ReinUsesLisp
e2e3b00808
renderer_opengl: Use block linear swizzling for CPU framebuffers
2019-08-21 02:17:14 -03:00
ReinUsesLisp
2afd38f500
renderer_opengl: Use VideoCore pixel format
2019-08-21 02:16:40 -03:00
ReinUsesLisp
53c7dcbdef
gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig
2019-08-21 01:55:25 -03:00
bunnei
0816c15261
Merge pull request #2747 from lioncash/audio
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service/audren_u: Unstub ListAudioDeviceName
2019-08-18 09:08:25 -04:00
bunnei
1a5230d038
Merge pull request #2778 from ReinUsesLisp/nop
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shader_ir: Implement NOP
2019-08-18 08:51:34 -04:00
bunnei
aed484f0b8
Merge pull request #2768 from ReinUsesLisp/hsetp2-fix
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decode/half_set_predicate: Fix predicates
2019-08-18 08:50:54 -04:00
James Rowe
9bf0fccae2
Merge pull request #2789 from jroweboy/quickfix
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Fixup! #2772 missed this one file
2019-08-16 21:47:20 -06:00
James Rowe
654ab0e39c
Fixup! #2772 missed this one file
2019-08-16 21:24:17 -06:00
James Rowe
7b4dca2f30
Merge pull request #2766 from FearlessTobi/port-4849
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Port citra-emu/citra#4849 : "Qt: Fixed behaviour of buttons by connecting functors to correct signals"
2019-08-16 19:39:05 -06:00
James Rowe
3e90b430ab
Merge pull request #2772 from lioncash/ui
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yuzu/CMakeLists: Remove qt5_wrap_ui macro usage
2019-08-16 19:37:35 -06:00
Lioncash
63bfc6e85c
yuzu/CMakeLists: Remove qt5_wrap_ui macro usage
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We can simply enable CMAKE_AUTOUIC and let CMake take care of handling
the UI code generation for targets.
As part of letting CMake automatically handle the header file parsing,
we must not name includes with "ui_*" unless they're related to the
output of the Qt UIC compiler. Because of this, we need to rename
ui_settings, given it would conflict with this restriction.
2019-08-09 17:54:08 -04:00
ReinUsesLisp
c6723d0fdc
shader_ir: Implement NOP
2019-08-04 03:02:55 -03:00
ReinUsesLisp
e3b7d4b80f
half_set_predicate: Fix HSETP2_C constant buffer offset
2019-08-04 02:50:55 -03:00
Silent
da9d9d9acb
Qt: Fixed behaviour of buttons by connecting functors to correct signals
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Following screens got fixes:
- Configure/Debug
- Configure/Input
2019-08-02 04:09:38 +02:00
Flame Sage
9f1234bd0a
Merge pull request #2770 from DarkLordZach/azure-pr-fix
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ci: Fix Azure PR Builds
2019-08-01 22:04:21 -04:00
Zach Hilman
643d5361b0
Correct apt permissions
2019-08-01 21:33:53 -04:00
Zach Hilman
6286f5bc18
Upgrade PIP version with APT
2019-08-01 21:29:27 -04:00
Zach Hilman
6511b75458
Upgrade pip version
2019-08-01 21:23:17 -04:00
Zach Hilman
fc94809db8
Add missing dot
2019-08-01 21:09:11 -04:00
Lioncash
10d28559b0
yuzu-tester/yuzu: Correct format string
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Prevents an invalid formatting exception from being thrown.
2019-07-29 20:55:48 -04:00
Lioncash
e91470afe3
yuzu-tester/yuzu: Remove unused variable
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Gets rid of a compilation warning.
2019-07-29 20:50:33 -04:00
Zach Hilman
64923c7cc6
ci: Fix Azure PR Builds
2019-07-28 14:21:18 -04:00
Fernando Sahmkow
18602b9498
GPU: Flush commands on every dma pusher step.
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This commit ensures that the host gpu is constantly fed with commands to
work with, while the guest gpu keeps producing the rest of the commands.
This reduces syncing time between host and guest gpu.
2019-07-26 16:54:22 -04:00
bunnei
6260d0f6e3
Merge pull request #2592 from FernandoS27/sync1
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Implement GPU Synchronization Mechanisms & Correct NVFlinger
2019-07-26 14:26:44 -04:00
ReinUsesLisp
86ed0b5d90
decode/half_set_predicate: Fix predicates
2019-07-26 00:12:38 -03:00
Fernando Sahmkow
bb395148ed
MaxwellDMA: Fixes, corrections and relaxations.
