mhmmm
This commit is contained in:
@@ -819,9 +819,9 @@ void Config::ReadUIGamelistValues() {
|
|||||||
qt_config->beginGroup(QStringLiteral("UIGameList"));
|
qt_config->beginGroup(QStringLiteral("UIGameList"));
|
||||||
|
|
||||||
ReadBasicSetting(UISettings::values.show_add_ons);
|
ReadBasicSetting(UISettings::values.show_add_ons);
|
||||||
ReadBasicSetting(UISettings::values.game_icon_size);
|
|
||||||
ReadBasicSetting(UISettings::values.show_size);
|
ReadBasicSetting(UISettings::values.show_size);
|
||||||
ReadBasicSetting(UISettings::values.show_types);
|
ReadBasicSetting(UISettings::values.show_types);
|
||||||
|
ReadBasicSetting(UISettings::values.game_icon_size);
|
||||||
ReadBasicSetting(UISettings::values.folder_icon_size);
|
ReadBasicSetting(UISettings::values.folder_icon_size);
|
||||||
ReadBasicSetting(UISettings::values.row_1_text_id);
|
ReadBasicSetting(UISettings::values.row_1_text_id);
|
||||||
ReadBasicSetting(UISettings::values.row_2_text_id);
|
ReadBasicSetting(UISettings::values.row_2_text_id);
|
||||||
|
|||||||
@@ -72,10 +72,10 @@ ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent)
|
|||||||
|
|
||||||
// Force game list reload if any of the relevant settings are changed.
|
// Force game list reload if any of the relevant settings are changed.
|
||||||
connect(ui->show_add_ons, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
|
connect(ui->show_add_ons, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
|
||||||
connect(ui->game_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
|
|
||||||
&ConfigureUi::RequestGameListUpdate);
|
|
||||||
connect(ui->show_size, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
|
connect(ui->show_size, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
|
||||||
connect(ui->show_types, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
|
connect(ui->show_types, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
|
||||||
|
connect(ui->game_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
|
||||||
|
&ConfigureUi::RequestGameListUpdate);
|
||||||
connect(ui->folder_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged),
|
connect(ui->folder_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged),
|
||||||
this, &ConfigureUi::RequestGameListUpdate);
|
this, &ConfigureUi::RequestGameListUpdate);
|
||||||
connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
|
connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
|
||||||
|
|||||||
Reference in New Issue
Block a user