Commit Graph

5685 Commits

Author SHA1 Message Date
Subv
33975ad917 Shader: Implemented compound predicates in fsetp.
You can specify three predicates in an fsetp instruction:

P1 = (Value1 Comp Value2) OP P0;
P2 = !(Value1 Comp Value2) OP P0;
2018-05-24 17:22:36 -05:00
mailwl
548456b567 Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT
Used in Nintendo Labo ToyCon 1&2
2018-05-24 16:49:34 +03:00
bunnei
549bdf75ec yuzu_cmd: Fix project for latest msvc. 2018-05-23 21:51:49 -04:00
David Marcec
69ccb02653 Fix deadlocks caused from HID having too many layouts
Games such as SMO deadlock if we have more than 2 layouts
2018-05-23 16:00:25 -07:00
bunnei
3bf7a9b809 Merge pull request #460 from greggameplayer/patch-6
Add & correct some error modules
2018-05-23 17:13:18 -04:00
bunnei
9945624fe5 Merge pull request #459 from greggameplayer/patch-5
Add ioctl commands with their params and size check
2018-05-23 17:12:56 -04:00
bunnei
44e560299a Merge pull request #454 from Subv/signal_processwide
Kernel/SVC: Signal the highest priority threads first in svcSignalProcessWideKey
2018-05-23 10:28:23 -04:00
greggameplayer
45c995127e Add & correct some error modules 2018-05-23 14:22:42 +02:00
greggameplayer
7550462024 change some functions
according to the changes made previously
2018-05-23 14:09:24 +02:00
greggameplayer
0ef6764db7 correct placement and add size check 2018-05-23 12:34:42 +02:00
greggameplayer
6ad77547af Add ioctl commands with their params and size check 2018-05-23 12:32:37 +02:00
David
2f64443d3b Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE (#440)
* Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE

struct + 4 seems to be hard coded at 0 and struct + 0 seems to be ignored?

* IocGetWaitbase -> IocChannelGetWaitbaseCommand

* Added super late fixes
2018-05-22 17:41:19 -04:00
bunnei
d15d8a9d74 Merge pull request #456 from Subv/unmap_buffer
Implemented nvhost-as-gpu's UnmapBuffer and nvmap's Free ioctls.
2018-05-20 23:54:50 -04:00
greggameplayer
48188573d6 Correct audio command numbers & add or rename some functions (#455)
* Add unknown function at the number command 2

