Lioncash
32a0e11e8f
kernel/process: Rename GetAllowedProcessorMask() and GetAllowedThreadPriorityMask()
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Makes them consistent with their kernel capability counterparts.
2018-12-30 21:09:46 -05:00
Lioncash
f990a8bc6c
kernel/svc: Simplify thread core ID sanitizing in CreateThread
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Rather than use a switch here, this can be collapsed into a simple range
check, which is a little easier on the eyes.
2018-12-30 20:59:54 -05:00
Sebastian Valle
d0301e57b3
Merge pull request #1956 from lioncash/process-thread
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kernel/process: Start the main thread using the specified ideal core
2018-12-30 20:32:41 -05:00
bunnei
7bfd0fc63c
Merge pull request #1847 from ogniK5377/backtrace-break
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Print backtrace on svcBreak
2018-12-29 22:58:13 -05:00
bunnei
60510e2199
Merge pull request #1964 from lioncash/time
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service/time: Minor cleanup
2018-12-29 22:57:38 -05:00
Lioncash
b813734442
service/time: Minor cleanup to GetClockSnapshot()
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Moves some variables closer to their actual usage sites.
2018-12-29 21:42:13 -05:00
Lioncash
5625e9653d
service/time: Fill in some structures and remove padding where not necessary
2018-12-29 18:26:32 -05:00
David Marcec
33101fbe2e
Moved log backtrace to arm_interface.cpp. Added printing of error code to fatal
2018-12-29 12:55:19 +11:00
bunnei
b80cd3c630
Merge pull request #1955 from bunnei/g8r8-fix
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gpu: Remove PixelFormat G8R8U and G8R8S, as they do not seem to exist.
2018-12-28 20:23:57 -05:00
bunnei
ed2d9a210c
gpu: Remove PixelFormat G8R8U and G8R8S, as they do not seem to exist.
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- Fixes UI rendering issues in The Legend of Zelda: Breath of the Wild.
2018-12-28 15:36:45 -05:00
bunnei
fe3584b8e5
Merge pull request #1958 from lioncash/audio
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audio_core: Convert LOG_CRITICAL + UNREACHABLE over to UNIMPLEMENTED/UNIMPLEMENTED_MSG
2018-12-28 15:32:41 -05:00
Lioncash
f53205c91c
audio_core: Convert LOG_CRITICAL + UNREACHABLE over to UNIMPLEMENTED/UNIMPLEMENTED_MSG
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These two macros being used in tandem were used prior to the
introduction of UNIMPLEMENTED and UNIMPLEMENTED_MSG. This provides
equivalent behavior, just with less typing/reading involved.
2018-12-28 14:13:58 -05:00
Lioncash
02c198edfd
kernel/process: Start the main thread using the specified ideal core
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This matches kernel behavior in that processes are started using their
specified ideal core, rather than always starting on core 0.
2018-12-27 21:50:16 -05:00
Lioncash
622ee25f0b
kernel: Rename 'default' CPU core to 'ideal' core
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This makes the naming more closely match its meaning. It's just a
preferred core, not a required default core. This also makes the usages
of this term consistent across the thread and process implementations.
2018-12-27 21:48:49 -05:00
Lioncash
c1dc0fa8d6
kernel/thread: Move process thread initialization into process.cpp
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This function isn't a general purpose function that should be exposed to
everything, given it's specific to initializing the main thread for a
Process instance.
Given that, it's a tad bit more sensible to place this within
process.cpp, which keeps it visible only to the code that actually needs
it.
2018-12-27 20:32:30 -05:00
bunnei
049315dfcd
Merge pull request #1954 from lioncash/npdm
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file_sys/program_metadata: Print out more descriptive address space descriptions
2018-12-27 19:58:36 -05:00
bunnei
2eadd181d6
Merge pull request #1953 from lioncash/mem
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kernel/process: Remove most allocation functions from Process' interface
2018-12-27 19:57:51 -05:00
Lioncash
b6e579ae61
file_sys/program_metadata: Print out more descriptive address space descriptions
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Provides extra information that makes it easier to tell if an executable
being run is using a 36-bit address space or a 39-bit address space.
While we don't support AArch32 executables yet, this also puts in
distinguishing information for the 32-bit address space types as well.
2018-12-27 19:16:45 -05:00
Lioncash
dca4d18774
kernel/process: Remove most allocation functions from Process' interface
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In all cases that these functions are needed, the VMManager can just be
retrieved and used instead of providing the same functions in Process'
interface.
This also makes it a little nicer dependency-wise, since it gets rid of
cases where the VMManager interface was being used, and then switched
over to using the interface for a Process instance. Instead, it makes
all accesses uniform and uses the VMManager instance for all necessary
tasks.
All the basic memory mapping functions did was forward to the Process'
VMManager instance anyways.
2018-12-27 19:08:47 -05:00
bunnei
c96867997d
Merge pull request #1951 from Tinob/master
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Add missing uintBitsToFloat to SetRegisterToHalfFloat
2018-12-27 13:55:21 -05:00
Rodolfo Bogado
78a076ebd0
Add missing uintBitsToFloat to SetRegisterToHalfFloat
2018-12-27 14:39:10 -03:00
bunnei
d6d09d543e
Merge pull request #1928 from lioncash/caps
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kernel: Handle kernel capability descriptors
2018-12-27 11:15:34 -05:00
bunnei
f5346553af
Merge pull request #1892 from Tinob/master
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Improve Zero flag implementation
2018-12-27 11:06:59 -05:00
bunnei
1aa5e4a7df
Merge pull request #1929 from bunnei/fix-hid
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hid: Fix SetNpadJoyHoldType and improve logging.
