Morph1984
54bf0aeac7
explicitly represent 1 as a float (1.0f instead of 1)
2019-09-03 23:06:32 -04:00
bunnei
255bc5094f
Merge pull request #2793 from ReinUsesLisp/bgr565
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renderer_opengl: Implement RGB565 framebuffer format
2019-09-03 22:36:32 -04:00
bunnei
f1e683bc73
Merge pull request #2812 from ReinUsesLisp/f2i-selector
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shader_ir/conversion: Implement F2I and F2F F16 selector
2019-09-03 22:35:33 -04:00
bunnei
00ec84726b
Merge pull request #2811 from ReinUsesLisp/fsetp-fix
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float_set_predicate: Add missing negation bit for the second operand
2019-09-03 22:34:34 -04:00
bunnei
8a30c10637
Merge pull request #2826 from ReinUsesLisp/macro-binding
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maxwell_3d: Fix macro binding cursor
2019-09-03 22:32:42 -04:00
bunnei
032cf378fb
Merge pull request #2831 from FearlessTobi/port-4914
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Port citra-emu/citra#4914 : "Fix to Windows sleep issues"
2019-09-03 22:32:09 -04:00
bunnei
5ffdc2b50a
Merge pull request #2832 from FearlessTobi/im-an-idiot
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configuration/config: Add missing screenshot path read
2019-09-03 22:31:32 -04:00
Morph1984
9be4f56499
Change u32 -> f32
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Volume is a f32 value. (SwIPC describes it as a u32, but it is actually f32 as corroborated by switchbrew docs and SetAudioDeviceOutputVolume)
```cpp
const f32 volume = rp.Pop<f32>();
```
2019-09-03 22:30:20 -04:00
fearlessTobi
424cdcc0ce
configuration/config: Add missing screenshot path read
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I missed this in my original PR (https://github.com/yuzu-emu/yuzu/pull/1886 ).
2019-09-04 03:08:15 +02:00
fearlessTobi
b568d2a3f4
Fix to Windows sleep issues
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Co-Authored-By: Vitor K <vitor-k@users.noreply.github.com >
2019-09-03 23:00:34 +02:00
fearlessTobi
f61468501f
Add cancel option to analog stick configuration
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Co-Authored-By: Vitor K <vitor-k@users.noreply.github.com >
2019-09-03 22:53:59 +02:00
Morph1984
f5a202e39f
service/audio/audren_u: Stub IAudioDevice::GetAudioDeviceOutputVolume
2019-09-03 16:05:33 -04:00
bunnei
d943d4a0f6
Merge pull request #2765 from FernandoS27/dma-fix
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MaxwellDMA: Fixes, corrections and relaxations.
2019-09-01 13:13:05 -04:00
ReinUsesLisp
576a84dce5
maxwell_3d: Fix macro binding cursor
2019-09-01 05:01:11 -03:00
Rodrigo Locatti
432bba6844
video_core: Silent miscellaneous warnings ( #2820 )
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* texture_cache/surface_params: Remove unused local variable
* rasterizer_interface: Add missing documentation commentary
* maxwell_dma: Remove unused rasterizer reference
* video_core/gpu: Sort member declaration order to silent -Wreorder warning
* fermi_2d: Remove unused MemoryManager reference
* video_core: Silent unused variable warnings
* buffer_cache: Silent -Wreorder warnings
* kepler_memory: Remove unused MemoryManager reference
* gl_texture_cache: Add missing override
* buffer_cache: Add missing include
* shader/decode: Remove unused variables
2019-08-30 14:08:00 -04:00
Lioncash
8079965d43
kernel/vm_manager: Correct behavior in failure case of UnmapPhysicalMemory()
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If an unmapping operation fails, we shouldn't be decrementing the amount
of memory mapped and returning that the operation was successful. We
should actually be returning the error code in this case.
2019-08-29 19:29:43 -04:00
Lioncash
95865ac318
kernel/vm_manager: Reserve memory ahead of time for slow path in MergeAdjacentVMA
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Avoids potentially expensive (depending on the size of the memory block)
allocations by reserving the necessary memory before performing both
insertions. This avoids scenarios where the second insert may cause a
reallocation to occur.
2019-08-29 19:29:43 -04:00
Lioncash
f64c151e07
kernel/vm_manager: std::move shared_ptr instance in MergeAdjacentVMA
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Avoids an unnecessary atomic reference count increment and decrement.
2019-08-29 19:28:58 -04:00
Lioncash
30f872b67c
kernel/vm_manager: Deduplicate iterator creation in MergeAdjacentVMA
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Avoids needing to read the same long sequence of code in both code
paths. Also makes it slightly nicer to read and debug, as the locals
will be able to be shown in the debugger.
2019-08-29 19:28:57 -04:00
Lioncash
2eee1a84db
kernel/vm_manager: Simplify some std::vector constructor calls
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Same behavior, one less magic constant to read.
2019-08-29 19:28:04 -04:00
Lioncash
8132f37995
kernel/vm_manager: Simplify some assertion messages
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Assertions already log out the function name, so there's no need to
manually include the function name in the assertion strings.
2019-08-29 19:26:42 -04:00
Fernando Sahmkow
bb37cdbbac
Merge pull request #2819 from ReinUsesLisp/fixup-clang
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gl_buffer_cache: Add missing include
2019-08-29 18:13:35 -04:00
ReinUsesLisp
c3e38855b3
gl_buffer_cache: Add missing include
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RasterizerInterface was considered an incomplete object by clang.
