto& buffer = slot_buffers[channel_state->count_buffer_binding.buffer_id];
|
||||
return std::make_pair(&buffer, buffer.Offset(channel_state->count_buffer_binding.cpu_addr));
|
||||
}
|
||||
|
||||
template <class P>
|
||||
std::pair<typename BufferCache<P>::Buffer*, u32> BufferCache<P>::GetDrawIndirectBuffer() {
|
||||
auto& buffer = slot_buffers[indirect_buffer_binding.buffer_id];
|
||||
return std::make_pair(&buffer, buffer.Offset(indirect_buffer_binding.cpu_addr));
|
||||
auto& buffer = slot_buffers[channel_state->indirect_buffer_binding.buffer_id];
|
||||
return std::make_pair(&buffer, buffer.Offset(channel_state->indirect_buffer_binding.cpu_addr));
|
||||
}
|
||||
|
||||
} // namespace VideoCommon
|
||||
|
||||
@@ -86,8 +86,78 @@ enum class ObtainBufferOperation : u32 {
|
||||
MarkQuery = 3,
|
||||
};
|
||||
|
||||
template <typename P>
|
||||
class BufferCache : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> {
|
||||
static constexpr BufferId NULL_BUFFER_ID{0};
|
||||
static constexpr u32 DEFAULT_SKIP_CACHE_SIZE = static_cast<u32>(4_KiB);
|
||||
|
||||
struct Binding {
|
||||
VAddr cpu_addr{};
|
||||
u32 size{};
|
||||
BufferId buffer_id;
|
||||
};
|
||||
|
||||
struct TextureBufferBinding : Binding {
|
||||
PixelFormat format;
|
||||
};
|
||||
|
||||
static constexpr Binding NULL_BINDING{
|
||||
.cpu_addr = 0,
|
||||
.size = 0,
|
||||
.buffer_id = NULL_BUFFER_ID,
|
||||
};
|
||||
|
||||
class BufferCacheChannelInfo : public ChannelInfo {
|
||||
public:
|
||||
BufferCacheChannelInfo() = delete;
|
||||
BufferCacheChannelInfo(Tegra::Control::ChannelState& state) noexcept : ChannelInfo(state) {}
|
||||
BufferCacheChannelInfo(const BufferCacheChannelInfo& state) = delete;
|
||||
BufferCacheChannelInfo& operator=(const BufferCacheChannelInfo&) = delete;
|
||||
|
||||
Binding index_buffer;
|
||||
std::array<Binding, NUM_VERTEX_BUFFERS> vertex_buffers;
|
||||
std::array<std::array<Binding, NUM_GRAPHICS_UNIFORM_BUFFERS>, NUM_STAGES> uniform_buffers;
|
||||
std::array<std::array<Binding, NUM_STORAGE_BUFFERS>, NUM_STAGES> storage_buffers;
|
||||
std::array<std::array<TextureBufferBinding, NUM_TEXTURE_BUFFERS>, NUM_STAGES> texture_buffers;
|
||||
std::array<Binding, NUM_TRANSFORM_FEEDBACK_BUFFERS> transform_feedback_buffers;
|
||||
Binding count_buffer_binding;
|
||||
Binding indirect_buffer_binding;
|
||||
|
||||
std::array<Binding, NUM_COMPUTE_UNIFORM_BUFFERS> compute_uniform_buffers;
|
||||
std::array<Binding, NUM_STORAGE_BUFFERS> compute_storage_buffers;
|
||||
std::array<TextureBufferBinding, NUM_TEXTURE_BUFFERS> compute_texture_buffers;
|
||||
|
||||
std::array<u32, NUM_STAGES> enabled_uniform_buffer_masks{};
|
||||
u32 enabled_compute_uniform_buffer_mask = 0;
|
||||
|
||||
const UniformBufferSizes* uniform_buffer_sizes{};
|
||||
const ComputeUniformBufferSizes* compute_uniform_buffer_sizes{};
|
||||
|
||||
std::array<u32, NUM_STAGES> enabled_storage_buffers{};
|
||||
std::array<u32, NUM_STAGES> written_storage_buffers{};
|
||||
u32 enabled_compute_storage_buffers = 0;
|
||||
u32 written_compute_storage_buffers = 0;
|
||||
|
||||
std::array<u32, NUM_STAGES> enabled_texture_buffers{};
|
||||
std::array<u32, NUM_STAGES> written_texture_buffers{};
|
||||
std::array<u32, NUM_STAGES> image_texture_buffers{};
|
||||
u32 enabled_compute_texture_buffers = 0;
|
||||
u32 written_compute_texture_buffers = 0;
|
||||
u32 image_compute_texture_buffers = 0;
|
||||
|
||||
std::array<u32, 16> uniform_cache_hits{};
|
||||
std::array<u32, 16> uniform_cache_shots{};
|
||||
|
||||
u32 uniform_buffer_skip_cache_size = DEFAULT_SKIP_CACHE_SIZE;
|
||||
|
||||
bool has_deleted_buffers = false;
|
||||
|
||||
std::array<u32, NUM_STAGES> dirty_uniform_buffers{};
|
||||
std::array<u32, NUM_STAGES> fast_bound_uniform_buffers{};
|
||||
std::array<std::array<u32, NUM_GRAPHICS_UNIFORM_BUFFERS>, NUM_STAGES>
|
||||
uniform_buffer_binding_sizes{};
|
||||
};
|
||||
|
||||
template <class P>
|
||||
class BufferCache : public VideoCommon::ChannelSetupCaches<BufferCacheChannelInfo> {
|
||||
// Page size for caching purposes.
|
||||
// This is unrelated to the CPU page size and it can be changed as it seems optimal.
|
||||
static constexpr u32 CACHING_PAGEBITS = 16;
|
||||
@@ -104,8 +174,6 @@ class BufferCache : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelI
|
||||
static constexpr bool SEPARATE_IMAGE_BUFFERS_BINDINGS = P::SEPARATE_IMAGE_BUFFER_BINDINGS;
|
||||
static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = P::IMPLEMENTS_ASYNC_DOWNLOADS;
|
||||
|
||||
static constexpr BufferId NULL_BUFFER_ID{0};
|
||||
|
||||
static constexpr s64 DEFAULT_EXPECTED_MEMORY = 512_MiB;
|
||||
static constexpr s64 DEFAULT_CRITICAL_MEMORY = 1_GiB;
|
||||
static constexpr s64 TARGET_THRESHOLD = 4_GiB;
|
||||
@@ -149,8 +217,6 @@ class BufferCache : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelI
|
||||
using OverlapSection = boost::icl::inter_section<int>;
|
||||
using OverlapCounter = boost::icl::split_interval_map<VAddr, int>;
|
||||
|
||||
struct Empty {};
|
||||
|
||||
struct OverlapResult {
|
||||
std::vector<BufferId> ids;
|
||||
VAddr begin;
|
||||
@@ -158,25 +224,7 @@ class BufferCache : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelI
|
||||
bool has_stream_leap = false;
|
||||
};
|
||||
|
||||
struct Binding {
|
||||
VAddr cpu_addr{};
|
||||
u32 size{};
|
||||
BufferId buffer_id;
|
||||
};
|
||||
|
||||
struct TextureBufferBinding : Binding {
|
||||
PixelFormat format;
|
||||
};
|
||||
|
||||
static constexpr Binding NULL_BINDING{
|
||||
.cpu_addr = 0,
|
||||
.size = 0,
|
||||
.buffer_id = NULL_BUFFER_ID,
|
||||
};
|
||||
|
||||
public:
|
||||
static constexpr u32 DEFAULT_SKIP_CACHE_SIZE = static_cast<u32>(4_KiB);
|
||||
|
||||
explicit BufferCache(VideoCore::RasterizerInterface& rasterizer_,
|
||||
Core::Memory::Memory& cpu_memory_, Runtime& runtime_);
|
||||
|
||||
@@ -496,51 +544,6 @@ private:
|
||||
|
||||
u32 last_index_count = 0;
|
||||
|
||||
Binding index_buffer;
|
||||
std::array<Binding, NUM_VERTEX_BUFFERS> vertex_buffers;
|
||||
std::array<std::array<Binding, NUM_GRAPHICS_UNIFORM_BUFFERS>, NUM_STAGES> uniform_buffers;
|
||||
std::array<std::array<Binding, NUM_STORAGE_BUFFERS>, NUM_STAGES> storage_buffers;
|
||||
std::array<std::array<TextureBufferBinding, NUM_TEXTURE_BUFFERS>, NUM_STAGES> texture_buffers;
|
||||
std::array<Binding, NUM_TRANSFORM_FEEDBACK_BUFFERS> transform_feedback_buffers;
|
||||
Binding count_buffer_binding;
|
||||
Binding indirect_buffer_binding;
|
||||
|
||||
std::array<Binding, NUM_COMPUTE_UNIFORM_BUFFERS> compute_uniform_buffers;
|
||||
std::array<Binding, NUM_STORAGE_BUFFERS> compute_storage_buffers;
|
||||
std::array<TextureBufferBinding, NUM_TEXTURE_BUFFERS> compute_texture_buffers;
|
||||
|
||||
std::array<u32, NUM_STAGES> enabled_uniform_buffer_masks{};
|
||||
u32 enabled_compute_uniform_buffer_mask = 0;
|
||||
|
||||
const UniformBufferSizes* uniform_buffer_sizes{};
|
||||
const ComputeUniformBufferSizes* compute_uniform_buffer_sizes{};
|
||||
|
||||
std::array<u32, NUM_STAGES> enabled_storage_buffers{};
|
||||
std::array<u32, NUM_STAGES> written_storage_buffers{};
|
||||
u32 enabled_compute_storage_buffers = 0;
|
||||
u32 written_compute_storage_buffers = 0;
|
||||
|
||||
std::array<u32, NUM_STAGES> enabled_texture_buffers{};
|
||||
std::array<u32, NUM_STAGES> written_texture_buffers{};
|
||||
std::array<u32, NUM_STAGES> image_texture_buffers{};
|
||||
u32 enabled_compute_texture_buffers = 0;
|
||||
u32 written_compute_texture_buffers = 0;
|
||||
u32 image_compute_texture_buffers = 0;
|
||||
|
||||
std::array<u32, 16> uniform_cache_hits{};
|
||||
std::array<u32, 16> uniform_cache_shots{};
|
||||
|
||||
u32 uniform_buffer_skip_cache_size = DEFAULT_SKIP_CACHE_SIZE;
|
