bunnei
fbd1056211
nifm: Stub out IRequest::SetConnectionConfirmationOption.
2018-06-05 23:54:13 -04:00
bunnei
7f475548e1
am: Stub out IApplicationFunctions::GetPseudoDeviceId.
2018-06-05 23:54:02 -04:00
Subv
3400b70561
GPU: Allow the usage of RGBA16_FLOAT in the texture copy engine.
2018-06-05 22:01:20 -05:00
Subv
26d2cf3156
GPU: Implemented the R11FG11FB10F texture and rendertarget formats.
2018-06-05 21:57:16 -05:00
Subv
f03df782d6
GPU: Fixed the compression factor for RGBA16F textures.
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They're not compressed.
2018-06-05 21:55:17 -05:00
Subv
a11c23e6a6
GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine.
2018-06-05 21:07:40 -05:00
bunnei
1238c69eb2
Merge pull request #516 from Subv/f2i_r
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GPU: Implemented the F2I_R shader instruction.
2018-06-05 22:01:29 -04:00
bunnei
7c6aaf0628
Merge pull request #521 from Subv/bra
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GPU: Corrected the branch targets for the shader bra instruction.
2018-06-05 10:09:35 -04:00
bunnei
01e7b5dfb4
Merge pull request #520 from bunnei/shader-shl
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gl_shader_decompiler: Implement SHL instruction.
2018-06-05 10:08:42 -04:00
mailwl
60dbaf6dea
Small fixes
2018-06-05 15:34:01 +03:00
mailwl
84ed9c5251
Service/MM: add service and stub some functions
2018-06-05 12:19:29 +03:00
Subv
1019df7ef7
GPU: Corrected the branch targets for the shader bra instruction.
2018-06-04 22:56:28 -05:00
Subv
863cfbbb85
GPU: Implemented the F2I_R shader instruction.
2018-06-04 22:06:50 -05:00
bunnei
75b24b4907
Merge pull request #518 from Subv/incomplete_shaders
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GPU: Implemented predicated exit instructions in the shader programs.
2018-06-04 22:43:46 -04:00
bunnei
befca3b71e
gl_shader_decompiler: Fix typo with ISCADD instruction.
2018-06-04 22:41:10 -04:00
bunnei
28c0f1f0db
gl_shader_decompiler: Implement SHL instruction.
2018-06-04 22:36:49 -04:00
bunnei
92ec8f1e46
gl_shader_decompiler: Implement PredCondition::NotEqual.
2018-06-04 22:00:47 -04:00
Subv
4039d6e457
GPU: Implement the ISCADD shader instructions.
2018-06-04 20:17:41 -05:00
Subv
a98ea3fd5f
GPU: Added decodings for the ISCADD instructions.
2018-06-04 20:17:39 -05:00
bunnei
016641bcf7
Merge pull request #514 from Subv/lop32i
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GPU: Implemented the LOP32I instruction.
2018-06-04 20:48:15 -04:00
bunnei
8b87164536
Merge pull request #510 from Subv/isetp
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GPU: Implemented the ISETP_R and ISETP_C instructions
2018-06-04 20:47:11 -04:00
Subv
1e8c2748fe
GPU: Implement predicated exit instructions in the shader programs.
2018-06-04 19:18:11 -05:00
Subv
69f41c638f
GPU: Take into account predicated exits when performing shader control flow analysis.
2018-06-04 19:14:23 -05:00
bunnei
4aead7537a
Merge pull request #512 from Subv/fset
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GPU: Corrected the FSET and I2F instructions.
2018-06-04 19:04:20 -04:00
bunnei
40fe9357cb
Merge pull request #501 from Subv/shader_bra
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GPU: Partially implemented the bra shader instruction
2018-06-04 18:31:07 -04:00
bunnei
45184461f6
Merge pull request #515 from Subv/viewport_fix
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GPU: Calculate the correct viewport dimensions based on the scale and translate registers.
