swkbd: Add missing state change signal on interactive completion
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@@ -91,6 +91,7 @@ void SoftwareKeyboard::ExecuteInteractive() {
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if (status == INTERACTIVE_STATUS_OK) {
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complete = true;
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broker.SignalStateChanged();
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} else {
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std::array<char16_t, SWKBD_OUTPUT_INTERACTIVE_BUFFER_SIZE / 2 - 2> string;
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std::memcpy(string.data(), data.data() + 4, string.size() * 2);
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