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This commit fixes offsets on Linear -> Tiled copies, corrects z pos
fortiled->linear copies, corrects bytes_per_pixel calculation in tiled
-> linear copies and relaxes some limitations set by latest dma fixes
refactors.
2019-07-25 20:41:42 -04:00
bunnei
683ee064a4
Merge pull request #2739 from lioncash/cflow
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video_core/control_flow: Minor changes/warning cleanup
2019-07-25 13:04:56 -04:00
bunnei
aae1996e27
Merge pull request #2737 from FernandoS27/track-fix
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Shader_Ir: Correct tracking to track from right to left
2019-07-25 12:41:52 -04:00
bunnei
9b5628bdee
Merge pull request #2689 from lioncash/tl
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yuzu/main: Make error messages within OnCoreError more localization-friendly
2019-07-25 12:35:07 -04:00
bunnei
48e08791ae
Merge pull request #2743 from FernandoS27/surpress-assert
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Downgrade and suppress a series of GPU asserts and debug messages.
2019-07-25 12:34:36 -04:00
bunnei
2b530cef38
Merge pull request #2704 from FernandoS27/conditional
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maxwell3d: Implement Conditional Rendering
2019-07-24 17:07:57 -04:00
Zach Hilman
7d13581b7c
Fix README change mistake ( #2754 )
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Fix README change mistake
2019-07-24 16:42:33 -04:00
ReinUsesLisp
3b83618b53
shader/decode: Implement S2R Tic
2019-07-22 16:16:10 -03:00
bunnei
d86c08ba74
Merge pull request #2734 from ReinUsesLisp/compute-shaders
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gl_rasterizer: Implement compute shaders
2019-07-22 11:12:55 -04:00
bunnei
ff87948ac7
Merge pull request #2735 from FernandoS27/pipeline-rework
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Rework Dirty Flags in GPU Pipeline, Optimize CBData and Redo Clearing mechanism
2019-07-21 00:59:52 -04:00
Zach Hilman
b70b3db874
Update README.md
2019-07-20 21:03:30 -04:00
Fernando Sahmkow
7662a37186
Shader_Ir: Implement F16 Variants of F2F, F2I, I2F.
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This commit takes care of implementing the F16 Variants of the
conversion instructions and makes sure conversions are done.
2019-07-20 17:38:25 -04:00
Fernando Sahmkow
0b088e1ba6
Merge pull request #2693 from ReinUsesLisp/hsetp2
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shader/half_set_predicate: Implement missing HSETP2 variants
2019-07-20 17:25:08 -04:00
Flame Sage
944cd0e343
Update README.md
2019-07-20 19:24:24 +00:00
Flame Sage
722f07cc0f
Update README.md
2019-07-20 19:22:30 +00:00
Flame Sage
bc5db62bac
Merge pull request #2752 from DarkLordZach/master
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azure: Fix clang-format and releases
2019-07-20 15:20:53 -04:00
Zach Hilman
40fa9a870a
azure: Fix clang-format and releases
2019-07-20 15:19:25 -04:00
Fernando Sahmkow
3475cdccad
Maxwell3D: Reorganize and address feedback
2019-07-20 10:18:35 -04:00
Fernando Sahmkow
3b9fbfa82c
Shader_Ir: Change Debug Asserts for Log Warnings
2019-07-19 22:15:34 -04:00
Fernando Sahmkow
f6a60acb6e
Common/Alignment: Add noexcept where required.
2019-07-19 21:49:54 -04:00
ReinUsesLisp
20661a2ce3
shader/half_set_predicate: Fix HSETP2 implementation
2019-07-19 22:21:22 -03:00
ReinUsesLisp
3ac3e3c5f3
shader/half_set_predicate: Implement missing HSETP2 variants
2019-07-19 22:20:47 -03:00
Fernando Sahmkow
b9ec600e50
Kernel: Address Feedback
2019-07-19 11:28:57 -04:00
Fernando Sahmkow
a16deae8fd
Common: Correct alignment allocator to work on C++14 or higher.
2019-07-19 11:11:42 -04:00
Fernando Sahmkow
312982bef2
VM_Manager: Align allocated memory to 256bytes
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This commit ensures that all backing memory allocated for the Guest CPU
is aligned to 256 bytes. This due to how gpu memory works and the heavy
constraints it has in the alignment of physical memory.
2019-07-19 10:06:08 -04:00