Added the ability to change a games language code

This commit is contained in:
David Marcec
2018-07-28 16:15:33 +10:00
parent 8a67da002d
commit 684508ada8
8 changed files with 66 additions and 24 deletions

View File

@@ -649,7 +649,8 @@ void IApplicationFunctions::GetDesiredLanguage(Kernel::HLERequestContext& ctx) {
// TODO(bunnei): This should be configurable
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u64>(Service::Set::LanguageCode::EN_US));
rb.Push(
static_cast<u64>(Service::Set::available_language_codes[Settings::values.language_index]));
LOG_DEBUG(Service_AM, "called");
}

View File

@@ -8,29 +8,10 @@
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/service/set/set.h"
#include "core/settings.h"
namespace Service::Set {
constexpr std::array<LanguageCode, 17> available_language_codes = {{
LanguageCode::JA,
LanguageCode::EN_US,
LanguageCode::FR,
LanguageCode::DE,
LanguageCode::IT,
LanguageCode::ES,
LanguageCode::ZH_CN,
LanguageCode::KO,
LanguageCode::NL,
LanguageCode::PT,
LanguageCode::RU,
LanguageCode::ZH_TW,
LanguageCode::EN_GB,
LanguageCode::FR_CA,
LanguageCode::ES_419,
LanguageCode::ZH_HANS,
LanguageCode::ZH_HANT,
}};
void SET::GetAvailableLanguageCodes(Kernel::HLERequestContext& ctx) {
ctx.WriteBuffer(available_language_codes);
@@ -52,9 +33,9 @@ void SET::GetAvailableLanguageCodeCount(Kernel::HLERequestContext& ctx) {
void SET::GetLanguageCode(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u64>(LanguageCode::EN_US));
rb.Push(static_cast<u64>(available_language_codes[Settings::values.language_index]));
LOG_DEBUG(Service_SET, "called");
LOG_DEBUG(Service_SET, "called {}", Settings::values.language_index);
}
SET::SET() : ServiceFramework("set") {

View File

@@ -29,6 +29,26 @@ enum class LanguageCode : u64 {
ZH_HANT = 0x00746E61482D687A,
};
constexpr std::array<LanguageCode, 17> available_language_codes = {{
LanguageCode::JA,
LanguageCode::EN_US,
LanguageCode::FR,
LanguageCode::DE,
LanguageCode::IT,
LanguageCode::ES,
LanguageCode::ZH_CN,
LanguageCode::KO,
LanguageCode::NL,
LanguageCode::PT,
LanguageCode::RU,
LanguageCode::ZH_TW,
LanguageCode::EN_GB,
LanguageCode::FR_CA,
LanguageCode::ES_419,
LanguageCode::ZH_HANS,
LanguageCode::ZH_HANT,
}};
class SET final : public ServiceFramework<SET> {
public:
explicit SET();

View File

@@ -113,6 +113,7 @@ struct Values {
// System
bool use_docked_mode;
std::string username;
int language_index;
// Controls
std::array<std::string, NativeButton::NumButtons> buttons;

View File

@@ -99,6 +99,7 @@ void Config::ReadValues() {
qt_config->beginGroup("System");
Settings::values.use_docked_mode = qt_config->value("use_docked_mode", false).toBool();
Settings::values.username = qt_config->value("username", "yuzu").toString().toStdString();
Settings::values.language_index = qt_config->value("language_index", 1).toInt();
qt_config->endGroup();
qt_config->beginGroup("Miscellaneous");
@@ -203,6 +204,7 @@ void Config::SaveValues() {
qt_config->beginGroup("System");
qt_config->setValue("use_docked_mode", Settings::values.use_docked_mode);
qt_config->setValue("username", QString::fromStdString(Settings::values.username));
qt_config->setValue("language_index", Settings::values.language_index);
qt_config->endGroup();
qt_config->beginGroup("Miscellaneous");

View File

@@ -40,6 +40,7 @@ ConfigureSystem::~ConfigureSystem() {}
void ConfigureSystem::setConfiguration() {
enabled = !Core::System::GetInstance().IsPoweredOn();
ui->edit_username->setText(QString::fromStdString(Settings::values.username));
ui->combo_language->setCurrentIndex(Settings::values.language_index);
}
void ConfigureSystem::ReadSystemSettings() {}
@@ -48,6 +49,7 @@ void ConfigureSystem::applyConfiguration() {
if (!enabled)
return;
Settings::values.username = ui->edit_username->text().toStdString();
Settings::values.language_index = ui->combo_language->currentIndex();
Settings::Apply();
}

View File

@@ -164,7 +164,7 @@
</item>
<item>
<property name="text">
<string>Simplified Chinese (简体中文)</string>
<string>Chinese</string>
</property>
</item>
<item>
@@ -187,6 +187,31 @@
<string>Russian (Русский)</string>
</property>
</item>
<item>
<property name="text">
<string>Taiwanese</string>
</property>
</item>
<item>
<property name="text">
<string>British English</string>
</property>
</item>
<item>
<property name="text">
<string>Canadian French</string>
</property>
</item>
<item>
<property name="text">
<string>Latin American Spanish</string>
</property>
</item>
<item>
<property name="text">
<string>Simplified Chinese</string>
</property>
</item>
<item>
<property name="text">
<string>Traditional Chinese (正體中文)</string>

View File

@@ -166,6 +166,16 @@ use_virtual_sd =
# 1: Yes, 0 (default): No
use_docked_mode =
# Sets the account username, max length is 32 characters
# yuzu (default)
username =
# Sets the systems language index
# 0: Japanese, 1: English (default), 2: French, 3: German, 4: Italian, 5: Spanish, 6: Chinese,
# 7: Korean, 8: Dutch, 9: Portuguese, 10: Russian, 11: Taiwanese, 12: British English, 13: Canadian French,
# 14: Latin American Spanish, 15: Simplified Chinese, 16: Traditional Chinese
language_index =
# The system region that yuzu will use during emulation
# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
region_value =