2018-12-27 11:04:56 -05:00
bunnei
67658b5c28
Merge pull request #1945 from bunnei/fix-hid-horiz
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npad: Remove code to invert input in horizontal mode.
2018-12-27 11:04:40 -05:00
bunnei
23b6a4e6bb
Merge pull request #1949 from lioncash/unmap
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kernel/vm_manager: Reset region attributes when unmapping a VMA
2018-12-27 11:04:26 -05:00
bunnei
b31417b11c
Merge pull request #1879 from DarkLordZach/am-save-data-size
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am: Implement GetSaveDataSize and ExtendSaveData using files
2018-12-27 11:04:05 -05:00
Zach Hilman
330cde3ecf
am: Implement GetSaveDataSize and ExtendSaveData
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These functions come in a pair and are needed by Smash Ultimate, Minecraft, and Skyrim, amongst others.
2018-12-27 00:18:00 -05:00
Zach Hilman
1e1713f521
filesystem: Populate save data sizes from control data
2018-12-27 00:18:00 -05:00
Zach Hilman
94cbab5e3e
savedata_factory: Partially implement IVFC save sizes using files
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This stores a file in the save directory called '.yuzu_save_size' which stores the two save sizes (normal area and journaled area) sequentially as u64s.
2018-12-27 00:18:00 -05:00
Zach Hilman
4dc99c07f5
loader: Add accessor for game control data
2018-12-27 00:16:55 -05:00
Zach Hilman
bc698b64cb
control_metadata: Update NACP fields with latest Switchbrew data
2018-12-27 00:16:55 -05:00
Zach Hilman
3f379efe1e
control_metadata: Use value member instead of unique_ptr to store struct
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Serves no actual purpose in this instance besides making NACP's copy assignment deleted, which is not intended behavior.
2018-12-27 00:16:55 -05:00
Zach Hilman
67b2863fab
vfs: Add reinterpret_casts to WriteArray and Object
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Allows these functions to compile when T is not u8.
2018-12-27 00:16:55 -05:00
bunnei
b3975840ae
Merge pull request #1946 from lioncash/decl
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renderer_opengl: Correct forward declaration of FramebufferLayout
2018-12-26 20:39:54 -05:00
bunnei
f6671df9e6
Merge pull request #1948 from lioncash/translatable
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configure_per_general: Mark UI strings as translatable in the constructor
2018-12-26 20:39:30 -05:00
Lioncash
c5685fdfa3
kernel/vm_manager: Reset region attributes when unmapping a VMA
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Like the other members related to memory regions, the attributes need to
be reset back to their defaults as well.
2018-12-26 20:15:29 -05:00
bunnei
74d7908e79
Merge pull request #1947 from lioncash/init
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configure_input_simple: Make input profile array constexpr
2018-12-26 18:10:56 -05:00
Lioncash
267346cd07
configure_per_general: Mark UI strings as translatable in the constructor
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These are user-facing strings, so they should be translatable.
2018-12-26 17:45:15 -05:00
Lioncash
1d24bee231
configure_input_simple: Make input profile array constexpr
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Calling tr() from a file-scope array isn't advisable, since it can be
executed before the Qt libraries are even fully initialized, which can
lead to crashes.
Instead, the translatable strings should be annotated, and the tr()
function should be called at the string's usage site.
2018-12-26 17:36:36 -05:00
Lioncash
bd74d46424
renderer_opengl: Correct forward declaration of FramebufferLayout
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This is actually a struct, not a class, which can lead to compilation
warnings.
2018-12-26 17:32:32 -05:00
Rodolfo Bogado
22219ea16a
Apply CC test to the final value to be stored in the register
2018-12-26 18:16:31 -03:00
David
320edc19fe
Fixed shader linking error due to TLDS ( #1934 )
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* Fixed shader linking error due to TLDS
coord should be coords
* Fix remaining coords
2018-12-26 15:55:39 -05:00
bunnei
fa15bb39bf
Merge pull request #1849 from encounter/svcSetThreadActivity
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svc: Implement SetThreadActivity (thread suspension)
2018-12-26 15:54:14 -05:00
bunnei
1f74e577e5
Merge pull request #1943 from ReinUsesLisp/fixup-texs
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shader_bytecode: Fixup TEXS.F16 encoding
2018-12-26 15:49:41 -05:00
bunnei
68af131d19
npad: Remove code to invert input in horizontal mode.
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- This was incorrect, the game appears to handle this for us.
- Fixes horizontal mode with Puyo Puyo Tetris and Super Mario Odyssey.
2018-12-26 15:47:11 -05:00
ReinUsesLisp
535437d828
shader_bytecode: Fixup TEXS.F16 encoding
2018-12-26 01:35:44 -03:00
bunnei
f6a775237a
Merge pull request #1886 from FearlessTobi/port-4164
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Port citra-emu/citra#4164 : "citra_qt, video_core: Screenshot functionality"
2018-12-23 14:36:51 -05:00
bunnei
1a76e4f04a
Merge pull request #1930 from lioncash/common
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common/quaternion: Ensure that w is always initialized
2018-12-23 14:35:29 -05:00
bunnei
98fc129e74
Merge pull request #1781 from DarkLordZach/applet-profile-select
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am: Implement HLE profile selector applet
2018-12-23 14:35:13 -05:00