Jarek Syrylak
1cb53177cc
Fix handler for libraries query.
2018-07-02 00:15:21 +01:00
Jarek Syrylak
38acb2a835
Merge branch 'master' of https://github.com/yuzu-emu/yuzu
2018-07-01 22:08:17 +01:00
bunnei
066d6184d4
Merge pull request #602 from Subv/mufu_subop
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GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation.
2018-07-01 11:06:04 -04:00
bunnei
b611d852db
Merge pull request #601 from Subv/rgba32_ui
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GPU: Implement the RGBA32_UINT rendertarget format.
2018-07-01 03:22:38 -04:00
Subv
f33e406ff2
GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation.
2018-06-30 14:48:25 -05:00
Subv
c0e2d52758
GPU: Implemented the RGBA32_UINT rendertarget format.
2018-06-30 14:23:13 -05:00
Subv
b11072d54a
GLCache: Specify the component type along the texture type in the format tuple.
2018-06-30 14:08:51 -05:00
Jarek Syrylak
aa020b7a9b
Merge branch 'master' of https://github.com/yuzu-emu/yuzu
2018-06-30 12:30:22 +01:00
bunnei
c96da97630
gl_shader_decompiler: Implement predicate NotEqualWithNan.
2018-06-30 03:01:25 -04:00
bunnei
50ef2beb58
Merge pull request #595 from bunnei/raster-cache
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Rewrite the OpenGL rasterizer cache
2018-06-29 14:07:28 -04:00
bunnei
c18425ef98
gl_rasterizer_cache: Only dereference color_surface/depth_surface if valid.
2018-06-29 13:08:08 -04:00
Jarek Syrylak
90539362bc
Merge branch 'master' of https://github.com/yuzu-emu/yuzu
2018-06-29 00:10:19 +01:00
bunnei
da2bdbc0d7
Merge pull request #588 from mailwl/hwopus
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Service/Audio: add hwopus service, stub GetWorkBufferSize function
2018-06-27 21:57:21 -04:00
Jarek Syrylak
e7b518e8dd
Register NRO module.
2018-06-27 23:47:51 +01:00
Jarek Syrylak
917db5cafe
Fix splitpath on Windows.
2018-06-27 23:47:27 +01:00
Jarek Syrylak
1f73848198
Merge branch 'master' of https://github.com/Hedges/yuzu
2018-06-27 19:23:23 +01:00
Jarek Syrylak
82058c7275
Some cleanup.
2018-06-27 17:35:57 +01:00
Jarek Syrylak
1a18c59964
Add support for NSO modules.
2018-06-27 16:22:30 +01:00
Jarek Syrylak
f2d69f0dd9
Merge branch 'master' of https://github.com/yuzu-emu/yuzu
2018-06-27 10:35:09 +01:00
bunnei
7fa9177830
gl_shader_decompiler: Add a return path for unknown instructions.
2018-06-27 01:14:34 -04:00
bunnei
1dd754590f
gl_rasterizer_cache: Implement caching for texture and framebuffer surfaces.
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gl_rasterizer_cache: Improved cache management based on Citra's implementation.
gl_surface_cache: Add some docstrings.
2018-06-27 00:15:44 -04:00
bunnei
8af1ae46aa
gl_rasterizer_cache: Various fixes for ASTC handling.
2018-06-27 00:08:04 -04:00
bunnei
c7c379bd19
gl_rasterizer_cache: Use SurfaceParams as a key for surface caching.
2018-06-27 00:08:04 -04:00
bunnei
6a28a66832
maxwell_3d: Add a struct for RenderTargetConfig.
2018-06-27 00:08:04 -04:00
bunnei
1bbbd26563
settings: Add a configuration for use_accurate_framebuffers.
2018-06-27 00:08:04 -04:00
bunnei
3f9f047375
gl_rasterizer: Implement AccelerateDisplay to forward textures to framebuffers.
2018-06-27 00:08:03 -04:00
bunnei
ff6785f3e8
gl_rasterizer_cache: Cache size_in_bytes as a const per surface.