2019-08-29 22:02:52 +00:00
bunnei
1530eb183a
Merge pull request #2742 from ReinUsesLisp/fix-texture-buffers
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gl_texture_cache: Miscellaneous texture buffer fixes
2019-08-29 15:59:17 -04:00
Ethan
0509a541ac
accommodate for fmt update
2019-08-29 21:34:51 +02:00
Ethan
8fdfacc28e
externals: update fmt to 6.0.0
2019-08-29 21:32:58 +02:00
James Rowe
612ce5dc83
Revert "externals: Update FMT to 6.0.0"
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This reverts commit ca4ca8a6dc .
2019-08-29 12:23:34 -06:00
Ethan
e04a9278dd
externals: Update FMT to 6.0.0
2019-08-29 19:37:46 +02:00
bunnei
a84885c8d5
Merge pull request #2783 from FernandoS27/new-buffer-cache
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Implement a New LLE Buffer Cache
2019-08-29 13:07:01 -04:00
bunnei
3342d18745
Merge pull request #2758 from ReinUsesLisp/packed-tid
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shader/decode: Implement S2R Tic
2019-08-29 12:58:43 -04:00
bunnei
51af731152
Merge pull request #2786 from ReinUsesLisp/vote
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shader_ir: Implement VOTE on Nvidia drivers
2019-08-29 12:58:10 -04:00
ReinUsesLisp
508f733087
shader_ir/conversion: Split int and float selector and implement F2F H1
2019-08-28 16:09:33 -03:00
ReinUsesLisp
bd71335f9e
shader_ir/conversion: Implement F2I F16 Ra.H1
2019-08-27 23:40:40 -03:00
ReinUsesLisp
5ab5394043
float_set_predicate: Add missing negation bit for the second operand
2019-08-27 21:57:43 -03:00
Weiyi Wang
0a4321bfe1
Guard unistd.h with MacOS only macro
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Fix compile error on Windows caused by #4877
Weird, I thought I saw this guard during the code review...
2019-08-22 15:58:39 +02:00
B3n30
f9dc460a0f
citra_qt: on osx chdir to bundle dir to allow detection of user folder
2019-08-22 14:41:11 +02:00
ReinUsesLisp
bd45a7cb9c
shader_ir: Implement VOTE
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Implement VOTE using Nvidia's intrinsics. Documentation about these can
be found here
https://developer.nvidia.com/reading-between-threads-shader-intrinsics
Instead of using portable ARB instructions I opted to use Nvidia
intrinsics because these are the closest we have to how Tegra X1
hardware renders.
To stub VOTE on non-Nvidia drivers (including nouveau) this commit
simulates a GPU with a warp size of one, returning what is meaningful
for the instruction being emulated:
* anyThreadNV(value) -> value
* allThreadsNV(value) -> value
* allThreadsEqualNV(value) -> true
ballotARB, also known as "uint64_t(activeThreadsNV())", emits
VOTE.ANY Rd, PT, PT;
on nouveau's compiler. This doesn't match exactly to Nvidia's code
VOTE.ALL Rd, PT, PT;
Which is emulated with activeThreadsNV() by this commit. In theory this
shouldn't really matter since .ANY, .ALL and .EQ affect the predicates
(set to PT on those cases) and not the registers.
2019-08-21 14:50:38 -03:00
Fernando Sahmkow
748549ba07
Buffer Cache: Adress Feedback.
2019-08-21 12:14:27 -04:00
Fernando Sahmkow
f5483328df
Buffer_Cache: Implement flushing.
2019-08-21 12:14:26 -04:00
Fernando Sahmkow
d35efd776d
Buffer_Cache: Implement barriers.
2019-08-21 12:14:25 -04:00
Fernando Sahmkow
00fc8787fa
Buffer_Cache: Optimize and track written areas.
2019-08-21 12:14:25 -04:00
Fernando Sahmkow
1dd8055d25
BufferCache: Rework mapping caching.
2019-08-21 12:14:24 -04:00
Fernando Sahmkow
4ce187f5b7
Buffer_Cache: Fixes and optimizations.
2019-08-21 12:14:23 -04:00
Fernando Sahmkow
d10aaa9768
Video_Core: Implement a new Buffer Cache
2019-08-21 12:14:22 -04:00
bunnei
83a0753d7d
Merge pull request #2748 from FernandoS27/align-memory
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VM_Manager: Align allocated host physical memory to 256bytes
2019-08-21 12:10:10 -04:00
bunnei
c4778ac445
Merge pull request #2769 from FernandoS27/commands-flush
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GPU: Flush commands on every dma pusher step.
2019-08-21 10:29:56 -04:00
bunnei
87202e0d36
Merge pull request #2777 from ReinUsesLisp/hsetp2-fe3h-fix
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half_set_predicate: Fix HSETP2_C constant buffer offset
2019-08-21 10:29:17 -04:00
bunnei
2d3537c7a4
Merge pull request #2753 from FernandoS27/float-convert
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Shader_Ir: Implement F16 Variants of F2F, F2I, I2F.
2019-08-21 10:27:57 -04:00
bunnei
d2e2753a45
Merge pull request #2773 from lioncash/test-unused
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yuzu-tester/yuzu: Remove unused variable
2019-08-21 10:27:29 -04:00
ReinUsesLisp
161beb25be
renderer_opengl: Implement RGB565 framebuffer format
2019-08-21 02:28:31 -03:00