Set minimum window size to 640x360 instead of 1280x720
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@@ -46,7 +46,7 @@ private:
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EmuWindow::EmuWindow() {
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// TODO: Find a better place to set this.
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config.min_client_area_size =
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std::make_pair(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
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std::make_pair(Layout::ScreenUndocked::Width / 2, Layout::ScreenUndocked::Height / 2);
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active_config = config;
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touch_state = std::make_shared<TouchState>();
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Input::RegisterFactory<Input::TouchDevice>("emu_window", touch_state);
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@@ -61,7 +61,7 @@ LoadingScreen::LoadingScreen(QWidget* parent)
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: QWidget(parent), ui(std::make_unique<Ui::LoadingScreen>()),
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previous_stage(VideoCore::LoadCallbackStage::Complete) {
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ui->setupUi(this);
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setMinimumSize(1280, 720);
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setMinimumSize(640, 360);
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// Create a fade out effect to hide this loading screen widget.
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// When fading opacity, it will fade to the parent widgets background color, which is why we
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