Remove configure_input_simple

This commit is contained in:
CJBok
2020-01-13 00:37:27 +01:00
parent 43fc793439
commit 741c9bbfaa
8 changed files with 3 additions and 315 deletions

View File

@@ -54,9 +54,6 @@ add_executable(yuzu
configuration/configure_input_player.cpp
configuration/configure_input_player.h
configuration/configure_input_player.ui
configuration/configure_input_simple.cpp
configuration/configure_input_simple.h
configuration/configure_input_simple.ui
configuration/configure_mouse_advanced.cpp
configuration/configure_mouse_advanced.h
configuration/configure_mouse_advanced.ui

View File

@@ -6,7 +6,6 @@
#include <QKeySequence>
#include <QSettings>
#include "common/file_util.h"
#include "configure_input_simple.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/hid/controllers/npad.h"
#include "input_common/main.h"
@@ -391,13 +390,6 @@ void Config::ReadTouchscreenValues() {
ReadSetting(QStringLiteral("touchscreen_diameter_y"), 15).toUInt();
}
void Config::ApplyDefaultProfileIfInputInvalid() {
if (!std::any_of(Settings::values.players.begin(), Settings::values.players.end(),
[](const Settings::PlayerInput& in) { return in.connected; })) {
ApplyInputProfileConfiguration(UISettings::values.profile_index);
}
}
void Config::ReadAudioValues() {
qt_config->beginGroup(QStringLiteral("Audio"));
@@ -719,8 +711,6 @@ void Config::ReadUIValues() {
UISettings::values.pause_when_in_background =
ReadSetting(QStringLiteral("pauseWhenInBackground"), false).toBool();
ApplyDefaultProfileIfInputInvalid();
qt_config->endGroup();
}

View File

@@ -34,7 +34,6 @@ private:
void ReadKeyboardValues();
void ReadMouseValues();
void ReadTouchscreenValues();
void ApplyDefaultProfileIfInputInvalid();
// Read functions bases off the respective config section names.
void ReadAudioValues();

View File

@@ -68,7 +68,7 @@
<string>Filesystem</string>
</attribute>
</widget>
<widget class="ConfigureInputSimple" name="inputTab">
<widget class="ConfigureInput" name="inputTab">
<attribute name="title">
<string>Input</string>
</attribute>
@@ -172,9 +172,9 @@
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureInputSimple</class>
<class>ConfigureInput</class>
<extends>QWidget</extends>
<header>configuration/configure_input_simple.h</header>
<header>configuration/configure_input.h</header>
<container>1</container>
</customwidget>
<customwidget>

View File

@@ -478,13 +478,6 @@
</property>
</spacer>
</item>
<item>
<widget class="QDialogButtonBox" name="buttonBox">
<property name="standardButtons">
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
</property>
</widget>
</item>
</layout>
</item>
</layout>

