Lioncash
20e142f89f
file_sys/card_image: Deduplicate casts within AddNCAFromPartition()
...
Makes for nicer reading.
2019-06-10 23:27:14 -04:00
Lioncash
81815f163e
file_sys/card_image: Make bracing consistent
...
Makes for more consistent reading.
2019-06-10 23:27:13 -04:00
Lioncash
7872761370
file_sys/card_image: Assign collapsed NCA contents directly to ncas member
...
Same thing, significantly less noisy.
2019-06-10 23:27:13 -04:00
Lioncash
5e83157d93
file_sys/card_image: Deduplicate type cast
...
Same thing, less duplication. We can also std::move raw into the
PartitionFilesystem constructor.
2019-06-10 23:27:05 -04:00
Lioncash
6c929a83f8
file_sys/card_image: Get rid of a magic number
...
We can just use the size of the array to dehardcode it.
2019-06-10 22:58:08 -04:00
Lioncash
164bffed88
file_sys/card_image: Use std::array deduction guides
...
Same thing, less code.
2019-06-10 22:57:53 -04:00
Zach Hilman
12df68283d
yuzutest: Add minor comments
2019-06-10 00:31:54 -04:00
Zach Hilman
b910289477
kernel: Differentiate kernel and user processes when picking ID
...
This allows kernel internal type processes to be assigned IDs in the KIP range while userland processes are assigned in the user range.
2019-06-10 00:28:33 -04:00
Zach Hilman
ff872c07af
yuzu_tester: Display results in table format
2019-06-10 00:03:11 -04:00
Zach Hilman
c9246e42e1
yuzutest: Support multiple tests per executable
2019-06-10 00:03:11 -04:00
Zach Hilman
fabf64abb5
yuzu_tester: Add 'yuzutest' service
2019-06-10 00:03:11 -04:00
Zach Hilman
ba47730c73
yuzu_tester: Add SDL2-based EmuWindow that doesn't show the window
2019-06-10 00:03:11 -04:00
Zach Hilman
7325ace86c
yuzu_tester: Use config, icon, and main from yuzu-cmd
2019-06-10 00:03:11 -04:00
Zach Hilman
9a4aa40460
yuzu_tester: Add project subdirectory
2019-06-10 00:03:11 -04:00
Zach Hilman
06f2485413
Merge pull request #2571 from lioncash/ref
...
kernel/process: Make Create()'s name parameter be taken by value
2019-06-09 20:43:57 -04:00
Zach Hilman
6d13f9e91b
Merge pull request #2570 from lioncash/svc
...
kernel/svc: Handle TotalPhysicalMemoryAvailableWithoutMmHeap and TotalPhysicalMemoryUsedWithoutMmHeap
2019-06-09 20:43:03 -04:00
Lioncash
63538d8179
kernel/process: Make Create()'s name parameter be taken by value
...
Makes the interface more flexible in terms of how Create() may be
called, while still allowing the parameter itself to be moved into.
2019-06-09 18:47:37 -04:00
Lioncash
ca2d18db45
kernel/svc: Implement TotalMemoryUsedWithoutMmHeap/TotalMemoryAvailableWithoutMmHeap
...
Given we don't currently implement the personal heap yet, the existing
memory querying functions are essentially doing what the memory querying
types introduced in 6.0.0 do.
So, we can build the necessary machinery over the top of those and just
use them as part of info types.
2019-06-09 18:22:30 -04:00
Lioncash
6a9bf716fd
kernel/svc: Amend naming for TotalMemoryUsage in svcGetInfo()
...
Disambiguates and makes the name a little more consistent with
TotalPhysicalMemoryUsed.
2019-06-09 18:12:05 -04:00
Lioncash
d43a677e0c
kernel/svc: Remove duplicate enum entry in svcGetInfo()
2019-06-09 18:08:37 -04:00
Fernando Sahmkow
972c2e6caf
GPUVM: Correct GPU VM virtual address space
2019-06-09 17:47:15 -04:00
Zach Hilman
97640b4cab
Merge pull request #2564 from ReinUsesLisp/block-dim-x-fix
...
kepler_compute: Minor changes
2019-06-08 14:09:02 -04:00
Zach Hilman
ad26d0dc96
Merge pull request #2567 from FearlessTobi/patch-1
...
