Rodolfo Bogado
ade273989a
fix for gcc compilation
2018-11-17 19:59:34 -03:00
Rodolfo Bogado
525b0892b9
add AlphaToCoverage and AlphaToOne
2018-11-17 19:59:34 -03:00
Rodolfo Bogado
0b963433ea
add support for fragment_color_clamp
2018-11-17 19:59:33 -03:00
Rodolfo Bogado
60e28683f5
add missing MirrorOnceBorder support where supported
2018-11-17 19:59:33 -03:00
Rodolfo Bogado
1678447e07
set border color not depending on the wrap mode
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only enable color mask for the first framebuffer id independent blending is disabled
2018-11-17 19:59:33 -03:00
Rodolfo Bogado
a42a64a666
set default value for point size register
2018-11-17 19:59:33 -03:00
Rodolfo Bogado
0c9bcfd9cf
fix viewport and scissor behavior
2018-11-17 19:59:32 -03:00
Zach Hilman
8775e1dc62
vi: Implement TransactParcel for Disconnect and DetachBuffer
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Used by homebrew on exit. According to switchbrew, returns an empty response parcel with one zero in it.
2018-11-17 17:10:19 -05:00
MysticExile
8f5ee552c2
Stubbed am:EnableApplicationCrashReport
2018-11-17 15:05:55 +01:00
Markus Wick
6dd2afdcc7
gl_rasterizer: Skip VB upload if the state is clean.
2018-11-17 14:28:54 +01:00
bunnei
93713f8616
Merge pull request #1678 from FearlessTobi/amiibo-hotkeys
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Port citra-emu/citra#4387 : "yuzu: Add hotkey for Amiibo loading"
2018-11-16 20:20:41 -08:00
bunnei
989621add5
Merge pull request #1711 from ogniK5377/bluetooth-lets-go
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Added various bluetooth based cmds for palma
2018-11-16 20:08:36 -08:00
bunnei
b4066df0a6
Merge pull request #1719 from bunnei/hwopus-fix
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hwopus: DecodeInterleavedWithPerformance: Fix ordering of output parameters.
2018-11-16 20:08:17 -08:00
bunnei
f4ad7285db
Merge pull request #1714 from lioncash/kern-err
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kernel/errors: Clean up error codes
2018-11-16 20:07:55 -08:00
bunnei
ac6c54fe77
hwopus: DecodeInterleavedWithPerformance: Fix ordering of output parameters.
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- Fixes audio issues with Pokemon: Let's Go Pikachu & Eevee.
2018-11-16 22:54:38 -05:00
David Marcec
5d7e1e02b6
Implemented CalculateStandardUserSystemClockDifferenceByUser
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Seems pokemon calls this sometimes and it caused "random crashes"
2018-11-17 14:01:16 +11:00
Frederic Laing
bd5d4adadd
textures/decoders: Replace magic numbers
2018-11-17 01:55:28 +01:00
bunnei
f23c758043
Merge pull request #1712 from FearlessTobi/port-4426
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Port citra-emu/citra#4426 : "Common/Bitfield: store value as unsigned type"
2018-11-16 14:42:59 -08:00
Lioncash
c370ef3311
kernel/errors: Clean up error codes
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Similar to PR 1706, which cleans up the error codes for the filesystem
code, but done for the kernel error codes. This removes the ErrCodes
namespace and specifies the errors directly. This also fixes up any
straggling lines of code that weren't using the named error codes where
applicable.
2018-11-16 14:32:30 -05:00
Mat M
251ab108be
Merge pull request #1638 from FreddyFunk/SetMemoryPermission-Stubbed
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Implement SetMemoryPermission
2018-11-16 10:35:56 -05:00
bunnei
055c90bd67
Merge pull request #1700 from FreddyFunk/cleanup
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gl_rasterizer_chache: Minor cleanup
2018-11-16 07:07:30 -08:00
bunnei
7dee3ca7af
Merge pull request #1701 from FreddyFunk/decoders
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textures/decoders: Minor cleanup
2018-11-16 07:07:11 -08:00
bunnei
34988d30b8
Merge pull request #1632 from DarkLordZach/keys-manager-optimizations
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game_list: Optimize game list refresh
2018-11-16 07:02:37 -08:00
bunnei
df4996deca
Merge pull request #1676 from lioncash/warn
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gl_state: Amend compilation warnings
2018-11-16 07:00:03 -08:00
bunnei
32aa83c681
Merge pull request #1706 from lioncash/file-err
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file_sys/errors: Clean up error code values
2018-11-16 06:59:07 -08:00
Weiyi Wang
d552f05961
Common/Bitfield: store value as unsigned type
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Storing signed type causes the following behaviour: extractValue can do overflow/negative left shift. Now it only relies on two implementation-defined behaviours (which are almost always defined as we want): unsigned->signed conversion and signed right shift
2018-11-16 15:49:57 +01:00
David Marcec
fca67ecb20
Added various bluetooth based cmds for palma
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It seems palma is done through bluetooth, we need this for pokemon go however more research needs to be done when we actually get palma working. This is presumably used for transfering data between the controller and the console, it does not seem for actual input as far as I know.
