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15 Commits

Author SHA1 Message Date
Valeri
b095a0242d Remove LGTM config
LGTM.com is no longer available since it was superseded by CodeQL.
2023-05-04 15:36:47 +03:00
Fernando S
2506594c50 Merge pull request #10153 from FernandoS27/a-quickie-fixie
Memory manager: Fix possible softlock
2023-05-04 03:56:53 +02:00
Fernando S
7d5683c63c Merge pull request #10154 from liamwhite/optimistic
settings: remove pessimistic flushing
2023-05-04 01:55:51 +02:00
bunnei
055ee84024 Merge pull request #10142 from FernandoS27/missing-astc
GPU: implement missing ASTC
2023-05-03 16:49:27 -07:00
Liam
ae59ffc56c settings: remove pessimistic flushing 2023-05-03 18:52:42 -04:00
Fernando Sahmkow
1c13c74295 Memory manager: Fix possible softlock 2023-05-04 00:15:21 +02:00
bunnei
a661c547d8 Merge pull request #10088 from FernandoS27/100-gelato-flavor-test-builds-later
Y.F.C Implement Asynchronous Fence manager and Rework Query async downloads
2023-05-03 15:10:22 -07:00
bunnei
737e1ca101 Merge pull request #10117 from liamwhite/sync-register
kernel: match calls to Register and Unregister
2023-05-03 09:07:19 -07:00
Liam
1b5c87ab6a kernel: match calls to Register and Unregister 2023-04-29 21:52:26 -04:00
Fernando Sahmkow
2f15876524 QueryCache: Fix write invalidation. 2023-04-28 23:53:46 +02:00
Fernando Sahmkow
9a7c172f76 MemoryManager: Fix race conditions. 2023-04-28 23:53:02 +02:00
Fernando Sahmkow
e4dc73f61e Clang format and ddress feedback 2023-04-24 12:38:47 +02:00
Fernando Sahmkow
e29ced29fa QueryCache: rework async downloads. 2023-04-23 22:04:14 +02:00
Fernando Sahmkow
7e76c1642c Accuracy Normal: reduce accuracy further for perf improvements in Project Lime 2023-04-23 22:03:44 +02:00
Fernando Sahmkow
fca72beb2d Fence Manager: implement async fence management in a sepparate thread. 2023-04-23 04:48:50 +02:00
32 changed files with 339 additions and 128 deletions

View File

@@ -1,13 +0,0 @@
# SPDX-FileCopyrightText: 2020 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
path_classifiers:
library: "externals"
extraction:
cpp:
prepare:
packages:
- "libsdl2-dev"
- "qtmultimedia5-dev"
- "libtbb-dev"
- "libjack-jackd2-dev"

View File

@@ -227,7 +227,6 @@ void RestoreGlobalState(bool is_powered_on) {
values.shader_backend.SetGlobal(true);
values.use_asynchronous_shaders.SetGlobal(true);
values.use_fast_gpu_time.SetGlobal(true);
values.use_pessimistic_flushes.SetGlobal(true);
values.use_vulkan_driver_pipeline_cache.SetGlobal(true);
values.bg_red.SetGlobal(true);
values.bg_green.SetGlobal(true);

View File

@@ -461,7 +461,6 @@ struct Values {
ShaderBackend::SPIRV, "shader_backend"};
SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
SwitchableSetting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
SwitchableSetting<bool> use_pessimistic_flushes{false, "use_pessimistic_flushes"};
SwitchableSetting<bool> use_vulkan_driver_pipeline_cache{true,
"use_vulkan_driver_pipeline_cache"};

View File

@@ -293,6 +293,7 @@ struct System::Impl {
ASSERT(Kernel::KProcess::Initialize(main_process, system, "main",
Kernel::KProcess::ProcessType::Userland, resource_limit)
.IsSuccess());
Kernel::KProcess::Register(system.Kernel(), main_process);
kernel.MakeApplicationProcess(main_process);
const auto [load_result, load_parameters] = app_loader->Load(*main_process, system);
if (load_result != Loader::ResultStatus::Success) {

View File

@@ -182,8 +182,8 @@ public:
explicit KAutoObjectWithList(KernelCore& kernel) : KAutoObject(kernel) {}
static int Compare(const KAutoObjectWithList& lhs, const KAutoObjectWithList& rhs) {
const u64 lid = lhs.GetId();
const u64 rid = rhs.GetId();
const uintptr_t lid = reinterpret_cast<uintptr_t>(std::addressof(lhs));
const uintptr_t rid = reinterpret_cast<uintptr_t>(std::addressof(rhs));
if (lid < rid) {
return -1;