View File

@@ -1,151 +0,0 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include <tuple>
#include "ui_configure_input_simple.h"
#include "yuzu/configuration/configure_input.h"
#include "yuzu/configuration/configure_input_player.h"
#include "yuzu/configuration/configure_input_simple.h"
#include "yuzu/uisettings.h"
namespace {
template <typename Dialog, typename... Args>
void CallConfigureDialog(ConfigureInputSimple* caller, Args&&... args) {
caller->ApplyConfiguration();
Dialog dialog(caller, std::forward<Args>(args)...);
const auto res = dialog.exec();
if (res == QDialog::Accepted) {
dialog.ApplyConfiguration();
}
}
// OnProfileSelect functions should (when applicable):
// - Set controller types
// - Set controller enabled
// - Set docked mode
// - Set advanced controller config/enabled (i.e. debug, kbd, mouse, touch)
//
// OnProfileSelect function should NOT however:
// - Reset any button mappings
// - Open any dialogs
// - Block in any way
constexpr std::size_t HANDHELD_INDEX = 8;
void HandheldOnProfileSelect() {
Settings::values.players[HANDHELD_INDEX].connected = true;
Settings::values.players[HANDHELD_INDEX].type = Settings::ControllerType::DualJoycon;
for (std::size_t player = 0; player < HANDHELD_INDEX; ++player) {
Settings::values.players[player].connected = false;
}
Settings::values.use_docked_mode = false;
Settings::values.keyboard_enabled = false;
Settings::values.mouse_enabled = false;
Settings::values.debug_pad_enabled = false;
Settings::values.touchscreen.enabled = true;
}
void DualJoyconsDockedOnProfileSelect() {
Settings::values.players[0].connected = true;
Settings::values.players[0].type = Settings::ControllerType::DualJoycon;
for (std::size_t player = 1; player <= HANDHELD_INDEX; ++player) {
Settings::values.players[player].connected = false;
}
Settings::values.use_docked_mode = true;
Settings::values.keyboard_enabled = false;
Settings::values.mouse_enabled = false;
Settings::values.debug_pad_enabled = false;
Settings::values.touchscreen.enabled = false;
}
// Name, OnProfileSelect (called when selected in drop down), OnConfigure (called when configure
// is clicked)
using InputProfile = std::tuple<const char*, void (*)(), void (*)(ConfigureInputSimple*)>;
constexpr std::array<InputProfile, 3> INPUT_PROFILES{{
{QT_TR_NOOP("Single Player - Handheld - Undocked"), HandheldOnProfileSelect,
[](ConfigureInputSimple* caller) {
CallConfigureDialog<ConfigureInputPlayer>(caller, HANDHELD_INDEX, false);
}},
{QT_TR_NOOP("Single Player - Dual Joycons - Docked"), DualJoyconsDockedOnProfileSelect,
[](ConfigureInputSimple* caller) {
CallConfigureDialog<ConfigureInputPlayer>(caller, 1, false);
}},
{QT_TR_NOOP("Custom"), [] {}, CallConfigureDialog<ConfigureInput>},
}};
} // namespace
void ApplyInputProfileConfiguration(int profile_index) {
std::get<1>(
INPUT_PROFILES.at(std::min(profile_index, static_cast<int>(INPUT_PROFILES.size() - 1))))();
}
ConfigureInputSimple::ConfigureInputSimple(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInputSimple>()) {
ui->setupUi(this);
for (const auto& profile : INPUT_PROFILES) {
const QString label = tr(std::get<0>(profile));
ui->profile_combobox->addItem(label, label);
}
connect(ui->profile_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
&ConfigureInputSimple::OnSelectProfile);
connect(ui->profile_configure, &QPushButton::clicked, this, &ConfigureInputSimple::OnConfigure);
LoadConfiguration();
}
ConfigureInputSimple::~ConfigureInputSimple() = default;
void ConfigureInputSimple::ApplyConfiguration() {
auto index = ui->profile_combobox->currentIndex();
// Make the stored index for "Custom" very large so that if new profiles are added it
// doesn't change.
if (index >= static_cast<int>(INPUT_PROFILES.size() - 1)) {
index = std::numeric_limits<int>::max();
}
UISettings::values.profile_index = index;
}
void ConfigureInputSimple::changeEvent(QEvent* event) {
if (event->type() == QEvent::LanguageChange) {
RetranslateUI();
}
QWidget::changeEvent(event);
}
void ConfigureInputSimple::RetranslateUI() {
ui->retranslateUi(this);
}
void ConfigureInputSimple::LoadConfiguration() {
const auto index = UISettings::values.profile_index;
if (index >= static_cast<int>(INPUT_PROFILES.size()) || index < 0) {
ui->profile_combobox->setCurrentIndex(static_cast<int>(INPUT_PROFILES.size() - 1));
} else {
ui->profile_combobox->setCurrentIndex(index);
}
}
void ConfigureInputSimple::OnSelectProfile(int index) {
const auto old_docked = Settings::values.use_docked_mode;
ApplyInputProfileConfiguration(index);
OnDockedModeChanged(old_docked, Settings::values.use_docked_mode);
}
void ConfigureInputSimple::OnConfigure() {
std::get<2>(INPUT_PROFILES.at(ui->profile_combobox->currentIndex()))(this);
}

View File

@@ -1,43 +0,0 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <QWidget>
class QPushButton;
class QString;
class QTimer;
namespace Ui {
class ConfigureInputSimple;
}
// Used by configuration loader to apply a profile if the input is invalid.
void ApplyInputProfileConfiguration(int profile_index);
class ConfigureInputSimple : public QWidget {
Q_OBJECT
public:
explicit ConfigureInputSimple(QWidget* parent = nullptr);
~ConfigureInputSimple() override;
/// Save all button configurations to settings file
void ApplyConfiguration();
private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
/// Load configuration settings.
void LoadConfiguration();
void OnSelectProfile(int index);
void OnConfigure();
std::unique_ptr<Ui::ConfigureInputSimple> ui;
};

View File

@@ -1,97 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ConfigureInputSimple</class>
<widget class="QWidget" name="ConfigureInputSimple">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>473</width>
<height>685</height>
</rect>
</property>
<property name="windowTitle">
<string>ConfigureInputSimple</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_5">
<item>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QGroupBox" name="gridGroupBox">
<property name="title">
<string>Profile</string>
</property>
<layout class="QGridLayout" name="gridLayout">
<item row="1" column="2">
<widget class="QPushButton" name="profile_configure">
<property name="text">
<string>Configure</string>
</property>
</widget>
</item>
<item row="1" column="0">
<spacer name="horizontalSpacer">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item row="1" column="3">
<spacer name="horizontalSpacer_2">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item row="1" column="1">
<widget class="QComboBox" name="profile_combobox">
<property name="minimumSize">
<size>
<width>250</width>
<height>0</height>
</size>
</property>
</widget>
</item>
<item row="0" column="1" colspan="2">
<widget class="QLabel" name="label">
<property name="text">
<string>Choose a controller configuration:</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
</layout>
</item>
<item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>