2018-11-17 01:42:17 +11:00
David Marcec
15c6a6bbd0
Added SetIsPalmaAllConnectable, SetPalmaBoostMode
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Currently unclear what these do yet, will be researched at a later time when we want to implement palma.
2018-11-17 01:40:18 +11:00
David Marcec
26051f5d71
Fixed switching operation modes when not running a game
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The service manager seems to be a nullptr before a game boots
2018-11-16 20:08:02 +11:00
David Marcec
a35faf76ee
Report resolution scaling support for vi and am
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Specifying an internal resolution in yuzu now will report the scaled changes to vi and am.
2018-11-16 18:07:42 +11:00
Lioncash
0eeab02d4f
file_sys/errors: Remove currently unused filesystem error codes
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Rather than keeping around unused values, we can just introduce them as
needed.
2018-11-16 00:18:22 -05:00
Lioncash
be0d42247b
file_sys/errors: Get rid of the ErrCodes namespace
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There's no real point to keeping the separate enum around, especially
given the name of the error code itself is supposed to document what the
value actually represents.
2018-11-16 00:13:50 -05:00
Lioncash
ca947098a5
file_sys/errors: Extract FS-related error codes to file_sys/errors.h
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Keeps filesystem-related error codes in one spot.
2018-11-16 00:13:50 -05:00
David
426d8cc0f1
Fixed priority switching edge case for handheld ( #1675 )
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* Fixed priority switching edge case for handheld
We accidently used controller index instead of npad id
* Moved NPadIdToIndex
2018-11-15 20:31:27 -08:00
bunnei
d69771262a
Merge pull request #1699 from DarkLordZach/deterministic-rng-3
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csrng: Use random integer distribution instead of raw engine
2018-11-15 20:18:47 -08:00
Zach Hilman
5636b75e53
fsp_srv: Add support for using open source archive if not found in NAND
2018-11-15 22:35:16 -05:00
Zach Hilman
d557e7e138
file_sys: Add framework for synthesizing open source archives
2018-11-15 22:34:35 -05:00
Zach Hilman
43f5858480
vfs_vector: Add VFS backend for std::array
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Allows using constexpr/static const data with VFS.
2018-11-15 22:33:52 -05:00
Zach Hilman
aba22fb558
csrng: Use random integer distribution instead of raw engine
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Prevents returning the same value every single call.
2018-11-15 18:44:26 -05:00
bunnei
26253e2d1e
Merge pull request #1687 from lioncash/deduplication
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kernel/thread: Deduplicate scheduler switching code
2018-11-15 14:47:42 -08:00
bunnei
dc671209ef
Merge pull request #1618 from DarkLordZach/dump-nso
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patch_manager: Add support for dumping uncompressed NSOs
2018-11-15 14:46:10 -08:00
bunnei
8b1247bc7e
Merge pull request #1691 from lioncash/audren
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service/audren_u: Forward RequestUpdateAuto through the same function as RequestUpdate
2018-11-15 14:44:36 -08:00
Frederic Laing
f9a456a5ab
textures/decoders: Minor cleanup
2018-11-15 21:04:17 +01:00
Frederic Laing
a9d4abfb3f
gl_rasterizer_chache: Minor cleanup
2018-11-15 20:10:05 +01:00
Zach Hilman
45bcd4a6ba
ldr_ro: Implement UnloadNro (command 1)
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Includes actual unmapping and address error checking.
2018-11-15 12:48:09 -05:00
Zach Hilman
35cfb8bc67
ldr_ro: Fully Implement LoadNro (command 0)
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Includes NRO and BSS error checking, maximum loaded NRO check, NRR hash check, and proper remapping of BSS data.
2018-11-15 12:48:09 -05:00
Zach Hilman
8d841462cb
ldr_ro: Implement UnloadNrr (command 3)
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Includes initialization check, proper address check, alignment check, and actual unloading of a loaded NRR.
2018-11-15 12:48:09 -05:00
Zach Hilman
af5870724a
ldr_ro: Fully implement LoadNrr (command 2)
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Includes parameter error checking, hash enforcement, initialization check, and max NRR load check.
2018-11-15 12:48:09 -05:00
Zach Hilman
b3e523eded
process: Make MirrorMemory take state to map new memory as
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Credits to Subv
2018-11-15 12:48:09 -05:00
Zach Hilman
7b480ed10f
pl_u: Resize buffers in shared font data getter to what game requests
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Fixes unmapped spam in SMP and buffer size errors in some other games
2018-11-15 12:47:36 -05:00