||||
|
||||
bool has_deleted_buffers = false;
|
||||
|
||||
std::conditional_t<HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS, std::array<u32, NUM_STAGES>, Empty>
|
||||
dirty_uniform_buffers{};
|
||||
std::conditional_t<IS_OPENGL, std::array<u32, NUM_STAGES>, Empty> fast_bound_uniform_buffers{};
|
||||
std::conditional_t<HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS,
|
||||
std::array<std::array<u32, NUM_GRAPHICS_UNIFORM_BUFFERS>, NUM_STAGES>, Empty>
|
||||
uniform_buffer_binding_sizes{};
|
||||
|
||||
MemoryTracker memory_tracker;
|
||||
IntervalSet uncommitted_ranges;
|
||||
IntervalSet common_ranges;
|
||||
|
||||
@@ -117,7 +117,7 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_)
|
||||
for (auto& stage_uniforms : fast_uniforms) {
|
||||
for (OGLBuffer& buffer : stage_uniforms) {
|
||||
buffer.Create();
|
||||
glNamedBufferData(buffer.handle, BufferCache::DEFAULT_SKIP_CACHE_SIZE, nullptr,
|
||||
glNamedBufferData(buffer.handle, VideoCommon::DEFAULT_SKIP_CACHE_SIZE, nullptr,
|
||||
GL_STREAM_DRAW);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -233,6 +233,8 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4
|
||||
const VideoCommon::ImageInfo& info) {
|
||||
if (IsPixelFormatASTC(info.format) && info.size.depth == 1 && !runtime.HasNativeASTC()) {
|
||||
return Settings::values.accelerate_astc.GetValue() &&
|
||||
Settings::values.astc_recompression.GetValue() ==
|
||||
Settings::AstcRecompression::Uncompressed &&
|
||||
!Settings::values.async_astc.GetValue();
|
||||
}
|
||||
// Disable other accelerated uploads for now as they don't implement swizzled uploads
|
||||
@@ -437,6 +439,24 @@ OGLTexture MakeImage(const VideoCommon::ImageInfo& info, GLenum gl_internal_form
|
||||
return GL_R32UI;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsAstcRecompressionEnabled() {
|
||||
return Settings::values.astc_recompression.GetValue() !=
|
||||
Settings::AstcRecompression::Uncompressed;
|
||||
}
|
||||
|
||||
[[nodiscard]] GLenum SelectAstcFormat(PixelFormat format, bool is_srgb) {
|
||||
switch (Settings::values.astc_recompression.GetValue()) {
|
||||
case Settings::AstcRecompression::Bc1:
|
||||
return is_srgb ? GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT : GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
|
||||
break;
|
||||
case Settings::AstcRecompression::Bc3:
|
||||
return is_srgb ? GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT : GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
|
||||
break;
|
||||
default:
|
||||
return is_srgb ? GL_SRGB8_ALPHA8 : GL_RGBA8;
|
||||
}
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
ImageBufferMap::~ImageBufferMap() {
|
||||
@@ -739,9 +759,16 @@ Image::Image(TextureCacheRuntime& runtime_, const VideoCommon::ImageInfo& info_,
|
||||
if (IsConverted(runtime->device, info.format, info.type)) {
|
||||
flags |= ImageFlagBits::Converted;
|
||||
flags |= ImageFlagBits::CostlyLoad;
|
||||
gl_internal_format = IsPixelFormatSRGB(info.format) ? GL_SRGB8_ALPHA8 : GL_RGBA8;
|
||||
|
||||
const bool is_srgb = IsPixelFormatSRGB(info.format);
|
||||
gl_internal_format = is_srgb ? GL_SRGB8_ALPHA8 : GL_RGBA8;
|
||||
gl_format = GL_RGBA;
|
||||
gl_type = GL_UNSIGNED_INT_8_8_8_8_REV;
|
||||
|
||||
if (IsPixelFormatASTC(info.format) && IsAstcRecompressionEnabled()) {
|
||||
gl_internal_format = SelectAstcFormat(info.format, is_srgb);
|
||||
gl_format = GL_NONE;
|
||||
}
|
||||
} else {
|
||||
const auto& tuple = MaxwellToGL::GetFormatTuple(info.format);
|
||||
gl_internal_format = tuple.internal_format;
|
||||
@@ -1130,7 +1157,12 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
|
||||
views{runtime.null_image_views} {
|
||||
const Device& device = runtime.device;
|
||||
if (True(image.flags & ImageFlagBits::Converted)) {
|
||||
internal_format = IsPixelFormatSRGB(info.format) ? GL_SRGB8_ALPHA8 : GL_RGBA8;
|
||||
const bool is_srgb = IsPixelFormatSRGB(info.format);
|
||||
internal_format = is_srgb ? GL_SRGB8_ALPHA8 : GL_RGBA8;
|
||||
|
||||
if (IsPixelFormatASTC(info.format) && IsAstcRecompressionEnabled()) {
|
||||
internal_format = SelectAstcFormat(info.format, is_srgb);
|
||||
}
|
||||
} else {
|
||||
internal_format = MaxwellToGL::GetFormatTuple(format).internal_format;
|
||||
}
|
||||
|
||||
@@ -144,6 +144,10 @@ public:
|
||||
return state_tracker;
|
||||
}
|
||||
|
||||
void BarrierFeedbackLoop() const noexcept {
|
||||
// OpenGL does not require a barrier for attachment feedback loops.
|
||||
}
|
||||
|
||||
private:
|
||||
struct StagingBuffers {
|
||||
explicit StagingBuffers(GLenum storage_flags_, GLenum map_flags_);
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
|
||||
#include "video_core/surface.h"
|
||||
@@ -237,14 +238,25 @@ FormatInfo SurfaceFormat(const Device& device, FormatType format_type, bool with
|
||||
PixelFormat pixel_format) {
|
||||
ASSERT(static_cast<size_t>(pixel_format) < std::size(tex_format_tuples));
|
||||
FormatTuple tuple = tex_format_tuples[static_cast<size_t>(pixel_format)];
|
||||
// Use A8B8G8R8_UNORM on hardware that doesn't support ASTC natively
|
||||
// Transcode on hardware that doesn't support ASTC natively
|
||||
if (!device.IsOptimalAstcSupported() && VideoCore::Surface::IsPixelFormatASTC(pixel_format)) {
|
||||
const bool is_srgb = with_srgb && VideoCore::Surface::IsPixelFormatSRGB(pixel_format);
|
||||
if (is_srgb) {
|
||||
tuple.format = VK_FORMAT_A8B8G8R8_SRGB_PACK32;
|
||||
} else {
|
||||
tuple.format = VK_FORMAT_A8B8G8R8_UNORM_PACK32;
|
||||
tuple.usage |= Storage;
|
||||
|
||||
switch (Settings::values.astc_recompression.GetValue()) {
|
||||
case Settings::AstcRecompression::Uncompressed:
|
||||
if (is_srgb) {
|
||||
tuple.format = VK_FORMAT_A8B8G8R8_SRGB_PACK32;
|
||||
} else {
|
||||
tuple.format = VK_FORMAT_A8B8G8R8_UNORM_PACK32;
|
||||
tuple.usage |= Storage;
|
||||
}
|
||||
break;
|
||||
case Settings::AstcRecompression::Bc1:
|
||||
tuple.format = is_srgb ? VK_FORMAT_BC1_RGBA_SRGB_BLOCK : VK_FORMAT_BC1_RGBA_UNORM_BLOCK;
|
||||
break;
|
||||
case Settings::AstcRecompression::Bc3:
|
||||
tuple.format = is_srgb ? VK_FORMAT_BC3_SRGB_BLOCK : VK_FORMAT_BC3_UNORM_BLOCK;
|
||||
break;
|
||||
}
|
||||
}
|
||||
const bool attachable = (tuple.usage & Attachable) != 0;
|
||||
|
||||
@@ -481,12 +481,13 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
|
||||
if constexpr (Spec::enabled_stages[4]) {
|
||||
prepare_stage(4);
|
||||
}
|
||||
texture_cache.UpdateRenderTargets(false);
|
||||
texture_cache.CheckFeedbackLoop(views);
|
||||
ConfigureDraw(rescaling, render_area);
|
||||
}
|
||||
|
||||
void GraphicsPipeline::ConfigureDraw(const RescalingPushConstant& rescaling,
|
||||
const RenderAreaPushConstant& render_area) {
|
||||
texture_cache.UpdateRenderTargets(false);
|
||||
scheduler.RequestRenderpass(texture_cache.GetFramebuffer());
|
||||
|
||||
if (!is_built.load(std::memory_order::relaxed)) {
|
||||
|
||||
@@ -10,11 +10,16 @@
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
constexpr u64 FENCE_RESERVE_SIZE = 8;
|
||||
|
||||
MasterSemaphore::MasterSemaphore(const Device& device_) : device(device_) {
|
||||
if (!device.HasTimelineSemaphore()) {
|
||||
static constexpr VkFenceCreateInfo fence_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, .pNext = nullptr, .flags = 0};
|
||||
fence = device.GetLogical().CreateFence(fence_ci);
|
||||
free_queue.resize(FENCE_RESERVE_SIZE);
|
||||
std::ranges::generate(free_queue,
|
||||
[&] { return device.GetLogical().CreateFence(fence_ci); });
|
||||
wait_thread = std::jthread([this](std::stop_token token) { WaitThread(token); });
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -167,16 +172,53 @@ VkResult MasterSemaphore::SubmitQueueFence(vk::CommandBuffer& cmdbuf, VkSemaphor
|
||||