View File

@@ -95,7 +95,7 @@ struct KernelCore::Impl {
pt_heap_region.GetSize());
}
InitializeHackSharedMemory();
InitializeHackSharedMemory(kernel);
RegisterHostThread(nullptr);
}
@@ -216,10 +216,12 @@ struct KernelCore::Impl {
auto* main_thread{Kernel::KThread::Create(system.Kernel())};
main_thread->SetCurrentCore(core);
ASSERT(Kernel::KThread::InitializeMainThread(system, main_thread, core).IsSuccess());
KThread::Register(system.Kernel(), main_thread);
auto* idle_thread{Kernel::KThread::Create(system.Kernel())};
idle_thread->SetCurrentCore(core);
ASSERT(Kernel::KThread::InitializeIdleThread(system, idle_thread, core).IsSuccess());
KThread::Register(system.Kernel(), idle_thread);
schedulers[i]->Initialize(main_thread, idle_thread, core);
}
@@ -230,6 +232,7 @@ struct KernelCore::Impl {
const Core::Timing::CoreTiming& core_timing) {
system_resource_limit = KResourceLimit::Create(system.Kernel());
system_resource_limit->Initialize(&core_timing);
KResourceLimit::Register(kernel, system_resource_limit);
const auto sizes{memory_layout->GetTotalAndKernelMemorySizes()};
const auto total_size{sizes.first};
@@ -355,6 +358,7 @@ struct KernelCore::Impl {
ASSERT(KThread::InitializeHighPriorityThread(system, shutdown_threads[core_id], {}, {},
core_id)
.IsSuccess());
KThread::Register(system.Kernel(), shutdown_threads[core_id]);
}
}
@@ -729,7 +733,7 @@ struct KernelCore::Impl {
memory_manager->Initialize(management_region.GetAddress(), management_region.GetSize());
}
void InitializeHackSharedMemory() {
void InitializeHackSharedMemory(KernelCore& kernel) {
// Setup memory regions for emulated processes
// TODO(bunnei): These should not be hardcoded regions initialized within the kernel
constexpr std::size_t hid_size{0x40000};
@@ -746,14 +750,23 @@ struct KernelCore::Impl {
hid_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None,
Svc::MemoryPermission::Read, hid_size);
KSharedMemory::Register(kernel, hid_shared_mem);
font_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None,
Svc::MemoryPermission::Read, font_size);
KSharedMemory::Register(kernel, font_shared_mem);
irs_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None,
Svc::MemoryPermission::Read, irs_size);
KSharedMemory::Register(kernel, irs_shared_mem);
time_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None,
Svc::MemoryPermission::Read, time_size);
KSharedMemory::Register(kernel, time_shared_mem);
hidbus_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None,
Svc::MemoryPermission::Read, hidbus_size);
KSharedMemory::Register(kernel, hidbus_shared_mem);
}
std::mutex registered_objects_lock;
@@ -1072,12 +1085,15 @@ static std::jthread RunHostThreadFunc(KernelCore& kernel, KProcess* process,
// Commit the thread reservation.
thread_reservation.Commit();
// Register the thread.
KThread::Register(kernel, thread);
return std::jthread(
[&kernel, thread, thread_name{std::move(thread_name)}, func{std::move(func)}] {
// Set the thread name.
Common::SetCurrentThreadName(thread_name.c_str());
// Register the thread.
// Set the thread as current.
kernel.RegisterHostThread(thread);
// Run the callback.
@@ -1099,6 +1115,9 @@ std::jthread KernelCore::RunOnHostCoreProcess(std::string&& process_name,
// Ensure that we don't hold onto any extra references.
SCOPE_EXIT({ process->Close(); });
// Register the new process.
KProcess::Register(*this, process);
// Run the host thread.
return RunHostThreadFunc(*this, process, std::move(process_name), std::move(func));
}
@@ -1124,6 +1143,9 @@ void KernelCore::RunOnGuestCoreProcess(std::string&& process_name, std::function
// Ensure that we don't hold onto any extra references.
SCOPE_EXIT({ process->Close(); });
// Register the new process.
KProcess::Register(*this, process);
// Reserve a new thread from the process resource limit.
KScopedResourceReservation thread_reservation(process, LimitableResource::ThreadCountMax);
ASSERT(thread_reservation.Succeeded());
@@ -1136,6 +1158,9 @@ void KernelCore::RunOnGuestCoreProcess(std::string&& process_name, std::function
// Commit the thread reservation.
thread_reservation.Commit();
// Register the new thread.
KThread::Register(*this, thread);
// Begin running the thread.
ASSERT(R_SUCCEEDED(thread->Run()));
}

View File

@@ -156,6 +156,7 @@ public:
auto* session = Kernel::KSession::Create(kernel);
session->Initialize(nullptr, 0);
Kernel::KSession::Register(kernel, session);
auto next_manager = std::make_shared<Service::SessionRequestManager>(
kernel, manager->GetServerManager());

View File

@@ -25,6 +25,9 @@ ServiceContext::ServiceContext(Core::System& system_, std::string name_)
Kernel::KProcess::ProcessType::KernelInternal,
kernel.GetSystemResourceLimit())
.IsSuccess());
// Register the process.
Kernel::KProcess::Register(kernel, process);
process_created = true;
}

View File

@@ -12,6 +12,9 @@ Mutex::Mutex(Core::System& system) : m_system(system) {
m_event = Kernel::KEvent::Create(system.Kernel());
m_event->Initialize(nullptr);
// Register the event.
Kernel::KEvent::Register(system.Kernel(), m_event);
ASSERT(R_SUCCEEDED(m_event->Signal()));
}

View File

@@ -33,6 +33,9 @@ ServerManager::ServerManager(Core::System& system) : m_system{system}, m_serve_m
// Initialize event.
m_event = Kernel::KEvent::Create(system.Kernel());
m_event->Initialize(nullptr);
// Register event.
Kernel::KEvent::Register(system.Kernel(), m_event);
}
ServerManager::~ServerManager() {
@@ -160,6 +163,9 @@ Result ServerManager::ManageDeferral(Kernel::KEvent** out_event) {
// Initialize the event.
m_deferral_event->Initialize(nullptr);
// Register the event.
Kernel::KEvent::Register(m_system.Kernel(), m_deferral_event);
// Set the output.
*out_event = m_deferral_event;

