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__refs_pul
| Author | SHA1 | Date | |
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29a56496bf | ||
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41a103c0fc | ||
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66ed1c1872 | ||
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6f0929df82 |
@@ -45,7 +45,6 @@ void LogSettings() {
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log_setting("System_LanguageIndex", values.language_index.GetValue());
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log_setting("System_RegionIndex", values.region_index.GetValue());
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log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue());
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log_setting("System_UnsafeMemoryLayout", values.use_unsafe_extended_memory_layout.GetValue());
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log_setting("Core_UseMultiCore", values.use_multi_core.GetValue());
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log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue());
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log_setting("Renderer_UseResolutionScaling", values.resolution_setup.GetValue());
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@@ -61,7 +60,7 @@ void LogSettings() {
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log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue());
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log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue());
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log_setting("Renderer_AsyncASTC", values.async_astc.GetValue());
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log_setting("Renderer_UseVsync", values.use_vsync.GetValue());
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log_setting("Renderer_UseVsync", values.vsync_mode.GetValue());
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log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue());
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log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
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log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
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@@ -192,7 +191,7 @@ void RestoreGlobalState(bool is_powered_on) {
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// Core
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values.use_multi_core.SetGlobal(true);
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values.use_unsafe_extended_memory_layout.SetGlobal(true);
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values.use_extended_memory_layout.SetGlobal(true);
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// CPU
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values.cpu_accuracy.SetGlobal(true);
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@@ -223,7 +222,6 @@ void RestoreGlobalState(bool is_powered_on) {
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values.nvdec_emulation.SetGlobal(true);
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values.accelerate_astc.SetGlobal(true);
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values.async_astc.SetGlobal(true);
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values.use_vsync.SetGlobal(true);
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values.shader_backend.SetGlobal(true);
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values.use_asynchronous_shaders.SetGlobal(true);
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values.use_fast_gpu_time.SetGlobal(true);
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@@ -16,6 +16,13 @@
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namespace Settings {
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enum class VSyncMode : u32 {
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Immediate = 0,
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Mailbox = 1,
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FIFO = 2,
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FIFORelaxed = 3,
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};
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enum class RendererBackend : u32 {
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OpenGL = 0,
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Vulkan = 1,
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@@ -388,8 +395,7 @@ struct Values {
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// Core
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SwitchableSetting<bool> use_multi_core{true, "use_multi_core"};
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SwitchableSetting<bool> use_unsafe_extended_memory_layout{false,
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"use_unsafe_extended_memory_layout"};
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SwitchableSetting<bool> use_extended_memory_layout{false, "use_extended_memory_layout"};
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// Cpu
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SwitchableSetting<CPUAccuracy, true> cpu_accuracy{CPUAccuracy::Auto, CPUAccuracy::Auto,
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@@ -456,7 +462,8 @@ struct Values {
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SwitchableSetting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"};
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SwitchableSetting<bool> accelerate_astc{true, "accelerate_astc"};
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SwitchableSetting<bool> async_astc{false, "async_astc"};
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SwitchableSetting<bool> use_vsync{true, "use_vsync"};
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Setting<VSyncMode, true> vsync_mode{VSyncMode::FIFO, VSyncMode::Immediate,
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VSyncMode::FIFORelaxed, "use_vsync"};
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SwitchableSetting<ShaderBackend, true> shader_backend{ShaderBackend::GLSL, ShaderBackend::GLSL,
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ShaderBackend::SPIRV, "shader_backend"};
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SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
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@@ -137,7 +137,7 @@ struct System::Impl {
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device_memory = std::make_unique<Core::DeviceMemory>();
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is_multicore = Settings::values.use_multi_core.GetValue();
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extended_memory_layout = Settings::values.use_unsafe_extended_memory_layout.GetValue();
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extended_memory_layout = Settings::values.use_extended_memory_layout.GetValue();
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core_timing.SetMulticore(is_multicore);
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core_timing.Initialize([&system]() { system.RegisterHostThread(); });
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@@ -169,7 +169,7 @@ struct System::Impl {
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void ReinitializeIfNecessary(System& system) {
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const bool must_reinitialize =
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is_multicore != Settings::values.use_multi_core.GetValue() ||
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extended_memory_layout != Settings::values.use_unsafe_extended_memory_layout.GetValue();
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extended_memory_layout != Settings::values.use_extended_memory_layout.GetValue();
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if (!must_reinitialize) {
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return;
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@@ -178,7 +178,7 @@ struct System::Impl {
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LOG_DEBUG(Kernel, "Re-initializing");
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is_multicore = Settings::values.use_multi_core.GetValue();
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extended_memory_layout = Settings::values.use_unsafe_extended_memory_layout.GetValue();
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extended_memory_layout = Settings::values.use_extended_memory_layout.GetValue();
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Initialize(system);
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}
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@@ -293,7 +293,6 @@ struct System::Impl {
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ASSERT(Kernel::KProcess::Initialize(main_process, system, "main",
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Kernel::KProcess::ProcessType::Userland, resource_limit)
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.IsSuccess());
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Kernel::KProcess::Register(system.Kernel(), main_process);
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kernel.MakeApplicationProcess(main_process);
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const auto [load_result, load_parameters] = app_loader->Load(*main_process, system);
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if (load_result != Loader::ResultStatus::Success) {
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@@ -35,13 +35,12 @@ namespace {
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using namespace Common::Literals;
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u32 GetMemorySizeForInit() {
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return Settings::values.use_unsafe_extended_memory_layout ? Smc::MemorySize_8GB
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: Smc::MemorySize_4GB;
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return Settings::values.use_extended_memory_layout ? Smc::MemorySize_8GB : Smc::MemorySize_4GB;
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}
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Smc::MemoryArrangement GetMemoryArrangeForInit() {
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return Settings::values.use_unsafe_extended_memory_layout ? Smc::MemoryArrangement_8GB
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: Smc::MemoryArrangement_4GB;
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return Settings::values.use_extended_memory_layout ? Smc::MemoryArrangement_8GB
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: Smc::MemoryArrangement_4GB;
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}
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} // namespace
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@@ -182,8 +182,8 @@ public:
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explicit KAutoObjectWithList(KernelCore& kernel) : KAutoObject(kernel) {}
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static int Compare(const KAutoObjectWithList& lhs, const KAutoObjectWithList& rhs) {
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const uintptr_t lid = reinterpret_cast<uintptr_t>(std::addressof(lhs));
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const uintptr_t rid = reinterpret_cast<uintptr_t>(std::addressof(rhs));
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const u64 lid = lhs.GetId();
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const u64 rid = rhs.GetId();
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if (lid < rid) {
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return -1;
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@@ -95,7 +95,7 @@ struct KernelCore::Impl {
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pt_heap_region.GetSize());
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}
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InitializeHackSharedMemory(kernel);
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InitializeHackSharedMemory();
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RegisterHostThread(nullptr);
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}
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@@ -216,12 +216,10 @@ struct KernelCore::Impl {
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auto* main_thread{Kernel::KThread::Create(system.Kernel())};
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main_thread->SetCurrentCore(core);
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ASSERT(Kernel::KThread::InitializeMainThread(system, main_thread, core).IsSuccess());
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KThread::Register(system.Kernel(), main_thread);
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auto* idle_thread{Kernel::KThread::Create(system.Kernel())};
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idle_thread->SetCurrentCore(core);
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ASSERT(Kernel::KThread::InitializeIdleThread(system, idle_thread, core).IsSuccess());
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KThread::Register(system.Kernel(), idle_thread);
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schedulers[i]->Initialize(main_thread, idle_thread, core);
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}
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@@ -232,7 +230,6 @@ struct KernelCore::Impl {
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const Core::Timing::CoreTiming& core_timing) {
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system_resource_limit = KResourceLimit::Create(system.Kernel());
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system_resource_limit->Initialize(&core_timing);
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KResourceLimit::Register(kernel, system_resource_limit);
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const auto sizes{memory_layout->GetTotalAndKernelMemorySizes()};
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const auto total_size{sizes.first};
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@@ -358,7 +355,6 @@ struct KernelCore::Impl {
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ASSERT(KThread::InitializeHighPriorityThread(system, shutdown_threads[core_id], {}, {},
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core_id)
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.IsSuccess());
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KThread::Register(system.Kernel(), shutdown_threads[core_id]);
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}
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}
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@@ -733,7 +729,7 @@ struct KernelCore::Impl {
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memory_manager->Initialize(management_region.GetAddress(), management_region.GetSize());
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}
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void InitializeHackSharedMemory(KernelCore& kernel) {
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void InitializeHackSharedMemory() {
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// Setup memory regions for emulated processes
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// TODO(bunnei): These should not be hardcoded regions initialized within the kernel
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constexpr std::size_t hid_size{0x40000};
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@@ -750,23 +746,14 @@ struct KernelCore::Impl {
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hid_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None,
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Svc::MemoryPermission::Read, hid_size);
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KSharedMemory::Register(kernel, hid_shared_mem);
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font_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None,
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Svc::MemoryPermission::Read, font_size);
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KSharedMemory::Register(kernel, font_shared_mem);
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irs_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None,
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Svc::MemoryPermission::Read, irs_size);
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KSharedMemory::Register(kernel, irs_shared_mem);
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time_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None,
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Svc::MemoryPermission::Read, time_size);
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KSharedMemory::Register(kernel, time_shared_mem);
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hidbus_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None,
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Svc::MemoryPermission::Read, hidbus_size);
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KSharedMemory::Register(kernel, hidbus_shared_mem);
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}
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std::mutex registered_objects_lock;
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@@ -1085,15 +1072,12 @@ static std::jthread RunHostThreadFunc(KernelCore& kernel, KProcess* process,
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// Commit the thread reservation.
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thread_reservation.Commit();
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// Register the thread.
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KThread::Register(kernel, thread);
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return std::jthread(
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[&kernel, thread, thread_name{std::move(thread_name)}, func{std::move(func)}] {
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// Set the thread name.
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Common::SetCurrentThreadName(thread_name.c_str());
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// Set the thread as current.
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// Register the thread.
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kernel.RegisterHostThread(thread);
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// Run the callback.
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@@ -1115,9 +1099,6 @@ std::jthread KernelCore::RunOnHostCoreProcess(std::string&& process_name,
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// Ensure that we don't hold onto any extra references.
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SCOPE_EXIT({ process->Close(); });
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// Register the new process.
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KProcess::Register(*this, process);
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// Run the host thread.
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return RunHostThreadFunc(*this, process, std::move(process_name), std::move(func));
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}
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@@ -1143,9 +1124,6 @@ void KernelCore::RunOnGuestCoreProcess(std::string&& process_name, std::function
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// Ensure that we don't hold onto any extra references.
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SCOPE_EXIT({ process->Close(); });
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// Register the new process.
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KProcess::Register(*this, process);
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// Reserve a new thread from the process resource limit.
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KScopedResourceReservation thread_reservation(process, LimitableResource::ThreadCountMax);
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ASSERT(thread_reservation.Succeeded());
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@@ -1158,9 +1136,6 @@ void KernelCore::RunOnGuestCoreProcess(std::string&& process_name, std::function
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// Commit the thread reservation.
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thread_reservation.Commit();
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// Register the new thread.
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KThread::Register(*this, thread);
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// Begin running the thread.
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ASSERT(R_SUCCEEDED(thread->Run()));
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}
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@@ -156,7 +156,6 @@ public:
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auto* session = Kernel::KSession::Create(kernel);
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session->Initialize(nullptr, 0);
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Kernel::KSession::Register(kernel, session);
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auto next_manager = std::make_shared<Service::SessionRequestManager>(
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kernel, manager->GetServerManager());
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@@ -25,9 +25,6 @@ ServiceContext::ServiceContext(Core::System& system_, std::string name_)
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Kernel::KProcess::ProcessType::KernelInternal,
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kernel.GetSystemResourceLimit())
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.IsSuccess());
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// Register the process.
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Kernel::KProcess::Register(kernel, process);
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process_created = true;
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}
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@@ -12,9 +12,6 @@ Mutex::Mutex(Core::System& system) : m_system(system) {
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m_event = Kernel::KEvent::Create(system.Kernel());
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m_event->Initialize(nullptr);
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// Register the event.
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Kernel::KEvent::Register(system.Kernel(), m_event);
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ASSERT(R_SUCCEEDED(m_event->Signal()));
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}
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|
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|
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@@ -33,9 +33,6 @@ ServerManager::ServerManager(Core::System& system) : m_system{system}, m_serve_m
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// Initialize event.
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m_event = Kernel::KEvent::Create(system.Kernel());
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m_event->Initialize(nullptr);
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// Register event.
|
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Kernel::KEvent::Register(system.Kernel(), m_event);
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}
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ServerManager::~ServerManager() {
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@@ -163,9 +160,6 @@ Result ServerManager::ManageDeferral(Kernel::KEvent** out_event) {
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// Initialize the event.
|
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m_deferral_event->Initialize(nullptr);
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|
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// Register the event.
