Putting guest thread to sleep inside handler

This commit is contained in:
visha
2018-02-13 22:24:30 +05:30
parent be5ba4d952
commit b42faa8f85
4 changed files with 65 additions and 4 deletions

View File

@@ -7,6 +7,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/kernel.h"
@@ -25,6 +26,39 @@ void SessionRequestHandler::ClientDisconnected(SharedPtr<ServerSession> server_s
boost::range::remove_erase(connected_sessions, server_session);
}
SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread,
const std::string& reason, u64 timeout,
WakeupCallback&& callback) {
// Put the client thread to sleep until the wait event is signaled or the timeout expires.
thread->wakeup_callback = [ context = *this, callback ](
ThreadWakeupReason reason, SharedPtr<Thread> thread, SharedPtr<WaitObject> object) mutable {
ASSERT(thread->status == THREADSTATUS_WAIT_HLE_EVENT);
callback(thread, context, reason);
auto& process = thread->owner_process;
// We must copy the entire command buffer *plus* the entire static buffers area, since
// the translation might need to read from it in order to retrieve the StaticBuffer
// target addresses.
std::array<u32, IPC::COMMAND_BUFFER_LENGTH + 2 * IPC::MAX_STATIC_BUFFERS> cmd_buff;
Memory::ReadBlock(*process, thread->GetCommandBufferAddress(), cmd_buff.data(),
cmd_buff.size() * sizeof(u32));
context.WriteToOutgoingCommandBuffer(cmd_buff.data(), *process, Kernel::g_handle_table);
// Copy the translated command buffer back into the thread's command buffer area.
Memory::WriteBlock(*process, thread->GetCommandBufferAddress(), cmd_buff.data(),
cmd_buff.size() * sizeof(u32));
};
auto event = Kernel::Event::Create(Kernel::ResetType::OneShot, "HLE Pause Event: " + reason);
thread->status = THREADSTATUS_WAIT_HLE_EVENT;
thread->wait_objects = {event};
event->AddWaitingThread(thread);
if (timeout > 0)
thread->WakeAfterDelay(timeout);
return event;
}
HLERequestContext::HLERequestContext(SharedPtr<Kernel::ServerSession> server_session)
: server_session(std::move(server_session)) {
cmd_buf[0] = 0;

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@@ -7,6 +7,7 @@
#include <array>
#include <memory>
#include <vector>
#include <string>
#include <boost/container/small_vector.hpp>
#include "common/common_types.h"
#include "common/swap.h"
@@ -24,6 +25,8 @@ class Domain;
class HandleTable;
class HLERequestContext;
class Process;
class Thread;
class Event;
/**
* Interface implemented by HLE Session handlers.
@@ -102,6 +105,23 @@ public:
return server_session;
}
using WakeupCallback = std::function<void(SharedPtr<Thread> thread, HLERequestContext& context,
ThreadWakeupReason reason)>;
/*
* Puts the specified guest thread to sleep until the returned event is signaled or until the
* specified timeout expires.
* @param thread Thread to be put to sleep.
* @param reason Reason for pausing the thread, to be used for debugging purposes.
* @param timeout Timeout in nanoseconds after which the thread will be awoken and the callback
* invoked with a Timeout reason.
* @param callback Callback to be invoked when the thread is resumed. This callback must write
* the entire command response once again, regardless of the state of it before this function
* was called.
* @returns Event that when signaled will resume the thread and call the callback function.
*/
SharedPtr<Event> SleepClientThread(SharedPtr<Thread> thread, const std::string& reason,
u64 timeout, WakeupCallback&& callback);
void ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming);
/// Populates this context with data from the requesting process/thread.

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@@ -247,7 +247,8 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
bool resume = true;
if (thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
thread->status == THREADSTATUS_WAIT_SYNCH_ALL || thread->status == THREADSTATUS_WAIT_ARB) {
thread->status == THREADSTATUS_WAIT_SYNCH_ALL || thread->status == THREADSTATUS_WAIT_ARB
|| thread->status == THREADSTATUS_WAIT_HLE_EVENT) {
// Remove the thread from each of its waiting objects' waitlists
for (auto& object : thread->wait_objects)

View File

@@ -150,9 +150,15 @@ ResultCode ServiceFrameworkBase::HandleSyncRequest(Kernel::HLERequestContext& co
}
u32* cmd_buf = (u32*)Memory::GetPointer(Kernel::GetCurrentThread()->GetTLSAddress());
context.WriteToOutgoingCommandBuffer(cmd_buf, *Kernel::g_current_process,
Kernel::g_handle_table);
auto thread = Kernel::GetCurrentThread();
ASSERT(thread->status == THREADSTATUS_RUNNING || thread->status == THREADSTATUS_WAIT_HLE_EVENT);
// Only write the response immediately if the thread is still running. If the HLE handler put
// the thread to sleep then the writing of the command buffer will be deferred to the wakeup
// callback.
if (thread->status == THREADSTATUS_RUNNING) {
context.WriteToOutgoingCommandBuffer(cmd_buf, *Kernel::g_current_process,
Kernel::g_handle_table);
}
return RESULT_SUCCESS;
}