View File

@@ -64,6 +64,9 @@ Result ServiceManager::RegisterService(std::string name, u32 max_sessions,
auto* port = Kernel::KPort::Create(kernel);
port->Initialize(ServerSessionCountMax, false, 0);
// Register the port.
Kernel::KPort::Register(kernel, port);
service_ports.emplace(name, port);
registered_services.emplace(name, handler);
if (deferral_event) {

View File

@@ -49,6 +49,9 @@ void Controller::CloneCurrentObject(HLERequestContext& ctx) {
// Commit the session reservation.
session_reservation.Commit();
// Register the session.
Kernel::KSession::Register(system.Kernel(), session);
// Register with server manager.
session_manager->GetServerManager().RegisterSession(&session->GetServerSession(),
session_manager);

View File

@@ -462,7 +462,7 @@ struct Memory::Impl {
}
if (Settings::IsFastmemEnabled()) {
const bool is_read_enable = Settings::IsGPULevelHigh() || !cached;
const bool is_read_enable = !Settings::IsGPULevelExtreme() || !cached;
system.DeviceMemory().buffer.Protect(vaddr, size, is_read_enable, !cached);
}

View File

@@ -4,13 +4,20 @@
#pragma once
#include <algorithm>
#include <condition_variable>
#include <cstring>
#include <deque>
#include <functional>
#include <memory>
#include <mutex>
#include <thread>
#include <queue>
#include "common/common_types.h"
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "common/settings.h"
#include "common/thread.h"
#include "video_core/delayed_destruction_ring.h"
#include "video_core/gpu.h"
#include "video_core/host1x/host1x.h"
@@ -23,15 +30,26 @@ class FenceBase {
public:
explicit FenceBase(bool is_stubbed_) : is_stubbed{is_stubbed_} {}
bool IsStubbed() const {
return is_stubbed;
}
protected:
bool is_stubbed;
};
template <typename TFence, typename TTextureCache, typename TTBufferCache, typename TQueryCache>
template <typename Traits>
class FenceManager {
using TFence = typename Traits::FenceType;
using TTextureCache = typename Traits::TextureCacheType;
using TBufferCache = typename Traits::BufferCacheType;
using TQueryCache = typename Traits::QueryCacheType;
static constexpr bool can_async_check = Traits::HAS_ASYNC_CHECK;
public:
/// Notify the fence manager about a new frame
void TickFrame() {
std::unique_lock lock(ring_guard);
delayed_destruction_ring.Tick();
}
@@ -46,17 +64,33 @@ public:
}
void SignalFence(std::function<void()>&& func) {
TryReleasePendingFences();
rasterizer.InvalidateGPUCache();
bool delay_fence = Settings::IsGPULevelHigh();
if constexpr (!can_async_check) {
TryReleasePendingFences<false>();
}
const bool should_flush = ShouldFlush();
CommitAsyncFlushes();
uncommitted_operations.emplace_back(std::move(func));
CommitOperations();
TFence new_fence = CreateFence(!should_flush);
fences.push(new_fence);
if constexpr (can_async_check) {
guard.lock();
}
if (delay_fence) {
uncommitted_operations.emplace_back(std::move(func));
}
pending_operations.emplace_back(std::move(uncommitted_operations));
QueueFence(new_fence);
if (!delay_fence) {
func();
}
fences.push(std::move(new_fence));
if (should_flush) {
rasterizer.FlushCommands();
}
if constexpr (can_async_check) {
guard.unlock();
cv.notify_all();
}
}
void SignalSyncPoint(u32 value) {
@@ -66,29 +100,30 @@ public:
}
void WaitPendingFences() {
while (!fences.empty()) {
TFence& current_fence = fences.front();
if (ShouldWait()) {
WaitFence(current_fence);
}
PopAsyncFlushes();
auto operations = std::move(pending_operations.front());
pending_operations.pop_front();
for (auto& operation : operations) {
operation();
}
PopFence();
if constexpr (!can_async_check) {
TryReleasePendingFences<true>();
}
}
protected:
explicit FenceManager(VideoCore::RasterizerInterface& rasterizer_, Tegra::GPU& gpu_,
TTextureCache& texture_cache_, TTBufferCache& buffer_cache_,
TTextureCache& texture_cache_, TBufferCache& buffer_cache_,
TQueryCache& query_cache_)
: rasterizer{rasterizer_}, gpu{gpu_}, syncpoint_manager{gpu.Host1x().GetSyncpointManager()},
texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, query_cache{query_cache_} {}
texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, query_cache{query_cache_} {
if constexpr (can_async_check) {
fence_thread =
std::jthread([this](std::stop_token token) { ReleaseThreadFunc(token); });
}
}
virtual ~FenceManager() = default;
virtual ~FenceManager() {
if constexpr (can_async_check) {
fence_thread.request_stop();
cv.notify_all();
fence_thread.join();
}
}
/// Creates a Fence Interface, does not create a backend fence if 'is_stubbed' is
/// true
@@ -104,15 +139,20 @@ protected:
Tegra::GPU& gpu;
Tegra::Host1x::SyncpointManager& syncpoint_manager;
TTextureCache& texture_cache;
TTBufferCache& buffer_cache;
TBufferCache& buffer_cache;
TQueryCache& query_cache;
private:
template <bool force_wait>
void TryReleasePendingFences() {
while (!fences.empty()) {
TFence& current_fence = fences.front();
if (ShouldWait() && !IsFenceSignaled(current_fence)) {
return;
if constexpr (force_wait) {
WaitFence(current_fence);
} else {
return;
}
}
PopAsyncFlushes();
auto operations = std::move(pending_operations.front());
@@ -120,7 +160,49 @@ private:
for (auto& operation : operations) {
operation();
}
PopFence();
{
std::unique_lock lock(ring_guard);
delayed_destruction_ring.Push(std::move(current_fence));
}
fences.pop();
}
}
void ReleaseThreadFunc(std::stop_token stop_token) {
std::string name = "GPUFencingThread";
MicroProfileOnThreadCreate(name.c_str());
// Cleanup
SCOPE_EXIT({ MicroProfileOnThreadExit(); });
Common::SetCurrentThreadName(name.c_str());
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
TFence current_fence;
std::deque<std::function<void()>> current_operations;
while (!stop_token.stop_requested()) {
{
std::unique_lock lock(guard);
cv.wait(lock, [&] { return stop_token.stop_requested() || !fences.empty(); });
if (stop_token.stop_requested()) [[unlikely]] {
return;
}
current_fence = std::move(fences.front());
current_operations = std::move(pending_operations.front());
fences.pop();
pending_operations.pop_front();
}
if (!current_fence->IsStubbed()) {
WaitFence(current_fence);
}
PopAsyncFlushes();
for (auto& operation : current_operations) {
operation();
}
{
std::unique_lock lock(ring_guard);
delayed_destruction_ring.Push(std::move(current_fence));
}
}
}
@@ -154,19 +236,16 @@ private:
query_cache.CommitAsyncFlushes();
}
void PopFence() {
delayed_destruction_ring.Push(std::move(fences.front()));
fences.pop();
}
void CommitOperations() {
pending_operations.emplace_back(std::move(uncommitted_operations));
}
std::queue<TFence> fences;
std::deque<std::function<void()>> uncommitted_operations;
std::deque<std::deque<std::function<void()>>> pending_operations;
std::mutex guard;
std::mutex ring_guard;
std::condition_variable cv;
std::jthread fence_thread;
DelayedDestructionRing<TFence, 6> delayed_destruction_ring;
};