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Kernel::KEvent::Register(m_system.Kernel(), m_deferral_event);
|
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|
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// Set the output.
|
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*out_event = m_deferral_event;
|
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|
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|
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@@ -64,9 +64,6 @@ Result ServiceManager::RegisterService(std::string name, u32 max_sessions,
|
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auto* port = Kernel::KPort::Create(kernel);
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port->Initialize(ServerSessionCountMax, false, 0);
|
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|
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// Register the port.
|
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Kernel::KPort::Register(kernel, port);
|
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|
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service_ports.emplace(name, port);
|
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registered_services.emplace(name, handler);
|
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if (deferral_event) {
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|
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@@ -49,9 +49,6 @@ void Controller::CloneCurrentObject(HLERequestContext& ctx) {
|
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// Commit the session reservation.
|
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session_reservation.Commit();
|
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|
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// Register the session.
|
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Kernel::KSession::Register(system.Kernel(), session);
|
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|
||||
// Register with server manager.
|
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session_manager->GetServerManager().RegisterSession(&session->GetServerSession(),
|
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session_manager);
|
||||
|
||||
@@ -462,7 +462,7 @@ struct Memory::Impl {
|
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}
|
||||
|
||||
if (Settings::IsFastmemEnabled()) {
|
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const bool is_read_enable = !Settings::IsGPULevelExtreme() || !cached;
|
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const bool is_read_enable = Settings::IsGPULevelHigh() || !cached;
|
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system.DeviceMemory().buffer.Protect(vaddr, size, is_read_enable, !cached);
|
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}
|
||||
|
||||
|
||||
@@ -85,6 +85,20 @@ static const char* TranslateNvdecEmulation(Settings::NvdecEmulation backend) {
|
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return "Unknown";
|
||||
}
|
||||
|
||||
static constexpr const char* TranslateVSyncMode(Settings::VSyncMode mode) {
|
||||
switch (mode) {
|
||||
case Settings::VSyncMode::Immediate:
|
||||
return "Immediate";
|
||||
case Settings::VSyncMode::Mailbox:
|
||||
return "Mailbox";
|
||||
case Settings::VSyncMode::FIFO:
|
||||
return "FIFO";
|
||||
case Settings::VSyncMode::FIFORelaxed:
|
||||
return "FIFO Relaxed";
|
||||
}
|
||||
return "Unknown";
|
||||
}
|
||||
|
||||
u64 GetTelemetryId() {
|
||||
u64 telemetry_id{};
|
||||
const auto filename = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "telemetry_id";
|
||||
@@ -241,7 +255,8 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
|
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AddField(field_type, "Renderer_NvdecEmulation",
|
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TranslateNvdecEmulation(Settings::values.nvdec_emulation.GetValue()));
|
||||
AddField(field_type, "Renderer_AccelerateASTC", Settings::values.accelerate_astc.GetValue());
|
||||
AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync.GetValue());
|
||||
AddField(field_type, "Renderer_UseVsync",
|
||||
TranslateVSyncMode(Settings::values.vsync_mode.GetValue()));
|
||||
AddField(field_type, "Renderer_ShaderBackend",
|
||||
static_cast<u32>(Settings::values.shader_backend.GetValue()));
|
||||
AddField(field_type, "Renderer_UseAsynchronousShaders",
|
||||
|
||||
@@ -1426,7 +1426,7 @@ bool BufferCache<P>::SynchronizeBufferNoModified(Buffer& buffer, VAddr cpu_addr,
|
||||
.size = sub_size,
|
||||
});
|
||||
total_size_bytes += sub_size;
|
||||
largest_copy = std::max<u64>(largest_copy, sub_size);
|
||||
largest_copy = std::max(largest_copy, sub_size);
|
||||
}
|
||||
const std::span<BufferCopy> copies_span(copies.data(), copies.size());
|
||||
UploadMemory(buffer, total_size_bytes, largest_copy, copies_span);
|
||||
|
||||
@@ -170,8 +170,7 @@ private:
|
||||
std::size_t page_index{cpu_address >> HIGHER_PAGE_BITS};
|
||||
u64 page_offset{cpu_address & HIGHER_PAGE_MASK};
|
||||
while (remaining_size > 0) {
|
||||
const std::size_t copy_amount{
|
||||
std::min<std::size_t>(HIGHER_PAGE_SIZE - page_offset, remaining_size)};
|
||||
const std::size_t copy_amount{std::min(HIGHER_PAGE_SIZE - page_offset, remaining_size)};
|
||||
auto* manager{top_tier[page_index]};
|
||||
if (manager) {
|
||||
if constexpr (BOOL_BREAK) {
|
||||
@@ -207,8 +206,7 @@ private:
|
||||
u64 begin = std::numeric_limits<u64>::max();
|
||||
u64 end = 0;
|
||||
while (remaining_size > 0) {
|
||||
const std::size_t copy_amount{
|
||||
std::min<std::size_t>(HIGHER_PAGE_SIZE - page_offset, remaining_size)};
|
||||
const std::size_t copy_amount{std::min(HIGHER_PAGE_SIZE - page_offset, remaining_size)};
|
||||
auto* manager{top_tier[page_index]};
|
||||
const auto execute = [&] {
|
||||
auto [new_begin, new_end] = func(manager, page_offset, copy_amount);
|
||||
|
||||
@@ -4,20 +4,13 @@
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <condition_variable>
|
||||
#include <cstring>
|
||||
#include <deque>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
#include <queue>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/settings.h"
|
||||
#include "common/thread.h"
|
||||
#include "video_core/delayed_destruction_ring.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/host1x/host1x.h"
|
||||
@@ -30,26 +23,15 @@ class FenceBase {
|
||||
public:
|
||||
explicit FenceBase(bool is_stubbed_) : is_stubbed{is_stubbed_} {}
|
||||
|
||||
bool IsStubbed() const {
|
||||
return is_stubbed;
|
||||
}
|
||||
|
||||
protected:
|
||||
bool is_stubbed;
|
||||
};
|
||||
|
||||
template <typename Traits>
|
||||
template <typename TFence, typename TTextureCache, typename TTBufferCache, typename TQueryCache>
|
||||
class FenceManager {
|
||||
using TFence = typename Traits::FenceType;
|
||||
using TTextureCache = typename Traits::TextureCacheType;
|
||||
using TBufferCache = typename Traits::BufferCacheType;
|
||||
using TQueryCache = typename Traits::QueryCacheType;
|
||||
static constexpr bool can_async_check = Traits::HAS_ASYNC_CHECK;
|
||||
|
||||
public:
|
||||
/// Notify the fence manager about a new frame
|
||||
void TickFrame() {
|
||||
std::unique_lock lock(ring_guard);
|
||||
delayed_destruction_ring.Tick();
|
||||
}
|
||||
|
||||
@@ -64,33 +46,17 @@ public:
|
||||
}
|
||||
|
||||
void SignalFence(std::function<void()>&& func) {
|
||||
rasterizer.InvalidateGPUCache();
|
||||
bool delay_fence = Settings::IsGPULevelHigh();
|
||||
if constexpr (!can_async_check) {
|
||||
TryReleasePendingFences<false>();
|
||||
}
|
||||
TryReleasePendingFences();
|
||||
const bool should_flush = ShouldFlush();
|
||||
CommitAsyncFlushes();
|
||||
uncommitted_operations.emplace_back(std::move(func));
|
||||
CommitOperations();
|
||||
TFence new_fence = CreateFence(!should_flush);
|
||||
if constexpr (can_async_check) {
|
||||
guard.lock();
|
||||
}
|
||||
if (delay_fence) {
|
||||
uncommitted_operations.emplace_back(std::move(func));
|
||||
}
|
||||
pending_operations.emplace_back(std::move(uncommitted_operations));
|
||||
fences.push(new_fence);
|
||||
QueueFence(new_fence);
|
||||
if (!delay_fence) {
|
||||
func();
|
||||
}
|
||||
fences.push(std::move(new_fence));
|
||||
if (should_flush) {
|
||||
rasterizer.FlushCommands();
|
||||
}
|
||||
if constexpr (can_async_check) {
|
||||
guard.unlock();
|
||||
cv.notify_all();
|
||||
}
|
||||
}
|
||||
|
||||
void SignalSyncPoint(u32 value) {
|
||||
@@ -100,30 +66,29 @@ public:
|
||||
}
|
||||
|
||||
void WaitPendingFences() {
|
||||
if constexpr (!can_async_check) {
|
||||
TryReleasePendingFences<true>();
|
||||
while (!fences.empty()) {
|
||||
TFence& current_fence = fences.front();
|
||||
if (ShouldWait()) {
|
||||
WaitFence(current_fence);
|
||||
}
|
||||
PopAsyncFlushes();
|
||||
auto operations = std::move(pending_operations.front());
|
||||
pending_operations.pop_front();
|
||||
for (auto& operation : operations) {
|
||||
operation();
|
||||
}
|
||||
PopFence();
|
||||
}
|
||||
}
|
||||
|
||||
protected:
|
||||
explicit FenceManager(VideoCore::RasterizerInterface& rasterizer_, Tegra::GPU& gpu_,
|
||||
TTextureCache& texture_cache_, TBufferCache& buffer_cache_,
|
||||
TTextureCache& texture_cache_, TTBufferCache& buffer_cache_,
|
||||
TQueryCache& query_cache_)
|
||||
: rasterizer{rasterizer_}, gpu{gpu_}, syncpoint_manager{gpu.Host1x().GetSyncpointManager()},
|
||||
texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, query_cache{query_cache_} {
|
||||
if constexpr (can_async_check) {
|
||||
fence_thread =
|
||||
std::jthread([this](std::stop_token token) { ReleaseThreadFunc(token); });
|
||||
}
|
||||
}
|
||||
texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, query_cache{query_cache_} {}
|
||||
|
||||
virtual ~FenceManager() {
|
||||
if constexpr (can_async_check) {
|
||||
fence_thread.request_stop();
|
||||
cv.notify_all();
|
||||
fence_thread.join();
|
||||
}
|
||||
}
|
||||
virtual ~FenceManager() = default;
|
||||
|
||||
/// Creates a Fence Interface, does not create a backend fence if 'is_stubbed' is
|
||||
/// true
|
||||
@@ -139,20 +104,15 @@ protected:
|
||||
Tegra::GPU& gpu;
|
||||
Tegra::Host1x::SyncpointManager& syncpoint_manager;
|
||||
TTextureCache& texture_cache;
|
||||
TBufferCache& buffer_cache;
|
||||
TTBufferCache& buffer_cache;
|
||||
TQueryCache& query_cache;
|
||||
|
||||
private:
|
||||
template <bool force_wait>
|
||||
void TryReleasePendingFences() {
|
||||
while (!fences.empty()) {
|
||||
TFence& current_fence = fences.front();
|
||||
if (ShouldWait() && !IsFenceSignaled(current_fence)) {
|
||||
if constexpr (force_wait) {
|
||||
WaitFence(current_fence);
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
return;
|
||||
}
|
||||
PopAsyncFlushes();
|
||||
auto operations = std::move(pending_operations.front());
|
||||
@@ -160,49 +120,7 @@ private:
|
||||
for (auto& operation : operations) {
|
||||
operation();
|
||||
}
|
||||
{
|
||||
std::unique_lock lock(ring_guard);
|
||||
delayed_destruction_ring.Push(std::move(current_fence));
|
||||
}
|
||||
fences.pop();
|
||||
}
|
||||
}
|
||||
|
||||
void ReleaseThreadFunc(std::stop_token stop_token) {
|
||||
std::string name = "GPUFencingThread";
|
||||
MicroProfileOnThreadCreate(name.c_str());
|
||||
|
||||
// Cleanup
|
||||
SCOPE_EXIT({ MicroProfileOnThreadExit(); });
|
||||
|
||||
Common::SetCurrentThreadName(name.c_str());
|
||||
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
|
||||
|
||||
TFence current_fence;
|
||||
std::deque<std::function<void()>> current_operations;
|
||||
while (!stop_token.stop_requested()) {
|
||||
{
|
||||
std::unique_lock lock(guard);
|
||||
cv.wait(lock, [&] { return stop_token.stop_requested() || !fences.empty(); });
|
||||
if (stop_token.stop_requested()) [[unlikely]] {
|
||||
return;
|
||||
}
|
||||
current_fence = std::move(fences.front());
|
||||
current_operations = std::move(pending_operations.front());
|
||||
fences.pop();
|
||||
pending_operations.pop_front();
|
||||
}
|
||||
if (!current_fence->IsStubbed()) {
|
||||
WaitFence(current_fence);
|
||||
}
|
||||
PopAsyncFlushes();
