mhmmm
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@@ -819,9 +819,9 @@ void Config::ReadUIGamelistValues() {
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qt_config->beginGroup(QStringLiteral("UIGameList"));
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ReadBasicSetting(UISettings::values.show_add_ons);
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ReadBasicSetting(UISettings::values.game_icon_size);
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ReadBasicSetting(UISettings::values.show_size);
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ReadBasicSetting(UISettings::values.show_types);
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ReadBasicSetting(UISettings::values.game_icon_size);
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ReadBasicSetting(UISettings::values.folder_icon_size);
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ReadBasicSetting(UISettings::values.row_1_text_id);
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ReadBasicSetting(UISettings::values.row_2_text_id);
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@@ -72,10 +72,10 @@ ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent)
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// Force game list reload if any of the relevant settings are changed.
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connect(ui->show_add_ons, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
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connect(ui->game_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
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&ConfigureUi::RequestGameListUpdate);
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connect(ui->show_size, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
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connect(ui->show_types, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
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connect(ui->game_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
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&ConfigureUi::RequestGameListUpdate);
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connect(ui->folder_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged),
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this, &ConfigureUi::RequestGameListUpdate);
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connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
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