* correct audout:u commands numbers

* correct audrec:u cmd number & add Unknown function

* correct IAudioDevice command numbers

* correct codecctl cmd numbers & rename the 8 function

* correct place of unknown function & fix clang-format
2018-05-20 23:48:44 -04:00
bunnei
c1cb9d16e1 Merge pull request #457 from Subv/mutex_waiters
Mutex: Do not assert when the mutex waiting threads list isn't empty on mutex release.
2018-05-20 23:44:44 -04:00
bunnei
b3aeb018f1 Merge pull request #458 from Subv/fmnmx
Shaders: Implemented the FMNMX shader instruction.
2018-05-20 23:44:07 -04:00
bunnei
6465a738d2 Merge pull request #445 from greggameplayer/patch-2
Properly rename functions of Fatal Module & add ThrowFatal to this module
2018-05-20 23:42:57 -04:00
Sebastian Valle
8b5523a167 Merge pull request #453 from Subv/thread_callstack
Qt/WaitTree: Display the callstack for each thread in the wait tree widget
2018-05-20 20:01:08 -05:00
Sebastian Valle
eaf01d6856 Merge pull request #452 from Subv/psetp
ShadersDecompiler: Added decoding for the PSETP instruction.
2018-05-20 20:00:55 -05:00
Sebastian Valle
3fab348861 Merge pull request #451 from Subv/gl_array_size
GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB.
2018-05-20 20:00:40 -05:00
Subv
0a95ba5168 Shaders: Implemented the FMNMX shader instruction. 2018-05-20 17:53:06 -05:00
Subv
77ae573dd8 Mutex: Do not assert when the mutex waiting threads list isn't empty on mutex release.
A thread may own multiple mutexes at the same time, and only release one of them while other threads are waiting for the other mutexes.
2018-05-20 14:41:58 -05:00
Subv
3934fd6100 GPU: Implemented the nvmap Free ioctl.
It releases a reference to an nvmap object
2018-05-20 14:25:57 -05:00
Subv
b0816c6229 GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl.
It removes a mapping previously created with the MapBufferEx ioctl.
2018-05-20 14:25:56 -05:00
Sebastian Valle
c57db0364d Merge pull request #450 from Subv/shader_link_error
GLRenderer: Log the shader source code when program linking fails.
2018-05-20 12:57:32 -05:00
Sebastian Valle
caf09dd999 Merge pull request #443 from ogniK5377/ipc-500
Added IPC RequestWithContext & ControlWithContext
2018-05-19 17:03:30 -05:00
greggameplayer
c436bb8409 Add and correct some Error Modules (#444)
* Add and correct some Error Modules
2018-05-19 17:02:24 -05:00
Subv
b4dfc95b64 Kernel/SVC: Signal the highest priority threads first in svcSignalProcessWideKey. 2018-05-19 16:58:30 -05:00
Subv
54ee84ccda Kernel/Threads: Reschedule the proper core when operating on that core's threads. 2018-05-19 16:57:44 -05:00
Subv
3676d65937 SVC: Removed unused WaitSynchronization1 function 2018-05-19 16:56:33 -05:00
Subv
77e65cdb34 Qt/WaitTree: Display the callstack for each thread in the wait tree widget. 2018-05-19 16:52:49 -05:00
Subv
1e8988657f ShadersDecompiler: Added decoding for the PSETP instruction. 2018-05-19 11:41:14 -05:00
Subv
542b0f6be9 GLRenderer: Remove unused hw_vao_enabled_attributes variable. 2018-05-19 11:36:38 -05:00
Subv
2806c81d0d GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB.
The stream buffer is where all the vertex data is copied, some games require this to be much bigger than the 4 MB we used to have.
2018-05-19 11:36:09 -05:00
Subv
f982074db5 GLRenderer: Log the shader source code when program linking fails. 2018-05-19 11:19:34 -05:00
greggameplayer
73403ea229 rename fatal:u functions & add ThrowFatal 2018-05-18 23:32:22 +02:00
greggameplayer
364fb0b47a Properly update fatal.h void name 2018-05-18 23:30:56 +02:00
greggameplayer
a3d8f81a4f Properly rename fatal module functions 2018-05-18 23:28:30 +02:00
David Marcec
9d033c49c5 Added RequestWithContext & ControlWithContext 2018-05-17 14:03:52 -07:00
Hexagon12
78edee6788 Updated nfp with more service names 2018-05-13 13:08:58 +03:00
bunnei
8f34d1cdc3 Merge pull request #436 from bunnei/multi-core
Initial support for multi-core
2018-05-11 12:59:23 -04:00
David Marcec
49126c08fd More accurate GetTPCMasks impl 2018-05-10 21:01:39 -07:00
bunnei
d7529c668a core: Add several missing docstrings. 2018-05-10 19:34:54 -04:00
bunnei
718a71843a thread: Rename mask to affinity_masks. 2018-05-10 19:34:53 -04:00
bunnei
187b2684c5 core: Run all CPU cores separately, even in single-thread mode. 2018-05-10 19:34:53 -04:00
bunnei
b38cb3cf5b thread: Support core change on ResumeFromWait and improve ChangeCore. 2018-05-10 19:34:53 -04:00
bunnei
b626902984 scheduler: Protect scheduling functions with a global mutex. 2018-05-10 19:34:52 -04:00
bunnei
2da42dcb2f wait_tree: Add ideal core and affinity mask. 2018-05-10 19:34:52 -04:00
bunnei
bb674c639b thread: Initialize ideal_core and mask members. 2018-05-10 19:34:52 -04:00
bunnei
9ae80d3328 threading: Reschedule only on cores that are necessary. 2018-05-10 19:34:52 -04:00