|
||||
for (auto& operation : current_operations) {
|
||||
operation();
|
||||
}
|
||||
{
|
||||
std::unique_lock lock(ring_guard);
|
||||
delayed_destruction_ring.Push(std::move(current_fence));
|
||||
}
|
||||
PopFence();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -236,16 +154,19 @@ private:
|
||||
query_cache.CommitAsyncFlushes();
|
||||
}
|
||||
|
||||
void PopFence() {
|
||||
delayed_destruction_ring.Push(std::move(fences.front()));
|
||||
fences.pop();
|
||||
}
|
||||
|
||||
void CommitOperations() {
|
||||
pending_operations.emplace_back(std::move(uncommitted_operations));
|
||||
}
|
||||
|
||||
std::queue<TFence> fences;
|
||||
std::deque<std::function<void()>> uncommitted_operations;
|
||||
std::deque<std::deque<std::function<void()>>> pending_operations;
|
||||
|
||||
std::mutex guard;
|
||||
std::mutex ring_guard;
|
||||
std::condition_variable cv;
|
||||
|
||||
std::jthread fence_thread;
|
||||
|
||||
DelayedDestructionRing<TFence, 6> delayed_destruction_ring;
|
||||
};
|
||||
|
||||
|
||||
@@ -82,7 +82,6 @@ void MemoryManager::SetEntry(size_t position, MemoryManager::EntryType entry) {
|
||||
}
|
||||
|
||||
PTEKind MemoryManager::GetPageKind(GPUVAddr gpu_addr) const {
|
||||
std::unique_lock<std::mutex> lock(guard);
|
||||
return kind_map.GetValueAt(gpu_addr);
|
||||
}
|
||||
|
||||
@@ -161,10 +160,7 @@ GPUVAddr MemoryManager::BigPageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr
|
||||
}
|
||||
remaining_size -= big_page_size;
|
||||
}
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(guard);
|
||||
kind_map.Map(gpu_addr, gpu_addr + size, kind);
|
||||
}
|
||||
kind_map.Map(gpu_addr, gpu_addr + size, kind);
|
||||
return gpu_addr;
|
||||
}
|
||||
|
||||
@@ -557,7 +553,6 @@ size_t MemoryManager::MaxContinuousRange(GPUVAddr gpu_addr, size_t size) const {
|
||||
}
|
||||
|
||||
size_t MemoryManager::GetMemoryLayoutSize(GPUVAddr gpu_addr, size_t max_size) const {
|
||||
std::unique_lock<std::mutex> lock(guard);
|
||||
return kind_map.GetContinuousSizeFrom(gpu_addr);
|
||||
}
|
||||
|
||||
@@ -750,10 +745,10 @@ void MemoryManager::FlushCaching() {
|
||||
return;
|
||||
}
|
||||
accumulator->Callback([this](GPUVAddr addr, size_t size) {
|
||||
GetSubmappedRangeImpl<false>(addr, size, page_stash2);
|
||||
GetSubmappedRangeImpl<false>(addr, size, page_stash);
|
||||
});
|
||||
rasterizer->InnerInvalidation(page_stash2);
|
||||
page_stash2.clear();
|
||||
rasterizer->InnerInvalidation(page_stash);
|
||||
page_stash.clear();
|
||||
accumulator->Clear();
|
||||
}
|
||||
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include <atomic>
|
||||
#include <map>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <vector>
|
||||
|
||||
@@ -216,9 +215,6 @@ private:
|
||||
|
||||
std::vector<u64> big_page_continuous;
|
||||
std::vector<std::pair<VAddr, std::size_t>> page_stash{};
|
||||
std::vector<std::pair<VAddr, std::size_t>> page_stash2{};
|
||||
|
||||
mutable std::mutex guard;
|
||||
|
||||
static constexpr size_t continuous_bits = 64;
|
||||
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
#include <functional>
|
||||
#include <iterator>
|
||||
#include <list>
|
||||
#include <memory>
|
||||
@@ -18,19 +17,13 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/control/channel_state_cache.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/texture_cache/slot_vector.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
using AsyncJobId = SlotId;
|
||||
|
||||
static constexpr AsyncJobId NULL_ASYNC_JOB_ID{0};
|
||||
|
||||
template <class QueryCache, class HostCounter>
|
||||
class CounterStreamBase {
|
||||
public:
|
||||
@@ -100,13 +93,9 @@ private:
|
||||
template <class QueryCache, class CachedQuery, class CounterStream, class HostCounter>
|
||||
class QueryCacheBase : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> {
|
||||
public:
|
||||
explicit QueryCacheBase(VideoCore::RasterizerInterface& rasterizer_,
|
||||
Core::Memory::Memory& cpu_memory_)
|
||||
: rasterizer{rasterizer_},
|
||||
cpu_memory{cpu_memory_}, streams{{CounterStream{static_cast<QueryCache&>(*this),
|
||||
VideoCore::QueryType::SamplesPassed}}} {
|
||||
(void)slot_async_jobs.insert(); // Null value
|
||||
}
|
||||
explicit QueryCacheBase(VideoCore::RasterizerInterface& rasterizer_)
|
||||
: rasterizer{rasterizer_}, streams{{CounterStream{static_cast<QueryCache&>(*this),
|
||||
VideoCore::QueryType::SamplesPassed}}} {}
|
||||
|
||||
void InvalidateRegion(VAddr addr, std::size_t size) {
|
||||
std::unique_lock lock{mutex};
|
||||
@@ -137,15 +126,10 @@ public:
|
||||
query = Register(type, *cpu_addr, host_ptr, timestamp.has_value());
|
||||
}
|
||||
|
||||
auto result = query->BindCounter(Stream(type).Current(), timestamp);
|
||||
if (result) {
|
||||
auto async_job_id = query->GetAsyncJob();
|
||||
auto& async_job = slot_async_jobs[async_job_id];
|
||||
async_job.collected = true;
|
||||
async_job.value = *result;
|
||||
query->SetAsyncJob(NULL_ASYNC_JOB_ID);
|
||||
query->BindCounter(Stream(type).Current(), timestamp);
|
||||
if (Settings::values.use_asynchronous_gpu_emulation.GetValue()) {
|
||||
AsyncFlushQuery(*cpu_addr);
|
||||
}
|
||||
AsyncFlushQuery(query, timestamp, lock);
|
||||
}
|
||||
|
||||
/// Updates counters from GPU state. Expected to be called once per draw, clear or dispatch.
|
||||
@@ -189,18 +173,15 @@ public:
|
||||
}
|
||||
|
||||
void CommitAsyncFlushes() {
|
||||
std::unique_lock lock{mutex};
|
||||
committed_flushes.push_back(uncommitted_flushes);
|
||||
uncommitted_flushes.reset();
|
||||
}
|
||||
|
||||
bool HasUncommittedFlushes() const {
|
||||
std::unique_lock lock{mutex};
|
||||
return uncommitted_flushes != nullptr;
|
||||
}
|
||||
|
||||
bool ShouldWaitAsyncFlushes() const {
|
||||
std::unique_lock lock{mutex};
|
||||
if (committed_flushes.empty()) {
|
||||
return false;
|
||||
}
|
||||
@@ -208,7 +189,6 @@ public:
|
||||
}
|
||||
|
||||
void PopAsyncFlushes() {
|
||||
std::unique_lock lock{mutex};
|
||||
if (committed_flushes.empty()) {
|
||||
return;
|
||||
}
|
||||
@@ -217,25 +197,15 @@ public:
|
||||
committed_flushes.pop_front();
|
||||
return;
|
||||
}
|
||||
for (AsyncJobId async_job_id : *flush_list) {
|
||||
AsyncJob& async_job = slot_async_jobs[async_job_id];
|
||||
if (!async_job.collected) {
|
||||
FlushAndRemoveRegion(async_job.query_location, 2, true);
|
||||
}
|
||||
for (VAddr query_address : *flush_list) {
|
||||
FlushAndRemoveRegion(query_address, 4);
|
||||
}
|
||||
committed_flushes.pop_front();
|
||||
}
|
||||
|
||||
private:
|
||||
struct AsyncJob {
|
||||
bool collected = false;
|
||||
u64 value = 0;
|
||||
VAddr query_location = 0;
|
||||
std::optional<u64> timestamp{};
|
||||
};
|
||||
|
||||
/// Flushes a memory range to guest memory and removes it from the cache.
|
||||
void FlushAndRemoveRegion(VAddr addr, std::size_t size, bool async = false) {
|
||||
void FlushAndRemoveRegion(VAddr addr, std::size_t size) {
|
||||
const u64 addr_begin = addr;
|
||||
const u64 addr_end = addr_begin + size;
|
||||
const auto in_range = [addr_begin, addr_end](const CachedQuery& query) {
|
||||
@@ -256,16 +226,7 @@ private:
|
||||
continue;
|
||||
}
|
||||
rasterizer.UpdatePagesCachedCount(query.GetCpuAddr(), query.SizeInBytes(), -1);
|
||||
AsyncJobId async_job_id = query.GetAsyncJob();
|
||||
auto flush_result = query.Flush(async);
|
||||
if (async_job_id == NULL_ASYNC_JOB_ID) {
|
||||
ASSERT_MSG(false, "This should not be reachable at all");
|
||||
continue;
|
||||
}
|
||||
AsyncJob& async_job = slot_async_jobs[async_job_id];
|
||||
async_job.collected = true;
|
||||
async_job.value = flush_result;
|
||||
query.SetAsyncJob(NULL_ASYNC_JOB_ID);
|
||||
query.Flush();
|
||||
}
|
||||
std::erase_if(contents, in_range);
|
||||
}
|
||||
@@ -292,60 +253,26 @@ private:
|
||||
return found != std::end(contents) ? &*found : nullptr;
|
||||
}
|
||||
|
||||
void AsyncFlushQuery(CachedQuery* query, std::optional<u64> timestamp,
|
||||
std::unique_lock<std::recursive_mutex>& lock) {
|
||||
const AsyncJobId new_async_job_id = slot_async_jobs.insert();
|
||||
{
|
||||
AsyncJob& async_job = slot_async_jobs[new_async_job_id];
|
||||
query->SetAsyncJob(new_async_job_id);
|
||||
async_job.query_location = query->GetCpuAddr();
|
||||
async_job.collected = false;
|
||||
|
||||
if (!uncommitted_flushes) {
|
||||
uncommitted_flushes = std::make_shared<std::vector<AsyncJobId>>();
|
||||
}
|
||||
uncommitted_flushes->push_back(new_async_job_id);
|
||||
void AsyncFlushQuery(VAddr addr) {
|
||||
if (!uncommitted_flushes) {
|
||||
uncommitted_flushes = std::make_shared<std::vector<VAddr>>();
|
||||
}
|
||||
lock.unlock();
|
||||
std::function<void()> operation([this, new_async_job_id, timestamp] {
|
||||
std::unique_lock local_lock{mutex};
|
||||
AsyncJob& async_job = slot_async_jobs[new_async_job_id];
|
||||
u64 value = async_job.value;
|
||||
VAddr address = async_job.query_location;
|
||||
slot_async_jobs.erase(new_async_job_id);
|
||||
local_lock.unlock();
|
||||
if (timestamp) {
|
||||
u64 timestamp_value = *timestamp;
|
||||
cpu_memory.WriteBlockUnsafe(address + sizeof(u64), ×tamp_value, sizeof(u64));
|
||||
cpu_memory.WriteBlockUnsafe(address, &value, sizeof(u64));
|
||||
rasterizer.InvalidateRegion(address, sizeof(u64) * 2,
|
||||
VideoCommon::CacheType::NoQueryCache);
|
||||
} else {
|
||||
u32 small_value = static_cast<u32>(value);
|
||||
cpu_memory.WriteBlockUnsafe(address, &small_value, sizeof(u32));
|
||||
rasterizer.InvalidateRegion(address, sizeof(u32),
|
||||
VideoCommon::CacheType::NoQueryCache);
|
||||
}
|
||||
});
|
||||
rasterizer.SyncOperation(std::move(operation));
|
||||
uncommitted_flushes->push_back(addr);
|
||||
}
|
||||
|
||||
static constexpr std::uintptr_t YUZU_PAGESIZE = 4096;
|
||||
static constexpr unsigned YUZU_PAGEBITS = 12;
|
||||
|
||||
SlotVector<AsyncJob> slot_async_jobs;
|
||||
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
Core::Memory::Memory& cpu_memory;
|
||||
|
||||
mutable std::recursive_mutex mutex;
|
||||
std::recursive_mutex mutex;
|
||||
|
||||
std::unordered_map<u64, std::vector<CachedQuery>> cached_queries;
|
||||
|
||||
std::array<CounterStream, VideoCore::NumQueryTypes> streams;
|
||||
|
||||
std::shared_ptr<std::vector<AsyncJobId>> uncommitted_flushes{};
|
||||
std::list<std::shared_ptr<std::vector<AsyncJobId>>> committed_flushes;
|
||||
std::shared_ptr<std::vector<VAddr>> uncommitted_flushes{};
|
||||
std::list<std::shared_ptr<std::vector<VAddr>>> committed_flushes;
|
||||
};
|
||||
|
||||
template <class QueryCache, class HostCounter>
|
||||
@@ -364,12 +291,12 @@ public:
|
||||
virtual ~HostCounterBase() = default;
|
||||
|
||||
/// Returns the current value of the query.
|
||||
u64 Query(bool async = false) {
|
||||
u64 Query() {
|
||||
if (result) {
|
||||
return *result;
|
||||
}
|
||||
|
||||
u64 value = BlockingQuery(async) + base_result;
|
||||
u64 value = BlockingQuery() + base_result;
|
||||
if (dependency) {
|
||||
value += dependency->Query();
|
||||
dependency = nullptr;
|
||||
@@ -390,7 +317,7 @@ public:
|
||||
|
||||
protected:
|
||||
/// Returns the value of query from the backend API blocking as needed.
|
||||
virtual u64 BlockingQuery(bool async = false) const = 0;
|
||||
virtual u64 BlockingQuery() const = 0;
|
||||
|
||||
private:
|
||||
std::shared_ptr<HostCounter> dependency; ///< Counter to add to this value.
|
||||
@@ -413,33 +340,26 @@ public:
|
||||
CachedQueryBase& operator=(const CachedQueryBase&) = delete;
|
||||
|
||||
/// Flushes the query to guest memory.
|
||||
virtual u64 Flush(bool async = false) {
|
||||
virtual void Flush() {
|
||||
// When counter is nullptr it means that it's just been reset. We are supposed to write a
|
||||
// zero in these cases.
|
||||
const u64 value = counter ? counter->Query(async) : 0;
|
||||
if (async) {
|
||||
return value;
|
||||
}
|
||||
const u64 value = counter ? counter->Query() : 0;
|
||||
std::memcpy(host_ptr, &value, sizeof(u64));
|
||||
|
||||
if (timestamp) {
|
||||
std::memcpy(host_ptr + TIMESTAMP_OFFSET, &*timestamp, sizeof(u64));
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
/// Binds a counter to this query.