.pSignalSemaphores = &signal_semaphore,
|
||||
};
|
||||
|
||||
auto fence = GetFreeFence();
|
||||
auto result = device.GetGraphicsQueue().Submit(submit_info, *fence);
|
||||
|
||||
if (result == VK_SUCCESS) {
|
||||
fence.Wait();
|
||||
fence.Reset();
|
||||
gpu_tick.store(host_tick);
|
||||
gpu_tick.notify_all();
|
||||
std::scoped_lock lock{wait_mutex};
|
||||
wait_queue.emplace(host_tick, std::move(fence));
|
||||
wait_cv.notify_one();
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void MasterSemaphore::WaitThread(std::stop_token token) {
|
||||
while (!token.stop_requested()) {
|
||||
u64 host_tick;
|
||||
vk::Fence fence;
|
||||
{
|
||||
std::unique_lock lock{wait_mutex};
|
||||
Common::CondvarWait(wait_cv, lock, token, [this] { return !wait_queue.empty(); });
|
||||
if (token.stop_requested()) {
|
||||
return;
|
||||
}
|
||||
std::tie(host_tick, fence) = std::move(wait_queue.front());
|
||||
wait_queue.pop();
|
||||
}
|
||||
|
||||
fence.Wait();
|
||||
fence.Reset();
|
||||
gpu_tick.store(host_tick);
|
||||
gpu_tick.notify_all();
|
||||
|
||||
std::scoped_lock lock{free_mutex};
|
||||
free_queue.push_front(std::move(fence));
|
||||
}
|
||||
}
|
||||
|
||||
vk::Fence MasterSemaphore::GetFreeFence() {
|
||||
std::scoped_lock lock{free_mutex};
|
||||
if (free_queue.empty()) {
|
||||
static constexpr VkFenceCreateInfo fence_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, .pNext = nullptr, .flags = 0};
|
||||
return device.GetLogical().CreateFence(fence_ci);
|
||||
}
|
||||
|
||||
auto fence = std::move(free_queue.back());
|
||||
free_queue.pop_back();
|
||||
return fence;
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -5,8 +5,10 @@
|
||||
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <deque>
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
#include <queue>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/polyfill_thread.h"
|
||||
@@ -17,6 +19,8 @@ namespace Vulkan {
|
||||
class Device;
|
||||
|
||||
class MasterSemaphore {
|
||||
using Waitable = std::pair<u64, vk::Fence>;
|
||||
|
||||
public:
|
||||
explicit MasterSemaphore(const Device& device);
|
||||
~MasterSemaphore();
|
||||
@@ -57,13 +61,22 @@ private:
|
||||
VkResult SubmitQueueFence(vk::CommandBuffer& cmdbuf, VkSemaphore signal_semaphore,
|
||||
VkSemaphore wait_semaphore, u64 host_tick);
|
||||
|
||||
void WaitThread(std::stop_token token);
|
||||
|
||||
vk::Fence GetFreeFence();
|
||||
|
||||
private:
|
||||
const Device& device; ///< Device.
|
||||
vk::Fence fence; ///< Fence.
|
||||
vk::Semaphore semaphore; ///< Timeline semaphore.
|
||||
std::atomic<u64> gpu_tick{0}; ///< Current known GPU tick.
|
||||
std::atomic<u64> current_tick{1}; ///< Current logical tick.
|
||||
std::mutex wait_mutex;
|
||||
std::mutex free_mutex;
|
||||
std::condition_variable_any wait_cv;
|
||||
std::queue<Waitable> wait_queue; ///< Queue for the fences to be waited on by the wait thread.
|
||||
std::deque<vk::Fence> free_queue; ///< Holds available fences for submission.
|
||||
std::jthread debug_thread; ///< Debug thread to workaround validation layer bugs.
|
||||
std::jthread wait_thread; ///< Helper thread that waits for submitted fences.
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -861,6 +861,10 @@ VkBuffer TextureCacheRuntime::GetTemporaryBuffer(size_t needed_size) {
|
||||
return *buffers[level];
|
||||
}
|
||||
|
||||
void TextureCacheRuntime::BarrierFeedbackLoop() {
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
}
|
||||
|
||||
void TextureCacheRuntime::ReinterpretImage(Image& dst, Image& src,
|
||||
std::span<const VideoCommon::ImageCopy> copies) {
|
||||
std::vector<VkBufferImageCopy> vk_in_copies(copies.size());
|
||||
@@ -1268,7 +1272,9 @@ Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu
|
||||
if (IsPixelFormatASTC(info.format) && !runtime->device.IsOptimalAstcSupported()) {
|
||||
if (Settings::values.async_astc.GetValue()) {
|
||||
flags |= VideoCommon::ImageFlagBits::AsynchronousDecode;
|
||||
} else if (Settings::values.accelerate_astc.GetValue() && info.size.depth == 1) {
|
||||
} else if (Settings::values.astc_recompression.GetValue() ==
|
||||
Settings::AstcRecompression::Uncompressed &&
|
||||
Settings::values.accelerate_astc.GetValue() && info.size.depth == 1) {
|
||||
flags |= VideoCommon::ImageFlagBits::AcceleratedUpload;
|
||||
}
|
||||
flags |= VideoCommon::ImageFlagBits::Converted;
|
||||
@@ -1283,7 +1289,9 @@ Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu
|
||||
.usage = VK_IMAGE_USAGE_STORAGE_BIT,
|
||||
};
|
||||
current_image = *original_image;
|
||||
if (IsPixelFormatASTC(info.format) && !runtime->device.IsOptimalAstcSupported()) {
|
||||
if (IsPixelFormatASTC(info.format) && !runtime->device.IsOptimalAstcSupported() &&
|
||||
Settings::values.astc_recompression.GetValue() ==
|
||||
Settings::AstcRecompression::Uncompressed) {
|
||||
const auto& device = runtime->device.GetLogical();
|
||||
storage_image_views.reserve(info.resources.levels);
|
||||
for (s32 level = 0; level < info.resources.levels; ++level) {
|
||||
|
||||
@@ -103,6 +103,8 @@ public:
|
||||
|
||||
[[nodiscard]] VkBuffer GetTemporaryBuffer(size_t needed_size);
|
||||
|
||||
void BarrierFeedbackLoop();
|
||||
|
||||
const Device& device;
|
||||
Scheduler& scheduler;
|
||||
MemoryAllocator& memory_allocator;
|
||||
|
||||
@@ -155,7 +155,7 @@ void ImageBase::CheckAliasState() {
|
||||
flags &= ~ImageFlagBits::Alias;
|
||||
}
|
||||
|
||||
void AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_id) {
|
||||
bool AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_id) {
|
||||
static constexpr auto OPTIONS = RelaxedOptions::Size | RelaxedOptions::Format;
|
||||
ASSERT(lhs.info.type == rhs.info.type);
|
||||
std::optional<SubresourceBase> base;
|
||||
@@ -169,7 +169,7 @@ void AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_i
|
||||
}
|
||||
if (!base) {
|
||||
LOG_ERROR(HW_GPU, "Image alias should have been flipped");
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
const PixelFormat lhs_format = lhs.info.format;
|
||||
const PixelFormat rhs_format = rhs.info.format;
|
||||
@@ -248,12 +248,13 @@ void AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_i
|
||||
}
|
||||
ASSERT(lhs_alias.copies.empty() == rhs_alias.copies.empty());
|
||||
if (lhs_alias.copies.empty()) {
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
lhs.aliased_images.push_back(std::move(lhs_alias));
|
||||
rhs.aliased_images.push_back(std::move(rhs_alias));
|
||||
lhs.flags &= ~ImageFlagBits::IsRescalable;
|
||||
rhs.flags &= ~ImageFlagBits::IsRescalable;
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace VideoCommon
|
||||
|
||||
@@ -142,6 +142,6 @@ struct ImageAllocBase {
|
||||
std::vector<ImageId> images;
|
||||
};
|
||||
|
||||
void AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_id);
|
||||
bool AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_id);
|
||||
|
||||
} // namespace VideoCommon
|
||||
|
||||
@@ -49,8 +49,8 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
|
||||
|
||||
if constexpr (HAS_DEVICE_MEMORY_INFO) {
|
||||
const s64 device_memory = static_cast<s64>(runtime.GetDeviceLocalMemory());
|
||||
const s64 min_spacing_expected = device_memory - 1_GiB - 512_MiB;
|
||||
const s64 min_spacing_critical = device_memory - 1_GiB;
|
||||
const s64 min_spacing_expected = device_memory - 1_GiB;
|
||||
const s64 min_spacing_critical = device_memory - 512_MiB;
|
||||
const s64 mem_threshold = std::min(device_memory, TARGET_THRESHOLD);
|
||||
const s64 min_vacancy_expected = (6 * mem_threshold) / 10;
|
||||
const s64 min_vacancy_critical = (3 * mem_threshold) / 10;
|
||||
@@ -86,10 +86,12 @@ void TextureCache<P>::RunGarbageCollector() {
|
||||
// used by the async decoder thread.
