Commit Graph

12109 Commits

Author SHA1 Message Date
Fernando Sahmkow
cafc3230af Deglobalize Memory Manager on texture cahe and Implement Invalidation and Flushing using GPUVAddr 2019-06-20 21:36:11 -03:00
ReinUsesLisp
05a53f7916 texture_cache: Remove execution context copies from the texture cache
This is done to simplify the OpenGL implementation, it is needed for
Vulkan.
2019-06-20 21:36:11 -03:00
ReinUsesLisp
ea30254302 gl_texture_cache: Implement fermi copies 2019-06-20 21:36:11 -03:00
ReinUsesLisp
8a2725de17 texture_cache: Split texture cache into different files 2019-06-20 21:36:11 -03:00
ReinUsesLisp
703bc0d8b1 texture_cache: Move staging buffer into a generic implementation 2019-06-20 21:36:11 -03:00
ReinUsesLisp
6bc742fe25 texture_cache: Flush 3D textures in the order they are drawn 2019-06-20 21:36:11 -03:00
ReinUsesLisp
c3f1e7f6f5 gl_texture_cache: Minor changes 2019-06-20 21:36:11 -03:00
ReinUsesLisp
5b3d4c10bc gl_texture_cache: Add copy from multiple overlaps into a single surface 2019-06-20 21:36:11 -03:00
ReinUsesLisp
b075c843eb gl_texture_cache: Attach surface textures instead of views 2019-06-20 21:36:11 -03:00
ReinUsesLisp
2a1b1bd43c gl_texture_cache: Add fast copy path 2019-06-20 21:36:11 -03:00
ReinUsesLisp
a005fa1338 gl_texture_cache: Initial implementation 2019-06-20 21:36:11 -03:00
Zach Hilman
17192bae88 freezer: Update documentation 2019-06-20 19:22:53 -04:00
Zach Hilman
041d40f02b core: Move Freezer class to tools namespace 2019-06-20 19:22:53 -04:00
Zach Hilman
0fad03a965 freezer: Add documentation for methods 2019-06-20 19:22:04 -04:00
Zach Hilman
7105189384 memory: Add class to manage and enforce memory freezing 2019-06-20 19:22:04 -04:00
bunnei
0c951042c0 Merge pull request #2596 from FernandoS27/revert-2590
Revert PR 2590.
2019-06-20 13:04:06 -04:00
Hexagon12
a1a8345c36 Merge pull request #2595 from jonsn0w/patch-1
Update content_archive.cpp
2019-06-20 10:03:24 +03:00
Fernando Sahmkow
4374e14028 Revert PR 2590.
Even though it has been proven that IAudioRenderer:SystemEvent is 
actually an automatic event. The current implementation of such event is 
all thought to be manual. Thus it's implementation needs to be corrected 
when doing such change. As it is right now this PR introduced a series 
of regressions on softlocks on multiple games. Therefore, this pr 
reverts such change until a correct implementation is made.
2019-06-19 23:19:19 -04:00
bunnei
e20b214a49 Merge pull request #2591 from lioncash/record
core: Remove unused CiTrace source files
2019-06-19 22:28:26 -04:00
bunnei
b2abef9d2d Merge pull request #2590 from lioncash/event
service/audio/audren_u: Correct event reset type for the system event
2019-06-19 22:27:52 -04:00
Frederic L
68fcb3d6b5 CMake: Get Git submodule dependencies via CMake (#2474)
* CMake: Get Git submodule dependencies via CMake

* CMakeLists: Fixed unintentional line break

* travis: Bring parity between linux-mingw and linux build script

* CMakeLists: Fixed typo in error message
2019-06-19 22:26:12 -04:00
jonsn0w
eb7fba33a8 Update content_archive.cpp
log clutter in debug logs when theres really no need
2019-06-19 22:01:41 -04:00
Zach Hilman
7a0dee8e77 Merge pull request #2594 from FearlessTobi/very-important-change
yuzu/configure_input: Add missing space in window title
2019-06-19 19:15:37 -04:00
Tobias
81ddb7b94e Change to a more descriptive name 2019-06-19 23:55:13 +02:00
Tobias
a696b251c9 yuzu/configure_input: Add missing space in window name 2019-06-19 23:32:34 +02:00
Mat M
f5e85e100c Merge pull request #2593 from deadmeu/patch-1
Added missing space between two words
2019-06-19 14:11:10 -04:00
Alex Subaric
ac00d1a916 Added missing space between two words
Added missing whitespace character between two words in the "Warning Missing Derivation Components" warning message box.
2019-06-20 02:42:56 +10:00
Zach Hilman
561ebe6521 Merge pull request #2584 from ogniK5377/cadence
Impl'd IsUserAccountSwitchLocked, SetAudioOutVolume, GetAudioOutVolume & Partial impl of GetAccumulatedSuspendedTickChangedEvent
2019-06-19 10:29:42 -04:00
Lioncash
f27d2bc33c core: Remove unused CiTrace source files
These source files have been unused for the entire lifecycle of the
project. They're a hold-over from Citra and only add to the build time
of the project, so they can be removed.

