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@@ -555,11 +555,12 @@ VirtualFile RegisteredCacheUnion::GetEntryUnparsed(RegisteredCacheEntry entry) c
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VirtualFile RegisteredCacheUnion::GetEntryRaw(u64 title_id, ContentRecordType type) const {
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for (const auto& c : caches) {
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if (c != nullptr) {
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const auto res = c->GetEntryRaw(title_id, type);
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if (res != nullptr)
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return res;
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if (c == nullptr) {
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continue;
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}
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const auto res = c->GetEntryRaw(title_id, type);
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if (res != nullptr)
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return res;
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}
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return nullptr;
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@@ -25,7 +25,7 @@ const UUID& UUID::Generate() {
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ProfileManager::ProfileManager() {
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// TODO(ogniK): Create the default user we have for now until loading/saving users is added
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auto user_uuid = UUID{1, 0};
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CreateNewUser(user_uuid, Settings::values.username);
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ASSERT(CreateNewUser(user_uuid, Settings::values.username).IsSuccess());
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OpenUser(user_uuid);
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}
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@@ -91,9 +91,8 @@ ResultCode ProfileManager::CreateNewUser(UUID uuid, const ProfileUsername& usern
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/// specifically by allowing an std::string for the username. This is required specifically since
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/// we're loading a string straight from the config
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ResultCode ProfileManager::CreateNewUser(UUID uuid, const std::string& username) {
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ProfileUsername username_output;
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ProfileUsername username_output{};
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ASSERT(username != "");
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if (username.size() > username_output.size()) {
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std::copy_n(username.begin(), username_output.size(), username_output.begin());
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} else {
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@@ -126,8 +126,9 @@ void Config::ReadValues() {
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// System
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Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false);
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Settings::values.username = sdl2_config->Get("System", "username", "yuzu");
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Settings::values.username =
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Settings::values.username == "" ? "yuzu" : Settings::values.username;
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if (Settings::values.username.empty()) {
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Settings::values.username = "yuzu";
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}
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// Miscellaneous
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Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Trace");
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