|
||||
return false;
|
||||
}
|
||||
if (!aggressive_mode && True(image.flags & ImageFlagBits::CostlyLoad)) {
|
||||
return false;
|
||||
}
|
||||
const bool must_download =
|
||||
image.IsSafeDownload() && False(image.flags & ImageFlagBits::BadOverlap);
|
||||
if (!high_priority_mode &&
|
||||
(must_download || True(image.flags & ImageFlagBits::CostlyLoad))) {
|
||||
if (!high_priority_mode && must_download) {
|
||||
return false;
|
||||
}
|
||||
if (must_download) {
|
||||
@@ -137,7 +139,6 @@ void TextureCache<P>::TickFrame() {
|
||||
TickAsyncDecode();
|
||||
|
||||
runtime.TickFrame();
|
||||
critical_gc = 0;
|
||||
++frame_tick;
|
||||
|
||||
if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
|
||||
@@ -183,6 +184,42 @@ void TextureCache<P>::FillComputeImageViews(std::span<ImageViewInOut> views) {
|
||||
views);
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void TextureCache<P>::CheckFeedbackLoop(std::span<const ImageViewInOut> views) {
|
||||
const bool requires_barrier = [&] {
|
||||
for (const auto& view : views) {
|
||||
if (!view.id) {
|
||||
continue;
|
||||
}
|
||||
auto& image_view = slot_image_views[view.id];
|
||||
|
||||
// Check color targets
|
||||
for (const auto& ct_view_id : render_targets.color_buffer_ids) {
|
||||
if (ct_view_id) {
|
||||
auto& ct_view = slot_image_views[ct_view_id];
|
||||
if (image_view.image_id == ct_view.image_id) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Check zeta target
|
||||
if (render_targets.depth_buffer_id) {
|
||||
auto& zt_view = slot_image_views[render_targets.depth_buffer_id];
|
||||
if (image_view.image_id == zt_view.image_id) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}();
|
||||
|
||||
if (requires_barrier) {
|
||||
runtime.BarrierFeedbackLoop();
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
typename P::Sampler* TextureCache<P>::GetGraphicsSampler(u32 index) {
|
||||
if (index > channel_state->graphics_sampler_table.Limit()) {
|
||||
@@ -1274,17 +1311,18 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
||||
const size_t size_bytes = CalculateGuestSizeInBytes(new_info);
|
||||
const bool broken_views = runtime.HasBrokenTextureViewFormats();
|
||||
const bool native_bgr = runtime.HasNativeBgr();
|
||||
boost::container::small_vector<ImageId, 4> overlap_ids;
|
||||
std::unordered_set<ImageId> overlaps_found;
|
||||
boost::container::small_vector<ImageId, 4> left_aliased_ids;
|
||||
boost::container::small_vector<ImageId, 4> right_aliased_ids;
|
||||
std::unordered_set<ImageId> ignore_textures;
|
||||
boost::container::small_vector<ImageId, 4> bad_overlap_ids;
|
||||
boost::container::small_vector<ImageId, 4> all_siblings;
|
||||
join_overlap_ids.clear();
|
||||
join_overlaps_found.clear();
|
||||
join_left_aliased_ids.clear();
|
||||
join_right_aliased_ids.clear();
|
||||
join_ignore_textures.clear();
|
||||
join_bad_overlap_ids.clear();
|
||||
join_copies_to_do.clear();
|
||||
join_alias_indices.clear();
|
||||
const bool this_is_linear = info.type == ImageType::Linear;
|
||||
const auto region_check = [&](ImageId overlap_id, ImageBase& overlap) {
|
||||
if (True(overlap.flags & ImageFlagBits::Remapped)) {
|
||||
ignore_textures.insert(overlap_id);
|
||||
join_ignore_textures.insert(overlap_id);
|
||||
return;
|
||||
}
|
||||
const bool overlap_is_linear = overlap.info.type == ImageType::Linear;
|
||||
@@ -1294,11 +1332,11 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
||||
if (this_is_linear && overlap_is_linear) {
|
||||
if (info.pitch == overlap.info.pitch && gpu_addr == overlap.gpu_addr) {
|
||||
// Alias linear images with the same pitch
|
||||
left_aliased_ids.push_back(overlap_id);
|
||||
join_left_aliased_ids.push_back(overlap_id);
|
||||
}
|
||||
return;
|
||||
}
|
||||
overlaps_found.insert(overlap_id);
|
||||
join_overlaps_found.insert(overlap_id);
|
||||
static constexpr bool strict_size = true;
|
||||
const std::optional<OverlapResult> solution = ResolveOverlap(
|
||||
new_info, gpu_addr, cpu_addr, overlap, strict_size, broken_views, native_bgr);
|
||||
@@ -1306,33 +1344,33 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
||||
gpu_addr = solution->gpu_addr;
|
||||
cpu_addr = solution->cpu_addr;
|
||||
new_info.resources = solution->resources;
|
||||
overlap_ids.push_back(overlap_id);
|
||||
all_siblings.push_back(overlap_id);
|
||||
join_overlap_ids.push_back(overlap_id);
|
||||
join_copies_to_do.emplace_back(JoinCopy{false, overlap_id});
|
||||
return;
|
||||
}
|
||||
static constexpr auto options = RelaxedOptions::Size | RelaxedOptions::Format;
|
||||
const ImageBase new_image_base(new_info, gpu_addr, cpu_addr);
|
||||
if (IsSubresource(new_info, overlap, gpu_addr, options, broken_views, native_bgr)) {
|
||||
left_aliased_ids.push_back(overlap_id);
|
||||
join_left_aliased_ids.push_back(overlap_id);
|
||||
overlap.flags |= ImageFlagBits::Alias;
|
||||
all_siblings.push_back(overlap_id);
|
||||
join_copies_to_do.emplace_back(JoinCopy{true, overlap_id});
|
||||
} else if (IsSubresource(overlap.info, new_image_base, overlap.gpu_addr, options,
|
||||
broken_views, native_bgr)) {
|
||||
right_aliased_ids.push_back(overlap_id);
|
||||
join_right_aliased_ids.push_back(overlap_id);
|
||||
overlap.flags |= ImageFlagBits::Alias;
|
||||
all_siblings.push_back(overlap_id);
|
||||
join_copies_to_do.emplace_back(JoinCopy{true, overlap_id});
|
||||
} else {
|
||||
bad_overlap_ids.push_back(overlap_id);
|
||||
join_bad_overlap_ids.push_back(overlap_id);
|
||||
}
|
||||
};
|
||||
ForEachImageInRegion(cpu_addr, size_bytes, region_check);
|
||||
const auto region_check_gpu = [&](ImageId overlap_id, ImageBase& overlap) {
|
||||
if (!overlaps_found.contains(overlap_id)) {
|
||||
if (!join_overlaps_found.contains(overlap_id)) {
|
||||
if (True(overlap.flags & ImageFlagBits::Remapped)) {
|
||||
ignore_textures.insert(overlap_id);
|
||||
join_ignore_textures.insert(overlap_id);
|
||||
}
|
||||
if (overlap.gpu_addr == gpu_addr && overlap.guest_size_bytes == size_bytes) {
|
||||
ignore_textures.insert(overlap_id);
|
||||
join_ignore_textures.insert(overlap_id);
|
||||
}
|
||||
}
|
||||
};
|
||||
@@ -1340,11 +1378,11 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
||||
|
||||
bool can_rescale = info.rescaleable;
|
||||
bool any_rescaled = false;
|
||||
for (const ImageId sibling_id : all_siblings) {
|
||||
for (const auto& copy : join_copies_to_do) {
|
||||
if (!can_rescale) {
|
||||
break;
|
||||
}
|
||||
Image& sibling = slot_images[sibling_id];
|
||||
Image& sibling = slot_images[copy.id];
|
||||
can_rescale &= ImageCanRescale(sibling);
|
||||
any_rescaled |= True(sibling.flags & ImageFlagBits::Rescaled);
|
||||
}
|
||||
@@ -1352,13 +1390,13 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
||||
can_rescale &= any_rescaled;
|
||||
|
||||
if (can_rescale) {
|
||||
for (const ImageId sibling_id : all_siblings) {
|
||||
Image& sibling = slot_images[sibling_id];
|
||||
for (const auto& copy : join_copies_to_do) {
|
||||
Image& sibling = slot_images[copy.id];
|
||||
ScaleUp(sibling);
|
||||
}
|
||||
} else {
|
||||
for (const ImageId sibling_id : all_siblings) {
|
||||
Image& sibling = slot_images[sibling_id];
|
||||
for (const auto& copy : join_copies_to_do) {
|
||||
Image& sibling = slot_images[copy.id];
|
||||
ScaleDown(sibling);
|
||||
}
|
||||
}
|
||||
@@ -1370,7 +1408,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
||||
new_image.flags |= ImageFlagBits::Sparse;
|
||||
}
|
||||
|
||||
for (const ImageId overlap_id : ignore_textures) {
|
||||
for (const ImageId overlap_id : join_ignore_textures) {
|
||||
Image& overlap = slot_images[overlap_id];
|
||||
if (True(overlap.flags & ImageFlagBits::GpuModified)) {
|
||||
UNIMPLEMENTED();
|
||||
@@ -1391,14 +1429,60 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
||||
ScaleDown(new_image);
|
||||
}
|
||||
|
||||
std::ranges::sort(overlap_ids, [this](const ImageId lhs, const ImageId rhs) {
|
||||
const ImageBase& lhs_image = slot_images[lhs];
|
||||
const ImageBase& rhs_image = slot_images[rhs];
|
||||
std::ranges::sort(join_copies_to_do, [this](const JoinCopy& lhs, const JoinCopy& rhs) {
|
||||
const ImageBase& lhs_image = slot_images[lhs.id];
|
||||
const ImageBase& rhs_image = slot_images[rhs.id];
|
||||
return lhs_image.modification_tick < rhs_image.modification_tick;
|
||||
});
|
||||
|
||||
for (const ImageId overlap_id : overlap_ids) {
|
||||
Image& overlap = slot_images[overlap_id];
|
||||
ImageBase& new_image_base = new_image;
|
||||
for (const ImageId aliased_id : join_right_aliased_ids) {
|
||||
ImageBase& aliased = slot_images[aliased_id];
|
||||
size_t alias_index = new_image_base.aliased_images.size();
