configure_per_game: address reviewer concern

As far as I understand, it prevents the program from unnecessarily copying strings.

Co-Authored-By: LC <lioncash@users.noreply.github.com>
This commit is contained in:
lat9nq
2020-07-09 04:46:38 -04:00
parent 97e7d239a1
commit ff9538f8d7

View File

@@ -85,7 +85,8 @@ void ConfigurePerGame::LoadConfiguration() {
ui->addonsTab->LoadFromFile(file);
ui->display_title_id->setText(QString::fromStdString(fmt::format("{:016X}", title_id)));
ui->display_title_id->setText(
QStringLiteral("%1").arg(title_id, 16, 16, QLatin1Char{'0'}).toUpper());
FileSys::PatchManager pm{title_id};
const auto control = pm.GetControlMetadata();