Fernando Sahmkow
5e8d165fad
gl_resource_manager: Correct MakeStreamCopy
2019-06-25 17:32:04 -04:00
Fernando Sahmkow
f201e7929b
texture_cache: Query MemoryManager from the system
2019-06-25 17:26:00 -04:00
ReinUsesLisp
0b2367f0c8
texture_cache: Include "core/core.h"
2019-06-24 02:15:57 -03:00
ReinUsesLisp
811520878f
gl_texture_cache: Explicitly add indirect include
2019-06-24 02:13:55 -03:00
ReinUsesLisp
ed867079f3
texture_cache/surface_view: Address feedback
2019-06-24 02:09:56 -03:00
ReinUsesLisp
c34e07347a
texture_cache/surface_base: Address feedback
2019-06-24 02:08:52 -03:00
ReinUsesLisp
82ea7a03e0
video_core/surface: Address feedback
2019-06-24 02:07:11 -03:00
ReinUsesLisp
64e73e7060
decode/texture: Address feedback
2019-06-24 02:05:05 -03:00
ReinUsesLisp
62c367ddb6
renderer_opengl/utils: Remove unused includes and unused forward declaration
2019-06-24 02:03:37 -03:00
ReinUsesLisp
5df0e6752e
gl_texture_cache: Address some feedback
2019-06-24 02:01:44 -03:00
ReinUsesLisp
4fb665e857
gl_shader_disk_cache: Address feedback
2019-06-24 01:59:32 -03:00
ReinUsesLisp
4492e8a436
gl_shader_decompiler: Address feedback
2019-06-24 01:56:38 -03:00
ReinUsesLisp
fc3a20eb97
shader_bytecode: Include missing <array>
2019-06-24 01:51:02 -03:00
ReinUsesLisp
1f3c49ce73
common/alignment: Address feedback
2019-06-24 01:47:09 -03:00
Fernando Sahmkow
f98e1c2f6d
texture_cache: Style and Corrections
2019-06-20 21:24:47 -04:00
Fernando Sahmkow
f4c393f57f
shader_cache: Correct versioning and size calculation.
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
2f645ec302
texture_cache: Eliminate linear textures fallthrough
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
707ad97efc
texture_cache: Correct format R16U as sibling
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
36a6969a6b
texture_cache: Implement texception detection and texture barriers.
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
99895382f0
texture_cache: Corrections to buffers and shadow formats use.
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
d91c27a8a6
texture_cache: Implement Irregular Views in surfaces
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
d25301510c
surface: Correct format S8Z24
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
940066986a
texture_cache: Initialize all siblings to invalid pixel format.
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
f7b0e00d09
gl_texture_cache: Use Stream Buffers instead of Persistant for Buffer Copies.
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
baf1aa84f9
gl_texture_cache: Correct Image Blit
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
72191767b9
decoders: correct block calculation
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
401211baca
texture_cache: Use siblings textures on Rebuild and fix possible error on blitting
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
a1fd1e981d
texture_cache: Remove old rasterizer cache
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
1c75d9c6f1
texture_cache: Implement siblings texture formats.
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
390576edc4
fermi2d: Correct Origin Mode
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
6818d73e5e
texture_cache: correct texture buffer on surface params
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
fcb36948be
texture_cache: eliminate accelerated depth->color/color->depth copies due to driver instability.
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
b5b29ce416
texture_cache: correct mutex locks
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
4b561b700e
shader_ir: Fix image copy rebase issues
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
b919e67603
texture_cache: Don't Image Copy if component types differ
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
185c823382
texture_cache: move some large methods to cpp files
2019-06-20 21:38:34 -03:00
Fernando Sahmkow
2d367a3003
texture_cache: Optimize GetSurface and use references on functions that don't change a surface.
2019-06-20 21:38:33 -03:00
Fernando Sahmkow
b707d286e7
texture_cache: Implement Buffer Copy and detect Turing GPUs Image Copies
2019-06-20 21:38:33 -03:00
Fernando Sahmkow
769b2a459e
texture_cache uncompress-compress is untopological.
...
This makes conflicts between non compress and compress textures to be
auto recycled. It also limits the amount of mipmaps a texture can have
if it goes above it's limit.
2019-06-20 21:38:33 -03:00
Fernando Sahmkow
53ef935c5f
texture_cache: Correct copying between compressed and uncompressed formats
2019-06-20 21:38:33 -03:00
Fernando Sahmkow
34dff4c9bc
texture_cache: Only load on recycle with accurate GPU.
...
Testing so far has proven this to be quite safe as texture memory read
added a 2-5ms load to the current cache.
2019-06-20 21:38:33 -03:00
Fernando Sahmkow
14741d6113
Fix rebase errors
2019-06-20 21:38:33 -03:00
Fernando Sahmkow
731371c1b9
texture_cache: Handle uncontinuous surfaces.
2019-06-20 21:38:33 -03:00
Fernando Sahmkow
a5e50d06a0
texture_cache: return null surface on invalid address
2019-06-20 21:38:33 -03:00
Fernando Sahmkow
164cceaa2f
texture_cache: Add checks for texture buffers.
2019-06-20 21:38:33 -03:00
Fernando Sahmkow
367c709367
texture_cache: Fermi2D reform and implement View Mirage
...
This also does some fixes on compressed textures reinterpret and on the
Fermi2D engine in general.
2019-06-20 21:38:33 -03:00
ReinUsesLisp
733553ad40
gl_shader_decompiler: Implement image binding settings
2019-06-20 21:38:33 -03:00
ReinUsesLisp
c98832105a
shader: Implement bindless images
2019-06-20 21:38:33 -03:00
ReinUsesLisp
6788a49ac5
shader: Decode SUST and implement backing image functionality
2019-06-20 21:38:33 -03:00
ReinUsesLisp
af8c8e61f6
gl_rasterizer: Track texture buffer usage
2019-06-20 21:38:33 -03:00