View File

@@ -82,6 +82,7 @@ void MemoryManager::SetEntry(size_t position, MemoryManager::EntryType entry) {
}
PTEKind MemoryManager::GetPageKind(GPUVAddr gpu_addr) const {
std::unique_lock<std::mutex> lock(guard);
return kind_map.GetValueAt(gpu_addr);
}
@@ -160,7 +161,10 @@ GPUVAddr MemoryManager::BigPageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr
}
remaining_size -= big_page_size;
}
kind_map.Map(gpu_addr, gpu_addr + size, kind);
{
std::unique_lock<std::mutex> lock(guard);
kind_map.Map(gpu_addr, gpu_addr + size, kind);
}
return gpu_addr;
}
@@ -553,6 +557,7 @@ size_t MemoryManager::MaxContinuousRange(GPUVAddr gpu_addr, size_t size) const {
}
size_t MemoryManager::GetMemoryLayoutSize(GPUVAddr gpu_addr, size_t max_size) const {
std::unique_lock<std::mutex> lock(guard);
return kind_map.GetContinuousSizeFrom(gpu_addr);
}
@@ -745,10 +750,10 @@ void MemoryManager::FlushCaching() {
return;
}
accumulator->Callback([this](GPUVAddr addr, size_t size) {
GetSubmappedRangeImpl<false>(addr, size, page_stash);
GetSubmappedRangeImpl<false>(addr, size, page_stash2);
});
rasterizer->InnerInvalidation(page_stash);
page_stash.clear();
rasterizer->InnerInvalidation(page_stash2);
page_stash2.clear();
accumulator->Clear();
}

View File

@@ -5,6 +5,7 @@
#include <atomic>
#include <map>
#include <mutex>
#include <optional>
#include <vector>
@@ -215,6 +216,9 @@ private:
std::vector<u64> big_page_continuous;
std::vector<std::pair<VAddr, std::size_t>> page_stash{};
std::vector<std::pair<VAddr, std::size_t>> page_stash2{};
mutable std::mutex guard;
static constexpr size_t continuous_bits = 64;

