Zach Hilman
03c4e3ebeb
Merge pull request #2581 from lioncash/hex
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common/hex_util: Combine HexVectorToString() and HexArrayToString()
2019-06-15 16:47:13 -04:00
bunnei
0397ce2d83
Merge pull request #2582 from lioncash/reserved
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file_sys/ips_layer: Remove unnecessary reserve() call
2019-06-14 11:24:18 -04:00
Zach Hilman
de066e791f
Merge pull request #2580 from lioncash/redundant
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kernel/vm_manager: Remove redundant Reset call in destructor
2019-06-12 19:26:07 -04:00
Zach Hilman
6e5b69a294
Merge pull request #2577 from lioncash/fs
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file_sys/card_image: Minor cleanup
2019-06-12 19:23:33 -04:00
Lioncash
c0a3c4a3e2
file_sys/ips_layer: Remove unnecessary reserve() call
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Given 'replace' is assigned to on the following line, this isn't
necessary, given the underlying data is going to be overwritten
entirely.
2019-06-12 18:12:45 -04:00
Lioncash
6a9e9fb4a0
common/hex_util: Reserve std::string memory ahead of time
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Avoids potentially performing multiple reallocations (depending on the
size of the input data) by reserving the necessary amount of memory
ahead of time.
This is trivially doable, so there's no harm in it.
2019-06-12 17:54:11 -04:00
Lioncash
8127de882f
common/hex_util: Combine HexVectorToString() and HexArrayToString()
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These can be generified together by using a concept type to designate
them. This also has the benefit of not making copies of potentially very
large arrays.
2019-06-12 17:54:05 -04:00
Lioncash
86ed7f3ac9
file_sys/card_image: Remove obsolete TODO
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We already support Rev 1+.
2019-06-12 16:52:19 -04:00
Lioncash
39de7357f0
kernel/vm_manager: Remove redundant Reset call in destructor
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This is performing more work than would otherwise be necessary during
VMManager's destruction. All we actually want to occur in this scenario
is for any allocated memory to be freed, which will happen automatically
as the VMManager instance goes out of scope.
Anything else being done is simply unnecessary work.
2019-06-12 16:10:00 -04:00
bunnei
774a69591e
Merge pull request #2578 from lioncash/cnmt
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file_sys/nca_metadata: Update CNMT structures
2019-06-11 21:13:05 -04:00
bunnei
8b8e31513a
Merge pull request #2572 from FernandoS27/gpu-mem
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GPUVM: Correct GPU VM virtual address space
2019-06-11 21:09:57 -04:00
Lioncash
b85681edfd
file_sys/nca_metadata: Update CNMT structures
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Names a few more entries in relevant structures. Information based off
SwitchBrew and my own RE.
2019-06-10 23:51:06 -04:00
Lioncash
20e142f89f
file_sys/card_image: Deduplicate casts within AddNCAFromPartition()
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Makes for nicer reading.
2019-06-10 23:27:14 -04:00
Lioncash
81815f163e
file_sys/card_image: Make bracing consistent
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Makes for more consistent reading.
2019-06-10 23:27:13 -04:00
Lioncash
7872761370
file_sys/card_image: Assign collapsed NCA contents directly to ncas member
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Same thing, significantly less noisy.
2019-06-10 23:27:13 -04:00
Lioncash
5e83157d93
file_sys/card_image: Deduplicate type cast
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Same thing, less duplication. We can also std::move raw into the
PartitionFilesystem constructor.
2019-06-10 23:27:05 -04:00
Lioncash
6c929a83f8
file_sys/card_image: Get rid of a magic number
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We can just use the size of the array to dehardcode it.
2019-06-10 22:58:08 -04:00
Lioncash
164bffed88
file_sys/card_image: Use std::array deduction guides
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Same thing, less code.
2019-06-10 22:57:53 -04:00
Zach Hilman
06f2485413
Merge pull request #2571 from lioncash/ref
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kernel/process: Make Create()'s name parameter be taken by value
2019-06-09 20:43:57 -04:00
Zach Hilman
6d13f9e91b
Merge pull request #2570 from lioncash/svc
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kernel/svc: Handle TotalPhysicalMemoryAvailableWithoutMmHeap and TotalPhysicalMemoryUsedWithoutMmHeap
2019-06-09 20:43:03 -04:00
Lioncash
63538d8179
kernel/process: Make Create()'s name parameter be taken by value
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Makes the interface more flexible in terms of how Create() may be
called, while still allowing the parameter itself to be moved into.
2019-06-09 18:47:37 -04:00
Lioncash
ca2d18db45
kernel/svc: Implement TotalMemoryUsedWithoutMmHeap/TotalMemoryAvailableWithoutMmHeap
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Given we don't currently implement the personal heap yet, the existing
memory querying functions are essentially doing what the memory querying
types introduced in 6.0.0 do.
So, we can build the necessary machinery over the top of those and just
use them as part of info types.
2019-06-09 18:22:30 -04:00
Lioncash
6a9bf716fd
kernel/svc: Amend naming for TotalMemoryUsage in svcGetInfo()
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Disambiguates and makes the name a little more consistent with
TotalPhysicalMemoryUsed.