|
||||
if (!AddImageAlias(new_image_base, aliased, new_image_id, aliased_id)) {
|
||||
continue;
|
||||
}
|
||||
join_alias_indices.emplace(aliased_id, alias_index);
|
||||
new_image.flags |= ImageFlagBits::Alias;
|
||||
}
|
||||
for (const ImageId aliased_id : join_left_aliased_ids) {
|
||||
ImageBase& aliased = slot_images[aliased_id];
|
||||
size_t alias_index = new_image_base.aliased_images.size();
|
||||
if (!AddImageAlias(aliased, new_image_base, aliased_id, new_image_id)) {
|
||||
continue;
|
||||
}
|
||||
join_alias_indices.emplace(aliased_id, alias_index);
|
||||
new_image.flags |= ImageFlagBits::Alias;
|
||||
}
|
||||
for (const ImageId aliased_id : join_bad_overlap_ids) {
|
||||
ImageBase& aliased = slot_images[aliased_id];
|
||||
aliased.overlapping_images.push_back(new_image_id);
|
||||
new_image.overlapping_images.push_back(aliased_id);
|
||||
if (aliased.info.resources.levels == 1 && aliased.info.block.depth == 0 &&
|
||||
aliased.overlapping_images.size() > 1) {
|
||||
aliased.flags |= ImageFlagBits::BadOverlap;
|
||||
}
|
||||
if (new_image.info.resources.levels == 1 && new_image.info.block.depth == 0 &&
|
||||
new_image.overlapping_images.size() > 1) {
|
||||
new_image.flags |= ImageFlagBits::BadOverlap;
|
||||
}
|
||||
}
|
||||
|
||||
for (const auto& copy_object : join_copies_to_do) {
|
||||
Image& overlap = slot_images[copy_object.id];
|
||||
if (copy_object.is_alias) {
|
||||
if (!overlap.IsSafeDownload()) {
|
||||
continue;
|
||||
}
|
||||
const auto alias_pointer = join_alias_indices.find(copy_object.id);
|
||||
if (alias_pointer == join_alias_indices.end()) {
|
||||
continue;
|
||||
}
|
||||
const AliasedImage& aliased = new_image.aliased_images[alias_pointer->second];
|
||||
CopyImage(new_image_id, aliased.id, aliased.copies);
|
||||
new_image.modification_tick = overlap.modification_tick;
|
||||
continue;
|
||||
}
|
||||
if (True(overlap.flags & ImageFlagBits::GpuModified)) {
|
||||
new_image.flags |= ImageFlagBits::GpuModified;
|
||||
const auto& resolution = Settings::values.resolution_info;
|
||||
@@ -1411,35 +1495,15 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
||||
} else {
|
||||
runtime.CopyImage(new_image, overlap, std::move(copies));
|
||||
}
|
||||
new_image.modification_tick = overlap.modification_tick;
|
||||
}
|
||||
if (True(overlap.flags & ImageFlagBits::Tracked)) {
|
||||
UntrackImage(overlap, overlap_id);
|
||||
}
|
||||
UnregisterImage(overlap_id);
|
||||
DeleteImage(overlap_id);
|
||||
}
|
||||
ImageBase& new_image_base = new_image;
|
||||
for (const ImageId aliased_id : right_aliased_ids) {
|
||||
ImageBase& aliased = slot_images[aliased_id];
|
||||
AddImageAlias(new_image_base, aliased, new_image_id, aliased_id);
|
||||
new_image.flags |= ImageFlagBits::Alias;
|
||||
}
|
||||
for (const ImageId aliased_id : left_aliased_ids) {
|
||||
ImageBase& aliased = slot_images[aliased_id];
|
||||
AddImageAlias(aliased, new_image_base, aliased_id, new_image_id);
|
||||
new_image.flags |= ImageFlagBits::Alias;
|
||||
}
|
||||
for (const ImageId aliased_id : bad_overlap_ids) {
|
||||
ImageBase& aliased = slot_images[aliased_id];
|
||||
aliased.overlapping_images.push_back(new_image_id);
|
||||
new_image.overlapping_images.push_back(aliased_id);
|
||||
if (aliased.info.resources.levels == 1 && aliased.overlapping_images.size() > 1) {
|
||||
aliased.flags |= ImageFlagBits::BadOverlap;
|
||||
}
|
||||
if (new_image.info.resources.levels == 1 && new_image.overlapping_images.size() > 1) {
|
||||
new_image.flags |= ImageFlagBits::BadOverlap;
|
||||
UntrackImage(overlap, copy_object.id);
|
||||
}
|
||||
UnregisterImage(copy_object.id);
|
||||
DeleteImage(copy_object.id);
|
||||
}
|
||||
|
||||
RegisterImage(new_image_id);
|
||||
return new_image_id;
|
||||
}
|
||||
@@ -1469,7 +1533,7 @@ std::optional<typename TextureCache<P>::BlitImages> TextureCache<P>::GetBlitImag
|
||||
if (!copy.must_accelerate) {
|
||||
do {
|
||||
if (!src_id && !dst_id) {
|
||||
break;
|
||||
return std::nullopt;
|
||||
}
|
||||
if (src_id && True(slot_images[src_id].flags & ImageFlagBits::GpuModified)) {
|
||||
break;
|
||||
@@ -1847,10 +1911,6 @@ void TextureCache<P>::RegisterImage(ImageId image_id) {
|
||||
tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
|
||||
}
|
||||
total_used_memory += Common::AlignUp(tentative_size, 1024);
|
||||
if (total_used_memory > critical_memory && critical_gc < GC_EMERGENCY_COUNTS) {
|
||||
RunGarbageCollector();
|
||||
critical_gc++;
|
||||
}
|
||||
image.lru_index = lru_cache.Insert(image_id, frame_tick);
|
||||
|
||||
ForEachGPUPage(image.gpu_addr, image.guest_size_bytes, [this, image_id](u64 page) {
|
||||
|
||||
@@ -10,7 +10,9 @@
|
||||
#include <span>
|
||||
#include <type_traits>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
#include <vector>
|
||||
#include <boost/container/small_vector.hpp>
|
||||
#include <queue>
|
||||
|
||||
#include "common/common_types.h"
|
||||
@@ -148,6 +150,9 @@ public:
|
||||
/// Fill image_view_ids with the compute images in indices
|
||||
void FillComputeImageViews(std::span<ImageViewInOut> views);
|
||||
|
||||
/// Handle feedback loops during draws.
|
||||
void CheckFeedbackLoop(std::span<const ImageViewInOut> views);
|
||||
|
||||
/// Get the sampler from the graphics descriptor table in the specified index
|
||||
Sampler* GetGraphicsSampler(u32 index);
|
||||
|
||||
@@ -424,7 +429,6 @@ private:
|
||||
u64 minimum_memory;
|
||||
u64 expected_memory;
|
||||
u64 critical_memory;
|
||||
size_t critical_gc;
|
||||
|
||||
struct BufferDownload {
|
||||
GPUVAddr address;
|
||||
@@ -474,6 +478,20 @@ private:
|
||||
|
||||
Common::ThreadWorker texture_decode_worker{1, "TextureDecoder"};
|
||||
std::vector<std::unique_ptr<AsyncDecodeContext>> async_decodes;
|
||||
|
||||
// Join caching
|
||||
boost::container::small_vector<ImageId, 4> join_overlap_ids;
|
||||
std::unordered_set<ImageId> join_overlaps_found;
|
||||
boost::container::small_vector<ImageId, 4> join_left_aliased_ids;
|
||||
boost::container::small_vector<ImageId, 4> join_right_aliased_ids;
|
||||
std::unordered_set<ImageId> join_ignore_textures;
|
||||
boost::container::small_vector<ImageId, 4> join_bad_overlap_ids;
|
||||
struct JoinCopy {
|
||||
bool is_alias;
|
||||
ImageId id;
|
||||
};
|
||||
boost::container::small_vector<JoinCopy, 4> join_copies_to_do;
|
||||
std::unordered_map<ImageId, size_t> join_alias_indices;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
|
||||
@@ -18,6 +18,8 @@
|
||||
#include "common/bit_util.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/div_ceil.h"
|
||||
#include "common/scratch_buffer.h"
|
||||
#include "common/settings.h"
|
||||
#include "video_core/compatible_formats.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
@@ -28,6 +30,7 @@
|
||||
#include "video_core/texture_cache/samples_helper.h"
|
||||
#include "video_core/texture_cache/util.h"
|
||||
#include "video_core/textures/astc.h"
|
||||
#include "video_core/textures/bcn.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
@@ -120,7 +123,9 @@ template <u32 GOB_EXTENT>
|
||||
return {
|
||||
.width = AdjustMipBlockSize<GOB_SIZE_X>(num_tiles.width, block_size.width, level),
|
||||
.height = AdjustMipBlockSize<GOB_SIZE_Y>(num_tiles.height, block_size.height, level),
|
||||
.depth = AdjustMipBlockSize<GOB_SIZE_Z>(num_tiles.depth, block_size.depth, level),
|
||||
.depth = level == 0
|
||||
? block_size.depth
|
||||
: AdjustMipBlockSize<GOB_SIZE_Z>(num_tiles.depth, block_size.depth, level),
|
||||
};
|
||||
}
|
||||
|
||||
@@ -162,6 +167,13 @@ template <u32 GOB_EXTENT>
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr Extent3D TileShift(const LevelInfo& info, u32 level) {
|
||||
if (level == 0) {
|
||||
return Extent3D{
|
||||
.width = info.block.width,
|
||||
.height = info.block.height,
|
||||
.depth = info.block.depth,
|
||||
};
|
||||
}
|
||||
const Extent3D blocks = NumLevelBlocks(info, level);
|
||||
return Extent3D{
|
||||
.width = AdjustTileSize(info.block.width, GOB_SIZE_X, blocks.width),
|
||||
@@ -585,6 +597,21 @@ u32 CalculateConvertedSizeBytes(const ImageInfo& info) noexcept {
|
||||
return info.size.width * BytesPerBlock(info.format);
|
||||
}
|
||||
static constexpr Extent2D TILE_SIZE{1, 1};
|
||||
if (IsPixelFormatASTC(info.format) && Settings::values.astc_recompression.GetValue() !=
|
||||
Settings::AstcRecompression::Uncompressed) {
|
||||
const u32 bpp_div =
|
||||
Settings::values.astc_recompression.GetValue() == Settings::AstcRecompression::Bc1 ? 2
|
||||
: 1;
|
||||
// NumBlocksPerLayer doesn't account for this correctly, so we have to do it manually.