2018-06-27 00:08:03 -04:00
bunnei
9f2f819bb6
gl_rasterizer_cache: Refactor to make SurfaceParams members const.
2018-06-27 00:08:03 -04:00
bunnei
5f57ab1b2a
gl_rasterizer_cache: Remove Citra's rasterizer cache, always load/flush surfaces.
2018-06-27 00:08:03 -04:00
bunnei
10422f3c18
gl_rasterizer: Workaround for when exceeding max UBO size.
2018-06-26 23:07:34 -04:00
bunnei
dfac394e60
Merge pull request #593 from bunnei/fix-swizzle
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gl_state: Fix state management for texture swizzle.
2018-06-26 22:05:49 -04:00
bunnei
73de9bab1a
Merge pull request #592 from bunnei/cleanup-gl-state
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gl_state: Remove unused state management from 3DS.
2018-06-26 22:05:03 -04:00
bunnei
8447d20a11
gl_state: Fix state management for texture swizzle.
2018-06-26 17:15:58 -04:00
bunnei
20b58bab9c
gl_state: Remove unused state management from 3DS.
2018-06-26 17:09:25 -04:00
bunnei
41b3725d28
gl_rasterizer_cache: Fix inverted B5G6R5 format.
2018-06-26 17:07:36 -04:00
Jarek Syrylak
d4ec24bdbb
Merge branch 'master' of https://github.com/yuzu-emu/yuzu
2018-06-26 19:30:21 +01:00
bunnei
1669911b1d
yuzu: Remove SSBOs check from Qt frontend.
2018-06-26 11:28:56 -04:00
bunnei
36dedae842
Merge pull request #554 from Subv/constbuffer_ubo
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Rasterizer: Use UBOs instead of SSBOs for uploading const buffers.
2018-06-26 10:25:56 -04:00
Jarek Syrylak
f684b02719
Merge branch 'master' of https://github.com/yuzu-emu/yuzu
2018-06-26 10:10:05 +01:00
bunnei
1da0ee57fd
Merge pull request #589 from mailwl/fix-crash
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Fix crash at exit
2018-06-26 01:01:10 -04:00
mailwl
ad39bab271
Fix crash at exit
2018-06-25 18:01:08 +03:00
David
c9e821e93e
Send the correct RequestUpdateAudioRenderer revision in the output header ( #587 )
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* We should be returning our revision instead of what is requested.
Hardware test on a 5.1.0 console
* Added sysversion comment
2018-06-25 10:34:41 -04:00
mailwl
11fb17054e
Service/Audio: add hwopus service, stub GetWorkBufferSize function
2018-06-25 16:44:17 +03:00
Jarek Syrylak
5c5950bd9e
Merge branch 'master' of https://github.com/yuzu-emu/yuzu
2018-06-25 10:00:26 +01:00
Jarek Syrylak
538418e4b0
Initial support for floating point registers (wip).
2018-06-24 23:06:07 +01:00
Jarek Syrylak
72fd238ff2
Merge branch 'master' of https://github.com/yuzu-emu/yuzu
2018-06-24 11:22:59 +01:00
David
838724c588
Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader ( #583 )
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* Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader
According to game symbols(SMO), there's references to UpdateDataHeader which seems to be what AudioRendererResponse actually is
* oops
* AudioRendererParameters should be AudioRendererParameter according to SMO
2018-06-23 20:46:29 -04:00
Jarek Syrylak
74e3b223b7
Merge branch 'master' of https://github.com/yuzu-emu/yuzu
2018-06-23 13:11:42 +01:00
David
81f24f5685
Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly ( #580 )
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* Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly
This fixes RequestUpdateAudioRenderer deadlocks in games like Puyo Puyo Tetris and games which require a proper section size in games such as Retro City Rampage. This fixes causes various games to start rendering or trying to render
2018-06-22 22:22:33 -04:00
Jarek Syrylak
5d0afdeae6
Merge branch 'master' of https://github.com/yuzu-emu/yuzu
2018-06-22 22:15:37 +01:00