View File

@@ -6,6 +6,7 @@
#include <algorithm>
#include <array>
#include <cstring>
#include <functional>
#include <iterator>
#include <list>
#include <memory>
@@ -17,13 +18,19 @@
#include "common/assert.h"
#include "common/settings.h"
#include "core/memory.h"
#include "video_core/control/channel_state_cache.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/texture_cache/slot_vector.h"
namespace VideoCommon {
using AsyncJobId = SlotId;
static constexpr AsyncJobId NULL_ASYNC_JOB_ID{0};
template <class QueryCache, class HostCounter>
class CounterStreamBase {
public:
@@ -93,9 +100,13 @@ private:
template <class QueryCache, class CachedQuery, class CounterStream, class HostCounter>
class QueryCacheBase : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> {
public:
explicit QueryCacheBase(VideoCore::RasterizerInterface& rasterizer_)
: rasterizer{rasterizer_}, streams{{CounterStream{static_cast<QueryCache&>(*this),
VideoCore::QueryType::SamplesPassed}}} {}
explicit QueryCacheBase(VideoCore::RasterizerInterface& rasterizer_,
Core::Memory::Memory& cpu_memory_)
: rasterizer{rasterizer_},
cpu_memory{cpu_memory_}, streams{{CounterStream{static_cast<QueryCache&>(*this),
VideoCore::QueryType::SamplesPassed}}} {
(void)slot_async_jobs.insert(); // Null value
}
void InvalidateRegion(VAddr addr, std::size_t size) {
std::unique_lock lock{mutex};
@@ -126,10 +137,15 @@ public:
query = Register(type, *cpu_addr, host_ptr, timestamp.has_value());
}
query->BindCounter(Stream(type).Current(), timestamp);
if (Settings::values.use_asynchronous_gpu_emulation.GetValue()) {
AsyncFlushQuery(*cpu_addr);
auto result = query->BindCounter(Stream(type).Current(), timestamp);
if (result) {
auto async_job_id = query->GetAsyncJob();
auto& async_job = slot_async_jobs[async_job_id];
async_job.collected = true;
async_job.value = *result;
query->SetAsyncJob(NULL_ASYNC_JOB_ID);
}
AsyncFlushQuery(query, timestamp, lock);
}
/// Updates counters from GPU state. Expected to be called once per draw, clear or dispatch.
@@ -173,15 +189,18 @@ public:
}
void CommitAsyncFlushes() {
std::unique_lock lock{mutex};
committed_flushes.push_back(uncommitted_flushes);
uncommitted_flushes.reset();
}
bool HasUncommittedFlushes() const {
std::unique_lock lock{mutex};
return uncommitted_flushes != nullptr;
}
bool ShouldWaitAsyncFlushes() const {
std::unique_lock lock{mutex};
if (committed_flushes.empty()) {
return false;
}
@@ -189,6 +208,7 @@ public:
}
void PopAsyncFlushes() {
std::unique_lock lock{mutex};
if (committed_flushes.empty()) {
return;
}
@@ -197,15 +217,25 @@ public:
committed_flushes.pop_front();
return;
}
for (VAddr query_address : *flush_list) {
FlushAndRemoveRegion(query_address, 4);
for (AsyncJobId async_job_id : *flush_list) {
AsyncJob& async_job = slot_async_jobs[async_job_id];
if (!async_job.collected) {
FlushAndRemoveRegion(async_job.query_location, 2, true);
}
}
committed_flushes.pop_front();
}
private:
struct AsyncJob {
bool collected = false;
u64 value = 0;
VAddr query_location = 0;
std::optional<u64> timestamp{};
};
/// Flushes a memory range to guest memory and removes it from the cache.
void FlushAndRemoveRegion(VAddr addr, std::size_t size) {
void FlushAndRemoveRegion(VAddr addr, std::size_t size, bool async = false) {
const u64 addr_begin = addr;
const u64 addr_end = addr_begin + size;
const auto in_range = [addr_begin, addr_end](const CachedQuery& query) {
@@ -226,7 +256,16 @@ private:
continue;
}
rasterizer.UpdatePagesCachedCount(query.GetCpuAddr(), query.SizeInBytes(), -1);
query.Flush();
AsyncJobId async_job_id = query.GetAsyncJob();
auto flush_result = query.Flush(async);
if (async_job_id == NULL_ASYNC_JOB_ID) {
ASSERT_MSG(false, "This should not be reachable at all");
continue;
}
AsyncJob& async_job = slot_async_jobs[async_job_id];
async_job.collected = true;
async_job.value = flush_result;
query.SetAsyncJob(NULL_ASYNC_JOB_ID);
}
std::erase_if(contents, in_range);
}
@@ -253,26 +292,60 @@ private:
return found != std::end(contents) ? &*found : nullptr;
}
void AsyncFlushQuery(VAddr addr) {
if (!uncommitted_flushes) {
uncommitted_flushes = std::make_shared<std::vector<VAddr>>();
void AsyncFlushQuery(CachedQuery* query, std::optional<u64> timestamp,
std::unique_lock<std::recursive_mutex>& lock) {
const AsyncJobId new_async_job_id = slot_async_jobs.insert();
{
AsyncJob& async_job = slot_async_jobs[new_async_job_id];
query->SetAsyncJob(new_async_job_id);
async_job.query_location = query->GetCpuAddr();
async_job.collected = false;
if (!uncommitted_flushes) {
uncommitted_flushes = std::make_shared<std::vector<AsyncJobId>>();
}
uncommitted_flushes->push_back(new_async_job_id);
}
uncommitted_flushes->push_back(addr);
lock.unlock();
std::function<void()> operation([this, new_async_job_id, timestamp] {
std::unique_lock local_lock{mutex};
AsyncJob& async_job = slot_async_jobs[new_async_job_id];
u64 value = async_job.value;
VAddr address = async_job.query_location;
slot_async_jobs.erase(new_async_job_id);
local_lock.unlock();
if (timestamp) {
u64 timestamp_value = *timestamp;
cpu_memory.WriteBlockUnsafe(address + sizeof(u64), &timestamp_value, sizeof(u64));
cpu_memory.WriteBlockUnsafe(address, &value, sizeof(u64));
rasterizer.InvalidateRegion(address, sizeof(u64) * 2,
VideoCommon::CacheType::NoQueryCache);
} else {
u32 small_value = static_cast<u32>(value);
cpu_memory.WriteBlockUnsafe(address, &small_value, sizeof(u32));
rasterizer.InvalidateRegion(address, sizeof(u32),
VideoCommon::CacheType::NoQueryCache);
}
});
rasterizer.SyncOperation(std::move(operation));
}
static constexpr std::uintptr_t YUZU_PAGESIZE = 4096;
static constexpr unsigned YUZU_PAGEBITS = 12;
VideoCore::RasterizerInterface& rasterizer;
SlotVector<AsyncJob> slot_async_jobs;
std::recursive_mutex mutex;
VideoCore::RasterizerInterface& rasterizer;
Core::Memory::Memory& cpu_memory;
mutable std::recursive_mutex mutex;
std::unordered_map<u64, std::vector<CachedQuery>> cached_queries;
std::array<CounterStream, VideoCore::NumQueryTypes> streams;
std::shared_ptr<std::vector<VAddr>> uncommitted_flushes{};
std::list<std::shared_ptr<std::vector<VAddr>>> committed_flushes;
std::shared_ptr<std::vector<AsyncJobId>> uncommitted_flushes{};
std::list<std::shared_ptr<std::vector<AsyncJobId>>> committed_flushes;
};
template <class QueryCache, class HostCounter>
@@ -291,12 +364,12 @@ public:
virtual ~HostCounterBase() = default;
/// Returns the current value of the query.
u64 Query() {
u64 Query(bool async = false) {
if (result) {
return *result;
}
u64 value = BlockingQuery() + base_result;
u64 value = BlockingQuery(async) + base_result;
if (dependency) {
value += dependency->Query();
dependency = nullptr;
@@ -317,7 +390,7 @@ public:
protected:
/// Returns the value of query from the backend API blocking as needed.
virtual u64 BlockingQuery() const = 0;
virtual u64 BlockingQuery(bool async = false) const = 0;
private:
std::shared_ptr<HostCounter> dependency; ///< Counter to add to this value.
@@ -340,26 +413,33 @@ public:
CachedQueryBase& operator=(const CachedQueryBase&) = delete;
/// Flushes the query to guest memory.
virtual void Flush() {
virtual u64 Flush(bool async = false) {
// When counter is nullptr it means that it's just been reset. We are supposed to write a
// zero in these cases.
const u64 value = counter ? counter->Query() : 0;
const u64 value = counter ? counter->Query(async) : 0;
if (async) {
return value;
}
std::memcpy(host_ptr, &value, sizeof(u64));
if (timestamp) {
std::memcpy(host_ptr + TIMESTAMP_OFFSET, &*timestamp, sizeof(u64));
}
return value;
}
/// Binds a counter to this query.
void BindCounter(std::shared_ptr<HostCounter> counter_, std::optional<u64> timestamp_) {
std::optional<u64> BindCounter(std::shared_ptr<HostCounter> counter_,
std::optional<u64> timestamp_) {
std::optional<u64> result{};
if (counter) {
// If there's an old counter set it means the query is being rewritten by the game.
// To avoid losing the data forever, flush here.
Flush();
result = std::make_optional(Flush());
}
counter = std::move(counter_);
timestamp = timestamp_;
return result;
}
VAddr GetCpuAddr() const noexcept {
@@ -374,6 +454,14 @@ public:
return with_timestamp ? LARGE_QUERY_SIZE : SMALL_QUERY_SIZE;
}
void SetAsyncJob(AsyncJobId assigned_async_job_) {
assigned_async_job = assigned_async_job_;
}
AsyncJobId GetAsyncJob() const {
return assigned_async_job;
}
protected:
/// Returns true when querying the counter may potentially block.
bool WaitPending() const noexcept {
@@ -389,6 +477,7 @@ private:
u8* host_ptr; ///< Writable host pointer.
std::shared_ptr<HostCounter> counter; ///< Host counter to query, owns the dependency tree.
std::optional<u64> timestamp; ///< Timestamp to flush to guest memory.
AsyncJobId assigned_async_job;
};
} // namespace VideoCommon

