The relicensing can be done because the Atmosphère-NX upstream has the
following license addition:
"""
The yuzu Nintendo Switch emulator and the Ryujinx Team and Contributors are
exempt from GPLv2 licensing. They are permitted, each at their individual
discretion, to instead license any source code authored for the Atmosphère
project as either GPLv2 or later or the MIT license. In doing so, they may
alter, supplement, or entirely remove the copyright notice for each file
they choose to relicense. Neither the Atmosphère project nor its individual
contributors shall assert their moral rights against any of the
aforementioned projects.
"""
Link: https://github.com/Atmosphere-NX/Atmosphere/blob/0bb2c0a04f0eca4/README.mdFixes: #8242
QObject ends up being its own translation context. But this works in our
favor. GetButtonName and GetDirectionName will share one translation the
directions such as "Left" "Right" and the ConfigureInputPlayer context
will contain translations that show up in the form, in places that aren't
those buttons.
Reported by GillianMC on Discord. Looks to be a small quirk in the QT API.
setText(QObject::tr(status.text));
bringing up QObject breaks the link with the GameListItemCompat
src/core/hle/service/sockets/sfdnsres.cpp: In function 'Service::Sockets::NetDbError Service::Sockets::AddrInfoErrorToNetDbError(s32)':
src/core/hle/service/sockets/sfdnsres.cpp:66:10: error: 'EAI_NODATA' was not declared in this scope; did you mean 'EAI_NONAME'?
66 | case EAI_NODATA:
| ^~~~~~~~~~
| EAI_NONAME
src/core/hle/service/sockets/sfdnsres.cpp: In function 'std::vector<unsigned char> Service::Sockets::SerializeAddrInfo(const addrinfo*, s32, std::string_view)':
src/core/hle/service/sockets/sfdnsres.cpp:127:53: error: 'sockaddr_in' does not name a type; did you mean 'SockAddrIn'?
127 | const auto addr = *reinterpret_cast<sockaddr_in*>(current->ai_addr);
| ^~~~~~~~~~~
| SockAddrIn
src/core/hle/service/sockets/sfdnsres.cpp:127:64: error: expected '>' before '*' token
127 | const auto addr = *reinterpret_cast<sockaddr_in*>(current->ai_addr);
| ^
src/core/hle/service/sockets/sfdnsres.cpp:127:64: error: expected '(' before '*' token
127 | const auto addr = *reinterpret_cast<sockaddr_in*>(current->ai_addr);
| ^
| (
src/core/hle/service/sockets/sfdnsres.cpp:127:65: error: expected primary-expression before '>' token
127 | const auto addr = *reinterpret_cast<sockaddr_in*>(current->ai_addr);
| ^
src/core/hle/service/sockets/sfdnsres.cpp:127:84: error: expected ')' before ';' token
127 | const auto addr = *reinterpret_cast<sockaddr_in*>(current->ai_addr);
| ^
| )
src/core/hle/service/sockets/sfdnsres.cpp:148:53: error: 'sockaddr_in6' does not name a type; did you mean 'SockAddrIn6'?
148 | const auto addr = *reinterpret_cast<sockaddr_in6*>(current->ai_addr);
| ^~~~~~~~~~~~
| SockAddrIn6
src/core/hle/service/sockets/sfdnsres.cpp:148:65: error: expected '>' before '*' token
148 | const auto addr = *reinterpret_cast<sockaddr_in6*>(current->ai_addr);
| ^
src/core/hle/service/sockets/sfdnsres.cpp:148:65: error: expected '(' before '*' token
148 | const auto addr = *reinterpret_cast<sockaddr_in6*>(current->ai_addr);
| ^
| (
src/core/hle/service/sockets/sfdnsres.cpp:148:66: error: expected primary-expression before '>' token
148 | const auto addr = *reinterpret_cast<sockaddr_in6*>(current->ai_addr);
| ^
src/core/hle/service/sockets/sfdnsres.cpp:148:85: error: expected ')' before ';' token
148 | const auto addr = *reinterpret_cast<sockaddr_in6*>(current->ai_addr);
| ^
| )
Long story short, QT doesn't allow the link colors to be set via their stylesheets.
There are two ways to work with this, specify the color manually for every link (See the About dialog) The other way is to change the default palette.
IsDarkTheme is copy/pasted from src/yuzu/debugger/wait_tree.cpp