.github: Create FUNDING.yml
2019-06-08 13:56:53 -04:00
Tobias
bddbdf1a9a
.github: Create FUNDING.yml
2019-06-08 17:00:32 +02:00
Zach Hilman
6ffbd001c3
Merge pull request #2553 from lioncash/language
...
yuzu/configuration: Make all widgets and dialogs aware of language changes
2019-06-07 21:46:08 -04:00
ReinUsesLisp
1640b9df08
kepler_compute: Use std::array for cbuf info
2019-06-07 20:36:22 -03:00
ReinUsesLisp
e82cce07fe
kepler_compute: Fix block_dim_x encoding
2019-06-07 20:35:46 -03:00
ReinUsesLisp
7091e788c3
gl_shader_cache: Use static constructors for CachedShader initialization
2019-06-07 20:20:22 -03:00
ReinUsesLisp
9781a26bea
gl_rasterizer: Remove unused parameters in descriptor uploads
2019-06-07 19:52:16 -03:00
ReinUsesLisp
6c08d499e1
video_core/engines: Move ConstBufferInfo out of Maxwell3D
2019-06-07 19:47:15 -03:00
Zach Hilman
a3bbd27ea7
Merge pull request #2293 from DarkLordZach/system-constants
...
core: Remove duplicated account JPEG data structure
2019-06-07 18:39:37 -04:00
Zach Hilman
e518874ea0
constants: Extract backup JPEG used by account services
2019-06-07 17:46:57 -04:00
Zach Hilman
5492165c02
Merge pull request #2514 from ReinUsesLisp/opengl-compat
...
video_core: Drop OpenGL core in favor of OpenGL compatibility
2019-06-07 17:23:25 -04:00
ReinUsesLisp
d4de821481
shader: Split SSY and PBK stack
...
Hardware testing revealed that SSY and PBK push to a different stack,
allowing code like this:
SSY label1;
PBK label2;
SYNC;
label1: PBK;
label2: EXIT;
2019-06-07 02:18:27 -03:00
bunnei
57a28f5fac
Merge pull request #2558 from ReinUsesLisp/shader-nodes
...
shader: Move Node declarations out of the shader IR header
2019-06-06 22:31:46 -04:00
Zach Hilman
30d5827cea
kernel_executable: Optimize BLZ decompression
2019-06-06 19:20:15 -04:00
ReinUsesLisp
a92e0549d7
cmake: Add missing shader hash file entries
2019-06-06 20:11:48 -03:00
ReinUsesLisp
0f104e4fee
shader/node: Minor changes
...
Reflect std::shared_ptr nature of Node on initializers and remove
constant members in nodes.
Add some commentaries.
2019-06-06 20:03:33 -03:00
ReinUsesLisp
8d77bef0cc
shader: Move Node declarations out of the shader IR header
...
Analysis passes do not have a good reason to depend on shader_ir.h to
work on top of nodes. This splits node-related declarations to their own
file and leaves the IR in shader_ir.h
2019-06-06 20:02:37 -03:00
Zach Hilman
905e3dc266
Merge pull request #2552 from ReinUsesLisp/shader-shared-ptr
...
shader: Use shared_ptr to store nodes and move initialization to file
2019-06-06 18:25:24 -04:00
Zach Hilman
a843d8b510
Merge pull request #2549 from lioncash/header
...
kernel/process: Remove unused boost header include
2019-06-06 14:31:46 -04:00
Zach Hilman
119dfe2cd6
Merge pull request #2550 from lioncash/frontend
...
yuzu/CMakeLists: Pass compilation flags that make it more difficult to cause bugs in Qt code
2019-06-06 14:31:22 -04:00
bunnei
01246df32e
Merge pull request #2551 from lioncash/dtor
...
service/ns: Add missing override specifiers
2019-06-06 10:37:28 -04:00
Lioncash
affb809863
yuzu/configuration: Make all widgets and dialogs aware of language changes
...
To prepare for translation support, this makes all of the widgets
cognizant of the language change event that occurs whenever
installTranslator() is called and automatically retranslates their text
where necessary.
This is important as calling the backing UI's retranslateUi() is often
not enough, particularly in cases where we add our own strings that
aren't controlled by it. In that case we need to manually refresh the
strings ourselves.
2019-06-05 21:57:21 -04:00
ReinUsesLisp
caa5a57cce
shader: Use shared_ptr to store nodes and move initialization to file
...
Instead of having a vector of unique_ptr stored in a vector and
returning star pointers to this, use shared_ptr. While changing
initialization code, move it to a separate file when possible.
This is a first step to allow code analysis and node generation beyond
the ShaderIR class.
2019-06-05 20:41:52 -03:00
bunnei
1b40340926
Merge pull request #2520 from ReinUsesLisp/vulkan-refresh
...
vk_device,vk_shader_decompiler: Miscellaneous changes
2019-06-05 18:10:00 -04:00
bunnei
b3029544ee
Merge pull request #2540 from ReinUsesLisp/remove-guest-position
...
gl_shader_decompiler: Remove guest "position" varying
2019-06-05 18:07:23 -04:00
bunnei
be28097b0b
Merge pull request #2419 from DarkLordZach/srv-lr-iface
...
lr: Add command handler skeletons for Open*LocationResolver
2019-06-05 18:05:50 -04:00
bunnei
75cd6d5373
Merge pull request #2521 from lioncash/naming
...
yuzu/configuration: Make function naming consistent
2019-06-05 18:03:05 -04:00
bunnei
36634db3e0
Merge pull request #2512 from ReinUsesLisp/comp-indexing
...
gl_shader_decompiler: Pessimize uniform buffer access on AMD's prorpietary driver
2019-06-05 18:02:30 -04:00