|
||||
u32 output_size = 0;
|
||||
for (s32 i = 0; i < info.resources.levels; i++) {
|
||||
const auto mip_size = AdjustMipSize(info.size, i);
|
||||
const u32 plane_dim =
|
||||
Common::AlignUp(mip_size.width, 4U) * Common::AlignUp(mip_size.height, 4U);
|
||||
output_size += (plane_dim * info.size.depth * info.resources.layers) / bpp_div;
|
||||
}
|
||||
return output_size;
|
||||
}
|
||||
return NumBlocksPerLayer(info, TILE_SIZE) * info.resources.layers * CONVERTED_BYTES_PER_BLOCK;
|
||||
}
|
||||
|
||||
@@ -885,6 +912,7 @@ BufferCopy UploadBufferCopy(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr,
|
||||
void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8> output,
|
||||
std::span<BufferImageCopy> copies) {
|
||||
u32 output_offset = 0;
|
||||
Common::ScratchBuffer<u8> decode_scratch;
|
||||
|
||||
const Extent2D tile_size = DefaultBlockSize(info.format);
|
||||
for (BufferImageCopy& copy : copies) {
|
||||
@@ -895,22 +923,58 @@ void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8
|
||||
ASSERT(copy.image_extent == mip_size);
|
||||
ASSERT(copy.buffer_row_length == Common::AlignUp(mip_size.width, tile_size.width));
|
||||
ASSERT(copy.buffer_image_height == Common::AlignUp(mip_size.height, tile_size.height));
|
||||
if (IsPixelFormatASTC(info.format)) {
|
||||
Tegra::Texture::ASTC::Decompress(
|
||||
input.subspan(copy.buffer_offset), copy.image_extent.width,
|
||||
copy.image_extent.height,
|
||||
copy.image_subresource.num_layers * copy.image_extent.depth, tile_size.width,
|
||||
tile_size.height, output.subspan(output_offset));
|
||||
} else {
|
||||
DecompressBC4(input.subspan(copy.buffer_offset), copy.image_extent,
|
||||
output.subspan(output_offset));
|
||||
}
|
||||
|
||||
const auto input_offset = input.subspan(copy.buffer_offset);
|
||||
copy.buffer_offset = output_offset;
|
||||
copy.buffer_row_length = mip_size.width;
|
||||
copy.buffer_image_height = mip_size.height;
|
||||
|
||||
output_offset += copy.image_extent.width * copy.image_extent.height *
|
||||
copy.image_subresource.num_layers * CONVERTED_BYTES_PER_BLOCK;
|
||||
const auto recompression_setting = Settings::values.astc_recompression.GetValue();
|
||||
const bool astc = IsPixelFormatASTC(info.format);
|
||||
|
||||
if (astc && recompression_setting == Settings::AstcRecompression::Uncompressed) {
|
||||
Tegra::Texture::ASTC::Decompress(
|
||||
input_offset, copy.image_extent.width, copy.image_extent.height,
|
||||
copy.image_subresource.num_layers * copy.image_extent.depth, tile_size.width,
|
||||
tile_size.height, output.subspan(output_offset));
|
||||
|
||||
output_offset += copy.image_extent.width * copy.image_extent.height *
|
||||
copy.image_subresource.num_layers * CONVERTED_BYTES_PER_BLOCK;
|
||||
} else if (astc) {
|
||||
// BC1 uses 0.5 bytes per texel
|
||||
// BC3 uses 1 byte per texel
|
||||
const auto compress = recompression_setting == Settings::AstcRecompression::Bc1
|
||||
? Tegra::Texture::BCN::CompressBC1
|
||||
: Tegra::Texture::BCN::CompressBC3;
|
||||
const auto bpp_div = recompression_setting == Settings::AstcRecompression::Bc1 ? 2 : 1;
|
||||
|
||||
const u32 plane_dim = copy.image_extent.width * copy.image_extent.height;
|
||||
const u32 level_size = plane_dim * copy.image_extent.depth *
|
||||
copy.image_subresource.num_layers * CONVERTED_BYTES_PER_BLOCK;
|
||||
decode_scratch.resize_destructive(level_size);
|
||||
|
||||
Tegra::Texture::ASTC::Decompress(
|
||||
input_offset, copy.image_extent.width, copy.image_extent.height,
|
||||
copy.image_subresource.num_layers * copy.image_extent.depth, tile_size.width,
|
||||
tile_size.height, decode_scratch);
|
||||
|
||||
compress(decode_scratch, copy.image_extent.width, copy.image_extent.height,
|
||||
copy.image_subresource.num_layers * copy.image_extent.depth,
|
||||
output.subspan(output_offset));
|
||||
|
||||
const u32 aligned_plane_dim = Common::AlignUp(copy.image_extent.width, 4) *
|
||||
Common::AlignUp(copy.image_extent.height, 4);
|
||||
|
||||
copy.buffer_size =
|
||||
(aligned_plane_dim * copy.image_extent.depth * copy.image_subresource.num_layers) /
|
||||
bpp_div;
|
||||
output_offset += static_cast<u32>(copy.buffer_size);
|
||||
} else {
|
||||
DecompressBC4(input_offset, copy.image_extent, output.subspan(output_offset));
|
||||
|
||||
output_offset += copy.image_extent.width * copy.image_extent.height *
|
||||
copy.image_subresource.num_layers * CONVERTED_BYTES_PER_BLOCK;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1233,7 +1297,9 @@ u32 MapSizeBytes(const ImageBase& image) {
|
||||
|
||||
static_assert(CalculateLevelSize(LevelInfo{{1920, 1080, 1}, {0, 2, 0}, {1, 1}, 2, 0}, 0) ==
|
||||
0x7f8000);
|
||||
static_assert(CalculateLevelSize(LevelInfo{{32, 32, 1}, {0, 0, 4}, {1, 1}, 4, 0}, 0) == 0x4000);
|
||||
static_assert(CalculateLevelSize(LevelInfo{{32, 32, 1}, {0, 0, 4}, {1, 1}, 4, 0}, 0) == 0x40000);
|
||||
|
||||
static_assert(CalculateLevelSize(LevelInfo{{128, 8, 1}, {0, 4, 0}, {1, 1}, 4, 0}, 0) == 0x40000);
|
||||
|
||||
static_assert(CalculateLevelOffset(PixelFormat::R8_SINT, {1920, 1080, 1}, {0, 2, 0}, 0, 7) ==
|
||||
0x2afc00);
|
||||
|
||||
@@ -16,8 +16,8 @@
|
||||
#include "common/alignment.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/polyfill_ranges.h"
|
||||
#include "common/thread_worker.h"
|
||||
#include "video_core/textures/astc.h"
|
||||
#include "video_core/textures/workers.h"
|
||||
|
||||
class InputBitStream {
|
||||
public:
|
||||
@@ -1656,8 +1656,7 @@ void Decompress(std::span<const uint8_t> data, uint32_t width, uint32_t height,
|
||||
const u32 rows = Common::DivideUp(height, block_height);
|
||||
const u32 cols = Common::DivideUp(width, block_width);
|
||||
|
||||
static Common::ThreadWorker workers{std::max(std::thread::hardware_concurrency(), 2U) / 2,
|
||||
"ASTCDecompress"};
|
||||
Common::ThreadWorker& workers{GetThreadWorkers()};
|
||||
|
||||
for (u32 z = 0; z < depth; ++z) {
|
||||
const u32 depth_offset = z * height * width * 4;
|
||||
|
||||
87
src/video_core/textures/bcn.cpp
Normal file
87
src/video_core/textures/bcn.cpp
Normal file
@@ -0,0 +1,87 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <stb_dxt.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "video_core/textures/bcn.h"
|
||||
#include "video_core/textures/workers.h"
|
||||
|
||||
namespace Tegra::Texture::BCN {
|
||||
|
||||
using BCNCompressor = void(u8* block_output, const u8* block_input, bool any_alpha);
|
||||
|
||||
template <u32 BytesPerBlock, bool ThresholdAlpha = false>
|
||||
void CompressBCN(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth,
|
||||
std::span<uint8_t> output, BCNCompressor f) {
|
||||
constexpr u8 alpha_threshold = 128;
|
||||
constexpr u32 bytes_per_px = 4;
|
||||
const u32 plane_dim = width * height;
|
||||
|
||||
Common::ThreadWorker& workers{GetThreadWorkers()};
|
||||
|
||||
for (u32 z = 0; z < depth; z++) {
|
||||
for (u32 y = 0; y < height; y += 4) {
|
||||
auto compress_row = [z, y, width, height, plane_dim, f, data, output]() {
|
||||
for (u32 x = 0; x < width; x += 4) {
|
||||
// Gather 4x4 block of RGBA texels
|
||||
u8 input_colors[4][4][4];
|
||||
bool any_alpha = false;
|
||||
|
||||
for (u32 j = 0; j < 4; j++) {
|
||||
for (u32 i = 0; i < 4; i++) {
|
||||
const size_t coord =
|
||||
(z * plane_dim + (y + j) * width + (x + i)) * bytes_per_px;
|
||||
|
||||
if ((x + i < width) && (y + j < height)) {
|
||||
if constexpr (ThresholdAlpha) {
|
||||
if (data[coord + 3] >= alpha_threshold) {
|
||||
input_colors[j][i][0] = data[coord + 0];
|
||||
input_colors[j][i][1] = data[coord + 1];
|
||||
input_colors[j][i][2] = data[coord + 2];
|
||||
input_colors[j][i][3] = 255;
|
||||
} else {
|
||||
any_alpha = true;
|
||||
memset(input_colors[j][i], 0, bytes_per_px);
|
||||
}
|
||||
} else {
|
||||
memcpy(input_colors[j][i], &data[coord], bytes_per_px);
|
||||
}
|
||||
} else {
|
||||
memset(input_colors[j][i], 0, bytes_per_px);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const u32 bytes_per_row = BytesPerBlock * Common::DivideUp(width, 4U);
|
||||
const u32 bytes_per_plane = bytes_per_row * Common::DivideUp(height, 4U);
|
||||
f(output.data() + z * bytes_per_plane + (y / 4) * bytes_per_row +
|
||||
(x / 4) * BytesPerBlock,
|
||||
reinterpret_cast<u8*>(input_colors), any_alpha);