View File

@@ -30,7 +30,17 @@ private:
};
using Fence = std::shared_ptr<GLInnerFence>;
using GenericFenceManager = VideoCommon::FenceManager<Fence, TextureCache, BufferCache, QueryCache>;
struct FenceManagerParams {
using FenceType = Fence;
using BufferCacheType = BufferCache;
using TextureCacheType = TextureCache;
using QueryCacheType = QueryCache;
static constexpr bool HAS_ASYNC_CHECK = false;
};
using GenericFenceManager = VideoCommon::FenceManager<FenceManagerParams>;
class FenceManagerOpenGL final : public GenericFenceManager {
public:

View File

@@ -26,8 +26,8 @@ constexpr GLenum GetTarget(VideoCore::QueryType type) {
} // Anonymous namespace
QueryCache::QueryCache(RasterizerOpenGL& rasterizer_)
: QueryCacheBase(rasterizer_), gl_rasterizer{rasterizer_} {}
QueryCache::QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_)
: QueryCacheBase(rasterizer_, cpu_memory_), gl_rasterizer{rasterizer_} {}
QueryCache::~QueryCache() = default;
@@ -74,7 +74,7 @@ void HostCounter::EndQuery() {
glEndQuery(GetTarget(type));
}
u64 HostCounter::BlockingQuery() const {
u64 HostCounter::BlockingQuery([[maybe_unused]] bool async) const {
GLint64 value;
glGetQueryObjecti64v(query.handle, GL_QUERY_RESULT, &value);
return static_cast<u64>(value);
@@ -96,7 +96,7 @@ CachedQuery& CachedQuery::operator=(CachedQuery&& rhs) noexcept {
return *this;
}
void CachedQuery::Flush() {
u64 CachedQuery::Flush([[maybe_unused]] bool async) {
// Waiting for a query while another query of the same target is enabled locks Nvidia's driver.
// To avoid this disable and re-enable keeping the dependency stream.
// But we only have to do this if we have pending waits to be done.
@@ -106,11 +106,13 @@ void CachedQuery::Flush() {
stream.Update(false);
}
VideoCommon::CachedQueryBase<HostCounter>::Flush();
auto result = VideoCommon::CachedQueryBase<HostCounter>::Flush();
if (slice_counter) {
stream.Update(true);
}
return result;
}
} // namespace OpenGL