2018-06-04 18:11:36 -04:00
Subv
335acb8279
GPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f.
2018-06-04 16:41:28 -05:00
Subv
ba861e10c1
GPU: Corrected the I2F_R implementation.
2018-06-04 16:41:27 -05:00
Subv
4fe008b4bf
GPU: Calculate the correct viewport dimensions based on the scale and translate registers.
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This is how nouveau calculates the viewport width and height. For some reason some games set 0xFFFF in the VIEWPORT_HORIZ and VIEWPORT_VERT registers, maybe those are a misnomer and actually refer to something else?
2018-06-04 16:36:54 -05:00
bunnei
195cf60aaf
Merge pull request #490 from BreadFish64/extension-check
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Add checks for OpenGL extension support
2018-06-04 16:13:55 -04:00
bunnei
ad14ccf32f
Merge pull request #513 from Subv/cache_alignment
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GLCache: Corrected a mismatch between storing compressed sizes and verifying the uncompressed alignment in GetSurface.
2018-06-04 16:12:55 -04:00
greggameplayer
60830333a7
Nvdrv/devices/nvhost_gpu : Add some IoctlCommands with their params ( #511 )
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* Add some IoctlCommand with their params to nvhost_gpu
* fix clang-format
* delete trailing whitespace
* fix some clang-format
* delete one other trailing whitespace
* last clang-format fix
2018-06-04 16:12:02 -04:00
Subv
2407c9fead
GPU: Implemented the LOP32I instruction.
2018-06-04 13:56:31 -05:00
Subv
b06ce3f8e4
GLCache: Corrected a mismatch between storing compressed sizes and verifying the uncompressed alignment in GetSurface.
2018-06-04 13:01:53 -05:00
BreadFish64
f710f2af9d
sdl: add check for GL extension support
2018-06-04 12:26:41 -05:00
BreadFish64
f8bf01a576
qt: add check for GL extension support
2018-06-04 12:26:30 -05:00
Subv
66572a8472
GPU: Use explicit types when retrieving the uniform values for fsetp/fset and isetp instead of the type of an invalid output register.
2018-06-04 11:22:26 -05:00
Subv
80a5aea785
GPU: Implemented the ISETP_R and ISETP_C shader instructions.
2018-06-04 11:12:03 -05:00
mailwl
3f9506748a
Correct function results
2018-06-04 14:43:02 +03:00
mailwl
8a9cd47264
Service/nfp:user : stub some functions.
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Used by Zelda: BoTW
2018-06-04 12:39:43 +03:00
bunnei
917fac86b9
am: Implement ILibraryAppletAccessor::PopOutData.
2018-06-03 23:44:23 -04:00
bunnei
11cefb5249
am: ISelfController:LaunchableEvent should be sticky.
2018-06-03 23:44:22 -04:00
bunnei
a4039f6bfa
am: Stub out ILibraryAppletAccessor Start and GetResult methods.
2018-06-03 23:44:22 -04:00
bunnei
3367924477
Merge pull request #499 from bunnei/am-stuff
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am: Implement CreateStorage, PushInData, etc.
2018-06-03 23:43:52 -04:00
Subv
593ea0384c
GPU: Partially implemented the shader BRA instruction.
2018-06-03 22:26:36 -05:00
Subv
ed1d266eba
GPU: Added decoding for the BRA instruction.
2018-06-03 22:14:00 -05:00
bunnei
4839524977
am: Implement ILibraryAppletAccessor::PushInData.
2018-06-03 22:10:06 -04:00
bunnei
10bbc5f391
am: Implement IStorageAccessor::Write.
2018-06-03 22:10:06 -04:00
bunnei
9ccda2f13f
am: Cleanup IStorageAccessor::Read.
2018-06-03 22:10:06 -04:00
bunnei
2411b6c16e
am: Implement ILibraryAppletCreator::CreateStorage.
2018-06-03 22:10:05 -04:00