|
||||
std::optional<u64> BindCounter(std::shared_ptr<HostCounter> counter_,
|
||||
std::optional<u64> timestamp_) {
|
||||
std::optional<u64> result{};
|
||||
void BindCounter(std::shared_ptr<HostCounter> counter_, std::optional<u64> timestamp_) {
|
||||
if (counter) {
|
||||
// If there's an old counter set it means the query is being rewritten by the game.
|
||||
// To avoid losing the data forever, flush here.
|
||||
result = std::make_optional(Flush());
|
||||
Flush();
|
||||
}
|
||||
counter = std::move(counter_);
|
||||
timestamp = timestamp_;
|
||||
return result;
|
||||
}
|
||||
|
||||
VAddr GetCpuAddr() const noexcept {
|
||||
@@ -454,14 +374,6 @@ public:
|
||||
return with_timestamp ? LARGE_QUERY_SIZE : SMALL_QUERY_SIZE;
|
||||
}
|
||||
|
||||
void SetAsyncJob(AsyncJobId assigned_async_job_) {
|
||||
assigned_async_job = assigned_async_job_;
|
||||
}
|
||||
|
||||
AsyncJobId GetAsyncJob() const {
|
||||
return assigned_async_job;
|
||||
}
|
||||
|
||||
protected:
|
||||
/// Returns true when querying the counter may potentially block.
|
||||
bool WaitPending() const noexcept {
|
||||
@@ -477,7 +389,6 @@ private:
|
||||
u8* host_ptr; ///< Writable host pointer.
|
||||
std::shared_ptr<HostCounter> counter; ///< Host counter to query, owns the dependency tree.
|
||||
std::optional<u64> timestamp; ///< Timestamp to flush to guest memory.
|
||||
AsyncJobId assigned_async_job;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
|
||||
@@ -30,17 +30,7 @@ private:
|
||||
};
|
||||
|
||||
using Fence = std::shared_ptr<GLInnerFence>;
|
||||
|
||||
struct FenceManagerParams {
|
||||
using FenceType = Fence;
|
||||
using BufferCacheType = BufferCache;
|
||||
using TextureCacheType = TextureCache;
|
||||
using QueryCacheType = QueryCache;
|
||||
|
||||
static constexpr bool HAS_ASYNC_CHECK = false;
|
||||
};
|
||||
|
||||
using GenericFenceManager = VideoCommon::FenceManager<FenceManagerParams>;
|
||||
using GenericFenceManager = VideoCommon::FenceManager<Fence, TextureCache, BufferCache, QueryCache>;
|
||||
|
||||
class FenceManagerOpenGL final : public GenericFenceManager {
|
||||
public:
|
||||
|
||||
@@ -26,8 +26,8 @@ constexpr GLenum GetTarget(VideoCore::QueryType type) {
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
QueryCache::QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_)
|
||||
: QueryCacheBase(rasterizer_, cpu_memory_), gl_rasterizer{rasterizer_} {}
|
||||
QueryCache::QueryCache(RasterizerOpenGL& rasterizer_)
|
||||
: QueryCacheBase(rasterizer_), gl_rasterizer{rasterizer_} {}
|
||||
|
||||
QueryCache::~QueryCache() = default;
|
||||
|
||||
@@ -74,7 +74,7 @@ void HostCounter::EndQuery() {
|
||||
glEndQuery(GetTarget(type));
|
||||
}
|
||||
|
||||
u64 HostCounter::BlockingQuery([[maybe_unused]] bool async) const {
|
||||
u64 HostCounter::BlockingQuery() const {
|
||||
GLint64 value;
|
||||
glGetQueryObjecti64v(query.handle, GL_QUERY_RESULT, &value);
|
||||
return static_cast<u64>(value);
|
||||
@@ -96,7 +96,7 @@ CachedQuery& CachedQuery::operator=(CachedQuery&& rhs) noexcept {
|
||||
return *this;
|
||||
}
|
||||
|
||||
u64 CachedQuery::Flush([[maybe_unused]] bool async) {
|
||||
void CachedQuery::Flush() {
|
||||
// Waiting for a query while another query of the same target is enabled locks Nvidia's driver.
|
||||
// To avoid this disable and re-enable keeping the dependency stream.
|
||||
// But we only have to do this if we have pending waits to be done.
|
||||
@@ -106,13 +106,11 @@ u64 CachedQuery::Flush([[maybe_unused]] bool async) {
|
||||
stream.Update(false);
|
||||
}
|
||||
|
||||
auto result = VideoCommon::CachedQueryBase<HostCounter>::Flush();
|
||||
VideoCommon::CachedQueryBase<HostCounter>::Flush();
|
||||
|
||||
if (slice_counter) {
|
||||
stream.Update(true);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -28,7 +28,7 @@ using CounterStream = VideoCommon::CounterStreamBase<QueryCache, HostCounter>;
|
||||
class QueryCache final
|
||||
: public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> {
|
||||
public:
|
||||
explicit QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_);
|
||||
explicit QueryCache(RasterizerOpenGL& rasterizer_);
|
||||
~QueryCache();
|
||||
|
||||
OGLQuery AllocateQuery(VideoCore::QueryType type);
|
||||
@@ -51,7 +51,7 @@ public:
|
||||
void EndQuery();
|
||||
|
||||
private:
|
||||
u64 BlockingQuery(bool async = false) const override;
|
||||
u64 BlockingQuery() const override;
|
||||
|
||||
QueryCache& cache;
|
||||
const VideoCore::QueryType type;
|
||||
@@ -70,7 +70,7 @@ public:
|
||||
CachedQuery(const CachedQuery&) = delete;
|
||||
CachedQuery& operator=(const CachedQuery&) = delete;
|
||||
|
||||
u64 Flush(bool async = false) override;
|
||||
void Flush() override;
|
||||
|
||||
private:
|
||||
QueryCache* cache;
|
||||
|
||||
@@ -63,7 +63,7 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra
|
||||
buffer_cache(*this, cpu_memory_, buffer_cache_runtime),
|
||||
shader_cache(*this, emu_window_, device, texture_cache, buffer_cache, program_manager,
|
||||
state_tracker, gpu.ShaderNotify()),
|
||||
query_cache(*this, cpu_memory_), accelerate_dma(buffer_cache, texture_cache),
|
||||
query_cache(*this), accelerate_dma(buffer_cache, texture_cache),
|
||||
fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache),
|
||||
blit_image(program_manager_) {}
|
||||
|
||||
|
||||
@@ -88,7 +88,7 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
|
||||
instance(CreateInstance(library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
|
||||
Settings::values.renderer_debug.GetValue())),
|
||||
debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr),
|
||||
surface(CreateSurface(instance, render_window)),
|
||||
surface(CreateSurface(instance, render_window.GetWindowInfo())),
|
||||
device(CreateDevice(instance, dld, *surface)), memory_allocator(device, false),
|
||||
state_tracker(), scheduler(device, state_tracker),
|
||||
swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width,
|
||||
@@ -134,7 +134,7 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
|
||||
Frame* frame = present_manager.GetRenderFrame();
|
||||
blit_screen.DrawToSwapchain(frame, *framebuffer, use_accelerated, is_srgb);
|
||||
scheduler.Flush(*frame->render_ready);
|
||||
present_manager.Present(frame);
|
||||
scheduler.Record([this, frame](vk::CommandBuffer) { present_manager.PushFrame(frame); });
|
||||
|
||||
gpu.RendererFrameEndNotify();
|
||||
rasterizer.TickFrame();
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_fence_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_query_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
#include "video_core/renderer_vulkan/vk_texture_cache.h"
|
||||
#include "video_core/vulkan_common/vulkan_device.h"
|
||||
|
||||
@@ -40,16 +40,7 @@ private:
|
||||
};
|
||||
using Fence = std::shared_ptr<InnerFence>;
|
||||
|
||||
struct FenceManagerParams {
|
||||
using FenceType = Fence;
|
||||
using BufferCacheType = BufferCache;
|
||||
using TextureCacheType = TextureCache;
|
||||
using QueryCacheType = QueryCache;
|
||||
|
||||
static constexpr bool HAS_ASYNC_CHECK = true;
|
||||
};
|
||||
|
||||
using GenericFenceManager = VideoCommon::FenceManager<FenceManagerParams>;
|
||||
using GenericFenceManager = VideoCommon::FenceManager<Fence, TextureCache, BufferCache, QueryCache>;
|
||||
|
||||
class FenceManager final : public GenericFenceManager {
|
||||
public:
|
||||
|
||||
@@ -153,19 +153,16 @@ Frame* PresentManager::GetRenderFrame() {
|
||||
return frame;
|
||||
}
|
||||
|
||||
void PresentManager::Present(Frame* frame) {
|
||||
void PresentManager::PushFrame(Frame* frame) {
|
||||
if (!use_present_thread) {
|
||||
scheduler.WaitWorker();
|
||||
CopyToSwapchain(frame);
|
||||
free_queue.push(frame);
|
||||
return;
|
||||
}
|
||||
|
||||
scheduler.Record([this, frame](vk::CommandBuffer) {
|
||||
std::unique_lock lock{queue_mutex};
|
||||
present_queue.push(frame);
|
||||
frame_cv.notify_one();
|
||||
});
|
||||
std::unique_lock lock{queue_mutex};
|
||||
present_queue.push(frame);
|
||||
frame_cv.notify_one();
|
||||
}
|
||||
|
||||
void PresentManager::RecreateFrame(Frame* frame, u32 width, u32 height, bool is_srgb,
|
||||
|
||||
@@ -45,7 +45,7 @@ public:
|
||||
Frame* GetRenderFrame();
|
||||
|
||||
/// Pushes a frame for presentation
|
||||
void Present(Frame* frame);
|
||||
void PushFrame(Frame* frame);
|
||||
|
||||
/// Recreates the present frame to match the provided parameters
|
||||
void RecreateFrame(Frame* frame, u32 width, u32 height, bool is_srgb,
|
||||
|
||||
@@ -66,10 +66,9 @@ void QueryPool::Reserve(std::pair<VkQueryPool, u32> query) {
|
||||
}
|
||||
}
|
||||
|
||||
QueryCache::QueryCache(VideoCore::RasterizerInterface& rasterizer_,
|
||||
Core::Memory::Memory& cpu_memory_, const Device& device_,
|
||||
QueryCache::QueryCache(VideoCore::RasterizerInterface& rasterizer_, const Device& device_,
|
||||
Scheduler& scheduler_)
|
||||
: QueryCacheBase{rasterizer_, cpu_memory_}, device{device_}, scheduler{scheduler_},
|
||||
: QueryCacheBase{rasterizer_}, device{device_}, scheduler{scheduler_},
|
||||
query_pools{
|
||||
QueryPool{device_, scheduler_, QueryType::SamplesPassed},
|
||||
} {}
|
||||
@@ -99,10 +98,8 @@ HostCounter::HostCounter(QueryCache& cache_, std::shared_ptr<HostCounter> depend
|
||||
query{cache_.AllocateQuery(type_)}, tick{cache_.GetScheduler().CurrentTick()} {
|
||||
const vk::Device* logical = &cache.GetDevice().GetLogical();
|
||||
cache.GetScheduler().Record([logical, query = query](vk::CommandBuffer cmdbuf) {
|
||||
const bool use_precise = Settings::IsGPULevelHigh();
|
||||
logical->ResetQueryPool(query.first, query.second, 1);
|
||||
cmdbuf.BeginQuery(query.first, query.second,
|
||||
use_precise ? VK_QUERY_CONTROL_PRECISE_BIT : 0);
|
||||
cmdbuf.BeginQuery(query.first, query.second, VK_QUERY_CONTROL_PRECISE_BIT);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -115,10 +112,8 @@ void HostCounter::EndQuery() {
|
||||
[query = query](vk::CommandBuffer cmdbuf) { cmdbuf.EndQuery(query.first, query.second); });
|
||||
}
|
||||
|
||||
u64 HostCounter::BlockingQuery(bool async) const {
|
||||
if (!async) {
|
||||
cache.GetScheduler().Wait(tick);
|
||||
}
|
||||
u64 HostCounter::BlockingQuery() const {
|
||||
cache.GetScheduler().Wait(tick);
|
||||
u64 data;
|
||||
const VkResult query_result = cache.GetDevice().GetLogical().GetQueryResults(
|
||||
query.first, query.second, 1, sizeof(data), &data, sizeof(data),
|
||||
|
||||
@@ -52,8 +52,7 @@ private:
|
||||
class QueryCache final
|
||||
: public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> {
|
||||
public:
|
||||
explicit QueryCache(VideoCore::RasterizerInterface& rasterizer_,
|
||||
Core::Memory::Memory& cpu_memory_, const Device& device_,
|
||||
explicit QueryCache(VideoCore::RasterizerInterface& rasterizer_, const Device& device_,
|
||||
Scheduler& scheduler_);
|
||||
~QueryCache();
|
||||
|
||||
@@ -84,7 +83,7 @@ public:
|
||||
void EndQuery();
|
||||
|
||||
private:
|
||||
u64 BlockingQuery(bool async = false) const override;
|
||||
u64 BlockingQuery() const override;
|
||||
|
||||
QueryCache& cache;
|
||||
const VideoCore::QueryType type;
|
||||
|
||||
@@ -172,8 +172,7 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
|
||||
buffer_cache(*this, cpu_memory_, buffer_cache_runtime),
|
||||
pipeline_cache(*this, device, scheduler, descriptor_pool, update_descriptor_queue,
|
||||
render_pass_cache, buffer_cache, texture_cache, gpu.ShaderNotify()),
|
||||
query_cache{*this, cpu_memory_, device, scheduler},
|
||||
accelerate_dma(buffer_cache, texture_cache, scheduler),
|
||||
query_cache{*this, device, scheduler}, accelerate_dma(buffer_cache, texture_cache, scheduler),
|
||||
fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache, device, scheduler),
|
||||
wfi_event(device.GetLogical().CreateEvent()) {
|
||||
scheduler.SetQueryCache(query_cache);
|
||||
@@ -676,8 +675,7 @@ bool RasterizerVulkan::AccelerateConditionalRendering() {
|
||||
const GPUVAddr condition_address{maxwell3d->regs.render_enable.Address()};
|
||||
Maxwell::ReportSemaphore::Compare cmp;
|
||||
if (gpu_memory->IsMemoryDirty(condition_address, sizeof(cmp),
|
||||
VideoCommon::CacheType::BufferCache |
|
||||
VideoCommon::CacheType::QueryCache)) {
|
||||
VideoCommon::CacheType::BufferCache)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
#include "video_core/renderer_vulkan/vk_swapchain.h"
|
||||
#include "video_core/vulkan_common/vulkan_device.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
#include "vulkan/vulkan_core.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
@@ -33,23 +34,47 @@ VkSurfaceFormatKHR ChooseSwapSurfaceFormat(vk::Span<VkSurfaceFormatKHR> formats)
|
||||
return found != formats.end() ? *found : formats[0];
|
||||
}
|
||||
|
||||
VkPresentModeKHR ChooseSwapPresentMode(vk::Span<VkPresentModeKHR> modes) {
|
||||
// Mailbox (triple buffering) doesn't lock the application like fifo (vsync),
|
||||
// prefer it if vsync option is not selected
|
||||
const auto found_mailbox = std::find(modes.begin(), modes.end(), VK_PRESENT_MODE_MAILBOX_KHR);
|
||||
if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Borderless &&
|
||||
found_mailbox != modes.end() && !Settings::values.use_vsync.GetValue()) {
|
||||
return VK_PRESENT_MODE_MAILBOX_KHR;
|
||||
}
|
||||
if (!Settings::values.use_speed_limit.GetValue()) {
|
||||
// FIFO present mode locks the framerate to the monitor's refresh rate,
|
||||
// Find an alternative to surpass this limitation if FPS is unlocked.