View File

@@ -28,7 +28,7 @@ using CounterStream = VideoCommon::CounterStreamBase<QueryCache, HostCounter>;
class QueryCache final
: public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> {
public:
explicit QueryCache(RasterizerOpenGL& rasterizer_);
explicit QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_);
~QueryCache();
OGLQuery AllocateQuery(VideoCore::QueryType type);
@@ -51,7 +51,7 @@ public:
void EndQuery();
private:
u64 BlockingQuery() const override;
u64 BlockingQuery(bool async = false) const override;
QueryCache& cache;
const VideoCore::QueryType type;
@@ -70,7 +70,7 @@ public:
CachedQuery(const CachedQuery&) = delete;
CachedQuery& operator=(const CachedQuery&) = delete;
void Flush() override;
u64 Flush(bool async = false) override;
private:
QueryCache* cache;

View File

@@ -63,7 +63,7 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra
buffer_cache(*this, cpu_memory_, buffer_cache_runtime),
shader_cache(*this, emu_window_, device, texture_cache, buffer_cache, program_manager,
state_tracker, gpu.ShaderNotify()),
query_cache(*this), accelerate_dma(buffer_cache, texture_cache),
query_cache(*this, cpu_memory_), accelerate_dma(buffer_cache, texture_cache),
fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache),
blit_image(program_manager_) {}

View File

@@ -5,6 +5,7 @@
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
#include "video_core/renderer_vulkan/vk_fence_manager.h"
#include "video_core/renderer_vulkan/vk_query_cache.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/vulkan_common/vulkan_device.h"

View File

@@ -40,7 +40,16 @@ private:
};
using Fence = std::shared_ptr<InnerFence>;
using GenericFenceManager = VideoCommon::FenceManager<Fence, TextureCache, BufferCache, QueryCache>;
struct FenceManagerParams {
using FenceType = Fence;
using BufferCacheType = BufferCache;
using TextureCacheType = TextureCache;
using QueryCacheType = QueryCache;
static constexpr bool HAS_ASYNC_CHECK = true;
};
using GenericFenceManager = VideoCommon::FenceManager<FenceManagerParams>;
class FenceManager final : public GenericFenceManager {
public:

View File

@@ -66,9 +66,10 @@ void QueryPool::Reserve(std::pair<VkQueryPool, u32> query) {
}
}
QueryCache::QueryCache(VideoCore::RasterizerInterface& rasterizer_, const Device& device_,
QueryCache::QueryCache(VideoCore::RasterizerInterface& rasterizer_,
Core::Memory::Memory& cpu_memory_, const Device& device_,
Scheduler& scheduler_)
: QueryCacheBase{rasterizer_}, device{device_}, scheduler{scheduler_},
: QueryCacheBase{rasterizer_, cpu_memory_}, device{device_}, scheduler{scheduler_},
query_pools{
QueryPool{device_, scheduler_, QueryType::SamplesPassed},
} {}
@@ -98,8 +99,10 @@ HostCounter::HostCounter(QueryCache& cache_, std::shared_ptr<HostCounter> depend
query{cache_.AllocateQuery(type_)}, tick{cache_.GetScheduler().CurrentTick()} {
const vk::Device* logical = &cache.GetDevice().GetLogical();
cache.GetScheduler().Record([logical, query = query](vk::CommandBuffer cmdbuf) {
const bool use_precise = Settings::IsGPULevelHigh();
logical->ResetQueryPool(query.first, query.second, 1);
cmdbuf.BeginQuery(query.first, query.second, VK_QUERY_CONTROL_PRECISE_BIT);
cmdbuf.BeginQuery(query.first, query.second,
use_precise ? VK_QUERY_CONTROL_PRECISE_BIT : 0);
});
}
@@ -112,8 +115,10 @@ void HostCounter::EndQuery() {
[query = query](vk::CommandBuffer cmdbuf) { cmdbuf.EndQuery(query.first, query.second); });
}
u64 HostCounter::BlockingQuery() const {
cache.GetScheduler().Wait(tick);
u64 HostCounter::BlockingQuery(bool async) const {
if (!async) {
cache.GetScheduler().Wait(tick);
}
u64 data;
const VkResult query_result = cache.GetDevice().GetLogical().GetQueryResults(
query.first, query.second, 1, sizeof(data), &data, sizeof(data),

View File

@@ -52,7 +52,8 @@ private:
class QueryCache final
: public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> {
public:
explicit QueryCache(VideoCore::RasterizerInterface& rasterizer_, const Device& device_,
explicit QueryCache(VideoCore::RasterizerInterface& rasterizer_,
Core::Memory::Memory& cpu_memory_, const Device& device_,
Scheduler& scheduler_);
~QueryCache();
@@ -83,7 +84,7 @@ public:
void EndQuery();
private:
u64 BlockingQuery() const override;
u64 BlockingQuery(bool async = false) const override;
QueryCache& cache;
const VideoCore::QueryType type;

