remove_old_new_3DSmode
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@@ -27,23 +27,14 @@ MemoryRegionInfo memory_regions[3];
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/// Size of the APPLICATION, SYSTEM and BASE memory regions (respectively) for each system
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/// memory configuration type.
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static const u32 memory_region_sizes[8][3] = {
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// Old 3DS layouts
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{0x04000000, 0x02C00000, 0x01400000}, // 0
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static const u32 memory_region_sizes[3][3] = {
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{/* This appears to be unused. */}, // 1
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{0x06000000, 0x00C00000, 0x01400000}, // 2
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{0x05000000, 0x01C00000, 0x01400000}, // 3
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{0x04800000, 0x02400000, 0x01400000}, // 4
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{0x02000000, 0x04C00000, 0x01400000}, // 5
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// New 3DS layouts
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{0x07C00000, 0x06400000, 0x02000000}, // 6
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{0x0B200000, 0x02E00000, 0x02000000}, // 7
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{0x04800000, 0x02400000, 0x01400000}, // 3
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{0x02000000, 0x04C00000, 0x01400000}, // 4
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};
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void MemoryInit(u32 mem_type) {
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// TODO(yuriks): On the n3DS, all o3DS configurations (<=5) are forced to 6 instead.
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ASSERT_MSG(mem_type <= 5, "New 3DS memory configuration aren't supported yet!");
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ASSERT_MSG(mem_type <= 5, "New memory configuration aren't supported yet!");
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ASSERT(mem_type != 1);
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// The kernel allocation regions (APPLICATION, SYSTEM and BASE) are laid out in sequence, with
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@@ -67,7 +58,6 @@ void MemoryInit(u32 mem_type) {
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using ConfigMem::config_mem;
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config_mem.app_mem_type = mem_type;
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// app_mem_malloc does not always match the configured size for memory_region[0]: in case the
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// n3DS type override is in effect it reports the size the game expects, not the real one.
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config_mem.app_mem_alloc = memory_region_sizes[mem_type][0];
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config_mem.sys_mem_alloc = static_cast<u32_le>(memory_regions[1].size);
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config_mem.base_mem_alloc = static_cast<u32_le>(memory_regions[2].size);
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@@ -162,7 +162,6 @@ void Process::LoadModule(SharedPtr<CodeSet> module_, VAddr base_addr) {
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VAddr Process::GetLinearHeapAreaAddress() const {
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// Starting from system version 8.0.0 a new linear heap layout is supported to allow usage of
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// the extra RAM in the n3DS.
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return kernel_version < 0x22C ? Memory::LINEAR_HEAP_VADDR : Memory::NEW_LINEAR_HEAP_VADDR;
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}
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@@ -21,7 +21,6 @@
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namespace Memory {
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static std::array<u8, Memory::VRAM_SIZE> vram;
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static std::array<u8, Memory::N3DS_EXTRA_RAM_SIZE> n3ds_extra_ram;
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static PageTable* current_page_table = nullptr;
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@@ -283,8 +282,7 @@ u8* GetPhysicalPointer(PAddr address) {
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{VRAM_PADDR, VRAM_SIZE},
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{IO_AREA_PADDR, IO_AREA_SIZE},
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{DSP_RAM_PADDR, DSP_RAM_SIZE},
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{FCRAM_PADDR, FCRAM_N3DS_SIZE},
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{N3DS_EXTRA_RAM_PADDR, N3DS_EXTRA_RAM_SIZE},
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{FCRAM_PADDR, FCRAM_SIZE},
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};
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const auto area =
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@@ -322,9 +320,6 @@ u8* GetPhysicalPointer(PAddr address) {
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}
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ASSERT_MSG(target_pointer != nullptr, "Invalid FCRAM address");
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break;
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case N3DS_EXTRA_RAM_PADDR:
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target_pointer = n3ds_extra_ram.data() + offset_into_region;
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break;
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default:
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UNREACHABLE();
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}
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@@ -740,8 +735,6 @@ boost::optional<PAddr> TryVirtualToPhysicalAddress(const VAddr addr) {
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return addr - DSP_RAM_VADDR + DSP_RAM_PADDR;
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} else if (addr >= IO_AREA_VADDR && addr < IO_AREA_VADDR_END) {
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return addr - IO_AREA_VADDR + IO_AREA_PADDR;
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} else if (addr >= N3DS_EXTRA_RAM_VADDR && addr < N3DS_EXTRA_RAM_VADDR_END) {
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return addr - N3DS_EXTRA_RAM_VADDR + N3DS_EXTRA_RAM_PADDR;
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}
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return boost::none;
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@@ -768,8 +761,6 @@ boost::optional<VAddr> PhysicalToVirtualAddress(const PAddr addr) {
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return addr - DSP_RAM_PADDR + DSP_RAM_VADDR;
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} else if (addr >= IO_AREA_PADDR && addr < IO_AREA_PADDR_END) {
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return addr - IO_AREA_PADDR + IO_AREA_VADDR;
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} else if (addr >= N3DS_EXTRA_RAM_PADDR && addr < N3DS_EXTRA_RAM_PADDR_END) {
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return addr - N3DS_EXTRA_RAM_PADDR + N3DS_EXTRA_RAM_VADDR;
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}
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return boost::none;
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@@ -98,12 +98,6 @@ enum : PAddr {
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VRAM_SIZE = 0x00600000, ///< VRAM size (6MB)
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VRAM_PADDR_END = VRAM_PADDR + VRAM_SIZE,
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/// New 3DS additional memory. Supposedly faster than regular FCRAM. Part of it can be used by
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/// applications and system modules if mapped via the ExHeader.
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N3DS_EXTRA_RAM_PADDR = 0x1F000000,
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N3DS_EXTRA_RAM_SIZE = 0x00400000, ///< New 3DS additional memory size (4MB)
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N3DS_EXTRA_RAM_PADDR_END = N3DS_EXTRA_RAM_PADDR + N3DS_EXTRA_RAM_SIZE,
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/// DSP memory
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DSP_RAM_PADDR = 0x1FF00000,
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DSP_RAM_SIZE = 0x00080000, ///< DSP memory size (512KB)
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@@ -116,10 +110,8 @@ enum : PAddr {
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/// Main FCRAM
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FCRAM_PADDR = 0x20000000,
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FCRAM_SIZE = 0x08000000, ///< FCRAM size on the Old 3DS (128MB)
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FCRAM_N3DS_SIZE = 0x10000000, ///< FCRAM size on the New 3DS (256MB)
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FCRAM_SIZE = 0x08000000, ///< FCRAM size on the (128MB)
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FCRAM_PADDR_END = FCRAM_PADDR + FCRAM_SIZE,
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FCRAM_N3DS_PADDR_END = FCRAM_PADDR + FCRAM_N3DS_SIZE,
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};
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/// Virtual user-space memory regions
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@@ -150,10 +142,6 @@ enum : VAddr {
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LINEAR_HEAP_SIZE = 0x08000000,
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LINEAR_HEAP_VADDR_END = LINEAR_HEAP_VADDR + LINEAR_HEAP_SIZE,
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/// Maps 1:1 to New 3DS additional memory
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N3DS_EXTRA_RAM_VADDR = 0x1E800000,
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N3DS_EXTRA_RAM_VADDR_END = N3DS_EXTRA_RAM_VADDR + N3DS_EXTRA_RAM_SIZE,
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/// Maps 1:1 to the IO register area.
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IO_AREA_VADDR = 0x1EC00000,
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IO_AREA_VADDR_END = IO_AREA_VADDR + IO_AREA_SIZE,
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