|
||||
const auto found_imm = std::find(modes.begin(), modes.end(), VK_PRESENT_MODE_IMMEDIATE_KHR);
|
||||
if (found_imm != modes.end()) {
|
||||
return VK_PRESENT_MODE_IMMEDIATE_KHR;
|
||||
static constexpr VkPresentModeKHR ChooseSwapPresentMode(bool has_imm, bool has_mailbox,
|
||||
bool has_fifo_relaxed) {
|
||||
// Mailbox doesn't lock the application like FIFO (vsync)
|
||||
// FIFO present mode locks the framerate to the monitor's refresh rate
|
||||
Settings::VSyncMode setting = [has_imm, has_mailbox]() {
|
||||
// Choose Mailbox or Immediate if unlocked and those modes are supported
|
||||
const auto mode = Settings::values.vsync_mode.GetValue();
|
||||
if (Settings::values.use_speed_limit.GetValue()) {
|
||||
return mode;
|
||||
}
|
||||
switch (mode) {
|
||||
case Settings::VSyncMode::FIFO:
|
||||
case Settings::VSyncMode::FIFORelaxed:
|
||||
if (has_mailbox) {
|
||||
return Settings::VSyncMode::Mailbox;
|
||||
} else if (has_imm) {
|
||||
return Settings::VSyncMode::Immediate;
|
||||
}
|
||||
[[fallthrough]];
|
||||
default:
|
||||
return mode;
|
||||
}
|
||||
}();
|
||||
if ((setting == Settings::VSyncMode::Mailbox && !has_mailbox) ||
|
||||
(setting == Settings::VSyncMode::Immediate && !has_imm) ||
|
||||
(setting == Settings::VSyncMode::FIFORelaxed && !has_fifo_relaxed)) {
|
||||
setting = Settings::VSyncMode::FIFO;
|
||||
}
|
||||
|
||||
switch (setting) {
|
||||
case Settings::VSyncMode::Immediate:
|
||||
return VK_PRESENT_MODE_IMMEDIATE_KHR;
|
||||
case Settings::VSyncMode::Mailbox:
|
||||
return VK_PRESENT_MODE_MAILBOX_KHR;
|
||||
case Settings::VSyncMode::FIFO:
|
||||
return VK_PRESENT_MODE_FIFO_KHR;
|
||||
case Settings::VSyncMode::FIFORelaxed:
|
||||
return VK_PRESENT_MODE_FIFO_RELAXED_KHR;
|
||||
default:
|
||||
return VK_PRESENT_MODE_FIFO_KHR;
|
||||
}
|
||||
return VK_PRESENT_MODE_FIFO_KHR;
|
||||
}
|
||||
|
||||
VkExtent2D ChooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities, u32 width, u32 height) {
|
||||
@@ -167,11 +192,17 @@ void Swapchain::Present(VkSemaphore render_semaphore) {
|
||||
void Swapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, bool srgb) {
|
||||
const auto physical_device{device.GetPhysical()};
|
||||
const auto formats{physical_device.GetSurfaceFormatsKHR(surface)};
|
||||
const auto present_modes{physical_device.GetSurfacePresentModesKHR(surface)};
|
||||
const auto present_modes = physical_device.GetSurfacePresentModesKHR(surface);
|
||||
has_mailbox = std::find(present_modes.begin(), present_modes.end(),
|
||||
VK_PRESENT_MODE_MAILBOX_KHR) != present_modes.end();
|
||||
has_imm = std::find(present_modes.begin(), present_modes.end(),
|
||||
VK_PRESENT_MODE_IMMEDIATE_KHR) != present_modes.end();
|
||||
has_fifo_relaxed = std::find(present_modes.begin(), present_modes.end(),
|
||||
VK_PRESENT_MODE_FIFO_RELAXED_KHR) != present_modes.end();
|
||||
|
||||
const VkCompositeAlphaFlagBitsKHR alpha_flags{ChooseAlphaFlags(capabilities)};
|
||||
surface_format = ChooseSwapSurfaceFormat(formats);
|
||||
present_mode = ChooseSwapPresentMode(present_modes);
|
||||
present_mode = ChooseSwapPresentMode(has_imm, has_mailbox, has_fifo_relaxed);
|
||||
|
||||
u32 requested_image_count{capabilities.minImageCount + 1};
|
||||
// Ensure Triple buffering if possible.
|
||||
@@ -232,7 +263,6 @@ void Swapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, bo
|
||||
|
||||
extent = swapchain_ci.imageExtent;
|
||||
current_srgb = srgb;
|
||||
current_fps_unlocked = !Settings::values.use_speed_limit.GetValue();
|
||||
|
||||
images = swapchain.GetImages();
|
||||
image_count = static_cast<u32>(images.size());
|
||||
@@ -254,14 +284,9 @@ void Swapchain::Destroy() {
|
||||
swapchain.reset();
|
||||
}
|
||||
|
||||
bool Swapchain::HasFpsUnlockChanged() const {
|
||||
return current_fps_unlocked != !Settings::values.use_speed_limit.GetValue();
|
||||
}
|
||||
|
||||
bool Swapchain::NeedsPresentModeUpdate() const {
|
||||
// Mailbox present mode is the ideal for all scenarios. If it is not available,
|
||||
// A different present mode is needed to support unlocked FPS above the monitor's refresh rate.
|
||||
return present_mode != VK_PRESENT_MODE_MAILBOX_KHR && HasFpsUnlockChanged();
|
||||
const auto requested_mode = ChooseSwapPresentMode(has_imm, has_mailbox, has_fifo_relaxed);
|
||||
return present_mode != requested_mode;
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -116,8 +116,6 @@ private:
|
||||
|
||||
void Destroy();
|
||||
|
||||
bool HasFpsUnlockChanged() const;
|
||||
|
||||
bool NeedsPresentModeUpdate() const;
|
||||
|
||||
const VkSurfaceKHR surface;
|
||||
@@ -142,9 +140,11 @@ private:
|
||||
VkExtent2D extent{};
|
||||
VkPresentModeKHR present_mode{};
|
||||
VkSurfaceFormatKHR surface_format{};
|
||||
bool has_imm{false};
|
||||
bool has_mailbox{false};
|
||||
bool has_fifo_relaxed{false};
|
||||
|
||||
bool current_srgb{};
|
||||
bool current_fps_unlocked{};
|
||||
bool is_outdated{};
|
||||
bool is_suboptimal{};
|
||||
};
|
||||
|
||||
@@ -888,7 +888,7 @@ void TextureCache<P>::DownloadImageIntoBuffer(typename TextureCache<P>::Image* i
|
||||
buffer,
|
||||
download_map.buffer,
|
||||
};
|
||||
std::array<u64, 2> buffer_offsets{
|
||||
std::array buffer_offsets{
|
||||
buffer_offset,
|
||||
download_map.offset,
|
||||
};
|
||||
|
||||
@@ -617,9 +617,7 @@ bool Device::ShouldBoostClocks() const {
|
||||
|
||||
const bool is_steam_deck = vendor_id == 0x1002 && device_id == 0x163F;
|
||||
|
||||
const bool is_debugging = this->HasDebuggingToolAttached();
|
||||
|
||||
return validated_driver && !is_steam_deck && !is_debugging;
|
||||
return validated_driver && !is_steam_deck;
|
||||
}
|
||||
|
||||
bool Device::GetSuitability(bool requires_swapchain) {
|
||||
|
||||
@@ -23,10 +23,10 @@
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
vk::SurfaceKHR CreateSurface(const vk::Instance& instance,
|
||||
const Core::Frontend::EmuWindow& emu_window) {
|
||||
vk::SurfaceKHR CreateSurface(
|
||||
const vk::Instance& instance,
|
||||
[[maybe_unused]] const Core::Frontend::EmuWindow::WindowSystemInfo& window_info) {
|
||||
[[maybe_unused]] const vk::InstanceDispatch& dld = instance.Dispatch();
|
||||
[[maybe_unused]] const auto& window_info = emu_window.GetWindowInfo();
|
||||
VkSurfaceKHR unsafe_surface = nullptr;
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
@@ -3,15 +3,12 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
class EmuWindow;
|
||||
}
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
[[nodiscard]] vk::SurfaceKHR CreateSurface(const vk::Instance& instance,
|
||||
const Core::Frontend::EmuWindow& emu_window);
|
||||
[[nodiscard]] vk::SurfaceKHR CreateSurface(
|
||||
const vk::Instance& instance, const Core::Frontend::EmuWindow::WindowSystemInfo& window_info);
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -189,6 +189,8 @@ add_executable(yuzu
|
||||
multiplayer/state.h
|
||||
multiplayer/validation.h
|
||||
precompiled_headers.h
|
||||
qt_common.cpp
|
||||
qt_common.h
|
||||
startup_checks.cpp
|
||||
startup_checks.h
|
||||
uisettings.cpp
|
||||
|
||||
@@ -1,36 +1,48 @@
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cmath>
|
||||
#include <cstring>
|
||||
#include <string>
|
||||
#include <tuple>
|
||||
#include <type_traits>
|
||||
#include <glad/glad.h>
|
||||
|
||||
#include <QApplication>
|
||||
#include <QtCore/qglobal.h>
|
||||
#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA
|
||||
#include <QCamera>
|
||||
#include <QCameraImageCapture>
|
||||
#include <QCameraInfo>
|
||||
#endif
|
||||
#include <QCursor>
|
||||
#include <QEvent>
|
||||
#include <QGuiApplication>
|
||||
#include <QHBoxLayout>
|
||||
#include <QKeyEvent>
|
||||
#include <QLayout>
|
||||
#include <QList>
|
||||
#include <QMessageBox>
|
||||
#include <QPainter>
|
||||
#include <QScreen>
|
||||
#include <QString>
|
||||
#include <QStringList>
|
||||
#include <QSize>
|
||||
#include <QStringLiteral>
|
||||
#include <QSurfaceFormat>
|
||||
#include <QTimer>
|
||||
#include <QWindow>
|
||||
#include <QtCore/qobjectdefs.h>
|
||||
|
||||
#ifdef HAS_OPENGL
|
||||
#include <QOffscreenSurface>
|
||||
#include <QOpenGLContext>
|
||||
#endif
|
||||
|
||||
#if !defined(WIN32)
|
||||
#include <qpa/qplatformnativeinterface.h>
|
||||
#endif
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "common/polyfill_thread.h"
|
||||
#include "common/scm_rev.h"
|
||||
#include "common/settings.h"
|
||||
#include "common/settings_input.h"
|
||||
#include "common/thread.h"
|
||||
#include "core/core.h"
|
||||
#include "core/cpu_manager.h"
|
||||
#include "core/frontend/framebuffer_layout.h"
|
||||
@@ -40,11 +52,16 @@
|
||||
#include "input_common/drivers/tas_input.h"
|
||||
#include "input_common/drivers/touch_screen.h"
|
||||
#include "input_common/main.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "yuzu/bootmanager.h"
|
||||
#include "yuzu/main.h"
|
||||
#include "yuzu/qt_common.h"
|
||||
|
||||
static Core::Frontend::WindowSystemType GetWindowSystemType();
|
||||
class QObject;
|
||||
class QPaintEngine;
|
||||
class QSurface;
|
||||
|
||||
EmuThread::EmuThread(Core::System& system) : m_system{system} {}
|
||||
|
||||
@@ -154,7 +171,10 @@ public:
|
||||
|
||||
// disable vsync for any shared contexts
|
||||
auto format = share_context->format();
|
||||
format.setSwapInterval(main_surface ? Settings::values.use_vsync.GetValue() : 0);
|
||||
const int swap_interval =
|
||||
Settings::values.vsync_mode.GetValue() == Settings::VSyncMode::Immediate ? 0 : 1;
|
||||
|
||||
format.setSwapInterval(main_surface ? swap_interval : 0);
|
||||
|
||||
context = std::make_unique<QOpenGLContext>();
|
||||
context->setShareContext(share_context);
|
||||
@@ -221,7 +241,7 @@ public:
|
||||
explicit RenderWidget(GRenderWindow* parent) : QWidget(parent), render_window(parent) {
|
||||
setAttribute(Qt::WA_NativeWindow);
|
||||
setAttribute(Qt::WA_PaintOnScreen);
|
||||
if (GetWindowSystemType() == Core::Frontend::WindowSystemType::Wayland) {
|
||||
if (QtCommon::GetWindowSystemType() == Core::Frontend::WindowSystemType::Wayland) {
|
||||
setAttribute(Qt::WA_DontCreateNativeAncestors);
|
||||
}
|
||||
}
|
||||
@@ -259,46 +279,6 @@ struct NullRenderWidget : public RenderWidget {
|
||||
explicit NullRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {}
|
||||
};
|
||||
|
||||
static Core::Frontend::WindowSystemType GetWindowSystemType() {
|
||||
// Determine WSI type based on Qt platform.