There's also likely no way this would ever work in yuzu in its current
form without revamping quite a bit of it, given how different the GPU on
the Switch is compared to the 3DS.
2019-06-18 16:57:59 -04:00
Lioncash
135f84a6b7 service/audio/audren_u: Correct event reset type for the system event
This is actually an auto-reset event in the audio service itself, not a
manual one.
2019-06-18 09:23:20 -04:00
bunnei
eb60009ea2 Merge pull request #2562 from ReinUsesLisp/split-cbuf-upload
video_core/engines: Move ConstBufferInfo out of Maxwell3D
2019-06-17 22:35:04 -04:00
David Marcec
f0bc7b0713 Addressed issues 2019-06-17 08:17:26 +10:00
Fernando Sahmkow
a5f401ac19 Core_Timing: Make core_timing threadsafe by default.
The old implementation had faulty Threadsafe methods where events could
be missing. This implementation unifies unsafe/safe methods and makes
core timing thread safe overall.
2019-06-16 14:14:35 -04:00
David Marcec
d76c16e9d4 Signalled accumulated_suspended_tick_changed_event on creation based on RE 2019-06-16 22:18:54 +10:00
David Marcec
5fb23b5eef Cleanup 2019-06-16 20:18:35 +10:00
David Marcec
6286b0e3dc Impl'd IsUserAccountSwitchLocked, SetAudioOutVolume, GetAudioOutVolume & Partial impl of GetAccumulatedSuspendedTickChangedEvent
IPC-100 was changed to InitializeApplicationInfoOld instead of InitializeApplicationInfo. IPC-150 makes an indentical call to IPC-100 however does extra processing. They should not have the same name as it's quite confusing to debug.
2019-06-16 19:06:33 +10:00
Zach Hilman
8f88cbe9e9 Merge pull request #2538 from ReinUsesLisp/ssy-pbk
shader: Split SSY and PBK stack
2019-06-15 20:30:13 -04:00
Zach Hilman
03c4e3ebeb Merge pull request #2581 from lioncash/hex
common/hex_util: Combine HexVectorToString() and HexArrayToString()
2019-06-15 16:47:13 -04:00
bunnei
0397ce2d83 Merge pull request #2582 from lioncash/reserved
file_sys/ips_layer: Remove unnecessary reserve() call
2019-06-14 11:24:18 -04:00
Zach Hilman
de066e791f Merge pull request #2580 from lioncash/redundant
kernel/vm_manager: Remove redundant Reset call in destructor
2019-06-12 19:26:07 -04:00
Zach Hilman
6e5b69a294 Merge pull request #2577 from lioncash/fs
file_sys/card_image: Minor cleanup
2019-06-12 19:23:33 -04:00
Lioncash
c0a3c4a3e2 file_sys/ips_layer: Remove unnecessary reserve() call
Given 'replace' is assigned to on the following line, this isn't
necessary, given the underlying data is going to be overwritten
entirely.
2019-06-12 18:12:45 -04:00
Lioncash
6a9e9fb4a0 common/hex_util: Reserve std::string memory ahead of time
Avoids potentially performing multiple reallocations (depending on the
size of the input data) by reserving the necessary amount of memory
ahead of time.

This is trivially doable, so there's no harm in it.
2019-06-12 17:54:11 -04:00
Lioncash
8127de882f common/hex_util: Combine HexVectorToString() and HexArrayToString()
These can be generified together by using a concept type to designate
them. This also has the benefit of not making copies of potentially very
large arrays.
2019-06-12 17:54:05 -04:00
Lioncash
86ed7f3ac9 file_sys/card_image: Remove obsolete TODO
We already support Rev 1+.
2019-06-12 16:52:19 -04:00
Lioncash
39de7357f0 kernel/vm_manager: Remove redundant Reset call in destructor
This is performing more work than would otherwise be necessary during
VMManager's destruction. All we actually want to occur in this scenario
is for any allocated memory to be freed, which will happen automatically
as the VMManager instance goes out of scope.

Anything else being done is simply unnecessary work.
2019-06-12 16:10:00 -04:00
ReinUsesLisp
473f480a07 gl_device: Fix TestVariableAoffi test
This test is intended to be invalid GLSL, but it was being invalid in
two points instead of one. The intention is to use a non-immediate
parameter in a textureOffset like function.

The problem is that this shader was being compiled as a separable
shader object and the text was writting to gl_Position without a
redeclaration, being invalid GLSL.

Address that issue by using a user-defined output attribute.
2019-06-11 23:02:50 -03:00
bunnei
774a69591e Merge pull request #2578 from lioncash/cnmt
file_sys/nca_metadata: Update CNMT structures
2019-06-11 21:13:05 -04:00
bunnei
8b8e31513a Merge pull request #2572 from FernandoS27/gpu-mem
GPUVM: Correct GPU VM virtual address space
2019-06-11 21:09:57 -04:00
Lioncash
b85681edfd file_sys/nca_metadata: Update CNMT structures
Names a few more entries in relevant structures. Information based off
SwitchBrew and my own RE.
2019-06-10 23:51:06 -04:00