Remove useless lambda captures

This commit is contained in:
comex
2020-08-31 11:13:13 -04:00
parent 20f1de42bc
commit ae534e0585
6 changed files with 10 additions and 11 deletions

View File

@@ -41,11 +41,10 @@ std::pair<ResultCode, Handle> Synchronization::WaitFor(
Handle event_handle = InvalidHandle;
{
SchedulerLockAndSleep lock(kernel, event_handle, thread, nano_seconds);
const auto itr =
std::find_if(sync_objects.begin(), sync_objects.end(),
[thread](const std::shared_ptr<SynchronizationObject>& object) {
return object->IsSignaled();
});
const auto itr = std::find_if(sync_objects.begin(), sync_objects.end(),
[](const std::shared_ptr<SynchronizationObject>& object) {
return object->IsSignaled();
});
if (itr != sync_objects.end()) {
// We found a ready object, acquire it and set the result value

View File

@@ -77,7 +77,7 @@ u32 ShaderIR::DecodeArithmeticHalf(NodeBlock& bb, u32 pc) {
op_b = UnpackHalfFloat(op_b, type_b);
op_b = GetOperandAbsNegHalf(op_b, absolute_b, negate_b);
Node value = [this, opcode, op_a, op_b = op_b] {
Node value = [opcode, op_a, op_b = op_b] {
switch (opcode->get().GetId()) {
case OpCode::Id::HADD2_C:
case OpCode::Id::HADD2_R:

View File

@@ -25,7 +25,7 @@ u32 ShaderIR::DecodeRegisterSetPredicate(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
Node apply_mask = [this, opcode, instr] {
Node apply_mask = [opcode, instr] {
switch (opcode->get().GetId()) {
case OpCode::Id::R2P_IMM:
case OpCode::Id::P2R_IMM:

View File

@@ -178,7 +178,7 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
: GetSampler(instr.sampler, info);
Node4 values;
if (!sampler) {
std::generate(values.begin(), values.end(), [this] { return Immediate(0); });
std::generate(values.begin(), values.end(), [] { return Immediate(0); });
WriteTexInstructionFloat(bb, instr, values);
break;
}

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@@ -316,7 +316,7 @@ bool QtControllerSelectorDialog::CheckIfParametersMet() {
// Here, we check and validate the current configuration against all applicable parameters.
const auto num_connected_players = static_cast<int>(
std::count_if(player_groupboxes.begin(), player_groupboxes.end(),
[this](const QGroupBox* player) { return player->isChecked(); }));
[](const QGroupBox* player) { return player->isChecked(); }));
const auto min_supported_players = parameters.enable_single_mode ? 1 : parameters.min_players;
const auto max_supported_players = parameters.enable_single_mode ? 1 : parameters.max_players;

View File

@@ -1443,7 +1443,7 @@ static bool RomFSRawCopy(QProgressDialog& dialog, const FileSys::VirtualDir& src
}
void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type) {
const QString entry_type = [this, type] {
const QString entry_type = [type] {
switch (type) {
case InstalledEntryType::Game:
return tr("Contents");
@@ -1539,7 +1539,7 @@ void GMainWindow::RemoveAddOnContent(u64 program_id, const QString& entry_type)
}
void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target) {
const QString question = [this, target] {
const QString question = [target] {
switch (target) {
case GameListRemoveTarget::ShaderCache:
return tr("Delete Transferable Shader Cache?");