|
||||
QString platform_name = QGuiApplication::platformName();
|
||||
if (platform_name == QStringLiteral("windows"))
|
||||
return Core::Frontend::WindowSystemType::Windows;
|
||||
else if (platform_name == QStringLiteral("xcb"))
|
||||
return Core::Frontend::WindowSystemType::X11;
|
||||
else if (platform_name == QStringLiteral("wayland"))
|
||||
return Core::Frontend::WindowSystemType::Wayland;
|
||||
else if (platform_name == QStringLiteral("wayland-egl"))
|
||||
return Core::Frontend::WindowSystemType::Wayland;
|
||||
else if (platform_name == QStringLiteral("cocoa"))
|
||||
return Core::Frontend::WindowSystemType::Cocoa;
|
||||
else if (platform_name == QStringLiteral("android"))
|
||||
return Core::Frontend::WindowSystemType::Android;
|
||||
|
||||
LOG_CRITICAL(Frontend, "Unknown Qt platform {}!", platform_name.toStdString());
|
||||
return Core::Frontend::WindowSystemType::Windows;
|
||||
}
|
||||
|
||||
static Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow* window) {
|
||||
Core::Frontend::EmuWindow::WindowSystemInfo wsi;
|
||||
wsi.type = GetWindowSystemType();
|
||||
|
||||
// Our Win32 Qt external doesn't have the private API.
|
||||
#if defined(WIN32) || defined(__APPLE__)
|
||||
wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
|
||||
#else
|
||||
QPlatformNativeInterface* pni = QGuiApplication::platformNativeInterface();
|
||||
wsi.display_connection = pni->nativeResourceForWindow("display", window);
|
||||
if (wsi.type == Core::Frontend::WindowSystemType::Wayland)
|
||||
wsi.render_surface = window ? pni->nativeResourceForWindow("surface", window) : nullptr;
|
||||
else
|
||||
wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
|
||||
#endif
|
||||
wsi.render_surface_scale = window ? static_cast<float>(window->devicePixelRatio()) : 1.0f;
|
||||
|
||||
return wsi;
|
||||
}
|
||||
|
||||
GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
|
||||
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_,
|
||||
Core::System& system_)
|
||||
@@ -904,7 +884,7 @@ bool GRenderWindow::InitRenderTarget() {
|
||||
}
|
||||
|
||||
// Update the Window System information with the new render target
|
||||
window_info = GetWindowSystemInfo(child_widget->windowHandle());
|
||||
window_info = QtCommon::GetWindowSystemInfo(child_widget->windowHandle());
|
||||
|
||||
child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
|
||||
layout()->addWidget(child_widget);
|
||||
|
||||
@@ -5,27 +5,46 @@
|
||||
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <stop_token>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include <QByteArray>
|
||||
#include <QImage>
|
||||
#include <QObject>
|
||||
#include <QPoint>
|
||||
#include <QString>
|
||||
#include <QStringList>
|
||||
#include <QThread>
|
||||
#include <QTouchEvent>
|
||||
#include <QWidget>
|
||||
#include <qglobal.h>
|
||||
#include <qnamespace.h>
|
||||
#include <qobjectdefs.h>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/polyfill_thread.h"
|
||||
#include "common/thread.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
|
||||
class GRenderWindow;
|
||||
class GMainWindow;
|
||||
class QCamera;
|
||||
class QCameraImageCapture;
|
||||
class QCloseEvent;
|
||||
class QFocusEvent;
|
||||
class QKeyEvent;
|
||||
class QMouseEvent;
|
||||
class QObject;
|
||||
class QResizeEvent;
|
||||
class QShowEvent;
|
||||
class QTimer;
|
||||
class QTouchEvent;
|
||||
class QWheelEvent;
|
||||
|
||||
namespace Core {
|
||||
enum class SystemResultStatus : u32;
|
||||
class System;
|
||||
} // namespace Core
|
||||
|
||||
@@ -40,7 +59,6 @@ enum class TasState;
|
||||
|
||||
namespace VideoCore {
|
||||
enum class LoadCallbackStage;
|
||||
class RendererBase;
|
||||
} // namespace VideoCore
|
||||
|
||||
class EmuThread final : public QThread {
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include <QSettings>
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "core/hle/service/hid/controllers/npad.h"
|
||||
@@ -497,7 +498,7 @@ void Config::ReadCoreValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Core"));
|
||||
|
||||
ReadGlobalSetting(Settings::values.use_multi_core);
|
||||
ReadGlobalSetting(Settings::values.use_unsafe_extended_memory_layout);
|
||||
ReadGlobalSetting(Settings::values.use_extended_memory_layout);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
@@ -709,7 +710,6 @@ void Config::ReadRendererValues() {
|
||||
ReadGlobalSetting(Settings::values.nvdec_emulation);
|
||||
ReadGlobalSetting(Settings::values.accelerate_astc);
|
||||
ReadGlobalSetting(Settings::values.async_astc);
|
||||
ReadGlobalSetting(Settings::values.use_vsync);
|
||||
ReadGlobalSetting(Settings::values.shader_backend);
|
||||
ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
|
||||
ReadGlobalSetting(Settings::values.use_fast_gpu_time);
|
||||
@@ -720,6 +720,10 @@ void Config::ReadRendererValues() {
|
||||
ReadGlobalSetting(Settings::values.bg_blue);
|
||||
|
||||
if (global) {
|
||||
Settings::values.vsync_mode.SetValue(static_cast<Settings::VSyncMode>(
|
||||
ReadSetting(QString::fromStdString(Settings::values.vsync_mode.GetLabel()),
|
||||
static_cast<u32>(Settings::values.vsync_mode.GetDefault()))
|
||||
.value<u32>()));
|
||||
ReadBasicSetting(Settings::values.renderer_debug);
|
||||
ReadBasicSetting(Settings::values.renderer_shader_feedback);
|
||||
ReadBasicSetting(Settings::values.enable_nsight_aftermath);
|
||||
@@ -1162,7 +1166,7 @@ void Config::SaveCoreValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Core"));
|
||||
|
||||
WriteGlobalSetting(Settings::values.use_multi_core);
|
||||
WriteGlobalSetting(Settings::values.use_unsafe_extended_memory_layout);
|
||||
WriteGlobalSetting(Settings::values.use_extended_memory_layout);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
@@ -1352,7 +1356,6 @@ void Config::SaveRendererValues() {
|
||||
Settings::values.nvdec_emulation.UsingGlobal());
|
||||
WriteGlobalSetting(Settings::values.accelerate_astc);
|
||||
WriteGlobalSetting(Settings::values.async_astc);
|
||||
WriteGlobalSetting(Settings::values.use_vsync);
|
||||
WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()),
|
||||
static_cast<u32>(Settings::values.shader_backend.GetValue(global)),
|
||||
static_cast<u32>(Settings::values.shader_backend.GetDefault()),
|
||||
@@ -1366,6 +1369,9 @@ void Config::SaveRendererValues() {
|
||||
WriteGlobalSetting(Settings::values.bg_blue);
|
||||
|
||||
if (global) {
|
||||
WriteSetting(QString::fromStdString(Settings::values.vsync_mode.GetLabel()),
|
||||
static_cast<u32>(Settings::values.vsync_mode.GetValue()),
|
||||
static_cast<u32>(Settings::values.vsync_mode.GetDefault()));
|
||||
WriteBasicSetting(Settings::values.renderer_debug);
|
||||
WriteBasicSetting(Settings::values.renderer_shader_feedback);
|
||||
WriteBasicSetting(Settings::values.enable_nsight_aftermath);
|
||||
|
||||
@@ -35,6 +35,9 @@ void ConfigureGeneral::SetConfiguration() {
|
||||
|
||||
ui->use_multi_core->setEnabled(runtime_lock);
|
||||
ui->use_multi_core->setChecked(Settings::values.use_multi_core.GetValue());
|
||||
ui->use_extended_memory_layout->setEnabled(runtime_lock);
|
||||
ui->use_extended_memory_layout->setChecked(
|
||||
Settings::values.use_extended_memory_layout.GetValue());
|
||||
|
||||
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing.GetValue());
|
||||
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot.GetValue());
|
||||
@@ -76,6 +79,9 @@ void ConfigureGeneral::ResetDefaults() {
|
||||
void ConfigureGeneral::ApplyConfiguration() {
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core, ui->use_multi_core,
|
||||
use_multi_core);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_extended_memory_layout,
|
||||
ui->use_extended_memory_layout,
|
||||
use_extended_memory_layout);
|
||||
|
||||
if (Settings::IsConfiguringGlobal()) {
|
||||
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
|
||||
@@ -135,6 +141,9 @@ void ConfigureGeneral::SetupPerGameUI() {
|
||||
Settings::values.use_speed_limit, use_speed_limit);
|
||||
ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core,
|
||||
use_multi_core);
|
||||
ConfigurationShared::SetColoredTristate(ui->use_extended_memory_layout,
|
||||
Settings::values.use_extended_memory_layout,
|
||||
use_extended_memory_layout);
|
||||
|
||||
connect(ui->toggle_speed_limit, &QCheckBox::clicked, ui->speed_limit, [this]() {
|
||||
ui->speed_limit->setEnabled(ui->toggle_speed_limit->isChecked() &&
|
||||
|
||||
@@ -47,6 +47,7 @@ private:
|
||||
|
||||
ConfigurationShared::CheckState use_speed_limit;
|
||||
ConfigurationShared::CheckState use_multi_core;
|
||||
ConfigurationShared::CheckState use_extended_memory_layout;
|
||||
|
||||
const Core::System& system;
|
||||
};
|
||||
|
||||
@@ -61,6 +61,13 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="use_extended_memory_layout">
|
||||
<property name="text">
|
||||
<string>Extended memory layout (8GB DRAM)</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toggle_check_exit">
|
||||
<property name="text">
|
||||
|
||||
@@ -4,20 +4,76 @@
|
||||
// Include this early to include Vulkan headers how we want to
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <iosfwd>
|
||||
#include <iterator>
|
||||
#include <string>
|
||||
#include <tuple>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
#include <QBoxLayout>
|
||||
#include <QCheckBox>
|
||||
#include <QColorDialog>
|
||||
#include <QVulkanInstance>
|
||||
#include <QComboBox>
|
||||
#include <QIcon>
|
||||
#include <QLabel>
|
||||
#include <QPixmap>
|
||||
#include <QPushButton>
|
||||
#include <QSlider>
|
||||
#include <QStringLiteral>
|
||||
#include <QtCore/qobjectdefs.h>
|
||||
#include <qcoreevent.h>
|
||||
#include <qglobal.h>
|
||||
#include <vulkan/vulkan_core.h>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/dynamic_library.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/core.h"
|
||||
#include "ui_configure_graphics.h"
|
||||
#include "video_core/vulkan_common/vulkan_instance.h"
|
||||
#include "video_core/vulkan_common/vulkan_library.h"
|
||||
#include "video_core/vulkan_common/vulkan_surface.h"
|
||||
#include "yuzu/configuration/configuration_shared.h"
|
||||
#include "yuzu/configuration/configure_graphics.h"
|
||||
#include "yuzu/qt_common.h"
|
||||
#include "yuzu/uisettings.h"
|
||||
|
||||
static const std::vector<VkPresentModeKHR> default_present_modes{VK_PRESENT_MODE_IMMEDIATE_KHR,
|
||||
VK_PRESENT_MODE_FIFO_KHR};
|
||||
|
||||
// Converts a setting to a present mode (or vice versa)
|
||||
static constexpr VkPresentModeKHR VSyncSettingToMode(Settings::VSyncMode mode) {
|
||||
switch (mode) {
|
||||
case Settings::VSyncMode::Immediate:
|
||||
return VK_PRESENT_MODE_IMMEDIATE_KHR;
|
||||
case Settings::VSyncMode::Mailbox:
|
||||
return VK_PRESENT_MODE_MAILBOX_KHR;
|
||||
case Settings::VSyncMode::FIFO:
|
||||
return VK_PRESENT_MODE_FIFO_KHR;
|
||||
case Settings::VSyncMode::FIFORelaxed:
|
||||
return VK_PRESENT_MODE_FIFO_RELAXED_KHR;
|
||||
default:
|
||||
return VK_PRESENT_MODE_FIFO_KHR;
|
||||
}
|
||||
}
|
||||
|
||||
static constexpr Settings::VSyncMode PresentModeToSetting(VkPresentModeKHR mode) {
|
||||
switch (mode) {
|
||||
case VK_PRESENT_MODE_IMMEDIATE_KHR:
|
||||
return Settings::VSyncMode::Immediate;
|
||||
case VK_PRESENT_MODE_MAILBOX_KHR:
|
||||
return Settings::VSyncMode::Mailbox;
|
||||
case VK_PRESENT_MODE_FIFO_KHR:
|
||||
return Settings::VSyncMode::FIFO;
|
||||
case VK_PRESENT_MODE_FIFO_RELAXED_KHR:
|
||||
return Settings::VSyncMode::FIFORelaxed;
|
||||
default:
|
||||
return Settings::VSyncMode::FIFO;
|
||||
}
|
||||
}
|
||||
|
||||
ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* parent)
|
||||
: QWidget(parent), ui{std::make_unique<Ui::ConfigureGraphics>()}, system{system_} {
|
||||
vulkan_device = Settings::values.vulkan_device.GetValue();
|
||||
@@ -39,13 +95,16 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* paren
|
||||
|
||||
connect(ui->api, qOverload<int>(&QComboBox::currentIndexChanged), this, [this] {
|
||||
UpdateAPILayout();
|
||||
PopulateVSyncModeSelection();
|
||||
if (!Settings::IsConfiguringGlobal()) {
|
||||
ConfigurationShared::SetHighlight(
|
||||
ui->api_widget, ui->api->currentIndex() != ConfigurationShared::USE_GLOBAL_INDEX);
|
||||
}
|
||||
});
|
||||
connect(ui->device, qOverload<int>(&QComboBox::activated), this,
|
||||
[this](int device) { UpdateDeviceSelection(device); });
|
||||
connect(ui->device, qOverload<int>(&QComboBox::activated), this, [this](int device) {
|
||||
UpdateDeviceSelection(device);
|
||||
PopulateVSyncModeSelection();
|
||||
});
|
||||
connect(ui->backend, qOverload<int>(&QComboBox::activated), this,
|
||||
[this](int backend) { UpdateShaderBackendSelection(backend); });
|
||||
|
||||
@@ -70,6 +129,43 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* paren
|
||||
ui->fsr_sharpening_label->setVisible(Settings::IsConfiguringGlobal());
|
||||
}
|
||||
|
||||
void ConfigureGraphics::PopulateVSyncModeSelection() {
|
||||
const Settings::RendererBackend backend{GetCurrentGraphicsBackend()};
|
||||
if (backend == Settings::RendererBackend::Null) {
|
||||
ui->vsync_mode_combobox->setEnabled(false);
|
||||
return;
|
||||
}
|
||||
ui->vsync_mode_combobox->setEnabled(true);
|
||||
|
||||
const int current_index = //< current selected vsync mode from combobox
|
||||
ui->vsync_mode_combobox->currentIndex();
|
||||
const auto current_mode = //< current selected vsync mode as a VkPresentModeKHR
|
||||
current_index == -1 ? VSyncSettingToMode(Settings::values.vsync_mode.GetValue())
|
||||
: vsync_mode_combobox_enum_map[current_index];
|
||||
int index{};
|
||||
const int device{ui->device->currentIndex()}; //< current selected Vulkan device
|
||||
const auto& present_modes = //< relevant vector of present modes for the selected device or API
|
||||
backend == Settings::RendererBackend::Vulkan ? device_present_modes[device]
|
||||
: default_present_modes;
|
||||
|
||||
ui->vsync_mode_combobox->clear();
|
||||
vsync_mode_combobox_enum_map.clear();
|
||||
vsync_mode_combobox_enum_map.reserve(present_modes.size());
|
||||
for (const auto present_mode : present_modes) {
|
||||
const auto mode_name = TranslateVSyncMode(present_mode, backend);
|
||||
if (mode_name.isEmpty()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
ui->vsync_mode_combobox->insertItem(index, mode_name);
|
||||
vsync_mode_combobox_enum_map.push_back(present_mode);
|
||||
if (present_mode == current_mode) {
|
||||
ui->vsync_mode_combobox->setCurrentIndex(index);
|
||||
}
|
||||
index++;
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigureGraphics::UpdateDeviceSelection(int device) {
|
||||
if (device == -1) {
|
||||
return;
|
||||
@@ -99,6 +195,9 @@ void ConfigureGraphics::SetConfiguration() {
|
||||
ui->nvdec_emulation_widget->setEnabled(runtime_lock);
|
||||
ui->resolution_combobox->setEnabled(runtime_lock);
|
||||
ui->accelerate_astc->setEnabled(runtime_lock);
|
||||
ui->vsync_mode_layout->setEnabled(runtime_lock ||
|
||||
Settings::values.renderer_backend.GetValue() ==
|
||||
Settings::RendererBackend::Vulkan);
|
||||
ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue());
|
||||
ui->use_asynchronous_gpu_emulation->setChecked(
|
||||
Settings::values.use_asynchronous_gpu_emulation.GetValue());
|
||||
@@ -170,7 +269,24 @@ void ConfigureGraphics::SetConfiguration() {
|
||||
Settings::values.bg_green.GetValue(),
|
||||
Settings::values.bg_blue.GetValue()));
|
||||
UpdateAPILayout();
|
||||
PopulateVSyncModeSelection(); //< must happen after UpdateAPILayout
|
||||
SetFSRIndicatorText(ui->fsr_sharpening_slider->sliderPosition());
|
||||
|
||||
// VSync setting needs to be determined after populating the VSync combobox
|
||||
if (Settings::IsConfiguringGlobal()) {
|
||||
const auto vsync_mode_setting = Settings::values.vsync_mode.GetValue();
|
||||
const auto vsync_mode = VSyncSettingToMode(vsync_mode_setting);
|
||||
int index{};
|
||||
for (const auto mode : vsync_mode_combobox_enum_map) {
|
||||
if (mode == vsync_mode) {
|
||||
break;
|
||||
}
|
||||
index++;
|
||||
}
|
||||
if (static_cast<unsigned long>(index) < vsync_mode_combobox_enum_map.size()) {
|
||||
ui->vsync_mode_combobox->setCurrentIndex(index);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigureGraphics::SetFSRIndicatorText(int percentage) {
|
||||
@@ -178,6 +294,27 @@ void ConfigureGraphics::SetFSRIndicatorText(int percentage) {
|
||||
tr("%1%", "FSR sharpening percentage (e.g. 50%)").arg(100 - (percentage / 2)));
|
||||
}
|
||||
|
||||
const QString ConfigureGraphics::TranslateVSyncMode(VkPresentModeKHR mode,
|
||||
Settings::RendererBackend backend) const {
|
||||
switch (mode) {
|
||||
case VK_PRESENT_MODE_IMMEDIATE_KHR:
|
||||
return backend == Settings::RendererBackend::OpenGL
|
||||
? tr("Off")
|
||||
: QStringLiteral("Immediate (%1)").arg(tr("VSync Off"));
|
||||
case VK_PRESENT_MODE_MAILBOX_KHR:
|
||||
return QStringLiteral("Mailbox (%1)").arg(tr("Recommended"));
|
||||
case VK_PRESENT_MODE_FIFO_KHR:
|
||||
return backend == Settings::RendererBackend::OpenGL
|
||||
? tr("On")
|
||||
: QStringLiteral("FIFO (%1)").arg(tr("VSync On"));
|
||||
case VK_PRESENT_MODE_FIFO_RELAXED_KHR:
|
||||
return QStringLiteral("FIFO Relaxed");
|
||||
default:
|
||||
return {};
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigureGraphics::ApplyConfiguration() {
|
||||
const auto resolution_setup = static_cast<Settings::ResolutionSetup>(
|
||||
ui->resolution_combobox->currentIndex() -
|
||||
@@ -232,6 +369,10 @@ void ConfigureGraphics::ApplyConfiguration() {
|
||||
Settings::values.anti_aliasing.SetValue(anti_aliasing);
|
||||
}
|
||||
Settings::values.fsr_sharpening_slider.SetValue(ui->fsr_sharpening_slider->value());
|
||||
|
||||
const auto mode = vsync_mode_combobox_enum_map[ui->vsync_mode_combobox->currentIndex()];
|
||||
const auto vsync_mode = PresentModeToSetting(mode);
|
||||
Settings::values.vsync_mode.SetValue(vsync_mode);
|
||||
} else {
|
||||
if (ui->resolution_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
|
||||
Settings::values.resolution_setup.SetGlobal(true);
|
||||
@@ -345,7 +486,9 @@ void ConfigureGraphics::UpdateAPILayout() {
|
||||
ui->backend_widget->setVisible(true);
|
||||
break;
|
||||
case Settings::RendererBackend::Vulkan:
|
||||
ui->device->setCurrentIndex(vulkan_device);
|
||||
if (static_cast<int>(vulkan_device) < ui->device->count()) {
|
||||
ui->device->setCurrentIndex(vulkan_device);
|
||||
}
|
||||
ui->device_widget->setVisible(true);
|
||||
ui->backend_widget->setVisible(false);
|
||||
break;
|
||||
@@ -363,16 +506,27 @@ void ConfigureGraphics::RetrieveVulkanDevices() try {
|
||||
|
||||
using namespace Vulkan;
|
||||
|
||||
auto* window = this->window()->windowHandle();
|
||||
auto wsi = QtCommon::GetWindowSystemInfo(window);
|
||||
|
||||
vk::InstanceDispatch dld;
|
||||
const Common::DynamicLibrary library = OpenLibrary();
|
||||
const vk::Instance instance = CreateInstance(library, dld, VK_API_VERSION_1_1);
|
||||
const vk::Instance instance = CreateInstance(library, dld, VK_API_VERSION_1_1, wsi.type);
|
||||
const std::vector<VkPhysicalDevice> physical_devices = instance.EnumeratePhysicalDevices();
|
||||
vk::SurfaceKHR surface = //< needed to view present modes for a device
|
||||
CreateSurface(instance, wsi);
|
||||
|
||||
vulkan_devices.clear();
|
||||
vulkan_devices.reserve(physical_devices.size());
|
||||
device_present_modes.clear();
|
||||
device_present_modes.reserve(physical_devices.size());
|
||||
for (const VkPhysicalDevice device : physical_devices) {
|
||||
const std::string name = vk::PhysicalDevice(device, dld).GetProperties().deviceName;
|
||||
const auto physical_device = vk::PhysicalDevice(device, dld);
|
||||
const std::string name = physical_device.GetProperties().deviceName;
|
||||
const std::vector<VkPresentModeKHR> present_modes =
|
||||
physical_device.GetSurfacePresentModesKHR(*surface);
|
||||
vulkan_devices.push_back(QString::fromStdString(name));
|
||||
device_present_modes.push_back(present_modes);
|
||||
}
|
||||
} catch (const Vulkan::vk::Exception& exception) {
|
||||
LOG_ERROR(Frontend, "Failed to enumerate devices with error: {}", exception.what());
|
||||
@@ -465,4 +619,6 @@ void ConfigureGraphics::SetupPerGameUI() {
|
||||
ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true)));
|
||||
ConfigurationShared::InsertGlobalItem(
|
||||
ui->nvdec_emulation, static_cast<int>(Settings::values.nvdec_emulation.GetValue(true)));
|
||||
|
||||
ui->vsync_mode_layout->setVisible(false);
|
||||
}
|
||||
|
||||
@@ -5,9 +5,21 @@
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include <QColor>
|
||||
#include <QString>
|
||||
#include <QWidget>
|
||||
#include "common/settings.h"
|
||||
#include <qobjectdefs.h>
|
||||
#include <vulkan/vulkan_core.h>
|
||||
#include "common/common_types.h"
|
||||
|
||||
class QEvent;
|
||||
class QObject;
|
||||
|
||||
namespace Settings {
|
||||
enum class NvdecEmulation : u32;
|
||||
enum class RendererBackend : u32;
|
||||
enum class ShaderBackend : u32;
|
||||
} // namespace Settings
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
@@ -35,6 +47,7 @@ private:
|
||||
void changeEvent(QEvent* event) override;
|
||||
void RetranslateUI();
|
||||
|
||||
void PopulateVSyncModeSelection();
|
||||
void UpdateBackgroundColorButton(QColor color);
|
||||
void UpdateAPILayout();
|
||||
void UpdateDeviceSelection(int device);
|
||||
@@ -43,6 +56,10 @@ private:
|
||||
void RetrieveVulkanDevices();
|
||||
|
||||
void SetFSRIndicatorText(int percentage);
|
||||
/* Turns a Vulkan present mode into a textual string for a UI
|
||||
* (and eventually for a human to read) */
|
||||
const QString TranslateVSyncMode(VkPresentModeKHR mode,
|
||||
Settings::RendererBackend backend) const;
|
||||
|
||||
void SetupPerGameUI();
|
||||
|
||||
@@ -58,6 +75,10 @@ private:
|
||||
ConfigurationShared::CheckState use_asynchronous_gpu_emulation;
|
||||
|
||||
std::vector<QString> vulkan_devices;
|
||||
std::vector<std::vector<VkPresentModeKHR>> device_present_modes;
|
||||
std::vector<VkPresentModeKHR>
|
||||
vsync_mode_combobox_enum_map; //< Keeps track of which present mode corresponds to which
|
||||
// selection in the combobox
|
||||
u32 vulkan_device{};
|
||||
Settings::ShaderBackend shader_backend{};
|
||||
|
||||
|
||||
@@ -188,6 +188,44 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QWidget" name="vsync_mode_layout" native="true">
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_4">
|
||||
<property name="leftMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QLabel" name="vsync_mode_label">
|
||||
<property name="text">
|
||||
<string>VSync Mode:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QComboBox" name="vsync_mode_combobox">
|
||||
<property name="toolTip">
|
||||
<string>FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
|
||||
FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down.