2019-06-09 18:12:05 -04:00
Lioncash
d43a677e0c
kernel/svc: Remove duplicate enum entry in svcGetInfo()
2019-06-09 18:08:37 -04:00
Fernando Sahmkow
972c2e6caf
GPUVM: Correct GPU VM virtual address space
2019-06-09 17:47:15 -04:00
Zach Hilman
97640b4cab
Merge pull request #2564 from ReinUsesLisp/block-dim-x-fix
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kepler_compute: Minor changes
2019-06-08 14:09:02 -04:00
Zach Hilman
ad26d0dc96
Merge pull request #2567 from FearlessTobi/patch-1
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.github: Create FUNDING.yml
2019-06-08 13:56:53 -04:00
Tobias
bddbdf1a9a
.github: Create FUNDING.yml
2019-06-08 17:00:32 +02:00
Zach Hilman
6ffbd001c3
Merge pull request #2553 from lioncash/language
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yuzu/configuration: Make all widgets and dialogs aware of language changes
2019-06-07 21:46:08 -04:00
ReinUsesLisp
1640b9df08
kepler_compute: Use std::array for cbuf info
2019-06-07 20:36:22 -03:00
ReinUsesLisp
e82cce07fe
kepler_compute: Fix block_dim_x encoding
2019-06-07 20:35:46 -03:00
Zach Hilman
a3bbd27ea7
Merge pull request #2293 from DarkLordZach/system-constants
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core: Remove duplicated account JPEG data structure
2019-06-07 18:39:37 -04:00
Zach Hilman
e518874ea0
constants: Extract backup JPEG used by account services
2019-06-07 17:46:57 -04:00
Zach Hilman
5492165c02
Merge pull request #2514 from ReinUsesLisp/opengl-compat
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video_core: Drop OpenGL core in favor of OpenGL compatibility
2019-06-07 17:23:25 -04:00
bunnei
57a28f5fac
Merge pull request #2558 from ReinUsesLisp/shader-nodes
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shader: Move Node declarations out of the shader IR header
2019-06-06 22:31:46 -04:00
ReinUsesLisp
a92e0549d7
cmake: Add missing shader hash file entries
2019-06-06 20:11:48 -03:00
ReinUsesLisp
0f104e4fee
shader/node: Minor changes
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Reflect std::shared_ptr nature of Node on initializers and remove
constant members in nodes.
Add some commentaries.
2019-06-06 20:03:33 -03:00
ReinUsesLisp
8d77bef0cc
shader: Move Node declarations out of the shader IR header
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Analysis passes do not have a good reason to depend on shader_ir.h to
work on top of nodes. This splits node-related declarations to their own
file and leaves the IR in shader_ir.h
2019-06-06 20:02:37 -03:00
Zach Hilman
905e3dc266
Merge pull request #2552 from ReinUsesLisp/shader-shared-ptr
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shader: Use shared_ptr to store nodes and move initialization to file
2019-06-06 18:25:24 -04:00
Zach Hilman
a843d8b510
Merge pull request #2549 from lioncash/header
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kernel/process: Remove unused boost header include
2019-06-06 14:31:46 -04:00
Zach Hilman
119dfe2cd6
Merge pull request #2550 from lioncash/frontend
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yuzu/CMakeLists: Pass compilation flags that make it more difficult to cause bugs in Qt code
2019-06-06 14:31:22 -04:00
bunnei
01246df32e
Merge pull request #2551 from lioncash/dtor
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service/ns: Add missing override specifiers
2019-06-06 10:37:28 -04:00
Lioncash
affb809863
yuzu/configuration: Make all widgets and dialogs aware of language changes
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To prepare for translation support, this makes all of the widgets
cognizant of the language change event that occurs whenever
installTranslator() is called and automatically retranslates their text
where necessary.
This is important as calling the backing UI's retranslateUi() is often
not enough, particularly in cases where we add our own strings that
aren't controlled by it. In that case we need to manually refresh the
strings ourselves.
2019-06-05 21:57:21 -04:00
ReinUsesLisp
caa5a57cce
shader: Use shared_ptr to store nodes and move initialization to file
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Instead of having a vector of unique_ptr stored in a vector and
returning star pointers to this, use shared_ptr. While changing
initialization code, move it to a separate file when possible.
This is a first step to allow code analysis and node generation beyond
the ShaderIR class.
2019-06-05 20:41:52 -03:00
bunnei
1b40340926
Merge pull request #2520 from ReinUsesLisp/vulkan-refresh
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vk_device,vk_shader_decompiler: Miscellaneous changes
2019-06-05 18:10:00 -04:00
bunnei
b3029544ee
Merge pull request #2540 from ReinUsesLisp/remove-guest-position
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gl_shader_decompiler: Remove guest "position" varying
2019-06-05 18:07:23 -04:00
bunnei
be28097b0b
Merge pull request #2419 from DarkLordZach/srv-lr-iface
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lr: Add command handler skeletons for Open*LocationResolver
2019-06-05 18:05:50 -04:00
bunnei
75cd6d5373
Merge pull request #2521 from lioncash/naming
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yuzu/configuration: Make function naming consistent
2019-06-05 18:03:05 -04:00
bunnei
36634db3e0
Merge pull request #2512 from ReinUsesLisp/comp-indexing
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gl_shader_decompiler: Pessimize uniform buffer access on AMD's prorpietary driver
2019-06-05 18:02:30 -04:00
Lioncash
f7e3715506
service/ns: Add missing override specifiers
2019-06-05 16:20:24 -04:00