View File

@@ -172,7 +172,8 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
buffer_cache(*this, cpu_memory_, buffer_cache_runtime),
pipeline_cache(*this, device, scheduler, descriptor_pool, update_descriptor_queue,
render_pass_cache, buffer_cache, texture_cache, gpu.ShaderNotify()),
query_cache{*this, device, scheduler}, accelerate_dma(buffer_cache, texture_cache, scheduler),
query_cache{*this, cpu_memory_, device, scheduler},
accelerate_dma(buffer_cache, texture_cache, scheduler),
fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache, device, scheduler),
wfi_event(device.GetLogical().CreateEvent()) {
scheduler.SetQueryCache(query_cache);
@@ -675,7 +676,8 @@ bool RasterizerVulkan::AccelerateConditionalRendering() {
const GPUVAddr condition_address{maxwell3d->regs.render_enable.Address()};
Maxwell::ReportSemaphore::Compare cmp;
if (gpu_memory->IsMemoryDirty(condition_address, sizeof(cmp),
VideoCommon::CacheType::BufferCache)) {
VideoCommon::CacheType::BufferCache |
VideoCommon::CacheType::QueryCache)) {
return true;
}
return false;

View File

@@ -713,7 +713,6 @@ void Config::ReadRendererValues() {
ReadGlobalSetting(Settings::values.shader_backend);
ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
ReadGlobalSetting(Settings::values.use_fast_gpu_time);
ReadGlobalSetting(Settings::values.use_pessimistic_flushes);
ReadGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
ReadGlobalSetting(Settings::values.bg_red);
ReadGlobalSetting(Settings::values.bg_green);
@@ -1359,7 +1358,6 @@ void Config::SaveRendererValues() {
Settings::values.shader_backend.UsingGlobal());
WriteGlobalSetting(Settings::values.use_asynchronous_shaders);
WriteGlobalSetting(Settings::values.use_fast_gpu_time);
WriteGlobalSetting(Settings::values.use_pessimistic_flushes);
WriteGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
WriteGlobalSetting(Settings::values.bg_red);
WriteGlobalSetting(Settings::values.bg_green);

View File

@@ -34,7 +34,6 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
ui->async_astc->setChecked(Settings::values.async_astc.GetValue());
ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue());
ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue());
ui->use_pessimistic_flushes->setChecked(Settings::values.use_pessimistic_flushes.GetValue());
ui->use_vulkan_driver_pipeline_cache->setChecked(
Settings::values.use_vulkan_driver_pipeline_cache.GetValue());
@@ -71,8 +70,6 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
use_asynchronous_shaders);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time,
ui->use_fast_gpu_time, use_fast_gpu_time);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_pessimistic_flushes,
ui->use_pessimistic_flushes, use_pessimistic_flushes);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vulkan_driver_pipeline_cache,
ui->use_vulkan_driver_pipeline_cache,
use_vulkan_driver_pipeline_cache);
@@ -102,8 +99,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
ui->use_asynchronous_shaders->setEnabled(
Settings::values.use_asynchronous_shaders.UsingGlobal());
ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal());
ui->use_pessimistic_flushes->setEnabled(
Settings::values.use_pessimistic_flushes.UsingGlobal());
ui->use_vulkan_driver_pipeline_cache->setEnabled(
Settings::values.use_vulkan_driver_pipeline_cache.UsingGlobal());
ui->anisotropic_filtering_combobox->setEnabled(
@@ -125,9 +120,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
use_asynchronous_shaders);
ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time,
Settings::values.use_fast_gpu_time, use_fast_gpu_time);
ConfigurationShared::SetColoredTristate(ui->use_pessimistic_flushes,
Settings::values.use_pessimistic_flushes,
use_pessimistic_flushes);
ConfigurationShared::SetColoredTristate(ui->use_vulkan_driver_pipeline_cache,
Settings::values.use_vulkan_driver_pipeline_cache,
use_vulkan_driver_pipeline_cache);

View File

@@ -42,7 +42,6 @@ private:
ConfigurationShared::CheckState async_astc;
ConfigurationShared::CheckState use_asynchronous_shaders;
ConfigurationShared::CheckState use_fast_gpu_time;
ConfigurationShared::CheckState use_pessimistic_flushes;
ConfigurationShared::CheckState use_vulkan_driver_pipeline_cache;
const Core::System& system;

View File

@@ -126,16 +126,6 @@
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="use_pessimistic_flushes">
<property name="toolTip">
<string>Enables pessimistic buffer flushes. This option will force unmodified buffers to be flushed, which can cost performance.</string>
</property>
<property name="text">
<string>Use pessimistic buffer flushes (Hack)</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="use_vulkan_driver_pipeline_cache">
<property name="toolTip">

View File

@@ -327,7 +327,6 @@ void Config::ReadValues() {
ReadSetting("Renderer", Settings::values.accelerate_astc);
ReadSetting("Renderer", Settings::values.async_astc);
ReadSetting("Renderer", Settings::values.use_fast_gpu_time);
ReadSetting("Renderer", Settings::values.use_pessimistic_flushes);
ReadSetting("Renderer", Settings::values.use_vulkan_driver_pipeline_cache);
ReadSetting("Renderer", Settings::values.bg_red);

View File

@@ -374,10 +374,6 @@ use_asynchronous_gpu_emulation =
# 0: Off, 1 (default): On
use_fast_gpu_time =
# Force unmodified buffers to be flushed, which can cost performance.
# 0: Off (default), 1: On
use_pessimistic_flushes =
# Whether to use garbage collection or not for GPU caches.
# 0 (default): Off, 1: On
use_caches_gc =