|
||||
}
|
||||
};
|
||||
workers.QueueWork(std::move(compress_row));
|
||||
}
|
||||
workers.WaitForRequests();
|
||||
}
|
||||
}
|
||||
|
||||
void CompressBC1(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth,
|
||||
std::span<uint8_t> output) {
|
||||
CompressBCN<8, true>(data, width, height, depth, output,
|
||||
[](u8* block_output, const u8* block_input, bool any_alpha) {
|
||||
stb_compress_bc1_block(block_output, block_input, any_alpha,
|
||||
STB_DXT_NORMAL);
|
||||
});
|
||||
}
|
||||
|
||||
void CompressBC3(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth,
|
||||
std::span<uint8_t> output) {
|
||||
CompressBCN<16, false>(data, width, height, depth, output,
|
||||
[](u8* block_output, const u8* block_input, bool any_alpha) {
|
||||
stb_compress_bc3_block(block_output, block_input, STB_DXT_NORMAL);
|
||||
});
|
||||
}
|
||||
|
||||
} // namespace Tegra::Texture::BCN
|
||||
17
src/video_core/textures/bcn.h
Normal file
17
src/video_core/textures/bcn.h
Normal file
@@ -0,0 +1,17 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <span>
|
||||
#include <stdint.h>
|
||||
|
||||
namespace Tegra::Texture::BCN {
|
||||
|
||||
void CompressBC1(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth,
|
||||
std::span<uint8_t> output);
|
||||
|
||||
void CompressBC3(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth,
|
||||
std::span<uint8_t> output);
|
||||
|
||||
} // namespace Tegra::Texture::BCN
|
||||
15
src/video_core/textures/workers.cpp
Normal file
15
src/video_core/textures/workers.cpp
Normal file
@@ -0,0 +1,15 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "video_core/textures/workers.h"
|
||||
|
||||
namespace Tegra::Texture {
|
||||
|
||||
Common::ThreadWorker& GetThreadWorkers() {
|
||||
static Common::ThreadWorker workers{std::max(std::thread::hardware_concurrency(), 2U) / 2,
|
||||
"ImageTranscode"};
|
||||
|
||||
return workers;
|
||||
}
|
||||
|
||||
} // namespace Tegra::Texture
|
||||
12
src/video_core/textures/workers.h
Normal file
12
src/video_core/textures/workers.h
Normal file
@@ -0,0 +1,12 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/thread_worker.h"
|
||||
|
||||
namespace Tegra::Texture {
|
||||
|
||||
Common::ThreadWorker& GetThreadWorkers();
|
||||
|
||||
}
|
||||
@@ -473,11 +473,12 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
|
||||
}
|
||||
if (extensions.push_descriptor && is_intel_anv) {
|
||||
const u32 version = (properties.properties.driverVersion << 3) >> 3;
|
||||
if (version >= VK_MAKE_API_VERSION(0, 22, 3, 0)) {
|
||||
if (version >= VK_MAKE_API_VERSION(0, 22, 3, 0) &&
|
||||
version < VK_MAKE_API_VERSION(0, 23, 2, 0)) {
|
||||
// Disable VK_KHR_push_descriptor due to
|
||||
// mesa/mesa/-/commit/ff91c5ca42bc80aa411cb3fd8f550aa6fdd16bdc
|
||||
LOG_WARNING(Render_Vulkan,
|
||||
"ANV drivers 22.3.0 and later have broken VK_KHR_push_descriptor");
|
||||
"ANV drivers 22.3.0 to 23.1.0 have broken VK_KHR_push_descriptor");
|
||||
extensions.push_descriptor = false;
|
||||
loaded_extensions.erase(VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
|
||||
}
|
||||
@@ -1001,6 +1002,11 @@ u64 Device::GetDeviceMemoryUsage() const {
|
||||
}
|
||||
|
||||
void Device::CollectPhysicalMemoryInfo() {
|
||||
// Account for resolution scaling in memory limits
|
||||
const size_t normal_memory = 6_GiB;
|
||||
const size_t scaler_memory = 1_GiB * Settings::values.resolution_info.ScaleUp(1);
|
||||
|
||||
// Calculate limits using memory budget
|
||||
VkPhysicalDeviceMemoryBudgetPropertiesEXT budget{};
|
||||
budget.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT;
|
||||
const auto mem_info =
|
||||
@@ -1030,11 +1036,12 @@ void Device::CollectPhysicalMemoryInfo() {
|
||||
if (!is_integrated) {
|
||||
const u64 reserve_memory = std::min<u64>(device_access_memory / 8, 1_GiB);
|
||||
device_access_memory -= reserve_memory;
|
||||
device_access_memory = std::min<u64>(device_access_memory, normal_memory + scaler_memory);
|
||||
return;
|
||||
}
|
||||
const s64 available_memory = static_cast<s64>(device_access_memory - device_initial_usage);
|
||||
device_access_memory = static_cast<u64>(std::max<s64>(
|
||||
std::min<s64>(available_memory - 8_GiB, 4_GiB), static_cast<s64>(local_memory)));
|
||||
std::min<s64>(available_memory - 8_GiB, 4_GiB), std::min<s64>(local_memory, 4_GiB)));
|
||||
}
|
||||
|
||||
void Device::CollectToolingInfo() {
|
||||
|
||||
@@ -378,11 +378,7 @@ if(UNIX AND NOT APPLE)
|
||||
endif()
|
||||
|
||||
if (WIN32 AND QT_VERSION VERSION_GREATER_EQUAL 6)
|
||||
if (MSVC AND NOT ${CMAKE_GENERATOR} STREQUAL "Ninja")
|
||||
set(YUZU_EXE_DIR "${CMAKE_BINARY_DIR}/bin/$<CONFIG>")
|
||||
else()
|
||||
set(YUZU_EXE_DIR "${CMAKE_BINARY_DIR}/bin")
|
||||
endif()
|
||||
set(YUZU_EXE_DIR "$<TARGET_FILE_DIR:yuzu>")
|
||||
add_custom_command(TARGET yuzu POST_BUILD COMMAND ${WINDEPLOYQT_EXECUTABLE} "${YUZU_EXE_DIR}/yuzu.exe" --dir "${YUZU_EXE_DIR}" --libdir "${YUZU_EXE_DIR}" --plugindir "${YUZU_EXE_DIR}/plugins" --no-compiler-runtime --no-opengl-sw --no-system-d3d-compiler --no-translations --verbose 0)
|
||||
endif()
|
||||
|
||||
|
||||
@@ -711,6 +711,7 @@ void Config::ReadRendererValues() {
|
||||
ReadGlobalSetting(Settings::values.nvdec_emulation);
|
||||
ReadGlobalSetting(Settings::values.accelerate_astc);
|
||||
ReadGlobalSetting(Settings::values.async_astc);
|
||||
ReadGlobalSetting(Settings::values.astc_recompression);
|
||||
ReadGlobalSetting(Settings::values.use_reactive_flushing);
|
||||
ReadGlobalSetting(Settings::values.shader_backend);
|
||||
ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
|
||||
@@ -1359,6 +1360,10 @@ void Config::SaveRendererValues() {
|
||||
Settings::values.nvdec_emulation.UsingGlobal());
|
||||
WriteGlobalSetting(Settings::values.accelerate_astc);
|
||||
WriteGlobalSetting(Settings::values.async_astc);
|
||||
WriteSetting(QString::fromStdString(Settings::values.astc_recompression.GetLabel()),
|
||||
static_cast<u32>(Settings::values.astc_recompression.GetValue(global)),
|
||||
static_cast<u32>(Settings::values.astc_recompression.GetDefault()),
|
||||
Settings::values.astc_recompression.UsingGlobal());
|
||||
WriteGlobalSetting(Settings::values.use_reactive_flushing);
|
||||
WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()),
|
||||
static_cast<u32>(Settings::values.shader_backend.GetValue(global)),
|
||||
|
||||
@@ -208,3 +208,4 @@ Q_DECLARE_METATYPE(Settings::ScalingFilter);
|
||||
Q_DECLARE_METATYPE(Settings::AntiAliasing);
|
||||
Q_DECLARE_METATYPE(Settings::RendererBackend);
|
||||
Q_DECLARE_METATYPE(Settings::ShaderBackend);
|
||||
Q_DECLARE_METATYPE(Settings::AstcRecompression);
|
||||
|
||||
@@ -27,6 +27,7 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
|
||||
ui->async_present->setEnabled(runtime_lock);
|
||||
ui->renderer_force_max_clock->setEnabled(runtime_lock);
|
||||
ui->async_astc->setEnabled(runtime_lock);
|
||||
ui->astc_recompression_combobox->setEnabled(runtime_lock);
|
||||
ui->use_asynchronous_shaders->setEnabled(runtime_lock);
|
||||
ui->anisotropic_filtering_combobox->setEnabled(runtime_lock);
|
||||
ui->enable_compute_pipelines_checkbox->setEnabled(runtime_lock);
|
||||
@@ -47,14 +48,20 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
|
||||
static_cast<int>(Settings::values.gpu_accuracy.GetValue()));
|
||||
ui->anisotropic_filtering_combobox->setCurrentIndex(
|
||||
Settings::values.max_anisotropy.GetValue());
|
||||
ui->astc_recompression_combobox->setCurrentIndex(
|
||||
static_cast<int>(Settings::values.astc_recompression.GetValue()));
|
||||
} else {
|
||||
ConfigurationShared::SetPerGameSetting(ui->gpu_accuracy, &Settings::values.gpu_accuracy);
|
||||
ConfigurationShared::SetPerGameSetting(ui->anisotropic_filtering_combobox,
|
||||
&Settings::values.max_anisotropy);
|
||||
ConfigurationShared::SetPerGameSetting(ui->astc_recompression_combobox,
|
||||
&Settings::values.astc_recompression);
|
||||
ConfigurationShared::SetHighlight(ui->label_gpu_accuracy,
|
||||
!Settings::values.gpu_accuracy.UsingGlobal());
|
||||
ConfigurationShared::SetHighlight(ui->af_label,
|
||||
!Settings::values.max_anisotropy.UsingGlobal());
|
||||
ConfigurationShared::SetHighlight(ui->label_astc_recompression,
|
||||