|
||||
Mailbox can have lower latency than FIFO and does not tear but may drop frames.
|
||||
Immediate (no synchronization) just presents whatever is available and can exhibit tearing.</string>
|
||||
</property>
|
||||
<property name="currentText">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QWidget" name="nvdec_emulation_widget" native="true">
|
||||
<layout class="QHBoxLayout" name="nvdec_emulation_layout">
|
||||
@@ -366,7 +404,7 @@
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>1.5X (1080p/1620p) [EXPERIMENTAL]</string>
|
||||
<string>1.5X (1080p/1620p) [EXPERIMENTAL]</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
|
||||
@@ -21,7 +21,6 @@ ConfigureGraphicsAdvanced::~ConfigureGraphicsAdvanced() = default;
|
||||
|
||||
void ConfigureGraphicsAdvanced::SetConfiguration() {
|
||||
const bool runtime_lock = !system.IsPoweredOn();
|
||||
ui->use_vsync->setEnabled(runtime_lock);
|
||||
ui->async_present->setEnabled(runtime_lock);
|
||||
ui->renderer_force_max_clock->setEnabled(runtime_lock);
|
||||
ui->async_astc->setEnabled(runtime_lock);
|
||||
@@ -30,7 +29,6 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
|
||||
|
||||
ui->async_present->setChecked(Settings::values.async_presentation.GetValue());
|
||||
ui->renderer_force_max_clock->setChecked(Settings::values.renderer_force_max_clock.GetValue());
|
||||
ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue());
|
||||
ui->async_astc->setChecked(Settings::values.async_astc.GetValue());
|
||||
ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue());
|
||||
ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue());
|
||||
@@ -63,7 +61,6 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
|
||||
renderer_force_max_clock);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy,
|
||||
ui->anisotropic_filtering_combobox);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync, use_vsync);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.async_astc, ui->async_astc,
|
||||
async_astc);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders,
|
||||
@@ -97,7 +94,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
|
||||
ui->async_present->setEnabled(Settings::values.async_presentation.UsingGlobal());
|
||||
ui->renderer_force_max_clock->setEnabled(
|
||||
Settings::values.renderer_force_max_clock.UsingGlobal());
|
||||
ui->use_vsync->setEnabled(Settings::values.use_vsync.UsingGlobal());
|
||||
ui->async_astc->setEnabled(Settings::values.async_astc.UsingGlobal());
|
||||
ui->use_asynchronous_shaders->setEnabled(
|
||||
Settings::values.use_asynchronous_shaders.UsingGlobal());
|
||||
@@ -117,7 +113,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
|
||||
ConfigurationShared::SetColoredTristate(ui->renderer_force_max_clock,
|
||||
Settings::values.renderer_force_max_clock,
|
||||
renderer_force_max_clock);
|
||||
ConfigurationShared::SetColoredTristate(ui->use_vsync, Settings::values.use_vsync, use_vsync);
|
||||
ConfigurationShared::SetColoredTristate(ui->async_astc, Settings::values.async_astc,
|
||||
async_astc);
|
||||
ConfigurationShared::SetColoredTristate(ui->use_asynchronous_shaders,
|
||||
|
||||
@@ -86,16 +86,6 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="use_vsync">
|
||||
<property name="toolTip">
|
||||
<string>VSync prevents the screen from tearing, but some graphics cards have lower performance with VSync enabled. Keep it enabled if you don't notice a performance difference.</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Use VSync</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="async_astc">
|
||||
<property name="toolTip">
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include <QInputDialog>
|
||||
#include <QMenu>
|
||||
#include <QMessageBox>
|
||||
#include <QMouseEvent>
|
||||
#include <QTimer>
|
||||
#include "common/assert.h"
|
||||
#include "common/param_package.h"
|
||||
|
||||
@@ -111,9 +111,6 @@ void ConfigureSystem::SetConfiguration() {
|
||||
ui->custom_rtc_edit->setDateTime(QDateTime::fromSecsSinceEpoch(rtc_time));
|
||||
ui->device_name_edit->setText(
|
||||
QString::fromUtf8(Settings::values.device_name.GetValue().c_str()));
|
||||
ui->use_unsafe_extended_memory_layout->setEnabled(enabled);
|
||||
ui->use_unsafe_extended_memory_layout->setChecked(
|
||||
Settings::values.use_unsafe_extended_memory_layout.GetValue());
|
||||
|
||||
if (Settings::IsConfiguringGlobal()) {
|
||||
ui->combo_language->setCurrentIndex(Settings::values.language_index.GetValue());
|
||||
@@ -163,9 +160,6 @@ void ConfigureSystem::ApplyConfiguration() {
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.region_index, ui->combo_region);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.time_zone_index,
|
||||
ui->combo_time_zone);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_unsafe_extended_memory_layout,
|
||||
ui->use_unsafe_extended_memory_layout,
|
||||
use_unsafe_extended_memory_layout);
|
||||
|
||||
if (Settings::IsConfiguringGlobal()) {
|
||||
// Guard if during game and set to game-specific value
|
||||
@@ -221,10 +215,6 @@ void ConfigureSystem::SetupPerGameUI() {
|
||||
Settings::values.rng_seed.GetValue().has_value(),
|
||||
Settings::values.rng_seed.GetValue(true).has_value(), use_rng_seed);
|
||||
|
||||
ConfigurationShared::SetColoredTristate(ui->use_unsafe_extended_memory_layout,
|
||||
Settings::values.use_unsafe_extended_memory_layout,
|
||||
use_unsafe_extended_memory_layout);
|
||||
|
||||
ui->custom_rtc_checkbox->setVisible(false);
|
||||
ui->custom_rtc_edit->setVisible(false);
|
||||
}
|
||||
|
||||
@@ -41,7 +41,6 @@ private:
|
||||
bool enabled = false;
|
||||
|
||||
ConfigurationShared::CheckState use_rng_seed;
|
||||
ConfigurationShared::CheckState use_unsafe_extended_memory_layout;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
@@ -478,13 +478,6 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="7" column="0">
|
||||
<widget class="QCheckBox" name="use_unsafe_extended_memory_layout">
|
||||
<property name="text">
|
||||
<string>Unsafe extended memory layout (8GB DRAM)</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
|
||||
55
src/yuzu/qt_common.cpp
Normal file
55
src/yuzu/qt_common.cpp
Normal file
@@ -0,0 +1,55 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <QGuiApplication>
|
||||
#include <QStringLiteral>
|
||||
#include <QWindow>
|
||||
#include "common/logging/log.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "yuzu/qt_common.h"
|
||||
|
||||
#ifdef __linux__
|
||||
#include <qpa/qplatformnativeinterface.h>
|
||||
#endif
|
||||
|
||||
namespace QtCommon {
|
||||
Core::Frontend::WindowSystemType GetWindowSystemType() {
|
||||
// Determine WSI type based on Qt platform.
|
||||
QString platform_name = QGuiApplication::platformName();
|
||||
if (platform_name == QStringLiteral("windows"))
|
||||
return Core::Frontend::WindowSystemType::Windows;
|
||||
else if (platform_name == QStringLiteral("xcb"))
|
||||
return Core::Frontend::WindowSystemType::X11;
|
||||
else if (platform_name == QStringLiteral("wayland"))
|
||||
return Core::Frontend::WindowSystemType::Wayland;
|
||||
else if (platform_name == QStringLiteral("wayland-egl"))
|
||||
return Core::Frontend::WindowSystemType::Wayland;
|
||||
else if (platform_name == QStringLiteral("cocoa"))
|
||||
return Core::Frontend::WindowSystemType::Cocoa;
|
||||
else if (platform_name == QStringLiteral("android"))
|
||||
return Core::Frontend::WindowSystemType::Android;
|
||||
|
||||
LOG_CRITICAL(Frontend, "Unknown Qt platform {}!", platform_name.toStdString());
|
||||
return Core::Frontend::WindowSystemType::Windows;
|
||||
} // namespace Core::Frontend::WindowSystemType
|
||||
|
||||
Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow* window) {
|
||||
Core::Frontend::EmuWindow::WindowSystemInfo wsi;
|
||||
wsi.type = GetWindowSystemType();
|
||||
|
||||
// Our Win32 Qt external doesn't have the private API.
|
||||
#if defined(WIN32) || defined(__APPLE__)
|
||||
wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
|
||||
#else
|
||||
QPlatformNativeInterface* pni = QGuiApplication::platformNativeInterface();
|
||||
wsi.display_connection = pni->nativeResourceForWindow("display", window);
|
||||
if (wsi.type == Core::Frontend::WindowSystemType::Wayland)
|
||||
wsi.render_surface = window ? pni->nativeResourceForWindow("surface", window) : nullptr;
|
||||
else
|
||||
wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
|
||||
#endif
|
||||
wsi.render_surface_scale = window ? static_cast<float>(window->devicePixelRatio()) : 1.0f;
|
||||
|
||||
return wsi;
|
||||
}
|
||||
} // namespace QtCommon
|
||||
15
src/yuzu/qt_common.h
Normal file
15
src/yuzu/qt_common.h
Normal file
@@ -0,0 +1,15 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <QWindow>
|
||||
#include "core/frontend/emu_window.h"
|
||||
|
||||
namespace QtCommon {
|
||||
|
||||
Core::Frontend::WindowSystemType GetWindowSystemType();
|
||||
|
||||
Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow* window);
|
||||
|
||||
} // namespace QtCommon
|
||||
@@ -274,7 +274,7 @@ void Config::ReadValues() {
|
||||
|
||||
// Core
|
||||
ReadSetting("Core", Settings::values.use_multi_core);
|
||||
ReadSetting("Core", Settings::values.use_unsafe_extended_memory_layout);
|
||||
ReadSetting("Core", Settings::values.use_extended_memory_layout);
|
||||
|
||||
// Cpu
|
||||
ReadSetting("Cpu", Settings::values.cpu_accuracy);
|
||||
@@ -320,7 +320,7 @@ void Config::ReadValues() {
|
||||
ReadSetting("Renderer", Settings::values.use_disk_shader_cache);
|
||||
ReadSetting("Renderer", Settings::values.gpu_accuracy);
|
||||
ReadSetting("Renderer", Settings::values.use_asynchronous_gpu_emulation);
|
||||
ReadSetting("Renderer", Settings::values.use_vsync);
|
||||
ReadSetting("Renderer", Settings::values.vsync_mode);
|
||||
ReadSetting("Renderer", Settings::values.shader_backend);
|
||||
ReadSetting("Renderer", Settings::values.use_asynchronous_shaders);
|
||||
ReadSetting("Renderer", Settings::values.nvdec_emulation);
|
||||
|
||||
@@ -163,9 +163,9 @@ keyboard_enabled =
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
use_multi_core =
|
||||
|
||||
# Enable unsafe extended guest system memory layout (8GB DRAM)
|
||||
# Enable extended guest system memory layout (8GB DRAM)
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
use_unsafe_extended_memory_layout =
|
||||
use_extended_memory_layout =
|
||||
|
||||
[Cpu]
|
||||
# Adjusts various optimizations.
|
||||
@@ -325,8 +325,14 @@ aspect_ratio =
|
||||
# 0: Default, 1: 2x, 2: 4x, 3: 8x, 4: 16x
|
||||
max_anisotropy =
|
||||
|
||||
# Whether to enable V-Sync (caps the framerate at 60FPS) or not.
|
||||
# 0 (default): Off, 1: On
|
||||
# Whether to enable VSync or not.
|
||||
# OpenGL: Values other than 0 enable VSync
|
||||
# Vulkan: FIFO is selected if the requested mode is not supported by the driver.
|
||||
# FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
|
||||
# FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down.
|
||||
# Mailbox can have lower latency than FIFO and does not tear but may drop frames.
|
||||
# Immediate (no synchronization) just presents whatever is available and can exhibit tearing.
|
||||
# 0: Immediate (Off), 1: Mailbox, 2 (Default): FIFO (On), 3: FIFO Relaxed
|
||||
use_vsync =
|
||||
|
||||
# Selects the OpenGL shader backend. NV_gpu_program5 is required for GLASM. If NV_gpu_program5 is
|
||||
|
||||
@@ -49,7 +49,7 @@
|
||||
"overrides": [
|
||||
{
|
||||
"name": "catch2",
|
||||
"version": "3.3.1"
|
||||
"version": "3.0.1"
|
||||
},
|
||||
{
|
||||
"name": "fmt",
|
||||
|
||||
Reference in New Issue
Block a user