!Settings::values.astc_recompression.UsingGlobal());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -71,6 +78,8 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
|
||||
ui->use_reactive_flushing, use_reactive_flushing);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.async_astc, ui->async_astc,
|
||||
async_astc);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.astc_recompression,
|
||||
ui->astc_recompression_combobox);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders,
|
||||
ui->use_asynchronous_shaders,
|
||||
use_asynchronous_shaders);
|
||||
@@ -105,6 +114,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
|
||||
Settings::values.renderer_force_max_clock.UsingGlobal());
|
||||
ui->use_reactive_flushing->setEnabled(Settings::values.use_reactive_flushing.UsingGlobal());
|
||||
ui->async_astc->setEnabled(Settings::values.async_astc.UsingGlobal());
|
||||
ui->astc_recompression_combobox->setEnabled(
|
||||
Settings::values.astc_recompression.UsingGlobal());
|
||||
ui->use_asynchronous_shaders->setEnabled(
|
||||
Settings::values.use_asynchronous_shaders.UsingGlobal());
|
||||
ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal());
|
||||
@@ -144,6 +155,9 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
|
||||
ConfigurationShared::SetColoredComboBox(
|
||||
ui->anisotropic_filtering_combobox, ui->af_label,
|
||||
static_cast<int>(Settings::values.max_anisotropy.GetValue(true)));
|
||||
ConfigurationShared::SetColoredComboBox(
|
||||
ui->astc_recompression_combobox, ui->label_astc_recompression,
|
||||
static_cast<int>(Settings::values.astc_recompression.GetValue(true)));
|
||||
}
|
||||
|
||||
void ConfigureGraphicsAdvanced::ExposeComputeOption() {
|
||||
|
||||
@@ -69,6 +69,50 @@
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QWidget" name="astc_recompression_layout" native="true">
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_3">
|
||||
<property name="leftMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_astc_recompression">
|
||||
<property name="text">
|
||||
<string>ASTC recompression:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QComboBox" name="astc_recompression_combobox">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Uncompressed (Best quality)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>BC1 (Low quality)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>BC3 (Medium quality)</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="async_present">
|
||||
<property name="text">
|
||||
|
||||
@@ -544,6 +544,7 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
|
||||
QAction* remove_update = remove_menu->addAction(tr("Remove Installed Update"));
|
||||
QAction* remove_dlc = remove_menu->addAction(tr("Remove All Installed DLC"));
|
||||
QAction* remove_custom_config = remove_menu->addAction(tr("Remove Custom Configuration"));
|
||||
QAction* remove_cache_storage = remove_menu->addAction(tr("Remove Cache Storage"));
|
||||
QAction* remove_gl_shader_cache = remove_menu->addAction(tr("Remove OpenGL Pipeline Cache"));
|
||||
QAction* remove_vk_shader_cache = remove_menu->addAction(tr("Remove Vulkan Pipeline Cache"));
|
||||
remove_menu->addSeparator();
|
||||
@@ -614,6 +615,9 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
|
||||
connect(remove_custom_config, &QAction::triggered, [this, program_id, path]() {
|
||||
emit RemoveFileRequested(program_id, GameListRemoveTarget::CustomConfiguration, path);
|
||||
});
|
||||
connect(remove_cache_storage, &QAction::triggered, [this, program_id, path] {
|
||||
emit RemoveFileRequested(program_id, GameListRemoveTarget::CacheStorage, path);
|
||||
});
|
||||
connect(dump_romfs, &QAction::triggered, [this, program_id, path]() {
|
||||
emit DumpRomFSRequested(program_id, path, DumpRomFSTarget::Normal);
|
||||
});
|
||||
|
||||
@@ -45,6 +45,7 @@ enum class GameListRemoveTarget {
|
||||
VkShaderCache,
|
||||
AllShaderCache,
|
||||
CustomConfiguration,
|
||||
CacheStorage,
|
||||
};
|
||||
|
||||
enum class DumpRomFSTarget {
|
||||
|
||||
@@ -2323,6 +2323,8 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ
|
||||
return tr("Delete All Transferable Shader Caches?");
|
||||
case GameListRemoveTarget::CustomConfiguration:
|
||||
return tr("Remove Custom Game Configuration?");
|
||||
case GameListRemoveTarget::CacheStorage:
|
||||
return tr("Remove Cache Storage?");
|
||||
default:
|
||||
return QString{};
|
||||
}
|
||||
@@ -2346,6 +2348,9 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ
|
||||
case GameListRemoveTarget::CustomConfiguration:
|
||||
RemoveCustomConfiguration(program_id, game_path);
|
||||
break;
|
||||
case GameListRemoveTarget::CacheStorage:
|
||||
RemoveCacheStorage(program_id);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2435,6 +2440,21 @@ void GMainWindow::RemoveCustomConfiguration(u64 program_id, const std::string& g
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::RemoveCacheStorage(u64 program_id) {
|
||||
const auto nand_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir);
|
||||
auto vfs_nand_dir =
|
||||
vfs->OpenDirectory(Common::FS::PathToUTF8String(nand_dir), FileSys::Mode::Read);
|
||||
|
||||
const auto cache_storage_path = FileSys::SaveDataFactory::GetFullPath(
|
||||
*system, vfs_nand_dir, FileSys::SaveDataSpaceId::NandUser,
|
||||
FileSys::SaveDataType::CacheStorage, 0 /* program_id */, {}, 0);
|
||||
|
||||
const auto path = Common::FS::ConcatPathSafe(nand_dir, cache_storage_path);
|
||||
|
||||
// Not an error if it wasn't cleared.
|
||||
Common::FS::RemoveDirRecursively(path);
|
||||
}
|
||||
|
||||
void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_path,
|
||||
DumpRomFSTarget target) {
|
||||
const auto failed = [this] {
|
||||
|
||||
@@ -370,6 +370,7 @@ private:
|
||||
void RemoveVulkanDriverPipelineCache(u64 program_id);
|
||||
void RemoveAllTransferableShaderCaches(u64 program_id);
|
||||
void RemoveCustomConfiguration(u64 program_id, const std::string& game_path);
|
||||
void RemoveCacheStorage(u64 program_id);
|
||||
std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id);
|
||||
InstallResult InstallNSPXCI(const QString& filename);
|
||||
InstallResult InstallNCA(const QString& filename);
|
||||
|
||||
@@ -318,6 +318,7 @@ void Config::ReadValues() {
|
||||
ReadSetting("Renderer", Settings::values.nvdec_emulation);
|
||||
ReadSetting("Renderer", Settings::values.accelerate_astc);
|
||||
ReadSetting("Renderer", Settings::values.async_astc);
|
||||
ReadSetting("Renderer", Settings::values.astc_recompression);
|
||||
ReadSetting("Renderer", Settings::values.use_fast_gpu_time);
|
||||
ReadSetting("Renderer", Settings::values.use_vulkan_driver_pipeline_cache);
|
||||
|
||||
|
||||
@@ -360,6 +360,10 @@ accelerate_astc =
|
||||
# 0 (default): Off, 1: On
|
||||
async_astc =
|
||||
|
||||
# Recompress ASTC textures to a different format.
|
||||
# 0 (default): Uncompressed, 1: BC1 (Low quality), 2: BC3: (Medium quality)
|
||||
async_astc =
|
||||
|
||||
# Turns on the speed limiter, which will limit the emulation speed to the desired speed limit value
|
||||
# 0: Off, 1: On (default)
|
||||
use_speed_limit =
|
||||
|
||||
@@ -227,7 +227,7 @@ int main(int argc, char** argv) {
|
||||
};
|
||||
|
||||
while (optind < argc) {
|
||||
int arg = getopt_long(argc, argv, "g:fhvp::c:", long_options, &option_index);
|
||||
int arg = getopt_long(argc, argv, "g:fhvp::c:u:", long_options, &option_index);
|
||||
if (arg != -1) {
|
||||
switch (static_cast<char>(arg)) {
|
||||
case 'c':
|
||||
@@ -283,7 +283,7 @@ int main(int argc, char** argv) {
|
||||
break;
|
||||
case 'u':
|
||||
selected_user = atoi(optarg);
|
||||
return 0;
|
||||
break;
|
||||
case 'v':
|
||||
PrintVersion();
|
||||
return 0;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"$schema": "https://raw.githubusercontent.com/microsoft/vcpkg-tool/main/docs/vcpkg.schema.json",
|
||||
"name": "yuzu",
|
||||
"builtin-baseline": "acc3bcf76b84ae5041c86ab55fe138ae7b8255c7",
|
||||
"builtin-baseline": "656fcc6ab2b05c6d999b7eaca717027ac3738f71",
|
||||
"version": "1.0",
|
||||
"dependencies": [
|
||||
"boost-algorithm",
|
||||
@@ -53,7 +53,7 @@
|
||||
},
|
||||
{
|
||||
"name": "fmt",
|
||||
"version": "9.0.0"
|
||||
"version": "10.0.0"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user